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<channel>
	<title>Imperial Ages Blog - Browser Based Game</title>
	
	<link>http://www.imperialages.com/blog</link>
	<description>browser based strategy game-&gt; Pre-Alpha</description>
	<lastBuildDate>Mon, 02 Nov 2009 12:12:19 +0000</lastBuildDate>
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		<title>S2 and graphic news</title>
		<link>http://www.imperialages.com/blog/2009/11/02/s2-and-graphic-news/</link>
		<comments>http://www.imperialages.com/blog/2009/11/02/s2-and-graphic-news/#comments</comments>
		<pubDate>Mon, 02 Nov 2009 12:12:19 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[Imperial Ages New Graphics]]></category>

		<guid isPermaLink="false">http://www.imperialages.com/blog/?p=113</guid>
		<description><![CDATA[S2 will be restarted in December(probably on 1 December), the exact date will be announced later and we`re working on implementing the new graphic pack.]]></description>
			<content:encoded><![CDATA[<p>S2 will be restarted in December(probably on 1 December), the exact date will be announced later and we`re working on implementing the new graphic pack. Probably by the end of the year will be ready and everyone will see it in action. </p>
]]></content:encoded>
			<wfw:commentRss>http://www.imperialages.com/blog/2009/11/02/s2-and-graphic-news/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>S1 Will Be Launched September 1st</title>
		<link>http://www.imperialages.com/blog/2009/08/31/s1-will-be-launched-september-1st/</link>
		<comments>http://www.imperialages.com/blog/2009/08/31/s1-will-be-launched-september-1st/#comments</comments>
		<pubDate>Mon, 31 Aug 2009 17:27:21 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Server 1]]></category>

		<guid isPermaLink="false">http://www.imperialages.com/blog/2009/08/31/s1-will-be-launched-september-1st/</guid>
		<description><![CDATA[We will be re-starting Server 1 tomorrow, September 1st, at 12:00 Server Time (GMT+3). As we announced previously, we will limit the number of accounts one can sit for to just two.
The forums will be open tomorrow as well.
]]></description>
			<content:encoded><![CDATA[<p>We will be re-starting Server 1 tomorrow, September 1st, at 12:00 Server Time (GMT+3). As we announced previously, we will limit the number of accounts one can sit for to just two.</p>
<p>The forums will be open tomorrow as well.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.imperialages.com/blog/2009/08/31/s1-will-be-launched-september-1st/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>S1, Soon To Be Launched</title>
		<link>http://www.imperialages.com/blog/2009/08/28/s1-soon-to-be-launched/</link>
		<comments>http://www.imperialages.com/blog/2009/08/28/s1-soon-to-be-launched/#comments</comments>
		<pubDate>Fri, 28 Aug 2009 17:14:04 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Server 1]]></category>

		<guid isPermaLink="false">http://www.imperialages.com/blog/2009/08/28/s1-soon-to-be-launched/</guid>
		<description><![CDATA[We will re-launch Server 1 next week, hopefully on September 1st. There will be one change to the server, which was requested by many in time. We will limit the number of people someone can sit for to just two.
The forums will be reopened one or two days before S1 will be launched.
]]></description>
			<content:encoded><![CDATA[<p>We will re-launch Server 1 next week, hopefully on September 1st. There will be one change to the server, which was requested by many in time. We will limit the number of people someone can sit for to just two.</p>
<p>The forums will be reopened one or two days before S1 will be launched.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.imperialages.com/blog/2009/08/28/s1-soon-to-be-launched/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Speed Round Started</title>
		<link>http://www.imperialages.com/blog/2009/07/06/speed-round-started/</link>
		<comments>http://www.imperialages.com/blog/2009/07/06/speed-round-started/#comments</comments>
		<pubDate>Mon, 06 Jul 2009 08:12:56 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Speed Rounds]]></category>

		<guid isPermaLink="false">http://www.imperialages.com/blog/2009/07/06/speed-round-started/</guid>
		<description><![CDATA[The speed server was started sooner than we expected. Sorry for launching it sooner. We’ll try to stick to the schedule from now on.
You can play here: http://speed.imperialages.com
You can register here: http://speed.imperialages.com/Register.aspx
The protection period lasts 24 hours.
The server speed is 8x (everything happens 8 times faster than on a normal server).
]]></description>
			<content:encoded><![CDATA[<p>The speed server was started sooner than we expected. Sorry for launching it sooner. We’ll try to stick to the schedule from now on.</p>
<p>You can play here: <a href="http://speed.imperialages.com">http://speed.imperialages.com</a></p>
<p>You can register here: <a title="http://speed.imperialages.com/Register.aspx" href="http://speed.imperialages.com/Register.aspx">http://speed.imperialages.com/Register.aspx</a></p>
<p>The protection period lasts 24 hours.</p>
<p>The server speed is 8x (everything happens 8 times faster than on a normal server).</p>
]]></content:encoded>
			<wfw:commentRss>http://www.imperialages.com/blog/2009/07/06/speed-round-started/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Speed Round Starts July 6th – Pre Registrations Are Open Now</title>
		<link>http://www.imperialages.com/blog/2009/06/30/speed-round-starts-july-6th-pre-registrations-are-open-now/</link>
		<comments>http://www.imperialages.com/blog/2009/06/30/speed-round-starts-july-6th-pre-registrations-are-open-now/#comments</comments>
		<pubDate>Tue, 30 Jun 2009 10:22:39 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Speed Rounds]]></category>

		<guid isPermaLink="false">http://www.imperialages.com/blog/2009/06/30/speed-round-starts-july-6th-pre-registrations-are-open-now/</guid>
		<description><![CDATA[The Speed Server will start on July 6th at 23:00 (11:00 PM server time – 08:00 PM GMT time) . From now until July 6th the pre registration period is open, allowing you to register your username and activate it. You will not be able to log in until the server starts.
The address of the [...]]]></description>
			<content:encoded><![CDATA[<p>The Speed Server will start on <strong>July 6th at 23:00</strong> (11:00 PM server time – 08:00 PM GMT time) . From now until July 6th <strong>the pre registration period is open</strong>, allowing you to register your username and activate it. You will not be able to log in until the server starts.</p>
<p>The address of the speed server is <a href="http://speed.imperialages.com">http://speed.imperialages.com</a></p>
<p>The speed is 8x on the server, meaning that everything happens 8 times faster than on a regular server.</p>
<p>The sitter function has been deactivated for the speed server, as a test. I will remind you that sharing passwords is forbidden, and punishments on the speed server will be more severe than on the regular servers.</p>
<p>The server will last ~1 month.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.imperialages.com/blog/2009/06/30/speed-round-starts-july-6th-pre-registrations-are-open-now/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>End of Server 1</title>
		<link>http://www.imperialages.com/blog/2009/05/28/end-of-server-1/</link>
		<comments>http://www.imperialages.com/blog/2009/05/28/end-of-server-1/#comments</comments>
		<pubDate>Thu, 28 May 2009 20:29:29 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Announcements]]></category>

		<guid isPermaLink="false">http://www.imperialages.com/blog/?p=107</guid>
		<description><![CDATA[After 14 months since we first started the beta server, it&#8217;s time to close down Server 1. A huge thank you to everyone who was with us since the beginning and helped us get rid of the unavoidable initial bugs and to improve the game.
The winner of S1 is player van peder, which belongs to [...]]]></description>
			<content:encoded><![CDATA[<p>After 14 months since we first started the beta server, it&#8217;s time to close down Server 1. A huge thank you to everyone who was with us since the beginning and helped us get rid of the unavoidable initial bugs and to improve the game.</p>
<p>The winner of S1 is player <strong>van peder</strong>, which belongs to the <strong>ELITE-100</strong> alliance, with 46 villages and a total score of 68,168.</p>
<p>The highest ranked alliance at the end of S1 is <strong>Browncoats</strong>, with a total score of 630,361 (an average of 8,404 per each of the 75 members). Congratulations to <strong>cicatryx</strong>, the <strong>Browncoats</strong> leader.</p>
<p><strong>Other stats:</strong><br />
Most offensive player: kysupercat (score 1,190,448)<br />
Most defensive player: dman (score 768,774)<br />
Most offensive alliance: Browncoats (score 5,195,404)<br />
Most defensive alliance: Browncoats (score 4,888,066)</p>
<p>Congrats to everyone that played on S1 and thanks to everyone that supported us.</p>
<p>The speed server will begin in one week probably, taking one month at 8x speed. S1 will be restarted when the speed server is closed.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.imperialages.com/blog/2009/05/28/end-of-server-1/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Speed Round Coming In May</title>
		<link>http://www.imperialages.com/blog/2009/04/28/speed-round-coming-in-may/</link>
		<comments>http://www.imperialages.com/blog/2009/04/28/speed-round-coming-in-may/#comments</comments>
		<pubDate>Tue, 28 Apr 2009 18:30:55 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Speed Rounds]]></category>

		<guid isPermaLink="false">http://www.imperialages.com/blog/2009/04/28/speed-round-coming-in-may/</guid>
		<description><![CDATA[In around 3 weeks, when S1 closes, we will start a speed round, our first one. It will last around 1 month and it will allow us to finish the graphics for the S1 restart.
What we’re looking at right now for the speed round:

6-8 times faster than a normal server (resources gathering, troop movement, merchant [...]]]></description>
			<content:encoded><![CDATA[<p>In around 3 weeks, when S1 closes, we will start a speed round, our first one. It will last around 1 month and it will allow us to finish the graphics for the S1 restart.</p>
<p>What we’re looking at right now for the speed round:</p>
<ul>
<li>6-8 times faster than a normal server (resources gathering, troop movement, merchant speed and so on). Everything will be faster. Haven’t decided yet if it’s going to be 6 or 8 times faster.</li>
<li>no sitters allowed</li>
<li>resource trading between same IP accounts will be blocked automatically. If you log in with someone else’s password, you will no longer be able to trade resources with him.</li>
<li>because the speed will be faster, we will also delete accounts that cheat faster. You might not get a second chance if you break the rules, so I’d try to play nice.</li>
</ul>
<p>The speed round will start in the second part of May and there will be a one week period for pre-registrations. More news to follow.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.imperialages.com/blog/2009/04/28/speed-round-coming-in-may/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>S3 Launched</title>
		<link>http://www.imperialages.com/blog/2009/01/19/s3-launched/</link>
		<comments>http://www.imperialages.com/blog/2009/01/19/s3-launched/#comments</comments>
		<pubDate>Mon, 19 Jan 2009 10:57:35 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Server 3]]></category>

		<guid isPermaLink="false">http://www.imperialages.com/blog/2009/01/19/s3-launched/</guid>
		<description><![CDATA[As of now, Server 3 is open for new registrations.
There are no changes compared to S2 in troops or buildings stats or costs.
]]></description>
			<content:encoded><![CDATA[<p>As of now, <a title="Server 3" href="http://s3.imperialages.com" target="_blank">Server 3</a> is open for new registrations.</p>
<p>There are no changes compared to S2 in troops or buildings stats or costs.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.imperialages.com/blog/2009/01/19/s3-launched/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>S3 Starts January 19th</title>
		<link>http://www.imperialages.com/blog/2009/01/17/s3-starts-january-19th/</link>
		<comments>http://www.imperialages.com/blog/2009/01/17/s3-starts-january-19th/#comments</comments>
		<pubDate>Sat, 17 Jan 2009 16:52:42 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Server 3]]></category>

		<guid isPermaLink="false">http://www.imperialages.com/blog/2009/01/17/s3-starts-january-19th/</guid>
		<description><![CDATA[Server 3 will be launched on January 19th, at 13:00 server time (11:00 AM GMT). As of now registrations on S2 are closed.
If there are any bloggers playing the game, we’re offering 3 months of free VIP for anyone that announces the start of Server 3 on their blog. I’m talking about established blogs (at [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Server 3 will be launched on January 19th, at 13:00 server time (11:00 AM GMT).</strong> As of now registrations on S2 are closed.</p>
<p>If there are any bloggers playing the game, we’re offering 3 months of free VIP for anyone that announces the start of Server 3 on their blog. I’m talking about established blogs (at least one month old, either with their own domain or hosted on wordpress or blogspot). Sorry, but no Yahoo360, Facebook, MySpace or other social network blogs. If anyone is interested, you can email me at <a href="mailto:alex@imperialages.com">alex@imperialages.com</a> once you post about the game.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.imperialages.com/blog/2009/01/17/s3-starts-january-19th/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<item>
		<title>S2: Gunpowder Age Launched</title>
		<link>http://www.imperialages.com/blog/2009/01/15/s2-gunpowder-age-launched/</link>
		<comments>http://www.imperialages.com/blog/2009/01/15/s2-gunpowder-age-launched/#comments</comments>
		<pubDate>Thu, 15 Jan 2009 09:35:29 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Server 2]]></category>

		<guid isPermaLink="false">http://www.imperialages.com/blog/2009/01/15/s2-gunpowder-age-launched/</guid>
		<description><![CDATA[As the title says, the Gunpowder Age has been launched on S2.
You can upgrade to the second age from the Gunpowder Age tab in the City Hall.
Requirements:

City Hall lvl 20
at least 2 villages
at least 600 population
30,000 for each resource
plus 10% of the training costs of all the military units you currently own

Training prices and training [...]]]></description>
			<content:encoded><![CDATA[<p>As the title says, the Gunpowder Age has been launched on S2.</p>
<p>You can upgrade to the second age from the Gunpowder Age tab in the City Hall.</p>
<p>Requirements:</p>
<ul>
<li>City Hall lvl 20</li>
<li>at least 2 villages</li>
<li>at least 600 population</li>
<li>30,000 for each resource</li>
<li>plus 10% of the training costs of all the military units you currently own</li>
</ul>
<p>Training prices and training time have gone up 20%</p>
<p>Attack, defence, special attack, capacity has gone up 30%</p>
<p>All units gained +1 in speed.</p>
<p>S2 will be closed for new registrations in a few days, and we’ll launch S3 at the beginning of next week. I’ll announce the exact date and hour of the launch in the next few days.</p>
<p><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="gunpowder" border="0" alt="gunpowder" src="http://www.imperialages.com/blog/wp-content/uploads/2009/01/gunpowder.jpg" width="480" height="229" /></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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