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term="reader" /><category term="Wiiware" /><category term="jumping" /><title>Incoming Pull</title><subtitle type="html">&lt;i&gt;A site dedicated to video game news and analysis&lt;/i&gt;</subtitle><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://incomingpull.blogspot.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://incomingpull.blogspot.com/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default?start-index=26&amp;max-results=25&amp;redirect=false&amp;v=2" /><author><name>Tulane</name><uri>http://www.blogger.com/profile/01420657877765772415</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="31" src="http://3.bp.blogspot.com/-ksMp337GfVY/Tsqtp3vHsII/AAAAAAAABlw/HT8jHzaYPHM/s220/PoisonMushroom.png" /></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>397</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/IncomingPull" /><feedburner:info uri="incomingpull" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><feedburner:emailServiceId>IncomingPull</feedburner:emailServiceId><feedburner:feedburnerHostname>http://feedburner.google.com</feedburner:feedburnerHostname><entry gd:etag="W/&quot;DkcMRHwyeSp7ImA9WhJRF0Q.&quot;"><id>tag:blogger.com,1999:blog-4067242114605960199.post-5934406346987619076</id><published>2012-07-20T09:18:00.000-05:00</published><updated>2012-07-20T09:21:25.291-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-07-20T09:21:25.291-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="DayZ" /><category scheme="http://www.blogger.com/atom/ns#" term="zombie" /><category scheme="http://www.blogger.com/atom/ns#" term="military" /><category scheme="http://www.blogger.com/atom/ns#" term="ArmA 2" /><category scheme="http://www.blogger.com/atom/ns#" term="Bohemian Interactive" /><category scheme="http://www.blogger.com/atom/ns#" term="multiplayer" /><category scheme="http://www.blogger.com/atom/ns#" term="post-apocalyptic" /><category scheme="http://www.blogger.com/atom/ns#" term="zombie apocalypse" /><category scheme="http://www.blogger.com/atom/ns#" term="infected" /><title>DayZ: Just take the shot</title><content type="html">&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-0Cpbpfsenxk/UAlomawvz8I/AAAAAAAABqc/ndm9_rBqG3Y/s1600/dmr.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="250" src="http://1.bp.blogspot.com/-0Cpbpfsenxk/UAlomawvz8I/AAAAAAAABqc/ndm9_rBqG3Y/s400/dmr.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;The DMR.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
It was either going to end with me saying, "You're welcome," or, "I'm so sorry."&lt;br /&gt;
&lt;br /&gt;
I was stationed south of the International Airfield, where I was reconning a downed chopper. Crash sites are great places for rare and high-grade military items in DayZ. From a distance, I could spot two weapons on the ground, but the site was crawling with the infected helicopter squad. I couldn't get in there by myself.&lt;br /&gt;
&lt;br /&gt;
A call out to my squad revealed that Sam was south of my location and could get to me in a few minutes. In just a short time, the spoils of war would be ours. There was just one problem — he was being chased.&lt;br /&gt;
&lt;span class="fullpost"&gt;
&lt;br /&gt;
With my binoculars, I saw Sam approach from the south with around four zombies on his heels. He was in a bad situation. The infected weren't going to just give up.&lt;br /&gt;
&lt;br /&gt;
He ran past the road that I was on and aggroed some of the zombies at the crash site. From what I could see, he had around seven or eight on him now. If he stopped to shoot, he would surely die. I told him to veer back towards me on the road.&lt;br /&gt;
&lt;br /&gt;
Here was the moment.&lt;br /&gt;
&lt;br /&gt;
I could feel it. Anyone who has played cooperative gameplay has felt it before — that moment where a squad mate's survival is in your hands. I checked over my AKM assault rifle. With three magazines I had ample gunfire to take down the horde.&lt;br /&gt;
&lt;br /&gt;
I switched the rifle over to semi automatic to help keep down the ridiculous recoil. Also, slow and steady shots would keep me under control a lot better than a full automatic spray.&lt;br /&gt;
&lt;br /&gt;
I knelt down on the road and brought up my iron sights to spy Sam running in my direction, about 75-100 yards north of me. He was bleeding, which meant that there was no time to fail.&lt;br /&gt;
&lt;br /&gt;
My heartbeat was racing and my hands were tense. I took aim and began.&lt;br /&gt;
&lt;br /&gt;
One and one.&lt;br /&gt;
&lt;br /&gt;
Pop pop. Pop. Pop pop pop.&lt;br /&gt;
&lt;br /&gt;
Three or four fell, just as Sam had to stop to bandage his wounds. As he worked, I zipped bullets past his head, taking out the zombies still clawing at him. As soon as his bandaging was done, he veered off directly towards me. I aimed one last time and zipped a final round past his head, right into the last zombie that was chasing him.&lt;br /&gt;
&lt;br /&gt;
He got to my location, thankful and relieved. I noticed the last zombie crawling to get to us. His will to feed keeping him alive.&lt;br /&gt;
&lt;br /&gt;
I watched him for a few seconds down my iron sights before squeezing the trigger one last time.&lt;br /&gt;
&lt;br /&gt;
With a quick blood transfusion, Sam was back on his feet.&lt;br /&gt;
&lt;br /&gt;
Soon after, our backup arrived. Nate was stocked and ready to assault the crashed chopper.&lt;br /&gt;
&lt;br /&gt;
We armed ourselves and fanned out, Sam on the right, Nate in the middle and myself on the left. We slowly made our way through the field until I had to fire.&lt;br /&gt;
&lt;br /&gt;
"I've got four zombies on my side," I said. "I'm taking the shot. Opening fire."&lt;br /&gt;
&lt;br /&gt;
My AKM rang out amongst the sound of my squadmates firing at their targets. I couldn't check my flank to see how they were doing because of the zombies in front of me. I was able to kill two and injure a third, but just as I was about to finish him off my gun clicked with the sound of an empty magazine.&lt;br /&gt;
&lt;br /&gt;
I hustled towards Nate and Sam, telling them that I was out of ammo. Nate swung around in my direction and quickly popped the two following me.&lt;br /&gt;
&lt;br /&gt;
We were then able to finally search the chopper. I was already looking for a DMR, a high-damage sniper rifle with a high rate of fire. It has zeroing capabilities, due to the mildot sights, allowing for accurate shots from range.&lt;br /&gt;
&lt;br /&gt;
Nate, however, found the holy grail.&lt;br /&gt;
&lt;br /&gt;
The L85A2 AWS is a British Army's assault rifle. It is extremely rare in DayZ. The rifle is equipped with night vision and thermal vision, as well as a multi-zoom. It also has a built in laser sight. It is a dream rifle for any squad member playing support or spotter.&lt;br /&gt;
&lt;br /&gt;
Sam was able to salvage an engine for later use.&lt;br /&gt;
&lt;br /&gt;
All in all, it was a pretty epic mission. And considering that DayZ has been lately handing me my ass on a plate, it was nice to see a reward for the all the effort.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;Tune in to Incoming Pull Live, Wednesday nights at 9PM EST on UltraWorldRadio.com!&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/IncomingPull/~4/hhiztSsKocg" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://incomingpull.blogspot.com/feeds/5934406346987619076/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://incomingpull.blogspot.com/2012/07/dayz-just-take-shot.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/5934406346987619076?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/5934406346987619076?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IncomingPull/~3/hhiztSsKocg/dayz-just-take-shot.html" title="DayZ: Just take the shot" /><author><name>Tulane</name><uri>http://www.blogger.com/profile/01420657877765772415</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="31" src="http://3.bp.blogspot.com/-ksMp337GfVY/Tsqtp3vHsII/AAAAAAAABlw/HT8jHzaYPHM/s220/PoisonMushroom.png" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-0Cpbpfsenxk/UAlomawvz8I/AAAAAAAABqc/ndm9_rBqG3Y/s72-c/dmr.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://incomingpull.blogspot.com/2012/07/dayz-just-take-shot.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0UHQ3o_fCp7ImA9WhJREUQ.&quot;"><id>tag:blogger.com,1999:blog-4067242114605960199.post-3012393756634135581</id><published>2012-07-13T10:59:00.001-05:00</published><updated>2012-07-13T11:00:32.444-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-07-13T11:00:32.444-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="DayZ" /><category scheme="http://www.blogger.com/atom/ns#" term="zombie" /><category scheme="http://www.blogger.com/atom/ns#" term="military" /><category scheme="http://www.blogger.com/atom/ns#" term="ArmA 2" /><category scheme="http://www.blogger.com/atom/ns#" term="Bohemian Interactive" /><category scheme="http://www.blogger.com/atom/ns#" term="multiplayer" /><category scheme="http://www.blogger.com/atom/ns#" term="post-apocalyptic" /><category scheme="http://www.blogger.com/atom/ns#" term="zombie apocalypse" /><category scheme="http://www.blogger.com/atom/ns#" term="infected" /><title>DayZ: One corpse run to rule them all</title><content type="html">&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-u_IVrhjFbn0/UABA35UTN1I/AAAAAAAABp4/OQY25gGr_y8/s1600/dayz+infected.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="196" src="http://3.bp.blogspot.com/-u_IVrhjFbn0/UABA35UTN1I/AAAAAAAABp4/OQY25gGr_y8/s320/dayz+infected.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;"Strangers in the night exchanging glances.
&lt;br /&gt;
Wond'ring in the night what were the chances,
&lt;br /&gt;
We'd be sharing my brains before the night was through"
&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Crazy, insane, ludicrous.&lt;br /&gt;
&lt;br /&gt;
There are many ways to describe the events that went down in Elektro last night while playing DayZ with my squad. Unfortunately, none of the adjectives that can be used are particularly flattering.&lt;br /&gt;
&lt;br /&gt;
It was me, Nate and Sam grouped up in the supermarket on the north side of the city. We had just finished raiding the office and the pub, however we were still without matches to start a fire and in need of better primary weapons.&lt;br /&gt;
&lt;br /&gt;
We decided to head towards the west to the fire station to see what we could scavenge there. Yes, infected were crawling and shambling all around, but that was the least of my worries. A quick look on the western horizon showed a setting sun. In minutes, Elektro would be blanketed in darkness. The thought raced through my mind over and over again, "We don't want to get stuck in the city when night falls."&lt;span class="fullpost"&gt;&lt;br /&gt;
&lt;br /&gt;
Everything in me was screaming at me to run to the tree line for safety. We could wait out the night and hit the city in the morning. But against my better judgment, we slowly and quietly made our way to the firehouse.&lt;br /&gt;
&lt;br /&gt;
I took point, while Sam and Nate followed, guns drawn. I stashed my Winchester in my backpack and armed myself with a hatchet.&lt;br /&gt;
&lt;br /&gt;
Order number 1: don't fire a weapon in the city right now.&lt;br /&gt;
&lt;br /&gt;
Order number 2: let me quietly execute any hostiles medieval-style with my hatchet.&lt;br /&gt;
&lt;br /&gt;
I was only forced to engage the enemy once in route to the firehouse. Once we got there, we picked up some new weapons and random supplies. I was able to trade my Winchester for an AKM, a high-powered assault rifle that can zero in up to 800 meters.&lt;br /&gt;
&lt;br /&gt;
While Nate and I were scavenging the second and third floors, Sam misfired on the ground floor and zombies were on us. Nate was the only one to survive the encounter.&lt;br /&gt;
&lt;br /&gt;
At this point, it was getting late in real life. Sam logged but I wanted to make a corpse run. For those reading this who don't know what a corpse run is, a corpse run is where after dying, you respawn and then go back to the place where you died so you can loot everything that was on your previous character. There is an unknown time limit of doing this. Eventually, a player's corpse will despawn along with all the gear that was on him or her.&lt;br /&gt;
&lt;br /&gt;
There was no way I was losing all of that gear.&lt;br /&gt;
&lt;br /&gt;
Nate's escape found him holed up in the north east fire station, while I respawned in the south west. We couldn't have been farther apart.&lt;br /&gt;
&lt;br /&gt;
By this time, the sun had fully descended and everything was pitch black. Night in DayZ isn't like other games. In DayZ, you can't see anything. It's like real life in that way.&lt;br /&gt;
&lt;br /&gt;
If you look at this map, Nate's position is the arrow at the top, while I am positioned at the thumbtack on the shoreline. In between us, noted by cross hairs, is where my corpse is. I was armed with nothing but a bandage and flashlight. There was no way to defend myself.&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-EF_ThAXH55k/UABCea8a8zI/AAAAAAAABqQ/qXajxt_lp3E/s1600/Elektro%2Bcopy.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="232" src="http://2.bp.blogspot.com/-EF_ThAXH55k/UABCea8a8zI/AAAAAAAABqQ/qXajxt_lp3E/s400/Elektro%2Bcopy.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Pictured: Fuck you, Sinatra! &lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;br /&gt;
I knew my best strategy was to head north up through the fields, but that route was still dangerous since zombies shambled all throughout the fields surrounding the city. But I had no choice. The plan was to swing all around to Nate's position, where we would both head to the target area — the fire house with my corpse in it.&lt;br /&gt;
&lt;br /&gt;
Nate had some supplies to help me survive in the city if I could reach him, but he was holed up in a stairwell. The groans from zombies on the ground floor kept him company in the dark. He could have engaged them, but he was already low on health from our squad's near wipe in the other fire house, and the sound of his gun fire would surely attract more hostiles. He was trapped.&lt;br /&gt;
&lt;br /&gt;
It was hard navigating the fields at night. Even with my flashlight, my visibility was poor. And just when I thought things couldn't get more precarious, it began to rain. So now it's pitch black and raining. Perfect. Any visibility that I had was cut in half.&lt;br /&gt;
&lt;br /&gt;
While scanning my flanks for zombies, I noticed a small blue light up in the sky. A chemlight. Nate's chemlight. A chemlight is basically a glow stick and Nate had dropped one near my corpse. It was the only waypoint I could see in the dark.&lt;br /&gt;
&lt;br /&gt;
I decided to head straight over there and see if I could get to my corpse. Then, after getting geared up, I could head up to Nate's position to dismember the zombies that had trapped him.&lt;br /&gt;
&lt;br /&gt;
Nate had a good vantage point over a large portion of the city from his position. While visibility was bad, his binoculars allowed him to see my flashlight moving on the other side of the city. When I got closer to the fire house, I shined my flashlight on the stairwell that housed my previously failed attempt at survival.&lt;br /&gt;
&lt;br /&gt;
My flashlight, teamed with Nate's binoculars and vantage point, allowed him to recon the fire house for zombies. He surveyed the building and relayed that there were no geeks in sight. I nervously made my way into the building, waiting to hear the groans and growls from any infected still lingering, but everything was quiet.&lt;br /&gt;
&lt;br /&gt;
I was able to recover my gear and hook a blue chemlight to my jacket, giving Nate visibility on my location. The first task was done, now it was time to head north east to Nate's location to deal with his zombie threat.&lt;br /&gt;
&lt;br /&gt;
The rain had not let up, but I felt better about having my hatchet again. The problem was that I couldn't hold my hatchet and flashlight at the same time. This meant that I had to choose. I decided to crawl in the dark with my hatchet in hand. Nate could see my chemlight from his position and was able to relay information as to my position and any hostiles that he could see.&lt;br /&gt;
&lt;br /&gt;The only thing I could see was the horizon in front of me, a silhouette of a zombie moving would break up the darkness every now and then. Everything felt pretty good until my chemlight burned out. There I was, in the middle of a zombie-infested field, with no light nor eyes from Nate's vantage point.&lt;br /&gt;
&lt;br /&gt;
We kept communication tight and Nate guided me through the darkness the best that he could. It was pretty much a guessing game, but eventually I found myself squared off with Nate's location. I could see his chemlights burning, so I knew exactly where I needed to go.&lt;br /&gt;
&lt;br /&gt;
A 7-foot high concrete wall surrounds the northern power plant and fire house. There is an entrance on the west side and one on the south east side. The problem, though, was I couldn't see the entrance in the dark. I knew that there were a couple of zombie spawn points on the inside of the wall, but there was nothing I could do about that.&lt;br /&gt;
&lt;br /&gt;
Nate turned on his flashlight and it shined down around me like a spotlight. He used it to guide me to the entrance and I made my way inside the wall. It felt warm and comforting to be in the light again. It had been such a long and tense mission that a little relief felt great.&lt;br /&gt;
&lt;br /&gt;
Nate's light flickered in and out. This being a game still in its Alpha stage of development, it's buggy. This became apparent when Nate's light began to bug out.&lt;br /&gt;
&lt;br /&gt;
And that was when I was hit. One of the infected was on me, clawing and growling. I stood up and started swinging wildly with my hatchet, hoping to hit something in the darkness. The zombie tore open a wound, but I was able to hack into him finally. I quickly bandaged myself up and headed into the fire house where Nate was holed up on the second floor.&lt;br /&gt;
&lt;br /&gt;
I readied myself for an attack in the stairwell, but before Nate could get some light into the area, a zombie struck me. Once again, I began circling and swinging my hatchet. Just as Nate's light hit the area, I cut the zombie down. We took an overlook of our resources and decided that we needed to get out of Elektro fast.&lt;br /&gt;
&lt;br /&gt;
With Nate lighting the way with his flashlight, I took point with my hatchet and we headed north east to the tree line. We'd be safe once we got there. It took some time and some maneuvering around a couple of zombies, but were finally able to reach the tree line.&lt;br /&gt;
&lt;br /&gt;
The entire ordeal was one of the most intense things I have ever done in a video game. It took both of us working together to get through the rainy night. Nate was trapped without help from my hatchet and I was as good as dead without his reconnaissance. It was a cap stone moment and one that made me appreciate that a game like DayZ exists.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;Tune in to Incoming Pull Live, Wednesday nights at 9PM EST on UltraWorldRadio.com!&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/IncomingPull/~4/fjezCN07xWQ" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://incomingpull.blogspot.com/feeds/3012393756634135581/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://incomingpull.blogspot.com/2012/07/dayz-one-corpse-run-to-rule-them-all.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/3012393756634135581?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/3012393756634135581?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IncomingPull/~3/fjezCN07xWQ/dayz-one-corpse-run-to-rule-them-all.html" title="DayZ: One corpse run to rule them all" /><author><name>Tulane</name><uri>http://www.blogger.com/profile/01420657877765772415</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="31" src="http://3.bp.blogspot.com/-ksMp337GfVY/Tsqtp3vHsII/AAAAAAAABlw/HT8jHzaYPHM/s220/PoisonMushroom.png" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-u_IVrhjFbn0/UABA35UTN1I/AAAAAAAABp4/OQY25gGr_y8/s72-c/dayz+infected.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://incomingpull.blogspot.com/2012/07/dayz-one-corpse-run-to-rule-them-all.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0QHQHk5fSp7ImA9WhJREUQ.&quot;"><id>tag:blogger.com,1999:blog-4067242114605960199.post-4319943811415656137</id><published>2012-07-11T11:52:00.004-05:00</published><updated>2012-07-13T11:02:11.725-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-07-13T11:02:11.725-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="DayZ" /><category scheme="http://www.blogger.com/atom/ns#" term="zombie" /><category scheme="http://www.blogger.com/atom/ns#" term="military" /><category scheme="http://www.blogger.com/atom/ns#" term="ArmA 2" /><category scheme="http://www.blogger.com/atom/ns#" term="Bohemian Interactive" /><category scheme="http://www.blogger.com/atom/ns#" term="multiplayer" /><category scheme="http://www.blogger.com/atom/ns#" term="post-apocalyptic" /><category scheme="http://www.blogger.com/atom/ns#" term="zombie apocalypse" /><category scheme="http://www.blogger.com/atom/ns#" term="infected" /><title>DayZ: Take time to smell the roses</title><content type="html">&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-1yv_E_xw1Wg/T_2uoq0Yt8I/AAAAAAAABps/GuINLG5fJn0/s1600/city+fight.jpg" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="240" src="http://3.bp.blogspot.com/-1yv_E_xw1Wg/T_2uoq0Yt8I/AAAAAAAABps/GuINLG5fJn0/s320/city+fight.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;This is what a typical visit to a city in DayZ looks like.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Well, I made the &lt;a href="http://incomingpull.blogspot.com/2012/07/dayz-cold-embrace-of-death.html"&gt;call&lt;/a&gt; and let's just say that it didn't end well. While I was able to escape the airstrip in tact, an infected at a nearby rest stop caused me to bleed out.&lt;br /&gt;
&lt;br /&gt;
When I awoke — fresh on the coast — was outside Elektro. Perfect! There are some great opportunities for gear in the city, but a bigger city means more infected. Elektro is one of two major hubs on the southern coast; the other being Cherno.&lt;br /&gt;
&lt;br /&gt;
I made myself around the northwest end of the city, picking up a hatchet in a barn on the way. That hatchet would end up being very important as my story continues.&lt;span class="fullpost"&gt;&lt;br /&gt;
Using stealth, I made my way into the city, stopping by a factory to raid it for loot. It was there I was able to pick up a Winchester shotgun and a few slugs. I didn't want to have the fire the Winchester in the city unless I had to for fear of it drawing infected to my location.&lt;br /&gt;
&lt;br /&gt;
After leaving the factory, I headed into deeper into the city, looking for three buildings that are right next to one another: a three-story office building, a pub/hotel and a supermarket. If I could make it through these three buildings I would surely be set with ample gear to make my way north.&lt;br /&gt;
&lt;br /&gt;
As I crawled through some backyards, I came face to face with an infected. Seeing that a confrontation was inevitable, I reluctantly fired my Winchester, taking the bastard down. Within seconds, the horde was headed my way.&lt;br /&gt;
&lt;br /&gt;
Knowing I only had a few shots, I carefully took down a few infected with some well-placed head shots, but I was outnumbered, 10-1. I spun around and began looking for a bottleneck. If I could funnel the horde through a doorway or staircase, then their numbers would equate to nothing.&lt;br /&gt;
&lt;br /&gt;
I ducked into a nearby house and shut the door. Ever second counted and I knew the door would not hold for long. I quickly bandaged myself to stop the bleeding and readied my axe. One by one, I was able to funnel the infected into the doorway and chop their numbers down. I eventually won the battle of attrition against them.&lt;br /&gt;
&lt;br /&gt;
After the last body had fallen, I quickly surveyed my damages and headed back into the heart of the city. And it paid off.&lt;br /&gt;
&lt;br /&gt;
I was able to score many great supplies amongst the three buildings, some of which included:&lt;br /&gt;
&lt;br /&gt;
• an Alice pack, which is the second largest backpack in the game,&lt;br /&gt;
• two canteens for water,&lt;br /&gt;
• multiple bandages/pain killers for wounds,&lt;br /&gt;
• a knife to gut animals in the wild with,&lt;br /&gt;
• a tent,&lt;br /&gt;
• multiple cans of food and drink, and&lt;br /&gt;
• a box of matches to start a fire.&lt;br /&gt;
&lt;br /&gt;
After gathering what I could, I ran to the tree line to survey my newly-found gear. While I'm still without a reliable means to defend myself, I have the required supplies to last indefinitely. While in the woods, I found a small pond, where I set up camp.&lt;br /&gt;
&lt;br /&gt;
I was able to keep a fire going without attracting attention to cook some steaks, refill my canteens at the pond and just relax.&lt;br /&gt;
&lt;br /&gt;
The game has taken an interesting turn this time. I am quite set on survival supplies. I have no problems making fires and it is easy for me to hunt game for food. Water/drinks aren't hard to come by, so I can effectively survive without having to risk my life to scavenge through another city or village.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span class="fullpost"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="fullpost"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="fullpost"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="fullpost"&gt;It's calming to know that I have the needed tools to survive, passively at least. I must admit, sitting next to that pond in the forest, fire burning, steaks cooking — was extremely satisfying. It was a needed victory in a game that oftentimes feels like it punishes the player instead of rewards them.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span class="fullpost"&gt;The idea that I can survive without much risk is very appealing.&lt;/span&gt;&lt;br /&gt;
&lt;span class="fullpost"&gt;&lt;br /&gt;
Of course, what fun would taking the safe road be?&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;Tune in to Incoming Pull Live, Wednesday nights at 9PM EST on UltraWorldRadio.com!&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/IncomingPull/~4/5ESm4dJjsUM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://incomingpull.blogspot.com/feeds/4319943811415656137/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://incomingpull.blogspot.com/2012/07/dayz-take-time-to-smell-roses.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/4319943811415656137?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/4319943811415656137?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IncomingPull/~3/5ESm4dJjsUM/dayz-take-time-to-smell-roses.html" title="DayZ: Take time to smell the roses" /><author><name>Tulane</name><uri>http://www.blogger.com/profile/01420657877765772415</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="31" src="http://3.bp.blogspot.com/-ksMp337GfVY/Tsqtp3vHsII/AAAAAAAABlw/HT8jHzaYPHM/s220/PoisonMushroom.png" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-1yv_E_xw1Wg/T_2uoq0Yt8I/AAAAAAAABps/GuINLG5fJn0/s72-c/city+fight.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://incomingpull.blogspot.com/2012/07/dayz-take-time-to-smell-roses.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEICQH47cCp7ImA9WhJSGUg.&quot;"><id>tag:blogger.com,1999:blog-4067242114605960199.post-8037696965171304444</id><published>2012-07-10T09:09:00.002-05:00</published><updated>2012-07-10T16:42:41.008-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-07-10T16:42:41.008-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="DayZ" /><category scheme="http://www.blogger.com/atom/ns#" term="zombie" /><category scheme="http://www.blogger.com/atom/ns#" term="military" /><category scheme="http://www.blogger.com/atom/ns#" term="ArmA 2" /><category scheme="http://www.blogger.com/atom/ns#" term="Bohemian Interactive" /><category scheme="http://www.blogger.com/atom/ns#" term="multiplayer" /><category scheme="http://www.blogger.com/atom/ns#" term="post-apocalyptic" /><category scheme="http://www.blogger.com/atom/ns#" term="zombie apocalypse" /><category scheme="http://www.blogger.com/atom/ns#" term="infected" /><title>DayZ: The cold embrace of death</title><content type="html">&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-h1_Jlz6tTQI/T_w3h3yoLZI/AAAAAAAABpg/yuT5z7BFbo0/s1600/stary+sobor.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="180" src="http://2.bp.blogspot.com/-h1_Jlz6tTQI/T_w3h3yoLZI/AAAAAAAABpg/yuT5z7BFbo0/s320/stary+sobor.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;The "gauntlet"&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
I should have known better.&lt;br /&gt;
&lt;br /&gt;
I had plenty of supplies to survive on. I had food, I had water, I had ammunition and I had medical supplies. Why was I willing to &lt;a href="http://incomingpull.blogspot.com/2012/07/dayz-day-2.html"&gt;risk&lt;/a&gt; everything to go into Stary Sobor?&lt;br /&gt;
&lt;br /&gt;
At this point in my journey through this zombie apocalypse, I was looking for luxury items — a means to start a fire and a larger backpack. Neither of which I was in dire need of, but the military encampment was calling to me like a bitch in heat.&lt;br /&gt;
&lt;br /&gt;
Here is the layout: several tents formed two long rows on the outer edge of the city. In each tent was the chance for supplies and goods that I could use to aid my survival. It wasn't long before I was under assault by infected. I did everything I could to survive. I bandaged when I could and took painkillers when needed, all the while watching my ammunition dwindle with the full auto stream from my assault rifle. I knew I had made a mistake.&lt;span class="fullpost"&gt;&lt;br /&gt;
&lt;br /&gt;
A couple of times, my character blacked out, only to wake back up with zombies gnawing at me. My life force was draining, which caused my character's hands and arms to shake, making aiming near impossible. It was spray and pray.&lt;br /&gt;
&lt;br /&gt;
Eventually, I was able to get to my feet and run out of the encampment.&lt;br /&gt;
&lt;br /&gt;
Broken and bleeding.&lt;br /&gt;
&lt;br /&gt;
Supplies all but gone.&lt;br /&gt;
&lt;br /&gt;
Morale lost.&lt;br /&gt;
&lt;br /&gt;
Not more than 15 minutes ago I was set to survive for days. Greed and curiosity got the best of me. Where I was looking for fire as a luxury before, now it became a matter of survival. I had raw meat in my backpack and it needed to be cooked in order for me to regain strength. In 15 minutes, fire went from a luxury to a necessity.&lt;br /&gt;
&lt;br /&gt;
Death was close. And when that happens, desperation becomes the game.&lt;br /&gt;
&lt;br /&gt;
I found a small settlement with a house that looked open. I knew this was the end before I stepped onto the property. One of the infected caught sight of me and charged towards me. I had no choice. I had to fire my rifle.&lt;br /&gt;
&lt;br /&gt;
The sound rang out like a dinner bell to all the infected in earshot. As I drifted in and out of consciousness, I could see that the horde had amassed great numbers. Finally, death took me.&lt;br /&gt;
&lt;br /&gt;
So, there I was staring at a black screen with giant words that said, "You are dead." I became relaxed in a world where such a feeling is a death knell. &lt;br /&gt;
&lt;br /&gt;
I'm back in DayZ now with a fresh character, struggling to find even the most basic supplies — a can of beans, maybe a soda and a simple weapon for survival.&lt;br /&gt;
&lt;br /&gt;
After some time, I have found myself on top of a watch tower alongside an airstrip, just west of Cherno. Looking into my backpack, I have some food, some drinks and three magazines for my AK. I've also picked up a GPS device. From where I am stationed, no infected can reach me. &lt;br /&gt;
&lt;br /&gt;
The airstrip and the fields that surround it are littered with infected. All around me are the bodies of fallen military personnel. Once again, I find myself in a precarious situation. I have few options and even fewer that don't involve me raining bullets.&lt;br /&gt;
&lt;br /&gt;
It's beginning to rain and I know I'm going to have to make the call soon.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;Tune in to Incoming Pull Live, Wednesday nights at 9PM EST on UltraWorldRadio.com!&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/IncomingPull/~4/dqpltnqc9_g" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://incomingpull.blogspot.com/feeds/8037696965171304444/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://incomingpull.blogspot.com/2012/07/dayz-cold-embrace-of-death.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/8037696965171304444?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/8037696965171304444?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IncomingPull/~3/dqpltnqc9_g/dayz-cold-embrace-of-death.html" title="DayZ: The cold embrace of death" /><author><name>Tulane</name><uri>http://www.blogger.com/profile/01420657877765772415</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="31" src="http://3.bp.blogspot.com/-ksMp337GfVY/Tsqtp3vHsII/AAAAAAAABlw/HT8jHzaYPHM/s220/PoisonMushroom.png" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-h1_Jlz6tTQI/T_w3h3yoLZI/AAAAAAAABpg/yuT5z7BFbo0/s72-c/stary+sobor.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://incomingpull.blogspot.com/2012/07/dayz-cold-embrace-of-death.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEICSX0zeip7ImA9WhJSGUg.&quot;"><id>tag:blogger.com,1999:blog-4067242114605960199.post-7253900888949726760</id><published>2012-07-09T09:49:00.004-05:00</published><updated>2012-07-10T16:42:48.382-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-07-10T16:42:48.382-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="DayZ" /><category scheme="http://www.blogger.com/atom/ns#" term="zombie" /><category scheme="http://www.blogger.com/atom/ns#" term="military" /><category scheme="http://www.blogger.com/atom/ns#" term="ArmA 2" /><category scheme="http://www.blogger.com/atom/ns#" term="Bohemian Interactive" /><category scheme="http://www.blogger.com/atom/ns#" term="multiplayer" /><category scheme="http://www.blogger.com/atom/ns#" term="post-apocalyptic" /><category scheme="http://www.blogger.com/atom/ns#" term="zombie apocalypse" /><category scheme="http://www.blogger.com/atom/ns#" term="infected" /><title>DayZ: Day 2</title><content type="html">&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-oDJO__d9Eac/T_rvT4wiCoI/AAAAAAAABpU/pT9hVpGpmkI/s1600/dayZ+logo.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="240" src="http://4.bp.blogspot.com/-oDJO__d9Eac/T_rvT4wiCoI/AAAAAAAABpU/pT9hVpGpmkI/s320/dayZ+logo.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Get ready to scream&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Another day, another zombie outbreak.&lt;br /&gt;
&lt;br /&gt;
For those who don't know, DayZ is a mod for ArmA 2, a European military shooter. DayZ swaps out the setting with that of a zombie apocalypse. But this isn't some arcade shoot 'em up like Left 4 Dead. DayZ is hardcore and punishing.&lt;br /&gt;
&lt;br /&gt;
For starters, it's based around permadeath. Once you die, you start over. Don't find water? Die and start over. Don't find food? Die and start over. Don't find a means to defend yourself? Die and start over.&lt;br /&gt;
&lt;br /&gt;
Supplies are scarce and every shot from a gun needs to count. Patience and strategy are key to surviving in DayZ. And that really is the goal — to survive. There's no end game. There's no dialogue. There's no quest line. You start on the shore and it's up to you to survive.&lt;br /&gt;
&lt;br /&gt;
I'm playing the game while listening to the 28 Days/Weeks Later soundtracks. It is scaring the shit out of me and after only playing for 75 minutes last night, I needed to step away and take a walk to clear my head. DayZ is stressful and tense. &lt;br /&gt;
&lt;br /&gt;
I'm in Day 2 of my DayZ adventure.&lt;span class="fullpost"&gt;&lt;br /&gt;
&lt;br /&gt;
Day 1 was spent learning the controls and getting a feel for the game. Day 2 is all business.&lt;br /&gt;
&lt;br /&gt;
It felt like I had scavenged all over Europe without finding any supplies, but eventually I was able to pick up a crossbow, a soda or two and a can of beans. Of course it wasn't easy. On three different occasions I was left running for my life from zombies. All three instances were dire. I had to risk it all because I had nothing to lose.&lt;br /&gt;
&lt;br /&gt;
My risks paid off, though, as soon as I realized that I could retrieve my crossbow bolts from zombies that I had killed. All of a sudden, three bolts seemed plenty. Not only that, but it's a silent killer, so nearby zombies wouldn't be attracted to my kills like they would with a gunshot.&lt;br /&gt;
&lt;br /&gt;
The crossbow became my dearest friend in this bleak and suspenseful world.&lt;br /&gt;
&lt;br /&gt;
One after another, zombies fell to my accuracy. I'd shoot, wait for them to drop and then go and retrieve my bolt, remembering to search the body for any supplies. It was at this point that I felt that I had become the predator.&lt;br /&gt;
&lt;br /&gt;
In a world so dismal, finding a can of beans or a soda can be a major victory for a player's morale. Learning how to use the crossbow made me feel like a god. This feeling was compounded even more when I found some old tower ruins and was able to stock up on supplies for sustenance, including binoculars and a couple extra bolts. I had a high vantage point to plan my next destination. It was a perfect scenario.&lt;br /&gt;
&lt;br /&gt;
Of course, all good things must come to an end.&lt;br /&gt;
&lt;br /&gt;
This morning I stumbled across a hunting rifle. I decided to pick it up to see how the scope works (I'm still learning the game, after all) and in doing so, it replaced my crossbow. Normally, my crossbow would now be on the ground and the rifle would be on my person, but this being a game still in alpha, my crossbow disappeared. To top it off, the rifle had no ammo.&lt;br /&gt;
&lt;br /&gt;
I went from being a god to a survivor with an extremely weak pistol and limited ammo. Fear overcame me once again.&lt;br /&gt;
&lt;br /&gt;
It was a struggle to reclaim some sense of protection. At one point I found myself trapped in the upstairs of a barn, while the groans and screams from four zombies on the ground floor drove my paranoia home. I'm still not sure how I ended up surviving that barn, but I did.&lt;br /&gt;
&lt;br /&gt;
For the most part, I've been able to keep enough food and drink in my backpack. I picked up a canteen, which has allowed me to refill it when I find a well. I also have a hunting knife, which I used to gut a boar. If I can find a way to start a fire I can eat the meat.&lt;br /&gt;
&lt;br /&gt;
After traveling northwest for a bit, I came across a dear stand in the forest that had just what I was looking for — a means to survive. Inside the dear stand was an AK-47 and three clips. Had I still had my crossbow, the decision as to whether to take the AK or not would have been difficult, but considering my hunting rifle was empty on ammo and was only serving as a vanity piece on my back, I quickly swapped it out.&lt;br /&gt;
&lt;br /&gt;
Now I stand on the outskirts of another town. I can see where the military had set up a medical encampment. Maybe I will get lucky and find some good supplies.&lt;br /&gt;
&lt;br /&gt;
Shopping list:&lt;br /&gt;
• A larger backpack.&lt;br /&gt;
• A means to start a fire.&lt;br /&gt;
&lt;br /&gt;
While neither is critical, both will bring a level of comfort and security. And in a world as harsh as DayZ, morale can be more empowering than even a good weapon.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;Tune in to Incoming Pull Live, Wednesday nights at 9PM EST on UltraWorldRadio.com!&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=0kYkagECo5k:kkqnPjBm02I:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=0kYkagECo5k:kkqnPjBm02I:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=0kYkagECo5k:kkqnPjBm02I:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=0kYkagECo5k:kkqnPjBm02I:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=0kYkagECo5k:kkqnPjBm02I:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=0kYkagECo5k:kkqnPjBm02I:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=0kYkagECo5k:kkqnPjBm02I:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=0kYkagECo5k:kkqnPjBm02I:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=0kYkagECo5k:kkqnPjBm02I:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=0kYkagECo5k:kkqnPjBm02I:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/IncomingPull/~4/0kYkagECo5k" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://incomingpull.blogspot.com/feeds/7253900888949726760/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://incomingpull.blogspot.com/2012/07/dayz-day-2.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/7253900888949726760?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/7253900888949726760?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IncomingPull/~3/0kYkagECo5k/dayz-day-2.html" title="DayZ: Day 2" /><author><name>Tulane</name><uri>http://www.blogger.com/profile/01420657877765772415</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="31" src="http://3.bp.blogspot.com/-ksMp337GfVY/Tsqtp3vHsII/AAAAAAAABlw/HT8jHzaYPHM/s220/PoisonMushroom.png" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-oDJO__d9Eac/T_rvT4wiCoI/AAAAAAAABpU/pT9hVpGpmkI/s72-c/dayZ+logo.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://incomingpull.blogspot.com/2012/07/dayz-day-2.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEYDSXk-fCp7ImA9WxFRFUg.&quot;"><id>tag:blogger.com,1999:blog-4067242114605960199.post-6283701851655764115</id><published>2010-04-28T10:54:00.007-05:00</published><updated>2010-04-29T09:42:58.754-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-04-29T09:42:58.754-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Ultraworld Radio" /><category scheme="http://www.blogger.com/atom/ns#" term="Incoming Pull Live" /><category scheme="http://www.blogger.com/atom/ns#" term="Blizzard" /><category scheme="http://www.blogger.com/atom/ns#" term="World of Warcraft" /><category scheme="http://www.blogger.com/atom/ns#" term="video games" /><category scheme="http://www.blogger.com/atom/ns#" term="video game music" /><category scheme="http://www.blogger.com/atom/ns#" term="Radio Show" /><category scheme="http://www.blogger.com/atom/ns#" term="Live Podcast" /><title>Radio: ICP Live! Episode 46</title><content type="html">&lt;a href="http://4.bp.blogspot.com/_pdmRVJHuOXM/S9hgSYCEkBI/AAAAAAAABQI/DMv0vnigmV0/s1600/Wow_raid.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5465224016619147282" src="http://4.bp.blogspot.com/_pdmRVJHuOXM/S9hgSYCEkBI/AAAAAAAABQI/DMv0vnigmV0/s320/Wow_raid.jpg" style="cursor: pointer; float: left; height: 240px; margin: 0pt 10px 10px 0pt; width: 320px;" /&gt;&lt;/a&gt;Blizzard's next World of Warcraft expansion will bring forth not only cataclysmic events to the landscape of Azeroth, but also to the way that players might encounter it. Has Blizzard killed the 25-man raid or will players begin to define "raid" with different standards?&lt;br /&gt;
&lt;br /&gt;
You can listen to ICP Live! tonight at 9 p.m. EST on &lt;a href="http://www.ultraworldradio.com/"&gt;UltraWorld Radio&lt;/a&gt;. All you have to do is click on either the Winamp or Windows Media Player links to listen live.&lt;span class="fullpost"&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On tonight's show...&lt;br /&gt;
&lt;br /&gt;
* Metroid: Other M, Age of Conan and Infinity Ward lawsuits.&lt;br /&gt;
* Also, we celebrate Nerdcore with tonight's music, MC Frontalot, zealous1 and Mega Ran.&lt;br /&gt;
* And we discuss whether or not Blizzard has killed 25-man raids.&lt;br /&gt;
&lt;br /&gt;
If you have any questions or comments, post them on this story and we will try to get to them when we are on-air. You can also reach us on Yahoo instant messenger @ incomingpull or hit us up on any of the numerous ways to contact us (hint: you can see the list in the sidebar on the right).&lt;br /&gt;
&lt;br /&gt;
Seriously, it's a LIVE show. Why not IM us and join in the conversation?&lt;br /&gt;
&lt;br /&gt;
As always, you can stream the entire show in the player below, or you can click the download link under the player to save it to your hard drive for eternity. &lt;b&gt;&lt;span style="color: red;"&gt;Be aware that this is the last ever Incoming Pull Live! podcast.&lt;/span&gt;&lt;/b&gt; The site and show will be undergoing a name change over the next week. We'll post more info about that later, but until then, enjoy the show below.&lt;br /&gt;
&lt;br /&gt;
&lt;object data="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100428/IP_Live!_Episode_46-20100428.mp3" height="40" type="audio/mpeg" width="250"&gt; &lt;param name="src" value="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100428/IP_Live!_Episode_46-20100428.mp3"&gt;&lt;param name="autoplay" value="false"&gt;&lt;param name="autoStart" value="0"&gt;alt: &lt;a href="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100428/IP_Live!_Episode_46-20100428.mp3"&gt;Incoming Pull Live: Episode 45&lt;/a&gt; &lt;/object&gt;&lt;br /&gt;
[&lt;a href="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100428/IP_Live%21_Episode_46-20100428.mp3"&gt;Download The Podcast&lt;/a&gt;]&lt;br /&gt;
&lt;br /&gt;
Make sure you check out DJ Kestral's Wild Wild World of Music every Tuesday night at 9PM EST on &lt;a href="http://www.ultraworldradio.com/"&gt;UltraWorld Radio&lt;/a&gt;.&lt;br /&gt;
&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;Tune in to Incoming Pull Live, Wednesday nights at 9PM EST on UltraWorldRadio.com!&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=UipT1bxr890:1EJ9PZPW4RY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=UipT1bxr890:1EJ9PZPW4RY:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=UipT1bxr890:1EJ9PZPW4RY:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=UipT1bxr890:1EJ9PZPW4RY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=UipT1bxr890:1EJ9PZPW4RY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=UipT1bxr890:1EJ9PZPW4RY:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=UipT1bxr890:1EJ9PZPW4RY:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=UipT1bxr890:1EJ9PZPW4RY:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=UipT1bxr890:1EJ9PZPW4RY:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=UipT1bxr890:1EJ9PZPW4RY:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/IncomingPull/~4/UipT1bxr890" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://incomingpull.blogspot.com/feeds/6283701851655764115/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://incomingpull.blogspot.com/2010/04/radio-icp-live-episode-46.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/6283701851655764115?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/6283701851655764115?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IncomingPull/~3/UipT1bxr890/radio-icp-live-episode-46.html" title="Radio: ICP Live! Episode 46" /><author><name>Tulane</name><uri>http://www.blogger.com/profile/01420657877765772415</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="31" src="http://3.bp.blogspot.com/-ksMp337GfVY/Tsqtp3vHsII/AAAAAAAABlw/HT8jHzaYPHM/s220/PoisonMushroom.png" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_pdmRVJHuOXM/S9hgSYCEkBI/AAAAAAAABQI/DMv0vnigmV0/s72-c/Wow_raid.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://incomingpull.blogspot.com/2010/04/radio-icp-live-episode-46.html</feedburner:origLink><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="enclosure" href="http://feedproxy.google.com/~r/IncomingPull/~5/I512pTiPFxw/IP_Live!_Episode_46-20100428.mp3" length="0" type="audio/mpeg" /><feedburner:origEnclosureLink>http://www.youngbloodpublishing.com/podcasts/incomingpull/20100428/IP_Live!_Episode_46-20100428.mp3</feedburner:origEnclosureLink></entry><entry gd:etag="W/&quot;CUAER3o8eyp7ImA9WxFRE0w.&quot;"><id>tag:blogger.com,1999:blog-4067242114605960199.post-2791791815480335113</id><published>2010-04-26T09:21:00.003-05:00</published><updated>2010-04-26T15:28:26.473-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-04-26T15:28:26.473-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Bioware" /><category scheme="http://www.blogger.com/atom/ns#" term="Star Wars The Old Republic" /><category scheme="http://www.blogger.com/atom/ns#" term="MMORPG" /><title>Preview: The Old Republic's Combat System</title><content type="html">Excited, we are. Ready for the next step in evolution, we must be.&lt;br /&gt;&lt;br /&gt;&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt; &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=64688"/&gt;&lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=64688" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"&gt;&lt;div&gt;&lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/star-wars-the-old-republic/10449" title="Star Wars: The Old Republic"&gt;Star Wars: The Old Republic&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/exclusive-combat-star-wars/64688" title="Exclusive Combat Developer Diary"&gt;Exclusive Combat Developer Diary&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;Tune in to Incoming Pull Live, Wednesday nights at 9PM EST on UltraWorldRadio.com!&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=YZp9XUbrLSk:eFy1Kl_OpDw:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=YZp9XUbrLSk:eFy1Kl_OpDw:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=YZp9XUbrLSk:eFy1Kl_OpDw:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=YZp9XUbrLSk:eFy1Kl_OpDw:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=YZp9XUbrLSk:eFy1Kl_OpDw:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=YZp9XUbrLSk:eFy1Kl_OpDw:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=YZp9XUbrLSk:eFy1Kl_OpDw:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=YZp9XUbrLSk:eFy1Kl_OpDw:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=YZp9XUbrLSk:eFy1Kl_OpDw:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=YZp9XUbrLSk:eFy1Kl_OpDw:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/IncomingPull/~4/YZp9XUbrLSk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://incomingpull.blogspot.com/feeds/2791791815480335113/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://incomingpull.blogspot.com/2010/04/preview-old-republics-combat-system.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/2791791815480335113?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/2791791815480335113?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IncomingPull/~3/YZp9XUbrLSk/preview-old-republics-combat-system.html" title="Preview: The Old Republic's Combat System" /><author><name>Tulane</name><uri>http://www.blogger.com/profile/01420657877765772415</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="31" src="http://3.bp.blogspot.com/-ksMp337GfVY/Tsqtp3vHsII/AAAAAAAABlw/HT8jHzaYPHM/s220/PoisonMushroom.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://incomingpull.blogspot.com/2010/04/preview-old-republics-combat-system.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUAMSXo6eCp7ImA9WxFREE4.&quot;"><id>tag:blogger.com,1999:blog-4067242114605960199.post-7987888156141037807</id><published>2010-04-21T08:25:00.009-05:00</published><updated>2010-04-23T09:43:08.410-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-04-23T09:43:08.410-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Ultraworld Radio" /><category scheme="http://www.blogger.com/atom/ns#" term="Live radio show" /><category scheme="http://www.blogger.com/atom/ns#" term="video game music" /><category scheme="http://www.blogger.com/atom/ns#" term="Live Podcast" /><title>Radio: ICP Live! Episode 45</title><content type="html">&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5462397030119077458" src="http://2.bp.blogspot.com/_pdmRVJHuOXM/S85VKGpldlI/AAAAAAAABQA/OOXAByIZ0gQ/s320/code-monkeys.jpg" style="cursor: pointer; float: right; height: 238px; margin: 0pt 0pt 10px 10px; width: 317px;" /&gt;Maybe the guy who keeps saying PC gaming is dead hasn't looked at a console lately. Online functionality, keyboard attachments, Internet browsers, Twitter, Facebook and LastFM -- hey, who turned my console into a PC?&lt;br /&gt;
&lt;br /&gt;
You can listen to ICP Live! tonight at 9 p.m. EST on &lt;a href="http://www.ultraworldradio.com/"&gt;UltraWorld Radio&lt;/a&gt;. All you have to do is click on either the Winamp or Windows Media Player links to listen live.&lt;span class="fullpost"&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On tonight's show...&lt;br /&gt;
&lt;br /&gt;
* Air Raid, China hates video games and Fallen Earth.&lt;br /&gt;
* Also, we play some of my daughter's favorite music from Jonathan Coulton.&lt;br /&gt;
* And we discuss if consoles will evolve into PCs.&lt;br /&gt;
&lt;a href="http://2.bp.blogspot.com/_pdmRVJHuOXM/S85VKGpldlI/AAAAAAAABQA/OOXAByIZ0gQ/s1600/code-monkeys.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.onlineeducation.net/videogame_timeline/video-game-timeline.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://3.bp.blogspot.com/__FHsWCgkJ4Q/S87-oO_-V3I/AAAAAAAAA-E/TuyPwEP21X4/s640/video-game-timeline.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;If you have any questions or comments, post them on this story and we will try to get to them when we are on-air. You can also reach us on Yahoo instant messenger @ incomingpull or hit us up on any of the numerous ways to contact us (hint: you can see the list in the sidebar on the right).&lt;br /&gt;
&lt;br /&gt;
Seriously, it's a LIVE show. Why not IM us and join in the conversation?&lt;br /&gt;
&lt;br /&gt;
As always, you can stream the entire show in the player below, or you can click the download link under the player to save it to your hard drive for eternity. You can also &lt;a href="http://feeds.feedburner.com/IncomingPull"&gt;subscribe to the IP Live! podcast&lt;/a&gt; and be alerted when a new show is posted or even listen in on your iPod.&lt;br /&gt;
&lt;br /&gt;
&lt;object data="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100421/IP_Live!_Episode_45-20100421.mp3" height="40" type="audio/mpeg" width="250"&gt; &lt;param name="src" value="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100421/IP_Live!_Episode_45-20100421.mp3"&gt;&lt;param name="autoplay" value="false"&gt;&lt;param name="autoStart" value="0"&gt;alt: &lt;a href="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100421/IP_Live!_Episode_45-20100421.mp3"&gt;Incoming Pull Live: Episode 45&lt;/a&gt; &lt;/object&gt;&lt;br /&gt;
[&lt;a href="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100421/IP_Live!_Episode_45-20100421.mp3"&gt;Download The Podcast&lt;/a&gt;]&lt;br /&gt;
&lt;br /&gt;
Make sure you check out DJ Kestral's Wild Wild World of Music every Tuesday night at 9PM EST on &lt;a href="http://www.ultraworldradio.com/"&gt;UltraWorld Radio&lt;/a&gt;.&lt;br /&gt;
&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;Tune in to Incoming Pull Live, Wednesday nights at 9PM EST on UltraWorldRadio.com!&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=zDSz8Wzav1E:AhxLzw-9ql8:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=zDSz8Wzav1E:AhxLzw-9ql8:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=zDSz8Wzav1E:AhxLzw-9ql8:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=zDSz8Wzav1E:AhxLzw-9ql8:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=zDSz8Wzav1E:AhxLzw-9ql8:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=zDSz8Wzav1E:AhxLzw-9ql8:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=zDSz8Wzav1E:AhxLzw-9ql8:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=zDSz8Wzav1E:AhxLzw-9ql8:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=zDSz8Wzav1E:AhxLzw-9ql8:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=zDSz8Wzav1E:AhxLzw-9ql8:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/IncomingPull/~4/zDSz8Wzav1E" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://incomingpull.blogspot.com/feeds/7987888156141037807/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://incomingpull.blogspot.com/2010/04/radio-icp-live-episode-45.html#comment-form" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/7987888156141037807?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/7987888156141037807?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IncomingPull/~3/zDSz8Wzav1E/radio-icp-live-episode-45.html" title="Radio: ICP Live! Episode 45" /><author><name>Tulane</name><uri>http://www.blogger.com/profile/01420657877765772415</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="31" src="http://3.bp.blogspot.com/-ksMp337GfVY/Tsqtp3vHsII/AAAAAAAABlw/HT8jHzaYPHM/s220/PoisonMushroom.png" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_pdmRVJHuOXM/S85VKGpldlI/AAAAAAAABQA/OOXAByIZ0gQ/s72-c/code-monkeys.jpg" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://incomingpull.blogspot.com/2010/04/radio-icp-live-episode-45.html</feedburner:origLink><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="enclosure" href="http://feedproxy.google.com/~r/IncomingPull/~5/-s4yD7_Rcdw/IP_Live!_Episode_45-20100421.mp3" length="0" type="audio/mpeg" /><feedburner:origEnclosureLink>http://www.youngbloodpublishing.com/podcasts/incomingpull/20100421/IP_Live!_Episode_45-20100421.mp3</feedburner:origEnclosureLink></entry><entry gd:etag="W/&quot;C0IARnc8fip7ImA9WxFSE0k.&quot;"><id>tag:blogger.com,1999:blog-4067242114605960199.post-7777879316670402248</id><published>2010-04-14T20:00:00.025-05:00</published><updated>2010-04-15T09:25:47.976-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-04-15T09:25:47.976-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Incoming Pull Live" /><category scheme="http://www.blogger.com/atom/ns#" term="Live radio show" /><category scheme="http://www.blogger.com/atom/ns#" term="video game music" /><category scheme="http://www.blogger.com/atom/ns#" term="Castlevania" /><category scheme="http://www.blogger.com/atom/ns#" term="radio." /><category scheme="http://www.blogger.com/atom/ns#" term="Radio Show" /><category scheme="http://www.blogger.com/atom/ns#" term="Live Podcast" /><title>Radio: ICP Live! Episode 44</title><content type="html">&lt;a href="http://1.bp.blogspot.com/__FHsWCgkJ4Q/S8cZXT3mdfI/AAAAAAAAA90/xLd346Hc5K8/s1600/castlevania_belmontlegacy_3.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://1.bp.blogspot.com/__FHsWCgkJ4Q/S8cZXT3mdfI/AAAAAAAAA90/xLd346Hc5K8/s200/castlevania_belmontlegacy_3.jpg" width="157" /&gt;&lt;/a&gt;The Nintendo 64 might be a long forgotten memory in the realm of modern gaming consoles, but here at Incoming Pull it still lives on. Tonight, we fill the InterWebz with the amazing music from Castlevania 64. We also introduce a new segment that we're calling Final Boss, which will recap and offer opinions on the previous week's show.&lt;br /&gt;
&lt;br /&gt;
You can listen to ICP Live! tonight at 9 p.m. EST on &lt;a href="http://www.ultraworldradio.com/"&gt;UltraWorld Radio&lt;/a&gt;. All you have to do is click on either the Winamp or Windows Media Player links to listen live.&lt;br /&gt;
&lt;span class="fullpost"&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;On Tonight's Show:&lt;/b&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Warhammer online&lt;/li&gt;
&lt;li&gt;Earth Rise Delays&lt;/li&gt;
&lt;li&gt;X-Com&lt;/li&gt;
&lt;li&gt;And what video game franchises should never have been made&lt;/li&gt;
&lt;/ul&gt;We offer you a host of off-the-cuff conversation as we pull together a largely improvised line up this evening. Don't worry too much though, we still have an amazing selection of music to satisfy your thirst as we bring you titles from Castlevania 64. You can listen to ICP Live! tonight at 9 p.m. EST on &lt;a href="http://www.ultraworldradio.com/"&gt;UltraWorld Radio&lt;/a&gt;. All you have to do is click on either the Winamp or Windows Media Player links to listen live.&lt;br /&gt;
&lt;br /&gt;
If you have any questions or comments, post them on this story and we will try to get to them when we are on-air. You can also reach us on Yahoo instant messenger @ incomingpull or hit us up on any of the numerous ways to contact us (hint: you can see the list in the sidebar on the right).&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span class="fullpost"&gt;&lt;a href="http://3.bp.blogspot.com/__FHsWCgkJ4Q/S8cbYZKQOwI/AAAAAAAAA98/AGAGz4d2p24/s1600/castlevania1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://3.bp.blogspot.com/__FHsWCgkJ4Q/S8cbYZKQOwI/AAAAAAAAA98/AGAGz4d2p24/s400/castlevania1.jpg" width="400" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
Seriously, it's a LIVE show. Why not IM us and join in the conversation?&lt;br /&gt;
&lt;br /&gt;
As always, you can stream the entire show in the player below, or you can click the download link under the player to save it to your hard drive for eternity. You can also &lt;a href="http://feeds.feedburner.com/IncomingPull"&gt;subscribe to the IP Live! podcast&lt;/a&gt; and be alerted when a new show is posted or even listen in on your iPod.&lt;br /&gt;
&lt;br /&gt;
&lt;object data="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100414/IP_Live!_Episode_44-20100414.mp3" height="40" type="audio/mpeg" width="250"&gt; &lt;param name="src" value="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100414/IP_Live!_Episode_44-20100414.mp3"&gt;&lt;param name="autoplay" value="false"&gt;&lt;param name="autoStart" value="0"&gt;alt: &lt;a href="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100414/IP_Live!_Episode_44-20100414.mp3"&gt;Incoming Pull Live: Episode 44&lt;/a&gt; &lt;/object&gt;&lt;br /&gt;
[&lt;a href="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100414/IP_Live%21_Episode_44-20100414.mp3"&gt;Download The Podcast&lt;/a&gt;]&lt;br /&gt;
&lt;br /&gt;
Make sure you check out DJ Kestral's Wild Wild World of Music every Tuesday night at 9PM EST on &lt;a href="http://www.ultraworldradio.com/"&gt;UltraWorld Radio&lt;/a&gt;.&lt;br /&gt;
&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;Tune in to Incoming Pull Live, Wednesday nights at 9PM EST on UltraWorldRadio.com!&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/IncomingPull/~4/zDQRE1nM1vo" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://incomingpull.blogspot.com/feeds/7777879316670402248/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://incomingpull.blogspot.com/2010/04/radio-icp-live-episode-44.html#comment-form" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/7777879316670402248?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/7777879316670402248?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IncomingPull/~3/zDQRE1nM1vo/radio-icp-live-episode-44.html" title="Radio: ICP Live! Episode 44" /><author><name>Kristopher Linville</name><uri>https://plus.google.com/101140435362479908743</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-ZH6w0DyBbJ4/AAAAAAAAAAI/AAAAAAAAQuk/7u2IzfIruGw/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/__FHsWCgkJ4Q/S8cZXT3mdfI/AAAAAAAAA90/xLd346Hc5K8/s72-c/castlevania_belmontlegacy_3.jpg" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://incomingpull.blogspot.com/2010/04/radio-icp-live-episode-44.html</feedburner:origLink><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="enclosure" href="http://feedproxy.google.com/~r/IncomingPull/~5/vckvJE_-pKg/IP_Live!_Episode_44-20100414.mp3" length="0" type="audio/mpeg" /><feedburner:origEnclosureLink>http://www.youngbloodpublishing.com/podcasts/incomingpull/20100414/IP_Live!_Episode_44-20100414.mp3</feedburner:origEnclosureLink></entry><entry gd:etag="W/&quot;CkMGRX06eip7ImA9WxFSE0g.&quot;"><id>tag:blogger.com,1999:blog-4067242114605960199.post-5662938972719249696</id><published>2010-04-08T12:52:00.002-05:00</published><updated>2010-04-15T11:53:44.312-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-04-15T11:53:44.312-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Incoming Pull Live" /><category scheme="http://www.blogger.com/atom/ns#" term="milk carton" /><category scheme="http://www.blogger.com/atom/ns#" term="news" /><category scheme="http://www.blogger.com/atom/ns#" term="Radio Show" /><title>Where In the World Is... ?</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;&lt;b style="color: #cc0000;"&gt;OMG! BUNKAI IS MISSING! WTFBBQ!?&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://1.bp.blogspot.com/__FHsWCgkJ4Q/S74Xly_xgfI/AAAAAAAAA9s/h8U8mxHU1Sg/s1600/milk_carton%28bunk%29.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/__FHsWCgkJ4Q/S74Xly_xgfI/AAAAAAAAA9s/h8U8mxHU1Sg/s400/milk_carton%28bunk%29.jpg" width="236" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;Tune in to Incoming Pull Live, Wednesday nights at 9PM EST on UltraWorldRadio.com!&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=NRz_Wl5l1mk:2bHm9uDhMEk:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=NRz_Wl5l1mk:2bHm9uDhMEk:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=NRz_Wl5l1mk:2bHm9uDhMEk:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=NRz_Wl5l1mk:2bHm9uDhMEk:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=NRz_Wl5l1mk:2bHm9uDhMEk:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=NRz_Wl5l1mk:2bHm9uDhMEk:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=NRz_Wl5l1mk:2bHm9uDhMEk:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=NRz_Wl5l1mk:2bHm9uDhMEk:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=NRz_Wl5l1mk:2bHm9uDhMEk:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=NRz_Wl5l1mk:2bHm9uDhMEk:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/IncomingPull/~4/NRz_Wl5l1mk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://incomingpull.blogspot.com/feeds/5662938972719249696/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://incomingpull.blogspot.com/2010/04/where-in-world-is.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/5662938972719249696?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/5662938972719249696?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IncomingPull/~3/NRz_Wl5l1mk/where-in-world-is.html" title="Where In the World Is... ?" /><author><name>Kristopher Linville</name><uri>https://plus.google.com/101140435362479908743</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-ZH6w0DyBbJ4/AAAAAAAAAAI/AAAAAAAAQuk/7u2IzfIruGw/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/__FHsWCgkJ4Q/S74Xly_xgfI/AAAAAAAAA9s/h8U8mxHU1Sg/s72-c/milk_carton%28bunk%29.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://incomingpull.blogspot.com/2010/04/where-in-world-is.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEcFQXY7eip7ImA9WxFTGU8.&quot;"><id>tag:blogger.com,1999:blog-4067242114605960199.post-6049801563027120365</id><published>2010-04-07T12:59:00.008-05:00</published><updated>2010-04-10T12:53:30.802-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-04-10T12:53:30.802-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Zelda" /><category scheme="http://www.blogger.com/atom/ns#" term="radio" /><category scheme="http://www.blogger.com/atom/ns#" term="Live radio show" /><category scheme="http://www.blogger.com/atom/ns#" term="video game music" /><category scheme="http://www.blogger.com/atom/ns#" term="Radio Show" /><title>Radio: ICP Live! Episode 43</title><content type="html">&lt;a href="http://1.bp.blogspot.com/__FHsWCgkJ4Q/S7zEwpvMg2I/AAAAAAAAA9k/gzU_CWdAcT4/s1600/The_Legend_of_Zelda_Ocarina_of_Time.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://1.bp.blogspot.com/__FHsWCgkJ4Q/S7zEwpvMg2I/AAAAAAAAA9k/gzU_CWdAcT4/s200/The_Legend_of_Zelda_Ocarina_of_Time.jpg" width="192" /&gt;&lt;/a&gt;Tonight, we do our best to improve upon 42 episodes of perfection, 42 episodes of top-quality video game news and discussion and 42 episodes of unbelievably great gaming music. "42" may very well be &lt;a href="http://buckingthewave.files.wordpress.com/2009/04/633519230532681237-42-the-meaning-of-life-i-know-i-dont-get-it-either.jpg"&gt;the meaning of life&lt;/a&gt;, but tune in to Incoming Pull Live! and learn how much better "43" can be.&lt;br /&gt;&lt;br /&gt;You can listen to ICP Live! tonight at 9 p.m. EST on &lt;a href="http://www.ultraworldradio.com/"&gt;UltraWorld Radio&lt;/a&gt;. All you have to do is click on either the Winamp or Windows Media Player links to listen live.&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;On tonight's show...&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt; Mass Effect 2, World of Warcraft: Cataclysm and Asteroids.&lt;/li&gt;&lt;li&gt;Also, music from The Legend of Zelda.&lt;/li&gt;&lt;li&gt; And we discuss genre labels and whether or not they have a place in today's industry.&lt;/li&gt;&lt;li&gt;This edition of  Incoming Pull Live starts right now.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;If you have any questions or comments, post them on this story and we will try to get to them when we are on-air. You can also reach us on Yahoo instant messenger @ incomingpull or hit us up on any of the numerous ways to contact us (hint: you can see the list in the sidebar on the right).&lt;br /&gt;&lt;br /&gt;Seriously, it's a LIVE show. Why not IM us and join in the conversation?&lt;br /&gt;&lt;br /&gt;As always, you can stream the entire show in the player below, or you can click the download link under the player to save it to your hard drive for eternity. You can also &lt;a href="http://feeds.feedburner.com/IncomingPull"&gt;subscribe to the IP Live! podcast&lt;/a&gt; and be alerted when a new show is posted or even listen in on your iPod.&lt;br /&gt;&lt;br /&gt;&lt;object data="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100407/IP_Live!_Episode_43-20100407.mp3" height="40" type="audio/mpeg" width="250"&gt; &lt;param name="src" value="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100407/IP_Live!_Episode_43-20100407.mp3"&gt;&lt;param name="autoplay" value="false"&gt;&lt;param name="autoStart" value="0"&gt;alt: &lt;a href="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100407/IP_Live!_Episode_43-20100407.mp3"&gt;Incoming Pull Live: Episode 43&lt;/a&gt; &lt;/object&gt;&lt;br /&gt;[&lt;a href="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100407/IP_Live!_Episode_43-20100407.mp3"&gt;Download The Podcast&lt;/a&gt;]&lt;br /&gt;&lt;br /&gt;Make sure you check out DJ Kestral's Wild Wild World of Music every Tuesday night at 9PM EST on &lt;a href="http://www.ultraworldradio.com/"&gt;UltraWorld Radio&lt;/a&gt;.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;Tune in to Incoming Pull Live, Wednesday nights at 9PM EST on UltraWorldRadio.com!&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=JJK8Z3OOFxk:GeEo2hETvJY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=JJK8Z3OOFxk:GeEo2hETvJY:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=JJK8Z3OOFxk:GeEo2hETvJY:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=JJK8Z3OOFxk:GeEo2hETvJY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=JJK8Z3OOFxk:GeEo2hETvJY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=JJK8Z3OOFxk:GeEo2hETvJY:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=JJK8Z3OOFxk:GeEo2hETvJY:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=JJK8Z3OOFxk:GeEo2hETvJY:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=JJK8Z3OOFxk:GeEo2hETvJY:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=JJK8Z3OOFxk:GeEo2hETvJY:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/IncomingPull/~4/JJK8Z3OOFxk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://incomingpull.blogspot.com/feeds/6049801563027120365/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://incomingpull.blogspot.com/2010/04/radio-icp-live-episode-43.html#comment-form" title="4 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/6049801563027120365?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/6049801563027120365?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IncomingPull/~3/JJK8Z3OOFxk/radio-icp-live-episode-43.html" title="Radio: ICP Live! Episode 43" /><author><name>Kristopher Linville</name><uri>https://plus.google.com/101140435362479908743</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-ZH6w0DyBbJ4/AAAAAAAAAAI/AAAAAAAAQuk/7u2IzfIruGw/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/__FHsWCgkJ4Q/S7zEwpvMg2I/AAAAAAAAA9k/gzU_CWdAcT4/s72-c/The_Legend_of_Zelda_Ocarina_of_Time.jpg" height="72" width="72" /><thr:total>4</thr:total><feedburner:origLink>http://incomingpull.blogspot.com/2010/04/radio-icp-live-episode-43.html</feedburner:origLink><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="enclosure" href="http://feedproxy.google.com/~r/IncomingPull/~5/Rs-RZfWb8vU/IP_Live!_Episode_43-20100407.mp3" length="0" type="audio/mpeg" /><feedburner:origEnclosureLink>http://www.youngbloodpublishing.com/podcasts/incomingpull/20100407/IP_Live!_Episode_43-20100407.mp3</feedburner:origEnclosureLink></entry><entry gd:etag="W/&quot;CkQDQ3w7eCp7ImA9WxFTEU4.&quot;"><id>tag:blogger.com,1999:blog-4067242114605960199.post-1518266371281989345</id><published>2010-03-31T08:57:00.004-05:00</published><updated>2010-04-01T08:59:32.200-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-04-01T08:59:32.200-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Ultraworld Radio" /><category scheme="http://www.blogger.com/atom/ns#" term="video game history" /><category scheme="http://www.blogger.com/atom/ns#" term="video game" /><category scheme="http://www.blogger.com/atom/ns#" term="Live radio show" /><category scheme="http://www.blogger.com/atom/ns#" term="video game music" /><category scheme="http://www.blogger.com/atom/ns#" term="radio." /><category scheme="http://www.blogger.com/atom/ns#" term="Radio Show" /><title>Radio: ICP Live! Episode 42</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/__FHsWCgkJ4Q/S7NRXNtYpJI/AAAAAAAAA9U/N-xnJzvE2lI/s1600/MarioMemoriesWallpaper1024.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="150" src="http://2.bp.blogspot.com/__FHsWCgkJ4Q/S7NRXNtYpJI/AAAAAAAAA9U/N-xnJzvE2lI/s200/MarioMemoriesWallpaper1024.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;Regardless of age and experience, we all have fond memories of our special video game adventures. Memories of Pong, Pac-Man, Mario, Sonic, Zelda and so many more fill our heads. Some of those memories are even responsible for helping to define us as the kind of gamer we are today. Instant message us during tonight's show and join in on the conversation. You can listen to ICP Live! tonight at 9 p.m. EST on &lt;a href="http://www.ultraworldradio.com"&gt;UltraWorld Radio&lt;/a&gt;. All you have to do is click on either the Winamp or Windows Media Player to listen live.&lt;br /&gt;
&lt;span class="fullpost"&gt;&lt;br /&gt;
&lt;b&gt;On tonight's show:&lt;/b&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;An apocalypse for the PC, PAX, UFC and WoW sociology. &lt;/li&gt;
&lt;li&gt;Also, music from Actraiser, F-Zero, The Lost Vikings, Earthwork Jim and Wing Commander.&lt;/li&gt;
&lt;li&gt;And we get nostalgic as we talk about some of our greatest gaming memories.&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
If you have any questions or comments, post them on this story and we will try to get to them when we are on-air. You can also reach us on Yahoo instant messenger @ incomingpull or hit us up on any of the numerous ways to contact us (hint: you can see the list in the sidebar on the right).&lt;br /&gt;
&lt;br /&gt;
Seriously, it's a LIVE show. Why not IM us and join in the conversation?&lt;br /&gt;
&lt;br /&gt;
As always, you can stream the entire show in the player below, or you can click the download link under the player to save it to your hard drive for eternity. You can also &lt;a href="http://feeds.feedburner.com/IncomingPull"&gt;subscribe to the IP Live! podcast&lt;/a&gt; and be alerted when a new show is posted or even listen in on your iPod.&lt;br /&gt;
&lt;br /&gt;
&lt;object data="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100331/IP_Live!_Episode_42-20100331.mp3" height="40" type="audio/mpeg" width="250"&gt; &lt;param name="src" value="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100331/IP_Live!_Episode_42-20100331.mp3"&gt;&lt;param name="autoplay" value="false"&gt;&lt;param name="autoStart" value="0"&gt;alt: &lt;a href="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100331/IP_Live!_Episode_42-20100331.mp3"&gt;Incoming Pull Live: Episode 42&lt;/a&gt; &lt;/object&gt;&lt;br /&gt;
[&lt;a href="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100331/IP_Live!_Episode_42-20100331.mp3"&gt;Download The Podcast&lt;/a&gt;]&lt;br /&gt;
&lt;br /&gt;
Make sure you check out DJ Kestral every Tuesday night at 9PM EST on &lt;a href="http://www.ultraworldradio.com/"&gt;UltraWorld Radio&lt;/a&gt;.&lt;br /&gt;
&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;Tune in to Incoming Pull Live, Wednesday nights at 9PM EST on UltraWorldRadio.com!&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=taTZP9b1sH8:Lm7uq_ivhs8:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=taTZP9b1sH8:Lm7uq_ivhs8:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=taTZP9b1sH8:Lm7uq_ivhs8:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=taTZP9b1sH8:Lm7uq_ivhs8:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=taTZP9b1sH8:Lm7uq_ivhs8:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=taTZP9b1sH8:Lm7uq_ivhs8:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=taTZP9b1sH8:Lm7uq_ivhs8:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=taTZP9b1sH8:Lm7uq_ivhs8:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=taTZP9b1sH8:Lm7uq_ivhs8:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=taTZP9b1sH8:Lm7uq_ivhs8:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/IncomingPull/~4/taTZP9b1sH8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://incomingpull.blogspot.com/feeds/1518266371281989345/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://incomingpull.blogspot.com/2010/03/radio-icp-live-episode-42.html#comment-form" title="3 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/1518266371281989345?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/1518266371281989345?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IncomingPull/~3/taTZP9b1sH8/radio-icp-live-episode-42.html" title="Radio: ICP Live! Episode 42" /><author><name>Kristopher Linville</name><uri>https://plus.google.com/101140435362479908743</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-ZH6w0DyBbJ4/AAAAAAAAAAI/AAAAAAAAQuk/7u2IzfIruGw/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/__FHsWCgkJ4Q/S7NRXNtYpJI/AAAAAAAAA9U/N-xnJzvE2lI/s72-c/MarioMemoriesWallpaper1024.jpg" height="72" width="72" /><thr:total>3</thr:total><feedburner:origLink>http://incomingpull.blogspot.com/2010/03/radio-icp-live-episode-42.html</feedburner:origLink><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="enclosure" href="http://feedproxy.google.com/~r/IncomingPull/~5/-uUgSfEqaLI/IP_Live!_Episode_42-20100331.mp3" length="0" type="audio/mpeg" /><feedburner:origEnclosureLink>http://www.youngbloodpublishing.com/podcasts/incomingpull/20100331/IP_Live!_Episode_42-20100331.mp3</feedburner:origEnclosureLink></entry><entry gd:etag="W/&quot;C0EGQHo4eip7ImA9WxBaFUo.&quot;"><id>tag:blogger.com,1999:blog-4067242114605960199.post-7187179875233459725</id><published>2010-03-23T20:57:00.004-05:00</published><updated>2010-03-25T21:47:01.432-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-03-25T21:47:01.432-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Ultraworld Radio" /><category scheme="http://www.blogger.com/atom/ns#" term="Live radio show" /><category scheme="http://www.blogger.com/atom/ns#" term="video game music" /><title>Radio: ICP Live! Episode 41</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_pdmRVJHuOXM/S6lyPJyXWqI/AAAAAAAABP4/JDxH9GWll0g/s1600-h/death+penalty.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 249px; height: 320px;" src="http://3.bp.blogspot.com/_pdmRVJHuOXM/S6lyPJyXWqI/AAAAAAAABP4/JDxH9GWll0g/s320/death+penalty.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5452014428559465122" /&gt;&lt;/a&gt;Death is a necessary mechanic in video games, but where exactly is the balance between risk and reward? Instant message us during tonight's show and join in on the conversation. You can listen to ICP Live! tonight at 9 p.m. EST on &lt;a href="http://www.ultraworldradio.com"&gt;UltraWorld Radio&lt;/a&gt;. All you have to do is click on either the Winamp or Windows Media Player to listen live.&lt;br /&gt;
&lt;br /&gt;
On Wednesday's show:&lt;span class="fullpost"&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-weight:bold;"&gt;• Champions Online, Bioware countdowns and World of Warcraft.&lt;br /&gt;
&lt;br /&gt;
• Also, we celebrate some of the great tunes from Mario 64.&lt;br /&gt;
&lt;br /&gt;
• We explore all of this past week's hottest gaming headlines and game releases, as well as this week's best and worst power-up.&lt;br /&gt;
&lt;br /&gt;
• And we discuss death penalties in video games.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
If you have any questions or comments, post them on this story and we will try to get to them when we are on-air. You can also reach us on Yahoo instant messenger @ incomingpull or hit us up on any of the numerous ways to contact us (hint: you can see the list in the sidebar on the right).&lt;br /&gt;
&lt;br /&gt;
Seriously, it's a LIVE show. Why not IM us and join in the conversation?&lt;br /&gt;
&lt;br /&gt;
As always, you can stream the entire show in the player below, or you can click the download link under the player to save it to your hard drive for eternity. You can also &lt;a href="http://feeds.feedburner.com/IncomingPull"&gt;subscribe to the IP Live! podcast&lt;/a&gt; and be alerted when a new show is posted or even listen in on your iPod.&lt;br /&gt;
&lt;br /&gt;
&lt;object data="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100324/IP_Live!_Episode_41-20100324.mp3" height="40" type="audio/mpeg" width="250"&gt; &lt;param name="src" value="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100324/IP_Live!_Episode_41-20100324.mp3"&gt;&lt;param name="autoplay" value="false"&gt;&lt;param name="autoStart" value="0"&gt;alt: &lt;a href="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100324/IP_Live!_Episode_41-20100324.mp3"&gt;Incoming Pull Live: Episode 41&lt;/a&gt; &lt;/object&gt;&lt;br /&gt;
[&lt;a href="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100324/IP_Live!_Episode_41-20100324.mp3"&gt;Download The Podcast&lt;/a&gt;]&lt;br /&gt;
&lt;br /&gt;
Make sure you check out DJ Kestral every Tuesday night at 9PM EST on &lt;a href="http://www.ultraworldradio.com/"&gt;UltraWorld Radio&lt;/a&gt;.&lt;br /&gt;
&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;Tune in to Incoming Pull Live, Wednesday nights at 9PM EST on UltraWorldRadio.com!&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=dI6AHkoWAWU:X-go8RpWFXQ:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=dI6AHkoWAWU:X-go8RpWFXQ:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=dI6AHkoWAWU:X-go8RpWFXQ:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=dI6AHkoWAWU:X-go8RpWFXQ:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=dI6AHkoWAWU:X-go8RpWFXQ:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=dI6AHkoWAWU:X-go8RpWFXQ:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=dI6AHkoWAWU:X-go8RpWFXQ:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=dI6AHkoWAWU:X-go8RpWFXQ:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=dI6AHkoWAWU:X-go8RpWFXQ:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=dI6AHkoWAWU:X-go8RpWFXQ:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/IncomingPull/~4/dI6AHkoWAWU" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://incomingpull.blogspot.com/feeds/7187179875233459725/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://incomingpull.blogspot.com/2010/03/radio-icp-live-episode-41.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/7187179875233459725?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/7187179875233459725?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IncomingPull/~3/dI6AHkoWAWU/radio-icp-live-episode-41.html" title="Radio: ICP Live! Episode 41" /><author><name>Tulane</name><uri>http://www.blogger.com/profile/01420657877765772415</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="31" src="http://3.bp.blogspot.com/-ksMp337GfVY/Tsqtp3vHsII/AAAAAAAABlw/HT8jHzaYPHM/s220/PoisonMushroom.png" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_pdmRVJHuOXM/S6lyPJyXWqI/AAAAAAAABP4/JDxH9GWll0g/s72-c/death+penalty.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://incomingpull.blogspot.com/2010/03/radio-icp-live-episode-41.html</feedburner:origLink><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="enclosure" href="http://feedproxy.google.com/~r/IncomingPull/~5/RFnfK96okhM/IP_Live!_Episode_41-20100324.mp3" length="0" type="audio/mpeg" /><feedburner:origEnclosureLink>http://www.youngbloodpublishing.com/podcasts/incomingpull/20100324/IP_Live!_Episode_41-20100324.mp3</feedburner:origEnclosureLink></entry><entry gd:etag="W/&quot;AkQBSHo9cCp7ImA9WxBbGUs.&quot;"><id>tag:blogger.com,1999:blog-4067242114605960199.post-1759916700075902531</id><published>2010-03-18T22:11:00.000-05:00</published><updated>2010-03-18T22:12:39.468-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-03-18T22:12:39.468-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="news" /><title>News: Site update</title><content type="html">Sorry, readers and listeners to the radio show, for the absence of content lately. New job equals new stress and new time management. Hopefully, things will get back to normal soon.&lt;div class="blogger-post-footer"&gt;Tune in to Incoming Pull Live, Wednesday nights at 9PM EST on UltraWorldRadio.com!&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=vKgD-YqpY8M:hgUD8lza2Fw:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=vKgD-YqpY8M:hgUD8lza2Fw:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=vKgD-YqpY8M:hgUD8lza2Fw:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=vKgD-YqpY8M:hgUD8lza2Fw:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=vKgD-YqpY8M:hgUD8lza2Fw:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=vKgD-YqpY8M:hgUD8lza2Fw:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=vKgD-YqpY8M:hgUD8lza2Fw:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=vKgD-YqpY8M:hgUD8lza2Fw:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=vKgD-YqpY8M:hgUD8lza2Fw:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=vKgD-YqpY8M:hgUD8lza2Fw:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/IncomingPull/~4/vKgD-YqpY8M" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://incomingpull.blogspot.com/feeds/1759916700075902531/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://incomingpull.blogspot.com/2010/03/news-site-update.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/1759916700075902531?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/1759916700075902531?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IncomingPull/~3/vKgD-YqpY8M/news-site-update.html" title="News: Site update" /><author><name>Tulane</name><uri>http://www.blogger.com/profile/01420657877765772415</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="31" src="http://3.bp.blogspot.com/-ksMp337GfVY/Tsqtp3vHsII/AAAAAAAABlw/HT8jHzaYPHM/s220/PoisonMushroom.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://incomingpull.blogspot.com/2010/03/news-site-update.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0IARXk-fCp7ImA9WxBaFUo.&quot;"><id>tag:blogger.com,1999:blog-4067242114605960199.post-7688504977320202584</id><published>2010-03-10T15:12:00.005-06:00</published><updated>2010-03-25T21:45:44.754-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-03-25T21:45:44.754-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Ultraworld Radio" /><category scheme="http://www.blogger.com/atom/ns#" term="radio" /><category scheme="http://www.blogger.com/atom/ns#" term="video game music" /><category scheme="http://www.blogger.com/atom/ns#" term="Live Podcast" /><title>Radio: ICP Live! Episode 40</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_pdmRVJHuOXM/S5gMnp9ZRsI/AAAAAAAABPw/l4_9vJHCQ7U/s1600-h/warchosen.jpg"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 320px; height: 238px;" src="http://2.bp.blogspot.com/_pdmRVJHuOXM/S5gMnp9ZRsI/AAAAAAAABPw/l4_9vJHCQ7U/s320/warchosen.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5447117624722409154" /&gt;&lt;/a&gt;Sometimes, our enjoyment of an MMO stretches beyond zeros and ones, beyond lore and game mechanics. Sometimes it's that &lt;span style="font-style:italic;"&gt;meta game&lt;/span&gt; — be it the nostaligia, relationships, etc. — where we find the most enjoyment. Instant message us during tonight's show and join in on the conversation. You can listen to ICP Live! tonight at 9 p.m. EST on &lt;a href="http://www.ultraworldradio.com"&gt;UltraWorld Radio&lt;/a&gt;. All you have to do is click on either the Winamp or Windows Media Player to listen live.&lt;span class="fullpost"&gt;&lt;br /&gt;
&lt;br /&gt;
On tonight's show:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-weight:bold;"&gt;• Will Wright, Donkey Kong and Final Fantasy.&lt;br /&gt;
&lt;br /&gt;
• Also, we Get Acoustic with music from The Megas.&lt;br /&gt;
&lt;br /&gt;
• We explore all of this past week's hottest gaming headlines and game releases, as well as this week's best and worst power-up.&lt;br /&gt;
&lt;br /&gt;
• And we discuss the meta game of MMOs.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
If you have any questions or comments, post them on this story and we will try to get to them when we are on-air. You can also reach us on Yahoo instant messenger @ incomingpull or hit us up on any of the numerous ways to contact us (hint: you can see the list in the sidebar on the right).&lt;br /&gt;
&lt;br /&gt;
Seriously, it's a LIVE show. Why not IM us and join in the conversation?&lt;br /&gt;
&lt;br /&gt;
As always, you can stream the entire show in the player below, or you can click the download link under the player to save it to your hard drive for eternity. You can also &lt;a href="http://feeds.feedburner.com/IncomingPull"&gt;subscribe to the IP Live! podcast&lt;/a&gt; and be alerted when a new show is posted or even listen in on your iPod.&lt;br /&gt;
&lt;br /&gt;
&lt;object data="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100310/IP_Live!_Episode_40-20100310.mp3" height="40" type="audio/mpeg" width="250"&gt; &lt;param name="src" value="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100310/IP_Live!_Episode_40-20100310.mp3"&gt;&lt;param name="autoplay" value="false"&gt;&lt;param name="autoStart" value="0"&gt;alt: &lt;a href="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100310/IP_Live!_Episode_40-20100310.mp3"&gt;Incoming Pull Live: Episode 40&lt;/a&gt; &lt;/object&gt;&lt;br /&gt;
[&lt;a href="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100310/IP_Live!_Episode_40-20100310.mp3"&gt;Download The Podcast&lt;/a&gt;]&lt;br /&gt;
&lt;br /&gt;
Make sure you check out DJ Kestral every Tuesday night at 9PM EST on &lt;a href="http://www.ultraworldradio.com/"&gt;UltraWorld Radio&lt;/a&gt;.&lt;br /&gt;
&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;Tune in to Incoming Pull Live, Wednesday nights at 9PM EST on UltraWorldRadio.com!&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=MezyUf6hYNU:7uR3V7-AzjQ:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=MezyUf6hYNU:7uR3V7-AzjQ:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=MezyUf6hYNU:7uR3V7-AzjQ:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=MezyUf6hYNU:7uR3V7-AzjQ:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=MezyUf6hYNU:7uR3V7-AzjQ:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=MezyUf6hYNU:7uR3V7-AzjQ:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=MezyUf6hYNU:7uR3V7-AzjQ:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=MezyUf6hYNU:7uR3V7-AzjQ:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=MezyUf6hYNU:7uR3V7-AzjQ:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=MezyUf6hYNU:7uR3V7-AzjQ:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/IncomingPull/~4/MezyUf6hYNU" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://incomingpull.blogspot.com/feeds/7688504977320202584/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://incomingpull.blogspot.com/2010/03/radio-icp-live-episode-40.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/7688504977320202584?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/7688504977320202584?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IncomingPull/~3/MezyUf6hYNU/radio-icp-live-episode-40.html" title="Radio: ICP Live! Episode 40" /><author><name>Tulane</name><uri>http://www.blogger.com/profile/01420657877765772415</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="31" src="http://3.bp.blogspot.com/-ksMp337GfVY/Tsqtp3vHsII/AAAAAAAABlw/HT8jHzaYPHM/s220/PoisonMushroom.png" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_pdmRVJHuOXM/S5gMnp9ZRsI/AAAAAAAABPw/l4_9vJHCQ7U/s72-c/warchosen.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://incomingpull.blogspot.com/2010/03/radio-icp-live-episode-40.html</feedburner:origLink><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="enclosure" href="http://feedproxy.google.com/~r/IncomingPull/~5/Z3WOGCwM57c/IP_Live!_Episode_40-20100310.mp3" length="0" type="audio/mpeg" /><feedburner:origEnclosureLink>http://www.youngbloodpublishing.com/podcasts/incomingpull/20100310/IP_Live!_Episode_40-20100310.mp3</feedburner:origEnclosureLink></entry><entry gd:etag="W/&quot;A0MFR3w5cSp7ImA9WxBUGE0.&quot;"><id>tag:blogger.com,1999:blog-4067242114605960199.post-6650982683348400579</id><published>2010-03-03T11:17:00.005-06:00</published><updated>2010-03-05T11:16:56.229-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-03-05T11:16:56.229-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="radio" /><title>Radio: ICP Live! Episode 39</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_pdmRVJHuOXM/S46bSCjq6nI/AAAAAAAABPo/vRKZ31ZWzNU/s1600-h/PC_Gaming_Master_Race.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 227px;" src="http://3.bp.blogspot.com/_pdmRVJHuOXM/S46bSCjq6nI/AAAAAAAABPo/vRKZ31ZWzNU/s320/PC_Gaming_Master_Race.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5444459733763943026" /&gt;&lt;/a&gt;Damn PC elitists, thinking their gaming is superior to consoles. What with their fancy processors, video cards and their little mice. You'd think they were entitled to certain rights. And maybe they are right. Instant message us during tonight's show and join in on the conversation. You can listen to ICP Live! tonight at 9 p.m. EST on &lt;a href="http://www.ultraworldradio.com"&gt;UltraWorld Radio&lt;/a&gt;.&lt;span class="fullpost"&gt;&lt;br /&gt;
&lt;br /&gt;
On tonight's show:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-weight:bold;"&gt;• Stadium Events (again), Portal 2 and PS3 Y2K.&lt;br /&gt;
&lt;br /&gt;
• Also, music from the SNES classic, Chrono Trigger.&lt;br /&gt;
&lt;br /&gt;
• We explore all of this past week's hottest gaming headlines and game releases, as well as this week's World of Warcraft best and worst power-up.&lt;br /&gt;
&lt;br /&gt;
• And we discuss the PC Gamer's Bill of Rights.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
If you have any questions or comments, post them on this story and we will try to get to them when we are on-air. You can also reach us on Yahoo instant messenger @ incomingpull or hit us up on any of the numerous ways to contact us (hint: you can see the list in the sidebar on the right).&lt;br /&gt;
&lt;br /&gt;
Seriously, it's a LIVE show. Why not IM us and join in the conversation?&lt;br /&gt;
&lt;br /&gt;
As always, you can stream the entire show in the player below, or you can click the download link under the player to save it to your hard drive for eternity. You can also &lt;a href="http://feeds.feedburner.com/IncomingPull"&gt;subscribe to the IP Live! podcast&lt;/a&gt; and be alerted when a new show is posted or even listen in on your iPod.&lt;br /&gt;
&lt;br /&gt;
&lt;object data="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100303/IP_Live!_Episode_39-20100303.mp3" height="40" type="audio/mpeg" width="250"&gt; &lt;param name="src" value="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100303/IP_Live!_Episode_39-20100303.mp3"&gt;&lt;param name="autoplay" value="false"&gt;&lt;param name="autoStart" value="0"&gt;alt: &lt;a href="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100303/IP_Live!_Episode_39-20100303.mp3"&gt;Incoming Pull Live: Episode 39&lt;/a&gt; &lt;/object&gt;&lt;br /&gt;
[&lt;a href="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100303/IP_Live!_Episode_39-20100303.mp3"&gt;Download The Podcast&lt;/a&gt;]&lt;br /&gt;
&lt;br /&gt;
Make sure you check out DJ Kestral every Tuesday night at 9PM EST on &lt;a href="http://www.ultraworldradio.com/"&gt;UltraWorld Radio&lt;/a&gt;.&lt;br /&gt;
&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;Tune in to Incoming Pull Live, Wednesday nights at 9PM EST on UltraWorldRadio.com!&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/IncomingPull/~4/AI4aeP-ER6s" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://incomingpull.blogspot.com/feeds/6650982683348400579/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://incomingpull.blogspot.com/2010/03/radio-icp-live-episode-39.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/6650982683348400579?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/6650982683348400579?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IncomingPull/~3/AI4aeP-ER6s/radio-icp-live-episode-39.html" title="Radio: ICP Live! Episode 39" /><author><name>Tulane</name><uri>http://www.blogger.com/profile/01420657877765772415</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="31" src="http://3.bp.blogspot.com/-ksMp337GfVY/Tsqtp3vHsII/AAAAAAAABlw/HT8jHzaYPHM/s220/PoisonMushroom.png" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_pdmRVJHuOXM/S46bSCjq6nI/AAAAAAAABPo/vRKZ31ZWzNU/s72-c/PC_Gaming_Master_Race.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://incomingpull.blogspot.com/2010/03/radio-icp-live-episode-39.html</feedburner:origLink><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="enclosure" href="http://feedproxy.google.com/~r/IncomingPull/~5/Wu6EcxejdeI/IP_Live!_Episode_39-20100303.mp3" length="0" type="audio/mpeg" /><feedburner:origEnclosureLink>http://www.youngbloodpublishing.com/podcasts/incomingpull/20100303/IP_Live!_Episode_39-20100303.mp3</feedburner:origEnclosureLink></entry><entry gd:etag="W/&quot;DkYDSXc9fyp7ImA9WxBUFEs.&quot;"><id>tag:blogger.com,1999:blog-4067242114605960199.post-8413658964150192947</id><published>2010-03-01T11:22:00.002-06:00</published><updated>2010-03-01T11:22:58.967-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-03-01T11:22:58.967-06:00</app:edited><title>WTF: Legend of Zelda Dance Party</title><content type="html">I love Japan and all the crazy shit they do. Thanks, Nate, for sending it our way.&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/fmqab710cSg&amp;hl=en_US&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/fmqab710cSg&amp;hl=en_US&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;Tune in to Incoming Pull Live, Wednesday nights at 9PM EST on UltraWorldRadio.com!&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=FG0BFngLSEQ:OGF2U85O-2g:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=FG0BFngLSEQ:OGF2U85O-2g:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=FG0BFngLSEQ:OGF2U85O-2g:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=FG0BFngLSEQ:OGF2U85O-2g:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=FG0BFngLSEQ:OGF2U85O-2g:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=FG0BFngLSEQ:OGF2U85O-2g:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=FG0BFngLSEQ:OGF2U85O-2g:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=FG0BFngLSEQ:OGF2U85O-2g:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=FG0BFngLSEQ:OGF2U85O-2g:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=FG0BFngLSEQ:OGF2U85O-2g:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/IncomingPull/~4/FG0BFngLSEQ" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://incomingpull.blogspot.com/feeds/8413658964150192947/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://incomingpull.blogspot.com/2010/03/wtf-legend-of-zelda-dance-party.html#comment-form" title="3 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/8413658964150192947?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/8413658964150192947?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IncomingPull/~3/FG0BFngLSEQ/wtf-legend-of-zelda-dance-party.html" title="WTF: Legend of Zelda Dance Party" /><author><name>Tulane</name><uri>http://www.blogger.com/profile/01420657877765772415</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="31" src="http://3.bp.blogspot.com/-ksMp337GfVY/Tsqtp3vHsII/AAAAAAAABlw/HT8jHzaYPHM/s220/PoisonMushroom.png" /></author><thr:total>3</thr:total><feedburner:origLink>http://incomingpull.blogspot.com/2010/03/wtf-legend-of-zelda-dance-party.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DU8ASHg7eCp7ImA9WxBUEU4.&quot;"><id>tag:blogger.com,1999:blog-4067242114605960199.post-1535560237956594388</id><published>2010-02-24T14:14:00.005-06:00</published><updated>2010-02-25T16:44:09.600-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-02-25T16:44:09.600-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Ultraworld Radio" /><category scheme="http://www.blogger.com/atom/ns#" term="video game" /><category scheme="http://www.blogger.com/atom/ns#" term="Live radio show" /><category scheme="http://www.blogger.com/atom/ns#" term="video game music" /><category scheme="http://www.blogger.com/atom/ns#" term="Live Podcast" /><title>Radio: ICP Live! Episode 38</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_pdmRVJHuOXM/S4WKONWIKKI/AAAAAAAABOw/kC7Ms4umW70/s1600-h/goldplatedwiisupreme.jpg"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 320px; height: 180px;" src="http://4.bp.blogspot.com/_pdmRVJHuOXM/S4WKONWIKKI/AAAAAAAABOw/kC7Ms4umW70/s320/goldplatedwiisupreme.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5441907701452384418" /&gt;&lt;/a&gt;So what if you bought Mirror's Edge for $60 and then completed in less than six hours. Does that mean it wasn't worth it? Didn't you have fun? So how long must a game be before it is worth the price tag? Instant message us during tonight's show and join in on the conversation. You can listen to ICP Live! tonight at 9 p.m. EST on &lt;a href="http://www.ultraworldradio.com"&gt;UltraWorld Radio&lt;/a&gt;.&lt;span class="fullpost"&gt;&lt;br /&gt;
&lt;br /&gt;
On tonight's show:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-weight:bold;"&gt;• 8-bit civil disobedience, vintage cereal and 90-minute demos.&lt;br /&gt;
&lt;br /&gt;
• Also, music from Metal Slug 3, Beyond Good &amp; Evil and Devil May Cry.&lt;br /&gt;
&lt;br /&gt;
• We explore all of this past week's hottest gaming headlines and game releases, as well as this week's retro best and worst power-up.&lt;br /&gt;
&lt;br /&gt;
• And we discuss whether video games are worth the money.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
If you have any questions or comments, post them on this story and we will try to get to them when we are on-air. You can also reach us on Yahoo instant messenger @ incomingpull or hit us up on any of the numerous ways to contact us (hint: you can see the list in the sidebar on the right).&lt;br /&gt;
&lt;br /&gt;
Seriously, it's a LIVE show. Why not IM us and join in the conversation?&lt;br /&gt;
&lt;br /&gt;
As always, you can stream the entire show in the player below, or you can click the download link under the player to save it to your hard drive for eternity. You can also &lt;a href="http://feeds.feedburner.com/IncomingPull"&gt;subscribe to the IP Live! podcast&lt;/a&gt; and be alerted when a new show is posted or even listen in on your iPod.&lt;br /&gt;
&lt;br /&gt;
&lt;object data="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100224/IP_Live!_Episode_38-20100224.mp3" height="40" type="audio/mpeg" width="250"&gt; &lt;param name="src" value="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100224/IP_Live!_Episode_38-20100224.mp3"&gt;&lt;param name="autoplay" value="false"&gt;&lt;param name="autoStart" value="0"&gt;alt: &lt;a href="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100224/IP_Live!_Episode_38-20100224.mp3"&gt;Incoming Pull Live: Episode 38&lt;/a&gt; &lt;/object&gt;&lt;br /&gt;
[&lt;a href="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100224/IP_Live!_Episode_38-20100224.mp3"&gt;Download The Podcast&lt;/a&gt;]&lt;br /&gt;
&lt;br /&gt;
Make sure you check out DJ Kestral every Tuesday night at 9PM EST on &lt;a href="http://www.ultraworldradio.com/"&gt;UltraWorld Radio&lt;/a&gt;.&lt;br /&gt;
&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;Tune in to Incoming Pull Live, Wednesday nights at 9PM EST on UltraWorldRadio.com!&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/IncomingPull/~4/zgkbCo2e83c" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://incomingpull.blogspot.com/feeds/1535560237956594388/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://incomingpull.blogspot.com/2010/02/radio-icp-live-episode-38.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/1535560237956594388?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/1535560237956594388?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IncomingPull/~3/zgkbCo2e83c/radio-icp-live-episode-38.html" title="Radio: ICP Live! Episode 38" /><author><name>Tulane</name><uri>http://www.blogger.com/profile/01420657877765772415</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="31" src="http://3.bp.blogspot.com/-ksMp337GfVY/Tsqtp3vHsII/AAAAAAAABlw/HT8jHzaYPHM/s220/PoisonMushroom.png" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_pdmRVJHuOXM/S4WKONWIKKI/AAAAAAAABOw/kC7Ms4umW70/s72-c/goldplatedwiisupreme.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://incomingpull.blogspot.com/2010/02/radio-icp-live-episode-38.html</feedburner:origLink><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="enclosure" href="http://feedproxy.google.com/~r/IncomingPull/~5/oHsabr5Eyes/IP_Live!_Episode_38-20100224.mp3" length="0" type="audio/mpeg" /><feedburner:origEnclosureLink>http://www.youngbloodpublishing.com/podcasts/incomingpull/20100224/IP_Live!_Episode_38-20100224.mp3</feedburner:origEnclosureLink></entry><entry gd:etag="W/&quot;D04ARHg5eyp7ImA9WxBUEE8.&quot;"><id>tag:blogger.com,1999:blog-4067242114605960199.post-6211831538821898028</id><published>2010-02-24T02:26:00.005-06:00</published><updated>2010-02-24T09:39:05.623-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-02-24T09:39:05.623-06:00</app:edited><title>News: Rocksteady isn't a bad company</title><content type="html">&lt;a href="http://ps3media.ign.com/ps3/image/article/940/940397/batman-arkham-asylum-20081222092831886.jpg"&gt;&lt;img style="MARGIN: 0px 10px 10px 0px; WIDTH: 240px; FLOAT: left; HEIGHT: 133px; CURSOR: hand" border="0" alt="" src="http://ps3media.ign.com/ps3/image/article/940/940397/batman-arkham-asylum-20081222092831886.jpg" /&gt;&lt;/a&gt;Warner Brothers Home Entertainment Group announced on Tuesday of their purchase of a majority stake in London-based developer Rocksteady Studios. Batman: Arkham Asylum, which so far has sold over 3 million copies worldwide, is clearly a serious Intellectual Property for both WB and Rocksteady.&lt;br /&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;From the Gamespy web site news posting:&lt;br /&gt;&lt;br /&gt;&lt;em&gt;"Rocksteady demonstrated its professionalism and extraordinary development abilities with Batman: Arkham Asylum," said Kevin Tsujihara, president, Warner Bros. Home Entertainment Group. "This arrangement is a great strategic fit and we are very pleased to solidify our relationship with this talented development team."&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Warner Brothers has two other developers under their wings, Snowblind Studios and TT Games.&lt;br /&gt;Snowblind Studios hasn't produced anything of note of late. Their last few known titles were the Baldur's Gate PS2 games. But that might just be independant of when they were aquired by WB. TT games is most recently known for the Lego series of games.&lt;br /&gt;&lt;br /&gt;As a huge fan of this game, I can't wait for the sequal that was announced at this years Spike VGA's. Only two things I can really hope for from the second game. First is to make the boss battles not suck. That was the only real negative in the game. Yea detective mode made some things too easy, but you didnt have to turn it on most of the game. Second, and most importantly, is to give it the Anti-Lucal treatment. Meaning WB leave Rocksteady the hell alone and let them do what they did to make the first game so awsome.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;Tune in to Incoming Pull Live, Wednesday nights at 9PM EST on UltraWorldRadio.com!&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=QUn0mfsPQTk:orE-atBdwZg:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=QUn0mfsPQTk:orE-atBdwZg:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=QUn0mfsPQTk:orE-atBdwZg:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=QUn0mfsPQTk:orE-atBdwZg:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=QUn0mfsPQTk:orE-atBdwZg:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=QUn0mfsPQTk:orE-atBdwZg:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=QUn0mfsPQTk:orE-atBdwZg:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=QUn0mfsPQTk:orE-atBdwZg:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=QUn0mfsPQTk:orE-atBdwZg:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=QUn0mfsPQTk:orE-atBdwZg:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/IncomingPull/~4/QUn0mfsPQTk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://incomingpull.blogspot.com/feeds/6211831538821898028/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://incomingpull.blogspot.com/2010/02/news-rocksteady-isnt-bad-company.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/6211831538821898028?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/6211831538821898028?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IncomingPull/~3/QUn0mfsPQTk/news-rocksteady-isnt-bad-company.html" title="News: Rocksteady isn't a bad company" /><author><name>Robert's Virtual Reality</name><uri>http://www.blogger.com/profile/02946759278499722480</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="23" height="32" src="http://2.bp.blogspot.com/_dndWxLCQ7AQ/SnSq16Ig8DI/AAAAAAAAAAQ/xDrmtRuaTd0/S220/avatar2.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://incomingpull.blogspot.com/2010/02/news-rocksteady-isnt-bad-company.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUcCQHg6eyp7ImA9WxBVGEo.&quot;"><id>tag:blogger.com,1999:blog-4067242114605960199.post-7902753750843603962</id><published>2010-02-22T15:04:00.002-06:00</published><updated>2010-02-22T15:11:01.613-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-02-22T15:11:01.613-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Battletoads" /><category scheme="http://www.blogger.com/atom/ns#" term="video game" /><category scheme="http://www.blogger.com/atom/ns#" term="IPlay" /><category scheme="http://www.blogger.com/atom/ns#" term="Rare" /><category scheme="http://www.blogger.com/atom/ns#" term="retro review" /><category scheme="http://www.blogger.com/atom/ns#" term="Nintendo" /><category scheme="http://www.blogger.com/atom/ns#" term="NES" /><title>IPlay! Battletoads</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_pdmRVJHuOXM/S4Lys_y7yiI/AAAAAAAABOM/J8zeJtXR7CI/s1600-h/battle_toads-1.gif"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 170px;" src="http://3.bp.blogspot.com/_pdmRVJHuOXM/S4Lys_y7yiI/AAAAAAAABOM/J8zeJtXR7CI/s320/battle_toads-1.gif" border="0" alt=""id="BLOGGER_PHOTO_ID_5441178154670213666" /&gt;&lt;/a&gt;Incoming Pull's Tim Young tackles one of the coolest games on the NES, Battletoads. And in a change of pace, tries not to yell obscenities at the game. At least he tried.&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="560" height="340" id="livestreamPlayer" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"&gt;&lt;param name="movie" value="http://cdn.livestream.com/grid/LSPlayer.swf?channel=incomingpull&amp;amp;clip=pla_c85cc5d8-ce6c-4461-95d0-ec83b4f7ddc8&amp;amp;autoPlay=false&amp;amp;mute=false"&gt;&lt;/param&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed id="livestreamPlayer" src="http://cdn.livestream.com/grid/LSPlayer.swf?channel=incomingpull&amp;amp;clip=pla_c85cc5d8-ce6c-4461-95d0-ec83b4f7ddc8&amp;amp;autoPlay=false&amp;amp;mute=false" width="560" height="340" allowScriptAccess="always" allowFullScreen="true" type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div style="font-size: 11px;padding-top:10px;text-align:center;width:560px"&gt;&lt;a href="http://www.livestream.com/incomingpull?utm_source=lsplayer&amp;utm_medium=embed&amp;utm_campaign=footerlinks" title="Watch incomingpull"&gt;incomingpull&lt;/a&gt; on livestream.com. &lt;a href="http://www.livestream.com/?utm_source=lsplayer&amp;utm_medium=embed&amp;utm_campaign=footerlinks" title="Broadcast Live Free"&gt;Broadcast Live Free&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;Tune in to Incoming Pull Live, Wednesday nights at 9PM EST on UltraWorldRadio.com!&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=nKnojT_cCG8:Uwrt4gXqd9o:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=nKnojT_cCG8:Uwrt4gXqd9o:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=nKnojT_cCG8:Uwrt4gXqd9o:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=nKnojT_cCG8:Uwrt4gXqd9o:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=nKnojT_cCG8:Uwrt4gXqd9o:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=nKnojT_cCG8:Uwrt4gXqd9o:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=nKnojT_cCG8:Uwrt4gXqd9o:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=nKnojT_cCG8:Uwrt4gXqd9o:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=nKnojT_cCG8:Uwrt4gXqd9o:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=nKnojT_cCG8:Uwrt4gXqd9o:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/IncomingPull/~4/nKnojT_cCG8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://incomingpull.blogspot.com/feeds/7902753750843603962/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://incomingpull.blogspot.com/2010/02/iplay-battletoads.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/7902753750843603962?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/7902753750843603962?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IncomingPull/~3/nKnojT_cCG8/iplay-battletoads.html" title="IPlay! Battletoads" /><author><name>Tulane</name><uri>http://www.blogger.com/profile/01420657877765772415</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="31" src="http://3.bp.blogspot.com/-ksMp337GfVY/Tsqtp3vHsII/AAAAAAAABlw/HT8jHzaYPHM/s220/PoisonMushroom.png" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_pdmRVJHuOXM/S4Lys_y7yiI/AAAAAAAABOM/J8zeJtXR7CI/s72-c/battle_toads-1.gif" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://incomingpull.blogspot.com/2010/02/iplay-battletoads.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DU8MQH8zfSp7ImA9WxBVFU0.&quot;"><id>tag:blogger.com,1999:blog-4067242114605960199.post-1067422996895549761</id><published>2010-02-18T09:35:00.004-06:00</published><updated>2010-02-18T09:44:41.185-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-02-18T09:44:41.185-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="movies" /><category scheme="http://www.blogger.com/atom/ns#" term="Ghostbusters" /><category scheme="http://www.blogger.com/atom/ns#" term="funny" /><title>Funny: Janosz Dog</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_pdmRVJHuOXM/S31f0DN2gWI/AAAAAAAABOE/vVuqb4MeqKo/s1600-h/ghostbusters2.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 150px;" src="http://2.bp.blogspot.com/_pdmRVJHuOXM/S31f0DN2gWI/AAAAAAAABOE/vVuqb4MeqKo/s200/ghostbusters2.jpg" alt="" id="BLOGGER_PHOTO_ID_5439609272754667874" border="0" /&gt;&lt;/a&gt;There is some crazy stuff in this world. But there's one group of people you can call — no, not the guys at Incoming Pull — the Ghostbusters. Case in point, hit the jump to see the spirit of Vigo the Carpathian possess Nate's dog.&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;First, here's the video (in a foreign language) where Dr. Janosz Poha — Dana's boss at the art gallery — shows the evil eyes of Vigo. It's at the end of the video (around the 1:00 mark).&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/wdftWZSSdVk&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/wdftWZSSdVk&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;a class="qpoevxirufdxndkygwwo" href="http://www.youtube.com/v/wdftWZSSdVk&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;"&gt;&lt;/a&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Now, check out this recent picture that Nate took of his dog. Tell me that this dog doesn't belong on a "mountain of skulls, in the castle of pain... on a throne of blood!"&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_pdmRVJHuOXM/S31fTengO2I/AAAAAAAABN8/aJwpNVjEits/s1600-h/Ghostdog.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 299px;" src="http://1.bp.blogspot.com/_pdmRVJHuOXM/S31fTengO2I/AAAAAAAABN8/aJwpNVjEits/s400/Ghostdog.jpg" alt="" id="BLOGGER_PHOTO_ID_5439608713174334306" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Looks like it's time for me and my wife — Nate's sister — to hide our baby.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;Tune in to Incoming Pull Live, Wednesday nights at 9PM EST on UltraWorldRadio.com!&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=XhRoBfEeAs4:fjG7dGIeHRY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=XhRoBfEeAs4:fjG7dGIeHRY:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=XhRoBfEeAs4:fjG7dGIeHRY:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=XhRoBfEeAs4:fjG7dGIeHRY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=XhRoBfEeAs4:fjG7dGIeHRY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=XhRoBfEeAs4:fjG7dGIeHRY:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=XhRoBfEeAs4:fjG7dGIeHRY:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=XhRoBfEeAs4:fjG7dGIeHRY:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?i=XhRoBfEeAs4:fjG7dGIeHRY:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/IncomingPull?a=XhRoBfEeAs4:fjG7dGIeHRY:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/IncomingPull?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/IncomingPull/~4/XhRoBfEeAs4" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://incomingpull.blogspot.com/feeds/1067422996895549761/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://incomingpull.blogspot.com/2010/02/funny-janosz-dog.html#comment-form" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/1067422996895549761?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/1067422996895549761?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IncomingPull/~3/XhRoBfEeAs4/funny-janosz-dog.html" title="Funny: Janosz Dog" /><author><name>Tulane</name><uri>http://www.blogger.com/profile/01420657877765772415</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="31" src="http://3.bp.blogspot.com/-ksMp337GfVY/Tsqtp3vHsII/AAAAAAAABlw/HT8jHzaYPHM/s220/PoisonMushroom.png" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_pdmRVJHuOXM/S31f0DN2gWI/AAAAAAAABOE/vVuqb4MeqKo/s72-c/ghostbusters2.jpg" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://incomingpull.blogspot.com/2010/02/funny-janosz-dog.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DE4BQHs4fCp7ImA9WxBVFUw.&quot;"><id>tag:blogger.com,1999:blog-4067242114605960199.post-8746718492211651254</id><published>2010-02-17T11:55:00.005-06:00</published><updated>2010-02-18T12:15:51.534-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-02-18T12:15:51.534-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Ultraworld Radio" /><category scheme="http://www.blogger.com/atom/ns#" term="video game history" /><category scheme="http://www.blogger.com/atom/ns#" term="video game" /><category scheme="http://www.blogger.com/atom/ns#" term="Live radio show" /><category scheme="http://www.blogger.com/atom/ns#" term="video game music" /><category scheme="http://www.blogger.com/atom/ns#" term="Live Podcast" /><title>Radio: ICP Live! Episode 37</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_pdmRVJHuOXM/S3wvSoRQ1SI/AAAAAAAABN0/S1-MAxGhFt4/s1600-h/dolly.jpg"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 320px; height: 205px;" src="http://1.bp.blogspot.com/_pdmRVJHuOXM/S3wvSoRQ1SI/AAAAAAAABN0/S1-MAxGhFt4/s320/dolly.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5439274447050691874" /&gt;&lt;/a&gt;World of Warcraft :: Everquest as Bayonetta :: Devil May Cry. Torchlight :: Diablo as Dante's Inferno :: God of War. There's no getting around it, everywhere you look, there are clones waiting to spin off of some great idea. But is this a bad thing? Instant message us during tonight's show and join in on the conversation. You can listen to ICP Live! tonight at 9 p.m. EST on &lt;a href="http://www.ultraworldradio.com"&gt;UltraWorld Radio&lt;/a&gt;.&lt;span class="fullpost"&gt;&lt;br /&gt;
&lt;br /&gt;
On tonight's show:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-weight:bold;"&gt;• Rare NES games, the end of Halo and zombie genocide.&lt;br /&gt;
&lt;br /&gt;
• We rock out and play some sic video game remixes.&lt;br /&gt;
&lt;br /&gt;
• We explore all of this past week's hottest gaming headlines and game releases, as well as this week's retro best and worst power-up.&lt;br /&gt;
&lt;br /&gt;
• And we discuss the affect that clones have on the video game industry.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
If you have any questions or comments, post them on this story and we will try to get to them when we are on-air. You can also reach us on Yahoo instant messenger @ incomingpull or hit us up on any of the numerous ways to contact us (hint: you can see the list in the sidebar on the right).&lt;br /&gt;
&lt;br /&gt;
Seriously, it's a LIVE show. Why not IM us and join in the conversation?&lt;br /&gt;
&lt;br /&gt;
As always, you can stream the entire show in the player below, or you can click the download link under the player to save it to your hard drive for eternity. You can also &lt;a href="http://feeds.feedburner.com/IncomingPull"&gt;subscribe to the IP Live! podcast&lt;/a&gt; and be alerted when a new show is posted or even listen in on your iPod.&lt;br /&gt;
&lt;br /&gt;
&lt;object data="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100217/IP_Live!_Episode_37-20100217.mp3" height="40" type="audio/mpeg" width="250"&gt; &lt;param name="src" value="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100217/IP_Live!_Episode_37-20100217.mp3"&gt;&lt;param name="autoplay" value="false"&gt;&lt;param name="autoStart" value="0"&gt;alt: &lt;a href="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100217/IP_Live!_Episode_37-20100217.mp3"&gt;Incoming Pull Live: Episode 37&lt;/a&gt; &lt;/object&gt;&lt;br /&gt;
[&lt;a href="http://www.youngbloodpublishing.com/podcasts/incomingpull/20100217/IP_Live!_Episode_37-20100217.mp3"&gt;Download The Podcast&lt;/a&gt;]&lt;br /&gt;
&lt;br /&gt;
Make sure you check out DJ Kestral every Tuesday night at 9PM EST on &lt;a href="http://www.ultraworldradio.com/"&gt;UltraWorld Radio&lt;/a&gt;.&lt;br /&gt;
&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;Tune in to Incoming Pull Live, Wednesday nights at 9PM EST on UltraWorldRadio.com!&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/IncomingPull/~4/1tGZSTGvbz4" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://incomingpull.blogspot.com/feeds/8746718492211651254/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://incomingpull.blogspot.com/2010/02/radio-icp-live-episode-37.html#comment-form" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/8746718492211651254?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/8746718492211651254?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IncomingPull/~3/1tGZSTGvbz4/radio-icp-live-episode-37.html" title="Radio: ICP Live! Episode 37" /><author><name>Tulane</name><uri>http://www.blogger.com/profile/01420657877765772415</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="31" src="http://3.bp.blogspot.com/-ksMp337GfVY/Tsqtp3vHsII/AAAAAAAABlw/HT8jHzaYPHM/s220/PoisonMushroom.png" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_pdmRVJHuOXM/S3wvSoRQ1SI/AAAAAAAABN0/S1-MAxGhFt4/s72-c/dolly.jpg" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://incomingpull.blogspot.com/2010/02/radio-icp-live-episode-37.html</feedburner:origLink><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="enclosure" href="http://feedproxy.google.com/~r/IncomingPull/~5/H4VEuDAItvI/IP_Live!_Episode_37-20100217.mp3" length="0" type="audio/mpeg" /><feedburner:origEnclosureLink>http://www.youngbloodpublishing.com/podcasts/incomingpull/20100217/IP_Live!_Episode_37-20100217.mp3</feedburner:origEnclosureLink></entry><entry gd:etag="W/&quot;A0ABRH09fip7ImA9WxBVFEw.&quot;"><id>tag:blogger.com,1999:blog-4067242114605960199.post-534729330125520856</id><published>2010-02-17T01:44:00.009-06:00</published><updated>2010-02-17T09:15:55.366-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-02-17T09:15:55.366-06:00</app:edited><title>Preview: Tron movie teases</title><content type="html">&lt;a href="http://www.ldso.net/images/tron-legacy-trailer-video.jpg"&gt;&lt;img style="MARGIN: 0px 10px 10px 0px; WIDTH: 200px; FLOAT: left; HEIGHT: 185px; CURSOR: hand" border="0" alt="" src="http://www.ldso.net/images/tron-legacy-trailer-video.jpg" /&gt;&lt;/a&gt;&lt;div&gt;As a long time nerd with an even longer standing love of the movie Tron, the announcement of the sequel to Tron at last year’s San Diego Comic-con was a huge deal. Combine that with a seriously kick ass teaser trailer, fans which are apparently have been dubbed “Troniacs” are eagerly awaiting any new information on the movie.&lt;br /&gt;&lt;br /&gt;The web site, Flynn Lives, is now updated with some magazine images which gives away some of the plot direction of the upcoming movie.&lt;br /&gt;&lt;br /&gt;*** MINOR SPOILER ALERT***&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Ok, what is being insinuated from the magazine pictures is that the character Kevin Flynn has been missing for several years. Essentially a geek version of Elvis, there has been sightings of Flynn in various locations, but essentially he has been MIA since 1989. Also, the company that the Flynn character took over at the end of the first movie has been getting by on his unfinished ideas. This lead to the Alan Bradley character (Bruce Boxleitner) leaving the ENCOM.&lt;br /&gt;&lt;br /&gt;Probably the coolest thing from the web site is the binary BIT &lt;a href="http://www.flynnlives.com/zerohour/"&gt;countdown page.&lt;/a&gt; The countdown, which is roughly Feb 24 at some time (my binary clock reading skills are not perfect), will let everyone know what’s going on. It’s easiest the coolest flash countdown clock I have ever seen.&lt;br /&gt;&lt;br /&gt;Notably absent from the cast list so far is Cindy Morgan’s character of Lora/Yori. Although not listed in the cast, she was at the 2009 Comic-Con with a &lt;a href="http://www.imdb.com/media/rm603360768/nm0604563"&gt;Flynn Lives &lt;/a&gt;shirt, so she probably has some involvement with the film, but it’s not clear what at this time. There is a character called Young Mrs. Flynn. Since the actress, Amy Esterle, is a very attractive blond woman, it’s clear the Lora character dropped Bradley and reunited with the Flynn character at some point.&lt;br /&gt;&lt;br /&gt;Going back through the cast list of the original movie, a couple of names jumped out that I never knew. Peter Jurasik, probably most known for his role on Babylon 5, was part of the movie, though he and Bruce Boxleitner never shared screen time in Tron. Also, Michael Dudikoff had a bit part. He had a few Ninja movies in the 80’s. Not a big star, but just something that you think back and say, “Wow, he was in that?” Both of their characters were killed off, so neither is in the new movie.&lt;br /&gt;&lt;br /&gt;Regardless, I simply cannot wait for this movie to come out. I might even take a couple days off work and trek up to the nearest IMAX theather.&lt;br /&gt;&lt;/div&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;Tune in to Incoming Pull Live, Wednesday nights at 9PM EST on UltraWorldRadio.com!&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/IncomingPull/~4/2UHV36Rc-dE" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://incomingpull.blogspot.com/feeds/534729330125520856/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://incomingpull.blogspot.com/2010/02/as-long-time-nerd-with-even-longer.html#comment-form" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/534729330125520856?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/534729330125520856?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IncomingPull/~3/2UHV36Rc-dE/as-long-time-nerd-with-even-longer.html" title="Preview: Tron movie teases" /><author><name>Robert's Virtual Reality</name><uri>http://www.blogger.com/profile/02946759278499722480</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="23" height="32" src="http://2.bp.blogspot.com/_dndWxLCQ7AQ/SnSq16Ig8DI/AAAAAAAAAAQ/xDrmtRuaTd0/S220/avatar2.gif" /></author><thr:total>2</thr:total><feedburner:origLink>http://incomingpull.blogspot.com/2010/02/as-long-time-nerd-with-even-longer.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUICQ3Y7fSp7ImA9WxBVE04.&quot;"><id>tag:blogger.com,1999:blog-4067242114605960199.post-7299338578690277979</id><published>2010-02-16T06:59:00.002-06:00</published><updated>2010-02-16T09:19:22.805-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-02-16T09:19:22.805-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="video game" /><category scheme="http://www.blogger.com/atom/ns#" term="sega" /><category scheme="http://www.blogger.com/atom/ns#" term="review" /><category scheme="http://www.blogger.com/atom/ns#" term="Bayonetta" /><title>Review: Bayonetta, a misogynist's wet dream</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_pdmRVJHuOXM/S3mGfa4kjHI/AAAAAAAABNs/-N4lKxr-klk/s1600-h/bayonetta+1.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 320px; height: 180px;" src="http://1.bp.blogspot.com/_pdmRVJHuOXM/S3mGfa4kjHI/AAAAAAAABNs/-N4lKxr-klk/s320/bayonetta+1.jpg" alt="" id="BLOGGER_PHOTO_ID_5438525899377249394" border="0" /&gt;&lt;/a&gt;I use as much tongue in cheek in the title of this review as Sega did when developing Bayonetta. However, there is a bit of truth to the title when you get down to the bare essentials of the latest Devil May Cry knockoff.&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;Bayonetta (which I played on the Xbox 360) is a mixed bag for me. The game excels at providing players with a solid combat mechanic. There are a ton of combos to utilize, making combat fun, engaging and a challenge. The art style is fantastic. The gothic design of the bosses are some of the best that I've seen in a long time. Each fight felt larger than the screen and made for a real tight sense of accomplishment when I was able to take down one of these divine creatures.&lt;br /&gt;&lt;br /&gt;However, the pros ends there.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_pdmRVJHuOXM/S3mGCaKLfVI/AAAAAAAABNM/Mzmq5XvKvDM/s1600-h/bayonetta+4.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 320px; height: 180px;" src="http://4.bp.blogspot.com/_pdmRVJHuOXM/S3mGCaKLfVI/AAAAAAAABNM/Mzmq5XvKvDM/s320/bayonetta+4.jpg" alt="" id="BLOGGER_PHOTO_ID_5438525400966462802" border="0" /&gt;&lt;/a&gt;Bayonetta is the only game I have ever played that when I finished it, I still had no idea what the game was about. Something about angels fighting witches as a means to control a balance of... blah, blah, blah. The story and cinematics are as trite as it gets. Most of the time, I wanted to skip the cinematics just so I could get to the good part of the game, the combat, but I wanted to try to understand the game. Turns out that I still don't understand it. The cinematics, especially near the end, tend to drag on for much longer than they need to. The story sucks. There's no need to have cutscenes that are more than 5 minutes long if the story is balls.&lt;br /&gt;&lt;br /&gt;The music is another part of the game which was a let down. There's nothing that says blasphemy like taking Bart Howard's "Fly Me to the Moon" — popularized by Frank Sinatra — and remixing it with J-pop. It's atrocious and a musical train wreck. In fact, all of the music wreaks of bad cheese.&lt;br /&gt;&lt;br /&gt;But maybe that's the point of Bayonetta. Maybe it's supposed to be "bad." Then again, by how much story the game was attempting to cram down my throat near the end, I'm stuck thinking that Sega thought they were actually making a serious game here.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_pdmRVJHuOXM/S3mF496_UzI/AAAAAAAABNE/AuI6uquPKQM/s1600-h/bayonetta+2.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 320px; height: 180px;" src="http://2.bp.blogspot.com/_pdmRVJHuOXM/S3mF496_UzI/AAAAAAAABNE/AuI6uquPKQM/s320/bayonetta+2.jpg" alt="" id="BLOGGER_PHOTO_ID_5438525238767735602" border="0" /&gt;&lt;/a&gt;Now, let's get to the misogyny. I'm not one to throw that word around a lot. For instance, lots of people like to read into Bladerunner as a misogynistic text. Not, I. However, Bayonetta is dripping with the afterthought of some developer's wet dream towards librarians with giraffe necks.&lt;br /&gt;&lt;br /&gt;If it's not her constant stripper dancing as she spreads her legs, or her bending over showing her ass, or the way she can pick up an enemy's spear and use it as a stripper pole, or the way her infernal hair demons force her to shed most of her clothes, then Sega makes sure you understand what Bayonetta truly represents with her dancing on a pole during the credits. Make no mistake, this is juvenile at best.&lt;br /&gt;&lt;br /&gt;There is a difference between showing a woman proud and confident and showing the male fantasy of a proud confident woman. Chloe in last year's Uncharted 2 is a proud confident woman. She's appealing, but her looks and mannerisms do not overshadow her character. Unlike Bayonetta, which is also appealing, but about as deep as a petri tray. And that's being generous. She isn't real. She's a wet dream.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_pdmRVJHuOXM/S3mGKEf5-tI/AAAAAAAABNU/MmmIFw7c4fs/s1600-h/bayonetta+3.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 320px; height: 180px;" src="http://1.bp.blogspot.com/_pdmRVJHuOXM/S3mGKEf5-tI/AAAAAAAABNU/MmmIFw7c4fs/s320/bayonetta+3.jpg" alt="" id="BLOGGER_PHOTO_ID_5438525532590963410" border="0" /&gt;&lt;/a&gt;Now, I'm not going to say that Bayonetta doesn't have a place in the video game industry. If every other entertainment medium gets off on objectifying women with misogynistic representations, then why should video games be any different? I'd like to think that Sega was pulling a Suda 51 by developing a game built on satire, but I doubt that's the case.&lt;br /&gt;&lt;br /&gt;The worst part of all of this is that Bayonetta is an extremely fun game to play. It's just a shame that a game with such an engaging combat mechanic is filled with characters and a story that you would find etched in the door of a men's public toilet.&lt;br /&gt;&lt;br /&gt;Take it away, Yahtzee:&lt;br /&gt;&lt;br /&gt;&lt;embed src="http://cdn2.themis-media.com/media/global/movies/player/flowplayer.commercial-3.1.5.swf" flashvars="config=http://www.themis-media.com/videos/config/1420-5752b6b2dbf2b3768cb21ec5885479ab.js%3Fembed%3D1" allowfullscreen="true" allowscriptaccess="always" quality="high" bgcolor="#000000" type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/go/getflashplayer" width="650" height="389" wmode="opaque"&gt;&lt;/embed&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;Tune in to Incoming Pull Live, Wednesday nights at 9PM EST on UltraWorldRadio.com!&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/IncomingPull/~4/_feEDgEa9PA" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://incomingpull.blogspot.com/feeds/7299338578690277979/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://incomingpull.blogspot.com/2010/02/review-bayonetta-misogynists-wet-dream.html#comment-form" title="3 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/7299338578690277979?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/7299338578690277979?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IncomingPull/~3/_feEDgEa9PA/review-bayonetta-misogynists-wet-dream.html" title="Review: Bayonetta, a misogynist's wet dream" /><author><name>Tulane</name><uri>http://www.blogger.com/profile/01420657877765772415</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="31" src="http://3.bp.blogspot.com/-ksMp337GfVY/Tsqtp3vHsII/AAAAAAAABlw/HT8jHzaYPHM/s220/PoisonMushroom.png" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_pdmRVJHuOXM/S3mGfa4kjHI/AAAAAAAABNs/-N4lKxr-klk/s72-c/bayonetta+1.jpg" height="72" width="72" /><thr:total>3</thr:total><feedburner:origLink>http://incomingpull.blogspot.com/2010/02/review-bayonetta-misogynists-wet-dream.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DE4CRnozcSp7ImA9WxBVEkg.&quot;"><id>tag:blogger.com,1999:blog-4067242114605960199.post-217122475710146800</id><published>2010-02-15T11:48:00.004-06:00</published><updated>2010-02-15T12:02:47.489-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-02-15T12:02:47.489-06:00</app:edited><title>News: Possibly the most useless gadget ever</title><content type="html">&lt;a href="http://www.soloseo.com/blog/wp-content/uploads/twitter-1.jpg"&gt;&lt;img style="MARGIN: 0px 10px 10px 0px; WIDTH: 187px; FLOAT: left; HEIGHT: 145px; CURSOR: hand" border="0" alt="" src="http://www.soloseo.com/blog/wp-content/uploads/twitter-1.jpg" /&gt;&lt;/a&gt;Engadget is reporting on a new device that could quite possibly be the most useless item for your pet ever invented.&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;Called Puppy Tweets, this device from Matel "is pledging it can detect 500 different activities and turn them into 140-character witticisms like: "It's not the catching of the tail, it's the chase," and "Guess what I'm licking right now."" The device itself is a small microphone and an accelerometer that you hang around your dogs neck and it turns movement and sound into tweets. The article doesn't say how the device accesses twitter, whether its wireless, or some other method.&lt;br /&gt;&lt;br /&gt;All I can say is..Seriously???&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.blogcdn.com/www.engadget.com/media/2010/02/puppytweetlead01.jpg"&gt;&lt;img style="MARGIN: 0px 10px 10px 0px; WIDTH: 600px; FLOAT: left; HEIGHT: 399px; CURSOR: hand" border="0" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/02/puppytweetlead01.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;Tune in to Incoming Pull Live, Wednesday nights at 9PM EST on UltraWorldRadio.com!&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/IncomingPull/~4/O-F4MnHyGh0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://incomingpull.blogspot.com/feeds/217122475710146800/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://incomingpull.blogspot.com/2010/02/news-possibly-most-useless-gadget-ever.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/217122475710146800?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4067242114605960199/posts/default/217122475710146800?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IncomingPull/~3/O-F4MnHyGh0/news-possibly-most-useless-gadget-ever.html" title="News: Possibly the most useless gadget ever" /><author><name>Robert's Virtual Reality</name><uri>http://www.blogger.com/profile/02946759278499722480</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="23" height="32" src="http://2.bp.blogspot.com/_dndWxLCQ7AQ/SnSq16Ig8DI/AAAAAAAAAAQ/xDrmtRuaTd0/S220/avatar2.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://incomingpull.blogspot.com/2010/02/news-possibly-most-useless-gadget-ever.html</feedburner:origLink></entry></feed>
