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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:blogger="http://schemas.google.com/blogger/2008" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" gd:etag="W/&quot;DE8AQns6fip7ImA9WhBaFUw.&quot;"><id>tag:blogger.com,1999:blog-4681051848540307122</id><updated>2013-05-25T22:20:43.516+01:00</updated><category term="game di" /><category term="funding campaigns" /><category term="flash" /><category term="dice games" /><category term="alpha release" /><category term="iphon" /><category term="pc" /><category term="dsi" /><category term="unity 3D" /><category term="html5" /><category term="location-based games" /><category term="ms-dos" /><category term="strategy" /><category term="amiga" /><category term="new" /><category term="expansion pack" /><category term="breakout" /><category term="pc arcade" /><category term="puzzle" /><category term="download games" /><category term="open source" /><category term="time management" /><category term="horror" /><category term="nokia series 40" /><category term="compilations" /><category term="business simulator" /><category term="chrome" /><category term="ps vita" /><category term="iphone" /><category term="greenlight" /><category term="dreamcast" /><category term="hidden object" /><category term="wii u" /><category term="action" /><category term="resources" /><category term="version update" /><category term="sports" /><category term="closed beta" /><category term="racing" /><category term="music games" /><category term="xbox" /><category term="review" /><category term="announcements" /><category term="facebook" /><category term="retro" /><category term="meego" /><category term="release date" /><category term="pinball" /><category term="reviews" /><category term="advice" /><category term="soccer" /><category term="BOH" /><category term="family-friendly" /><category term="game creation" /><category term="platformer" /><category term="PS4" /><category term="preview" /><category term="palm os" /><category term="general info" /><category term="adventure" /><category term="android" /><category term="mac" /><category term="fps" /><category term="desura" /><category term="interviews" /><category term="kindle fire" /><category term="experimental" /><category term="googleplay" /><category term="ubuntu" /><category term="chess" /><category term="ipod touch" /><category term="nook" /><category term="samsung bada" /><category term="conferences" /><category term="exploration" /><category term="competitions" /><category term="sandbox" /><category term="enhanced edition" /><category term="PS3" /><category term="card games" /><category term="sensational world soccer" /><category term="ipad" /><category term="youtube" /><category term="new release" /><category term="tower defence" /><category term="osx" /><category term="demo" /><category term="forum" /><category term="round-up" /><category term="retro tetris arkanoid pang bomberman qix" /><category term="casual" /><category term="price drop" /><category term="arcade" /><category term="charity" /><category term="behind the scenes" /><category term="browser" /><category term="symbian OS" /><category term="previw" /><category term="Windows 7 phone" /><category term="3ds" /><category term="valve" /><category term="word games" /><category term="football game" /><category term="special offers" /><category term="screenshots" /><category term="wiiware" /><category term="linux" /><category term="ouya" /><category term="shoot-em-up" /><category term="pre-order" /><category term="birthday" /><category term="opad" /><category term="px" /><category term="brain games" /><category term="super laser racer" /><category term="wii" /><category term="open beta" /><category term="visual novel" /><category term="quiz" /><category term="prev" /><category term="blackberry" /><category term="wipeout" /><category term="rpg" /><category term="game distributors" /><category term="netbook" /><category term="awards" /><category term="new star games" /><category term="geometry wars" /><category term="steam" /><category term="educational" /><category term="psp" /><category term="bundle" /><category term="red27 studios" /><title>Indie Game News</title><subtitle type="html">Indie Game News - designed to keep both games players and developers up to date with the latest happenings in the indie gaming world.</subtitle><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://www.indiegamenews.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://www.indiegamenews.com/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default?start-index=26&amp;max-results=25&amp;redirect=false&amp;v=2" /><author><name>Dave Seaman</name><uri>https://plus.google.com/112348526685619757015</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-LDu_2ud1e3Y/AAAAAAAAAAI/AAAAAAAAAAA/5XaFG88Amkg/s512-c/photo.jpg" /></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>2400</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/IndieGameNews" /><feedburner:info uri="indiegamenews" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><entry gd:etag="W/&quot;DEEDSXs5eSp7ImA9WhBaFUw.&quot;"><id>tag:blogger.com,1999:blog-4681051848540307122.post-8678405165611176919</id><published>2013-05-25T22:17:00.001+01:00</published><updated>2013-05-25T22:17:58.521+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-25T22:17:58.521+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="music games" /><category scheme="http://www.blogger.com/atom/ns#" term="steam" /><category scheme="http://www.blogger.com/atom/ns#" term="pc" /><category scheme="http://www.blogger.com/atom/ns#" term="mac" /><category scheme="http://www.blogger.com/atom/ns#" term="racing" /><category scheme="http://www.blogger.com/atom/ns#" term="platformer" /><title>MUSIC REACTIVE SIDE-SCROLLING PLATFORMER RUSH BROS. DROPS ONTO STEAM FOR DIGITAL DOWNLOAD TONIGHT!</title><content type="html">&lt;div style="background-color: white; text-align: center;"&gt;
&lt;b&gt;&lt;i&gt;&lt;span style="color: #990000; font-family: Georgia, Times New Roman, serif;"&gt;Crank up the Volume with XYLA’s Side Scrolling Platform Racing Action Game featuring select tracks from Infected Mushroom&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;b&gt;STAMFORD, CONNECTICUT, NORTH AMERICA – May 24th, 2013&lt;/b&gt;&amp;nbsp;– Digital Tribe Games, an emerging indie publisher established to service the rapidly evolving digital distribution segment of the video game industry, have announced that&amp;nbsp;&lt;i&gt;Rush Bros.&lt;/i&gt;, a side scrolling action game featuring music-reactive level design, will be available this evening for Mac and PC on the digital download service Steam.&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;i&gt;Rush Bros&lt;/i&gt;. will be available for a limited time at $8.99 as well as in a special 2-Pack Bundle at $14.99. The suggested retail price for&amp;nbsp;&lt;i&gt;Rush Bros.&lt;/i&gt;&amp;nbsp;is $9.99 (£6.99, €9.99, 249p)&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;b&gt;&lt;i&gt;Rush Bros.&lt;/i&gt;&lt;/b&gt;&amp;nbsp;is a platform racing game like no other, featuring both local and online competitive play between two players, with fast and furious reactive level design where the music you play directly affects the movement of traps, obstacles and backgrounds while playing. Rush through unique levels jam-packed with puzzles and obstacles while trying to thwart and crush your competitor in a breakneck race to the finish. Online Multiplayer supports cross-platform play between PC and Mac gamers.&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;In Arcade mode you can learn the levels and race against ghost versions of yourself to perfect your best times. Remix allows you to alter your gameplay by turning on&amp;nbsp;&lt;i&gt;Fast Forward&lt;/i&gt;&amp;nbsp;to speed everything up or&amp;nbsp;&lt;i&gt;Survival Mode&lt;/i&gt;&amp;nbsp;where the stakes are even higher, as there are no checkpoints and once you lose your life, you have to restart from the beginning.&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;Featuring select tracks from international music sensation&amp;nbsp;&lt;b&gt;Infected Mushroom&lt;/b&gt;, players experience 41 levels of hardcore side-scrolling platform racing action, including a special themed level where you play as Infected Mushroom founders Erez Eisen and Amit Duvdevani. Alternatively, turn DJ and rock out to your own MP3 or OGG digital music library.&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;i&gt;Rush Bros.&lt;/i&gt;&amp;nbsp;features Steamworks™ integration including Big Picture Mode, Leaderboards and Achievements. Developer XYLA Entertainment will expand the universe with a series of updates featuring new level packs, game modes and more, including a ReverbNation level and showcasing ReverbNation artists that win their current Beat Battle contest.&amp;nbsp;&lt;i&gt;Rush Bros.&lt;/i&gt;&amp;nbsp;is available in eight languages, including English, French, Italian, German, Spanish, Russian Portuguese and Turkish.&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;The game is available for purchase at:&amp;nbsp;&lt;a href="http://store.steampowered.com/app/234490/" style="color: #1155cc;" target="_blank"&gt;http://store.steampowered.com/&lt;wbr&gt;&lt;/wbr&gt;app/234490/&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="background-color: #ffe599;"&gt;&lt;b style="color: #222222; font-family: arial, sans-serif; font-size: 12.727272033691406px;"&gt;&lt;span style="font-family: arial, helvetica, sans-serif;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/b&gt;Don't forget you can also keep up to date by adding the &lt;b&gt;&lt;a href="https://plus.google.com/u/0/b/100759747231961579464/100759747231961579464"&gt;Indie Game News Google+ page&lt;/a&gt;&lt;/b&gt; to your circles.&lt;/span&gt;&lt;img src="http://feeds.feedburner.com/~r/IndieGameNews/~4/wO6UyJcmeSk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.indiegamenews.com/feeds/8678405165611176919/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4681051848540307122&amp;postID=8678405165611176919&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/8678405165611176919?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/8678405165611176919?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IndieGameNews/~3/wO6UyJcmeSk/music-reactive-side-scrolling.html" title="MUSIC REACTIVE SIDE-SCROLLING PLATFORMER RUSH BROS. DROPS ONTO STEAM FOR DIGITAL DOWNLOAD TONIGHT!" /><author><name>Dave Seaman</name><uri>https://plus.google.com/112348526685619757015</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-LDu_2ud1e3Y/AAAAAAAAAAI/AAAAAAAAAAA/5XaFG88Amkg/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-1oYQb6FGKP4/UaEo7iHNbII/AAAAAAAATPs/x39z7-i8aGo/s72-c/h3zv_Cover851x315.jpg" height="72" width="72" /><thr:total>0</thr:total><gd:extendedProperty name="commentSource" value="1" /><gd:extendedProperty name="commentModerationMode" value="FILTERED_POSTMOD" /><feedburner:origLink>http://www.indiegamenews.com/2013/05/music-reactive-side-scrolling.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DE4BRn4yfCp7ImA9WhBaFU0.&quot;"><id>tag:blogger.com,1999:blog-4681051848540307122.post-4440866089261444198</id><published>2013-05-25T19:35:00.001+01:00</published><updated>2013-05-25T19:35:57.094+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-25T19:35:57.094+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="screenshots" /><category scheme="http://www.blogger.com/atom/ns#" term="puzzle" /><category scheme="http://www.blogger.com/atom/ns#" term="version update" /><category scheme="http://www.blogger.com/atom/ns#" term="iphone" /><category scheme="http://www.blogger.com/atom/ns#" term="ipad" /><title>New Update to Directional for iOS</title><content type="html">&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;span style="background-color: white;"&gt;&lt;span style="color: #990000; font-size: large;"&gt;&lt;b&gt;Directional Dash &lt;/b&gt;&lt;/span&gt;&lt;span style="color: #222222;"&gt;is an addictive &amp;amp; intelligent puzzle game for iOS by indie dev &lt;/span&gt;&lt;b&gt;&lt;span style="color: #351c75; font-size: large;"&gt;Mike Hince&lt;/span&gt;&lt;/b&gt;&lt;span style="color: #222222;"&gt;:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br style="background-color: white; color: #222222;" /&gt;&lt;span style="background-color: white; color: #222222;"&gt;✓ 3 Game Modes, Classic, Expert &amp;amp; Limited&amp;nbsp;&lt;/span&gt;&lt;br style="background-color: white; color: #222222;" /&gt;&lt;span style="background-color: white; color: #222222;"&gt;✓ 9 Game Types, Quick &amp;amp; Extended Play&amp;nbsp;&lt;/span&gt;&lt;br style="background-color: white; color: #222222;" /&gt;&lt;span style="background-color: white; color: #222222;"&gt;✓ Universal with iCloud Scoring&amp;nbsp;&lt;/span&gt;&lt;br style="background-color: white; color: #222222;" /&gt;&lt;span style="background-color: white; color: #222222;"&gt;✓ Game Center Leaderboards&amp;nbsp;&lt;/span&gt;&lt;br style="background-color: white; color: #222222;" /&gt;&lt;span style="background-color: white; color: #222222;"&gt;✓ 18 Game Center Achievements&amp;nbsp;&lt;/span&gt;&lt;br style="background-color: white; color: #222222;" /&gt;&lt;span style="background-color: white; color: #222222;"&gt;✓ Share your scores on Twitter &amp;amp; Facebook&amp;nbsp;&lt;/span&gt;&lt;br style="background-color: white; color: #222222;" /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;It's recently been updated with the following features:&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;div&gt;
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&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;span style="background-color: white; color: #222222;"&gt;* Universal with iPad Support&lt;/span&gt;&lt;br style="background-color: white; color: #222222;" /&gt;&lt;span style="background-color: white; color: #222222;"&gt;* iCloud Scoring&lt;/span&gt;&lt;br style="background-color: white; color: #222222;" /&gt;&lt;span style="background-color: white; color: #222222;"&gt;* iOS6 Sharing&lt;/span&gt;&lt;br style="background-color: white; color: #222222;" /&gt;&lt;span style="background-color: white; color: #222222;"&gt;* iPhone 5 Support&lt;/span&gt;&lt;br style="background-color: white; color: #222222;" /&gt;&lt;span style="background-color: white; color: #222222;"&gt;* New easier "one swipe" way to play.&lt;/span&gt;&lt;br style="background-color: white; color: #222222;" /&gt;&lt;br style="background-color: white; color: #222222;" /&gt;&lt;b&gt;&lt;i&gt;&lt;span style="background-color: white; color: #222222;"&gt;Directional Dash is available in two versions:&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br style="background-color: white; color: #222222;" /&gt;&lt;ul&gt;
&lt;li&gt;&lt;a href="https://itunes.apple.com/us/app/directional-dash/id642816912?ls=1&amp;amp;mt=8" target="_blank"&gt;Directional Dash (Paid)&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://itunes.apple.com/us/app/directional-dash-free/id642820088?ls=1&amp;amp;mt=8" target="_blank"&gt;Directional Dash Free (Fully unlocked with Ads)&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
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&lt;span style="font-family: Georgia, Times New Roman, serif; font-size: large;"&gt;&lt;b&gt;Directional Dash Screenshots:&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="background-color: #93c47d;"&gt;Don't forget you can also keep up to date by adding the &lt;b&gt;&lt;a href="https://plus.google.com/u/0/b/100759747231961579464/100759747231961579464"&gt;Indie Game News Google+ page&lt;/a&gt;&lt;/b&gt; to your circles.&lt;/span&gt;&lt;/div&gt;
&lt;img src="http://feeds.feedburner.com/~r/IndieGameNews/~4/FLVkjxcaHbw" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.indiegamenews.com/feeds/4440866089261444198/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4681051848540307122&amp;postID=4440866089261444198&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/4440866089261444198?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/4440866089261444198?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IndieGameNews/~3/FLVkjxcaHbw/new-update-to-directional-for-ios.html" title="New Update to Directional for iOS" /><author><name>Dave Seaman</name><uri>https://plus.google.com/112348526685619757015</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-LDu_2ud1e3Y/AAAAAAAAAAI/AAAAAAAAAAA/5XaFG88Amkg/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-uFZuNOggrMU/UaEEQb-YH8I/AAAAAAAATOY/JUP2JINY5VA/s72-c/download+(1).png" height="72" width="72" /><thr:total>0</thr:total><gd:extendedProperty name="commentSource" value="1" /><gd:extendedProperty name="commentModerationMode" value="FILTERED_POSTMOD" /><feedburner:origLink>http://www.indiegamenews.com/2013/05/new-update-to-directional-for-ios.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEEGQX09fyp7ImA9WhBaE04.&quot;"><id>tag:blogger.com,1999:blog-4681051848540307122.post-5528266466335276289</id><published>2013-05-23T20:17:00.000+01:00</published><updated>2013-05-23T20:17:00.367+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-23T20:17:00.367+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="strategy" /><category scheme="http://www.blogger.com/atom/ns#" term="new release" /><category scheme="http://www.blogger.com/atom/ns#" term="experimental" /><title>Skyward Collapse - released today!</title><content type="html">&lt;div style="text-align: justify;"&gt;
&lt;span style="font-size: large;"&gt;Well, has been / will be released, not entirely sure...&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-size: large;"&gt;Anyway, a fascinating game by all accounts. &amp;nbsp;It's kind of a mixture of Populous and Civilisation, except the goal is to maintain a balance between the two sides rather than lead one to victory. &amp;nbsp;A proper review soon... but looks very good so far.&lt;/span&gt;&lt;/div&gt;
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&lt;span style="background-color: #ffe599;"&gt;Don't forget you can also keep up to date by adding the &lt;b&gt;&lt;a href="https://plus.google.com/u/0/b/100759747231961579464/100759747231961579464"&gt;Indie Game News Google+ page&lt;/a&gt;&lt;/b&gt; to your circles.&lt;/span&gt;&lt;img src="http://feeds.feedburner.com/~r/IndieGameNews/~4/aVJewK9zCeI" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.indiegamenews.com/feeds/5528266466335276289/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4681051848540307122&amp;postID=5528266466335276289&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/5528266466335276289?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/5528266466335276289?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IndieGameNews/~3/aVJewK9zCeI/skyward-collapse-released-today.html" title="Skyward Collapse - released today!" /><author><name>Dave Seaman</name><uri>https://plus.google.com/112348526685619757015</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-LDu_2ud1e3Y/AAAAAAAAAAI/AAAAAAAAAAA/5XaFG88Amkg/s512-c/photo.jpg" /></author><thr:total>0</thr:total><gd:extendedProperty name="commentSource" value="1" /><gd:extendedProperty name="commentModerationMode" value="FILTERED_POSTMOD" /><feedburner:origLink>http://www.indiegamenews.com/2013/05/skyward-collapse-released-today.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CU8GRXw5eCp7ImA9WhBaE00.&quot;"><id>tag:blogger.com,1999:blog-4681051848540307122.post-4463692633491161116</id><published>2013-05-23T11:10:00.001+01:00</published><updated>2013-05-23T11:10:24.220+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-23T11:10:24.220+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="announcements" /><category scheme="http://www.blogger.com/atom/ns#" term="pc" /><category scheme="http://www.blogger.com/atom/ns#" term="mac" /><category scheme="http://www.blogger.com/atom/ns#" term="experimental" /><category scheme="http://www.blogger.com/atom/ns#" term="release date" /><category scheme="http://www.blogger.com/atom/ns#" term="preview" /><title>Indie Narrative / Strategy Game 7 Grand Steps Will Release June 7 for PC and Mac</title><content type="html">&lt;div&gt;
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&lt;span style="font-family: Arial;"&gt;SAN FRANCISCO - May 22, 2013 - Indie developer &lt;b&gt;&lt;span style="color: #741b47; font-size: large;"&gt;Mousechief &lt;/span&gt;&lt;/b&gt;is announcing that&amp;nbsp;&lt;em&gt;&lt;b&gt;&lt;span style="color: #0c343d; font-size: large;"&gt;7 Grand Steps: What Ancients Begat&lt;/span&gt;&lt;/b&gt;&amp;nbsp;&lt;/em&gt;will release on June 7, 2013 from Steam and&amp;nbsp;&lt;a href="http://www.mousechief.com/" style="color: #1155cc;" target="_blank"&gt;Mousechief.com&lt;/a&gt;. This unique casual game was a finalist in the Nuovo category of this year's Independent Game Festival and received an honorable mention in narrative. A 15-20 hour experience not including replays,&amp;nbsp;&lt;em&gt;7 Grand Steps&amp;nbsp;&lt;/em&gt;will sell for $15 as a PC / Mac download.&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial;"&gt;&lt;em&gt;7 Grand Steps: What Ancients Begat&amp;nbsp;&lt;/em&gt;is a strategy game that uses a board game mechanic to advance a rich, intimate narrative. Via brief text vignettes that add up to the length of two novels, see how the trials our western ancestors endured influence our lives today. Playing as dozens of generations across four social classes that change with the ages, players assume a formative role in the evolution of human history, discovering more than 70 inventions that changed the world, braving a score of heroic adventures, and facing the challenges of three mini-ruling games.&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial;"&gt;In February, Mouschief released a beta version of&amp;nbsp;&lt;em&gt;7 Grand Steps&amp;nbsp;&lt;/em&gt;through the Humble Store. The game has since been updated and refined based on player feedback. At launch, beta purchasers will be able to download the finished game and receive a free Steam key, if desired.&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial;"&gt;From the sweat of laborers to the perspective of kings,&amp;nbsp;&lt;em&gt;7 Grand Steps&amp;nbsp;&lt;/em&gt;allows you to experience the drama of a family lineage that survived the changing ages -- or did they survive? How you guide them determines their fate. Learn more at:&lt;a href="http://www.7grandsteps.com/" style="color: #1155cc;" target="_blank"&gt;http://www.7grandsteps.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;strong&gt;&lt;span style="font-family: Arial; font-size: x-small;"&gt;Advance Praise for&amp;nbsp;&lt;em&gt;7 Grand Steps: What Ancients Begat&lt;/em&gt;:&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial; font-size: x-small;"&gt;"There's a synergy between mechanics and story that keeps you moving turn after turn." -&amp;nbsp;&lt;em&gt;G4TV&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial; font-size: x-small;"&gt;"It's a simple looking game, but as I played the demo I found myself unable to stop..." -&amp;nbsp;&lt;em&gt;Kill Screen&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial; font-size: x-small;"&gt;"7 Grand Steps is enticing and almost entirely apart from the hundreds of games that have passed through my PC in the last twelve months." -&amp;nbsp;&lt;em&gt;RockPaperShotgun&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial; font-size: x-small;"&gt;"The writing is packed full of entertaining wording so as to create images in your head..." -&amp;nbsp;&lt;em&gt;IndieStatik&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial; font-size: x-small;"&gt;"...the kind of game that will sneak up on you—yet very likely to ensnare you in its slow-paced strategy after just a few minutes of play." -&amp;nbsp;&lt;em&gt;GameZebo&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;iframe allowfullscreen="" frameborder="0" height="270" src="http://www.youtube.com/embed/gEH3IjFVcY0?rel=0" width="480"&gt;&lt;/iframe&gt;

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&lt;span style="font-family: Arial; font-size: x-small;"&gt;&lt;div style="background-color: white; color: #222222;"&gt;
&lt;strong&gt;About Mousechief&lt;/strong&gt;&lt;/div&gt;
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Mousechief, since 2003, has been an independent developer of sophisticated, casual games with meaningful stories. Our previous, critically-acclaimed title, Dangerous High School Girls in Trouble!, was nominated by the Writer's Guild of America for Outstanding Script, an IndieCade finalist, and winner of the Casual Game Association's prize for Most Innovative Game. Other games include The Witch's Yarn, an IGF finalist in 2006, and Flagship Champion, an IGF finalist in 1999.&lt;/div&gt;
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&lt;span style="background-color: #ffe599;"&gt;Don't forget you can also keep up to date by adding the &lt;b&gt;&lt;a href="https://plus.google.com/u/0/b/100759747231961579464/100759747231961579464"&gt;Indie Game News Google+ page&lt;/a&gt;&lt;/b&gt; to your circles.&lt;/span&gt;&lt;img src="http://feeds.feedburner.com/~r/IndieGameNews/~4/7HcCe9yOzdk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.indiegamenews.com/feeds/4463692633491161116/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4681051848540307122&amp;postID=4463692633491161116&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/4463692633491161116?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/4463692633491161116?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IndieGameNews/~3/7HcCe9yOzdk/indie-narrative-strategy-game-7-grand.html" title="Indie Narrative / Strategy Game 7 Grand Steps Will Release June 7 for PC and Mac" /><author><name>Dave Seaman</name><uri>https://plus.google.com/112348526685619757015</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-LDu_2ud1e3Y/AAAAAAAAAAI/AAAAAAAAAAA/5XaFG88Amkg/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/gEH3IjFVcY0/default.jpg" height="72" width="72" /><thr:total>0</thr:total><gd:extendedProperty name="commentSource" value="1" /><gd:extendedProperty name="commentModerationMode" value="FILTERED_POSTMOD" /><feedburner:origLink>http://www.indiegamenews.com/2013/05/indie-narrative-strategy-game-7-grand.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUQBRXY8eip7ImA9WhBaE00.&quot;"><id>tag:blogger.com,1999:blog-4681051848540307122.post-6577973976135792798</id><published>2013-05-23T11:02:00.000+01:00</published><updated>2013-05-23T11:02:34.872+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-23T11:02:34.872+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="new release" /><category scheme="http://www.blogger.com/atom/ns#" term="ipod touch" /><category scheme="http://www.blogger.com/atom/ns#" term="iphone" /><category scheme="http://www.blogger.com/atom/ns#" term="android" /><category scheme="http://www.blogger.com/atom/ns#" term="racing" /><category scheme="http://www.blogger.com/atom/ns#" term="ipad" /><title>Announcing Baby Race - build a car and take a ride!</title><content type="html">&lt;div style="text-align: justify;"&gt;
&lt;a href="http://3.bp.blogspot.com/-y4-_PPpFXcw/UZ3oz-Y0c-I/AAAAAAAATMw/xTuH2RRAeHA/s1600/1.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="133" src="http://3.bp.blogspot.com/-y4-_PPpFXcw/UZ3oz-Y0c-I/AAAAAAAATMw/xTuH2RRAeHA/s200/1.png" width="200" /&gt;&lt;/a&gt;&lt;span style="background-color: white; font-family: Georgia, 'Times New Roman', serif;"&gt;&lt;span style="color: #222222;"&gt;Milano, Italy - Independent developer &lt;/span&gt;&lt;b style="color: #222222;"&gt;Fabio Bassan&lt;/b&gt;&lt;span style="color: #222222;"&gt; introduces &lt;/span&gt;&lt;b&gt;&lt;span style="color: #cc0000; font-size: large;"&gt;Baby Race&lt;/span&gt;&lt;/b&gt;&lt;span style="color: #222222;"&gt; - build a car and take a ride! 1.0 for iOS and Android, a funny toy app with an innovative gameplay suited for 1-4 years old babies.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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Choose a car body, customize color and wheels, add your favorite decoration and take a ride in one of the 6 colorful scenarios! During the race two random items will appear, one of them will make your car advance while the other one will slow you down. Whichever car wins, there will always be applause sounds and a trophy for the winner! Baby Race is a secure game for children and it is free of advertising.&lt;/div&gt;
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&lt;b&gt;&lt;u&gt;Feature Highlights:&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;
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* 12 amazing vehicles to choose from and customize&lt;/div&gt;
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* 6 colorful scenarios&lt;/div&gt;
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* Many customizations (colors, wheels and stickers)&lt;/div&gt;
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* Funny race with interactive objects which increase or decrease the speed&lt;/div&gt;
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* Kid friendly interface&lt;/div&gt;
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* Lots of funny and realistic sounds&lt;/div&gt;
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* No advertising&lt;/div&gt;
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&lt;a href="http://2.bp.blogspot.com/-p1zas8X3zr8/UZ3o2Doz6BI/AAAAAAAATM4/Z_J-n23tFOY/s1600/2.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="133" src="http://2.bp.blogspot.com/-p1zas8X3zr8/UZ3o2Doz6BI/AAAAAAAATM4/Z_J-n23tFOY/s200/2.png" width="200" /&gt;&lt;/a&gt;&lt;b&gt;&lt;u&gt;Language Support:&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;
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English, German, Northern Sami, Spanish&lt;/div&gt;
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&lt;b&gt;&lt;u&gt;Device Requirements:&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;
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* iPhone, iPad, or iPod touch&lt;/div&gt;
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* Requires iOS 5.0 or later&lt;/div&gt;
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* Universal app optimized for display on all iOS devices&lt;/div&gt;
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* 16.2 MB&lt;/div&gt;
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&lt;b&gt;&lt;u&gt;Pricing and Availability:&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;
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Ultra Reaction 1.0 is only $0.99 USD (or equivalent amount in other currencies) and available worldwide through the App Store and Google Play in the Entertainment category.&amp;nbsp;&lt;/div&gt;
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&lt;ul&gt;
&lt;li&gt;&lt;a href="https://itunes.apple.com/app/baby-race-build-car-take-ride!/id648041296" target="_blank"&gt;&lt;span style="font-size: large;"&gt;Baby Race on iTunes&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-size: large;"&gt;&lt;a href="https://play.google.com/store/apps/details?id=app.devteam.babyrace" target="_blank"&gt;Baby Race on GooglePlay&lt;/a&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;
&lt;/span&gt;&lt;div style="text-align: justify;"&gt;
&lt;span style="background-color: white; color: #222222;"&gt;&lt;span style="font-family: Georgia, Times New Roman, serif; font-size: x-small;"&gt;Based in Milan, Italy, Fabio Bassan is an independent software developer whose passion is creating iOS and Android ppp.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;br /&gt;
&lt;span style="background-color: #9fc5e8;"&gt;Don't forget you can also keep up to date by adding the &lt;b&gt;&lt;a href="https://plus.google.com/u/0/b/100759747231961579464/100759747231961579464"&gt;Indie Game News Google+ page&lt;/a&gt;&lt;/b&gt; to your circles.&lt;/span&gt;&lt;img src="http://feeds.feedburner.com/~r/IndieGameNews/~4/uMqDYC7vK44" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.indiegamenews.com/feeds/6577973976135792798/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4681051848540307122&amp;postID=6577973976135792798&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/6577973976135792798?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/6577973976135792798?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IndieGameNews/~3/uMqDYC7vK44/announcing-baby-race-build-car-and-take.html" title="Announcing Baby Race - build a car and take a ride!" /><author><name>Dave Seaman</name><uri>https://plus.google.com/112348526685619757015</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-LDu_2ud1e3Y/AAAAAAAAAAI/AAAAAAAAAAA/5XaFG88Amkg/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-y4-_PPpFXcw/UZ3oz-Y0c-I/AAAAAAAATMw/xTuH2RRAeHA/s72-c/1.png" height="72" width="72" /><thr:total>0</thr:total><gd:extendedProperty name="commentSource" value="1" /><gd:extendedProperty name="commentModerationMode" value="FILTERED_POSTMOD" /><feedburner:origLink>http://www.indiegamenews.com/2013/05/announcing-baby-race-build-car-and-take.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUcERnc8eCp7ImA9WhBaE00.&quot;"><id>tag:blogger.com,1999:blog-4681051848540307122.post-6364637467028603796</id><published>2013-05-23T10:56:00.001+01:00</published><updated>2013-05-23T10:56:47.970+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-23T10:56:47.970+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="shoot-em-up" /><category scheme="http://www.blogger.com/atom/ns#" term="announcements" /><category scheme="http://www.blogger.com/atom/ns#" term="funding campaigns" /><title>Guns of Icarus Online Adventure Mode Funded</title><content type="html">&lt;br /&gt;
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&lt;b style="font-family: Georgia, 'Times New Roman', serif;"&gt;Guns of Icarus Online Adventure Mode Funded&lt;/b&gt;&lt;/div&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;div style="text-align: justify;"&gt;
&lt;i&gt;Over $200,000 Raised!&lt;/i&gt;&lt;/div&gt;
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&lt;span style="color: #222222; font-family: Georgia, Times New Roman, serif;"&gt;&lt;div style="text-align: justify;"&gt;
&lt;b&gt;May 21, 2013 –&lt;/b&gt;Muse Games'&amp;nbsp;&lt;i&gt;Guns of Icarus Online&lt;/i&gt;&amp;nbsp;has completed its Kickstarter project to create&amp;nbsp;&lt;i&gt;Adventure Mode&lt;/i&gt;, which expands the original co-op airship combat game to include full co-op player vs. environment (PvE) settings. This monumental step will take&lt;i&gt;Guns of Icarus Online&lt;/i&gt;&amp;nbsp;to the next level, allowing for player progression, questing, and an immersive setting within the&amp;nbsp;&lt;i&gt;Guns of Icarus&lt;/i&gt;world. More information at&amp;nbsp;&lt;a href="http://t.ymlp274.net/byhaoayeweaiabuaxaemys/click.php" style="color: #1155cc;" target="_blank"&gt;www.GunsofIcarus.com&lt;/a&gt;.&lt;/div&gt;
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&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;CEO Howard Tsao had this to say about where the funds will go and what features to expect, "First I would like to thank all of our supporters, including those that purchased our current game as well as those that are helping fund the next phase. We're absolutely certain we can deliver a PvE experience that will live up to everyone's expectations and be a blast to play and explore. On top of that we're going to strive to deliver the Econo-Political structure discussed in the Kickstarter event, adding dynamic quest and political relations to the PvE framework. While we fell a little short of the funding goal for that addition, we believe it is still within our grasp.&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white; color: #222222; text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;i&gt;Guns of Icarus Online&lt;/i&gt;&amp;nbsp;is the premier airship combat game where up to 4 players man a single ship in their attempt to coordinate with their team to bring down the enemies in a variety of game modes.&amp;nbsp;&lt;i&gt;Adventure Mode&lt;/i&gt;&amp;nbsp;expands on this format, creating a living online world with true player, town, and meta progression.&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
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&lt;b style="font-family: Georgia, 'Times New Roman', serif;"&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp;ABOUT MUSE GAMES&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif; font-size: x-small;"&gt;&lt;div style="text-align: justify;"&gt;
Muse Games is an independent game development studio in New York City that creates original 3D games using the Unity engine. Their flagship products, CreaVures and Guns of Icarus Online, are available on Steam. &amp;nbsp;Find out more at&amp;nbsp;&lt;a href="http://t.ymlp274.net/bywanayeweaaabuanaemys/click.php" style="color: #1155cc;" target="_blank"&gt;www.musegames.com&lt;/a&gt;&lt;/div&gt;
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&lt;span style="background-color: #d9ead3;"&gt;Don't forget you can also keep up to date by adding the &lt;b&gt;&lt;a href="https://plus.google.com/u/0/b/100759747231961579464/100759747231961579464"&gt;Indie Game News Google+ page&lt;/a&gt;&lt;/b&gt; to your circles.&lt;/span&gt;&lt;img src="http://feeds.feedburner.com/~r/IndieGameNews/~4/o97SeZTqV1E" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.indiegamenews.com/feeds/6364637467028603796/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4681051848540307122&amp;postID=6364637467028603796&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/6364637467028603796?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/6364637467028603796?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IndieGameNews/~3/o97SeZTqV1E/guns-of-icarus-online-adventure-mode.html" title="Guns of Icarus Online Adventure Mode Funded" /><author><name>Dave Seaman</name><uri>https://plus.google.com/112348526685619757015</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-LDu_2ud1e3Y/AAAAAAAAAAI/AAAAAAAAAAA/5XaFG88Amkg/s512-c/photo.jpg" /></author><thr:total>0</thr:total><gd:extendedProperty name="commentSource" value="1" /><gd:extendedProperty name="commentModerationMode" value="FILTERED_POSTMOD" /><feedburner:origLink>http://www.indiegamenews.com/2013/05/guns-of-icarus-online-adventure-mode.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CE8HQ38_eSp7ImA9WhBaE00.&quot;"><id>tag:blogger.com,1999:blog-4681051848540307122.post-7844159877532054399</id><published>2013-05-23T10:53:00.003+01:00</published><updated>2013-05-23T10:53:52.141+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-23T10:53:52.141+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="special offers" /><title>Corel Offers Powerful Alternatives to Creative Cloud</title><content type="html">&lt;div style="background-color: white; font-family: arial, helvetica, sans-serif; font-size: 12.727272033691406px;"&gt;
&lt;span style="font-size: 10pt;"&gt;&lt;strong&gt;&lt;i&gt;&lt;span style="color: #990000;"&gt;Potentially of interest to some indie developers?&lt;/span&gt;&lt;/i&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white; color: #222222; font-family: arial, helvetica, sans-serif; font-size: 12.727272033691406px;"&gt;
&lt;span style="font-size: 10pt;"&gt;&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-size: 10pt;"&gt;&lt;strong&gt;Maidenhead, UK – Wednesday 22 May, 2013 –&lt;/strong&gt;&amp;nbsp;&lt;a href="http://www.corel.com/" style="color: #1155cc;" target="_blank"&gt;Corel&lt;/a&gt;&amp;nbsp;today announced a special pricing program specifically for Creative Suite users looking for an alternative to Creative Cloud. As some software companies move to&amp;nbsp;&lt;span style="border: 1pt none windowtext; padding: 0cm;"&gt;subscription only models&lt;/span&gt;, Corel continues to offer users the flexibility to choose how they want to purchase and experience Corel products. Creative Suite users are invited to try or purchase award-winning Corel software including&amp;nbsp;&lt;a href="http://www.corel.com/coreldraw" style="color: #1155cc;" target="_blank"&gt;CorelDRAW Graphics Suite&lt;/a&gt;,&amp;nbsp;&lt;a href="http://media.ne.cision.com/l/vmdmirgm/www.corel.com/painter" style="color: #1155cc;" target="_blank"&gt;Painter&lt;/a&gt;,&amp;nbsp;&lt;a href="http://media.ne.cision.com/l/vmdmirgm/www.corel.com/paintshop" style="color: #1155cc;" target="_blank"&gt;PaintShop Pro&lt;/a&gt;,&lt;a href="http://media.ne.cision.com/l/vmdmirgm/www.corel.com/videostudio" style="color: #1155cc;" target="_blank"&gt;VideoStudio Pro&lt;/a&gt;&amp;nbsp;and&amp;nbsp;&lt;a href="http://media.ne.cision.com/l/vmdmirgm/www.corel.com/aftershot" style="color: #1155cc;" target="_blank"&gt;AfterShot Pro&lt;/a&gt;&amp;nbsp;at a special price (ranging up to 60% off SRP).&lt;strong&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white; color: #222222; font-family: arial, helvetica, sans-serif; font-size: 12.727272033691406px; text-align: justify;"&gt;
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&lt;span style="font-size: 10pt;"&gt;“We strongly believe that users should be able to choose how they would like to purchase their software,” said Nick Davies, EVP &amp;amp; GM Graphics, Digital Media &amp;amp; Productivity Software at Corel. “We recognise that there isn’t one solution that will work for everyone, which is why we have different offerings for the diverse products in our portfolio. We will continue to sell perpetual licenses in both the box and download format, in addition to offering CorelDRAW subscriptions and more, in order to meet the needs of our users.”&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white; color: #222222; font-family: arial, helvetica, sans-serif; font-size: 12.727272033691406px; text-align: justify;"&gt;
&lt;span style="font-size: 10pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-size: 10pt;"&gt;&lt;strong&gt;Corel Offers Best of Both Worlds&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white; color: #222222; font-family: arial, helvetica, sans-serif; font-size: 12.727272033691406px; text-align: justify;"&gt;
&lt;span style="font-size: 10pt;"&gt;Whether users are looking for a short-term commitment or want to always be up-to-date but own their software, Corel delivers the options and flexibility to cater to diverse users. In addition to a subscription or perpetual license of CorelDRAW® Graphics Suite, the&amp;nbsp;&lt;a href="http://media.ne.cision.com/l/vmdmirgm/www.corel.com/coreldrawmembership" style="color: #1155cc;" target="_blank"&gt;CorelDRAW Premium Membership&lt;/a&gt;&amp;nbsp;program adds the benefits of a subscription (always up-to-date, exclusive content and more) to the perpetual usage right of the product, offering the best of both worlds.&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white; color: #222222; font-family: arial, helvetica, sans-serif; font-size: 12.727272033691406px; text-align: justify;"&gt;
&lt;span style="font-size: 10pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-size: 10pt;"&gt;&lt;strong&gt;Take Corel Products for a Test Run&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white; color: #222222; font-family: arial, helvetica, sans-serif; font-size: 12.727272033691406px; text-align: justify;"&gt;
&lt;span style="font-size: 10pt;"&gt;To experiment with the tools, features and workflow of Corel products, free 30-day fully functional trials can be downloaded at&lt;a href="http://www.corel.com/cs" style="color: #1155cc;" target="_blank"&gt;www.corel.com/cs&lt;/a&gt;&amp;nbsp;Learning resources are available within the product and through the Corel&amp;nbsp;&lt;a href="http://media.ne.cision.com/l/vmdmirgm/www.corel.com/discovery" style="color: #1155cc;" target="_blank"&gt;Discovery Center&lt;/a&gt;&amp;nbsp;to ease into the transition and become more familiar with the power of Corel products.&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white; color: #222222; font-family: arial, helvetica, sans-serif; font-size: 12.727272033691406px; text-align: justify;"&gt;
&lt;span style="font-size: 10pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-size: 10pt;"&gt;“I'm a graphic designer by trade and I've tried just about every professional design application out there, but CorelDRAW Graphics Suite X6 trumps them all” said Scott Huff, CorelDRAW user. “The streamlined interface is highly customisable with dockers and tools that are useful and intuitive. The integration within the applications means I never need to leave my Corel environment. From initial sketches to final proof I complete my work in a fraction of the time it takes using the competition's top tools.”&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white; color: #222222; font-family: arial, helvetica, sans-serif; font-size: 12.727272033691406px; text-align: justify;"&gt;
&lt;span style="font-size: 10pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-size: 10pt;"&gt;&lt;strong&gt;Pricing&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white; color: #222222; font-family: arial, helvetica, sans-serif; font-size: 12.727272033691406px; text-align: justify;"&gt;
&lt;span style="font-size: 10pt;"&gt;The following offer is available for Creative Suite users in North America until August 30, 2013:&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white; color: #222222; font-family: arial, helvetica, sans-serif; font-size: 12.727272033691406px; text-align: justify;"&gt;
&lt;span style="font-size: 10pt;"&gt;CorelDRAW® Graphics Suite X6 – £215 (SRP £479)&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white; color: #222222; font-family: arial, helvetica, sans-serif; font-size: 12.727272033691406px; text-align: justify;"&gt;
&lt;span style="font-size: 10pt;"&gt;Painter® 12 – £143 (SRP £275)&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white; color: #222222; font-family: arial, helvetica, sans-serif; font-size: 12.727272033691406px; text-align: justify;"&gt;
&lt;span style="font-size: 10pt;"&gt;PaintShop® Pro X5 – £44.99 (SRP £59.99)&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white; color: #222222; font-family: arial, helvetica, sans-serif; font-size: 12.727272033691406px; text-align: justify;"&gt;
&lt;span style="font-size: 10pt;"&gt;VideoStudio® Pro X6 – £44.99 (SRP £59.99)&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white; color: #222222; font-family: arial, helvetica, sans-serif; font-size: 12.727272033691406px; text-align: justify;"&gt;
&lt;span style="font-size: 10pt;"&gt;AfterShot™ Pro – £59.99 (SRP £80)&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="background-color: white; color: #222222; font-family: arial, helvetica, sans-serif; font-size: 10pt;"&gt;To learn more about the special offer or to purchase, visit&lt;/span&gt;&lt;span style="background-color: white; color: #222222; font-family: arial, helvetica, sans-serif; font-size: 10pt;"&gt;&amp;nbsp;&lt;/span&gt;&lt;a href="http://www.corel.com/cs" style="background-color: white; color: #1155cc; font-family: arial, helvetica, sans-serif; font-size: 10pt;" target="_blank"&gt;www.corel.com/cs&lt;/a&gt;&lt;span style="background-color: white; color: #222222; font-family: arial, helvetica, sans-serif; font-size: 10pt;"&gt;.&lt;/span&gt;&lt;/div&gt;
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Don't forget you can also keep up to date by adding the &lt;b&gt;&lt;a href="https://plus.google.com/u/0/b/100759747231961579464/100759747231961579464"&gt;Indie Game News Google+ page&lt;/a&gt;&lt;/b&gt; to your circles.&lt;img src="http://feeds.feedburner.com/~r/IndieGameNews/~4/-6BXiEQ9qHc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.indiegamenews.com/feeds/7844159877532054399/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4681051848540307122&amp;postID=7844159877532054399&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/7844159877532054399?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/7844159877532054399?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IndieGameNews/~3/-6BXiEQ9qHc/corel-offers-powerful-alternatives-to.html" title="Corel Offers Powerful Alternatives to Creative Cloud" /><author><name>Dave Seaman</name><uri>https://plus.google.com/112348526685619757015</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-LDu_2ud1e3Y/AAAAAAAAAAI/AAAAAAAAAAA/5XaFG88Amkg/s512-c/photo.jpg" /></author><thr:total>0</thr:total><gd:extendedProperty name="commentSource" value="1" /><gd:extendedProperty name="commentModerationMode" value="FILTERED_POSTMOD" /><feedburner:origLink>http://www.indiegamenews.com/2013/05/corel-offers-powerful-alternatives-to.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUYMRng7fip7ImA9WhBaEUg.&quot;"><id>tag:blogger.com,1999:blog-4681051848540307122.post-6058290011304104521</id><published>2013-05-21T17:19:00.004+01:00</published><updated>2013-05-21T17:19:47.606+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-21T17:19:47.606+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="puzzle" /><category scheme="http://www.blogger.com/atom/ns#" term="rpg" /><category scheme="http://www.blogger.com/atom/ns#" term="funding campaigns" /><title>New Twist to RPG Dungeon Crawler, Puzzle Based Combat</title><content type="html">&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; margin: 0in 0in 0pt; text-align: center;"&gt;
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&lt;b&gt;&lt;span style="text-transform: uppercase;"&gt;&lt;span style="color: #990000; font-family: Arial;"&gt;DUNGEON OF ELEMENTS MASHUPS TILE MATCHING WITH RPG DUNGEON CRAWLING&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;i&gt;&lt;span style="color: #990000; font-family: Arial;"&gt;Indie Studio Creates Gateway Game to Bring Casual Players to RPGs&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial;"&gt;&lt;b&gt;&lt;span style="text-transform: uppercase;"&gt;LEXINGTON, KENTUCKY&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&amp;nbsp;-- May 20, 2013 --&lt;/b&gt;&amp;nbsp;&lt;i&gt;Dungeon of Elements,&lt;/i&gt;&amp;nbsp;merging an RPG dungeon crawler with classic tile matching mechanics, delivers an engaging and quite different gaming experience that can be enjoyed by both core and casual players.&amp;nbsp;&amp;nbsp;Indie game studio Frogdice plans a July launch.&amp;nbsp;&amp;nbsp;&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial;"&gt;In&amp;nbsp;&lt;i&gt;Dungeon of Elements&lt;/i&gt;, players take on the role of an alchemist exploring a huge world for rare elements. They will battle monsters in 45 different environments while gathering materials and basic gear. Back in the lab, they perform experiments that unlock recipes for items based on the four elements: Earth, Air, Fire and Water.&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial;"&gt;The hardcore RPG fan can wallow in awesome gear, leveling up and crushing bosses. The casual player can delight in nostalgic, match 4 style tile matching puzzles, collecting pets and a branching storyline.&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial;"&gt;&lt;i&gt;Dungeon of Elements&lt;/i&gt;&amp;nbsp;takes place in the world of Primordiax - a fantasy world shared by all of Frogdice's games. This dates back to Threshold RPG, a text MUD RPG launched in 1996 that is still enjoyed by thousands of players.&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial;"&gt;The game reflects Frogdice’s design philosophy of taking casual game elements and merging them into core game genres.&amp;nbsp;&amp;nbsp;The studio's goal is to appeal to core gamers while also creating a gateway to introduce casual players to more core games.&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial;"&gt;“We love playing RPGs and we really want to introduce new people to the genre with&amp;nbsp;&lt;i&gt;Dungeon of Elements&lt;/i&gt;,” Michael Hartman, CEO &amp;amp; President, Frogdice Games, explains.&amp;nbsp;&amp;nbsp;“The tile matching puzzle mechanic is fantastic for combat because it is familiar and inviting to casual players, but as any hardcore player can attest, it can be used to create extremely complex and engaging gameplay.”&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial;"&gt;Frogdice is reaching out directly to RPG and casual game fans with a Kickstarter campaign that will give them early access to&lt;/span&gt;&lt;a href="http://www.kickstarter.com/projects/frogdice/dungeon-of-elements" style="color: #1155cc;" target="_blank"&gt;&lt;i&gt;&lt;span style="font-family: Arial;"&gt;Dungeon of Elements&lt;/span&gt;&lt;/i&gt;&lt;/a&gt;&lt;span style="font-family: Arial;"&gt;. The company has self-funded the development and the title is almost complete.&amp;nbsp;&amp;nbsp;Kickstarter funds will be used to do the final polishing of the game as well as hire a sound engineer to add music and sound effects.&amp;nbsp;&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial;"&gt;Frogdice estimates backers will receive their copy of the game within 30 days after project funding, a full month before it goes on sale to the public.&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial;"&gt;&lt;b&gt;&lt;u&gt;Game features:&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Symbol;"&gt;·&lt;span style="font-family: 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Arial;"&gt;Match-4 combat inspired by some of the most classic puzzle games of all time&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Symbol;"&gt;·&lt;span style="font-family: 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Arial;"&gt;Deep crafting system where recipes are unlocked through experimentation&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Symbol;"&gt;·&lt;span style="font-family: 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Arial;"&gt;Hundreds of gear options&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Symbol;"&gt;·&lt;span style="font-family: 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Arial;"&gt;Collecting pets, bestiary&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Symbol;"&gt;·&lt;span style="font-family: 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Arial;"&gt;Achievements&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Symbol;"&gt;·&lt;span style="font-family: 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Arial;"&gt;Highly customizable character creation&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Symbol;"&gt;·&lt;span style="font-family: 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Arial;"&gt;Branching storyline where choices change the game&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Symbol;"&gt;·&lt;span style="font-family: 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Arial;"&gt;Huge world to explore with 45 different environments&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-size: large;"&gt;&lt;b&gt;&lt;span style="font-family: Arial;"&gt;&lt;u&gt;&lt;i&gt;Dungeon of Elements&lt;/i&gt;&amp;nbsp;trailer:&amp;nbsp;&lt;/u&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style="background-color: white; font-family: Arial; font-size: x-small;"&gt;ABOUT FROGDICE&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;span style="background-color: white; font-family: Arial; font-size: x-small;"&gt;An indie studio based in Lexington, Kentucky, Frogdice is active on social media and employees loves engaging with their community. Since 2000, the studio has hosted an annual convention for their fans. Interact with Frogdice here:&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="background-color: white;"&gt;&lt;span style="font-size: x-small;"&gt;&lt;span style="font-family: Symbol;"&gt;·&lt;span style="font-family: 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Arial;"&gt;Facebook:&amp;nbsp;&lt;a href="http://www.facebook.com/dungeonofelements" style="color: #1155cc;" target="_blank"&gt;http://www.facebook.com/&lt;wbr&gt;&lt;/wbr&gt;dungeonofelements&lt;/a&gt;&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="background-color: white;"&gt;&lt;span style="font-size: x-small;"&gt;&lt;span style="font-family: Symbol;"&gt;·&lt;span style="font-family: 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Arial;"&gt;Twitter:&amp;nbsp;&lt;a href="http://twitter.com/frogdiceinc" style="color: #1155cc;" target="_blank"&gt;http://twitter.com/frogdiceinc&lt;/a&gt;&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="background-color: white;"&gt;&lt;span style="font-size: x-small;"&gt;&lt;span style="font-family: Symbol;"&gt;·&lt;span style="font-family: 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Arial;"&gt;Forum:&amp;nbsp;&lt;a href="http://forums.frogdice.com/" style="color: #1155cc;" target="_blank"&gt;http://forums.frogdice.com&lt;/a&gt;&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style="background-color: white;"&gt;&lt;span style="font-size: x-small;"&gt;&lt;span style="color: #222222; font-family: Symbol;"&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; ·&lt;span style="font-family: 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: #222222; font-family: Arial;"&gt;Website:&amp;nbsp;&lt;/span&gt;&lt;span style="color: #1155cc; font-family: Arial;"&gt;&lt;a href="http://doe.frogdice.com/" style="color: #1155cc; font-family: arial, sans-serif;" target="_blank"&gt;http://doe.frogdice.com&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white;"&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;span style="background-color: #ffe599;"&gt;Don't forget you can also keep up to date by adding the &lt;b&gt;&lt;a href="https://plus.google.com/u/0/b/100759747231961579464/100759747231961579464"&gt;Indie Game News Google+ page&lt;/a&gt;&lt;/b&gt; to your circles.&lt;/span&gt;&lt;img src="http://feeds.feedburner.com/~r/IndieGameNews/~4/UgxOjjUq3qU" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.indiegamenews.com/feeds/6058290011304104521/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4681051848540307122&amp;postID=6058290011304104521&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/6058290011304104521?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/6058290011304104521?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IndieGameNews/~3/UgxOjjUq3qU/new-twist-to-rpg-dungeon-crawler-puzzle.html" title="New Twist to RPG Dungeon Crawler, Puzzle Based Combat" /><author><name>Dave Seaman</name><uri>https://plus.google.com/112348526685619757015</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-LDu_2ud1e3Y/AAAAAAAAAAI/AAAAAAAAAAA/5XaFG88Amkg/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/krbcatkcOIw/default.jpg" height="72" width="72" /><thr:total>0</thr:total><gd:extendedProperty name="commentSource" value="1" /><gd:extendedProperty name="commentModerationMode" value="FILTERED_POSTMOD" /><feedburner:origLink>http://www.indiegamenews.com/2013/05/new-twist-to-rpg-dungeon-crawler-puzzle.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEMARH44fip7ImA9WhBaEUg.&quot;"><id>tag:blogger.com,1999:blog-4681051848540307122.post-9180409666738994383</id><published>2013-05-21T17:07:00.001+01:00</published><updated>2013-05-21T17:07:25.036+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-21T17:07:25.036+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="puzzle" /><category scheme="http://www.blogger.com/atom/ns#" term="android" /><title>PuzzME: puzzle becomes social</title><content type="html">&lt;div class="western" style="margin-bottom: 0cm; text-align: justify;"&gt;
&lt;span style="font-family: Georgia, serif;"&gt;&lt;span lang="en-GB"&gt;The
rules are always the same: putting together the pieces to reassemble
the final picture. The &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Georgia, serif;"&gt;&lt;span lang="en-GB"&gt;classic
jigsaw puzzle is a game that fascinates millions of people around the
world and today it can be played on smartphones and tablets ...&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="western" style="margin-bottom: 0cm; text-align: justify;"&gt;
&lt;span style="font-family: Georgia, serif;"&gt;&lt;span lang="en-GB"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="western" lang="en-GB" style="margin-bottom: 0cm;"&gt;
&lt;span style="font-family: Georgia, serif;"&gt; &lt;/span&gt;&lt;/div&gt;
&lt;div class="western" style="margin-bottom: 0cm; text-align: justify;"&gt;
&lt;span style="font-family: Georgia, serif;"&gt;&lt;span lang="en-GB"&gt;&lt;b&gt;Puzz-Me
has &lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Georgia, serif;"&gt;&lt;span lang="en-GB"&gt;&lt;b&gt;a
time limit to complete the various tables&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Georgia, serif;"&gt;&lt;span lang="en-GB"&gt;
and the player can choose three different difficulty levels. The more
he goes up, of course, the more time decreases, the tiles become
small, numerous, and everything is more complicated!&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="western" style="margin-bottom: 0cm; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="western" lang="en-GB" style="margin-bottom: 0cm;"&gt;
&lt;span style="font-family: Georgia, serif;"&gt; &lt;/span&gt;&lt;/div&gt;
&lt;div class="western" style="margin-bottom: 0cm; text-align: justify;"&gt;
&lt;span style="font-family: Georgia, serif;"&gt;&lt;span lang="en-GB"&gt;There
are &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Georgia, serif;"&gt;&lt;span lang="en-GB"&gt;&lt;b&gt;30
tables&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Georgia, serif;"&gt;&lt;span lang="en-GB"&gt;,
some of them can be played freely, for others it’s necessary to
have accumulated enough experience points. These points are credited
to the player at the end of each game and they vary according to the
difficulty.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="western" lang="en-GB" style="margin-bottom: 0cm; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div class="western" style="margin-bottom: 0cm; text-align: justify;"&gt;
&lt;span style="font-family: Georgia, serif;"&gt;&lt;span lang="en-GB"&gt;During
the game players have a small magnifying glass that can be useful to
place faster the tiles in the right place. However there is also the
&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Georgia, serif;"&gt;&lt;span lang="en-GB"&gt;&lt;i&gt;&lt;b&gt;Training&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Georgia, serif;"&gt;&lt;span lang="en-GB"&gt;&lt;b&gt;
mode that allows to play with no time limits&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Georgia, serif;"&gt;&lt;span lang="en-GB"&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="western" lang="en-GB" style="margin-bottom: 0cm; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div class="western" style="margin-bottom: 0cm; text-align: justify;"&gt;
&lt;span style="font-family: Georgia, serif;"&gt;&lt;span lang="en-GB"&gt;At
the end of each game, if the player wants, he can &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Georgia, serif;"&gt;&lt;span lang="en-GB"&gt;&lt;b&gt;share
the result on Facebook and Twitter&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Georgia, serif;"&gt;&lt;span lang="en-GB"&gt;.
All Puzz-Me’s tables are works of artists Gloom82, Ivanandreevich
and Lindelokse, belonging to the &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Georgia, serif;"&gt;&lt;span lang="en-GB"&gt;&lt;b&gt;digital
community deviantART&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Georgia, serif;"&gt;&lt;span lang="en-GB"&gt;
(www.deviantart.com).&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="western" lang="en-GB" style="margin-bottom: 0cm; text-align: center;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-yv6VmvC6WNc/UZubroRf8iI/AAAAAAAATL8/y0DVJOrqba4/s1600/Screenshot+Puzzme.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="237" src="http://1.bp.blogspot.com/-yv6VmvC6WNc/UZubroRf8iI/AAAAAAAATL8/y0DVJOrqba4/s400/Screenshot+Puzzme.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="western" lang="en-GB" style="margin-bottom: 0cm; text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="western" style="margin-bottom: 0cm; text-align: justify;"&gt;
&lt;span style="font-family: Georgia, serif;"&gt;&lt;span lang="en-GB"&gt;Puzz-Me
is the first app developed by Indie Construction, a small indie
Italian studio focused on casual games.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="western" lang="en-GB" style="margin-bottom: 0cm; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="font-family: Georgia, serif;"&gt;&lt;span style="font-size: large;"&gt;Puzz-Me
is already available for free on Google Play (in May also on the
AppStore).&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="background-color: #fce5cd;"&gt;Don't forget you can also keep up to date by adding the &lt;b&gt;&lt;a href="https://plus.google.com/u/0/b/100759747231961579464/100759747231961579464"&gt;Indie Game News Google+ page&lt;/a&gt;&lt;/b&gt; to your circles.&lt;/span&gt;&lt;img src="http://feeds.feedburner.com/~r/IndieGameNews/~4/uv0uK7TphXU" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.indiegamenews.com/feeds/9180409666738994383/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4681051848540307122&amp;postID=9180409666738994383&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/9180409666738994383?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/9180409666738994383?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IndieGameNews/~3/uv0uK7TphXU/puzzme-puzzle-becomes-social.html" title="PuzzME: puzzle becomes social" /><author><name>Dave Seaman</name><uri>https://plus.google.com/112348526685619757015</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-LDu_2ud1e3Y/AAAAAAAAAAI/AAAAAAAAAAA/5XaFG88Amkg/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-yv6VmvC6WNc/UZubroRf8iI/AAAAAAAATL8/y0DVJOrqba4/s72-c/Screenshot+Puzzme.jpg" height="72" width="72" /><thr:total>0</thr:total><gd:extendedProperty name="commentSource" value="1" /><gd:extendedProperty name="commentModerationMode" value="FILTERED_POSTMOD" /><feedburner:origLink>http://www.indiegamenews.com/2013/05/puzzme-puzzle-becomes-social.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0YGR387eip7ImA9WhBaEUk.&quot;"><id>tag:blogger.com,1999:blog-4681051848540307122.post-2234520876520092335</id><published>2013-05-21T16:12:00.000+01:00</published><updated>2013-05-21T16:12:06.102+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-21T16:12:06.102+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="shoot-em-up" /><category scheme="http://www.blogger.com/atom/ns#" term="steam" /><category scheme="http://www.blogger.com/atom/ns#" term="announcements" /><category scheme="http://www.blogger.com/atom/ns#" term="pc" /><category scheme="http://www.blogger.com/atom/ns#" term="greenlight" /><category scheme="http://www.blogger.com/atom/ns#" term="mac" /><title>First look at ARKADIANAX a 2D/3D shooter</title><content type="html">&lt;div style="text-align: justify;"&gt;
&lt;span style="background-color: white; color: #222222; font-family: Georgia, 'Times New Roman', serif;"&gt;Santiago, Chile - May 15th, 2013 - Independent game developer&amp;nbsp;&lt;/span&gt;&lt;a href="http://www.sumersion.com/" style="background-color: white; color: #1155cc; font-family: Georgia, 'Times New Roman', serif;" target="_blank"&gt;Sumersión Studio&lt;/a&gt;&lt;span style="background-color: white; color: #222222; font-family: Georgia, 'Times New Roman', serif;"&gt;&amp;nbsp;is pleased to release a unique first look of their action/arcade shooter, ARKADIANAX.&amp;nbsp;&amp;nbsp;&amp;nbsp; The title will blend a mix of 2D and 3D in a fast paced shooter like never seen before.&amp;nbsp; The title is currently on&amp;nbsp;&lt;/span&gt;&lt;a href="http://steamcommunity.com/sharedfiles/filedetails/?id=144715381" style="background-color: white; color: #1155cc; font-family: Georgia, 'Times New Roman', serif;" target="_blank"&gt;Steam Greenlight&amp;nbsp;&lt;/a&gt;&lt;span style="background-color: white; color: #222222; font-family: Georgia, 'Times New Roman', serif;"&gt;seeking support from the gaming community.&lt;/span&gt;&lt;/div&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;div style="text-align: justify;"&gt;
&lt;span style="color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
Shoot your way though hordes of enemy ships, tanks, mine fields, wind mills, lazer beams, massive boss fights, planes, trains and possibly automobiles, all in a multi-dimensional shoot em up like never seen before!&lt;/div&gt;
&lt;/span&gt;&lt;div style="text-align: justify;"&gt;
&lt;span style="color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
As pilot of the "ARKADIANAX" &amp;nbsp;face both 2D and 3D enemies blended into a whirlwind of&amp;nbsp;nostalgic&amp;nbsp;and modern gameplay, grab items and upgrade your beastly cannons to take down anything and everything that appears to be in your general shooting direction. &amp;nbsp;Discover a colorful multi-dimensional world that requires your expert knowledge in arcade classics to protect and guard the universe; shoot bullets, bombs and massive fists of fury in this explosive space-age shmup!&lt;/div&gt;
&lt;/span&gt;&lt;div style="text-align: justify;"&gt;
&lt;span style="color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;b style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
&lt;b&gt;Features:&amp;nbsp;&lt;/b&gt;&lt;/div&gt;
&lt;/b&gt;&lt;div style="text-align: justify;"&gt;
&lt;span style="color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
- Single player and local coop campaign - Fight with friends!&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
- Password enabled save feature - Protect your save!&amp;nbsp;&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
- Full controller support - Defend from the comfort of your couch!&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
- English and spanish language - Viva Nostalgia!&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
- More than 30 unique enemies&amp;nbsp;&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
- Original 8 bit inspired music to motivate your journey&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
- Oh so many surprises- there's a decent chance you'll be surprised!&lt;/div&gt;
&lt;/span&gt;&lt;b style="background-color: white;"&gt;&lt;div style="text-align: justify;"&gt;
&lt;span style="color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/b&gt;&lt;b style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
&lt;b&gt;ARCADIANAX&lt;/b&gt;&amp;nbsp;is set for a release in the Summer of 2013 on Mac and PC.&amp;nbsp;&amp;nbsp; A trailer has been released in conjunction with the press release and can be seen via the following link:&amp;nbsp;&amp;nbsp;&lt;a href="https://www.youtube.com/watch?v=9kQ5NuiBYEU" style="color: #1155cc;" target="_blank"&gt;https://www.youtube.com/watch?&lt;wbr&gt;&lt;/wbr&gt;v=9kQ5NuiBYEU&lt;/a&gt;&amp;nbsp;Fans of the game are encouraged to visit the Steam Greenlight page and vote to see it available on the distribution platform.&amp;nbsp; For additional information on ARCADIANAX, visit&lt;a href="http://sumersion.com/studio/arkadianax/" style="color: #1155cc;" target="_blank"&gt;&amp;nbsp;http://sumersion.com/studio/&lt;wbr&gt;&lt;/wbr&gt;arkadianax/&lt;/a&gt;&lt;/div&gt;
&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="background-color: #f9cb9c;"&gt;Don't forget you can also keep up to date by adding the &lt;b&gt;&lt;a href="https://plus.google.com/u/0/b/100759747231961579464/100759747231961579464"&gt;Indie Game News Google+ page&lt;/a&gt;&lt;/b&gt; to your circles.&lt;/span&gt;&lt;img src="http://feeds.feedburner.com/~r/IndieGameNews/~4/AtjOMgUrAtM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.indiegamenews.com/feeds/2234520876520092335/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4681051848540307122&amp;postID=2234520876520092335&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/2234520876520092335?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/2234520876520092335?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IndieGameNews/~3/AtjOMgUrAtM/first-look-at-arkadianax-2d3d-shooter.html" title="First look at ARKADIANAX a 2D/3D shooter" /><author><name>Dave Seaman</name><uri>https://plus.google.com/112348526685619757015</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-LDu_2ud1e3Y/AAAAAAAAAAI/AAAAAAAAAAA/5XaFG88Amkg/s512-c/photo.jpg" /></author><thr:total>0</thr:total><gd:extendedProperty name="commentSource" value="1" /><gd:extendedProperty name="commentModerationMode" value="FILTERED_POSTMOD" /><feedburner:origLink>http://www.indiegamenews.com/2013/05/first-look-at-arkadianax-2d3d-shooter.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0cAQng4eyp7ImA9WhBaEUk.&quot;"><id>tag:blogger.com,1999:blog-4681051848540307122.post-8164607320345995198</id><published>2013-05-21T12:40:00.000+01:00</published><updated>2013-05-21T16:10:43.633+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-21T16:10:43.633+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="new release" /><category scheme="http://www.blogger.com/atom/ns#" term="arcade" /><category scheme="http://www.blogger.com/atom/ns#" term="mac" /><title>Junk Punk 3D released for Mac</title><content type="html">&lt;b&gt;&lt;i&gt;&lt;span style="color: #990000;"&gt;It seems to have been a while since I posted about a new indie game release for Mac. &amp;nbsp;Anyway, here's one...&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="background-color: white; font-family: Georgia, 'Times New Roman', serif;"&gt;&lt;b&gt;&lt;span style="color: #222222;"&gt;Kokkola, Finland - &lt;/span&gt;&lt;span style="color: #351c75; font-size: large;"&gt;Eerie Studios&lt;/span&gt;&lt;/b&gt;&lt;span style="color: #222222;"&gt; is pleased to announce that a game that we've been working on for a while, &lt;/span&gt;&lt;span style="color: #741b47; font-size: large;"&gt;&lt;b&gt;Junk Punk 3D&lt;/b&gt;&lt;/span&gt;&lt;span style="color: #222222;"&gt;, has been officially released and is now available on the Mac App Store. Junk Punk 3D is a universal game, so it is also available for all iOS devices. A Mac with access to the App Store is required.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;span style="color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;
&lt;span style="background-color: white; color: #222222;"&gt;&lt;/span&gt;&lt;/span&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;span style="background-color: white; color: #222222;"&gt;Junk Punk 3D is a fast-paced action game about free running, fast reflexes and competition. As the player, your ultimate goal is to get as far as you can, without falling down, in which case your only option is to try again. The game was entirely developed by Pauli Jokela (CEO of Eerie Studios and Didstopia), excluding the music, which was done by John Cape (Juha Niemi).&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;span style="background-color: white; color: #222222;"&gt;
&lt;/span&gt;&lt;div style="text-align: justify;"&gt;
&lt;span style="color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;u&gt;Features:&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
* Fast-paced action that sharpens your reflexes&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
* Gorgeous 3D graphics&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
* Compete against yourself, your friends or the entire world with Game Center-integration&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
* Looks superb on all devices&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
* Amazing music from John Cape&lt;/div&gt;
&lt;/span&gt;&lt;div style="text-align: justify;"&gt;
&lt;span style="color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;u&gt;System Requirements:&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
* OS X 10.6.6 or later&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
* 30.4 MB&lt;/div&gt;
&lt;/span&gt;&lt;div style="text-align: justify;"&gt;
&lt;span style="color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
&lt;u&gt;&lt;b&gt;Pricing and Availability:&lt;/b&gt;&lt;/u&gt;&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
Junk Punk 3D 1.0.1 is $1.99 USD (or equivalent amount in other currencies) and available worldwide exclusively through the Mac App Store in the Games category.&lt;/div&gt;
&lt;/span&gt;&lt;div style="text-align: justify;"&gt;
&lt;span style="color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
Eerie Studios:&amp;nbsp;&lt;a href="http://eerie-studios.com/" style="color: #1155cc;" target="_blank"&gt;http://eerie-studios.com&lt;/a&gt;&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
Didstopia:&amp;nbsp;&lt;a href="http://didstopia.com/" style="color: #1155cc;" target="_blank"&gt;http://didstopia.com&lt;/a&gt;&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
Junk Punk 3D 1.0.1:&amp;nbsp;&lt;a href="http://eerie-studios.com/app/junk-punk-3d/" style="color: #1155cc;" target="_blank"&gt;http://eerie-studios.com/app/&lt;wbr&gt;&lt;/wbr&gt;junk-punk-3d/&lt;/a&gt;&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
Purchase and Download (MAS):&amp;nbsp;&lt;a href="https://itunes.apple.com/us/app/junk-punk-3d/id599964386?mt=12" style="color: #1155cc;" target="_blank"&gt;https://itunes.apple.com/us/&lt;wbr&gt;&lt;/wbr&gt;app/junk-punk-3d/id599964386?&lt;wbr&gt;&lt;/wbr&gt;mt=12&lt;/a&gt;&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style="background-color: white; color: #222222; font-family: arial, sans-serif; font-size: 12.800000190734863px;"&gt;Located in Kokkola, Finland, Eerie Studios was founded in 2011 by Pauli Jokela. Eerie Studios is an independent game development studio acting as a subsidiary of Didstopia.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="background-color: white; color: #222222; font-family: arial, sans-serif; font-size: 12.800000190734863px;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="360" src="http://www.youtube.com/embed/kHH-YeLKpgc?rel=0" width="480"&gt;&lt;/iframe&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="background-color: #f9cb9c;"&gt;Don't forget you can also keep up to date by adding the &lt;b&gt;&lt;a href="https://plus.google.com/u/0/b/100759747231961579464/100759747231961579464"&gt;Indie Game News Google+ page&lt;/a&gt;&lt;/b&gt; to your circles.&lt;/span&gt;&lt;/div&gt;
&lt;img src="http://feeds.feedburner.com/~r/IndieGameNews/~4/WTokHHX55ME" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.indiegamenews.com/feeds/8164607320345995198/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4681051848540307122&amp;postID=8164607320345995198&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/8164607320345995198?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/8164607320345995198?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IndieGameNews/~3/WTokHHX55ME/it-seems-to-have-been-while-since-i.html" title="Junk Punk 3D released for Mac" /><author><name>Dave Seaman</name><uri>https://plus.google.com/112348526685619757015</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-LDu_2ud1e3Y/AAAAAAAAAAI/AAAAAAAAAAA/5XaFG88Amkg/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/kHH-YeLKpgc/default.jpg" height="72" width="72" /><thr:total>0</thr:total><gd:extendedProperty name="commentSource" value="1" /><gd:extendedProperty name="commentModerationMode" value="FILTERED_POSTMOD" /><feedburner:origLink>http://www.indiegamenews.com/2013/05/it-seems-to-have-been-while-since-i.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D08EQH8-fyp7ImA9WhBaEU4.&quot;"><id>tag:blogger.com,1999:blog-4681051848540307122.post-5982088450887383418</id><published>2013-05-21T12:30:00.000+01:00</published><updated>2013-05-21T12:30:01.157+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-21T12:30:01.157+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="game creation" /><category scheme="http://www.blogger.com/atom/ns#" term="announcements" /><category scheme="http://www.blogger.com/atom/ns#" term="unity 3D" /><title>Unity Empowers Games Industry with Free Mobile Publishing Tools</title><content type="html">&lt;div style="text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;Malmö, Sweden - May 21, 2013 - Unity Technologies, provider of the Unity multi-platform engine and development tools, is pushing the democratization of game development further than ever before by &lt;span style="color: #990000; font-size: large;"&gt;&lt;b&gt;&lt;i&gt;making its basic mobile tools completely free to independent developers and small studios&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;. Starting today, Unity’s gigantic indie developer community can publish their games and apps to iOS and Android in the build menu. Publishing options for additional supported mobile platforms, such as BlackBerry and Windows Phone 8, will be included at no additional cost once they are released.
&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;Unity, the most adopted game engine, holds a central place in the videogame industry for driving the explosive growth in independent studios. By making basic add-ons tools completely free that previously cost $800, Unity is widening the path for developers looking to take steps towards creative and fiscal freedom. Individual developers and small studios using the free version of Unity can commercialize their games without buying licenses or sharing their revenues with Unity.
&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;“We were able to make Unity free for the web and for desktop computers a while ago, but have been dreaming of doing the same for mobile for what seems like forever,” said David Helgason, CEO, Unity Technologies. “Mobile games development is possibly the most dynamic and exciting industry in the world, and it’s an honor to be able to help so many developers be so successful in fulfilling their visions and in building their businesses.”
&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;With a high-powered engine rendering the most visually stunning mobile games, a deep and intuitive editor for fast-paced development, and ability to deploy across a multitude of mobile platforms, Unity has become the number one development tool for game developers.
&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;In 2012, Game Developer Magazine conducted a survey that found 53% of mobile developers were using Unity and Apple named 17 Unity-authored mobile titles to their “Best of” awards including The Room which was named Game of the Year on iPad.
 &lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;b&gt;&lt;u&gt;&lt;span style="font-size: x-small;"&gt;About Unity Technologies
&lt;/span&gt;&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="font-size: x-small;"&gt;Unity Technologies is the creator of Unity, a flexible and high-performance development platform used to make creative and intelligent interactive 3D and 2D experiences. The "author once, deploy everywhere" capability ensures developers can publish to all of the most popular platforms. Unity Technologies boasts a thriving community of over 1.8 million developers including large publishers, indie studios, students and hobbyists. To remain at the forefront of innovation, Unity Technologies tirelessly re-invests in its award-winning 3D development tools and its democratization initiatives, such as the Asset Store digital content marketplace and Union game distribution service. Unity Technologies is headquartered in San Francisco and has offices in Canada, China, Colombia, Denmark, Finland, Germany, Japan, Korea, Lithuania, Singapore, Sweden, Ukraine, and the United Kingdom. For more information, visit: http://unity3d.com.
&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style="background-color: #9fc5e8;"&gt;Don't forget you can also keep up to date by adding the &lt;b&gt;&lt;a href="https://plus.google.com/u/0/b/100759747231961579464/100759747231961579464"&gt;Indie Game News Google+ page&lt;/a&gt;&lt;/b&gt; to your circles.&lt;/span&gt;&lt;img src="http://feeds.feedburner.com/~r/IndieGameNews/~4/kEwFv43pvLo" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.indiegamenews.com/feeds/5982088450887383418/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4681051848540307122&amp;postID=5982088450887383418&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/5982088450887383418?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/5982088450887383418?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IndieGameNews/~3/kEwFv43pvLo/unity-empowers-games-industry-with-free.html" title="Unity Empowers Games Industry with Free Mobile Publishing Tools" /><author><name>Dave Seaman</name><uri>https://plus.google.com/112348526685619757015</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-LDu_2ud1e3Y/AAAAAAAAAAI/AAAAAAAAAAA/5XaFG88Amkg/s512-c/photo.jpg" /></author><thr:total>0</thr:total><gd:extendedProperty name="commentSource" value="1" /><gd:extendedProperty name="commentModerationMode" value="FILTERED_POSTMOD" /><feedburner:origLink>http://www.indiegamenews.com/2013/05/unity-empowers-games-industry-with-free.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0IGQHc7eSp7ImA9WhBaEU4.&quot;"><id>tag:blogger.com,1999:blog-4681051848540307122.post-9124947668207504964</id><published>2013-05-21T12:25:00.002+01:00</published><updated>2013-05-21T12:25:21.901+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-21T12:25:21.901+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="sports" /><category scheme="http://www.blogger.com/atom/ns#" term="announcements" /><category scheme="http://www.blogger.com/atom/ns#" term="wii u" /><title>Darts Up announced for Wii U</title><content type="html">&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;strong&gt;&lt;span lang="EN-GB"&gt;20th May 2013, &lt;st1:place w:st="on"&gt;&lt;st1:city w:st="on"&gt;Barcelona&lt;/st1:city&gt;, &lt;st1:country-region w:st="on"&gt;Spain&lt;/st1:country-region&gt;&lt;/st1:place&gt;.
&lt;/span&gt;&lt;/strong&gt;&lt;span lang="EN-GB"&gt;&amp;nbsp;EnjoyUp
Games announces Darts Up on Nintendo WiiU™.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;span lang="EN-GB"&gt;&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;EnjoyUp Games: http://www.enjoyup.com&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;span lang="EN-GB"&gt;&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;FaceBook: &lt;a href="http://www.facebook.com/pages/EnjoyUp/102050359833234"&gt;http://www.facebook.com/pages/EnjoyUp/102050359833234&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;span lang="EN-GB"&gt;&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;Twitter: http://twitter.com/enjoyupgames&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;b&gt;&lt;span lang="EN-GB"&gt;&lt;span style="color: #134f5c; font-family: Georgia, Times New Roman, serif; font-size: x-large;"&gt;DARTS
UP&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;strong&gt;&lt;span lang="EN-GB" style="font-weight: normal; mso-bidi-font-weight: bold;"&gt;&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;The ultimate darts game is now on Nintendo WiiU™.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;strong&gt;&lt;span lang="EN-GB" style="font-weight: normal; mso-bidi-font-weight: bold;"&gt;&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&amp;nbsp;Darts Up is a
fun game of darts in which you will have complete control over aiming thanks to
the Gamepad motion sensor.&amp;nbsp; You can play
with your friends and family, up to a maximum of 4 Players, using the Mii™ to
create your profile.&amp;nbsp; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;strong&gt;&lt;span lang="EN-GB" style="font-weight: normal; mso-bidi-font-weight: bold;"&gt;&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;Darts Up has several playing modes, including the
famous 501.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;strong&gt;&lt;span lang="EN-GB"&gt;&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;u&gt;Features of Darts Up:&lt;o:p&gt;&lt;/o:p&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;strong&gt;&lt;span lang="EN-GB" style="font-weight: normal; mso-bidi-font-weight: bold;"&gt;&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;- Use the Gamepad motion sensor to aim and view the
surroundings.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;strong&gt;&lt;span lang="EN-GB" style="font-weight: normal; mso-bidi-font-weight: bold;"&gt;&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;- Create your own profile using the Mii™. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;strong&gt;&lt;span lang="EN-GB" style="font-weight: normal; mso-bidi-font-weight: bold;"&gt;&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;- Three playing modes, including 501!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;strong&gt;&lt;span lang="EN-GB" style="font-weight: normal; mso-bidi-font-weight: bold;"&gt;&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;- 4 Players.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;span style="background-color: #b6d7a8;"&gt;Don't forget you can also keep up to date by adding the &lt;b&gt;&lt;a href="https://plus.google.com/u/0/b/100759747231961579464/100759747231961579464"&gt;Indie Game News Google+ page&lt;/a&gt;&lt;/b&gt; to your circles.&lt;/span&gt;&lt;img src="http://feeds.feedburner.com/~r/IndieGameNews/~4/ppKxWrbtSVA" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.indiegamenews.com/feeds/9124947668207504964/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4681051848540307122&amp;postID=9124947668207504964&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/9124947668207504964?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/9124947668207504964?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IndieGameNews/~3/ppKxWrbtSVA/darts-up-announced-for-wii-u.html" title="Darts Up announced for Wii U" /><author><name>Dave Seaman</name><uri>https://plus.google.com/112348526685619757015</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-LDu_2ud1e3Y/AAAAAAAAAAI/AAAAAAAAAAA/5XaFG88Amkg/s512-c/photo.jpg" /></author><thr:total>0</thr:total><gd:extendedProperty name="commentSource" value="1" /><gd:extendedProperty name="commentModerationMode" value="FILTERED_POSTMOD" /><feedburner:origLink>http://www.indiegamenews.com/2013/05/darts-up-announced-for-wii-u.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0QBSX4zcCp7ImA9WhBaEU4.&quot;"><id>tag:blogger.com,1999:blog-4681051848540307122.post-5118460625785980902</id><published>2013-05-21T12:22:00.002+01:00</published><updated>2013-05-21T12:22:38.088+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-21T12:22:38.088+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="puzzle" /><category scheme="http://www.blogger.com/atom/ns#" term="new release" /><category scheme="http://www.blogger.com/atom/ns#" term="ipod touch" /><category scheme="http://www.blogger.com/atom/ns#" term="casual" /><category scheme="http://www.blogger.com/atom/ns#" term="iphone" /><category scheme="http://www.blogger.com/atom/ns#" term="ipad" /><title>Tasty Tadpoles - A Casual Pond based Puzzler</title><content type="html">&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="background-color: white; font-family: Georgia, 'Times New Roman', serif;"&gt;&lt;span style="color: #222222;"&gt;Melbourne, Australia - From ex-Firemint graphic designer &lt;/span&gt;&lt;b style="color: #222222;"&gt;Mark White&lt;/b&gt;&lt;span style="color: #222222;"&gt; comes &lt;/span&gt;&lt;b&gt;&lt;span style="color: #274e13; font-size: x-large;"&gt;Tasty Tadpoles&lt;/span&gt;&lt;/b&gt;&lt;span style="color: #222222;"&gt;, a casual stealth/puzzle game that puts you in charge of guiding a series of little tadpoles to safety across 3 puzzling ponds and 75 deliciously challenging levels. Tasty Tadpoles is a deliciously addictive trial of survival, available for iPhone, iPod touch and iPad. Dip your finger in to twist, turn and tap your tenacious tadpole through three puzzling ponds of peril!&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;div style="text-align: justify;"&gt;
&lt;span style="color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
You'll need fast fingers to flash past the fleet green tadpoles, a keen sense of cunning and craftiness to overcome the territorial yellow tadpoles along with tremendous timing and precision poking to swim under those tedious turtles. If push comes to shove you can always eliminate these eclectic enemies with the zap of an electric eel. The game is played with a simple one touch mechanic. The goal is to guide your little tadpole to safety, collecting stars along the way to unlock more levels.&lt;/div&gt;
&lt;/span&gt;&lt;div style="text-align: justify;"&gt;
&lt;span style="color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;b&gt;&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;u&gt;&lt;span style="background-color: white; color: #222222;"&gt;Highlights:&lt;/span&gt;&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;
&lt;/b&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
* Delectably elegant controls crafted for touch devices&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
* Prod frogs, poke turtles, nudge water beetles, hide in bubbles, swing open gateways, zap electric eels, spin into whirlpool portals with a feast of other features&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
* &amp;nbsp;3 puzzling ponds - garden, murky and amazon&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
* 75 deliciously challenging levels, plus a mind-chewingly challenging 'puzzle mode'&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
* 4 scrumptious characters to unlock and 14 yummy challenges to tackle&lt;/div&gt;
&lt;/span&gt;&lt;div style="text-align: justify;"&gt;
&lt;span style="color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;b&gt;&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;u&gt;&lt;span style="background-color: white; color: #222222;"&gt;Device Requirements:&lt;/span&gt;&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;
&lt;/b&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
* iPhone 3GS, 4, 4S, iPhone 5, iPod touch and iPad&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
* Requires iOS 5.0 or later&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
* Universal Application&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
* 37.1 MB&lt;/div&gt;
&lt;/span&gt;&lt;div style="text-align: justify;"&gt;
&lt;span style="color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;b&gt;&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;u&gt;&lt;span style="background-color: white; color: #222222;"&gt;Pricing and Availability:&lt;/span&gt;&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;
&lt;/b&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
Tasty Tadpoles 1.02 is only $0.99 USD (or equivalent amount in other currencies) and available worldwide exclusively through the App Store in the Entertainment category.&lt;/div&gt;
&lt;/span&gt;&lt;div style="text-align: justify;"&gt;
&lt;span style="color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
Tasty Tadpoles 1.02:&amp;nbsp;&lt;a href="http://tastytadpoles.com/" style="color: #1155cc;" target="_blank"&gt;http://tastytadpoles.com&lt;/a&gt;&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
Purchase and Download:&amp;nbsp;&lt;a href="https://itunes.apple.com/app/tasty-tadpoles/id479840373" style="color: #1155cc;" target="_blank"&gt;https://itunes.apple.com/app/&lt;wbr&gt;&lt;/wbr&gt;tasty-tadpoles/id479840373&lt;/a&gt;&lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;span style="background-color: white; color: #222222; font-family: arial, sans-serif; font-size: 12.800000190734863px;"&gt;&lt;div style="text-align: justify;"&gt;
&lt;span style="font-size: 12.800000190734863px;"&gt;Independent developer, Mark White has been working as a digital designer for 6 years beginning in advertising before escaping to the games world at Firemint, where he soaked in as much as he could. After EA took over he moved on to Millipede Creative and have been working on Tasty Tadpoles in his spare time for the past 2 years.&lt;/span&gt;&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
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&lt;iframe allowfullscreen="" frameborder="0" height="270" src="http://www.youtube.com/embed/9mklzK3ll0Q?rel=0" width="480"&gt;&lt;/iframe&gt;

&lt;br /&gt;
&lt;span style="background-color: #f6b26b;"&gt;Don't forget you can also keep up to date by adding the &lt;b&gt;&lt;a href="https://plus.google.com/u/0/b/100759747231961579464/100759747231961579464"&gt;Indie Game News Google+ page&lt;/a&gt;&lt;/b&gt; to your circles.
&lt;/span&gt;&lt;img src="http://feeds.feedburner.com/~r/IndieGameNews/~4/C-y4zWKjOOc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.indiegamenews.com/feeds/5118460625785980902/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4681051848540307122&amp;postID=5118460625785980902&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/5118460625785980902?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/5118460625785980902?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IndieGameNews/~3/C-y4zWKjOOc/tasty-tadpoles-casual-pond-based-puzzler.html" title="Tasty Tadpoles - A Casual Pond based Puzzler" /><author><name>Dave Seaman</name><uri>https://plus.google.com/112348526685619757015</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-LDu_2ud1e3Y/AAAAAAAAAAI/AAAAAAAAAAA/5XaFG88Amkg/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/9mklzK3ll0Q/default.jpg" height="72" width="72" /><thr:total>0</thr:total><gd:extendedProperty name="commentSource" value="1" /><gd:extendedProperty name="commentModerationMode" value="FILTERED_POSTMOD" /><feedburner:origLink>http://www.indiegamenews.com/2013/05/tasty-tadpoles-casual-pond-based-puzzler.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0YDRHk4fip7ImA9WhBaEU4.&quot;"><id>tag:blogger.com,1999:blog-4681051848540307122.post-8661256504779933737</id><published>2013-05-21T12:19:00.002+01:00</published><updated>2013-05-21T12:19:35.736+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-21T12:19:35.736+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="shoot-em-up" /><category scheme="http://www.blogger.com/atom/ns#" term="steam" /><category scheme="http://www.blogger.com/atom/ns#" term="greenlight" /><category scheme="http://www.blogger.com/atom/ns#" term="preview" /><title>Competitive space combat sim, GoD Factory: Wingmen seeking support for their Steam Greenlight campaign</title><content type="html">&lt;div style="text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;big style="background-color: white;"&gt;&lt;b&gt;&lt;span style="color: #cc0000; font-size: large;"&gt;GoD Factory, Wingmen&lt;/span&gt;&lt;/b&gt;&lt;span style="color: #222222; font-size: small;"&gt; is a competitive space combat sim MOBA with extensive customization options.&lt;/span&gt;&lt;/big&gt;&lt;big style="background-color: white; color: #222222; font-size: medium;"&gt;&amp;nbsp; The vivid space game offers extensive ship customization where players can create unique ship hulls, cockpits, wings, power cores, shield generators, special ability devices, weapons, thrusters and more.&amp;nbsp;&amp;nbsp;&lt;a href="http://ninedotsstudio.com/" style="color: #1155cc;" target="_blank"&gt;&lt;b&gt;Nine Dots Studio&lt;/b&gt;&lt;/a&gt;&amp;nbsp;has been making this over the past few years and is finally able to showcase the game to the public.&amp;nbsp; &amp;nbsp; &lt;/big&gt;&lt;span style="background-color: #b6d7a8; font-size: small;"&gt;&lt;big style="color: #222222;"&gt;The game is currently on&amp;nbsp;&lt;a href="http://steamcommunity.com/sharedfiles/filedetails/?id=134884522" style="color: #1155cc;" target="_blank"&gt;Steam Greenlight&amp;nbsp;&lt;/a&gt;seeking support for it’s impending release on PC in 2013.&lt;/big&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="270" src="http://www.youtube.com/embed/A59mQBbUyQQ?rel=0" width="480"&gt;&lt;/iframe&gt;

&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;span style="background-color: #ffe599;"&gt;Don't forget you can also keep up to date by adding the &lt;b&gt;&lt;a href="https://plus.google.com/u/0/b/100759747231961579464/100759747231961579464"&gt;Indie Game News Google+ page&lt;/a&gt;&lt;/b&gt; to your circles.&lt;/span&gt;&lt;img src="http://feeds.feedburner.com/~r/IndieGameNews/~4/N7enfzPx3dA" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.indiegamenews.com/feeds/8661256504779933737/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4681051848540307122&amp;postID=8661256504779933737&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/8661256504779933737?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/8661256504779933737?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IndieGameNews/~3/N7enfzPx3dA/competitive-space-combat-sim-god.html" title="Competitive space combat sim, GoD Factory: Wingmen seeking support for their Steam Greenlight campaign" /><author><name>Dave Seaman</name><uri>https://plus.google.com/112348526685619757015</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-LDu_2ud1e3Y/AAAAAAAAAAI/AAAAAAAAAAA/5XaFG88Amkg/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/A59mQBbUyQQ/default.jpg" height="72" width="72" /><thr:total>0</thr:total><gd:extendedProperty name="commentSource" value="1" /><gd:extendedProperty name="commentModerationMode" value="FILTERED_POSTMOD" /><feedburner:origLink>http://www.indiegamenews.com/2013/05/competitive-space-combat-sim-god.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CE4DQ3o4fSp7ImA9WhBbGU0.&quot;"><id>tag:blogger.com,1999:blog-4681051848540307122.post-1022865345258270756</id><published>2013-05-18T19:49:00.000+01:00</published><updated>2013-05-18T19:49:32.435+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-18T19:49:32.435+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="new release" /><category scheme="http://www.blogger.com/atom/ns#" term="announcements" /><category scheme="http://www.blogger.com/atom/ns#" term="pc" /><category scheme="http://www.blogger.com/atom/ns#" term="experimental" /><title>Skyward Collapse Launches May 23 </title><content type="html">&lt;div class="" style="background-color: white; text-align: justify;"&gt;
&lt;i&gt;&lt;span style="color: #351c75; font-family: Georgia, Times New Roman, serif;"&gt;&lt;b&gt;Unique turn-based god game to be priced at $4.99 for Windows PC and Mac OS X&lt;/b&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div class="" style="background-color: white; text-align: justify;"&gt;
&lt;i&gt;&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div class="" style="background-color: white; text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;Arcen Games is pleased to announce its turn-based god game&amp;nbsp;&lt;a href="" removedlink__90241356__href="http://christophermpark.blogspot.com/2013/05/skyward-collapse-teaser-mini-trailer.html" style="color: blue; cursor: pointer; text-decoration: underline;" target="_blank"&gt;Skyward Collapse&lt;/a&gt;&amp;nbsp;is set to launch on Steam next Thursday, May 23rd.&lt;/span&gt;&lt;/div&gt;
&lt;div class="" style="background-color: white; text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="" style="background-color: white; text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;How do you balance a war between towns without letting either side obliterate the other?&amp;nbsp; How do you rule over gods, creatures, and men who refuse to obey you?&amp;nbsp; How do you build a thriving landscape of villages against the threat of bandits and mythological powers?&amp;nbsp; Skyward Collapse places you into the role of The Creator, and frees you to tackle these problems your own way.&lt;/span&gt;&lt;/div&gt;
&lt;div class="" style="background-color: white; text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="" style="background-color: white; text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;Create -- but not control -- gods, creatures, and artifacts from both Greek and Norse mythology.&amp;nbsp; The power you wield with these is immense.&amp;nbsp; Your task is to keep both factions alive until The Master calls you home -- but this is harder than it sounds.&amp;nbsp; Bandits, along with periodic Woes add to the variety of challenges that you'll face in any given game.&amp;nbsp; Every game plays out completely differently, and you'll need even the craziest of your powers in order to survive what lies in store.&lt;/span&gt;&lt;/div&gt;
&lt;div class="" style="background-color: white; text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="" style="background-color: white; text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;A&amp;nbsp;&lt;a href="" removedlink__90241356__href="http://www.youtube.com/watch?v=Rl76ln0GLjk" style="color: blue; cursor: pointer; text-decoration: underline;" target="_blank"&gt;short trailer for the game&lt;/a&gt;&amp;nbsp;can be viewed now, showcasing both showcasing both sides of the fight. Additionally, Nick Trujillo of Penny Arcade’s Strip Search has created a series of web comics based on Skyward Collapse –&amp;nbsp;&lt;a href="" removedlink__90241356__href="http://christophermpark.blogspot.com/2013/05/nick-trujillo-presents-skyward-collapse.html" style="color: blue; cursor: pointer; text-decoration: underline;" target="_blank"&gt;the first of which&lt;/a&gt;&amp;nbsp;is out now.&lt;/span&gt;&lt;/div&gt;
&lt;div class="" style="background-color: white; text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="" style="background-color: white; text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;The Skyward Collapse OST was also just recently completed by composer Pablo Vega, and is now available for purchase through Arcen Games&amp;nbsp;&lt;a href="" removedlink__90241356__href="http://arcenmusic.bandcamp.com/" style="color: blue; cursor: pointer; text-decoration: underline;" target="_blank"&gt;BandCamp&lt;/a&gt;page – where the entire soundtrack can be previewed online.&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;span style="background-color: #b6d7a8;"&gt;&lt;span style="font-size: x-small;"&gt;Don't forget you can also keep up to date by adding the &lt;b&gt;&lt;a href="https://plus.google.com/u/0/b/100759747231961579464/100759747231961579464"&gt;Indie Game News Google+ page&lt;/a&gt;&lt;/b&gt; to your circles.&lt;/span&gt;&lt;/span&gt;&lt;img src="http://feeds.feedburner.com/~r/IndieGameNews/~4/Mic_9I0msko" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.indiegamenews.com/feeds/1022865345258270756/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4681051848540307122&amp;postID=1022865345258270756&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/1022865345258270756?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/1022865345258270756?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IndieGameNews/~3/Mic_9I0msko/skyward-collapse-launches-may-23.html" title="Skyward Collapse Launches May 23 " /><author><name>Dave Seaman</name><uri>https://plus.google.com/112348526685619757015</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-LDu_2ud1e3Y/AAAAAAAAAAI/AAAAAAAAAAA/5XaFG88Amkg/s512-c/photo.jpg" /></author><thr:total>0</thr:total><gd:extendedProperty name="commentSource" value="1" /><gd:extendedProperty name="commentModerationMode" value="FILTERED_POSTMOD" /><feedburner:origLink>http://www.indiegamenews.com/2013/05/skyward-collapse-launches-may-23.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Ck4DSHY6fSp7ImA9WhBbGU0.&quot;"><id>tag:blogger.com,1999:blog-4681051848540307122.post-3015487215720324869</id><published>2013-05-18T19:16:00.002+01:00</published><updated>2013-05-18T19:16:19.815+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-18T19:16:19.815+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="advice" /><title>Rotoscoping Tutorials</title><content type="html">&lt;div style="text-align: justify;"&gt;
&lt;b&gt;Grundislav&lt;/b&gt;, creator of the &lt;i&gt;&lt;b&gt;Ben Jordan&lt;/b&gt; adventure game series&lt;/i&gt;, has produced a couple of very useful tutorials on &lt;b&gt;rotoscoping&lt;/b&gt;. &amp;nbsp;Very useful stuff if this is something you're thinking of using in your own game development.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;&lt;span style="color: #990000;"&gt;"Rotoscoping is an animation technique in which animators trace over footage, frame by frame, for use in live-action and animated films." - thanks Wikipedia, although you have of course forgotten one the most important uses for rotoscoping - computer games!&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;/div&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href="http://agwspeakeasy.blogspot.co.uk/2013/05/rotoscoping-tutorial-part-1-character.html" target="_blank"&gt;&lt;span style="font-size: large;"&gt;Part One - Character Design&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://agwspeakeasy.blogspot.co.uk/2013/05/rotoscoping-tutorial-part-2-side-walk.html" target="_blank"&gt;&lt;span style="font-size: large;"&gt;Part Two - Side Walk Cycle&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
Follow his blog for more tips! &amp;nbsp;Of course don't forget to keep tabs on his new game project, &lt;b&gt;&lt;a href="http://www.adventuregamestudio.co.uk/forums/index.php?topic=47710.0;topicseen" target="_blank"&gt;A Golden Wake&lt;/a&gt;&lt;/b&gt;.&lt;/div&gt;
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&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;span style="background-color: #b6d7a8;"&gt;Don't forget you can also keep up to date by adding the &lt;b&gt;&lt;a href="https://plus.google.com/u/0/b/100759747231961579464/100759747231961579464"&gt;Indie Game News Google+ page&lt;/a&gt;&lt;/b&gt; to your circles.&lt;/span&gt;&lt;img src="http://feeds.feedburner.com/~r/IndieGameNews/~4/UX0j7HUrhbc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.indiegamenews.com/feeds/3015487215720324869/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4681051848540307122&amp;postID=3015487215720324869&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/3015487215720324869?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/3015487215720324869?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IndieGameNews/~3/UX0j7HUrhbc/rotoscoping-tutorials.html" title="Rotoscoping Tutorials" /><author><name>Dave Seaman</name><uri>https://plus.google.com/112348526685619757015</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-LDu_2ud1e3Y/AAAAAAAAAAI/AAAAAAAAAAA/5XaFG88Amkg/s512-c/photo.jpg" /></author><thr:total>0</thr:total><gd:extendedProperty name="commentSource" value="1" /><gd:extendedProperty name="commentModerationMode" value="FILTERED_POSTMOD" /><feedburner:origLink>http://www.indiegamenews.com/2013/05/rotoscoping-tutorials.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkIEQXkzfCp7ImA9WhBbGU0.&quot;"><id>tag:blogger.com,1999:blog-4681051848540307122.post-3837713677372711202</id><published>2013-05-18T19:08:00.001+01:00</published><updated>2013-05-18T19:08:20.784+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-18T19:08:20.784+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="announcements" /><title>BattleCraft shows off an engaging online card-trading strategy game</title><content type="html">&lt;div style="background-color: white; text-align: center;"&gt;
&lt;div style="text-align: center;"&gt;
&lt;b style="font-family: Georgia, 'Times New Roman', serif;"&gt;&lt;span style="color: #cc0000;"&gt;&lt;i&gt;The World of Asteras awaits...&amp;nbsp;&lt;/i&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;span style="color: #cc0000; font-family: Georgia, Times New Roman, serif;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;span style="color: #cc0000; font-family: Georgia, Times New Roman, serif;"&gt;&lt;b&gt;&amp;nbsp;BattleCraft shows off highly customizable, collectable cards and an engaging online card-trading strategy game&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style="color: #cc0000; font-family: Georgia, Times New Roman, serif;"&gt;
&lt;/span&gt;&lt;/div&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;span style="color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;
&lt;span style="background-color: white; color: #222222;"&gt;&lt;/span&gt;&lt;/span&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;span style="background-color: white; color: #222222;"&gt;San Francisco, California - May 9th, 2013 - Independent developer&amp;nbsp; P&lt;a href="http://www.proteusgames.com/" style="color: #1155cc;" target="_blank"&gt;roteus Games Technologies&lt;/a&gt;&amp;nbsp;is pleased to release a new gameplay video for their free web-based online trading card game,&amp;nbsp;&lt;a href="http://www.gameshydra.com/" style="color: #1155cc;" target="_blank"&gt;BattleCraft&lt;/a&gt;. &amp;nbsp;BattleCraft offers immersive fast-paced tactical combat and vivid collectable cards within a full interactive strategy game; players can learn by trading and playing their cards. &amp;nbsp;Players can engage in multiplayer and take down challenging bosses in raids, combat each other in worldwide PVP arenas, and explore the Lore and Factions of of Asteras through a repayable campaign mode.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;span style="background-color: white; color: #222222;"&gt;
&lt;/span&gt;&lt;div style="text-align: justify;"&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-dltVcHIVS9g/UZfDakIhz7I/AAAAAAAATLo/uUhjK1Rc9UU/s1600/diffadea.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="298" src="http://3.bp.blogspot.com/-dltVcHIVS9g/UZfDakIhz7I/AAAAAAAATLo/uUhjK1Rc9UU/s400/diffadea.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style="color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
In BattleCraft, players take on the role of a Commander that assembles a squad of heroes in the war-plagued world of Asteras. Players craft their deck to suit their individual play style and strategize by gathering heroes and mythical creatures from various factions in Asteras. Players grow and customize their squads through battling and trading with other players.&lt;/div&gt;
&lt;/span&gt;&lt;div style="text-align: justify;"&gt;
&lt;span style="color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;b style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
&lt;b&gt;Game Features:&lt;/b&gt;&lt;/div&gt;
&lt;/b&gt;&lt;div style="text-align: justify;"&gt;
&lt;span style="color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
Free to Play, everything in-game is available by playing&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
400 + unique cards and growing&amp;nbsp;&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
5 unique Factions with varying play styles and strategies&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
Strategize using Support Cards and Formations&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
Auction and Trade your cards with other players&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
Engaging single player campaigns that can be replayed&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
Challenge other players in PVP arenas and tournaments&amp;nbsp;&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
Multiplayer co-op play with raids&lt;/div&gt;
&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
Unlock new cards and earn in-game achievements&lt;/div&gt;
&lt;/span&gt;&lt;div style="text-align: justify;"&gt;
&lt;span style="color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
The gameplay video features the new Public Card Tool, where the BattleCraft community can create their own heroes; each featuring their own unique skills. &amp;nbsp;Players have the ability to improve card collection, general gameplay and balance, and even win prizes if their cards are selected. &amp;nbsp;“The Public Card Tool opens up new opportunities for even more customization and character strategy,” states lead developer Mohan Low. “This tool allows the community the ability to vote on characters and skills that they’re interested in playing. &amp;nbsp;This should result in a even more diverse and interesting card set for players to use in their battles.”&lt;/div&gt;
&lt;/span&gt;&lt;div style="text-align: justify;"&gt;
&lt;span style="color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="360" src="http://www.youtube.com/embed/BbhxTOYnMNY?rel=0" width="480"&gt;&lt;/iframe&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style="background-color: white; color: #222222;"&gt;&lt;div style="text-align: justify;"&gt;
&lt;div style="text-align: center;"&gt;
BattleCraft is currently available to the public via&amp;nbsp;&lt;a href="http://www.kongregate.com/games/proteusdev/battlecraft" style="color: #1155cc;" target="_blank"&gt;Kongregate&amp;nbsp;&lt;/a&gt;and&amp;nbsp;&lt;a href="https://twitter.com/BattleCraftTCG" style="color: #1155cc;" target="_blank"&gt;Gameshydra&lt;/a&gt;. &amp;nbsp;&lt;/div&gt;
&lt;/div&gt;
&lt;/span&gt;&lt;div style="text-align: justify;"&gt;
&lt;div style="text-align: center;"&gt;
&lt;span style="color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
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&lt;div style="text-align: justify;"&gt;
&lt;div style="text-align: center;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;span style="background-color: white; color: #222222;"&gt;For more information about BattleCraft, visit the game website (&lt;/span&gt;&lt;a href="http://www.gameshydra.com/" style="background-color: white; color: #1155cc;" target="_blank"&gt;http://www.gameshydra.com/&lt;/a&gt;&lt;span style="background-color: white; color: #222222;"&gt;) become a fan on&amp;nbsp;&lt;/span&gt;&lt;a href="https://www.facebook.com/BattleCraftTCG" style="background-color: white; color: #1155cc;" target="_blank"&gt;Facebook&lt;/a&gt;&lt;span style="background-color: white; color: #222222;"&gt;&amp;nbsp;or follow on&amp;nbsp;&lt;/span&gt;&lt;a href="https://twitter.com/BattleCraftTCG" style="background-color: white; color: #1155cc;" target="_blank"&gt;Twitter&amp;nbsp;&lt;/a&gt;&lt;span style="background-color: white; color: #222222;"&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
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&lt;br /&gt;&lt;/div&gt;
&lt;span style="background-color: #fff2cc; font-size: x-small;"&gt;Don't forget you can also keep up to date by adding the &lt;b&gt;&lt;a href="https://plus.google.com/u/0/b/100759747231961579464/100759747231961579464"&gt;Indie Game News Google+ page&lt;/a&gt;&lt;/b&gt; to your circles.&lt;/span&gt;&lt;img src="http://feeds.feedburner.com/~r/IndieGameNews/~4/l5o4viXX7us" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.indiegamenews.com/feeds/3837713677372711202/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4681051848540307122&amp;postID=3837713677372711202&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/3837713677372711202?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/3837713677372711202?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IndieGameNews/~3/l5o4viXX7us/battlecraft-shows-off-engaging-online.html" title="BattleCraft shows off an engaging online card-trading strategy game" /><author><name>Dave Seaman</name><uri>https://plus.google.com/112348526685619757015</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-LDu_2ud1e3Y/AAAAAAAAAAI/AAAAAAAAAAA/5XaFG88Amkg/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-dltVcHIVS9g/UZfDakIhz7I/AAAAAAAATLo/uUhjK1Rc9UU/s72-c/diffadea.jpg" height="72" width="72" /><thr:total>0</thr:total><gd:extendedProperty name="commentSource" value="1" /><gd:extendedProperty name="commentModerationMode" value="FILTERED_POSTMOD" /><feedburner:origLink>http://www.indiegamenews.com/2013/05/battlecraft-shows-off-engaging-online.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkIMQXsyfSp7ImA9WhBbF0U.&quot;"><id>tag:blogger.com,1999:blog-4681051848540307122.post-1193911177377119588</id><published>2013-05-17T12:03:00.000+01:00</published><updated>2013-05-17T12:03:00.595+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-17T12:03:00.595+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="game distributors" /><title>A new place to sell your indie games - IndieSale.com</title><content type="html">&lt;div style="text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;This was posted on the AGS forums and it's worth putting here as well - I have no personal experience of this site but every new digital distribution platform for indie games is at least worth a look!!&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;&lt;b&gt;&lt;span style="color: #351c75; font-family: Georgia, Times New Roman, serif;"&gt;"I am part of the of a team that built a new free digital marketplace we call indeSale. 
(&lt;a href="http://www.indesale.com/"&gt;www.indesale.com&lt;/a&gt;).
&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;&lt;b&gt;&lt;span style="color: #351c75; font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;&lt;b&gt;&lt;span style="color: #351c75; font-family: Georgia, Times New Roman, serif;"&gt;The idea is that indeSale will be a marketplace for everything indie and digital, including music, ebooks, games, software and so on. 
&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;&lt;b&gt;&lt;span style="color: #351c75; font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;&lt;b&gt;&lt;span style="color: #351c75; font-family: Georgia, Times New Roman, serif;"&gt;Anyone can signup for free, start their own store, upload products and sell them online, all you need is a Paypal account. 
&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;&lt;b&gt;&lt;span style="color: #351c75; font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;&lt;b&gt;&lt;span style="color: #351c75; font-family: Georgia, Times New Roman, serif;"&gt;Then you just click "add a product" select "game" and start entering the game's information and upload it. 
You can upload screenshots and even a fee demo. You can also indicate if the game has adult materiel in it. 
When someone buys the game, they are paying at Paypal directly to your Paypal account, then they receive a download link to their purchase, which expires after 3 days or 3 download trials.  
&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;&lt;b&gt;&lt;span style="color: #351c75; font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;&lt;b&gt;&lt;span style="color: #351c75; font-family: Georgia, Times New Roman, serif;"&gt;We also offer the ability to completely design each store page and each product page, to the level where you can just click and drag elements of the page to where you want them, then change their colors, text colors, borders and pretty much everything about them... Thus giving each product page the taste and feel of the product. 
&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;&lt;b&gt;&lt;span style="color: #351c75; font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;&lt;b&gt;&lt;span style="color: #351c75; font-family: Georgia, Times New Roman, serif;"&gt;We also offer the possibility to offer special offers and discounts on products, and will introduce new promotional tools in the near future. 
&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;&lt;b&gt;&lt;span style="color: #351c75; font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;&lt;b&gt;&lt;span style="color: #351c75; font-family: Georgia, Times New Roman, serif;"&gt;Our motto is that indeSale is your independence to be creative!
&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;&lt;b&gt;&lt;span style="color: #351c75; font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;&lt;b&gt;&lt;span style="color: #351c75; font-family: Georgia, Times New Roman, serif;"&gt;The deal is that everything is free, and if people make a sale, we collect a 12% fee. So we collect a fee only if and when people earn.
&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;&lt;b&gt;&lt;span style="color: #351c75; font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;&lt;b&gt;&lt;span style="color: #351c75; font-family: Georgia, Times New Roman, serif;"&gt;But now we are at our alpha trial stage, so anyone who will sign up before June 1st, will get the services completely free(we WON'T COLLECT ANY FEE) for the next 6 months. 
&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;&lt;b&gt;&lt;span style="color: #351c75; font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;&lt;b&gt;&lt;span style="color: #351c75; font-family: Georgia, Times New Roman, serif;"&gt;We really want people to try the system and send us some feedback about their experience, what is good, what is bad, what we can improve and so on...
It would be really great to hear your opinions as game designers as well as players. 
&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;&lt;b&gt;&lt;span style="color: #351c75; font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;&lt;b&gt;&lt;span style="color: #351c75; font-family: Georgia, Times New Roman, serif;"&gt;You can send us feedback or issues to &lt;a href="mailto:feedback@indesale.com"&gt;feedback@indesale.com&lt;/a&gt; or &lt;a href="mailto:support@indesale.com" target="_blank"&gt;support@indesale.com&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;&lt;b&gt;&lt;span style="color: #351c75; font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;&lt;b&gt;&lt;span style="color: #351c75; font-family: Georgia, Times New Roman, serif;"&gt;The web address is &lt;a href="http://www.indesale.com/" target="_blank"&gt;www.indesale.com &lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;&lt;b&gt;&lt;span style="color: #351c75; font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;&lt;b&gt;&lt;span style="color: #351c75; font-family: Georgia, Times New Roman, serif;"&gt;Thank you very much, 
The indeSale team."&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;Obviously if anyone has any experience of using this distributor, I'd be very interested to hear it in the comments section!&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;span style="background-color: #fce5cd;"&gt;Don't forget you can also keep up to date by adding the &lt;b&gt;&lt;a href="https://plus.google.com/u/0/b/100759747231961579464/100759747231961579464"&gt;Indie Game News Google+ page&lt;/a&gt;&lt;/b&gt; to your circles.&lt;/span&gt;&lt;img src="http://feeds.feedburner.com/~r/IndieGameNews/~4/v_yPYhyY3yA" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.indiegamenews.com/feeds/1193911177377119588/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4681051848540307122&amp;postID=1193911177377119588&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/1193911177377119588?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/1193911177377119588?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IndieGameNews/~3/v_yPYhyY3yA/a-new-place-to-sell-your-indie-games.html" title="A new place to sell your indie games - IndieSale.com" /><author><name>Dave Seaman</name><uri>https://plus.google.com/112348526685619757015</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-LDu_2ud1e3Y/AAAAAAAAAAI/AAAAAAAAAAA/5XaFG88Amkg/s512-c/photo.jpg" /></author><thr:total>0</thr:total><gd:extendedProperty name="commentSource" value="1" /><gd:extendedProperty name="commentModerationMode" value="FILTERED_POSTMOD" /><feedburner:origLink>http://www.indiegamenews.com/2013/05/a-new-place-to-sell-your-indie-games.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkMGRnw7fip7ImA9WhBbF0w.&quot;"><id>tag:blogger.com,1999:blog-4681051848540307122.post-384437925172943805</id><published>2013-05-16T15:27:00.001+01:00</published><updated>2013-05-16T15:27:07.206+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-16T15:27:07.206+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="screenshots" /><category scheme="http://www.blogger.com/atom/ns#" term="puzzle" /><category scheme="http://www.blogger.com/atom/ns#" term="new release" /><category scheme="http://www.blogger.com/atom/ns#" term="arcade" /><category scheme="http://www.blogger.com/atom/ns#" term="ipod touch" /><category scheme="http://www.blogger.com/atom/ns#" term="iphone" /><title>Yet Another Bird Game Launches on iPhone</title><content type="html">&lt;b style="background-color: white; font-family: Georgia, 'Times New Roman', serif; text-align: justify;"&gt;&lt;span style="color: #cc0000;"&gt;Yet Another Bird Game Flies into the iOS Store&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;div style="background-color: white;"&gt;
&lt;span style="color: #cc0000; font-family: Georgia, Times New Roman, serif;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="color: #cc0000; font-family: Georgia, Times New Roman, serif;"&gt;&lt;i&gt;Action, comedy, birds, what could go wrong?&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style="color: #cc0000; font-family: Georgia, Times New Roman, serif;"&gt;
&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white;"&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="color: #222222; font-family: Georgia, 'Times New Roman', serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style="color: #222222; font-family: Georgia, Times New Roman, serif;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;b style="color: #222222;"&gt;May 16, 2013 –&lt;/b&gt;&lt;span style="color: #222222;"&gt;&amp;nbsp;SuperSike Games (&lt;/span&gt;&lt;a href="http://supersikegames.com/" style="color: #1155cc;" target="_blank"&gt;http://supersikegames.com/&lt;/a&gt;&lt;span style="color: #222222;"&gt;) is a flutter with the news that&amp;nbsp;&lt;/span&gt;&lt;i&gt;&lt;span style="color: #274e13; font-size: large;"&gt;&lt;b&gt;Yet Another Bird Game&lt;/b&gt;&lt;/span&gt;&lt;span style="color: #222222;"&gt; (YABG)&lt;/span&gt;&lt;/i&gt;&lt;span style="color: #222222;"&gt;, 2012's&amp;nbsp;&lt;/span&gt;&lt;b style="color: #222222;"&gt;Square Enix Game Development Contest&lt;/b&gt;&lt;span style="color: #222222;"&gt;&amp;nbsp;Runner Up, is now available on the iOS store for iPhone and iPod Touch. In&amp;nbsp;&lt;/span&gt;&lt;i style="color: #222222;"&gt;YABG&lt;/i&gt;&lt;span style="color: #222222;"&gt;&amp;nbsp;a mad scientist who hates birds has developed "Current-X" to rid birds from their natural habitat: Electrical wires. This action game of positioning includes 6 bird types, each with their own very distinct personalities and abilities and an endless high score mode that will put players' finger tapping &amp;nbsp;to the test.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style="color: #222222; font-family: Georgia, Times New Roman, serif;"&gt;
&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white; color: #222222; text-align: justify;"&gt;
&lt;/div&gt;
&lt;div style="background-color: white; color: #222222; text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;Join Beanbag, Forkwing, Spartan, Scarecrow, Dr. Strangebird, and Ben in a wacky action game that takes place high above the ground on the power lines above a fair city. Screen management skills will be put to the test as each bird, with its own unique abilities and problems, has to avoid the deadly current-x! With a wacky story and strange characters&amp;nbsp;&lt;i&gt;Yet Another Bird Game&lt;/i&gt;&amp;nbsp;will really worm its way into the heart of even the most hardened bird hating mad scientist.&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white; color: #222222; text-align: justify;"&gt;
&lt;/div&gt;
&lt;div style="background-color: white; color: #222222; text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;i&gt;Yet Another Bird Game&lt;/i&gt;&amp;nbsp;is now available for iPhone and iPod Touch with a full range of achievements and leaderboards. Get it now at &lt;b&gt;&lt;a href="https://itunes.apple.com/us/app/yet-another-bird-game/id633108037" target="_blank"&gt;iTunes&lt;/a&gt;&lt;/b&gt;.&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white; color: #222222; text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white;"&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;b style="color: #222222; font-family: arial, sans-serif; font-size: 12.727272033691406px;"&gt;ABOUT SUPERSIKE GAMES&lt;/b&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="color: #222222; font-family: arial, sans-serif; font-size: 12.727272033691406px;"&gt;SuperSike Games is an independent mobile development studio located in New Dehli, India. Their first game,&amp;nbsp;&lt;/span&gt;&lt;i style="color: #222222; font-family: arial, sans-serif; font-size: 12.727272033691406px;"&gt;Yet Another Bird Game&lt;/i&gt;&lt;span style="color: #222222; font-family: arial, sans-serif; font-size: 12.727272033691406px;"&gt;, was Runner&amp;nbsp; Up in Square Enix's 2012 Game Development Contest and was selected for the Indie Showcase at Casual Connect Asia, 2013.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;b&gt;&lt;u&gt;Yet Another Bird Game - Screenshots and Trailer:&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-b-AxVcqWFiQ/UZTsIoyvN7I/AAAAAAAATK8/EaXbphMSwEc/s1600/image_01.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="640" src="http://3.bp.blogspot.com/-b-AxVcqWFiQ/UZTsIoyvN7I/AAAAAAAATK8/EaXbphMSwEc/s640/image_01.png" width="360" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-AdOaIzmW0Wo/UZTsHvB380I/AAAAAAAATLA/lpSZSDmNj7Y/s1600/image_02.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="640" src="http://2.bp.blogspot.com/-AdOaIzmW0Wo/UZTsHvB380I/AAAAAAAATLA/lpSZSDmNj7Y/s640/image_02.png" width="360" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href="http://1.bp.blogspot.com/-CsdkqSXVMqU/UZTsHzQsonI/AAAAAAAATK4/tdifk2oh6ww/s1600/image_03.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="640" src="http://1.bp.blogspot.com/-CsdkqSXVMqU/UZTsHzQsonI/AAAAAAAATK4/tdifk2oh6ww/s640/image_03.png" width="360" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href="http://1.bp.blogspot.com/-Eq_Y9K1gyPk/UZTsJ1HP8uI/AAAAAAAATLI/4Z4UBPb9I74/s1600/image_04.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="640" src="http://1.bp.blogspot.com/-Eq_Y9K1gyPk/UZTsJ1HP8uI/AAAAAAAATLI/4Z4UBPb9I74/s640/image_04.png" width="360" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-9l75GiHVpV8/UZTsLPI82_I/AAAAAAAATLE/BggPBdXyRY8/s1600/image_05.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="640" src="http://3.bp.blogspot.com/-9l75GiHVpV8/UZTsLPI82_I/AAAAAAAATLE/BggPBdXyRY8/s640/image_05.png" width="360" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
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&lt;iframe allowfullscreen="" frameborder="0" height="270" src="http://www.youtube.com/embed/HNWMoRG-_7s?rel=0" width="480"&gt;&lt;/iframe&gt;

&lt;br /&gt;
&lt;br /&gt;
&lt;span style="background-color: #d5a6bd;"&gt;Don't forget you can also keep up to date by adding the &lt;b&gt;&lt;a href="https://plus.google.com/u/0/b/100759747231961579464/100759747231961579464"&gt;Indie Game News Google+ page&lt;/a&gt;&lt;/b&gt; to your circles.&lt;/span&gt;&lt;img src="http://feeds.feedburner.com/~r/IndieGameNews/~4/K3Wweo-BpyA" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.indiegamenews.com/feeds/384437925172943805/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4681051848540307122&amp;postID=384437925172943805&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/384437925172943805?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/384437925172943805?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IndieGameNews/~3/K3Wweo-BpyA/yet-another-bird-game-launches-on-iphone.html" title="Yet Another Bird Game Launches on iPhone" /><author><name>Dave Seaman</name><uri>https://plus.google.com/112348526685619757015</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-LDu_2ud1e3Y/AAAAAAAAAAI/AAAAAAAAAAA/5XaFG88Amkg/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-b-AxVcqWFiQ/UZTsIoyvN7I/AAAAAAAATK8/EaXbphMSwEc/s72-c/image_01.png" height="72" width="72" /><thr:total>0</thr:total><gd:extendedProperty name="commentSource" value="1" /><gd:extendedProperty name="commentModerationMode" value="FILTERED_POSTMOD" /><feedburner:origLink>http://www.indiegamenews.com/2013/05/yet-another-bird-game-launches-on-iphone.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUcFQ3g_fCp7ImA9WhBbFkw.&quot;"><id>tag:blogger.com,1999:blog-4681051848540307122.post-3107381876290878726</id><published>2013-05-15T12:23:00.001+01:00</published><updated>2013-05-15T12:23:32.644+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-15T12:23:32.644+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="visual novel" /><category scheme="http://www.blogger.com/atom/ns#" term="screenshots" /><category scheme="http://www.blogger.com/atom/ns#" term="new release" /><category scheme="http://www.blogger.com/atom/ns#" term="arcade" /><category scheme="http://www.blogger.com/atom/ns#" term="pc" /><title>Zenith Chronicles</title><content type="html">&lt;b&gt;&lt;i&gt;&lt;span style="color: #cc0000; font-size: large;"&gt;What do you get when you cross a visual novel with a 2d arcade game (and add &lt;/span&gt;&lt;span style="color: #274e13; font-size: large;"&gt;DRAGONS&lt;/span&gt;&lt;span style="color: #cc0000; font-size: large;"&gt;)? &amp;nbsp;Why, you get&amp;nbsp;the&amp;nbsp;&lt;/span&gt;&lt;span style="color: #351c75; font-size: x-large;"&gt;Zenith Chronicles&lt;/span&gt;&lt;span style="color: #cc0000; font-size: large;"&gt; &amp;nbsp;of course!&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-KFKP21BRVhw/UZNv2teNorI/AAAAAAAATJ0/T4uB2PDFz0Q/s1600/zenith-chronicles-screen1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://4.bp.blogspot.com/-KFKP21BRVhw/UZNv2teNorI/AAAAAAAATJ0/T4uB2PDFz0Q/s400/zenith-chronicles-screen1.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;table cellpadding="5" style="border: 0px; margin: 0px; text-align: justify;"&gt;&lt;tbody style="border: 0px; margin: 0px;"&gt;
&lt;tr style="border: 0px; margin: 0px;"&gt;&lt;td style="border: 0px; margin: 0px;" valign="top"&gt;&lt;h2 style="border: 0px; margin: 0px; text-align: center;"&gt;
&lt;span style="background-color: white; font-family: Georgia, Times New Roman, serif; font-size: small;"&gt;Gameplay:&lt;/span&gt;&lt;/h2&gt;
&lt;span style="background-color: white; font-family: Georgia, Times New Roman, serif;"&gt;&lt;br style="border: 0px; margin: 0px;" /&gt;Missions are where most of the action takes place! Each mission is an arcade-style shooter level. Goals range from destroying a certain number of monsters to protecting a building. Actions taken during missions can affect the story as well, such as killing or saving civilians.&amp;nbsp;&lt;br style="border: 0px; margin: 0px;" /&gt;&lt;br style="border: 0px; margin: 0px;" /&gt;Dain's choices during the story and missions determines his companions' affection for him, as well as their destiny. Multiple plot branches and more than 7 endings let you enjoy the world of Zenith for several unique playthroughs!&amp;nbsp;&lt;br style="border: 0px; margin: 0px;" /&gt;&lt;/span&gt;&lt;h2 style="border: 0px; margin: 0px; text-align: center;"&gt;
&lt;span style="background-color: white; font-family: Georgia, Times New Roman, serif; font-size: small;"&gt;Features:&lt;/span&gt;&lt;/h2&gt;
&lt;span style="background-color: white; font-family: Georgia, Times New Roman, serif;"&gt;&lt;br style="border: 0px; margin: 0px;" /&gt;&lt;b&gt;&lt;u&gt;&lt;i style="border: 0px; margin: 0px;"&gt;Intended for ages 15+ due to suggestive themes, mild adult language, and violence.&lt;/i&gt;&amp;nbsp;&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;ul style="border: 0px; margin: 0px;"&gt;
&lt;li style="border: 0px; margin: 0px;"&gt;&lt;span style="background-color: white; font-family: Georgia, Times New Roman, serif;"&gt;Engaging story with three main paths and over 7 endings&lt;/span&gt;&lt;/li&gt;
&lt;li style="border: 0px; margin: 0px;"&gt;&lt;span style="background-color: white; font-family: Georgia, Times New Roman, serif;"&gt;Customize your characters with dozens of special abilities&lt;/span&gt;&lt;/li&gt;
&lt;li style="border: 0px; margin: 0px;"&gt;&lt;span style="background-color: white; font-family: Georgia, Times New Roman, serif;"&gt;Three difficulty settings ensure an enjoyable challenge for gaming novices and experts alike&lt;/span&gt;&lt;/li&gt;
&lt;li style="border: 0px; margin: 0px;"&gt;&lt;span style="background-color: white; font-family: Georgia, Times New Roman, serif;"&gt;Enjoy hours upon hours of arcade-style shooter fun through 40 missions&lt;/span&gt;&lt;/li&gt;
&lt;li style="border: 0px; margin: 0px;"&gt;&lt;span style="background-color: white; font-family: Georgia, Times New Roman, serif;"&gt;Mission select: Replay any missions you've completed whenever you want&lt;/span&gt;&lt;/li&gt;
&lt;li style="border: 0px; margin: 0px;"&gt;&lt;span style="background-color: white; font-family: Georgia, Times New Roman, serif;"&gt;Achievement system: Fulfill "Legends" to unlock tons of bonus content!&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;div&gt;
&lt;span style="background-color: white; font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/--zjqd6Ux5X8/UZNv2hgV-GI/AAAAAAAATJw/0Rav9ozRHY8/s1600/zenith-chronicles-screen2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://1.bp.blogspot.com/--zjqd6Ux5X8/UZNv2hgV-GI/AAAAAAAATJw/0Rav9ozRHY8/s400/zenith-chronicles-screen2.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style="background-color: white; font-family: Georgia, Times New Roman, serif; font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
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&lt;div style="text-align: justify;"&gt;
&lt;span style="background-color: white; font-family: Georgia, Times New Roman, serif; font-size: x-small;"&gt;&lt;b&gt;&lt;u&gt;Recommended System Specs:&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="background-color: white; font-family: Georgia, Times New Roman, serif; font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="background-color: white; font-family: Georgia, Times New Roman, serif; font-size: x-small;"&gt;&lt;i style="border: 0px; margin: 0px;"&gt;Windows 7/Vista/XP, OpenGL v.1.1+ capable video card with at least 64 MB of video memory, 1 GB of RAM, 200 MB free hard drive space, 800 x 600 or greater screen resolution, 1 GHz or faster processor&amp;nbsp;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i style="border: 0px; margin: 0px;"&gt;&lt;span style="background-color: white; font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;span style="border: 0px; margin: 0px;"&gt;&lt;span style="background-color: white; font-family: Georgia, Times New Roman, serif; font-size: large;"&gt;&lt;b&gt;&lt;a href="http://www.visualnovelgames.com/Zenith-Chronicles.html" target="_blank"&gt;More info / demo / purchase&amp;nbsp;&lt;/a&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;span style="background-color: white; font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="background-color: white; font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="background-color: #ffe599;"&gt;Don't forget you can also keep up to date by adding the &lt;b&gt;&lt;a href="https://plus.google.com/u/0/b/100759747231961579464/100759747231961579464"&gt;Indie Game News Google+ page&lt;/a&gt;&lt;/b&gt; to your circles.&lt;/span&gt;&lt;/div&gt;
&lt;img src="http://feeds.feedburner.com/~r/IndieGameNews/~4/ewPP3PT2iYo" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.indiegamenews.com/feeds/3107381876290878726/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4681051848540307122&amp;postID=3107381876290878726&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/3107381876290878726?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/3107381876290878726?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IndieGameNews/~3/ewPP3PT2iYo/zenith-chronicles.html" title="Zenith Chronicles" /><author><name>Dave Seaman</name><uri>https://plus.google.com/112348526685619757015</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-LDu_2ud1e3Y/AAAAAAAAAAI/AAAAAAAAAAA/5XaFG88Amkg/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-KFKP21BRVhw/UZNv2teNorI/AAAAAAAATJ0/T4uB2PDFz0Q/s72-c/zenith-chronicles-screen1.jpg" height="72" width="72" /><thr:total>0</thr:total><gd:extendedProperty name="commentSource" value="1" /><gd:extendedProperty name="commentModerationMode" value="FILTERED_POSTMOD" /><feedburner:origLink>http://www.indiegamenews.com/2013/05/zenith-chronicles.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0cERX49cSp7ImA9WhBbFUo.&quot;"><id>tag:blogger.com,1999:blog-4681051848540307122.post-6411241250470884046</id><published>2013-05-14T23:36:00.003+01:00</published><updated>2013-05-14T23:36:44.069+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-14T23:36:44.069+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="shoot-em-up" /><category scheme="http://www.blogger.com/atom/ns#" term="steam" /><category scheme="http://www.blogger.com/atom/ns#" term="screenshots" /><category scheme="http://www.blogger.com/atom/ns#" term="linux" /><category scheme="http://www.blogger.com/atom/ns#" term="pc" /><category scheme="http://www.blogger.com/atom/ns#" term="greenlight" /><category scheme="http://www.blogger.com/atom/ns#" term="mac" /><category scheme="http://www.blogger.com/atom/ns#" term="preview" /><title>Assault Android Cactus</title><content type="html">&lt;div style="text-align: justify;"&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Assault Android Cactus&lt;/b&gt;&lt;/span&gt; is a fast-paced (often manic!) single or local multiplayer arena shooter that's currently looking for support for it's &lt;b&gt;&lt;span style="font-size: large;"&gt;&lt;a href="http://steamcommunity.com/sharedfiles/filedetails/?id=134153777" style="background-color: #b6d7a8;" target="_blank"&gt;Steam Greenlight campaign&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;. &amp;nbsp;I've just played a preview build and have to say that it looks and sounds pretty darn impressive. &amp;nbsp;I'm also grateful when developers remember that some of us aren't blessed with powerful systems (my gaming rig kind of imploded on me ages ago and I've had to use a borrowed laptop ever since due to lack of money) - the game looks fantastic but there are also options to par down the options so that it will run at a nice speed even on this decrepit machine. &amp;nbsp;&lt;/div&gt;
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&lt;u&gt;&lt;b style="font-size: x-large; text-align: justify;"&gt;Assault Android Cactus&amp;nbsp;&lt;/b&gt;&lt;b&gt;&lt;span style="font-size: large;"&gt;Screenshots:&lt;/span&gt;&lt;/b&gt;&lt;/u&gt;&lt;/div&gt;
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&lt;span style="background-color: #b6d7a8;"&gt;&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;big style="color: #222222; text-align: start;"&gt;Remember, the game is currently on&amp;nbsp;&lt;a href="http://steamcommunity.com/sharedfiles/filedetails/?id=134153777" style="color: #1155cc;" target="_blank"&gt;Steam Greenlight&amp;nbsp;&lt;/a&gt;seeking votes to be released in the Summer of 2013 on Mac, PC and Linux.&lt;/big&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;div style="text-align: center;"&gt;
&lt;span style="background-color: #ffe599;"&gt;&lt;span style="font-size: x-small;"&gt;Don't forget you can also keep up to date by adding the &lt;b&gt;&lt;a href="https://plus.google.com/u/0/b/100759747231961579464/100759747231961579464"&gt;Indie Game News Google+ page&lt;/a&gt;&lt;/b&gt; to your circles.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;img src="http://feeds.feedburner.com/~r/IndieGameNews/~4/73GHugINKrs" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.indiegamenews.com/feeds/6411241250470884046/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4681051848540307122&amp;postID=6411241250470884046&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/6411241250470884046?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/6411241250470884046?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IndieGameNews/~3/73GHugINKrs/assault-android-cactus.html" title="Assault Android Cactus" /><author><name>Dave Seaman</name><uri>https://plus.google.com/112348526685619757015</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-LDu_2ud1e3Y/AAAAAAAAAAI/AAAAAAAAAAA/5XaFG88Amkg/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-J_5ZfMdWzSg/UZK69K1CgcI/AAAAAAAATHI/ZonaCN1CdlY/s72-c/assaultandroidcactus_b_01.jpg" height="72" width="72" /><thr:total>0</thr:total><gd:extendedProperty name="commentSource" value="1" /><gd:extendedProperty name="commentModerationMode" value="FILTERED_POSTMOD" /><feedburner:origLink>http://www.indiegamenews.com/2013/05/assault-android-cactus.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0YFQ3Y5eSp7ImA9WhBbFUs.&quot;"><id>tag:blogger.com,1999:blog-4681051848540307122.post-4607700087041502728</id><published>2013-05-14T23:05:00.000+01:00</published><updated>2013-05-14T23:05:12.821+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-14T23:05:12.821+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="screenshots" /><category scheme="http://www.blogger.com/atom/ns#" term="new release" /><category scheme="http://www.blogger.com/atom/ns#" term="unity 3D" /><category scheme="http://www.blogger.com/atom/ns#" term="experimental" /><category scheme="http://www.blogger.com/atom/ns#" term="iphone" /><category scheme="http://www.blogger.com/atom/ns#" term="android" /><title>"Hope: The other side of the adventure". Playing with the frontiers of video games.</title><content type="html">&lt;div style="text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;So we've all played the handsome prince dashing to the rescue of the princess who is, invariably, imprisoned in a tower somewhere. &amp;nbsp;But what's it like for the princess? &amp;nbsp;That's the unusual scenario that Madrid-based indie studio &lt;b&gt;&lt;span style="color: #990000;"&gt;Mr Roberto&lt;/span&gt;&lt;/b&gt; have taken with tier debut title "&lt;b&gt;&lt;span style="color: #0b5394; font-size: large;"&gt;Hope&lt;/span&gt;&lt;/b&gt;". &amp;nbsp;Even stranger is that they've described their first game as an "anti-game". &amp;nbsp;It's designed as an experience that takes you 5 minutes per day for 6 days, allowing you to share the experience of the imprisoned princess. &amp;nbsp;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;It's the sort of thing that you would never get from mainstream gaming publishers. &amp;nbsp;I don't know if it's weirdly wonderful or just weird, but you can play it for free and find out yourself. Here are some screenies:&lt;/span&gt;&lt;/div&gt;
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&lt;a href="http://2.bp.blogspot.com/-qZQCJfVKelI/UZK0EmKqM2I/AAAAAAAATGU/XYzGgocqwys/s1600/Screen0.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="247" src="http://2.bp.blogspot.com/-qZQCJfVKelI/UZK0EmKqM2I/AAAAAAAATGU/XYzGgocqwys/s400/Screen0.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href="http://3.bp.blogspot.com/-S_6sxYMJ75c/UZK0H32387I/AAAAAAAATGk/uXlC9EJ3X_w/s1600/Screen1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://3.bp.blogspot.com/-S_6sxYMJ75c/UZK0H32387I/AAAAAAAATGk/uXlC9EJ3X_w/s400/Screen1.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href="http://1.bp.blogspot.com/-rIg74CAp3QE/UZK0F2PJiII/AAAAAAAATGc/e3KrjWCTsvU/s1600/Screen2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://1.bp.blogspot.com/-rIg74CAp3QE/UZK0F2PJiII/AAAAAAAATGc/e3KrjWCTsvU/s400/Screen2.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href="http://2.bp.blogspot.com/-cQGvZgS-dU0/UZK0IIrbmsI/AAAAAAAATGo/RqjVpUIqMQQ/s1600/Screen3.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://2.bp.blogspot.com/-cQGvZgS-dU0/UZK0IIrbmsI/AAAAAAAATGo/RqjVpUIqMQQ/s400/Screen3.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href="http://3.bp.blogspot.com/-BY16d82PCKk/UZK0IDiJgII/AAAAAAAATGs/gYJvXT8f1uA/s1600/screen4.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://3.bp.blogspot.com/-BY16d82PCKk/UZK0IDiJgII/AAAAAAAATGs/gYJvXT8f1uA/s400/screen4.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href="http://3.bp.blogspot.com/-HWlE7kyj5VI/UZK0IhBzTwI/AAAAAAAATG8/Hu6utTa-Ve4/s1600/screen5.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="253" src="http://3.bp.blogspot.com/-HWlE7kyj5VI/UZK0IhBzTwI/AAAAAAAATG8/Hu6utTa-Ve4/s400/screen5.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;strong style="background-color: white; color: #505050; font-family: Arial, 'Helvetica Neue', Helvetica, sans-serif; font-size: 13.63636302947998px; line-height: 20px; text-align: center;"&gt;PLAY IT FOR FREE NOW:&lt;/strong&gt;&lt;br style="background-color: white; color: #505050; font-family: Arial, 'Helvetica Neue', Helvetica, sans-serif; font-size: 13.63636302947998px; line-height: 20px; text-align: center;" /&gt;&lt;br style="background-color: white; color: #505050; font-family: Arial, 'Helvetica Neue', Helvetica, sans-serif; font-size: 13.63636302947998px; line-height: 20px; text-align: center;" /&gt;&lt;a href="http://jesusfabre.us7.list-manage.com/track/click?u=5db105e138032e564b4758e4b&amp;amp;id=5a880ef32c&amp;amp;e=7e94d05a88" style="background-color: white; color: navy; font-family: Arial, 'Helvetica Neue', Helvetica, sans-serif; font-size: 13.63636302947998px; line-height: 20px; text-align: center; word-wrap: break-word !important;" target="_blank"&gt;&lt;b style="font-weight: normal; line-height: 1.15; text-align: justify;"&gt;&lt;span style="font-family: Arial; font-size: 13px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;img align="none" height="44" src="http://gallery.mailchimp.com/5db105e138032e564b4758e4b/images/gplay1b3533.png" style="border: 0px; line-height: 12.727272033691406px; min-height: 44px; outline: none; text-decoration: none; width: 128px;" width="128" /&gt; &lt;/span&gt;&lt;/b&gt;&lt;/a&gt;&lt;strong style="background-color: white; color: #505050; font-family: Arial, 'Helvetica Neue', Helvetica, sans-serif; font-size: 13.63636302947998px; line-height: 20px; text-align: center;"&gt;&lt;a href="http://jesusfabre.us7.list-manage.com/track/click?u=5db105e138032e564b4758e4b&amp;amp;id=9655d3ab0d&amp;amp;e=7e94d05a88" style="color: navy; font-weight: normal; word-wrap: break-word !important;" target="_blank"&gt;&lt;img align="none" height="43" src="http://gallery.mailchimp.com/5db105e138032e564b4758e4b/images/playbrowser.png" style="border: 0px; line-height: 13.63636302947998px; min-height: 43px; outline: none; text-decoration: none; width: 128px;" width="128" /&gt;&lt;/a&gt;&amp;nbsp;&lt;a href="http://jesusfabre.us7.list-manage.com/track/click?u=5db105e138032e564b4758e4b&amp;amp;id=36b57cb4ce&amp;amp;e=7e94d05a88" style="color: navy; font-weight: normal; word-wrap: break-word !important;" target="_blank"&gt;&lt;img align="none" height="44" src="http://gallery.mailchimp.com/5db105e138032e564b4758e4b/images/ios.png" style="border: 0px; line-height: 13.63636302947998px; min-height: 44px; outline: none; text-decoration: none; width: 128px;" width="128" /&gt;&lt;/a&gt;&lt;/strong&gt;&lt;br /&gt;
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&lt;span style="background-color: #ffe599;"&gt;Don't forget you can also keep up to date by adding the &lt;b&gt;&lt;a href="https://plus.google.com/u/0/b/100759747231961579464/100759747231961579464"&gt;Indie Game News Google+ page&lt;/a&gt;&lt;/b&gt; to your circles.&lt;/span&gt;&lt;img src="http://feeds.feedburner.com/~r/IndieGameNews/~4/27pE1NLwis4" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.indiegamenews.com/feeds/4607700087041502728/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4681051848540307122&amp;postID=4607700087041502728&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/4607700087041502728?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/4607700087041502728?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IndieGameNews/~3/27pE1NLwis4/hope-other-side-of-adventure-playing.html" title="&quot;Hope: The other side of the adventure&quot;. Playing with the frontiers of video games." /><author><name>Dave Seaman</name><uri>https://plus.google.com/112348526685619757015</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-LDu_2ud1e3Y/AAAAAAAAAAI/AAAAAAAAAAA/5XaFG88Amkg/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-qZQCJfVKelI/UZK0EmKqM2I/AAAAAAAATGU/XYzGgocqwys/s72-c/Screen0.png" height="72" width="72" /><thr:total>0</thr:total><gd:extendedProperty name="commentSource" value="1" /><gd:extendedProperty name="commentModerationMode" value="FILTERED_POSTMOD" /><feedburner:origLink>http://www.indiegamenews.com/2013/05/hope-other-side-of-adventure-playing.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0YFSHg5eCp7ImA9WhBbFEs.&quot;"><id>tag:blogger.com,1999:blog-4681051848540307122.post-1741786391790430955</id><published>2013-05-13T17:05:00.002+01:00</published><updated>2013-05-13T17:05:19.620+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-13T17:05:19.620+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="sports" /><category scheme="http://www.blogger.com/atom/ns#" term="3ds" /><category scheme="http://www.blogger.com/atom/ns#" term="screenshots" /><title>Darts Up 3D announced</title><content type="html">&lt;b&gt;Enjoy Up&lt;/b&gt; have announced &lt;b&gt;Darts Up 3D&lt;/b&gt; on Nintendo 3DS - here are the first screenshots:&lt;br /&gt;
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&lt;a href="http://3.bp.blogspot.com/-5epdiCvi4gQ/UZEOiORfHjI/AAAAAAAATEI/aE2n-13OFG8/s1600/DartsUp3D_01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/-5epdiCvi4gQ/UZEOiORfHjI/AAAAAAAATEI/aE2n-13OFG8/s400/DartsUp3D_01.jpg" width="332" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href="http://3.bp.blogspot.com/-MVZF8-wQgLE/UZEOjEua3vI/AAAAAAAATEM/68VAe69hhBA/s1600/DartsUp3D_02.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/-MVZF8-wQgLE/UZEOjEua3vI/AAAAAAAATEM/68VAe69hhBA/s400/DartsUp3D_02.jpg" width="332" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href="http://4.bp.blogspot.com/-Q3cPRoM0dRw/UZEOjrhk6qI/AAAAAAAATEU/PDTa8wPSY-c/s1600/DartsUp3D_03.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://4.bp.blogspot.com/-Q3cPRoM0dRw/UZEOjrhk6qI/AAAAAAAATEU/PDTa8wPSY-c/s400/DartsUp3D_03.jpg" width="332" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href="http://2.bp.blogspot.com/-RCW_W3gQbRk/UZEOlbQtwqI/AAAAAAAATEg/rbnk3uA315U/s1600/DartsUp3D_04.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-RCW_W3gQbRk/UZEOlbQtwqI/AAAAAAAATEg/rbnk3uA315U/s400/DartsUp3D_04.jpg" width="332" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href="http://4.bp.blogspot.com/-ByxZ3sMq084/UZEOmNn5qXI/AAAAAAAATEo/yDY0SLVG1kM/s1600/DartsUp3D_05.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://4.bp.blogspot.com/-ByxZ3sMq084/UZEOmNn5qXI/AAAAAAAATEo/yDY0SLVG1kM/s400/DartsUp3D_05.jpg" width="332" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href="http://2.bp.blogspot.com/-F29_HQ2QI-w/UZEOoWl527I/AAAAAAAATEw/hW33B0-9bok/s1600/DartsUp3D_07.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-F29_HQ2QI-w/UZEOoWl527I/AAAAAAAATEw/hW33B0-9bok/s400/DartsUp3D_07.jpg" width="332" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href="http://1.bp.blogspot.com/-RZlmYrEhiJc/UZEOpZcABJI/AAAAAAAATFA/QjMssk7P-Qw/s1600/DartsUp3D_08.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/-RZlmYrEhiJc/UZEOpZcABJI/AAAAAAAATFA/QjMssk7P-Qw/s400/DartsUp3D_08.jpg" width="332" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href="http://2.bp.blogspot.com/-rINQp2MXD1Q/UZEOrjkUpdI/AAAAAAAATFQ/qxRiVHZs3GY/s1600/DartsUp3D_10.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-rINQp2MXD1Q/UZEOrjkUpdI/AAAAAAAATFQ/qxRiVHZs3GY/s400/DartsUp3D_10.jpg" width="332" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style="background-color: #9fc5e8;"&gt;Don't forget you can also keep up to date by adding the &lt;b&gt;&lt;a href="https://plus.google.com/u/0/b/100759747231961579464/100759747231961579464"&gt;Indie Game News Google+ page&lt;/a&gt;&lt;/b&gt; to your circles.&lt;/span&gt;&lt;img src="http://feeds.feedburner.com/~r/IndieGameNews/~4/MtLI3YP3hDI" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.indiegamenews.com/feeds/1741786391790430955/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4681051848540307122&amp;postID=1741786391790430955&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/1741786391790430955?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/1741786391790430955?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IndieGameNews/~3/MtLI3YP3hDI/darts-up-3d-announced.html" title="Darts Up 3D announced" /><author><name>Dave Seaman</name><uri>https://plus.google.com/112348526685619757015</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-LDu_2ud1e3Y/AAAAAAAAAAI/AAAAAAAAAAA/5XaFG88Amkg/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-5epdiCvi4gQ/UZEOiORfHjI/AAAAAAAATEI/aE2n-13OFG8/s72-c/DartsUp3D_01.jpg" height="72" width="72" /><thr:total>0</thr:total><gd:extendedProperty name="commentSource" value="1" /><gd:extendedProperty name="commentModerationMode" value="FILTERED_POSTMOD" /><feedburner:origLink>http://www.indiegamenews.com/2013/05/darts-up-3d-announced.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkAGRn4-eyp7ImA9WhBbFEs.&quot;"><id>tag:blogger.com,1999:blog-4681051848540307122.post-5876572010116138837</id><published>2013-05-13T16:58:00.002+01:00</published><updated>2013-05-13T16:58:47.053+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-13T16:58:47.053+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="puzzle" /><category scheme="http://www.blogger.com/atom/ns#" term="announcements" /><category scheme="http://www.blogger.com/atom/ns#" term="pc" /><category scheme="http://www.blogger.com/atom/ns#" term="PS3" /><category scheme="http://www.blogger.com/atom/ns#" term="preview" /><category scheme="http://www.blogger.com/atom/ns#" term="platformer" /><title>SEAVEN STUDIO REVEALS ETHAN : METEOR HUNTER</title><content type="html">&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;&lt;span style="color: blue; font-family: Georgia, Times New Roman, serif; font-size: x-small;"&gt;"&lt;span style="background-color: white;"&gt;After the release of our enigmatic teaser, here is the big announcement: we are delighted to reveal our first game currently in development: Ethan : Meteor Hunter, release aimed for this summer 2013 on digital platforms on PC and Playstation 3.&lt;/span&gt;&lt;span style="background-color: white;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;&lt;span style="color: blue; font-family: Georgia, Times New Roman, serif; font-size: x-small;"&gt;&lt;br style="background-color: white;" /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="background-color: white; color: blue; font-family: Georgia, Times New Roman, serif; font-size: x-small;"&gt;&lt;b&gt;&lt;i&gt;Following unknown events, Ethan got touched by meteorites giving him the power of telekinesis. In a journey through 3 different worlds and 50 levels, Ethan will try to regroup all the pieces of the meteorite that hit him in the first place in a tremendous puzzle-platformer adventure."&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;Trailer looks interesting... a combination of platforming action and&amp;nbsp;logic&amp;nbsp;puzzling:&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="270" src="http://www.youtube.com/embed/8VBN3GSPyEc?rel=0" width="480"&gt;&lt;/iframe&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;br style="background-color: white;" /&gt;
&lt;b&gt;&lt;u&gt;Links:&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;&lt;span style="background-color: white; color: #222222; font-family: verdana;"&gt;Facebook page&amp;nbsp;&lt;/span&gt;&lt;a href="https://www.facebook.com/SeavenStudio" style="background-color: white; color: #1155cc; font-family: verdana;" target="_blank"&gt;https://www.facebook.com/&lt;wbr&gt;&lt;/wbr&gt;SeavenStudio&lt;/a&gt;&lt;span style="background-color: white; color: #222222; font-family: verdana;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;&lt;span style="background-color: white; color: #222222; font-family: verdana;"&gt;Twitter @SeavenStudio &lt;/span&gt;&lt;br style="background-color: white; color: #222222; font-family: verdana;" /&gt;&lt;span style="background-color: white; color: #222222; font-family: verdana;"&gt;Steam Greenlight page:&amp;nbsp;&lt;/span&gt;&lt;a href="http://www.seaven-studio.com/greenlight" style="background-color: white; color: #1155cc; font-family: verdana;" target="_blank"&gt;http://www.seaven-studio.com/&lt;wbr&gt;&lt;/wbr&gt;greenlight&lt;/a&gt;&lt;span style="background-color: white; color: #222222; font-family: verdana;"&gt;&amp;nbsp;&lt;/span&gt;&lt;br style="background-color: white; color: #222222; font-family: verdana;" /&gt;&lt;span style="background-color: white; color: #222222; font-family: verdana;"&gt;Alpha demo download link:&amp;nbsp;&lt;/span&gt;&lt;a href="http://www.seaven-studio.com/alpha_demo_download" style="background-color: white; color: #1155cc; font-family: verdana;" target="_blank"&gt;http://www.seaven-studio.com/&lt;wbr&gt;&lt;/wbr&gt;alpha_demo_download&lt;/a&gt;&lt;span style="background-color: white; color: #222222; font-family: verdana;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #222222; font-family: verdana; font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="background-color: white; color: #222222; font-family: verdana; font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;span style="background-color: #b6d7a8;"&gt;Don't forget you can also keep up to date by adding the &lt;b&gt;&lt;a href="https://plus.google.com/u/0/b/100759747231961579464/100759747231961579464"&gt;Indie Game News Google+ page&lt;/a&gt;&lt;/b&gt; to your circles.&lt;/span&gt;&lt;/div&gt;
&lt;img src="http://feeds.feedburner.com/~r/IndieGameNews/~4/ASW6NStXQkU" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.indiegamenews.com/feeds/5876572010116138837/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4681051848540307122&amp;postID=5876572010116138837&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/5876572010116138837?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4681051848540307122/posts/default/5876572010116138837?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IndieGameNews/~3/ASW6NStXQkU/seaven-studio-reveals-ethan-meteor.html" title="SEAVEN STUDIO REVEALS ETHAN : METEOR HUNTER" /><author><name>Dave Seaman</name><uri>https://plus.google.com/112348526685619757015</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-LDu_2ud1e3Y/AAAAAAAAAAI/AAAAAAAAAAA/5XaFG88Amkg/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/8VBN3GSPyEc/default.jpg" height="72" width="72" /><thr:total>0</thr:total><gd:extendedProperty name="commentSource" value="1" /><gd:extendedProperty name="commentModerationMode" value="FILTERED_POSTMOD" /><feedburner:origLink>http://www.indiegamenews.com/2013/05/seaven-studio-reveals-ethan-meteor.html</feedburner:origLink></entry></feed>
