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 <title>Programming Tutorials</title>
 <link>http://www.infernodevelopment.com</link>
 <description>Inferno Development provides quality programming tutorials on C++, C, C# and a variety of web development languages like PHP, JavaScript, and AJAX. Inferno Development is a programming forum with developers that create projects together and write tutorials and articles for software engineers. ID is a great source for Computer Scientists, Web Developers and Computer Engineers; join and become an Inferno Developer today.</description>
 <language>en</language>
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 <title>Bitwise and Flags</title>
 <link>http://www.infernodevelopment.com/bitwise-and-flags</link>
 <description>&lt;p&gt;&lt;p&gt;Some functions want to save parameters and have only a single parameter that takes in binary bits and the parameter can determine all sorts of flags from this. The &lt;span style="font-weight:bold"&gt;MessageBox function&lt;/span&gt; takes numerous flags that can be &lt;span style="font-weight:bold"&gt;OR&lt;/span&gt;'ed together.&lt;/p&gt;
&lt;p&gt;You might be wondering, how does the &lt;span style="font-weight:bold"&gt;MessageBox function&lt;/span&gt; know which styles I've just passed to it?&lt;/p&gt;
&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.infernodevelopment.com/bitwise-and-flags"&gt;read more&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
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 <comments>http://www.infernodevelopment.com/bitwise-and-flags#comments</comments>
 <category domain="http://www.infernodevelopment.com/articles/c">C++</category>
 <pubDate>Sat, 27 Jun 2009 01:36:21 +0000</pubDate>
 <dc:creator>rubix</dc:creator>
 <guid isPermaLink="false">135 at http://www.infernodevelopment.com</guid>
</item>
<item>
 <title>Introduction to C++ Templates</title>
 <link>http://www.infernodevelopment.com/introduction-c-templates</link>
 <description>&lt;p&gt;&lt;p&gt;This tutorial will give you a quick introduction to C++ templates. You will not be a template guru after reading it but you will be able to understand a lot of the "templated" code that's out there.&lt;/p&gt;
&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.infernodevelopment.com/introduction-c-templates"&gt;read more&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;</description>
 <comments>http://www.infernodevelopment.com/introduction-c-templates#comments</comments>
 <category domain="http://www.infernodevelopment.com/articles/c">C++</category>
 <pubDate>Tue, 09 Jun 2009 00:37:05 +0000</pubDate>
 <dc:creator>Tomescu Alin</dc:creator>
 <guid isPermaLink="false">134 at http://www.infernodevelopment.com</guid>
</item>
<item>
 <title>Understanding Variables and Data Types in C++</title>
 <link>http://www.infernodevelopment.com/understanding-variables-and-data-types-c</link>
 <description>&lt;p&gt;&lt;p&gt;What are variables? Variables are like shortcuts. Nobody wants to type the number "3824473021" hundreds of times in a program, so we make shortcuts. A variable is really a sequence of memory which can store data and can be called back by using the variable name.&lt;/p&gt;
&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.infernodevelopment.com/understanding-variables-and-data-types-c"&gt;read more&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/InfernoDevelopment-?a=sp018dfPF6s:fH6bWORuw_w:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/InfernoDevelopment-?i=sp018dfPF6s:fH6bWORuw_w:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
 <comments>http://www.infernodevelopment.com/understanding-variables-and-data-types-c#comments</comments>
 <category domain="http://www.infernodevelopment.com/articles/c">C++</category>
 <pubDate>Thu, 28 May 2009 03:47:47 +0000</pubDate>
 <dc:creator>Allan Reed</dc:creator>
 <guid isPermaLink="false">126 at http://www.infernodevelopment.com</guid>
</item>
<item>
 <title>5 Methods for CSS Curvy Corners</title>
 <link>http://www.infernodevelopment.com/5-methods-css-curvy-corners</link>
 <description>&lt;p&gt;&lt;p&gt;As with many web developers, I am sure you have struggled with getting those nice Web 2.0 &lt;span style="font-weight:bold"&gt;curvy corners&lt;/span&gt; or &lt;span style="font-weight:bold"&gt;rounded rectangles&lt;/span&gt;. The problem is really IE, for some reason, the developers at IE, never figured out what curvy corners are, even though other browsers have their CSS3 attribute already.&lt;/p&gt;
&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.infernodevelopment.com/5-methods-css-curvy-corners"&gt;read more&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/InfernoDevelopment-?a=Qc5F6w8PrIs:W14qpicFVeM:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/InfernoDevelopment-?i=Qc5F6w8PrIs:W14qpicFVeM:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
 <comments>http://www.infernodevelopment.com/5-methods-css-curvy-corners#comments</comments>
 <category domain="http://www.infernodevelopment.com/articles/css">CSS</category>
 <pubDate>Fri, 22 May 2009 05:27:43 +0000</pubDate>
 <dc:creator>Baran Ornarli</dc:creator>
 <guid isPermaLink="false">132 at http://www.infernodevelopment.com</guid>
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<item>
 <title>Upgrade Windows 7 Beta to Windows 7 RC</title>
 <link>http://www.infernodevelopment.com/upgrade-windows-7-beta-windows-7-rc</link>
 <description>&lt;p&gt;&lt;p&gt;The new &lt;span style="font-weight:bold"&gt;Windows 7 Release Candidate (RC)&lt;/span&gt; has been released, and we are all excited for another blunder or home run by Microsoft. However, most of us do not want to follow the silly, condescending recommendation by Microsoft about how we should have a fresh/clean install of RC1 even if we are running &lt;span style="font-weight:bold"&gt;Windows 7 Build 7000&lt;/span&gt;. Of course, with all our data not backed up we decide to hack our way to RC version.&lt;/p&gt;
&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.infernodevelopment.com/upgrade-windows-7-beta-windows-7-rc"&gt;read more&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;</description>
 <comments>http://www.infernodevelopment.com/upgrade-windows-7-beta-windows-7-rc#comments</comments>
 <category domain="http://www.infernodevelopment.com/articles/windows-tweaks">Windows Tweaks</category>
 <pubDate>Thu, 07 May 2009 18:10:55 +0000</pubDate>
 <dc:creator>Baran Ornarli</dc:creator>
 <guid isPermaLink="false">130 at http://www.infernodevelopment.com</guid>
</item>
<item>
 <title>C++ Constants and their uses</title>
 <link>http://www.infernodevelopment.com/c-constants-and-their-uses</link>
 <description>&lt;p&gt;&lt;p&gt;A constant is a variable type which cannot be changed during run-time of a program. Once it has a set value, it stays that way until you change your code. There isn't much to constants, but they can cause errors that aren't explained well in your IDE.&lt;/p&gt;
&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.infernodevelopment.com/c-constants-and-their-uses"&gt;read more&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;</description>
 <comments>http://www.infernodevelopment.com/c-constants-and-their-uses#comments</comments>
 <category domain="http://www.infernodevelopment.com/articles/c">C++</category>
 <pubDate>Sat, 02 May 2009 12:43:42 +0000</pubDate>
 <dc:creator>Allan Reed</dc:creator>
 <guid isPermaLink="false">128 at http://www.infernodevelopment.com</guid>
</item>
<item>
 <title>Basics of Vectors in C++</title>
 <link>http://www.infernodevelopment.com/basics-vectors-c</link>
 <description>&lt;p&gt;&lt;p&gt;A vector is a basically a list or container of any type of a data type you want. If you're making a game it could be good for an inventory type list. But what a vector really is, is a sequential STL (Standard Template Library) container. There are many things you could use vectors for, but I'm going to use it for a list of numbers: 1,2,3, and 4.&lt;/p&gt;
&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.infernodevelopment.com/basics-vectors-c"&gt;read more&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;</description>
 <comments>http://www.infernodevelopment.com/basics-vectors-c#comments</comments>
 <category domain="http://www.infernodevelopment.com/articles/c">C++</category>
 <pubDate>Sun, 26 Apr 2009 19:34:54 +0000</pubDate>
 <dc:creator>Allan Reed</dc:creator>
 <guid isPermaLink="false">125 at http://www.infernodevelopment.com</guid>
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<item>
 <title>Learning the basics of operators in C++</title>
 <link>http://www.infernodevelopment.com/learning-basics-operators-c</link>
 <description>&lt;p&gt;&lt;p&gt;First of all, what is an operator? There are multiple types of operators, but in this tutorial we'll only talk about 2 types. The first type includes arithmetic operators such as addition, subtraction, multiplication, and division. The second type includes equals, greater than, and other comparison testing operators.&lt;/p&gt;
&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.infernodevelopment.com/learning-basics-operators-c"&gt;read more&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/InfernoDevelopment-?a=FjIc6k_IQPE:Z_QHbRrXBXg:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/InfernoDevelopment-?i=FjIc6k_IQPE:Z_QHbRrXBXg:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
 <comments>http://www.infernodevelopment.com/learning-basics-operators-c#comments</comments>
 <category domain="http://www.infernodevelopment.com/articles/c">C++</category>
 <pubDate>Sat, 18 Apr 2009 19:01:40 +0000</pubDate>
 <dc:creator>Allan Reed</dc:creator>
 <guid isPermaLink="false">127 at http://www.infernodevelopment.com</guid>
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<item>
 <title>Understand the basics of Functions in C++</title>
 <link>http://www.infernodevelopment.com/understand-basics-functions-c</link>
 <description>&lt;p&gt;&lt;p&gt;A function (in programming) is a simple command used to do multiple or more complicated tasks. If you have ever programmed anything in your life, you used a function. Examples of functions are: cin, cout, printf, and getchar. Those are all functions. Now your probably thinking, big deal functions are helpful but why would I need to learn about them? Well functions are great for handling errors and organizing code.&lt;/p&gt;
&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.infernodevelopment.com/understand-basics-functions-c"&gt;read more&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/InfernoDevelopment-?a=VFOB3jHQk0Q:4kLGwu63foo:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/InfernoDevelopment-?i=VFOB3jHQk0Q:4kLGwu63foo:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
 <comments>http://www.infernodevelopment.com/understand-basics-functions-c#comments</comments>
 <category domain="http://www.infernodevelopment.com/articles/c">C++</category>
 <pubDate>Mon, 13 Apr 2009 05:20:04 +0000</pubDate>
 <dc:creator>Allan Reed</dc:creator>
 <guid isPermaLink="false">124 at http://www.infernodevelopment.com</guid>
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<item>
 <title>Learning C++ Threads and their uses</title>
 <link>http://www.infernodevelopment.com/learning-c-threads-and-their-uses</link>
 <description>&lt;p&gt;&lt;p&gt;C++ Threads are useful for doing more than one thing at the same time, or have a loop do your work while the rest of the program continues to operate at the same exact time.&lt;/p&gt;
&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.infernodevelopment.com/learning-c-threads-and-their-uses"&gt;read more&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;</description>
 <comments>http://www.infernodevelopment.com/learning-c-threads-and-their-uses#comments</comments>
 <category domain="http://www.infernodevelopment.com/articles/c-win32-api">C++ Win32 API</category>
 <pubDate>Sun, 12 Apr 2009 15:28:48 +0000</pubDate>
 <dc:creator>Allan Reed</dc:creator>
 <guid isPermaLink="false">122 at http://www.infernodevelopment.com</guid>
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