<?xml version='1.0' encoding='UTF-8'?><rss xmlns:atom='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearch/1.1/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0' version='2.0'><channel><atom:id>tag:blogger.com,1999:blog-1885204151536818894</atom:id><lastBuildDate>Wed, 16 May 2012 21:04:14 +0000</lastBuildDate><category>mobile coupons</category><category>rich mobile advertising</category><category>Mobile Brand Advertising</category><category>mobile advertising campaigns</category><category>Pontis</category><category>mobile IM</category><category>Mobixell Networks</category><category>advertisers</category><category>free mobile games</category><category>eMarketer</category><category>Greystripe</category><category>mobile entertainment</category><category>SeeMeTV</category><category>Mobile Advertising Solution MAS</category><category>video</category><category>3</category><category>dating</category><category>Juniper Research</category><category>Gartner</category><category>Guy Talmi</category><category>JupiterResearch</category><category>Walt Disney</category><category>BBDO</category><category>live streaming advertising</category><category>Mobile Cyworld</category><category>Mobile social networking</category><category>Nokia</category><category>Virgin Mobile</category><category>Ilan Weizman</category><category>MMS mobile marketing</category><category>Diadora</category><category>digital content</category><category>innerActive Smart Media</category><category>Mobile Video</category><category>consumer digital media</category><category>ad-funded entertainment</category><category>Social networks</category><category>Neil Strother</category><category>Surf Communication Solutions</category><category>innerActive</category><category>online promotion</category><category>Mobile advertising</category><category>mobile phone users</category><category>Ziv Elul</category><category>modu</category><category>contextual advertising</category><category>Rimma Perelmuter</category><category>mobile video advertising</category><category>Erica Chriss</category><category>Microsoft</category><category>mobile operator</category><category>McDonalds</category><category>personal digital content</category><category>Internt</category><category>Lior Zadicareo</category><category>rich content</category><category>puddingmedia</category><category>Geraldine Wilson</category><category>HandyGames</category><category>marketing spam</category><category>ad-funded</category><category>MEF</category><category>Dr Windsor Holden</category><category>Jamster</category><category>ad-funded mobile games</category><category>mobile advertisement</category><category>Yahoo</category><category>GSMA 2008</category><category>Nielsen Mobile</category><category>GfK NOP</category><category>McCann Digital</category><category>user-generated content</category><category>Red Herring magazine</category><category>mobile games</category><category>in-game mobile ads campaign</category><category>Mobile TV</category><category>Offer Yehudai</category><category>off-deck portals</category><category>Cellcom</category><category>music</category><category>mobile operators</category><category>Jeff Herrmann</category><category>Guy Horowitz</category><category>Google</category><category>Christopher Kassulke</category><category>Markus Råmark</category><category>Mobile World Congress 2008</category><category>NeuStar</category><category>ad-supported mobile conten</category><category>Enpocket Tero Ojanperä</category><category>Google Adwords</category><category>SMS advertising</category><category>mobile devices</category><category>Xavier Louis</category><category>Samsung</category><category>Mobile Instant Messaging</category><category>Adidas</category><category>Ad-funded mobile entertainment</category><category>Ariel Maislos</category><category>John Conlon</category><category>Eran Hertzmann</category><title>innerActive - Mobile Ads Review</title><description>This blog provides useful information about interesting trends and events in the mobile advertising market.</description><link>http://inneractivesmartmedia.blogspot.com/</link><managingEditor>noreply@blogger.com (innerActive SmartMedia Blog)</managingEditor><generator>Blogger</generator><openSearch:totalResults>18</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1885204151536818894.post-4439551530703168239</guid><pubDate>Thu, 28 Aug 2008 10:00:00 +0000</pubDate><atom:updated>2008-08-28T03:17:56.275-07:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Gartner</category><category domain='http://www.blogger.com/atom/ns#'>Mobile advertising</category><category domain='http://www.blogger.com/atom/ns#'>Google</category><category domain='http://www.blogger.com/atom/ns#'>Yahoo</category><category domain='http://www.blogger.com/atom/ns#'>Microsoft</category><title>Mobile advertising market will be worth over $12 billion by 2011</title><description>Worldwide mobile advertising market alone will be worth over $12 billion by 2011 as telecom carriers around the world are turning their attention to advertising as a potential source of revenue, according to a new forecast by &lt;span style="font-weight: bold;"&gt;Gartner&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;The Gartner report conclude that telecom operators will need to overcome some key challenges to realize their advertising ambitions. Those challenges include the need to disrupt the current distribution of advertising money between competing media channels and convince advertisers and marketers that their various channels, customer knowledge, analytics and network control features can reach the intended audience more effectively than traditional channels.&lt;br /&gt;&lt;br /&gt;"If a carrier can execute its advertising strategy well and overcome the key challenges, it could move quickly to reap the benefits," said &lt;span style="font-weight: bold;"&gt;King-Yew Foong&lt;/span&gt;, research director at Gartner. "Carriers can expect to become an integral part of consumers' lifestyles when they can reliably deliver relevant advertisements to them. This will require closer cooperation and partnerships with other businesses, such as retailers, restaurants and cinemas."&lt;br /&gt;&lt;br /&gt;The report entitled &lt;a style="font-weight: bold;" href="http://www.gartner.com/it/page.jsp?id=747112"&gt;"How Carriers Can Position Themselves to win in the Advertising Market"&lt;/a&gt; also said that if telecom carriers are to compete effectively for advertising revenue, they must convince advertisers and marketers of the effectiveness and value of their approach while distinguishing their value proposition from companies such as &lt;span style="font-weight: bold;"&gt;Google&lt;/span&gt;, &lt;span style="font-weight: bold;"&gt;Yahoo&lt;/span&gt;, &lt;span style="font-weight: bold;"&gt;Microsoft&lt;/span&gt; and traditional media such as television broadcasters and newspapers. By developing the skills to enable them to do these things, telecom carriers will also improve their understanding of the advertisers' perspective and how to meet advertisers' requirements, such as audience validation.&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/InneractiveSmartMediaBlog&lt;/div&gt;</description><link>http://inneractivesmartmedia.blogspot.com/2008/08/mobile-advertising-market-will-be-worth.html</link><author>noreply@blogger.com (innerActive SmartMedia Blog)</author><thr:total>42</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1885204151536818894.post-5427096612730738787</guid><pubDate>Sat, 28 Jun 2008 14:46:00 +0000</pubDate><atom:updated>2008-06-28T08:06:58.146-07:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Guy Horowitz</category><category domain='http://www.blogger.com/atom/ns#'>modu</category><category domain='http://www.blogger.com/atom/ns#'>Offer Yehudai</category><category domain='http://www.blogger.com/atom/ns#'>innerActive Smart Media</category><category domain='http://www.blogger.com/atom/ns#'>Lior Zadicareo</category><category domain='http://www.blogger.com/atom/ns#'>Eran Hertzmann</category><category domain='http://www.blogger.com/atom/ns#'>Mobixell Networks</category><category domain='http://www.blogger.com/atom/ns#'>Surf Communication Solutions</category><category domain='http://www.blogger.com/atom/ns#'>Ilan Weizman</category><category domain='http://www.blogger.com/atom/ns#'>Ariel Maislos</category><category domain='http://www.blogger.com/atom/ns#'>puddingmedia</category><title>innerActive Co-CEO to participate in panel discussion at IMA Mobile Advertising conference</title><description>&lt;p class="MsoNormal"&gt;&lt;b&gt;Offer Yehudai&lt;/b&gt;, Co-CEO and Co-Founder of &lt;a style="font-weight: bold;" href="http://www.inner-active.com/"&gt;innerActive Smart Media&lt;/a&gt;, will participate in a panel discussion entitled, “Ads &amp;amp; Content Infrastructure – Barriers &amp;amp; Accelerators” at IMA Mobile Advertising conference.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;b&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;The members of panel, which will moderate&lt;span style="font-weight: bold;"&gt; Lior Zadicareo&lt;/span&gt;, Managing Partner, &lt;b&gt;Starvision Partners, &lt;/b&gt;include: &lt;span style="font-weight: bold;"&gt;Eran Hertzmann&lt;/span&gt;, Head of Mobile Advertising, &lt;span style="font-weight: bold;"&gt;Mobixell Networks&lt;/span&gt;;&lt;b&gt;&lt;span style="color: rgb(102, 102, 102);"&gt; &lt;/span&gt;Ilan Weizman&lt;/b&gt;, VP Marketing, &lt;span style="font-weight: bold;"&gt;Surf Communication Solutions&lt;/span&gt;; &lt;span style="font-weight: bold;"&gt;Guy Horowitz&lt;/span&gt;, Dir. Strategy, &lt;span style="font-weight: bold;"&gt;modu&lt;/span&gt;; and &lt;span style="font-weight: bold;"&gt;Ariel Maislos&lt;/span&gt;, Founder &amp;amp; CEO, &lt;span style="font-weight: bold;"&gt;puddingmedia&lt;/span&gt;.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;The panel will to discuss the crucial issue of the future of mobile in-game advertising such as:&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;    &lt;ul&gt;&lt;li&gt; &lt;span style="line-height: 150%; color: rgb(90, 89, 90);font-family:Wingdings;font-size:8;"  &gt;&lt;span style=""&gt;&lt;span style=";font-family:&amp;quot;;font-size:7;"  &gt;   &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;!--[endif]--&gt;&lt;span dir="ltr"&gt;Does advertising is an opportunity for brand companies?&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;!--[if !supportLists]--&gt;&lt;span style="line-height: 150%; color: rgb(90, 89, 90);font-family:Wingdings;font-size:8;"  &gt;&lt;span style=""&gt;&lt;span style=";font-family:&amp;quot;;font-size:7;"  &gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span dir="ltr"&gt;  Which content are suited for mobile ad-funded?&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;!--[if !supportLists]--&gt;&lt;span style="line-height: 150%; color: rgb(90, 89, 90);font-family:Wingdings;font-size:8;"  &gt;&lt;span style=""&gt;&lt;span style=";font-family:&amp;quot;;font-size:7;"  &gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span dir="ltr"&gt;  How likely are mobile ad campaigns to attract advertisers?&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;!--[if !supportLists]--&gt;&lt;span style="line-height: 150%; color: rgb(90, 89, 90);font-family:Wingdings;font-size:8;"  &gt;&lt;span style=""&gt;&lt;span style=";font-family:&amp;quot;;font-size:7;"  &gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span dir="ltr"&gt;  Are mobil phone users are willing to receive advertising in exchange for free digital content?&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;          &lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;Worldwide mobile advertising is projected to surpass $2.7 billion in 2008, up from $1.7 billion in 2007, according to Gartner forecast (March 2008). The industry is poised for consistent growth and by the end of 2011 worldwide mobile advertising revenue is forecast to surpass $12.8 billion.&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;The event entitled, “Mobile Advertising: Exploring the Potential beyond the Hype”, is organized by The Israel Mobile and Communications Association (IMA) and will be held on &lt;st1:date year="2008" day="29" month="6"&gt;June  29, 2008&lt;/st1:date&gt;, at Gan Oranim, Tel-Aviv. &lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-weight: normal;font-family:Tahoma;font-size:9;"  &gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/InneractiveSmartMediaBlog&lt;/div&gt;</description><link>http://inneractivesmartmedia.blogspot.com/2008/06/inneractive-co-ceo-to-participate-in.html</link><author>noreply@blogger.com (innerActive SmartMedia Blog)</author><thr:total>1</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1885204151536818894.post-8951399757210823432</guid><pubDate>Thu, 13 Mar 2008 11:35:00 +0000</pubDate><atom:updated>2008-03-31T04:39:59.592-07:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>mobile coupons</category><category domain='http://www.blogger.com/atom/ns#'>Neil Strother</category><category domain='http://www.blogger.com/atom/ns#'>JupiterResearch</category><category domain='http://www.blogger.com/atom/ns#'>advertisers</category><title>More Advertisers to deploy mobile coupons</title><description>&lt;p class="MsoNormal"&gt;More advertisers are expected to use mobile coupons or promotions next year, although anticipated growth will remain in single digits, according to a report &lt;a href="http://www.jupiterresearch.com/bin/item.pl/research:concept/1259/id=100091" target="_blank"&gt;“&lt;/a&gt;&lt;a href="http://www.jupiterresearch.com/bin/item.pl/research:concept/1259/id=100091" target="_blank"&gt;Mobile Coupons: Identifying New Opportunities Beyond Early Trials,”&lt;/a&gt; published by JupiterResearch.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;The study conclude that mobile coupon must focus on highly relevant offers, deliver value, manage frequency, and give the consumer control, in order to be truly successful. Currently, 30% of the consumers are interested in receiving coupons on their mobile phones.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;"Mobile coupons are gaining traction among advertisers, and are no longer just a niche tactic, rather they are moving toward the mainstream to more common use,” explained Neil Strother, analyst with JupiterResearch and lead author of the report. “There are definite benefits to using mobile coupons such as real-time offers, geo-targeting, personalization, time-of-day redemption tracking, triggering impulse purchases, and a lower cost of delivery. But while there is tremendous untapped potential, there are still barriers that exist.” &lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;Redemption methods are one key inhibitor to wider use by advertisers. Few retailers have systems able to read coupons directly from handset screens. This lack means the POS requires another way of verifying and tracking. Current methods include the following: entering the code manually in a cash register; matching it with a customer’s loyalty card number; or writing it down on paper—the least preferable way. But while there are still hurdles that need to be cleared, this method of mobile marketing presents some potential and clear benefits to advertisers. &lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/InneractiveSmartMediaBlog&lt;/div&gt;</description><link>http://inneractivesmartmedia.blogspot.com/2008/03/more-advertisers-to-deploy-mobile.html</link><author>noreply@blogger.com (innerActive SmartMedia Blog)</author><thr:total>1</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1885204151536818894.post-7988011472712341070</guid><pubDate>Wed, 05 Mar 2008 12:28:00 +0000</pubDate><atom:updated>2008-03-31T04:35:00.758-07:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>mobile advertisement</category><category domain='http://www.blogger.com/atom/ns#'>Jeff Herrmann</category><category domain='http://www.blogger.com/atom/ns#'>mobile video advertising</category><category domain='http://www.blogger.com/atom/ns#'>ad-supported mobile conten</category><category domain='http://www.blogger.com/atom/ns#'>Nielsen Mobile</category><category domain='http://www.blogger.com/atom/ns#'>SMS advertising</category><title>28 million US mobile user responded to mobile ads</title><description>&lt;p class="MsoNormal"&gt;28 million American mobile phone users in US (11.5% of all &lt;st1:country-region&gt;&lt;st1:place&gt;US&lt;/st1:place&gt;&lt;/st1:country-region&gt; mobile subscribers) responded to mobile advertisement such as banner ads on mobile web pages, SMS advertising, or video advertising, in the past 30 days, according to the bi-annual Mobile Advertising Report from &lt;a href="http://www.nielsenmobile.com/"&gt;Nielsen Mobile&lt;/a&gt;. Those users say they are open to mobile advertising because it decreases their mobile bill, improves the availability of mobile content or relevant to their interests.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;The study reveals that the number of mobile users who recalled seeing mobile advertising between the second and fourth quarters of 2007 increased 38% to 58 million subscribers. Teen data users (ages 13-17) were the most likely age segment to recall seeing mobile advertising - 46% recalled seeing some type of mobile advertisement, compared to 29% of all data users.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;"Increasing levels of consumer recall, interaction and receptivity to mobile advertising reinforce the validity of the mobile marketing medium," said Jeff Herrmann, VP of Mobile Media at Nielsen Mobile. "Successful mobile marketers will meet the challenge offered by consumers by engaging with them in a way that adds value to the mobile user content experience."&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;Nielsen's report findings also show that increasing number of mobile users appear to understand the value proposition of ad-supported mobile content, and expect to see more advertising over their cell phones in the future. 32% of users said they are open to mobile advertising if it lowers their overall bill, 13% said they are open to mobile advertising if it improves the media and content currently available, and 14% said they are already open to mobile advertising so long as it is relevant to their interests. 23% expect to see more mobile advertising in the future.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/InneractiveSmartMediaBlog&lt;/div&gt;</description><link>http://inneractivesmartmedia.blogspot.com/2008/03/28-million-us-mobile-user-responded-to.html</link><author>noreply@blogger.com (innerActive SmartMedia Blog)</author><thr:total>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1885204151536818894.post-432804103605989085</guid><pubDate>Tue, 12 Feb 2008 16:41:00 +0000</pubDate><atom:updated>2008-06-28T08:43:02.369-07:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Rimma Perelmuter</category><category domain='http://www.blogger.com/atom/ns#'>MEF</category><category domain='http://www.blogger.com/atom/ns#'>Ad-funded mobile entertainment</category><title>Ad-funded mobile entertainment to generate revenue of $290 million in the UK by 2012</title><description>&lt;p class="MsoNormal"&gt;Ad-funded mobile entertainment (AFME), with mobile games and video in particular, is set to generate substantial revenues of $290 million (£145m) by 2012, according to a report by the &lt;a href="http://www.m-e-f.org/"&gt;Mobile Entertainment Forum&lt;/a&gt; (MEF).&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;The report, that takes an in-depth look into the impact of ad-funded mobile entertainment on the on-portal mobile entertainment market in the UK, estimate that ad-funded mobile entertainment will have generated revenue for the UK mobile games market of over $1.2 million in 2008, and by 2012 it will be contributing $82 million.&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;“There are approximately 3 billion mobile subscribers around the world. Being able to provide them with content for free or at a subsidized cost will drive up mobile content consumption and provide users with targeted, personalized advertising that is meaningful to them,” said &lt;span style="font-weight: bold;"&gt;Rimma Perelmuter&lt;/span&gt;, MEF Executive Director.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/InneractiveSmartMediaBlog&lt;/div&gt;</description><link>http://inneractivesmartmedia.blogspot.com/2008/02/ad-funded-mobile-entertainment-to.html</link><author>noreply@blogger.com (innerActive SmartMedia Blog)</author><thr:total>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1885204151536818894.post-5782404876630412246</guid><pubDate>Tue, 12 Feb 2008 15:27:00 +0000</pubDate><atom:updated>2008-02-21T07:50:42.250-08:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>NeuStar</category><category domain='http://www.blogger.com/atom/ns#'>mobile IM</category><category domain='http://www.blogger.com/atom/ns#'>rich mobile advertising</category><category domain='http://www.blogger.com/atom/ns#'>Mobile World Congress 2008</category><title>NeuStar integrated innerActive's mobile advertising solution in its mobile IM application</title><description>&lt;p class="MsoNormal"&gt;&lt;span style="font-family:Verdana;"&gt;&lt;a href="http://www.neustar.biz/"&gt;NeuStar&lt;/a&gt; has embedded innerActive's ad-funded mobile entertainment channel inside its mobile Instant Messaging (IM) application. NeuStar is showcasing the new personalised and contextual mobile advertising based IM solution, at GSMA Mobile World Congress 2008 show.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family:Verdana;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;  &lt;/p&gt;&lt;p class="MsoNormal"&gt;  &lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;span style="font-family: Verdana;"&gt;The solution will enable operators to deliver online advertising through a range of models, including toaster pop-up banners, product placement, and branded information services called "presence-enabled Ad Buddies" through the operator's mobile IM service. Operators will benefit from attractive advertising pricing schemes, and users will benefit from the option of communicating for free or at discounted rates.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;span class="content"&gt;&lt;/span&gt;&lt;span style="font-family: Verdana;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;    &lt;p class="MsoNormal"&gt;&lt;span style="font-family:Verdana;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family:Verdana;"&gt;"Advertising over mobile IM provides new revenue streams and is creating new partnerships between operators, advertising agencies, brands, publishers, and third party developers to deliver an on-demand, interactive, and rich mobile advertising experience,” said Allen Scott, general manager at &lt;a href="http://www.neustar.biz/ngm"&gt;NeuStar Next Generation Messaging&lt;/a&gt; (NGM). “NeuStar's third party developer program, called the Innovation Zone, is driving innovation over mobile IM -- and innerActive is helping operators to capitalise on the new opportunities mobile IM brings."&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family:Verdana;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family:Verdana;"&gt;NeuStar is a provider of clearinghouse and directory services to the global communications and Internet industry. In November 2006, NeuStar created its Next Generation Messaging Services by acquiring Israeli provider of instant messaging solution, Followap.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/InneractiveSmartMediaBlog&lt;/div&gt;</description><link>http://inneractivesmartmedia.blogspot.com/2008/02/neustar-integrated-inneractives-mobile.html</link><author>noreply@blogger.com (innerActive SmartMedia Blog)</author><thr:total>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1885204151536818894.post-7217527901133310375</guid><pubDate>Fri, 08 Feb 2008 14:12:00 +0000</pubDate><atom:updated>2008-02-11T06:32:04.390-08:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Jamster</category><category domain='http://www.blogger.com/atom/ns#'>innerActive</category><category domain='http://www.blogger.com/atom/ns#'>mobile entertainment</category><category domain='http://www.blogger.com/atom/ns#'>contextual advertising</category><title>Compelling results for innerActive’s UK mobile entertainment trial</title><description>&lt;p class="MsoNormal"&gt;&lt;span style="font-family:Verdana;"&gt;The six-week mobile entertainment trial of &lt;a href="http://www.inner-active.com/"&gt;&lt;span style="font-weight: bold;"&gt;innerActive&lt;/span&gt;&lt;/a&gt; in &lt;/span&gt;&lt;st1:country-region&gt;&lt;st1:place&gt;&lt;span style="font-family:Verdana;"&gt;UK&lt;/span&gt;&lt;/st1:place&gt;&lt;/st1:country-region&gt;&lt;span style="font-family:Verdana;"&gt; shows a very high CTR of 39% on average&lt;/span&gt;&lt;span style="font-size: 10pt; line-height: 150%; font-weight: normal;"&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;.&lt;span style=""&gt;  &lt;/span&gt;The trial with digital entertainment firm&lt;a href="http://www.jamster.co.uk/"&gt;&lt;span style="font-weight: bold;"&gt; Jamster&lt;/span&gt;&lt;/a&gt; gave mobile users in &lt;/span&gt;&lt;st1:country-region&gt;&lt;st1:place&gt;&lt;span style="font-family:Verdana;"&gt;UK&lt;/span&gt;&lt;/st1:place&gt;&lt;/st1:country-region&gt;&lt;span style="font-family:Verdana;"&gt; the opportunity to download six free games from the Jamster site, in return for viewing advertising and promotions from sponsors.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family:Verdana;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family:Verdana;"&gt;The mobile advertisements and promotion features were sponsored by top international brands such as Calvin Klein, Domino's Pizza, Fox, Paramount Pictures and eBay. Incentives included wallpapers, movie trailers, pizza vouchers and prizes such as portable media players. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family:Verdana;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family:Verdana;"&gt;We think the results of this trial speak for themselves. Our breakthrough technology, which enables us to dynamically embed relevant, contextual advertising and other marketing offers in-game, delivers great results. This new entertainment channel will offer an enriched user experience, reaching a vast and untapped audience and setting a new type of interactive dialogue between advertisers and audiences. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/InneractiveSmartMediaBlog&lt;/div&gt;</description><link>http://inneractivesmartmedia.blogspot.com/2008/02/compelling-results-for-inneractives-uk.html</link><author>noreply@blogger.com (innerActive SmartMedia Blog)</author><thr:total>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1885204151536818894.post-4014504562516494733</guid><pubDate>Tue, 05 Feb 2008 07:19:00 +0000</pubDate><atom:updated>2008-02-04T23:35:42.610-08:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Cellcom</category><category domain='http://www.blogger.com/atom/ns#'>GSMA 2008</category><category domain='http://www.blogger.com/atom/ns#'>Mobile Instant Messaging</category><category domain='http://www.blogger.com/atom/ns#'>innerActive Smart Media</category><category domain='http://www.blogger.com/atom/ns#'>ad-funded entertainment</category><category domain='http://www.blogger.com/atom/ns#'>off-deck portals</category><title>innerActive to reveal its successful UK trial results with Jamster at GSMA 2008 show</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.inner-active.com/images/mwc.gif"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 400px;" src="http://www.inner-active.com/images/mwc.gif" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://www.inner-active.com/"&gt;innerActive Smart Media&lt;/a&gt; will reveal the successful UK trial results of a mobile in-game advertising service with digital entertainment partner Jamster, and will showcase its groundbreaking new ad-funded product for Instant Messaging (IM) and presence systems, at the &lt;a href="http://www.mobileworldcongress.com/homepage.htm"&gt;Mobile World Congress 2008&lt;/a&gt;, Hall 4 level 1 IMA Pavilion, 11-14 February 2008 in Barcelona, Spain.&lt;br /&gt;&lt;br /&gt;We are also planning to announce new commercial launches with leading international off-deck portals and new partnerships for our ad-funded entertainment channels. innerActive has already launched at the end of last year its commercial service with Cellcom, Israel's largest operator, offering free mobile content.&lt;br /&gt;&lt;br /&gt;The highly successful UK trial, which ended on 31 December ’07, gave UK mobile users the opportunity to download six free games from the Jamster site, in return for viewing advertising and promotions from sponsors. The mobile advertisements and promotion features were sponsored by top international brands including: Calvin Klein, Domino's Pizza, Fox, SPIDER-MAN™ 3, Paramount Pictures, What's on TV, Pick Me Up, NME.COM, and eBay.&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/InneractiveSmartMediaBlog&lt;/div&gt;</description><link>http://inneractivesmartmedia.blogspot.com/2008/02/inneractive-to-reveal-its-successful-uk.html</link><author>noreply@blogger.com (innerActive SmartMedia Blog)</author><thr:total>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1885204151536818894.post-9103032525149912147</guid><pubDate>Thu, 10 Jan 2008 06:42:00 +0000</pubDate><atom:updated>2008-01-09T23:18:51.000-08:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Ziv Elul</category><category domain='http://www.blogger.com/atom/ns#'>Markus Råmark</category><category domain='http://www.blogger.com/atom/ns#'>Xavier Louis</category><category domain='http://www.blogger.com/atom/ns#'>innerActive Smart Media</category><category domain='http://www.blogger.com/atom/ns#'>HandyGames</category><category domain='http://www.blogger.com/atom/ns#'>3</category><category domain='http://www.blogger.com/atom/ns#'>Greystripe</category><category domain='http://www.blogger.com/atom/ns#'>John Conlon</category><category domain='http://www.blogger.com/atom/ns#'>Erica Chriss</category><category domain='http://www.blogger.com/atom/ns#'>Mobile Advertising Solution MAS</category><category domain='http://www.blogger.com/atom/ns#'>Virgin Mobile</category><category domain='http://www.blogger.com/atom/ns#'>Christopher Kassulke</category><title>Ziv Elul to participate in panel discussion on ad-supported mobile games at MGF 2008</title><description>&lt;span style="font-weight:bold;"&gt;Ziv Elul&lt;/span&gt;, Co-CEO and Co-Founder of &lt;span style="font-weight:bold;"&gt;&lt;a href="http://www.inner-active.com"&gt;innerActive Smart Media&lt;/a&gt;&lt;/span&gt;, will participate in a panel discussion entitled, “Ad-supported mobile games: big revenue potential or just another fad?” at &lt;a href="http://www.mobilegamesforum.co.uk/"&gt;&lt;span style="font-weight:bold;"&gt;MGF 2008&lt;/span&gt;&lt;/a&gt;, the leading European mobile games event. &lt;br /&gt;&lt;br /&gt;Other members of the panel include, &lt;span style="font-weight:bold;"&gt;Christopher Kassulke&lt;/span&gt;, the CEO of &lt;span style="font-weight:bold;"&gt;HandyGames&lt;/span&gt;; &lt;span style="font-weight:bold;"&gt;Erica Chriss&lt;/span&gt;, VP of Strategy and Business Development of &lt;span style="font-weight:bold;"&gt;Greystripe&lt;/span&gt;; &lt;span style="font-weight:bold;"&gt;Markus Råmark&lt;/span&gt;, CEO &amp; Co-Founder of &lt;span style="font-weight:bold;"&gt;Mobile Advertising Solution MAS&lt;/span&gt;; &lt;span style="font-weight:bold;"&gt;John Conlon&lt;/span&gt;, the Head of Content in &lt;span style="font-weight:bold;"&gt;Virgin Mobile&lt;/span&gt;, and &lt;span style="font-weight:bold;"&gt;Xavier Louis&lt;/span&gt;, Product Manager for Games of &lt;span style="font-weight:bold;"&gt;3&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;The panel will to discuss the crucial issue of the future of mobile in-game advertising such as:&lt;br /&gt; &lt;br /&gt; - Which games are suited for ad-funded mobile games?&lt;br /&gt;&lt;br /&gt; - How likely are mobile games to attract advertisers?&lt;br /&gt;&lt;br /&gt; - Does advertising is an opportunity for smaller or independent games developers?&lt;br /&gt;&lt;br /&gt; - Are consumers willing to receive advertising in exchange for cheaper mobile games?&lt;br /&gt;&lt;br /&gt; - How will in-game advertising really work and what will be its impact on game  plays?&lt;br /&gt;&lt;br /&gt; - What degree will consumers buy into ad-funded mobile games?&lt;br /&gt;&lt;br /&gt;The Mobile Game Forum event will take place on January 23-24, 2008, at Sofitel St. James London.&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/InneractiveSmartMediaBlog&lt;/div&gt;</description><link>http://inneractivesmartmedia.blogspot.com/2008/01/inneractive-senior-manager-to.html</link><author>noreply@blogger.com (innerActive SmartMedia Blog)</author><thr:total>1</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1885204151536818894.post-6841395305482815524</guid><pubDate>Sun, 28 Oct 2007 08:58:00 +0000</pubDate><atom:updated>2007-10-28T02:34:47.446-07:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Jamster</category><category domain='http://www.blogger.com/atom/ns#'>in-game mobile ads campaign</category><category domain='http://www.blogger.com/atom/ns#'>free mobile games</category><title>In-game mobile ads trial in UK</title><description>After months of preparation we finally launch our first &lt;a href="http://www.prweb.com/releases/free/games/prweb562621.htm"&gt;in-game mobile ads campaign&lt;/a&gt; trial in UK, with the world leading digital content distributor, &lt;span style="font-weight: bold;"&gt;Jamster&lt;a href="http://www.jamster.co.uk/"&gt;&lt;/a&gt;&lt;/span&gt;. The new innovative ad-funded entertainment channel offers British mobile users the opportunity to download free mobile games, like Supermoto Extreme, 2007 World Soccer, Arcade SideGole, Solitair and Cubes. &lt;br /&gt;&lt;br /&gt;The users are exposing to truly non-intrusive ads, which are sponsored by top international brands such as: adidas, Calvin Klein, Domino's Pizza, Fox, SPIDER-MAN™ 3, Paramount Pictures, What's on TV, Pick Me Up, NME.COM, and eBay. The in-game ads are targeted and segmented in real time according to users' behavior and responses, generating valuable incentives like wallpapers &amp;amp; movies trailers, and several prizes such as portable media players or pizza vouchers.&lt;br /&gt;&lt;br /&gt;We think that innerActive solution provides Jamster flexible capabilities for dynamically delivering in-content and contextual multimedia advertisement, and are creating an enriched user experience for cellphone subscribers in UK. 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&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/InneractiveSmartMediaBlog&lt;/div&gt;</description><enclosure type='video/mp4' url='http://www.blogger.com/video-play.mp4?contentId=d9180abff1641ab1&amp;type=video%2Fmp4' length='0'/><link>http://inneractivesmartmedia.blogspot.com/2007/10/in-game-mobile-ads-trial-in-uk.html</link><author>noreply@blogger.com (innerActive SmartMedia Blog)</author><thr:total>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1885204151536818894.post-4026998713364738597</guid><pubDate>Fri, 12 Oct 2007 08:44:00 +0000</pubDate><atom:updated>2007-10-12T01:50:40.514-07:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>MMS mobile marketing</category><category domain='http://www.blogger.com/atom/ns#'>Mobile Brand Advertising</category><category domain='http://www.blogger.com/atom/ns#'>eMarketer</category><title>Mobile brand ad spending is starting to rise</title><description>Global brand are starting to shift more money to mobile advertising, according to a new eMarketer research. Global budget devoted to mobile brand advertising is going to rise to $277 million in 2007 from $123 million in 2006 and will rise to $3.5 billion in 2011.&lt;br /&gt;&lt;br /&gt;The research, &lt;a href="http://www.emarketer.com/Report.aspx?code=emarketer_2000392&amp;src=report_summary_reportsell"&gt;Mobile Brand Advertising&lt;/a&gt;, conclude that as better infrastructure is constructed and more inventory gradually become available, brand marketers are beginning to experiment with the mobile medium. But convincing advertisers to invest larger budgets will require fundamental rethinking by both mobile operators and marketing service providers.&lt;br /&gt;&lt;br /&gt;“Many of the pieces are in place for mobile brand advertising to start scaling up,” said John du Pre Gauntt, eMarketer senior analyst. "Most importantly, there are mobile-centric tribes of users in both advanced and developing economies. The mobile screen is increasingly the first place to reach them." &lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_sPTkoaQUnAg/Rw80O6KZr2I/AAAAAAAAAAc/Ts5oYc8j2no/s1600-h/MobileBrandAd.gif"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://2.bp.blogspot.com/_sPTkoaQUnAg/Rw80O6KZr2I/AAAAAAAAAAc/Ts5oYc8j2no/s400/MobileBrandAd.gif" border="0" alt=""id="BLOGGER_PHOTO_ID_5120368732079239010" /&gt;&lt;/a&gt;&lt;br /&gt;The eMarketer forecast is support by a new survey of 50 global brand-name companies, commissioned by &lt;a href="http://www.airwidesolutions.com/news.asp?nav_id=2655&amp;lang_id=E"&gt;&lt;span style="font-weight:bold;"&gt;Airwide&lt;/span&gt;&lt;/a&gt;. The survey found that more brands are looking to spend a greater proportion of their marketing budget on mobile campaigns in the near future with 71% of brands projecting to spend up to 10% of their budget on mobile marketing within two years' time. &lt;br /&gt;&lt;br /&gt;Growth in the sophistication of mobile marketing campaigns was reflected in the number of brands considering implementing both SMS and MMS mobile marketing in the next 12 months, which doubled to 28% since a similar survey in 2006.&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/InneractiveSmartMediaBlog&lt;/div&gt;</description><link>http://inneractivesmartmedia.blogspot.com/2007/10/mobile-brand-ad-spending-is-starting-to.html</link><author>noreply@blogger.com (innerActive SmartMedia Blog)</author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_sPTkoaQUnAg/Rw80O6KZr2I/AAAAAAAAAAc/Ts5oYc8j2no/s72-c/MobileBrandAd.gif' height='72' width='72'/><thr:total>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1885204151536818894.post-7870426771294989699</guid><pubDate>Mon, 17 Sep 2007 09:05:00 +0000</pubDate><atom:updated>2007-09-17T02:35:41.983-07:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Nokia</category><category domain='http://www.blogger.com/atom/ns#'>rich content</category><category domain='http://www.blogger.com/atom/ns#'>Mobile advertising</category><category domain='http://www.blogger.com/atom/ns#'>Enpocket Tero Ojanperä</category><title>Nokia want to lead the mobile content space: acquire mobile advertising company Enpocket</title><description>Mobile device manufacturing &lt;span style="font-weight:bold;"&gt;Nokia&lt;/span&gt; &lt;a href="http://www.nokia.com/A4136001?newsid=1153772"&gt;announced today &lt;/a&gt;that it is going to acquire the mobile advertising company &lt;a href="http://www.enpocket.com"&gt;&lt;span style="font-weight:bold;"&gt;Enpocket&lt;/span&gt;&lt;/a&gt; in order to enhance its mobile advertising business. This deal will allow Nokia to provider technology and services to optimize mobile advertising campaigns for global brands, leveraging Enpocket's platform and strong partnerships with advertisers, publishers and operators.&lt;br /&gt;&lt;br /&gt;"Nokia has already announced its intention to be a leading company in consumer Internet services and we believe that mobile advertising will be an important element in monetizing those services for our customers and partners," said &lt;span style="font-weight:bold;"&gt;Tero Ojanperä&lt;/span&gt;, Chief Technology Officer, Nokia. "This acquisition is a game changing move to bring the reach and depth of Nokia to organize the market across the world, and make it easier for an ecosystem to develop."&lt;br /&gt;&lt;br /&gt;Enpocket’s mobile advertising campaign management and delivery system platform can deliver mobile advertising across multiple formats including SMS, MMS, mobile Internet advertising, and video.&lt;br /&gt;&lt;br /&gt;The surprising move by the Finnish company is support our view that at the end of the day the content is the king, and the way to reach the subscribers is through the rich media channel. Nokia took a bit conservative approach by targeting formats such SMS and MMS but still, it does reinforce our vision in &lt;span style="font-weight:bold;"&gt;&lt;a href="http://www.inner-active.com/"&gt;innerActive&lt;/a&gt;&lt;/span&gt;. Delivering promotions and advertising to the end users in the space of rich content, such as games, live video and IM, intend to gain higher acceptance among the audience.&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/InneractiveSmartMediaBlog&lt;/div&gt;</description><link>http://inneractivesmartmedia.blogspot.com/2007/09/nokia-want-to-lead-mobile-content-space.html</link><author>noreply@blogger.com (innerActive SmartMedia Blog)</author><thr:total>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1885204151536818894.post-1050635953318420099</guid><pubDate>Sat, 25 Aug 2007 12:32:00 +0000</pubDate><atom:updated>2007-09-11T07:44:57.162-07:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>mobile devices</category><category domain='http://www.blogger.com/atom/ns#'>consumer digital media</category><category domain='http://www.blogger.com/atom/ns#'>user-generated content</category><category domain='http://www.blogger.com/atom/ns#'>Mobile Video</category><category domain='http://www.blogger.com/atom/ns#'>Mobile TV</category><category domain='http://www.blogger.com/atom/ns#'>Social networks</category><category domain='http://www.blogger.com/atom/ns#'>Internt</category><title>TV taking a back seat to the Mobile &amp; PC</title><description>We probably didn’t have to wait to IBM to know that television has an inspiring past and unclear future. But, still the new &lt;a href="http://www-03.ibm.com/press/us/en/pressrelease/22206.wss"&gt;IBM study&lt;/a&gt; about consumer digital media and entertainment habits, offer a very fascination view about the future of TV, Internt and mobile devices.&lt;br /&gt;&lt;br /&gt;Interesting findings we think it’s worth mention are:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Internet vs. TV&lt;/span&gt; – 66% reported viewing between 1 to 4 hours of TV per day, versus 60% who reported the same levels of personal Internet usage.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_sPTkoaQUnAg/Ruao4t5MCsI/AAAAAAAAAAU/Cp1YaiLqOU8/s1600-h/innerTV.gif"&gt;&lt;img style="cursor: pointer; width: 400px; height: 259px;" src="http://3.bp.blogspot.com/_sPTkoaQUnAg/Ruao4t5MCsI/AAAAAAAAAAU/Cp1YaiLqOU8/s400/innerTV.gif" alt="" id="BLOGGER_PHOTO_ID_5108956519644007106" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;p style="margin: 0in 0in 0.0001pt;"&gt;&lt;span style=";font-family:Verdana;font-size:9;"  &gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;    &lt;p style="margin: 0in 0in 0.0001pt;"&gt;&lt;span style=";font-family:Verdana;font-size:9;"  &gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=";font-family:Verdana;font-size:9;"  &gt;&lt;o:p&gt;&lt;br /&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p style="margin: 0in 0in 0.0001pt;"&gt;&lt;b&gt;&lt;span style=";font-family:Verdana;font-size:9;"  &gt;Mobile Video&lt;/span&gt;&lt;/b&gt;&lt;span style=";font-family:Verdana;font-size:9;"  &gt; – 7% reported having a video content subscription for their mobile phones. For respondents in &lt;/span&gt;&lt;st1:country-region&gt;&lt;st1:place&gt;&lt;span style=";font-family:Verdana;font-size:9;"  &gt;Germany&lt;/span&gt;&lt;/st1:place&gt;&lt;/st1:country-region&gt;&lt;span style=";font-family:Verdana;font-size:9;"  &gt; who had watched mobile video, 23% prefer to view user generated content, and 21% prefer video trailers or promotions.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p style="margin: 0in 0in 0.0001pt;"&gt;&lt;span style=";font-family:Verdana;font-size:9;"  &gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p style="margin: 0in 0in 0.0001pt;"&gt;&lt;b&gt;&lt;span style=";font-family:Verdana;font-size:9;"  &gt;&lt;br /&gt;Mobile TV&lt;/span&gt;&lt;/b&gt;&lt;span style=";font-family:Verdana;font-size:9;"  &gt; - Nearly third &lt;/span&gt;&lt;st1:country-region&gt;&lt;st1:place&gt;&lt;span style=";font-family:Verdana;font-size:9;"  &gt;UK&lt;/span&gt;&lt;/st1:place&gt;&lt;/st1:country-region&gt;&lt;span style=";font-family:Verdana;font-size:9;"  &gt; users who watch mobile TV reduced their standard TV set viewing patterns as a result of new mobile device services. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p style="margin: 0in 0in 0.0001pt;"&gt;&lt;span style=";font-family:Verdana;font-size:9;"  &gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p style="margin: 0in 0in 0.0001pt;"&gt;&lt;b&gt;&lt;span style=";font-family:Verdana;font-size:9;"  &gt;&lt;br /&gt;Social networks&lt;/span&gt;&lt;/b&gt;&lt;span style=";font-family:Verdana;font-size:9;"  &gt; - Consumers are increasingly contributing to online video or social networking sites: 9% of German and 7% of &lt;/span&gt;&lt;st1:country-region&gt;&lt;st1:place&gt;&lt;span style=";font-family:Verdana;font-size:9;"  &gt;U.S.&lt;/span&gt;&lt;/st1:place&gt;&lt;/st1:country-region&gt;&lt;span style=";font-family:Verdana;font-size:9;"  &gt; respondents claim to have contributed to a user-generated content site. In Australia, 36% of the participant in the survey contributing to social networking sites and 9% contributing to video content sites.&lt;br /&gt;&lt;br /&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p style="margin: 0in 0in 0.0001pt;"&gt;&lt;span style=";font-family:Verdana;font-size:9;"  &gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p style="margin: 0in 0in 0.0001pt;"&gt;&lt;span style=";font-family:Verdana;font-size:9;"  &gt;This&lt;/span&gt;&lt;span style=";font-family:Verdana;font-size:9;"  &gt; power shift from was well summarized by Saul Berman, IBM Media &amp;amp; Entertainment Strategy who said that, &lt;/span&gt;&lt;span style=";font-family:Verdana;font-size:9;"  &gt;"The Internet is becoming consumers' primary entertainment source. The TV is increasingly taking a back seat to the cell phone and the personal computer among consumers age 18 to 34.” &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/InneractiveSmartMediaBlog&lt;/div&gt;</description><link>http://inneractivesmartmedia.blogspot.com/2007/09/tv-taking-back-seat-to-mobile-pc.html</link><author>noreply@blogger.com (innerActive SmartMedia Blog)</author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_sPTkoaQUnAg/Ruao4t5MCsI/AAAAAAAAAAU/Cp1YaiLqOU8/s72-c/innerTV.gif' height='72' width='72'/><thr:total>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1885204151536818894.post-4630430505912618011</guid><pubDate>Mon, 13 Aug 2007 18:51:00 +0000</pubDate><atom:updated>2007-08-13T12:36:44.840-07:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Juniper Research</category><category domain='http://www.blogger.com/atom/ns#'>dating</category><category domain='http://www.blogger.com/atom/ns#'>user-generated content</category><category domain='http://www.blogger.com/atom/ns#'>Mobile Cyworld</category><category domain='http://www.blogger.com/atom/ns#'>Dr Windsor Holden</category><category domain='http://www.blogger.com/atom/ns#'>SeeMeTV</category><category domain='http://www.blogger.com/atom/ns#'>Mobile social networking</category><category domain='http://www.blogger.com/atom/ns#'>personal digital content</category><category domain='http://www.blogger.com/atom/ns#'>ad-funded</category><title>Mobile user-generated content revenues will grow to $5.7 billion in 2012</title><description>&lt;p class="MsoNormal"&gt;&lt;span style="font-family:Verdana;"&gt;&lt;a href="http://www.juniperresearch.com/"&gt;Juniper Research&lt;/a&gt; come up today with a very interesting numbers. The telecoms analyst firm forecast that mobile user-generated content (UGC) revenues from social networking, dating and personal content delivery services will increase from $572 million in 2007 to more than $5.7 billion in 2012.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family:Verdana;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family:Verdana;"&gt;Mobile social networking will contribute $2.85 billion in 2012, as the number of active users of mobile social networking sites is expected to rise from 14 million in 2007 to nearly 600 million in the next five years.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family:Verdana;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family:Verdana;"&gt;While mobile UGC services are in their infancy, a digital content players like the South Korean social network Mobile Cyworld, are already generating substantial revenues for their operators. Furthermore, the volume of downloads from mobile personal content delivery sites such as the 3 mobile TV channel, SeeMeTV, are expected to rise from less than 200 million in 2007 to more than 9 billion in 2012.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family:Verdana;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family:Verdana;"&gt;&lt;a href="http://www.juniperresearch.com/shop/viewauthor.php?author=62"&gt;Dr Windsor Holden&lt;/a&gt;, the analyst of this new report, predicts that Off-portal social networking sites will increasingly opt for free-to-consumer, and ad-funded business models will gain visibility and market presence. Why? He did not say it explicit, but we think its related to one of his key finding, that high data charges remain a key hurdle to mass service adoption.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;span style="font-family:Verdana;"&gt; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/InneractiveSmartMediaBlog&lt;/div&gt;</description><link>http://inneractivesmartmedia.blogspot.com/2007/08/mobile-user-generated-content-revenues.html</link><author>noreply@blogger.com (innerActive SmartMedia Blog)</author><thr:total>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1885204151536818894.post-8939598462972500970</guid><pubDate>Thu, 09 Aug 2007 11:46:00 +0000</pubDate><atom:updated>2007-08-09T07:11:31.655-07:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>online promotion</category><category domain='http://www.blogger.com/atom/ns#'>Pontis</category><category domain='http://www.blogger.com/atom/ns#'>Guy Talmi</category><category domain='http://www.blogger.com/atom/ns#'>digital content</category><category domain='http://www.blogger.com/atom/ns#'>marketing spam</category><category domain='http://www.blogger.com/atom/ns#'>mobile phone users</category><category domain='http://www.blogger.com/atom/ns#'>mobile operators</category><category domain='http://www.blogger.com/atom/ns#'>GfK NOP</category><title>UK mobile operators failed to offer relevant services to their subscribers</title><description>&lt;p class="MsoNormal"&gt;&lt;span style="font-family:Verdana;"&gt;Mobile users in &lt;/span&gt;&lt;st1:country-region&gt;&lt;st1:place&gt;&lt;span style="font-family:Verdana;"&gt;UK&lt;/span&gt;&lt;/st1:place&gt;&lt;/st1:country-region&gt;&lt;span style="font-family:Verdana;"&gt; are unhappy with the way that mobile operators are currently marketing their voice and data services, according to findings of new survey by GfK NOP.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family:Verdana;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family:Verdana;"&gt;70% of 752 mobile phone users that participated in the survey consider the marketing offers they receive not to be relevant to them and 64% of these confess to being annoyed by them. Just 11% of those surveyed had ever purchased an item, or signed up for a special promotion or bundle as a result of an online promotion or offer from their mobile service provider.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family:Verdana;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family:Verdana;"&gt;The survey, commissioned by mobile marketing delivery platforms provider &lt;a href="http://www.pontis.com/n7.html"&gt;Pontis&lt;/a&gt;, reveals that 57% of teenagers and young adult feel that the services they are offered today are irrelevant. This age group also declared itself to be the most irritated by receiving marketing spam, and close to half of them are willing to change operators to one that can provide them with marketing offers and services more tailored to their lifestyles.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family:Verdana;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family:Verdana;"&gt;“These results are proof of the fact that the mass marketing approach most operators still take today is not working,” said Guy Talmi, Senior Marketing Director at Pontis.”It shows that their inability to tailor services and content to the individual user’s interests and to attract new revenue streams.”&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family:Verdana;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family:Verdana;"&gt;The survey also highlights how mobile operators are failing to capture the imagination of the baby boomer generation, with 75% of 45-54 year olds and 78% of 55-64 year olds viewing the marketing offers they receive as irrelevant to them.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/InneractiveSmartMediaBlog&lt;/div&gt;</description><link>http://inneractivesmartmedia.blogspot.com/2007/08/uk-mobile-operators-failed-to-offer.html</link><author>noreply@blogger.com (innerActive SmartMedia Blog)</author><thr:total>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1885204151536818894.post-8533132378642759164</guid><pubDate>Tue, 17 Jul 2007 07:28:00 +0000</pubDate><atom:updated>2007-07-17T00:47:59.890-07:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Geraldine Wilson</category><category domain='http://www.blogger.com/atom/ns#'>Mobile advertising</category><category domain='http://www.blogger.com/atom/ns#'>Red Herring magazine</category><category domain='http://www.blogger.com/atom/ns#'>Yahoo</category><title>Mobile ads - the next big thing</title><description>&lt;p class="MsoNormal"&gt;&lt;span style="font-family: Verdana;"&gt;Mobile advertising is clearly the next big thing in telephony, according to July cover story of the &lt;a href="http://www.redherring.com/"&gt;&lt;span style="font-weight: bold;"&gt;Red Herring Magazine&lt;/span&gt;&lt;/a&gt;. The article - &lt;a href="http://mag1.olivesoftware.com/am/welcome/RDH/RedHerring_0709_2007.asp"&gt;Screen Stalkers&lt;/a&gt; – conclude that while web advertising has been getting all the attention, mobile advertising has grown up in the background, attracting the attention of tens of millions of people. But hundred of millions are predicted to follow.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family: Verdana;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family: Verdana;"&gt;The most optimistic forecast in the article came from &lt;span style="font-weight: bold;"&gt;Geraldine Wilson&lt;/span&gt;, the vice president of Yahoo’s Connected Life Europe division, who said that, “We believe that mobile will be the most powerful advertising medium the world has ever seen. The opportunities for targeting and direct response are unprecedented.” &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/InneractiveSmartMediaBlog&lt;/div&gt;</description><link>http://inneractivesmartmedia.blogspot.com/2007/07/mobile-ads-next-big-thing.html</link><author>noreply@blogger.com (innerActive SmartMedia Blog)</author><thr:total>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1885204151536818894.post-5163387840515959901</guid><pubDate>Fri, 13 Jul 2007 20:15:00 +0000</pubDate><atom:updated>2007-07-14T13:31:05.415-07:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>video</category><category domain='http://www.blogger.com/atom/ns#'>live streaming advertising</category><category domain='http://www.blogger.com/atom/ns#'>Cellcom</category><category domain='http://www.blogger.com/atom/ns#'>innerActive</category><category domain='http://www.blogger.com/atom/ns#'>Google Adwords</category><category domain='http://www.blogger.com/atom/ns#'>ad-funded mobile games</category><category domain='http://www.blogger.com/atom/ns#'>music</category><category domain='http://www.blogger.com/atom/ns#'>mobile advertising campaigns</category><title>Mobile users intensively responded to ad-funded games</title><description>&lt;p class="MsoNormal"&gt;&lt;span style="font-family: Verdana;"&gt;Finally we can disclose the successful results of our ad-funded mobile games pilot with &lt;/span&gt;&lt;st1:country-region&gt;&lt;st1:place&gt;&lt;span style="font-family: Verdana;"&gt;Israel&lt;/span&gt;&lt;/st1:place&gt;&lt;/st1:country-region&gt;&lt;span style="font-family: Verdana;"&gt;'s largest mobile operator Cellcom. The trial, that was base on innerActive's Campaign Management System, showed results of 44% Click-Through-Rate (CTR) and 19% Acquisition Rate for Mobile Advertising Campaigns. Those are remarkable results for an advertising campaign if one compare to the low rate CRT of online campaign using contextual advertising like Google Adwords or banner based campaign. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family: Verdana;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family: Verdana;"&gt;The value-added service, which offers Cellcom’s mobile subscribers free game downloads, got an exceptional reaction from the end users. On average a trend of 10 times higher game downloads per user was observer, compared to pre-pilot download numbers. The Tetris game set a new record for as the number of download jumped by 14 times. The new business model, that this represents, motivated an untapped segment of mobile users to download mobile games as 24% of the participants did not download games in the six month period before the test and 54% did not do it in the three months prior to the pilot. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family: Verdana;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family: Verdana;"&gt;We think that the ad-funded model used in the trial has created a new dialog with the consumers while at the same time setting a new level of response and conversion to targeted and relevant marketing content. The usage of in-content deliver within the games has become a great online media experience within various audiences, especial in the youth segment (9-20 year old) – 65% enjoying the benefits. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family: Verdana;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family: Verdana;"&gt;Driving from this successful pilot and our faith in the huge potential in-content ad-funded mobile advertising, we are about to launch soon our new solution for live streaming advertising on both video and music channels.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/InneractiveSmartMediaBlog&lt;/div&gt;</description><link>http://inneractivesmartmedia.blogspot.com/2007/07/mobile-users-intensively-responded-to.html</link><author>noreply@blogger.com (innerActive SmartMedia Blog)</author><thr:total>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1885204151536818894.post-2038596697177025886</guid><pubDate>Thu, 19 Apr 2007 12:47:00 +0000</pubDate><atom:updated>2007-06-26T05:55:59.307-07:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>McCann Digital</category><category domain='http://www.blogger.com/atom/ns#'>mobile operator</category><category domain='http://www.blogger.com/atom/ns#'>Samsung</category><category domain='http://www.blogger.com/atom/ns#'>BBDO</category><category domain='http://www.blogger.com/atom/ns#'>Walt Disney</category><category domain='http://www.blogger.com/atom/ns#'>mobile advertising campaigns</category><category domain='http://www.blogger.com/atom/ns#'>Diadora</category><category domain='http://www.blogger.com/atom/ns#'>Cellcom</category><category domain='http://www.blogger.com/atom/ns#'>Nokia</category><category domain='http://www.blogger.com/atom/ns#'>innerActive</category><category domain='http://www.blogger.com/atom/ns#'>McDonalds</category><category domain='http://www.blogger.com/atom/ns#'>mobile games</category><category domain='http://www.blogger.com/atom/ns#'>Adidas</category><category domain='http://www.blogger.com/atom/ns#'>ad-funded</category><title>Cellcom tested innerActive's ad-funded games technology</title><description>&lt;p class="MsoNormal"&gt;&lt;st1:country-region&gt;&lt;st1:place&gt;&lt;span style="font-family: Verdana;"&gt;Israel&lt;/span&gt;&lt;/st1:place&gt;&lt;/st1:country-region&gt;&lt;span style="font-family: Verdana;"&gt;'s largest mobile operator Cellcom has launched an ad-funded mobile games service using innerActive's technology. The mobile game service offers Cellcom’s mobile users the opportunity to download mobile games free of charge, in exchange for exposure to advertisements within the games. The dynamically inserted ads are targeted and segmented in real time according to user profiles, and generated – among other - upon users' behavior and responses.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family: Verdana;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family: Verdana;"&gt;This was the first test of our new mobile advertising platform and a great opportunity to empower the quality of experience of the Israeli mobile community. The successful result of the pilot supports our new advertising model of providing mobile user with relevant, non-intrusive ads insertion during the content usage.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family: Verdana;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family: Verdana;"&gt;The mobile advertising campaigns were built in cooperation with leading Israeli advertising agencies such as McCann Digital, Saatchi &amp;amp; Saatchi, BBDO and top brands advertisers such as: Nokia, McDonalds, Diadora, Samsung, Adidas and Walt Disney.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/InneractiveSmartMediaBlog&lt;/div&gt;</description><link>http://inneractivesmartmedia.blogspot.com/2007/04/cellcom-tested-inneractives-ad-funded.html</link><author>noreply@blogger.com (innerActive SmartMedia Blog)</author><thr:total>0</thr:total></item></channel></rss>