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	<title>inspireUX - words to inspire user experience designers</title>
	
	<link>http://www.inspireux.com</link>
	<description>words to inspire user experience designers</description>
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		<title>Design is learning by making</title>
		<link>http://feedproxy.google.com/~r/Inspireux/~3/eXq0DqkG7n8/</link>
		<comments>http://www.inspireux.com/2009/11/09/design-is-learning-by-making/#comments</comments>
		<pubDate>Tue, 10 Nov 2009 01:50:42 +0000</pubDate>
		<dc:creator>Catriona</dc:creator>
				<category><![CDATA[Joey Hasty]]></category>
		<category><![CDATA[design]]></category>

		<guid isPermaLink="false">http://www.inspireux.com/?p=1122</guid>
		<description><![CDATA[&#8220;Design is learning by making.&#8221; &#8211; Joey Hasty
Joey is an Interactive Creative Director at Disney. This quote is from Joey&#8217;s talk about Disney&#8217;s creative approach at Geekend 2009.
Thanks to @daveIxD for tweeting this quote.


Related quotes:Designers are trained to be courageous about the future—and making the future happenDesigners have to be open to the changes that [...]

<b>Related quotes:</b><ol><li><a href='http://www.inspireux.com/2009/09/16/designers-are-trained-to-be-courageous-about-the-future%e2%80%94and-making-the-future-happen/' rel='bookmark' title='Permanent Link: Designers are trained to be courageous about the future—and making the future happen'>Designers are trained to be courageous about the future—and making the future happen</a></li><li><a href='http://www.inspireux.com/2009/10/14/designers-have-to-be-open-to-the-changes-that-technology-is-making-in-our-discipline/' rel='bookmark' title='Permanent Link: Designers have to be open to the changes that technology is making in our discipline'>Designers have to be open to the changes that technology is making in our discipline</a></li><li><a href='http://www.inspireux.com/2009/05/06/design-strategy-is-about-understanding-and-meeting-needs-and-aspirations/' rel='bookmark' title='Permanent Link: Design strategy is about understanding and meeting needs and aspirations'>Design strategy is about understanding and meeting needs and aspirations</a></li></ol>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.inspireux.com/wp-content/uploads/256.gif"><img class="alignnone size-medium wp-image-1121" title="&quot;Design is learning by making.&quot; - Joey Hasty" src="http://www.inspireux.com/wp-content/uploads/256-300x200.gif" alt="&quot;Design is learning by making.&quot; - Joey Hasty" width="300" height="200" /></a></p>
<p>&#8220;Design is learning by making.&#8221; &#8211; Joey Hasty</p>
<p>Joey is an Interactive Creative Director at Disney. This quote is from Joey&#8217;s talk about Disney&#8217;s creative approach at <a href="http://geekend2009.com/">Geekend 2009</a>.</p>
<p>Thanks to <a href="http://twitter.com/daveIxD/statuses/5509678082">@daveIxD</a> for tweeting this quote.</p>


<b>Related quotes:</b><ol><li><a href='http://www.inspireux.com/2009/09/16/designers-are-trained-to-be-courageous-about-the-future%e2%80%94and-making-the-future-happen/' rel='bookmark' title='Permanent Link: Designers are trained to be courageous about the future—and making the future happen'>Designers are trained to be courageous about the future—and making the future happen</a></li><li><a href='http://www.inspireux.com/2009/10/14/designers-have-to-be-open-to-the-changes-that-technology-is-making-in-our-discipline/' rel='bookmark' title='Permanent Link: Designers have to be open to the changes that technology is making in our discipline'>Designers have to be open to the changes that technology is making in our discipline</a></li><li><a href='http://www.inspireux.com/2009/05/06/design-strategy-is-about-understanding-and-meeting-needs-and-aspirations/' rel='bookmark' title='Permanent Link: Design strategy is about understanding and meeting needs and aspirations'>Design strategy is about understanding and meeting needs and aspirations</a></li></ol><div class="feedflare">
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		<item>
		<title>Don’t just eliminate user error, design for user delight</title>
		<link>http://feedproxy.google.com/~r/Inspireux/~3/p5NnN-MpGiE/</link>
		<comments>http://www.inspireux.com/2009/11/06/dont-just-eliminate-user-error-design-for-user-delight/#comments</comments>
		<pubDate>Sat, 07 Nov 2009 01:29:49 +0000</pubDate>
		<dc:creator>Catriona</dc:creator>
				<category><![CDATA[IBM Design]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[emotion]]></category>

		<guid isPermaLink="false">http://www.inspireux.com/?p=1118</guid>
		<description><![CDATA[“It isn’t sufficient to simply eliminate user error—designing user delight is the goal.” &#8211; IBM Design
This quote is from IBM Design&#8217;s Twitter feed.


Related quotes:Good design isn&#8217;t decoration. Good design is problem solving.Designs should be informed, but not solely determined by user experience data.Design strategy is about understanding and meeting needs and aspirations

<b>Related quotes:</b><ol><li><a href='http://www.inspireux.com/2009/01/19/good-design-isnt-decoration-good-design-is-problem-solving/' rel='bookmark' title='Permanent Link: Good design isn&#8217;t decoration. Good design is problem solving.'>Good design isn&#8217;t decoration. Good design is problem solving.</a></li><li><a href='http://www.inspireux.com/2009/07/01/designs-should-be-informed-but-not-solely-determined-by-user-experience-data/' rel='bookmark' title='Permanent Link: Designs should be informed, but not solely determined by user experience data.'>Designs should be informed, but not solely determined by user experience data.</a></li><li><a href='http://www.inspireux.com/2009/05/06/design-strategy-is-about-understanding-and-meeting-needs-and-aspirations/' rel='bookmark' title='Permanent Link: Design strategy is about understanding and meeting needs and aspirations'>Design strategy is about understanding and meeting needs and aspirations</a></li></ol>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.inspireux.com/wp-content/uploads/255.gif"><img class="alignnone size-medium wp-image-1117" title="“It isn’t sufficient to simply eliminate user error—designing user delight is the goal.” - IBM Design" src="http://www.inspireux.com/wp-content/uploads/255-300x200.gif" alt="“It isn’t sufficient to simply eliminate user error—designing user delight is the goal.” - IBM Design" width="300" height="200" /></a></p>
<p>“It isn’t sufficient to simply eliminate user error—designing user delight is the goal.” &#8211; IBM Design</p>
<p>This quote is from IBM Design&#8217;s <a href="http://twitter.com/ibmdesign/status/5429856989">Twitter feed</a>.</p>


<b>Related quotes:</b><ol><li><a href='http://www.inspireux.com/2009/01/19/good-design-isnt-decoration-good-design-is-problem-solving/' rel='bookmark' title='Permanent Link: Good design isn&#8217;t decoration. Good design is problem solving.'>Good design isn&#8217;t decoration. Good design is problem solving.</a></li><li><a href='http://www.inspireux.com/2009/07/01/designs-should-be-informed-but-not-solely-determined-by-user-experience-data/' rel='bookmark' title='Permanent Link: Designs should be informed, but not solely determined by user experience data.'>Designs should be informed, but not solely determined by user experience data.</a></li><li><a href='http://www.inspireux.com/2009/05/06/design-strategy-is-about-understanding-and-meeting-needs-and-aspirations/' rel='bookmark' title='Permanent Link: Design strategy is about understanding and meeting needs and aspirations'>Design strategy is about understanding and meeting needs and aspirations</a></li></ol><div class="feedflare">
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		<item>
		<title>If we want to create passionate users, we have to help them get better.</title>
		<link>http://feedproxy.google.com/~r/Inspireux/~3/S-ywJ4QVYJI/</link>
		<comments>http://www.inspireux.com/2009/11/05/if-we-want-to-create-passionate-users-we-have-to-help-them-get-better/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 04:04:59 +0000</pubDate>
		<dc:creator>Catriona</dc:creator>
				<category><![CDATA[Kathy Sierra]]></category>
		<category><![CDATA[passion]]></category>
		<category><![CDATA[people]]></category>

		<guid isPermaLink="false">http://www.inspireux.com/?p=1114</guid>
		<description><![CDATA[“If we want to create passionate users, we have to help them get better.  Nobody’s passionate about things they suck at. If we can help them have richer, deeper, better experiences, we have a chance of making them passionate&#8230; If we could help our users be awesome, what would that mean to them?” &#8211; Kathy [...]

<b>Related quotes:</b><ol><li><a href='http://www.inspireux.com/2009/03/25/what-makes-people-passionate-pure-and-simple-is-great-experiences/' rel='bookmark' title='Permanent Link: What makes people passionate, pure and simple, is great experiences'>What makes people passionate, pure and simple, is great experiences</a></li><li><a href='http://www.inspireux.com/2009/07/15/it-takes-great-empathy-to-create-a-good-experience/' rel='bookmark' title='Permanent Link: It takes great empathy to create a good experience'>It takes great empathy to create a good experience</a></li><li><a href='http://www.inspireux.com/2009/08/28/create-a-meaningful-conversation-with-your-users-by-engaging-them-on-a-personal-level/' rel='bookmark' title='Permanent Link: Create a meaningful conversation with your users by engaging them on a personal level'>Create a meaningful conversation with your users by engaging them on a personal level</a></li></ol>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.inspireux.com/wp-content/uploads/254.gif"><img class="alignnone size-medium wp-image-1113" title="“If we want to create passionate users, we have to help them get better.  Nobody’s passionate about things they suck at. If we can help them have richer, deeper, better experiences, we have a chance of making them passionate... If we could help our users be awesome, what would that mean to them?” - Kathy Sierra" src="http://www.inspireux.com/wp-content/uploads/254-300x200.gif" alt="“If we want to create passionate users, we have to help them get better.  Nobody’s passionate about things they suck at. If we can help them have richer, deeper, better experiences, we have a chance of making them passionate... If we could help our users be awesome, what would that mean to them?” - Kathy Sierra" width="300" height="200" /></a></p>
<p>“If we want to create passionate users, we have to help them get better.  Nobody’s passionate about things they suck at. If we can help them have richer, deeper, better experiences, we have a chance of making them passionate&#8230; If we could help our users be awesome, what would that mean to them?” &#8211; Kathy Sierra</p>
<p>This quote is from Kathy&#8217;s Ignite presentation <a href="http://www.globalnerdy.com/2009/10/17/its-about-helping-your-users-become-awesome-or-being-better-is-better-by-kathy-sierra/">&#8220;Being Better is Better.&#8221;</a> View the video or <span>Joey deVilla&#8217;s </span>summary of this presentation for more great insights.</p>


<b>Related quotes:</b><ol><li><a href='http://www.inspireux.com/2009/03/25/what-makes-people-passionate-pure-and-simple-is-great-experiences/' rel='bookmark' title='Permanent Link: What makes people passionate, pure and simple, is great experiences'>What makes people passionate, pure and simple, is great experiences</a></li><li><a href='http://www.inspireux.com/2009/07/15/it-takes-great-empathy-to-create-a-good-experience/' rel='bookmark' title='Permanent Link: It takes great empathy to create a good experience'>It takes great empathy to create a good experience</a></li><li><a href='http://www.inspireux.com/2009/08/28/create-a-meaningful-conversation-with-your-users-by-engaging-them-on-a-personal-level/' rel='bookmark' title='Permanent Link: Create a meaningful conversation with your users by engaging them on a personal level'>Create a meaningful conversation with your users by engaging them on a personal level</a></li></ol><div class="feedflare">
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		<item>
		<title>Designers must consider unseen elements such as social relationships, power dynamics, and cultural rules</title>
		<link>http://feedproxy.google.com/~r/Inspireux/~3/9gQ00K9TvBs/</link>
		<comments>http://www.inspireux.com/2009/11/02/designers-must-consider-unseen-elements-such-as-social-relationships-power-dynamics-and-cultural-rules/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 03:14:37 +0000</pubDate>
		<dc:creator>Catriona</dc:creator>
				<category><![CDATA[Gentry Underwood]]></category>
		<category><![CDATA[behavior]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[people]]></category>

		<guid isPermaLink="false">http://www.inspireux.com/?p=1110</guid>
		<description><![CDATA[“Human-centered approaches to industrial and interaction design have long focused on studying human behavior to create informed and appropriate designs. A social interaction designer must consider not only people, environment, and existing tools, but also the unseen elements of the system such as social relationships, power dynamics, and cultural rules.” &#8211; Gentry Underwood
Read more in [...]

<b>Related quotes:</b><ol><li><a href='http://www.inspireux.com/2009/02/16/focus-on-the-experience-that-the-products-you-deisgn-engender/' rel='bookmark' title='Permanent Link: Focus on the experience that the products you design engender'>Focus on the experience that the products you design engender</a></li><li><a href='http://www.inspireux.com/2009/05/13/design-is-about-cultural-invention/' rel='bookmark' title='Permanent Link: Design is about cultural invention'>Design is about cultural invention</a></li><li><a href='http://www.inspireux.com/2009/03/13/design-is-not-rocket-science-its-social-science/' rel='bookmark' title='Permanent Link: Design is not rocket science. It&#8217;s social science.'>Design is not rocket science. It&#8217;s social science.</a></li></ol>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.inspireux.com/wp-content/uploads/253.gif"><img class="alignnone size-medium wp-image-1109" title="“Human-centered approaches to industrial and interaction design have long focused on studying human behavior to create informed and appropriate designs. A social interaction designer must consider not only people, environment, and existing tools, but also the unseen elements of the system such as social relationships, power dynamics, and cultural rules.” - Gentry Underwood" src="http://www.inspireux.com/wp-content/uploads/253-300x200.gif" alt="“Human-centered approaches to industrial and interaction design have long focused on studying human behavior to create informed and appropriate designs. A social interaction designer must consider not only people, environment, and existing tools, but also the unseen elements of the system such as social relationships, power dynamics, and cultural rules.” - Gentry Underwood" width="300" height="200" /></a></p>
<p>“Human-centered approaches to industrial and interaction design have long focused on studying human behavior to create informed and appropriate designs. A social interaction designer must consider not only people, environment, and existing tools, but also the unseen elements of the system such as social relationships, power dynamics, and cultural rules.” &#8211; Gentry Underwood</p>
<p>Read more in Gentry&#8217;s article <a href="http://www.core77.com/blog/featured_items/social_software_the_other_design_for_social_impact_by_gentry_underwood_15039.asp">&#8220;Social Software: The other &#8216;Design for Social Impact&#8217;.&#8221;</a></p>


<b>Related quotes:</b><ol><li><a href='http://www.inspireux.com/2009/02/16/focus-on-the-experience-that-the-products-you-deisgn-engender/' rel='bookmark' title='Permanent Link: Focus on the experience that the products you design engender'>Focus on the experience that the products you design engender</a></li><li><a href='http://www.inspireux.com/2009/05/13/design-is-about-cultural-invention/' rel='bookmark' title='Permanent Link: Design is about cultural invention'>Design is about cultural invention</a></li><li><a href='http://www.inspireux.com/2009/03/13/design-is-not-rocket-science-its-social-science/' rel='bookmark' title='Permanent Link: Design is not rocket science. It&#8217;s social science.'>Design is not rocket science. It&#8217;s social science.</a></li></ol><div class="feedflare">
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		<item>
		<title>The real value of a product consists of far more than the product’s components</title>
		<link>http://feedproxy.google.com/~r/Inspireux/~3/gK3TWCC-d_0/</link>
		<comments>http://www.inspireux.com/2009/10/30/the-real-value-of-a-product-consists-of-far-more-than-the-product%e2%80%99s-components/#comments</comments>
		<pubDate>Sat, 31 Oct 2009 03:16:18 +0000</pubDate>
		<dc:creator>Catriona</dc:creator>
				<category><![CDATA[Don Norman]]></category>
		<category><![CDATA[product]]></category>

		<guid isPermaLink="false">http://www.inspireux.com/?p=1106</guid>
		<description><![CDATA[“If you think of the product as a service, then the separate parts make no sense &#8211; the point of a product is to offer great experiences to its owner, which means that it offers a service. And that experience, that service, comprises the totality of its parts: The whole is indeed made up of [...]

<b>Related quotes:</b><ol><li><a href='http://www.inspireux.com/2009/09/09/a-product-is-more-than-the-product-it-is-a-cohesive-integrated-set-of-experiences/' rel='bookmark' title='Permanent Link: A product is more than the product. It is a cohesive, integrated set of experiences.'>A product is more than the product. It is a cohesive, integrated set of experiences.</a></li><li><a href='http://www.inspireux.com/2009/10/02/everything-we-do-should-be-to-help-move-the-product-a-little-closer-to-success/' rel='bookmark' title='Permanent Link: Everything we do should be to help move the product a little closer to success'>Everything we do should be to help move the product a little closer to success</a></li><li><a href='http://www.inspireux.com/2009/10/26/a-great-product-doesn%e2%80%99t-just-do-its-job-it-does-something-more/' rel='bookmark' title='Permanent Link: A great product doesn’t just do its job; it does something more.'>A great product doesn’t just do its job; it does something more.</a></li></ol>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.inspireux.com/wp-content/uploads/252.gif"><img class="alignnone size-medium wp-image-1105" title="“If you think of the product as a service, then the separate parts make no sense - the point of a product is to offer great experiences to its owner, which means that it offers a service. And that experience, that service, comprises the totality of its parts: The whole is indeed made up of all of the parts. The real value of a product consists of far more than the product’s components.” - Don Norman" src="http://www.inspireux.com/wp-content/uploads/252-300x200.gif" alt="“If you think of the product as a service, then the separate parts make no sense - the point of a product is to offer great experiences to its owner, which means that it offers a service. And that experience, that service, comprises the totality of its parts: The whole is indeed made up of all of the parts. The real value of a product consists of far more than the product’s components.” - Don Norman" width="300" height="200" /></a></p>
<p>“If you think of the product as a service, then the separate parts make no sense &#8211; the point of a product is to offer great experiences to its owner, which means that it offers a service. And that experience, that service, comprises the totality of its parts: The whole is indeed made up of all of the parts. The real value of a product consists of far more than the product’s components.” &#8211; Don Norman</p>
<p>Read more in Don&#8217;s article <a href="http://interactions.acm.org/content/?p=1286">&#8220;Systems Thinking: A Product Is More Than the Product.&#8221;</a></p>


<b>Related quotes:</b><ol><li><a href='http://www.inspireux.com/2009/09/09/a-product-is-more-than-the-product-it-is-a-cohesive-integrated-set-of-experiences/' rel='bookmark' title='Permanent Link: A product is more than the product. It is a cohesive, integrated set of experiences.'>A product is more than the product. It is a cohesive, integrated set of experiences.</a></li><li><a href='http://www.inspireux.com/2009/10/02/everything-we-do-should-be-to-help-move-the-product-a-little-closer-to-success/' rel='bookmark' title='Permanent Link: Everything we do should be to help move the product a little closer to success'>Everything we do should be to help move the product a little closer to success</a></li><li><a href='http://www.inspireux.com/2009/10/26/a-great-product-doesn%e2%80%99t-just-do-its-job-it-does-something-more/' rel='bookmark' title='Permanent Link: A great product doesn’t just do its job; it does something more.'>A great product doesn’t just do its job; it does something more.</a></li></ol><div class="feedflare">
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		<item>
		<title>Designers can use data to yield better products and new ideas</title>
		<link>http://feedproxy.google.com/~r/Inspireux/~3/Jmu6EMG_cGo/</link>
		<comments>http://www.inspireux.com/2009/10/28/designers-can-use-data-to-yield-better-products-and-new-ideas/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 01:19:20 +0000</pubDate>
		<dc:creator>Catriona</dc:creator>
				<category><![CDATA[Luke Wroblewski]]></category>
		<category><![CDATA[data]]></category>

		<guid isPermaLink="false">http://www.inspireux.com/?p=1103</guid>
		<description><![CDATA[“It’s becoming increasingly hard to do large-scale digital product design without integrating an understanding of data&#8230; Data analytics can help create and optimize opportunities. Designers versed in data may uncover trends or insights that not only yield better products but new product or business ideas as well.” &#8211; Luke Wroblewski
This quote is from Luke&#8217;s article [...]

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			<content:encoded><![CDATA[<p><a href="http://www.inspireux.com/wp-content/uploads/251.gif"><img class="alignnone size-medium wp-image-1102" title="“It’s becoming increasingly hard to do large-scale digital product design without integrating an understanding of data... Data analytics can help create and optimize opportunities. Designers versed in data may uncover trends or insights that not only yield better products but new product or business ideas as well.” - Luke Wroblewski" src="http://www.inspireux.com/wp-content/uploads/251-300x200.gif" alt="“It’s becoming increasingly hard to do large-scale digital product design without integrating an understanding of data... Data analytics can help create and optimize opportunities. Designers versed in data may uncover trends or insights that not only yield better products but new product or business ideas as well.” - Luke Wroblewski" width="300" height="200" /></a></p>
<p>“It’s becoming increasingly hard to do large-scale digital product design without integrating an understanding of data&#8230; Data analytics can help create and optimize opportunities. Designers versed in data may uncover trends or insights that not only yield better products but new product or business ideas as well.” &#8211; Luke Wroblewski</p>
<p>This quote is from Luke&#8217;s article <a href="http://www.lukew.com/ff/entry.asp?929">&#8220;Data in the Design.&#8221;</a></p>


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		<item>
		<title>A great product doesn’t just do its job; it does something more.</title>
		<link>http://feedproxy.google.com/~r/Inspireux/~3/lLRSK0xCW2g/</link>
		<comments>http://www.inspireux.com/2009/10/26/a-great-product-doesn%e2%80%99t-just-do-its-job-it-does-something-more/#comments</comments>
		<pubDate>Mon, 26 Oct 2009 23:46:17 +0000</pubDate>
		<dc:creator>Catriona</dc:creator>
				<category><![CDATA[Harold Hambrose]]></category>
		<category><![CDATA[experience]]></category>
		<category><![CDATA[product]]></category>

		<guid isPermaLink="false">http://www.inspireux.com/?p=1099</guid>
		<description><![CDATA[“Products that are well designed have value beyond necessity: The defining feature of a great product isn’t its power, its size, its speed, or its novelty. We value things according to the quality of the experience we have when we use them&#8230; A great product doesn’t just do its job; it does something more.” &#8211; [...]

<b>Related quotes:</b><ol><li><a href='http://www.inspireux.com/2009/04/17/design-is-everyones-job-it-takes-a-commitment-from-everybody-in-the-company/' rel='bookmark' title='Permanent Link: Design is everyone&#8217;s job. It takes a commitment from everybody in the company.'>Design is everyone&#8217;s job. It takes a commitment from everybody in the company.</a></li><li><a href='http://www.inspireux.com/2009/10/02/everything-we-do-should-be-to-help-move-the-product-a-little-closer-to-success/' rel='bookmark' title='Permanent Link: Everything we do should be to help move the product a little closer to success'>Everything we do should be to help move the product a little closer to success</a></li><li><a href='http://www.inspireux.com/2009/07/22/delivering-great-user-experiences-plays-a-significant-role-in-your-companys-success/' rel='bookmark' title='Permanent Link: Delivering great user experiences plays a significant role in your company&#8217;s success'>Delivering great user experiences plays a significant role in your company&#8217;s success</a></li></ol>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.inspireux.com/wp-content/uploads/250.gif"><img class="alignnone size-medium wp-image-1098" title="“Products that are well designed have value beyond necessity: The defining feature of a great product isn’t its power, its size, its speed, or its novelty. We value things according to the quality of the experience we have when we use them... A great product doesn’t just do its job; it does something more.” - Harold Hambrose" src="http://www.inspireux.com/wp-content/uploads/250-300x200.gif" alt="“Products that are well designed have value beyond necessity: The defining feature of a great product isn’t its power, its size, its speed, or its novelty. We value things according to the quality of the experience we have when we use them... A great product doesn’t just do its job; it does something more.” - Harold Hambrose" width="300" height="200" /></a></p>
<p>“Products that are well designed have value beyond necessity: The defining feature of a great product isn’t its power, its size, its speed, or its novelty. We value things according to the quality of the experience we have when we use them&#8230; A great product doesn’t just do its job; it does something more.” &#8211; Harold Hambrose</p>
<p>This quote is from Harold&#8217;s book <a href="http://www.amazon.com/Wrench-System-Sabotaging-Business-Software/dp/0470413433/ref=sr_1_1?ie=UTF8&amp;tag=insp-20&amp;s=books&amp;qid=1256600652&amp;sr=8-1">&#8220;Wrench in the System: What&#8217;s Sabotaging Your Business Software and How You Can Release the Power to Innovate.&#8221;</a></p>


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		<item>
		<title>Peripheral insights often feed a designer’s instincts most</title>
		<link>http://feedproxy.google.com/~r/Inspireux/~3/2g21PbV3Wdk/</link>
		<comments>http://www.inspireux.com/2009/10/23/peripheral-insights-often-feed-a-designers-instincts-most/#comments</comments>
		<pubDate>Fri, 23 Oct 2009 22:47:42 +0000</pubDate>
		<dc:creator>Catriona</dc:creator>
				<category><![CDATA[Robert Hoekman Jr.]]></category>
		<category><![CDATA[usability]]></category>

		<guid isPermaLink="false">http://www.inspireux.com/?p=1095</guid>
		<description><![CDATA[“Many of the most compelling usability test insights come not from the elements that are evaluated, but rather those not evaluated&#8230; The unintended conclusions—the peripheral insights—are often what feed a designer’s instincts most.” &#8211; Robert Hoekman Jr.
Read more in Robert&#8217;s article &#8220;The Myth of Usability Testing.&#8221;


Related quotes:Focus on understanding the behavior and performance of people [...]

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			<content:encoded><![CDATA[<p><a href="http://www.inspireux.com/wp-content/uploads/249.gif"><img class="alignnone size-medium wp-image-1096" title="“Many of the most compelling usability test insights come not from the elements that are evaluated, but rather those not evaluated... The unintended conclusions—the peripheral insights—are often what feed a designer’s instincts most.” - Robert Hoekman Jr." src="http://www.inspireux.com/wp-content/uploads/249-300x200.gif" alt="“Many of the most compelling usability test insights come not from the elements that are evaluated, but rather those not evaluated... The unintended conclusions—the peripheral insights—are often what feed a designer’s instincts most.” - Robert Hoekman Jr." width="300" height="200" /></a></p>
<p>“Many of the most compelling usability test insights come not from the elements that are evaluated, but rather those not evaluated&#8230; The unintended conclusions—the peripheral insights—are often what feed a designer’s instincts most.” &#8211; Robert Hoekman Jr.</p>
<p>Read more in Robert&#8217;s article <a href="http://www.alistapart.com/articles/the-myth-of-usability-testing/">&#8220;The Myth of Usability Testing.&#8221;</a></p>


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		<item>
		<title>Good designers are open minded and comfortable with ambiguity</title>
		<link>http://feedproxy.google.com/~r/Inspireux/~3/wMd3kRn_9kA/</link>
		<comments>http://www.inspireux.com/2009/10/21/good-designers-are-open-minded-and-comfortable-with-ambiguity/#comments</comments>
		<pubDate>Thu, 22 Oct 2009 02:13:45 +0000</pubDate>
		<dc:creator>Catriona</dc:creator>
				<category><![CDATA[Garr Reynolds]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[design]]></category>

		<guid isPermaLink="false">http://www.inspireux.com/?p=1092</guid>
		<description><![CDATA[“As the old saying goes, in the expert’s mind there are few possibilities, but for one with the beginner’s mind, the world is wide open. Designers understand the need to take risks, especially during early explorations of the problem. They are not afraid to break with convention. Good designers are open minded and comfortable with [...]

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			<content:encoded><![CDATA[<p><a href="http://www.inspireux.com/wp-content/uploads/248.gif"><img class="alignnone size-medium wp-image-1091" title="“As the old saying goes, in the expert’s mind there are few possibilities, but for one with the beginner’s mind, the world is wide open. Designers understand the need to take risks, especially during early explorations of the problem. They are not afraid to break with convention. Good designers are open minded and comfortable with ambiguity early on in the process, this is how discoveries are made.” - Garr Reynolds" src="http://www.inspireux.com/wp-content/uploads/248-300x200.gif" alt="“As the old saying goes, in the expert’s mind there are few possibilities, but for one with the beginner’s mind, the world is wide open. Designers understand the need to take risks, especially during early explorations of the problem. They are not afraid to break with convention. Good designers are open minded and comfortable with ambiguity early on in the process, this is how discoveries are made.” - Garr Reynolds" width="300" height="200" /></a></p>
<p>“As the old saying goes, in the expert’s mind there are few possibilities, but for one with the beginner’s mind, the world is wide open. Designers understand the need to take risks, especially during early explorations of the problem. They are not afraid to break with convention. Good designers are open minded and comfortable with ambiguity early on in the process, this is how discoveries are made.” &#8211; Garr Reynolds</p>
<p>This quote is from Garr’s article “<a href="http://www.presentationzen.com/presentationzen/2009/08/10-tips-on-how-to-think-like-a-designer.html">10 tips on how to think like a designer.”</a></p>


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		<title>Content is not a nice-to-have extra. Content is a star of the user experience show.</title>
		<link>http://feedproxy.google.com/~r/Inspireux/~3/9kvBL70s8WA/</link>
		<comments>http://www.inspireux.com/2009/10/19/content-is-not-a-nice-to-have-extra-content-is-a-star-of-the-user-experience-show/#comments</comments>
		<pubDate>Tue, 20 Oct 2009 00:35:12 +0000</pubDate>
		<dc:creator>Catriona</dc:creator>
				<category><![CDATA[Colleen Jones]]></category>
		<category><![CDATA[content]]></category>

		<guid isPermaLink="false">http://www.inspireux.com/?p=1087</guid>
		<description><![CDATA[“If we continue to treat content as an extra to information architecture, to content management or to anything else, we miss a bright opportunity to influence users. Content is not a nice-to-have extra. Content is a star of the user experience show. Let’s make content shine.” &#8211; Colleen Jones
Read more from Colleen in her article [...]

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			<content:encoded><![CDATA[<p><a href="http://www.inspireux.com/wp-content/uploads/247.gif"><img class="alignnone size-medium wp-image-1088" title="“If we continue to treat content as an extra to information architecture, to content management or to anything else, we miss a bright opportunity to influence users. Content is not a nice-to-have extra. Content is a star of the user experience show. Let’s make content shine.” - Colleen Jones" src="http://www.inspireux.com/wp-content/uploads/247-300x200.gif" alt="“If we continue to treat content as an extra to information architecture, to content management or to anything else, we miss a bright opportunity to influence users. Content is not a nice-to-have extra. Content is a star of the user experience show. Let’s make content shine.” - Colleen Jones" width="300" height="200" /></a></p>
<p>“If we continue to treat content as an extra to information architecture, to content management or to anything else, we miss a bright opportunity to influence users. Content is not a nice-to-have extra. Content is a star of the user experience show. Let’s make content shine.” &#8211; Colleen Jones</p>
<p>Read more from Colleen in her article <a href="http://www.asis.org/Bulletin/Aug-09/AugSep09_Jones.html">&#8220;The Debut of Usable, Influential Content&#8221;</a> from ASIS&amp;T&#8217;s August/September 2009 Bulletin.</p>


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