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	<title>INVIVIA / Research Blog</title>
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	<link>http://invi.lunarpages.net/blog</link>
	<description>INVIVIA&#039;s blog is a forum for sharing public research projects and ideas.</description>
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		<title>Dispatches from the Harvard GSD: 075 Years of Design</title>
		<link>http://invi.lunarpages.net/blog/2012/04/01/dispatches-from-the-harvard-gsd-075-years-of-design/</link>
		<comments>http://invi.lunarpages.net/blog/2012/04/01/dispatches-from-the-harvard-gsd-075-years-of-design/#comments</comments>
		<pubDate>Sun, 01 Apr 2012 12:00:10 +0000</pubDate>
		<dc:creator>ronmacmedia</dc:creator>
				<category><![CDATA[Gesture Interactivity]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Dispatches from the GSD]]></category>
		<category><![CDATA[Harvard Graduate School of Design]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[table]]></category>
		<category><![CDATA[time line]]></category>

		<guid isPermaLink="false">http://invi.lunarpages.net/blog/?p=784</guid>
		<description><![CDATA[The landmark exhibition at Harvard’s GSD culls from 75 years of teaching and practice, showing seminal artifacts in plexi covered cases with vertical annotations done in journalistic style. The challenge put to the design team at INVIVIA was to develop an interactive timeline placed at the entrance to the exhibit that would allow visitors to [...]]]></description>
				<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2012/08/gsd075_031.jpeg"><img class="size-full wp-image-798 aligncenter" title="Dispatches from the Harvard GSD: 075 Years of Design" src="http://invi.lunarpages.net/blog/wp-content/uploads/2012/08/gsd075_031.jpeg" alt="" width="606" height="402" /></a></p>
<p>The landmark exhibition at Harvard’s GSD culls from 75 years of teaching and practice, showing seminal artifacts in plexi covered cases with vertical annotations done in journalistic style. The challenge put to the design team at INVIVIA was to develop an interactive timeline placed at the entrance to the exhibit that would allow visitors to gain a quick temporal context or an in-depth view of a specific period or set of artifacts. The interactive table had to be intuitive to use, show graphic and textual detail in high resolution, support multiple users and be quite robust. Oh, and it had to be finished and installed in 2 months!</p>
<p><span id="more-784"></span></p>
<p>We looked at several options. Using a large touch sensitive table was attractive in that it would allow many users and provide a natural interface that would make it easy to browse subjects in depth.  But the cost and complexity of the large interactive surface seemed prohibitive.  A simpler approach, that quickly became the favorite, used top projection onto a matte white surface (plywood covered with adhesive backed matte vinyl) and multi-blob detection to notice where the users hands were. This approach doesn’t allow you to notice whether the user it touching the surface or above the surface, so selecting/deselecting an object becomes difficult.  So we came up with an interaction scheme using different horizontal zones that had different interaction meanings.  The computer vision challenge is to notice only the user’s hands even though there is a continuously changing projected image on top of them.  This gets solved by flooding the table with IR light and filtering out the white light to the webcam with thick Neutral Density filters.</p>
<div id="attachment_808" class="wp-caption alignleft" style="width: 310px"><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2012/08/digital-dispatches-prototyping-an-interactive-time-line-for-harvard-gsd-075.jpeg"><img class="size-medium wp-image-808 " title="digital-dispatches-prototyping-an-interactive-time-line-for-harvard-gsd-075" src="http://invi.lunarpages.net/blog/wp-content/uploads/2012/08/digital-dispatches-prototyping-an-interactive-time-line-for-harvard-gsd-075-300x187.jpg" alt="" width="300" height="187" /></a><p class="wp-caption-text">The IR image with multi-Blob detection</p></div>
<div id="attachment_809" class="wp-caption alignleft" style="width: 310px"><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2012/08/gsd075_02.jpeg"><img class="size-medium wp-image-809 " title="gsd075_02" src="http://invi.lunarpages.net/blog/wp-content/uploads/2012/08/gsd075_02-300x187.jpg" alt="" width="300" height="187" /></a><p class="wp-caption-text">White-light view of table with projection</p></div>
<p>The multi-Blob tracker was a repurposing of Python code used for many touch table applications, based on Markus Gritsch’s VideoCapture python module (<a href="http://videocapture.sourceforge.net/">http://videocapture.sourceforge.net/</a>). The vision algorithm starts with capturing a base frame and then subtracting each subsequent frame from it to find what moved on the table. In this difference frame we define a Region of Interest and look for candidate blobs.  These candidate blobs are flooded and culled to remove too small blobs generated by noise in the camera signal. Each real blob is measured and these measures are written to a file. Then this process is repeated for the next frame.</p>
<p>We decided on full HD 1920 by 1080PDLPprojectors because of the high visual quality of theDLPimage, the fact that there are many competing projectors in this market segment which keeps the price down, and the relatively high resolution.</p>
<p>We built a crude but effective prototyping area in INVIVIA’s recently renovated top floor space by supporting a 16ft, 2by12” board between the top of the AC control room and a 10ft ladder mounted on tables. This allowed us to quickly build projector housings out of MDF with a bandsaw and drywall screws and attach them to the board with drywall screws and eventually with sliding supports for fine position adjustments.</p>
<p>These projectors must be operated nearly horizontally or they will overheat so each projector housing had a 45 deg. mirror attached to angle the image toward the table below.</p>
<p>Initially we hoped to use 3 projectors arranged horizontally giving us a 5760 by 1080 total image size, but realized after initial testing this that stretching the 1080pixel image across the 32in dimension of the table would not handle the small type we hoped to annotate the images.   We wound up buying an additional projector, turning each projector 90deg. so that the 1920 pixels stretched across the 32in table and shrunk the table length to 4320 pixels for a ratio of 2.25:1.</p>
<div id="attachment_826" class="wp-caption alignleft" style="width: 360px"><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2012/08/gsd075_06.jpeg"><img class="size-full wp-image-826   " title="gsd075_06" src="http://invi.lunarpages.net/blog/wp-content/uploads/2012/08/gsd075_06.jpeg" alt="" width="350" height="197" /></a><p class="wp-caption-text">Projector sled with mirror</p></div>
<div id="attachment_825" class="wp-caption alignleft" style="width: 260px"><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2012/08/gsd075_05.jpeg"><img class="size-medium wp-image-825  " title="gsd075_05" src="http://invi.lunarpages.net/blog/wp-content/uploads/2012/08/gsd075_05-225x300.jpg" alt="" width="250" /></a><p class="wp-caption-text">Installation view of projector/computer tray and table</p></div>
<p>The final aspect of the projection setup that needed to be worked out was the IR emitters.  We chose rectangular array emitters normally used outdoors to illuminate parking areas for nighttime surveillance.</p>
<p>The final installation used a well reinforced plywood projector/computer tray hung below a false ceiling.  Openings were cut for the projector light, the IR emitters, and a webcam. Each projector was mounted on a slide that held the 45deg mirror and allowed easy adjustment of the critical space between projectors that almost gave a sense of one continuous image.</p>
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		<title>CNC Plotter (DIY Bio/Rapid-Prototyping/Sculpture) The Carving Machine</title>
		<link>http://invi.lunarpages.net/blog/2011/05/06/cnc-plotter-diy-biorapid-prototypingsculpture-the-carving-machine/</link>
		<comments>http://invi.lunarpages.net/blog/2011/05/06/cnc-plotter-diy-biorapid-prototypingsculpture-the-carving-machine/#comments</comments>
		<pubDate>Fri, 06 May 2011 15:00:29 +0000</pubDate>
		<dc:creator>ronmacmedia</dc:creator>
				<category><![CDATA[CNC Plotter]]></category>
		<category><![CDATA[bar-code scanner]]></category>
		<category><![CDATA[CNC]]></category>
		<category><![CDATA[conte crayon]]></category>
		<category><![CDATA[David LaserScanner]]></category>
		<category><![CDATA[digital printmaking]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[extruder]]></category>
		<category><![CDATA[extrusion]]></category>
		<category><![CDATA[lazyCam]]></category>
		<category><![CDATA[Mach3]]></category>
		<category><![CDATA[MeshLab]]></category>
		<category><![CDATA[Plotter]]></category>
		<category><![CDATA[RepRap]]></category>
		<category><![CDATA[RepStrap]]></category>
		<category><![CDATA[router]]></category>
		<category><![CDATA[Skeinforge]]></category>

		<guid isPermaLink="false">http://invi.lunarpages.net/blog/?p=361</guid>
		<description><![CDATA[5/6/11 Update Phase3.5: The Maple Circular Stair Tread Routing Machine INVIVIA’s new spiral staircase was a great excuse to finally get the plotter in shape to do what all self-respecting plotters know how to do well, which is cut useful shapes out of wood; in this case maple stair tread, 1 by 12” hardwood. The [...]]]></description>
				<content:encoded><![CDATA[<h3>5/6/11 Update</h3>
<h3>Phase3.5: The Maple Circular Stair Tread Routing Machine</h3>
<p><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/07/Phase35StairTreadTitleSlidePersp.jpg"><img class="alignnone size-full wp-image-758" title="Phase35StairTreadTitleSlidePersp" src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/07/Phase35StairTreadTitleSlidePersp.jpg" alt="" width="720" height="480" /></a></p>
<p style="float:left; width:150px;"><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/07/IMG_1589.jpg"><img class="alignleft size-thumbnail wp-image-759" title="IMG_1589" src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/07/IMG_1589-150x150.jpg" alt="" width="150" height="150" /></a><br />
        <a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/07/IMG_1633.jpg"><img class="alignleft size-thumbnail wp-image-761" title="IMG_1633" src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/07/IMG_1633-150x150.jpg" alt="" width="150" height="150" /></a></p>
<p style="float:right; width: 450px;">INVIVIA’s new spiral staircase was a great excuse to finally get the plotter in shape to do what all self-respecting plotters know how to do well, which is cut useful shapes out of wood; in this case maple stair tread, 1 by 12” hardwood. The plotter’s missing pieces were a high speed router (or wood trimmer) and the aluminum mount to hold the router to the Z axis. I recycled a piece of .3” aluminum stock with a few holes already drilled in it for the Z mount, drilled the 3 holes needed for the Z axis mounting screws and cut a couple of pieces of 2” ‘L’ angle to attach to hold the router. I only had to move the mounting holes once, 8-}, when I discovered that the router needed to be as low as possible to clear the bottom of the Z axis lead screw pillow block. A flexible exhaust hose, bungied to the front of the router connects to a vacuum cleaner that catches the sawdust fine enough to float and gum up the lead screws. Early tests didn’t take long to discover that the trick to getting a clean cut is to use a really sharp up-spiral router bit, Bosch micrograin in this case. Otherwise you will get burn marks and jitter.</p>
<p>   <iframe width="600" height="420" src="http://www.youtube.com/embed/a-m6NpzjPik" frameborder="0" allowfullscreen></iframe></p>
<p>Here’s a <a title="tread routing machine in action" href="http://www.youtube.com/watch?v=a-m6NpzjPik">video</a> of the plotter in action.</p>
<p>    <span id="more-361"></span></p>
<h3>12/10/09 Update Phase3: The Carving Machine</h3>
<p>    <a href="http://invi.lunarpages.net/blog/wp-content/uploads/2009/12/phase3carvingmachineshrunk.jpg"><img title="Phase3CarvingMachineShrunk" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/12/phase3carvingmachineshrunk.jpg" alt="" width="670" /></a> Several years ago I had a chance to borrow an amazing device; the Polhemus Scorpion laser scanner that captures the 3D position of a scanning laser beam and orients the beam relative to the the scanner using a magnetic tracking device built into the scanner. Allen was a patient subject and I captured this scan of him. Notice that hair such as eyebrows, mustache and beard and shadows don&#8217;t fill in, leaving a hole in the cloud of points that will have to be dealt with later. This cloud can be converted into a mesh model using Polhemus&#8217; FastSCAN software as you see here. Since I wanted to cut this surface using the plotter I needed to convert the mesh into a set of machine instructions. For this I used the very excellent MeshCAM application which analyzed the model and produced a set of toolpaths for the several different cutters needed to shape the insulating foam I used. For the cutter I re-purposed a UNIMAT-SL mini lathe/mill that my father game me long ago by machining a mount to hold it firmly on the Z axis and another mount to reverse the motor away from its original position parallel to the cutting head. <a href="http://invi.lunarpages.net/blog/wp-content/uploads/2009/12/polhemuslaserscanner.jpg"><img title="PolhemusLaserScanner" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/12/polhemuslaserscanner.jpg?w=135" alt="" width="225" height="249" /></a> <a href="http://invi.lunarpages.net/blog/wp-content/uploads/2009/12/allenfacefastscanshrunk.jpg"><img title="AllenFaceFastScanShrunk" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/12/allenfacefastscanshrunk.jpg?w=210" alt="" width="176" height="252" /></a> <a href="http://invi.lunarpages.net/blog/wp-content/uploads/2009/12/allenfacetoolpathshrunk.jpg"><img title="AllenFaceToolpathShrunk" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/12/allenfacetoolpathshrunk.jpg?w=201" alt="" width="181" height="270" /></a> I chose this mini mill instead of the standard router because it had a keyed chuck and collet that would allow me to use a wide range of cutters. Routers tend to limit the cutters to router bits of a certain type. The final model turned out to be 8&#8243; x 13.5&#8243; x 5.6&#8243; so I decided to use 1&#8243; insulating foam because the foam cell size is quite small and uniform, the material is cheap and cuts nicely. The downside to the choice is that I had to glue 6 &#8211; 8&#8243; x 13.5&#8243; pieces together and my choice of superglue, then when that failed Titebond, caused me lots of grief. <a href="http://invi.lunarpages.net/blog/wp-content/uploads/2009/12/allenfacecarvingsetupshrunk.jpg"><img class="alignleft" title="AllenFaceCarvingSetupShrunk" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/12/allenfacecarvingsetupshrunk.jpg?w=267" alt="" width="267" height="300" /></a><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2009/12/plottercarvingheadshrunk.jpg"><img title="PlotterCarvingHeadShrunk" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/12/plottercarvingheadshrunk.jpg?w=225" alt="" width="225" height="300" /></a></p>
<p>I&#8217;m hoping that the foam glue I tested will work out for the next carving. Notice that I needed two laptops for this project: one to control the plotter and do the cutting, the other to capture sound and a frame every second from a webcam to record the process.</p>
<p style="text-align: left;"><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2009/12/allenfaceveryroughshrunk.jpg"></a>The cutting sequence starts with roughing where much of the unwanted material is removed. One imagines the roughing process was invented by a frustrated cubist from the look of the result of the roughing process composed by MeshCAM. The next steps begin to reveal the form of the object to be uncovered (discovered?) within the raw material.</p>
<p><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2009/12/allenfacelessroughshrunk.jpg"><img class="alignnone" title="AllenFaceLessRoughShrunk" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/12/allenfacelessroughshrunk.jpg?w=209" alt="" width="188" height="270" /></a> <a href="http://invi.lunarpages.net/blog/wp-content/uploads/2009/12/allenfacefinalshrunk.jpg"><img class="alignnone" title="AllenFaceFinalShrunk" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/12/allenfacefinalshrunk.jpg?w=225" alt="" width="203" height="270" /></a> <a href="http://invi.lunarpages.net/blog/wp-content/uploads/2009/12/allenfaceveryroughshrunk.jpg"><img class="alignnone" title="AllenFaceVeryRoughShrunk" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/12/allenfaceveryroughshrunk.jpg?w=216" alt="" width="194" height="270" /></a> <a href="http://invi.lunarpages.net/blog/wp-content/uploads/2009/12/allenfacefinalshrunk.jpg"></a>Each pass uses a finer cutter, cutting a little deeper and revealing more of the detail of the original model.Problems with control of each axis were revealed at different points in the 7 step process. Solving these meant discovering faulty electrical connections, bad bearing alignments, etc&#8230; Tuning the Z axis so that it doesn&#8217;t lose steps either going up or down has been a challenge.</p>
<p>
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<p><b>Next Steps</b> Before changing direction again I feel I should refine the carving process so that I can carve a form with the minimum of technical interruptions from the plotter. I would welcome input from the INVIVIA community, but my guess is that next should be a rapid-prototyper attachment for the Z axis that uses ABS or other heat formable plastic. That feels like the right additive complement to the subtractive carving approach shown here&#8230;</p>
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		<title>Living in the Digital World</title>
		<link>http://invi.lunarpages.net/blog/2011/01/17/living-in-the-digital-world/</link>
		<comments>http://invi.lunarpages.net/blog/2011/01/17/living-in-the-digital-world/#comments</comments>
		<pubDate>Mon, 17 Jan 2011 18:05:31 +0000</pubDate>
		<dc:creator>adrianiii</dc:creator>
				<category><![CDATA[Event]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Ackermann]]></category>
		<category><![CDATA[Digital]]></category>
		<category><![CDATA[Edith]]></category>
		<category><![CDATA[Fidelity]]></category>
		<category><![CDATA[Investments]]></category>
		<category><![CDATA[Makers]]></category>
		<category><![CDATA[Natives]]></category>

		<guid isPermaLink="false">http://invi.lunarpages.net/blog/?p=729</guid>
		<description><![CDATA[Edith Ackermann Ph.D. delivered a leading-edge keynote speech on Emergent Mindsets in the Digital Age to Fidelity Investments Thursday, January 13, 2011. Edith&#8217;s presentation included an informative briefing on the following topics: Digital Natives: Who are they and what’s to be learned? 21st Century Skills: What’s being proposed? Lessons for Designers and Decision-makers A peek [...]]]></description>
				<content:encoded><![CDATA[<p>Edith Ackermann Ph.D. delivered a leading-edge keynote speech on <em>Emergent Mindsets in the Digital Age </em>to Fidelity Investments Thursday, January 13, 2011.</p>
<p>Edith&#8217;s presentation included an informative briefing on the following topics:</p>
<ul>
<li>Digital Natives: Who are they and what’s to be learned?</li>
<li>21st Century Skills: What’s being proposed?</li>
<li>Lessons for Designers and Decision-makers</li>
<li>A peek into the future: <a href="http://www.invivia.com/pages/MS_XUIWork.aspx">INVIVIA XUI Video</a> presented by INVIVIA Co-Founder, Peter Mabardi</li>
</ul>
<p>The event was hosted by:</p>
<ul>
<li>Sean Belka Director of FCAT</li>
<li>Amanda Chu VP of FCAT</li>
<li>Melinda Kuleszka Manager of FCAT of Digital Consumer Practice</li>
<li>Carl Yang Director of Digital Consumer Practice</li>
<li>Zack Ventress Director of Digital Consumer Practice</li>
<li>Danielle Duplin EPD of FCAT</li>
</ul>
<div id="attachment_731" class="wp-caption alignleft" style="width: 310px"><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2011/01/photo.jpg"><img class="size-medium wp-image-731" title="Edith Ackermann and Peter Mabardi at Fidelity" src="http://invi.lunarpages.net/blog/wp-content/uploads/2011/01/photo-300x224.jpg" alt="" width="300" height="224" /></a><p class="wp-caption-text">Edith Ackermann and Peter Mabardi at Fidelity</p></div>
<div id="attachment_730" class="wp-caption alignleft" style="width: 310px"><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2011/01/photo.3.jpg"><img class="size-medium wp-image-730" title="Edith Ackermann at Fidelity" src="http://invi.lunarpages.net/blog/wp-content/uploads/2011/01/photo.3-300x224.jpg" alt="" width="300" height="224" /></a><p class="wp-caption-text">Edith Ackermann at Fidelity</p></div>
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		<title>NuVu Studio Reviews 10/02/2010</title>
		<link>http://invi.lunarpages.net/blog/2010/10/01/nuvu-studio-reviews-10022010/</link>
		<comments>http://invi.lunarpages.net/blog/2010/10/01/nuvu-studio-reviews-10022010/#comments</comments>
		<pubDate>Fri, 01 Oct 2010 21:32:44 +0000</pubDate>
		<dc:creator>adrianiii</dc:creator>
				<category><![CDATA[Education]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Beaver Country Day School]]></category>
		<category><![CDATA[David Wang]]></category>
		<category><![CDATA[Energy]]></category>
		<category><![CDATA[Fusion]]></category>
		<category><![CDATA[High School]]></category>
		<category><![CDATA[István Cziegler]]></category>
		<category><![CDATA[Nano]]></category>
		<category><![CDATA[Nuvu]]></category>
		<category><![CDATA[Ryan Wartena]]></category>
		<category><![CDATA[Saba Ghole]]></category>
		<category><![CDATA[Saeed Arida]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://invi.lunarpages.net/blog/?p=666</guid>
		<description><![CDATA[Over the next couple of months I will be teaching at NuVu, as a form of field research. &#8220;NuVu is a place of innovation where middle and high school students join together with experts from MIT and Harvard to create new views of the world. Every semester we focus on a different topic, such as [...]]]></description>
				<content:encoded><![CDATA[<p>Over the next couple of months I will be teaching at <a href="http://nuvustudio.org/">NuVu</a>, as a form of field research. &#8220;<a href="http://nuvustudio.org/">NuVu</a> is a place of innovation where <strong>middle and high school students</strong> join together with experts from MIT and Harvard to create new views of the world. Every semester we focus on a different topic, such as “City of the Future,” “Design for Development” or “Science Fiction,” and encourage students to explore, design, invent and get messy in a studio environment designed for and by the students.&#8221;</p>
<p>Today was the first set of studio reviews for Science Fiction @ NuVu. The two studios being reviewed were Fusion Energy and Nano Technology. In both courses the students learned about the physical sciences. At the same time, they designed future products and systems in an attempt to apply their newfound scientific knowledge. The courses are very hands-on self-directed.</p>
<p><span id="more-666"></span></p>
<hr />
<h2>Nuclear Fusion</h2>
<p style="margin: 20 0 0 0px;"><a style="margin: 0 0 0 35px;" href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/10/IMAG0339.jpg"><img title="IMAG0339" src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/10/IMAG0339-1024x682.jpg" alt="" width="560" height="372" /></a></p>
<p>I was only able to attend the last two presentations for Nuclear Fusion. A group of two young women researched nuclear fusion power and the Manhattan transportation system. The other group of four guys (Astranavis) researched a fusion-driven spaceship for reaching Gliese 581 G. Both groups gave a very good effort to design complex systems in a two week studio. The Manhattan fusion group invested most of their resources in budgeting the power from the fusion plants. While Astranavis focused their efforts on innovating forms and processes for designing an optimal spacecraft of the future. The Astranavis also had a well-executed consolidated digital presentation and a non-digital presentation as a backup.</p>
<hr />
<h2>Nanotechnology</h2>
<p style="height: 150px;"><a style="display: inline; float: left; margin: 0 20px 0 55px;" href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/10/IMAG0326.jpg"><img title="Crystalline Production 01" src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/10/IMAG0326-150x150.jpg" alt="" width="150" height="150" /></a><a style="display: inline; float: left; margin: 0 20px 0 10px;" href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/10/IMAG0327.jpg"><img title="Crystalline Production 02" src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/10/IMAG0327-150x150.jpg" alt="" width="150" height="150" /></a><a style="display: inline; float: left; margin: 0 25px 0 10px;" href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/10/IMAG0335.jpg"><img title="Crystalline Production &amp; Stimulation Results" src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/10/IMAG0335-150x150.jpg" alt="" width="150" height="150" /></a></p>
<p>The nano-technology studio was situated on the broad reaching physical principles of molecular science. The challenge was for the students to be able to take these principles and run in a science-fiction fantasy direction. Many of the projects were focused around the literal or metaphor of a seed. The students took a microscale physicality and built full scale objects out of them. The most abstract of these projects was a presentation on intention as a seed in the pulp of neurons. It was an investigation of how ideas and the intention to commit to an idea is grown in the connections between neurons. So meta!</p>
<p>My personal favorite of the nano tech projects had the poorest presentation. The concept was to take a water bottle and transform it into a truck. The concept was magical. Break down water bottles into self-reproducing modular substructures in the shape of trucks with the hope that at some scale the composition of this arrangement of mini trucks would form an actual truck. Unfortunately during the presentation the student froze and was unable to explain the origins or parallels to his ideas.</p>
<p>Overall, it was great work from smart youth guided by genius professors.</p>
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		<title>Catch the Bus</title>
		<link>http://invi.lunarpages.net/blog/2010/09/21/catch-the-bus/</link>
		<comments>http://invi.lunarpages.net/blog/2010/09/21/catch-the-bus/#comments</comments>
		<pubDate>Tue, 21 Sep 2010 20:51:57 +0000</pubDate>
		<dc:creator>adrianiii</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Apps]]></category>
		<category><![CDATA[Catch the Bus]]></category>
		<category><![CDATA[Egan]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Ozel]]></category>
		<category><![CDATA[PocketMBTA]]></category>
		<category><![CDATA[Widget]]></category>

		<guid isPermaLink="false">http://invi.lunarpages.net/blog/?p=637</guid>
		<description><![CDATA[Today I did a quick redesign of Catch the Bus today with the blessing of Serkan Ozel from Where.com Catch the Bus is a cross-platform real-time MBTA Bus app. It is currently available for iOS and Android. PocketMBTA is the competitor to Catch the Bus. PocketMBTA is only available for iOS. Both applications recently released [...]]]></description>
				<content:encoded><![CDATA[<p> Today I did a quick redesign of Catch the Bus today with the blessing of <a href="http://twitter.com/serkanozel">Serkan Ozel</a> from <a href="http://where.com">Where.com</a></p>
<p><a href="http://catchthebusapp.com/">Catch the Bus is a cross-platform real-time MBTA Bus app.</a> It is currently available for iOS and Android. PocketMBTA is the competitor to Catch the Bus. PocketMBTA is only available for iOS. Both applications recently released significant updates. However, Where Catch the Bus is much easier to navigate, PocketMBTA has better mapping features. Below is a quick exploration to merge the functionality of the two apps for Android. Please note that these sketches are not graphically rendered.</p>
<style>img {margin-right:10px;}</style>
<p><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/09/CTB.03.gif"><img src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/09/CTB.03-200x300.gif" alt="" title="Catch The Bus - Map" width="200" height="300" class="alignnone size-medium wp-image-642" /></a><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/09/CTB.04.gif"><img src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/09/CTB.04-200x300.gif" alt="" title="Catch The Bus - Intersection" width="200" height="300" class="alignnone size-medium wp-image-643" /></a><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/09/CTB.05.gif"><img src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/09/CTB.05-200x300.gif" alt="" title="Catch The Bus - Favorites" width="200" height="300" class="alignnone size-medium wp-image-644" /></a></p>
<p><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/09/CTB.07.gif"><img src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/09/CTB.07-200x300.gif" alt="" title="Catch The Bus - Bus Routes" width="200" height="300" class="alignnone size-medium wp-image-646" /></a><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/09/CTB.08.gif"><img src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/09/CTB.08-200x300.gif" alt="" title="Catch The Bus - Route 000" width="200" height="300" class="alignnone size-medium wp-image-647" /></a><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/09/CTB.09.gif"><img src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/09/CTB.09-200x300.gif" alt="" title="Catch The Bus - Route 000 @ Broadway &amp; Main" width="200" height="300" class="alignnone size-medium wp-image-648" /></a></p>
<p><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/09/CTB.06.gif"><img src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/09/CTB.06-200x300.gif" alt="" title="Catch The Bus - Alerts" width="200" height="300" class="alignnone size-medium wp-image-645" /></a><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/09/CTB.02.gif"><img src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/09/CTB.02-188x300.gif" alt="" title="Catch The Bus - Home Widget" width="188" height="300" class="alignnone size-medium wp-image-641" /></a></p>
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		<title>Telfar S/S 2011 at White Box</title>
		<link>http://invi.lunarpages.net/blog/2010/09/14/telfar-ss-2011-at-white-box/</link>
		<comments>http://invi.lunarpages.net/blog/2010/09/14/telfar-ss-2011-at-white-box/#comments</comments>
		<pubDate>Tue, 14 Sep 2010 15:55:26 +0000</pubDate>
		<dc:creator>adrianiii</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[Apparel]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Fashion]]></category>
		<category><![CDATA[Installation]]></category>
		<category><![CDATA[New York]]></category>
		<category><![CDATA[NYC]]></category>
		<category><![CDATA[Telfar]]></category>

		<guid isPermaLink="false">http://invi.lunarpages.net/blog/?p=600</guid>
		<description><![CDATA[This past weekend I took a trip to NYC Fashion Week for Telfar&#8217;s Spring 2011 Collection at the White Box. Telfar had two shows this week. The first event was a performance installation, a continuation of his research on transitional multi-use casual basics. This season he&#8217;s created workboot clogs, peek-a-boo polos, and intimates for nomadic [...]]]></description>
				<content:encoded><![CDATA[<p>This past weekend I took a trip to NYC Fashion Week for Telfar&#8217;s Spring 2011 Collection at the White Box. Telfar had two shows this week. The first event was a performance installation, a continuation of his research on transitional multi-use casual basics. This season he&#8217;s created workboot clogs, peek-a-boo polos, and intimates for nomadic males. The environment for the show was a collaboration between New York and Los Angeles artists who created a contemporary context for the new every-day-wear.</p>
<p><a href="http://www.fashionwindows.net/2010/09/four-designers-to-be-featured-at-harlems-fashion-row/">The second event is September 17th at The Studio Museum in Harlem.<br />
</a></p>
<p><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/09/IMAG0251.jpg"><img class="alignnone size-medium wp-image-603" style="padding-right:15px;" title="IMAG0251" src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/09/IMAG0251-300x200.jpg" alt="Telfar Slacks &amp; Tops" height="200" /></a><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/09/IMAG0252.jpg"><img class="alignnone size-medium wp-image-604" title="Telfar Footwear" style="padding:0; margin:0;" src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/09/IMAG0252-300x200.jpg" alt="" height="200" /></a></p>
<p><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/09/IMAG0253.jpg"><img class="alignnone size-medium wp-image-605" title="Telfar Eyewear" style="padding-right:15px;" src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/09/IMAG0253-300x200.jpg" alt="" height="200" /></a><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/09/IMAG0246.jpg"><img class="alignnone size-medium wp-image-602" title="Telfar Tank Top" src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/09/IMAG0246-200x300.jpg" alt="" width="130" height="200" /></p>
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		<title>CNC Plotter (DIY Bio/Rapid-Prototyping/Sculpture) The Extrusion Machine</title>
		<link>http://invi.lunarpages.net/blog/2010/07/29/cnc-plotter-diy-biorapid-prototypingsculpture-the-extrusion-machine/</link>
		<comments>http://invi.lunarpages.net/blog/2010/07/29/cnc-plotter-diy-biorapid-prototypingsculpture-the-extrusion-machine/#comments</comments>
		<pubDate>Thu, 29 Jul 2010 16:48:51 +0000</pubDate>
		<dc:creator>ronmacmedia</dc:creator>
				<category><![CDATA[CNC Plotter]]></category>
		<category><![CDATA[bar-code scanner]]></category>
		<category><![CDATA[CNC]]></category>
		<category><![CDATA[conte crayon]]></category>
		<category><![CDATA[David LaserScanner]]></category>
		<category><![CDATA[digital printmaking]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[extruder]]></category>
		<category><![CDATA[extrusion]]></category>
		<category><![CDATA[lazyCam]]></category>
		<category><![CDATA[Mach3]]></category>
		<category><![CDATA[MeshLab]]></category>
		<category><![CDATA[Plotter]]></category>
		<category><![CDATA[RepRap]]></category>
		<category><![CDATA[RepStrap]]></category>
		<category><![CDATA[router]]></category>
		<category><![CDATA[Skeinforge]]></category>

		<guid isPermaLink="false">http://invi.lunarpages.net/blog/?p=390</guid>
		<description><![CDATA[2/28/10 Update Phase4: The Extrusion Machine Fused Deposition Modeling (FDM), the process used in my new extrusion head was invented in the late 1980&#8242;s for depositing successive layers using a CNC platform that either cool or catalyze into a hard, often usable, object.   The design I used in this extruder is a variation on the [...]]]></description>
				<content:encoded><![CDATA[<h3>2/28/10 Update<br />
Phase4: The Extrusion Machine</h3>
<p><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/03/theextrusionmachinetitleshrunkrevised.jpg"><img class="aligncenter size-full wp-image-306" title="TheExtrusionMachineTitleShrunkRevised" src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/03/theextrusionmachinetitleshrunkrevised.jpg" alt="" width="600" height="484" /></a></p>
<p>Fused Deposition Modeling (FDM), the process used in my new extrusion head was invented in the late 1980&#8242;s for depositing successive layers using a CNC platform that either cool or catalyze into a hard, often usable, object.   The design I used in this extruder is a variation on the extruder design laid out at RepRap.org &#8211; a wonderful group of folks who have come up with a very simple and easy to build design for a machine intended to replicate itself.</p>
<p style="text-align: left;"><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/02/extrudermediumsidecloseupshrunk.jpg"><img title="ExtruderMediumSideCloseupShrunk" src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/02/extrudermediumsidecloseupshrunk.jpg?w=277" alt="" width="249" height="270" /></a> <a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/02/pinchwormgearcloseupshrunk.jpg"><img title="PinchWormgearCloseupShrunk" src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/02/pinchwormgearcloseupshrunk.jpg?w=300" alt="" width="330" height="270" /></a></p>
<p style="text-align: left;"><span id="more-390"></span></p>
<p style="text-align: left;">An extruder is not much more than a device to push a thin rod of thermoplastic into a heated chamber at a controlled rate.  The chamber is a  brass rod with a hole a little bigger than the plastic rod and a NiCr wire wrapped around it to keep the chamber at 230-260DegC, or as hot as most cooking ovens.   In order to control the temperature, a sensor such as a thermistor or thermocouple is attached to the end of the rod below the heated wire, used by a closed loop PWM heater circuit.    At left the heated chamber is below, covered by heat resistant orange Kapton tape.</p>
<p style="text-align: left;">A top view of the extruder shows my slight variation of the RepRap approach.  Given that the extruded filament is about 1/6th the size of the plastic rod you need to push the rod 1/6th as fast as the plotter travels which turns out to be too slow (on my big slow plotter) to use a direct drive from a 200 step/rev stepper.  My answer was to drive a hand made worm gear directly from a piece of 1/4-20 threaded rod attached to the stepper.   The plastic rod is held firmly against this worm gear with a spring loaded roller bearing.</p>
<p>I quickly discovered that standard FDM/rapid-prototyping approach of extruding a very small filament and filling areas with a quick zig-zag pattern was not going to work for me since my machine is so much slower than the much smaller typical rapid-prototyper.  I found that by extruding a much larger filament I could create single walled structures that stood on their own  and did quite nicely, thank you&#8230;  but what this meant was that I couldn&#8217;t use the readily available FDM software unless I rewrote it (which I might do later, much later&#8230;).  So instead I came up with simple, just a few line, g-code programs that move hexagon layers around  and let me test the many variables that need to be controlled to make a successful extruded part.   At the left is one of the first 3 straight line programs that helped me work out extrusion rate and the impact of plotter backlash.  The twisted tube on the right shows what happens when the feed rate on the extruder changes over time producing some layers that are skimpy, some that are fat or bumpy.   I think I&#8217;ve fixed this skipping extruder feed problem.</p>
<p style="text-align: center;"><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/02/smalltwistedflatmodelsshrunk.jpg"><img class="size-full wp-image-299  aligncenter" title="SmallTwistedFlatModelsShrunk" src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/02/smalltwistedflatmodelsshrunk.jpg" alt="" width="600" height="396" /></a></p>
<p>Once I began to get control over extrusion rate I decided to start playing around with layer thickness.  The shape on the left uses a layer of .030&#8243;, the one on the right uses .010&#8243;, both use the same data otherwise.   The piece on the left followed the all black twisted hexagon on the table behind.  I began the piece by switching from black ABS plastic welding rod to white ABS plastic welding rod and you see that the chamber slowly mixed the two colors a finally expelled all the black, although the object was almost halfway finished.</p>
<p style="text-align: center;"><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/02/resolutioncomparisonshrunk2.jpg"><img class="size-full wp-image-298  aligncenter" title="ResolutionComparisonShrunk2" src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/02/resolutioncomparisonshrunk2.jpg" alt="" width="600" height="463" /></a></p>
<p>These masks trace the saga of control of extrusion rate and extrusion temperature.  The mask on the left was made as the first variation of worm gear drive was failing.  The extrusion rate was set high and when it was working produced the bulging, disease like layers.  I remade the worm gear feed and the middle mask shows that indeed the extrusion rate was much more controlled, though I began to experience lack of adhesion between layers and the mask split as it cooled.  In the rightmost mask I used a model with much deeper holes and larger overhangs which caused unsupported layers to droop so I used an air cooling attachment to keep the drooping down and that further decreased the adhesion between layers.</p>
<p style="text-align: center;"><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/02/threemasksshrunk.jpg"><img class="size-full wp-image-300 aligncenter" title="ThreeMasksShrunk" src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/02/threemasksshrunk.jpg" alt="" width="600" height="126" /></a></p>
<p>After more experimentation with materials,  extrusion speeds, temperature, backing up and advancing the extruder in an attempt to try to break the filament and create a hole,  I  reworked the model to have really deep holes and used a much higher extrusion rate and temperature and succeeded in keeping the layers together and creating a mask with eye and eyebrow openings after cutting off the extraneous filaments.</p>
<p><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/03/allenmaskandcarvings.jpg"><img class="alignleft size-medium wp-image-302" title="AllenMaskAndCarvings" src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/03/allenmaskandcarvings.jpg?w=300" alt="" width="165" height="113" /></a><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/03/holdingmaskoverface.jpg"><img class="alignright size-medium wp-image-303" title="HoldingMaskOverFace" src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/03/holdingmaskoverface.jpg?w=300" alt="" width="188" height="115" /></a><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/03/allenmaskbackview.jpg"><img class="aligncenter size-medium wp-image-304" title="AllenMaskBackView" src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/03/allenmaskbackview.jpg?w=300" alt="" width="155" height="115" /></a></p>
<p><a title="The Extrusion Machine Video" href="http://www.youtube.com/watch?v=Tsw5x8Fg0XM">I created a little video of a few of these pieces being built here</a>.</p>
<hr />
<h3>5/2/2010 Update:<br />
3D Scanning/Extrusion</h3>
<p><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/04/3dscanningextrusiontitlewpicslide.jpg"><img class="size-full wp-image-311 alignnone" title="3DScanningExtrusionTitleWPicSlide" src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/04/3dscanningextrusiontitlewpicslide.jpg" alt="" width="600" height="400" /></a></p>
<p><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/04/davidscanningsetup.jpg"><img class="size-medium wp-image-310  alignleft" title="GE DIGITAL CAMERA" src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/04/davidscanningsetup.jpg?w=222" alt="" width="222" height="300" /></a>The big issue in the earlier Extrusion update was what to print.  I had a small set of older scans made with the Polhemus Scorpion laser scanner that I had on loan for an earlier project and no real way to make new scans so I had to invent forms in g-code to print as a way of testing the extrusion head.  In this update I describe the use of the very excellent David Laser Scanner software and the ways I have found to create files that can be printed on my Extruder.</p>
<p><strong>The Scanning Process</strong></p>
<p>As you see in the left image, the David scanning system (http://www.david-laserscanner.com) in its simplest form uses a printed background pattern mounted on 90 deg. angled boards. The software controls a webcam whose optics are calibrated using just the background pattern.   During the object scan the software is looking for a thin, straight laser line slowly scanned across the object at just the right angle.  The laser line is produced by a long range bar code scanner set to continuous scan.  I built a tripod mount of acrylic  with a Velcro keeper and mounted the tripod head on a vertical slide that allows me to adjust the height quickly. Vertical scanning is accomplished when I put a weight on the handle and adjust the tension on the tilt head for a slow, easy traverse. Too rapid a scan and you miss areas of the object.</p>
<p>The David software provides a couple of views, one showing what the camera sees, another shows the current state of the 3D model with the depth coded using a color map.  David is very picky about the quality of the lines cast onto the background and will warn you if something is amiss, making the camera view very useful for diagnosing laser line problems. The 3D model view tells you if the scan is going well and you are gathering data continuously.  If not, typically the best thing to do is erase and start again after adjusting the laser/tripod arrangement. Trying to fill in missing parts of the scan often seems to cause ridges to develop in the model.</p>
<p><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/04/beginningobjectscan.jpg"><img class="alignnone size-thumbnail wp-image-312" title="BeginningObjectScan" src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/04/beginningobjectscan.jpg?w=150" alt="" width="150" height="100" /></a><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/04/beginningobjectscan1.jpg"><img class="alignnone size-thumbnail  wp-image-313" title="BeginningObjectScan1" src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/04/beginningobjectscan1.jpg?w=150" alt="" width="150" height="100" /></a><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/04/middleobjectscan2.jpg"><img class="alignnone size-thumbnail  wp-image-315" title="MiddleObjectScan2" src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/04/middleobjectscan2.jpg?w=150" alt="" width="150" height="100" /></a><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/04/finalobjectscan4.jpg"><img class="alignnone size-thumbnail  wp-image-316" title="FinalObjectScan4" src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/04/finalobjectscan4.jpg?w=150" alt="" width="150" height="100" /></a></p>
<hr />
<h3>Aligning and Processing the Scans</h3>
<p><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/05/meshlabscansbeingcombined.jpg"><img class="alignleft size-medium wp-image-322" title="MeshLabScansBeingCombined" src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/05/meshlabscansbeingcombined.jpg?w=300" alt="" width="300" height="131" /></a>A complex object like the vertebra needs lots of overlapping scans to make a complete 3D model. I made a simple base-rotation jig out of a discarded tape reel and some pushpins so I could make a scan every 45degs around the compass and a couple each on top and bottom. After all the scans are finished in David and saved as .obj files, contiguous scans are loaded into the very excellent open source Mes<a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/05/meshlabscanscombined.jpg"><img class="size-medium  wp-image-323 alignright" title="MeshLabScansCombined" src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/05/meshlabscanscombined.jpg?w=300" alt="" width="300" height="240" /></a>hLab application (<cite><strong>meshlab</strong>.sourceforge.net)</cite> in order to align them.  In this alignment process one scan is glued down and the other scan is aligned with it by choosing 4 matching points in each as a way of guiding the matching software. After this course registration, MeshLab finds an alignment that minimizes the distance between the two scans over successive tries.  Generally it does an excellent job.  This combined scan is now saved and combined with the next contiguous scan, and so on until you have scans from the whole model represented.</p>
<p><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/05/meshlaballscansjoinedrough.jpg"><img class="size-medium wp-image-321 alignleft" title="MeshLabAllScansJoinedRough" src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/05/meshlaballscansjoinedrough.jpg?w=300" alt="" width="300" height="192" /></a></p>
<p>As a result of a series of small imperfections in the scanning and alignment process like the fact that the calibration background is not exactly a right angle, and that there are small surface ripples in the printed pattern of the background the final scan alignment is rather rough. If it were much closer and less noisy the next step would be to merge all the meshes into one mesh and <a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/05/meshlaballscansjoinedpoisson.jpg"><img class=" size-medium wp-image-320  alignright" title="MeshLabAllScansJoinedPoisson" src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/05/meshlaballscansjoinedpoisson.jpg?w=300" alt="" width="300" height="198" /></a>proceed to printing.  In our case we really need to do something to resolve the rather large gaps and noise in some of the scans before we can proceed.  MeshLab provides an useful filter call the Poisson Reconstruction filter.  Applying this smoothes all the rough spots, closes the gaps and creates an imminently printable mesh.  The downside is that almost all surface texture from the original object is gone.  But for now we just need something we can print. Fine tuning the scanning process to retain surface texture will have to wait for another time.</p>
<p>Given that we have thrown a lot of the texture of the object away we can now reduce the polygon count to speed up all subsequent steps using the Uniform Mesh Resampling filter.  It will also be very handy in the extrusion process to have a nice flat base to start from, and the quickest way to get there is to use <a href="http://www.netfabb.com">NetFabb</a> to slice off the bottom of the &#8216;legs&#8217; of the vertabra  model.</p>
<hr />
<h3>Slicing and Creating Extruder Toolpaths</h3>
<p>The best way I’ve found to produce the toolpaths needed to extrude complex objects like the vertebra is Skeinforge (fabmetheus.crsndoo.com), a GPL tool chain of plug-in modules that analyzes the .stl model file fed to it and applies the different processes you have chosen from the menu to produce a g-code extruder toolpath.   Unfortunately, the current version is written for a type of RepRap printer that has a different extrusion command model so I had to write a python post-processor for the Skeinforge g-code to insert the correct extruder commands.  But it now works and running the post-process is not a pain.  Since Skeinforge allows the user to turn on and off features, I was able to turn off the fill step and extrude just the inner and outer walls of the vertebra, still creating a very strong model.  <a href="http://www.youtube.com/watch?v=uiLWe0k5wtU">Here’s</a> a little video of the process.</p>
<p><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/05/earlyvertebralotsofstringsshrunk.jpg"><img class="size-medium wp-image-318  alignright" title="GE DIGITAL CAMERA" src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/05/earlyvertebralotsofstringsshrunk.jpg?w=300" alt="" width="300" height="225" /></a></p>
<p>All of the earlier extrusions were designed to be single and continuous in order to eliminate the need to deal with the ‘string-bridge’ created when the nozzle should stop extruding in order to move to a separated path but instead gets a thin string of ABS pulled out anyway. The vertebra model starts as four paths that join into an inner and out shell then become four again as the ‘wings’ emerge, then two, finally closing at the top. The first, ‘very stringy’ model shows what happens when you don’t deal with the ‘string-bridges’ and just let them happen &#8212; you get a lot of strings!</p>
<p>The most generally effective ‘string-bridge’ deterrent is to reverse the extruder motor, actually pu<a href="http://invi.lunarpages.net/blog/wp-content/uploads/2010/05/latestmodelstilllotsofstringsshrunk.jpg"><img class=" size-medium wp-image-319 alignleft" title="LatestModelStillLotsOfStringsShrunk" src="http://invi.lunarpages.net/blog/wp-content/uploads/2010/05/latestmodelstilllotsofstringsshrunk.jpg?w=300" alt="" width="300" height="225" /></a>lling the filament back into the nozzle before beginning the move to the next path, then moving the filament forward again, back into place before beginning the next path.  The next most effective is to keep the temperature of the nozzle as low as possible which tends to cause the extrudate to break rather than be pulled into a string as the nozzle moves away. The problem with this is that for a long non extruding jump the nozzle can cool down to the point where the next layer will not adhere – not good!</p>
<p>The next finished model image shows that a lot fewer ‘string-bridges’ are created using these techniques but it does not eliminate all of them.</p>
<hr />
<h3>Structural Design Concept</h3>
<p>The 8020 Inc. flexible extrusion and coupling system is at the heart of the design of the structure.  The grooves in the sides of the extrusion allow it to be used both as bearing surface and structural support and with a minimum of machining and some expensive connector pieces to assemble in a wide array of forms.</p>
<p><img class="alignnone size-medium wp-image-228" title="ExtrusionConnectionApproachShrunk" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/07/extrusionconnectionapproachshrunk.jpg?w=300" alt="ExtrusionConnectionApproachShrunk" width="240" height="180" /> <img class="alignnone size-medium wp-image-227" title="BearingAndExtrusionShrunk" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/07/bearingandextrusionshrunk.jpg?w=300" alt="BearingAndExtrusionShrunk" width="240" height="181" /></p>
<p><strong>Assembly Sequence</strong></p>
<p>Here&#8217;s an oversimplified sequence that shows the assembly of the basic plotter structure, without all the interesting details of the machining it took to get the parts ready to assemble.</p>
<p><img class="alignnone size-thumbnail wp-image-234" title="CNCPlotterAssembly1" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/07/cncplotterassembly1.jpg?w=150" alt="CNCPlotterAssembly1" width="150" height="112" /> <img class="alignnone size-thumbnail wp-image-235" title="CNCPlotterAssembly2" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/07/cncplotterassembly2.jpg?w=150" alt="CNCPlotterAssembly2" width="150" height="112" /> <img class="alignnone size-thumbnail wp-image-236" title="CNCPlotterAssembly3" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/07/cncplotterassembly3.jpg?w=150" alt="CNCPlotterAssembly3" width="150" height="112" /></p>
<p><img class="alignnone size-thumbnail wp-image-237" title="CNCPlotterAssembly4" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/07/cncplotterassembly4.jpg?w=150" alt="CNCPlotterAssembly4" width="150" height="112" /> <img class="alignnone size-thumbnail wp-image-238" title="CNCPlotterAssembly5" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/07/cncplotterassembly5.jpg?w=150" alt="CNCPlotterAssembly5" width="150" height="112" /> <img class="alignnone size-thumbnail wp-image-239" title="CNCPlotterAssembly6" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/07/cncplotterassembly6.jpg?w=150" alt="CNCPlotterAssembly6" width="150" height="112" /></p>
<p><img class="alignnone size-thumbnail wp-image-233" title="CNCPlotterAssembly7" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/07/cncplotterassembly7.jpg?w=150" alt="CNCPlotterAssembly7" width="150" height="112" /> <img class="alignnone size-thumbnail wp-image-245" title="GEDC2024" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/08/gedc2024.jpg?w=150" alt="GEDC2024" width="150" height="112" /> <img class="alignnone size-thumbnail wp-image-246" title="GEDC2086" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/08/gedc2086.jpg?w=150" alt="GEDC2086" width="150" height="112" /></p>
<p><img class="alignnone size-thumbnail wp-image-247" title="GEDC2109" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/08/gedc2109.jpg?w=150" alt="GEDC2109" width="150" height="112" /> <img class="alignnone size-thumbnail wp-image-248" title="GEDC2123" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/08/gedc2123.jpg?w=150" alt="GEDC2123" width="150" height="112" /> <img class="alignnone size-thumbnail wp-image-249" title="GEDC2136" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/08/gedc2136.jpg?w=150" alt="GEDC2136" width="150" height="112" /></p>
<p>cheers, ronmac</p>
]]></content:encoded>
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		<title>CNC Plotter (DIY Bio/Rapid-Prototyping/Sculpture) The Drawing Machine</title>
		<link>http://invi.lunarpages.net/blog/2010/07/29/cnc-plotter-diy-biorapid-prototypingsculpture-the-drawing-machine/</link>
		<comments>http://invi.lunarpages.net/blog/2010/07/29/cnc-plotter-diy-biorapid-prototypingsculpture-the-drawing-machine/#comments</comments>
		<pubDate>Thu, 29 Jul 2010 16:48:28 +0000</pubDate>
		<dc:creator>ronmacmedia</dc:creator>
				<category><![CDATA[CNC Plotter]]></category>
		<category><![CDATA[bar-code scanner]]></category>
		<category><![CDATA[CNC]]></category>
		<category><![CDATA[conte crayon]]></category>
		<category><![CDATA[David LaserScanner]]></category>
		<category><![CDATA[digital printmaking]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[extruder]]></category>
		<category><![CDATA[extrusion]]></category>
		<category><![CDATA[lazyCam]]></category>
		<category><![CDATA[Mach3]]></category>
		<category><![CDATA[MeshLab]]></category>
		<category><![CDATA[Plotter]]></category>
		<category><![CDATA[RepRap]]></category>
		<category><![CDATA[RepStrap]]></category>
		<category><![CDATA[router]]></category>
		<category><![CDATA[Skeinforge]]></category>

		<guid isPermaLink="false">http://invi.lunarpages.net/blog/?p=403</guid>
		<description><![CDATA[10/13/2009 update Phase2 (part1): The Drawing Machine Getting the plotter to work at all was Phase1, now that I&#8217;ve got a better idea of the the range of images one can make when you can move drawing implements accurately in 3-space we&#8217;ve entered Phase2 of the the CNC Plotter project. This crude sketch for the [...]]]></description>
				<content:encoded><![CDATA[<h3>10/13/2009 update<br />
Phase2 (part1): The Drawing Machine</h3>
<p style="text-align: center;"><img class="size-full aligncenter" title="DrawingMachineTitleShrunk" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/10/drawingmachinetitleshrunk.jpg" alt="DrawingMachineTitleShrunk" width="600" /></p>
<p>Getting the plotter to work at all was Phase1, now that I&#8217;ve got a better idea of the the range of images one can make when you can move drawing implements accurately in 3-space we&#8217;ve entered Phase2 of the the CNC Plotter project.<br />
<img class="size-medium wp-image-276 alignright" title="DrawingTestSketch2Shrunk" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/10/drawingtestsketch2shrunk.jpg?w=300" alt="DrawingTestSketch2Shrunk" width="300" height="206" /></p>
<p>This crude sketch for the print I hope to execute sets the context for the experiments.  It combines both raster and vector elements in a way that should both demonstrate the flexibility of the machine and the approach and be a compelling print in its own right.  To date I have only realized the raster portion of the print as you will see demonstrated below.</p>
<p>I began by experimenting with as many different drawing implements as I could get my hands on, starting with ball point pens, pencils, markers, crayons, drafting pens&#8230;many of them left over from the days (35 years ago) when I was a printmaker. If you want a nice fine line a drafting pen or ball point pen works very well, but after a while that tiny line is not as expressive as needed and gets pretty boring&#8230;</p>
<p><span id="more-403"></span></p>
<p><img class="size-thumbnail wp-image-272 alignright" title="CrayonTipConteSquareShrunk" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/10/crayontipcontesquareshrunk.jpg?w=150" alt="CrayonTipConteSquareShrunk" width="150" height="112" /></p>
<p>Big thick graphite pencils have the most continuous tonal range but have one fatal flaw that I couldn&#8217;t figure out how to get around:  they have a certain amount of memory.  When you push very hard to make a rich black mark, they get roughed up and remember it, and show it by making the subsequent marks in the line darker than they need to be.</p>
<p>Conte Crayons, and their cousins the charcoal crayons, seemed to be the best substitute and have a certain random quality to the mark that actually makes them superior in many ways.  You have to hold the crayon in a holder that can be mounted on the Z axis of the plotter.  I do this by drilling a hole in the tip and hot-melt-gluing a small piece of the square Conte crayon in then machining it down to a diameter that is just slightly wider than the raster that I&#8217;ll be using for that image.</p>
<p><img class="size-thumbnail wp-image-279 alignright" title="TurningConteSquareTipShrunk" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/10/turningcontesquaretipshrunk.jpg?w=150" alt="TurningConteSquareTipShrunk" width="150" height="134" /></p>
<p><img class="alignleft size-thumbnail wp-image-274" title="CrayonTipMachinedShrunk" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/10/crayontipmachinedshrunk.jpg?w=150" alt="CrayonTipMachinedShrunk" width="150" height="112" /></p>
<p><img class="alignleft size-thumbnail wp-image-277" title="InsertingCrayonTipShrunk" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/10/insertingcrayontipshrunk.jpg?w=150" alt="InsertingCrayonTipShrunk" width="150" height="112" /></p>
<p><img class="alignleft size-thumbnail wp-image-273" title="CrayonTipHolderVert" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/10/crayontipholdervert.jpg?w=96" alt="CrayonTipHolderVert" width="110" height="150" /></p>
<hr style="margin-bottom: 20px; margin-top: 20px; color: #000; background-color: #000;" /><img class="alignleft size-thumbnail wp-image-278" title="InstallingCrayonHolderShrunk" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/10/installingcrayonholdershrunk.jpg?w=117" alt="InstallingCrayonHolderShrunk" width="600" /></p>
<p>Conte and charcoal crayons have their good qualities but limitations as well.   Conte is very soft, makes a nice black mark but wears down so quickly, because it is so soft, that it if you make a tip long enough to last through a whole print it will break off.   Charcoal is much harder, will last much longer, but doesn&#8217;t make really dark marks, shown in the left image, below.  To get a full toned print, I decided to use a two-pass or duo-tone printing sequence.  I start with an image of just the shadows (middle image) and finish by printing with the harder charcoal over it.  Together they produce a rich, full toned image.</p>
<hr style="color: #000; background-color: #000;" />
<div><img class="alignleft size-thumbnail wp-image-282" title="TooLightCharcoalShrunk" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/10/toolightcharcoalshrunk.jpg?w=150" alt="TooLightCharcoalShrunk" height="75" /></p>
<p><img class="size-thumbnail wp-image-281    alignleft" title="ShadowsOnlyShrunk" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/10/shadowsonlyshrunk.jpg?w=150" alt="ShadowsOnlyShrunk" height="75" /></p>
<p><img class="size-thumbnail wp-image-280  alignleft" title="TwoPassShrunk" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/10/twopassshrunk.jpg?w=150" alt="TwoPassShrunk" height="75" /></p>
</div>
<hr style="color: #000; background-color: #000;" /><a title="The Drawing Machine video" href="http://www.youtube.com/watch?v=ZNv71i7iW74">I made a crude little video</a> that shows the two step process. Enjoy!</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/ZNv71i7iW74&amp;hl=en_US&amp;fs=1" /><param name="allowfullscreen" value="true" /><param name="wmode" value="transparent" /><embed type="application/x-shockwave-flash" width="480" height="385" src="http://www.youtube.com/v/ZNv71i7iW74&amp;hl=en_US&amp;fs=1" wmode="transparent" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<hr />
<h3>Part2 (next steps)</h3>
<p>In order to finish the print I need to build some way of :</p>
<ul>
<li>twisting, scraping at an angle, larger pieces of charcoal</li>
<li>holding a brush, probably at an angle, dipping it in paint</li>
<li>holding an airbrush,</li>
<li>etc&#8230;</li>
</ul>
<p>This means I need to add another motor and controller to the system and hope that my laptop and Mach3 CAM software will let me control it.   We&#8217;ll see&#8230;</p>
<p>cheers, ronmac</p>
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		<title>CNC Plotter (DIY Bio/Rapid-Prototyping/Sculpture)</title>
		<link>http://invi.lunarpages.net/blog/2009/07/19/cnc-plotter-a-platform-for-diy-biorapid-prototypingsculpture-image-experiments/</link>
		<comments>http://invi.lunarpages.net/blog/2009/07/19/cnc-plotter-a-platform-for-diy-biorapid-prototypingsculpture-image-experiments/#comments</comments>
		<pubDate>Mon, 20 Jul 2009 01:42:44 +0000</pubDate>
		<dc:creator>ronmacmedia</dc:creator>
				<category><![CDATA[CNC Plotter]]></category>
		<category><![CDATA[bar-code scanner]]></category>
		<category><![CDATA[CNC]]></category>
		<category><![CDATA[conte crayon]]></category>
		<category><![CDATA[David LaserScanner]]></category>
		<category><![CDATA[digital printmaking]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[extruder]]></category>
		<category><![CDATA[extrusion]]></category>
		<category><![CDATA[lazyCam]]></category>
		<category><![CDATA[Mach3]]></category>
		<category><![CDATA[MeshLab]]></category>
		<category><![CDATA[Plotter]]></category>
		<category><![CDATA[RepRap]]></category>
		<category><![CDATA[RepStrap]]></category>
		<category><![CDATA[router]]></category>
		<category><![CDATA[Skeinforge]]></category>

		<guid isPermaLink="false">http://invivia.wordpress.com/?p=213</guid>
		<description><![CDATA[Recently I have finalized and begun prototyping  a long considered design for a device that will allow me to do experiments in several areas, the first being: organic imaging using DIY Bio technologies DIY rapid prototyping, experimenting with application approaches, binders and curing techniques sculpture/image experiments using a router cutting and ink-jet head to both [...]]]></description>
				<content:encoded><![CDATA[<p>Recently I have finalized and begun prototyping  a long considered design for a device that will allow me to do experiments in several areas, the first being:</p>
<ul>
<li> organic imaging using DIY Bio technologies</li>
<li>DIY rapid prototyping, experimenting with application approaches, binders and curing techniques</li>
<li>sculpture/image experiments using a router cutting and ink-jet head to both form and image onto 3D surfaces.</li>
</ul>
<p>In addition one can imagine acquiring a high powered IR laser and beginning to cut plastic and wood for 2.5D rapid prototyping, or attaching a plasma cutter and cutting through sheets of metal with speed and high precision to make architectural elements&#8230;etc.</p>
<p><img class="alignnone size-full wp-image-225" title="CNCPlotterAutoCADBasicDesignAxesAnnotation" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/07/cncplotterautocadbasicdesignaxesannotation.jpg" alt="CNCPlotterAutoCADBasicDesignAxesAnnotation" width="600" height="387" /></p>
<p><span id="more-213"></span></p>
<p>Over the past several months I&#8217;ve been assembling the pieces needed to, finally, start building the prototype.  Here we see the beast with the major structural elements in place and with the X axis functioning, though not driven by a lead screw yet.</p>
<p><img class="alignnone size-full wp-image-217" title="CNCPlotterBasicStructureShrunk1" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/07/cncplotterbasicstructureshrunk1.jpg" alt="CNCPlotterBasicStructureShrunk1" width="600" height="450" /></p>
<p><strong>&#8220;Hello INVIVIA&#8221; Update </strong>(8/17/09)</p>
<p>Having installed the ball screws for the X and Y axes and the little lead screw for the Z axis, as a test that the three axes were working I made  a Hello World example, or in this case Hello INVIVIA..   To do this I had to make a little Sharpie pen holder out of four pieces of acrylic and mount these to the simplest connection to the Z axis slide.   If we really want to use the device as a pen plotter it will take a bit more work to devise a way to change pens under computer control and build and interpreter/controller so that it understands the HP Graphical Language which is what pen plotter speak.</p>
<p><strong><img class="alignnone size-full wp-image-244" title="GEDC2161" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/08/gedc2161.jpg" alt="GEDC2161" width="600" height="450" /></strong></p>
<p><a title="CNC Plotter Hello INVIVIA demo" href="http://www.youtube.com/watch?v=phYrR6RS3wc">Here&#8217;s a little video of the &#8216;Hello INVIVIA&#8217; performance&#8230;</a></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/phYrR6RS3wc&amp;hl=en_US&amp;fs=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="385" src="http://www.youtube.com/v/phYrR6RS3wc&amp;hl=en_US&amp;fs=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>In order to really begin &#8220;using&#8221;  the plotter I will need to cover the ball screws to keep dust and other gunk out or they will stop working quickly.  In addition, as you probably notice, there is no &#8216;work surface&#8217;, just a cardboard box with a piece of plywood on top as the drawing surface.  I did this so that the working parts would be exposed for the video, but one of the next tasks is to cover the bottom ball screw with a slotted, layered sheet of MDF (medium density fiberboard) after the bottom ball screw has its protective sheath.  Then the next part I will build will be an adapter to hold a small router on the Z axis so that I can begin to carve stuff&#8230;</p>
<p><strong>Motor Testing Prints</strong></p>
<p>Each axis uses a stepping motor driven by a very simple, cheap kit controller card, powered by a scrounged together power supply.  The X and Y axis steppers go through a 4:1 gear(pulley) box to help them drive the considerable weight of the axis elements while the Z axis works well direct drive.   Steppers are virtual magnetic  springs with very high holding torque (in this case 450 oz-ins) but get progressively weaker the faster they go.  So the motor top speed needs to be fine tuned so that you get the fastest action possible without stalling out.   The following test prints show the motors stalling out at different points in the print process.  They resemble an exercise you might give a beginning typography class.</p>
<p><img class="alignnone size-thumbnail wp-image-258" title="FirstINVIVIATestPrint" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/08/firstinviviatestprint.jpg?w=150" alt="FirstINVIVIATestPrint" width="150" height="110" /> <img class="alignnone size-thumbnail wp-image-262" title="OffsetINVIVIATestPrint1" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/08/offsetinviviatestprint1.jpg?w=150" alt="OffsetINVIVIATestPrint1" width="150" height="115" /> <img class="alignnone size-thumbnail wp-image-259" title="VeryOffsetINVIVIATestPrint" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/08/veryoffsetinviviatestprint.jpg?w=150" alt="VeryOffsetINVIVIATestPrint" width="150" height="124" /></p>
<p><img class="alignnone size-thumbnail wp-image-266" title="UnfinishedINVIVIATestPrint1" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/08/unfinishedinviviatestprint1.jpg?w=150" alt="UnfinishedINVIVIATestPrint1" width="150" height="114" /> <img class="alignnone size-thumbnail wp-image-265" title="StaggeredINVIVIATestPrint" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/08/staggeredinviviatestprint.jpg?w=150" alt="StaggeredINVIVIATestPrint" width="150" height="119" /> <img class="alignnone size-thumbnail wp-image-264" title="OffsetINVIVIATestPrint3" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/08/offsetinviviatestprint3.jpg?w=150" alt="OffsetINVIVIATestPrint3" width="150" height="111" /></p>
<p><img class="alignnone size-thumbnail wp-image-263" title="OffsetINVIVIATestPrint2" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/08/offsetinviviatestprint2.jpg?w=150" alt="OffsetINVIVIATestPrint2" width="150" height="108" /> <img class="alignnone size-thumbnail wp-image-261" title="INVIVIATestPrintOverlap1" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/08/inviviatestprintoverlap1.jpg?w=150" alt="INVIVIATestPrintOverlap1" width="150" height="110" /> <img class="alignnone size-thumbnail wp-image-268" title="HelloINVIVIATestPrint" src="http://invi.lunarpages.net/blog/wp-content/uploads/2009/08/helloinviviatestprint1.jpg?w=150" alt="HelloINVIVIATestPrint" width="150" height="112" /></p>
<p>cheers, ronmac</p>
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		<title>SCULPTING MOTION WORKSHOP</title>
		<link>http://invi.lunarpages.net/blog/2008/11/14/sculpting-motion-workshop/</link>
		<comments>http://invi.lunarpages.net/blog/2008/11/14/sculpting-motion-workshop/#comments</comments>
		<pubDate>Fri, 14 Nov 2008 14:53:11 +0000</pubDate>
		<dc:creator>dannspann</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[Graz University]]></category>
		<category><![CDATA[Institute of Architecture and Media]]></category>
		<category><![CDATA[motion]]></category>
		<category><![CDATA[movement]]></category>
		<category><![CDATA[sculpting]]></category>
		<category><![CDATA[sculpture]]></category>
		<category><![CDATA[space]]></category>
		<category><![CDATA[workshop]]></category>

		<guid isPermaLink="false">http://invivia.wordpress.com/?p=155</guid>
		<description><![CDATA[Working with the 3D Motion Capture System at the Media laboratory of the Institute of Architecture and Media at Graz University. Narrative strategies are developed out of movements in space and implemented in different media &#8211; as films and as printed or built objects.]]></description>
				<content:encoded><![CDATA[<p><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2008/11/940.gif"><img class="alignnone size-full wp-image-158" title="940" src="http://invi.lunarpages.net/blog/wp-content/uploads/2008/11/940.gif" alt="" width="600" /></a></p>
<p>Working with the 3D Motion Capture System at the Media laboratory of the <a href="http://iam.tugraz.at/" target="_blank">Institute of Architecture and Media at Graz University</a><em>. </em>Narrative strategies are developed out of movements in space and implemented in different media &#8211; as films and as printed or built objects.</p>
<p><span id="more-155"></span></p>
<p><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2008/11/image10.jpg"><img class="alignnone size-full wp-image-166" title="image10" src="http://invi.lunarpages.net/blog/wp-content/uploads/2008/11/image10.jpg" alt="image10" width="600" height="412" /></a></p>
<p><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2008/11/hand3.jpg"><img class="alignnone size-full wp-image-171" title="hand3" src="http://invi.lunarpages.net/blog/wp-content/uploads/2008/11/hand3.jpg" alt="" width="600" /></a></p>
<p><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2008/11/image21.gif"><img class="alignnone size-full wp-image-182" title="image21" src="http://invi.lunarpages.net/blog/wp-content/uploads/2008/11/image21.gif" alt="" width="600" /></a></p>
<p><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2008/11/image20.jpg"><img class="alignnone size-full wp-image-183" title="image20" src="http://invi.lunarpages.net/blog/wp-content/uploads/2008/11/image20.jpg" alt="" width="600" /></a></p>
<p><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2008/11/image28.jpg"><img class="alignnone size-full wp-image-190" title="image28" src="http://invi.lunarpages.net/blog/wp-content/uploads/2008/11/image28.jpg" alt="" width="600" /></a></p>
<p><a href="http://invi.lunarpages.net/blog/wp-content/uploads/2008/11/image05.jpg"><img class="alignnone size-full wp-image-164" title="image05" src="http://invi.lunarpages.net/blog/wp-content/uploads/2008/11/image05.jpg" alt="" width="600" /></a></p>
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