<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/" xmlns:georss="http://www.georss.org/georss" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0"><id>tag:blogger.com,1999:blog-2777379019967928702</id><updated>2009-02-24T09:34:50.262-05:00</updated><title type="text">iPhone Minds</title><subtitle type="html" /><link rel="alternate" type="text/html" href="http://iphoneminds.com/index.php" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default?start-index=26&amp;max-results=25" /><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://iphoneminds.com/atom.xml" /><author><name>MindComet</name><email>noreply@blogger.com</email></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>32</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/IphoneMinds" /><feedburner:info uri="iphoneminds" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><entry><id>tag:blogger.com,1999:blog-2777379019967928702.post-417821543378749246</id><published>2008-09-09T15:04:00.006-04:00</published><updated>2008-09-09T15:26:18.381-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="iphone wallpaper" /><category scheme="http://www.blogger.com/atom/ns#" term="operation immortality" /><category scheme="http://www.blogger.com/atom/ns#" term="ncsoft" /><category scheme="http://www.blogger.com/atom/ns#" term="wallpapers" /><category scheme="http://www.blogger.com/atom/ns#" term="iphone" /><title type="text">Operation Immortality on the iPhone</title><content type="html">Ok, so the hot Operation Immortality site wasn't created for the iPhone, but you can get these cool wallpapers on your iPhone.
Someone from the future told me to keep an eye out for more iPhone...&lt;br/&gt;
&lt;br/&gt;
[[ This is a content summary only. Visit my website for full links, other content, and more! ]]&lt;img src="http://feeds.feedburner.com/~r/IphoneMinds/~4/vVJPvdGJ47M" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/417821543378749246/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2777379019967928702&amp;postID=417821543378749246" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/417821543378749246" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/417821543378749246" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IphoneMinds/~3/vVJPvdGJ47M/operation-immortality-on-iphone.html" title="Operation Immortality on the iPhone" /><author><name>MindComet</name><email>noreply@blogger.com</email></author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">2</thr:total><feedburner:origLink>http://iphoneminds.com/2008/09/operation-immortality-on-iphone.html</feedburner:origLink></entry><entry><id>tag:blogger.com,1999:blog-2777379019967928702.post-1824581062970830501</id><published>2008-06-24T11:52:00.004-04:00</published><updated>2008-09-08T15:20:51.946-04:00</updated><title type="text">Quest for the Best iPhone App Contest</title><content type="html">On Friday, June 20th, iLounge and Bowers &amp; Wilkins announced the Quest for the Best iPhone App Contest.

There are three categories your can place in, each winning a B&amp;W Zeppelin Speaker System
Best...&lt;br/&gt;
&lt;br/&gt;
[[ This is a content summary only. Visit my website for full links, other content, and more! ]]&lt;img src="http://feeds.feedburner.com/~r/IphoneMinds/~4/o95BzrqZx8o" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/1824581062970830501/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2777379019967928702&amp;postID=1824581062970830501" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/1824581062970830501" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/1824581062970830501" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IphoneMinds/~3/o95BzrqZx8o/quest-for-best-iphone-app-content.html" title="Quest for the Best iPhone App Contest" /><author><name>MindComet</name><email>noreply@blogger.com</email></author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">1</thr:total><feedburner:origLink>http://iphoneminds.com/2008/06/quest-for-best-iphone-app-content.html</feedburner:origLink></entry><entry><id>tag:blogger.com,1999:blog-2777379019967928702.post-7099049671078367874</id><published>2008-06-10T13:15:00.008-04:00</published><updated>2008-06-10T16:36:54.597-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="iphone features" /><category scheme="http://www.blogger.com/atom/ns#" term="iphone enterprise" /><category scheme="http://www.blogger.com/atom/ns#" term="3g iphone" /><category scheme="http://www.blogger.com/atom/ns#" term="iphone sdk" /><category scheme="http://www.blogger.com/atom/ns#" term="apple keynote" /><category scheme="http://www.blogger.com/atom/ns#" term="iphone development" /><category scheme="http://www.blogger.com/atom/ns#" term="wwdc" /><category scheme="http://www.blogger.com/atom/ns#" term="iphone" /><category scheme="http://www.blogger.com/atom/ns#" term="apple" /><title type="text">2008 WWDC Apple Keynote Highlights</title><content type="html">Apple CEO Steve Jobs kicked off Apple's WWDC Keynote highlighting 147 sessions on developing for Apple products, 62 of those sessions on the iPhone, with 169 hands-on labs. After announcing over...&lt;br/&gt;
&lt;br/&gt;
[[ This is a content summary only. Visit my website for full links, other content, and more! ]]&lt;img src="http://feeds.feedburner.com/~r/IphoneMinds/~4/ZeNgyfV13lk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/7099049671078367874/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2777379019967928702&amp;postID=7099049671078367874" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/7099049671078367874" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/7099049671078367874" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IphoneMinds/~3/ZeNgyfV13lk/2008-wwdc-apple-keynote-highlights.html" title="2008 WWDC Apple Keynote Highlights" /><author><name>MindComet</name><email>noreply@blogger.com</email></author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">1</thr:total><feedburner:origLink>http://iphoneminds.com/2008/06/2008-wwdc-apple-keynote-highlights.html</feedburner:origLink></entry><entry><id>tag:blogger.com,1999:blog-2777379019967928702.post-4797279627740872022</id><published>2008-05-28T14:36:00.008-04:00</published><updated>2008-05-28T15:27:10.343-04:00</updated><title type="text">Think different: Some companies are targeting iPhone users when they go mobile</title><content type="html">Thanks to Jay and the iPhone team for their support on this interview/feature in BtoB Magazine!



Originally published in  BtoB Magazine.

By Amy Syracuse
Story posted: May 27, 2008 - 11:48 am...&lt;br/&gt;
&lt;br/&gt;
[[ This is a content summary only. Visit my website for full links, other content, and more! ]]&lt;img src="http://feeds.feedburner.com/~r/IphoneMinds/~4/LOU0hzvyAyk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/4797279627740872022/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2777379019967928702&amp;postID=4797279627740872022" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/4797279627740872022" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/4797279627740872022" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IphoneMinds/~3/LOU0hzvyAyk/think-different-some-companies-are.html" title="Think different: Some companies are targeting iPhone users when they go mobile" /><author><name>MindComet</name><email>noreply@blogger.com</email></author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://iphoneminds.com/2008/05/think-different-some-companies-are.html</feedburner:origLink></entry><entry><id>tag:blogger.com,1999:blog-2777379019967928702.post-5146622609494753734</id><published>2008-05-15T16:21:00.005-04:00</published><updated>2008-05-15T16:49:57.865-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="iphone development" /><category scheme="http://www.blogger.com/atom/ns#" term="objective-c" /><title type="text">iPhone SDK Development Programming Language</title><content type="html">Another great question comes in today from an anonymous "M$ .NET developer",

Hi,
 
Please forgive my ignorance, but can you tell me which languages you can develop iPhone applications in? From...&lt;br/&gt;
&lt;br/&gt;
[[ This is a content summary only. Visit my website for full links, other content, and more! ]]&lt;img src="http://feeds.feedburner.com/~r/IphoneMinds/~4/HpypuwW2Bpo" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/5146622609494753734/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2777379019967928702&amp;postID=5146622609494753734" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/5146622609494753734" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/5146622609494753734" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IphoneMinds/~3/HpypuwW2Bpo/another-great-question-comes-in-today.html" title="iPhone SDK Development Programming Language" /><author><name>MindComet</name><email>noreply@blogger.com</email></author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">1</thr:total><feedburner:origLink>http://iphoneminds.com/2008/05/another-great-question-comes-in-today.html</feedburner:origLink></entry><entry><id>tag:blogger.com,1999:blog-2777379019967928702.post-8369664114908980298</id><published>2008-04-30T16:42:00.006-04:00</published><updated>2008-04-30T17:04:53.080-04:00</updated><title type="text">Optimizing iPhone Web Applications</title><content type="html">We received a comment on Basic AJAX Scroll Animation w/ YUI from Joel saying,

These javascript libraries will equal more than 80K. For an iPhone that's just way too much. Especially if it's...&lt;br/&gt;
&lt;br/&gt;
[[ This is a content summary only. Visit my website for full links, other content, and more! ]]&lt;img src="http://feeds.feedburner.com/~r/IphoneMinds/~4/CXknCeYYXqM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/8369664114908980298/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2777379019967928702&amp;postID=8369664114908980298" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/8369664114908980298" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/8369664114908980298" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IphoneMinds/~3/CXknCeYYXqM/optimizing-iphone-web-applications.html" title="Optimizing iPhone Web Applications" /><author><name>MindComet</name><email>noreply@blogger.com</email></author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">1</thr:total><feedburner:origLink>http://iphoneminds.com/2008/04/optimizing-iphone-web-applications.html</feedburner:origLink></entry><entry><id>tag:blogger.com,1999:blog-2777379019967928702.post-8137652036609451819</id><published>2008-04-15T12:27:00.006-04:00</published><updated>2008-04-15T12:51:11.212-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="yui" /><category scheme="http://www.blogger.com/atom/ns#" term="animation" /><category scheme="http://www.blogger.com/atom/ns#" term="ajax" /><category scheme="http://www.blogger.com/atom/ns#" term="uikit" /><category scheme="http://www.blogger.com/atom/ns#" term="iphone development" /><category scheme="http://www.blogger.com/atom/ns#" term="actionscript" /><category scheme="http://www.blogger.com/atom/ns#" term="flash" /><title type="text">Animation on the iPhone, You know you missed me.</title><content type="html">With the iPhone SDK out, and iPhone applications moving away from the web, I never thought I'd post here again. Lucky for you, we received an awesome question from Dan in the UK about Animation on...&lt;br/&gt;
&lt;br/&gt;
[[ This is a content summary only. Visit my website for full links, other content, and more! ]]&lt;img src="http://feeds.feedburner.com/~r/IphoneMinds/~4/Ib2_Eusi0hQ" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/8137652036609451819/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2777379019967928702&amp;postID=8137652036609451819" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/8137652036609451819" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/8137652036609451819" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IphoneMinds/~3/Ib2_Eusi0hQ/animation-on-iphone-you-know-you-missed.html" title="Animation on the iPhone, You know you missed me." /><author><name>MindComet</name><email>noreply@blogger.com</email></author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">1</thr:total><feedburner:origLink>http://iphoneminds.com/2008/04/animation-on-iphone-you-know-you-missed.html</feedburner:origLink></entry><entry><id>tag:blogger.com,1999:blog-2777379019967928702.post-4879407718099544077</id><published>2008-03-07T19:03:00.002-05:00</published><updated>2008-03-07T19:07:29.205-05:00</updated><title type="text">iPhone SDK = Happy Developer</title><content type="html">All I can say is "holy shnikes!" If you missed yesterday's presentation, head over to Apple's site and watch the QuickTime stream. Especially if you're interested in iPhone game development. Check...&lt;br/&gt;
&lt;br/&gt;
[[ This is a content summary only. Visit my website for full links, other content, and more! ]]&lt;img src="http://feeds.feedburner.com/~r/IphoneMinds/~4/U8LMwq1XJJM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/4879407718099544077/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2777379019967928702&amp;postID=4879407718099544077" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/4879407718099544077" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/4879407718099544077" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IphoneMinds/~3/U8LMwq1XJJM/iphone-sdk-happy-developer.html" title="iPhone SDK = Happy Developer" /><author><name>MindComet</name><email>noreply@blogger.com</email></author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://iphoneminds.com/2008/03/iphone-sdk-happy-developer.html</feedburner:origLink></entry><entry><id>tag:blogger.com,1999:blog-2777379019967928702.post-6850627164064823947</id><published>2008-03-05T18:23:00.000-05:00</published><updated>2008-03-05T18:24:15.740-05:00</updated><title type="text">The Long Awaited iPhone SDK</title><content type="html">Tomorrow's the day. The day that developers over at Apple finally unveil their plans for third-party iPhone application development. Press members were invited to "join [Apple] to learn about the...&lt;br/&gt;
&lt;br/&gt;
[[ This is a content summary only. Visit my website for full links, other content, and more! ]]&lt;img src="http://feeds.feedburner.com/~r/IphoneMinds/~4/i2bprYTdOX0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/6850627164064823947/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2777379019967928702&amp;postID=6850627164064823947" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/6850627164064823947" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/6850627164064823947" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IphoneMinds/~3/i2bprYTdOX0/long-awaited-iphone-sdk.html" title="The Long Awaited iPhone SDK" /><author><name>MindComet</name><email>noreply@blogger.com</email></author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">2</thr:total><feedburner:origLink>http://iphoneminds.com/2008/03/long-awaited-iphone-sdk.html</feedburner:origLink></entry><entry><id>tag:blogger.com,1999:blog-2777379019967928702.post-2912966915727894206</id><published>2008-02-25T11:43:00.012-05:00</published><updated>2008-02-27T13:05:27.850-05:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="crossword" /><category scheme="http://www.blogger.com/atom/ns#" term="iphone development" /><category scheme="http://www.blogger.com/atom/ns#" term="how to" /><category scheme="http://www.blogger.com/atom/ns#" term="game" /><title type="text">Part 10: That's All Folks!</title><content type="html">Well, our two week developer's feature has come to an end. I hope you all enjoyed the various discussions and behind-the-scene tips and tricks. Maybe we'll do this again in the future.

Without...&lt;br/&gt;
&lt;br/&gt;
[[ This is a content summary only. Visit my website for full links, other content, and more! ]]&lt;img src="http://feeds.feedburner.com/~r/IphoneMinds/~4/qqh2YmDel9Y" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/2912966915727894206/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2777379019967928702&amp;postID=2912966915727894206" title="5 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/2912966915727894206" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/2912966915727894206" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IphoneMinds/~3/qqh2YmDel9Y/part-10-thats-all-folks.html" title="Part 10: That's All Folks!" /><author><name>MindComet</name><email>noreply@blogger.com</email></author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">5</thr:total><feedburner:origLink>http://iphoneminds.com/2008/02/part-10-thats-all-folks.html</feedburner:origLink></entry><entry><id>tag:blogger.com,1999:blog-2777379019967928702.post-9074284846511880492</id><published>2008-02-24T18:30:00.007-05:00</published><updated>2008-02-25T19:23:21.574-05:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="javascript" /><category scheme="http://www.blogger.com/atom/ns#" term="crossword" /><category scheme="http://www.blogger.com/atom/ns#" term="iphone development" /><category scheme="http://www.blogger.com/atom/ns#" term="how to" /><category scheme="http://www.blogger.com/atom/ns#" term="game" /><title type="text">Part 9: Gratuitous Eye-Candy</title><content type="html">Games just aren't interesting without snazzy graphics. But graphics need to be downloaded, and you want to limit as many unnecessary downloads as possible when developing applications for the...&lt;br/&gt;
&lt;br/&gt;
[[ This is a content summary only. Visit my website for full links, other content, and more! ]]&lt;img src="http://feeds.feedburner.com/~r/IphoneMinds/~4/akQYdh2xp3I" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/9074284846511880492/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2777379019967928702&amp;postID=9074284846511880492" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/9074284846511880492" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/9074284846511880492" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IphoneMinds/~3/akQYdh2xp3I/part-9-gratuitous-eye-candy.html" title="Part 9: Gratuitous Eye-Candy" /><author><name>MindComet</name><email>noreply@blogger.com</email></author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://iphoneminds.com/2008/02/part-9-gratuitous-eye-candy.html</feedburner:origLink></entry><entry><id>tag:blogger.com,1999:blog-2777379019967928702.post-1748966930415967900</id><published>2008-02-22T17:24:00.010-05:00</published><updated>2008-02-24T17:56:37.561-05:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="javascript" /><category scheme="http://www.blogger.com/atom/ns#" term="crossword" /><category scheme="http://www.blogger.com/atom/ns#" term="iphone development" /><category scheme="http://www.blogger.com/atom/ns#" term="how to" /><category scheme="http://www.blogger.com/atom/ns#" term="game" /><title type="text">Part 8: Maximizing Screen Real Estate</title><content type="html">In the previous post I included a new image of the game. Let me explain how the user is going to interact with the game grid.

Pressing on any square will active a selection (see image below)...&lt;br/&gt;
&lt;br/&gt;
[[ This is a content summary only. Visit my website for full links, other content, and more! ]]&lt;img src="http://feeds.feedburner.com/~r/IphoneMinds/~4/Ktcf8n3bRuY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/1748966930415967900/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2777379019967928702&amp;postID=1748966930415967900" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/1748966930415967900" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/1748966930415967900" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IphoneMinds/~3/Ktcf8n3bRuY/part-8-maximizing-screen-real-estate.html" title="Part 8: Maximizing Screen Real Estate" /><author><name>MindComet</name><email>noreply@blogger.com</email></author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://iphoneminds.com/2008/02/part-8-maximizing-screen-real-estate.html</feedburner:origLink></entry><entry><id>tag:blogger.com,1999:blog-2777379019967928702.post-7725953492550268818</id><published>2008-02-21T02:53:00.017-05:00</published><updated>2008-02-24T14:25:04.670-05:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="javascript" /><category scheme="http://www.blogger.com/atom/ns#" term="crossword" /><category scheme="http://www.blogger.com/atom/ns#" term="iui" /><category scheme="http://www.blogger.com/atom/ns#" term="iphone development" /><category scheme="http://www.blogger.com/atom/ns#" term="how to" /><category scheme="http://www.blogger.com/atom/ns#" term="web kit" /><category scheme="http://www.blogger.com/atom/ns#" term="game" /><category scheme="http://www.blogger.com/atom/ns#" term="css" /><title type="text">Part 7: Taking Advantage of Web Kit CSS Styles</title><content type="html">One of the biggest benefits of designing Web applications specifically for the iPhone is that you have access to many Web Kit CSS properties that have not yet been supported in today's other popular...&lt;br/&gt;
&lt;br/&gt;
[[ This is a content summary only. Visit my website for full links, other content, and more! ]]&lt;img src="http://feeds.feedburner.com/~r/IphoneMinds/~4/IsKWKyBs0B8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/7725953492550268818/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2777379019967928702&amp;postID=7725953492550268818" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/7725953492550268818" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/7725953492550268818" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IphoneMinds/~3/IsKWKyBs0B8/part-7-taking-advantage-of-web-kit-css.html" title="Part 7: Taking Advantage of Web Kit CSS Styles" /><author><name>MindComet</name><email>noreply@blogger.com</email></author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://iphoneminds.com/2008/02/part-7-taking-advantage-of-web-kit-css.html</feedburner:origLink></entry><entry><id>tag:blogger.com,1999:blog-2777379019967928702.post-5821724899945107055</id><published>2008-02-19T20:09:00.008-05:00</published><updated>2008-02-24T14:21:04.382-05:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="javascript" /><category scheme="http://www.blogger.com/atom/ns#" term="crossword" /><category scheme="http://www.blogger.com/atom/ns#" term="xml" /><category scheme="http://www.blogger.com/atom/ns#" term="iphone development" /><category scheme="http://www.blogger.com/atom/ns#" term="how to" /><category scheme="http://www.blogger.com/atom/ns#" term="game" /><title type="text">Part 6: Taming XML</title><content type="html">Though it's easy to get Javascript to read from an XML file, pulling out the appropriate data can sometimes be tricky. Here are some tips to help you tame the XML beast.

Refer to the code we posted...&lt;br/&gt;
&lt;br/&gt;
[[ This is a content summary only. Visit my website for full links, other content, and more! ]]&lt;img src="http://feeds.feedburner.com/~r/IphoneMinds/~4/mLjHVb0UjdY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/5821724899945107055/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2777379019967928702&amp;postID=5821724899945107055" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/5821724899945107055" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/5821724899945107055" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IphoneMinds/~3/mLjHVb0UjdY/part-6-taming-xml.html" title="Part 6: Taming XML" /><author><name>MindComet</name><email>noreply@blogger.com</email></author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://iphoneminds.com/2008/02/part-6-taming-xml.html</feedburner:origLink></entry><entry><id>tag:blogger.com,1999:blog-2777379019967928702.post-5661842742399137886</id><published>2008-02-19T01:16:00.005-05:00</published><updated>2008-02-24T14:29:26.827-05:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="javascript" /><category scheme="http://www.blogger.com/atom/ns#" term="crossword" /><category scheme="http://www.blogger.com/atom/ns#" term="xml" /><category scheme="http://www.blogger.com/atom/ns#" term="iphone development" /><category scheme="http://www.blogger.com/atom/ns#" term="how to" /><category scheme="http://www.blogger.com/atom/ns#" term="game" /><title type="text">Part 5: Importing Data From an XML File</title><content type="html">Most programs, including games, require data. More often than not this data must be updated regularly so as to sustain the usefulness of the application. This type of data is usually stored...&lt;br/&gt;
&lt;br/&gt;
[[ This is a content summary only. Visit my website for full links, other content, and more! ]]&lt;img src="http://feeds.feedburner.com/~r/IphoneMinds/~4/5nDS5rPSatg" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/5661842742399137886/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2777379019967928702&amp;postID=5661842742399137886" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/5661842742399137886" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/5661842742399137886" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IphoneMinds/~3/5nDS5rPSatg/part-5-importing-data-from-xml-file.html" title="Part 5: Importing Data From an XML File" /><author><name>MindComet</name><email>noreply@blogger.com</email></author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://iphoneminds.com/2008/02/part-5-importing-data-from-xml-file.html</feedburner:origLink></entry><entry><id>tag:blogger.com,1999:blog-2777379019967928702.post-7280351419597437277</id><published>2008-02-14T20:15:00.013-05:00</published><updated>2008-02-24T14:29:02.154-05:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="javascript" /><category scheme="http://www.blogger.com/atom/ns#" term="crossword" /><category scheme="http://www.blogger.com/atom/ns#" term="URI Kitchen" /><category scheme="http://www.blogger.com/atom/ns#" term="preload" /><category scheme="http://www.blogger.com/atom/ns#" term="iphone development" /><category scheme="http://www.blogger.com/atom/ns#" term="how to" /><category scheme="http://www.blogger.com/atom/ns#" term="game" /><title type="text">Part 4: Preloading Commonly Used Game Assets</title><content type="html">Imagine playing The Legend of Zelda on your iPhone. Awesome, right? Well now imagine opening a treasure chest and finding this inside: . What the hell? Looks like the image of your treasure hasn't...&lt;br/&gt;
&lt;br/&gt;
[[ This is a content summary only. Visit my website for full links, other content, and more! ]]&lt;img src="http://feeds.feedburner.com/~r/IphoneMinds/~4/EQ4nF4OnA7I" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/7280351419597437277/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2777379019967928702&amp;postID=7280351419597437277" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/7280351419597437277" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/7280351419597437277" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IphoneMinds/~3/EQ4nF4OnA7I/part-4-preloading-commonly-used-game.html" title="Part 4: Preloading Commonly Used Game Assets" /><author><name>MindComet</name><email>noreply@blogger.com</email></author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">1</thr:total><feedburner:origLink>http://iphoneminds.com/2008/02/part-4-preloading-commonly-used-game.html</feedburner:origLink></entry><entry><id>tag:blogger.com,1999:blog-2777379019967928702.post-4508633067958359787</id><published>2008-02-13T12:50:00.020-05:00</published><updated>2008-02-24T14:28:40.817-05:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="javascript" /><category scheme="http://www.blogger.com/atom/ns#" term="crossword" /><category scheme="http://www.blogger.com/atom/ns#" term="iphone development" /><category scheme="http://www.blogger.com/atom/ns#" term="how to" /><category scheme="http://www.blogger.com/atom/ns#" term="game" /><title type="text">Part 3: Jumping Into Code</title><content type="html">Okay, let's start programming this game. A couple of weeks ago... no wait, a little over a month ago... I posted about the canvas. The canvas is a really great way to draw to (or animate) a Web page....&lt;br/&gt;
&lt;br/&gt;
[[ This is a content summary only. Visit my website for full links, other content, and more! ]]&lt;img src="http://feeds.feedburner.com/~r/IphoneMinds/~4/RA20ijKlRVs" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/4508633067958359787/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2777379019967928702&amp;postID=4508633067958359787" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/4508633067958359787" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/4508633067958359787" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IphoneMinds/~3/RA20ijKlRVs/part-3-jumping-into-code.html" title="Part 3: Jumping Into Code" /><author><name>MindComet</name><email>noreply@blogger.com</email></author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://iphoneminds.com/2008/02/part-3-jumping-into-code.html</feedburner:origLink></entry><entry><id>tag:blogger.com,1999:blog-2777379019967928702.post-2337945344658796702</id><published>2008-02-13T02:08:00.007-05:00</published><updated>2008-02-24T14:28:18.366-05:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="crossword" /><category scheme="http://www.blogger.com/atom/ns#" term="design" /><category scheme="http://www.blogger.com/atom/ns#" term="iphone development" /><category scheme="http://www.blogger.com/atom/ns#" term="how to" /><category scheme="http://www.blogger.com/atom/ns#" term="game" /><title type="text">Part 2: Design Considerations</title><content type="html">Earlier today news of an imminent Flash upgrade from the iPhone was flooding the Internet, though no concrete dates were specified. When a Flash plug-in is released it will open the doors for a lot...&lt;br/&gt;
&lt;br/&gt;
[[ This is a content summary only. Visit my website for full links, other content, and more! ]]&lt;img src="http://feeds.feedburner.com/~r/IphoneMinds/~4/5AsE-lD1Udo" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/2337945344658796702/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2777379019967928702&amp;postID=2337945344658796702" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/2337945344658796702" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/2337945344658796702" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IphoneMinds/~3/5AsE-lD1Udo/part-2-design-considerations.html" title="Part 2: Design Considerations" /><author><name>MindComet</name><email>noreply@blogger.com</email></author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://iphoneminds.com/2008/02/part-2-design-considerations.html</feedburner:origLink></entry><entry><id>tag:blogger.com,1999:blog-2777379019967928702.post-5677067362566343260</id><published>2008-02-11T15:47:00.006-05:00</published><updated>2008-02-24T14:27:53.798-05:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="crossword" /><category scheme="http://www.blogger.com/atom/ns#" term="iphone development" /><category scheme="http://www.blogger.com/atom/ns#" term="how to" /><category scheme="http://www.blogger.com/atom/ns#" term="game" /><title type="text">iPhone Minds Developer's Journal</title><content type="html">Though I don't frequent other iPhone development type blogs much, I will say that the ones I have checked out skimp on the information you really want. They'll cover mundane issues like how to hide...&lt;br/&gt;
&lt;br/&gt;
[[ This is a content summary only. Visit my website for full links, other content, and more! ]]&lt;img src="http://feeds.feedburner.com/~r/IphoneMinds/~4/QDBJJ-kRQ-U" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/5677067362566343260/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2777379019967928702&amp;postID=5677067362566343260" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/5677067362566343260" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/5677067362566343260" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IphoneMinds/~3/QDBJJ-kRQ-U/iphone-minds-developers-journal.html" title="iPhone Minds Developer's Journal" /><author><name>MindComet</name><email>noreply@blogger.com</email></author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://iphoneminds.com/2008/02/iphone-minds-developers-journal.html</feedburner:origLink></entry><entry><id>tag:blogger.com,1999:blog-2777379019967928702.post-2437873335235006273</id><published>2008-02-05T17:51:00.003-05:00</published><updated>2008-02-24T14:27:22.896-05:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="design" /><category scheme="http://www.blogger.com/atom/ns#" term="how to" /><category scheme="http://www.blogger.com/atom/ns#" term="webclip" /><title type="text">iPhone Web Clip Bookmark Icons</title><content type="html">Since Apple announced custom Web Clips for your website everyone has been scrambling to write articles on how to do it even though almost everything you need to know is on Apple's own iPhone Dev...&lt;br/&gt;
&lt;br/&gt;
[[ This is a content summary only. Visit my website for full links, other content, and more! ]]&lt;img src="http://feeds.feedburner.com/~r/IphoneMinds/~4/3tzu3VUFKEY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/2437873335235006273/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2777379019967928702&amp;postID=2437873335235006273" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/2437873335235006273" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/2437873335235006273" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IphoneMinds/~3/3tzu3VUFKEY/iphone-web-clip-bookmark-icons.html" title="iPhone Web Clip Bookmark Icons" /><author><name>MindComet</name><email>noreply@blogger.com</email></author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">2</thr:total><feedburner:origLink>http://iphoneminds.com/2008/02/iphone-web-clip-bookmark-icons.html</feedburner:origLink></entry><entry><id>tag:blogger.com,1999:blog-2777379019967928702.post-5551699095046535617</id><published>2008-01-16T11:28:00.003-05:00</published><updated>2008-02-24T14:27:00.910-05:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="javascript" /><category scheme="http://www.blogger.com/atom/ns#" term="ipod touch" /><category scheme="http://www.blogger.com/atom/ns#" term="iphone development" /><title type="text">Hiding the Address Bar: Take 2</title><content type="html">We've been receiving some feedback that the following code (responsible for hiding Safari's address bar) does not work on iPod Touch:

function hideAddressBar() { window.scrollTo(0, 1); }

No one on...&lt;br/&gt;
&lt;br/&gt;
[[ This is a content summary only. Visit my website for full links, other content, and more! ]]&lt;img src="http://feeds.feedburner.com/~r/IphoneMinds/~4/nYkdClMd17U" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/5551699095046535617/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2777379019967928702&amp;postID=5551699095046535617" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/5551699095046535617" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/5551699095046535617" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IphoneMinds/~3/nYkdClMd17U/hiding-address-bar-take-2.html" title="Hiding the Address Bar: Take 2" /><author><name>MindComet</name><email>noreply@blogger.com</email></author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">1</thr:total><feedburner:origLink>http://iphoneminds.com/2008/01/hiding-address-bar-take-2.html</feedburner:origLink></entry><entry><id>tag:blogger.com,1999:blog-2777379019967928702.post-6077891621069929818</id><published>2008-01-09T18:59:00.003-05:00</published><updated>2008-02-24T14:26:19.413-05:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="javascript" /><category scheme="http://www.blogger.com/atom/ns#" term="safari" /><category scheme="http://www.blogger.com/atom/ns#" term="iphone development" /><category scheme="http://www.blogger.com/atom/ns#" term="question and answer" /><title type="text">Q&amp;A: Can you hide Safari's lower navigation bar?</title><content type="html">We have our very first reader-submitted question. Here goes:


Hi,

Read your website with interest and wondered if you can help. ... My question is through additional code, how do you make the...&lt;br/&gt;
&lt;br/&gt;
[[ This is a content summary only. Visit my website for full links, other content, and more! ]]&lt;img src="http://feeds.feedburner.com/~r/IphoneMinds/~4/3VLpvDN3jwE" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/6077891621069929818/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2777379019967928702&amp;postID=6077891621069929818" title="4 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/6077891621069929818" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/6077891621069929818" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IphoneMinds/~3/3VLpvDN3jwE/q-can-you-hide-safaris-lower-navigation.html" title="Q&amp;A: Can you hide Safari's lower navigation bar?" /><author><name>MindComet</name><email>noreply@blogger.com</email></author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">4</thr:total><feedburner:origLink>http://iphoneminds.com/2008/01/q-can-you-hide-safaris-lower-navigation.html</feedburner:origLink></entry><entry><id>tag:blogger.com,1999:blog-2777379019967928702.post-7271975539620076752</id><published>2008-01-07T23:28:00.003-05:00</published><updated>2008-02-24T14:25:52.646-05:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="javascript" /><category scheme="http://www.blogger.com/atom/ns#" term="animation" /><category scheme="http://www.blogger.com/atom/ns#" term="iphone development" /><category scheme="http://www.blogger.com/atom/ns#" term="canvas" /><category scheme="http://www.blogger.com/atom/ns#" term="flash" /><title type="text">Draw vector art using the canvas</title><content type="html">We all know that the iPhone is incapable of displaying Flash content. But there are still two Flash-like benefits that we can take advantage of on the iPhone: vector art and animation. When Mac OS X...&lt;br/&gt;
&lt;br/&gt;
[[ This is a content summary only. Visit my website for full links, other content, and more! ]]&lt;img src="http://feeds.feedburner.com/~r/IphoneMinds/~4/8pugJ4N5NgQ" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/7271975539620076752/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2777379019967928702&amp;postID=7271975539620076752" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/7271975539620076752" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/7271975539620076752" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IphoneMinds/~3/8pugJ4N5NgQ/draw-vector-art-using-canvas.html" title="Draw vector art using the canvas" /><author><name>MindComet</name><email>noreply@blogger.com</email></author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://iphoneminds.com/2008/01/draw-vector-art-using-canvas.html</feedburner:origLink></entry><entry><id>tag:blogger.com,1999:blog-2777379019967928702.post-995620694527641409</id><published>2007-12-18T17:43:00.000-05:00</published><updated>2007-12-18T17:59:44.226-05:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="wallpapers" /><title type="text">More Wallpapers...</title><content type="html">The MindComet creative team has been hard at work bringing you more wallpapers for your iPhone or iPod Touch.  Okay... they haven't really been hard at work putting these together for you...&lt;br/&gt;
&lt;br/&gt;
[[ This is a content summary only. Visit my website for full links, other content, and more! ]]&lt;img src="http://feeds.feedburner.com/~r/IphoneMinds/~4/yvwaxLcSvrk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/995620694527641409/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2777379019967928702&amp;postID=995620694527641409" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/995620694527641409" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/995620694527641409" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IphoneMinds/~3/yvwaxLcSvrk/more-wallpapers.html" title="More Wallpapers..." /><author><name>MindComet</name><email>noreply@blogger.com</email></author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">1</thr:total><feedburner:origLink>http://iphoneminds.com/2007/12/more-wallpapers.html</feedburner:origLink></entry><entry><id>tag:blogger.com,1999:blog-2777379019967928702.post-7454183914607627700</id><published>2007-12-17T17:19:00.004-05:00</published><updated>2008-04-15T12:47:28.142-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="javascript" /><category scheme="http://www.blogger.com/atom/ns#" term="yui" /><category scheme="http://www.blogger.com/atom/ns#" term="ajax" /><category scheme="http://www.blogger.com/atom/ns#" term="iphone development" /><category scheme="http://www.blogger.com/atom/ns#" term="how to" /><title type="text">Basic AJAX Scroll Animation w/YUI</title><content type="html">Going through someone else's code is an art, you have to get into the developers mind and discover what he or she was thinking when writing the piece. While scavenging the Internet for an AJAX scroll...&lt;br/&gt;
&lt;br/&gt;
[[ This is a content summary only. Visit my website for full links, other content, and more! ]]&lt;img src="http://feeds.feedburner.com/~r/IphoneMinds/~4/2GZWJC9GEic" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/7454183914607627700/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2777379019967928702&amp;postID=7454183914607627700" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/7454183914607627700" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2777379019967928702/posts/default/7454183914607627700" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/IphoneMinds/~3/2GZWJC9GEic/basic-ajax-scroll-animation-wyui.html" title="Basic AJAX Scroll Animation w/YUI" /><author><name>MindComet</name><email>noreply@blogger.com</email></author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">1</thr:total><feedburner:origLink>http://iphoneminds.com/2007/12/basic-ajax-scroll-animation-wyui.html</feedburner:origLink></entry></feed>

