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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-1188060417729210985</atom:id><lastBuildDate>Mon, 28 Nov 2011 00:34:39 +0000</lastBuildDate><category>Game Maker</category><category>will wright</category><category>pc</category><category>ubisoft</category><category>ps3</category><category>Ghost</category><category>fable 2</category><category>co-op</category><category>Suda51</category><category>Wii</category><category>spore</category><category>PAX</category><category>games</category><category>Little Big Planet</category><category>ea</category><category>Tekken</category><category>fight night round 4</category><category>TGS</category><category>Halo</category><category>online</category><category>far cry 2</category><category>Quick Game</category><category>Blizzard</category><category>Fallout</category><category>World At War</category><category>Bungie</category><category>No more heroes</category><category>fnr4</category><category>mmorpg</category><category>expo</category><category>Beta</category><category>fps</category><category>seattle</category><category>xbox 360</category><category>Playstation 3</category><category>gears of war</category><category>Gem Breaker</category><category>Bethesda</category><category>Diablo 3</category><category>red faction</category><category>Call of Duty</category><category>mmo</category><category>vancouver</category><title>It's a Gamers World</title><description /><link>http://itsagamersworld.blogspot.com/</link><managingEditor>noreply@blogger.com (Dustin)</managingEditor><generator>Blogger</generator><openSearch:totalResults>95</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/ItsAGamersWorld" /><feedburner:info uri="itsagamersworld" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1188060417729210985.post-2119397476808785747</guid><pubDate>Wed, 21 Jul 2010 17:44:00 +0000</pubDate><atom:updated>2010-07-21T13:04:10.246-06:00</atom:updated><title>A few Mockups</title><description>&lt;div&gt;So I'm working on a concept document for a game called The Legend of the Temple.&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;The high concept of the game is:&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;p class="MsoNormal"&gt;&lt;span lang="EN-US" style="line-height: 18px; "&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;In this 3rd person action adventure, you play as a shaolin monk in modern times who has recently travelled to the western world in search of your brother.&lt;/span&gt;&lt;span&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;Your brother was originally sent to find the source of your temples attackers but has been missing for quite some time, so you must use your contacts in the new world to locate him.&lt;/span&gt;&lt;span&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;Using your kung-fu abilities, stealth, and your arsenal of weapons you will have to fight your way through those who have taken your brother hostage.&lt;/span&gt;&lt;span&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;By gathering information, you will be lead to your ultimate goal of eliminating the source of your temple's constant attacks.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;span lang="EN-US" style="line-height: 18px; "&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;span lang="EN-US" style="line-height: 18px; "&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;I'm working on a few concept mockup screens for the game displayed below:&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_v1p2-Qfto-A/TEdEdE4aVbI/AAAAAAAAAcI/CYqkBn6S-sk/s1600/Assignment3_V1.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://4.bp.blogspot.com/_v1p2-Qfto-A/TEdEdE4aVbI/AAAAAAAAAcI/CYqkBn6S-sk/s400/Assignment3_V1.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5496437136546223538" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_v1p2-Qfto-A/TEdEZqom9XI/AAAAAAAAAcA/3VN6QRwevi4/s1600/Assignment3_V2.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://2.bp.blogspot.com/_v1p2-Qfto-A/TEdEZqom9XI/AAAAAAAAAcA/3VN6QRwevi4/s400/Assignment3_V2.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5496437077961012594" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_v1p2-Qfto-A/TEdEWYzNRWI/AAAAAAAAAb4/K_PMgxeHpAs/s1600/Assignment3_V3.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://4.bp.blogspot.com/_v1p2-Qfto-A/TEdEWYzNRWI/AAAAAAAAAb4/K_PMgxeHpAs/s400/Assignment3_V3.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5496437021634020706" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;p class="MsoNormal" style="text-align: center;"&gt;&lt;span lang="EN-US"  style="line-height:115%;font-size:12.0pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1188060417729210985-2119397476808785747?l=itsagamersworld.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/ItsAGamersWorld/~3/34inS3NCKhE/few-mockups.html</link><author>noreply@blogger.com (Dustin)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_v1p2-Qfto-A/TEdEdE4aVbI/AAAAAAAAAcI/CYqkBn6S-sk/s72-c/Assignment3_V1.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://itsagamersworld.blogspot.com/2010/07/few-mockups.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1188060417729210985.post-5897035732421419771</guid><pubDate>Wed, 21 Jul 2010 03:01:00 +0000</pubDate><atom:updated>2010-07-20T21:06:12.814-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Game Maker</category><title>Game Maker Creation 5</title><description>&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="font-size:x-large;"&gt;&lt;span class="Apple-style-span"  style="color:#CC0000;"&gt;Clicker&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_v1p2-Qfto-A/TEZjHtNTERI/AAAAAAAAAbY/YM2c5USITs0/s1600/Clicker.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 315px;" src="http://2.bp.blogspot.com/_v1p2-Qfto-A/TEZjHtNTERI/AAAAAAAAAbY/YM2c5USITs0/s400/Clicker.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5496189379297874194" /&gt;&lt;/a&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;In the game of clicker, you have to click on the boulders to clear a path for the happy face to reach the door.  The happy face bounces off the rocks and walls randomly, so the aim is to clear a narrow space for the happy face to move in.  You have 3 lives and have to try to avoid clicking on the bomb boulders which will knock your lives down.  Help the happy face reach the door before the bombs get the best of you!&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;You can play Clicker here:  &lt;a href="http://rapidshare.com/files/408112795/Clicker.exe"&gt;Clicker Playable&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="font-size:x-large;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1188060417729210985-5897035732421419771?l=itsagamersworld.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/ItsAGamersWorld/~3/f46_IsFY51Y/game-maker-creation-5.html</link><author>noreply@blogger.com (Dustin)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_v1p2-Qfto-A/TEZjHtNTERI/AAAAAAAAAbY/YM2c5USITs0/s72-c/Clicker.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://itsagamersworld.blogspot.com/2010/07/game-maker-creation-5.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1188060417729210985.post-5468406576848746053</guid><pubDate>Sun, 18 Jul 2010 05:11:00 +0000</pubDate><atom:updated>2010-07-17T23:15:20.158-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Game Maker</category><title>Game Maker Creation 4</title><description>&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;Retirement &lt;span class="Apple-style-span"  style="color:#3333FF;"&gt;Escape&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_v1p2-Qfto-A/TEKNCcO1IfI/AAAAAAAAAbQ/IxbKj8J_FbM/s1600/Retirement+Escape.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 317px;" src="http://3.bp.blogspot.com/_v1p2-Qfto-A/TEKNCcO1IfI/AAAAAAAAAbQ/IxbKj8J_FbM/s400/Retirement+Escape.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5495109568423076338" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;Retirement Escape is a game simply about escaping a retirement home.  You play as an elderly man trying to escape a retirement home while avoiding the doctors.  You need to find the correct sequence of doors to get to the final room (seen above) to make your final escape.  Can you make it through all 4 levels?  Give it a shot.&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;You can play Retirement Escape here:  &lt;a href="http://rapidshare.com/files/407556704/Retirement_Escape.zip"&gt;Retirement Escape Playable&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1188060417729210985-5468406576848746053?l=itsagamersworld.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/ItsAGamersWorld/~3/PR55Qc5ihlM/game-maker-creation-4.html</link><author>noreply@blogger.com (Dustin)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_v1p2-Qfto-A/TEKNCcO1IfI/AAAAAAAAAbQ/IxbKj8J_FbM/s72-c/Retirement+Escape.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://itsagamersworld.blogspot.com/2010/07/game-maker-creation-4.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1188060417729210985.post-6861389139534467864</guid><pubDate>Sat, 17 Jul 2010 04:44:00 +0000</pubDate><atom:updated>2010-07-16T22:50:30.468-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Game Maker</category><title>Game Maker Creation 3</title><description>&lt;div style="text-align: center;"&gt;&lt;b&gt;&lt;span class="Apple-style-span"  style="color:#FF6600;"&gt;&lt;span class="Apple-style-span"  style="font-size:x-large;"&gt;Door Bouncer&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_v1p2-Qfto-A/TEE1YjALfgI/AAAAAAAAAbE/kfMKlfiHlqQ/s1600/Door+Bouncer.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 315px;" src="http://1.bp.blogspot.com/_v1p2-Qfto-A/TEE1YjALfgI/AAAAAAAAAbE/kfMKlfiHlqQ/s400/Door+Bouncer.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5494731716197842434" /&gt;&lt;/a&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;The concept behind Door Bouncer is basically you have to maneuver the ball into the door.  The door bounces off the walls vertically.  The enemies bounce around off the inside and outside walls making you restart your position when they touch you.  Avoid the angry statues and access the doors on all 3 levels to win!&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;If you want to play Door Bouncer you can download it here:  &lt;a href="http://rapidshare.com/files/407393274/Door_Bouncer.zip"&gt;Door Bouncer Playable&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1188060417729210985-6861389139534467864?l=itsagamersworld.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/ItsAGamersWorld/~3/3T6vJyPPHm0/game-maker-creation-3_16.html</link><author>noreply@blogger.com (Dustin)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_v1p2-Qfto-A/TEE1YjALfgI/AAAAAAAAAbE/kfMKlfiHlqQ/s72-c/Door+Bouncer.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://itsagamersworld.blogspot.com/2010/07/game-maker-creation-3_16.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1188060417729210985.post-2854717619055663976</guid><pubDate>Fri, 16 Jul 2010 05:46:00 +0000</pubDate><atom:updated>2010-07-15T23:52:27.354-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Quick Game</category><category domain="http://www.blogger.com/atom/ns#">Game Maker</category><category domain="http://www.blogger.com/atom/ns#">Gem Breaker</category><title>Game Maker Creation 2</title><description>&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="font-family:georgia;"&gt;&lt;b&gt;&lt;span class="Apple-style-span"  style="font-size:x-large;"&gt;&lt;span class="Apple-style-span"  style="color:#33CC00;"&gt;G&lt;/span&gt;&lt;span class="Apple-style-span"  style="color:#3366FF;"&gt;e&lt;/span&gt;&lt;span class="Apple-style-span"  style="color:#FF0000;"&gt;m&lt;/span&gt; &lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style=" ;font-family:georgia;"&gt;&lt;b&gt;&lt;span class="Apple-style-span"  style=" ;font-size:x-large;"&gt;&lt;span class="Apple-style-span"  style="color:#33CC00;"&gt;B&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:georgia;"&gt;&lt;b&gt;&lt;span class="Apple-style-span"  style="font-size:x-large;"&gt;&lt;span class="Apple-style-span"  style="color:#3366FF;"&gt;r&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style=" ;font-family:georgia;"&gt;&lt;b&gt;&lt;span class="Apple-style-span"  style="font-size:x-large;"&gt;&lt;span class="Apple-style-span"  style="color:#FF0000;"&gt;e&lt;/span&gt;&lt;span class="Apple-style-span"  style="color:#33CC00;"&gt;a&lt;/span&gt;&lt;span class="Apple-style-span"  style="color:#3366FF;"&gt;k&lt;/span&gt;&lt;span class="Apple-style-span"  style="color:#FF0000;"&gt;e&lt;/span&gt;&lt;span class="Apple-style-span"  style="color:#33CC00;"&gt;r&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_v1p2-Qfto-A/TD_yoBBrLcI/AAAAAAAAAa8/nyL_bi7HS-4/s1600/GemBreaker.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 313px;" src="http://1.bp.blogspot.com/_v1p2-Qfto-A/TD_yoBBrLcI/AAAAAAAAAa8/nyL_bi7HS-4/s400/GemBreaker.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5494376839699443138" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;Gem Breaker is a game where you have to click on the colored gems to collect points.  You collect 20 points for each gem that you click on, trying to reach a max of 200 points.  Watch out for the red gems as they reduce your points by 20, one wrong click can ruin your game!&lt;/div&gt;&lt;div&gt;This game was created in 45minutes.  Second game I've created using Game Maker.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;You can download Gem Breaker here:  &lt;a href="http://rapidshare.com/files/407223254/Gem-Breaker.zip"&gt;Gem Breaker Playable&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1188060417729210985-2854717619055663976?l=itsagamersworld.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/ItsAGamersWorld/~3/_1tjdv_doN8/gem-breaker.html</link><author>noreply@blogger.com (Dustin)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_v1p2-Qfto-A/TD_yoBBrLcI/AAAAAAAAAa8/nyL_bi7HS-4/s72-c/GemBreaker.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://itsagamersworld.blogspot.com/2010/07/gem-breaker.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1188060417729210985.post-6959708462619907896</guid><pubDate>Thu, 15 Jul 2010 04:05:00 +0000</pubDate><atom:updated>2010-07-14T22:20:12.119-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Game Maker</category><category domain="http://www.blogger.com/atom/ns#">Ghost</category><title>Game Maker Creation</title><description>&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:x-large;"&gt;&lt;b&gt;Ghost-Life&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_v1p2-Qfto-A/TD6Jrh_uZZI/AAAAAAAAAa0/YLuxilNOmq0/s1600/GameMaker_Ghost-Life.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 313px;" src="http://1.bp.blogspot.com/_v1p2-Qfto-A/TD6Jrh_uZZI/AAAAAAAAAa0/YLuxilNOmq0/s400/GameMaker_Ghost-Life.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5493979976391615890" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;Ghost-Life is a top down avoider game.  You play as a ghost who can move in all directions, moving around the blocks to try and collect the heart spheres.  While trying to collect the hearts the players will have to avoid the crosses.  If the player touches the cross they will spawn back at the beginning.  There are 3 levels total.  Enjoy, this is my first of many Game Maker creations!&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;Game Maker games require you to download them.&lt;/div&gt;&lt;div style="text-align: left;"&gt;The Game is located here : &lt;a href="http://rapidshare.com/files/407029210/Ghost-Life.zip"&gt;Ghost-Life Playable!&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1188060417729210985-6959708462619907896?l=itsagamersworld.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/ItsAGamersWorld/~3/Oxgs4pFYEHQ/game-maker-creation.html</link><author>noreply@blogger.com (Dustin)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_v1p2-Qfto-A/TD6Jrh_uZZI/AAAAAAAAAa0/YLuxilNOmq0/s72-c/GameMaker_Ghost-Life.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://itsagamersworld.blogspot.com/2010/07/game-maker-creation.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1188060417729210985.post-7372559234000708477</guid><pubDate>Thu, 10 Jun 2010 03:47:00 +0000</pubDate><atom:updated>2010-06-09T21:56:55.263-06:00</atom:updated><title>Single Player Level Design</title><description>&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;So, we've been working in UDK for the past 4 months now.  Think I have a solid handle on how things are going.&lt;img src="http://3.bp.blogspot.com/_v1p2-Qfto-A/TBBiZxNdr8I/AAAAAAAAAas/aEhTRZNpYj4/s400/UDK-Map2.jpg" style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 266px;" border="0" alt="" id="BLOGGER_PHOTO_ID_5480988941355954114" /&gt;&lt;img src="http://3.bp.blogspot.com/_v1p2-Qfto-A/TBBgoq4miHI/AAAAAAAAAak/zWRCXQE3udw/s400/UDK-Map.jpg" style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 266px;" border="0" alt="" id="BLOGGER_PHOTO_ID_5480986998332622962" /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;The ideas behind my single-player level:&lt;/div&gt;&lt;div&gt;- Assaulting a complex&lt;/div&gt;&lt;div&gt;- Plenty of action&lt;/div&gt;&lt;div&gt;- Explosions&lt;/div&gt;&lt;div&gt;- Rocket vs Air vehicle Boss Battle&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;The level begins with your vehicle rolling in to a stop, you hop out and start an assault on the complex.  As you go along, you have to take out the wave of enemies who occupy the base.  There are plenty of destructible pieces, along with the required planting of a bomb to break your way into the upper level.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;The environment for the level has a heavy emphasis on the jungle feel.  The base itself has an ancient Mayan look to it, making it feel right for it to be in the jungle.  Having the level take place during mid-day was a design choice as lighting will be shone through the gaps in walls and create a almost Far-Cryesque feel. &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1188060417729210985-7372559234000708477?l=itsagamersworld.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/ItsAGamersWorld/~3/pAdyJIjLSE8/single-player-level-design.html</link><author>noreply@blogger.com (Dustin)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_v1p2-Qfto-A/TBBiZxNdr8I/AAAAAAAAAas/aEhTRZNpYj4/s72-c/UDK-Map2.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://itsagamersworld.blogspot.com/2010/06/single-player-level-design.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1188060417729210985.post-5101883273364717001</guid><pubDate>Thu, 18 Feb 2010 21:59:00 +0000</pubDate><atom:updated>2010-02-18T15:01:47.105-07:00</atom:updated><title>Enliven</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_v1p2-Qfto-A/S324waz6cyI/AAAAAAAAAac/kFniXzX6CTw/s1600-h/EnlivenLogo.gif"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 46px; height: 46px;" src="http://3.bp.blogspot.com/_v1p2-Qfto-A/S324waz6cyI/AAAAAAAAAac/kFniXzX6CTw/s400/EnlivenLogo.gif" border="0" alt="" id="BLOGGER_PHOTO_ID_5439707066903720738" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;This will be my First complete Solo-Project Game.  Cannon Fodder was somewhat of a test to see what I could do in a short time mechanics, art, sound, all of that quickly.&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Test out Enliven!  It's been a few months in the works and I feel it is a solid game.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;You can play it on Newgrounds and Kongregate&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Newgrounds Link:  &lt;a href="http://www.newgrounds.com/portal/view/527988"&gt;Enliven&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Kongregate Link:  &lt;a href="http://www.kongregate.com/games/sirriuswhyte/enliven"&gt;Enliven&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1188060417729210985-5101883273364717001?l=itsagamersworld.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/ItsAGamersWorld/~3/zJd9d1BQ8FA/enliven.html</link><author>noreply@blogger.com (Dustin)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_v1p2-Qfto-A/S324waz6cyI/AAAAAAAAAac/kFniXzX6CTw/s72-c/EnlivenLogo.gif" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://itsagamersworld.blogspot.com/2010/02/enliven.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1188060417729210985.post-8998586754579005322</guid><pubDate>Sun, 27 Sep 2009 23:27:00 +0000</pubDate><atom:updated>2009-10-18T03:51:50.041-06:00</atom:updated><title>Jack-Assassin Flash Game</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_v1p2-Qfto-A/Sr_198Pm0sI/AAAAAAAAAaM/no4DOwPF-Kg/s1600-h/JackAssassinLogo+copy.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 389px; height: 101px;" src="http://3.bp.blogspot.com/_v1p2-Qfto-A/Sr_198Pm0sI/AAAAAAAAAaM/no4DOwPF-Kg/s400/JackAssassinLogo+copy.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5386294123850814146" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Well, I've been working on a Flash game for the past little while now.&lt;br /&gt;&lt;br /&gt;Game Is Completed! Check it out! Leave some feeeeedback  &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;It's called Jack-Assassin.  It is a side scrolling platformer / shooter:&lt;br /&gt; &lt;a href="http://www.kongregate.com/games/sirriuswhyte/jack-assassin"&gt;Jack-Assassin Full Version&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Will be completely finished by October 19th, 2009.  Leave some feedback on the game if you get ideas / suggestions / bugs.&lt;br /&gt;&lt;br /&gt;If you're interested in the engine that I used, you can scope it out at &lt;a href="http://edward.sophiehoulden.com/index.php?title=Main_Page"&gt;Edward Platformer Engine&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1188060417729210985-8998586754579005322?l=itsagamersworld.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/ItsAGamersWorld/~3/XvutEkQVdmQ/jack-assassin-flash-game.html</link><author>noreply@blogger.com (Dustin)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_v1p2-Qfto-A/Sr_198Pm0sI/AAAAAAAAAaM/no4DOwPF-Kg/s72-c/JackAssassinLogo+copy.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://itsagamersworld.blogspot.com/2009/09/jack-assassin-flash-game.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1188060417729210985.post-3118286405484302288</guid><pubDate>Thu, 13 Aug 2009 16:57:00 +0000</pubDate><atom:updated>2009-08-13T11:10:37.144-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">online</category><category domain="http://www.blogger.com/atom/ns#">mmo</category><category domain="http://www.blogger.com/atom/ns#">mmorpg</category><title>Beta Sign up Round up</title><description>So I thought I'd list off the open and/or closed beta's you can currently sign up for:&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;MMORPG's:&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Crime Craft - &lt;a href="http://www.crimecraft.com/register"&gt;Open Beta Sign up&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;League of Legends - &lt;a href="http://www.leagueoflegends.com/beta/signup"&gt;Closed Beta Sign up&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Huxley - &lt;a href="http://huxley.ijji.com/cbtApply.nhn"&gt;Closed Beta Sign up&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Alganon - &lt;a href="http://www.alganon.com/signup"&gt;Open Beta Sign up&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Mortal Online - &lt;a href="http://www.mortalonline.com/beta/"&gt;Open Beta Sign up&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1188060417729210985-3118286405484302288?l=itsagamersworld.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/ItsAGamersWorld/~3/aZeS4i-k-dc/beta-sign-up-round-up.html</link><author>noreply@blogger.com (Dustin)</author><thr:total>0</thr:total><feedburner:origLink>http://itsagamersworld.blogspot.com/2009/08/beta-sign-up-round-up.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1188060417729210985.post-6860154652737942073</guid><pubDate>Thu, 13 Aug 2009 05:20:00 +0000</pubDate><atom:updated>2009-08-12T23:27:10.549-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">PAX</category><category domain="http://www.blogger.com/atom/ns#">games</category><category domain="http://www.blogger.com/atom/ns#">seattle</category><category domain="http://www.blogger.com/atom/ns#">ubisoft</category><category domain="http://www.blogger.com/atom/ns#">expo</category><title>PAX Three Weeks Away</title><description>&lt;a href="http://3.bp.blogspot.com/_v1p2-Qfto-A/SoOj1I8FloI/AAAAAAAAAZg/B255PTSGJCo/s1600-h/pax-penny-arcade-expo-logo.jpg"&gt;&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 209px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5369315314083665538" border="0" alt="" src="http://3.bp.blogspot.com/_v1p2-Qfto-A/SoOj1I8FloI/AAAAAAAAAZg/B255PTSGJCo/s400/pax-penny-arcade-expo-logo.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;The schedule for PAX dropped today on the site&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;a href="http://www.paxsite.com/schedule.php"&gt;http://www.paxsite.com/schedule.php&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;Should be quite the show. Starting earlier this year it seems with Bonus Round Live kicking it off at 10:00am on Friday.&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;Live demos of Assassin's Creed II and Splinter Cell conviction, plenty of new to the industry, beginner panels to see if we can snag some tips on getting in.&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt;Here's the wiki on &lt;a href="http://en.wikipedia.org/wiki/Penny_Arcade_Expo"&gt;PAX.&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1188060417729210985-6860154652737942073?l=itsagamersworld.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/ItsAGamersWorld/~3/Hyc-bIgRqPA/pax-three-weeks-away.html</link><author>noreply@blogger.com (Dustin)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_v1p2-Qfto-A/SoOj1I8FloI/AAAAAAAAAZg/B255PTSGJCo/s72-c/pax-penny-arcade-expo-logo.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://itsagamersworld.blogspot.com/2009/08/pax-three-weeks-away.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1188060417729210985.post-2531979231597040895</guid><pubDate>Wed, 29 Jul 2009 02:40:00 +0000</pubDate><atom:updated>2009-07-28T20:48:32.269-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">xbox 360</category><category domain="http://www.blogger.com/atom/ns#">fnr4</category><category domain="http://www.blogger.com/atom/ns#">fight night round 4</category><category domain="http://www.blogger.com/atom/ns#">ps3</category><category domain="http://www.blogger.com/atom/ns#">red faction</category><category domain="http://www.blogger.com/atom/ns#">Wii</category><category domain="http://www.blogger.com/atom/ns#">vancouver</category><category domain="http://www.blogger.com/atom/ns#">Playstation 3</category><title>Red Faction and Fight Night Round 4..</title><description>&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;Still kicking, just busy working on projects.  Been scorching in Vancouver here recently making it hard to work indoors.  Laptop at the beach? Might have to be done..&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I purchased Fight Night Round 4 and Red Faction Guerilla recently.  Red Faction I seem to have a love hate relationships with it, I'll have fun playing it, smashing stuff for a while but I'll never have any real motivation to start it back up again.  It feels almost too open? if thats possible, feeling unattached to the story, just saving mars basically.  Smashing an entire building down with your sledgehammer hasn't become old news yet though, it's as fun as it sounds.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;img src="http://thexboxdomain.com/wp-content/uploads/2009/04/fight-night-round.jpg" style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 800px; height: 450px;" border="0" alt="" /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Fight Night round 4 feels almost more like a "Legends of Wrestling" kind of game, as opposed to the next installment of Fight Night.  The controls are pretty intuitive, yet after about an hour of play you should become fairly comfortable.  So far in the Legacy mode I've been able to basically not use my left arm and defeat oponents with root hooks and jabs.  A little problem? or just encouragement to this players who are struggling with the tougher opponents.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Still playing Fight Night and Red Faction, so I cannot give them a clichè rating at this time.&lt;/div&gt;&lt;div&gt;Red faction seems like a renter, same with Fight night at this point.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1188060417729210985-2531979231597040895?l=itsagamersworld.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/ItsAGamersWorld/~3/dWVIdPEgOuw/been-while.html</link><author>noreply@blogger.com (Dustin)</author><thr:total>0</thr:total><feedburner:origLink>http://itsagamersworld.blogspot.com/2009/07/been-while.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1188060417729210985.post-7009385270422152735</guid><pubDate>Tue, 20 Jan 2009 20:09:00 +0000</pubDate><atom:updated>2009-01-20T13:12:43.889-07:00</atom:updated><title>Resident Evil 5 Demo!</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_v1p2-Qfto-A/SXYwGZleEoI/AAAAAAAAAYg/hW5wVE_N9bg/s1600-h/re5.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://4.bp.blogspot.com/_v1p2-Qfto-A/SXYwGZleEoI/AAAAAAAAAYg/hW5wVE_N9bg/s400/re5.jpg" alt="" id="BLOGGER_PHOTO_ID_5293471298525991554" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;p&gt;Capcom has finally offered a date for the &lt;em&gt;Resident Evil 5&lt;/em&gt; demo, though PlayStation 3 owners may be a bit miffed to learn that it's scheduled for an "exclusive premiere" on the Xbox 360.&lt;/p&gt;  &lt;p&gt;Beginning January 26, Xbox 360 owners will be able to download a two-level playable demo of the game with three separate co-op options (player and CPU, two players local and two players over Xbox Live).&lt;/p&gt;  &lt;p&gt;Capcom's official press release also promises a "new exclusive high-definition trailer of the game" for Xbox 360 owners beginning January 16. "New" seems to be a relative term however, as this trailer was previously seen at 2008's Tokyo Game Show.&lt;/p&gt;  &lt;p&gt;Unsurprisingly, the Xbox-centric press release makes no mention of a PlayStation 3 demo, but presumably PS3 gamers will get their demo once the exclusive week is over.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1188060417729210985-7009385270422152735?l=itsagamersworld.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/ItsAGamersWorld/~3/2Ykxqz6-Kh0/resident-evil-5-demo.html</link><author>noreply@blogger.com (Dustin)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_v1p2-Qfto-A/SXYwGZleEoI/AAAAAAAAAYg/hW5wVE_N9bg/s72-c/re5.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://itsagamersworld.blogspot.com/2009/01/resident-evil-5-demo.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1188060417729210985.post-2986949989315140152</guid><pubDate>Tue, 20 Jan 2009 08:34:00 +0000</pubDate><atom:updated>2009-01-20T01:39:36.469-07:00</atom:updated><title>Dead Space Cheats!</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_v1p2-Qfto-A/SXWM61sYgPI/AAAAAAAAAYY/I0YvHZVxID8/s1600-h/dead-space-1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 223px;" src="http://3.bp.blogspot.com/_v1p2-Qfto-A/SXWM61sYgPI/AAAAAAAAAYY/I0YvHZVxID8/s400/dead-space-1.jpg" alt="" id="BLOGGER_PHOTO_ID_5293291879517421810" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Cheat: Refill Stasis (and Special Ability) Energy   &lt;div class="cheatText"&gt;&lt;p&gt;Press &lt;span style="font-weight: bold;"&gt;START&lt;/span&gt; during gameplay.&lt;/p&gt; &lt;p&gt;Input &lt;span style="color: rgb(51, 102, 255);"&gt;BLUE, &lt;span style="color: rgb(204, 153, 51);"&gt;YELLOW, YELLOW,&lt;/span&gt; BLUE, &lt;span style="color: rgb(204, 153, 51);"&gt;YELLOW&lt;/span&gt;&lt;/span&gt; to refill the stasis (special ability) energy meter. This code has no limit on its number of uses during gameplay.&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;/div&gt;  &lt;div class="cheatRow2"&gt;   &lt;div class="cheatTitle"&gt;&lt;a name="14291474"&gt;&lt;/a&gt;Cheat: Add Power Nodes (Once Per Game)&lt;/div&gt;   &lt;div class="cheatText"&gt;&lt;p&gt; Press &lt;span style="font-weight: bold;"&gt;START&lt;/span&gt; during gameplay. &lt;/p&gt; &lt;p&gt; Input &lt;span style="color: rgb(204, 153, 51);"&gt;YELLOW&lt;/span&gt;, &lt;span style="color: rgb(51, 102, 255);"&gt;BLUE&lt;/span&gt;, &lt;span style="color: rgb(51, 102, 255);"&gt;BLUE&lt;/span&gt;, &lt;span style="color: rgb(51, 102, 255);"&gt;BLUE&lt;/span&gt;, &lt;span style="color: rgb(204, 153, 51);"&gt;YELLOW&lt;/span&gt; to add two more power nodes to your inventory. &lt;/p&gt; &lt;p&gt; Input &lt;span style="color: rgb(204, 153, 51);"&gt;YELLOW, &lt;span style="color: rgb(51, 102, 255);"&gt;BLUE&lt;/span&gt;, YELLOW, &lt;span style="color: rgb(51, 102, 255);"&gt;BLUE, BLUE, &lt;span style="color: rgb(204, 153, 51);"&gt;YELLOW&lt;/span&gt;, BLUE, BLUE&lt;/span&gt;, YELLOW, &lt;span style="color: rgb(51, 102, 255);"&gt;BLUE, BLUE&lt;/span&gt;, YELLOW&lt;/span&gt; to add five power more nodes to your inventory. &lt;/p&gt; &lt;p&gt; You can only use the above inputs once per game (you do it again on a New Game Plus).&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;/div&gt; &lt;/div&gt; &lt;div class="cheatRow1"&gt;   &lt;div class="cheatTitle"&gt;&lt;a name="14291480"&gt;&lt;/a&gt;Cheat: Add Space Credits (Once Per Game)&lt;/div&gt;   &lt;div class="cheatText"&gt;&lt;p&gt; Press &lt;span style="font-weight: bold;"&gt;START&lt;/span&gt; during gameplay. &lt;/p&gt; &lt;p&gt; Input &lt;span style="color: rgb(51, 102, 255);"&gt;BLUE, BLUE, BLUE, &lt;span style="color: rgb(204, 153, 51);"&gt;YELLOW&lt;/span&gt;, BLUE&lt;/span&gt; to add 1000 credits. &lt;/p&gt; &lt;p&gt; Input &lt;span style="color: rgb(51, 102, 255);"&gt;BLUE, BLUE, BLUE, &lt;span style="color: rgb(204, 153, 51);"&gt;YELLOW, YELLOW&lt;/span&gt;&lt;/span&gt; to add 2000 more credits. &lt;/p&gt; &lt;p&gt; Input &lt;span style="color: rgb(51, 102, 255);"&gt;BLUE, BLUE, BLUE, &lt;span style="color: rgb(204, 153, 51);"&gt;YELLOW&lt;/span&gt;, BLUE, &lt;span style="color: rgb(204, 153, 51);"&gt;YELLOW&lt;/span&gt;&lt;/span&gt; to add 5000 credits. &lt;/p&gt; &lt;p&gt; Input &lt;span style="color: rgb(204, 153, 51);"&gt;&lt;span style="color: rgb(51, 102, 255);"&gt;BLUE,&lt;/span&gt; YELLOW, YELLOW, YELLOW, &lt;span style="color: rgb(51, 102, 255);"&gt;BLUE, BLUE&lt;/span&gt;, YELLOW&lt;/span&gt;, to add 10.000 credits. &lt;/p&gt; &lt;p&gt;The above inputs may be used once per game (you can do it again on a New Game Plus).&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;/div&gt; &lt;/div&gt; &lt;div class="cheatRow2"&gt;   &lt;div class="cheatTitle"&gt;&lt;a name="14291485"&gt;&lt;/a&gt;Cheat: Refill O2&lt;/div&gt;   &lt;div class="cheatText"&gt;&lt;p&gt;Press &lt;span style="font-weight: bold;"&gt;START&lt;/span&gt; during gameplay&lt;/p&gt; &lt;p&gt;Input &lt;span style="color: rgb(51, 102, 255);"&gt;BLUE, BLUE&lt;/span&gt;, &lt;span style="color: rgb(204, 153, 51);"&gt;YELLOW, YELLOW, YELLOW&lt;/span&gt; to refill oxygen. This code may be used any number of times during play.&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size:85%;"&gt;more at &lt;a href="http://cheats.ign.com/ob2/068/850/850402.html"&gt;IGN.com&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/p&gt;&lt;/div&gt; &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1188060417729210985-2986949989315140152?l=itsagamersworld.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/ItsAGamersWorld/~3/NfWh2vIn4h0/dead-space-cheats.html</link><author>noreply@blogger.com (Dustin)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_v1p2-Qfto-A/SXWM61sYgPI/AAAAAAAAAYY/I0YvHZVxID8/s72-c/dead-space-1.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://itsagamersworld.blogspot.com/2009/01/dead-space-cheats.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1188060417729210985.post-4192053895687334746</guid><pubDate>Tue, 20 Jan 2009 07:49:00 +0000</pubDate><atom:updated>2009-01-20T01:19:00.420-07:00</atom:updated><title>Prince of Persia Review</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_v1p2-Qfto-A/SXWCeFAiH9I/AAAAAAAAAXw/aTrqwLQ4074/s1600-h/PrinceOfPersia.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 322px; height: 400px;" src="http://2.bp.blogspot.com/_v1p2-Qfto-A/SXWCeFAiH9I/AAAAAAAAAXw/aTrqwLQ4074/s400/PrinceOfPersia.jpg" alt="" id="BLOGGER_PHOTO_ID_5293280390295986130" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt; &lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Prince Of Persia&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;Review&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:85%;"&gt;So, I'm just going to rant &lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_v1p2-Qfto-A/SXWG7ATROmI/AAAAAAAAAYI/jtMkvXya-fw/s1600-h/ElikaPoP.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 112px;" src="http://1.bp.blogspot.com/_v1p2-Qfto-A/SXWG7ATROmI/AAAAAAAAAYI/jtMkvXya-fw/s200/ElikaPoP.jpg" alt="" id="BLOGGER_PHOTO_ID_5293285285295110754" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;a bit about how I felt playing through Prince of Persia.  The big thing that struck me right off the bat is you can't die.  Don't think "o he's saying that just because it's an easy game" no, you literally can not die.  If you jump off a cliff, miss an edge, or get slain by an enemy your trust magic friend Elika will be there to pick you back up &lt;/span&gt;&lt;span style="font-size:85%;"&gt;and let you carry on your merry way.  T&lt;/span&gt;&lt;span style="font-size:85%;"&gt;his &lt;/span&gt;&lt;span style="font-size:85%;"&gt;helps the game be more enjoyable for all levels of gamers, one of my friends who had only played one game in her life got enticed to play as I drove the "you can't die" factor home.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;font-size:85%;" &gt;Elika (pictured above)&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:85%;"&gt;&lt;br /&gt;There is plenty of the old school Prince of Persia, flag pole swinging, wall running, puzzle solving type of stuff with a limited amount of combat.  The controls are like Assassin's Creed's but instead of holding buttons you just tap them once you reach a certain point.  So to run along a wall you run up to it, tap A to jump, push the toggle stick towards the wall and bam, you're wall running.  Tap A again to jump off, or you fall off after a certain amount of time.&lt;br /&gt;&lt;br /&gt;There is also these magic "steps" on the walls&lt;br /&gt;&lt;span style="font-style: italic;"&gt;The Step of Ormazd(Rebound)(Pictured Below)&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_v1p2-Qfto-A/SXWGWedwCSI/AAAAAAAAAX4/oPcpQDFCOrI/s1600-h/pop2008ormazd.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 200px; height: 112px;" src="http://1.bp.blogspot.com/_v1p2-Qfto-A/SXWGWedwCSI/AAAAAAAAAX4/oPcpQDFCOrI/s200/pop2008ormazd.jpg" alt="" id="BLOGGER_PHOTO_ID_5293284657736976674" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-size:85%;"&gt;Each color does different things, for instance yellow makes you fly, and the red above launches (rebounds) you fast to a set area, after pushing Y upon landing on it.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size:85%;"&gt;Combat in the game is all based on combos.  At first I got an extreme God of War feel to the combat because how it explains it is "X, then push A,  then push Y" that kind of thing, and you watch him do his thing to the enemy.  The scenes are sweet to watch when you first start playing the game, but eventually you learn the best combo and stick to it, seeing the same thing over and over.  The lack of enemy models also makes combat very repetitive very fast.  There is only 2 regular character models, one weak soldier type and one bigger you have to knock him into things kinda boss.  Having this boss being beat only by knocking him into certain areas makes the battles sometimes long and aggrivating.  That is why it took me this long to finish the game and write this review.&lt;br /&gt;&lt;br /&gt;All in all, I enjoyed this game up until the half way point and then it seemed to drag on.  The story is pretty bland and the voice acting is brutal, I mean you're the prince of persia and there is no lick of an accent at all.  You also pull some witty teenage humor at parts which ruined it for me at times.&lt;br /&gt;&lt;br /&gt;I'd give it a 7 / 10.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1188060417729210985-4192053895687334746?l=itsagamersworld.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/ItsAGamersWorld/~3/FlKmUDN4hcg/prince-of-persia-review.html</link><author>noreply@blogger.com (Dustin)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_v1p2-Qfto-A/SXWCeFAiH9I/AAAAAAAAAXw/aTrqwLQ4074/s72-c/PrinceOfPersia.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://itsagamersworld.blogspot.com/2009/01/prince-of-persia-review.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1188060417729210985.post-5939483411991395174</guid><pubDate>Wed, 07 Jan 2009 06:32:00 +0000</pubDate><atom:updated>2009-01-06T23:33:18.937-07:00</atom:updated><title>Dawn of War 2 Specs</title><description>&lt;p style="font-weight: bold;"&gt;Minimum Requirements –&lt;/p&gt; &lt;p&gt;* Windows XP SP2 or Windows Vista SP1&lt;br /&gt;* P4 3.2 GHz (single core) or any Dual Core processor&lt;br /&gt;* 1 GB RAM (XP), 1.5 GB RAM (Vista)&lt;br /&gt;* A 128MB Video Card (Shader Model 3) - Nvidia GeForce 6600 GT / ATI X1600, or equivalent&lt;br /&gt;* 5.5 GB of Hard Drive space&lt;/p&gt; &lt;p style="font-weight: bold;"&gt;Recommended –&lt;/p&gt; &lt;p&gt;* Windows XP SP2 or Windows Vista SP1&lt;br /&gt;* AMD Athlon 64×2 4400+ or any Intel Core 2 Duo&lt;br /&gt;* 2 GB RAM (XP and Vista)&lt;br /&gt;* A 256MB Video Card (Shader Model 3) - Nvidia GeForce 7800 GT / ATI X1900, or equivalent&lt;br /&gt;* 5.5 GB of Hard Drive space&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;You can read more on &lt;a href="http://kotaku.com/5124938/dawn-of-war-ii-specs-will-wage-an-endless-war-on-your-pc"&gt;Kotaku.com.&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1188060417729210985-5939483411991395174?l=itsagamersworld.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/ItsAGamersWorld/~3/VVpS6_PsL3Q/dawn-of-war-2-specs.html</link><author>noreply@blogger.com (Dustin)</author><thr:total>0</thr:total><feedburner:origLink>http://itsagamersworld.blogspot.com/2009/01/dawn-of-war-2-specs.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1188060417729210985.post-4417766820650552455</guid><pubDate>Tue, 09 Dec 2008 20:15:00 +0000</pubDate><atom:updated>2008-12-09T13:23:34.960-07:00</atom:updated><title>It's A Gamers World took a break, apologies</title><description>So as you may have noticed, it's been a little while since I kept up with my blogging.  School has kept me way too busy and distracted me from keeping the blog up to date.  Now, don't get me wrong I haven't fallen behind on my gaming news, I just haven't had time to write.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Video game awards&lt;/span&gt; on spike this saturday, (the 13th) supposedly info on the GTA4 Episode 1.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Metal Gear Solid&lt;/span&gt; may have a few announcements on friday as it is 6 months after 4 released (if you remember, snake was supposed to die in 6 months).&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Age of Conan &lt;/span&gt;servers are now being combined due to the huge drop off of players.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;PS Home&lt;/span&gt; should be out very soon.&lt;br /&gt;&lt;br /&gt;That's about all I've got so far, I'll keep this updated more as school winds down and the Christmas break begins!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1188060417729210985-4417766820650552455?l=itsagamersworld.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/ItsAGamersWorld/~3/Kb5HnjuzegE/its-gamers-world-hiatus.html</link><author>noreply@blogger.com (Dustin)</author><thr:total>0</thr:total><feedburner:origLink>http://itsagamersworld.blogspot.com/2008/12/its-gamers-world-hiatus.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1188060417729210985.post-2515336002329633124</guid><pubDate>Tue, 11 Nov 2008 02:55:00 +0000</pubDate><atom:updated>2008-11-10T19:58:29.752-07:00</atom:updated><title>Gears of War 2</title><description>Well, I've been super busy with school but I finally got my Limited Edition copy of Gears of War 2.  I am about to put it in and am super stoked to finally play this game.&lt;br /&gt;&lt;br /&gt;The only beef I have right now is that, since I live in Canada, they are catering to the french speaking population a bit too much for my liking.  The hardcover art book that I paid my hard earned money for is actually 100% in french.  There is an art book, soft cover and cheaper quality that is in English, but honestly, there are more English people in Canada than french.  I don't understand why they would do this, but I guess it is an art book, you're not really reading too much.  Well thats my 2 cents, now it's time to get the gears of war rolling once again.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1188060417729210985-2515336002329633124?l=itsagamersworld.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/ItsAGamersWorld/~3/1H1eW6ILC8U/gears-of-war-2.html</link><author>noreply@blogger.com (Dustin)</author><thr:total>0</thr:total><feedburner:origLink>http://itsagamersworld.blogspot.com/2008/11/gears-of-war-2.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1188060417729210985.post-1405988473506771839</guid><pubDate>Wed, 29 Oct 2008 04:08:00 +0000</pubDate><atom:updated>2008-11-10T19:55:09.062-07:00</atom:updated><title>Far Cry 2 Cheats!</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_v1p2-Qfto-A/SQfjQVkS4rI/AAAAAAAAATw/_GI06PNZ7ko/s1600-h/far_cry_2_demo.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://1.bp.blogspot.com/_v1p2-Qfto-A/SQfjQVkS4rI/AAAAAAAAATw/_GI06PNZ7ko/s400/far_cry_2_demo.jpg" alt="" id="BLOGGER_PHOTO_ID_5262424559412503218" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;b style="font-family: arial;"&gt;Far Cry 2 Unlockable Missions&lt;/b&gt;&lt;br /&gt;   &lt;p  style="font-family:arial;"&gt;To unlock each mission in the game, including an additional four missions, insert the following password at the in-game cheats menu: &lt;span style="font-weight: bold;font-family:courier new;" &gt;6aPHuswe&lt;/span&gt;&lt;/p&gt;&lt;p face="arial"&gt;Start the game with the &lt;b&gt;-DEVMODE&lt;/b&gt; command line parameter. Then, press one of the following keys during game play to activate the corresponding cheat function.&lt;br /&gt;&lt;/p&gt;&lt;p face="arial"&gt;&lt;span style="font-weight: bold;"&gt;Note&lt;/span&gt;: All levels will also be unlocked.&lt;br /&gt;&lt;/p&gt;&lt;p face="arial"&gt;&lt;br /&gt;&lt;/p&gt;&lt;table class="codetable"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Toggle invincibility &lt;/td&gt;&lt;td&gt; &lt;b&gt;[Backspace]&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td&gt; All weapons &lt;/td&gt;&lt;td&gt; &lt;b&gt;P&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td&gt; 999 ammunition &lt;/td&gt;&lt;td&gt; &lt;b&gt;O&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td&gt; Spawn point &lt;/td&gt;&lt;td&gt; &lt;b&gt;[F3]&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td&gt; Toggle no clipping &lt;/td&gt;&lt;td&gt; &lt;b&gt;[F4]&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td&gt; Advance to next checkpoint &lt;/td&gt;&lt;td&gt; &lt;b&gt;[F2]&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td&gt; Save current position &lt;/td&gt;&lt;td&gt; &lt;b&gt;[F9]&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td&gt; Load current position &lt;/td&gt;&lt;td&gt; &lt;b&gt;[F10]&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td&gt; Toggle extra information &lt;/td&gt;&lt;td&gt; &lt;b&gt;[F11]&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td&gt; Toggle first and third views &lt;/td&gt;&lt;td&gt; &lt;b&gt;[F1]&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td&gt; Increase speed &lt;/td&gt;&lt;td&gt; &lt;b&gt;[Equals]&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td&gt; Decrease speed &lt;/td&gt;&lt;td&gt; &lt;b&gt;[Minus]&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td&gt; Return to default speed &lt;/td&gt;&lt;td&gt; &lt;b&gt;[F5]&lt;/b&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color: rgb(51, 102, 255); font-weight: bold;"&gt;Enjoy!  Has anyone beat it yet?  Is the ending worth it?  Drop a comment let me know how it's going.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1188060417729210985-1405988473506771839?l=itsagamersworld.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/ItsAGamersWorld/~3/0sv-n9-46z8/far-cry-2-cheats.html</link><author>noreply@blogger.com (Dustin)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_v1p2-Qfto-A/SQfjQVkS4rI/AAAAAAAAATw/_GI06PNZ7ko/s72-c/far_cry_2_demo.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://itsagamersworld.blogspot.com/2008/10/far-cry-2-cheats.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1188060417729210985.post-1336017377923399532</guid><pubDate>Wed, 29 Oct 2008 04:05:00 +0000</pubDate><atom:updated>2008-10-28T22:05:18.792-06:00</atom:updated><title>Left 4 Dead New Level Screens</title><description>&lt;p&gt; Left 4 dead is coming out fairly soon and Valve has released a few more screens of a new level “Dead Air”. Looks really good, lots of pictures of closer up character models.  They got a nice close up picture of Bill and his cigarette.  So many games are coming out soon that have game of the year potential but Left 4 Dead is already guaranteed to be great coming from a company (Valve) that has never disappointed.&lt;/p&gt; &lt;p&gt;&lt;a href="http://kotaku.com/photogallery/deadair/"&gt;Kotaku.com&lt;/a&gt;  has some great screens up from Left 4 dead.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1188060417729210985-1336017377923399532?l=itsagamersworld.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/ItsAGamersWorld/~3/hTs-QZOt87g/left-4-dead-new-level-screens.html</link><author>noreply@blogger.com (Dustin)</author><thr:total>0</thr:total><feedburner:origLink>http://itsagamersworld.blogspot.com/2008/10/left-4-dead-new-level-screens.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1188060417729210985.post-2121983362887610116</guid><pubDate>Tue, 28 Oct 2008 04:27:00 +0000</pubDate><atom:updated>2008-10-27T22:30:18.031-06:00</atom:updated><title>Fallout 3 Review gives 9.6!</title><description>The first of many fallout 3 reviews are coming in and... well.. it got a 9.6.&lt;br /&gt;&lt;a href="http://xbox360.ign.com/articles/924/924165p1.html"&gt;&lt;br /&gt;&lt;/a&gt;&lt;a href="http://xbox360.ign.com/articles/924/924165p1.html"&gt;Read more here at IGN&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1188060417729210985-2121983362887610116?l=itsagamersworld.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/ItsAGamersWorld/~3/VIOXdKz_sSg/fallout-3-reviews-come-in.html</link><author>noreply@blogger.com (Dustin)</author><thr:total>0</thr:total><feedburner:origLink>http://itsagamersworld.blogspot.com/2008/10/fallout-3-reviews-come-in.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1188060417729210985.post-3466430544502157288</guid><pubDate>Mon, 27 Oct 2008 23:04:00 +0000</pubDate><atom:updated>2008-10-27T18:56:43.615-06:00</atom:updated><title>Sights set on Fallout 3!</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_v1p2-Qfto-A/SQZJh56GNgI/AAAAAAAAATg/Rn7CcIE5C8A/s1600-h/Fallout3Logo.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 156px;" src="http://2.bp.blogspot.com/_v1p2-Qfto-A/SQZJh56GNgI/AAAAAAAAATg/Rn7CcIE5C8A/s400/Fallout3Logo.jpg" alt="" id="BLOGGER_PHOTO_ID_5261974061458011650" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Fallout 3 comes out tomorrow and I could not be more excited. Man it's gonna be a blast.  I can’t wait to try out VATS and make custom weapons out of random pieces.  The first 2 fallout games were very different games it seems, but I like where Bethesda is taking this franchise.  It really seems to engulf the player in the environments giving you more of a realistic feeling.  There also seems to be a wide range of guns in the game which will keep you searching for others. Well, just waiting for midnight..&lt;/p&gt; &lt;p&gt;There is a new fallout 3 contest running until November 3rd, &lt;a href="http://fallout.wikia.com/wiki/Across_the_Wastes"&gt;check it out!&lt;/a&gt;&lt;/p&gt; &lt;p&gt;Happy post apocalyptic adventures to all!&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1188060417729210985-3466430544502157288?l=itsagamersworld.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/ItsAGamersWorld/~3/ERNEvFsHcbM/sights-set-on-fallout-3.html</link><author>noreply@blogger.com (Dustin)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_v1p2-Qfto-A/SQZJh56GNgI/AAAAAAAAATg/Rn7CcIE5C8A/s72-c/Fallout3Logo.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://itsagamersworld.blogspot.com/2008/10/sights-set-on-fallout-3.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1188060417729210985.post-4514523941175770144</guid><pubDate>Sat, 25 Oct 2008 07:24:00 +0000</pubDate><atom:updated>2008-10-25T02:05:47.716-06:00</atom:updated><title>Fable 2 Review</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_v1p2-Qfto-A/SQLSP-cQKZI/AAAAAAAAATQ/uUXbHyVrfvg/s1600-h/fable2box.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 311px; height: 400px;" src="http://4.bp.blogspot.com/_v1p2-Qfto-A/SQLSP-cQKZI/AAAAAAAAATQ/uUXbHyVrfvg/s400/fable2box.jpg" alt="" id="BLOGGER_PHOTO_ID_5260998486623529362" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;It's been a few days now since Fable 2 was released, thus allowing us some time to experience the new world of Albion.  Fable 2 is a hack and slash rpg type with a little life simulation thrown in.  As you explore Albion you can buy houses, get married, have children, slay countless numbers of monsters, and make many morale decisions.  If you have not experienced Fable before, you can still pick up Fable 2 and not worry about being behind or left out of the loop when it comes to the storyline.  The game takes place 500 years later than the first games events wrapped up.&lt;br /&gt;&lt;br /&gt;The &lt;span style="color: rgb(255, 0, 0);"&gt;combat system&lt;/span&gt; seems very similar to the first game allowing you a choice of a ranged weapon, a melee weapon, and a magic ability.  &lt;span style="color: rgb(255, 153, 0);"&gt;&lt;br /&gt;&lt;br /&gt;Ranged weapons&lt;/span&gt; come in three shapes, crossbows, rifles, and pistols.&lt;br /&gt;Rifles are the most powerful, but are the slowest, crossbows are the 'middleman' being average in speed and damage, and respectively pistols are the fastest ranged weapon but also the weakest.&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 153, 0);"&gt;Melee weapons&lt;/span&gt; vary between 4 shapes there is a sword, cleaver, mace, and an axe.  Weapon details are listed in game if you toggle the right stick when you have the weapon selected you can see its speed.  Generally the maces and axes are the slowest weapons.&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 153, 0);"&gt;Magic abilities &lt;/span&gt;all come with a ranged attack as well as an area of effect (except the summoning spell has no aoe, and the time spell well, slows down time).&lt;br /&gt;&lt;br /&gt;The story is really well put together in Fable 2, it flows well.  You can easily get sidetracked and go on side missions, but a handy little glowing trail helps guide you to whatever quest you choose.  You are also allowed to quick travel to any places you've been to previously that you may need to return to.  There is also a return of the Arena now called the Crucible.&lt;br /&gt;&lt;br /&gt;Now to gain skills you must slay enemies causing them to drop orbs that you collect to use on gaining skills. You can put skills into Melee, Ranged, or Will (Magic).   A really well rounded system, however I found that the Time spell dominated over the other spells.  The spells require a charging time so you have to stand in one spot taking damage to unleash a lot of damage, it's really not worth the wait.  The time spell greatly helps combat allowing you to slow down time (after charging) or just simply appearing behind an enemy (instead of the shooting ability many other spells have ) which means as long as you slash them they can't turn around to hit you.  This works on almost all enemies, except for the Trolls.  &lt;span style="color: rgb(255, 153, 102);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Trolls can easily be Defeated&lt;/span&gt; &lt;/span&gt;as long as you get the Roll ability and lock onto the Troll.  If you are good with ranged weapons you can constantly circle the troll without taking damage because his attacks go right through you when you're rolling (this is really helpful for the last round of the Crucible).&lt;br /&gt;&lt;br /&gt;Fable 2 has been great fun for me so far and I am continuing to play as now a pure evil character.  If you like ratings then I'd give this game an &lt;span style="color: rgb(255, 0, 0);"&gt;8/10.  Why 8&lt;/span&gt;?&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_v1p2-Qfto-A/SQLR71H6RjI/AAAAAAAAATI/fkZqG8efpFs/s1600-h/PMolyneuxFable2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 266px;" src="http://2.bp.blogspot.com/_v1p2-Qfto-A/SQLR71H6RjI/AAAAAAAAATI/fkZqG8efpFs/s400/PMolyneuxFable2.jpg" alt="" id="BLOGGER_PHOTO_ID_5260998140524906034" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Because of the Multiplayer.  We were told from the start "revolutionary multiplayer" but we all know Peter Molyneux tends to say things like that.  The multiplayer is kind of a let down, allowing you to enter into another persons world only to discover you have to choose a character from a few choices of heroes.  So you cannot play your character with your friends character, it's just not happening, even though that would make this game just over the top.  The glowing friend orbs that move around the world as your friends play are a really nifty idea often leading to some random xbl messages.  The singleplayer more than makes up for the lacking in the multiplayer department.  Fable 2 is a great game, I'm really impressed.&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 153, 0); font-weight: bold;"&gt;Keep rocking the 360's friends, support exclusive developers!&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1188060417729210985-4514523941175770144?l=itsagamersworld.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/ItsAGamersWorld/~3/7tI8GBNh-q8/fable-2-review.html</link><author>noreply@blogger.com (Dustin)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_v1p2-Qfto-A/SQLSP-cQKZI/AAAAAAAAATQ/uUXbHyVrfvg/s72-c/fable2box.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://itsagamersworld.blogspot.com/2008/10/fable-2-review.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1188060417729210985.post-260139347086086028</guid><pubDate>Fri, 24 Oct 2008 19:17:00 +0000</pubDate><atom:updated>2008-10-24T13:23:57.001-06:00</atom:updated><title>Fallout 3 Midnight Launches at Best Buy</title><description>The United States has 1400 best buys throughout the country and 12 of them will be opening up at midnight for you to get your hands on them. &lt;a href="http://kotaku.com/5068343/best-buys-fallout-3-midnight-launches"&gt;Kotaku&lt;/a&gt; has a list of all the places along with more details &lt;a href="http://kotaku.com/5068343/best-buys-fallout-3-midnight-launches"&gt;here&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1188060417729210985-260139347086086028?l=itsagamersworld.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/ItsAGamersWorld/~3/f_qyOFZjRUs/fallout-3-midnight-launches-at-best-buy.html</link><author>noreply@blogger.com (Dustin)</author><thr:total>0</thr:total><feedburner:origLink>http://itsagamersworld.blogspot.com/2008/10/fallout-3-midnight-launches-at-best-buy.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1188060417729210985.post-3675942035214222778</guid><pubDate>Thu, 23 Oct 2008 18:30:00 +0000</pubDate><atom:updated>2008-10-23T12:42:15.224-06:00</atom:updated><title>Far Cry 2 First Impressions</title><description>So, I have my computer hooked up to my 32" LCD because everyone was raving about the environments and sounds, I had to hear and see this bad boy in all its glory.  The sounds in this game are amazing, every little sound you could imagine is pretty much in there.  Seamless &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;gameplay&lt;/span&gt;&lt;/span&gt; helps piece the environments together beautifully.  There has been no loading screens in game yet, even when switching to a different map, it's all there.  The jungles are thick and &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_1"&gt;lustrous&lt;/span&gt; which makes it hard to see enemies sometimes.&lt;br /&gt;&lt;br /&gt;There has been a &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_1"&gt;plethora&lt;/span&gt; of driving so far and using your map.  Maps are simple enough to use and &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_2"&gt;maneuver&lt;/span&gt; with in this game because you're actually holding it up in your hands, guns down.  Also, it feels a little like &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_3"&gt;Survivorman&lt;/span&gt; The Video Game because I've been pulling bullets out of my arms and legs, ratcheting the heck out of cars, trying to fight off Malaria, and sleeping in some shanty rusted down shacks full of guns.  As I play, I'll let you know how my feelings change.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1188060417729210985-3675942035214222778?l=itsagamersworld.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/ItsAGamersWorld/~3/lru22VtFwLI/far-cry-2-first-impressions.html</link><author>noreply@blogger.com (Dustin)</author><thr:total>0</thr:total><feedburner:origLink>http://itsagamersworld.blogspot.com/2008/10/far-cry-2-first-impressions.html</feedburner:origLink></item></channel></rss>

