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	<title>JeGX's Infamous Lab</title>
	
	<link>http://www.ozone3d.net/blogs/lab</link>
	<description>3D programming, demos, quick reviews and geek life!</description>
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		<title>Ver Conficker: Une Véritable Saleté!</title>
		<link>http://feedproxy.google.com/~r/JeGXInfamousLab/~3/z0pcUHe2c1c/</link>
		<comments>http://www.ozone3d.net/blogs/lab/20090927/ver-conficker-une-veritable-salete/#comments</comments>
		<pubDate>Sun, 27 Sep 2009 14:45:21 +0000</pubDate>
		<dc:creator>JeGX</dc:creator>
				<category><![CDATA[Geek Life]]></category>
		<category><![CDATA[conficker]]></category>
		<category><![CDATA[worm]]></category>

		<guid isPermaLink="false">http://www.ozone3d.net/blogs/lab/?p=279</guid>
		
			<content:encoded><![CDATA[Le worm Conficker en difficulté dans le RECYCLER de mon PC  



Je me suis chopé  le virus...<br/>
<br/>
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<p><a href="http://feedads.g.doubleclick.net/~a/tY-8Xm1TNs5Vaw7Zps18M9Q7RM8/0/da"><img src="http://feedads.g.doubleclick.net/~a/tY-8Xm1TNs5Vaw7Zps18M9Q7RM8/0/di" border="0" ismap="true"></img></a><br/>
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		<item>
		<title>Lecteur RSS avec GeeXLab et Python</title>
		<link>http://feedproxy.google.com/~r/JeGXInfamousLab/~3/YW_wLMffGyE/</link>
		<comments>http://www.ozone3d.net/blogs/lab/20090818/lecteur-rss-avec-geexlab-et-python/#comments</comments>
		<pubDate>Tue, 18 Aug 2009 13:51:03 +0000</pubDate>
		<dc:creator>JeGX</dc:creator>
				<category><![CDATA[GeeXLab]]></category>
		<category><![CDATA[Python]]></category>
		<category><![CDATA[rss]]></category>

		<guid isPermaLink="false">http://www.ozone3d.net/blogs/lab/?p=268</guid>
		
			<content:encoded><![CDATA[Voilà le debut d&#8217;un lecteur RSS fait avec GeeXLab. Tout scripting est fait en Python et je...<br/>
<br/>
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		<feedburner:origLink>http://www.ozone3d.net/blogs/lab/20090818/lecteur-rss-avec-geexlab-et-python/</feedburner:origLink></item>
		<item>
		<title>PyOpenGL pour Coder en OpenGL dans GeeXLab Sans Compilation</title>
		<link>http://feedproxy.google.com/~r/JeGXInfamousLab/~3/YKhkN7nZtrc/</link>
		<comments>http://www.ozone3d.net/blogs/lab/20090806/pyopengl-pour-coder-en-opengl-dans-geexlab-sans-compilation/#comments</comments>
		<pubDate>Thu, 06 Aug 2009 19:19:40 +0000</pubDate>
		<dc:creator>JeGX</dc:creator>
				<category><![CDATA[GeeXLab]]></category>
		<category><![CDATA[Python]]></category>
		<category><![CDATA[OpenGL]]></category>
		<category><![CDATA[pyopengl]]></category>

		<guid isPermaLink="false">http://www.ozone3d.net/blogs/lab/?p=259</guid>
		
			<content:encoded><![CDATA[Là j&#8217;avoue je m&#8217;amuse  

Ce que j&#8217;adore avec Python, c&#8217;est la richesse des...<br/>
<br/>
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<a href="http://feedads.g.doubleclick.net/~a/44lVmOvw2JgbWzvz6PqY0uypsWY/1/da"><img src="http://feedads.g.doubleclick.net/~a/44lVmOvw2JgbWzvz6PqY0uypsWY/1/di" border="0" ismap="true"></img></a></p>]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>[GeeXLab] Mesh Instancing en Software</title>
		<link>http://feedproxy.google.com/~r/JeGXInfamousLab/~3/MyRPb353_68/</link>
		<comments>http://www.ozone3d.net/blogs/lab/20090805/geexlab-mesh-instancing-en-software/#comments</comments>
		<pubDate>Wed, 05 Aug 2009 08:45:18 +0000</pubDate>
		<dc:creator>JeGX</dc:creator>
				<category><![CDATA[GeeXLab]]></category>
		<category><![CDATA[instancing]]></category>
		<category><![CDATA[mesh]]></category>

		<guid isPermaLink="false">http://www.ozone3d.net/blogs/lab/?p=252</guid>
		
			<content:encoded><![CDATA[Je viens d&#8217;ajouter quelques fonctions qui permettent d&#8217;accélerer le rendu...<br/>
<br/>
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<a href="http://feedads.g.doubleclick.net/~a/vP54r00Umsv7yH7jzMCVVxP3m3o/1/da"><img src="http://feedads.g.doubleclick.net/~a/vP54r00Umsv7yH7jzMCVVxP3m3o/1/di" border="0" ismap="true"></img></a></p>]]></content:encoded>
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		<item>
		<title>[Python] PythonTurtle pour Apprendre le Python Facilement!</title>
		<link>http://feedproxy.google.com/~r/JeGXInfamousLab/~3/nGhJ4I9cYs0/</link>
		<comments>http://www.ozone3d.net/blogs/lab/20090804/python-pythonturtle-pour-apprendre-le-python-facilement/#comments</comments>
		<pubDate>Tue, 04 Aug 2009 11:31:29 +0000</pubDate>
		<dc:creator>JeGX</dc:creator>
				<category><![CDATA[Python]]></category>
		<category><![CDATA[programmation]]></category>
		<category><![CDATA[pythonturtle]]></category>

		<guid isPermaLink="false">http://www.ozone3d.net/blogs/lab/?p=244</guid>
		
			<content:encoded><![CDATA[Et oui comme Python fait parti des milliards de fonctionnalités de GeeXLab, dès que je tombe sur...<br/>
<br/>
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<a href="http://feedads.g.doubleclick.net/~a/TnUfph3MNWqEoMD0_aZXhhG-yT4/1/da"><img src="http://feedads.g.doubleclick.net/~a/TnUfph3MNWqEoMD0_aZXhhG-yT4/1/di" border="0" ismap="true"></img></a></p>]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>[GeeXLab] Bump Mapping et Self Shadow</title>
		<link>http://feedproxy.google.com/~r/JeGXInfamousLab/~3/3wLTFcoEXrM/</link>
		<comments>http://www.ozone3d.net/blogs/lab/20090803/geexlab-bump-mapping-et-self-shadow/#comments</comments>
		<pubDate>Mon, 03 Aug 2009 15:26:03 +0000</pubDate>
		<dc:creator>JeGX</dc:creator>
				<category><![CDATA[GeeXLab]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[bump mapping]]></category>
		<category><![CDATA[normal map]]></category>
		<category><![CDATA[self shadow]]></category>

		<guid isPermaLink="false">http://www.ozone3d.net/blogs/lab/?p=237</guid>
		
			<content:encoded><![CDATA[Bump mapping &#8211; front face



Ca faisait une éternité que j&#8217;avais lu un petit article...<br/>
<br/>
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<a href="http://feedads.g.doubleclick.net/~a/qBZqw0elJJmMwC4OCq_a4Ni0-m8/1/da"><img src="http://feedads.g.doubleclick.net/~a/qBZqw0elJJmMwC4OCq_a4Ni0-m8/1/di" border="0" ismap="true"></img></a></p>]]></content:encoded>
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		<item>
		<title>[GeeXLab] Caméra à Double FOV</title>
		<link>http://feedproxy.google.com/~r/JeGXInfamousLab/~3/1Jbk-DBZYgg/</link>
		<comments>http://www.ozone3d.net/blogs/lab/20090730/geexlab-camera-a-double-fov/#comments</comments>
		<pubDate>Thu, 30 Jul 2009 10:41:55 +0000</pubDate>
		<dc:creator>JeGX</dc:creator>
				<category><![CDATA[GeeXLab]]></category>
		<category><![CDATA[camera]]></category>
		<category><![CDATA[fov]]></category>

		<guid isPermaLink="false">http://www.ozone3d.net/blogs/lab/?p=231</guid>
		
			<content:encoded><![CDATA[Fov X=60° et FovY=60°



Je viens juste de tester les routines de GeeXLab pour les caméras à double...<br/>
<br/>
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		<feedburner:origLink>http://www.ozone3d.net/blogs/lab/20090730/geexlab-camera-a-double-fov/</feedburner:origLink></item>
		<item>
		<title>Coolermaster V10: un Gros Refroidisseur pour CPU et Mémoire</title>
		<link>http://feedproxy.google.com/~r/JeGXInfamousLab/~3/O4xZht76ERQ/</link>
		<comments>http://www.ozone3d.net/blogs/lab/20090730/coolermaster-v10-un-gros-refroidisseur-pour-cpu-et-memoire/#comments</comments>
		<pubDate>Thu, 30 Jul 2009 07:46:34 +0000</pubDate>
		<dc:creator>JeGX</dc:creator>
				<category><![CDATA[Hardware]]></category>
		<category><![CDATA[coolermaster v10]]></category>
		<category><![CDATA[cpu]]></category>
		<category><![CDATA[memoire]]></category>
		<category><![CDATA[refroidisseur]]></category>
		<category><![CDATA[ventirad]]></category>

		<guid isPermaLink="false">http://www.ozone3d.net/blogs/lab/?p=227</guid>
		
			<content:encoded><![CDATA[Visuellement il est assez chouette et d&#8217;après les petits gars de 59Hardware, il refoidit bien...<br/>
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		<item>
		<title>HowTo: Matrice de Projection Perspective en OpenGL</title>
		<link>http://feedproxy.google.com/~r/JeGXInfamousLab/~3/QPAJSFuFVoY/</link>
		<comments>http://www.ozone3d.net/blogs/lab/20090728/howto-matrice-de-projection-perspective-en-opengl/#comments</comments>
		<pubDate>Tue, 28 Jul 2009 08:48:52 +0000</pubDate>
		<dc:creator>JeGX</dc:creator>
				<category><![CDATA[OpenGL]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[camera]]></category>
		<category><![CDATA[direct3d]]></category>
		<category><![CDATA[larrabee]]></category>
		<category><![CDATA[matrice]]></category>
		<category><![CDATA[perspective]]></category>
		<category><![CDATA[programmation]]></category>
		<category><![CDATA[projection]]></category>

		<guid isPermaLink="false">http://www.ozone3d.net/blogs/lab/?p=215</guid>
		
			<content:encoded><![CDATA[Je viens de tomber sur ce post de Xavier Gouchet qui avait besoin d&#8217;une routine pour...<br/>
<br/>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Les Geeks la BD</title>
		<link>http://feedproxy.google.com/~r/JeGXInfamousLab/~3/5iLAZVnTlQU/</link>
		<comments>http://www.ozone3d.net/blogs/lab/20090723/les-geeks-la-bd/#comments</comments>
		<pubDate>Thu, 23 Jul 2009 15:31:03 +0000</pubDate>
		<dc:creator>JeGX</dc:creator>
				<category><![CDATA[Geek Life]]></category>
		<category><![CDATA[bd]]></category>
		<category><![CDATA[geek]]></category>
		<category><![CDATA[geekitude]]></category>
		<category><![CDATA[les geeks]]></category>

		<guid isPermaLink="false">http://www.ozone3d.net/blogs/lab/?p=211</guid>
		
			<content:encoded><![CDATA[Je viens de découvrir cette BD et je suis devenu fan. Dès la première page, le geek qui sommeille...<br/>
<br/>
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