<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-6952528103330186774</id><updated>2024-08-28T06:09:06.951-04:00</updated><title type='text'>Jolly 3D</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://jolly3d.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://jolly3d.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Jeremy Jolly</name><uri>http://www.blogger.com/profile/04058054901083515072</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-hd4WmHMNSZk/ThjFhdooorI/AAAAAAAAAQs/Js2IUZZFTGw/s220/n773694809_2476459_5845656.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>25</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-6952528103330186774.post-1887665642361720431</id><published>2011-08-31T21:55:00.000-04:00</published><updated>2011-08-31T21:55:46.502-04:00</updated><title type='text'>Demo Reel - Summer 2011</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;iframe frameborder=&quot;0&quot; height=&quot;270&quot; src=&quot;http://player.vimeo.com/video/28139532?title=0&amp;amp;byline=0&amp;amp;portrait=0&amp;amp;color=5d8154&quot; width=&quot;480&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;br /&gt;
</content><link rel='replies' type='application/atom+xml' href='http://jolly3d.blogspot.com/feeds/1887665642361720431/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jolly3d.blogspot.com/2011/08/demo-reel-summer-2011.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/1887665642361720431'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/1887665642361720431'/><link rel='alternate' type='text/html' href='http://jolly3d.blogspot.com/2011/08/demo-reel-summer-2011.html' title='Demo Reel - Summer 2011'/><author><name>Jeremy Jolly</name><uri>http://www.blogger.com/profile/04058054901083515072</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-hd4WmHMNSZk/ThjFhdooorI/AAAAAAAAAQs/Js2IUZZFTGw/s220/n773694809_2476459_5845656.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6952528103330186774.post-9129403512915966956</id><published>2011-08-09T15:59:00.000-04:00</published><updated>2011-08-09T15:59:59.167-04:00</updated><title type='text'>Woke up this morning...</title><content type='html'>&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKaEPIpZ2y67EUKUCQGHBn9-anvG2rL1gSCnwkn157an7AHfU1X8wRjg7oX1cNjCG1rBQl3pl9D6lX5xW2a1yrkWb1RFtjmg2avL4yIQdB31LRDHFHsenPx1OKaHd7OiinOUmN16oOdZ3V/s1600/rage_kitchentable.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;311&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKaEPIpZ2y67EUKUCQGHBn9-anvG2rL1gSCnwkn157an7AHfU1X8wRjg7oX1cNjCG1rBQl3pl9D6lX5xW2a1yrkWb1RFtjmg2avL4yIQdB31LRDHFHsenPx1OKaHd7OiinOUmN16oOdZ3V/s400/rage_kitchentable.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;I woke up this morning and found this guy on my kitchen table! He was unscrewing the cap on the salt shaker...&lt;br /&gt;
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</content><link rel='replies' type='application/atom+xml' href='http://jolly3d.blogspot.com/feeds/9129403512915966956/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jolly3d.blogspot.com/2011/08/woke-up-this-morning.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/9129403512915966956'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/9129403512915966956'/><link rel='alternate' type='text/html' href='http://jolly3d.blogspot.com/2011/08/woke-up-this-morning.html' title='Woke up this morning...'/><author><name>Jeremy Jolly</name><uri>http://www.blogger.com/profile/04058054901083515072</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-hd4WmHMNSZk/ThjFhdooorI/AAAAAAAAAQs/Js2IUZZFTGw/s220/n773694809_2476459_5845656.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKaEPIpZ2y67EUKUCQGHBn9-anvG2rL1gSCnwkn157an7AHfU1X8wRjg7oX1cNjCG1rBQl3pl9D6lX5xW2a1yrkWb1RFtjmg2avL4yIQdB31LRDHFHsenPx1OKaHd7OiinOUmN16oOdZ3V/s72-c/rage_kitchentable.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6952528103330186774.post-6698782107989887931</id><published>2011-05-03T23:49:00.000-04:00</published><updated>2011-05-03T23:49:24.781-04:00</updated><title type='text'>Update: Heroic Male</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://3.bp.blogspot.com/-5W6mMLQhFSw/TcDKqed_pRI/AAAAAAAAANs/1R9SbD5Flow/s1600/render01.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;http://3.bp.blogspot.com/-5W6mMLQhFSw/TcDKqed_pRI/AAAAAAAAANs/1R9SbD5Flow/s320/render01.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;Here is the latest on my heroic male sculpt. A quick turn around rendered in ZBrush4, then put together in After Effects.&lt;br /&gt;
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Eventually, this will become al&#39;Lan Mandragoran from the Wheel of Time series. I am a big WoT fan, so naturally a lot of my artistic ideas are inspired by the epic. Hopefully some who see my stuff are familiar with the series.&lt;br /&gt;
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Details to come. &lt;br /&gt;
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Of course... the hadori.&lt;br /&gt;
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&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;iframe frameborder=&quot;0&quot; height=&quot;270&quot; src=&quot;http://player.vimeo.com/video/23245773?title=0&amp;amp;byline=0&amp;amp;portrait=0&amp;amp;color=5d8154&quot; width=&quot;480&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jolly3d.blogspot.com/feeds/6698782107989887931/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jolly3d.blogspot.com/2011/05/update-heroic-male.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/6698782107989887931'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/6698782107989887931'/><link rel='alternate' type='text/html' href='http://jolly3d.blogspot.com/2011/05/update-heroic-male.html' title='Update: Heroic Male'/><author><name>Jeremy Jolly</name><uri>http://www.blogger.com/profile/04058054901083515072</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-hd4WmHMNSZk/ThjFhdooorI/AAAAAAAAAQs/Js2IUZZFTGw/s220/n773694809_2476459_5845656.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-5W6mMLQhFSw/TcDKqed_pRI/AAAAAAAAANs/1R9SbD5Flow/s72-c/render01.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6952528103330186774.post-8103689012568372628</id><published>2011-03-23T15:22:00.001-04:00</published><updated>2011-03-26T11:23:43.470-04:00</updated><title type='text'>Recluse Mech: Rig Demo</title><content type='html'>&lt;div style=&quot;text-align: left;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6y0TjVCM6ZD_E3s2a0AUU1oGVVZ0vdts9XBTFcex5i3Q0OpopN5cTZ7qPjjUyx_LtMZ7iqqqFjYqSebGaXts8qrk2KdGspZEsk27MU8wv01f9QKuwWzGT0XVnDlPEPKk4MKE6h8u59R_u/s1600/001.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6y0TjVCM6ZD_E3s2a0AUU1oGVVZ0vdts9XBTFcex5i3Q0OpopN5cTZ7qPjjUyx_LtMZ7iqqqFjYqSebGaXts8qrk2KdGspZEsk27MU8wv01f9QKuwWzGT0XVnDlPEPKk4MKE6h8u59R_u/s320/001.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;Here is a quick demonstration of the rig and controllers I put together for the Recluse Mech. First is the IK demo, followed by FK. The antennae are controlled by a dynamic hair system with the follicles acting as the curve for spline IK. There are a few thing I wish to improve on (as always), but I am mostly satisfied with the results. Comments are welcome! Enjoy!  &lt;/div&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;iframe frameborder=&quot;0&quot; height=&quot;270&quot; src=&quot;http://player.vimeo.com/video/21407584?title=0&amp;amp;byline=0&amp;amp;portrait=0&amp;amp;color=5d8154&quot; width=&quot;480&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jolly3d.blogspot.com/feeds/8103689012568372628/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jolly3d.blogspot.com/2011/03/here-is-quick-demonstration-of-rig-and.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/8103689012568372628'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/8103689012568372628'/><link rel='alternate' type='text/html' href='http://jolly3d.blogspot.com/2011/03/here-is-quick-demonstration-of-rig-and.html' title='Recluse Mech: Rig Demo'/><author><name>Jeremy Jolly</name><uri>http://www.blogger.com/profile/04058054901083515072</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-hd4WmHMNSZk/ThjFhdooorI/AAAAAAAAAQs/Js2IUZZFTGw/s220/n773694809_2476459_5845656.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6y0TjVCM6ZD_E3s2a0AUU1oGVVZ0vdts9XBTFcex5i3Q0OpopN5cTZ7qPjjUyx_LtMZ7iqqqFjYqSebGaXts8qrk2KdGspZEsk27MU8wv01f9QKuwWzGT0XVnDlPEPKk4MKE6h8u59R_u/s72-c/001.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6952528103330186774.post-8388644604627518693</id><published>2011-03-21T16:16:00.000-04:00</published><updated>2011-03-21T16:16:47.517-04:00</updated><title type='text'>an Om Sunrise</title><content type='html'>&lt;div style=&quot;text-align: left;&quot;&gt;This is essentially the same as the previously posted &quot;Om&quot;. However, this is the completed piece. There are 3 pieces of geometry, the 2 hills and the sun sphere. The grasses, flowers, and sun rays are all Maya pFX. The atmosphere and the clouds which used to be a static image background are a now a field of fluid dynamics to allow for a better animation and color change as the sun rises. It may seem a bit more CG, but stylistically I like it better this way. I hope you enjoy! &lt;/div&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;iframe frameborder=&quot;0&quot; height=&quot;270&quot; src=&quot;http://player.vimeo.com/video/21314130?title=0&amp;amp;byline=0&amp;amp;portrait=0&amp;amp;color=5d8154&quot; width=&quot;480&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jolly3d.blogspot.com/feeds/8388644604627518693/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jolly3d.blogspot.com/2011/03/om-sunrise.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/8388644604627518693'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/8388644604627518693'/><link rel='alternate' type='text/html' href='http://jolly3d.blogspot.com/2011/03/om-sunrise.html' title='an Om Sunrise'/><author><name>Jeremy Jolly</name><uri>http://www.blogger.com/profile/04058054901083515072</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-hd4WmHMNSZk/ThjFhdooorI/AAAAAAAAAQs/Js2IUZZFTGw/s220/n773694809_2476459_5845656.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6952528103330186774.post-7986803726289986861</id><published>2011-03-14T01:32:00.000-04:00</published><updated>2011-03-14T01:32:34.760-04:00</updated><title type='text'>an Om, from me, for you.</title><content type='html'>&lt;div style=&quot;text-align: left;&quot;&gt;Created in Maya with Paint FX. The hills and the sun are polygons. The  sun rays and the grasses are pFX. The sky is a ever-so slightly  transparent (to allow the sun rays through) polygon with a sky map.&lt;/div&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;iframe frameborder=&quot;0&quot; height=&quot;270&quot; src=&quot;http://player.vimeo.com/video/21006158?title=0&amp;amp;byline=0&amp;amp;portrait=0&amp;amp;color=5d8154&quot; width=&quot;480&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jolly3d.blogspot.com/feeds/7986803726289986861/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jolly3d.blogspot.com/2011/03/om-from-me-for-you.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/7986803726289986861'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/7986803726289986861'/><link rel='alternate' type='text/html' href='http://jolly3d.blogspot.com/2011/03/om-from-me-for-you.html' title='an Om, from me, for you.'/><author><name>Jeremy Jolly</name><uri>http://www.blogger.com/profile/04058054901083515072</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-hd4WmHMNSZk/ThjFhdooorI/AAAAAAAAAQs/Js2IUZZFTGw/s220/n773694809_2476459_5845656.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6952528103330186774.post-2621588632182179758</id><published>2011-03-07T14:56:00.000-05:00</published><updated>2011-03-07T14:56:34.802-05:00</updated><title type='text'>Recluse Mech - FK controls preview</title><content type='html'>&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZgBeNdXfGnUUF6hABusvf80uYUfA7EPApLq9eCokoiLG3RtaH8AsUpA84B3fZHvJixiYevXUXH8nww_YPEK4Qxkuk7XAV0yV2k8dLoWXWfqCLwiKMbbPpretLxZcQs0H-_t3gZjIjMc7d/s1600/recluserigpreviewFK.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;175&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZgBeNdXfGnUUF6hABusvf80uYUfA7EPApLq9eCokoiLG3RtaH8AsUpA84B3fZHvJixiYevXUXH8nww_YPEK4Qxkuk7XAV0yV2k8dLoWXWfqCLwiKMbbPpretLxZcQs0H-_t3gZjIjMc7d/s320/recluserigpreviewFK.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;Here&#39;s a quick look at what I&#39;ve done with the FK controls. The hardest part is done. I&#39;ve yet to add the rotational controls for the knees and hips, but the feet and toes took the most work and they are finished.&lt;br /&gt;
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Connections between IK and FK switches and the opposite switch&#39;s visibility is yet to come.</content><link rel='replies' type='application/atom+xml' href='http://jolly3d.blogspot.com/feeds/2621588632182179758/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jolly3d.blogspot.com/2011/03/recluse-mech-fk-controls-preview.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/2621588632182179758'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/2621588632182179758'/><link rel='alternate' type='text/html' href='http://jolly3d.blogspot.com/2011/03/recluse-mech-fk-controls-preview.html' title='Recluse Mech - FK controls preview'/><author><name>Jeremy Jolly</name><uri>http://www.blogger.com/profile/04058054901083515072</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-hd4WmHMNSZk/ThjFhdooorI/AAAAAAAAAQs/Js2IUZZFTGw/s220/n773694809_2476459_5845656.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZgBeNdXfGnUUF6hABusvf80uYUfA7EPApLq9eCokoiLG3RtaH8AsUpA84B3fZHvJixiYevXUXH8nww_YPEK4Qxkuk7XAV0yV2k8dLoWXWfqCLwiKMbbPpretLxZcQs0H-_t3gZjIjMc7d/s72-c/recluserigpreviewFK.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6952528103330186774.post-8950054632342338197</id><published>2011-03-07T00:44:00.000-05:00</published><updated>2011-03-07T00:44:26.791-05:00</updated><title type='text'>Recluse Mech- IK controls preview</title><content type='html'>Here is a small preview of the IK controls for the mech. I haven&#39;t added FK controls yet, but the IK is pretty much complete, so the FK should be easy enough to add now. After this its expressions and SDK =)&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAQQLOQkX6XSnumK6NKZbCVgiO_IfueTT-_hQvIhAyf12bacS_2FJ0EEXQZKRTan2gUcwq9HL0xxcOrHcIieoX9zGC5ZUoG2LFhVqN8eKGZOfUTh5u6q83JJAnBcOOQxkuREgFwlq035HU/s1600/recluse_rig_preview.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;221&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAQQLOQkX6XSnumK6NKZbCVgiO_IfueTT-_hQvIhAyf12bacS_2FJ0EEXQZKRTan2gUcwq9HL0xxcOrHcIieoX9zGC5ZUoG2LFhVqN8eKGZOfUTh5u6q83JJAnBcOOQxkuREgFwlq035HU/s400/recluse_rig_preview.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
On another note, I have a challenge with some soft/stretch parts of the mesh and having it stick to the joints the way I want it to. Its been pretty much hit and miss experimentally speaking, but I&#39;m sure I&#39;ll work out something soon.</content><link rel='replies' type='application/atom+xml' href='http://jolly3d.blogspot.com/feeds/8950054632342338197/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jolly3d.blogspot.com/2011/03/recluse-mech-ik-controls-preview.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/8950054632342338197'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/8950054632342338197'/><link rel='alternate' type='text/html' href='http://jolly3d.blogspot.com/2011/03/recluse-mech-ik-controls-preview.html' title='Recluse Mech- IK controls preview'/><author><name>Jeremy Jolly</name><uri>http://www.blogger.com/profile/04058054901083515072</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-hd4WmHMNSZk/ThjFhdooorI/AAAAAAAAAQs/Js2IUZZFTGw/s220/n773694809_2476459_5845656.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAQQLOQkX6XSnumK6NKZbCVgiO_IfueTT-_hQvIhAyf12bacS_2FJ0EEXQZKRTan2gUcwq9HL0xxcOrHcIieoX9zGC5ZUoG2LFhVqN8eKGZOfUTh5u6q83JJAnBcOOQxkuREgFwlq035HU/s72-c/recluse_rig_preview.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6952528103330186774.post-5937953653584063029</id><published>2011-02-19T12:03:00.002-05:00</published><updated>2011-02-19T12:04:47.952-05:00</updated><title type='text'>The Recluse: Rig</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjcUETJg6S9ZbugTf0U97uGEBrctNPQewmcGCUTrhj35EWrKnATqk4IZsln3If-OTbzT264NPguUwDEX28WSXk6PBw63aIrzcTvWcsimsYl_kiXIymvu34q5RcplvGtE35zT1JUPZmr30Lt/s1600/recluserig01.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;177&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjcUETJg6S9ZbugTf0U97uGEBrctNPQewmcGCUTrhj35EWrKnATqk4IZsln3If-OTbzT264NPguUwDEX28WSXk6PBw63aIrzcTvWcsimsYl_kiXIymvu34q5RcplvGtE35zT1JUPZmr30Lt/s320/recluserig01.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;The Recluse mech is back on the scene. This time he&#39;s being rigged up for animation. It seems the rig is going to be primarily made of rigid bound joints with a few areas of soft bound spline IK for the spring/shock areas. For the hoses, I&#39;ve worked out a system of connecting the hair follicle system with spline IK, so they should move realistically (I hope). So, here is the setup as it looks now.</content><link rel='replies' type='application/atom+xml' href='http://jolly3d.blogspot.com/feeds/5937953653584063029/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jolly3d.blogspot.com/2011/02/recluse-rig.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/5937953653584063029'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/5937953653584063029'/><link rel='alternate' type='text/html' href='http://jolly3d.blogspot.com/2011/02/recluse-rig.html' title='The Recluse: Rig'/><author><name>Jeremy Jolly</name><uri>http://www.blogger.com/profile/04058054901083515072</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-hd4WmHMNSZk/ThjFhdooorI/AAAAAAAAAQs/Js2IUZZFTGw/s220/n773694809_2476459_5845656.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjcUETJg6S9ZbugTf0U97uGEBrctNPQewmcGCUTrhj35EWrKnATqk4IZsln3If-OTbzT264NPguUwDEX28WSXk6PBw63aIrzcTvWcsimsYl_kiXIymvu34q5RcplvGtE35zT1JUPZmr30Lt/s72-c/recluserig01.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6952528103330186774.post-5108165204134094591</id><published>2011-02-09T10:27:00.002-05:00</published><updated>2011-02-09T11:14:16.193-05:00</updated><title type='text'>Maya 2011 controller orientation workaround</title><content type='html'>I&#39;ve created a simple tutorial which shows the workaround for the problem Maya 2011 has with orienting a controller to its children while remaining neutral in world-space. This is an adaptation of&amp;nbsp; &lt;a href=&quot;http://www.linkedin.com/in/carlosansonetti&quot;&gt;Carlo Sansonetti&#39;s&lt;/a&gt; technique for controller orientation. In this example, I&#39;m setting up a controller for a foot with the rotation axis at the heel for an advanced foot setup. &lt;br /&gt;
&lt;br /&gt;
Unfortunately there is no voiceover for the video at this moment since I do not own a microphone, so hopefully the text will guide you through what you see in the video.&lt;br /&gt;
&lt;br /&gt;
Here is the tutorial:&lt;br /&gt;
&lt;br /&gt;
&lt;iframe frameborder=&quot;0&quot; height=&quot;268&quot; src=&quot;http://player.vimeo.com/video/19748452?title=0&amp;amp;byline=0&amp;amp;portrait=0&amp;amp;color=5d8154&quot; width=&quot;400&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 11pt; line-height: 115%;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;   &lt;br /&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;1.) Basically, I add in the controller, in this case a nurbs circle, then scale it up a bit.&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot;&gt;2.) Then I name it and &lt;b&gt;group it twice&lt;/b&gt;, one layer is SDK for whatever sdk controls for later, the top group is the offset group (l_foot_IK_ctrl_O).&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot;&gt;3.) I &lt;b&gt;Point Constrain&lt;/b&gt; the &lt;b&gt;offset group node&lt;/b&gt; (be sure the &lt;b&gt;group&lt;/b&gt; is selected, not the shape node) to the &lt;b&gt;ball_jnt&lt;/b&gt;.&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot;&gt;4.) I then &lt;b&gt;Aim Constrain &lt;/b&gt;the offset group node to the &lt;b&gt;toe_jnt&lt;/b&gt;.&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot;&gt;5.) Next, I delete both constraints, as they are no longer needed, then I shape my controller the way I want it with the shape node CVs. &lt;/div&gt;&lt;div class=&quot;MsoNormal&quot;&gt;6.) Next I create a locater node, and parent it to the &lt;b&gt;ball_jnt&lt;/b&gt;. I then zero out all the transform attributes for the locater, moving it to and orienting it with the &lt;b&gt;ball_jnt&lt;/b&gt;.&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot;&gt;7.) Then I go &lt;b&gt;Edit&amp;gt;Unparent&lt;/b&gt; the locater, and move it into the place where I want the heel rotation to be.&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot;&gt;8.) I select the controller (the shape), hit &lt;b&gt;Insert&lt;/b&gt; to move its transform center and hold down &lt;b&gt;V&lt;/b&gt; to snap it to the locater, and hit Insert again.&lt;/div&gt;&lt;span style=&quot;font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 11pt; line-height: 115%;&quot;&gt;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 11pt; line-height: 115%;&quot;&gt;&lt;/span&gt; 9.) Then I delete the locater node as it is no longer needed at this point. ( you may want to keep it for further snaps and constraints later on down the road though)</content><link rel='replies' type='application/atom+xml' href='http://jolly3d.blogspot.com/feeds/5108165204134094591/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jolly3d.blogspot.com/2011/02/maya-2011-controller-orientation.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/5108165204134094591'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/5108165204134094591'/><link rel='alternate' type='text/html' href='http://jolly3d.blogspot.com/2011/02/maya-2011-controller-orientation.html' title='Maya 2011 controller orientation workaround'/><author><name>Jeremy Jolly</name><uri>http://www.blogger.com/profile/04058054901083515072</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-hd4WmHMNSZk/ThjFhdooorI/AAAAAAAAAQs/Js2IUZZFTGw/s220/n773694809_2476459_5845656.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6952528103330186774.post-3984334980166057749</id><published>2011-01-29T20:29:00.000-05:00</published><updated>2011-01-29T20:29:27.772-05:00</updated><title type='text'>A girl can change her mind can&#39;t she?</title><content type='html'>&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0Akc1vIxaCr_SUrURtwiquW7pY3eI2UnRdCbC8IyuMseWqOh1vdVZ1_6I6PqReDDYOl4yQ5aW3xyLN7i9BmJNWU75YbkSl12xAMtAxfPzrz3_rCc-2lGzfUSL9nlSrMPdp9_vktMI1W0u/s1600/pyro_joints.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0Akc1vIxaCr_SUrURtwiquW7pY3eI2UnRdCbC8IyuMseWqOh1vdVZ1_6I6PqReDDYOl4yQ5aW3xyLN7i9BmJNWU75YbkSl12xAMtAxfPzrz3_rCc-2lGzfUSL9nlSrMPdp9_vktMI1W0u/s320/pyro_joints.jpg&quot; width=&quot;213&quot; /&gt;&lt;/a&gt;After consideration I decided to rig the pyro instead of the scout. See here the skeleton I&#39;ve set up for him prior to any IK, SDK, or controller added. I don&#39;t know why I added joints for the gas tank, I want it to stay rigid when the character bends... we&#39;ll see if they&#39;re necessary...</content><link rel='replies' type='application/atom+xml' href='http://jolly3d.blogspot.com/feeds/3984334980166057749/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jolly3d.blogspot.com/2011/01/girl-can-change-her-mind-cant-she.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/3984334980166057749'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/3984334980166057749'/><link rel='alternate' type='text/html' href='http://jolly3d.blogspot.com/2011/01/girl-can-change-her-mind-cant-she.html' title='A girl can change her mind can&#39;t she?'/><author><name>Jeremy Jolly</name><uri>http://www.blogger.com/profile/04058054901083515072</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-hd4WmHMNSZk/ThjFhdooorI/AAAAAAAAAQs/Js2IUZZFTGw/s220/n773694809_2476459_5845656.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0Akc1vIxaCr_SUrURtwiquW7pY3eI2UnRdCbC8IyuMseWqOh1vdVZ1_6I6PqReDDYOl4yQ5aW3xyLN7i9BmJNWU75YbkSl12xAMtAxfPzrz3_rCc-2lGzfUSL9nlSrMPdp9_vktMI1W0u/s72-c/pyro_joints.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6952528103330186774.post-7303500006016308187</id><published>2011-01-23T14:29:00.000-05:00</published><updated>2011-01-23T14:29:31.686-05:00</updated><title type='text'>Rig Sheet : Team Fortress 2 Scout</title><content type='html'>&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2ia-npOL1lGSlnxTUDnIfWvUrTBfq8y_rvIAMyfRAS-yCM8MwoEGy2c9p6Hs9lklCJsqTUxvF8J0WtRzzmMEkmEm0hv5STvDJWjR9RLi4YDhq-4iTLtXhYRqdwFbhskPoGQh_FBUtb0Ep/s1600/scout_render_02.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2ia-npOL1lGSlnxTUDnIfWvUrTBfq8y_rvIAMyfRAS-yCM8MwoEGy2c9p6Hs9lklCJsqTUxvF8J0WtRzzmMEkmEm0hv5STvDJWjR9RLi4YDhq-4iTLtXhYRqdwFbhskPoGQh_FBUtb0Ep/s320/scout_render_02.jpg&quot; width=&quot;212&quot; /&gt;&lt;/a&gt;This quarter I am taking a class called Advanced Animation for Gaming. This weeks project is to plan the layout of a skeletal rig for an existing character mesh. The mesh I&#39;ve chosen is the Scout from Team Fortress 2.&lt;br /&gt;
&lt;br /&gt;
Here is the general plan. I may decide to revise later with some bone extensions for secondary movement of the necklace and backpack, but right now. I want to keep things simple.&lt;br /&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdAEs-IYj1xaoc6xa-dWGOO4AL7b-cIGx6LeD0V0idLtUSjPOgEgaAd4FoXYnJt4dzvMHa1FIIsORszctJDG0ciOZYzkiSAV0yJN-D1-4C7GkWNp2zi_L0WxFXLLRJ1j5rKag2PoJ_km-g/s1600/scout_rig_plan_01.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;155&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdAEs-IYj1xaoc6xa-dWGOO4AL7b-cIGx6LeD0V0idLtUSjPOgEgaAd4FoXYnJt4dzvMHa1FIIsORszctJDG0ciOZYzkiSAV0yJN-D1-4C7GkWNp2zi_L0WxFXLLRJ1j5rKag2PoJ_km-g/s200/scout_rig_plan_01.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://jolly3d.blogspot.com/feeds/7303500006016308187/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jolly3d.blogspot.com/2011/01/rig-sheet-team-fortress-2-scout.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/7303500006016308187'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/7303500006016308187'/><link rel='alternate' type='text/html' href='http://jolly3d.blogspot.com/2011/01/rig-sheet-team-fortress-2-scout.html' title='Rig Sheet : Team Fortress 2 Scout'/><author><name>Jeremy Jolly</name><uri>http://www.blogger.com/profile/04058054901083515072</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-hd4WmHMNSZk/ThjFhdooorI/AAAAAAAAAQs/Js2IUZZFTGw/s220/n773694809_2476459_5845656.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2ia-npOL1lGSlnxTUDnIfWvUrTBfq8y_rvIAMyfRAS-yCM8MwoEGy2c9p6Hs9lklCJsqTUxvF8J0WtRzzmMEkmEm0hv5STvDJWjR9RLi4YDhq-4iTLtXhYRqdwFbhskPoGQh_FBUtb0Ep/s72-c/scout_render_02.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6952528103330186774.post-1613037880635408241</id><published>2010-12-21T12:52:00.001-05:00</published><updated>2010-12-21T13:07:25.978-05:00</updated><title type='text'>The Bodies</title><content type='html'>So here is what I turned in. I won&#39;t say these are finished. Being new to ZBrush without formal training has proven to be a challenge, but one that served as a great learning experience. At this point, both models are at their densest I can comfortably work with them. It is now time to learn retopology during my break between quarters so I can add the detail and refinements I wanted in these sculpts. &lt;br /&gt;
&lt;br /&gt;
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&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;It is worth noting that the female mesh was run through Decimation Master at 1% prior to these renders. This was my first attempt at reducing the poly-count so it would be possible to add the detail I want. However, I didn&#39;t get quite what I wanted, as the new topology is not ideal for resculpting, so it appears decimation should wait until the end of the sculpting process while retopology can take place earlier in the process. I&#39;ll go back retopologize using the high-poly version.&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;
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&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jolly3d.blogspot.com/feeds/1613037880635408241/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jolly3d.blogspot.com/2010/12/bodies.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/1613037880635408241'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/1613037880635408241'/><link rel='alternate' type='text/html' href='http://jolly3d.blogspot.com/2010/12/bodies.html' title='The Bodies'/><author><name>Jeremy Jolly</name><uri>http://www.blogger.com/profile/04058054901083515072</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-hd4WmHMNSZk/ThjFhdooorI/AAAAAAAAAQs/Js2IUZZFTGw/s220/n773694809_2476459_5845656.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGpsMa6bPNjNoTV85Hp3aaZMdKb9SSoiJkiAeVZF7jdbdRwFLp4D409Er5vKQjdME03AhnZPH11c_6anMLJ7AiPnXdn2y7t896QQlV7I7J2IowDsrpDzuXCBCFGb7ILwYazXzhi1eGwoA7/s72-c/001.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6952528103330186774.post-5131229187633984228</id><published>2010-12-02T11:22:00.000-05:00</published><updated>2010-12-02T11:22:46.058-05:00</updated><title type='text'>Updates - Human Sculptures</title><content type='html'>It&#39;s crunch time. I&#39;ve got two sculptures going simultaneously and I&#39;ve got to get them refined to the point of appearing natural.&lt;br /&gt;
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The original mesh that was the female sculpt from last quarter I&#39;ve scrapped and started anew based on the base of the male mesh. It was a hard and painful lesson, but one well learned. Basically the geometry layout for ZBrush sculpting is quite different from one poly-modeled in Maya. And holes (eyes and mouth) make ZBrush unhappy. It was hard throwing away something I had spent some fair amount of time working on, but ultimately it served as a great learning experience.&lt;br /&gt;
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I&#39;ve realized one of the great powers of this type of modeling/sculpting. Something which would be completely unfeasible in Maya was almost too easy in ZBrush; I took my male mesh and made it a female. I did it in one day. Wow, just...wow. Is it possible to be in love with a software program?&lt;br /&gt;
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Anyways... here is where I&#39;m at. I need to finalize sculpting on these two models and have them looking natural in little over a week. Hands and feet go first, faces next, and then further refinements as seen fit.&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://www.actualstudios.com/misc/turncompF.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;http://www.actualstudios.com/misc/turncompF.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://www.actualstudios.com/misc/turncompM.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;140&quot; src=&quot;http://www.actualstudios.com/misc/turncompM.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jolly3d.blogspot.com/feeds/5131229187633984228/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jolly3d.blogspot.com/2010/12/updates-human-sculptures.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/5131229187633984228'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/5131229187633984228'/><link rel='alternate' type='text/html' href='http://jolly3d.blogspot.com/2010/12/updates-human-sculptures.html' title='Updates - Human Sculptures'/><author><name>Jeremy Jolly</name><uri>http://www.blogger.com/profile/04058054901083515072</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-hd4WmHMNSZk/ThjFhdooorI/AAAAAAAAAQs/Js2IUZZFTGw/s220/n773694809_2476459_5845656.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6952528103330186774.post-5584753528149614647</id><published>2010-11-18T08:29:00.001-05:00</published><updated>2010-11-18T08:34:19.314-05:00</updated><title type='text'>Male - Update</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyFW-I5FTIekZCi8X0L5ZJQJ7a-hBLyP8wARcebqLXOI1w3Dc4FaMHLFloljCZWQiLPOJMWfpCDVlZOmYsbZA7yExGURkn0Ec4eBEvElt22m3tRub0tKp0AnOomVmP4g5AMbZRqVU3_GlX/s1600/updated11172010.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;127&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyFW-I5FTIekZCi8X0L5ZJQJ7a-hBLyP8wARcebqLXOI1w3Dc4FaMHLFloljCZWQiLPOJMWfpCDVlZOmYsbZA7yExGURkn0Ec4eBEvElt22m3tRub0tKp0AnOomVmP4g5AMbZRqVU3_GlX/s400/updated11172010.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;Updated, with a face! A little bit of underlying muscle, fat deposit, and proportion tweaks, and muscle guy now has a face. Can you imagine his personality?</content><link rel='replies' type='application/atom+xml' href='http://jolly3d.blogspot.com/feeds/5584753528149614647/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jolly3d.blogspot.com/2010/11/male-update_18.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/5584753528149614647'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/5584753528149614647'/><link rel='alternate' type='text/html' href='http://jolly3d.blogspot.com/2010/11/male-update_18.html' title='Male - Update'/><author><name>Jeremy Jolly</name><uri>http://www.blogger.com/profile/04058054901083515072</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-hd4WmHMNSZk/ThjFhdooorI/AAAAAAAAAQs/Js2IUZZFTGw/s220/n773694809_2476459_5845656.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyFW-I5FTIekZCi8X0L5ZJQJ7a-hBLyP8wARcebqLXOI1w3Dc4FaMHLFloljCZWQiLPOJMWfpCDVlZOmYsbZA7yExGURkn0Ec4eBEvElt22m3tRub0tKp0AnOomVmP4g5AMbZRqVU3_GlX/s72-c/updated11172010.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6952528103330186774.post-6095633281625439379</id><published>2010-11-15T14:30:00.000-05:00</published><updated>2010-11-15T14:30:32.401-05:00</updated><title type='text'>Male - Update</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpjZkhh5_kHySBFTgjvoxXKjBV_51Kwh6cCFC464K20MemHMBSQkiE2Cu7doU400WPCPWHgJq1GP_s-JePv0vKoqAiqZG2wZvOh9Xxorr1O6QlLMfjrFHbu9Yl9o9_LTdHBAS3G64EwbK4/s1600/facemusclesWEB.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;195&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpjZkhh5_kHySBFTgjvoxXKjBV_51Kwh6cCFC464K20MemHMBSQkiE2Cu7doU400WPCPWHgJq1GP_s-JePv0vKoqAiqZG2wZvOh9Xxorr1O6QlLMfjrFHbu9Yl9o9_LTdHBAS3G64EwbK4/s400/facemusclesWEB.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jolly3d.blogspot.com/feeds/6095633281625439379/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jolly3d.blogspot.com/2010/11/male-update.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/6095633281625439379'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/6095633281625439379'/><link rel='alternate' type='text/html' href='http://jolly3d.blogspot.com/2010/11/male-update.html' title='Male - Update'/><author><name>Jeremy Jolly</name><uri>http://www.blogger.com/profile/04058054901083515072</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-hd4WmHMNSZk/ThjFhdooorI/AAAAAAAAAQs/Js2IUZZFTGw/s220/n773694809_2476459_5845656.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpjZkhh5_kHySBFTgjvoxXKjBV_51Kwh6cCFC464K20MemHMBSQkiE2Cu7doU400WPCPWHgJq1GP_s-JePv0vKoqAiqZG2wZvOh9Xxorr1O6QlLMfjrFHbu9Yl9o9_LTdHBAS3G64EwbK4/s72-c/facemusclesWEB.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6952528103330186774.post-472450199587517054</id><published>2010-11-08T23:43:00.001-05:00</published><updated>2010-11-17T12:08:57.046-05:00</updated><title type='text'>Male</title><content type='html'>&lt;center&gt;&lt;iframe frameborder=&quot;0&quot; height=&quot;273&quot; src=&quot;http://player.vimeo.com/video/16644523?title=0&amp;amp;byline=0&amp;amp;portrait=0&amp;amp;color=5d8154&quot; width=&quot;400&quot;&gt;&lt;/iframe&gt;&lt;/center&gt;&lt;br /&gt;
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This is what I&#39;ve been working on this week. A male musculature. This is approximately 8 hours worth of sculpting. I thought I&#39;d make a turn around for preview purposes.&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzg9LnfA0RjgGlxOK8DsTcP4XyQYQqNArSMsh_z_RvNjHvsontjirIYmh5hnTVVCD5KfYCjkF0AJqtK687D0Rn4zDf4cvFivIdHFaBsE1x5ZnCYo3MzLvgzuvl9X968FvnAQLMiGLI7WCg/s1600/stillWEB3angles.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;208&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzg9LnfA0RjgGlxOK8DsTcP4XyQYQqNArSMsh_z_RvNjHvsontjirIYmh5hnTVVCD5KfYCjkF0AJqtK687D0Rn4zDf4cvFivIdHFaBsE1x5ZnCYo3MzLvgzuvl9X968FvnAQLMiGLI7WCg/s400/stillWEB3angles.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jolly3d.blogspot.com/feeds/472450199587517054/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jolly3d.blogspot.com/2010/11/male.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/472450199587517054'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/472450199587517054'/><link rel='alternate' type='text/html' href='http://jolly3d.blogspot.com/2010/11/male.html' title='Male'/><author><name>Jeremy Jolly</name><uri>http://www.blogger.com/profile/04058054901083515072</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-hd4WmHMNSZk/ThjFhdooorI/AAAAAAAAAQs/Js2IUZZFTGw/s220/n773694809_2476459_5845656.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzg9LnfA0RjgGlxOK8DsTcP4XyQYQqNArSMsh_z_RvNjHvsontjirIYmh5hnTVVCD5KfYCjkF0AJqtK687D0Rn4zDf4cvFivIdHFaBsE1x5ZnCYo3MzLvgzuvl9X968FvnAQLMiGLI7WCg/s72-c/stillWEB3angles.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6952528103330186774.post-1120120622209994853</id><published>2010-11-05T23:11:00.000-04:00</published><updated>2010-11-05T23:11:01.406-04:00</updated><title type='text'>The Recluse</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4k2xCDX-omyEFVE16MtErQbNwE4WaO7nBlwD9tY8PnThTZ7VSlyD7oaAdy_gLJmcnSOtK1L7h4U0WE-m_ZBi5dsuxJ6BuS9GZCyfo9-Uc5_PSDuivSFrlu0AoNcJE9oS2FQjXwbth_yDn/s1600/001.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4k2xCDX-omyEFVE16MtErQbNwE4WaO7nBlwD9tY8PnThTZ7VSlyD7oaAdy_gLJmcnSOtK1L7h4U0WE-m_ZBi5dsuxJ6BuS9GZCyfo9-Uc5_PSDuivSFrlu0AoNcJE9oS2FQjXwbth_yDn/s320/001.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
This is the mech that I&#39;ve been working on the last week. I&#39;ve decided to go with a brown, desert-ish look to it. Its been a bit updated from its original form. I added some organic shapes and detailed it up a bit. That and a weathered texture and here you have The Recluse.&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgrQ6FPCfEcpgWyZrHx8xTsrFYlIsV9GVdRADtVD8Cn1WaCylB9L3zbBMo1VVO2p1KcWozXcSHnVN-CxvtPfQMbdUmZGlK6UaJP-pcO9eaZv8hUG5mDCm9LKh2oNX61bWnScEghrenPMNP/s1600/003.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgrQ6FPCfEcpgWyZrHx8xTsrFYlIsV9GVdRADtVD8Cn1WaCylB9L3zbBMo1VVO2p1KcWozXcSHnVN-CxvtPfQMbdUmZGlK6UaJP-pcO9eaZv8hUG5mDCm9LKh2oNX61bWnScEghrenPMNP/s320/003.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
The unfinished model has been on my drive forever. Its a good feeling to see it completed. Modeled in Maya. Textured in ZBrush with Polypaint. Rendered with Mental Ray.</content><link rel='replies' type='application/atom+xml' href='http://jolly3d.blogspot.com/feeds/1120120622209994853/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jolly3d.blogspot.com/2010/11/recluse.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/1120120622209994853'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/1120120622209994853'/><link rel='alternate' type='text/html' href='http://jolly3d.blogspot.com/2010/11/recluse.html' title='The Recluse'/><author><name>Jeremy Jolly</name><uri>http://www.blogger.com/profile/04058054901083515072</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-hd4WmHMNSZk/ThjFhdooorI/AAAAAAAAAQs/Js2IUZZFTGw/s220/n773694809_2476459_5845656.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4k2xCDX-omyEFVE16MtErQbNwE4WaO7nBlwD9tY8PnThTZ7VSlyD7oaAdy_gLJmcnSOtK1L7h4U0WE-m_ZBi5dsuxJ6BuS9GZCyfo9-Uc5_PSDuivSFrlu0AoNcJE9oS2FQjXwbth_yDn/s72-c/001.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6952528103330186774.post-3946328959156674242</id><published>2010-11-04T00:16:00.000-04:00</published><updated>2010-11-06T10:17:06.628-04:00</updated><title type='text'>A quick sketch</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://2.bp.blogspot.com/_u5fCRhtoUz0/TNIwEX_wQiI/AAAAAAAAAII/antgZMLVJSk/s1600/nynaeve.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;http://2.bp.blogspot.com/_u5fCRhtoUz0/TNIwEX_wQiI/AAAAAAAAAII/antgZMLVJSk/s320/nynaeve.jpg&quot; width=&quot;116&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
A quick sketch of Nynaeve. I was bored and tired of messing with Zbrush. I was having this thought today: I wonder how many students use the default meshes the Pixologic provides and then builds their &quot;character&quot; from that mesh. I also wonder: Is that cheating? Personally, I believe it is. However, I wonder how often such a thing is overlooked in the academic world, since such variation can come from them. I mean. you could morph the dog mesh into a human if you so desired. Just something I was wondering... my meshes are mine from beginning to end. They might spend a long time being ugly or broken, but damnit they&#39;re mine. I was thinking to turn my female mesh into the sketch you see here. That is... once I fix the mesh and learn how to sculpt.&lt;br /&gt;
&lt;br /&gt;
I&#39;ve been away from 3D CG for a few years with work so I&#39;m new to the whole Zbrush phenomenon; I&#39;ve always modeled in Maya. The workflow in ZBrush is almost backwards compared to Maya. Or from the middle outwards... or whatever.&lt;br /&gt;
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I&#39;ll get it though. I will. I am.</content><link rel='replies' type='application/atom+xml' href='http://jolly3d.blogspot.com/feeds/3946328959156674242/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jolly3d.blogspot.com/2010/11/quick-sketch.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/3946328959156674242'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/3946328959156674242'/><link rel='alternate' type='text/html' href='http://jolly3d.blogspot.com/2010/11/quick-sketch.html' title='A quick sketch'/><author><name>Jeremy Jolly</name><uri>http://www.blogger.com/profile/04058054901083515072</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-hd4WmHMNSZk/ThjFhdooorI/AAAAAAAAAQs/Js2IUZZFTGw/s220/n773694809_2476459_5845656.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_u5fCRhtoUz0/TNIwEX_wQiI/AAAAAAAAAII/antgZMLVJSk/s72-c/nynaeve.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6952528103330186774.post-1419675373506101310</id><published>2010-11-03T14:27:00.000-04:00</published><updated>2010-11-03T14:27:26.486-04:00</updated><title type='text'>The Towers of Midnight</title><content type='html'>Book 13 of the Wheel of Time Saga released yesterday. This series is one of the greatest creative influences in my life. If you are unfamiliar, but interested in an epic fantasy series that will influence your life, pick up The Eye of the World by Robert Jordan from your local bookstore.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;object height=&quot;289&quot; width=&quot;480&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/apJJ0NzOXEg?fs=1&amp;amp;hl=en_US&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/apJJ0NzOXEg?fs=1&amp;amp;hl=en_US&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;480&quot; height=&quot;289&quot;&gt;&lt;/embed&gt;&lt;/object&gt;</content><link rel='replies' type='application/atom+xml' href='http://jolly3d.blogspot.com/feeds/1419675373506101310/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jolly3d.blogspot.com/2010/11/towers-of-midnight.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/1419675373506101310'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/1419675373506101310'/><link rel='alternate' type='text/html' href='http://jolly3d.blogspot.com/2010/11/towers-of-midnight.html' title='The Towers of Midnight'/><author><name>Jeremy Jolly</name><uri>http://www.blogger.com/profile/04058054901083515072</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-hd4WmHMNSZk/ThjFhdooorI/AAAAAAAAAQs/Js2IUZZFTGw/s220/n773694809_2476459_5845656.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6952528103330186774.post-4331425157021332326</id><published>2010-11-02T13:45:00.000-04:00</published><updated>2010-11-08T23:45:42.911-05:00</updated><title type='text'>What I&#39;m working on now.</title><content type='html'>&lt;center&gt;&lt;iframe src=&quot;http://player.vimeo.com/video/16565236?title=0&amp;amp;byline=0&amp;amp;portrait=0&amp;amp;color=5d8154&quot; width=&quot;400&quot; height=&quot;273&quot; frameborder=&quot;0&quot;&gt;&lt;/iframe&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is what I&#39;ve been working on this week. Modeled in Maya, textured in Zbrush. It&#39;s still a WIP.</content><link rel='replies' type='application/atom+xml' href='http://jolly3d.blogspot.com/feeds/4331425157021332326/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jolly3d.blogspot.com/2010/11/what-im-working-on-now.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/4331425157021332326'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/4331425157021332326'/><link rel='alternate' type='text/html' href='http://jolly3d.blogspot.com/2010/11/what-im-working-on-now.html' title='What I&#39;m working on now.'/><author><name>Jeremy Jolly</name><uri>http://www.blogger.com/profile/04058054901083515072</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-hd4WmHMNSZk/ThjFhdooorI/AAAAAAAAAQs/Js2IUZZFTGw/s220/n773694809_2476459_5845656.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6952528103330186774.post-8362368284384581730</id><published>2010-11-02T13:42:00.000-04:00</published><updated>2010-11-02T13:42:07.247-04:00</updated><title type='text'>Sportsmech - Mr. Sticky</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgktnT_Ekh6RAnKAFTHzQ1os76-YIPy97YSJ46OZwuEeqkzPun5f6pIxbni3QUmz6q_9GyUAp21AT8bxcKEaUsavK2yozbhkIGEmzndpGIMUUUdahROiZgQMlVnzYz8LFUQkdiALGYs1krg/s1600/BOPrender01large.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgktnT_Ekh6RAnKAFTHzQ1os76-YIPy97YSJ46OZwuEeqkzPun5f6pIxbni3QUmz6q_9GyUAp21AT8bxcKEaUsavK2yozbhkIGEmzndpGIMUUUdahROiZgQMlVnzYz8LFUQkdiALGYs1krg/s320/BOPrender01large.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
So, here you have what a speed enthusiast might drive if mechs ever  became standard. &lt;br /&gt;
&lt;br /&gt;
Poly-modeled in Maya and rendered with Maya Software with two lights. No  textures, only shader materials.</content><link rel='replies' type='application/atom+xml' href='http://jolly3d.blogspot.com/feeds/8362368284384581730/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jolly3d.blogspot.com/2010/11/sportsmech-mr-sticky.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/8362368284384581730'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/8362368284384581730'/><link rel='alternate' type='text/html' href='http://jolly3d.blogspot.com/2010/11/sportsmech-mr-sticky.html' title='Sportsmech - Mr. Sticky'/><author><name>Jeremy Jolly</name><uri>http://www.blogger.com/profile/04058054901083515072</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-hd4WmHMNSZk/ThjFhdooorI/AAAAAAAAAQs/Js2IUZZFTGw/s220/n773694809_2476459_5845656.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgktnT_Ekh6RAnKAFTHzQ1os76-YIPy97YSJ46OZwuEeqkzPun5f6pIxbni3QUmz6q_9GyUAp21AT8bxcKEaUsavK2yozbhkIGEmzndpGIMUUUdahROiZgQMlVnzYz8LFUQkdiALGYs1krg/s72-c/BOPrender01large.jpg" height="72" width="72"/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6952528103330186774.post-4357696227941720559</id><published>2010-10-11T16:41:00.000-04:00</published><updated>2010-10-11T16:41:56.124-04:00</updated><title type='text'>What I&#39;ve been working on this week.</title><content type='html'>&lt;span class=&quot;UIStory_Message&quot;&gt;The project I&#39;ve been working on this week. Its like a mech/sportscar hybrid. To me it looks like a vulture or a raptor or something. Its a WIP.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhin7MIQiaeC7pK_XbOKG5Mr82ZfqeN83t6HwLqZ11CJRlWOSfd2m5Ro3HEAbpn8SBblGntZeulPQJoXNoAP-S6gLlMc7DdlFO0tHBt7kL-id1ikqWn1hZW27TAP0AJ8lzqTs_c10yjj6LP/s1600/66581_484200939809_773694809_6970519_5734896_n.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; ex=&quot;true&quot; height=&quot;109&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhin7MIQiaeC7pK_XbOKG5Mr82ZfqeN83t6HwLqZ11CJRlWOSfd2m5Ro3HEAbpn8SBblGntZeulPQJoXNoAP-S6gLlMc7DdlFO0tHBt7kL-id1ikqWn1hZW27TAP0AJ8lzqTs_c10yjj6LP/s200/66581_484200939809_773694809_6970519_5734896_n.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiRak-_yAPl_VidVcZyyif-2mduUQMjs6rtNs7cQ2gFN2u6xKJBXjKqXCkaWgJXCJ_8knKNa_VU0dN3-vnH05M90ZEjd7_74OLOkhd2G80i9q-mHVFOmJHvo1cpN2lGIpZnjUnfQJEBtzW3/s1600/69071_484211414809_773694809_6970987_6124040_n.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; ex=&quot;true&quot; height=&quot;109&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiRak-_yAPl_VidVcZyyif-2mduUQMjs6rtNs7cQ2gFN2u6xKJBXjKqXCkaWgJXCJ_8knKNa_VU0dN3-vnH05M90ZEjd7_74OLOkhd2G80i9q-mHVFOmJHvo1cpN2lGIpZnjUnfQJEBtzW3/s200/69071_484211414809_773694809_6970987_6124040_n.jpg&quot; style=&quot;cursor: move;&quot; unselectable=&quot;on&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span class=&quot;UIStory_Message&quot;&gt;&lt;span data-jsid=&quot;text&quot;&gt;It&#39;d look a bit like the way an ostrich runs. Imagine it running really fast. The suspension (imaginary) would be in the ankle area up in that ball joint, as well as where the cockpit joins with the lower body. Traditionally, mechs are controlled with sticks, but since this is more sporty/stealthy I might decide otherwise or go with a combo. I&#39;ve also considered giving this one a bit of a feminine flair with a pink coloring or something since it&#39;s more &quot;sexy&quot; than it&#39;s militaristic, tank-like older brother. &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img height=&quot;52&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiRak-_yAPl_VidVcZyyif-2mduUQMjs6rtNs7cQ2gFN2u6xKJBXjKqXCkaWgJXCJ_8knKNa_VU0dN3-vnH05M90ZEjd7_74OLOkhd2G80i9q-mHVFOmJHvo1cpN2lGIpZnjUnfQJEBtzW3/s200/69071_484211414809_773694809_6970987_6124040_n.jpg&quot; style=&quot;filter: alpha(opacity=30); left: 503px; mozopacity: 0.3; opacity: 0.3; position: absolute; top: 142px; visibility: hidden;&quot; width=&quot;96&quot; /&gt;</content><link rel='replies' type='application/atom+xml' href='http://jolly3d.blogspot.com/feeds/4357696227941720559/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jolly3d.blogspot.com/2010/10/what-ive-been-working-on-this-week.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/4357696227941720559'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/4357696227941720559'/><link rel='alternate' type='text/html' href='http://jolly3d.blogspot.com/2010/10/what-ive-been-working-on-this-week.html' title='What I&#39;ve been working on this week.'/><author><name>Jeremy Jolly</name><uri>http://www.blogger.com/profile/04058054901083515072</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-hd4WmHMNSZk/ThjFhdooorI/AAAAAAAAAQs/Js2IUZZFTGw/s220/n773694809_2476459_5845656.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhin7MIQiaeC7pK_XbOKG5Mr82ZfqeN83t6HwLqZ11CJRlWOSfd2m5Ro3HEAbpn8SBblGntZeulPQJoXNoAP-S6gLlMc7DdlFO0tHBt7kL-id1ikqWn1hZW27TAP0AJ8lzqTs_c10yjj6LP/s72-c/66581_484200939809_773694809_6970519_5734896_n.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6952528103330186774.post-3904150424898952239</id><published>2010-09-30T22:10:00.000-04:00</published><updated>2010-09-30T22:10:35.358-04:00</updated><title type='text'>From the Vault</title><content type='html'>&amp;nbsp;I thought that since the blog was seeming quite stark I&#39;d share some of my older work. Enjoy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;240&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBkjNBOXQRGMLgaQuroe9bk9RNawMZpsQR0xgRqqs_I1ooOjWo6KdexZSmx9X_4PgxhI-px-msmYkuE_WTlDCKkanrsUrtx0MJY5MiZvOLrKwM50NcYtJhFt77ZjlFgvsSQJn8Kl5GcGtm/s320/display_564216.jpg&quot; style=&quot;margin-left: auto; margin-right: auto;&quot; width=&quot;320&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;The Stones - 3DS Max &amp;amp; Photoshop - 2003&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBkjNBOXQRGMLgaQuroe9bk9RNawMZpsQR0xgRqqs_I1ooOjWo6KdexZSmx9X_4PgxhI-px-msmYkuE_WTlDCKkanrsUrtx0MJY5MiZvOLrKwM50NcYtJhFt77ZjlFgvsSQJn8Kl5GcGtm/s1600/display_564216.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;240&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5dAkrnSuIk5qz7VwCecGiXfAG-5AVzMn4vhfmsr-sK1tsYfhyObSi2uSGZSN7vW5_xtbI9IvudYnKGgrfzLcACgsYWQin1Lpc8882m57v2mLCmFFTiFNxlNY2fwFhJ_aCjX7G-NIYrA5V/s320/file_680896.jpg&quot; style=&quot;margin-left: auto; margin-right: auto;&quot; width=&quot;320&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Chopsticks - 3DSMax - 2004&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTbExxH0QxEryS5l2lZiVcmUtFrZYMlaxb1PCsJsbJ2AzcFwyE_yc91cKu0oMMBlALFpM3L4Ga2k8vVv4kuXGZsw0GJAmolLdRaIYKc7rr-NVkQKRh81La-LKGh-2kAq5HHrGfD2W7-Ehz/s1600/display_658499.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;/a&gt;&lt;/div&gt;&amp;nbsp; &lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;240&quot; src=&quot;http://1.bp.blogspot.com/_u5fCRhtoUz0/TKU_wG4GKBI/AAAAAAAAAFU/f-i3enrG8dM/s320/file_549258.jpg&quot; style=&quot;margin-left: auto; margin-right: auto;&quot; width=&quot;320&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;At the Bacchanal I (promo) - Poser &amp;amp; 3DS Max - 2003&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/_u5fCRhtoUz0/TKU_wG4GKBI/AAAAAAAAAFU/f-i3enrG8dM/s1600/file_549258.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwaCiVajRujjhHfuKnnt0DBZ2MpxvTwMbxTNEJlDlm7N5m5wS34btVQaI2AfO40pFQO1uvT9L6byMCLWDBET4brhrySNTOmbw2VPJyzwewr32ivza9V60QwcAlBG_FyGi12rh-DlPYgVwQ/s320/file_562542.jpg&quot; style=&quot;margin-left: auto; margin-right: auto;&quot; width=&quot;240&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;At the Bacchanal II (promo) - Poser &amp;amp; 3DS Max - 2003&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwaCiVajRujjhHfuKnnt0DBZ2MpxvTwMbxTNEJlDlm7N5m5wS34btVQaI2AfO40pFQO1uvT9L6byMCLWDBET4brhrySNTOmbw2VPJyzwewr32ivza9V60QwcAlBG_FyGi12rh-DlPYgVwQ/s1600/file_562542.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;244&quot; src=&quot;http://1.bp.blogspot.com/_u5fCRhtoUz0/TKU_xDUv40I/AAAAAAAAAFc/m78vIoswEeo/s320/file_644392.jpg&quot; style=&quot;margin-left: auto; margin-right: auto;&quot; width=&quot;320&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;When Angels Weep - Poser &amp;amp; Photoshop - 2004&lt;/td&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/_u5fCRhtoUz0/TKU_xDUv40I/AAAAAAAAAFc/m78vIoswEeo/s1600/file_644392.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;/a&gt;&lt;/div&gt;&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;240&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTjOWem2BC5tH9yMo2YbJmAe01CDp-buGjKvWwXyegmgpIpI5kgiRvni1DIbsKS2sGEwycCuAmO3umU2cQ5kU6hEx4lzQjyL2W2tchHJR7SWOeEY57clKjxftEx4raeRMJEQxAy-ByasdF/s320/file_651203.jpg&quot; style=&quot;margin-left: auto; margin-right: auto;&quot; width=&quot;320&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Maria Fumaça - 3DS Max - 2004&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTjOWem2BC5tH9yMo2YbJmAe01CDp-buGjKvWwXyegmgpIpI5kgiRvni1DIbsKS2sGEwycCuAmO3umU2cQ5kU6hEx4lzQjyL2W2tchHJR7SWOeEY57clKjxftEx4raeRMJEQxAy-ByasdF/s1600/file_651203.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;240&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEheer1fIPGKVIjzVTjQfh2maoHincoOU_a5x9HjWXAxcrPdFU5ZSjPSPBYbs1b3b3wjP2roU2Jt7nXTNaMFpPomwaBv19RVFVMBC2Km52WkvfTAL8qCmQGokOaO3MlEu46o1XH-BXd9BMRs/s320/file_670410.jpg&quot; style=&quot;margin-left: auto; margin-right: auto;&quot; width=&quot;320&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Chester the Cheetah - 3DS Max - 2004&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEheer1fIPGKVIjzVTjQfh2maoHincoOU_a5x9HjWXAxcrPdFU5ZSjPSPBYbs1b3b3wjP2roU2Jt7nXTNaMFpPomwaBv19RVFVMBC2Km52WkvfTAL8qCmQGokOaO3MlEu46o1XH-BXd9BMRs/s1600/file_670410.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgaThfHwbvPOgrjLimQFHaciqdcwiWam63ddOilNffPbjQrB6T9IVVkutjtdV1pfAuWT_93i48oYyP-154i7fTTd4j0COvV_2-PrTK4jD_HQARirtRBAb7ju1cKB8n4BFaUch6zcE59mNxs/s1600/display_658499.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgaThfHwbvPOgrjLimQFHaciqdcwiWam63ddOilNffPbjQrB6T9IVVkutjtdV1pfAuWT_93i48oYyP-154i7fTTd4j0COvV_2-PrTK4jD_HQARirtRBAb7ju1cKB8n4BFaUch6zcE59mNxs/s320/display_658499.jpg&quot; width=&quot;142&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1PsCsn5D0wLCSK1NUCZctHNInwgs4bENdED54d5fdU0irg6Qi-rJOJHCshwFZVCyDtvLqHo-9vUmJFUL219P0qIUM5gLQAx1iB08Qw0nuC1wyRHv0YclqxVi0UPlP9ylp_3AIt_05BYaW/s1600/file_514765.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1PsCsn5D0wLCSK1NUCZctHNInwgs4bENdED54d5fdU0irg6Qi-rJOJHCshwFZVCyDtvLqHo-9vUmJFUL219P0qIUM5gLQAx1iB08Qw0nuC1wyRHv0YclqxVi0UPlP9ylp_3AIt_05BYaW/s320/file_514765.jpg&quot; width=&quot;157&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5dAkrnSuIk5qz7VwCecGiXfAG-5AVzMn4vhfmsr-sK1tsYfhyObSi2uSGZSN7vW5_xtbI9IvudYnKGgrfzLcACgsYWQin1Lpc8882m57v2mLCmFFTiFNxlNY2fwFhJ_aCjX7G-NIYrA5V/s1600/file_680896.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;/a&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jolly3d.blogspot.com/feeds/3904150424898952239/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jolly3d.blogspot.com/2010/09/from-vault.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/3904150424898952239'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/3904150424898952239'/><link rel='alternate' type='text/html' href='http://jolly3d.blogspot.com/2010/09/from-vault.html' title='From the Vault'/><author><name>Jeremy Jolly</name><uri>http://www.blogger.com/profile/04058054901083515072</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-hd4WmHMNSZk/ThjFhdooorI/AAAAAAAAAQs/Js2IUZZFTGw/s220/n773694809_2476459_5845656.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBkjNBOXQRGMLgaQuroe9bk9RNawMZpsQR0xgRqqs_I1ooOjWo6KdexZSmx9X_4PgxhI-px-msmYkuE_WTlDCKkanrsUrtx0MJY5MiZvOLrKwM50NcYtJhFt77ZjlFgvsSQJn8Kl5GcGtm/s72-c/display_564216.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6952528103330186774.post-1658287415337927971</id><published>2010-09-13T10:52:00.000-04:00</published><updated>2010-09-30T17:26:33.501-04:00</updated><title type='text'>Redux of the Rage</title><content type='html'>&lt;div style=&quot;font-family: &amp;quot;Trebuchet MS&amp;quot;,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Many of you who know my work are familiar with the look of my character &quot;the Rage&quot;. Well, I&#39;ve decided to remodel and re-texture him to make him (eventually) easier to animate. Prior to this redux, his mouth and teeth were just too huge and would not allow any sort of facial expression beyond his standard snarl. Check out this image of what I call &quot;the Rage Redux&quot;.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;a href=&quot;http://4.bp.blogspot.com/_u5fCRhtoUz0/TI46MfZSYqI/AAAAAAAAAAM/oI-DpBV0u6s/s1600/therage01.jpg&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; src=&quot;http://4.bp.blogspot.com/_u5fCRhtoUz0/TI46MfZSYqI/AAAAAAAAAAM/oI-DpBV0u6s/s200/therage01.jpg&quot; width=&quot;187&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style=&quot;font-size: small;&quot;&gt; &lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;font-family: &amp;quot;Trebuchet MS&amp;quot;,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Here his iris and pupil area are not visible because as far as I can tell so far, ZBrush seems to have issues  with transparency. However, they are there. The pupils are similar to cat&#39;s  eyes and they are capable of dilating and contracting the way a cat&#39;s or snake&#39;s eyes do.  Hopefully the redux is favorable. Comments welcome, and as usual, he is a  work in progress.&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;a href=&quot;http://4.bp.blogspot.com/_u5fCRhtoUz0/TI46MfZSYqI/AAAAAAAAAAM/oI-DpBV0u6s/s1600/therage01.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;br /&gt;
&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://jolly3d.blogspot.com/feeds/1658287415337927971/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jolly3d.blogspot.com/2010/09/first-post-redux-of-rage.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/1658287415337927971'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6952528103330186774/posts/default/1658287415337927971'/><link rel='alternate' type='text/html' href='http://jolly3d.blogspot.com/2010/09/first-post-redux-of-rage.html' title='Redux of the Rage'/><author><name>Jeremy Jolly</name><uri>http://www.blogger.com/profile/04058054901083515072</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-hd4WmHMNSZk/ThjFhdooorI/AAAAAAAAAQs/Js2IUZZFTGw/s220/n773694809_2476459_5845656.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_u5fCRhtoUz0/TI46MfZSYqI/AAAAAAAAAAM/oI-DpBV0u6s/s72-c/therage01.jpg" height="72" width="72"/><thr:total>0</thr:total></entry></feed>