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	<title>Joyride Laboratories</title>
	
	<link>http://joyridelabs.de/blog/</link>
	<description>News from the Makers of Nikki and the Robots</description>
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		<title>Nikki’s Business Card and Stickers</title>
		<link>http://feedproxy.google.com/~r/JoyrideLabs/~3/oaxGDZhQlGo/</link>
		<comments>http://joyridelabs.de/blog/?p=1330#comments</comments>
		<pubDate>Thu, 16 Feb 2012 19:15:49 +0000</pubDate>
		<dc:creator>Iwan</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[goods]]></category>
		<category><![CDATA[nikki]]></category>
		<category><![CDATA[other]]></category>

		<guid isPermaLink="false">http://joyridelabs.de/blog/?p=1330</guid>
		<description><![CDATA[<p class="en"><a href="http://joyridelabs.de/blog//wp-content/uploads/2012/02/538.jpg"><img src="http://joyridelabs.de/blog//wp-content/uploads/2012/02/538.jpg" alt="Joyride Labs Nikki Business Card" title="Joyride Labs Nikki Business Card" width="538" height="266" class="aligncenter size-full wp-image-1332" /></a>

<p>In preparation for the soon-to-be release we printed some stickers to hand out. The business cards we've had for quite a while but I believe we haven't shared them yet. If you have a game-making-related business card yourself, <a href="http://www.reddit.com/r/gamedev/comments/psodk/lets_play_share_your_business_card/">share it</a>!</p>

<p>Meanwhile, we're solving problems that prevent <a href="http://joyridelabs.de/game/">Nikki and the Robots</a> from running on various computers. If you would like to help us make sure that Nikki 0.5 will run on the operating system of your choice, feel free to drop us an <a href="mailto:nikki@joyridelabs.de">email</a>.</p></p>
]]></description>
			<content:encoded><![CDATA[<p class="en"><a href="http://joyridelabs.de/blog//wp-content/uploads/2012/02/538.jpg"><img src="http://joyridelabs.de/blog//wp-content/uploads/2012/02/538.jpg" alt="Joyride Labs Nikki Business Card" title="Joyride Labs Nikki Business Card" width="538" height="266" class="aligncenter size-full wp-image-1332" /></a>

<p>In preparation for the soon-to-be release we printed some stickers to hand out. The business cards we've had for quite a while but I believe we haven't shared them yet. If you have a game-making-related business card yourself, <a href="http://www.reddit.com/r/gamedev/comments/psodk/lets_play_share_your_business_card/">share it</a>!</p>

<p>Meanwhile, we're solving problems that prevent <a href="http://joyridelabs.de/game/">Nikki and the Robots</a> from running on various computers. If you would like to help us make sure that Nikki 0.5 will run on the operating system of your choice, feel free to drop us an <a href="mailto:nikki@joyridelabs.de">email</a>.</p></p>
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		<item>
		<title>Nikki’s Valentines Heart Shirts and Global Game Jam</title>
		<link>http://feedproxy.google.com/~r/JoyrideLabs/~3/UMBHwKBtrjM/</link>
		<comments>http://joyridelabs.de/blog/?p=1203#comments</comments>
		<pubDate>Wed, 01 Feb 2012 22:16:34 +0000</pubDate>
		<dc:creator>Iwan</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[goods]]></category>
		<category><![CDATA[nikki]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[videos]]></category>
		<category><![CDATA[λ]]></category>

		<guid isPermaLink="false">http://joyridelabs.de/blog/?p=1203</guid>
		<description><![CDATA[<p class="en"><p style="text-align: center;"><a href="http://joyridelabs.spreadshirt.de/valentine-girl-A18857760"><img src="http://joyridelabs.de/blog//wp-content/uploads/2012/02/valentine-girl-453.png" alt="Valentines Pixel Neon Heart Female Shirt Design" title="Valentines Pixel Neon Heart Female Shirt Design" width="250" height="280" class="aligncenter size-full wp-image-1210" /></a><a href="http://joyridelabs.spreadshirt.de/valentine-boy-A18857755"><img src="http://joyridelabs.de/blog//wp-content/uploads/2012/02/valentine-boy-316.png" alt="Valentines Pixel Neon Heart Male Shirt Design" title="Valentines Pixel Neon Heart Male Shirt Design" width="250" height="280" class="aligncenter size-full wp-image-1211" /></a></p>

<p>We added a neon pixel heart design to our <a href="http://joyridelabs.spreadshirt.de/">shirt store</a>. It is based on one of the first game objects that you will see when playing Episode 1 of the story mode:</p>
<p style="text-align: center;"><a href="http://joyridelabs.de/game/gallery/"><img alt="Nikki and the Robots Neon Heart" src="http://joyridelabs.de/img/screenshot-01.png" title="Nikki and the Robots Neon Heart" class="aligncenter" width="400" height="290" /></a></p>

<p>One of us was at the <a href="http://berlinminijam.blogspot.com/2012/01/ggj-2012-berlin-impressions-and-results.html">Global Game Jam in Berlin</a> as an organizer.</p>

<p style="text-align: center;"><a href="http://globalgamejam.org/news/2012/01/27/and-ggj-2012-theme"><img src="http://joyridelabs.de/blog//wp-content/uploads/2012/02/ggj2012-topic-theme.png" alt="ggj2012 topic" title="ggj2012 topic" width="256" height="256" class="aligncenter size-full wp-image-1207" /></a></p>

<p>The theme was a snake biting its own tail and we made a tiny level referencing it. Too late for submission though. ;)</p>

<p><iframe width="540" height="304" src="http://www.youtube.com/embed/E6qUI6qPfno" frameborder="0"></iframe></p>
<p style="font-size: small; text-align: center;">video: <a href="http://www.youtube.com/watch?v=E6qUI6qPfno">Nikki and the Snake - GGJ 2012 Themed Level</a></p>

<p>The video also shows the recently added game over screen menu (no more abrupt returning to the level selection) and a new, simple background for the editor.</p></p>
]]></description>
			<content:encoded><![CDATA[<p class="en"><p style="text-align: center;"><a href="http://joyridelabs.spreadshirt.de/valentine-girl-A18857760"><img src="http://joyridelabs.de/blog//wp-content/uploads/2012/02/valentine-girl-453.png" alt="Valentines Pixel Neon Heart Female Shirt Design" title="Valentines Pixel Neon Heart Female Shirt Design" width="250" height="280" class="aligncenter size-full wp-image-1210" /></a><a href="http://joyridelabs.spreadshirt.de/valentine-boy-A18857755"><img src="http://joyridelabs.de/blog//wp-content/uploads/2012/02/valentine-boy-316.png" alt="Valentines Pixel Neon Heart Male Shirt Design" title="Valentines Pixel Neon Heart Male Shirt Design" width="250" height="280" class="aligncenter size-full wp-image-1211" /></a></p>

<p>We added a neon pixel heart design to our <a href="http://joyridelabs.spreadshirt.de/">shirt store</a>. It is based on one of the first game objects that you will see when playing Episode 1 of the story mode:</p>
<p style="text-align: center;"><a href="http://joyridelabs.de/game/gallery/"><img alt="Nikki and the Robots Neon Heart" src="http://joyridelabs.de/img/screenshot-01.png" title="Nikki and the Robots Neon Heart" class="aligncenter" width="400" height="290" /></a></p>

<p>One of us was at the <a href="http://berlinminijam.blogspot.com/2012/01/ggj-2012-berlin-impressions-and-results.html">Global Game Jam in Berlin</a> as an organizer.</p>

<p style="text-align: center;"><a href="http://globalgamejam.org/news/2012/01/27/and-ggj-2012-theme"><img src="http://joyridelabs.de/blog//wp-content/uploads/2012/02/ggj2012-topic-theme.png" alt="ggj2012 topic" title="ggj2012 topic" width="256" height="256" class="aligncenter size-full wp-image-1207" /></a></p>

<p>The theme was a snake biting its own tail and we made a tiny level referencing it. Too late for submission though. ;)</p>

<p><iframe width="540" height="304" src="http://www.youtube.com/embed/E6qUI6qPfno" frameborder="0"></iframe></p>
<p style="font-size: small; text-align: center;">video: <a href="http://www.youtube.com/watch?v=E6qUI6qPfno">Nikki and the Snake - GGJ 2012 Themed Level</a></p>

<p>The video also shows the recently added game over screen menu (no more abrupt returning to the level selection) and a new, simple background for the editor.</p></p>
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		<title>On Selling Nikki and the Robots’ Story Mode</title>
		<link>http://feedproxy.google.com/~r/JoyrideLabs/~3/L69D3gdC8ck/</link>
		<comments>http://joyridelabs.de/blog/?p=1179#comments</comments>
		<pubDate>Sat, 21 Jan 2012 19:53:53 +0000</pubDate>
		<dc:creator>Iwan</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[nikki]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[press]]></category>
		<category><![CDATA[λ]]></category>

		<guid isPermaLink="false">http://joyridelabs.de/blog/?p=1179</guid>
		<description><![CDATA[<p class="en"><p>Episode 1 of the story mode is ready to be released and we are very excited! This will also mark the first public beta version.</p>

<p>We will start selling the story mode using a pay-what-you-want model, which is strongly inspired by the <a href="http://www.humblebundle.com/">Humble Indie Bundle</a> (which on the other hand was inspired by a <a href="http://2dboy.com/2009/10/19/birthday-sale-results/">World of Goo sale</a>). After one week we will then set a fixed minimum price.</p>

<p>When you buy the game, you pay for the game as it is, but will also get all further episodes and updates for free. With each further episode, however, the minimum price will increase for new buyers of the game. The sooner you buy, the less you pay, hooray! This is similar to the Alpha-Beta-1.0 price increments of <a href="http://web.archive.org/web/20101217223123/http://minecraft.net/prepurchase.jsp">Minecraft</a>.</p>
<p style="text-align: center;"><a href="http://joyridelabs.de/blog//wp-content/uploads/2012/01/vpp2n.jpg"><img class="aligncenter size-large wp-image-1190" title="Joyride Labs Preorder Page Concept" src="http://joyridelabs.de/blog//wp-content/uploads/2012/01/vpp2n-423x1024.jpg" alt="Joyride Labs Preorder Page Concept" width="212" height="512" /></a></p>

<p>Right now we are working hard on the presale website and we hope to be able to release Nikki and the Robots' story mode until mid February.</p>

<p><em>In the next post we will tell you some more details about episode 1, in which Nikki's great adventure begins to unfold.</em></p></p>
]]></description>
			<content:encoded><![CDATA[<p class="en"><p>Episode 1 of the story mode is ready to be released and we are very excited! This will also mark the first public beta version.</p>

<p>We will start selling the story mode using a pay-what-you-want model, which is strongly inspired by the <a href="http://www.humblebundle.com/">Humble Indie Bundle</a> (which on the other hand was inspired by a <a href="http://2dboy.com/2009/10/19/birthday-sale-results/">World of Goo sale</a>). After one week we will then set a fixed minimum price.</p>

<p>When you buy the game, you pay for the game as it is, but will also get all further episodes and updates for free. With each further episode, however, the minimum price will increase for new buyers of the game. The sooner you buy, the less you pay, hooray! This is similar to the Alpha-Beta-1.0 price increments of <a href="http://web.archive.org/web/20101217223123/http://minecraft.net/prepurchase.jsp">Minecraft</a>.</p>
<p style="text-align: center;"><a href="http://joyridelabs.de/blog//wp-content/uploads/2012/01/vpp2n.jpg"><img class="aligncenter size-large wp-image-1190" title="Joyride Labs Preorder Page Concept" src="http://joyridelabs.de/blog//wp-content/uploads/2012/01/vpp2n-423x1024.jpg" alt="Joyride Labs Preorder Page Concept" width="212" height="512" /></a></p>

<p>Right now we are working hard on the presale website and we hope to be able to release Nikki and the Robots' story mode until mid February.</p>

<p><em>In the next post we will tell you some more details about episode 1, in which Nikki's great adventure begins to unfold.</em></p></p>
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		<title>Happy Decemberween Level!</title>
		<link>http://feedproxy.google.com/~r/JoyrideLabs/~3/KHNdLtUUok4/</link>
		<comments>http://joyridelabs.de/blog/?p=1172#comments</comments>
		<pubDate>Thu, 22 Dec 2011 18:27:02 +0000</pubDate>
		<dc:creator>Iwan</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
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		<category><![CDATA[open source]]></category>

		<guid isPermaLink="false">http://joyridelabs.de/blog/?p=1172</guid>
		<description><![CDATA[<p class="en"><p style="text-align: center;"><a href="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-decemberween-level-4.png"><img class="size-full wp-image-1173  aligncenter" title="nikki-decemberween-level-4" src="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-decemberween-level-4.png" alt="nikki-decemberween-level-4" width="512" height="320" /></a></p>
<p style="text-align: center;"><a href="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-decemberween-level-3.png"><img class="size-full wp-image-1174  aligncenter" title="nikki-decemberween-level-3" src="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-decemberween-level-3.png" alt="nikki-decemberween-level-3" width="512" height="320" /></a></p>
<p style="text-align: center;"><a href="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-decemberween-level-2.png"><img class="size-full wp-image-1175  aligncenter" title="nikki-decemberween-level-2" src="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-decemberween-level-2.png" alt="nikki-decemberween-level-2" width="512" height="320" /></a></p>
<p style="text-align: center;"><a href="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-decemberween-level-1.png"><img class="size-full wp-image-1176  aligncenter" title="nikki-decemberween-level-1" src="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-decemberween-level-1.png" alt="nikki-decemberween-level-1" width="512" height="320" /></a></p>
<p style="text-align: center;">Level "Decemberweenation"</p>

<p>Available on the level server!</p>

<p>Which reminds me, we haven't told you about fail-ly laser tiles yet, did we? Well, they are there. Don't touch!</p></p>
]]></description>
			<content:encoded><![CDATA[<p class="en"><p style="text-align: center;"><a href="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-decemberween-level-4.png"><img class="size-full wp-image-1173  aligncenter" title="nikki-decemberween-level-4" src="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-decemberween-level-4.png" alt="nikki-decemberween-level-4" width="512" height="320" /></a></p>
<p style="text-align: center;"><a href="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-decemberween-level-3.png"><img class="size-full wp-image-1174  aligncenter" title="nikki-decemberween-level-3" src="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-decemberween-level-3.png" alt="nikki-decemberween-level-3" width="512" height="320" /></a></p>
<p style="text-align: center;"><a href="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-decemberween-level-2.png"><img class="size-full wp-image-1175  aligncenter" title="nikki-decemberween-level-2" src="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-decemberween-level-2.png" alt="nikki-decemberween-level-2" width="512" height="320" /></a></p>
<p style="text-align: center;"><a href="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-decemberween-level-1.png"><img class="size-full wp-image-1176  aligncenter" title="nikki-decemberween-level-1" src="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-decemberween-level-1.png" alt="nikki-decemberween-level-1" width="512" height="320" /></a></p>
<p style="text-align: center;">Level "Decemberweenation"</p>

<p>Available on the level server!</p>

<p>Which reminds me, we haven't told you about fail-ly laser tiles yet, did we? Well, they are there. Don't touch!</p></p>
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		<title>Upgrading Levels for the Story Mode</title>
		<link>http://feedproxy.google.com/~r/JoyrideLabs/~3/2jGANCO_PaY/</link>
		<comments>http://joyridelabs.de/blog/?p=1153#comments</comments>
		<pubDate>Sun, 18 Dec 2011 17:42:02 +0000</pubDate>
		<dc:creator>Iwan</dc:creator>
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		<guid isPermaLink="false">http://joyridelabs.de/blog/?p=1153</guid>
		<description><![CDATA[<p class="en"><p>We want to allow to preorder the storymode very soon but before talking about business plans, let's take a look at the levels in the story mode first!</p>

<p>We used some of the <a href="http://joyridelabs.de/blog/?p=1063">level contest</a> entries as a basis to create story levels. Lootninja by sauer2 for example:</p>
<p style="text-align: center;"><a href="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-lootninja-orig.png"><img class="size-medium wp-image-1154 aligncenter" title="Original Lootninja Level" src="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-lootninja-orig-300x187.png" alt="Original Lootninja Level" width="300" height="187" /></a><br/>Original Lootninja Level, as included with the latest release</p>
<p style="text-align: center;"><a href="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-lootninja-upgr.png"><img class="size-medium wp-image-1157  aligncenter" title="Upgraded Lootninja Level" src="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-lootninja-upgr-300x187.png" alt="Upgraded Lootninja Level" width="300" height="187" /></a><br/>"Upgraded" Lootninja Level</p>

<p>Some of the steps when "upgrading" a level are the addition of...</p>
<p style="text-align: center;"><a href="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-lootninja-terminals.png"><img class="size-medium wp-image-1158  aligncenter" title="Upgraded Lootninja Level Terminal" src="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-lootninja-terminals-300x187.png" alt="Upgraded Lootninja Level Terminal" width="300" height="187" /></a><br/>background, skyline and info/data terminals...</p>
<p style="text-align: center;"><a href="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-lootninja-npcs.png"><img class="size-medium wp-image-1159  aligncenter" title="Upgraded Lootninja Level NPC &#38; Shadow" src="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-lootninja-npcs-300x272.png" alt="Upgraded Lootninja Level NPC &#38; Shadow" width="300" height="272" /></a><br/>shadows and characters...</p>
<p style="text-align: center;"><a href="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-lootninja-secrets.png"><img class="size-medium wp-image-1160  aligncenter" title="A Secret!" src="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-lootninja-secrets-300x272.png" alt="A Secret!" width="300" height="272" /></a><br/>hidden areas...</p>

<p>... and new content in general. Most "upgrade levels" are larger and require more time to do a 100% run than the originals.</p>

<p>Here is a big screen of a different, jetpack robot-heavy level, which is not based on a contest entry:</p>
<p style="text-align: center;"><a href="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-jetpack-intro-slice.png"><img class="size-medium wp-image-1162  aligncenter" title="Nikki Jetpack Intro" src="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-jetpack-intro-slice-300x187.png" alt="Nikki Jetpack Intro" width="300" height="187" /></a><br/>Codename "Jetpack Intro" (1920x1200)</p>

<p>We're nearly done with all the levels for episode 1 but some bugs, the preorder website and paypal integration will probably not allow us to release before January...</p></p>
]]></description>
			<content:encoded><![CDATA[<p class="en"><p>We want to allow to preorder the storymode very soon but before talking about business plans, let's take a look at the levels in the story mode first!</p>

<p>We used some of the <a href="http://joyridelabs.de/blog/?p=1063">level contest</a> entries as a basis to create story levels. Lootninja by sauer2 for example:</p>
<p style="text-align: center;"><a href="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-lootninja-orig.png"><img class="size-medium wp-image-1154 aligncenter" title="Original Lootninja Level" src="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-lootninja-orig-300x187.png" alt="Original Lootninja Level" width="300" height="187" /></a><br/>Original Lootninja Level, as included with the latest release</p>
<p style="text-align: center;"><a href="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-lootninja-upgr.png"><img class="size-medium wp-image-1157  aligncenter" title="Upgraded Lootninja Level" src="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-lootninja-upgr-300x187.png" alt="Upgraded Lootninja Level" width="300" height="187" /></a><br/>"Upgraded" Lootninja Level</p>

<p>Some of the steps when "upgrading" a level are the addition of...</p>
<p style="text-align: center;"><a href="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-lootninja-terminals.png"><img class="size-medium wp-image-1158  aligncenter" title="Upgraded Lootninja Level Terminal" src="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-lootninja-terminals-300x187.png" alt="Upgraded Lootninja Level Terminal" width="300" height="187" /></a><br/>background, skyline and info/data terminals...</p>
<p style="text-align: center;"><a href="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-lootninja-npcs.png"><img class="size-medium wp-image-1159  aligncenter" title="Upgraded Lootninja Level NPC &#38; Shadow" src="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-lootninja-npcs-300x272.png" alt="Upgraded Lootninja Level NPC &#38; Shadow" width="300" height="272" /></a><br/>shadows and characters...</p>
<p style="text-align: center;"><a href="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-lootninja-secrets.png"><img class="size-medium wp-image-1160  aligncenter" title="A Secret!" src="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-lootninja-secrets-300x272.png" alt="A Secret!" width="300" height="272" /></a><br/>hidden areas...</p>

<p>... and new content in general. Most "upgrade levels" are larger and require more time to do a 100% run than the originals.</p>

<p>Here is a big screen of a different, jetpack robot-heavy level, which is not based on a contest entry:</p>
<p style="text-align: center;"><a href="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-jetpack-intro-slice.png"><img class="size-medium wp-image-1162  aligncenter" title="Nikki Jetpack Intro" src="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-jetpack-intro-slice-300x187.png" alt="Nikki Jetpack Intro" width="300" height="187" /></a><br/>Codename "Jetpack Intro" (1920x1200)</p>

<p>We're nearly done with all the levels for episode 1 but some bugs, the preorder website and paypal integration will probably not allow us to release before January...</p></p>
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		<title>Scaffolding and Re-Inventing Tiles…</title>
		<link>http://feedproxy.google.com/~r/JoyrideLabs/~3/X-p0Y2B-6SM/</link>
		<comments>http://joyridelabs.de/blog/?p=1143#comments</comments>
		<pubDate>Mon, 12 Dec 2011 20:15:58 +0000</pubDate>
		<dc:creator>Iwan</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
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		<category><![CDATA[open source]]></category>

		<guid isPermaLink="false">http://joyridelabs.de/blog/?p=1143</guid>
		<description><![CDATA[<p class="en"><p style="text-align: center;"><a href="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-scaffolding.png"><img class="size-medium wp-image-1144 aligncenter" title="Scaffolding in Nikki and the Robots" src="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-scaffolding-300x187.png" alt="Scaffolding in Nikki and the Robots" width="300" height="187" /></a></p>
<p style="text-align: center;">Scaffolding, scaffolding, scaffolding...</p>

<p>46 days of no updates...</p>

<p>One of the decorations we use in story mode levels is a scaffolding tile set. Today, I spent some time trying to find an alternative look, which would look better in a single-row/column line of these tiles. I ended up using the original set.</p>

<p>I uploaded the set of alternative 64px scaffolding tiles to <a href="http://opengameart.org/content/scaffolding-tiles-64px">OpenGameArt</a>, hoping it will serve some other purpose.</p>

<p>In the next blog post I will tell and show how the story mode levels differ from the freeplay ones.</p></p>
]]></description>
			<content:encoded><![CDATA[<p class="en"><p style="text-align: center;"><a href="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-scaffolding.png"><img class="size-medium wp-image-1144 aligncenter" title="Scaffolding in Nikki and the Robots" src="http://joyridelabs.de/blog//wp-content/uploads/2011/12/nikki-scaffolding-300x187.png" alt="Scaffolding in Nikki and the Robots" width="300" height="187" /></a></p>
<p style="text-align: center;">Scaffolding, scaffolding, scaffolding...</p>

<p>46 days of no updates...</p>

<p>One of the decorations we use in story mode levels is a scaffolding tile set. Today, I spent some time trying to find an alternative look, which would look better in a single-row/column line of these tiles. I ended up using the original set.</p>

<p>I uploaded the set of alternative 64px scaffolding tiles to <a href="http://opengameart.org/content/scaffolding-tiles-64px">OpenGameArt</a>, hoping it will serve some other purpose.</p>

<p>In the next blog post I will tell and show how the story mode levels differ from the freeplay ones.</p></p>
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		<title>Nikki at Indie Connect Prelude</title>
		<link>http://feedproxy.google.com/~r/JoyrideLabs/~3/-AO3zHrOOzk/</link>
		<comments>http://joyridelabs.de/blog/?p=1136#comments</comments>
		<pubDate>Wed, 26 Oct 2011 10:00:40 +0000</pubDate>
		<dc:creator>Iwan</dc:creator>
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		<guid isPermaLink="false">http://joyridelabs.de/blog/?p=1136</guid>
		<description><![CDATA[<p class="en"><img src="http://joyridelabs.de/blog//wp-content/uploads/2011/10/IndieConnectPrelude.jpg" alt="Indie Connect Prelude Oct 2011 with Nikki and the Robots" title="Indie Connect Prelude Oct 2011 with Nikki and the Robots" width="512" height="364" class="aligncenter size-full wp-image-1138" />

<p><a href="http://www.platoon.org/dates/berlin-a-maze.-indie-connect-prelude">Indie Connect Prelude</a>. One step of an effort to nurture and build the Indie Games Scene in Berlin, Germany. We will be there.</p>

<p>What? Developers talk (English language) and everybody plays games.</p>

<p>When? This Friday, starting 18:30ish (aka "like 6:30 PM") GMT+1.</p>

<p>Game developers will talk about developing games. For example team <a href="http://gamestorm-berlin.blogspot.com/">GameStrom</a> will introduce their game design brainstorm events, <a href="http://howtonotsuckatgamedesign.com/?p=3494">Anjin Anhut</a> will tell us how to "Just do it!" and <a href="https://github.com/ChrisJan00/">Christiaan Janssen</a> and I will talk about Game Development Jams in general.</p>

<p>You will be able to play the <a href="http://joyridelabs.de/game/download/">latest Nikki release</a> and other indie games as part of an exhibition.</p>

<p>So if you're in Berlin or close and haven't played Nikki and the Robots yet or would like to meet one or two of the game's developers, do come!</p>

<p>PS: It's free of charge and no registration required.</p></p>
]]></description>
			<content:encoded><![CDATA[<p class="en"><img src="http://joyridelabs.de/blog//wp-content/uploads/2011/10/IndieConnectPrelude.jpg" alt="Indie Connect Prelude Oct 2011 with Nikki and the Robots" title="Indie Connect Prelude Oct 2011 with Nikki and the Robots" width="512" height="364" class="aligncenter size-full wp-image-1138" />

<p><a href="http://www.platoon.org/dates/berlin-a-maze.-indie-connect-prelude">Indie Connect Prelude</a>. One step of an effort to nurture and build the Indie Games Scene in Berlin, Germany. We will be there.</p>

<p>What? Developers talk (English language) and everybody plays games.</p>

<p>When? This Friday, starting 18:30ish (aka "like 6:30 PM") GMT+1.</p>

<p>Game developers will talk about developing games. For example team <a href="http://gamestorm-berlin.blogspot.com/">GameStrom</a> will introduce their game design brainstorm events, <a href="http://howtonotsuckatgamedesign.com/?p=3494">Anjin Anhut</a> will tell us how to "Just do it!" and <a href="https://github.com/ChrisJan00/">Christiaan Janssen</a> and I will talk about Game Development Jams in general.</p>

<p>You will be able to play the <a href="http://joyridelabs.de/game/download/">latest Nikki release</a> and other indie games as part of an exhibition.</p>

<p>So if you're in Berlin or close and haven't played Nikki and the Robots yet or would like to meet one or two of the game's developers, do come!</p>

<p>PS: It's free of charge and no registration required.</p></p>
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		<title>Windows bugfix: libstdc++-6.dll was not found</title>
		<link>http://feedproxy.google.com/~r/JoyrideLabs/~3/AwBg0ZkFHBM/</link>
		<comments>http://joyridelabs.de/blog/?p=1124#comments</comments>
		<pubDate>Thu, 22 Sep 2011 16:02:13 +0000</pubDate>
		<dc:creator>Iwan</dc:creator>
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		<category><![CDATA[nikki]]></category>

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		<description><![CDATA[<p class="en"><p style="text-align: center;"><img src="http://joyridelabs.de/blog//wp-content/uploads/2011/09/libstdcppmissing1.png" alt="core.exe: libstdc++-6.dll not found" title="core.exe: libstdc++-6.dll not found" width="443" height="119" class="aligncenter size-full wp-image-1132" /></p>

<p>If you see above error message when trying to run Nikki and the Robots, please download libstdc++-6.dll <a href="http://www.box.net/shared/lm6ctv1ejny4q43fj4od">here</a> and unzip it to the <strong>nikki\</strong> directory or alternatively <a href="http://joyridelabs.de/game/download/">download</a> the game again - the problem has been fixed in the latest release for Windows.</p>

<p>PS: the updater won't restart the game on Windows! (Also fixed in the new release.)</p></p>
]]></description>
			<content:encoded><![CDATA[<p class="en"><p style="text-align: center;"><img src="http://joyridelabs.de/blog//wp-content/uploads/2011/09/libstdcppmissing1.png" alt="core.exe: libstdc++-6.dll not found" title="core.exe: libstdc++-6.dll not found" width="443" height="119" class="aligncenter size-full wp-image-1132" /></p>

<p>If you see above error message when trying to run Nikki and the Robots, please download libstdc++-6.dll <a href="http://www.box.net/shared/lm6ctv1ejny4q43fj4od">here</a> and unzip it to the <strong>nikki\</strong> directory or alternatively <a href="http://joyridelabs.de/game/download/">download</a> the game again - the problem has been fixed in the latest release for Windows.</p>

<p>PS: the updater won't restart the game on Windows! (Also fixed in the new release.)</p></p>
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		<title>Nikki 0.4: cannons, sounds, sharing and downloading levels</title>
		<link>http://feedproxy.google.com/~r/JoyrideLabs/~3/7nscmzYqwOI/</link>
		<comments>http://joyridelabs.de/blog/?p=1107#comments</comments>
		<pubDate>Tue, 20 Sep 2011 22:07:01 +0000</pubDate>
		<dc:creator>Iwan</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[game tech]]></category>
		<category><![CDATA[nikki]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[videos]]></category>

		<guid isPermaLink="false">http://joyridelabs.de/blog/?p=1107</guid>
		<description><![CDATA[<p class="en"><p style="text-align: center;"><img class="size-full wp-image-1109 alignnone" title="Download and Upload Nikki Levels!" src="http://joyridelabs.de/blog//wp-content/uploads/2011/09/2011-09-08-levelserver-small.jpg" alt="Download and Upload Nikki Levels!" width="512" height="384" /></p>

<p style="text-align: center;"><iframe width="531" height="270" src="http://www.youtube.com/embed/ubYm7JG3CHc" frameborder="0"></iframe></p>
<p style="text-align: center;">Video: 0.4 changes [<a href="http://vimeo.com/29342492">Vimeo</a> &#124; <a href="http://www.youtube.com/watch?v=ubYm7JG3CHc">YouTube</a>]</p>

<p>We released Nikki and the Robots 0.4.0 (0.4.1.1 actually), which you can download <a href="http://joyridelabs.de/game/download/">here</a> or via in-game updater.</p>

<p>The new features are:</p>

<ul><li>New robot: Cannon! It shoots cannon balls that disappear after 10 seconds</li>
<li>Players can download and upload levels in the main/editor menus</li>
<li>Author name and license agreement added for saving/uploading levels</li>
<li>Sounds added for menu, jumping, buttons and batteries</li>
<li>Last level switch to be pressed now blinks green</li>
<li>Added "transient" switches (won't stay pressed)</li></ul>
<p>Some news not directly related to the release:</p>
<ul><li>There now is a <a href="http://www.reddit.com/r/joyridelabs">Joyride Labs Reddit</a>, a discussion forum with a social web touch</li>
<li>The <a href="http://www.patch-tag.com/r/shahn/nikki-wiki/wiki/Compiling%20HowTo">compile instructions</a> on our wiki have been updated, let us know if you run into trouble!</li></ul></p>
]]></description>
			<content:encoded><![CDATA[<p class="en"><p style="text-align: center;"><img class="size-full wp-image-1109 alignnone" title="Download and Upload Nikki Levels!" src="http://joyridelabs.de/blog//wp-content/uploads/2011/09/2011-09-08-levelserver-small.jpg" alt="Download and Upload Nikki Levels!" width="512" height="384" /></p>

<p style="text-align: center;"><iframe width="531" height="270" src="http://www.youtube.com/embed/ubYm7JG3CHc" frameborder="0"></iframe></p>
<p style="text-align: center;">Video: 0.4 changes [<a href="http://vimeo.com/29342492">Vimeo</a> &#124; <a href="http://www.youtube.com/watch?v=ubYm7JG3CHc">YouTube</a>]</p>

<p>We released Nikki and the Robots 0.4.0 (0.4.1.1 actually), which you can download <a href="http://joyridelabs.de/game/download/">here</a> or via in-game updater.</p>

<p>The new features are:</p>

<ul><li>New robot: Cannon! It shoots cannon balls that disappear after 10 seconds</li>
<li>Players can download and upload levels in the main/editor menus</li>
<li>Author name and license agreement added for saving/uploading levels</li>
<li>Sounds added for menu, jumping, buttons and batteries</li>
<li>Last level switch to be pressed now blinks green</li>
<li>Added "transient" switches (won't stay pressed)</li></ul>
<p>Some news not directly related to the release:</p>
<ul><li>There now is a <a href="http://www.reddit.com/r/joyridelabs">Joyride Labs Reddit</a>, a discussion forum with a social web touch</li>
<li>The <a href="http://www.patch-tag.com/r/shahn/nikki-wiki/wiki/Compiling%20HowTo">compile instructions</a> on our wiki have been updated, let us know if you run into trouble!</li></ul></p>
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		<title>BIGJam 2011: Free Cat Text Fun-adventure and Nikki Physics Mod</title>
		<link>http://feedproxy.google.com/~r/JoyrideLabs/~3/wLeMU92dPRw/</link>
		<comments>http://joyridelabs.de/blog/?p=1089#comments</comments>
		<pubDate>Tue, 30 Aug 2011 13:33:34 +0000</pubDate>
		<dc:creator>Iwan</dc:creator>
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		<category><![CDATA[open source]]></category>
		<category><![CDATA[other]]></category>

		<guid isPermaLink="false">http://joyridelabs.de/blog/?p=1089</guid>
		<description><![CDATA[<p class="en"><p>Two of us were at <a href="http://bigjam2011.eventbrite.com/">BIGJam</a> this weekend. It was fun! We produced a Haskell- and an Inform-based game prototype. Both are silly.</p>

<div><iframe width="530" height="427" src="http://www.youtube.com/embed/GI-5ZDGaiVg" frameborder="0" allowfullscreen></iframe></div>
<p style="text-align: center;font-size:x-small;">Video: <a href="http://www.youtube.com/watch?v=GI-5ZDGaiVg">Acrobots on YouTube</a></p>

<p>For "Acrobots" we modified our open source Nikki and the Robots Freeplay version to have no gravity and added a new floating robot. The robot is supposed to collect engines and trash that floats around the level which would add thrust and mass respectively.</p>

<p>The Inform-based text adventure can be played <a href="http://iplayif.com/?story=http%3A//open-projects.net/~shahn/freecat2.zblorb">here</a> online. It begins with:</p>
<p><blockquote><strong>You are in a room that looks fancy-dancy.</strong>

<strong> </strong><strong>You can see backyard door, a glass box (closed) (in which is a cat) and a unicorn here.</strong></blockquote></p>

<p>The Inform text adventure language is very natural-language-like and is a good learning tool for some beginner programmers.<p>

<p style="text-align: center;"><a href="http://joyridelabs.de/blog//wp-content/uploads/2011/08/IW.jpg"><img class="size-medium wp-image-1095 aligncenter" title="Iwan at BIGJam 2011" src="http://joyridelabs.de/blog//wp-content/uploads/2011/08/IW-300x198.jpg" alt="Iwan at BIGJam 2011" width="300" height="198" /></a></p>
<p style="text-align: center;"><a href="http://joyridelabs.de/blog//wp-content/uploads/2011/08/SO.jpg"><img class="size-medium wp-image-1096 aligncenter" title="Sönke at BIGJam 2011" src="http://joyridelabs.de/blog//wp-content/uploads/2011/08/SO-300x198.jpg" alt="Sönke at BIGJam 2011" width="300" height="198" /></a></p>

<p>We're looking forward to more Game Jams and the BIGJam 2012!<p>

<p>You can check out many BIGJam 2011 games in <a href="http://forums.tigsource.com/index.php?topic=21389.0">this thread</a>.</p></p>
]]></description>
			<content:encoded><![CDATA[<p class="en"><p>Two of us were at <a href="http://bigjam2011.eventbrite.com/">BIGJam</a> this weekend. It was fun! We produced a Haskell- and an Inform-based game prototype. Both are silly.</p>

<div><iframe width="530" height="427" src="http://www.youtube.com/embed/GI-5ZDGaiVg" frameborder="0" allowfullscreen></iframe></div>
<p style="text-align: center;font-size:x-small;">Video: <a href="http://www.youtube.com/watch?v=GI-5ZDGaiVg">Acrobots on YouTube</a></p>

<p>For "Acrobots" we modified our open source Nikki and the Robots Freeplay version to have no gravity and added a new floating robot. The robot is supposed to collect engines and trash that floats around the level which would add thrust and mass respectively.</p>

<p>The Inform-based text adventure can be played <a href="http://iplayif.com/?story=http%3A//open-projects.net/~shahn/freecat2.zblorb">here</a> online. It begins with:</p>
<p><blockquote><strong>You are in a room that looks fancy-dancy.</strong>

<strong> </strong><strong>You can see backyard door, a glass box (closed) (in which is a cat) and a unicorn here.</strong></blockquote></p>

<p>The Inform text adventure language is very natural-language-like and is a good learning tool for some beginner programmers.<p>

<p style="text-align: center;"><a href="http://joyridelabs.de/blog//wp-content/uploads/2011/08/IW.jpg"><img class="size-medium wp-image-1095 aligncenter" title="Iwan at BIGJam 2011" src="http://joyridelabs.de/blog//wp-content/uploads/2011/08/IW-300x198.jpg" alt="Iwan at BIGJam 2011" width="300" height="198" /></a></p>
<p style="text-align: center;"><a href="http://joyridelabs.de/blog//wp-content/uploads/2011/08/SO.jpg"><img class="size-medium wp-image-1096 aligncenter" title="Sönke at BIGJam 2011" src="http://joyridelabs.de/blog//wp-content/uploads/2011/08/SO-300x198.jpg" alt="Sönke at BIGJam 2011" width="300" height="198" /></a></p>

<p>We're looking forward to more Game Jams and the BIGJam 2012!<p>

<p>You can check out many BIGJam 2011 games in <a href="http://forums.tigsource.com/index.php?topic=21389.0">this thread</a>.</p></p>
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