<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-7831034828993481293</id><updated>2024-09-13T08:12:31.916+03:00</updated><category term="gamedev"/><category term="ogre3d"/><category term="tests"/><category term="web"/><category term="blogger"/><category term="bullet"/><category term="ogrebullet"/><title type='text'>JustGooK in coding</title><subtitle type='html'>Не ищите легких путей, они уже давно найдены.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://justgook.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7831034828993481293/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://justgook.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>justgook</name><uri>http://www.blogger.com/profile/16025517780513323765</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNBzH99WHh4n4Dz5JWfv0URN7kSfEm12B3aXBcsmkzXBsKor7hogJix-fOlaCfRICWNY8HXCM9ou3sW5oo-_3TYAijJ5XT2NhzcTnj8Dm2XwxXDd-m5LmPRrbYbrTyLg/s1600-r/62b1a7d713dc5234e089061b5c72d780.png'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>16</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-7831034828993481293.post-1476650119455381063</id><published>2011-07-21T23:04:00.002+03:00</published><updated>2011-07-21T23:07:17.669+03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="gamedev"/><category scheme="http://www.blogger.com/atom/ns#" term="ogre3d"/><title type='text'>About Game Outdoor</title><content type='html'>&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif; font-size: 13px;&quot;&gt;I start to search for some think (models) for outdoor scenes. In my search i found many non-free generators for generate trees, plants, grass etc. Also find lot of freeware models. But in my mind come one mind, how to render so many models in one scene and i found solution -&amp;nbsp;&lt;a href=&quot;http://code.google.com/p/ogre-paged/&quot; id=&quot;project_summary_link&quot; style=&quot;color: #444444; text-decoration: none;&quot;&gt;Paged Geometry for Ogre3D&lt;/a&gt;&amp;nbsp;i haven&#39;t try it for now, but i think i is really what i need.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/1UQ5p36PJ8o?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-small;&quot;&gt;so its looks like that..&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #333333; font-family: &#39;Lucida Grande&#39;, &#39;Trebuchet MS&#39;, Verdana, Helvetica, Arial, sans-serif;&quot;&gt;&lt;span style=&quot;font-size: 17px; line-height: 19px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;font-weight: bold; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-size: 17px; line-height: 19px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;font-weight: bold; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;What is PagedGeometry?&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-small;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 18px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br style=&quot;margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;br style=&quot;margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-small;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 18px;&quot;&gt;The PagedGeometry engine is an add-on to the OGRE Graphics Engine, which provides highly optimized methods for rendering massive amounts of small meshes covering a possibly infinite area. This is especially well suited for dense forests and outdoor scenes, with millions of trees, bushes, grass, rocks, etc., etc.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br style=&quot;margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #333333; font-family: &#39;Lucida Grande&#39;, &#39;Trebuchet MS&#39;, Verdana, Helvetica, Arial, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-small;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 18px;&quot;&gt;Paged geometry gives you many advantages over plain entities, the main one being speed: With proper usage of detail levels, outdoor scenes managed by PagedGeometry can be &amp;gt;100x faster than plain entities. Another advantage is that the geometry is paged; in other words, only entities which are immediately needed (to be displayed) are loaded. This allows you to expand the boundaries of your virtual world almost infinitely (only limited by floating point precision), providing the player with a more realistically scaled game area.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
(From &lt;a href=&quot;http://www.ogre3d.org/forums/viewtopic.php?f=11&amp;amp;t=36655&quot;&gt;ogre3d form&lt;/a&gt;)&lt;br /&gt;
Example from &lt;a href=&quot;http://code.google.com/p/ogre-paged/&quot;&gt;ogre-paged web page&lt;/a&gt;:&lt;br /&gt;
&lt;br /&gt;
Expansive jungle scene with 240,000 trees and animated vegetation, running at 100 - 150 FPS on a GeForce 7800 GT:&lt;br /&gt;
&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #333333; font-family: &#39;Lucida Grande&#39;, &#39;Trebuchet MS&#39;, Verdana, Helvetica, Arial, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #333333; font-family: &#39;Lucida Grande&#39;, &#39;Trebuchet MS&#39;, Verdana, Helvetica, Arial, sans-serif; font-size: x-small;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTtIsbFeJT2yzByUqBFNuuO93Wqhyw9STw6tfCdxrNVBl1gW7-pbjHJd8zpmu_S9QLU-ANhe2yUe3MyJNnGQsTaE3A_HBPbEoW1AGq8pWqrPdeYiWEqd9HzUsw1R6Z-Y4dzbHCGT-Srrs/s1600/PagedGeometryScreen1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;256&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTtIsbFeJT2yzByUqBFNuuO93Wqhyw9STw6tfCdxrNVBl1gW7-pbjHJd8zpmu_S9QLU-ANhe2yUe3MyJNnGQsTaE3A_HBPbEoW1AGq8pWqrPdeYiWEqd9HzUsw1R6Z-Y4dzbHCGT-Srrs/s320/PagedGeometryScreen1.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #333333; font-family: &#39;Lucida Grande&#39;, &#39;Trebuchet MS&#39;, Verdana, Helvetica, Arial, sans-serif; font-size: x-small;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #333333; font-family: &#39;Lucida Grande&#39;, &#39;Trebuchet MS&#39;, Verdana, Helvetica, Arial, sans-serif; font-size: x-small;&quot;&gt;So solution for big area rendering (in real time) is found!.. so what left - start to do something an compile all founded in one big game..&lt;/span&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://justgook.blogspot.com/feeds/1476650119455381063/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://justgook.blogspot.com/2011/07/about-game-outdoor.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7831034828993481293/posts/default/1476650119455381063'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7831034828993481293/posts/default/1476650119455381063'/><link rel='alternate' type='text/html' href='http://justgook.blogspot.com/2011/07/about-game-outdoor.html' title='About Game Outdoor'/><author><name>justgook</name><uri>http://www.blogger.com/profile/16025517780513323765</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNBzH99WHh4n4Dz5JWfv0URN7kSfEm12B3aXBcsmkzXBsKor7hogJix-fOlaCfRICWNY8HXCM9ou3sW5oo-_3TYAijJ5XT2NhzcTnj8Dm2XwxXDd-m5LmPRrbYbrTyLg/s1600-r/62b1a7d713dc5234e089061b5c72d780.png'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTtIsbFeJT2yzByUqBFNuuO93Wqhyw9STw6tfCdxrNVBl1gW7-pbjHJd8zpmu_S9QLU-ANhe2yUe3MyJNnGQsTaE3A_HBPbEoW1AGq8pWqrPdeYiWEqd9HzUsw1R6Z-Y4dzbHCGT-Srrs/s72-c/PagedGeometryScreen1.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7831034828993481293.post-7686304836528795656</id><published>2011-06-14T05:30:00.000+03:00</published><updated>2011-06-14T05:30:04.307+03:00</updated><title type='text'>first steps in game design</title><content type='html'>After few weeks at lest i got normal import/export models. From smd (valve studio models) to ogre3d mesh , trough  blender. How to do that ill write little bit later, but now i decline to show you my first art (sketch) of game enter screen.
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLLvnGRMnYcdD4qwtzRCrOOHBjrUHbp1DtQw3zX9y7FCqSGlvHQj4Sz77Db8P1Z7iK78Nev7VeYaHa3ykm89Qb5se9zBsIizO3wh5D5It1mdaddhi58JkLBQvKIWi_3GZLOVqsIcr3P4A/s1600/enter.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;362&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLLvnGRMnYcdD4qwtzRCrOOHBjrUHbp1DtQw3zX9y7FCqSGlvHQj4Sz77Db8P1Z7iK78Nev7VeYaHa3ykm89Qb5se9zBsIizO3wh5D5It1mdaddhi58JkLBQvKIWi_3GZLOVqsIcr3P4A/s400/enter.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
So soon come more, not only arts, sketches but also game screens/game tests</content><link rel='replies' type='application/atom+xml' href='http://justgook.blogspot.com/feeds/7686304836528795656/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://justgook.blogspot.com/2011/06/first-steps-in-game-design.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7831034828993481293/posts/default/7686304836528795656'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7831034828993481293/posts/default/7686304836528795656'/><link rel='alternate' type='text/html' href='http://justgook.blogspot.com/2011/06/first-steps-in-game-design.html' title='first steps in game design'/><author><name>justgook</name><uri>http://www.blogger.com/profile/16025517780513323765</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNBzH99WHh4n4Dz5JWfv0URN7kSfEm12B3aXBcsmkzXBsKor7hogJix-fOlaCfRICWNY8HXCM9ou3sW5oo-_3TYAijJ5XT2NhzcTnj8Dm2XwxXDd-m5LmPRrbYbrTyLg/s1600-r/62b1a7d713dc5234e089061b5c72d780.png'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLLvnGRMnYcdD4qwtzRCrOOHBjrUHbp1DtQw3zX9y7FCqSGlvHQj4Sz77Db8P1Z7iK78Nev7VeYaHa3ykm89Qb5se9zBsIizO3wh5D5It1mdaddhi58JkLBQvKIWi_3GZLOVqsIcr3P4A/s72-c/enter.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7831034828993481293.post-7964583137814177902</id><published>2011-05-10T03:47:00.000+03:00</published><updated>2011-05-10T03:47:34.312+03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="gamedev"/><title type='text'>In game ideas (Classes)</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirFYJk5H2Oe4TqKPJRm_UITt053T09r0Ya-liFcWGu23WQ7AgHrJHwoP6swsobGML23aRHWoML2IRIPOYLED3OuGqA9EE7woySWWPxACN-mEzeOS-PhyphenhyphenH3NMjhP5juzyT_asSBBrek1Yo/s1600/ref_tf2splash.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;br /&gt;&lt;img border=&quot;0&quot; height=&quot;211&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirFYJk5H2Oe4TqKPJRm_UITt053T09r0Ya-liFcWGu23WQ7AgHrJHwoP6swsobGML23aRHWoML2IRIPOYLED3OuGqA9EE7woySWWPxACN-mEzeOS-PhyphenhyphenH3NMjhP5juzyT_asSBBrek1Yo/s400/ref_tf2splash.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
So i can&#39;t sleep. so i suggest to write down my ideas. I have thinking about my game classes. Ill creating mmorpg in post&amp;nbsp;apocalypse. So i need create some classes witch will realistic, but like postnuke - so many guns. But how to make guns and&amp;nbsp;melee&amp;nbsp;weapons more or less equal (because i, like many mmo gamers, hate &amp;nbsp;ordinary&amp;nbsp;shooters). I decline to make view form 3rd person, and enable play game with&amp;nbsp;joystick. There no&amp;nbsp;possibility to use cursor to navigate aim (on joystick). So idea is to use selector to select a target (select next target / select before target). So when u select target, hold fire button and dependent on your skill you will shoot to target more or less&amp;nbsp;accuracy (miss -&amp;gt;&amp;nbsp;head-shoot).&lt;br /&gt;
&lt;br /&gt;
So why i start this post - i can&#39;t sleep while write down my ideas abut classes.&lt;br /&gt;
There is main classes:&lt;br /&gt;
&lt;br /&gt;
&lt;ol&gt;
&lt;li&gt;&lt;b&gt;Tank&lt;/b&gt; &lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-small;&quot;&gt;(miningunner/flamethrower)&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Engineer&lt;/b&gt; &lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-small;&quot;&gt;(man who will use some engineering thinks to attack others)(robots, cars, cannons, mines, choppers...)&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Trooper&lt;/b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-small;&quot;&gt; (just ordinary army guy)&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Spy/Assassin&lt;/b&gt; &lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-small;&quot;&gt;(use light melee weapons, can hide, become invisible, climb on wall)&lt;/span&gt;&lt;/li&gt;
&lt;/ol&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6PqXs4la8t7vlmJ1z5JlQ_20D-VVJkDaGjsnu1_p2fLlXe3xj4ZMyNd5kvI73CX8L0ilbFQmZ_JdfokBYC08GAA7qyurCSqL0IqMIdNwqXej25DdJynS_ueVkeFI3pInzCGyvm_JjGiU/s1600/Medic.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6PqXs4la8t7vlmJ1z5JlQ_20D-VVJkDaGjsnu1_p2fLlXe3xj4ZMyNd5kvI73CX8L0ilbFQmZ_JdfokBYC08GAA7qyurCSqL0IqMIdNwqXej25DdJynS_ueVkeFI3pInzCGyvm_JjGiU/s200/Medic.jpg&quot; width=&quot;148&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div&gt;
So after some time&amp;nbsp;planing&amp;nbsp;to add:&lt;/div&gt;
&lt;div style=&quot;padding-left: 150px;&quot;&gt;
&lt;ol&gt;
&lt;li&gt;&lt;b&gt;Medic&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sniper&lt;/b&gt;&amp;nbsp;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-small;&quot;&gt;(use sniper rifles and hits targets from long distance)&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Mystic&lt;/b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-small;&quot;&gt;&amp;nbsp;(man who use telekinesis to attack&amp;nbsp;enemy)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ol&gt;
&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://justgook.blogspot.com/feeds/7964583137814177902/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://justgook.blogspot.com/2011/05/in-game-ideas-classes.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7831034828993481293/posts/default/7964583137814177902'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7831034828993481293/posts/default/7964583137814177902'/><link rel='alternate' type='text/html' href='http://justgook.blogspot.com/2011/05/in-game-ideas-classes.html' title='In game ideas (Classes)'/><author><name>justgook</name><uri>http://www.blogger.com/profile/16025517780513323765</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNBzH99WHh4n4Dz5JWfv0URN7kSfEm12B3aXBcsmkzXBsKor7hogJix-fOlaCfRICWNY8HXCM9ou3sW5oo-_3TYAijJ5XT2NhzcTnj8Dm2XwxXDd-m5LmPRrbYbrTyLg/s1600-r/62b1a7d713dc5234e089061b5c72d780.png'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirFYJk5H2Oe4TqKPJRm_UITt053T09r0Ya-liFcWGu23WQ7AgHrJHwoP6swsobGML23aRHWoML2IRIPOYLED3OuGqA9EE7woySWWPxACN-mEzeOS-PhyphenhyphenH3NMjhP5juzyT_asSBBrek1Yo/s72-c/ref_tf2splash.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7831034828993481293.post-7907626367635264219</id><published>2011-04-14T18:13:00.013+03:00</published><updated>2011-04-14T22:34:45.075+03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="bullet"/><category scheme="http://www.blogger.com/atom/ns#" term="gamedev"/><category scheme="http://www.blogger.com/atom/ns#" term="ogre3d"/><category scheme="http://www.blogger.com/atom/ns#" term="ogrebullet"/><title type='text'>Building Ogre+OgreBullet+Bullet Under Uubuntu</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; float: left; text-align: center;&quot;&gt;
&lt;img border=&quot;0&quot; height=&quot;100&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1EnTv5v8uk5Yepa-ubJX7norJR5fleb8REznJTOAp9kApsZOQ0VDeijJS8NG-ILsfm4LufNkN9UtQELeGNfWQ7T2yACtd1kuFcY_zxs9mnOWzITN2PCVr-Atx8tlRLNkliyrPoifbKvw/s320/Ogre-logo.png&quot; width=&quot;250&quot; /&gt;&lt;/div&gt;
&lt;div class=&quot;separator&quot; style=&quot;text-align: center;&quot;&gt;
&lt;img border=&quot;0&quot; height=&quot;86&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQgR-nhNXtBiT8WcrsSgE_32cy0YExn9gkhgXwpEe04pv0WD1-ja55wl1Tbv-IOBrjntvg7mQnRexVpYZO8xYM6BeCQWOj7bC_E5VhbldHxtybguchlBgoWvu2EIHcuxIFwCmiM0z8Eew/s320/bullet_logo-210-86.png&quot; width=&quot;210&quot; /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;
Every one programmer&amp;nbsp;wanted build his own game. I&amp;nbsp;started too.&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: large;&quot;&gt;For game We need:&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;ol&gt;
&lt;li&gt;Graphic Engine (Ogre3d)&lt;/li&gt;
&lt;li&gt;Physic Engine (Bullet)&lt;/li&gt;
&lt;ul&gt;
&lt;li&gt;Glue between Graphic and Physic (OgreBullet).&lt;/li&gt;
&lt;/ul&gt;
&lt;/ol&gt;
Im using Linux x86_64 (UBUNTU 10.10) with NVIDIA video card.&lt;br /&gt;
First what We need is set up our develepment&amp;nbsp;environment. To do that we need build and install some&amp;nbsp;&amp;nbsp;libraries and header files (these are files that tells our programs how to use thous libraries).&lt;br /&gt;
&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;So lets start:&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;/div&gt;
&lt;ul&gt;
&lt;li&gt;You need ogre it self:&lt;/li&gt;
&lt;ol&gt;
&lt;li&gt;Dowload &lt;a href=&quot;http://www.ogre3d.org/download/source&quot;&gt;OGRE 1.7.2 Source for Linux / OSX&lt;/a&gt;&amp;nbsp;&lt;/li&gt;
&lt;li&gt;Build it (From &lt;a href=&quot;http://www.ogre3d.org/tikiwiki/tiki-index.php?page=Prerequisites&amp;amp;refresh=1&amp;amp;tikiversion=Linux&quot;&gt;OgreWiki&lt;/a&gt;)&lt;/li&gt;
&lt;/ol&gt;
&lt;/ul&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: large;&quot;&gt;Prerequisites&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;&lt;ol&gt;
&lt;/ol&gt;
&lt;/ul&gt;
&lt;pre class=&quot;prettyprint&quot;&gt;sudo apt-get install build-essential automake libtool
&lt;/pre&gt;
&lt;pre class=&quot;prettyprint&quot;&gt;sudo apt-get install libfreetype6-dev libfreeimage-dev libzzip-dev libxrandr-dev libxaw7-dev freeglut3-dev
&lt;/pre&gt;
Not Strictly Required Dependencies
&lt;br /&gt;
&lt;pre class=&quot;prettyprint&quot;&gt;sudo apt-get install nvidia-cg-toolkit libois-dev libboost-thread-dev
&lt;/pre&gt;
&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: large;&quot;&gt;Quick Build&lt;/span&gt;&lt;br /&gt;
&lt;pre class=&quot;prettyprint&quot;&gt;tar xjf ogre_src_v1-7-2.tar.bz2&lt;/pre&gt;
&lt;pre class=&quot;prettyprint&quot;&gt;cd ogre_src_v1-7-2&lt;/pre&gt;
&lt;pre class=&quot;prettyprint&quot;&gt;mkdir build&lt;/pre&gt;
&lt;pre class=&quot;prettyprint&quot;&gt;cd build&lt;/pre&gt;
&lt;pre class=&quot;prettyprint&quot;&gt;cmake ..&lt;/pre&gt;
&lt;pre class=&quot;prettyprint&quot;&gt;make -j2&lt;/pre&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: xx-small;&quot;&gt;The -j2 specifies how many parallel compilation jobs to run. Substitute the number of processor cores on your system, e.g. -j2 for a dual-core, -j4 for a quad core...
&lt;/span&gt;&lt;br /&gt;
&lt;pre class=&quot;prettyprint&quot;&gt;sudo make install&lt;/pre&gt;
&lt;pre class=&quot;prettyprint&quot;&gt;sudo ldconfig&lt;/pre&gt;
&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;Next You need Bullet&lt;/li&gt;
&lt;ol&gt;
&lt;li&gt;Dowload&amp;nbsp;&lt;a href=&quot;http://code.google.com/p/bullet/downloads/list&quot;&gt;bullet-2.77.zip&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Compile and install Bullet&amp;nbsp;(From &lt;a href=&quot;http://www.ogre3d.org/addonforums/viewtopic.php?f=12&amp;amp;t=14193&quot;&gt;AddonForum&lt;/a&gt;)&lt;/li&gt;
&lt;/ol&gt;
&lt;/ul&gt;
&lt;pre class=&quot;prettyprint&quot;&gt;cmake . -G &quot;Unix Makefiles&quot; -DBUILD_SHARED_LIBS=ON -DCMAKE_BUILD_TYPE=RelWithDebugInfo -DBUILD_EXTRAS=ON -DINSTALL_EXTRA_LIBS=ON
&lt;/pre&gt;
&lt;pre class=&quot;prettyprint&quot;&gt;make -j2&lt;/pre&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: xx-small;&quot;&gt;The -j2 specifies how many parallel compilation jobs to run. Substitute the number of processor cores on your system, e.g. -j2 for a dual-core, -j4 for a quad core...
&lt;/span&gt;&lt;br /&gt;
&lt;pre class=&quot;prettyprint&quot;&gt;sudo make install&lt;/pre&gt;
&lt;pre class=&quot;prettyprint&quot;&gt;sudo ldconfig&lt;/pre&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: xx-small;&quot;&gt;i need some little tests to test is needed here to copy some libs and make symbolic links for thous.&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: xx-small;&quot;&gt;Here We need some libs from Bullet (&lt;i&gt;Extras/ConvexDecomposition/libConvexDecomposition.so.2.77&lt;/i&gt;) copy to &lt;i&gt;/usr/local/lib &lt;/i&gt;and make symbolic link to it self,&lt;i&gt; &lt;/i&gt;but haven&#39;t test it yet.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;Last think what We need to build is OgreBullet&lt;/li&gt;
&lt;ol&gt;
&lt;li&gt;Download &lt;a href=&quot;http://ogreaddons.svn.sourceforge.net/viewvc/ogreaddons/trunk/ogrebullet/?view=tar&quot;&gt;OgreBullet&lt;/a&gt; and extract it
&lt;pre class=&quot;prettyprint&quot;&gt;tar xjf bullet-2.77.tgz&lt;/pre&gt;
&lt;pre class=&quot;prettyprint&quot;&gt;cd bullet-2.77&lt;/pre&gt;
&lt;/li&gt;
&lt;li&gt;Update &lt;i&gt;Collisions/src/Makefile.am &lt;/i&gt;in OgreBullet source folder (just add in the end off it )
&lt;pre class=&quot;prettyprint&quot;&gt;libOgreBulletCol_la_LIBADD = \
 $(OGRE_LIBS) \
 $(bullet_LIBS) \
 -lConvexDecomposition
&lt;/pre&gt;
or Use (like i done) this &lt;a href=&quot;https://docs.google.com/leaf?id=0B_6mnQttjwGuZDExMjdmNmItZDAxOC00MTM5LWFiZmUtMjIzZjgwNjhjNTcz&amp;amp;hl=en&quot;&gt;patch&lt;/a&gt;&amp;nbsp;and&amp;nbsp;&amp;nbsp;execute&amp;nbsp;in root folder of OgreBullet:&lt;pre class=&quot;prettyprint&quot;&gt;patch -p0 &amp;lt; linux_demo.patch&lt;/pre&gt;
&lt;/li&gt;
&lt;li&gt;Compile and install it:
&lt;pre class=&quot;prettyprint&quot;&gt;chmod 755 autogen.sh&lt;/pre&gt;
&lt;pre class=&quot;prettyprint&quot;&gt;./autogen.sh&lt;/pre&gt;
(if you use -DINSTALL_EXTRA_LIBS=ON in bullet configuration)
&lt;pre class=&quot;prettyprint&quot;&gt;CXXFLAGS=-I/usr/local/include/bullet/ConvexDecomposition ./configure&lt;/pre&gt;
&lt;pre class=&quot;prettyprint&quot;&gt;make -j2&lt;/pre&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: xx-small;&quot;&gt;
The -j2 specifies how many parallel compilation jobs to run. Substitute the number of processor cores on your system, e.g. -j2 for a dual-core, -j4 for a quad core...

&lt;/span&gt;&lt;pre class=&quot;prettyprint&quot;&gt;sudo make install&lt;/pre&gt;
&lt;pre class=&quot;prettyprint&quot;&gt;sudo ldconfig&lt;/pre&gt;
&lt;/li&gt;
&lt;/ol&gt;
&lt;/ul&gt;
So now You have fully build of Ogre+bullet (glued with OgreBullet). Now set Your application (or download test &lt;a href=&quot;http://docs.google.com/leaf?id=0B_6mnQttjwGuZDExMjdmNmItZDAxOC00MTM5LWFiZmUtMjIzZjgwNjhjNTcz&amp;amp;hl=en&quot;&gt;tutorial&lt;/a&gt;) configure &lt;i&gt;plugins.cfg&lt;/i&gt; (Change PluginFolder to &lt;i&gt;/usr/local/lib/OGRE&lt;/i&gt;). &amp;nbsp;And build some tutorial form OgreBullet &lt;a href=&quot;http://www.ogre3d.org/tikiwiki/OgreBullet&quot;&gt;wiki&lt;/a&gt; or &lt;a href=&quot;http://www.ogre3d.org/addonforums/viewforum.php?f=12&quot;&gt;forum&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
Ill post to some of my tests with OgreBullet after some time.&lt;br /&gt;
&lt;br /&gt;
So that all, fill free to comment.</content><link rel='replies' type='application/atom+xml' href='http://justgook.blogspot.com/feeds/7907626367635264219/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://justgook.blogspot.com/2011/04/building-ogreogrebulletbullet-under.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7831034828993481293/posts/default/7907626367635264219'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7831034828993481293/posts/default/7907626367635264219'/><link rel='alternate' type='text/html' href='http://justgook.blogspot.com/2011/04/building-ogreogrebulletbullet-under.html' title='Building Ogre+OgreBullet+Bullet Under Uubuntu'/><author><name>justgook</name><uri>http://www.blogger.com/profile/16025517780513323765</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNBzH99WHh4n4Dz5JWfv0URN7kSfEm12B3aXBcsmkzXBsKor7hogJix-fOlaCfRICWNY8HXCM9ou3sW5oo-_3TYAijJ5XT2NhzcTnj8Dm2XwxXDd-m5LmPRrbYbrTyLg/s1600-r/62b1a7d713dc5234e089061b5c72d780.png'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1EnTv5v8uk5Yepa-ubJX7norJR5fleb8REznJTOAp9kApsZOQ0VDeijJS8NG-ILsfm4LufNkN9UtQELeGNfWQ7T2yACtd1kuFcY_zxs9mnOWzITN2PCVr-Atx8tlRLNkliyrPoifbKvw/s72-c/Ogre-logo.png" height="72" width="72"/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7831034828993481293.post-8501352111318572743</id><published>2011-04-13T15:25:00.000+03:00</published><updated>2011-04-13T15:25:35.621+03:00</updated><title type='text'>Add-ons Forum • View topic - Building OgreBullet and Demo on Linux (patches)</title><content type='html'>&lt;a href=&quot;http://www.ogre3d.org/addonforums/viewtopic.php?f=12&amp;amp;t=9163&quot;&gt;Add-ons Forum • View topic - Building OgreBullet and Demo on Linux (patches)&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://justgook.blogspot.com/feeds/8501352111318572743/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://justgook.blogspot.com/2011/04/add-ons-forum-view-topic-building.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7831034828993481293/posts/default/8501352111318572743'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7831034828993481293/posts/default/8501352111318572743'/><link rel='alternate' type='text/html' href='http://justgook.blogspot.com/2011/04/add-ons-forum-view-topic-building.html' title='Add-ons Forum • View topic - Building OgreBullet and Demo on Linux (patches)'/><author><name>justgook</name><uri>http://www.blogger.com/profile/16025517780513323765</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNBzH99WHh4n4Dz5JWfv0URN7kSfEm12B3aXBcsmkzXBsKor7hogJix-fOlaCfRICWNY8HXCM9ou3sW5oo-_3TYAijJ5XT2NhzcTnj8Dm2XwxXDd-m5LmPRrbYbrTyLg/s1600-r/62b1a7d713dc5234e089061b5c72d780.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7831034828993481293.post-1287065903793004563</id><published>2011-04-13T13:28:00.001+03:00</published><updated>2011-04-14T15:04:26.819+03:00</updated><title type='text'>OgreBullet</title><content type='html'>&lt;pre class=&quot;prettyprint&quot;&gt;CXXFLAGS=&quot;-I/home/gook/Desktop/ogre3d/bullet-2.78/Extras/ConvexDecomposition&quot; LDFLAGS=&quot;-L/home/gook/Desktop/ogre3d/bullet-2.78/Extras -Wl,-rpath,/home/gook/Desktop/ogre3d/bullet-2.78/Extras&quot; LIBS=&quot;-lconvexdecomposition&quot; ./configure
&lt;/pre&gt;


 that is what i done to build OgreBullet. In some soon time ill post something about my experience in Ogre3D and my first game building with it.</content><link rel='replies' type='application/atom+xml' href='http://justgook.blogspot.com/feeds/1287065903793004563/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://justgook.blogspot.com/2011/04/ogrebullet.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7831034828993481293/posts/default/1287065903793004563'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7831034828993481293/posts/default/1287065903793004563'/><link rel='alternate' type='text/html' href='http://justgook.blogspot.com/2011/04/ogrebullet.html' title='OgreBullet'/><author><name>justgook</name><uri>http://www.blogger.com/profile/16025517780513323765</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNBzH99WHh4n4Dz5JWfv0URN7kSfEm12B3aXBcsmkzXBsKor7hogJix-fOlaCfRICWNY8HXCM9ou3sW5oo-_3TYAijJ5XT2NhzcTnj8Dm2XwxXDd-m5LmPRrbYbrTyLg/s1600-r/62b1a7d713dc5234e089061b5c72d780.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7831034828993481293.post-52721806855198881</id><published>2011-03-24T17:55:00.000+02:00</published><updated>2011-03-24T17:55:27.834+02:00</updated><title type='text'>Preloaders.net | Free AJAX animated loading gif&#39;s | 3 dimensional (3D)</title><content type='html'>Nice Ajax preload animation generator!&lt;br /&gt;&lt;a href=&quot;http://preloaders.net/&quot;&gt;Preloaders.net | Free AJAX animated loading gif&amp;#39;s | 3 dimensional (3D)&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://justgook.blogspot.com/feeds/52721806855198881/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://justgook.blogspot.com/2011/03/preloadersnet-free-ajax-animated.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7831034828993481293/posts/default/52721806855198881'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7831034828993481293/posts/default/52721806855198881'/><link rel='alternate' type='text/html' href='http://justgook.blogspot.com/2011/03/preloadersnet-free-ajax-animated.html' title='Preloaders.net | Free AJAX animated loading gif&#39;s | 3 dimensional (3D)'/><author><name>justgook</name><uri>http://www.blogger.com/profile/16025517780513323765</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNBzH99WHh4n4Dz5JWfv0URN7kSfEm12B3aXBcsmkzXBsKor7hogJix-fOlaCfRICWNY8HXCM9ou3sW5oo-_3TYAijJ5XT2NhzcTnj8Dm2XwxXDd-m5LmPRrbYbrTyLg/s1600-r/62b1a7d713dc5234e089061b5c72d780.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7831034828993481293.post-5602521790467984761</id><published>2011-03-14T17:38:00.000+02:00</published><updated>2011-03-14T17:38:46.395+02:00</updated><title type='text'>Ogre3D in my experience</title><content type='html'>ill post here in some later time full my experience how i go trough Ogre3D tutorials.

sudo ldconfig (just for don&#39;t forgot later)</content><link rel='replies' type='application/atom+xml' href='http://justgook.blogspot.com/feeds/5602521790467984761/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://justgook.blogspot.com/2011/03/ogre3d-in-my-experience.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7831034828993481293/posts/default/5602521790467984761'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7831034828993481293/posts/default/5602521790467984761'/><link rel='alternate' type='text/html' href='http://justgook.blogspot.com/2011/03/ogre3d-in-my-experience.html' title='Ogre3D in my experience'/><author><name>justgook</name><uri>http://www.blogger.com/profile/16025517780513323765</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNBzH99WHh4n4Dz5JWfv0URN7kSfEm12B3aXBcsmkzXBsKor7hogJix-fOlaCfRICWNY8HXCM9ou3sW5oo-_3TYAijJ5XT2NhzcTnj8Dm2XwxXDd-m5LmPRrbYbrTyLg/s1600-r/62b1a7d713dc5234e089061b5c72d780.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7831034828993481293.post-7076726775514945004</id><published>2011-02-23T14:33:00.002+02:00</published><updated>2011-04-14T14:08:13.004+03:00</updated><title type='text'></title><content type='html'>I found some good word cleaner Wordoff.com and near it (in comments) found this alternative in php: &lt;br /&gt;
&lt;br /&gt;

&lt;pre class=&quot;prettyprint&quot;&gt;&lt;code&gt;function stripAttributes($string)
{
$string=preg_replace(’/()/’, ‘${1}href..;,;..${2}’, $string);
$string=preg_replace(’/()/’, ‘${1}id..;,;..${2}’, $string);
$string=preg_replace(’/()/’, ‘${1}class..;,;..${2}’, $string);
while(preg_match(’/()/’, $string)) $string=preg_replace(’/()/’, ‘${1}${4}’, $string);
$string=str_replace(’..;,;..’, ‘=’, $string);
return $string;
}
&lt;/code&gt;&lt;/pre&gt;
&lt;br /&gt;
in some days ill test it</content><link rel='replies' type='application/atom+xml' href='http://justgook.blogspot.com/feeds/7076726775514945004/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://justgook.blogspot.com/2011/02/i-found-some-good-word-cleaner-wordoff.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7831034828993481293/posts/default/7076726775514945004'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7831034828993481293/posts/default/7076726775514945004'/><link rel='alternate' type='text/html' href='http://justgook.blogspot.com/2011/02/i-found-some-good-word-cleaner-wordoff.html' title=''/><author><name>justgook</name><uri>http://www.blogger.com/profile/16025517780513323765</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNBzH99WHh4n4Dz5JWfv0URN7kSfEm12B3aXBcsmkzXBsKor7hogJix-fOlaCfRICWNY8HXCM9ou3sW5oo-_3TYAijJ5XT2NhzcTnj8Dm2XwxXDd-m5LmPRrbYbrTyLg/s1600-r/62b1a7d713dc5234e089061b5c72d780.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7831034828993481293.post-5052581076401708609</id><published>2011-01-13T14:29:00.005+02:00</published><updated>2011-01-13T14:38:40.106+02:00</updated><title type='text'>Light Box</title><content type='html'>Long time im searching for some stand alone LIGHTbox - and i found one. just simple as it can be.
&lt;br /&gt; http://nofunc.org/Sexy_Box/
it need some corrections - after i do thous ill post my version of it.</content><link rel='replies' type='application/atom+xml' href='http://justgook.blogspot.com/feeds/5052581076401708609/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://justgook.blogspot.com/2011/01/light-box.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7831034828993481293/posts/default/5052581076401708609'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7831034828993481293/posts/default/5052581076401708609'/><link rel='alternate' type='text/html' href='http://justgook.blogspot.com/2011/01/light-box.html' title='Light Box'/><author><name>justgook</name><uri>http://www.blogger.com/profile/16025517780513323765</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNBzH99WHh4n4Dz5JWfv0URN7kSfEm12B3aXBcsmkzXBsKor7hogJix-fOlaCfRICWNY8HXCM9ou3sW5oo-_3TYAijJ5XT2NhzcTnj8Dm2XwxXDd-m5LmPRrbYbrTyLg/s1600-r/62b1a7d713dc5234e089061b5c72d780.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7831034828993481293.post-8034836203867713209</id><published>2011-01-04T18:02:00.007+02:00</published><updated>2011-04-14T14:56:18.270+03:00</updated><title type='text'>MySQL: DELETE across multiple tables using JOIN.</title><content type='html'>Ever had a situation where you’ve wanted to say delete rows from lots of tables in your database that can all be associated with some form of join?&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Well, after a few minutes of playing around, I’ve found a nice way to do this in just 1 query:&lt;br /&gt;

&lt;pre class=&quot;prettyprint lang-sql&quot;&gt;
DELETE u, up, upc, ut, utp
FROM users AS u
LEFT JOIN users_photos AS up ON up.user_id = u.id
LEFT JOIN users_photos_comments AS upc ON upc.photo_id = up.id
LEFT JOIN users_topics AS ut ON ut.user_id = u.id
LEFT JOIN users_topic_posts AS utp ON utp.topic_id = ut.id
WHERE u.id = 12
&lt;/pre&gt;
&lt;p&gt;
The code is pretty straight forward, and simple to use.&lt;/p&gt;
&lt;br /&gt;
taken from&lt;br /&gt;
&lt;a href=&quot;http://www.haughin.com/2007/11/01/mysql-delete-across-multiple-tables-using-join/&quot;&gt;http://www.haughin.com/2007/11/01/mysql-delete-across-multiple-tables-using-join/&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://justgook.blogspot.com/feeds/8034836203867713209/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://justgook.blogspot.com/2011/01/mysql-delete-across-multiple-tables.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7831034828993481293/posts/default/8034836203867713209'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7831034828993481293/posts/default/8034836203867713209'/><link rel='alternate' type='text/html' href='http://justgook.blogspot.com/2011/01/mysql-delete-across-multiple-tables.html' title='MySQL: DELETE across multiple tables using JOIN.'/><author><name>justgook</name><uri>http://www.blogger.com/profile/16025517780513323765</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNBzH99WHh4n4Dz5JWfv0URN7kSfEm12B3aXBcsmkzXBsKor7hogJix-fOlaCfRICWNY8HXCM9ou3sW5oo-_3TYAijJ5XT2NhzcTnj8Dm2XwxXDd-m5LmPRrbYbrTyLg/s1600-r/62b1a7d713dc5234e089061b5c72d780.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7831034828993481293.post-4925520363857252323</id><published>2010-09-03T18:22:00.001+03:00</published><updated>2010-09-03T18:25:05.189+03:00</updated><title type='text'>Google Chrome Theme</title><content type='html'>One my friend ask me &quot;How to make my own google chrome Theme&quot;.&lt;br /&gt;
After little research i found this online builder&amp;nbsp;&lt;a href=&quot;http://www.chrometheme.net/chrome-theme-creator-online.html&quot;&gt;http://www.chrometheme.net/chrome-theme-creator-online.html&lt;/a&gt;&lt;br /&gt;
When i check it, ill try to explain how to work with it...&lt;br /&gt;
PS. it has great manual.&lt;br /&gt;
PSS. documentation about Themes is &lt;a href=&quot;http://code.google.com/p/chromium/wiki/ThemeCreationGuide&quot;&gt;here&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://justgook.blogspot.com/feeds/4925520363857252323/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://justgook.blogspot.com/2010/09/google-chrome-theme.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7831034828993481293/posts/default/4925520363857252323'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7831034828993481293/posts/default/4925520363857252323'/><link rel='alternate' type='text/html' href='http://justgook.blogspot.com/2010/09/google-chrome-theme.html' title='Google Chrome Theme'/><author><name>justgook</name><uri>http://www.blogger.com/profile/16025517780513323765</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNBzH99WHh4n4Dz5JWfv0URN7kSfEm12B3aXBcsmkzXBsKor7hogJix-fOlaCfRICWNY8HXCM9ou3sW5oo-_3TYAijJ5XT2NhzcTnj8Dm2XwxXDd-m5LmPRrbYbrTyLg/s1600-r/62b1a7d713dc5234e089061b5c72d780.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7831034828993481293.post-3201144601375125602</id><published>2010-09-01T17:54:00.003+03:00</published><updated>2011-04-14T18:21:10.175+03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="gamedev"/><title type='text'>Game dev in theory.</title><content type='html'>So I have many&amp;nbsp;knowledges in game dev. but it is all in theory. So today is first day when i start collecting and posting all my ideas and resources.&lt;br /&gt;
&lt;br /&gt;
Plan is to build fight game, some action game and at MMORPG.&lt;br /&gt;
&lt;br /&gt;
So ill try to collect all&amp;nbsp;interest arts / guis / models /&amp;nbsp;&amp;nbsp;scrips to build all thous game and write some tutorial/manual/book about my&amp;nbsp;experience.&lt;br /&gt;
&lt;br /&gt;
So feel free to comment, post some resource links and etc.&lt;br /&gt;
&lt;br /&gt;
For easy search I add labels for posts about:&lt;br /&gt;
Fight Game - fight_game&lt;br /&gt;
Action Game -</content><link rel='replies' type='application/atom+xml' href='http://justgook.blogspot.com/feeds/3201144601375125602/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://justgook.blogspot.com/2010/09/game-dev-in-theory.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7831034828993481293/posts/default/3201144601375125602'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7831034828993481293/posts/default/3201144601375125602'/><link rel='alternate' type='text/html' href='http://justgook.blogspot.com/2010/09/game-dev-in-theory.html' title='Game dev in theory.'/><author><name>justgook</name><uri>http://www.blogger.com/profile/16025517780513323765</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNBzH99WHh4n4Dz5JWfv0URN7kSfEm12B3aXBcsmkzXBsKor7hogJix-fOlaCfRICWNY8HXCM9ou3sW5oo-_3TYAijJ5XT2NhzcTnj8Dm2XwxXDd-m5LmPRrbYbrTyLg/s1600-r/62b1a7d713dc5234e089061b5c72d780.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7831034828993481293.post-1166463751513752511</id><published>2010-08-24T15:53:00.005+03:00</published><updated>2010-08-24T19:05:31.174+03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="tests"/><category scheme="http://www.blogger.com/atom/ns#" term="web"/><title type='text'>Code Hosting</title><content type='html'>Today I add some code to &lt;a href=&quot;http://code.google.com/&quot; target=&quot;_blank&quot;&gt;Google code hosting&lt;/a&gt; &amp;nbsp;and name it &lt;a href=&quot;http://code.google.com/p/justgook-ajax/&quot; target=&quot;_blank&quot;&gt;justgook-ajax&lt;/a&gt;. With this library i work some years and still&amp;nbsp;improving&amp;nbsp;that. I&#39;ll test all features of google code hosting and report to my blog. Also i wont to add auto update about all my projects to blog. So code sharing goal is:&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;info auto update&lt;/li&gt;
&lt;li&gt;source auto synchronization with multi PC.&lt;/li&gt;
&lt;li&gt;auto update&lt;/li&gt;
&lt;/ul&gt;
&lt;div&gt;
Also i&#39;m try to test&amp;nbsp;&lt;a href=&quot;http://github.com/&quot; target=&quot;_blank&quot;&gt;GitHub.com&lt;/a&gt; code hosting system.&lt;br /&gt;
So lets see what is best solution.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://justgook.blogspot.com/feeds/1166463751513752511/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://justgook.blogspot.com/2010/08/code-hosting.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7831034828993481293/posts/default/1166463751513752511'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7831034828993481293/posts/default/1166463751513752511'/><link rel='alternate' type='text/html' href='http://justgook.blogspot.com/2010/08/code-hosting.html' title='Code Hosting'/><author><name>justgook</name><uri>http://www.blogger.com/profile/16025517780513323765</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNBzH99WHh4n4Dz5JWfv0URN7kSfEm12B3aXBcsmkzXBsKor7hogJix-fOlaCfRICWNY8HXCM9ou3sW5oo-_3TYAijJ5XT2NhzcTnj8Dm2XwxXDd-m5LmPRrbYbrTyLg/s1600-r/62b1a7d713dc5234e089061b5c72d780.png'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7831034828993481293.post-5704008462110771822</id><published>2010-08-24T15:40:00.002+03:00</published><updated>2010-08-24T19:05:52.601+03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="tests"/><category scheme="http://www.blogger.com/atom/ns#" term="web"/><title type='text'>Free hosts</title><content type='html'>Lets test some free hosts. and build some php server-side programs for blog.&lt;br /&gt;
first what I found was &lt;a href=&quot;http://www.110mb.com/&quot; target=&quot;_blank&quot;&gt;http://www.110MB.com&lt;/a&gt; it more that&amp;nbsp;enough&amp;nbsp;for small programs, where u don&#39;t need to hold some date on server, but just do some quick data morphings. So I&#39;ll test some features an then post my results with full code.</content><link rel='replies' type='application/atom+xml' href='http://justgook.blogspot.com/feeds/5704008462110771822/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://justgook.blogspot.com/2010/08/free-hosts.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7831034828993481293/posts/default/5704008462110771822'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7831034828993481293/posts/default/5704008462110771822'/><link rel='alternate' type='text/html' href='http://justgook.blogspot.com/2010/08/free-hosts.html' title='Free hosts'/><author><name>justgook</name><uri>http://www.blogger.com/profile/16025517780513323765</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNBzH99WHh4n4Dz5JWfv0URN7kSfEm12B3aXBcsmkzXBsKor7hogJix-fOlaCfRICWNY8HXCM9ou3sW5oo-_3TYAijJ5XT2NhzcTnj8Dm2XwxXDd-m5LmPRrbYbrTyLg/s1600-r/62b1a7d713dc5234e089061b5c72d780.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7831034828993481293.post-4702384436060075424</id><published>2010-08-24T01:29:00.010+03:00</published><updated>2011-04-14T18:19:07.966+03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="blogger"/><title type='text'>Blogger/blogspot Favorite Ico</title><content type='html'>So today i&#39;ll try to change my blog favorite icon (it is small picture near web-site location bar &quot;[icon]http://mysite.com&quot;)&lt;br /&gt;
&lt;br /&gt;
I find many solutions:&lt;br /&gt;
&lt;ol&gt;
&lt;li&gt;&lt;a href=&quot;http://www.iconj.com/&quot; target=&quot;_blank&quot;&gt;http://www.iconj.com&lt;/a&gt;&amp;nbsp;- very nice portal - but i can&#39;t make transparent favicom&lt;/li&gt;
&lt;li&gt;Use some of my hosts, &amp;nbsp;but it&#39;s good only for those who has some host, and if that, than why use blogger.com, better build on your own - so it is bad solution.&lt;/li&gt;
&lt;li&gt;base64 - this&amp;nbsp;solution &amp;nbsp;i haven&#39;t test yet, but think to build some server side code (on php or Ruby) to decode/encode some pictures, also I don&#39;t know how its works with .ico formats. And what the point load many icons for oldIE, animated, static, etc for each cases.&lt;/li&gt;
&lt;li&gt;Finely I find some free hosts where i plane to build some extensions for online blog systems, where you will&amp;nbsp;able&amp;nbsp;&amp;nbsp;to create&amp;nbsp;everything what&amp;nbsp;&amp;nbsp;u need for your blog.
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;favicon&lt;/li&gt;
&lt;li&gt;anonymous&amp;nbsp;mail-send&lt;/li&gt;
&lt;li&gt;something else - at now I haven&#39;t thought what more blogger can need&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ol&gt;
&lt;div&gt;
So about Favico - for now I&#39;ll stay with first solution use&amp;nbsp;&lt;a href=&quot;http://www.iconj.com/&quot;&gt;http://www.iconj.com&lt;/a&gt;.&lt;/div&gt;
And between to change some favicon for your blog, Add something similar to those lines:

&lt;pre class=&quot;prettyprint&quot;&gt;&lt;code&gt;&amp;lt;link href=&#39;http://www.iconj.com/favicon.php?user=justgook&#39; rel=&#39;shortcut icon&#39; type=&#39;image/x-icon&#39;/&amp;gt; 
&amp;lt;link href=&#39;http://www.iconj.com/favicon2.php?user=justgook&#39; rel=&#39;icon&#39; type=&#39;image/gif&#39;/&amp;gt; 
&lt;/code&gt;&lt;/pre&gt;
&lt;code&gt;
&lt;/code&gt;</content><link rel='replies' type='application/atom+xml' href='http://justgook.blogspot.com/feeds/4702384436060075424/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://justgook.blogspot.com/2010/08/favorite-ico.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7831034828993481293/posts/default/4702384436060075424'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7831034828993481293/posts/default/4702384436060075424'/><link rel='alternate' type='text/html' href='http://justgook.blogspot.com/2010/08/favorite-ico.html' title='Blogger/blogspot Favorite Ico'/><author><name>justgook</name><uri>http://www.blogger.com/profile/16025517780513323765</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNBzH99WHh4n4Dz5JWfv0URN7kSfEm12B3aXBcsmkzXBsKor7hogJix-fOlaCfRICWNY8HXCM9ou3sW5oo-_3TYAijJ5XT2NhzcTnj8Dm2XwxXDd-m5LmPRrbYbrTyLg/s1600-r/62b1a7d713dc5234e089061b5c72d780.png'/></author><thr:total>0</thr:total></entry></feed>