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	<title type="text">Fullycoded.com</title>
	<subtitle type="text">Best website scripts, Source code in Visual basic, php, cgi , javascript and asp...</subtitle>

	<updated>2009-07-15T06:39:18Z</updated>
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		<author>
			<name>admin</name>
					</author>
		<title type="html"><![CDATA[Javascript popup software]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/JvwFullycoded/~3/Fm3Ce4B_VTw/" />
		<id>http://fullycoded.com/?p=246</id>
		<updated>2009-07-15T06:39:18Z</updated>
		<published>2009-07-15T06:39:18Z</published>
		<category scheme="http://fullycoded.com" term="Vb code" /><category scheme="http://fullycoded.com" term="javascript popup" /><category scheme="http://fullycoded.com" term="resell rights" />		<summary type="html"><![CDATA[Title : Javascript popup source code for software.
About Application : This desktop application can help you create javascript popup windows that are unstoppable by popup blocking softwares and pop-up blockers that are installed within the toolbars.
The types of popup windows this software can create are :
1. StickMe Note
2. Timer Ads
3. Slide-in ads.
4. Bouncy ads.
5. Regular [...]]]></summary>
		<content type="html" xml:base="http://fullycoded.com/?p=246"><![CDATA[<p>Title : <strong>Javascript popup</strong> source code for software.</p>
<p>About Application : This desktop application can help you create <a href="http://www.jvwinc.com/popupmaker.html">javascript popup</a> windows that are unstoppable by popup blocking softwares and pop-up blockers that are installed within the toolbars.</p>
<p>The types of popup windows this software can create are :<br />
1. StickMe Note<br />
2. Timer Ads<br />
3. Slide-in ads.<br />
4. Bouncy ads.<br />
5. Regular popup window ad.</p>
<p>Cost : $195.00</p>
<p>Available : With the resell rights of this desktop application you will get the below :</p>
<p>1. Rebranded Javascript popup windows software to create popup windows.</p>
<p>2. Complete Source code for the application in VisualBasic.</p>
<p>3. Help file for the software.</p>
<p>4. After sales support.</p>
<p>5. Web script for the application with resell rights - <a href="http://fullycoded.com/?p=43/">http://fullycoded.com/?p=43/</a></p>
<p>Note : You can also get rebranded version of this software/script at a lower cost from our resell rights website.</p>
]]></content>
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		<entry>
		<author>
			<name>admin</name>
					</author>
		<title type="html"><![CDATA[Visual Basic source code for Article extractor]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/JvwFullycoded/~3/lIUx5KhOhDc/" />
		<id>http://fullycoded.com/?p=241</id>
		<updated>2009-05-20T11:06:36Z</updated>
		<published>2009-05-20T10:54:49Z</published>
		<category scheme="http://fullycoded.com" term="Vb code" /><category scheme="http://fullycoded.com" term="Website scripts" />		<summary type="html"><![CDATA[Title : VB Code for Article extractor to find article.
About Application : The desktop application will help you find articles of your niche and extract them for you to study or to use them for your article site or website. Please visit the application website at http://www.jvwinc.com/article-extractor.html to know more.
Cost : $345.00
Available : With the [...]]]></summary>
		<content type="html" xml:base="http://fullycoded.com/?p=241"><![CDATA[<p>Title : <strong>VB Code for Article extractor to find article</strong>.</p>
<p>About Application : The desktop application will help you find articles of your niche and extract them for you to study or to use them for your article site or website. Please visit the application website at <a href="http://www.jvwinc.com/article-extractor.html">http://www.jvwinc.com/article-extractor.html</a> to know more.</p>
<p>Cost : $345.00</p>
<p>Available : With the resell rights package of the source code you will get the below :</p>
<p>1. Rebranded Article extractor software to find article.<br />
<br />
2. Source code for the application in Visual Basic.<br />
<br />
3. Help page for the application.<br />
<br />
4. Videos and related files.<br />
<br />
5. After sales support.</p>
<p><img src="http://www.jvwinc.com/article-extractor-banner.gif" alt="Find article with Article extractor"/></p>
<p>Please contact us through our <a href="http://www.jvwinc.com/network/offering.html">resell rights</a> page from Jvwinc.com.</p>
]]></content>
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		<entry>
		<author>
			<name>admin</name>
					</author>
		<title type="html"><![CDATA[Warning and error in C#]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/JvwFullycoded/~3/44NjOF9XLDE/" />
		<id>http://fullycoded.com/?p=240</id>
		<updated>2009-01-25T13:36:00Z</updated>
		<published>2009-01-25T13:36:00Z</published>
		<category scheme="http://fullycoded.com" term="C#" />		<summary type="html"><![CDATA[WARNING.CS
===
#warning This is A warning
class zzz
{
//#error This is An error
public static void Main()
{
System.Console.WriteLine(&#8221;MAIN&#8221;);
}
}
===
For other C# code or website scripts source code please visit http://fullycoded.com/
]]></summary>
		<content type="html" xml:base="http://fullycoded.com/?p=240"><![CDATA[<p><strong>WARNING.CS</strong><br />
===</p>
<blockquote><p>#warning This is A warning<br />
class zzz<br />
{<br />
//#error This is An error<br />
public static void Main()<br />
{<br />
System.Console.WriteLine(&#8221;MAIN&#8221;);<br />
}<br />
}</p></blockquote>
<p>===</p>
<p>For other <a href="http://fullycoded.com/index.php?cat=3">C# code</a> or <a href="http://fullycoded.com">website scripts source code please visit http://fullycoded.com/</a></p>
]]></content>
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		<entry>
		<author>
			<name>admin</name>
					</author>
		<title type="html"><![CDATA[While and Writeline in c sharp]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/JvwFullycoded/~3/raebzm_p5_I/" />
		<id>http://fullycoded.com/?p=239</id>
		<updated>2008-12-09T14:19:07Z</updated>
		<published>2008-12-09T14:15:41Z</published>
		<category scheme="http://fullycoded.com" term="C#" />		<summary type="html"><![CDATA[C# code for While and Writeline
1. While1.cs :
class zzz
{
static void Main()
{
int ii;
ii=1;
while ( ii < = 5 )
{
System.Console.WriteLine (&#8221;Hi  {0}&#8221;, ii);
	ii++;
}
}
}
2. Writeline1.cs :
// created on 3/1/2008 at 12:36 AM
class callingfunction
{
	static void Main(){
		System.Console.WriteLine(&#8221;Hundred ={0}&#8221;,100);
	}
}
]]></summary>
		<content type="html" xml:base="http://fullycoded.com/?p=239"><![CDATA[<p><strong>C# code for While and Writeline</strong></p>
<p>1. While1.cs :</p>
<p>class zzz<br />
{<br />
static void Main()<br />
{<br />
int ii;<br />
ii=1;<br />
while ( ii < = 5 )<br />
{<br />
System.Console.WriteLine (&#8221;Hi  {0}&#8221;, ii);<br />
	ii++;<br />
}<br />
}<br />
}</p>
<p>2. Writeline1.cs :</p>
<p>// created on 3/1/2008 at 12:36 AM<br />
class callingfunction<br />
{<br />
	static void Main(){</p>
<p>		System.Console.WriteLine(&#8221;Hundred ={0}&#8221;,100);</p>
<p>	}<br />
}</p>
]]></content>
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		<entry>
		<author>
			<name>admin</name>
					</author>
		<title type="html"><![CDATA[Virtual Override]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/JvwFullycoded/~3/n3eCpSvpFdQ/" />
		<id>http://fullycoded.com/?p=238</id>
		<updated>2008-11-24T04:42:25Z</updated>
		<published>2008-11-24T04:42:25Z</published>
		<category scheme="http://fullycoded.com" term="C#" />		<summary type="html"><![CDATA[Similar to C# code for virtual we provide you Virtual OverRide code
class zzz
{
public static void Main()
{
yyy a = new yyy();xxx b = new xxx();yyy c = new xxx();
a.abc();a.pqr();a.xyz();
b.abc();b.pqr();b.xyz();
c.abc();c.pqr();c.xyz();
}}
class yyy
{
public virtual void abc()
{System.Console.WriteLine(&#8221;yyy abc&#8221;);}
public virtual void pqr()
{System.Console.WriteLine(&#8221;yyy pqr&#8221;);}
public virtual void xyz()
{System.Console.WriteLine(&#8221;yyy xyz&#8221;);}
}
class xxx : yyy
{
public override void abc()
{System.Console.WriteLine(&#8221;xxx abc&#8221;);}
public new void pqr()
//New means that the function [...]]]></summary>
		<content type="html" xml:base="http://fullycoded.com/?p=238"><![CDATA[<p>Similar to <a href="http://fullycoded.com/?p=237">C# code for virtual</a> we provide you <strong>Virtual OverRide</strong> code</p>
<p>class zzz<br />
{<br />
public static void Main()<br />
{<br />
yyy a = new yyy();xxx b = new xxx();yyy c = new xxx();<br />
a.abc();a.pqr();a.xyz();<br />
b.abc();b.pqr();b.xyz();<br />
c.abc();c.pqr();c.xyz();<br />
}}<br />
class yyy<br />
{<br />
public virtual void abc()<br />
{System.Console.WriteLine(&#8221;yyy abc&#8221;);}<br />
public virtual void pqr()<br />
{System.Console.WriteLine(&#8221;yyy pqr&#8221;);}<br />
public virtual void xyz()<br />
{System.Console.WriteLine(&#8221;yyy xyz&#8221;);}<br />
}<br />
class xxx : yyy<br />
{<br />
public override void abc()<br />
{System.Console.WriteLine(&#8221;xxx abc&#8221;);}<br />
public new void pqr()<br />
//<em>New means that the function pqr is a new function and it has absolutely nothing to do with the pqr in the base class</em><br />
{<br />
System.Console.WriteLine(&#8221;xxx pqr&#8221;);<br />
}<br />
public void xyz()<br />
{<br />
System.Console.WriteLine(&#8221;xxx xyz&#8221;);<br />
}}</p>
]]></content>
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		<entry>
		<author>
			<name>admin</name>
					</author>
		<title type="html"><![CDATA[Virtual.cs C# code]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/JvwFullycoded/~3/4juwnLnM7xo/" />
		<id>http://fullycoded.com/?p=237</id>
		<updated>2008-11-05T09:10:57Z</updated>
		<published>2008-11-05T09:10:57Z</published>
		<category scheme="http://fullycoded.com" term="C#" />		<summary type="html"><![CDATA[Virtual.cs
===
class zzz
{
public static void Main()
{
yyy a = new xxx();
yyy b = new vvv();
xxx c = new vvv();
a.abc();a.pqr();a.xyz();b.abc();b.pqr();b.xyz();c.abc();c.pqr();c.xyz();}}
class yyy
{
public void abc()
{System.Console.WriteLine(&#8221;yyy abc&#8221;);}
public virtual void pqr()
{System.Console.WriteLine(&#8221;yyy pqr&#8221;);}
public virtual void xyz()
{System.Console.WriteLine(&#8221;yyy xyz&#8221;);}
}
class xxx : yyy
{
public virtual void abc()
{System.Console.WriteLine(&#8221;xxx abc&#8221;);}
public new void pqr()
{System.Console.WriteLine(&#8221;xxx pqr&#8221;);}
public override void xyz()
{System.Console.WriteLine(&#8221;xxx xyz&#8221;);}
}
class vvv : xxx
{
public override void abc()
{System.Console.WriteLine(&#8221;vvv abc&#8221;);}
public void xyz()
{System.Console.WriteLine(&#8221;vvv xyz&#8221;);}
}
Using.cs
===
using System;
using [...]]]></summary>
		<content type="html" xml:base="http://fullycoded.com/?p=237"><![CDATA[<p><strong>Virtual.cs</strong><br />
===</p>
<blockquote><p>class zzz<br />
{<br />
public static void Main()<br />
{<br />
yyy a = new xxx();<br />
yyy b = new vvv();<br />
xxx c = new vvv();<br />
a.abc();a.pqr();a.xyz();b.abc();b.pqr();b.xyz();c.abc();c.pqr();c.xyz();}}<br />
class yyy<br />
{<br />
public void abc()<br />
{System.Console.WriteLine(&#8221;yyy abc&#8221;);}<br />
public virtual void pqr()<br />
{System.Console.WriteLine(&#8221;yyy pqr&#8221;);}<br />
public virtual void xyz()<br />
{System.Console.WriteLine(&#8221;yyy xyz&#8221;);}<br />
}<br />
class xxx : yyy<br />
{<br />
public virtual void abc()<br />
{System.Console.WriteLine(&#8221;xxx abc&#8221;);}<br />
public new void pqr()<br />
{System.Console.WriteLine(&#8221;xxx pqr&#8221;);}<br />
public override void xyz()<br />
{System.Console.WriteLine(&#8221;xxx xyz&#8221;);}<br />
}<br />
class vvv : xxx<br />
{<br />
public override void abc()<br />
{System.Console.WriteLine(&#8221;vvv abc&#8221;);}<br />
public void xyz()<br />
{System.Console.WriteLine(&#8221;vvv xyz&#8221;);}<br />
}</p></blockquote>
<p><strong>Using.cs</strong><br />
===</p>
<blockquote><p>using System;<br />
using ashish;<br />
class zzz {<br />
static void Main()<br />
{<br />
yyy.abc();<br />
}<br />
}<br />
namespace ashish<br />
{<br />
class yyy<br />
{<br />
public static void abc()<br />
{<br />
Console.WriteLine(&#8221;abc&#8221;);<br />
}<br />
}<br />
}<br />
//After the word using you can only write the name of a namespace&#8230;</p></blockquote>
]]></content>
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		<entry>
		<author>
			<name>admin</name>
					</author>
		<title type="html"><![CDATA[Unsafe code in C#]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/JvwFullycoded/~3/FNpqEb97DAk/" />
		<id>http://fullycoded.com/?p=236</id>
		<updated>2008-10-21T11:47:36Z</updated>
		<published>2008-10-21T11:47:36Z</published>
		<category scheme="http://fullycoded.com" term="C#" />		<summary type="html"><![CDATA[Unsafe : This means pointers are allowed in C# code. If you wish to compile unsafe code then should specify the /unsafe compiler option in the command line(This is not required if you are using Visual Studio.NET).

using System;
class zzz {
public static void Main() {
yyy a = new yyy();
a.abc();
}
}
unsafe class yyy {
unsafe public void abc() {
int [...]]]></summary>
		<content type="html" xml:base="http://fullycoded.com/?p=236"><![CDATA[<p><strong>Unsafe</strong> : This means pointers are allowed in C# code. If you wish to compile <em>unsafe code</em> then should specify the /unsafe compiler option in the command line(This is not required if you are using Visual Studio.NET).</p>
<blockquote><p>
using System;<br />
class zzz {<br />
public static void Main() {<br />
yyy a = new yyy();<br />
a.abc();<br />
}<br />
}<br />
unsafe class yyy {<br />
unsafe public void abc() {<br />
int  *i; //declaring pointer<br />
int j=1;<br />
i = &#038;j; //pointing<br />
Console.WriteLine((int)i);<br />
*i = 10;<br />
Console.WriteLine(j);<br />
}<br />
}
</p></blockquote>
]]></content>
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		<entry>
		<author>
			<name>admin</name>
					</author>
		<title type="html"><![CDATA[C# code for Throw]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/JvwFullycoded/~3/cS0Nm15j0Wo/" />
		<id>http://fullycoded.com/?p=235</id>
		<updated>2008-10-10T14:04:52Z</updated>
		<published>2008-10-10T14:04:52Z</published>
		<category scheme="http://fullycoded.com" term="C#" />		<summary type="html"><![CDATA[class zzz
{
public static void Main()
{
yyy a;
a=new yyy();
try
{
a.abc();
System.Console.WriteLine(&#8221;Bye&#8221;);
}
catch (System.Exception e)
{
System.Console.WriteLine(&#8221;In Exception&#8221;+ e.ToString());
}
System.Console.WriteLine(&#8221;After Exception&#8221;);
System.Console.Read();
}
}
class yyy {
public void abc()
{
throw new System.Exception(&#8221;C# Throw code exception&#8221;);
System.Console.WriteLine(&#8221;C# Throw code&#8220;);
}
}
]]></summary>
		<content type="html" xml:base="http://fullycoded.com/?p=235"><![CDATA[<p>class zzz<br />
{<br />
public static void Main()<br />
{<br />
yyy a;<br />
a=new yyy();<br />
try<br />
{<br />
a.abc();<br />
System.Console.WriteLine(&#8221;Bye&#8221;);<br />
}<br />
catch (System.Exception e)<br />
{<br />
System.Console.WriteLine(&#8221;In Exception&#8221;+ e.ToString());<br />
}<br />
System.Console.WriteLine(&#8221;After Exception&#8221;);<br />
System.Console.Read();<br />
}<br />
}<br />
class yyy {<br />
public void abc()<br />
{<br />
throw new System.Exception(&#8221;C# Throw code exception&#8221;);<br />
System.Console.WriteLine(&#8221;<strong>C# Throw code</strong>&#8220;);<br />
}<br />
}</p>
]]></content>
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		<entry>
		<author>
			<name>admin</name>
					</author>
		<title type="html"><![CDATA[Threads in C# programming]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/JvwFullycoded/~3/KpUP8JXv_c4/" />
		<id>http://fullycoded.com/?p=234</id>
		<updated>2008-09-30T13:41:14Z</updated>
		<published>2008-09-30T13:30:32Z</published>
		<category scheme="http://fullycoded.com" term="C#" />		<summary type="html"><![CDATA[1. C# Threads Example 1
using System.Threading;
public class yyy
{
public void abc()
{
for ( int i = 0; i< =3;i++)
{
System.Console.Write(i + &#8221; &#8220;);
}
}
public void pqr()
{
for ( int i = 0; i]]></summary>
		<content type="html" xml:base="http://fullycoded.com/?p=234"><![CDATA[<p>1. <strong>C# Threads Example 1</strong><br />
using System.Threading;<br />
public class yyy<br />
{<br />
public void abc()<br />
{<br />
for ( int i = 0; i< =3;i++)<br />
{<br />
System.Console.Write(i + &#8221; &#8220;);<br />
}<br />
}<br />
public void pqr()<br />
{<br />
for ( int i = 0; i<=3;i++)<br />
{<br />
Thread.Sleep(1000);<br />
System.Console.Write(i+ &#8220;&#8230;&#8221;);<br />
}<br />
}<br />
}<br />
public class zzz<br />
{<br />
public static void Main()<br />
{<br />
yyy a = new yyy();<br />
Thread  t = new Thread(new ThreadStart(a.abc));<br />
Thread  t1 = new Thread(new ThreadStart(a.pqr));<br />
t.Start();<br />
t1.Start();<br />
}<br />
}</p>
<p>2. Example 2 of threading in C Sharp (C#)<br />
using System;<br />
using System.Threading;</p>
<p>class App {<br />
   public static void Main() {</p>
<p>      Console.WriteLine(&#8221;   (Hit or Press Enter to terminate the sample)&#8221;);<br />
      Timer timer = new Timer(new TimerCallback(CheckStatus), null, 1, 2000);</p>
<p>      Console.WriteLine(&#8221;Press Enter to close window&#8221;);<br />
      Console.Read();<br />
   }</p>
<p>   // The callback method&#8217;s signature MUST match that of a System.Threading.TimerCallback<br />
   // delegate (it takes an Object parameter and returns void)<br />
   static void CheckStatus(Object state) {<br />
      Console.WriteLine(&#8221;Threads in C # sharp&#8221;);</p>
<p>   }<br />
}</p>
]]></content>
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		<entry>
		<author>
			<name>admin</name>
					</author>
		<title type="html"><![CDATA[Tip of the day script]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/JvwFullycoded/~3/J5iHqlyfPbk/" />
		<id>http://fullycoded.com/?p=233</id>
		<updated>2008-09-09T13:37:25Z</updated>
		<published>2008-09-09T13:37:25Z</published>
		<category scheme="http://fullycoded.com" term="Website scripts" />		<summary type="html"><![CDATA[Part 1 - q.readme.txt
These three different scripts read a single line from a file containing quotes, or &#8220;one-liners&#8221; as they&#8217;re sometimes called. Of course, you need a file of quotes to begin with, so I included my own quotes file in the zip file. 
The first one seeds the randoming function which selects a random [...]]]></summary>
		<content type="html" xml:base="http://fullycoded.com/?p=233"><![CDATA[<p><strong>Part 1 - q.readme.txt</strong><br />
These three different scripts read a single line from a file containing quotes, or &#8220;one-liners&#8221; as they&#8217;re sometimes called. Of course, you need a file of quotes to begin with, so I included my own quotes file in the zip file. </p>
<p>The first one seeds the randoming function which selects a random quote from the quote array. The second one uses the shuffle function to select a random quote from the quote array. </p>
<p>The third one is a little more complex. On Windows machines, and on &#8216;nix machines where the permissions are set, the code creates the quotes counter file if it doesn&#8217;t already exist. Otherwise, you&#8217;ll have to create a blank file and set permissions before installing the script. </p>
<p>It selects the next quote each time the script executes. This is done by updating the element number of the array in a separate file. </p>
<p>In each example, the &#8220;quotes&#8221; file path and file name is the first line of code. The third example contains the &#8220;qfile&#8221; variable with the path and file name as the second line of code.</p>
<p><strong>Part 2 - Quotes1.inc</strong><br />
< ?<br />
$quote = file("quotes.txt");<br />
srand((double)microtime()*1000000);<br />
echo $quote[rand(0,count($quote))];<br />
?></p>
<p><strong>Part 3 - Quotes2.inc</strong><br />
< ?<br />
$quote = file("quotes.txt");<br />
echo $quote[shuffle($quote)];<br />
?></p>
<p><strong>Part 4 - Quotes3.inc</strong><br />
< ?<br />
$quote = file ("quotes.txt");<br />
$qfile = "qnumber.inc";<br />
if (file_exists ($qfile)) {<br />
	$fp = fopen ($qfile,"r+");<br />
	$qc = fgets ($fp,4);<br />
	$qc = chop ($qc);<br />
	$qc += 1;<br />
		if ($qc == count($quote))<br />
        		$qc = 0;<br />
    	rewind ($fp);<br />
    	fputs ($fp,substr($qc."   ",0,4));<br />
    	fclose ($fp);<br />
    	echo $quote[$qc];<br />
}<br />
else {<br />
	$fp = fopen($qfile,"w");<br />
    	$qc = 0;<br />
    	fputs ($fp,substr($qc."   ",0,4));<br />
    	fclose ($fp);<br />
    	echo $quote[$qc];<br />
}<br />
?></p>
<p><strong>Part 5 - Quotes.txt</strong><br />
<em>Which should contain <strong>tip of the day</strong> and or quotes line by line.</em></p>
]]></content>
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					</author>
		<title type="html"><![CDATA[System Variables in C#]]></title>
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		<id>http://fullycoded.com/?p=232</id>
		<updated>2008-08-31T18:07:23Z</updated>
		<published>2008-08-31T18:07:23Z</published>
		<category scheme="http://fullycoded.com" term="C#" />		<summary type="html"><![CDATA[C# code for System Variables
class zzz
{
public static void Main(){
System.Collections.IDictionary i=System.Environment.GetEnvironmentVariables ();
System.Collections.IDictionaryEnumerator d=i.GetEnumerator();
System.Console.WriteLine(&#8221;Content-Type:text/html\n&#8221;);
System.Console.WriteLine(i.Count + &#8220;&#8220;);
while (d.MoveNext())
{
System.Console.WriteLine(&#8221;{0}={1}&#8220;,d.Key,d.Value);
}}}
]]></summary>
		<content type="html" xml:base="http://fullycoded.com/?p=232"><![CDATA[<p><strong><a href="http://fullycoded.com/index.php?cat=3">C# code</a> for System Variables</strong></p>
<p>class zzz<br />
{<br />
public static void Main(){<br />
System.Collections.IDictionary i=System.Environment.GetEnvironmentVariables ();<br />
System.Collections.IDictionaryEnumerator d=i.GetEnumerator();<br />
System.Console.WriteLine(&#8221;Content-Type:text/html\n&#8221;);<br />
System.Console.WriteLine(i.Count + &#8220;<br />&#8220;);<br />
while (d.MoveNext())<br />
{<br />
System.Console.WriteLine(&#8221;{0}={1}<br />&#8220;,d.Key,d.Value);<br />
}}}</p>
]]></content>
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		<entry>
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					</author>
		<title type="html"><![CDATA[Struct program in C#]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/JvwFullycoded/~3/yliPiOq0oqg/" />
		<id>http://fullycoded.com/?p=231</id>
		<updated>2008-07-25T11:06:14Z</updated>
		<published>2008-07-25T11:06:14Z</published>
		<category scheme="http://fullycoded.com" term="C#" />		<summary type="html"><![CDATA[One of the simplest program for Struct&#8230;
===
class zzz
{
public static void Main()
{
xxx  a = new xxx(10);
}
}
struct xxx
{
public int i,j;
public xxx(int p)
{
i = p;
j = 0;
}
}
===
Just compile it and run it to understand the c# code better.
]]></summary>
		<content type="html" xml:base="http://fullycoded.com/?p=231"><![CDATA[<p>One of the simplest program for Struct&#8230;</p>
<p>===<br />
class zzz<br />
{<br />
public static void Main()<br />
{<br />
xxx  a = new xxx(10);<br />
}<br />
}<br />
struct xxx<br />
{<br />
public int i,j;<br />
public xxx(int p)<br />
{<br />
i = p;<br />
j = 0;<br />
}<br />
}<br />
===</p>
<p>Just compile it and run it to understand the c# code better.</p>
]]></content>
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		<title type="html"><![CDATA[Static in C#]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/JvwFullycoded/~3/uSDzKXCLdyE/" />
		<id>http://fullycoded.com/?p=230</id>
		<updated>2008-06-03T09:26:15Z</updated>
		<published>2008-06-03T09:26:15Z</published>
		<category scheme="http://fullycoded.com" term="C#" />		<summary type="html"><![CDATA[Static in c#
===
class zzz
{
	static void Main()
{
yyy a=new yyy();
a.abc();
yyy.pqr();
}
}
class yyy
{
public void abc()
{
System.Console.WriteLine(&#8221;C# at abc&#8221;);
}
public static void pqr()
{
System.Console.WriteLine(&#8221;C# at pqr&#8221;);
}
}
PS : VB Developers have the biggest problem understanding static when migrating from programming language Visual basic to a C#.
]]></summary>
		<content type="html" xml:base="http://fullycoded.com/?p=230"><![CDATA[<p><b>Static in c#</b><br />
===<br />
class zzz<br />
{<br />
	static void Main()<br />
{<br />
yyy a=new yyy();<br />
a.abc();<br />
yyy.pqr();<br />
}<br />
}<br />
class yyy<br />
{<br />
public void abc()<br />
{<br />
System.Console.WriteLine(&#8221;C# at abc&#8221;);<br />
}<br />
public static void pqr()<br />
{<br />
System.Console.WriteLine(&#8221;C# at pqr&#8221;);<br />
}<br />
}</p>
<p>PS : VB Developers have the biggest problem understanding <i>static</i> when migrating from programming language Visual basic to a C#.</p>
]]></content>
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			<name>admin</name>
					</author>
		<title type="html"><![CDATA[Basics of C#]]></title>
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		<id>http://fullycoded.com/?p=229</id>
		<updated>2008-05-14T11:38:31Z</updated>
		<published>2008-05-14T11:38:31Z</published>
		<category scheme="http://fullycoded.com" term="C#" />		<summary type="html"><![CDATA[WriteLine.cs and Return.cs :
1. WriteLine.cs
===
// created on 3/1/2002 at 12:36 AM
class callingfunction
{
	static void Main(){
		System.Console.WriteLine(&#8221;Hundred ={0}&#8221;,100);
	}
}
===
2. Return.cs
===
class zzz
{
static void Main()
{
int ii = abc();
System.Console.WriteLine(&#8221;hi {0}&#8221;,ii);
}
static int abc()
{
System.Console.WriteLine(&#8221;abc&#8221;);
return 100;
	// after return everything ignored
System.Console.WriteLine(&#8221;abc&#8221;);
}
}
===
]]></summary>
		<content type="html" xml:base="http://fullycoded.com/?p=229"><![CDATA[<p><u>WriteLine.cs and Return.cs</u> :</p>
<p>1. <b>WriteLine.cs</b><br />
===<br />
// created on 3/1/2002 at 12:36 AM<br />
class callingfunction<br />
{<br />
	static void Main(){</p>
<p>		System.Console.WriteLine(&#8221;Hundred ={0}&#8221;,100);</p>
<p>	}<br />
}<br />
===</p>
<p>2. <b>Return.cs</b><br />
===<br />
class zzz<br />
{<br />
static void Main()<br />
{<br />
int ii = abc();<br />
System.Console.WriteLine(&#8221;hi {0}&#8221;,ii);<br />
}<br />
static int abc()<br />
{<br />
System.Console.WriteLine(&#8221;abc&#8221;);<br />
return 100;<br />
	// after return everything ignored<br />
System.Console.WriteLine(&#8221;abc&#8221;);<br />
}<br />
}<br />
===</p>
]]></content>
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		<entry>
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			<name>admin</name>
					</author>
		<title type="html"><![CDATA[Reflection in c#]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/JvwFullycoded/~3/6UVGeoXFfR8/" />
		<id>http://fullycoded.com/?p=228</id>
		<updated>2008-04-29T12:00:36Z</updated>
		<published>2008-04-29T12:00:36Z</published>
		<category scheme="http://fullycoded.com" term="C#" />		<summary type="html"><![CDATA[Reflection is a process by which an application can read and collect data from assemby and metadata.
Reflection.cs
===
using System;
using System.Reflection;
class zzz
{
public static void Main()
{
Type m;
m = typeof(int);
System.Console.WriteLine(m.Name + &#8221; &#8221; + m.FullName);
m = typeof(System.Int32);
System.Console.WriteLine(m.Name + &#8221; &#8221; + m.FullName);
m = typeof(yyy);
System.Console.WriteLine(m.Name + &#8221; &#8221; + m.FullName);
m=typeof(string);
MemberInfo [] n;
n = m.GetMembers();
Console.WriteLine(n.Length);
foreach ( MemberInfo a in n)
{
Console.Write(a.Name+&#8221;,&#8221;);
}
System.Console.WriteLine(m.Name + [...]]]></summary>
		<content type="html" xml:base="http://fullycoded.com/?p=228"><![CDATA[<p><b>Reflection</b> is a process by which an application can read and collect data from assemby and metadata.</p>
<p><u>Reflection.cs</u><br />
===<br />
using System;<br />
using System.Reflection;<br />
class zzz<br />
{<br />
public static void Main()<br />
{<br />
Type m;<br />
m = typeof(int);<br />
System.Console.WriteLine(m.Name + &#8221; &#8221; + m.FullName);<br />
m = typeof(System.Int32);<br />
System.Console.WriteLine(m.Name + &#8221; &#8221; + m.FullName);<br />
m = typeof(yyy);<br />
System.Console.WriteLine(m.Name + &#8221; &#8221; + m.FullName);<br />
m=typeof(string);<br />
MemberInfo [] n;<br />
n = m.GetMembers();<br />
Console.WriteLine(n.Length);<br />
foreach ( MemberInfo a in n)<br />
{<br />
Console.Write(a.Name+&#8221;,&#8221;);<br />
}<br />
System.Console.WriteLine(m.Name + &#8221; &#8221; + m.FullName);<br />
}<br />
}<br />
class yyy<br />
{<br />
}<br />
===</p>
]]></content>
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