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		<title>The Gears&#8217; Tutor</title>
		<link>https://thrillskilla.wordpress.com/2009/01/02/the-gears-tutor/</link>
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		<dc:creator><![CDATA[webnet]]></dc:creator>
		<pubDate>Fri, 02 Jan 2009 05:01:57 +0000</pubDate>
				<category><![CDATA[Blog Feature]]></category>
		<guid isPermaLink="false">http://thexboxdomain.com/?p=4334</guid>

					<description><![CDATA[James Caron, also know by his Xbox Live persona as TLR ClouD1, dominated the opposition in Major League Gaming (MLG) while playing the first Gears of War.  Now that the sequel has rolled around, James has expanded his horizons on Xbox Live by teaching others the art of the curb stomp.  Through starting his own Gears tutoring service, he hopes to [&#8230;]]]></description>
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<div><span>James Caron, also know by his Xbox Live persona as TLR ClouD1, dominated the opposition in Major League Gaming (MLG)<span> while playing the first <em>Gears of War</em>.  Now that the sequel has rolled around, James has expanded his horizons on Xbox Live by teaching others the art of the curb stomp.  Through starting his own <em>Gears </em>tutoring service, he hopes to not only find</span><span> the &#8220;next big talent&#8221; in the pro gaming scene, but also help the casual and pro alike improve upon their skills.  While James isn&#8217;t rolling in the money from his tutoring service, considering it more as a side project, he has won a &#8220;goodly amount of money/prizes/respect&#8221; during his MLG career.  However, James sees a bright future for himself but also the industry of game tutoring.  He believes that as the game industry as a whole grows and develops, more people would desire the &#8220;opportunity&#8221; to not only become better at games but also compete to be the best.</span></span></div>
<div><span><br />
</span></div>
<div><strong>Matthew &#8220;Webnet&#8221; Moore</strong></div>
<div><span><strong><span style="font-weight:normal;">The full interview is after the break</span></strong></span></div>
<div><span><span id="more-4334"></span></span></div>
<div><span><br />
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<div><span><span><strong>The Xbox Domain:</strong> Tell us about yourself and how you got started with MLG?<br />
<strong>James Caron:</strong> Well, I have been gaming competitively for over 5 years.  I got my start on <em>Unreal Championship</em> for the original Xbox.  Even though there was never really anything on the line (aside from respect, of course), I took things like clan matches very seriously.  As a person, I just hate to lose in general, and that aspect of my personality just transferred over to gaming.  The icing on the cake came in 2006 when the existence of MLG was brought to my attention.  I became involved with a team that was one of the bigger names in MLG, even though at the time they played <em>Halo </em>and I played <em>Battlefield:  Modern Combat.</em>  I was shocked.  I had heard of gaming tournaments, but nothing on that scale.  I knew immediately that I wanted to do what I could to get involved, so I began playing <em>Gears of War</em> religiously when it came out with the hopes that it would go MLG.  </p>
<p> </p>
<div><span><span><strong><span>TXD: </span></strong><span>Explain your Gears 2 tutoring service?<br />
</span><strong><span>James: </span></strong><span>As gamers (and people, for that matter), we all have our own individual strengths and weaknesses.  As an instructor, I try to help people identify exactly what those are, and then help mold them into the player they want to be.  In <em>Gears of War 2</em>, there really is no wrong way to play as long as you are good at what you do.  The most important thing I provide for people, however, is the correct mentality.  I have long thought that the biggest difference between a great gamer, and a good gamer is mostly mental.  Things as simple as awareness of your teammates positions on the map can make all the difference.  To me, the mental aspect of the game covers a very wide variety of things : things like confidence, decision making and teamwork which I find essential to not only being a great <em>Gears </em>player, but a great gamer in general.  </p>
<p><strong><span>TXD:</span></strong><span>What do you charge?<br />
</span><strong><span>James: </span></strong><span>Currently, my normal rate is 25$ an hour.  However, I am normally open to negotiations.</span></p>
<p><strong><span>TXD: </span></strong><span>How long do the sessions normally last?<br />
</span><strong><span>James: </span></strong><span>It depends.  Some players need more work than others before they are satisfied.  It usually just comes down to how committed to getting better the student is.</span></p>
<p><strong><span>TXD: </span></strong><span>Have you seen improvement in your students?<br />
</span><strong><span>James: </span></strong><span>I have seen substantial improvement in my students.  Though I have only recently decided to offer this service to the general public (for a price of course), I have been doing something similar for a majority of my gaming career.  In the past, I have prided myself on finding the &#8216;next big talent&#8217; and doing what I can help them improve, and have done so many times.  All the people who I have done this for previously have either been teammates, or good friends though.  I thought maybe with gaming growing, more people would like to have that same opportunity. </span></p>
<p><strong><span>TXD: </span></strong><span>Who would you recommend take classes?  What type of gamers do you normally work with (Such as age groups and skill levels, whether tournament or casual players)?<br />
</span><strong><span>James: </span></strong><span>I have worked with a very diverse group of gamers.  A lot of times, the players I have worked with started out as casual gamers just playing for fun, but overtime developed into incredible competitive gamers.  A lot of MLG/competitive players don&#8217;t realize how many people at there are just completely unaware of the competitive gaming scene.  Also, it&#8217;s not always aspiring professional gamers that come to me, sometimes a persons main motivation is to just do better in matchmaking or something so they can impress their friends.   The vast majority of my pupils have been males from the ages of 16 to 22</span></p>
<p><strong><span>TXD: </span></strong><span>How do your clients get in touch with you?<br />
</span><strong><span>James: </span></strong><span>Usually, they either contact me through my xbox live gamertag (TLR ClouD1), or through my AIM screen name (og james c).</span></p>
<p><strong><span>TXD:</span></strong><span> Do you see this as a way to get more people interested in MLG or as just a hobby?<br />
</span><strong><span>James: </span></strong><span>I see it as a little of both.  Obviously, I would love to share the great experiences I have had through MLG with other players.  I also just really enjoy teaching people, and seeing them improve.  </span></p>
<p><strong><span>TXD:</span></strong><span> Are you making a substantial amount of money, as in enough to live on, or is this a side project?<br />
</span><strong><span>James: (</span></strong><span>Laughs)  As of now, it&#8217;s more of side project.  A way to earn a little extra on the side, while doing something I really enjoy.  However, I could see it as a legitimate profession in the future.</span></p>
<p><strong><span>TXD:</span></strong><span> How many hours do you spend online training for MLG?<br />
</span><strong><span>James: </span></strong><span>That depends.  Right now is considered the &#8220;off season&#8221; for MLG, so I don&#8217;t play too hardcore.  However, starting in about February, it would not be out of the ordinary to put 6 or more hours a day in.  It&#8217;s the same in between events, about 6+ hours a day, usually at least 5 days a week.</span></p>
<p><strong><span>TXD:</span></strong><span> How is your career playing tournament games?<br />
</span><strong><span>James: </span></strong><span>I have had a very successful career so far.  I have consistently placed in the top 6 (out of 128 teams usually) throughout my <em>Gears of War</em> career, as well as a few top 4 finishes.  Also, though <em>Gears of War</em> was my first MLG game, I have also won a goodly amount of money/prizes/respect from playing other games such as <em>Call of Duty 4</em>,<em> Rainbow Six: Vegas</em>,<em> Return to Castle Wolfenstein</em>,<em> Unreal</em> series, and many more.</span></p>
<p><strong><span>TXD:</span></strong><span> Do you have any tips for <em>Gears 2</em> players?<br />
</span><strong><span>James: </span></strong><span>(Laughs) I have quite a few, that&#8217;s why I&#8217;m doing this!  Overall, though it may sound cliche, I think one of the better pieces of advice I can give is just play smart, and work hard.  Even if you are frustrated, try to keep a cool head, recognize what areas of the game you are weak in, and work on them one by one.  Use your teammates effectively by communicating and just try to keep a positive attitude.</span></p>
<p><strong><span>TXD:</span></strong><span> What games, besides <em>Gears 2</em>, are you playing?<br />
</span><strong><span>James: </span></strong><span>Right now, I&#8217;m just trying to catch up on all the incredible games that came out this year.  It&#8217;s nice to take a break from <em>GoW 2</em> by playing games like <em>Fallout 3</em> (which is amazing by the way), <em>Chrono Trigger</em>, <em>Left 4 Dead</em> and <em>Prince of Persia</em>.  I&#8217;m a big fan of RPG games, as well as single player games with an engaging story as it is a nice change of pace to the pressure of playing competitively.</span></p>
<p> </p>
<p></span></span></span></div>
<p> </p>
<p></span></span></div>
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			<media:title type="html">webnet</media:title>
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		<title>Rant Central #14: Leo Laporte, stop talking about gaming, PLEASE!</title>
		<link>https://thrillskilla.wordpress.com/2008/08/27/rant-central-14-leo-laporte-stop-talking-about-gaming-please/</link>
					<comments>https://thrillskilla.wordpress.com/2008/08/27/rant-central-14-leo-laporte-stop-talking-about-gaming-please/#comments</comments>
		
		<dc:creator><![CDATA[thewilleffect]]></dc:creator>
		<pubDate>Thu, 28 Aug 2008 02:22:01 +0000</pubDate>
				<category><![CDATA[Rant Central]]></category>
		<category><![CDATA[Leo Laporte]]></category>
		<guid isPermaLink="false">http://thrillskilla.wordpress.com/?p=4329</guid>

					<description><![CDATA[Disclaimer: Leo Laporte diehards, I realize he&#8217;s building the Ultimate Gaming PC, so don&#8217;t even bother bringing that up.  That&#8217;s beside the point. 😉 I don&#8217;t mean to disparage anyone, especially when the wolf pack that follows Leo Laporte would be very happy to eat me for lunch, but when it comes to the topic [&#8230;]]]></description>
										<content:encoded><![CDATA[<p align="center"><img src="https://i0.wp.com/i132.photobucket.com/albums/q40/thewilleffect/DarkgreencenterRantCCS.png" alt="" /></p>
<p><em>Disclaimer: Leo Laporte diehards, I realize he&#8217;s building the Ultimate Gaming PC, so don&#8217;t even bother bringing that up.  That&#8217;s beside the point. <img src="https://s0.wp.com/wp-content/mu-plugins/wpcom-smileys/twemoji/2/72x72/1f609.png" alt="😉" class="wp-smiley" style="height: 1em; max-height: 1em;" /></em></p>
<p>I don&#8217;t mean to disparage anyone, especially when the wolf pack that follows  Leo Laporte would be very happy to eat me for lunch, but when it comes to the  topic of videogames Leo needs to not even bother. The misinformed sludge that  comes out of his mouth every time he tries to speak about games time after time  confirms that he&#8217;s just plain out of touch.</p>
<p><span id="more-4329"></span></p>
<p>As I write this I&#8217;m listening to the 6/27/08 edition of his Nationally  syndicated radio show <a href="http://techguylabs.com/" target="_blank">The Tech  Guy</a> and what do you know Leo has just started telling his audience that more  than likely don&#8217;t play videogames (a good percentage do, but this is about the  latter) that gaming is all about &#8220;shoot&#8217;em ups&#8221;. Now, when was the last time you  heard anyone call any game a &#8220;shoot&#8217;em up&#8221;. Surely, he has some merit when he  say&#8217;s there hasn&#8217;t been a whole lot of innovation so to speak, but then there&#8217;s  this sequel talk he brings up. He brings up Halo &#8220;3&#8221;, Metal Gear Solid &#8220;4&#8221;, and  a few other&#8217;s as being prime examples of this all the while in the tech sector  that he mainly covers you have things like OS &#8220;X&#8221;, Windows Vista (which is  version 6), Firefox 3, IE 7, Photoshop might as well be 35 since they&#8217;ve ditched  the numbers for &#8220;CS&#8221; its gotten so high up there. So, why is gaming really any  different after at the beginning of this very segment he starts his monologue  professing his love for the tech industry that&#8217;s infinitely more guilty of the  very same thing he&#8217;s complaining about?</p>
<p>By now you must be thinking why the hell am I bringing this up or why the  hell do I care what Leo Laporte says? Well, it&#8217;s rather simple. A large chunk of  his audience are what many would call a potential casual gamer. Fear mongers of  the likes of Leo are spreading their lies and down right false notions onto the  public of potential gamers who know no better than to believe every word he or  anyone like him says. The false nature of Vista hate comes to mind for sure.  Bringing a thought process from circa 1995 in the heyday of Doom and Doom II  about videogames today is not only careless, but doing a complete disservice to  the entire gaming industry as a whole.</p>
<p align="center"><img src="https://i0.wp.com/i2.photobucket.com/albums/y23/drsanity/harrypotter.jpg" alt="" /></p>
<p align="center">[Image <a href="http://drsanity.blogspot.com/2007/11/incomprehensible-carnage.html" target="_blank">source</a>]</p>
<p>Then, he brings up the advancements in the technology as if its only there to  make games look pretty, and that is a big part, but that&#8217;s only what someone who  thinks with a mass affinity for being shallow would only see on the surface.</p>
<p>The only games that make money are shooters, right? Well that&#8217;s what our boy  Leo says. It&#8217;s only contrary to all of the yearly sales charts that frequently  are topped by games specifically aimed for kids. Isn&#8217;t it funny how Leo nearly  only mentions shooters, because that just so happens to be the types of game  he&#8217;s interested in? Then again, he lightly includes racing and sports games as  if they&#8217;re so few and far between as compared to the fraction of shooters  released versus those other two genres. Clearly all videogames are violent,  there for there can not be any semblance of games that aren&#8217;t for a kid/family  friendly demographic, right? Unfortunately looking at <a href="http://www.theesa.com/facts/index.asp" target="_blank">the facts about the  videogame market (#8 especially)</a>, they contradict nearly everything the  uninformed continue to believe about the videogame industry.</p>
<p><strong><em>The State of Videogame Awareness</em></strong></p>
<p>And of course, this entire argument I have against Leo Laporte is really just  a manifestation of the reality of things in relation to the public perception of  anything having to do with videogames. The Xbox 360 is seen by the not to keen  eye as only a box that you kill (virtual)people with. Naturally that is not the  case, yet that perception continues to persist regardless of the reality in  which we all live and &#8220;play&#8221; in. It&#8217;s all to easy to point a non-gamer to a  console like the Wii thinking you&#8217;re doing them a kind service, because it has a  perception of &#8220;family friendly&#8221;, then again the Xbox 360 has a large share of  family friendly software choices as well. Isn&#8217;t it funny how that&#8217;s conveniently  ignored when it hurts your already flawed opinion?</p>
<p>Leo has done quite a bit for the Tech world, but when it comes to gaming it  immediately turns into a case much like your parents at some point trying to be  hip while their around your friends back in the day. It&#8217;s quite simple to  understand isn&#8217;t it? Unfortunately, spewing falsities based on sales figures  alone is not only reckless, but down right incompetent. How are potential gamers  going to learn the truth when there being lied to? The Wii most certainly is not  the only console for family entertainment. The Xbox 360 is only a shooter box  perception will only cease to exist when everyone&#8217;s last generation consensus is  no more.</p>
<p><strong>-William &#8220;thewilleffect&#8221; Bell-</strong></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">4329</post-id>
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			<media:title type="html">The Will Effect</media:title>
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		<title>Star Wars: The Force Unleashed unleashes it&#8217;s wrath on Xbox Live</title>
		<link>https://thrillskilla.wordpress.com/2008/08/21/star-wars-the-force-unleashed-unleashes-its-wrath-on-xbox-live/</link>
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		<dc:creator><![CDATA[Thrills Killa]]></dc:creator>
		<pubDate>Thu, 21 Aug 2008 18:09:59 +0000</pubDate>
				<category><![CDATA[Xbox Live Marketplace]]></category>
		<category><![CDATA[Star Wars:The Force Unleashed]]></category>
		<guid isPermaLink="false">http://thrillskilla.wordpress.com/?p=4323</guid>

					<description><![CDATA[I&#8217;m not the biggest Star Wars fan, but I&#8217;ve been keeping a watchful eye on the progress of Star Wars: The Force Unleashed. I&#8217;m dying to execute some chokeholds with the force. +1 for force beatdowns. The demo is about 904.62 MB in size. [Via Major Nelson] -Michael &#8220;Thrills Killa&#8221; Pacheco-]]></description>
										<content:encoded><![CDATA[<p style="text-align:center;"><img data-attachment-id="4324" data-permalink="https://thrillskilla.wordpress.com/2008/08/21/star-wars-the-force-unleashed-unleashes-its-wrath-on-xbox-live/star-wars-force-unleashed1/" data-orig-file="https://thrillskilla.wordpress.com/wp-content/uploads/2008/08/star-wars-force-unleashed1.jpg" data-orig-size="676,517" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="star-wars-force-unleashed1" data-image-description="" data-image-caption="" data-large-file="https://thrillskilla.wordpress.com/wp-content/uploads/2008/08/star-wars-force-unleashed1.jpg?w=468" class="size-medium wp-image-4324 aligncenter" src="https://thrillskilla.wordpress.com/wp-content/uploads/2008/08/star-wars-force-unleashed1.jpg?w=300&#038;h=229" alt="" width="300" height="229" srcset="https://thrillskilla.wordpress.com/wp-content/uploads/2008/08/star-wars-force-unleashed1.jpg?w=300 300w, https://thrillskilla.wordpress.com/wp-content/uploads/2008/08/star-wars-force-unleashed1.jpg?w=600 600w, https://thrillskilla.wordpress.com/wp-content/uploads/2008/08/star-wars-force-unleashed1.jpg?w=399 399w" sizes="(max-width: 300px) 100vw, 300px" /></p>
<p>I&#8217;m not the biggest Star Wars fan, but I&#8217;ve been keeping a watchful eye on the progress of <em>Star Wars: The Force Unleashed</em>. I&#8217;m dying to execute some chokeholds with the force.</p>
<p>+1 for force beatdowns.</p>
<p>The demo is about 904.62 MB in size.</p>
<p>[<a href="http://majornelson.com/archive/2008/08/21/demo-star-wars-the-force-unleashed.aspx">Via Major Nelson]</a></p>
<p><strong>-Michael &#8220;Thrills Killa&#8221; Pacheco-</strong></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">4323</post-id>
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			<media:title type="html">Thrills Killa</media:title>
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		<title>A quick word on Too Human</title>
		<link>https://thrillskilla.wordpress.com/2008/08/21/a-quick-word-on-too-human/</link>
					<comments>https://thrillskilla.wordpress.com/2008/08/21/a-quick-word-on-too-human/#comments</comments>
		
		<dc:creator><![CDATA[thewilleffect]]></dc:creator>
		<pubDate>Thu, 21 Aug 2008 15:39:33 +0000</pubDate>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Too Human]]></category>
		<guid isPermaLink="false">http://thrillskilla.wordpress.com/2008/08/21/a-quick-word-on-too-human/</guid>

					<description><![CDATA[Here&#8217;s a few quick words for the Too Human nay-sayers out there. The game is fun! That&#8217;s right, it&#8217;s fun. And that&#8217;s coming from someone who hates the word fun, because it&#8217;s usually a cop out word used when no real opinion is going to be offered up or more than likely because it&#8217;s way [&#8230;]]]></description>
										<content:encoded><![CDATA[<p align="center"><img src="https://i0.wp.com/www.videogamesblogger.com/wp-content/uploads/2007/04/too-human-poster-big.jpg" alt="" width="249" height="302" /></p>
<p>Here&#8217;s a few quick words for the Too Human nay-sayers out there. The game is fun! That&#8217;s right, it&#8217;s fun. And that&#8217;s coming from someone <a href="http://thexboxdomain.com/2008/06/08/beyond-xbox-3-can-or-should-videogames-only-be-fun/" target="_blank">who hates the word fun,</a> because it&#8217;s usually a cop out word used when no real opinion is going to be offered up or more than likely because it&#8217;s way to easy to use the word fun. So what&#8217;s this all about? It&#8217;s about giving this game a chance.</p>
<p>Too Human does one thing really right and that&#8217;s one thing it alt to get right above all else. It makes you feel like a F-ing badass not some of the time, but all of the freaking time. Sliding along the floor toward one group of enemies to give them a beat down only to turn around and do the same to the group behind you, then knock the next group up in the air to air juggle them with your pistols can&#8217;t feel any better. Hearing what the &#8220;group think&#8221; is doing to this game&#8217;s reputation is despicable. Sure, it has some faults much the same as every other game ever made. The camera can get unwieldy at times and the menu system for upgrading your skills and equipment can be confusing to say the least. After saying that though, much of it&#8217;s faults can easily be over looked as you take Buldar through each environment kicking all kinds of ass.</p>
<p>If anything, it&#8217;s nice to know now that I&#8217;m <a href="http://api.seesmic.com/#/video/bC3G2bh7jy/watch" target="_blank">not alone</a>. I&#8217;m not alone, am I? I had second thoughts about picking this game up on Tuesday so I waited until Wednesday night. If not one day, don&#8217;t wait forever, because you&#8217;ll be missing out on some great &#8220;fun&#8221;.</p>
<p><strong>-William &#8220;thewilleffect&#8221; Bell-</strong></p>
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			<media:title type="html">The Will Effect</media:title>
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		<title>Win Fable 2 Pub Games code</title>
		<link>https://thrillskilla.wordpress.com/2008/08/20/win-fable-2-pub-games-code/</link>
					<comments>https://thrillskilla.wordpress.com/2008/08/20/win-fable-2-pub-games-code/#comments</comments>
		
		<dc:creator><![CDATA[thewilleffect]]></dc:creator>
		<pubDate>Wed, 20 Aug 2008 10:44:35 +0000</pubDate>
				<category><![CDATA[Contests]]></category>
		<category><![CDATA[Xbox Live Arcade]]></category>
		<guid isPermaLink="false">http://thrillskilla.wordpress.com/?p=4312</guid>

					<description><![CDATA[The Fable 2 Pub Games are out on Xbox Live Arcade and wouldn&#8217;t it be nice if you could get in on the action for the low low cost of free (without a pre-order)? Of course it would. Long time Xbox Domain reader Geo is running a contest where you&#8217;ll have a chance to win [&#8230;]]]></description>
										<content:encoded><![CDATA[<div data-shortcode="caption" id="attachment_4315" style="width: 372px" class="wp-caption aligncenter"><img aria-describedby="caption-attachment-4315" loading="lazy" data-attachment-id="4315" data-permalink="https://thrillskilla.wordpress.com/2008/08/20/win-fable-2-pub-games-code/pub1/" data-orig-file="https://thrillskilla.wordpress.com/wp-content/uploads/2008/08/pub1.jpg" data-orig-size="500,281" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="Fable 2 Pub games" data-image-description="" data-image-caption="&lt;p&gt;Fable 2 Pub games&lt;/p&gt;
" data-large-file="https://thrillskilla.wordpress.com/wp-content/uploads/2008/08/pub1.jpg?w=468" class="size-full wp-image-4315" src="https://thrillskilla.wordpress.com/wp-content/uploads/2008/08/pub1.jpg?w=468" alt="Fable 2 Pub games"   srcset="https://thrillskilla.wordpress.com/wp-content/uploads/2008/08/pub1.jpg?w=362&amp;h=203 362w, https://thrillskilla.wordpress.com/wp-content/uploads/2008/08/pub1.jpg?w=425&amp;h=239 425w, https://thrillskilla.wordpress.com/wp-content/uploads/2008/08/pub1.jpg?w=300&amp;h=169 300w, https://thrillskilla.wordpress.com/wp-content/uploads/2008/08/pub1.jpg 500w" sizes="(max-width: 362px) 100vw, 362px" /><p id="caption-attachment-4315" class="wp-caption-text">Fable 2 Pub games</p></div>
<p>The Fable 2 Pub Games are out on Xbox Live Arcade and wouldn&#8217;t it be nice if you could get in on the action for the low low cost of free (without a pre-order)? Of course it would. Long time Xbox Domain reader Geo is running a contest where you&#8217;ll have a chance to win one of two codes he&#8217;ll be giving away each day. As of this writing 12 more days are left. Head on over to <a href="http://www.theworldofgeo.com/forum" target="_blank">The World of Geo forums</a> for more details. Registering and posting in the thread each day is all it takes to enter. Good Luck!</p>
<p><strong>-William &#8220;thewilleffect&#8221; Bell-</strong></p>
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			<media:title type="html">The Will Effect</media:title>
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		<title>The Press Vs. Community (Part 3)</title>
		<link>https://thrillskilla.wordpress.com/2008/08/17/the-press-vs-community-part-3/</link>
					<comments>https://thrillskilla.wordpress.com/2008/08/17/the-press-vs-community-part-3/#comments</comments>
		
		<dc:creator><![CDATA[thewilleffect]]></dc:creator>
		<pubDate>Sun, 17 Aug 2008 18:36:05 +0000</pubDate>
				<category><![CDATA[Blog Feature]]></category>
		<guid isPermaLink="false">http://thrillskilla.wordpress.com/2008/08/17/the-press-vs-community-part-3/</guid>

					<description><![CDATA[Blogs: I hate you! Of course when the term &#8220;press&#8221; comes up the mention of blogs has the up most certainty of coming up as well. &#8220;Blogs are killing us&#8221; so many like to say. Where are my lead time&#8217;s at? They live in a world where every second could make or break whether or [&#8230;]]]></description>
										<content:encoded><![CDATA[<p align="center"><strong><a href="https://thrillskilla.wordpress.com/wp-content/uploads/2008/08/xcom4.png"><img loading="lazy" style="border-width:0;" height="184" alt="XCom4" src="https://thrillskilla.wordpress.com/wp-content/uploads/2008/08/xcom4-thumb.png?w=244&#038;h=184" width="244" border="0"></a> </strong></p>
<p><strong>Blogs: I hate you!</strong></p>
<p>Of course when the term &#8220;press&#8221; comes up the mention of blogs has the up most certainty of coming up as well. &#8220;Blogs are killing us&#8221; so many like to say. Where are my lead time&#8217;s at? They live in a world where every second could make or break whether or not you have a story up before that next link on some readers favorite/bookmark list. Unfortunately, if your a small outlet chances are you&#8217;ll be aped by a much bigger outlet that will hopefully source you, but if you look at the much larger picture you&#8217;ll get some traffic swung your way only to have that larger outlet get nearly all of the benefit. Why?</p>
<p>Chances are (most) readers of that other site will never click on that source link provided, in turn only providing more viewers of theirs to click an/or view their ads while they receive most of the love off the back of your content. Don&#8217;t get me wrong though, having your content receive recognition from a larger site isn&#8217;t a bad thing, but unless you have ads of your own that you&#8217;re serving it most likely doesn&#8217;t benefit you in anyway beyond a sudden deluge of new and also often &#8220;one time&#8221; readers.&nbsp; </p>
<p><strong>So, your a blog</strong></p>
<p>There&#8217;s no secret that the word &#8220;blog&#8221; has some negative connotations that seem to always follow it around like a bad smell. It not only comes from what is considered the competition, but it comes from readers themselves. Ease of use is a wonderful thing in everyday life, but when it comes to content creation it&#8217;s the evil little version of yourself sitting on your shoulder telling you a blog can&#8217;t be legit only because it&#8217;s a blog. Unfortunately for some reason, the format of a site often means more than the content to some, but to say that&#8217;s a shame would be doing even that a disservice.</p>
<p>Now, how much sense does it make to be biased against a site only because it uses a blog format? Or, is it that it&#8217;s relatively easy to get a generic blog &#8220;up and running&#8221;? Whatever the case, it can be guaranteed that you&#8217;ve seen or heard someone disparaging a site only because it&#8217;s a blog. Nevertheless, the exceptions like Joystiq, Kotaku, and Destructoid are to few and far in between. Those three sites are blogs much the same as this site, yet they are considered press with everyone else who&#8217;s in the &#8220;press club&#8221;. So what&#8217;s the difference between us and them? </p>
<p>Site&#8217;s like 1up have recently switched to a <a href="http://www.1up.com/do/news?ct=NEWS" target="_blank">blog news format</a>, so, going along with the connotation above that means 1up&#8217;s gaming news coverage is no longer legitimate right? Of course not, so where is the bias coming from? Not to long ago a web designer told me that a blog is not a website. So going along with that (which is complete lunacy), what are blogs? Just as before, until everyone and everything is on a level playing field I&#8217;d have to guess I&#8217;m not only looking for a monolithic pie in the sky, but will most likely have to accept the sad fact that that pie in the sky will never be reached. EVER!</p>
<p><strong>&#8220;Community&#8221;</strong></p>
<p>The term &#8220;Community&#8221; is something I&#8217;d like to not care for. We are all in the community whether we are at the top of it or not. What do you think all critics are in the first place? They are ultimately just well informed &#8220;Superfan&#8217;s&#8221; with the ability to coherently convey their thoughts in a manner that&#8217;s considered professional. On the other hand, the celebrity culture we live in today decides that for some reason you have to super seed being a normal person to achieve any kind of respect or legitimacy. Given that, ever wonder why so many writers/podcasters at large outlets fail to actually have a conversation with their readers? Calling them all ghost writers wouldn&#8217;t be far from the sad state of reality. Speaking to readers is what makes doing this worthwhile sans money or not. Speaking into a pit of nothingness isn&#8217;t what I&#8217;d call being apart of the community.</p>
<p><strong>Speaking to the choir</strong></p>
<p>Whether your a writer/&#8221;blogger&#8221;/podcaster chances are you know what I&#8217;m getting at here. If your on the outside looking in I know your thinking &#8220;Awww, this is just a guy bitching and moaning about how it&#8217;s not fair&#8221;, and if that&#8217;s you you&#8217;ll be partially right. If your that same guy/gal that continually says that they don&#8217;t trust reviewers who are being paid to do what they do, then what do you say when their counterpart can&#8217;t give you the same or if not better content because they are not getting compensation for &#8220;what they do&#8221;? I&#8217;d like to kick ass and take some names as Nintendo&#8217;s Reggie Fils-Aime say&#8217;s, but at the moment we have no money printing machine to fall back on, yet?</p>
<p>To continue this would be easy, but I doubt anyone would care enough to read it.</p>
<p><strong>-William &#8220;thewilleffect&#8221; Bell-</strong></p>
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			<media:title type="html">The Will Effect</media:title>
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		<title>The Press Vs. Community (Part 2)</title>
		<link>https://thrillskilla.wordpress.com/2008/08/12/the-press-vs-community-part-2/</link>
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		<dc:creator><![CDATA[thewilleffect]]></dc:creator>
		<pubDate>Tue, 12 Aug 2008 17:33:40 +0000</pubDate>
				<category><![CDATA[Blog Feature]]></category>
		<guid isPermaLink="false">http://thrillskilla.wordpress.com/2008/08/12/the-press-vs-community-part-2/</guid>

					<description><![CDATA[The Press Who are we? Are we writers and/or podcasters with much less of a means while at the same time being treated as second class citizens? Sure, the truth never lies, or something like that. If you want to call someone press, then that automatically means that you&#8217;ve acquired a Ph.D in writing puns, [&#8230;]]]></description>
										<content:encoded><![CDATA[<p align="center"><a href="https://thrillskilla.wordpress.com/wp-content/uploads/2008/08/xcom3.png"><img loading="lazy" style="border-right:0;border-top:0;border-left:0;border-bottom:0;" src="https://thrillskilla.wordpress.com/wp-content/uploads/2008/08/xcom3-thumb.png?w=244&#038;h=184" border="0" alt="XCom3" width="244" height="184" /></a></p>
<p><strong>The Press</strong></p>
<p>Who are we? Are we writers and/or podcasters with much less of a means while at the same time being treated as second class citizens? Sure, the truth never lies, or something like that. If you want to call someone press, then that automatically means that you&#8217;ve acquired a Ph.D in writing puns, right? Have you noticed how much the so-called &#8220;press&#8221; uses this? But of course I&#8217;m not excluding myself in this. I&#8217;ve done it here and there, but being prolific at it is not what I&#8217;d call great writing. &#8220;The highly anticipated Gears of War 2 is set to chainsaw it&#8217;s way through the competition&#8221;. If your looking for a ton of that then you&#8217;re ripe for what is called &#8221; the press&#8221;.</p>
<p>Then again what is the press anyway? From my experience it&#8217;s a collection of writers who have for one way or another been indoctrinated into a league of PR contacts that have become &#8220;trusted by not who they are, but by the name attached to them&#8221;. If you have 1up, IGN, Gamespot, Edge-Online now, CVG, or such, your automatically ahead of anyone on the inside looking in. If you take anyone considered &#8220;community&#8221; instead of press and place one of those names along side their name I&#8217;ll guarantee if you&#8217;re in PR you&#8217;ll be looking for those names and not anyone else. If I call you up for some information and I don&#8217;t have that &#8220;goto name&#8221; attached to me chances are you&#8217;ll turn me down while one of those other guys will do the same much later and get the &#8220;scoop&#8221;. Now, you have to see the problem there.</p>
<p><strong>Press R&#8217; US</strong></p>
<p>Transparency is something that should at the very least be seen from everyone and not just 1up as of late. Then again, you know what? There is no such thing as press. Press is a made up word for the have&#8217;s and the have not&#8217;s. Your either in the club or you&#8217;re not. Don&#8217;t go thinking that you&#8217;ll be treated the same when you haven&#8217;t been indoctrinated into the club.</p>
<p>So, what gets you into the club? It&#8217;s very simple. Financial backing. If someone with the increasingly less worth greenbacks feels you have value to them they&#8217;ll give you financial backing. The 1up Network with Ziff Davis, IGN with Fox, Gamespot with Cnet/CBS, OXM/Edge-Online with Future, Kotaku with Gawker Media, Joystiq with Weblogs,inc/AOL. Sure there are many more, but at the heart of all of these outlets is a budget. Something lots of us are in need of. Who are PR to trust when you have no &#8220;real&#8221; backing and easily could be just one of those fly by night blogs looking for free games.</p>
<p><strong>PR be damned</strong></p>
<p>Public Relations, who are they? If you don&#8217;t already know they&#8217;re the gate keepers of information. You want it, they won&#8217;t give it to you. It&#8217;s sort of like that girl you knew in High School that you wanted, but she wouldn&#8217;t give you the time of day. Much like Trina of <a href="http://www.gamingangels.com" target="_blank">Gaming Angels</a> said in this recent <a href="http://www.gamertagradio.com/vbportal/forums/showthread.php?t=7923" target="_blank">GTR podcast</a>, the PR musical chairs aren&#8217;t helping anyone at all. If you have a big name behind you chances are that&#8217;s enough to at least get you in the door. Why can&#8217;t we all be treated equally? Now, of course it&#8217;s all about return of investment. Tough decisions need to be made. I and hopefully we get that. Then again, looking at the freak of nature that is Destructoid, if they can get luckier than a Leprechaun why should it stop there? Listening to this episode of <a href="http://www.allgames.com/radio/agi/episode/547/" target="_blank">All Games Interactive</a> (warning, <em>it&#8217;s explicit</em>) where Ron Workman speaks about this is a must.</p>
<p>Biting the hand that feeds you is one thing. Unfortunately that same hand is playing both sides while still card counting the hell out of you at the same time. No math genius&#8217; needed here. Their in the driver seat and there&#8217;s nothing we&#8217;re going to do about it until gaming breaks out of the &#8220;in your basement for hours&#8221; stereotype it currently still has. General advertisers need to get off of their stupid asses and take notice. If gaming sites can only get advertising by the very products they discuss then a question of integrity is likely to never go away. <a href="http://thexboxdomain.com/2007/12/03/its-good-to-be-independent-2/" target="_blank">Jeff Gerstmann comes to mind.</a></p>
<p><strong>Free Games</strong></p>
<p>If your in this for free games then your in for quite the shock. Free games aren&#8217;t going to make you a better writer or a better podcaster, or a better me too man. Yes, &#8220;me too man&#8221;. A me to man in this case is the person out there who has no soul and would whether say &#8221; Hey, me to can have that content&#8221;, as <a href="http://www.360plex.com/news/view/66460/" target="_blank">this example</a> of many shows. Who really thinks it&#8217;s okay to steal from each other? News is one thing as it&#8217;s not outlet specific, but taking original content really? A source link is greatly appreciated for sure, but if your flatout just taking content from other places that&#8217;s outright despicable. Stop!</p>
<p>Infighting between different outlets needs to stop! If you have nothing of your own, then why are you here?</p>
<p><em>Up next is part #3. Blogs versus non blogs.</em> <em>When it&#8217;ll be posted depends on if I still have a connection.</em></p>
<p><strong>-William &#8220;thewilleffect&#8221; Bell-</strong></p>
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			<media:title type="html">The Will Effect</media:title>
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		<title>The Press vs. Community (Part 1)</title>
		<link>https://thrillskilla.wordpress.com/2008/08/12/the-press-vs-community-part-1/</link>
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		<dc:creator><![CDATA[thewilleffect]]></dc:creator>
		<pubDate>Tue, 12 Aug 2008 05:27:28 +0000</pubDate>
				<category><![CDATA[Blog Feature]]></category>
		<guid isPermaLink="false">http://thrillskilla.wordpress.com/2008/08/12/the-press-vs-community-part-1/</guid>

					<description><![CDATA[When I started doing this my goals were not to simply be just another writer/blogger that writes news just as every other person out there. Why should you come to this site vs anyone else? News is fine and all, but that is not what drives me to do what I do. When or if [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align:center;"><a href="http://i132.photobucket.com/albums/q40/thewilleffect/XCom2.png"><img loading="lazy" class="aligncenter" src="https://i0.wp.com/i132.photobucket.com/albums/q40/thewilleffect/XCom2.png" alt="" width="415" height="310" /></a></p>
<p>When I started doing this my goals were not to simply be just another writer/blogger that writes news just as every other person out there. Why should you come to this site vs anyone else? News is fine and all, but that is not what drives me to do what I do. When or if news breaks sure we&#8217;ll write about (not a much as of late and you&#8217;ll find out why), but nothing is more important &#8220;to me&#8221; than everything else that&#8217;s evolved with this job. As I said, news is not what drives me and it is most definitely a job of passion and immense work regardless.</p>
<p>If you&#8217;ve noticed what I&#8217;ve been doing here you should have noticed that I&#8217;ve been sprinkling in pieces like Rant Central and Beyond Xbox with many more other features to come. In a perfect &#8220;Will&#8221; world I&#8217;d never write about news unless the topic at hand directly correlates. News is news and you can get that pretty much anywhere. I&#8217;m not going to lie. If you want to get your news somewhere else have at it. That&#8217;s not why I&#8217;m here and it shouldn&#8217;t be the reason you might be reading this. After your done reading this you may think what does any of this mean to you? Well, what this means to you is everything.</p>
<p>We want this site to be the best site out there and that doesn&#8217;t mean we need ton&#8217;s of bells and whistles with dancing doggies and webcam girls flashing across your screen either. Content is what I&#8217;m in this for. Not ordinary content as I said above, but content that has an impact on you once your long done viewing it whether your sitting on this site waiting for that next update or not. The reason this site has been on the &#8220;down low&#8221; recently is to take the time to make this thing better for you, the reader, and our staff. &#8221; Free Hats&#8221; are the start. We&#8217;re not making one red cent with this site at the moment and that&#8217;s not why I&#8217;m here now or why I&#8217;ve been here for the last two years now. Spinning my wit into a certain post isn&#8217;t what drives me either, even if it is fun.</p>
<p>Using the knowledge I have about this industry along with that &#8220;wit&#8221; is what drives me. That number up there could disappear and I wouldn&#8217;t notice. I haven&#8217;t cared about stats in well over a year and a half. I listen to and/or read other writers at other sites and quite often I&#8217;m left with a bewildering feeling, because I know I know just as much if not more and write just as well as any of them. Why aren&#8217;t people like us being picked up when clearly lots of us are obviously qualified. Then I look at someone like <a href="http://sexyvideogameland.blogspot.com/" target="_blank">Leigh Alexander</a> who is back at <a href="http://www.gamesetwatch.com/" target="_blank">GameSetWatch</a> now and I have no problem looking up at her knowing that&#8217;s what I want for myself. Am I in the league of the best? No, not yet, but that&#8217;s yet another thing that drives me. As far as the Xbox Domain, this may not mean anything to you still, but again it&#8217;s the route of the problem.</p>
<p>Speaking for myself only, I&#8217;d surely love to be in the same shoes as any of the guys and gals at any of the top sites. Unfortunately as the rest of the world works, everything is about &#8220;Mo money Mo money&#8221;, and there&#8217;s no escaping that. And to make matters worse, no one can do it by themselves (or two or three). Nearly every word I&#8217;ve written here has and will be for at least the foreseeable future be written in the time any &#8220;normal person&#8221; would be asleep no to mention my only time to sleep is during the day when all of the action is really happening. So, I hope you see the dilemma for myself. I&#8217;m no doubt hardly alone in this so when you persist to (I&#8217;m not accusing any of our readers) &#8220;let us have it for not updating more than it may be at any given time&#8221;, think before you question. Believe me every waking moment I have is trying to figure out how to stop living like a vampire in the time I currently do have to hopefully create content that&#8217;s unique. Would I like to see some of the best no matter who or how their labeled work together as one and not as a bunch of pea shooters trying to take down a giant beehive? Sure, if they&#8217;d accept a possible offer I&#8217;d demand it in <em>less</em> then a heartbeat, but yet again that probably won&#8217;t happen because of our good friend &#8220;Mo money Mo money&#8221;. Would you work for free when you know your not being treated the same as the competition?</p>
<p><em>As soon as I have a connection again part 2 is next. Are you pissed at me yet? If not, you might be after what&#8217;s next. The so-called &#8220;Press&#8221; are next.</em></p>
<p><strong>-WIlliam &#8220;thewilleffect&#8221; Bell-</strong></p>
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