<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-3144194248310925118</id><updated>2024-10-04T19:01:30.444-07:00</updated><category term="blender"/><category term="animation"/><category term="freestyle"/><category term="sci-fi"/><category term="toon shader"/><category term="2d animation"/><category term="cell shader"/><category term="sin city"/><category term="spaceship"/><category term="2d"/><category term="cell shading"/><category term="modeling"/><category term="space"/><category term="texturing"/><category term="thrusters"/><category term="compositing"/><category term="css3"/><category term="html5"/><category term="inkstyle"/><category term="karribu"/><category term="watchmen"/><category term="2d animation project"/><category term="color palette"/><category term="engines"/><category term="frank miller"/><category term="frank miller style"/><category term="katana"/><category term="procedural planet"/><category term="samurai sword"/><category term="vfx"/><category term="youtube"/><title type='text'>KARRIBU</title><subtitle type='html'>General dumping ground of bad ideas....</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='https://karribukki.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/3144194248310925118/posts/default'/><link rel='alternate' type='text/html' href='https://karribukki.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Karribu</name><uri>http://www.blogger.com/profile/05795881114892542681</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>14</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-3144194248310925118.post-7163025587687496681</id><published>2017-01-12T09:50:00.001-08:00</published><updated>2017-01-12T09:50:34.692-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="blender"/><category scheme="http://www.blogger.com/atom/ns#" term="procedural planet"/><category scheme="http://www.blogger.com/atom/ns#" term="sci-fi"/><category scheme="http://www.blogger.com/atom/ns#" term="vfx"/><title type='text'></title><content type='html'>&lt;h2 style=&quot;clear: both; text-align: center;&quot;&gt;
Procedural Planet Test&lt;/h2&gt;
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&lt;span style=&quot;background-color: white; color: #333333; font-family: Roboto, arial, sans-serif; font-size: 13px;&quot;&gt;Testing out a planet made by following the amazing Space VFX from Gleb Alexandrov and Aidy Burrows. Early days yet but so far very happy with the immediate results.&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='https://karribukki.blogspot.com/feeds/7163025587687496681/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://karribukki.blogspot.com/2017/01/procedural-planet-test-testing-out.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/3144194248310925118/posts/default/7163025587687496681'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/3144194248310925118/posts/default/7163025587687496681'/><link rel='alternate' type='text/html' href='https://karribukki.blogspot.com/2017/01/procedural-planet-test-testing-out.html' title=''/><author><name>Karribu</name><uri>http://www.blogger.com/profile/05795881114892542681</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/-KP1_g3bGhI/default.jpg" height="72" width="72"/><thr:total>1</thr:total><georss:featurename>Birmingham, UK</georss:featurename><georss:point>52.486242999999988 -1.8904009999999971</georss:point><georss:box>52.176760999999985 -2.535847999999997 52.79572499999999 -1.2449539999999972</georss:box></entry><entry><id>tag:blogger.com,1999:blog-3144194248310925118.post-1946345533117732977</id><published>2017-01-08T17:31:00.000-08:00</published><updated>2017-01-08T17:31:32.965-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="blender"/><category scheme="http://www.blogger.com/atom/ns#" term="compositing"/><category scheme="http://www.blogger.com/atom/ns#" term="karribu"/><category scheme="http://www.blogger.com/atom/ns#" term="modeling"/><category scheme="http://www.blogger.com/atom/ns#" term="sci-fi"/><category scheme="http://www.blogger.com/atom/ns#" term="space"/><category scheme="http://www.blogger.com/atom/ns#" term="spaceship"/><category scheme="http://www.blogger.com/atom/ns#" term="thrusters"/><title type='text'>Space Battle Practice</title><content type='html'>New project practice!&lt;br /&gt;
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Space battle scene work to see if I can do it for Odessa 10-4. Early days yet but some basic shapes and rigging.&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUBcPtStbT95RCRNoKVOdVZG5L5qXnLpGL9YBsEu7cBsa10xUmKmS7YGRHKmIxeCbCvOtmbvzvZUbShU50NLcXH2Xv6LPC2KEDS61iKqEAxfhkRtjAyKqxk3ytUEv2WcK7ptNoDNV1uacB/s1600/destroyer1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUBcPtStbT95RCRNoKVOdVZG5L5qXnLpGL9YBsEu7cBsa10xUmKmS7YGRHKmIxeCbCvOtmbvzvZUbShU50NLcXH2Xv6LPC2KEDS61iKqEAxfhkRtjAyKqxk3ytUEv2WcK7ptNoDNV1uacB/s320/destroyer1.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='https://karribukki.blogspot.com/feeds/1946345533117732977/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://karribukki.blogspot.com/2017/01/new-project-practice-space-battle-scene.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/3144194248310925118/posts/default/1946345533117732977'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/3144194248310925118/posts/default/1946345533117732977'/><link rel='alternate' type='text/html' href='https://karribukki.blogspot.com/2017/01/new-project-practice-space-battle-scene.html' title='Space Battle Practice'/><author><name>Karribu</name><uri>http://www.blogger.com/profile/05795881114892542681</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/XX6kTSAQ8Jg/default.jpg" height="72" width="72"/><thr:total>0</thr:total><georss:featurename>Birmingham, UK</georss:featurename><georss:point>52.486242999999988 -1.8904009999999971</georss:point><georss:box>52.176760999999985 -2.535847999999997 52.79572499999999 -1.2449539999999972</georss:box></entry><entry><id>tag:blogger.com,1999:blog-3144194248310925118.post-3052948491075666062</id><published>2016-11-21T12:26:00.000-08:00</published><updated>2016-11-21T12:27:53.510-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="blender"/><category scheme="http://www.blogger.com/atom/ns#" term="css3"/><category scheme="http://www.blogger.com/atom/ns#" term="html5"/><category scheme="http://www.blogger.com/atom/ns#" term="karribu"/><title type='text'>New site up!</title><content type='html'>New site is up, I have t he tutorials to do which are left unfinished for now. If I waited until they were all done then the site wouldn&#39;t be up for a very long time :s&lt;br /&gt;
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I&#39;d appreciate any feedback for issues and such .&lt;br /&gt;
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Cheers.&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://karribu.com/&quot;&gt;Karribu.com&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='https://karribukki.blogspot.com/feeds/3052948491075666062/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://karribukki.blogspot.com/2016/11/new-site-up.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/3144194248310925118/posts/default/3052948491075666062'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/3144194248310925118/posts/default/3052948491075666062'/><link rel='alternate' type='text/html' href='https://karribukki.blogspot.com/2016/11/new-site-up.html' title='New site up!'/><author><name>Karribu</name><uri>http://www.blogger.com/profile/05795881114892542681</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3144194248310925118.post-3631302136757443215</id><published>2016-11-15T16:34:00.000-08:00</published><updated>2016-11-15T16:34:11.892-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="css3"/><category scheme="http://www.blogger.com/atom/ns#" term="html5"/><title type='text'>New site in the works....again</title><content type='html'>I&#39;m currently working on a new website in HTML5. The current one was only ever a temporary fix and if you notice, half the pages don&#39;t work and its not responsive whatsoever. So I&#39;ve had my pen and paper out drawing designs and finally come up with one I like.&lt;br /&gt;
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Watch this space...</content><link rel='replies' type='application/atom+xml' href='https://karribukki.blogspot.com/feeds/3631302136757443215/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://karribukki.blogspot.com/2016/11/new-site-in-worksagain.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/3144194248310925118/posts/default/3631302136757443215'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/3144194248310925118/posts/default/3631302136757443215'/><link rel='alternate' type='text/html' href='https://karribukki.blogspot.com/2016/11/new-site-in-worksagain.html' title='New site in the works....again'/><author><name>Karribu</name><uri>http://www.blogger.com/profile/05795881114892542681</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total><georss:featurename>Birmingham, UK</georss:featurename><georss:point>52.486242999999988 -1.8904009999999971</georss:point><georss:box>52.176760999999985 -2.535847999999997 52.79572499999999 -1.2449539999999972</georss:box></entry><entry><id>tag:blogger.com,1999:blog-3144194248310925118.post-3635219258781570909</id><published>2016-10-02T16:30:00.003-07:00</published><updated>2016-10-02T16:30:52.136-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="blender"/><category scheme="http://www.blogger.com/atom/ns#" term="sci-fi"/><category scheme="http://www.blogger.com/atom/ns#" term="spaceship"/><category scheme="http://www.blogger.com/atom/ns#" term="texturing"/><category scheme="http://www.blogger.com/atom/ns#" term="thrusters"/><title type='text'>Spaceship engine size comparison.</title><content type='html'>And just for kicks, here&#39;s a size comparison, although I am thinking of making the difference even more extreme...&lt;br /&gt;
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&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibC8ffjHk8Eh-TCDzdNDSrTFPjvchpVTuSMs_DqEsWWw7EoaiuV1IJnzt8fQOoFcQD9GnQQHjOPYyPrHxix66dP_QVeS0BLItszbpZ4V5z2k9ghhFGukQJIIu87_WXAn-awPbTkECNKp-O/s1600/man_comparison.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img alt=&quot;Spacehip engine size comparison&quot; border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibC8ffjHk8Eh-TCDzdNDSrTFPjvchpVTuSMs_DqEsWWw7EoaiuV1IJnzt8fQOoFcQD9GnQQHjOPYyPrHxix66dP_QVeS0BLItszbpZ4V5z2k9ghhFGukQJIIu87_WXAn-awPbTkECNKp-O/s400/man_comparison.jpg&quot; title=&quot;Spacehip engine size comparison&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;ahoooooy...&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='https://karribukki.blogspot.com/feeds/3635219258781570909/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://karribukki.blogspot.com/2016/10/spaceship-engine-size-comparison.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/3144194248310925118/posts/default/3635219258781570909'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/3144194248310925118/posts/default/3635219258781570909'/><link rel='alternate' type='text/html' href='https://karribukki.blogspot.com/2016/10/spaceship-engine-size-comparison.html' title='Spaceship engine size comparison.'/><author><name>Karribu</name><uri>http://www.blogger.com/profile/05795881114892542681</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibC8ffjHk8Eh-TCDzdNDSrTFPjvchpVTuSMs_DqEsWWw7EoaiuV1IJnzt8fQOoFcQD9GnQQHjOPYyPrHxix66dP_QVeS0BLItszbpZ4V5z2k9ghhFGukQJIIu87_WXAn-awPbTkECNKp-O/s72-c/man_comparison.jpg" height="72" width="72"/><thr:total>0</thr:total><georss:featurename>Birmingham, UK</georss:featurename><georss:point>52.486242999999988 -1.8904009999999971</georss:point><georss:box>52.176760999999985 -2.535847999999997 52.79572499999999 -1.2449539999999972</georss:box></entry><entry><id>tag:blogger.com,1999:blog-3144194248310925118.post-3494627342203362633</id><published>2016-10-02T15:55:00.000-07:00</published><updated>2016-10-02T15:55:09.093-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="animation"/><category scheme="http://www.blogger.com/atom/ns#" term="blender"/><category scheme="http://www.blogger.com/atom/ns#" term="compositing"/><category scheme="http://www.blogger.com/atom/ns#" term="engines"/><category scheme="http://www.blogger.com/atom/ns#" term="modeling"/><category scheme="http://www.blogger.com/atom/ns#" term="sci-fi"/><category scheme="http://www.blogger.com/atom/ns#" term="space"/><category scheme="http://www.blogger.com/atom/ns#" term="spaceship"/><category scheme="http://www.blogger.com/atom/ns#" term="texturing"/><category scheme="http://www.blogger.com/atom/ns#" term="thrusters"/><title type='text'>Spaceship progress - Engines modeled and fitted</title><content type='html'>More progress on the engines which have been placed correctly now. It&#39;s actually the second time in two days I&#39;ve modeled these. The first time around I realized I didn&#39;t have enough geometry in them to look smooth enough and with no realistic way to add the extra lines to smooth it out I had to basically re-do them. A case of trying too much to optimize the mesh. Subsurf was also out of the question because of all the greebles in the engine housing; the geometry would have been insane.&lt;br /&gt;
&lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjx6xZvGnEGjIVj-OuaB8uIRQ5N_3PLmMX_HADG6ZlJYtFH0hpEjf0oIi56yCaO4u7pqCe8WYoBNQk5h61c3nFK4CWQYFfsackPso2ZgdlONBs3bXpF4udwwtRiE90pR-jBRiNn6nLcjcku/s1600/betty_engines_fitted.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img alt=&quot;Rear view of spaceship engines&quot; border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjx6xZvGnEGjIVj-OuaB8uIRQ5N_3PLmMX_HADG6ZlJYtFH0hpEjf0oIi56yCaO4u7pqCe8WYoBNQk5h61c3nFK4CWQYFfsackPso2ZgdlONBs3bXpF4udwwtRiE90pR-jBRiNn6nLcjcku/s400/betty_engines_fitted.jpg&quot; title=&quot;Rear view of spaceship engines&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;I like big butt&#39;s and I cannot lie...&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;I&#39;m not settled on the colours yet, they are for the most part, just a placeholder. I do however want to keep the orange as I want the ship (last of its kind) to stand out from the rest. I&#39;ll grunge it up when in the texturing phase to make it look like it&#39;s drifted through a big pile of space poo....&lt;br /&gt;
&lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqOwgxeFzmlXffVJ7FkXjY41gn3eFCeTH-J3MLRd1HTftcU5M5B-fO4LNz9H1H2Ot3bqlf5nWEsQ3AU1SNmfiSqFQ4_7hRljPuwSxX9BC_bQggAjsj8GIWw2XBoXavFdPOk8zFaILHCrWo/s1600/betty_engines_fitted1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img alt=&quot;Spaceship engine model&quot; border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqOwgxeFzmlXffVJ7FkXjY41gn3eFCeTH-J3MLRd1HTftcU5M5B-fO4LNz9H1H2Ot3bqlf5nWEsQ3AU1SNmfiSqFQ4_7hRljPuwSxX9BC_bQggAjsj8GIWw2XBoXavFdPOk8zFaILHCrWo/s400/betty_engines_fitted1.jpg&quot; title=&quot;Spaceship engine model&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Horsepower...Space horsepower...&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
I messed around with compositing to add some glare and glow but It looked horrible and I need to find out how to do it properly before I post a picture. I notice that a fair few space animations don&#39;t use much glow for the thrusters so I&#39;m not planning to go overboard but these are supposed to be some immensely powerful boosters and I need to get that across somehow.&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
More updates to come....&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='https://karribukki.blogspot.com/feeds/3494627342203362633/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://karribukki.blogspot.com/2016/10/spaceship-progress-engines-modeled-and.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/3144194248310925118/posts/default/3494627342203362633'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/3144194248310925118/posts/default/3494627342203362633'/><link rel='alternate' type='text/html' href='https://karribukki.blogspot.com/2016/10/spaceship-progress-engines-modeled-and.html' title='Spaceship progress - Engines modeled and fitted'/><author><name>Karribu</name><uri>http://www.blogger.com/profile/05795881114892542681</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjx6xZvGnEGjIVj-OuaB8uIRQ5N_3PLmMX_HADG6ZlJYtFH0hpEjf0oIi56yCaO4u7pqCe8WYoBNQk5h61c3nFK4CWQYFfsackPso2ZgdlONBs3bXpF4udwwtRiE90pR-jBRiNn6nLcjcku/s72-c/betty_engines_fitted.jpg" height="72" width="72"/><thr:total>0</thr:total><georss:featurename>Birmingham, UK</georss:featurename><georss:point>52.486242999999988 -1.8904009999999971</georss:point><georss:box>52.176760999999985 -2.535847999999997 52.79572499999999 -1.2449539999999972</georss:box></entry><entry><id>tag:blogger.com,1999:blog-3144194248310925118.post-3985160975210857268</id><published>2016-09-30T06:53:00.000-07:00</published><updated>2016-09-30T06:54:32.095-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="animation"/><category scheme="http://www.blogger.com/atom/ns#" term="blender"/><category scheme="http://www.blogger.com/atom/ns#" term="modeling"/><category scheme="http://www.blogger.com/atom/ns#" term="sci-fi"/><category scheme="http://www.blogger.com/atom/ns#" term="space"/><category scheme="http://www.blogger.com/atom/ns#" term="spaceship"/><category scheme="http://www.blogger.com/atom/ns#" term="texturing"/><category scheme="http://www.blogger.com/atom/ns#" term="youtube"/><title type='text'>Main Odessa 10-4 spaceship progress (Blender modeling)</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
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A while back I made a model spaceship called &quot;Fat Betty&quot; for the Odessa 10-4 Project I&#39;m involved in. Progress was great and I learned a lot in the progress, mainly about texturing and lighting. Here&#39;s a brief video of what I had....&lt;br /&gt;
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&lt;iframe allowfullscreen=&quot;&quot; class=&quot;YOUTUBE-iframe-video&quot; data-thumbnail-src=&quot;https://i.ytimg.com/vi/AMWbPbjdPYU/0.jpg&quot; frameborder=&quot;0&quot; height=&quot;266&quot; src=&quot;https://www.youtube.com/embed/AMWbPbjdPYU?feature=player_embedded&quot; width=&quot;320&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;
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&lt;iframe allowfullscreen=&quot;&quot; class=&quot;YOUTUBE-iframe-video&quot; data-thumbnail-src=&quot;https://i.ytimg.com/vi/BrKEpuLEok4/0.jpg&quot; frameborder=&quot;0&quot; height=&quot;266&quot; src=&quot;https://www.youtube.com/embed/BrKEpuLEok4?feature=player_embedded&quot; width=&quot;320&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;
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Notice how I said had.....&lt;/div&gt;
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I was on Linux at the time and wanted to duel boot so I could have windows and Linux on the same computer.....yeah, didn&#39;t work out so good. I lost the model and all the assets above which all in all was about 2 weeks of work down the toilet.&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;&quot; style=&quot;clear: both; text-align: left;&quot;&gt;
But It might not be as bad as I thought. I&#39;m currently re-doing the model and with all I&#39;ve learned from before I&#39;ve made it slightly different with more thought put into scale!&lt;/div&gt;
&lt;div class=&quot;&quot; style=&quot;clear: both; text-align: left;&quot;&gt;
There was an article from Neil Blevins about how to make things look huge and I&#39;m going to be putting that to good use. Basically by have 3 different size layers you can trick the viewer into perceiving the smaller objects in relation to the largest thus giving the size impression. I think it will work more effectively if I can somehow show the size of a human, maybe by putting an airlock here and there.&lt;br /&gt;
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So It&#39;s still very early and I&#39;ve only just started again, zipping from segment to segment with no definitive final end look in mind I&#39;m liking what I have so far. Keep in mind it&#39;s very early on and I have all the textures to do. Talking about textures, I&#39;m going to be using more of them and as many 8k&#39;s as I can comfortably fit on it. Half will be procedural and the big chunks will be hand painted or a mixture.&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
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It&#39;s a project I am looking forward to push forward and there is lots to do!&lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4FF3AT7YVS6sXj5tzL58ELB5kW5e7brvVojzg1BahCA5lY7KphWfexWBqA0Xm8Z-UaD-k6pXkwWF3wVay1cBliK_5bW7dTzM9N6hUxg02WWiyfeyRUWlTm4nAci60aCkdc0gxcDX48ClM/s1600/betty.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img alt=&quot;Old Betty Model&quot; border=&quot;0&quot; height=&quot;255&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4FF3AT7YVS6sXj5tzL58ELB5kW5e7brvVojzg1BahCA5lY7KphWfexWBqA0Xm8Z-UaD-k6pXkwWF3wVay1cBliK_5bW7dTzM9N6hUxg02WWiyfeyRUWlTm4nAci60aCkdc0gxcDX48ClM/s400/betty.jpg&quot; title=&quot;Old Betty Model&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Old Betty Model&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
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&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_ORgsO4ZAqEUes90_1b6TtwN86hWlPinVOOASj3Ry5_d-uSY2GlpAycZEgwrf7Dt6BORgj_U25uTjFLbv__kwmSMweGXhsiV1UtXk1u8w4JHTZQuGas1CLjxVvQiCxLs2bKno5VZ-oBeX/s1600/colonyShip2.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img alt=&quot;New Betty&quot; border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_ORgsO4ZAqEUes90_1b6TtwN86hWlPinVOOASj3Ry5_d-uSY2GlpAycZEgwrf7Dt6BORgj_U25uTjFLbv__kwmSMweGXhsiV1UtXk1u8w4JHTZQuGas1CLjxVvQiCxLs2bKno5VZ-oBeX/s400/colonyShip2.jpg&quot; title=&quot;New Betty&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;New Betty Model&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj99iNS1GtXvG6U5UGo9nXm4U7t0Anymc9LowMM9nMkPRVYouFNhYWUbh33LAP4qTprGEh-ryYR0BLOIU6L9VMOHjdePnJmCxToV9BlFoB75KV0Iz3SriwckQIEkZxRhJMeofbVQtDfwcyG/s1600/betty1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img alt=&quot;Spaceship Close Up&quot; border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj99iNS1GtXvG6U5UGo9nXm4U7t0Anymc9LowMM9nMkPRVYouFNhYWUbh33LAP4qTprGEh-ryYR0BLOIU6L9VMOHjdePnJmCxToV9BlFoB75KV0Iz3SriwckQIEkZxRhJMeofbVQtDfwcyG/s400/betty1.jpg&quot; title=&quot;Spaceship Close Up&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Closer look at the smaller objects&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
</content><link rel='replies' type='application/atom+xml' href='https://karribukki.blogspot.com/feeds/3985160975210857268/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://karribukki.blogspot.com/2016/09/main-odessa-10-4-spaceship-progress.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/3144194248310925118/posts/default/3985160975210857268'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/3144194248310925118/posts/default/3985160975210857268'/><link rel='alternate' type='text/html' href='https://karribukki.blogspot.com/2016/09/main-odessa-10-4-spaceship-progress.html' title='Main Odessa 10-4 spaceship progress (Blender modeling)'/><author><name>Karribu</name><uri>http://www.blogger.com/profile/05795881114892542681</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/AMWbPbjdPYU/default.jpg" height="72" width="72"/><thr:total>0</thr:total><georss:featurename>Birmingham, UK</georss:featurename><georss:point>52.486242999999988 -1.8904009999999971</georss:point><georss:box>52.176760999999985 -2.535847999999997 52.79572499999999 -1.2449539999999972</georss:box></entry><entry><id>tag:blogger.com,1999:blog-3144194248310925118.post-1504892498902630965</id><published>2016-09-22T17:15:00.001-07:00</published><updated>2016-09-22T17:23:53.593-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="2d"/><category scheme="http://www.blogger.com/atom/ns#" term="2d animation"/><category scheme="http://www.blogger.com/atom/ns#" term="animation"/><category scheme="http://www.blogger.com/atom/ns#" term="blender"/><category scheme="http://www.blogger.com/atom/ns#" term="cell shader"/><category scheme="http://www.blogger.com/atom/ns#" term="freestyle"/><category scheme="http://www.blogger.com/atom/ns#" term="inkstyle"/><category scheme="http://www.blogger.com/atom/ns#" term="sin city"/><category scheme="http://www.blogger.com/atom/ns#" term="toon shader"/><title type='text'>Fall City HallwayScene</title><content type='html'>Moving onto some internal scenes now. Still jumping around to keep things fresh. Here&#39;s a WIP of a corridor scene where one of the villains goons are going to be hanging out while he is conducting his business.&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhr_mUmF2VsFq5XNDku46bApDVsk7L8z9Kgmlg816w3reZMq4gIyHjwwMPXrGDlkDB7BtFtBMvMHeF-0KZcdw3STs6w3AApBfe6QUv4JR95PDFwlV7tgI9kQEzyqwOsMp3FQP5saPbMuA_7/s1600/hallwayscene2.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhr_mUmF2VsFq5XNDku46bApDVsk7L8z9Kgmlg816w3reZMq4gIyHjwwMPXrGDlkDB7BtFtBMvMHeF-0KZcdw3STs6w3AApBfe6QUv4JR95PDFwlV7tgI9kQEzyqwOsMp3FQP5saPbMuA_7/s400/hallwayscene2.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
I&#39;m thinking of hand drawing some images to put into the picture frames. The scene has a Yakuza theme to it so might try my hand at some oriental style pictures. It&#39;s also worth noting that I hope to make the corridor modular so that I can just use blender&#39;s mirror and array modifiers to create other scenes relatively fast, perhaps just change a few colours and textures around. In fact I&#39;m hoping to do that for a lot of props. The ashtrays and cigarette packets took me a wee while to model so If I can be lazy and reuse them I will.&lt;br /&gt;
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&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='https://karribukki.blogspot.com/feeds/1504892498902630965/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://karribukki.blogspot.com/2016/09/fall-city-hallwayscene.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/3144194248310925118/posts/default/1504892498902630965'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/3144194248310925118/posts/default/1504892498902630965'/><link rel='alternate' type='text/html' href='https://karribukki.blogspot.com/2016/09/fall-city-hallwayscene.html' title='Fall City HallwayScene'/><author><name>Karribu</name><uri>http://www.blogger.com/profile/05795881114892542681</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhr_mUmF2VsFq5XNDku46bApDVsk7L8z9Kgmlg816w3reZMq4gIyHjwwMPXrGDlkDB7BtFtBMvMHeF-0KZcdw3STs6w3AApBfe6QUv4JR95PDFwlV7tgI9kQEzyqwOsMp3FQP5saPbMuA_7/s72-c/hallwayscene2.jpg" height="72" width="72"/><thr:total>0</thr:total><georss:featurename>Birmingham, UK</georss:featurename><georss:point>52.486242999999988 -1.8904009999999971</georss:point><georss:box>52.176760999999985 -2.535847999999997 52.79572499999999 -1.2449539999999972</georss:box></entry><entry><id>tag:blogger.com,1999:blog-3144194248310925118.post-2644222760139845157</id><published>2016-09-21T15:47:00.001-07:00</published><updated>2016-09-21T15:47:25.717-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="2d animation"/><category scheme="http://www.blogger.com/atom/ns#" term="animation"/><category scheme="http://www.blogger.com/atom/ns#" term="blender"/><category scheme="http://www.blogger.com/atom/ns#" term="cell shader"/><category scheme="http://www.blogger.com/atom/ns#" term="cell shading"/><category scheme="http://www.blogger.com/atom/ns#" term="freestyle"/><category scheme="http://www.blogger.com/atom/ns#" term="katana"/><category scheme="http://www.blogger.com/atom/ns#" term="samurai sword"/><category scheme="http://www.blogger.com/atom/ns#" term="toon shader"/><title type='text'>Rose&#39;s katana blades Ebony and Ivory - Project Fall City</title><content type='html'>Just a quick one!&lt;br /&gt;
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Fall City is coming along nicely although I&#39;m jumping around from asset to asset to keep things fresh. I guess I&#39;m putting off the character modeling for as long as I can as it&#39;s definitely a weak point of mine. One of the main characters &#39;Rose&#39; is a young energy drink addicted semi-psychopath on a mission to save her mother, and she&#39;s going to do it with kick ass swords! Katana&#39;s to be more specific!&lt;br /&gt;
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Here&#39;s &lt;b&gt;Ebony and Ivory&lt;/b&gt; so far...&lt;br /&gt;
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&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='https://karribukki.blogspot.com/feeds/2644222760139845157/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://karribukki.blogspot.com/2016/09/roses-katana-blades-ebony-and-ivory.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/3144194248310925118/posts/default/2644222760139845157'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/3144194248310925118/posts/default/2644222760139845157'/><link rel='alternate' type='text/html' href='https://karribukki.blogspot.com/2016/09/roses-katana-blades-ebony-and-ivory.html' title='Rose&#39;s katana blades Ebony and Ivory - Project Fall City'/><author><name>Karribu</name><uri>http://www.blogger.com/profile/05795881114892542681</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8vedAhFjb4VS8IWGZAJpkFumTRbRdS4Wla9fY1fk5y9XCM3O721KsXl7Dg50W2bQy38dlEs1JhRgvNRy61ZhnwmO6Rf40WvAEttx1dphABb5Qc61N97Ci28UT0hbdDFWRxPsytHLopsgA/s72-c/ebony_ivory2.jpg" height="72" width="72"/><thr:total>0</thr:total><georss:featurename>Birmingham, UK</georss:featurename><georss:point>52.486242999999988 -1.8904009999999971</georss:point><georss:box>52.176760999999985 -2.535847999999997 52.79572499999999 -1.2449539999999972</georss:box></entry><entry><id>tag:blogger.com,1999:blog-3144194248310925118.post-9054344830533286184</id><published>2016-09-07T14:00:00.000-07:00</published><updated>2016-09-07T14:01:08.171-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="2d"/><category scheme="http://www.blogger.com/atom/ns#" term="2d animation"/><category scheme="http://www.blogger.com/atom/ns#" term="cell shader"/><category scheme="http://www.blogger.com/atom/ns#" term="cell shading"/><category scheme="http://www.blogger.com/atom/ns#" term="color palette"/><category scheme="http://www.blogger.com/atom/ns#" term="freestyle"/><category scheme="http://www.blogger.com/atom/ns#" term="sin city"/><category scheme="http://www.blogger.com/atom/ns#" term="toon shader"/><category scheme="http://www.blogger.com/atom/ns#" term="watchmen"/><title type='text'>New blender comic style render direction</title><content type='html'>I decided to take the new project away from the black and white images I posted before. While I liked them, especially for a 2D comic they proved a little limiting when applying it to an animation. There was just such a loss of detail say when a character who was already cast in shadow, standing in an alleyway...cast in shadow. I tried messing around with colour variants and while I&#39;m still not happy with the colour palette just yet, I am more happy with the general tone.&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6oWE_zxZ3W91czYt6VLTMsi303AxZwIE1SDCPZ6KZTSPV9jV-9Qhd42hDonSItn9uJUKjVPA8JREDzIL2MZBRVDo08fWBfOXbGnFkE0iIq8e6_hdOtA8qc-Z-FO_sdc4zWKn7-s09yMVs/s1600/outside_kobanna2.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6oWE_zxZ3W91czYt6VLTMsi303AxZwIE1SDCPZ6KZTSPV9jV-9Qhd42hDonSItn9uJUKjVPA8JREDzIL2MZBRVDo08fWBfOXbGnFkE0iIq8e6_hdOtA8qc-Z-FO_sdc4zWKn7-s09yMVs/s400/outside_kobanna2.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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Obviously still early days yet, I&#39;m thinking of sticking to the de-saturated colors. I&#39;m rather fond of the Jin-Roh palette. The artist Bengal&#39;s colouring has always made me want to try something similar and I think this is the project I&#39;m going to do it!</content><link rel='replies' type='application/atom+xml' href='https://karribukki.blogspot.com/feeds/9054344830533286184/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://karribukki.blogspot.com/2016/09/new-blender-comic-style-render-direction.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/3144194248310925118/posts/default/9054344830533286184'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/3144194248310925118/posts/default/9054344830533286184'/><link rel='alternate' type='text/html' href='https://karribukki.blogspot.com/2016/09/new-blender-comic-style-render-direction.html' title='New blender comic style render direction'/><author><name>Karribu</name><uri>http://www.blogger.com/profile/05795881114892542681</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6oWE_zxZ3W91czYt6VLTMsi303AxZwIE1SDCPZ6KZTSPV9jV-9Qhd42hDonSItn9uJUKjVPA8JREDzIL2MZBRVDo08fWBfOXbGnFkE0iIq8e6_hdOtA8qc-Z-FO_sdc4zWKn7-s09yMVs/s72-c/outside_kobanna2.jpg" height="72" width="72"/><thr:total>0</thr:total><georss:featurename>Birmingham, UK</georss:featurename><georss:point>52.529589999433021 -1.91162109375</georss:point><georss:box>52.219796999433022 -2.55706809375 52.83938299943302 -1.2661740937500001</georss:box></entry><entry><id>tag:blogger.com,1999:blog-3144194248310925118.post-8192463542438308825</id><published>2016-08-27T05:53:00.000-07:00</published><updated>2016-08-27T05:53:18.754-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="2d animation project"/><category scheme="http://www.blogger.com/atom/ns#" term="blender"/><category scheme="http://www.blogger.com/atom/ns#" term="cell shader"/><category scheme="http://www.blogger.com/atom/ns#" term="frank miller style"/><category scheme="http://www.blogger.com/atom/ns#" term="freestyle"/><category scheme="http://www.blogger.com/atom/ns#" term="inkstyle"/><category scheme="http://www.blogger.com/atom/ns#" term="sin city"/><category scheme="http://www.blogger.com/atom/ns#" term="toon shader"/><title type='text'></title><content type='html'>Just a quick update on the Fall City project. Got the Inner buildings feeling good and now planning out the rest. Also went with a stary sky, in a more realistic style. I think It compliments the style. Also a red sky for some kind of funky effect, maybe a fight scene.&lt;br /&gt;
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&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='https://karribukki.blogspot.com/feeds/8192463542438308825/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://karribukki.blogspot.com/2016/08/just-quick-update-on-fall-city-project.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/3144194248310925118/posts/default/8192463542438308825'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/3144194248310925118/posts/default/8192463542438308825'/><link rel='alternate' type='text/html' href='https://karribukki.blogspot.com/2016/08/just-quick-update-on-fall-city-project.html' title=''/><author><name>Karribu</name><uri>http://www.blogger.com/profile/05795881114892542681</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiE9O5gcuzv3dVCSB8P8PRiGEJl7P_h3hK5xThl_fe5zOOQLY4AiyM58bQZ3Tqlz6EDnkj5m61BedpfM3HwNiN3RsNTOB0EXFEu8q9u-H4EM6yMoeLdSfrmzZL2FlxnQ5ZeOTuYr9GjVdYT/s72-c/outside_kobanna6.jpg" height="72" width="72"/><thr:total>0</thr:total><georss:featurename>Birmingham, UK</georss:featurename><georss:point>52.486242999999988 -1.8904009999999971</georss:point><georss:box>52.176760999999985 -2.535847999999997 52.79572499999999 -1.2449539999999972</georss:box></entry><entry><id>tag:blogger.com,1999:blog-3144194248310925118.post-763034566108624544</id><published>2016-08-26T13:49:00.001-07:00</published><updated>2016-08-27T05:36:44.805-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="2d"/><category scheme="http://www.blogger.com/atom/ns#" term="2d animation"/><category scheme="http://www.blogger.com/atom/ns#" term="animation"/><category scheme="http://www.blogger.com/atom/ns#" term="blender"/><category scheme="http://www.blogger.com/atom/ns#" term="cell shading"/><category scheme="http://www.blogger.com/atom/ns#" term="frank miller"/><category scheme="http://www.blogger.com/atom/ns#" term="freestyle"/><category scheme="http://www.blogger.com/atom/ns#" term="sin city"/><category scheme="http://www.blogger.com/atom/ns#" term="toon shader"/><category scheme="http://www.blogger.com/atom/ns#" term="watchmen"/><title type='text'>2D Animation Effect In Blender</title><content type='html'>&amp;nbsp; &amp;nbsp; &amp;nbsp; While I&#39;m working on my other projects I need a break from time to time or I&#39;ll burn out. I do admittedly have too many &#39;projects&#39; on the go but my focus still remains on Odessa and a few others. One mini project that has got me exited however is Fall City (working title). A 2D Animation effect in the style of Sin City. In fact you could guess that Frank Miller has influenced me a lot in the style I&#39;m going for.&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg__S7sN1j22Hdv0lURAPb5p-3aiBqlUqkOIdCv0nQ9-RL7xnzatENovXkdx7sDzz9GJO6Kgo-29Mo_wmfd2rptF8x5Y4Dzd4xlyJVhs3BUbbucJmbZ_RCGxJuCr9HRF6aFpPMDbnV85nGp/s1600/outside_kobanna.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;235&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg__S7sN1j22Hdv0lURAPb5p-3aiBqlUqkOIdCv0nQ9-RL7xnzatENovXkdx7sDzz9GJO6Kgo-29Mo_wmfd2rptF8x5Y4Dzd4xlyJVhs3BUbbucJmbZ_RCGxJuCr9HRF6aFpPMDbnV85nGp/s400/outside_kobanna.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&amp;nbsp; &amp;nbsp; &amp;nbsp; As you can see I&#39;m definitely going for a 2D effect with a black and white ink style. Visually it will look like Sin City but the tone will be closer to Watchmen, another favorite film of mine, nice and gritty :)&lt;/div&gt;
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&amp;nbsp; &amp;nbsp; &amp;nbsp; So far everything is early, in fact what you see there is what I have. I&#39;m planning on making lots of building models in blender to form a city. I won&#39;t be seeding them in a particle system like Andrew Price&#39;s tutorial for two reasons. Firstly I want to make a &#39;real city&#39; where everything is laid out where it makes sense, a real down town, shopping district, park areas. Secondly I down want it to be random and &#39;generated&#39;. Normally this wouldn&#39;t be a problem but as I&#39;m going for a 2D animation effect then a lot of the background is going to be in the spotlight often.&lt;/div&gt;
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&amp;nbsp; &amp;nbsp; &amp;nbsp; It&#39;s going to be a pain in the backside to model the buildings but as I&#39;m doing more and more I&#39;m getting faster and eventually taking a model and splitting it into variations will quickly bump up the amount of assets available.&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPKpqjrIu9oNOR9ohl3vQTVkeSxIndiOGB9iGEYorpX-DpkcqQfHUMyI7wUWgJJtOLxFWjjYkyxKOWHF1z9ou1jqdcunohLiA0Ga8owe1Q6Xqj0x-VDY4rrgrLF7ElROJ2GkRuk8SlxOum/s1600/outside_kobanna1.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPKpqjrIu9oNOR9ohl3vQTVkeSxIndiOGB9iGEYorpX-DpkcqQfHUMyI7wUWgJJtOLxFWjjYkyxKOWHF1z9ou1jqdcunohLiA0Ga8owe1Q6Xqj0x-VDY4rrgrLF7ElROJ2GkRuk8SlxOum/s400/outside_kobanna1.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&amp;nbsp; &amp;nbsp; &amp;nbsp; There&#39;s a lot to figure out, getting to the characters will be interesting. Modeling human forms is not my forte, I&#39;m much more used to hard surface assets but I&#39;m willing to stick with this one as the story is already advanced in my head :)&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='https://karribukki.blogspot.com/feeds/763034566108624544/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://karribukki.blogspot.com/2016/08/2d-animation-effect-in-blender.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/3144194248310925118/posts/default/763034566108624544'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/3144194248310925118/posts/default/763034566108624544'/><link rel='alternate' type='text/html' href='https://karribukki.blogspot.com/2016/08/2d-animation-effect-in-blender.html' title='2D Animation Effect In Blender'/><author><name>Karribu</name><uri>http://www.blogger.com/profile/05795881114892542681</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg__S7sN1j22Hdv0lURAPb5p-3aiBqlUqkOIdCv0nQ9-RL7xnzatENovXkdx7sDzz9GJO6Kgo-29Mo_wmfd2rptF8x5Y4Dzd4xlyJVhs3BUbbucJmbZ_RCGxJuCr9HRF6aFpPMDbnV85nGp/s72-c/outside_kobanna.jpg" height="72" width="72"/><thr:total>0</thr:total><georss:featurename>Birmingham, UK</georss:featurename><georss:point>52.486242999999988 -1.8904009999999971</georss:point><georss:box>52.176760999999985 -2.535847999999997 52.79572499999999 -1.2449539999999972</georss:box></entry><entry><id>tag:blogger.com,1999:blog-3144194248310925118.post-7117536579456124561</id><published>2016-08-17T14:41:00.001-07:00</published><updated>2016-08-17T14:41:46.201-07:00</updated><title type='text'></title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnCQ4c0O_HZVUwB41iFB5uAkATnZef7KJmY0DEMyc4xLWbORULQGkJr9KY4mrfkSiNQs9JhuLsC1KYR9DfrpWFocxjvcYzZ_G6xJtcORL7PYs2W0KujZ6hLrCTYXDsPw7BrNX7W3iCsPNN/s1600/luluC.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;640&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnCQ4c0O_HZVUwB41iFB5uAkATnZef7KJmY0DEMyc4xLWbORULQGkJr9KY4mrfkSiNQs9JhuLsC1KYR9DfrpWFocxjvcYzZ_G6xJtcORL7PYs2W0KujZ6hLrCTYXDsPw7BrNX7W3iCsPNN/s640/luluC.jpg&quot; width=&quot;568&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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Well, here&#39;s a glimpse of the first character who is more or less ready for one of my projects called &quot;Find The Humans&quot; although I&#39;m pretty sure that title will change.&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='https://karribukki.blogspot.com/feeds/7117536579456124561/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://karribukki.blogspot.com/2016/08/well-heres-glimpse-of-first-character.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/3144194248310925118/posts/default/7117536579456124561'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/3144194248310925118/posts/default/7117536579456124561'/><link rel='alternate' type='text/html' href='https://karribukki.blogspot.com/2016/08/well-heres-glimpse-of-first-character.html' title=''/><author><name>Karribu</name><uri>http://www.blogger.com/profile/05795881114892542681</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnCQ4c0O_HZVUwB41iFB5uAkATnZef7KJmY0DEMyc4xLWbORULQGkJr9KY4mrfkSiNQs9JhuLsC1KYR9DfrpWFocxjvcYzZ_G6xJtcORL7PYs2W0KujZ6hLrCTYXDsPw7BrNX7W3iCsPNN/s72-c/luluC.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3144194248310925118.post-2846781609541403102</id><published>2016-06-23T12:32:00.000-07:00</published><updated>2016-06-23T12:32:39.777-07:00</updated><title type='text'>Website Progress</title><content type='html'>&lt;p&gt;&lt;span style=&quot;font-weight: 400;&quot;&gt;Well, I&#39;ve really enjoyed my time learning the basics of HTML 5. &amp;nbsp;This is the 3rd iteration of the site now, first in Wordpress which was quickly discarded for reasons I&#39;ll go into shortly. Second was a fresh bare-bones html version which was too bloated with design elements and fancy graphics which looked great, but not user friendly having to do a lot of recoding just to make a blog post. And now, here is Karribu.com mkIII.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-weight: 400;&quot;&gt;So Wordpress. Nothing wrong with it, a great base with a lot of features. Originally I was really into search engine optimisation and to an extent I still am, and this is where wordpress really shines. But a little too much. Out of the box it&amp;rsquo;s decent and with all the addons you can get and there are several that are recommended, but once these are installed something strange happens.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-weight: 400;&quot;&gt;It runs slower.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-weight: 400;&quot;&gt;At least that was my experience twice now. I&amp;rsquo;ve spend weeks scouring the internet on ways to squeeze 1% out of the performance and bloody google site speed test really can make you pull your hair out. That&amp;rsquo;s when I threw Wordpress in the bin for now and embraced a pure very basic HTML version that is catered to just my needs. The site is around 70% done with just a few things to do, and I&amp;rsquo;#ve gone for a (hopefully) visitor friendly navigation.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt; &lt;span style=&quot;font-weight: 400;&quot;&gt;It won&amp;rsquo;t be breaking any records in the google site score for now but I&amp;rsquo;m not overly concerned at this point in time and will look at it later on.&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;br /&gt;
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</content><link rel='replies' type='application/atom+xml' href='https://karribukki.blogspot.com/feeds/2846781609541403102/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://karribukki.blogspot.com/2016/06/website-progress.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/3144194248310925118/posts/default/2846781609541403102'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/3144194248310925118/posts/default/2846781609541403102'/><link rel='alternate' type='text/html' href='https://karribukki.blogspot.com/2016/06/website-progress.html' title='Website Progress'/><author><name>Karribu</name><uri>http://www.blogger.com/profile/05795881114892542681</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>