<?xml version='1.0' encoding='UTF-8'?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/" xmlns:blogger="http://schemas.google.com/blogger/2008" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-3310236450082938541</atom:id><lastBuildDate>Thu, 19 Sep 2024 19:39:35 +0000</lastBuildDate><category>Age 13</category><category>age</category><category>recruiter</category><category>upgrades</category><category>Age 11</category><category>fortifications</category><category>morale</category><category>siege technologies</category><category>tools</category><category>Age 12</category><category>Attack turns</category><category>Glossary</category><category>KoC Admins</category><category>KoC Down</category><category>KoC Updates</category><category>KoC guide</category><category>TFF</category><category>banking weapons</category><category>calculator</category><category>covert levels</category><category>gold</category><category>income</category><category>mercenaries</category><category>races</category><category>sabotaging</category><category>sentries</category><category>sentry</category><category>sentry rating</category><category>simulator</category><category>spies</category><category>spy</category><category>spy rating</category><category>training down</category><category>unit production</category><category>weapons</category><title>Kings of Chaos Tips</title><description>Tips and Strategies for Kings of Chaos Players.</description><link>http://kingsofchaostips.blogspot.com/</link><managingEditor>noreply@blogger.com (SPLICE)</managingEditor><generator>Blogger</generator><openSearch:totalResults>45</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3310236450082938541.post-7399434688822530761</guid><pubDate>Sun, 01 Apr 2012 14:05:00 +0000</pubDate><atom:updated>2012-04-01T07:12:51.326-07:00</atom:updated><title>Kings of Chaos Age 16</title><description>It&#39;s that time of the year once again. It has been ages [sorry, can&#39;t help the pun] since Kings of Chaos ended the last, well, age. Age 15 has ended and Age 16 has now begun, which means time to work with our strategies anew. At any rate, there seems to be no significant changes this age compared to the last. In fact, there are NO -- yes, NO -- changes at all. Or perhaps the guys over at KoC were too tired, lazy even, to make new game changes. Or maybe, just maybe, everything went well in Age 15 that having any change at all is sort of pointless.&lt;span class=&quot;fullpost&quot;&gt;&lt;br /&gt;&lt;br /&gt;By the way, congratulations to the players who bagged the top ranks. TheGodFather_LaCN took the first spot. As for the honorable mentions:&lt;br /&gt;&lt;br /&gt;Top Alliance: La Cosa Nostra&lt;br /&gt;Top Orcs: TheGodFather_LaCN (1st)&lt;br /&gt;Top Dwarves: Dranobi (10th)&lt;br /&gt;Top Humans: jfl888888 (5th)&lt;br /&gt;Top Undead: Venom-SR (2nd)&lt;br /&gt;Top Elves: LF-Kevin (9th)&lt;br /&gt;Smallest army in top 50: Grav (44th)&lt;br /&gt;&lt;br /&gt;There you go. I&#39;ll be updating many things here in the blog since, as you might have noticed, plenty of the posts no longer correspond to the recent fixes in the game.&lt;br /&gt;&lt;br /&gt;I would love to hear what you have to say. Post &#39;em beloooow :)&lt;br /&gt;&lt;br /&gt;Ciao!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;</description><link>http://kingsofchaostips.blogspot.com/2012/04/kings-of-chaos-age-16.html</link><author>noreply@blogger.com (SPLICE)</author><thr:total>3</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3310236450082938541.post-4083978788433987555</guid><pubDate>Sun, 18 Sep 2011 07:20:00 +0000</pubDate><atom:updated>2011-10-08T12:37:57.875-07:00</atom:updated><title>Kings of Chaos Age 15</title><description>KoC Age 15 began last July 9, 2011. There are only a few changes; most features are still the same. Here are some of the few changes:&lt;br /&gt;&lt;br /&gt;  * Morale transfers have been disabled&lt;br /&gt;  * Officer bonus only applies to active officers&lt;br /&gt;  * Humans income/spy bonus has been increased&lt;br /&gt;&lt;br /&gt;Also, there are a few changes in the race bonuses. Current race bonuses are the following:&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold; color: rgb(0, 0, 153);&quot;&gt;HUMANS&lt;/span&gt;: 30% Income Bonus, 35% Spy Bonus&lt;br /&gt;&lt;span style=&quot;font-weight: bold; color: rgb(255, 0, 0);&quot;&gt;DWARVES&lt;/span&gt;: 40% Defense Bonus, 15% Income Bonus&lt;br /&gt;&lt;span style=&quot;font-weight: bold; color: rgb(0, 153, 0);&quot;&gt;ELVES&lt;/span&gt;: 45% Spy Bonus, 70% Fewer Casualties&lt;br /&gt;&lt;span style=&quot;font-weight: bold; color: rgb(204, 102, 0);&quot;&gt;ORCS&lt;/span&gt;: 35% Attack Bonus, 20% Defense Bonus&lt;br /&gt;&lt;span style=&quot;font-weight: bold; color: rgb(0, 102, 0);&quot;&gt;UNDEAD&lt;/span&gt;: 35% Sentry Bonus, 85% Fewer Casualties&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(255, 0, 0); font-style: italic;&quot;&gt;Edit [Oct. 9, 2011]:&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(255, 0, 0); font-style: italic;&quot;&gt;Fixed the race bonus for elves.&lt;/span&gt;</description><link>http://kingsofchaostips.blogspot.com/2011/09/kings-of-chaos-age-15.html</link><author>noreply@blogger.com (SPLICE)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3310236450082938541.post-7112196332192852755</guid><pubDate>Sun, 26 Dec 2010 15:57:00 +0000</pubDate><atom:updated>2010-12-26T08:03:27.112-08:00</atom:updated><title>Kings of Chaos Age 14</title><description>Kings of Chaos Age 14 started last September, 2010. The game developers posted in the Kings of Chaos homepage that they&#39;ve made &quot;a few changes to sabotage, but have left much of the gameplay the same&quot;.&lt;span class=&quot;fullpost&quot;&gt;&lt;br /&gt;&lt;br /&gt;I haven&#39;t been able to play Kings of Chaos lately but I&#39;d be posting some of my observations soon after I create an account. For now, it seems that little has changed since Age 12. Only a bit of tweaks here and there were made, most of which are not that entirely significant, although it may be said that the minor alterations in the formulas [especially the sabotage formula] can have a big impact on players who are used to the old formulas.&lt;/span&gt;</description><link>http://kingsofchaostips.blogspot.com/2010/12/kings-of-chaos-age-14.html</link><author>noreply@blogger.com (SPLICE)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3310236450082938541.post-7087772302272660021</guid><pubDate>Sun, 07 Feb 2010 18:23:00 +0000</pubDate><atom:updated>2010-02-07T10:28:00.395-08:00</atom:updated><title>Frequent Errors in Log-In</title><description>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijSQjdWMxAXQBnGdrY66PDoFtf1y8Dv9YUA6eoXfY2QPTm734mkekfNdo6nzXHzLacu2fFAU1IXdbDnZ7Zhuh_6h8izgsFF-WwkfI4zfmQXzulCa8JJLW-pE88wgJX7eVEyhbtc0pXYZuL/s1600-h/koc.jpg&quot; target=&quot;_blank&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 389px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijSQjdWMxAXQBnGdrY66PDoFtf1y8Dv9YUA6eoXfY2QPTm734mkekfNdo6nzXHzLacu2fFAU1IXdbDnZ7Zhuh_6h8izgsFF-WwkfI4zfmQXzulCa8JJLW-pE88wgJX7eVEyhbtc0pXYZuL/s400/koc.jpg&quot; alt=&quot;Kings of Chaos KoC Error Log-In&quot; id=&quot;BLOGGER_PHOTO_ID_5435569834626727202&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;KoC has been acting weird in the past several hours.</description><link>http://kingsofchaostips.blogspot.com/2010/02/frequent-errors-in-log-in.html</link><author>noreply@blogger.com (SPLICE)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijSQjdWMxAXQBnGdrY66PDoFtf1y8Dv9YUA6eoXfY2QPTm734mkekfNdo6nzXHzLacu2fFAU1IXdbDnZ7Zhuh_6h8izgsFF-WwkfI4zfmQXzulCa8JJLW-pE88wgJX7eVEyhbtc0pXYZuL/s72-c/koc.jpg" height="72" width="72"/><thr:total>2</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3310236450082938541.post-631234702746027213</guid><pubDate>Sat, 05 Dec 2009 17:24:00 +0000</pubDate><atom:updated>2009-12-07T00:19:08.265-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Age 13</category><title>KoC Age 13</title><description>Kings of Chaos Age 13 has now begun. But it&#39;s still in the BETA stage. There are numerous game changes. That being said, I still need to fix a few things with the new blog I made. Stay tuned folks!</description><link>http://kingsofchaostips.blogspot.com/2009/12/koc-age-13.html</link><author>noreply@blogger.com (SPLICE)</author><thr:total>6</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3310236450082938541.post-4763087342607897261</guid><pubDate>Sun, 22 Nov 2009 18:25:00 +0000</pubDate><atom:updated>2009-11-22T10:25:49.095-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Age 13</category><title>New Game Blogs for Kings of Chaos</title><description>I&#39;m currently completing five (5) new blogs for Kings of Chaos. There will be one (1) blog for each race. That means one for Elves, another for Orcs, and so forth. All five will be published at the start of Age 13. I will be posting updates here every once in a while. I&#39;ll keep you posted. Check back regularly.&lt;br /&gt;&lt;br /&gt;Post ideas and suggestions here.</description><link>http://kingsofchaostips.blogspot.com/2009/11/new-game-blogs-for-kings-of-chaos_22.html</link><author>noreply@blogger.com (SPLICE)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3310236450082938541.post-6157244592022369646</guid><pubDate>Sun, 22 Nov 2009 18:18:00 +0000</pubDate><atom:updated>2009-11-22T10:21:31.721-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Age 13</category><title>New Game Blogs for Kings of Chaos</title><description>I&#39;m currently completing five (5) new blogs for Kings of Chaos. There will be one (1) blog for each race. That means one for Elves, another for Orcs, and so forth. All five will be published at the start of Age 13. I will be posting updates here every once in a while. I&#39;ll keep you posted. Check back regularly.&lt;br /&gt;&lt;br /&gt;Post ideas and suggestions here.</description><link>http://kingsofchaostips.blogspot.com/2009/11/new-game-blogs-for-kings-of-chaos.html</link><author>noreply@blogger.com (SPLICE)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3310236450082938541.post-5687626513827938342</guid><pubDate>Tue, 27 Oct 2009 17:41:00 +0000</pubDate><atom:updated>2009-11-10T12:18:02.114-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Age 13</category><title>Kings of Chaos Age 13?</title><description>This age is taking too long, but others are enjoying it. Personally, I&#39;m waiting for &lt;span style=&quot;font-weight: bold;&quot;&gt;KoC Age 13&lt;/span&gt; to begin for several reasons. For the most part, let&#39;s just say I&#39;ve been off the game for quite a while now and I can&#39;t wait to start things over again.&lt;br /&gt;&lt;br /&gt;How about you? What do you think? Post your comments below.&lt;br /&gt;&lt;br /&gt;*&lt;span style=&quot;color: rgb(255, 0, 0); font-weight: bold;&quot;&gt;UPDATE&lt;/span&gt;: Age 12 will end on December 5 at 7:00 PM GMT.</description><link>http://kingsofchaostips.blogspot.com/2009/10/kings-of-chaos-age-13.html</link><author>noreply@blogger.com (SPLICE)</author><thr:total>4</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3310236450082938541.post-575561754757968865</guid><pubDate>Fri, 26 Jun 2009 08:34:00 +0000</pubDate><atom:updated>2009-06-26T02:25:46.023-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">KoC guide</category><title>Beginner&#39;s Guide to KoC</title><description>&lt;span style=&quot;font-weight: bold;&quot;&gt;Kings of Chaos&lt;/span&gt; is a massively multiplayer online role-playing game (MMORPG). Players initially choose their preferred race---Humans, Dwarves, Orcs, Undead, and Elves. &lt;span style=&quot;font-weight: bold;&quot;&gt;Each race has its own bonus&lt;/span&gt;. Humans gain more income. Dwarves defend better. Orcs attack stronger. Elves spy more stealthily. And the Undead guard better against reconnaissance and sabotage.&lt;span class=&quot;fullpost&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;INCOME AND ATTACK TURNS&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Players get stronger in terms of two primary things: (1) &lt;span style=&quot;font-weight: bold;&quot;&gt;income&lt;/span&gt;, and (2) &lt;span style=&quot;font-weight: bold;&quot;&gt;attack turns&lt;/span&gt;. &lt;span style=&quot;font-style: italic;&quot;&gt;Income&lt;/span&gt; (or gold) comes every 30 minutes, the same time it takes to get 1 attack turn. The size of a player&#39;s income is determined by the number of soldiers he has. The bigger the fighting force, the higher the income will be. On the other hand, &lt;span style=&quot;font-style: italic;&quot;&gt;attack turns&lt;/span&gt; are spent on striking and defeating enemies in order to steal their gold. Both income and attack turns can give players a suitable amount of gold, depending on several factors, which they can spend to buy weapons. The bottom line is that the more gold you have, the more (or better) weapons you&#39;ll be able to purchase, and the better chances you have of gaining the upper hand.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;INCREASING SOLDIERS&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Increasing a player&#39;s soldiers can be achieved in two ways: (1) through the &lt;span style=&quot;font-weight: bold;&quot;&gt;recruiter&lt;/span&gt; and (2) through the unit &lt;span style=&quot;font-weight: bold;&quot;&gt;production upgrades&lt;/span&gt;. The &lt;span style=&quot;font-style: italic;&quot;&gt;recruiter&lt;/span&gt; is a tool where players click on their recruit links and those of others, thereby increasing &lt;span style=&quot;font-style: italic;&quot;&gt;morale&lt;/span&gt;. The higher the morale, the more soldiers the player will expect in return. Conversely, the more links clicked, the more soldiers will be received in the process. In short, morale is equivalent to the total number of click credits. There are two types of recruiters. The first is the &lt;span style=&quot;font-weight: bold;&quot;&gt;in-game recruiter&lt;/span&gt; accessible via the &quot;recruit&quot; link on the left side of the KoC page. The second type are &lt;span style=&quot;font-weight: bold;&quot;&gt;recruiters created by other KoC players&lt;/span&gt;. It is a system that works just like the in-game recruiter. &lt;span style=&quot;font-weight: bold;&quot;&gt;Unit Production upgrades &lt;/span&gt;can be accessed through the &quot;training&quot; link located in the left side of the KoC page. Every upgrade determines how many soldiers a player will receive every 24 hours. The higher the upgrade cost, the more soldiers will be regularly received. The maximum unit production upgrade is 640 soldiers every 24 hours. The minimum is 0.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;WEAPONS&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Weapons in Kings of Chaos can be generally classified into four types: (1) &lt;span style=&quot;color: rgb(255, 102, 0); font-weight: bold;&quot;&gt;Attack&lt;/span&gt;, (2) &lt;span style=&quot;font-weight: bold; color: rgb(102, 51, 0);&quot;&gt;Defense&lt;/span&gt;, (3) &lt;span style=&quot;font-weight: bold; color: rgb(51, 204, 0);&quot;&gt;Spy&lt;/span&gt;, and (4) &lt;span style=&quot;font-weight: bold; color: rgb(0, 102, 0);&quot;&gt;Sentry&lt;/span&gt;. All of these weapon types have their own respective weapon kinds. The pricier the weapon, the stronger the weapon will be and the more points the player will receive for the corresponding action. Apparently, &lt;span style=&quot;font-style: italic;&quot;&gt;attack weapons&lt;/span&gt; are used to make offense or strike the enemy. &lt;span style=&quot;font-style: italic;&quot;&gt;Defensive weapons&lt;/span&gt; are activated whenever an enemy attacks the defending player. Attack weapons are not used when defending an attacking enemy. Similarly, defense weapons are not used by soldiers when the player initiates the attack on another player.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-style: italic;&quot;&gt;Spy&lt;/span&gt; weapons or tools are used by spies when making covert reconnaissance operations or sabotaging the weapons of an enemy. The more and better spy tools, the more chances a player has in seeing the enemies&#39; gold in the battlefield. On the other hand, &lt;span style=&quot;font-style: italic;&quot;&gt;sentry&lt;/span&gt; tools are used by sentries in order to defend against spies. Sentry tools enable a player to hide his gold from the enemy in the battlefield. These tools, when held by sentries, also serve to protect the player from enemy sabotage attempts.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;UPGRADES&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The strength of weapons can be amplified through certain upgrades. Upgrades can come in the form of: (1) &lt;span style=&quot;font-weight: bold;&quot;&gt;siege technology&lt;/span&gt;, (2) &lt;span style=&quot;font-weight: bold;&quot;&gt;fortification&lt;/span&gt;, and (3)&lt;span style=&quot;font-weight: bold;&quot;&gt; covert level&lt;/span&gt;. Each succeeding upgrade costs more but raises stats better. &lt;span style=&quot;font-style: italic;&quot;&gt;&lt;a href=&quot;http://kingsofchaostips.blogspot.com/2009/04/when-to-upgrade-siege-technology.html&quot; target=&quot;_blank&quot;&gt;Siege technology&lt;/a&gt;&lt;/span&gt; upgrades increase the multiplier for the strike action of a player, given certain attack weapons held by trained or untrained attack soldiers, or attack mercenaries. &lt;span style=&quot;font-style: italic;&quot;&gt;&lt;a href=&quot;http://kingsofchaostips.blogspot.com/2008/08/when-to-upgrade-fortification.html&quot; target=&quot;_blank&quot;&gt;Fortification&lt;/a&gt;&lt;/span&gt; upgrades increase the multiplier for the defensive action of a player, given certain defensive weapons held by trained or untrained defense soldiers, or defense mercenaries. &lt;span style=&quot;font-style: italic;&quot;&gt;&lt;a href=&quot;http://kingsofchaostips.blogspot.com/2008/08/koc-covert-level-upgrades.html&quot; target=&quot;_blank&quot;&gt;Covert level&lt;/a&gt;&lt;/span&gt; upgrades increase the multiplier for both spy and sentry, given certain spy or sentry tools held by covert operatives.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;MERCENARIES&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-style: italic;&quot;&gt;Mercenaries&lt;/span&gt; are soldiers that &lt;span style=&quot;font-weight: bold;&quot;&gt;do not&lt;/span&gt; produce income or gold. They are purchased through the &quot;mercenaries&quot; link in the left side of the KoC page. No more than 25% of a player&#39;s total fighting force can be composed of mercenaries. Untrained mercenaries are the first to die in battle, followed by either attack or defense mercenaries depending on whether the player attack or defended another player.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;RANKINGS&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Rankings are calculated &lt;span style=&quot;font-style: italic;&quot;&gt;once every 30 minutes&lt;/span&gt;. A player&#39;s rank is determined in terms of the total of each of the ranks of his stats which include strike and defensive actions as well as spy and sentry ratings. The total rank is thereafter compared with the total rank of all the other players, thereby producing the player&#39;s overall rank.&lt;br /&gt;&lt;/span&gt;</description><link>http://kingsofchaostips.blogspot.com/2009/06/beginners-guide-to-koc.html</link><author>noreply@blogger.com (SPLICE)</author><thr:total>1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3310236450082938541.post-1587819277839997215</guid><pubDate>Thu, 25 Jun 2009 11:31:00 +0000</pubDate><atom:updated>2009-06-25T05:08:57.936-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">recruiter</category><title>KoC Age 12 Clickers/Recruiters</title><description>Here is a list of the &lt;span style=&quot;font-weight: bold;&quot;&gt;clickers/recruiters for&lt;/span&gt; Kings of Chaos &lt;span style=&quot;font-weight: bold;&quot;&gt;Age 12&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;(1) http://shane.aeru.org/recruiters/download.pl&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Will be updated every now and then. Be sure to bookmark this page.&lt;br /&gt;&lt;br /&gt;&lt;span class=&quot;fullpost&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;</description><link>http://kingsofchaostips.blogspot.com/2009/06/koc-age-12-clickersrecruiters.html</link><author>noreply@blogger.com (SPLICE)</author><thr:total>2</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3310236450082938541.post-4417512090938457252</guid><pubDate>Tue, 23 Jun 2009 10:36:00 +0000</pubDate><atom:updated>2009-06-25T04:29:53.231-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">age</category><category domain="http://www.blogger.com/atom/ns#">Age 12</category><title>KoC Age 12</title><description>Taken from the Kings of Chaos homepage:&lt;br /&gt;&lt;br /&gt;Welcome to Age 12! We&#39;re made a few updates for the Age, as well as adjusting race bonuses, so choose your new strategy wisely!       &lt;ul&gt;&lt;li&gt;Negative morale cap of &lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;-100&lt;/span&gt;: Players whose morale drops below this amount will not be eligible to receive recruit clicking credit.&lt;/li&gt;&lt;li&gt;Clickback Trickle: Credit for morale-based recruits now propagates up the command chain, so commanders will benefit from having officers with high morale.&lt;/li&gt;&lt;li&gt;New race bonuses: Human income bonus reduced from 25% to 15%, Dwarves, Elves, and Orcs main bonus increased 10%.&lt;/li&gt;&lt;li&gt;Alliances have been cleaned out to remove obsolete alliances.&lt;/li&gt;&lt;/ul&gt;     &lt;p&gt;     Age 11 Final Stats are available &lt;a href=&quot;http://www.kingsofchaos.com/age11_final_stats.php&quot; target=&quot;_blank&quot;&gt;HERE&lt;/a&gt;. Good luck, and have fun in Age 12!&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.kingsofchaos.com/age11_final_stats.php?jump=&amp;search_type=s&amp;search=splice&quot; target=&quot;_blank&quot;&gt;My final stats for Age 11&lt;/a&gt;  :)&lt;br /&gt;&lt;br /&gt;Have fun playing this age everyone!</description><link>http://kingsofchaostips.blogspot.com/2009/06/koc-age-12.html</link><author>noreply@blogger.com (SPLICE)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3310236450082938541.post-7156443569538047999</guid><pubDate>Thu, 28 May 2009 13:41:00 +0000</pubDate><atom:updated>2009-05-28T06:51:04.607-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">age</category><category domain="http://www.blogger.com/atom/ns#">Age 11</category><title>End of KoC Age 11</title><description>June 21, 2009&lt;br /&gt;10:00 PM GMT</description><link>http://kingsofchaostips.blogspot.com/2009/05/end-of-koc-age-11.html</link><author>noreply@blogger.com (SPLICE)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3310236450082938541.post-4793878379991108675</guid><pubDate>Sun, 19 Apr 2009 14:37:00 +0000</pubDate><atom:updated>2009-06-25T04:19:36.325-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">siege technologies</category><category domain="http://www.blogger.com/atom/ns#">upgrades</category><title>When to Upgrade Siege Technology</title><description>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrqIdaXz5vxBHmnHb7J4qODeULQ3osyHZvdUkNvAvkeW60n-duD1zHivyO4wRDAH0FOyERDezvcSV4WXnSXxeCw4EJT4Tx-MyfEf6VhSHX6rrYohvYbkjuUFqrDwRq7qoWIV5YlxPZe3ID/s1600-h/koc+siege+technology+upgrade.jpg&quot; target=&quot;_blank&quot;&gt;&lt;img title=&quot;KoC: When to Upgrade Fortification&quot; style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 74px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrqIdaXz5vxBHmnHb7J4qODeULQ3osyHZvdUkNvAvkeW60n-duD1zHivyO4wRDAH0FOyERDezvcSV4WXnSXxeCw4EJT4Tx-MyfEf6VhSHX6rrYohvYbkjuUFqrDwRq7qoWIV5YlxPZe3ID/s400/koc+siege+technology+upgrade.jpg&quot; alt=&quot;KoC When to Upgrade Siege Technology&quot; id=&quot;BLOGGER_PHOTO_ID_5326455611988939426&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;Here is a list of the number of Blackpowder Missiles to sell in order to&lt;span style=&quot;font-weight: bold;&quot;&gt; upgrade&lt;/span&gt; your&lt;span style=&quot;font-weight: bold;&quot;&gt; siege technology&lt;/span&gt; to the next level. Knowing when to upgrade your siege technology given the number of Blackpowder Missiles you have helps a lot.&lt;br /&gt;&lt;span class=&quot;fullpost&quot;&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;(This guide applies to AGE &lt;span style=&quot;font-weight: bold;&quot;&gt;12&lt;/span&gt; as well)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;If you have &lt;span style=&quot;font-weight: bold;&quot;&gt;5 Blackpowder Missiles&lt;/span&gt; and your current siege technology is &lt;span style=&quot;font-weight: bold;&quot;&gt;None&lt;/span&gt;, sell &lt;span style=&quot;font-weight: bold;&quot;&gt;1 Blackpowder Missile&lt;/span&gt; and purchase &lt;span style=&quot;font-weight: bold;&quot;&gt;Flaming Arrows&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;If you have&lt;span style=&quot;font-weight: bold;&quot;&gt; 6 Blackpowder Missiles&lt;/span&gt; and your current siege technology is &lt;span style=&quot;font-weight: bold;&quot;&gt;Flaming Arrows&lt;/span&gt;, sell &lt;span style=&quot;font-weight: bold;&quot;&gt;1 Blackpowder Missile&lt;/span&gt; and purchase &lt;span style=&quot;font-weight: bold;&quot;&gt;Ballistas&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;If you have &lt;span style=&quot;font-weight: bold;&quot;&gt;7 Blackpowder Missiles&lt;/span&gt; and your current siege technology is&lt;span style=&quot;font-weight: bold;&quot;&gt; Ballistas&lt;/span&gt;, sell &lt;span style=&quot;font-weight: bold;&quot;&gt;1 Blackpowder Missile&lt;/span&gt; and purchase &lt;span style=&quot;font-weight: bold;&quot;&gt;Battering Ram&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;If you have&lt;span style=&quot;font-weight: bold;&quot;&gt; 8 Blackpowder Missiles&lt;/span&gt; and your current siege technology is &lt;span style=&quot;font-weight: bold;&quot;&gt;Battering Ram&lt;/span&gt;, sell &lt;span style=&quot;font-weight: bold;&quot;&gt;1 Blackpowder Missile&lt;/span&gt; and purchase &lt;span style=&quot;font-weight: bold;&quot;&gt;Ladders&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;If you have &lt;span style=&quot;font-weight: bold;&quot;&gt;16 Blackpowder Missiles&lt;/span&gt; and your current siege technology is &lt;span style=&quot;font-weight: bold;&quot;&gt;Ladders&lt;/span&gt;, sell &lt;span style=&quot;font-weight: bold;&quot;&gt;2 Blackpowder Missiles&lt;/span&gt; and purchase &lt;span style=&quot;font-weight: bold;&quot;&gt;Trojan Horse&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;If you have&lt;span style=&quot;font-weight: bold;&quot;&gt; 28 Blackpowder Missiles&lt;/span&gt; and your current siege technology is &lt;span style=&quot;font-weight: bold;&quot;&gt;Trojan Horse&lt;/span&gt;, sell &lt;span style=&quot;font-weight: bold;&quot;&gt;3 Blackpowder Missiles&lt;/span&gt; and purchase &lt;span style=&quot;font-weight: bold;&quot;&gt;Catapults&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;If you have &lt;span style=&quot;font-weight: bold;&quot;&gt;51 Blackpowder Missiles&lt;/span&gt; and your current siege technology is &lt;span style=&quot;font-weight: bold;&quot;&gt;Catapults&lt;/span&gt;, sell &lt;span style=&quot;font-weight: bold;&quot;&gt;5 Blackpowder Missiles&lt;/span&gt; and purchase &lt;span style=&quot;font-weight: bold;&quot;&gt;War Elephants&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;If you have &lt;span style=&quot;font-weight: bold;&quot;&gt;110 Blackpowder Missiles&lt;/span&gt; and your current siege technology is &lt;span style=&quot;font-weight: bold;&quot;&gt;War Elephants&lt;/span&gt;, sell &lt;span style=&quot;font-weight: bold;&quot;&gt;9 Blackpowder Missiles&lt;/span&gt; and purchase &lt;span style=&quot;font-weight: bold;&quot;&gt;Siege Towers&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;If you have &lt;span style=&quot;font-weight: bold;&quot;&gt;205 Blackpowder Missiles&lt;/span&gt; and your current siege technology is &lt;span style=&quot;font-weight: bold;&quot;&gt;Siege Towers&lt;/span&gt;, sell &lt;span style=&quot;font-weight: bold;&quot;&gt;17 Blackpowder Missiles&lt;/span&gt; and purchase &lt;span style=&quot;font-weight: bold;&quot;&gt;Trebuchets&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;If you have &lt;span style=&quot;font-weight: bold;&quot;&gt;430 Blackpowder Missiles&lt;/span&gt; and your current siege technology is &lt;span style=&quot;font-weight: bold;&quot;&gt;Trebuchets&lt;/span&gt;, sell &lt;span style=&quot;font-weight: bold;&quot;&gt;33 Blackpowder Missiles&lt;/span&gt; and purchase &lt;span style=&quot;font-weight: bold;&quot;&gt;Black Powder&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;If you have &lt;span style=&quot;font-weight: bold;&quot;&gt;909 Blackpowder Missiles&lt;/span&gt; and your current siege technology is &lt;span style=&quot;font-weight: bold;&quot;&gt;Black Powder&lt;/span&gt;, sell &lt;span style=&quot;font-weight: bold;&quot;&gt;65 Blackpowder Missiles&lt;/span&gt; and purchase &lt;span style=&quot;font-weight: bold;&quot;&gt;Sappers&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;If you have &lt;span style=&quot;font-weight: bold;&quot;&gt;1,937 Blackpowder Missiles&lt;/span&gt; and your current siege technology is &lt;span style=&quot;font-weight: bold;&quot;&gt;Sappers&lt;/span&gt;, sell &lt;span style=&quot;font-weight: bold;&quot;&gt;129 Blackpowder Missiles&lt;/span&gt; and purchase &lt;span style=&quot;font-weight: bold;&quot;&gt;Dynamite&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;If you have &lt;span style=&quot;font-weight: bold;&quot;&gt;4,132 Blackpowder Missiles&lt;/span&gt; and your current siege technology is &lt;span style=&quot;font-weight: bold;&quot;&gt;Dynamite&lt;/span&gt;, sell &lt;span style=&quot;font-weight: bold;&quot;&gt;258 Blackpowder Missiles&lt;/span&gt; and purchase &lt;span style=&quot;font-weight: bold;&quot;&gt;Greek Fire&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;If you have &lt;span style=&quot;font-weight: bold;&quot;&gt;8,739 Blackpowder Missiles&lt;/span&gt; and your current siege technology is &lt;span style=&quot;font-weight: bold;&quot;&gt;Greek Fire&lt;/span&gt;, sell &lt;span style=&quot;font-weight: bold;&quot;&gt;515 Blackpowder Missiles&lt;/span&gt; and purchase &lt;span style=&quot;font-weight: bold;&quot;&gt;Cannons&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold; color: rgb(255, 0, 0);&quot;&gt;*NOTE&lt;/span&gt;&lt;br /&gt;You may also want to visit our page on &lt;a href=&quot;http://kingsofchaostips.blogspot.com/2008/08/when-to-upgrade-fortification.html&quot;&gt;WHEN TO UPGRADE YOUR FORTIFICATION&lt;/a&gt;.&lt;br /&gt;&lt;/span&gt;</description><link>http://kingsofchaostips.blogspot.com/2009/04/when-to-upgrade-siege-technology.html</link><author>noreply@blogger.com (SPLICE)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrqIdaXz5vxBHmnHb7J4qODeULQ3osyHZvdUkNvAvkeW60n-duD1zHivyO4wRDAH0FOyERDezvcSV4WXnSXxeCw4EJT4Tx-MyfEf6VhSHX6rrYohvYbkjuUFqrDwRq7qoWIV5YlxPZe3ID/s72-c/koc+siege+technology+upgrade.jpg" height="72" width="72"/><thr:total>2</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3310236450082938541.post-7865086861804279658</guid><pubDate>Sun, 19 Apr 2009 14:35:00 +0000</pubDate><atom:updated>2009-04-19T07:50:48.723-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">morale</category><title>KoC Morale Transfer Log</title><description>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNAifqceCOcAq7BGpIzB7lX3_TCUYWEm58QIpHakGkkn7n5eJoLMdIZ-pNsGB4dOF6oFVRnPtFOb6bFA3hqVrGlJ9EILWtoPjsTLPCmqrJId4STuOV1a8mGFHGwCBQeJcbmhpT3qdpyQOT/s1600-h/koc+morale+transfer+log.jpg&quot; target=&quot;_blank&quot;&gt;&lt;img title=&quot;Morale Transfer Link Location&quot; style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 162px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNAifqceCOcAq7BGpIzB7lX3_TCUYWEm58QIpHakGkkn7n5eJoLMdIZ-pNsGB4dOF6oFVRnPtFOb6bFA3hqVrGlJ9EILWtoPjsTLPCmqrJId4STuOV1a8mGFHGwCBQeJcbmhpT3qdpyQOT/s400/koc+morale+transfer+log.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5326412727974084242&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center; font-style: italic;&quot;&gt;&lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;Click image for larger size&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;In case you missed the news on the KoC homepage, players are now able to view who sent &lt;span style=&quot;font-weight: bold;&quot;&gt;morale&lt;/span&gt; and when. The in-game recruiter now features a link (&lt;span style=&quot;font-weight: bold;&quot;&gt;Morale Transfer Log&lt;/span&gt;) where players get to see the details on their morale transfer activity. Be reminded that the details only include morale transfers that were made/received after the feature has been implemented. You can access the morale transfer log from your &lt;span style=&quot;font-weight: bold;&quot;&gt;Recruit Page&lt;/span&gt; (top image).&lt;br /&gt;&lt;br /&gt;Your Morale Transfer Log should look like this: (special mention to &lt;a href=&quot;http://www.kingsofchaos.com/stats.php?id=4244544&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;font-weight: bold; color: rgb(204, 153, 51);&quot;&gt;dim3nsion&lt;/span&gt;&lt;/a&gt; and &lt;a href=&quot;http://www.kingsofchaos.com/stats.php?id=4232150&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;font-weight: bold; color: rgb(0, 0, 153);&quot;&gt;Winsdor&lt;/span&gt;)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxV2jb2OZGFIRBcUe73fD9LIpPJ9OxzWqIQcRUVerqAwiAcmH2hATbiGSH50zvg7GkWK3IkH7QE5d07u3uoMReCu8izEyW-lCmabsW4LUv3hFbgX6n5RcupmMKTSOXXpMlNuHwnpAiQRpd/s1600-h/koc+morale+transfer+log+2.jpg&quot; target=&quot;_blank&quot;&gt;&lt;img title=&quot;Morale Transfer Log&quot; style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 157px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxV2jb2OZGFIRBcUe73fD9LIpPJ9OxzWqIQcRUVerqAwiAcmH2hATbiGSH50zvg7GkWK3IkH7QE5d07u3uoMReCu8izEyW-lCmabsW4LUv3hFbgX6n5RcupmMKTSOXXpMlNuHwnpAiQRpd/s400/koc+morale+transfer+log+2.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5326413720217709554&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;</description><link>http://kingsofchaostips.blogspot.com/2009/04/koc-morale-transfer-log.html</link><author>noreply@blogger.com (SPLICE)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNAifqceCOcAq7BGpIzB7lX3_TCUYWEm58QIpHakGkkn7n5eJoLMdIZ-pNsGB4dOF6oFVRnPtFOb6bFA3hqVrGlJ9EILWtoPjsTLPCmqrJId4STuOV1a8mGFHGwCBQeJcbmhpT3qdpyQOT/s72-c/koc+morale+transfer+log.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3310236450082938541.post-9143479250279172202</guid><pubDate>Mon, 13 Apr 2009 04:36:00 +0000</pubDate><atom:updated>2009-04-12T08:52:42.322-07:00</atom:updated><title>SAB List (Updated)</title><description>Too many noobs attacking me ONLINE and being DEFENDED. I kindly asked them to send morale for soldiers lost but I mostly got rude replies instead. Random sabs and ALL sab attempts will not be tolerated. I have been building my defense to get a decent TBG (currently at 5M gold). As soon as I get my target number of soldiers I will be retraining most of my soldiers into spies. ALL 50,000+ of them! Here&#39;s my list of NOOBS who&#39;ll see me in their logs in the coming weeks. If yours is on the list, CONGRATULATIONS!&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.kingsofchaos.com/stats.php?id=4233223&quot; target=&quot;_blank&quot;&gt;tigerpowder&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://www.kingsofchaos.com/stats.php?id=4250017&quot; target=&quot;_blank&quot;&gt;mosquito&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://www.kingsofchaos.com/stats.php?id=3569089&quot; target=&quot;_blank&quot;&gt;destroyer_m&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://www.kingsofchaos.com/stats.php?id=4255863&quot; target=&quot;_blank&quot;&gt;JCAM&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://www.kingsofchaos.com/stats.php?id=3889561&quot; target=&quot;_blank&quot;&gt;jamsycam&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://www.kingsofchaos.com/stats.php?id=4245172&quot; target=&quot;_blank&quot;&gt;School-Peanut&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://www.kingsofchaos.com/stats.php?id=3496747&quot; target=&quot;_blank&quot;&gt;Dipty&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://www.kingsofchaos.com/stats.php?id=4121163&quot; target=&quot;_blank&quot;&gt;nob0dy&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://www.kingsofchaos.com/stats.php?id=4236429&quot; target=&quot;_blank&quot;&gt;Pig_Destroyer&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;See &lt;a href=&quot;http://www.kingsofchaos.com/stats.php?id=4148781&quot; target=&quot;_blank&quot;&gt;SPLICE&lt;/a&gt; in your logs!</description><link>http://kingsofchaostips.blogspot.com/2009/03/sab-list.html</link><author>noreply@blogger.com (SPLICE)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3310236450082938541.post-6747634001929143757</guid><pubDate>Mon, 06 Apr 2009 11:39:00 +0000</pubDate><atom:updated>2009-04-06T04:42:54.896-07:00</atom:updated><title>KoC on April Fools Day</title><description>Taken from &lt;a href=&quot;http://www.kingsofchaos.com/&quot; target=&quot;_blank&quot;&gt;KoC Komepage&lt;/a&gt;, posted April 1, 2009:&lt;br /&gt;&lt;br /&gt;Due to the feedback players have given us, we will begin systematically implementing every suggestion we&#39;ve received in the past six years. We will begin with a few of these changes and run them until the end of Age 11, then will evaluate player comments and conerns when deciding whether to leave them as part of the game before testing the next set of changes. Here is the first set of gameplay changes for Age 11:&lt;span class=&quot;fullpost&quot;&gt;&lt;br /&gt;&lt;br /&gt; * New Weapon: Magic Missile - Similar to the Blackpowder Missle, but with twice the strength. Undead equipped with Magic Missile receive a 25% bonus when using this weapon against the darkness.&lt;br /&gt;&lt;br /&gt; * New User Advisor: Munchkin - By popular demand, we have added a feature that will automatically buy weapons for you each gold turn, will automatically sabotage anyone who attacks you and has that attack defended (until they send you 1000 morale), and will periodically browse the battlefield, attacking and reconning likely targets based on a treasury/DA evaluation. Note: since the Munchkin is still a relatively new and untested feature, we have not yet been able to prevent it from attacking allies or friends.&lt;br /&gt;&lt;br /&gt; * Attack Percentages: Instead of random attack and defense damages in battles, you will always attack and defend with 100% strength. Instead, the information gained from recons will be random. How much do you trust your spies? Note: Munchkin takes this change into account in its calculations.&lt;br /&gt;&lt;br /&gt; * Virtual Friends: If you have already exhausted your circle of friends, neighbors, and coworkers in a quest for new officers, you can now register up to 10 &quot;virtual friends&quot; - computer players who will &quot;register&quot; as your officers and are controlled by Munchkin decision-making technology. They will also periodically communicate with you and ask (quiz) you about Kings of Chaos rules. If you don&#39;t get the answer right or don&#39;t respond, they will ditch you as a commander and join the chain of your biggest enemy.&lt;br /&gt;&lt;br /&gt; * Premium Accounts: Due to the economy, Kings of Chaos can no longer simply be a free game. We have created &quot;premium&quot; accounts, which will have the following advantages over a regular account:&lt;br /&gt;       o God mode: For one week each Age you can turn on God Mode. During this time you cannot be attacked or sabotaged.&lt;br /&gt;       o 400 Babies: Unit production you purchase will be half the cost and produce five times as much as regular unit production.&lt;br /&gt;       o SuperMunchkin: You will have access to developmental gameplaying technology, as well as invites to future beta test ages and armchair-access to the admins&#39; ears with your suggestions.&lt;/span&gt;</description><link>http://kingsofchaostips.blogspot.com/2009/04/koc-on-april-fools-day.html</link><author>noreply@blogger.com (SPLICE)</author><thr:total>1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3310236450082938541.post-1751562717447773003</guid><pubDate>Mon, 30 Mar 2009 01:40:00 +0000</pubDate><atom:updated>2009-03-29T18:42:39.503-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">KoC Updates</category><title>KoC Update</title><description>Posted: March 28, 2009&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-style: italic;&quot;&gt;Slight gameplay modification: To go into vacation mode multiple times, you must be active for at least the duration of your previous vacation mode time. For instance, if you go into vacation mode for a week, then come back, you cannot go into vacation mode again for a week. While we like clever gameplay, vacation mode is intended for just that - people going on vacation. Enjoy the beach!&lt;/span&gt;&lt;br /&gt;&lt;span class=&quot;fullpost&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;</description><link>http://kingsofchaostips.blogspot.com/2009/03/koc-update.html</link><author>noreply@blogger.com (SPLICE)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3310236450082938541.post-1912267827806030819</guid><pubDate>Fri, 16 Jan 2009 19:37:00 +0000</pubDate><atom:updated>2009-01-16T11:45:58.894-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">KoC Down</category><title>Is Kings of Chaos Down?</title><description>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://kingsofchaostips.blogspot.com/2009/01/is-kings-of-chaos-down.html&quot;&gt;&lt;img title=&quot;Kings of Chaos DOWN?&quot; style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 280px; height: 301px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMsasS7gEKMst8Zo_jTKPMWouSuM2DuSKb7yAmRwMHGI98h7YgFWsN9C6Cwjoo_lUiZRY_9csyw3O4n0bcyvk7pf_9prtiOe0Xgj_L_KZhwnq6PZ8eaySIAK1w8sGIwT_Zj2YVvIb4eOWK/s400/Kings+of+chaos+koc+down.jpg&quot; alt=&quot;Kings of Chaos KoC Down&quot; id=&quot;BLOGGER_PHOTO_ID_5291979907275473874&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;For some reason, &lt;span style=&quot;font-weight: bold;&quot;&gt;KoC has been frequently down&lt;/span&gt;. It appears that the website has been inaccessible for many times since Age 11 began. Will the lost game-time be compensated with the amount of TBG and attack turns similar to what has been lost while the KoC website was down? We won&#39;t be expecting that to happen although, of course, it would be good if the KoC administrators would fill our expectations. But then again, everybody else (I think) has been experiencing the same problem. It&#39;s all fair as far as everybody is concerned.</description><link>http://kingsofchaostips.blogspot.com/2009/01/is-kings-of-chaos-down.html</link><author>noreply@blogger.com (SPLICE)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMsasS7gEKMst8Zo_jTKPMWouSuM2DuSKb7yAmRwMHGI98h7YgFWsN9C6Cwjoo_lUiZRY_9csyw3O4n0bcyvk7pf_9prtiOe0Xgj_L_KZhwnq6PZ8eaySIAK1w8sGIwT_Zj2YVvIb4eOWK/s72-c/Kings+of+chaos+koc+down.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3310236450082938541.post-5750222614282631310</guid><pubDate>Fri, 09 Jan 2009 14:33:00 +0000</pubDate><atom:updated>2009-01-16T11:46:46.239-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Age 11</category><title>KoC Age 11: The Age of GOLD</title><description>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://kingsofchaostips.blogspot.com/2009/01/koc-age-11-age-of-gold.html&quot; target=&quot;_blank&quot;&gt;&lt;img title=&quot;KoC Age 11: The Age of GOLD&quot; style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 280px; height: 301px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEic8VVsUY_MNoMUC0kcXwgPSE0V21SSXEcmkj-l1Mb_lCCfsxITQoXgFZGImYdQj1x3abDqXU8Rksq7hVXZQJgrggcqAU0bJl3g1HTikUdPTg_HdQjHJ5gHNcqvlpVTTDHdEqcSsQZsM0k8/s400/kings+of+chaos+koc+age+11.jpg&quot; alt=&quot;Kings of Chaos KoC Age 11 Age of Gold&quot; id=&quot;BLOGGER_PHOTO_ID_5291976489791083362&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;Kings of Chaos Age 11&lt;/span&gt; is the age of &lt;span style=&quot;font-weight: bold; color: rgb(255, 153, 0);&quot;&gt;GOLD&lt;/span&gt;. Why? &lt;span style=&quot;font-style: italic;&quot;&gt;Two things&lt;/span&gt;: &lt;span style=&quot;font-weight: bold;&quot;&gt;one&lt;/span&gt;, &lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;TBG has been raised&lt;/span&gt; and, &lt;span style=&quot;font-weight: bold;&quot;&gt;two&lt;/span&gt;, Unit Production (UP) upgrade has been raised to&lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt; 640&lt;/span&gt; a day. This age, TBG for soldiers is now at &lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;80 gold&lt;/span&gt; while TBG for coverts is at &lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;20 gold&lt;/span&gt;. With a UP of up to 640 per 24 hours, Gold won&#39;t be hard to find for Age 11. What more if you&#39;re race is &lt;span style=&quot;color: rgb(0, 0, 153); font-weight: bold;&quot;&gt;Humans&lt;/span&gt; or &lt;span style=&quot;color: rgb(102, 51, 0); font-weight: bold;&quot;&gt;Dwarves&lt;/span&gt;?&lt;span class=&quot;fullpost&quot;&gt;&lt;br /&gt;&lt;br /&gt;Now that speaks a lot for &lt;span style=&quot;font-weight: bold; color: rgb(204, 102, 0);&quot;&gt;Orcs&lt;/span&gt;. As this age is supposed to be the age of&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt; gold&lt;/span&gt;, Orcs will be having better chances of stealing more. That goes for all the other races although, of course, Orcs have the upper hand offensively. Which is why it makes sense that the attack turns that any player can bank has been raised to &lt;span style=&quot;font-weight: bold;&quot;&gt;500&lt;/span&gt;. Meaning, this age will also be an age where players are compelled to attack more.&lt;br /&gt;&lt;br /&gt;With &lt;span style=&quot;font-weight: bold;&quot;&gt;more gold&lt;/span&gt; you can buy more weapons, of course. Remember, though, that &lt;span style=&quot;font-weight: bold; color: rgb(51, 204, 0);&quot;&gt;Elves&lt;/span&gt; have been given a &lt;span style=&quot;font-weight: bold;&quot;&gt;higher spy bonus&lt;/span&gt; as compared to last age. Now, they have 40% spy bonus, which means they&#39;ll be having a better edge in destroying weapons this age as compared to the previous one. However, a higher spy bonus does not mean a higher chance at succeeding at sabs. The best things that the change in spy bonus can give are: &lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;1)&lt;/span&gt;better chance of seeing gold in the battlefield, and &lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;2)&lt;/span&gt;better chance at sabotaging other players whose sentry ratings are somewhat closer to your spy rating (assuming you&#39;re an Elf). In short, the higher ranking players will be in for a rough ride against Elves this age while the lower ranking players will have more time to breathe.&lt;br /&gt;&lt;br /&gt;The sad part is that the &lt;span style=&quot;font-weight: bold; color: rgb(0, 102, 0);&quot;&gt;Undead&lt;/span&gt; race bonus for sentry &lt;span style=&quot;font-style: italic;&quot;&gt;has been lowered to 30 percent&lt;/span&gt;, which means the Undead race is no longer at par with Elves in terms of defending sabotage attempts. The Undead will have to either make the most out of their strike action bonus by constantly spending their turns in return for gold which can be spent on sentry tools, or try to keep a high total fighting force (TFF) for a high TBG which can be spent on, again, sentry tools.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold; color: rgb(102, 51, 0);&quot;&gt;Dwarves&lt;/span&gt; are given more &quot;thickness&quot; this age. Meaning, with an &lt;span style=&quot;font-weight: bold;&quot;&gt;increase in the income bonus and a high defense bonus&lt;/span&gt;, it is easy to see why Dwarves are in a better position of lazily sitting around and increasing their TFF compared to last age. If you&#39;re a Dwarf this age and you&#39;re aiming for a high TFF, you won&#39;t be having much need for you attack turns.&lt;br /&gt;&lt;br /&gt;As far as I see it, &lt;span style=&quot;font-weight: bold;&quot;&gt;Kings of Chaos (KoC) Age 11&lt;/span&gt; will be the age of &lt;span style=&quot;font-weight: bold; color: rgb(255, 153, 0);&quot;&gt;GOLD&lt;/span&gt;. &lt;span style=&quot;font-weight: bold; color: rgb(0, 0, 153);&quot;&gt;Humans&lt;/span&gt; have a lot more to spend. &lt;span style=&quot;color: rgb(204, 102, 0); font-weight: bold;&quot;&gt;Orcs&lt;/span&gt; have a lot more to steal. &lt;span style=&quot;font-weight: bold; color: rgb(102, 51, 0);&quot;&gt;Dwarves&lt;/span&gt; have a lot more to boost their defense. &lt;span style=&quot;font-weight: bold; color: rgb(51, 204, 0);&quot;&gt;Elves&lt;/span&gt; will bring more sabotage damage. Unfortunately, the &lt;span style=&quot;font-weight: bold; color: rgb(0, 102, 0);&quot;&gt;Undead&lt;/span&gt; race has a lot more to work on.&lt;br /&gt;&lt;/span&gt;</description><link>http://kingsofchaostips.blogspot.com/2009/01/koc-age-11-age-of-gold.html</link><author>noreply@blogger.com (SPLICE)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEic8VVsUY_MNoMUC0kcXwgPSE0V21SSXEcmkj-l1Mb_lCCfsxITQoXgFZGImYdQj1x3abDqXU8Rksq7hVXZQJgrggcqAU0bJl3g1HTikUdPTg_HdQjHJ5gHNcqvlpVTTDHdEqcSsQZsM0k8/s72-c/kings+of+chaos+koc+age+11.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3310236450082938541.post-565567670052163867</guid><pubDate>Thu, 08 Jan 2009 14:29:00 +0000</pubDate><atom:updated>2009-01-16T11:33:59.020-08:00</atom:updated><title>KoC Tools Updates</title><description>I have updated the &lt;span style=&quot;font-weight: bold;&quot;&gt;Kings of Chaos Tools&lt;/span&gt; that I made. They are now fit for &lt;span style=&quot;font-weight: bold;&quot;&gt;Age 11&lt;/span&gt;. The &lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;TBG calculator &lt;/span&gt;which you can find at the bottom of every page of the site has been adjusted accordingly (80 TBG for soldiers, 20 TBG for coverts, plus the race bonuses). Also, the &lt;span style=&quot;color: rgb(51, 204, 0);&quot;&gt;Spy&lt;/span&gt; and &lt;span style=&quot;color: rgb(0, 102, 0);&quot;&gt;Sentry&lt;/span&gt; &lt;span style=&quot;font-weight: bold;&quot;&gt;ratings calculator&lt;/span&gt; which you can find &lt;a href=&quot;http://kocspyandsentrytools.blogspot.com/&quot; target=&quot;_blank&quot;&gt;HERE&lt;/a&gt; has also been adjusted.&lt;br /&gt;&lt;br /&gt;Have fun this age!</description><link>http://kingsofchaostips.blogspot.com/2009/01/koc-tools-updates.html</link><author>noreply@blogger.com (SPLICE)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3310236450082938541.post-3290085447722636073</guid><pubDate>Wed, 07 Jan 2009 23:53:00 +0000</pubDate><atom:updated>2009-01-07T16:03:49.237-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">age</category><title>KoC Age 11</title><description>&lt;span style=&quot;font-weight: bold;&quot;&gt;Kings of Chaos Age 11&lt;/span&gt; has begun. Updates on the previous game version were made. These enhancements include:&lt;br /&gt;&lt;br /&gt;&lt;ol&gt;&lt;li&gt;E-mail during log-in is no longer required. Only the username and password are needed.&lt;/li&gt;&lt;li&gt;Captcha now appears from time to time.&lt;/li&gt;&lt;li&gt;Attack and recon players with just ONE click.&lt;/li&gt;&lt;li&gt;Clicking on a player&#39;s name in the battlefield will show you more info about the player without leaving or reloading the page.&lt;/li&gt;&lt;li&gt;Various interface changes, notably in the command center.&lt;/li&gt;&lt;li&gt;TBG updates: 80 gold for soldiers and 20 gold for coverts.&lt;/li&gt;&lt;li&gt;Maximum unit production per day raised to 640.&lt;/li&gt;&lt;li&gt;Attack turn limit raised to 500.&lt;/li&gt;&lt;li&gt;Dwarves now get 15% income bonus; Elves now get 40% spy bonus; Undead sentry bonus slashed down to 30%.&lt;br /&gt;&lt;/li&gt;&lt;/ol&gt;&lt;br /&gt;&lt;br /&gt;I&#39;ll be posting my views on these changes later. Cheers and have fun playing this age!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class=&quot;fullpost&quot;&gt;&lt;/span&gt;</description><link>http://kingsofchaostips.blogspot.com/2009/01/koc-age-11.html</link><author>noreply@blogger.com (SPLICE)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3310236450082938541.post-7646079073012329232</guid><pubDate>Wed, 03 Dec 2008 15:38:00 +0000</pubDate><atom:updated>2008-12-03T08:10:42.921-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">age</category><title>How to Get a Fast Start at the Beginning of the Age</title><description>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://kingsofchaostips.blogspot.com/2008/12/how-to-get-fast-start-at-beginning-of.html&quot; target=&quot;_blank&quot;&gt;&lt;img title=&quot;KoC Start of Age&quot; style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 335px; height: 391px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_MeL1QLwqZz23bwvC7f5xiQJPyrW72yvelrKmK8LvS4-AT3ip8hxPQ_nXmJHQek-oqXPeM8bUh8i4KUzo_kF2f8_ot-ZP5qijNRLBmUSsbzLWIgJP0QjU4nJofmGA2eA0anc7EQfZk3z6/s400/kings+of+chaos+start+age.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5275596629589658002&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;How do you get a good start at the beginning of the age? There are several possible answers to that question. The following tip is only one of the ways.&lt;span class=&quot;fullpost&quot;&gt;&lt;br /&gt;&lt;br /&gt;1) The first thing to do at the start of the age is &lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;TO INCREASE&lt;/span&gt; the number of soldiers (or total fighting force, TFF) that you have. Spend the initial gold given at the start of the age on UNIT PRODUCTION (UP) upgrade. Take note, however, that UP costs have varied throughout the various ages. Thus, if the initial gold can be spent on UP upgrade, spend it. If not, spend the gold on retraining your soldiers into TRAINED ATTACK SOLDIERS and buying as much defense mercenaries with the remaining gold. If there is littl gold left, buy some defense weapons.&lt;br /&gt;&lt;br /&gt;2) &lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;Stack-up your attack turns&lt;/span&gt; until they reach somewhere between 200-230 or anything less than the limit of 250. This will take some time (roughly around 25 days assuming you get 1 turn per 3 hours and you&#39;re aiming for 200 attack turns). &lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;While waiting, spend your TBG&lt;/span&gt; (Turn-based gold) on training attack soldiers, purchasing defense weapons and buying defense mercenaries.&lt;br /&gt;&lt;br /&gt;3) After earning the turns, &lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;RETRAIN&lt;/span&gt; some of your attack soldiers into SPIES. The number depends on your style or preference, but I suggest maintaining at least 75-100 attack soldiers. And then;&lt;br /&gt;&lt;br /&gt;4) Spend a few turns attacking AND spending the gold on &lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;ATTACK WEAPONS&lt;/span&gt;. I suggest spending somewhere between 20 and 50 turns and using the gold you pillage to purchase the highest attack weapon possible. It may not necessarily be a Blackpowder Missile YET. And then;&lt;br /&gt;&lt;br /&gt;5) Spend another 20 to 50 turns. Use the gold you get to &lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;upgrade your UP&lt;/span&gt; if you still haven&#39;t upgraded it yet. AND/OR, use the gold to &lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;upgrade your Covert Level&lt;/span&gt;. And then;&lt;br /&gt;&lt;br /&gt;6)&lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt; Spend the remaining turns&lt;/span&gt; that you have left and using the gold you get to raise the following areas in ORDER: (a)Siege technology (b)Attack Weapons (c)Spy tools (d)Covert level (e)Defense weapons (f)Sentry tools. I recommmend that you focus on building your SENTRY RATING by purchasing sentry tools and training sentries IF the attack turns that you have REMAINING are between 50 or below.&lt;br /&gt;&lt;br /&gt;7)REPEAT PROCESS.&lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;REMEMBER&lt;/span&gt;, the tip that I gave you is just of the MANY ways to start the age, and it depends roughly on your playing style (i.e. your RACE, your game activity). I&#39;ll try to write some others&lt;/span&gt;</description><link>http://kingsofchaostips.blogspot.com/2008/12/how-to-get-fast-start-at-beginning-of.html</link><author>noreply@blogger.com (SPLICE)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_MeL1QLwqZz23bwvC7f5xiQJPyrW72yvelrKmK8LvS4-AT3ip8hxPQ_nXmJHQek-oqXPeM8bUh8i4KUzo_kF2f8_ot-ZP5qijNRLBmUSsbzLWIgJP0QjU4nJofmGA2eA0anc7EQfZk3z6/s72-c/kings+of+chaos+start+age.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3310236450082938541.post-1392506827906149987</guid><pubDate>Fri, 28 Nov 2008 23:23:00 +0000</pubDate><atom:updated>2008-12-01T17:16:40.159-08:00</atom:updated><title>KoC Effective Offense Strategy</title><description>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://kingsofchaostips.blogspot.com/2008/11/koc-effective-offense-strategy.html&quot; target=&quot;_blank&quot;&gt;&lt;img title=&quot;KoC Offensive&quot; style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 396px; height: 400px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgg_AD4YBDcevgLlyb0nEIMy64__moDEH-OhDvP95u4MMOND8D9YxnrLd-FLRfkHF9l-rP1qI-LB2Af48aOqCQj3XfW_otZeTHYeQSbUNwglVg-CGQwsv1LAPvBNM007ETCMQtBD0qIzF5b/s400/kings+of+chaos+offense.jpg&quot; alt=&quot;kings of chaos attack offense&quot; id=&quot;BLOGGER_PHOTO_ID_5273858674673620162&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;There are at least three scenarios to consider if you are to mount an &lt;span style=&quot;font-weight: bold;&quot;&gt;offensive&lt;/span&gt; against your enemies in the battlefield: &lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;(1)&lt;/span&gt; If you are a member of an alliance and you&#39;re staging an offensive against another member of an alliance, &lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;(2)&lt;/span&gt; if you do not have an alliance and you&#39;re staging an offensive against another member of an alliance, and &lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;(3)&lt;/span&gt; if you do not have an alliance and you&#39;re staging an offensive against another player who does not belong to an alliance. In any of these three cases, the key is to create a good strategy.&lt;span class=&quot;fullpost&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;(1)&lt;/span&gt; &lt;span style=&quot;font-style: italic;&quot;&gt;If you are a member of an alliance and you&#39;re staging an offensive against another member of an alliance:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;Avoid&lt;/span&gt; hitting other members of the alliance, especially the officers (if there are any) of your target. This may ensure that no other players from the other alliance will be hitting you, and that the attacks/sabotage attempts will only be between you and your target. If, however, other players from the other alliance hit you, it is best to engage them in a dialogue and tell them to stay out of the conflict. If they continue hitting you, then seek the help from your clan mates. In the end, an all-out clan war is most likely to follow.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;(2)&lt;/span&gt; &lt;span style=&quot;font-style: italic;&quot;&gt;If you do not have an alliance and you&#39;re staging an offensive against another member of an alliance:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;It is most likely the case that the alliance members of your target will try to hit you. If you have a decent spy rating, retaliate by sabotaging back those who are hitting you. You can even try to &quot;farm&quot; them, assuming you have a higher strike action than their defense. The idea is that you will be bringing damage to more players instead of just one, and your enemies only have one person to strike against. Make sure that your focus remains on your sole target. Be warned, though, that this type of warfare can take the rest of the age unless you try to offer a truce.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;(3)&lt;/span&gt; &lt;span style=&quot;font-style: italic;&quot;&gt;If you do not have an alliance and you&#39;re staging an offensive against another player who does not belong to an alliance&lt;/span&gt;:&lt;br /&gt;&lt;br /&gt;This is the perhaps the best fight to fight, so to speak, since you&#39;re battling a single player with no affiliations. Outsmart him by turning him into your farm. Attack him five times a day (the attack limit is 5 times per 24 hours on one player) in order to deprive him of his precious gold while killing his spies and sentries at the same time. Sabotage first either his sentry tools or defense weapons, followed by his spy tools and attack weapons &lt;span style=&quot;font-weight: bold;&quot;&gt;IF&lt;/span&gt; you initiated the conflict. Otherwise, do the opposite strategy which is to sabotage first his attack weapons and spy tools followed by his defense weapons and sentry tools.&lt;br /&gt;&lt;br /&gt;Remember, this guide is not a &lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;fool-proof strategy&lt;/span&gt;. Circumstances may vary along the way.&lt;/span&gt;</description><link>http://kingsofchaostips.blogspot.com/2008/11/koc-effective-offense-strategy.html</link><author>noreply@blogger.com (SPLICE)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgg_AD4YBDcevgLlyb0nEIMy64__moDEH-OhDvP95u4MMOND8D9YxnrLd-FLRfkHF9l-rP1qI-LB2Af48aOqCQj3XfW_otZeTHYeQSbUNwglVg-CGQwsv1LAPvBNM007ETCMQtBD0qIzF5b/s72-c/kings+of+chaos+offense.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3310236450082938541.post-6528109596373160762</guid><pubDate>Mon, 03 Nov 2008 06:08:00 +0000</pubDate><atom:updated>2008-11-04T01:06:42.050-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">races</category><title>KoC Races: Humans, Dwarves, Elves, Orcs and Undead</title><description>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://kingsofchaostips.blogspot.com/2008/11/koc-races-humans-dwarves-elves-orcs-and.html&quot; target=&quot;_blank&quot;&gt;&lt;img title=&quot;KoC Races&quot; style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 200px; height: 232px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggqY33lETueCdpV_Wz8c-7TOgXV4ouAjMcJ-iXXvkgXx_SLao8w313oRGCBcpk41Yki7ZHmUU3vaajfRS6ktgtEOuiyC4qz3Cup2QNIbjwTf4j725YysOphi4TwcikmJBk6-J3fnYtDPr2/s400/koc+races.jpg&quot; alt=&quot;KoC Races&quot; id=&quot;BLOGGER_PHOTO_ID_5264315677863928946&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;You can choose your own &lt;span style=&quot;font-weight: bold;&quot;&gt;race&lt;/span&gt; in &lt;span style=&quot;font-weight: bold;&quot;&gt;Kings of Chaos&lt;/span&gt;. Each race has its own &lt;span style=&quot;font-weight: bold;&quot;&gt;bonuses&lt;/span&gt;, giving certain &lt;span style=&quot;font-weight: bold;&quot;&gt;advantages&lt;/span&gt;, from attack to defense, or from spy to sentry. Choosing a race should depend on your game style so that you can maximize the corresponding bonuse for each race. Here are some &lt;span style=&quot;font-weight: bold;&quot;&gt;tips&lt;/span&gt; on what KoC race to choose.&lt;span class=&quot;fullpost&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgG7LJlSqSLsZw1h2K5seR-rsQeqELGTLLc4hPFIGq1iT3L8H78JtLjiDFD-hKThEikWAOg-IuK2VuSUGE6zut0u3LTkPgFEUmu3hQ8-wLNh7MsM1z4Nil1_CPlYFaNKgSTjeJbWdjSSV8-/s1600-h/koc+undead.jpg&quot; target=&quot;_blank&quot;&gt;&lt;img title=&quot;Undead&quot; style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 200px; height: 232px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgG7LJlSqSLsZw1h2K5seR-rsQeqELGTLLc4hPFIGq1iT3L8H78JtLjiDFD-hKThEikWAOg-IuK2VuSUGE6zut0u3LTkPgFEUmu3hQ8-wLNh7MsM1z4Nil1_CPlYFaNKgSTjeJbWdjSSV8-/s400/koc+undead.jpg&quot; alt=&quot;koc undead&quot; id=&quot;BLOGGER_PHOTO_ID_5264311752492885346&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;UNDEAD&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;35% Sentry Bonus&lt;br /&gt;50% Fewer Casualties&lt;br /&gt;20% Attack Bonus&lt;br /&gt;&lt;br /&gt;If you plan to use your attack turns instead of saving them up, and if you intend to hit elves and humans, it is best for you to choose the &lt;span style=&quot;font-weight: bold;&quot;&gt;Undead&lt;/span&gt; race. With 50% fewer casualties, you will lose less soldiers in battle. The 20% attack bonus gives you an edge over other races, specifically Humans and Elves since they have no defense bonus. With 35% sentry bonus, there is less chance for Humans and Elves to sabotage you in retaliation. Dwarves and Orcs also have less chance of seeing your gold in the battlefield.&lt;br /&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnUlSvItmzdkuH3mxl7i42xAMqj5w0wD4NgaztY9Tt1V9P0V_mJ8FPRZUF5MRBTApx8b07kTT0fQFfyG4e-M_ORvNnAj8RrcdsfeyuL-HP28WSzD6A_l7x93E5Q3w0WfznwL_fqwojaYxE/s1600-h/koc+orcs.jpg&quot; target=&quot;_blank&quot;&gt;&lt;img title=&quot;Orcs&quot; style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 200px; height: 232px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnUlSvItmzdkuH3mxl7i42xAMqj5w0wD4NgaztY9Tt1V9P0V_mJ8FPRZUF5MRBTApx8b07kTT0fQFfyG4e-M_ORvNnAj8RrcdsfeyuL-HP28WSzD6A_l7x93E5Q3w0WfznwL_fqwojaYxE/s400/koc+orcs.jpg&quot; alt=&quot;koc orcs&quot; id=&quot;BLOGGER_PHOTO_ID_5264311566678373362&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;ORCS&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;40% Attack Bonus&lt;br /&gt;20% Defense Bonus&lt;br /&gt;&lt;br /&gt;If you plan to consistently use your attack turns and attack high-ranked players with high defense or players who wait for their gold to pile-up before spending them, it is best for you to choose &lt;span style=&quot;font-weight: bold;&quot;&gt;Orcs&lt;/span&gt;. The 40% attack bonus gives you maximum damage potential to the enemy, giving more chance to steal gold. Add to that the bonus given by your siege technoloy and the attack rate of Orcs is taken to a whole new level. Orcs are ideal for attacking and stealing gold from top players. The 20% defense bonus gives a slight protection against attacks from other players who might be seeing the gold you have stolen from other players.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFVcxYQAqfNK6iAPdMvRHlFpRYh66uZQtxb5yoU1m31F1PA4tKW81IoIeEGHbn9MFGm3hY9N5ecIQbal-LmGnHXwep7T2YILHslhIiczcPSvZUv2KwQ-8gDBkB42JJ-oERcuxpH9Y-3EB2/s1600-h/koc+humans.jpg&quot; target=&quot;_blank&quot;&gt;&lt;img title=&quot;Humans&quot; style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 200px; height: 232px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFVcxYQAqfNK6iAPdMvRHlFpRYh66uZQtxb5yoU1m31F1PA4tKW81IoIeEGHbn9MFGm3hY9N5ecIQbal-LmGnHXwep7T2YILHslhIiczcPSvZUv2KwQ-8gDBkB42JJ-oERcuxpH9Y-3EB2/s400/koc+humans.jpg&quot; alt=&quot;koc humans&quot; id=&quot;BLOGGER_PHOTO_ID_5264311447577123810&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;HUMANS&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;25% Income Bonus&lt;br /&gt;15% Spy Bonus&lt;br /&gt;&lt;br /&gt;If you plan to use your attack turns every now and then and scout for targets in the battlefield, it is best to choose &lt;span style=&quot;font-weight: bold;&quot;&gt;Humans&lt;/span&gt;. The 25% income bonus provides the gold you need to spend on a wide range of weapons, from defense to attack and from spy to sentry. Beware, though, because Humans are potential farm targets because of their high income, especially Humans with huge armies. You can decide, however, to minimize the number of soldiers you have in order to prevent being farmed. It is in my belief that the Human race is the most well-rounded race. Humans can become stout defenders by purchasing more defense weapons and sentry tools. They can also become huge attackers by purchasing more attack weapons and spy tools.&lt;br /&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuxlCz0imsFy9_AoJhy8rN5tJnnRXNHWvtELoRxeeigr9aSMAqothemvdBJirExF2Vtf_TbTX6jpQTQtzbMZ5jm-W5CLALvK6rKhp3jl4LT36-7pT4igfug0hGkItdO_VoTPscD-wvwlDS/s1600-h/koc+elves.jpg&quot; target=&quot;_blank&quot;&gt;&lt;img title=&quot;Elves&quot; style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 200px; height: 232px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuxlCz0imsFy9_AoJhy8rN5tJnnRXNHWvtELoRxeeigr9aSMAqothemvdBJirExF2Vtf_TbTX6jpQTQtzbMZ5jm-W5CLALvK6rKhp3jl4LT36-7pT4igfug0hGkItdO_VoTPscD-wvwlDS/s400/koc+elves.jpg&quot; alt=&quot;koc elves&quot; id=&quot;BLOGGER_PHOTO_ID_5264311345652781602&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;ELVES&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;35% Spy Bonus&lt;br /&gt;40% Fewer casualties&lt;br /&gt;&lt;br /&gt;If you intend to focus on spying and sabotaging other players, as well as on breaking the sabotaged defense weapons of your enemies, it is best for you to choose &lt;span style=&quot;font-weight: bold;&quot;&gt;Elves&lt;/span&gt;. The 35% spy bonus gives you a big advantage in terms of seeing the gold of other players in the battlefield and sabotaging the weapons of your enemies. With 40% fewer casualties, you will be losing less soldiers when you attack other players for gold or for breaking the weapons you have sabotaged.&lt;br /&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3F6e6HbhTvmVJsLQWxQ9jFOqDbVnapym7eOzQGZQwicOizoAm5A3eFtDmu8XqkmyeCHFEmwD0rXSrTUH_whABGAiOvyIBTc6YWer7wr28MICkfdK83bko3o73CIoHxxemrOFqC44YxZLi/s1600-h/koc+dwarves.jpg&quot; target=&quot;_blank&quot;&gt;&lt;img title=&quot;Dwarves&quot; style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 200px; height: 232px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3F6e6HbhTvmVJsLQWxQ9jFOqDbVnapym7eOzQGZQwicOizoAm5A3eFtDmu8XqkmyeCHFEmwD0rXSrTUH_whABGAiOvyIBTc6YWer7wr28MICkfdK83bko3o73CIoHxxemrOFqC44YxZLi/s400/koc+dwarves.jpg&quot; alt=&quot;koc dwarves&quot; id=&quot;BLOGGER_PHOTO_ID_5264311248473860002&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;DWARVES&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;50% Defense Bonus&lt;br /&gt;10% Income Bonus&lt;br /&gt;&lt;br /&gt;If you intend to stack-up your attack turns, if you check your account for the purpose of spending your gold, or if you log-in to your account rarely, it is best for you to choose &lt;span style=&quot;font-weight: bold;&quot;&gt;Dwarves&lt;/span&gt;. With 50% defense bonus (which is the highest bonus so far in Kings of Chaos this age), you will be able to defend the attacks of other players, thereby securing your gold for yourself. And with 10% income bonus, you can have more gold to spend on defense weapons, further boosting the thickness of your defense to thwart the attacks of your enemies in the battlefield.&lt;br /&gt;&lt;/span&gt;</description><link>http://kingsofchaostips.blogspot.com/2008/11/koc-races-humans-dwarves-elves-orcs-and.html</link><author>noreply@blogger.com (SPLICE)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggqY33lETueCdpV_Wz8c-7TOgXV4ouAjMcJ-iXXvkgXx_SLao8w313oRGCBcpk41Yki7ZHmUU3vaajfRS6ktgtEOuiyC4qz3Cup2QNIbjwTf4j725YysOphi4TwcikmJBk6-J3fnYtDPr2/s72-c/koc+races.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3310236450082938541.post-8107163757263650678</guid><pubDate>Wed, 29 Oct 2008 12:49:00 +0000</pubDate><atom:updated>2008-11-04T01:07:34.016-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">calculator</category><category domain="http://www.blogger.com/atom/ns#">sentry</category><category domain="http://www.blogger.com/atom/ns#">simulator</category><category domain="http://www.blogger.com/atom/ns#">spy</category><category domain="http://www.blogger.com/atom/ns#">tools</category><title>KoC Spy and Sentry Calculator/Simulator: TOOLS</title><description>&lt;a href=&quot;http://kocspyandsentrytools.blogspot.com/&quot; target=&quot;_blank&quot;&gt;&lt;img title=&quot;KoC Spy and Sentry Tools&quot; style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 200px; height: 200px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLllR0sUugFxPdAJxevxPE7wKQDeuHUQMjH4MVx8W01bXEtAN6OmLn0ikSd9gGhmP05SnYKwC0DXNhlz3DMjo5D0DS7Xo5sGJdTk6x9CpTvLw_Mh48n-JOR__tcvPORYD2LJwrd8P8FGKb/s400/KOCTOOLS.jpg&quot; alt=&quot;kings of chaos koc spy sentry tools&quot; id=&quot;BLOGGER_PHOTO_ID_5264194502525009906&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;I have completed the &lt;span style=&quot;font-weight: bold;&quot;&gt;Sentry&lt;/span&gt; and &lt;span style=&quot;font-weight: bold;&quot;&gt;Spy Calculators/Simulators&lt;/span&gt; for &lt;span style=&quot;font-weight: bold;&quot;&gt;Kings of Chaos&lt;/span&gt;. These &lt;span style=&quot;font-weight: bold;&quot;&gt;KoC tools&lt;/span&gt; come in handy and will help you a lot in figuring out your game strategy. &lt;a href=&quot;http://kocspyandsentrytools.blogspot.com/&quot; target=&quot;_blank&quot;&gt;CLICK HERE&lt;/a&gt; to go to the TOOLS.</description><link>http://kingsofchaostips.blogspot.com/2008/10/koc-spy-and-sentry-calculatorsimulator.html</link><author>noreply@blogger.com (SPLICE)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLllR0sUugFxPdAJxevxPE7wKQDeuHUQMjH4MVx8W01bXEtAN6OmLn0ikSd9gGhmP05SnYKwC0DXNhlz3DMjo5D0DS7Xo5sGJdTk6x9CpTvLw_Mh48n-JOR__tcvPORYD2LJwrd8P8FGKb/s72-c/KOCTOOLS.jpg" height="72" width="72"/><thr:total>1</thr:total></item></channel></rss>