<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:blogger="http://schemas.google.com/blogger/2008" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" gd:etag="W/&quot;A0EDR345fyp7ImA9WhBaFE4.&quot;"><id>tag:blogger.com,1999:blog-8406877560061160385</id><updated>2013-05-25T00:54:36.027+01:00</updated><category term="Atlantis" /><category term="F1" /><category term="cancer" /><category term="Ronnie O'Sullivan" /><category term="Ding Junhui" /><category term="China" /><category term="radiation" /><category term="immigration" /><category term="zombies" /><category term="fonts" /><category term="films" /><category term="mobile phones" /><category term="Hatsune Miku" /><category term="farting" /><category term="auction" /><category term="Photoshop" /><category term="North Korea" /><category term="Australia" /><category term="nuclear" /><category term="cell phones" /><category term="pronunciation" /><category term="ossuary" /><category term="mystery" /><category term="AK47" /><category term="Easter eggs" /><category term="Kimi" /><category term="Jesus" /><category term="review" /><category term="filthy hippies" /><category term="Zhu Ying" /><category term="sport" /><category term="racism" /><category term="retro" /><category term="TV" /><category term="sewers" /><category term="peace" /><category term="Alnwick" /><category term="lots of numbers" /><category term="metal" /><category term="Roman" /><category term="Keye Luke" /><category term="Japan" /><category term="relentless hectoring" /><category term="Ferrari" /><category term="Russia" /><category term="fun" /><category 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/><category term="Formula 1" /><category term="counting" /><category term="politics" /><category term="toilets" /><category term="the sodding Olympics" /><category term="tiny" /><category term="heavy metal" /><category term="games" /><category term="wife" /><category term="postal" /><category term="quiz" /><category term="blood type" /><category term="Trajan" /><category term="8 bit" /><category term="AKB48" /><category term="Computers" /><category term="Linux" /><category term="SSD" /><category term="London Underground" /><category term="people I hate" /><category term="religion" /><category term="Christianity" /><category term="I for one welcome our new robot overlords" /><category term="Hello Kitty" /><title>Kodabar DayZ blog</title><subtitle type="html" /><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://kodabar.blogspot.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://kodabar.blogspot.com/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default?start-index=26&amp;max-results=25&amp;redirect=false&amp;v=2" /><author><name>kodabar</name><uri>http://www.blogger.com/profile/12012946263315748858</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/_664_WPXWElc/SRw3PXrbZnI/AAAAAAAAAJk/8XsNseJM73A/S220/logo64.JPG" /></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>130</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/Kodabar" /><feedburner:info uri="kodabar" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><entry gd:etag="W/&quot;D0MER3Y6cSp7ImA9WhNbF0s.&quot;"><id>tag:blogger.com,1999:blog-8406877560061160385.post-8166164047330337133</id><published>2013-01-21T10:50:00.000Z</published><updated>2013-01-21T10:50:06.819Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-01-21T10:50:06.819Z</app:edited><title>How to install DayZ single player - DaiZy</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-opjiuHDWR7c/UP0ad2p7wII/AAAAAAAAD9I/_V8Kf21idu8/s1600/daizy+logo.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-opjiuHDWR7c/UP0ad2p7wII/AAAAAAAAD9I/_V8Kf21idu8/s1600/daizy+logo.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;i&gt;DaiZy&lt;/i&gt; is a mod that allows you to play single player &lt;i&gt;DayZ&lt;/i&gt; offline. It has all the same features as the regular online version, including friendly and bandit units (controlled by AI), loot, vehicles and everything else you could possibly want. It's also allows cheating through the additional installation of one or two other files.&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;
&lt;iframe allowfullscreen="allowfullscreen" frameborder="0" height="480" src="http://www.youtube.com/embed/HYxsR1E6Ahc" width="640"&gt;&lt;/iframe&gt;&lt;/center&gt;
&lt;br /&gt;
Before you start, you need to have &lt;i&gt;DayZ&lt;/i&gt; installed. If you haven't got that up and running, go off and read this ridiculously detailed guide that over 800,000 others have used. Go on, I'll wait.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://kodabar.blogspot.co.uk/2012/05/how-to-install-dayz-with-arma-2-free.html"&gt;http://kodabar.blogspot.co.uk/2012/05/how-to-install-dayz-with-arma-2-free.html&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Once you've got DayZ installed it, you can just follow the video above. The files it downloads come from here:&lt;br /&gt;
&lt;a href="http://www.mediafire.com/?4ro7ui087s2ca"&gt;http://www.mediafire.com/?4ro7ui087s2ca&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
There's a more detailed written installation guide to be found here:&lt;br /&gt;
&lt;a href="http://kodabar.blogspot.co.uk/2012/05/dayz-offline-single-player-practice.html"&gt;http://kodabar.blogspot.co.uk/2012/05/dayz-offline-single-player-practice.html&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
And here's a guide to installing Loki's Lost Key (that's the cheats thing):&lt;br /&gt;
&lt;a href="http://kodabar.blogspot.co.uk/2012/12/how-to-install-lokis-lost-key-for-daizy.html"&gt;http://kodabar.blogspot.co.uk/2012/12/how-to-install-lokis-lost-key-for-daizy.html&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
There are other variation of &lt;i&gt;DaiZy &lt;/i&gt;and support for other maps. Check our forum (embedded below or via the link at the top of the page) for more details of those.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;
&lt;a href="http://kodabar-dayz-daizy-single-player-forum.1084782.n5.nabble.com/" id="nabblelink"&gt;Kodabar DayZ / DaiZy single player forum&lt;/a&gt;&lt;br /&gt;
&lt;script src="http://kodabar-dayz-daizy-single-player-forum.1084782.n5.nabble.com/embed/f1"&gt;&lt;/script&gt;&lt;/center&gt;
&lt;img src="http://feeds.feedburner.com/~r/Kodabar/~4/OQJ9tiw7xQ0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://kodabar.blogspot.com/feeds/8166164047330337133/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://kodabar.blogspot.com/2013/01/how-to-install-dayz-single-player-daizy.html#comment-form" title="11 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/8166164047330337133?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/8166164047330337133?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Kodabar/~3/OQJ9tiw7xQ0/how-to-install-dayz-single-player-daizy.html" title="How to install DayZ single player - DaiZy" /><author><name>kodabar</name><uri>http://www.blogger.com/profile/12012946263315748858</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/_664_WPXWElc/SRw3PXrbZnI/AAAAAAAAAJk/8XsNseJM73A/S220/logo64.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-opjiuHDWR7c/UP0ad2p7wII/AAAAAAAAD9I/_V8Kf21idu8/s72-c/daizy+logo.jpg" height="72" width="72" /><thr:total>11</thr:total><feedburner:origLink>http://kodabar.blogspot.com/2013/01/how-to-install-dayz-single-player-daizy.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUMAQ387fip7ImA9WhBbEk0.&quot;"><id>tag:blogger.com,1999:blog-8406877560061160385.post-52408865983568691</id><published>2012-12-27T01:23:00.002Z</published><updated>2013-05-10T17:30:42.106+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-10T17:30:42.106+01:00</app:edited><title>How to install Loki's Lost Key for DaiZy</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-pX0xafgMxSo/UNueZX_9tSI/AAAAAAAADzc/cWeUbk0-4Ik/s1600/Loki+header.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-pX0xafgMxSo/UNueZX_9tSI/AAAAAAAADzc/cWeUbk0-4Ik/s1600/Loki+header.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Article last updated 10th May 2013&lt;br /&gt;

&lt;span style="font-size: x-small;"&gt;&lt;b&gt;May 10th&lt;/b&gt; Added warning about CBA and 104648 beta patch&lt;/span&gt;

&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;&lt;b&gt;February 7th&lt;/b&gt; Changed instructions after CBA was updated&lt;/span&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;&lt;/b&gt;
&lt;b&gt;Loki's Lost Key&lt;/b&gt; is an addon for the &lt;i&gt;ArmA 2&lt;/i&gt; series of games. When it's used in conjunction with &lt;i&gt;DaiZy&lt;/i&gt; (the single player mod of &lt;i&gt;DayZ&lt;/i&gt;), it adds a bucket-load of features and cheats.&lt;br /&gt;
&lt;br /&gt;
If you haven't installed DaiZy, then I've no idea why you're reading this. Head on over to this article first:&lt;br /&gt;
&lt;a href="http://kodabar.blogspot.co.uk/2012/05/dayz-offline-single-player-practice.html"&gt;http://kodabar.blogspot.co.uk/2012/05/dayz-offline-single-player-practice.html&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Before you install &lt;b&gt;Loki's Lost Key&lt;/b&gt;, you're going to have to install the &lt;b&gt;CBA&lt;/b&gt; addons. These are just a series of little addons that make it easier for other people to write other mods and addons. &lt;b&gt;Loki's Lost Key &lt;/b&gt;uses them, so you're going to have to install them.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;span style="background-color: red;"&gt;&lt;span style="background-color: red;"&gt;&lt;span style="background-color: white;"&gt;&lt;span style="color: red;"&gt;Warning&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;: Beta patch 104648 is not compatible with the CBA addons. If you have 104648 installed, your game will crash. You can install a slightly older version or wait for an update. I will add further information to this page when it becomes available. (Friday May 10th)&lt;br /&gt;
&lt;a href="http://www.arma2.com/beta-patch.php"&gt;http://www.arma2.com/beta-patch.php&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Go here and download the file (download link at the bottom of the page):&lt;br /&gt;
&lt;a href="http://www.armaholic.com/page.php?id=6231"&gt;http://www.armaholic.com/page.php?id=6231&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-4z95TMmbgtw/URPtS8kQgrI/AAAAAAAAD9Y/mhx7XG4MBsc/s1600/1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-4z95TMmbgtw/URPtS8kQgrI/AAAAAAAAD9Y/mhx7XG4MBsc/s1600/1.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Once you've downloaded the file (it's very small), open it in whatever you use to open 7zip files (I'm using &lt;i&gt;WinRar&lt;/i&gt;). There's one folder inside. Extract it to wherever you like.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/--zDJ-OqZ10o/URPtZrDWxDI/AAAAAAAAD9g/9dIcayxvjBo/s1600/2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/--zDJ-OqZ10o/URPtZrDWxDI/AAAAAAAAD9g/9dIcayxvjBo/s1600/2.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Take that folder and copy it into your&amp;nbsp;&lt;i&gt;Operation Arrowhead&lt;/i&gt; program folder.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-jiaE_XAK7zc/URPtqZpFUbI/AAAAAAAAD9o/1_-9UtsyOgw/s1600/3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-jiaE_XAK7zc/URPtqZpFUbI/AAAAAAAAD9o/1_-9UtsyOgw/s1600/3.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
If you're using Steam, this is probably in:&lt;br /&gt;
&lt;blockquote class="tr_bq"&gt;
C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead&lt;/blockquote&gt;
If you're not using Steam, it's probably in:&lt;br /&gt;
&lt;blockquote class="tr_bq"&gt;
C:\Program Files (x86)\Bohemia Interactive\Arma 2 operation arrowhead&amp;nbsp;&lt;/blockquote&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-kA7HCgbN5TM/URPt15zSfcI/AAAAAAAAD9w/KQDIEGHh-6c/s1600/4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-kA7HCgbN5TM/URPt15zSfcI/AAAAAAAAD9w/KQDIEGHh-6c/s1600/4.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Once you've pasted those folders, you need to tell the game to use them. This is done by modifying the game shortcut to include the following:&lt;br /&gt;
&lt;blockquote class="tr_bq"&gt;
-mod=@CBA_CO&lt;/blockquote&gt;
Okay, so that's the &lt;b&gt;CBA&lt;/b&gt; addons installed. You're now going to install &lt;b&gt;Loki's Lost Key&amp;nbsp;&lt;/b&gt;and I promise it'll be easy.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-fTBQmNjaQ_A/UNudvfFUPLI/AAAAAAAADzU/lW2pVP_NYxc/s1600/barbed+wire+separator.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-fTBQmNjaQ_A/UNudvfFUPLI/AAAAAAAADzU/lW2pVP_NYxc/s1600/barbed+wire+separator.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
First of all, you need to download the &lt;b&gt;Lost Key&lt;/b&gt; file. Go here to get it (download link at the bottom)&lt;br /&gt;
&lt;a href="http://www.armaholic.com/page.php?id=6010"&gt;http://www.armaholic.com/page.php?id=6010&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-VaEKLeP5_tI/UNue2R9AbFI/AAAAAAAADzk/ICqNPGd0SaU/s1600/Loki+1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-VaEKLeP5_tI/UNue2R9AbFI/AAAAAAAADzk/ICqNPGd0SaU/s1600/Loki+1.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Open the loki_lost_key.7z file in your favourite archiver (I'm still using WinRar). Extract the folder inside to anywhere you like.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-yXYPeSjVzeo/UNuffI4x2GI/AAAAAAAADzs/xaKuchrbKHo/s1600/loki+2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-yXYPeSjVzeo/UNuffI4x2GI/AAAAAAAADzs/xaKuchrbKHo/s1600/loki+2.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Inside you'll find two folders: &lt;b&gt;addons&lt;/b&gt; and &lt;b&gt;holomap&lt;/b&gt;. Quite honestly, you can ignore the holomap. It's a fancy useless map that you'll never use; it creates a 3D object inside the game and (very slowly) renders a holographic map on top of it.&lt;br /&gt;
&lt;br /&gt;
Go into the&amp;nbsp;&lt;b&gt;addons&lt;/b&gt; folder and grab the &lt;b&gt;loki_lost_key.pbo&lt;/b&gt; file&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-_HsEUWolKuE/UNuiROgt9WI/AAAAAAAAD1g/dqpUiZesQ-k/s1600/loki+3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-_HsEUWolKuE/UNuiROgt9WI/AAAAAAAAD1g/dqpUiZesQ-k/s1600/loki+3.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Copy the&amp;nbsp;&lt;b&gt;loki_lost_key.pbo &lt;/b&gt;into the &lt;b&gt;Addons&lt;/b&gt; folder in your Operation Arrowhead program folder.&lt;br /&gt;
&lt;br /&gt;
You're done. Anything in the&amp;nbsp;&lt;b&gt;Addons&lt;/b&gt; folder gets loaded automatically when the game starts.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://4.bp.blogspot.com/-fTBQmNjaQ_A/UNudvfFUPLI/AAAAAAAADzU/lW2pVP_NYxc/s1600/barbed+wire+separator.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-fTBQmNjaQ_A/UNudvfFUPLI/AAAAAAAADzU/lW2pVP_NYxc/s1600/barbed+wire+separator.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-Lrqzas8_rrI/UNuTd-s64HI/AAAAAAAADoM/O10Rk49gmn8/s1600/Lost+key+1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-Lrqzas8_rrI/UNuTd-s64HI/AAAAAAAADoM/O10Rk49gmn8/s1600/Lost+key+1.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
When you load DaiZy, you'll see in the centre of the screen some light blue text saying Lost Key. If you don't, that means you haven't installed it correctly. Now, assuming that you do, you can use the mousewheel menu to bring up the main Lost Key interface.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-E62cRhNyuDI/UNuUkwVk4KI/AAAAAAAADqA/ZFZlvS1fSDo/s1600/Lost+key+2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-E62cRhNyuDI/UNuUkwVk4KI/AAAAAAAADqA/ZFZlvS1fSDo/s1600/Lost+key+2.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
This is the main interface. Although there are a lot of headings on the left, the main ones you're going to want to use are under the section marked &lt;b&gt;Work&lt;/b&gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-95vjYysBkMg/UNuUu16lSuI/AAAAAAAADqI/Ge7l1IUl3Cw/s1600/Lost+key+3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-95vjYysBkMg/UNuUu16lSuI/AAAAAAAADqI/Ge7l1IUl3Cw/s1600/Lost+key+3.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
You'll be able to guess what a lot of the selections do just from the name. Note that the map shown is used for some of the features. You can drag the map around by holding down the right mouse button and zoom in and out with the mousewheel.&lt;br /&gt;
&lt;br /&gt;
The Magick and Mischief sections contain settings related to god mode and healing. The way that DayZ and DaiZy handle health is different from most ArmA 2 mods, so many of them won't work or won't work in the way that you'd like.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-xWTpjum5atQ/UNuVje5wAkI/AAAAAAAADqU/1GCX1STmQA0/s1600/Lost+key+4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-xWTpjum5atQ/UNuVje5wAkI/AAAAAAAADqU/1GCX1STmQA0/s1600/Lost+key+4.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
This is the weapon selector. It will make available any weapon from ArmA 2 and Operation Arrowhead, not just the DayZ guns.&lt;br /&gt;
&lt;br /&gt;
Loki's Lost Key has so many options and features that it's impossible to detail them all, so just explore and have fun.&lt;img src="http://feeds.feedburner.com/~r/Kodabar/~4/Hq16O4RMKik" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://kodabar.blogspot.com/feeds/52408865983568691/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://kodabar.blogspot.com/2012/12/how-to-install-lokis-lost-key-for-daizy.html#comment-form" title="147 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/52408865983568691?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/52408865983568691?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Kodabar/~3/Hq16O4RMKik/how-to-install-lokis-lost-key-for-daizy.html" title="How to install Loki's Lost Key for DaiZy" /><author><name>kodabar</name><uri>http://www.blogger.com/profile/12012946263315748858</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/_664_WPXWElc/SRw3PXrbZnI/AAAAAAAAAJk/8XsNseJM73A/S220/logo64.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-pX0xafgMxSo/UNueZX_9tSI/AAAAAAAADzc/cWeUbk0-4Ik/s72-c/Loki+header.jpg" height="72" width="72" /><thr:total>147</thr:total><feedburner:origLink>http://kodabar.blogspot.com/2012/12/how-to-install-lokis-lost-key-for-daizy.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUIGRH45fCp7ImA9WhJbGU8.&quot;"><id>tag:blogger.com,1999:blog-8406877560061160385.post-579937425997825218</id><published>2012-09-06T17:23:00.001+01:00</published><updated>2012-09-29T15:05:25.024+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-09-29T15:05:25.024+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="DayZ" /><category scheme="http://www.blogger.com/atom/ns#" term="games" /><category scheme="http://www.blogger.com/atom/ns#" term="zombies" /><title>DayZ: A simple way to install Lingor Island</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-PdUUvqhUN-o/UEjHOcbNLvI/AAAAAAAAC4E/OBzp6m_CpnA/s1600/DayZ+Lingor+Island.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-PdUUvqhUN-o/UEjHOcbNLvI/AAAAAAAAC4E/OBzp6m_CpnA/s1600/DayZ+Lingor+Island.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
The first thing to say is that this is not as comprehensive as my article about the installation of the main DayZ mod. This is just documenting one simple method of installing the Lingor Island variant without much hassle.&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
You will need:&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;A working installation of DayZ&lt;/li&gt;
&lt;li&gt;DayZ Commander&lt;/li&gt;
&lt;li&gt;Patience&lt;/li&gt;
&lt;/ul&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-YVKxE_ByEj0/UEjH-az3QFI/AAAAAAAAC4M/ThDMFZUmX8k/s1600/full_server_browser.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-YVKxE_ByEj0/UEjH-az3QFI/AAAAAAAAC4M/ThDMFZUmX8k/s1600/full_server_browser.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
If you don't have it installed already, go and get yourself a copy of DayZ Commander. It's a really handy utility that makes running and updating DayZ a lot easier, as well as easing the experience of getting onto a server.&lt;br /&gt;
&lt;a href="http://www.dayzcommander.com/"&gt;http://www.dayzcommander.com/&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-5lHgs5Cytzc/UEjJFDbuG3I/AAAAAAAAC4U/kVh2YQha_Tk/s1600/DayZ+Commander+Lingor.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-5lHgs5Cytzc/UEjJFDbuG3I/AAAAAAAAC4U/kVh2YQha_Tk/s1600/DayZ+Commander+Lingor.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Once you have DayZ Commander installed, go to the top and click the yellow text that says &lt;b&gt;install/update &lt;/b&gt;and it'll open a new panel as in the window above. There are three things to check here: ArmA 2 (the beta patch), DayZ and DayZ Lingor.&lt;br /&gt;
&lt;br /&gt;
Make sure that your ArmA 2 and DayZ versions are up to date and then choose to install Lingor. This will take a while as it has to download 500+ megabytes of data.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-O1PVoqpMCFg/UEjKeQqSjeI/AAAAAAAAC4k/dRmJuNZd3ls/s1600/DayZ+Commander+Lingor+server+browser.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-O1PVoqpMCFg/UEjKeQqSjeI/AAAAAAAAC4k/dRmJuNZd3ls/s1600/DayZ+Commander+Lingor+server+browser.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
That's it. You're ready to play. Use the server browser to find a Lingor server by dropping down the mod list on the middle of the left-hand-side and choosing &lt;b&gt;DayZ Lingor only&lt;/b&gt;&amp;nbsp;and then double-click one from the list. There aren't too many Lingor servers at the moment, so you won't have too many to choose from.&lt;br /&gt;
&lt;br /&gt;
Note that it generally takes a long time to connect to a Lingor server. You may have to wait at the loading screen for several minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-lIWJoINTXLc/UEjLM3t1bBI/AAAAAAAAC4s/oWEM-EpHN4o/s1600/Lingor+chilling.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/-lIWJoINTXLc/UEjLM3t1bBI/AAAAAAAAC4s/oWEM-EpHN4o/s640/Lingor+chilling.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Just chillin'&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
When you do get on, you're in for a bit of a shock. Lingor Island is quite different from Chernarus. It's a tropical island for a start and the next biggest difference is that you can enter almost every building. This means you can gear up pretty quickly, but so can everyone else. This gives Lingor a lot more of a PvP flavour and you're going to have to be ready for some rather energetic player encounters.&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-13XQ4Hd6vbA/UEjMIVwdViI/AAAAAAAAC40/NK5wWvP7smE/s1600/Lingor.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-13XQ4Hd6vbA/UEjMIVwdViI/AAAAAAAAC40/NK5wWvP7smE/s640/Lingor.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Friendly?&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
It's an odd experience when you realise that you're a beginner again. Sure, you know how all the kit works, but you're lost and you have no idea how to find your way around. Most of your gameplay techniques are still going to work, but it'll take a while before you get used to the types of buildings you'll encounter and the kind of loot they're likely to contain.&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-4uMCjGCc1uI/UEjMs--IqfI/AAAAAAAAC48/4oRoJM8_hQQ/s1600/Lingor+kill.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/-4uMCjGCc1uI/UEjMs--IqfI/AAAAAAAAC48/4oRoJM8_hQQ/s640/Lingor+kill.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Friendly!&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
The official Lingor Island website can be found at the link below. Note that the site is mostly in Russian. You can switch to the English language section by clicking the language option at the bottom left of the page.&lt;br /&gt;
&lt;a href="http://dayzlingor.tk/"&gt;http://dayzlingor.tk/&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-GfwDd1xIsvg/UGb-b_i9jGI/AAAAAAAADTk/0qG_GgpButU/s1600/barbed+wire+separator.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-GfwDd1xIsvg/UGb-b_i9jGI/AAAAAAAADTk/0qG_GgpButU/s1600/barbed+wire+separator.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-large;"&gt;Creating a shortcut&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
If you want to run Lingor Island without using a launcher, you'll need to make a new shortcut.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;/div&gt;
&lt;div&gt;
Inside your Operation Arrowhead folder is an icon marked&amp;nbsp;&lt;b&gt;Launch Arma2 OA Beta Patch&lt;/b&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-u8Dzz-jkMtE/T84_MRJ073I/AAAAAAAACPg/JYSLwFE9vaQ/s1600/DayZ+beta+icon.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-u8Dzz-jkMtE/T84_MRJ073I/AAAAAAAACPg/JYSLwFE9vaQ/s1600/DayZ+beta+icon.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div&gt;
Right click on this icon and select&amp;nbsp;&lt;b&gt;Properties&lt;/b&gt;.&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-4BmITis7I7A/T84_UTwWRRI/AAAAAAAACPs/vAa7eJ7aSlM/s1600/DayZ+beta+icon+properties.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-4BmITis7I7A/T84_UTwWRRI/AAAAAAAACPs/vAa7eJ7aSlM/s1600/DayZ+beta+icon+properties.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div&gt;
There are two lines that matter. The Target line should read something like:&lt;/div&gt;
&lt;blockquote class="tr_bq"&gt;
&lt;b&gt;"C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead\Expansion\beta\arma2oa.exe" -beta=Expansion\beta;Expansion\beta\Expansion -nosplash&lt;/b&gt;&lt;/blockquote&gt;
&lt;div&gt;
This is presuming that you're using Steam and that Steam is installed in the default location on your C drive and you're using Windows 7 64 bit. It will have a different path if you have it installed elsewhere. You need to modify the target line to say something like this:&lt;/div&gt;
&lt;blockquote class="tr_bq"&gt;
&lt;b&gt;"C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead\Expansion\beta\arma2oa.exe"&amp;nbsp;-beta=Expansion\beta;Expansion\beta\Expansion -nosplash -skipIntro&amp;nbsp;-mod=Expansion\beta;Expansion\beta\Expansion;ca;@dayz_lingor_island;@dayz_lingor&amp;nbsp;-mod=@DayZ&lt;/b&gt;&lt;/blockquote&gt;
&lt;div&gt;
If you're not using Steam or you have Steam installed in a different location the line will reflect where you have the game installed.&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
For the "Start in" line, make sure it says:&lt;/div&gt;
&lt;blockquote class="tr_bq"&gt;
&lt;b&gt;C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead\&lt;/b&gt;&lt;/blockquote&gt;
&lt;div&gt;
Or again, wherever your Steam folder or game folder actually is. Make sure that it points to the main&amp;nbsp;&lt;i&gt;Operation Arrowhead&lt;/i&gt;&amp;nbsp;folder and&amp;nbsp;&lt;b&gt;&lt;u&gt;not&lt;/u&gt;&lt;/b&gt;&amp;nbsp;to the beta folder. Yeah, it's running the exe from the beta folder, but it's running it in the main folder as that's where all the rest of the files are.&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-GfwDd1xIsvg/UGb-b_i9jGI/AAAAAAAADTk/0qG_GgpButU/s1600/barbed+wire+separator.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-GfwDd1xIsvg/UGb-b_i9jGI/AAAAAAAADTk/0qG_GgpButU/s1600/barbed+wire+separator.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;b style="background-color: white; font-size: x-large;"&gt;Making a Steam shortcut (optional)&lt;/b&gt;&lt;br /&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
You can't run DayZ from Steam by default which is a bit annoying. Skip this step if you don't care about Steam. If you've installed the Steam version, you'll already have a shortcut or two in there, but they're not good to you any more. You need to manually make a new Steam shortcut. This will work even if you're using a boxed copy of the game. You'll then be able to access Steam chat and even open the Steam web browser in game (handy if you want to display a game map). It'll even show you on your Friends list as playing DayZ.&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-rHr1YnjezsU/T96ROxhjx5I/AAAAAAAACZc/3rUIKIPOEuc/s1600/non+steam+game+dayz.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-rHr1YnjezsU/T96ROxhjx5I/AAAAAAAACZc/3rUIKIPOEuc/s1600/non+steam+game+dayz.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
Open up Steam and go to the game library. At the top of the screen, select&amp;nbsp;&lt;b&gt;Games&lt;/b&gt;&amp;nbsp;and then&amp;nbsp;&lt;b&gt;Add a Non-Steam game to My Library...&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-Qw2HZP73h9c/T96VrsTugdI/AAAAAAAACZ0/HXaL-6AIeDk/s1600/Browse.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-Qw2HZP73h9c/T96VrsTugdI/AAAAAAAACZ0/HXaL-6AIeDk/s1600/Browse.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
In the window that appears, click the&amp;nbsp;&lt;b&gt;Browse&lt;/b&gt;&amp;nbsp;button, then navigate to the&amp;nbsp;&lt;i&gt;Operation Arrowhead&lt;/i&gt;&amp;nbsp;folder and click on the&amp;nbsp;&lt;b&gt;Launch Arma2 OA Beta Patch&lt;/b&gt;&amp;nbsp;shortcut. Then choose the&amp;nbsp;&lt;b&gt;Add selected programs&lt;/b&gt;&amp;nbsp;button at the bottom.&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
Steam will create a new shortcut in your games library marked&amp;nbsp;&lt;b&gt;arma2oa&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-R6B-U3RdqEg/T96WwTWYGCI/AAAAAAAACZ8/2zVj9wwpiow/s1600/steam+properties.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-R6B-U3RdqEg/T96WwTWYGCI/AAAAAAAACZ8/2zVj9wwpiow/s1600/steam+properties.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
Go to this new icon and right click it and select&amp;nbsp;&lt;b&gt;Properties&lt;/b&gt;. We're now going to modify it in exactly the same &amp;nbsp;way as we did the shortcut above.&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
Make sure the&amp;nbsp;&lt;b&gt;Target&lt;/b&gt;&amp;nbsp;line reads like so (your folder path may be different):&lt;/div&gt;
&lt;blockquote class="tr_bq" style="text-align: -webkit-auto;"&gt;
&lt;b&gt;"C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead\Expansion\beta\arma2oa.exe"&amp;nbsp;-beta=Expansion\beta;Expansion\beta\Expansion -nosplash -skipIntro&amp;nbsp;-mod=Expansion\beta;Expansion\beta\Expansion;ca;@dayz_lingor_island;@dayz_lingor&amp;nbsp;-mod=@DayZ&lt;/b&gt;&lt;/blockquote&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;span style="text-align: -webkit-auto;"&gt;And also change the&amp;nbsp;&lt;/span&gt;&lt;b style="text-align: -webkit-auto;"&gt;Start in&lt;/b&gt;&lt;span style="text-align: -webkit-auto;"&gt;&amp;nbsp;line to read like this (again, your folder path may be different):&lt;/span&gt;&lt;/div&gt;
&lt;blockquote class="tr_bq" style="text-align: -webkit-auto;"&gt;
&lt;b&gt;"C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead\"&lt;/b&gt;&lt;/blockquote&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
Finally, you can change the line under the icon that reads&amp;nbsp;&lt;b&gt;arma2oa&lt;/b&gt;&amp;nbsp;to be&amp;nbsp;&lt;b&gt;DayZ Lingor&lt;/b&gt;&amp;nbsp;instead&amp;nbsp;(or whatever you like).&lt;/div&gt;
&lt;img src="http://feeds.feedburner.com/~r/Kodabar/~4/OfQ_sqrBZ2Y" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://kodabar.blogspot.com/feeds/579937425997825218/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://kodabar.blogspot.com/2012/09/dayz-simple-way-to-install-lingor-island.html#comment-form" title="13 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/579937425997825218?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/579937425997825218?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Kodabar/~3/OfQ_sqrBZ2Y/dayz-simple-way-to-install-lingor-island.html" title="DayZ: A simple way to install Lingor Island" /><author><name>kodabar</name><uri>http://www.blogger.com/profile/12012946263315748858</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/_664_WPXWElc/SRw3PXrbZnI/AAAAAAAAAJk/8XsNseJM73A/S220/logo64.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-PdUUvqhUN-o/UEjHOcbNLvI/AAAAAAAAC4E/OBzp6m_CpnA/s72-c/DayZ+Lingor+Island.jpg" height="72" width="72" /><thr:total>13</thr:total><feedburner:origLink>http://kodabar.blogspot.com/2012/09/dayz-simple-way-to-install-lingor-island.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0EFSXw_fCp7ImA9WhJWEE8.&quot;"><id>tag:blogger.com,1999:blog-8406877560061160385.post-6712759959636573220</id><published>2012-08-15T11:13:00.000+01:00</published><updated>2012-08-15T11:13:38.244+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-08-15T11:13:38.244+01:00</app:edited><title>DayZ - Advanced playing tips FAQ</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-zo_TUs3t36Q/UCkgZXNrFVI/AAAAAAAACoE/olAdo7abQIE/s1600/DayZ+stuff.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-zo_TUs3t36Q/UCkgZXNrFVI/AAAAAAAACoE/olAdo7abQIE/s1600/DayZ+stuff.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
You've played a bit of DayZ, you've found a few weapons, you've killed a bunch of zombies and maybe even a player or two. But how can you get better at the game and how do you get hold of the best kit? Read on and I'll have you murdering bandits with the best of them. Well, maybe not, but I will share some hints and tips for being better at playing DayZ.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;&lt;b&gt;&lt;u&gt;All images can be clicked to make them full-size.&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;1. Zombies are your friends&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Your greatest enemies aren't zombies, but other players. One of the best ways of tracking them down (either to kill or avoid them) is by using zombies.&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-0HTT70XKlKc/UCkhwYpYYiI/AAAAAAAACoU/qF-jmggHfWw/s1600/2012-08-12_00001.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://4.bp.blogspot.com/-0HTT70XKlKc/UCkhwYpYYiI/AAAAAAAACoU/qF-jmggHfWw/s640/2012-08-12_00001.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Did I spawn those zombies or did someone else?&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Zombies only spawn near buildings and they only do so when players are nearby. When a player is within approximately 120 metres of a building, the zombies will spawn. So if you're approaching some buildings, stop and take a look when you're a couple of hundred metres away.&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-kBTcenaxhSM/UCkixMkHQ5I/AAAAAAAACoc/XyT2C67psdU/s1600/2012-08-12_00055.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/-kBTcenaxhSM/UCkixMkHQ5I/AAAAAAAACoc/XyT2C67psdU/s640/2012-08-12_00055.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Wookie suit + bush = practically invisible&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Get yourself into cover. Whilst a lot of people hide behind objects, this obscures your view and makes you an easy target for anyone approaching from behind. I find it better to crouch in front of cover. This breaks up your outline so that anyone looking towards your position doesn't see a man-shaped silhouette, but a bush or tree-shaped one; and anyone approaching from behind probably won't see you at all.&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-d88IDld6sac/UCkjg3kFjhI/AAAAAAAACok/WmavA7kihVU/s1600/2012-08-12_00056.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://4.bp.blogspot.com/-d88IDld6sac/UCkjg3kFjhI/AAAAAAAACok/WmavA7kihVU/s640/2012-08-12_00056.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Looks pretty quiet down there. Maybe just a little too quiet...&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Take a look through your binoculars/rangefinders/weapon scope or just hold right click. Look around the buildings and the edges of the town. See any zombies shuffling around? Zombies = players.&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-ytlpjbcLmJc/UCkkM0xCwZI/AAAAAAAACos/XDMSar13h3A/s1600/2012-08-12_00004.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://4.bp.blogspot.com/-ytlpjbcLmJc/UCkkM0xCwZI/AAAAAAAACos/XDMSar13h3A/s640/2012-08-12_00004.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Always use the Green Cross Code, because I won't be there when you cross the road&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Look a little closer. See any zombie corpses? They're also good indicators of player activity. Zombies can die on their own when they fall off the roofs of buildings but a corpse out in the open (like in the picture above) doesn't happen by accident. And a pile of corpses is a dead (ha ha) give-away.&lt;br /&gt;
&lt;br /&gt;
So any time you're coming up on a group of buildings, stop a little way off and have a look around. Observe any zombie activity and then decide if you're going to approach.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-FcIDUzKBBKI/UCkgaFvZEpI/AAAAAAAACoI/HkkyGTPfQwM/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://4.bp.blogspot.com/-FcIDUzKBBKI/UCkgaFvZEpI/AAAAAAAACoI/HkkyGTPfQwM/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;2. Learn to recognise loot from a distance&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
We all love picking up shiny new kit, but it can also be one of the most dangerous parts of the game. You might be exposing yourself to fire from other players or you might get a fuck-ton of zombies after you. And if it turns out that all that's there are some empty tin cans, you'll really regret it.&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-Yn-Ea0syy8k/UCkmAV3qL2I/AAAAAAAACo0/XWXCihbnmpM/s1600/2012-08-12_00010.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-Yn-Ea0syy8k/UCkmAV3qL2I/AAAAAAAACo0/XWXCihbnmpM/s640/2012-08-12_00010.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Empty tin cans, some revolver ammo, a bandage some road flare and some chemlights&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Wherever possible, look at a loot pile from a distance and identify what's there. In the picture above there's nothing worth taking. Bandages are commonplace and so is revolver ammo. This loot pile is out in the open, so it's probably not worth risking it unless you really need a bandage. Do you really want to be standing motionless over that pile of crap for several seconds?&lt;br /&gt;
&lt;br /&gt;
If I spot players moving around and there's lot nearby, I often wait for them to stop at a pile of loot before I introduce their faces to some Stanag rounds.&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-ckqfY91JxQE/UCkm_hqXmwI/AAAAAAAACo8/zU7fNcVLRrs/s1600/2012-08-12_00019.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/-ckqfY91JxQE/UCkm_hqXmwI/AAAAAAAACo8/zU7fNcVLRrs/s640/2012-08-12_00019.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;A green pouch, two heatpacks and an empty tin can&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Even when you're up close, it's handy to be able to identify loot on sight. Running through a house and stopping to examine every pile of loot can take a long time. Once you get used to identifying items quickly you can move through a building in seconds. The dreaded exception is the green pouch - this is the default object model for items that don't have one of their own. Most toolbelt items appear as a green pouch, but so do &lt;i&gt;Makarov &lt;/i&gt;mags, &lt;i&gt;G17&lt;/i&gt; clips and a few others.&lt;br /&gt;
&lt;br /&gt;
So not only do you need to be able to work out what loot looks like, you need to know what spawns where. The picture above is taken inside a red brick house. Military grade ammo doesn't spawn in civilian buildings, so that green pouch can only be a &lt;i&gt;Makarov &lt;/i&gt;mag or some toolbelt equipment (compass, map, etc). I don't need to stop and check what it is.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-FcIDUzKBBKI/UCkgaFvZEpI/AAAAAAAACoI/HkkyGTPfQwM/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://4.bp.blogspot.com/-FcIDUzKBBKI/UCkgaFvZEpI/AAAAAAAACoI/HkkyGTPfQwM/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: large;"&gt;3. Which buildings have the best loot?&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
When you want the best equipment where should you go? What buildings should you look for? Well it depends what you're after.&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-Ek3TtFdzO7Q/UClap37vxwI/AAAAAAAACqY/ht_1uApWwCQ/s1600/2012-08-12_00025.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-Ek3TtFdzO7Q/UClap37vxwI/AAAAAAAACqY/ht_1uApWwCQ/s640/2012-08-12_00025.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;An industrial building which will yield industrial loot (car parts, etc)&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Residential (civilian) buildings will only ever have low grade weapons and general equipment. You won't find sniper rifles, assault rifles or night vision goggles in houses. Buildings yield pretty much what you'd expect. Military buildings have military-grade loot, warehouses and industrial buildings have industrial items and civilian buildings contain a variety of lower grade stuff.&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-j_L1l33cA3A/UClbmoa75XI/AAAAAAAACqg/Pw-0X1cKi-o/s1600/2012-08-12_00099.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/-j_L1l33cA3A/UClbmoa75XI/AAAAAAAACqg/Pw-0X1cKi-o/s640/2012-08-12_00099.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;One of only two barracks on the whole map - both on the North West Airfield&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
The buildings with the highest amounts of military-grade weapons are to be found on the North West Airfield (NWA). There are two barracks buildings in there and both have several potential loot piles that can contain military weapons. The only downside is that the NWA is a popular destination for a lot of players and it's wide open and flat so you're very easy to spot when you're trying to sneak in to grab the best stuff. There are several good sniper positions around it where players can easily shoot you from several hundred metres away. By all means take the risk, but don't be surprised if you end up dead.&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-GaKoyjVs3tw/UClez-YtT5I/AAAAAAAACqs/IMMZwB7d_Kc/s1600/2012-08-12_00043.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-GaKoyjVs3tw/UClez-YtT5I/AAAAAAAACqs/IMMZwB7d_Kc/s640/2012-08-12_00043.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;I haven't actually seen any deer though...&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
A great alternative to the NWA are deer stands. There are dozens of them scattered across the map and they can contain military-grade items. They're always on the edge of wooded areas and only three zombies spawn beside them so you can raid them with confidence. In many cases, you can see from a distance what loot they contain so you don't even need to climb up into them.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-Vinn-wppAgY/UClfXs1R3nI/AAAAAAAACsI/zKOleP3ZhWw/s1600/2012-08-12_00044.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/-Vinn-wppAgY/UClfXs1R3nI/AAAAAAAACsI/zKOleP3ZhWw/s640/2012-08-12_00044.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
One thing that most people don't realise is that you can grab the kit in deer stands without ever getting off the ladder. As you approach the top of the ladder, look towards each of the loot piles and you'll see the icon come up so you can press &lt;b&gt;G&lt;/b&gt;&amp;nbsp;without ever getting off the ladder. This greatly reduces the amount of time you need to spend in one (I occasionally shoot people in deer stands near popular location - they make great targets when stuck in a little box). Combine this with loot recognition and you can be up and down the ladder in seconds with none of the hassle of fucking about trying to point the cursor in the right direction for the bloody climb down icon to appear.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-rwYWGzizGF4/UClgpHZ4VlI/AAAAAAAACsQ/pBC0pnx_F9w/s1600/2012-08-12_00047.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/-rwYWGzizGF4/UClgpHZ4VlI/AAAAAAAACsQ/pBC0pnx_F9w/s640/2012-08-12_00047.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
It can also be worth your while killing the zombies that spawn by deer stands. Although zombies typically only have very basic loot on them, the military zombies round deer stands have much better kit. Although they'll never have weapons on them, they will often have ammo for military weapons. Better still, there are no other buildings nearby so you're not going to have lots of other zombies taking an interest.&lt;br /&gt;
&lt;br /&gt;
If you're not confident of your shooting skills, you can always stand inside the deer stand and shoot the zombies from there. Although zombies can climb ladders, it makes them an easy target; so even if you don't manage to shoot all the zombies, you can just pop the remaining ones in the face as they climb the ladder.&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-H-W8Qw9TuUE/UClnSogBzNI/AAAAAAAACtw/oUgQldzp_MI/s1600/2012-08-12_00107.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/-H-W8Qw9TuUE/UClnSogBzNI/AAAAAAAACtw/oUgQldzp_MI/s640/2012-08-12_00107.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Time to go shopping (yeah alright, it's actually my tent)&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
There are two more places to get decent loot easily: other players and tents. Most people try to hide tents in discrete corners of the map, but if you try you can soon find plenty of them. Just moving around the west and north edges of the map can find you tents galore which you can raid to your heart's content without ever having to fire a shot. Killing players and taking their stuff is quite fun too as you can see what they have before you decide to take them on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-FcIDUzKBBKI/UCkgaFvZEpI/AAAAAAAACoI/HkkyGTPfQwM/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://4.bp.blogspot.com/-FcIDUzKBBKI/UCkgaFvZEpI/AAAAAAAACoI/HkkyGTPfQwM/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;4. Choose the right weapons for you&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
People obsess over getting hold of what they see as the 'best' weapons in the game, but consider what you actually need. An&lt;i&gt; AS50&lt;/i&gt; sniper rifle is a brilliant weapon when taking on vehicles (one or two shots through the engine will stop a car in its tracks), but it's noisy and rubbish for dealing with zombies. If you play in a group, then yes, you ought to have one guy that's kitted out with a sniper rifle, but if you're on your own then a high-power sniper rifle is possibly more of a liability.&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;
&lt;iframe allowfullscreen="allowfullscreen" frameborder="0" height="480" src="http://www.youtube.com/embed/Ic_0kZxLz_4" width="853"&gt;&lt;/iframe&gt;&lt;/center&gt;
&lt;br /&gt;
Personally I favour the &lt;i&gt;M16A4 ACOG&lt;/i&gt;. It's an assault rifle with a decent scope on it. It's not a replacement for a sniper rifle, but it's not far off it. Two body shots kills any zombie and a few body shots (it does approximately 3,500 blood damage per round) will take down a player. The scope is marked for range too, so with a little practice you can get headshots every time (as the above video shows). Although the gun itself can be quite hard to find, the ammo is relatively common for a military weapon. There are other &lt;i&gt;M16&lt;/i&gt; variants that you can find, so it can be worthwhile picking up one of those until you find an &lt;i&gt;ACOG&lt;/i&gt; variant with the bonus of not needing to change your ammo over when you change up.&lt;br /&gt;
&lt;br /&gt;
The&amp;nbsp;&lt;i&gt;M4A1 CCO&lt;/i&gt; is quite a nice assault rifle, but the scope is just a red dot sight, so it's not fabulous at a distance. The &lt;i&gt;SD&lt;/i&gt; variant is nice and silent, but you might have trouble finding enough ammo to keep it as a workhorse gun.&lt;br /&gt;
&lt;br /&gt;
The &lt;i&gt;FN FAL&lt;/i&gt; is bloody noisy and extremely rare (pretty much helicopter crash sites only) and so's the ammo, so I find it to be pretty much useless. The damage is very high though.&lt;br /&gt;
&lt;br /&gt;
The&amp;nbsp;&lt;i&gt;AKS-74&lt;/i&gt;&amp;nbsp;and &lt;i&gt;AK-74&lt;/i&gt; guns are perfectly decent assault rifles, but the rounds are a bit lower in power (approximately 2,700 blood damage per round) so I wouldn't regard them as keepers.&lt;br /&gt;
&lt;br /&gt;
The &lt;i&gt;AKM&lt;/i&gt; is an undersung hero of a gun. It does a lot of damage (4,500 blood) and is pretty easy to find. Although you're stuck with iron sights, you can zero it to different ranges to make it effective at medium to long range (with a bit of practice).&lt;br /&gt;
&lt;br /&gt;
LMGs like the&amp;nbsp;&lt;i&gt;Mk 48 Mod 0&lt;/i&gt;&amp;nbsp;can be a lot of fun and the sheer amount of rounds they hold makes you frigging dangerous when you've got one of those in your hands. Their pretty noisy and they jump around a bit when you fire, but I shit myself every time someone unloads one of those in my direction.&lt;br /&gt;
&lt;br /&gt;
That's my personal preference, but it's all about finding the right weapon for you. Shotguns are great at close range, but their utility is limited outside of that. Assault rifles can be used against players and zombies. Pistols are best for killing zombies because they make less noise than main weapons.&lt;br /&gt;
&lt;br /&gt;
You'll hear people opine that various guns are the best, but it's all about what works for you. Sniper rifles generally require you to have other people to support you because you can't really take down a group of zombies with them. Assault rifles are good all-round weapons and suitable for most players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-FcIDUzKBBKI/UCkgaFvZEpI/AAAAAAAACoI/HkkyGTPfQwM/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://4.bp.blogspot.com/-FcIDUzKBBKI/UCkgaFvZEpI/AAAAAAAACoI/HkkyGTPfQwM/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;5. SD ammo, the best kept secret in DayZ&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;SD&lt;/i&gt; guns can only fire &lt;i&gt;SD&lt;/i&gt; ammo, but normal guns can also fire &lt;i&gt;SD&lt;/i&gt; ammo. Now, it seems that when you fire &lt;i&gt;SD&lt;/i&gt; rounds out of a standard gun that they aren't silent. Well they're not, but... they are silent to zombies. Zombies cannot hear &lt;i&gt;SD&lt;/i&gt; rounds fired out of non-silent guns.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-29nEuhwafKI/UClplGE9NGI/AAAAAAAACt4/he3vaN4JdVc/s1600/2012-08-12_00059.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/-29nEuhwafKI/UClplGE9NGI/AAAAAAAACt4/he3vaN4JdVc/s640/2012-08-12_00059.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Although when you fire &lt;i&gt;SD&lt;/i&gt; rounds from your gun, they sound like normal rounds, the sound doesn't carry very far and other players struggle to hear them beyond 50 metres away&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-FcIDUzKBBKI/UCkgaFvZEpI/AAAAAAAACoI/HkkyGTPfQwM/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://4.bp.blogspot.com/-FcIDUzKBBKI/UCkgaFvZEpI/AAAAAAAACoI/HkkyGTPfQwM/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;
&lt;b&gt;&lt;span style="font-size: large;"&gt;6. Take two bottles into the shower?&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Why not carry two main weapons? Players have a tendency to go around with full backpacks, but you don't really need that much stuff. A main weapon will take up 10 slots in your backpack (plus space for the ammo), but with an &lt;i&gt;Alice&lt;/i&gt; pack (20 slots) or a &lt;i&gt;Coyote&lt;/i&gt; backpack (24 slots), that needn't be prohibitive.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-nVq2Hpj_iAE/UClqnlWBU6I/AAAAAAAACuA/sX4RR6_ZKoY/s1600/2012-08-12_00039.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/-nVq2Hpj_iAE/UClqnlWBU6I/AAAAAAAACuA/sX4RR6_ZKoY/s640/2012-08-12_00039.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
The difficult part of carrying two main weapons is swapping between them. If you put your extant main weapon into your backpack and there isn't room, then it'll vanish forever and you'll swear an awful lot. The key is remembering that when you're changing guns that &lt;b&gt;&lt;u&gt;you are taking the spare out of your backpack&lt;/u&gt;&lt;/b&gt;. In the picture above, I've got an &lt;i&gt;M16A4 ACOG&lt;/i&gt; in my hands and an&amp;nbsp;&lt;i&gt;Mk 48 Mod 0&lt;/i&gt;&amp;nbsp;in my backpack. If I want to change over, I need to highlight the &lt;i&gt;Mk 48&lt;/i&gt; and take that out by clicking on the right arrow. This will swap the weapons over without any problem.&lt;br /&gt;
&lt;br /&gt;
It's worth&amp;nbsp;practising&amp;nbsp;this with lower-grade weapons until it becomes second nature. You don't want to lose a valuable weapon during a crucial stand-off. Always remember that you're taking out another weapon, not putting away the one you have.&lt;br /&gt;
&lt;br /&gt;
As for which combination of weapons to carry... well, that's up to you. It's probably not worth carrying two assault rifles (well, maybe the&lt;i&gt;&amp;nbsp;L85A2 AWS&lt;/i&gt;). You might like to carry a silenced gun like a &lt;i&gt;Bizon&lt;/i&gt; or an&amp;nbsp;&lt;i&gt;MP5SD6&lt;/i&gt; for those tricky moments when you need to kill a lot of zombies quietly. Or you might fancy a sniper rifle/assault rifle combination. But it's up to you what you carry. Experience and your playing style will dictate your choice.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-FcIDUzKBBKI/UCkgaFvZEpI/AAAAAAAACoI/HkkyGTPfQwM/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://4.bp.blogspot.com/-FcIDUzKBBKI/UCkgaFvZEpI/AAAAAAAACoI/HkkyGTPfQwM/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: large;"&gt;7. What should you carry?&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When you've got a hunting knife, matches and an axe, you can get all the food you need from killing animals, so you don't need to fill your pack with tin cans. An added bonus is that cooked meat restores 800 blood, but canned food only 200.&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-TVXr1hWFp8c/UCl1ti_Y5II/AAAAAAAACww/GxeCq3p4XzM/s1600/2012-08-12_00072.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/-TVXr1hWFp8c/UCl1ti_Y5II/AAAAAAAACww/GxeCq3p4XzM/s640/2012-08-12_00072.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;When you use the &lt;b&gt;Fill Water&lt;/b&gt; action, all empty water bottle in you main inventory are filled at once&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Carrying a couple of water bottles and refilling them from lakes and pumps means you don't need cans of soda. A couple of bandages is all you need as they are easy to find. Painkillers are plentiful too, but morphine is rare and it's really bloody annoying to break your legs and not have any.&lt;br /&gt;
&lt;br /&gt;
Blood packs are nice, but if you play alone you don't need them because you don't have anyone else to&amp;nbsp;administer&amp;nbsp;the transfusion. If you've got the equipment to hunt animals, then you can survive without blood packs.&lt;br /&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
Smoke grenades are fun, but difficult to use in a tight situation. I tend to only carry one or two if I've got the space free and they're the first thing I drop if I find anything better.&lt;br /&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
Explosive grenades are a hoot. I highly recommend chucking some of those around. I once encountered a group of ten players all clustered together, sorting out their inventories. I tossed a grenade into the middle, killing four of them outright and leaving another four lying on the ground. I laughed myself to the point of tears over that. That was pretty hard to explain to my wife.&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
Travel light and carry only what you need. Don't stock up on lots of things that you can find easily.&lt;br /&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-FcIDUzKBBKI/UCkgaFvZEpI/AAAAAAAACoI/HkkyGTPfQwM/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://4.bp.blogspot.com/-FcIDUzKBBKI/UCkgaFvZEpI/AAAAAAAACoI/HkkyGTPfQwM/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: large;"&gt;8. Raiding hospitals&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Hospitals are great sources of medical supplies (duh!) although there aren't many of them. I stay the hell away from &lt;b&gt;Cherno&lt;/b&gt; and &lt;b&gt;Electro&lt;/b&gt; because I don't want to get killed by a kid with a shotgun of some griefer with a sniper rifle. That pretty much leaves the hospital at &lt;b&gt;Berezino&lt;/b&gt; as the only choice.&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-Rm_fzF2jhSs/UCl2ItvHB9I/AAAAAAAACw4/ucHD1u1pP2U/s1600/2012-08-12_00087.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-Rm_fzF2jhSs/UCl2ItvHB9I/AAAAAAAACw4/ucHD1u1pP2U/s640/2012-08-12_00087.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Take 'em from behind. I like my hospitals like I like my wo... (I'll just stop it there)&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Hospitals can be a pest to raid as it can be difficult to get into the front. However, you don't necessarily have to get through the glass at the front to get the medical supplies you need. If you pop round the back, you'll find a ladder leading up to the roof and usually a cardboard box at the bottom. Chances are you can get all the stuff you want just from that box. If that's not enough (or it isn't there), climb the ladder onto the roof and you'll find another box up there.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-jrlQMhiizp4/UCl3eDZow2I/AAAAAAAACxA/8yvK77R8qwY/s1600/2012-08-12_00091.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/-jrlQMhiizp4/UCl3eDZow2I/AAAAAAAACxA/8yvK77R8qwY/s640/2012-08-12_00091.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Breaking the glass at the front is more difficult than you might imagine. You imagine that a bullet or two would take care of it, but it won't. I've fired an entire clip of &lt;i&gt;MP5SD&lt;/i&gt; rounds into the glass and not had it break. It took almost an entire clip of &lt;i&gt;Stanag&lt;/i&gt; rounds to break the window in the picture above (you can see the bullet holes on the left). The best way to break the glass is to throw empty tin cans through the glass. It's relatively quiet and it only takes a few of them.&lt;br /&gt;
&lt;br /&gt;
Once you're in, there are loads of cardboard boxes in there chock full of medical stuff. Way more than you can possibly carry.&lt;br /&gt;
&lt;br /&gt;
I've found that some people like to hide on the roof of hospitals, using third person view to peek over the edge to see approaching players. Watch out for them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-FcIDUzKBBKI/UCkgaFvZEpI/AAAAAAAACoI/HkkyGTPfQwM/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://4.bp.blogspot.com/-FcIDUzKBBKI/UCkgaFvZEpI/AAAAAAAACoI/HkkyGTPfQwM/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;9. Use a map&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Whilst the in-game map can be useful (especially if you're on a server that supports waypoints), nothing beats a supplementary map. There are loads of them out there.&lt;br /&gt;
&lt;br /&gt;
I personally like the maps by South Coast Bean Wars:&lt;br /&gt;
&lt;a href="http://southcoastbeanwars.com/day-z-maps/"&gt;http://southcoastbeanwars.com/day-z-maps/&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-5KMz6offKWk/UCo6t8b7aTI/AAAAAAAACyo/t0u85ar_Gxo/s1600/IMG_6520-1.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="640" src="http://4.bp.blogspot.com/-5KMz6offKWk/UCo6t8b7aTI/AAAAAAAACyo/t0u85ar_Gxo/s640/IMG_6520-1.jpg" width="488" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;If you have more than one monitor then why not display a map on one of them?
&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
That's my computer setup there. I've got a PC with two monitors and another with just one. I tend to play DayZ with a map open on my left monitor, the game on the central one and stuff like Skype and Teamspeak running on the other computer.&lt;br /&gt;
&lt;br /&gt;
Even if you don't have multiple monitors or computers, you can use the Steam web browser even if you didn't buy the games through Steam. See my installation guide (Step 8) here for details:&lt;br /&gt;
&lt;a href="http://kodabar.blogspot.co.uk/2012/05/how-to-install-dayz-with-arma-2-free.html"&gt;http://kodabar.blogspot.co.uk/2012/05/how-to-install-dayz-with-arma-2-free.html&lt;/a&gt;
&lt;br /&gt;
&lt;br /&gt;
After a while, you'll find that you get to know your way around without having to look at the map, but when you're still trying to familiarise yourself with the landscape I would say it's essential.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-BnZvK3tsHRs/UCtvhZCF7wI/AAAAAAAAC18/iyoqLV7uF9E/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://2.bp.blogspot.com/-BnZvK3tsHRs/UCtvhZCF7wI/AAAAAAAAC18/iyoqLV7uF9E/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;10. Never underestimate the value of observation&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
It often seems that 90% of DayZ is running through trees and fields, but I'd suggest that one of the most essential tactics is that of observation. I've already mentioned the value of paying attention, but I'd like to stress that checking out any situation before you take action often makes the difference between dying needlessly and pulling off a&amp;nbsp;manoeuvre that you'll bore your friends about for weeks.&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-aiHD9YAtw3U/UCtwv4WhzeI/AAAAAAAAC2E/WriKAw3lIjE/s1600/2012-05-19_00060.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/-aiHD9YAtw3U/UCtwv4WhzeI/AAAAAAAAC2E/WriKAw3lIjE/s640/2012-05-19_00060.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;There's one guy with a pistol and a Lee Enfield on his back. I can probably take him&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Whenever you suspect players to be in your area, it's essential to make sure you know how many of them there are. When I play with my group of chums, we usually have a sniper or two to keep watch from a distance, a point man who actually goes into the buildings and a couple of guys with assault rifles a little way back from them in case a speedy exit is required.&lt;br /&gt;
&lt;br /&gt;
In the picture above, did you spot the second player?&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-vueVdpcEdSI/UCtxUjYA6II/AAAAAAAAC2M/a4s5rXB_cUs/s1600/2012-05-19_00058.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-vueVdpcEdSI/UCtxUjYA6II/AAAAAAAAC2M/a4s5rXB_cUs/s640/2012-05-19_00058.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Ah, he's got a mate with a shotgun. I might need to plan this a bit more...&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
When you approach an area, consider all the other routes that people may take. Most people like to travel under some kind of cover so check out various routes that they could have taken in there and get to a position where you can see most of them. Have a good look around until you're sure what you're up against.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-yhHPrbMG1eo/UCtyAFJ2gJI/AAAAAAAAC2U/ZlNelT-gFs8/s1600/2012-07-08_00002.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/-yhHPrbMG1eo/UCtyAFJ2gJI/AAAAAAAAC2U/ZlNelT-gFs8/s640/2012-07-08_00002.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
The picture above shows the big metal structure to the east of &lt;i&gt;Stary Sobor&lt;/i&gt;. I'm camped out in the woods above the military camp beside it. One of my friends is raiding the military camp and then the supermarket. We've got a sniper on another hill to the west. I've been watching the eastern approach and I've seen a player come in that way, climb up the ladder and take aim over the military camp with a Lee Enfield rifle. I don't go in for shooting everyone on sight, but I will take out anyone I judge to be a threat.&lt;br /&gt;
&lt;br /&gt;
This guy took a shot at my mate, but he didn't get a chance to fire a second one. Two shots from the M16 take him down and a third one makes sure. He didn't stop to look around before trying for a murder and that's what got him killed.&lt;br /&gt;
&lt;br /&gt;
Always check around before doing anything. As you run about, pay attention to your surroundings. Other players can be hiding anywhere.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-BnZvK3tsHRs/UCtvhZCF7wI/AAAAAAAAC18/iyoqLV7uF9E/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://2.bp.blogspot.com/-BnZvK3tsHRs/UCtvhZCF7wI/AAAAAAAAC18/iyoqLV7uF9E/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: large;"&gt;11. Cover your tracks&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
I've mentioned the value of zombie corpses in tracking and finding other players, but just as important is hiding the bodies that you leave behind.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-C06BJpm4kQY/UCtzlpwVrAI/AAAAAAAAC2c/GHVjhZP3-iA/s1600/2012-08-12_00009.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-C06BJpm4kQY/UCtzlpwVrAI/AAAAAAAAC2c/GHVjhZP3-iA/s640/2012-08-12_00009.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
If you have to kill a zombie and you're not going to be leaving the area immediately, then hide the body. Obviously this can be a little difficult if there are a lot of them so you need to judge this according to your situation.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-D1tIRvoQ6Ic/UCtz-jzEU0I/AAAAAAAAC2k/gJ4Xdckm1Lc/s1600/2012-05-22_00013.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/-D1tIRvoQ6Ic/UCtz-jzEU0I/AAAAAAAAC2k/gJ4Xdckm1Lc/s640/2012-05-22_00013.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Player bodies can be hidden too, but the sound of flies doesn't go away, so anyone getting close enough will still realise that a player's been killed. If you kill a player out in the open, it's a good idea to hide the body as they can be spotted from a long way off, whereas flies can only be heard when someone is relatively close.&lt;br /&gt;
&lt;br /&gt;
You also have to weigh up the fairness of hiding a body. When you die, you can often run back to your corpse to recover some of your equipment. By hiding someone's body, you're denying them that chance. It's up to you what you do, of course, but I don't tend to hide bodies unless they're going to give away my position.&lt;br /&gt;
&lt;br /&gt;
About half the people with whom I get into a shooting match disconnect to avoid being killed. I really dislike that, so any player that stands their ground and dies because of it I feel is worthy of my respect. I won't deny them the chance to regain their equipment. They fought and died honourably and I'd be happy to meet them again.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-BnZvK3tsHRs/UCtvhZCF7wI/AAAAAAAAC18/iyoqLV7uF9E/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://2.bp.blogspot.com/-BnZvK3tsHRs/UCtvhZCF7wI/AAAAAAAAC18/iyoqLV7uF9E/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
That's all for today. I'll be back with more playing tips at a later date.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;img src="http://feeds.feedburner.com/~r/Kodabar/~4/qsSmi4rkLWQ" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://kodabar.blogspot.com/feeds/6712759959636573220/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://kodabar.blogspot.com/2012/08/dayz-advanced-playing-tips-faq.html#comment-form" title="3 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/6712759959636573220?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/6712759959636573220?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Kodabar/~3/qsSmi4rkLWQ/dayz-advanced-playing-tips-faq.html" title="DayZ - Advanced playing tips FAQ" /><author><name>kodabar</name><uri>http://www.blogger.com/profile/12012946263315748858</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/_664_WPXWElc/SRw3PXrbZnI/AAAAAAAAAJk/8XsNseJM73A/S220/logo64.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-zo_TUs3t36Q/UCkgZXNrFVI/AAAAAAAACoE/olAdo7abQIE/s72-c/DayZ+stuff.jpg" height="72" width="72" /><thr:total>3</thr:total><feedburner:origLink>http://kodabar.blogspot.com/2012/08/dayz-advanced-playing-tips-faq.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Dk4CSH4zcSp7ImA9WhJXGUs.&quot;"><id>tag:blogger.com,1999:blog-8406877560061160385.post-1650737276360620404</id><published>2012-08-14T18:20:00.000+01:00</published><updated>2012-08-14T18:22:49.089+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-08-14T18:22:49.089+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="the sodding Olympics" /><category scheme="http://www.blogger.com/atom/ns#" term="North Korea" /><category scheme="http://www.blogger.com/atom/ns#" term="Olympics" /><title>Olympics auction site confuses Korean flags (again)</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-Jg3Jm_Fb0lc/UCqHBZR1Y0I/AAAAAAAAC0M/qKjgq2tXYvo/s1600/Korean-Flag-Mixup.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-Jg3Jm_Fb0lc/UCqHBZR1Y0I/AAAAAAAAC0M/qKjgq2tXYvo/s1600/Korean-Flag-Mixup.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
After confusing the North and South Korean flags during a football match, you'd think the Olympics would have learned their lesson, but no.&lt;br /&gt;
&lt;br /&gt;
Today on the official auction site (where you can buy items used during the Olympics) one can find both the North and South Korean flags from the opening ceremony for sale.&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-TghxmZss0SM/UCqHZ7mV60I/AAAAAAAAC0U/fSg5Pnd2jiI/s1600/North+Korean+flag.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="484" src="http://3.bp.blogspot.com/-TghxmZss0SM/UCqHZ7mV60I/AAAAAAAAC0U/fSg5Pnd2jiI/s640/North+Korean+flag.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Click for full-size image&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
That's the North Korean flag, currently selling for a handsome £415 (not including delivery).&lt;br /&gt;
&lt;a href="http://memorabilia.london2012.com/iSynApp/auctionDisplay.action?&amp;amp;auctionId=21672"&gt;http://memorabilia.london2012.com/iSynApp/auctionDisplay.action?&amp;amp;auctionId=21672&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-dpNSVfeA9LY/UCqHqTTJXfI/AAAAAAAAC0c/BGQTKMSc3DE/s1600/South+Korean+flag.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="484" src="http://2.bp.blogspot.com/-dpNSVfeA9LY/UCqHqTTJXfI/AAAAAAAAC0c/BGQTKMSc3DE/s640/South+Korean+flag.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Click for full-size&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
And here's the uh... South Korean flag. Only £1 so far.&lt;br /&gt;
&lt;a href="http://memorabilia.london2012.com/iSynApp/auctionDisplay.action?&amp;amp;auctionId=21935"&gt;http://memorabilia.london2012.com/iSynApp/auctionDisplay.action?&amp;amp;auctionId=21935&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Just to remove any doubt (the official names of the Koreas can be confusing), the text refers to&amp;nbsp;Yoon Kyung-Shin, the famous South Korean handball player.&lt;br /&gt;
&lt;br /&gt;
So once again the Olympics have fucked up by confusing the Korean flags although it's the other way round this time, so maybe that balances it all out.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Update&lt;/b&gt;: They spotted the error (after I emailed them) and have now corrected it, but didn't acknowledge ever making the error in the first place. Hopefully the South Korean nationalist nutjobs will be all over them.&lt;img src="http://feeds.feedburner.com/~r/Kodabar/~4/kywWLhog0oc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://kodabar.blogspot.com/feeds/1650737276360620404/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://kodabar.blogspot.com/2012/08/olympics-auction-site-confuses-korean.html#comment-form" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/1650737276360620404?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/1650737276360620404?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Kodabar/~3/kywWLhog0oc/olympics-auction-site-confuses-korean.html" title="Olympics auction site confuses Korean flags (again)" /><author><name>kodabar</name><uri>http://www.blogger.com/profile/12012946263315748858</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/_664_WPXWElc/SRw3PXrbZnI/AAAAAAAAAJk/8XsNseJM73A/S220/logo64.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-Jg3Jm_Fb0lc/UCqHBZR1Y0I/AAAAAAAAC0M/qKjgq2tXYvo/s72-c/Korean-Flag-Mixup.jpg" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://kodabar.blogspot.com/2012/08/olympics-auction-site-confuses-korean.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CE4NQHY5fip7ImA9WhJXEkg.&quot;"><id>tag:blogger.com,1999:blog-8406877560061160385.post-17385220989742527</id><published>2012-08-06T12:36:00.000+01:00</published><updated>2012-08-06T12:36:31.826+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-08-06T12:36:31.826+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="DayZ" /><category scheme="http://www.blogger.com/atom/ns#" term="games" /><category scheme="http://www.blogger.com/atom/ns#" term="zombies" /><title>DayZ - Graphics comparison: ArmA 2 Free &amp; ArmA 2 (full)</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-h-o8oFKk7ug/UB-jj0jz8vI/AAAAAAAACjU/WS-_aLwqfkY/s1600/DayZ+stuff.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-h-o8oFKk7ug/UB-jj0jz8vI/AAAAAAAACjU/WS-_aLwqfkY/s1600/DayZ+stuff.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
A lot of people ask me about the difference in graphics between using &lt;i&gt;ArmA 2 Free&lt;/i&gt; and ArmA 2 (full) and it's hard to persuade people that there really isn't much difference. So I've taken some screenshots of the different versions in order to show the difference.&lt;br /&gt;
&lt;br /&gt;
Now before I start, I should show you what my graphics settings are. I keep mine fairly low in order to keep a good framerate even on a dodgy server in the most heavily-populated, dense urban environments.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-XPDDCnumE0g/UB-j1m53aPI/AAAAAAAACjc/tyVbQB9OSBE/s1600/Graphics+settings.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-XPDDCnumE0g/UB-j1m53aPI/AAAAAAAACjc/tyVbQB9OSBE/s1600/Graphics+settings.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Now on to the screenshots. Note that I went out of my way to find the most stark examples that I could. For the most part, the differences aren't that marked. DayZ uses Operation Arrowhead for its game engine and most of its graphics, models and textures. ArmA 2 is mostly used for the level map (Chernarus) and a few models and textures. You can click each screenshot to see it at full size.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-J0QFsuPZaqQ/UB-k-yLmdfI/AAAAAAAACjs/0m3iQRwqMfw/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://4.bp.blogspot.com/-J0QFsuPZaqQ/UB-k-yLmdfI/AAAAAAAACjs/0m3iQRwqMfw/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-SN1xcf6XSaw/UB-k2sWA4JI/AAAAAAAACjk/EKs5Hj2qY1U/s1600/ArmA+2+graphics+comparison+1a.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-SN1xcf6XSaw/UB-k2sWA4JI/AAAAAAAACjk/EKs5Hj2qY1U/s640/ArmA+2+graphics+comparison+1a.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;ArmA 2 (full)&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-sCd97CmOB9o/UB-lIGMb_wI/AAAAAAAACj0/QHer9DK9vW0/s1600/ArmA+2+graphics+comparison+1b.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/-sCd97CmOB9o/UB-lIGMb_wI/AAAAAAAACj0/QHer9DK9vW0/s640/ArmA+2+graphics+comparison+1b.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;ArmA 2 Free&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
Building textures look the same, roads look slightly better, wrecked (decorative) vehicles have better textures.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-J0QFsuPZaqQ/UB-k-yLmdfI/AAAAAAAACjs/0m3iQRwqMfw/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://4.bp.blogspot.com/-J0QFsuPZaqQ/UB-k-yLmdfI/AAAAAAAACjs/0m3iQRwqMfw/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-sDL8hgh3rTw/UB-l7z7DM1I/AAAAAAAACj8/yC2WgrpAYfY/s1600/ArmA+2+graphics+comparison+2a.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/-sDL8hgh3rTw/UB-l7z7DM1I/AAAAAAAACj8/yC2WgrpAYfY/s640/ArmA+2+graphics+comparison+2a.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;ArmA 2 (full)&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/-NcxmM_vGUbg/UB-mBSpWf1I/AAAAAAAACkE/q_g7YhtoR64/s640/ArmA+2+graphics+comparison+2b.jpg" style="margin-left: auto; margin-right: auto;" width="640" /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;ArmA 2 Free&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-NcxmM_vGUbg/UB-mBSpWf1I/AAAAAAAACkE/q_g7YhtoR64/s1600/ArmA+2+graphics+comparison+2b.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/-NcxmM_vGUbg/UB-mBSpWf1I/AAAAAAAACkE/q_g7YhtoR64/s1600/ArmA+2+graphics+comparison+2b.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;/a&gt;&lt;/div&gt;
Inside a red brick building. Wall textures slightly improved, debris texture much better, some (but not all) furniture has slightly better textures and the floor is a little nicer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-J0QFsuPZaqQ/UB-k-yLmdfI/AAAAAAAACjs/0m3iQRwqMfw/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://4.bp.blogspot.com/-J0QFsuPZaqQ/UB-k-yLmdfI/AAAAAAAACjs/0m3iQRwqMfw/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-OpeXEZBPi-c/UB-nJVZtZxI/AAAAAAAACkM/6yy48brz2zA/s1600/ArmA+2+graphics+comparison+3a.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-OpeXEZBPi-c/UB-nJVZtZxI/AAAAAAAACkM/6yy48brz2zA/s640/ArmA+2+graphics+comparison+3a.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;ArmA 2 (full)&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-35WxD-xCviY/UB-nToT3kNI/AAAAAAAACkU/z4n9pxbklns/s1600/ArmA+2+graphics+comparison+3b.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://4.bp.blogspot.com/-35WxD-xCviY/UB-nToT3kNI/AAAAAAAACkU/z4n9pxbklns/s640/ArmA+2+graphics+comparison+3b.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;ArmA 2 Free&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Another interior from a red brick building. Wallpaper and door textures are much better, furniture and ceiling a bit better, outdoors largely unchanged.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-J0QFsuPZaqQ/UB-k-yLmdfI/AAAAAAAACjs/0m3iQRwqMfw/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://4.bp.blogspot.com/-J0QFsuPZaqQ/UB-k-yLmdfI/AAAAAAAACjs/0m3iQRwqMfw/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-nRndS_knefE/UB-n6aWjdMI/AAAAAAAACkc/UUFsoMsa0Kk/s1600/ArmA+2+graphics+comparison+4a.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/-nRndS_knefE/UB-n6aWjdMI/AAAAAAAACkc/UUFsoMsa0Kk/s640/ArmA+2+graphics+comparison+4a.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;ArmA 2 (full)&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-drbvT424JPk/UB-oCmPXtuI/AAAAAAAACkk/_h5Yx2KSPRg/s1600/ArmA+2+graphics+comparison+4b.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/-drbvT424JPk/UB-oCmPXtuI/AAAAAAAACkk/_h5Yx2KSPRg/s640/ArmA+2+graphics+comparison+4b.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;ArmA 2 Free&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Inside a log cabin. Floor debris much better, furniture and fittings better, pictures on the wall oddly unchanged.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-J0QFsuPZaqQ/UB-k-yLmdfI/AAAAAAAACjs/0m3iQRwqMfw/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://4.bp.blogspot.com/-J0QFsuPZaqQ/UB-k-yLmdfI/AAAAAAAACjs/0m3iQRwqMfw/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-1KgqywNA_vM/UB-ofTrG20I/AAAAAAAACks/_kEMWdXskbM/s1600/ArmA+2+graphics+comparison+5a.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/-1KgqywNA_vM/UB-ofTrG20I/AAAAAAAACks/_kEMWdXskbM/s640/ArmA+2+graphics+comparison+5a.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;ArmA 2 (full)&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-OJUAdVnSCuQ/UB-onZ5n5iI/AAAAAAAACk0/n-qTs3yXSfI/s1600/ArmA+2+graphics+comparison+5b.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/-OJUAdVnSCuQ/UB-onZ5n5iI/AAAAAAAACk0/n-qTs3yXSfI/s640/ArmA+2+graphics+comparison+5b.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;ArmA 2 Free&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Vegetation and barrier unaltered, road slightly better.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-J0QFsuPZaqQ/UB-k-yLmdfI/AAAAAAAACjs/0m3iQRwqMfw/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://4.bp.blogspot.com/-J0QFsuPZaqQ/UB-k-yLmdfI/AAAAAAAACjs/0m3iQRwqMfw/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
So there you have it. That's the difference between ArmA 2 Free and full. Most of the time you're going to be running through trees and undergrowth and won't see a bit of difference. The most obvious variance comes with the interiors of certain buildings and you're probably not going to be hanging around long enough to be admiring the&amp;nbsp;décor.&lt;br /&gt;
&lt;br /&gt;
The &lt;b&gt;Addons&lt;/b&gt; folder from &lt;i&gt;ArmA 2 Free&lt;/i&gt; is 1.54GB and the same folder from &lt;i&gt;ArmA 2 (full)&lt;/i&gt; is 8.21GB. So that's six and a half gigabytes of extra disk space and fifteen pounds/dollars/euros of extra expense. Is it worth it?&lt;img src="http://feeds.feedburner.com/~r/Kodabar/~4/6XPBdqcFlII" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://kodabar.blogspot.com/feeds/17385220989742527/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://kodabar.blogspot.com/2012/08/dayz-graphics-comparison-arma-2-free.html#comment-form" title="23 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/17385220989742527?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/17385220989742527?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Kodabar/~3/6XPBdqcFlII/dayz-graphics-comparison-arma-2-free.html" title="DayZ - Graphics comparison: ArmA 2 Free &amp; ArmA 2 (full)" /><author><name>kodabar</name><uri>http://www.blogger.com/profile/12012946263315748858</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/_664_WPXWElc/SRw3PXrbZnI/AAAAAAAAAJk/8XsNseJM73A/S220/logo64.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-h-o8oFKk7ug/UB-jj0jz8vI/AAAAAAAACjU/WS-_aLwqfkY/s72-c/DayZ+stuff.jpg" height="72" width="72" /><thr:total>23</thr:total><feedburner:origLink>http://kodabar.blogspot.com/2012/08/dayz-graphics-comparison-arma-2-free.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUUER3oyfSp7ImA9WhJSGEw.&quot;"><id>tag:blogger.com,1999:blog-8406877560061160385.post-12541995162597929</id><published>2012-07-09T08:00:00.002+01:00</published><updated>2012-07-09T08:00:06.495+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-07-09T08:00:06.495+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="science" /><title>Vi Hart explains the Higgs Boson</title><content type="html">As regualr readers will know, I very much enjoy the work of Vi Hart. The recent discovery of the Higgs boson (probably) is something that has rather amused me. It's been quite hilarious listening to newsreaders desperately try to deal with the science despite clearly not having a clue what the frigging thing is.&lt;br /&gt;
&lt;br /&gt;
So here to the rescue is Vi Hart with a rather clever little sonnet explaining the place of the Higgs in the whole scientific scheme of things.

&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;&lt;iframe allowfullscreen="" frameborder="0" height="480" src="http://www.youtube.com/embed/-qzqIHj4uGI" width="640"&gt;&lt;/iframe&gt;&lt;/center&gt;&lt;img src="http://feeds.feedburner.com/~r/Kodabar/~4/Q0DvUOi7X-8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://kodabar.blogspot.com/feeds/12541995162597929/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://kodabar.blogspot.com/2012/07/vi-hart-explains-higgs-boson.html#comment-form" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/12541995162597929?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/12541995162597929?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Kodabar/~3/Q0DvUOi7X-8/vi-hart-explains-higgs-boson.html" title="Vi Hart explains the Higgs Boson" /><author><name>kodabar</name><uri>http://www.blogger.com/profile/12012946263315748858</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/_664_WPXWElc/SRw3PXrbZnI/AAAAAAAAAJk/8XsNseJM73A/S220/logo64.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/-qzqIHj4uGI/default.jpg" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://kodabar.blogspot.com/2012/07/vi-hart-explains-higgs-boson.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEMEQ3s4fyp7ImA9WhJSEkw.&quot;"><id>tag:blogger.com,1999:blog-8406877560061160385.post-8957874780922520594</id><published>2012-07-02T08:00:00.000+01:00</published><updated>2012-07-02T08:00:02.537+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-07-02T08:00:02.537+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="China" /><category scheme="http://www.blogger.com/atom/ns#" term="incredible skill" /><title>Chinese pirate DVDs: Star Wars</title><content type="html">Over in mainland China, DVD piracy is rife to the point where the pirates actually have their own shops. Far from offering shoddy service and poor quality as those childish anti-piracy adverts allege, the Chinese pirate DVD stores offer money-back guarantees and excellent service. However, the English on the packaging can leave a lot to be desired.&lt;br /&gt;
&lt;br /&gt;
These are the first three Star Wars movies as obtained from a Beijing pirate DVD store (thank you, Ally!). Click the images to read the text properly. It seems like someone has cut and pasted them in there with little regard for what the English actually says.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-EDvQQ94WEq4/T-jM9-en2MI/AAAAAAAACcc/8gNiAkLSY0w/s1600/starwars1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="408" src="http://1.bp.blogspot.com/-EDvQQ94WEq4/T-jM9-en2MI/AAAAAAAACcc/8gNiAkLSY0w/s640/starwars1.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-_u-9e2U8Ogs/T-jNKPuI0NI/AAAAAAAACck/JY0c9uP9Ecc/s1600/starwars2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="410" src="http://3.bp.blogspot.com/-_u-9e2U8Ogs/T-jNKPuI0NI/AAAAAAAACck/JY0c9uP9Ecc/s640/starwars2.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-rm58vMiQA4s/T-jNPsoRLeI/AAAAAAAACcs/DGxW-aK0pHk/s1600/starwars3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="410" src="http://1.bp.blogspot.com/-rm58vMiQA4s/T-jNPsoRLeI/AAAAAAAACcs/DGxW-aK0pHk/s640/starwars3.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;&lt;img src="http://feeds.feedburner.com/~r/Kodabar/~4/H2h1WkPDdCU" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://kodabar.blogspot.com/feeds/8957874780922520594/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://kodabar.blogspot.com/2012/07/chinese-pirate-dvds-star-wars.html#comment-form" title="5 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/8957874780922520594?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/8957874780922520594?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Kodabar/~3/H2h1WkPDdCU/chinese-pirate-dvds-star-wars.html" title="Chinese pirate DVDs: Star Wars" /><author><name>kodabar</name><uri>http://www.blogger.com/profile/12012946263315748858</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/_664_WPXWElc/SRw3PXrbZnI/AAAAAAAAAJk/8XsNseJM73A/S220/logo64.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-EDvQQ94WEq4/T-jM9-en2MI/AAAAAAAACcc/8gNiAkLSY0w/s72-c/starwars1.jpg" height="72" width="72" /><thr:total>5</thr:total><feedburner:origLink>http://kodabar.blogspot.com/2012/07/chinese-pirate-dvds-star-wars.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CE8FRXc_fip7ImA9WhJTEE0.&quot;"><id>tag:blogger.com,1999:blog-8406877560061160385.post-5734676976068191635</id><published>2012-06-18T08:00:00.000+01:00</published><updated>2012-06-18T08:00:14.946+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-06-18T08:00:14.946+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Formula 1" /><title>F1 Rejects - the best of the worst</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-QMIn8BzrT-g/T9kATVZdHBI/AAAAAAAACSE/rMqnPEyrP88/s1600/F1+rejects.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="116" src="http://2.bp.blogspot.com/-QMIn8BzrT-g/T9kATVZdHBI/AAAAAAAACSE/rMqnPEyrP88/s640/F1+rejects.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
There's a number of Formula 1 websites that I read, but a warm favourite is F1 Rejects. This is a site where they have a special interest in the least successful drivers in Formula 1 history. It's a true affection though and they don't mock the drivers, as they say themselves:&lt;br /&gt;
&lt;blockquote class="tr_bq"&gt;
&lt;i&gt;"...we know that even the worst driver on our site has bucketloads more skill than we could ever hope to have, and represent the best of the best in the international motor racing scene.&lt;br /&gt;Let us take this opportunity to state that this site is about F1's least successful drivers - not those whom we consider to be its least talented. There is a BIG difference."&lt;/i&gt;&lt;/blockquote&gt;
I've got a real soft spot for several drivers who have never troubled a podium, such as Takuma Sato and&amp;nbsp;Eppie Wietzes so it's great that F1 Rejects caters to the fans of the bottom runs and provide profiles, articles and insights into these unsung heroes of F1.&lt;br /&gt;
&lt;br /&gt;
As well as a lively forum, the guys who run the site do a semi-regular podcast which is a terrific antidote to all the very serious coverage out there.&lt;br /&gt;
&lt;br /&gt;
The main site is here:&lt;br /&gt;
&lt;a href="http://www.f1rejects.com/"&gt;http://www.f1rejects.com/&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
The forum is here:&lt;br /&gt;
&lt;a href="http://www.f1rejects.com/forum/index.php"&gt;http://www.f1rejects.com/forum/index.php&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
The podcast link is here:&lt;br /&gt;
&lt;a href="http://www.f1rejects.com/podcasts/"&gt;http://www.f1rejects.com/podcasts/&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-Clp6E26JYeQ/T9kFLtJ9nXI/AAAAAAAACSg/HRwZQdnePXo/s1600/spa3.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="298" src="http://3.bp.blogspot.com/-Clp6E26JYeQ/T9kFLtJ9nXI/AAAAAAAACSg/HRwZQdnePXo/s400/spa3.gif" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;&lt;img src="http://feeds.feedburner.com/~r/Kodabar/~4/n-U7CIRP6iw" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://kodabar.blogspot.com/feeds/5734676976068191635/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://kodabar.blogspot.com/2012/06/f1-rejects-best-of-worst.html#comment-form" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/5734676976068191635?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/5734676976068191635?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Kodabar/~3/n-U7CIRP6iw/f1-rejects-best-of-worst.html" title="F1 Rejects - the best of the worst" /><author><name>kodabar</name><uri>http://www.blogger.com/profile/12012946263315748858</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/_664_WPXWElc/SRw3PXrbZnI/AAAAAAAAAJk/8XsNseJM73A/S220/logo64.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-QMIn8BzrT-g/T9kATVZdHBI/AAAAAAAACSE/rMqnPEyrP88/s72-c/F1+rejects.jpg" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://kodabar.blogspot.com/2012/06/f1-rejects-best-of-worst.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEQDQn4_fyp7ImA9WhVaF0k.&quot;"><id>tag:blogger.com,1999:blog-8406877560061160385.post-4269133238006597526</id><published>2012-06-15T08:46:00.002+01:00</published><updated>2012-06-15T08:46:13.047+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-06-15T08:46:13.047+01:00</app:edited><title>Alnwick Olympic Flame Day 2</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-7-Cs_VC-oU4/T9rlwzDRuNI/AAAAAAAACXk/9eef1glJHoc/s1600/IMG_8977.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="640" src="http://4.bp.blogspot.com/-7-Cs_VC-oU4/T9rlwzDRuNI/AAAAAAAACXk/9eef1glJHoc/s640/IMG_8977.jpg" width="426" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Day two of the Olympic flame in Alnwick and it was early in the morning and raining quite hard. But the older generation were more than happy (well, one of them was) to carry the torch.&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-9Py5STsitG0/T9rmlVmZZWI/AAAAAAAACXs/C890ccSmiP4/s1600/IMG_8985.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="640" src="http://2.bp.blogspot.com/-9Py5STsitG0/T9rmlVmZZWI/AAAAAAAACXs/C890ccSmiP4/s640/IMG_8985.jpg" width="426" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-Ae2J2r5iwQU/T9rmp8tOh_I/AAAAAAAACX0/EU58fsZ66Z4/s1600/IMG_8994.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="404" src="http://3.bp.blogspot.com/-Ae2J2r5iwQU/T9rmp8tOh_I/AAAAAAAACX0/EU58fsZ66Z4/s640/IMG_8994.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;br /&gt;&lt;img src="http://feeds.feedburner.com/~r/Kodabar/~4/2rOov6vu-Mo" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://kodabar.blogspot.com/feeds/4269133238006597526/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://kodabar.blogspot.com/2012/06/alnwick-olympic-flame-day-2.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/4269133238006597526?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/4269133238006597526?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Kodabar/~3/2rOov6vu-Mo/alnwick-olympic-flame-day-2.html" title="Alnwick Olympic Flame Day 2" /><author><name>kodabar</name><uri>http://www.blogger.com/profile/12012946263315748858</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/_664_WPXWElc/SRw3PXrbZnI/AAAAAAAAAJk/8XsNseJM73A/S220/logo64.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-7-Cs_VC-oU4/T9rlwzDRuNI/AAAAAAAACXk/9eef1glJHoc/s72-c/IMG_8977.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://kodabar.blogspot.com/2012/06/alnwick-olympic-flame-day-2.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0EFQn89fyp7ImA9WhVaF0k.&quot;"><id>tag:blogger.com,1999:blog-8406877560061160385.post-7515653437727638600</id><published>2012-06-15T08:00:00.000+01:00</published><updated>2012-06-15T08:33:33.167+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-06-15T08:33:33.167+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="the sodding Olympics" /><title>PC Awesome and the Alnwick Olympic Torch</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-rQXAr9bnZ-0/T9qU6eA7jJI/AAAAAAAACVg/nwHJq1_4YPE/s1600/IMG_8839.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="334" src="http://2.bp.blogspot.com/-rQXAr9bnZ-0/T9qU6eA7jJI/AAAAAAAACVg/nwHJq1_4YPE/s640/IMG_8839.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
The Olympic Torch visited Alnwick yesterday and passed directly outside my house. There were a lot of vehicles, cyclists, PR people oh and some guy carrying the torch itself. I didn't think much of any of them to be honest, but there was one guy who I simply loved and that's PC Awesome, the world's best motorcycle cop.&lt;br /&gt;
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&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
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He rode down the street and high-fived every single person. Young, old, tall, short, one characteristic, the opposite of that... he had a high five for everyone. And just look at the sheer delight on everyone's face! Sod the torch, PC Awesome made everyone's day just by being... well, awesome.&lt;br /&gt;
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Oh and there was this guy too, I suppose...&lt;br /&gt;
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&lt;a href="http://3.bp.blogspot.com/-doEJ2PPPH_c/T9qWdauSIBI/AAAAAAAACXA/YvtzOGsQMjg/s1600/IMG_8941.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="169" src="http://3.bp.blogspot.com/-doEJ2PPPH_c/T9qWdauSIBI/AAAAAAAACXA/YvtzOGsQMjg/s320/IMG_8941.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;&lt;img src="http://feeds.feedburner.com/~r/Kodabar/~4/j9FV3HrS99o" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://kodabar.blogspot.com/feeds/7515653437727638600/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://kodabar.blogspot.com/2012/06/pc-awesome-and-alnwick-olympic-torch.html#comment-form" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/7515653437727638600?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/7515653437727638600?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Kodabar/~3/j9FV3HrS99o/pc-awesome-and-alnwick-olympic-torch.html" title="PC Awesome and the Alnwick Olympic Torch" /><author><name>kodabar</name><uri>http://www.blogger.com/profile/12012946263315748858</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/_664_WPXWElc/SRw3PXrbZnI/AAAAAAAAAJk/8XsNseJM73A/S220/logo64.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-rQXAr9bnZ-0/T9qU6eA7jJI/AAAAAAAACVg/nwHJq1_4YPE/s72-c/IMG_8839.jpg" height="72" width="72" /><thr:total>1</thr:total><georss:featurename>Alnwick, Northumberland NE66, UK</georss:featurename><georss:point>55.412744 -1.706299</georss:point><georss:box>55.3947165 -1.745781 55.430771500000006 -1.666817</georss:box><feedburner:origLink>http://kodabar.blogspot.com/2012/06/pc-awesome-and-alnwick-olympic-torch.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkICSXYycCp7ImA9WhJTFEg.&quot;"><id>tag:blogger.com,1999:blog-8406877560061160385.post-7487075107010855416</id><published>2012-06-14T08:00:00.001+01:00</published><updated>2012-06-23T14:36:08.898+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-06-23T14:36:08.898+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="London Underground" /><category scheme="http://www.blogger.com/atom/ns#" term="Russia" /><category scheme="http://www.blogger.com/atom/ns#" term="incredible skill" /><title>The Moscow Metro is really beautiful</title><content type="html">&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-g0RU82JgDqs/T9kMRVOan8I/AAAAAAAACUY/nvyBAaCBW4U/s1600/London+Underground+piss.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-g0RU82JgDqs/T9kMRVOan8I/AAAAAAAACUY/nvyBAaCBW4U/s1600/London+Underground+piss.jpg" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;The London Underground isn't so pretty - genuine sign I found at Bank station&lt;/td&gt;&lt;/tr&gt;
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You may have heard about how pretty the Moscow Metro system is, you may have seen a couple of photographs, but I finally managed to find a decent set that really shows what it's like.&lt;br /&gt;
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&lt;a href="http://3.bp.blogspot.com/-xwrTNkEGWMc/T9kHktNXwWI/AAAAAAAACSo/H4bhKo21-FU/s1600/Moscow+Metro+01.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="480" src="http://3.bp.blogspot.com/-xwrTNkEGWMc/T9kHktNXwWI/AAAAAAAACSo/H4bhKo21-FU/s640/Moscow+Metro+01.jpeg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href="http://3.bp.blogspot.com/-Fo_7G2fsrvs/T9kH7DWulkI/AAAAAAAACT4/B581dolmiOE/s1600/Moscow+Metro+11.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="426" src="http://3.bp.blogspot.com/-Fo_7G2fsrvs/T9kH7DWulkI/AAAAAAAACT4/B581dolmiOE/s640/Moscow+Metro+11.jpeg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;&lt;img src="http://feeds.feedburner.com/~r/Kodabar/~4/H3Zn_tMevvw" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://kodabar.blogspot.com/feeds/7487075107010855416/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://kodabar.blogspot.com/2012/06/moscow-metro-is-really-beautiful.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/7487075107010855416?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/7487075107010855416?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Kodabar/~3/H3Zn_tMevvw/moscow-metro-is-really-beautiful.html" title="The Moscow Metro is really beautiful" /><author><name>kodabar</name><uri>http://www.blogger.com/profile/12012946263315748858</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/_664_WPXWElc/SRw3PXrbZnI/AAAAAAAAAJk/8XsNseJM73A/S220/logo64.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-g0RU82JgDqs/T9kMRVOan8I/AAAAAAAACUY/nvyBAaCBW4U/s72-c/London+Underground+piss.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://kodabar.blogspot.com/2012/06/moscow-metro-is-really-beautiful.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkMEQ3w4fCp7ImA9WhVaFEU.&quot;"><id>tag:blogger.com,1999:blog-8406877560061160385.post-6562831371328210770</id><published>2012-06-12T08:00:00.000+01:00</published><updated>2012-06-12T08:00:02.234+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-06-12T08:00:02.234+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="DayZ" /><category scheme="http://www.blogger.com/atom/ns#" term="games" /><category scheme="http://www.blogger.com/atom/ns#" term="zombies" /><title>DayZ - How to fix a helicopter, the easy way</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-YoHcpq0W5IU/T9UYo-Zx_-I/AAAAAAAACQo/g8iPfc9kV58/s1600/DayZ+stuff.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-YoHcpq0W5IU/T9UYo-Zx_-I/AAAAAAAACQo/g8iPfc9kV58/s1600/DayZ+stuff.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
If you've been playing DayZ for while now, you're probably keen to get your hands on a helicopter. It seems like a pretty daunting task as there's a huge number of parts you need. You need several panes of windscreen glass, scrap metal, a rotor assembly and about thirty(!) jerry cans of fuel. So when you find a helicopter, how on earth can you get all that stuff to the chopper before some toolboy pops up and shoots you in the head?&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-Gxp1QkpYOjw/T9UbMStMFMI/AAAAAAAACRE/QszTpEB6w1E/s1600/arma2oa+2012-06-06+16-42-21-44.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img alt="DayZ crashed helicopter" border="0" height="400" src="http://2.bp.blogspot.com/-Gxp1QkpYOjw/T9UbMStMFMI/AAAAAAAACRE/QszTpEB6w1E/s640/arma2oa+2012-06-06+16-42-21-44.jpg" title="DayZ crashed helicopter" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;It was like that when I got here. Honest.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
The first problem you have is actually finding a helicopter. It seems that some servers don't spawn vehicles, no matter what, due to some kind of bug. But if you can get on a server where vehicles do spawn, you can possibly find them in some of the locations listed on the wiki. Vehicles don't necessarily spawn at all those locations all the time, but you've maybe got a better chance of finding them there than just wandering around hoping to bump into one.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://dayzwiki.com/wiki/index.php?title=Vehicles_and_Aircraft"&gt;http://dayzwiki.com/wiki/index.php?title=Vehicles_and_Aircraft&lt;/a&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-KxwPME99bi4/T9UcqLVJDRI/AAAAAAAACRM/t5Ca8cvRvYY/s1600/2012-05-19_00005.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img alt="DayZ wrecked helicopter" border="0" height="400" src="http://1.bp.blogspot.com/-KxwPME99bi4/T9UcqLVJDRI/AAAAAAAACRM/t5Ca8cvRvYY/s640/2012-05-19_00005.jpg" title="DayZ wrecked helicopter" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
There are two helicopter types that can be found and only one of them is fixable. Check the rotor blades. The grey helicopter in the picture above has bent rotors and can never be fixed. You need the green kind with intact rotor blades.&lt;br /&gt;
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&lt;center&gt;&lt;iframe allowfullscreen="" frameborder="0" height="480" src="http://www.youtube.com/embed/hNDeOfPyuPw" width="640"&gt;&lt;/iframe&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
I found this video, made by a Cockney* zombie that explains the easy way of fixing a helicopter. You can actually fix a chopper with only a few parts that can all fit in a single backpack. This method won't restore a helicopter to full showroom condition, but it will get it patched up enough for you to fly it out of there to a safer location where you can then take your time completing it.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;* &lt;i&gt;Zombie only sounds Cockney if you're from America or have a serious head injury&lt;/i&gt;&lt;/span&gt;&lt;img src="http://feeds.feedburner.com/~r/Kodabar/~4/t_BBQ3joFp0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://kodabar.blogspot.com/feeds/6562831371328210770/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://kodabar.blogspot.com/2012/06/dayz-how-to-fix-helicopter-easy-way.html#comment-form" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/6562831371328210770?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/6562831371328210770?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Kodabar/~3/t_BBQ3joFp0/dayz-how-to-fix-helicopter-easy-way.html" title="DayZ - How to fix a helicopter, the easy way" /><author><name>kodabar</name><uri>http://www.blogger.com/profile/12012946263315748858</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/_664_WPXWElc/SRw3PXrbZnI/AAAAAAAAAJk/8XsNseJM73A/S220/logo64.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-YoHcpq0W5IU/T9UYo-Zx_-I/AAAAAAAACQo/g8iPfc9kV58/s72-c/DayZ+stuff.jpg" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://kodabar.blogspot.com/2012/06/dayz-how-to-fix-helicopter-easy-way.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CE4HSX0_cSp7ImA9WhVaFEg.&quot;"><id>tag:blogger.com,1999:blog-8406877560061160385.post-3099808844113070037</id><published>2012-06-11T08:00:00.000+01:00</published><updated>2012-06-11T23:15:38.349+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-06-11T23:15:38.349+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="DayZ" /><category scheme="http://www.blogger.com/atom/ns#" term="games" /><category scheme="http://www.blogger.com/atom/ns#" term="zombies" /><title>My Day Z Story</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-zV1ZU-sOnAE/T9UVKpeCATI/AAAAAAAACQM/cC7mHXthbcY/s1600/DayZ+stuff.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="384" src="http://2.bp.blogspot.com/-zV1ZU-sOnAE/T9UVKpeCATI/AAAAAAAACQM/cC7mHXthbcY/s640/DayZ+stuff.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
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&lt;div class="separator" style="clear: both; text-align: left;"&gt;
&lt;i&gt;Today's post was written by Lex, a long-time online game partner of mine and a jolly good chum too. And let me tell you, you do not want to be in his gunsights...&lt;/i&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: left;"&gt;
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&lt;div class="separator" style="clear: both; text-align: left;"&gt;
I&amp;nbsp;hear gunshots.&amp;nbsp; I think to myself “fuck”.&amp;nbsp; I’m in a terrible place and am horribly exposed.&amp;nbsp; The shots come closer and closer and then I see him, a lone gunman being chased by a horde of zombies.&amp;nbsp; All he can do is fire wildly into them hoping to take as many of them down as he can.&amp;nbsp; As I’m looking at him through my sniper rifles’ scope I can see that he’s bleeding massively.&amp;nbsp; This brave Survivor sees me and turns to run for his life.&amp;nbsp; I pull the trigger.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;div style="text-align: left;"&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-I7HBEH53uxc/T9SvTzz7SQI/AAAAAAAAANA/5QfB2-RCgHA/s1600/killed.PNG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="422" src="http://1.bp.blogspot.com/-I7HBEH53uxc/T9SvTzz7SQI/AAAAAAAAANA/5QfB2-RCgHA/s640/killed.PNG" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Long range execution.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div class="MsoNormal"&gt;
A few weeks ago I’d have felt remorse at this killing.&amp;nbsp; I’d have been disgusted with myself for not helping him.&amp;nbsp; I’m not the person I was a few weeks ago.&amp;nbsp; Day Z has made me numb to the suffering of others.&amp;nbsp; As I have travelled mostly alone over this post-apocalyptic wasteland I’ve drawn the conclusion that I have to shoot first.&amp;nbsp; I call it prevenge.&amp;nbsp; I don’t even bother to loot his body for supplies.&amp;nbsp; I leave him there to rot and&amp;nbsp;move on.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
This is Day Z and this is my story.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-4NjHUiY38Iw/T9SvmqoJZVI/AAAAAAAAANI/hIlI2D5vo5s/s1600/256px-Arma-2-cover.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://4.bp.blogspot.com/-4NjHUiY38Iw/T9SvmqoJZVI/AAAAAAAAANI/hIlI2D5vo5s/s320/256px-Arma-2-cover.jpg" width="226" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Just over 2 weeks ago during a steam conversation with a friend he mentioned that he was reading about a new mod for Arma 2 called Day Z.&amp;nbsp; A couple of links to articles followed and my curiosity was aroused.&amp;nbsp; One quick trip to youtube confirmed everything I needed to know.&amp;nbsp; I had bought the game within an hour of first hearing about the mod.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Personally I was getting really tired of the mass-produced shit that the gaming industry kept telling itself and anyone who’d listen, was “epic”.&amp;nbsp; Generic shooters are ten to the dozen now.&amp;nbsp; The only innovation left in the gaming industry primarily comes from the actual gamers themselves and now their platform for expression is limited since publishers and developers realised that releasing Mod-Tools for these games will result in them not being able to sell crappy DLC’s at extortionate prices.&amp;nbsp; &lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
So bored of this same crap and bored of being told how good it is (it’s only considered good because the market’s so poor), this mod was a welcome breath of fresh air.&amp;nbsp; It seems that it’s been a breath of fresh air to a lot of others as well.&amp;nbsp; Arma 2, a three year old game, topped the best seller list on steam within a few days of news of this mod taking flight and some developers actually say that ‘modding is a declining trend’.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;
I managed to install everything reasonably problem free, though it did take a few attempts and then I jumped straight into this bold new world.&amp;nbsp; I was in for a shock.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
I think I managed to stay alive for around 5 minutes on my first life.&amp;nbsp; All I could think to myself was “finally a challenge!”&amp;nbsp; I threw myself into this mod and started to learn my way around.&amp;nbsp; Ever since then I have died.&amp;nbsp; I have died a lot.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-KCeA2ZQ2MPc/T9Susy9ZBMI/AAAAAAAAAM4/rMWL6-lIa3c/s1600/deathscreen.PNG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="394" src="http://3.bp.blogspot.com/-KCeA2ZQ2MPc/T9Susy9ZBMI/AAAAAAAAAM4/rMWL6-lIa3c/s640/deathscreen.PNG" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Get used to seeing this.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div class="MsoNormal"&gt;
It has to be said though, I’ve killed a lot.&amp;nbsp; Not at first, in fact I think it was a week or so into playing before I actually killed my first players.&amp;nbsp; I’d been killed a lot by others players but had generally ignored it as being their problem and tried to learn from any mistakes I’d made.&amp;nbsp; Then I came to the realisation that to survive&amp;nbsp;means I’m going to have to kill.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;&lt;iframe allowfullscreen="" frameborder="0" height="480" src="http://www.youtube.com/embed/L_v1CHOEsfA" width="853"&gt;&lt;/iframe&gt;&lt;/center&gt;&lt;br /&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The above video shows the first time I ever shot and killed a fellow survivor.&amp;nbsp; That was at the North West Airfield, a high traffic area as there is a lot of good equipment up there.&amp;nbsp; If they had left in a different direction I would not have shot them.&amp;nbsp; As it was they started to walk in my direction and I was not inclined to take any chances.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
After I had done the deed I felt awful.&amp;nbsp; Thinking on about what I had actually done, those poor chaps could have been alive for weeks, avoiding confrontation as they went.&amp;nbsp; They could have been looking for others to team up with for all I knew.&amp;nbsp; I wasn’t willing to take the chance of them seeing and killing me.&amp;nbsp; &lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
I stayed alive for a long time game wise.&amp;nbsp; At least 48 hours.&amp;nbsp; I was very well equipped and learning my way around the landscape choosing stealth over confrontation.&amp;nbsp; That all ended in a second.&amp;nbsp; I was caught searching another high traffic area.&amp;nbsp; Shot in the back of the head without ever knowing there was another player near me.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-LjcM1qdv_HY/T9SvvArZ8AI/AAAAAAAAANQ/sKDr4OFy464/s1600/arma2oa+2012-06-06+01-03-11-361.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="360" src="http://2.bp.blogspot.com/-LjcM1qdv_HY/T9SvvArZ8AI/AAAAAAAAANQ/sKDr4OFy464/s640/arma2oa+2012-06-06+01-03-11-361.png" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Good Job he's my friend!&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div class="MsoNormal"&gt;
Another life later and I had been alive for an even longer time and was much better equipped than I had been before.&amp;nbsp; I was an unseen survivor operating mainly at night who preferred to sit back and observe areas for a lot longer before going in.&amp;nbsp; I avoided high traffic areas for a long time.&amp;nbsp; Then I ran low on ammo.&amp;nbsp; Against my better judgement I went back to the NW airfield alone.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
It had gone well at first, I’d been in and grabbed the ammo I needed and a few other supplies to keep me going.&amp;nbsp; Then I heard shooting.&amp;nbsp; A lone survivor was fighting a desperate battle against a huge amount of zombies.&amp;nbsp; He was pleading over the in-game chat for anyone in the area to help him.&amp;nbsp; The poor guy was low on blood and ammo and the wave of zombies was unrelenting.&amp;nbsp; I continued to watch him through my rifle scope.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Something inside of me changed.&amp;nbsp; I felt compassion towards him and his plight.&amp;nbsp; I told him I was going to help him.&amp;nbsp; &lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
So I started shooting the zombies from a distance giving him time to patch himself up and recover his composure.&amp;nbsp; The zombies quickly changed their attention to me and began massing upon me.&amp;nbsp; I dispatched them with a calm cold efficiency that this game has taught me to maintain at all times.&amp;nbsp; It was a slaughter.&amp;nbsp; When I had finished shooting I stood over around thirty corpses.&amp;nbsp; The un-dead had become plain-dead.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The player who I had saved then began begging me for help.&amp;nbsp; His blood levels had dropped right down and he was slipping in and out of consciousness.&amp;nbsp; I told him I didn’t want to go anywhere near him as I didn’t know or trust him.&amp;nbsp; He continued to beg for help, for me to save his life.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-iB_fPJZ1bYQ/T9SwY7zw_0I/AAAAAAAAANY/D4Zm8TIF7Rs/s1600/funny.PNG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="362" src="http://3.bp.blogspot.com/-iB_fPJZ1bYQ/T9SwY7zw_0I/AAAAAAAAANY/D4Zm8TIF7Rs/s640/funny.PNG" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Random groups of survivors keep things interesting.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div class="MsoNormal"&gt;
His begging was pitiful so I told him I would help him.&amp;nbsp; That he had to face into a corner of the wall of the building he was in like a naughty child would be told to in a school classroom.&amp;nbsp; After he did this I went in and gave him a blood transfusion.&amp;nbsp;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Thanking me again over chat, he continued to face the wall.&amp;nbsp; He hadn’t even seen me.&amp;nbsp; I typed “goodbye” and wished him luck over chat.&amp;nbsp; I turned to leave the area and as I did so he shot me in the back.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
I don’t bear any grudges towards him.&amp;nbsp; That player taught me a valuable lesson. &lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Now I kill everyone who isn’t in Teamspeak with me on sight.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;
&lt;i&gt;You can see more of Lex's handiwork on his YouTube channel.&lt;/i&gt;&amp;nbsp;&lt;a href="http://www.youtube.com/user/BandOfScrubs"&gt;http://www.youtube.com/user/BandOfScrubs&lt;/a&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Kodabar/~4/1ZQkCY80wV4" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://kodabar.blogspot.com/feeds/3099808844113070037/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://kodabar.blogspot.com/2012/06/my-day-z-story.html#comment-form" title="6 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/3099808844113070037?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/3099808844113070037?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Kodabar/~3/1ZQkCY80wV4/my-day-z-story.html" title="My Day Z Story" /><author><name>Lex</name><uri>http://www.blogger.com/profile/05905339325801725342</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-zV1ZU-sOnAE/T9UVKpeCATI/AAAAAAAACQM/cC7mHXthbcY/s72-c/DayZ+stuff.jpg" height="72" width="72" /><thr:total>6</thr:total><feedburner:origLink>http://kodabar.blogspot.com/2012/06/my-day-z-story.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0AGRns6fyp7ImA9WhVbGUQ.&quot;"><id>tag:blogger.com,1999:blog-8406877560061160385.post-1305663960376892886</id><published>2012-06-06T13:57:00.000+01:00</published><updated>2012-06-06T15:08:47.517+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-06-06T15:08:47.517+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="self-indulgent" /><category scheme="http://www.blogger.com/atom/ns#" term="lots of numbers" /><title>Who are you?</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-2y8Ig-552wU/T8pEuIY7QeI/AAAAAAAACNo/w2zSh_b41Ws/s1600/WhoAmIJackieChan.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-2y8Ig-552wU/T8pEuIY7QeI/AAAAAAAACNo/w2zSh_b41Ws/s1600/WhoAmIJackieChan.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
You're British, your web browser is Chrome and you own a mobile phone running Android.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
I was having a glance at the statistics for visitors to this blog. I rarely look at these, but there were some vaguely interesting bits. The graphs and figures below relate to a period from the 1st of January 2012 to the 1st of June.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-1XvFGj_aPtU/T8pE7ZAdAaI/AAAAAAAACNw/SG6CDWJiy60/s1600/Web+browser+usage.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-1XvFGj_aPtU/T8pE7ZAdAaI/AAAAAAAACNw/SG6CDWJiy60/s1600/Web+browser+usage.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
I've seen various reports about the web browsers that people use and I've never really understood how they compile them. I've got several browsers installed: I primarily use Opera, but I use Google Chrome for a few things (mainly writing this blog) and I'm forced to use Internet Explorer for badly-programmed software related to my work.&lt;br /&gt;
&lt;br /&gt;
I was quite surprised to see that Chrome hasn't just beaten IE, but also left Firefox behind. Obviously results for my blog aren't universal, but I was interested to see what people are using.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-ObvuJpm5NR4/T8pHcLgOjWI/AAAAAAAACOM/X_usVqbspjs/s1600/Mobile+usage.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-ObvuJpm5NR4/T8pHcLgOjWI/AAAAAAAACOM/X_usVqbspjs/s1600/Mobile+usage.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
I'm delighted to see almost no one using the dreadful, and dreadfully-named, Windows Phone - which I loather with a passion. Stay away from my blog, you technological lepers! Although Android came out top, when one adds up all the Apple devices, they're really dominating the mobile sector.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-jSEPx1JbVyc/T8pKFgJn9CI/AAAAAAAACOo/MkPeCJhwDcg/s1600/referrals.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-jSEPx1JbVyc/T8pKFgJn9CI/AAAAAAAACOo/MkPeCJhwDcg/s1600/referrals.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Half the people arriving here are via a search engine and the other half are clicking links to get here - I don't imagine anyone's typing in page addresses despite Google's claims of "direct traffic", so I reckon those are links that don't carry page-referrer information over. I've no idea what "campaigns" are and I can't be bothered hunting through the Google&amp;nbsp;Analytics&amp;nbsp;site to find out.&lt;br /&gt;
&lt;br /&gt;
I rather think that the clicks v search graph is a bit inaccurate at the moment because a lot of people are coming here via searches for DayZ or through other articles about DayZ that link here. Comparing an earlier time period shows that normally about 75% of traffic comes through searches.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-B5CDafgoQsE/T8pQ1N0Sd6I/AAAAAAAACPE/gQv3tbsmZIU/s1600/new+visitors.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-B5CDafgoQsE/T8pQ1N0Sd6I/AAAAAAAACPE/gQv3tbsmZIU/s1600/new+visitors.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
I don't quite know how to take this final chart. I'm delighted to be attracting new visitors but I'm equally happy to have returning ones. Which are the more desirable though?&lt;br /&gt;
&lt;br /&gt;
And that's just a little look at the numbers behind this site. I'll have a look at them again in another six months to see if anything has changed. One stat I didn't mention is that Australians spend more time on this site than any other visitors. If I was talking to my mate Ryan, I'd be suggesting that it's because Ozzers have difficulty reading. Sadly, it turns out that they're the most likely to read several articles at a visit which accounts for the longer duration of their stay, but I'm not going to tell Ryan that.&lt;img src="http://feeds.feedburner.com/~r/Kodabar/~4/2qxsiOia0Zk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://kodabar.blogspot.com/feeds/1305663960376892886/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://kodabar.blogspot.com/2012/06/who-are-you.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/1305663960376892886?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/1305663960376892886?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Kodabar/~3/2qxsiOia0Zk/who-are-you.html" title="Who are you?" /><author><name>kodabar</name><uri>http://www.blogger.com/profile/12012946263315748858</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/_664_WPXWElc/SRw3PXrbZnI/AAAAAAAAAJk/8XsNseJM73A/S220/logo64.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-2y8Ig-552wU/T8pEuIY7QeI/AAAAAAAACNo/w2zSh_b41Ws/s72-c/WhoAmIJackieChan.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://kodabar.blogspot.com/2012/06/who-are-you.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0AARH0yeyp7ImA9WhVbGUQ.&quot;"><id>tag:blogger.com,1999:blog-8406877560061160385.post-8614986262645148274</id><published>2012-06-04T08:00:00.000+01:00</published><updated>2012-06-06T15:09:05.393+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-06-06T15:09:05.393+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Formula 1" /><title>Sauber cut an F1 car in half to give a cutaway cross-section view</title><content type="html">The Sauber F1 team have spent the last two years cutting an F1 car in half. It's quite amazing to see a cross-section of the whole car although they do skip over the engine and gearbox. They also get Sergio Perez in to show just how the driver sits inside it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;&lt;iframe allowfullscreen="" frameborder="0" height="480" src="http://www.youtube.com/embed/_Wn1EFLa2C8" width="853"&gt;&lt;/iframe&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
It's not the first time we've seen inside a car, as other teams have suspended Formula 1 parts to let us see an exploded view, but I'm pretty sure it's the first time anyone has sawed a car in half.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-EbSXVJ9o01E/T8dK4RMCxKI/AAAAAAAACM0/poRnRtAHCcY/s1600/exploded_f1_car.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="480" src="http://3.bp.blogspot.com/-EbSXVJ9o01E/T8dK4RMCxKI/AAAAAAAACM0/poRnRtAHCcY/s640/exploded_f1_car.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-SRhz5O3zG9k/T8dK8VrUC5I/AAAAAAAACM8/8rT1y9wVdqY/s1600/F1+car+exploded.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="424" src="http://3.bp.blogspot.com/-SRhz5O3zG9k/T8dK8VrUC5I/AAAAAAAACM8/8rT1y9wVdqY/s640/F1+car+exploded.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-Z463f4AmDDo/T8dLAu9C1uI/AAAAAAAACNE/PJu-MVtldOU/s1600/Honda+F1+car+exploded+view.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="480" src="http://3.bp.blogspot.com/-Z463f4AmDDo/T8dLAu9C1uI/AAAAAAAACNE/PJu-MVtldOU/s640/Honda+F1+car+exploded+view.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-WYP5iqxRmwg/T8dLF9uzq7I/AAAAAAAACNM/N7yBXlWqnss/s1600/petronas.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="488" src="http://3.bp.blogspot.com/-WYP5iqxRmwg/T8dLF9uzq7I/AAAAAAAACNM/N7yBXlWqnss/s640/petronas.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Kodabar/~4/GGP9GFZiyKg" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://kodabar.blogspot.com/feeds/8614986262645148274/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://kodabar.blogspot.com/2012/06/sauber-cut-f1-car-in-half-to-give.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/8614986262645148274?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/8614986262645148274?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Kodabar/~3/GGP9GFZiyKg/sauber-cut-f1-car-in-half-to-give.html" title="Sauber cut an F1 car in half to give a cutaway cross-section view" /><author><name>kodabar</name><uri>http://www.blogger.com/profile/12012946263315748858</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/_664_WPXWElc/SRw3PXrbZnI/AAAAAAAAAJk/8XsNseJM73A/S220/logo64.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/_Wn1EFLa2C8/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://kodabar.blogspot.com/2012/06/sauber-cut-f1-car-in-half-to-give.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUEFRXc9eyp7ImA9WhVbFEk.&quot;"><id>tag:blogger.com,1999:blog-8406877560061160385.post-6364259654327357474</id><published>2012-05-31T08:00:00.000+01:00</published><updated>2012-05-31T08:00:14.963+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-05-31T08:00:14.963+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Alnwick" /><category scheme="http://www.blogger.com/atom/ns#" term="pronunciation" /><category scheme="http://www.blogger.com/atom/ns#" term="translation" /><title>A couple of useful translation and pronunciation websites</title><content type="html">&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-_yIDSrsE6gU/T8ZdP4zpQ5I/AAAAAAAACMQ/hrpsI-Gdk1k/s1600/Marketplace+panorama.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/-_yIDSrsE6gU/T8ZdP4zpQ5I/AAAAAAAACMQ/hrpsI-Gdk1k/s640/Marketplace+panorama.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;An unpronounceable Northumberland market town yesterday...&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div class="separator" style="clear: both; text-align: -webkit-auto;"&gt;
Ever struggle to work out how to pronounce a word? My (evil foreign) wife is always asking how to pronounce things. I'm fine with most words, but some place names can be a real horror. I live in the small town of Alnwick - can you guess how to say the name? It's&amp;nbsp;&lt;i&gt;ah-nick&lt;/i&gt;&amp;nbsp;- silent L, silent W. The next town along is called Alnmouth (both towns are on the River Aln) so one might presume that it's pronounced&amp;nbsp;&lt;i&gt;an-mouth&lt;/i&gt;, but it isn't, for reasons that no one can explain to me. It's pronounced&amp;nbsp;&lt;i&gt;alan-mouth&lt;/i&gt;.&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: left;"&gt;
&lt;span style="text-align: -webkit-auto;"&gt;&lt;/span&gt;&lt;/div&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-737LjyDmbQk/T8ZajHDl0SI/AAAAAAAACL0/5_FD-gsLfdY/s1600/Forvo.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="360" src="http://1.bp.blogspot.com/-737LjyDmbQk/T8ZajHDl0SI/AAAAAAAACL0/5_FD-gsLfdY/s640/Forvo.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Ever struggle to work out how to pronounce a word? My (evil foreign) wife is always asking how to pronounce things. I'm fine with most words, but some place names can be a real horror. I live in the small town of Alnwick - can you guess how to say the name? It's &lt;i&gt;ah-nick&lt;/i&gt;&amp;nbsp;- silent L, silent W. The next town along is called Alnmouth (both towns are on the River Aln) so one might presume that it's pronounced &lt;i&gt;an-mouth&lt;/i&gt;, but it isn't, for reasons that no one can explain to me. It's pronounced &lt;i&gt;alan-mouth&lt;/i&gt;.&lt;br /&gt;
&lt;br /&gt;
And this is why I like Forvo. It's a website that lists lots of words from lots of languages and has recordings of people actually saying them. It even rather handily will show the location of the person doing the pronunciation. You can vote for what you regard as the best ones and even add your own voice if you feel like it. You don't have to register to join the site.&lt;br /&gt;
&lt;br /&gt;
One of the most popular words in the UK section is Alnwick, so it just goes to show how flipping annoying it is as a placename:&lt;br /&gt;
&lt;a href="http://www.forvo.com/word/alnwick/"&gt;http://www.forvo.com/word/alnwick/&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Give Forvo a go for any word in any language and chances are you'll find what you're looking (listening?) for.&lt;br /&gt;
&lt;a href="http://www.forvo.com/"&gt;http://www.forvo.com/&lt;/a&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-3xqgbRQOVdc/T8ZeBQcaIII/AAAAAAAACMY/ny4AlL_b37Y/s1600/DocTranslator.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="494" src="http://2.bp.blogspot.com/-3xqgbRQOVdc/T8ZeBQcaIII/AAAAAAAACMY/ny4AlL_b37Y/s640/DocTranslator.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Ever need to translate a whole Office document without having to repeatedly cut and paste small sections? I often have to work with French and German documents and I get on just fine most of the time, but I recently had a French document full of financial terms with which I was unfamiliar. So thank goodness I found DocTranslator.&lt;br /&gt;
&lt;br /&gt;
Just fire up their website, select the document type, allow the little app to open and point it at your document. What I particularly like is that it doesn't upload your file to the site (just as well as I had a 400MB Excel file), but does it all on your own computer using the Google Translate API. It is machine translation, so it will be a bit clunky, but it gets the job done and remarkably quickly too.&lt;br /&gt;
&lt;br /&gt;
Give it a try. It's good for Word, Excel, PowerPoint, OpenOffice, Acrobat PDF files as well as plain old text and now even subtitle files.&lt;br /&gt;
&lt;a href="http://www.onlinedoctranslator.com/"&gt;http://www.onlinedoctranslator.com/&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;&lt;img src="http://feeds.feedburner.com/~r/Kodabar/~4/I8V33jGWYOg" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://kodabar.blogspot.com/feeds/6364259654327357474/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://kodabar.blogspot.com/2012/05/couple-of-useful-translation-and.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/6364259654327357474?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/6364259654327357474?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Kodabar/~3/I8V33jGWYOg/couple-of-useful-translation-and.html" title="A couple of useful translation and pronunciation websites" /><author><name>kodabar</name><uri>http://www.blogger.com/profile/12012946263315748858</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/_664_WPXWElc/SRw3PXrbZnI/AAAAAAAAAJk/8XsNseJM73A/S220/logo64.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-_yIDSrsE6gU/T8ZdP4zpQ5I/AAAAAAAACMQ/hrpsI-Gdk1k/s72-c/Marketplace+panorama.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://kodabar.blogspot.com/2012/05/couple-of-useful-translation-and.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEAFRnY4eSp7ImA9WhBSF0k.&quot;"><id>tag:blogger.com,1999:blog-8406877560061160385.post-7055974709109511100</id><published>2012-05-30T08:00:00.000+01:00</published><updated>2013-02-24T21:51:57.831Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-02-24T21:51:57.831Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="DayZ" /><category scheme="http://www.blogger.com/atom/ns#" term="games" /><category scheme="http://www.blogger.com/atom/ns#" term="zombies" /><title>DayZ offline single player / practice / training / (not really) cheating - DaiZy</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-DRfHlOcx_-4/UFIofVRyKuI/AAAAAAAAC8U/qyNj7Exyrhc/s1600/DayZ+Single+Player.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img alt="DayZ single player DaiZy" border="0" src="http://4.bp.blogspot.com/-DRfHlOcx_-4/UFIofVRyKuI/AAAAAAAAC8U/qyNj7Exyrhc/s1600/DayZ+Single+Player.jpg" title="DayZ single player DaiZy" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Okay, so there's a bit of a story here.&lt;br /&gt;
&lt;br /&gt;
Once upon a time there was a single player mod file for &lt;i&gt;DayZ&lt;/i&gt; written by a chap named &lt;a href="http://kronzky.info/"&gt;Kronzky&lt;/a&gt;. It was pretty good and added a whole new dimension to playing &lt;i&gt;DayZ&lt;/i&gt;. Sadly, for various reasons Kronzky and Rocket (the &lt;i&gt;DayZ&lt;/i&gt; developer) fell out and they both decided that the file should be discontinued.&lt;br /&gt;
&lt;br /&gt;
And here we are at the present day. Kronzky's &lt;i&gt;DayZ&lt;/i&gt; single player has gone and it's not coming back. Rocket has said there will be a single player mode in the &lt;i&gt;DayZ&lt;/i&gt; standalone, whenever that's released. Although there is a planned release of the standalone around the end of 2012, this is only going to be an alpha version and will lack many key features. So it might be a long wait for an official single player.&lt;br /&gt;
&lt;br /&gt;
At this point, a new character enters our story. And this mysterious chap (if indeed it is a chap) has no name. But he's created a whole new single player mode for &lt;i&gt;DayZ&lt;/i&gt; and he calls it... &lt;b&gt;DaiZy&lt;/b&gt;.&lt;br /&gt;
&lt;br /&gt;
This article was last updated on the 7th of February 2013&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;&lt;b&gt;Changelog:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;February 25th Updated information on Support Call&lt;/span&gt;&lt;span style="font-size: x-small;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;February 7th Changed the CBA installation process due to the updated version and took account of DayZ 1.7.5.1&lt;/span&gt;&lt;span style="font-size: x-small;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;January 21st Added a video and rewrote guide for new install location&lt;/span&gt;&lt;span style="font-size: x-small;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;January 3rd Added bit about DayZ base version&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;December 27th Added Loki's Lost Key installation instructions and a video&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;December 3rd Completely rewrote page to include changes to DaiZy&lt;/span&gt; &lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;October 6th Added manual installation instructions, updated article for 043&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;September 29th added section on Lingor Island shortcut, removed section on Depositfiles&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;September 28th Completely rewrote the whole article&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;September 16th Added Chernarus single player file with dogs&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;September 20th Added DaiZy 0.38b links, Desposit Files guide and mirrors&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-F30jVLKjWXs/UFIuuuc6vbI/AAAAAAAAC_I/HAT_7GVyZtU/s1600/barbed+wire+separator.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-F30jVLKjWXs/UFIuuuc6vbI/AAAAAAAAC_I/HAT_7GVyZtU/s1600/barbed+wire+separator.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;center&gt;
&lt;table border="1" bordercolor="#FFCC00" cellpadding="3" cellspacing="3" style="background-color: #ffffcc; width: 400px;"&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;&lt;b&gt;Once you've read this article, there's also:&lt;/b&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://kodabar.blogspot.co.uk/2012/05/how-to-install-dayz-with-arma-2-free.html" target="_blank"&gt;How to install DayZ (with ArmA 2 Free, Operation Arrowhead or Combined Ops)&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://kodabar.blogspot.co.uk/2012/05/dayz-how-to-get-on-server.html" target="_blank"&gt;DayZ - How to get on a server&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://kodabar.blogspot.co.uk/2012/05/dayz-how-to-play.html" target="_blank"&gt;DayZ - how to play&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://kodabar.blogspot.co.uk/2012/05/dayz-how-to-stay-alive-for-more-than.html" target="_blank"&gt;DayZ - how to stay alive for more than five minutes&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;/center&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-F30jVLKjWXs/UFIuuuc6vbI/AAAAAAAAC_I/HAT_7GVyZtU/s1600/barbed+wire+separator.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-F30jVLKjWXs/UFIuuuc6vbI/AAAAAAAAC_I/HAT_7GVyZtU/s1600/barbed+wire+separator.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt; &lt;b&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;center&gt;
&lt;iframe allowfullscreen="allowfullscreen" frameborder="0" height="480" src="http://www.youtube.com/embed/jEg9m4v_OQM" width="853"&gt;&lt;/iframe&gt;&lt;/center&gt;
&lt;span style="font-size: x-large;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;  &lt;span style="font-size: x-large;"&gt;&lt;b&gt;Before we start&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: small;"&gt;This guide presumes you already have &lt;i&gt;DayZ&lt;/i&gt; installed. If you don't, follow the guide linked to in the yellow box above.&lt;/span&gt; This version of single player will work with all the latest releases of &lt;i&gt;DayZ&lt;/i&gt; - you do not need to downgrade.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: small;"&gt;There are videos out there on YouTube that explain how to get single player working with DayZ. Most of them are referring to the original Kronzky single player file (which only worked up to DayZ version 1.7.2.5). So most of those videos are concerned with downgrading your version of DayZ. This version, DaiZy, works with the latest version of DayZ (1.7.5.1 at the time of writing). So please start with that, not an earlier version of DayZ.&lt;/span&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: large;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt; If you're using the&amp;nbsp;&lt;i&gt;Six Play&lt;/i&gt; / &lt;i&gt;Play with Six&lt;/i&gt; launcher, it will put your DayZ files in a folder located within &lt;b&gt;My Documents&lt;/b&gt;. I caution against using &lt;i&gt;Six &lt;/i&gt;because of this. Every other launcher and installer places the &lt;i&gt;DayZ &lt;/i&gt;files within the &lt;i&gt;Operation Arrowhead &lt;/i&gt;program folder.&lt;br /&gt;
&lt;br /&gt;
If you're using &lt;i&gt;Six&lt;/i&gt;, please download and use &lt;i&gt;DayZ Commander&lt;/i&gt; instead. If you insist on using &lt;i&gt;Six&lt;/i&gt;, you're on your own when it comes to finding the folder where the &lt;i&gt;DayZ &lt;/i&gt;files are stored and you'll have complications when creating a shortcut.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://www.dayzcommander.com/"&gt;http://www.dayzcommander.com/&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
By installing DaiZy, you are over-writing some of the DayZ files and will not be able to play online multiplayer. I recommend backing up your DayZ mod files folder first so you can easily swap the files back and forth when you want to play multiplayer.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://1.bp.blogspot.com/-F30jVLKjWXs/UFIuuuc6vbI/AAAAAAAAC_I/HAT_7GVyZtU/s1600/barbed+wire+separator.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-F30jVLKjWXs/UFIuuuc6vbI/AAAAAAAAC_I/HAT_7GVyZtU/s1600/barbed+wire+separator.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-large;"&gt;Where to get it&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
This is a link to a set of files and folders on Mediafire. Click the link to go there.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://www.mediafire.com/?4ro7ui087s2ca" target="_blank"&gt;&lt;span style="font-size: large;"&gt;http://www.mediafire.com/?4ro7ui087s2ca&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-XJ_aXiGjxZc/UKxiW6TqaZI/AAAAAAAADW8/g8i7EscDd5M/s1600/files1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-XJ_aXiGjxZc/UKxiW6TqaZI/AAAAAAAADW8/g8i7EscDd5M/s1600/files1.jpg" /&gt;&lt;/a&gt; &lt;/div&gt;
These are the folders in which the files are stored.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;ArmA II (Faces)&lt;/b&gt; contains a set of face images. These are textures/skins for changing the way your character looks. They only work in certain circumstances and I'm not going to go into how they are used. Use them if you know what they are&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;DaiZy+ (Maps)&lt;/b&gt; contains the main files needed to play single player on a series of maps. Online vanilla &lt;i&gt;DayZ&lt;/i&gt; uses the Chernarus map.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;DaiZy+ (Private)&lt;/b&gt; contains files that aren't ready for release, so don't bother looking in there.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;DaiZy+ (Releases)&lt;/b&gt; contains files that you need to patch &lt;i&gt;DayZ&lt;/i&gt; so it will work with single player&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;DaiZy+ (Screenshots)&lt;/b&gt; contains uh... screenshots&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;DaiZy+.png&lt;/b&gt; is the logo file&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Readme!.txt &lt;/b&gt;explains the structure of the folders, like I'm doing here.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-uO4sW1Vn-mM/UKxicsO4aNI/AAAAAAAADXE/MlOBLTsqhRE/s1600/files2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-uO4sW1Vn-mM/UKxicsO4aNI/AAAAAAAADXE/MlOBLTsqhRE/s1600/files2.jpg" /&gt;&lt;/a&gt; &lt;/div&gt;
1. Go into &lt;b&gt;DaiZy+ (Releases)&lt;/b&gt; and you'll see two other folders:&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;&lt;b&gt;latest&lt;/b&gt; is the latest version of &lt;i&gt;DaiZy&lt;/i&gt; which works with v042 maps.&lt;/li&gt;
&lt;li&gt;&lt;b&gt;legacy&lt;/b&gt; contains older versions of DaiZy which works with v038b, v040 and 041 maps&amp;nbsp;&lt;/li&gt;
&lt;/ul&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-EDX232dJDdY/UKxih-z3tTI/AAAAAAAADXM/CvMU32xVENA/s1600/files3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-EDX232dJDdY/UKxih-z3tTI/AAAAAAAADXM/CvMU32xVENA/s1600/files3.jpg" /&gt;&lt;/a&gt;  &lt;/div&gt;
&lt;br /&gt;
2. Go into the &lt;b&gt;latest &lt;/b&gt;folder.&amp;nbsp; Click the &lt;b&gt;DaiZy+_v[Rz0].rar&lt;/b&gt; file to download it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-pw7h2funqYI/UKx4hQHjQjI/AAAAAAAADZM/wcAPNIOHhBI/s1600/files4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-pw7h2funqYI/UKx4hQHjQjI/AAAAAAAADZM/wcAPNIOHhBI/s1600/files4.jpg" /&gt;&lt;/a&gt; &lt;/div&gt;
3. &amp;nbsp;Go to the&amp;nbsp;&lt;b&gt;DaiZy+ (Maps)&lt;/b&gt; folder &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-r-K-bklnwaY/UKx4pvyb0HI/AAAAAAAADZU/lTfQ7nM8b8I/s1600/files5.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-r-K-bklnwaY/UKx4pvyb0HI/AAAAAAAADZU/lTfQ7nM8b8I/s1600/files5.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
4. Go into the folder marked &lt;b&gt;v042c for v1.7.2.6 [RL] &amp;amp; v[Rz0]&lt;/b&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;b&gt;&lt;br /&gt;
&lt;/b&gt; &lt;b&gt;&lt;br /&gt;
&lt;/b&gt;  &lt;a href="http://2.bp.blogspot.com/-eUJkpv-N1uY/UKx42jAMojI/AAAAAAAADZc/tvUH3TI-tKo/s1600/files6.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-eUJkpv-N1uY/UKx42jAMojI/AAAAAAAADZc/tvUH3TI-tKo/s1600/files6.jpg" /&gt;&lt;/a&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/div&gt;
&lt;br /&gt;
5. Download the file called &lt;b&gt;DaiZy_v042c.Chernarus.pbo&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Right. You've got both files that you need. We're finished downloading.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-F30jVLKjWXs/UFIuuuc6vbI/AAAAAAAAC_I/HAT_7GVyZtU/s1600/barbed+wire+separator.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-F30jVLKjWXs/UFIuuuc6vbI/AAAAAAAAC_I/HAT_7GVyZtU/s1600/barbed+wire+separator.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;&lt;b&gt;How to install it&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;
&lt;iframe allowfullscreen="allowfullscreen" frameborder="0" height="480" src="http://www.youtube.com/embed/HYxsR1E6Ahc" width="853"&gt;&lt;/iframe&gt;&lt;/center&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;img border="0" src="http://4.bp.blogspot.com/-s70toGQr6Kw/UKx060pa_PI/AAAAAAAADY8/pd3WVckqa4Q/s1600/extract1.jpg" /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style="text-align: left;"&gt;
&lt;a href="http://2.bp.blogspot.com/-gh5vKnX5WK4/UKx2pXnj2gI/AAAAAAAADZE/J8SkHV1nkMw/s1600/paste1.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;br /&gt;
&lt;/a&gt;1. Open the &lt;b&gt;DaiZy+_v[Rz0].rar&amp;nbsp;&lt;/b&gt;file you've just downloaded. I'm using WinRar. You may be using something different. Extract the files to a temporary folder&lt;/div&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;img border="0" src="http://2.bp.blogspot.com/-gh5vKnX5WK4/UKx2pXnj2gI/AAAAAAAADZE/J8SkHV1nkMw/s1600/paste1.jpg" /&gt;&lt;/div&gt;
&lt;br /&gt;
2. Go to your &lt;i&gt;Operation Arrowhead&lt;/i&gt; program folder. Depending on from where you've got&amp;nbsp;&lt;i&gt;Operation Arrowhead&lt;/i&gt; the location may be in one of several places.&lt;br /&gt;
&lt;br /&gt;
If you got it from Steam, it's most likely in:&lt;br /&gt;
&lt;blockquote class="tr_bq"&gt;
C:\Program files (x86)\Steam\steamapps\common\arma 2 operation arrowhead&lt;/blockquote&gt;
If you used a boxed retail copy, it's most likely in:&lt;br /&gt;
&lt;blockquote class="tr_bq"&gt;
C:\Program files (x86)\Bohemia Interactive\arma 2 operation arrowhead&amp;nbsp;&lt;/blockquote&gt;
Inside there is a folder called &lt;b&gt;@DayZ&lt;/b&gt; and inside that is another folder called &lt;b&gt;addons&lt;/b&gt; where the actual files from &lt;i&gt;DayZ &lt;/i&gt;are stored. Check the image above to make sure.&lt;br /&gt;
&lt;br /&gt;
Create a new folder called &lt;b&gt;@DaiZy&lt;/b&gt;. Copy the&amp;nbsp;&lt;b&gt;addons&lt;/b&gt; from the&amp;nbsp;&lt;b&gt;@DayZ&lt;/b&gt; folder to this new folder. Take the files you've just extracted and place them in the&amp;nbsp;&lt;b&gt;@DaiZy\addons&lt;/b&gt; folder, over-writing the files inside.&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;DayZ &lt;/i&gt;disables the single player menu and these files will re-enable it as well as provide access to extra features.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-wA9Aigl3eOQ/UKx5WdPSNBI/AAAAAAAADZs/jRlMBvDbI-U/s1600/paste2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-wA9Aigl3eOQ/UKx5WdPSNBI/AAAAAAAADZs/jRlMBvDbI-U/s1600/paste2.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
3. Go to your &lt;i&gt;Operation Arrowhead&lt;/i&gt; program folder and locate the &lt;b&gt;Missions&lt;/b&gt; sub-folder. Take the map file you've downloaded and place it in that folder.&lt;br /&gt;
&lt;br /&gt;
Done that? Good. You've installed all the files.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://1.bp.blogspot.com/-F30jVLKjWXs/UFIuuuc6vbI/AAAAAAAAC_I/HAT_7GVyZtU/s1600/barbed+wire+separator.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-F30jVLKjWXs/UFIuuuc6vbI/AAAAAAAAC_I/HAT_7GVyZtU/s1600/barbed+wire+separator.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-large;"&gt;Creating a shortcut&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
If you're using a launcher (like&amp;nbsp;&lt;i&gt;DayZ Commander&lt;/i&gt;) to launch &lt;i&gt;DayZ&lt;/i&gt;, I'd suggest creating a shortcut in order to play single player. The launchers are great, but they're not designed for offline play. This is how to create a shortcut.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-u8Dzz-jkMtE/T84_MRJ073I/AAAAAAAACPg/JYSLwFE9vaQ/s1600/DayZ+beta+icon.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-u8Dzz-jkMtE/T84_MRJ073I/AAAAAAAACPg/JYSLwFE9vaQ/s1600/DayZ+beta+icon.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div&gt;
Inside your Operation Arrowhead folder is an icon marked&amp;nbsp;&lt;b&gt;Launch Arma2 OA Beta Patch. &lt;/b&gt;Right click on this icon and select&amp;nbsp;&lt;b&gt;Properties&lt;/b&gt;.&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-4BmITis7I7A/T84_UTwWRRI/AAAAAAAACPs/vAa7eJ7aSlM/s1600/DayZ+beta+icon+properties.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-4BmITis7I7A/T84_UTwWRRI/AAAAAAAACPs/vAa7eJ7aSlM/s1600/DayZ+beta+icon+properties.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div&gt;
There are two lines that matter. The Target line should read something like:&lt;/div&gt;
&lt;blockquote class="tr_bq"&gt;
&lt;b&gt;"C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead\Expansion\beta\arma2oa.exe" -beta=Expansion\beta;Expansion\beta\Expansion -nosplash&lt;/b&gt;&lt;/blockquote&gt;
&lt;div&gt;
This is presuming that you're using Steam and that Steam is installed in the default location on your C drive and you're using Windows 7 64 bit. It will have a different path if you have it installed elsewhere. You need to modify the target line to say something like this:&lt;/div&gt;
&lt;blockquote class="tr_bq"&gt;
&lt;b&gt;"C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead\Expansion\beta\arma2oa.exe" -beta=Expansion\beta;Expansion\beta\Expansion -nosplash -skipIntro -mod=@DaiZy&lt;/b&gt;&lt;/blockquote&gt;
&lt;div&gt;
If you're not using Steam or you have Steam installed in a different location the line will reflect where you have the game installed.&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
For the "Start in" line, make sure it says:&lt;/div&gt;
&lt;blockquote class="tr_bq"&gt;
&lt;b&gt;C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead\&lt;/b&gt;&lt;/blockquote&gt;
&lt;div&gt;
Or again, wherever your Steam folder or game folder actually is. Make sure that it points to the main&amp;nbsp;&lt;i&gt;Operation Arrowhead&lt;/i&gt;&amp;nbsp;folder and&amp;nbsp;&lt;b&gt;&lt;u&gt;not&lt;/u&gt;&lt;/b&gt;&amp;nbsp;to the beta folder. Yeah, it's running the exe from the beta folder, but it's running it in the main folder as that's where all the rest of the files are.&lt;br /&gt;
&lt;br /&gt;
Copy this shortcut to your &lt;b&gt;Desktop&lt;/b&gt; or some other place from which you'll want to run the game. The shortcut in the&amp;nbsp;&lt;i&gt;Operation Arrowhead&lt;/i&gt; folder will get over-written every time you update the beta patch, so do not rely on using that one.&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-F30jVLKjWXs/UFIuuuc6vbI/AAAAAAAAC_I/HAT_7GVyZtU/s1600/barbed+wire+separator.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-F30jVLKjWXs/UFIuuuc6vbI/AAAAAAAAC_I/HAT_7GVyZtU/s1600/barbed+wire+separator.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;&lt;b&gt;How to run it&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-nl6V-qt0zYo/T8VsW9eOowI/AAAAAAAACJ4/syf3rb2rgo8/s1600/DayZ+single+player.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-nl6V-qt0zYo/T8VsW9eOowI/AAAAAAAACJ4/syf3rb2rgo8/s1600/DayZ+single+player.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Fire up DayZ as normal and select &lt;b&gt;Singleplayer &lt;/b&gt;for a change&lt;b&gt;.&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-7psfa7TxuPU/T8VtA6bHcII/AAAAAAAACKA/2y814toVAHQ/s1600/DayZ+single+player+scenarios.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-7psfa7TxuPU/T8VtA6bHcII/AAAAAAAACKA/2y814toVAHQ/s1600/DayZ+single+player+scenarios.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
Choose &lt;b&gt;Scenarios&lt;/b&gt; now.&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-eHcwEMYbFxg/UGVb8I2Bl3I/AAAAAAAADSA/2QTFifN-0Iw/s1600/2012-09-28_00001.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-eHcwEMYbFxg/UGVb8I2Bl3I/AAAAAAAADSA/2QTFifN-0Iw/s640/2012-09-28_00001.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Click to enlarge&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
On this screen, you have several files from which to choose.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-Q776l4AoyBY/UK-1wibdaNI/AAAAAAAADiE/h57tQPlrh6Q/s1600/single3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-Q776l4AoyBY/UK-1wibdaNI/AAAAAAAADiE/h57tQPlrh6Q/s1600/single3.jpg" /&gt;&lt;/a&gt; &lt;/div&gt;
Select the DaiZy_v042.Chernarus file. Note at the bottom left of the screen is a box that probably says &lt;b&gt;Recruit&lt;/b&gt;. This is the difficulty level. Click it until it displays the difficulty you'd like. There's little difference between the difficulty levels, but the highest difficulty will disable vision dots, crosshairs and third person view. I suggest you use &lt;b&gt;Veteran&lt;/b&gt; which gives a similar level of options to those available online.&amp;nbsp;Then choose &lt;b&gt;Play&lt;/b&gt;.&lt;br /&gt;
&lt;br /&gt;
You may find that, if you've installed &lt;i&gt;DaiZy&lt;/i&gt; before, it doesn't say &lt;b&gt;Play&lt;/b&gt;, but instead offers &lt;b&gt;Resume&lt;/b&gt; and &lt;b&gt;Restart&lt;/b&gt;. Choose &lt;b&gt;Restart&lt;/b&gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-seHAgSY1ruw/UFJav_CnF7I/AAAAAAAADEE/lY9QxE8pvlA/s1600/2012-09-13_00003.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/-seHAgSY1ruw/UFJav_CnF7I/AAAAAAAADEE/lY9QxE8pvlA/s640/2012-09-13_00003.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Ooh, how exciting.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-U49er8bx_ug/UFJdnytXPAI/AAAAAAAADEc/u6PwvguijcY/s1600/2012-09-13_00005.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-U49er8bx_ug/UFJdnytXPAI/AAAAAAAADEc/u6PwvguijcY/s640/2012-09-13_00005.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Right. We're in. That's it - everything's working.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-PFHKaaFsNp0/ULxVlRqx1tI/AAAAAAAADkA/O6SyIi6Ecoc/s1600/bad+skin.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-PFHKaaFsNp0/ULxVlRqx1tI/AAAAAAAADkA/O6SyIi6Ecoc/s1600/bad+skin.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;b&gt;Warning&lt;/b&gt;: if you spawn in with this skin (headset, scarf, etc), there is a problem. In trying to include more content from &lt;i&gt;ArmA 2&lt;/i&gt;, the player skins were included. If you spawn in with this skin, you won't have a backpack or be able to pick one up. This is because backpacks weren't included in ArmA 2, but first showed up in&amp;nbsp;&lt;i&gt;Operation Arrowhead&lt;/i&gt;. There's nothing that can be done about this and I'm sorry for the hassle. All you can do is to select&amp;nbsp;&lt;b&gt;Restart&lt;/b&gt; from the menu until you appear with the normal skin and a backpack.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://1.bp.blogspot.com/-F30jVLKjWXs/UFIuuuc6vbI/AAAAAAAAC_I/HAT_7GVyZtU/s1600/barbed+wire+separator.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em; text-align: center;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-F30jVLKjWXs/UFIuuuc6vbI/AAAAAAAAC_I/HAT_7GVyZtU/s1600/barbed+wire+separator.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;&lt;b&gt;AI units&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
There are AI bandits within the game. You'll encounter then pretty much anywhere on the map and they will fire at you. They have a variety of weapons and outfits.&lt;br /&gt;
&lt;br /&gt;
There are friendly AI units too. You encounter them by approaching a church in &lt;b&gt;Chernogorsk&lt;/b&gt; or &lt;b&gt;Electrozavodsk&lt;/b&gt;. As you get near the doors, you'll probably hear them report in and you'll see a couple of icons in the bottom right of the screen. By default they will shoot at nearby zombies and will follow you (although not too closely). You can command them as well, although it does involve using ArmA's slightly clunky order system. Full details can be found in the ArmA 2 documentation, but the basic method is to press their respective F keys and using the mousewheel menu to issue an order. For instance, if I have two companions and I want them to board a vehicle with me, I'd press &lt;b&gt;F2 &lt;/b&gt;and &lt;b&gt;F3 &lt;/b&gt;to highlight them and then select &lt;b&gt;Get In&lt;/b&gt; from the mousewheel menu.&lt;br /&gt;
&lt;br /&gt;
There are limitations to the AI units. Friendlies may not shoot at every zombie in sight and they probably won't fire at bandits (there's only so much that can be done within the ArmA 2 engine - remember, this is a mod of a mod of an ageing game). They can get hurt and you can heal them as you would any normal player, but they won't heal you. Just think of them as stupid and selfish friends.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-GfwDd1xIsvg/UGb-b_i9jGI/AAAAAAAADTk/0qG_GgpButU/s1600/barbed+wire+separator.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-GfwDd1xIsvg/UGb-b_i9jGI/AAAAAAAADTk/0qG_GgpButU/s1600/barbed+wire+separator.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;&lt;b&gt;Adding cheats (optional)&lt;/b&gt;&lt;/span&gt; &lt;br /&gt;
&lt;br /&gt;
By default,&amp;nbsp;&lt;i&gt;DaiZy&lt;/i&gt; plays just like online multiplayer. Some players would like to use cheats to be able to spawn in units, weapons, etc.&lt;br /&gt;
&lt;br /&gt;
The recommended way of adding cheats is to use the &lt;b&gt;Support Call &lt;/b&gt;addon as written by Kronzky.&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;span style="font-size: large;"&gt;&lt;a href="http://kronzky.info/addons/supportcall/index.htm"&gt;http://kronzky.info/addons/supportcall/index.htm&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
Go and download the file from the link above.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-HrOAxC-DZLw/UK3Q4F2s08I/AAAAAAAADbw/ohU5hXZ5V6c/s1600/kronzky1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-HrOAxC-DZLw/UK3Q4F2s08I/AAAAAAAADbw/ohU5hXZ5V6c/s1600/kronzky1.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Open the zip file that you've just downloaded and extract the &lt;b&gt;KRON_SupportCall.pbo&lt;/b&gt; file&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-F597GUfAsd4/UK3Q9IKmlJI/AAAAAAAADb4/CPZ5mzvG1gw/s1600/kronzky2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-F597GUfAsd4/UK3Q9IKmlJI/AAAAAAAADb4/CPZ5mzvG1gw/s1600/kronzky2.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Take this file is to copy and paste it into the &lt;b&gt;Addons&lt;/b&gt; folder within your &lt;i&gt;Operation Arrowhead&lt;/i&gt; program folder.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-bSIKr_8z2Go/UK9Gl647QZI/AAAAAAAADfw/_CX7gVSgmmA/s1600/kronzky3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-bSIKr_8z2Go/UK9Gl647QZI/AAAAAAAADfw/_CX7gVSgmmA/s1600/kronzky3.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
When you're playing the game, press &lt;b&gt;Escape &lt;/b&gt;to bring up the main menu and you'll see a new button at the bottom marked&amp;nbsp;&lt;b&gt;Call for Support&lt;/b&gt; which you can press to bring up the cheat menu.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-PXUQCLlpc9k/UK9G26QzQtI/AAAAAAAADf4/94xNDGz9ScQ/s1600/kronzky4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-PXUQCLlpc9k/UK9G26QzQtI/AAAAAAAADf4/94xNDGz9ScQ/s1600/kronzky4.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
There are several sections to the menu, but I'm not going to go into them all here. You'll find pretty full documentation on Kronzky's page although you should note that not every feature will be available in DaiZy. Also note that the first time you access it, there will be a delay as it builds a list of the available equipment.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-gPZqQ5J5vAk/UK9HeV7sl5I/AAAAAAAADgA/sRcBgvvR8PM/s1600/kronzky5.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-gPZqQ5J5vAk/UK9HeV7sl5I/AAAAAAAADgA/sRcBgvvR8PM/s1600/kronzky5.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Equipment or vehicles that you request will be air-dropped near your current position.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://3.bp.blogspot.com/-GfwDd1xIsvg/UGb-b_i9jGI/AAAAAAAADTk/0qG_GgpButU/s1600/barbed+wire+separator.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-GfwDd1xIsvg/UGb-b_i9jGI/AAAAAAAADTk/0qG_GgpButU/s1600/barbed+wire+separator.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;&lt;b&gt;Adding Loki's Lost Key (optional)&lt;/b&gt;&lt;/span&gt; &lt;br /&gt;
&lt;br /&gt;
Loki's Lost Key adds even more cheats and it's well worth doing. It involves several steps, so I wrote a separate article for that. Click the link below:&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://kodabar.blogspot.co.uk/2012/12/how-to-install-lokis-lost-key-for-daizy.html" target="_blank"&gt;http://kodabar.blogspot.co.uk/2012/12/how-to-install-lokis-lost-key-for-daizy.html&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://3.bp.blogspot.com/-GfwDd1xIsvg/UGb-b_i9jGI/AAAAAAAADTk/0qG_GgpButU/s1600/barbed+wire+separator.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-GfwDd1xIsvg/UGb-b_i9jGI/AAAAAAAADTk/0qG_GgpButU/s1600/barbed+wire+separator.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;&lt;b&gt;Removing cheats so you can play DayZ online&lt;/b&gt;&lt;/span&gt; &lt;br /&gt;
&lt;br /&gt;
With the cheats installed, you will not be able to play DayZ online. Servers will complain that you have them installed. It's easy to fix this.&lt;br /&gt;
&lt;br /&gt;
Go into your &lt;i&gt;Operation Arrowhead&lt;/i&gt; program folder and find the &lt;b&gt;Addons &lt;/b&gt;folder. Depending on which cheats you have installed, inside the&amp;nbsp;&lt;b&gt;Addons&lt;/b&gt; folder there will be one or two files called:&lt;br /&gt;
&lt;b&gt;KRON_SupportCall.pbo&lt;/b&gt; &lt;br /&gt;
&lt;b&gt;loki_lost_key.pbo&lt;/b&gt;&lt;br /&gt;
Move these out of the &lt;b&gt;Addons&lt;/b&gt; folder (perhaps put them on your desktop) and you'll be able to play online without any problems. If you want cheats for single player again, just put them back in the &lt;b&gt;Addons&lt;/b&gt; folder.&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://3.bp.blogspot.com/-GfwDd1xIsvg/UGb-b_i9jGI/AAAAAAAADTk/0qG_GgpButU/s1600/barbed+wire+separator.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-GfwDd1xIsvg/UGb-b_i9jGI/AAAAAAAADTk/0qG_GgpButU/s1600/barbed+wire+separator.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div&gt;
&lt;b style="font-size: xx-large;"&gt;Troubleshooting&lt;/b&gt;&lt;/div&gt;
&lt;br /&gt;
What if it doesn't work?&amp;nbsp;I should mention that this is very much an ongoing project and that there are bugs and problems.&amp;nbsp;The author of the single player file does read this page so please report any problems or bugs you encounter. Heck, let us know if you've got any ideas for inclusion in a later version.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-9AOtWk1_fbM/UFrajx1KutI/AAAAAAAADHs/62NerZdXp54/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://3.bp.blogspot.com/-9AOtWk1_fbM/UFrajx1KutI/AAAAAAAADHs/62NerZdXp54/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;"Cannot find..." "...content deleted..." errors&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
If the game complains that there is deleted content, then it's for one of three reasons:&lt;br /&gt;
&lt;br /&gt;
1. The shortcut used to start the game is incorrect. Got back and make sure it has the bit&amp;nbsp;&lt;b&gt;-mod=@DayZ&lt;/b&gt; in it.&lt;br /&gt;
&lt;br /&gt;
2. The game is failing to pick up on the Addons folder from ArmA 2. This is where the Chernarus level data is contained and you'll need to copy over the &lt;i&gt;ArmA 2&lt;/i&gt; folder to &lt;i&gt;Operation Arrowhead&lt;/i&gt;. Go here and follow Step 4.&lt;br /&gt;
&lt;a href="http://kodabar.blogspot.co.uk/2012/05/how-to-install-dayz-with-arma-2-free.html"&gt;http://kodabar.blogspot.co.uk/2012/05/how-to-install-dayz-with-arma-2-free.html&lt;/a&gt; &lt;br /&gt;
&lt;br /&gt;
3. You didn't update Operation Arrowhead before installing DayZ. Go to this page and follow Step 2 onwards.&lt;br /&gt;
&lt;a href="http://kodabar.blogspot.co.uk/2012/05/how-to-install-dayz-with-arma-2-free.html"&gt;http://kodabar.blogspot.co.uk/2012/05/how-to-install-dayz-with-arma-2-free.html&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
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&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;"CA" errors&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
When this error comes up, it's because you didn't update Operation Arrowhead before installing DayZ. Go to this page and follow Step 2 onwards. Continue through the other steps too. Although you may have installed the beta patch, etc already, installing the update has over-written these, so you'll need to do that again.&lt;br /&gt;
&lt;a href="http://kodabar.blogspot.co.uk/2012/05/how-to-install-dayz-with-arma-2-free.html"&gt;http://kodabar.blogspot.co.uk/2012/05/how-to-install-dayz-with-arma-2-free.html&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-9AOtWk1_fbM/UFrajx1KutI/AAAAAAAADHs/62NerZdXp54/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://3.bp.blogspot.com/-9AOtWk1_fbM/UFrajx1KutI/AAAAAAAADHs/62NerZdXp54/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;"PMC" errors&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
When this error comes up, it's because you didn't update Operation Arrowhead before installing DayZ. Go to this page and follow Step 2 onwards. Continue through the other steps too. Although you may have installed the beta patch, etc already, installing the update has over-written these, so you'll need to do that again.&lt;br /&gt;
&lt;a href="http://kodabar.blogspot.co.uk/2012/05/how-to-install-dayz-with-arma-2-free.html"&gt;http://kodabar.blogspot.co.uk/2012/05/how-to-install-dayz-with-arma-2-free.html&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-9AOtWk1_fbM/UFrajx1KutI/AAAAAAAADHs/62NerZdXp54/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://3.bp.blogspot.com/-9AOtWk1_fbM/UFrajx1KutI/AAAAAAAADHs/62NerZdXp54/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;You've switched to a newer version of DaiZy, but you can't access the new features&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Unfortunately whenever you change or update the single player mission file it tends to have problems with existing save files. You either won't be able to load the save file at all or you'll be able to load it, but you won't be able to use any of the new features or the results may be unpredictable. This also happens when there's an update for the main &lt;i&gt;DayZ&lt;/i&gt; files as well.&lt;br /&gt;
&lt;br /&gt;
The only thing you can do is to select &lt;b&gt;Restart&lt;/b&gt; rather than &lt;b&gt;Resume&lt;/b&gt; and lose your save file.&lt;br /&gt;
&lt;br /&gt;
This is a limitation in the way that &lt;i&gt;ArmA 2&lt;/i&gt; works with save files and nothing can be done about that. Sorry. &lt;i&gt;DaiZy&lt;/i&gt; is a mod of a mod of a game that's primarily designed to be an online multiplayer game, so not everything is going to work in the way we would like it.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://4.bp.blogspot.com/-kRrHRLR1v4k/UK3vnsaB4DI/AAAAAAAADd8/-Xo9ev6_qGM/s1600/barbed+wire+separator.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-kRrHRLR1v4k/UK3vnsaB4DI/AAAAAAAADd8/-Xo9ev6_qGM/s1600/barbed+wire+separator.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;&lt;b&gt;Other versions of DaiZy&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
We've got a forum. There's a tab up the top of this page marked &lt;b&gt;DayZ single player forum&lt;/b&gt; which you can click to go there or click the link below.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://kodabar-dayz-single-player-forum.1084782.n5.nabble.com/"&gt;http://kodabar-dayz-single-player-forum.1084782.n5.nabble.com/&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
There are several people working on different versions of DaiZy that have features or maps that aren't in the official version. This is also the place to go to ask questions about using other maps, etc. This page is really just for installing the single player mod.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-F30jVLKjWXs/UFIuuuc6vbI/AAAAAAAAC_I/HAT_7GVyZtU/s1600/barbed+wire+separator.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-F30jVLKjWXs/UFIuuuc6vbI/AAAAAAAAC_I/HAT_7GVyZtU/s1600/barbed+wire+separator.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b style="font-size: xx-large;"&gt;If you need help&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Playing around with these files does require a certain familiarity with copying and moving files around and it can sometimes be a little complicated and confusing.&lt;br /&gt;
&lt;br /&gt;
If you need help, leave a message in the comments. There are many different ways in which you could have &lt;i&gt;DayZ&lt;/i&gt; and the &lt;i&gt;ArmA 2&lt;/i&gt; games installed, so please try to leave as much useful information as possible.&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;What version of DayZ are you running?&lt;/li&gt;
&lt;li&gt;Are you using a launcher (Six Play, DayZ Commander, Worrom's Updater, etc) to run the game?&lt;/li&gt;
&lt;li&gt;If you're getting an error message, what does it say?&lt;/li&gt;
&lt;li&gt;Are you using Steam?&lt;/li&gt;
&lt;li&gt;From where did you obtain your copies of the ArmA games?&lt;/li&gt;
&lt;li&gt;Are you able to run vanilla DayZ multiplayer?&lt;/li&gt;
&lt;/ul&gt;
&lt;br /&gt;
It's pretty time-consuming to answer all these comments, so if you can leave information like the stuff listed above, it saves a lot of time.&lt;br /&gt;
&lt;br /&gt;
I have anonymous comments enabled (I hate having to register for stuff too), but if you're going to leave an anonymous comment, please add a word or a name or something to distinguish you from all the other anonymous commenters. It can get pretty confusing trying to sort out who's who.&lt;br /&gt;
&lt;br /&gt;
If you leave comments as a user/identity it asks for your email address. The only reason it does this is to send you a notification when a reply is left to your comment. I don't have any way of seeing the email addresses and they don't get given to email spammers or anything like that.&lt;br /&gt;
&lt;br /&gt;
It's very kind of the single player file author to reply to comments and to provide such regular and quick updates. So please do everything you can to make his life easier.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://1.bp.blogspot.com/-F30jVLKjWXs/UFIuuuc6vbI/AAAAAAAAC_I/HAT_7GVyZtU/s1600/barbed+wire+separator.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em; text-align: center;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-F30jVLKjWXs/UFIuuuc6vbI/AAAAAAAAC_I/HAT_7GVyZtU/s1600/barbed+wire+separator.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;&lt;b&gt;Comments&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
I try to make sure that every question in the comments is answered. If you haven't had a reply after a couple of days, try asking again - I've probably just overlooked yours in the pile of others.&lt;br /&gt;
&lt;br /&gt;
Note that the comments system gets a bit broken when there are over 200 comments displayed, so I regularly have to delete some of them. I do try to make sure that useful comments are left in place though.&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
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&lt;br /&gt;
&lt;center&gt;
&lt;a href="http://kodabar-dayz-daizy-single-player-forum.1084782.n5.nabble.com/" id="nabblelink"&gt;Kodabar DayZ / DaiZy single player forum&lt;/a&gt;&lt;br /&gt;
&lt;script src="http://kodabar-dayz-daizy-single-player-forum.1084782.n5.nabble.com/embed/f1"&gt;&lt;/script&gt;&lt;br /&gt;
&lt;/center&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-z0nTt-E8tKk/UFIulkFAu8I/AAAAAAAAC_A/KyTHFTvF7qI/s1600/barbed+wire+separator+with+birds.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-z0nTt-E8tKk/UFIulkFAu8I/AAAAAAAAC_A/KyTHFTvF7qI/s1600/barbed+wire+separator+with+birds.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;img src="http://feeds.feedburner.com/~r/Kodabar/~4/QNy5_R7nM4o" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://kodabar.blogspot.com/feeds/7055974709109511100/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://kodabar.blogspot.com/2012/05/dayz-offline-single-player-practice.html#comment-form" title="188 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/7055974709109511100?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/7055974709109511100?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Kodabar/~3/QNy5_R7nM4o/dayz-offline-single-player-practice.html" title="DayZ offline single player / practice / training / (not really) cheating - DaiZy" /><author><name>kodabar</name><uri>http://www.blogger.com/profile/12012946263315748858</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/_664_WPXWElc/SRw3PXrbZnI/AAAAAAAAAJk/8XsNseJM73A/S220/logo64.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-DRfHlOcx_-4/UFIofVRyKuI/AAAAAAAAC8U/qyNj7Exyrhc/s72-c/DayZ+Single+Player.jpg" height="72" width="72" /><thr:total>188</thr:total><feedburner:origLink>http://kodabar.blogspot.com/2012/05/dayz-offline-single-player-practice.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUIDRnkycSp7ImA9WhVbE0U.&quot;"><id>tag:blogger.com,1999:blog-8406877560061160385.post-5616634181863259168</id><published>2012-05-29T08:00:00.000+01:00</published><updated>2012-05-30T14:12:57.799+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-05-30T14:12:57.799+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="metal" /><category scheme="http://www.blogger.com/atom/ns#" term="jpop" /><category scheme="http://www.blogger.com/atom/ns#" term="heavy metal" /><category scheme="http://www.blogger.com/atom/ns#" term="Japan" /><title>Jpop: Heavy metal by tiny girls</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-4pnDpSsNEmI/T67I4jkgW2I/AAAAAAAABx0/YTfg3IiIPuI/s1600/Japanese+female+metal+bands.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="189" src="http://1.bp.blogspot.com/-4pnDpSsNEmI/T67I4jkgW2I/AAAAAAAABx0/YTfg3IiIPuI/s640/Japanese+female+metal+bands.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
One might be forgiven for thinking that all contemporary music in Japan is jpop. A lot of it is, but there's a large rock scene, punk has never quite gone away and there are a surprising amount of metal bands. What is peculiar is the recent rise of entirely female metal bands.&lt;br /&gt;
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&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
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&lt;center&gt;&lt;iframe allowfullscreen="" frameborder="0" height="360" src="http://www.youtube.com/embed/xsXWsNqFzp0" width="640"&gt;&lt;/iframe&gt;&lt;/center&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style="font-size: large;"&gt;&lt;i&gt;&lt;b&gt;Aldious&lt;/b&gt;&lt;/i&gt;&lt;/span&gt; look like the resultant offspring of Louis XIV shagging an exploding wedding cake factory. No one appears to have told them the cardinal rule of metal (look sodding miserable all the time) and everyone seems to be having a delightful time, except the singer.&amp;nbsp;Seemingly composed of an endless parade of guitarists, I think there are actually five of them at the moment but it's jolly hard to tell as at least two of them were (and perhaps still are) simultaneously in another all-girl metal band called...&lt;br /&gt;
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&lt;div&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;&lt;i&gt;G∀LMET&amp;nbsp;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;are a more guttural metal band with a lead singer who does that weird shouty throat roar so beloved of Napalm Death and their ilk. I really don't know how these bands choose their names, but there does seem to be a real trend among Japanese groups at the moment for characters that aren't on a computer keyboard (I've lost track of the number of bands that have a star in their name - not an asterisk, an actual five pointed star shape).&amp;nbsp;G∀LMET&amp;nbsp;are like the cheaper, sluttier and noisier version of Aldious which is odd considering how many members they have in common. The singer's bloody terrifying though.&lt;br /&gt;
&lt;br /&gt;
It does make me laugh that there's an Australian range of &lt;a href="http://www.itwpf.com.au/galmet/" target="_blank"&gt;anti-corrosion products with the same name&lt;/a&gt;.&lt;br /&gt;
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&lt;span style="font-size: large;"&gt;&lt;b&gt;&lt;i&gt;Onmyouza&amp;nbsp;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;are actually quite easy to listen to and perform a more conventional type of metal, often combining traditional instruments and folk music. Probably the most outstanding thing about them (which first drew my attention) is that they dress in clothing from the&amp;nbsp;Heian period which is jolly nice to see. This is probably the period when Chinese influence was at its strongest and so I very much enjoy their costumes. Oh and their name translates literally as "a gathering of yin and yang" and all their songs are about Japanese folklore (dragons, lake monsters, ninja, etc) and the duality of the cosmos. What's not to like?&lt;br /&gt;
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&lt;center&gt;&lt;iframe allowfullscreen="" frameborder="0" height="480" src="http://www.youtube.com/embed/AxMNLlFGKqM" width="640"&gt;&lt;/iframe&gt;&lt;/center&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;&lt;i&gt;Flagitious Idiosyncrasy in the Dilapidation&lt;/i&gt;&lt;/b&gt;&lt;/span&gt; deserve a special mention just for their name alone. Managing to combine the art of looking very normal indeed with grindcore shouting, they're not a band for the faint of heart.&lt;br /&gt;
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I had to look up flagitious to see if it's a real word and it apparently is:&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;fla·gi·tious&amp;nbsp;&lt;/b&gt;[fl&lt;i&gt;uh&lt;/i&gt;-jish-&lt;i&gt;uh&lt;/i&gt;s]&lt;br /&gt;
&lt;i&gt;&lt;b&gt;adjective&amp;nbsp;&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;
1.&amp;nbsp;shamefully wicked, as persons, actions, or times.&lt;br /&gt;
2.&amp;nbsp;heinous or flagrant, as a crime; infamous.&lt;br /&gt;
Origin:&amp;nbsp;1350–1400; Middle English flagicious &amp;nbsp;&amp;lt; Latin flāgitiōsus, &amp;nbsp;equivalent to flāgiti ( um ) shame, scandal&lt;br /&gt;
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&lt;span style="font-size: large;"&gt;&lt;b&gt;&lt;i&gt;Yellow Machinegun&lt;/i&gt;&lt;/b&gt;&lt;/span&gt; manage to combine noisiness with really cheap video production to ensure that the resulting mess is as difficult to watch as it is to listen to. And their name's entirely composed of actual words that people actually use, so I've no idea why they're on this list.&lt;br /&gt;
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&lt;center&gt;&lt;iframe allowfullscreen="" frameborder="0" height="480" src="http://www.youtube.com/embed/rZjlIKiCj3g" width="640"&gt;&lt;/iframe&gt;&lt;/center&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;&lt;i&gt;Exist†trace&lt;/i&gt;&lt;/b&gt;&lt;/span&gt; might just be the ultimate Japanese metal band:&lt;br /&gt;
Dress like homeless French nobility? Check.&lt;br /&gt;
Name includes untypeable character? Check.&lt;br /&gt;
Band made of guitars? Check.&lt;br /&gt;
Actually look miserable? Check.&lt;br /&gt;
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Oh but there's one other group that have to be mentioned in any article about Japanese metal. I almost feel the need to apologise before showing them to you. Let's start with a short interview as you'll probably want a close look at them. Brace yourself.&lt;br /&gt;
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&lt;center&gt;&lt;iframe allowfullscreen="" frameborder="0" height="360" src="http://www.youtube.com/embed/EXnMrqMqTyA" width="640"&gt;&lt;/iframe&gt;&lt;/center&gt;&lt;br /&gt;
If your first thought was "What the fuck? Are they like twelve or something?" then you're absolutely right. The ones in black are indeed twelve years old. The lead singer is fourteen. And what the fuck is indeed an appropriate reaction. In fact I'd posit that it's the only reaction possible.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;&lt;i&gt;BABYMETAL&lt;/i&gt;&lt;/b&gt;&lt;/span&gt; is made up of SU-METAL, YUIMETAL and uh... MOAMETAL.&amp;nbsp;They're a sub-group of Sakura Gakuin (whom one of them mentions in that interview) who are going down the Morning Musume / AKB48 route of &lt;a href="http://kodabar.blogspot.co.uk/2012/05/jpop-okay-akb48-you-really-are-freaking.html" target="_blank"&gt;amassing a literal army of members&lt;/a&gt;.&amp;nbsp;Whilst it may appear that they're doing the standard devil's horns (or whatever it is) metal gesture, they're actually doing it the other way round to resemble a fox because foxes are way cuter (kawaii!). And that's pretty much symptomatic of just what BABYMETAL are about. They're a bizarre mish-mash of the most bubblegum of jpop with metal.&lt;br /&gt;
&lt;br /&gt;
Okay, now I suppose you're going to need to see one of their music videos. I'm going to have to end this article here. They are much, much worse than you might imagine...&lt;br /&gt;
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&lt;center&gt;&lt;iframe allowfullscreen="" frameborder="0" height="360" src="http://www.youtube.com/embed/4QbAXXXOJF8" width="640"&gt;&lt;/iframe&gt;&lt;/center&gt;&lt;br /&gt;
&lt;i style="font-size: small;"&gt;&lt;br /&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i style="font-size: small;"&gt;I secretly quite like them.&lt;/i&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Kodabar/~4/OTUFbM4TnFI" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://kodabar.blogspot.com/feeds/5616634181863259168/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://kodabar.blogspot.com/2012/05/jpop-heavy-metal-by-tiny-girls.html#comment-form" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/5616634181863259168?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/5616634181863259168?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Kodabar/~3/OTUFbM4TnFI/jpop-heavy-metal-by-tiny-girls.html" title="Jpop: Heavy metal by tiny girls" /><author><name>kodabar</name><uri>http://www.blogger.com/profile/12012946263315748858</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/_664_WPXWElc/SRw3PXrbZnI/AAAAAAAAAJk/8XsNseJM73A/S220/logo64.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-4pnDpSsNEmI/T67I4jkgW2I/AAAAAAAABx0/YTfg3IiIPuI/s72-c/Japanese+female+metal+bands.jpg" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://kodabar.blogspot.com/2012/05/jpop-heavy-metal-by-tiny-girls.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUINQHs5eSp7ImA9WhVbE0U.&quot;"><id>tag:blogger.com,1999:blog-8406877560061160385.post-7001101984739996869</id><published>2012-05-28T08:00:00.000+01:00</published><updated>2012-05-30T14:13:11.521+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-05-30T14:13:11.521+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="comics" /><category scheme="http://www.blogger.com/atom/ns#" term="Japan" /><title>Comics: The Kameoka Diaries</title><content type="html">&lt;div class="separator" style="clear: both; text-align: left;"&gt;
Today, maybe I'm being a bit lazy, but there's not too much I can say about this. Lars Martinson is a cartoonist whose autobiographical strips are simply charming. I particularly like his Kameoka Diaries. Here's one. Others can be found at his website and there's even versions that can be downloaded to mobile devices if you're into that.&lt;/div&gt;
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&lt;a href="http://larsmartinson.com/"&gt;http://larsmartinson.com/&lt;/a&gt;&lt;/div&gt;
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&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
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&lt;a href="http://3.bp.blogspot.com/-lb77aSaAbDQ/T60XzvdBlqI/AAAAAAAABvk/i7zpKN4N6NQ/s1600/kam4.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-lb77aSaAbDQ/T60XzvdBlqI/AAAAAAAABvk/i7zpKN4N6NQ/s1600/kam4.gif" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href="http://larsmartinson.com/"&gt;http://larsmartinson.com/&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;&lt;img src="http://feeds.feedburner.com/~r/Kodabar/~4/x1Ad6bHtwbM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://kodabar.blogspot.com/feeds/7001101984739996869/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://kodabar.blogspot.com/2012/05/comics-kameoka-diaries.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/7001101984739996869?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/7001101984739996869?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Kodabar/~3/x1Ad6bHtwbM/comics-kameoka-diaries.html" title="Comics: The Kameoka Diaries" /><author><name>kodabar</name><uri>http://www.blogger.com/profile/12012946263315748858</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/_664_WPXWElc/SRw3PXrbZnI/AAAAAAAAAJk/8XsNseJM73A/S220/logo64.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-AOJ6__H-Lqc/T60XemS5rcI/AAAAAAAABvM/xmY-C97arbM/s72-c/kam1.gif" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://kodabar.blogspot.com/2012/05/comics-kameoka-diaries.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEEBQHk6eCp7ImA9WhVbE0U.&quot;"><id>tag:blogger.com,1999:blog-8406877560061160385.post-715212402508126801</id><published>2012-05-25T08:00:00.000+01:00</published><updated>2012-05-30T13:57:31.710+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-05-30T13:57:31.710+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="DayZ" /><category scheme="http://www.blogger.com/atom/ns#" term="games" /><category scheme="http://www.blogger.com/atom/ns#" term="zombies" /><title>DayZ - how to stay alive for more than five minutes</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-mgRf689D714/T7qYMHlB4aI/AAAAAAAACDA/1RkwZpNIqtA/s1600/DayZ+Week+purple.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-mgRf689D714/T7qYMHlB4aI/AAAAAAAACDA/1RkwZpNIqtA/s1600/DayZ+Week+purple.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
This is the last of the DayZ articles (for now). Regular blog posts resume next week. Today we're going to look at tips and strategies for staying alive.&lt;br /&gt;
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&lt;table border="1" bordercolor="#FFCC00" cellpadding="3" cellspacing="3" style="background-color: #ffffcc; width: 400px;"&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;&lt;b&gt;Once you've read this article, there's also:&lt;/b&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://kodabar.blogspot.co.uk/2012/05/how-to-install-dayz-with-arma-2-free.html" target="_blank"&gt;How to install DayZ (with ArmA 2 Free, Operation Arrowhead or Combined Ops)&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://kodabar.blogspot.co.uk/2012/05/dayz-how-to-get-on-server.html" target="_blank"&gt;DayZ - How to get on a server&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://kodabar.blogspot.co.uk/2012/05/dayz-how-to-play.html" target="_blank"&gt;How to play&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://kodabar.blogspot.co.uk/2012/05/dayz-offline-single-player-practice.html" target="_blank"&gt;DayZ offline single player / practice / training / (not really) cheating&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-BfbNEviPFAc/T7qY0W4QTCI/AAAAAAAACDI/4Ip7JGS98f4/s1600/DayZ+life+expectancy.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-BfbNEviPFAc/T7qY0W4QTCI/AAAAAAAACDI/4Ip7JGS98f4/s1600/DayZ+life+expectancy.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
This is displayed on the homepage of the DayZ mod. It's not kidding either. It was running a bit higher until the recent influx of new players. And people like me who've survived for much longer periods through out that average quite a bit. You really are going to die soon. So what can you do to improve your chances? Read on after the jump...&lt;br /&gt;
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&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;Don't shoot zombies unless you have to&lt;/span&gt;&lt;br /&gt;
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&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/--0-5qXYagiA/T7qhkbOeR-I/AAAAAAAACDc/njbLdPH69lE/s1600/DayZ+zombie+shootout.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/--0-5qXYagiA/T7qhkbOeR-I/AAAAAAAACDc/njbLdPH69lE/s640/DayZ+zombie+shootout.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;It took three of us to kill this many zombies and we ran out of ammo and two of us died&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;This might seem a bit odd as you run around with a gun and it's a first/third person shooter after all, so why not shoot zombies? There are several reasons:&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Guns make noise&lt;/b&gt;. A lot of noise. There are silent weapons, but good luck finding them - they're usually only found in military buildings and those are a magnet for other players who won't hesitate to kill you thanks to the shiny loot. So you're mostly going to be shooting at zombies with noisy boomsticks. The noise will attract any other zombies in the area. It's rare that you'll fire and only have to kill one zombie. Plus the noises can be heard by other players. And if they hear you firing a lot, they'll maybe just reason that you're low on ammo and decide to kill you for your stuff.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Rare ammo is rare&lt;/b&gt;. If you've just got a Makarov pistol or a shotgun then it's not so very hard to find ammo. But if you've got anything better, then it's likely that you'll have a hard time finding more ammunition. Killing zombies doesn't really get you anything so is it worth emptying your hard-to-find MP5 at a bunch of zombies?&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Zombies don't carry good loot&lt;/b&gt;. Most zombies don't have any loot on them at all and those that do tend to only have one thing and it tends to be rubbish like empty tin cans. So when you shoot a zombie all you do is lose ammunition.&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-MDR50oi8xf4/T7qkF8SOUHI/AAAAAAAACDw/8sIv5d_j3uY/s1600/DayZ+robbing+a+survivor.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/-MDR50oi8xf4/T7qkF8SOUHI/AAAAAAAACDw/8sIv5d_j3uY/s640/DayZ+robbing+a+survivor.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Thanks for killing all those zombies and... ooh is that a Lee Enfield rifle? Thanks for that too&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;b&gt;One hit can kill you&lt;/b&gt;. Although zombies will usually only do a limited amount of damage to you if they get close enough, sometimes one hit will knock you unconscious and then him and his mates will kick you to death like Chinese police at a student protest. Even if you don't fall over and die, zombie hits stand a good chance of getting you bleeding and you won't be able to pause the firefight to bandage your wounds so you'll have to kill all the zeds before pulling out the elastoplast. And when you're busy with bandages, that's when I'll walk through the door and shoot you in the head like a Chinese policeman at a student protest.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Shots tell everyone where you are&lt;/b&gt;. There are groups of bandits that go around just looking for players to kill so they can take their stuff. And nothing tells them where you are better than gunshots. If they only need to expend a single bullet to your head to get a tin of beans, they'll do it... like a Chinese policeman in a decreasingly funny simile.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Gunshots tell experienced players what gun you have and what kit you're carrying&lt;/b&gt;. I can tell from the sound of most shots what you're carrying. Pop, pop, pop, pop, pop, pop - that's a Makarov. You've just started the game, have five clips containing six shots each, two bandages, two morphine phials, a box of painkillers, two tins of beans and a water bottle. You've only got four clips now and I'll be counting the shots until I walk in and slot you like a Chinese policeman at a.... no, uh an American soldier on... uh... sod the similes, I'm still going to kill you and rob your corpse. Why should I spend a tense half hour crawling through a hospital looking for morphine when I can just rob you like a Thai hooker with knockout drops on her nipples? Go simile!&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-i2f_M3KMYXg/T7qkknCsnCI/AAAAAAAACD4/gkYcY4LPWOQ/s1600/DayZ+time+to+shoot.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://4.bp.blogspot.com/-i2f_M3KMYXg/T7qkknCsnCI/AAAAAAAACD4/gkYcY4LPWOQ/s640/DayZ+time+to+shoot.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;I might just have to shoot these two&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;b&gt;So what should you do?&lt;/b&gt; Try to sneak past every zombie you can. It's amazing how close you can get to zombies if they're looking in the wrong direction and you're lying flat in good cover. Look how close that zombie is in the picture above. I probably can't get much closer than that, but I felt safe enough to take the time to snap a screenshot. Because I managed to crawl past those two, I made it inside the building behind the and found a ton of great gear. If I'd shot them, I may well have had to run off instead.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-F-3M7SF-7Vc/T7qngwRs7fI/AAAAAAAACEM/JcGRK2tgef4/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://3.bp.blogspot.com/-F-3M7SF-7Vc/T7qngwRs7fI/AAAAAAAACEM/JcGRK2tgef4/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;Don't stay on the coast&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-aPy_aPpyj5o/T74YiOlm_3I/AAAAAAAACIY/sx3AxOvs8c4/s1600/DayZ+head+inland.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="450" src="http://1.bp.blogspot.com/-aPy_aPpyj5o/T74YiOlm_3I/AAAAAAAACIY/sx3AxOvs8c4/s640/DayZ+head+inland.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
You'll initially spawn on the coastline, probably on the south coast. Lots of bandits will hide out near the coast just waiting for new players to appear so they can kill and rob them. Equally so, newly-spawned players tend to hang around on the coast, so you've a good chance of bumping into them. And they're probably trigger happy loons.&lt;br /&gt;
&lt;br /&gt;
The two largest towns are on the coast (Cherno and Elektro as people call them). When you spawn, you're likely to be very near these places. They have several buildings in them that contain decent loot so they're a magnet for other players.&lt;br /&gt;
&lt;br /&gt;
Head inland and you'll find smaller towns that are spread out a bit more. You've got a much better chance of being alone and there will be less zombies around.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-xmyOV-tCeKc/T7vNGJlcQRI/AAAAAAAACHE/K3hOvhZNRIs/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://2.bp.blogspot.com/-xmyOV-tCeKc/T7vNGJlcQRI/AAAAAAAACHE/K3hOvhZNRIs/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;Don't assume you can't be seen&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-gyjnF3L1JVI/T7qoELJ4pNI/AAAAAAAACEU/2uEyMhx7EHE/s1600/DayZ+I'm+watching+you.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/-gyjnF3L1JVI/T7qoELJ4pNI/AAAAAAAACEU/2uEyMhx7EHE/s640/DayZ+I'm+watching+you.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-1hk7TkaJ91o/T7qpa2znF3I/AAAAAAAACEc/oa7HSnmJN9g/s1600/DayZ+I'm+watching+you+2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/-1hk7TkaJ91o/T7qpa2znF3I/AAAAAAAACEc/oa7HSnmJN9g/s640/DayZ+I'm+watching+you+2.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Just because you've taken every precaution and the noise and vision meters are showing nothing that no one is watching you. In the pictures above, I was sitting on a cliff-top, quite far away watching a group of buildings for zombies and other players before I decided to go in. They were being very careful and looking around the whole time, but I could easily have shot one of them in the head with my sniper rifle and the other would have no idea from where the shot came. Even if they'd spotted me, I could see they had a shotgun and a Lee Enfield rifle, so I was way outside their effective range.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-uHAKCmvz78I/T7rkZEb4TtI/AAAAAAAACFM/owk1Y0Lq_M8/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://4.bp.blogspot.com/-uHAKCmvz78I/T7rkZEb4TtI/AAAAAAAACFM/owk1Y0Lq_M8/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;Look around before entering a town or building&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-i3r84XOX7oQ/T7vKkUnXthI/AAAAAAAACG8/ElTnvF6XbF4/s1600/DayZ+look+around.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-i3r84XOX7oQ/T7vKkUnXthI/AAAAAAAACG8/ElTnvF6XbF4/s640/DayZ+look+around.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;So there's one zombie in the road and another in the distance, so I reckon I'm good to do some shopping&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;Every building has zombies spawn near it. Take a good look around before going near one, just to make sure you know where the zombies are. You don't want to et stuck inside a building because there's a ton of zombies outside. Usually there are anything between 2 and 4 zombies outside a building.&lt;br /&gt;
&lt;br /&gt;
Some buildings (like fire stations, hospitals, military bases) have particularly good loot and they attract a lot of players looking to improve their inventories. So when you're going near those, it's really important to check around and make sure you're alone before sneaking in to loot.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-uHAKCmvz78I/T7rkZEb4TtI/AAAAAAAACFM/owk1Y0Lq_M8/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://4.bp.blogspot.com/-uHAKCmvz78I/T7rkZEb4TtI/AAAAAAAACFM/owk1Y0Lq_M8/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;I lied - you can outrun zombies&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-XaeAL7ckX9Y/T7rmSnjVhkI/AAAAAAAACFU/D_HvqLcE_Og/s1600/DayZ+Outrunning+zombies.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-XaeAL7ckX9Y/T7rmSnjVhkI/AAAAAAAACFU/D_HvqLcE_Og/s640/DayZ+Outrunning+zombies.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Come back! They just want a hug&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;It's not easy to outrun zombies, but in the right circumstances you can. Going through doorways forces zombies to temporarily slow to walking pace. You can take advantage of this in buildings that you know have more than one door by simply running through them. The zombies will soon catch up with you again though, so it's best if use this as a bit of breathing space and a chance to turn and shoot them in the head like William Tell's less successful brother (eeh, I'm ashamed of that one). It's also worth running inside a building and popping the zombies as they shamble through the doorway.&lt;br /&gt;
&lt;br /&gt;
The best way to outrun zombies is to run up a steep hill. It has to be steep enough to slow you to walking pace too, but you can then tack back and forth in a zigzag pattern to keep you running up the slope whilst the zombies shamble after you nice and slowly. You can use this time to turn and give them a lead overdose with comfort.&lt;br /&gt;
&lt;br /&gt;
Only shambling zombies will run after you quickly, but monkeys (the crouched, hopping ones) and the crawlers will head in your direction too, so when you think you've resolved your zombie problem, it's worth taking the time to have another look. Those monkeys might be on their way still.&lt;br /&gt;
&lt;br /&gt;
If you spot another survivor, it's maybe worth running towards them as you might just foist your zombie pursuers onto them. If they look friendly (or you know they are), then run in a wide circle around them (not too close) and they'll be able to shoot enough zombies that you can probably take care of the rest.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-uHAKCmvz78I/T7rkZEb4TtI/AAAAAAAACFM/owk1Y0Lq_M8/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://4.bp.blogspot.com/-uHAKCmvz78I/T7rkZEb4TtI/AAAAAAAACFM/owk1Y0Lq_M8/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;Trust no one&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-hAdC5mjTxkg/T7rpwPA1KaI/AAAAAAAACFo/Cm_wBtwtQ8o/s1600/DayZ+trust+no+one+1.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://4.bp.blogspot.com/-hAdC5mjTxkg/T7rpwPA1KaI/AAAAAAAACFo/Cm_wBtwtQ8o/s640/DayZ+trust+no+one+1.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Friendly!&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;The best way to get dead fast is to trust other people. It's amazing how devious people can be in DayZ. Often as you approach another player, they will type "&lt;i&gt;Friendly&lt;/i&gt;" in the chat thing. You can do the same. Just because they say they're friendly doesn't mean they are.&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-lLEw82PpadI/T7rqRTu5M4I/AAAAAAAACFw/aehel-9t4q8/s1600/DayZ+trust+no+one+2.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://4.bp.blogspot.com/-lLEw82PpadI/T7rqRTu5M4I/AAAAAAAACFw/aehel-9t4q8/s640/DayZ+trust+no+one+2.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;You know, now that we're alone and I'm behind you, I'm thinking that I quite like that gun you've got...&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;I've heard tales from many people of the dastardly lengths people will go to. Here's one story I heard.&lt;br /&gt;
&lt;blockquote class="tr_bq"&gt;A group of three players encountered another survivor. He called out "&lt;i&gt;Friendly&lt;/i&gt;" and they all lowered their guns. After a brief chat, they decided to take this new guy along with them - safety in numbers, right? Well it all went swimmingly and they headed off to raid an airfield together. There was some excellent loot to be had and with four in their party, they killed all the zombies and ran around helping themselves to some of the best gear they'd seen.&lt;br /&gt;
When they emerged from a particularly large building, there was a group of bandits waiting for them and they shot all the survivors dead and looted their corpses. Shot them all dead apart from one. Yeah, that friend they'd picked up along the way was part of the group of bandits. He'd been talking to his bandit chums on Skype the whole time telling them where they were. Having had the base cleared of zombies and all the loot gathered in one place, the bandits stepped in and did what bandits do. The "friend" didn't do any of the shooting, allowing him to keep his non-bandit survivor skin and dupe some more innocents. Ooh, nasty.&lt;/blockquote&gt;I can also tell you a story that happened to me:&lt;br /&gt;
&lt;blockquote class="tr_bq"&gt;I was on the outskirts of a town when a bit of shooting went on near me. Suddenly there were zombies everywhere, running towards the sound of the gunfire. Unfortunately I happened to be between the zeds and the shooting so they found me an easier target. I took to my heels and ran out into the empty fields surrounding the town. There were no steep hills nearby and a glance over my shoulder showed about thirty zombies in pursuit. Suddenly in the middle of a field, a guy stood up and started shooting at the zombies behind me. I ran in a wide circle around him as he took out zombie after zombie. Three other unseen people started firing at the zombies too. Pretty soon there were only a couple of zeds after me, so I turned and dealt with them.&lt;br /&gt;
As soon as the shooting was over and the zombies went back to being dead, I turned to thank my saviour and his friends only to find them all pointing guns at me. "&lt;i&gt;Place all your gear on the ground and step away.&lt;/i&gt;" they said. Ouch. I turned and ran, zigzagging across the field. Shots hit the ground all around me and one hit me causing a fountain of blood to burst from my neck, but I made it to the treeline and kept running until my blood loss was becoming serious. A quick bandage and I was on my way, a little wiser than before.&lt;/blockquote&gt;It may seem unfair or even unjust, but other players can spell the end of you much more easily than any zombie. To many, you're just a walking loot pile. There are a great many friendly players out there, but you're better off teaming up with people you already know. You'll probably be able to trust them a &lt;i&gt;little &lt;/i&gt;more.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-uHAKCmvz78I/T7rkZEb4TtI/AAAAAAAACFM/owk1Y0Lq_M8/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://4.bp.blogspot.com/-uHAKCmvz78I/T7rkZEb4TtI/AAAAAAAACFM/owk1Y0Lq_M8/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;Dead zombies = other people nearby&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-wne5s2L_WHY/T7ruwsIbb8I/AAAAAAAACGE/hm3D6HXTuxM/s1600/DayZ+no+zombies.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-wne5s2L_WHY/T7ruwsIbb8I/AAAAAAAACGE/hm3D6HXTuxM/s640/DayZ+no+zombies.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;My friends and I did this, but if you find a pile of bodies like this and you didn't do it, watch out!&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;If you find a group of dead zombies on the ground, it means that someone else killed them quite recently. They're probably not far away. Equally so, if you're approaching a town or building and there are no zombies around, it's because someone else shot them in the not too distant past. Are you that desperate to find a can of beans?&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-uHAKCmvz78I/T7rkZEb4TtI/AAAAAAAACFM/owk1Y0Lq_M8/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://4.bp.blogspot.com/-uHAKCmvz78I/T7rkZEb4TtI/AAAAAAAACFM/owk1Y0Lq_M8/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;Discretion is the better part of valour&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-WdeeuBSGoug/T74ZXKr9rYI/AAAAAAAACIg/Ru5Qjc4j1kw/s1600/DayZ+run+away.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/-WdeeuBSGoug/T74ZXKr9rYI/AAAAAAAACIg/Ru5Qjc4j1kw/s640/DayZ+run+away.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;I'm sure I'll be fine&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;If you're not sure about a situation, run away. Better you leave alone than with a group of zombies on your tail. There are always other places to try.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-uHAKCmvz78I/T7rkZEb4TtI/AAAAAAAACFM/owk1Y0Lq_M8/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://4.bp.blogspot.com/-uHAKCmvz78I/T7rkZEb4TtI/AAAAAAAACFM/owk1Y0Lq_M8/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;Dying isn't the end of the world&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-PABuHrdNd-8/T7rvr_qsJyI/AAAAAAAACGM/dcdBnyaAlUc/s1600/DayZ+returning+to+your+own+corpse.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/-PABuHrdNd-8/T7rvr_qsJyI/AAAAAAAACGM/dcdBnyaAlUc/s640/DayZ+returning+to+your+own+corpse.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Meeting yourself is always an awkward experience&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;This is a tough game and there is no player alive now that is going to live forever. We are all going to die many, many times before this is over.&lt;br /&gt;
&lt;br /&gt;
If you know where you died and you know where you've respawned, it might be worth paying a visit to your corpse and robbing it. If a player killed you, there's a good chance they stripped your body of everything worthwhile, but if it was a zombie and there weren't any players around to witness your demise, your prostate form may lie unsullied.&lt;br /&gt;
&lt;br /&gt;
As I was halfway through this article, I managed to get myself killed when a zombie glitched through a doorway and his first hit knocked me unconscious. I bled out and died. I respawned about three kilometres from where I ate the zombie sandwich and I realised that the journey there would be quite easy. So I ran and ran and ran and found my body. That's me in the picture above. I got all my kit back. Phew.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-uHAKCmvz78I/T7rkZEb4TtI/AAAAAAAACFM/owk1Y0Lq_M8/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://4.bp.blogspot.com/-uHAKCmvz78I/T7rkZEb4TtI/AAAAAAAACFM/owk1Y0Lq_M8/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;Teamwork helps&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-51ZG3I2ODF4/T74WFiTCQjI/AAAAAAAACIE/f5R0jLgt4R0/s1600/DayZ+teamwork+1.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/-51ZG3I2ODF4/T74WFiTCQjI/AAAAAAAACIE/f5R0jLgt4R0/s640/DayZ+teamwork+1.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Go team!&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;Much as I loathe the constant refrain of second-rate educators and shitty middle managers concerning the importance of teamwork, in DayZ working together is very helpful. You can play out the game on your own, but it's easier to play with other people.&lt;br /&gt;
&lt;br /&gt;
Two pairs of eyes are always better than one. When raiding buildings, I remain outside to provide covering fire for my chum. He goes in and grabs as much useful stuff as possible and I keep an eye out for zombies and other players. If he needs to run out the door whilst being chased, I'll be able to take out most of his pursuers before he catches up with my position, greatly increasing our odds of survival.&lt;br /&gt;
&lt;br /&gt;
If you're using blood packs (obtainable from hospitals), you need another player to administer them to you. Better to have a friend along than have to approach a stranger for help.&lt;br /&gt;
&lt;br /&gt;
But to zombies, &lt;i&gt;team&lt;/i&gt; is just an anagram of &lt;i&gt;meat &lt;/i&gt;so don't go thinking you're invincible just because there's a couple of you.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-S603itbxZ-0/T74M-Ct8kII/AAAAAAAACHg/IUgVVhC5dM0/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://2.bp.blogspot.com/-S603itbxZ-0/T74M-Ct8kII/AAAAAAAACHg/IUgVVhC5dM0/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;Live off the land&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-jIK3ic6QI-Y/T74NtT4GZFI/AAAAAAAACHo/Z9WNigBewok/s1600/DayZ+Live+off+the+land.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/-jIK3ic6QI-Y/T74NtT4GZFI/AAAAAAAACHo/Z9WNigBewok/s640/DayZ+Live+off+the+land.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;If it's good enough for Asterix...&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;Whilst you can find cans of food in buildings, you're taking a risk every time you go into one. Find yourself a hunting knife, matches and wood and you can start hunting animals like the wild boar in the picture above.&lt;br /&gt;
&lt;br /&gt;
Stalk an animal and shoot it to take it down.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-B4MpseqKK1c/T74UAeUSaiI/AAAAAAAACH8/pL5KMXfM91M/s1600/DayZ+Live+off+the+land+2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/-B4MpseqKK1c/T74UAeUSaiI/AAAAAAAACH8/pL5KMXfM91M/s640/DayZ+Live+off+the+land+2.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Once you've killed the animal, stand over it and use your hunting knife to gut it. Once you've done that, you'll be able to loot the corpse. Depending on the size of the animal, you'll have anywhere between one and eight units of raw meat to collect.&lt;br /&gt;
&lt;br /&gt;
Build a fireplace (right click on matches in your inventory) and then light it (right click on matches again) and you'll see a small fire on the ground. Not everywhere is suitable for building fires, but relatively flat ground will pretty much always work. You can light fires inside buildings, but this sometimes cause glitches. When looking at the fire, there will be a choice in the context / square brackets / mousewheel menu to cook the meat. This transforms the raw meat into cooked meat which you can then eat in the normal manner.&lt;br /&gt;
&lt;br /&gt;
Note: Cooked meat recovers 800 blood versus the 200 you get from canned food.&lt;br /&gt;
&lt;br /&gt;
Water bottles can be re-filled by standing on the edge of ponds (new feature, may be a bit buggy) or beside water pumps and wells. They can no longer be filled in the sea.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-S603itbxZ-0/T74M-Ct8kII/AAAAAAAACHg/IUgVVhC5dM0/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://2.bp.blogspot.com/-S603itbxZ-0/T74M-Ct8kII/AAAAAAAACHg/IUgVVhC5dM0/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;Don't write blog articles telling other people how to play better&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
You don't want to be telling potential opponents how to... oh, bugger.&lt;br /&gt;
&lt;br /&gt;&lt;img src="http://feeds.feedburner.com/~r/Kodabar/~4/y3O-bx_p_jA" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://kodabar.blogspot.com/feeds/715212402508126801/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://kodabar.blogspot.com/2012/05/dayz-how-to-stay-alive-for-more-than.html#comment-form" title="33 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/715212402508126801?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/715212402508126801?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Kodabar/~3/y3O-bx_p_jA/dayz-how-to-stay-alive-for-more-than.html" title="DayZ - how to stay alive for more than five minutes" /><author><name>kodabar</name><uri>http://www.blogger.com/profile/12012946263315748858</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/_664_WPXWElc/SRw3PXrbZnI/AAAAAAAAAJk/8XsNseJM73A/S220/logo64.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-mgRf689D714/T7qYMHlB4aI/AAAAAAAACDA/1RkwZpNIqtA/s72-c/DayZ+Week+purple.jpg" height="72" width="72" /><thr:total>33</thr:total><feedburner:origLink>http://kodabar.blogspot.com/2012/05/dayz-how-to-stay-alive-for-more-than.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0QFRHYzcCp7ImA9WhJSFkU.&quot;"><id>tag:blogger.com,1999:blog-8406877560061160385.post-5566720651781658762</id><published>2012-05-24T08:00:00.000+01:00</published><updated>2012-07-07T18:15:15.888+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-07-07T18:15:15.888+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="DayZ" /><category scheme="http://www.blogger.com/atom/ns#" term="games" /><category scheme="http://www.blogger.com/atom/ns#" term="zombies" /><title>DayZ - How to play</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-3Qlz5y02Tkc/T7pBWkotFcI/AAAAAAAAB9k/IYX0lzO7R90/s1600/DayZ+Week+yellow.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-3Qlz5y02Tkc/T7pBWkotFcI/AAAAAAAAB9k/IYX0lzO7R90/s1600/DayZ+Week+yellow.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;br /&gt;
Okay, so you've got the mod installed, you've managed to connect to a server. So just how do you play DayZ?&lt;br /&gt;
&lt;br /&gt;
DayZ is a mod for &lt;i&gt;ArmA 2&lt;/i&gt; which is a complex military simulator with a horrible control system because it's trying to cater to every eventuality. There is a PDF manual in the &lt;i&gt;Operation Arrowhead&lt;/i&gt; folder, but that'll only take you so far. Read on to find out a bit more.&lt;br /&gt;
&lt;br /&gt;
&lt;table border="1" bordercolor="#FFCC00" cellpadding="3" cellspacing="3" style="background-color: #ffffcc; width: 400px;"&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;&lt;b&gt;Once you've read this article, there's also:&lt;/b&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://kodabar.blogspot.co.uk/2012/05/how-to-install-dayz-with-arma-2-free.html" target="_blank"&gt;How to install DayZ (with ArmA 2 Free, Operation Arrowhead or Combined Ops)&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://kodabar.blogspot.co.uk/2012/05/dayz-how-to-get-on-server.html" target="_blank"&gt;DayZ - How to get on a server&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://kodabar.blogspot.co.uk/2012/05/dayz-how-to-stay-alive-for-more-than.html" target="_blank"&gt;DayZ - how to stay alive for more than five minutes&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://kodabar.blogspot.co.uk/2012/05/dayz-offline-single-player-practice.html" target="_blank"&gt;DayZ offline single player / practice / training / (not really) cheating&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;Article updated 7th July 2012.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-s40e8B1cBj0/T7pW0Qdg_3I/AAAAAAAAB-g/lk89hdmTgLs/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://4.bp.blogspot.com/-s40e8B1cBj0/T7pW0Qdg_3I/AAAAAAAAB-g/lk89hdmTgLs/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;Viewpoint&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-DeKoSw1xixY/T7pTpY6Gh0I/AAAAAAAAB94/USEkCMytt18/s1600/DayZ+first+person.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://4.bp.blogspot.com/-DeKoSw1xixY/T7pTpY6Gh0I/AAAAAAAAB94/USEkCMytt18/s640/DayZ+first+person.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;First person view, looking down the iron sights&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-nYQ5Kh2P5Ok/T7pUlPd6-5I/AAAAAAAAB-A/1dFDG2lEBsY/s1600/DayZ+third+person.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://4.bp.blogspot.com/-nYQ5Kh2P5Ok/T7pUlPd6-5I/AAAAAAAAB-A/1dFDG2lEBsY/s640/DayZ+third+person.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Third person view&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
You can switch to third person view by using &lt;b&gt;Enter&lt;/b&gt; on the numeric keypad. Note that some servers block third person view and (you can usually identify this by them having Expert, Veteran or Hardcore in the server name).&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-s40e8B1cBj0/T7pW0Qdg_3I/AAAAAAAAB-g/lk89hdmTgLs/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://4.bp.blogspot.com/-s40e8B1cBj0/T7pW0Qdg_3I/AAAAAAAAB-g/lk89hdmTgLs/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;Stance&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-aq_O0VaSRD8/T7pVwlUI3fI/AAAAAAAAB-I/Gjas8QHfJx8/s1600/DayZ+standing.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-aq_O0VaSRD8/T7pVwlUI3fI/AAAAAAAAB-I/Gjas8QHfJx8/s640/DayZ+standing.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Standing&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-o3EXoCpg9OQ/T7pV4Eph3eI/AAAAAAAAB-Q/OJWUqKgSa9w/s1600/DayZ+crouching.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/-o3EXoCpg9OQ/T7pV4Eph3eI/AAAAAAAAB-Q/OJWUqKgSa9w/s640/DayZ+crouching.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Crouching - the difference is more obvious when you're moving&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-K3OEhTBmHjQ/T7pcC4JIOaI/AAAAAAAAB-8/017rbrsQLTw/s1600/DayZ+crouching+2.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/-K3OEhTBmHjQ/T7pcC4JIOaI/AAAAAAAAB-8/017rbrsQLTw/s640/DayZ+crouching+2.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Another player crouching&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-7NgruJExK78/T7pWCccX0mI/AAAAAAAAB-Y/Ajt_Fi5QCgI/s1600/DayZ+prone.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/-7NgruJExK78/T7pWCccX0mI/AAAAAAAAB-Y/Ajt_Fi5QCgI/s640/DayZ+prone.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Prone / crawling&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Use &lt;b&gt;Z&lt;/b&gt; (standing) &lt;b&gt;X&lt;/b&gt; (crouching) and &lt;b&gt;C&lt;/b&gt; (prone) to change stance. Note the ear and eye icons on the right of the screen. They show how visible and audible you are to zombies.&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-yq-6OFZP_QU/T7pXn-D0PII/AAAAAAAAB-o/vkw06ooYkCk/s1600/DayZ+Vaulting.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://4.bp.blogspot.com/-yq-6OFZP_QU/T7pXn-D0PII/AAAAAAAAB-o/vkw06ooYkCk/s640/DayZ+Vaulting.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Vaulting&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
You can also press &lt;b&gt;V&lt;/b&gt; to vault over some obstacles (like low fences). All your stances lie in a strip on the bottom left of your keyboard. &lt;b&gt;Z&lt;/b&gt;, &lt;b&gt;X&lt;/b&gt;, &lt;b&gt;C&lt;/b&gt; &amp;amp; &lt;b&gt;V&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-s40e8B1cBj0/T7pW0Qdg_3I/AAAAAAAAB-g/lk89hdmTgLs/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://4.bp.blogspot.com/-s40e8B1cBj0/T7pW0Qdg_3I/AAAAAAAAB-g/lk89hdmTgLs/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;Moving&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-t-ueaEqOhQM/T7pfRGslooI/AAAAAAAAB_Q/NA1RWnm2Z3Q/s1600/DayZ+crouching+run.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://4.bp.blogspot.com/-t-ueaEqOhQM/T7pfRGslooI/AAAAAAAAB_Q/NA1RWnm2Z3Q/s640/DayZ+crouching+run.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Two players crouch running&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
You move around with the standard &lt;b&gt;W,&lt;/b&gt; &lt;b&gt;S,&lt;/b&gt; &lt;b&gt;A&lt;/b&gt; &amp;amp; &lt;b&gt;D &lt;/b&gt;keys. By default you run. You can hold &lt;b&gt;Shift&lt;/b&gt; to walk or &lt;b&gt;double-tap Shift&lt;/b&gt; to toggle between running and walking. Running is noisier and more visible, so save it for when you're not close to zombies. I tend to leave the game on running by default and I hold shift to walk. If something happens from which I need to run (and that happens often), I prefer to have the minimum number keys to press; easier to let go of one than try to find another when I'm in a panic.&lt;br /&gt;
&lt;br /&gt;
Note that other players will be able to see and hear you much more easily than will zombies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-RfD8IGh5WOw/T7pfuLcPseI/AAAAAAAAB_Y/m09FdsMM4qA/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://1.bp.blogspot.com/-RfD8IGh5WOw/T7pfuLcPseI/AAAAAAAAB_Y/m09FdsMM4qA/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;Inventory&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-haJUXPbowqk/T7pgNeg02tI/AAAAAAAAB_g/_KwbGEcLnAg/s1600/DayZ+inventory.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-haJUXPbowqk/T7pgNeg02tI/AAAAAAAAB_g/_KwbGEcLnAg/s1600/DayZ+inventory.jpg" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;The inventory&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Managing your inventory and understanding how it works is a big (and needlessly shonky) part of the game.&lt;br /&gt;
&lt;br /&gt;
Press &lt;b&gt;G&lt;/b&gt; (gear) to open your inventory and it'll look something like on the screen above. I've got much different kit to what you'll start with, so don't expect yours to look exactly the same. &lt;strike&gt;You begin with some morphine, painkillers, bandages, a Makarov pistol, some ammo, a water bottle and a couple of tins of food.&lt;/strike&gt;&amp;nbsp;You now begin with hardly anything, just a torch, a bandage and some painkillers. You still have the Coyote patrol backpack, but you have &lt;b&gt;no weapon&lt;/b&gt; at all.&lt;br /&gt;
&lt;br /&gt;
You're wearing a combat vest which has a number of pockets, but &lt;i&gt;the pockets are specialised&lt;/i&gt;, which is to say that you only have a certain number of ammo pouches, general pockets, etc. You cannot alter this.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-H1NBWg0EuR0/T7piW2-_oJI/AAAAAAAAB_0/AHNJSMhjIj8/s1600/DayZ+pistol+inventory.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="392" src="http://1.bp.blogspot.com/-H1NBWg0EuR0/T7piW2-_oJI/AAAAAAAAB_0/AHNJSMhjIj8/s640/DayZ+pistol+inventory.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
This is the pistol section of the inventory. That's a G17 pistol. Only a pistol can go in the pistol slot and you can only have one. Note the eight slots to the right of it. These slots hold your pistol ammo (you'll have several mags to begin with), but they can also hold other things too. In the example above, I've got four clips of G17 ammo and two bandages, so I can only pick up another two bandages or two pistol clips before I'll have to drop something. And when you try to pick up stuff when you don't have a free slot, the game will drop existing things on the ground. And if that happens, &lt;i&gt;they'll disappear and you won't be able to pick them up again&lt;/i&gt; so don't get it wrong.&lt;br /&gt;
&lt;br /&gt;
The twelve slots below the pistol inventory section are for general camping equipment. Yours will all be empty to begin with. As you can see, I've got a map (not very useful), some matches (for lighting campfires), a hunting knife (for gutting animals for meat) and a watch. If I find a compass, it'll appear in one of those slots. Those twelve slots are pretty generous and I've never come close to filling them all.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-FKv72tyVvUA/T7pmTe7fwOI/AAAAAAAACAI/yu_1Xz26dYw/s1600/DayZ+rifle+inventory.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="476" src="http://4.bp.blogspot.com/-FKv72tyVvUA/T7pmTe7fwOI/AAAAAAAACAI/yu_1Xz26dYw/s640/DayZ+rifle+inventory.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
This is the rifle inventory.&amp;nbsp;My assault rifle has a slot of its own and there are twelve slots next to it. Two of mine are blanked out because that green tube (a tent) takes up three slots so the to next to it are unavailable. Those twelve slots hold your rifle ammo, food, medical supplies, grenades (rare) and pretty much everything that the pistol inventory doesn't hold. To begin with, almost everything you find will go here. You might also notice that below my gun is a rucksack. You also have a rucksack to begin with - more on that later.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-c89n4h50ud4/T7poftlPrNI/AAAAAAAACAQ/q13lhF4kqUk/s1600/DayZ+pasta+drop.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="490" src="http://1.bp.blogspot.com/-c89n4h50ud4/T7poftlPrNI/AAAAAAAACAQ/q13lhF4kqUk/s640/DayZ+pasta+drop.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Looking down my inventory list, you can see various items and a number next to them on the right. I've got a can of pasta selected and you'll notice that there are little arrows on either end of the highlight bar. Clicking the arrow on the left will drop the item on the ground.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-jWQzQSeYkHc/T7pov5FABZI/AAAAAAAACAY/wvcRkiOrWtc/s1600/DayZ+Pasta+pick+up.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="486" src="http://1.bp.blogspot.com/-jWQzQSeYkHc/T7pov5FABZI/AAAAAAAACAY/wvcRkiOrWtc/s640/DayZ+Pasta+pick+up.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Now that I've clicked on the left arrow, notice that the 1 figure on the right has disappeared and there's now a 1 on the right. You'll also notice that the pasta icon from my rifle inventory has disappeared. The can of pasta is now on the ground. I can pick it up again by clicking on the right arrow (a 1 will appear on the right and I'll see the icon in my rifle inventory).&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-gfk0CXcqMSA/T7prYFLvzoI/AAAAAAAACAo/zbj2uP-vXks/s1600/DayZ+pasta.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="402" src="http://3.bp.blogspot.com/-gfk0CXcqMSA/T7prYFLvzoI/AAAAAAAACAo/zbj2uP-vXks/s640/DayZ+pasta.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
I've quit the inventory (&lt;b&gt;G&lt;/b&gt; to close or click the &lt;b&gt;Close&lt;/b&gt; button). There's the can of pasta on the ground. You'll just be able to see under my crosshair that there's another icon with a picture of a rifle with a couple of arrows. This will appear when you're pointing at something you can pick up. Just press &lt;b&gt;G&lt;/b&gt; and you'll go into the inventory and be able to pick it up by clicking on the arrows just as we did when dropping something. &lt;i&gt;Make sure you have space before picking something up - if you don't, the game will make room by discarding something and you won't be able to pick that back up. &lt;/i&gt;I cannot emphasise this enough; it's one of the biggest problems encountered by new players. You're always better moving a few steps away and dropping an item before picking something else up that might replace it.&lt;br /&gt;
&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;br /&gt;
The horrors of the inventory aren't over yet. Remember rucksacks / backpacks?&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-3YDwOkWBz8M/T7ptRpmC5LI/AAAAAAAACAw/H8xKwtQ6Qhg/s1600/DayZ+Rucksack+0.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="494" src="http://2.bp.blogspot.com/-3YDwOkWBz8M/T7ptRpmC5LI/AAAAAAAACAw/H8xKwtQ6Qhg/s640/DayZ+Rucksack+0.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
I've pressed &lt;b&gt;G&lt;/b&gt;&amp;nbsp;to open my inventory again and I've scrolled down to the bottom of the list. I've click on my ALICE pack. You'll have a different backpack to begin with, but they all work the same way.&amp;nbsp;You might notice that there's an extra button down on the bottom now marked &lt;b&gt;Open bag&lt;/b&gt;. Click on it and your backpack will open.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-ZsU0NoRIJ_4/T7pu1f4lL4I/AAAAAAAACA4/0pfBqQjgUX4/s1600/DayZ+Rucksack+1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="500" src="http://4.bp.blogspot.com/-ZsU0NoRIJ_4/T7pu1f4lL4I/AAAAAAAACA4/0pfBqQjgUX4/s640/DayZ+Rucksack+1.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Okay so that's the backpack open. In the top left corner you'll see that it says ALICE pack (9/20) - that means I have nine spaces available out of twenty.&amp;nbsp;You'll also see that there's a column of numbers to the left of my kit - these are the items in my backpack. I click the left and right arrows to move things in and out of my pack just as we did earlier to pick up and drop things.&lt;br /&gt;
&lt;br /&gt;
I've highlighted cans of Pepsi. I've got four in my rucksack.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-DOAAEc0lP8I/T7pyq-PFe5I/AAAAAAAACBM/yzVZe-Wqt2o/s1600/DayZ+Rucksack+2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="500" src="http://1.bp.blogspot.com/-DOAAEc0lP8I/T7pyq-PFe5I/AAAAAAAACBM/yzVZe-Wqt2o/s640/DayZ+Rucksack+2.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
I clicked the right arrow and one of the cans moved to my combat vest and I can see the can in my rifle inventory. Once again, you must &lt;i&gt;make sure you have space to put stuff in as the game will discard things to make room and you won't be able to pick them up again&lt;/i&gt;.&amp;nbsp;Once you're finished mucking around with your rucksack contents, you can click the &lt;b&gt;Close bag&lt;/b&gt;&amp;nbsp;button.&lt;br /&gt;
&lt;br /&gt;
I find that there are sometimes problems if you try to play with your rucksack when standing beside stuff on the ground. It's always best to move a couple of steps away before opening your bag. I think it's possible to pick things up and directly place them in your rucksack, but I don't recommend trying as the game's buggy enough that this could be a problem.&lt;br /&gt;
&lt;br /&gt;
Note that some items take more than one slot, some considerably more. For instance, a pistol takes up four rucksack slots and, when you attempt to put one in there, the game will also try to put all the ammo for it in there too - anything that doesn't fit will vanish forever. A rifle or shotgun will take up a whopping ten slots of a backpack which is bigger than the rucksack you start with.&lt;br /&gt;
&lt;br /&gt;
When you find another backpack, there's an option to pick it up. This will automatically drop the one you're carrying and won't transfer your stuff across. So you'll have to go through the tedium of crouching over it and picking everything up one at a time. Not a good thing to do when zombies are close or shots are going off.&lt;br /&gt;
&lt;br /&gt;
I recommend dropping the backpack you're carrying before picking up another. There shouldn't be any problem with swapping them over, but sometimes a bug in the game can cause your current backpack to disappear when you swap over.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-sNr-Ni_kDOU/T7vC0a22jTI/AAAAAAAACGo/DluJxaVtNZM/s1600/DayZ+mousewheel+replacement.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-sNr-Ni_kDOU/T7vC0a22jTI/AAAAAAAACGo/DluJxaVtNZM/s1600/DayZ+mousewheel+replacement.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;UPDATE&lt;/b&gt;: Since 1.5.8.2 some item activation has been moved from the mousewheel menu to the inventory. To use most items you now do so in the inventory by right clicking on them. In the above screenshot you can see that I've right-clicked on a can of sardines and have the option to &lt;b&gt;Eat Food&lt;/b&gt;. For some players this is a welcome change as they sometimes select the wrong thing in the mousewheel menu, but other find it a pest as you have to click a bit more.&lt;br /&gt;
&lt;br /&gt;
Note that you can now consume items that you don't need to. For instance, you can take painkillers when you're not in pain, bandage yourself when you're not bleeding, etc. So you now need to be a bit more careful about what you click on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-s40e8B1cBj0/T7pW0Qdg_3I/AAAAAAAAB-g/lk89hdmTgLs/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://4.bp.blogspot.com/-s40e8B1cBj0/T7pW0Qdg_3I/AAAAAAAAB-g/lk89hdmTgLs/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;The mousewheel menu&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-HizSMdq4q3k/T7p3BXA9ABI/AAAAAAAACBg/GqMIA-UDoJA/s1600/DayZ+mousewheel+menu.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-HizSMdq4q3k/T7p3BXA9ABI/AAAAAAAACBg/GqMIA-UDoJA/s640/DayZ+mousewheel+menu.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
There's an extra menu system that you need to know about and it can be accessed in two ways: either through the mousewheel or by using the square brackets. I thoroughly recommend avoiding the mousewheel. It's a bit imprecise and it's easy to choose the wrong thing.&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-QZxV0VyCrJw/T7qIwhszTjI/AAAAAAAACB0/1ecXDxEAPh4/s1600/DayZ+mousewheel+menu+2.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-QZxV0VyCrJw/T7qIwhszTjI/AAAAAAAACB0/1ecXDxEAPh4/s1600/DayZ+mousewheel+menu+2.jpg" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;You won't see all these options since 1.5.8&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
Press one of the square brackets and various options are presented. Scroll through the options with either the mousewheel or the square brackets keys and then hit &lt;b&gt;Return&lt;/b&gt; on the one you want to perform. Firstly, you can change to another weapon (if you have one and it's not in your backpack). &lt;strike&gt;I also have the option to eat food (it only appears if you have food handy). There's also the option to drink water (this includes Coke and Pepsi), but as mine is in my backpack, I don't get the option. I can make a fireplace (because I found some matches) and I have the option to pitch a tent (likewise).&lt;/strike&gt;&lt;br /&gt;
&lt;strike&gt;&lt;br /&gt;
&lt;/strike&gt;&lt;br /&gt;
&lt;strike&gt;If you're hurt and bleeding, you'll need to apply a bandage and the option will be in this menu too, but it only appears if you're bleeding. The options for using painkillers and morphine work in the same way. If you're hurt and shaking badly, painkillers will stop that. If you've broken a limb (surprisingly easy to do by stepping off ramps and ladders) then morphine will magically solve that.&lt;/strike&gt;&lt;br /&gt;
&lt;br /&gt;
It's also this menu that you need use to use when picking up new backpacks. &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;UPDATE&lt;/b&gt;: The latest version (1.5.8.2) has changed the way that some items work. Although you still use the mousewheel or square brackets for some things, for other things like eating food, drinking, applying bandages and other stuff you now do this in the inventory menu. See the inventory section above for more details on that.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-s40e8B1cBj0/T7pW0Qdg_3I/AAAAAAAAB-g/lk89hdmTgLs/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://4.bp.blogspot.com/-s40e8B1cBj0/T7pW0Qdg_3I/AAAAAAAAB-g/lk89hdmTgLs/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;The icon strip&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-VsESepptZMg/T7qMABhtKwI/AAAAAAAACCI/aO6BDUMzqWU/s1600/DayZ+icon+strip.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-VsESepptZMg/T7qMABhtKwI/AAAAAAAACCI/aO6BDUMzqWU/s1600/DayZ+icon+strip.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
The icon strip gives you information about your character's status. When things are good, an icon is bright green, but it gets redder as the situation worsens, eventually flashing red when things are critical. &lt;strike&gt;The first icon isn't used (yet) and I don't know what it's for - probably your humanity, but that's a guess (more on humanity later).&lt;/strike&gt;&amp;nbsp;The humanity icon is no longer visible so you won't have that on your screen. There is still humanity in the game, but it's a lot more subtle. If someone has low humanity (because they've murdered other players), you will hear a heartbeat when you look at them (you need to be quite close). The faster the heartbeat, the lower their humanity - and thus the more people they have murdered.&lt;br /&gt;
&lt;strike&gt;&lt;br /&gt;
&lt;/strike&gt;&lt;br /&gt;
1.5.8 introduced the use of the temperature icon. Being outside in the rain or wind will lead to your temperature dropping and going swimming will induce a large loss of heat. You can regain heat slowly by sheltering indoors. You'll regain a large amount if you light a fire (requires matches and now also wood). You can potentially catch a cold when your temperature drops. You'll know this has happened because your character will begin coughing regularly. Your blood will also start to fall, but it won't go below 6,000. Antibiotics will cure your infection - they can only be found in hospitals and are quite rare.&lt;br /&gt;
&lt;br /&gt;
The third icon is your hydration level. When it gets low you need to drink water. It appears that your movement speed is reduced when you're thirsty and long runs will deplete it quickly. I usually wait until mine is blinking red before I drink. Coke and Pepsi are relatively plentiful, but water bottles are usually found empty. You can refill water bottles by swimming in water (not recommended as there's a high chance you'll drop all your stuff) or at water pumps (I've only ever seen one). More on water management in tomorrow's article.&lt;br /&gt;
&lt;br /&gt;
The next icon down shows your blood level. Effectively your blood is your health. It doesn't regenerate but you can recover some (not much) by eating food or a bit more by hunting, gutting and cooking an animal (requires a hunting knife and matches - rare items). The only other way is to use blood packs (which can be found in hospitals), but you can't apply them to yourself so you need another player to apply them for you.&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-xwuCWCdsMXU/T7qN7wkaPuI/AAAAAAAACCQ/FyhFlX1dC6Y/s1600/DayZ+blood+low.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/-xwuCWCdsMXU/T7qN7wkaPuI/AAAAAAAACCQ/FyhFlX1dC6Y/s640/DayZ+blood+low.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Not the best time to start fainting&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
If your blood level gets too low, your vision starts fading to grey. I don't know the exact level it happens as the effect is quite subtle, but in the picture above my blood level is around 5,300. If your blood gets much lower, you start falling over unconscious. This is especially bad as you can't move until you revive a bit. An hourglass appears on the screen and slowly drains. When it gets to the bottom you'll be able to stand up again, but if you're in a fight that's not likely to happen. I found that when my blood level was down around 2,000 or so that I started fainting. Another player can revive you instantly by jabbing you with an epipen, but those are relatively rare items.&lt;br /&gt;
&lt;br /&gt;
If you're in a scrap with some zombies and you start bleeding, your blood level will fall to the point where you're falling unconscious and then dying, but it takes a few seconds to apply a bandage so you need a bit of breathing room in which to safely apply it.&lt;br /&gt;
&lt;br /&gt;
The last icon is food and it works in just the same way as the water. When it gets low, eat some food. Tins of food will also regain 200 blood whereas meat cooked over a fire will regenerate 800 blood.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-s40e8B1cBj0/T7pW0Qdg_3I/AAAAAAAAB-g/lk89hdmTgLs/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://4.bp.blogspot.com/-s40e8B1cBj0/T7pW0Qdg_3I/AAAAAAAAB-g/lk89hdmTgLs/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;The debug monitor&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-rZKBjUpibgw/T7qPL1edx5I/AAAAAAAACCY/x1Tg77DFfTQ/s1600/DayZ+debug+monitor.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-rZKBjUpibgw/T7qPL1edx5I/AAAAAAAACCY/x1Tg77DFfTQ/s1600/DayZ+debug+monitor.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
The debug monitor gives you more game information. Don't expect it to always be there - chances are it'll be removed when the mod is a bit more stable. Although it tells you how many zombies you've killed, this isn't anything to boast about. My one here shows 49 zombies wasted and that's after about fourteen hours of playing. It was at 21 just a couple of hours earlier but a friend and I got into a bit of a situation where we had lots of zombies chasing us and we had to blaze away at them. You can get through the game without killing any zombies at all and killing one often leads to others coming for you. The headshots number is self-explanatory.&lt;br /&gt;
&lt;br /&gt;
The next thing is a little odd: murders. This is the number of players you've killed without being fired upon first. Every time you do this, it alters your humanity. I'll skip ahead a little and explain humanity. You start with 2,500 but every time you murder someone your humanity level drops. Kill enough people and your humanity drops to zero and you become a bandit.&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-0i_taH2lUtE/T7qR3HtPmwI/AAAAAAAACCs/kCjB1T4RKQY/s1600/DayZ+dead+bandit.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-0i_taH2lUtE/T7qR3HtPmwI/AAAAAAAACCs/kCjB1T4RKQY/s640/DayZ+dead+bandit.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Dead bandit spurting blood out of his arse - he'll not be messing with us again. Unless he respawns and messes with us&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Bandits are players who have killed a number of other player in situations that were not self-defence. At the moment, if you're a bandit, your character skin will change to the one in the picture above. Most players will shoot bandits on sight, so there's that too.&amp;nbsp;Bandit skins are going to be removed in the next update which is going to make encounters with other players even more tense.&lt;br /&gt;
&lt;br /&gt;
You can regain humanity by helping other players in certain ways. I gained 20 points (yes, just 20) for bandaging another player. I got another 50 for injecting them with morphine. So it's a long journey back to righteousness...&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;UPDATE&lt;/b&gt;: The 1.5.8 update changed some things. You will no longer see the &lt;b&gt;Unsaved&lt;/b&gt; line in the debug monitor window. It doesn't mean much to players anyway, but it's now gone and everything gets saved when you exit a server anyway.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-s40e8B1cBj0/T7pW0Qdg_3I/AAAAAAAAB-g/lk89hdmTgLs/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://4.bp.blogspot.com/-s40e8B1cBj0/T7pW0Qdg_3I/AAAAAAAAB-g/lk89hdmTgLs/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
That's about all there is to playing. There are a few features I haven't detailed here, but they won't matter until you're much further into the game. If you have any questions, leave them in the comments and I'll try to answer.&lt;br /&gt;
&lt;br /&gt;
Come back tomorrow for tips on staying alive for more than five minutes.&lt;img src="http://feeds.feedburner.com/~r/Kodabar/~4/VC4mXeXiMtU" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://kodabar.blogspot.com/feeds/5566720651781658762/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://kodabar.blogspot.com/2012/05/dayz-how-to-play.html#comment-form" title="24 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/5566720651781658762?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/5566720651781658762?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Kodabar/~3/VC4mXeXiMtU/dayz-how-to-play.html" title="DayZ - How to play" /><author><name>kodabar</name><uri>http://www.blogger.com/profile/12012946263315748858</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/_664_WPXWElc/SRw3PXrbZnI/AAAAAAAAAJk/8XsNseJM73A/S220/logo64.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-3Qlz5y02Tkc/T7pBWkotFcI/AAAAAAAAB9k/IYX0lzO7R90/s72-c/DayZ+Week+yellow.jpg" height="72" width="72" /><thr:total>24</thr:total><feedburner:origLink>http://kodabar.blogspot.com/2012/05/dayz-how-to-play.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEIMRnc6eip7ImA9WhVbE0U.&quot;"><id>tag:blogger.com,1999:blog-8406877560061160385.post-4260899343160060991</id><published>2012-05-23T08:00:00.000+01:00</published><updated>2012-05-30T13:56:27.912+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-05-30T13:56:27.912+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="DayZ" /><category scheme="http://www.blogger.com/atom/ns#" term="games" /><category scheme="http://www.blogger.com/atom/ns#" term="zombies" /><title>DayZ - How to get on a server</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-7idJBzVEoRw/T7lltMzfOBI/AAAAAAAAB68/BEatZezQvSk/s1600/DayZ+Week+green.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-7idJBzVEoRw/T7lltMzfOBI/AAAAAAAAB68/BEatZezQvSk/s1600/DayZ+Week+green.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
DayZ has gone from unknown to massively popular in a very short time and there aren't many servers, so it can be quite tricky to get on one and it's hard to know exactly what to do to ensure success.&lt;br /&gt;
&lt;br /&gt;
&lt;table border="1" bordercolor="#FFCC00" cellpadding="3" cellspacing="3" style="background-color: #ffffcc; width: 400px;"&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;&lt;b&gt;Once you've read this article, there's also:&lt;/b&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://kodabar.blogspot.co.uk/2012/05/how-to-install-dayz-with-arma-2-free.html" target="_blank"&gt;How to install DayZ (with ArmA 2 Free, Operation Arrowhead or Combined Ops)&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://kodabar.blogspot.co.uk/2012/05/dayz-how-to-play.html" target="_blank"&gt;How to play&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://kodabar.blogspot.co.uk/2012/05/dayz-how-to-stay-alive-for-more-than.html" target="_blank"&gt;How to stay alive for more than five minutes&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://kodabar.blogspot.co.uk/2012/05/dayz-offline-single-player-practice.html" target="_blank"&gt;DayZ offline single player / practice / training / (not really) cheating&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
The developers of DayZ have to approve all new servers and they've been inundated with offers recently, but have still only approved a few. The servers all communicate with a central database which means that your inventory and location remain consistent across servers - switch to another and you'll have the same kit and be in the same place. The lack of servers can mean it takes a long time to find one that you can actually join, so be patient - it is worth it.&lt;br /&gt;
&lt;br /&gt;
It may seem a little odd to have all the game servers need approval but this is in order to prevent abuse. There's already been one server where the admins hacked in weapons that aren't supposed to be in DayZ and there was a case of another where players were being kicked just for killing the admin or any of his friends. So a tight rein is being kept on all servers to make sure they're fair and consistent for all. Servers are required to have SQL installed as, in the future, they will be running their own localised databases.&lt;br /&gt;
&lt;br /&gt;
So how do you get on a server? More after the jump...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-GaLNG56x8yA/T7lmmg9ac5I/AAAAAAAAB7E/7AGqo2P2Prc/s1600/DayZ+menu+screen.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://4.bp.blogspot.com/-GaLNG56x8yA/T7lmmg9ac5I/AAAAAAAAB7E/7AGqo2P2Prc/s640/DayZ+menu+screen.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
This is the main menu screen. If you haven't created a profile, do so now. The username you choose will be the one that appears in-game. If two players have the same username, a number will be appended. With profile created, click on the Multiplayer button and it'll take you to the server screen.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-i3_5YvVjm3E/T7lnWzaGUfI/AAAAAAAAB7M/5nhkb7Eo2Rc/s1600/DayZ+server+selection.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-i3_5YvVjm3E/T7lnWzaGUfI/AAAAAAAAB7M/5nhkb7Eo2Rc/s640/DayZ+server+selection.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Okay so here's the list of servers. You'll find that there are loads of them, but most are actually running ArmA 2 and not DayZ. So here's what you need to do to only see DayZ servers.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-OSrZD86l_PA/T7lwDVX_ZvI/AAAAAAAAB7o/5iwrGFbhCk8/s1600/DayZ+server+filter.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-OSrZD86l_PA/T7lwDVX_ZvI/AAAAAAAAB7o/5iwrGFbhCk8/s1600/DayZ+server+filter.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Click the &lt;b&gt;Filter&lt;/b&gt; button down at the bottom and this little box pops up. Down at the &lt;b&gt;Mission&lt;/b&gt; box, type in DayZ (with the correct capitalisation). You should make sure that &lt;b&gt;Expansions&lt;/b&gt;&amp;nbsp;box is set to &lt;b&gt;Show&lt;/b&gt;. You can also set it to hide full servers if you want to narrow the list down a bit.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-JHmz5ghmeKs/T7lxdURCMWI/AAAAAAAAB74/9UqtozihU8s/s1600/DayZ+server+selection+host+names.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-JHmz5ghmeKs/T7lxdURCMWI/AAAAAAAAB74/9UqtozihU8s/s1600/DayZ+server+selection+host+names.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;Have a look at the list of server names. You can click where it says &lt;b&gt;Host&lt;/b&gt; at the top to have the servers sorted by name. The servers are all named according to their (rough) location. UK servers are in the UK, NY servers are in New York, etc. It's not a great idea to try and join a far off server with a high ping and many servers will kick you above a certain ping level.&lt;br /&gt;
&lt;br /&gt;
Also note that servers run in real time. There's 16 hours or so of daylight and 8 hours of darkness so you'll have to try to judge which servers are likely to be dark. What with resets and stuff, servers don't accurately track the local time, but they do tend to be around that by default. Also notice that some servers have a little key icon which means they're passworded (and you won't know the password). Some servers may also have a little padlock which means they're locked ad you can't get on - this is normally when a server has had to be reset or has crashed and they're preventing players from hammering it whilst it restarts.&lt;br /&gt;
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&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-liRp6LrIZTY/T7ly7iX7sCI/AAAAAAAAB8A/Ja5o-CLnevY/s1600/DayZ+server+selection+ping.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-liRp6LrIZTY/T7ly7iX7sCI/AAAAAAAAB8A/Ja5o-CLnevY/s1600/DayZ+server+selection+ping.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
The server's status will show if it's up and running. Anything other than &lt;b&gt;Playing&lt;/b&gt; will not work for you. Look along the list and you'll see the number of players on a particular server. The default maximum is 50, but some are less than this and some are a bit more. If you see only a handful of people on a server, chances are it's crashed (and some player names are stuck on there) or it's night-time. And the night is very, very dark (you might not be able to tell the sky from the ground) and turning up the brightness on your monitor or in the game settings isn't likely to help very much at all.&lt;br /&gt;
&lt;br /&gt;
Servers with a high number of players on them are very likely to be daylight and more players equals more potential enemies (or friends). Servers with a medium amount of players are either likely to have just restarted or to have a number of player who actually like night-time.&lt;br /&gt;
&lt;br /&gt;
Although you might care about your ping in most games, it really doesn't matter too much here. Servers with a green ping are preferable, but an orange coloured ping won't be noticeable. If it's red, you're not going to be able to connect anyway. Some servers have a ping limit and you'll be kicked if you exceed it - not immediately though (you'll get on for a minute or two).&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;When you've chosen a server, take note of the name - it won't be mentioned again and if you want your friends to join you, you'll need to be able to tell them the name.&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
When you've chosen a server either double click on it or click on the &lt;b&gt;Join&lt;/b&gt; button.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-iDsqUhkeTo4/T7l1s4CLCRI/AAAAAAAAB8U/PROeOg7qwEU/s1600/DayZ+joining+a+server.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://4.bp.blogspot.com/-iDsqUhkeTo4/T7l1s4CLCRI/AAAAAAAAB8U/PROeOg7qwEU/s640/DayZ+joining+a+server.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
This screen will pop up next. You'll see a list of all the player on the server. At this point you don't need to worry about whether you're able to get on or not, you're now counted as having joined the server, even though you haven't actually spawned in.&lt;br /&gt;
&lt;br /&gt;
Once you're ready, click the &lt;b&gt;OK&lt;/b&gt; button in the bottom right. You're not going to need to click anything else to get on the server now so don't try to click anything else on the screens that follow.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/--ZTYq_13Wto/T7l2j5SKHoI/AAAAAAAAB8c/j9AwH7jjx04/s1600/DayZ+loading+screen+1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/--ZTYq_13Wto/T7l2j5SKHoI/AAAAAAAAB8c/j9AwH7jjx04/s640/DayZ+loading+screen+1.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Don't get too excited by this screen. There aren't any tanks and APCs in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-R4YHQcPeUmY/T7l3Kuq8MLI/AAAAAAAAB8k/RRtdAD65iaU/s1600/DayZ+loading+screen+2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/-R4YHQcPeUmY/T7l3Kuq8MLI/AAAAAAAAB8k/RRtdAD65iaU/s640/DayZ+loading+screen+2.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
When you see this screen, it might look like things have gone wrong and you've been dumped back to the lobby and that you need to click other buttons. You don't. Everything is fine and it's progressing normally. The &lt;b&gt;Receiving data&lt;/b&gt; bar in middle of the screen may stick for a while, but bear with it. If it hasn't moved within a minute or two, things are broken and you'll have to press Escape and quit out.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-V7T2QcZQd1I/T7l4JestMGI/AAAAAAAAB8s/CPT-wtDB8ZQ/s1600/DayZ+Waiting+for+server+response.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/-V7T2QcZQd1I/T7l4JestMGI/AAAAAAAAB8s/CPT-wtDB8ZQ/s640/DayZ+Waiting+for+server+response.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
This is the screen you're most likely to get stuck on. The &lt;b&gt;Waiting for server response&lt;/b&gt; message might be up for a while. When you're waiting here, you'll be able to see message from other players. Green ones like that &lt;b&gt;RETURN TO FORMATION&lt;/b&gt; one are a part of ArmA 2's comms system and nothing to do with DayZ - people like to press those buttons whilst they're waiting. Sigh.&amp;nbsp;Take note of the messages to see if any of them are from players within the game talking to each other. If you don't see anyone talking like they're actually in-game, then chances are the server isn't loading.&lt;br /&gt;
&lt;br /&gt;
You might be stuck at this screen for quite a while. Generally you won't be here for any more than a couple of minutes at worst.&lt;br /&gt;
&lt;br /&gt;
Also take note of that little yellow broken chain icon. I don't actually know what it means specifically, but it seems to relate to the server losing communication with your game client, but it's not a big deal. There's a red one as well, but it's equally harmless. The server passes your save data to the database every minute or so, so losing connection for a while isn't &amp;nbsp;a big deal.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-qh7Aqjz3umU/T7l54x2s97I/AAAAAAAAB80/Wc467cbf7Kk/s1600/DayZ+loading.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/-qh7Aqjz3umU/T7l54x2s97I/AAAAAAAAB80/Wc467cbf7Kk/s640/DayZ+loading.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
This is the next screen. Once you see this, you're definitely going to spawn in the game. It might take another minute or so to finish connecting, but you're in.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-BgOk-Zm8Pf4/T7l6ZxMy3XI/AAAAAAAAB88/8_q9g5aBDmI/s1600/DayZ+Blimey+it's+dark.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/-BgOk-Zm8Pf4/T7l6ZxMy3XI/AAAAAAAAB88/8_q9g5aBDmI/s640/DayZ+Blimey+it's+dark.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
You're in and... crikey, it's dark. Actually it gets much darker than this. If your character has a watch (and you won't if you haven't played before), then you can take it out and look at it (default key &lt;b&gt;O&lt;/b&gt;) and try to judge whether it's about to get light or not. Sunset is around 7pm and sunrise around 5am, although your watch can't distinguish between am and pm, so use your judgement.&amp;nbsp;If it's too dark for you to play, then just quite out and pick another server.&lt;br /&gt;
&lt;br /&gt;
You might notice a few messages in the chat window thing. If it mentions that you have modified files or something, that's fine. If it says you have a deleted file, that means you haven't installed the game properly (usually it's because you need to copy the &lt;b&gt;addons&lt;/b&gt; folder from your ArmA 2 folder to your Operation Arrowhead folder).&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-AoSQ-CVf37A/T7l78ToOe7I/AAAAAAAAB9E/nm1koAOUTic/s1600/DayZ+Missing+whatever.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-AoSQ-CVf37A/T7l78ToOe7I/AAAAAAAAB9E/nm1koAOUTic/s640/DayZ+Missing+whatever.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
You might see errors like this one either whilst you're loading, shortly after you've loaded or even half an hour into the game. You can just click &lt;b&gt;Continue&lt;/b&gt; and ignore them - it's not a problem.&lt;br /&gt;
&lt;br /&gt;
Well done you! You've managed to install the game and even get onto a server. Come back tomorrow I'll tell you how to play.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-_QwM9yCIRYU/T7l81nw3Q4I/AAAAAAAAB9M/nxxLTT5JQoE/s1600/DayZ+life+expectancy.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-_QwM9yCIRYU/T7l81nw3Q4I/AAAAAAAAB9M/nxxLTT5JQoE/s1600/DayZ+life+expectancy.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;img src="http://feeds.feedburner.com/~r/Kodabar/~4/PlTSLM97g0Q" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://kodabar.blogspot.com/feeds/4260899343160060991/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://kodabar.blogspot.com/2012/05/dayz-how-to-get-on-server.html#comment-form" title="102 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/4260899343160060991?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/4260899343160060991?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Kodabar/~3/PlTSLM97g0Q/dayz-how-to-get-on-server.html" title="DayZ - How to get on a server" /><author><name>kodabar</name><uri>http://www.blogger.com/profile/12012946263315748858</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/_664_WPXWElc/SRw3PXrbZnI/AAAAAAAAAJk/8XsNseJM73A/S220/logo64.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-7idJBzVEoRw/T7lltMzfOBI/AAAAAAAAB68/BEatZezQvSk/s72-c/DayZ+Week+green.jpg" height="72" width="72" /><thr:total>102</thr:total><feedburner:origLink>http://kodabar.blogspot.com/2012/05/dayz-how-to-get-on-server.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkINSHs9fyp7ImA9WhBSFEk.&quot;"><id>tag:blogger.com,1999:blog-8406877560061160385.post-413535224045605973</id><published>2012-05-22T08:00:00.000+01:00</published><updated>2013-02-21T11:03:19.567Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-02-21T11:03:19.567Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="DayZ" /><category scheme="http://www.blogger.com/atom/ns#" term="games" /><category scheme="http://www.blogger.com/atom/ns#" term="zombies" /><title>How to install DayZ (with ArmA 2 Free, Operation Arrowhead or Combined Ops)</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-Aof03dy1sZ4/T96fEyz9DvI/AAAAAAAACbw/reYzf9crjdU/s1600/DayZ+stuff.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-Aof03dy1sZ4/T96fEyz9DvI/AAAAAAAACbw/reYzf9crjdU/s1600/DayZ+stuff.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;b style="background-color: white;"&gt;&lt;span style="font-size: large;"&gt;Updated for 1.7.5.1 Article last updated 21st February 2013&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
21st February: DayZ now available on Steam&lt;br /&gt;
16th February: Updated everything for 1.7.5.1&lt;br /&gt;
27th December: General article tidy-up&lt;br /&gt;
30th November: Steam sale over&lt;br /&gt;
23rd November: Updated article for 1.7.4.4&lt;br /&gt;
15th September: Updated article for 1.7.2.6 and added note about beta patch mirrors&lt;br /&gt;
7th September: Added holiday notice&lt;br /&gt;
&lt;br /&gt;
&lt;span style="background-color: white; font-size: x-small;"&gt;If the comments go above 200, then things get a little messy, so I regularly remove older comments. I won't delete any with outstanding questions and I try to preserve any that I think are helpful to other players. I'm sorry if I remove your comment, but I only do so to make this more manageable.&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
Okay so you want to play DayZ. Good for you. But it's not easy to get set up.&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;table border="1" bordercolor="#FFCC00" cellpadding="3" cellspacing="3" style="background-color: #ffffcc; width: 400px;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td&gt;&lt;b&gt;Once you've read this article, there's also:&lt;/b&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;&lt;a href="http://kodabar.blogspot.co.uk/2012/05/dayz-how-to-get-on-server.html" target="_blank"&gt;How to get on a server&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;&lt;a href="http://kodabar.blogspot.co.uk/2012/05/dayz-how-to-play.html" target="_blank"&gt;How to play&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;&lt;a href="http://kodabar.blogspot.co.uk/2012/05/dayz-how-to-stay-alive-for-more-than.html" target="_blank"&gt;How to stay alive for more than five minutes&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;&lt;a href="http://kodabar.blogspot.co.uk/2012/05/dayz-offline-single-player-practice.html" target="_blank"&gt;DayZ offline single player / practice / training / (not really) cheating&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-kMo8i8InAVM/USX-mztYyuI/AAAAAAAAD-A/dWmu1FENf5E/s1600/barbed+wire+separator.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-kMo8i8InAVM/USX-mztYyuI/AAAAAAAAD-A/dWmu1FENf5E/s1600/barbed+wire+separator.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style="color: #cc0000;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;strong&gt;Breaking news:&lt;/strong&gt; DayZ is now available on Steam&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white;"&gt;&lt;br /&gt;&lt;/span&gt;

&lt;span style="background-color: white;"&gt;DayZ is suddenly available on Steam. This makes installation much easier. You must have ArmA 2 and Operation Arrowhead (or Combined Ops which consists of both) already installed and you must have run both of them at least once. I have not had time to properly test this, so cannot answer questions about it at this time. This is the Steam page for DayZ:&lt;/span&gt;
&lt;br /&gt;
&lt;span style="background-color: white;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="background-color: white;"&gt;&lt;a href="http://store.steampowered.com/app/224580/"&gt;http://store.steampowered.com/app/224580/&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white;"&gt;&lt;br /&gt;&lt;/span&gt;

&lt;a href="http://1.bp.blogspot.com/-kMo8i8InAVM/USX-mztYyuI/AAAAAAAAD-A/dWmu1FENf5E/s1600/barbed+wire+separator.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-kMo8i8InAVM/USX-mztYyuI/AAAAAAAAD-A/dWmu1FENf5E/s1600/barbed+wire+separator.jpg" /&gt;&lt;/a&gt;&lt;span style="background-color: white;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;span style="background-color: white;"&gt;The first thing you need is a copy of the base game.&amp;nbsp;Here are your options:&lt;/span&gt;&lt;/div&gt;
&lt;ol style="text-align: -webkit-auto;"&gt;
&lt;li&gt;&lt;b&gt;&lt;span style="font-size: large;"&gt;ArmA 2 Combined Operations&lt;/span&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;&lt;span style="font-size: large;"&gt;ArmA 2 + ArmA 2 Operation Arrowhead (full version)&lt;/span&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;&lt;span style="font-size: large;"&gt;ArmA 2 Free + ArmA 2 Operation Arrowhead (full version)&lt;/span&gt;&lt;/b&gt;&lt;/li&gt;
&lt;/ol&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
DayZ uses the game map (Chernarus) from &lt;i&gt;ArmA 2&lt;/i&gt; and the game engine from &lt;i&gt;Operation Arrowhead&lt;/i&gt;, so you need both. &lt;i&gt;Combined Operations&lt;/i&gt;&amp;nbsp;comprises &lt;i&gt;ArmA 2&lt;/i&gt; and &lt;i&gt;Operation Arrowhead&lt;/i&gt; in one package.&lt;br /&gt;
&lt;br /&gt;
It doesn't matter if you're using a retail boxed copy, a Steam version, or a version downloaded from Gamestop or anywhere else. You can even combine different versions form different sources.&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
Buying Operation Arrowhead and using ArmA 2 Free is the cheapest way of running the game, but it is not possible to play DayZ for free. Although DayZ costs nothing and you can get &lt;i&gt;ArmA 2 Free&lt;/i&gt;, for uh... free, you will at least have to pay for &lt;i&gt;Operation Arrowhead&lt;/i&gt;. A lot of people have asked if you can get it running with the demo or lite versions of &lt;i&gt;Operation Arrowhead&lt;/i&gt;. I'm afraid this is not possible and you will get errors about corrupted files if you try.&lt;br /&gt;
&lt;br /&gt;
If you're British, you can buy Operation Arrowhead for only £12.99 from Get Games. That's better than the £14.99 Steam are charging (yes, other countries, we are largely charged the same number of pounds as you are dollars, despite the disparity in the value of the currencies).&lt;br /&gt;
&lt;span style="text-align: -webkit-auto;"&gt;&lt;a href="http://www.getgamesgo.com/product/arma-2-operation-arrowhead"&gt;http://www.getgamesgo.com/product/arma-2-operation-arrowhead&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Quite a few people ask about the difference between &lt;i&gt;ArmA 2 Free&lt;/i&gt; and the full version of &lt;i&gt;ArmA 2&lt;/i&gt;. The simple truth is that the graphics textures and the audio are slightly better in the full version and there's a single player campaign. The difference in graphics is not a big deal and, unless you have a £3,000 PC, you probably won't be able to tell the difference. Add to that the fact that DayZ gets most of its stuff from Operation Arrowhead anyway. Here's a video:&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;object class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="http://1.gvt0.com/vi/726FBtiYPWE/0.jpg" height="266" width="320"&gt;&lt;param name="movie" value="http://www.youtube.com/v/726FBtiYPWE&amp;fs=1&amp;source=uds" /&gt;&lt;param name="bgcolor" value="#FFFFFF" /&gt;&lt;param name="allowFullScreen" value="true" /&gt;&lt;embed width="320" height="266"  src="http://www.youtube.com/v/726FBtiYPWE&amp;fs=1&amp;source=uds" type="application/x-shockwave-flash" allowfullscreen="true"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-RizrvnRdXug/UB-vm2fBWFI/AAAAAAAACmo/PUQnfyZF7tU/s1600/DayZ+comparison.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-RizrvnRdXug/UB-vm2fBWFI/AAAAAAAACmo/PUQnfyZF7tU/s640/DayZ+comparison.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;span style="text-align: -webkit-auto;"&gt;Well apparently that video isn't enough to satisfy people (I keep getting "I wantz the HD gruphicz" comments), so I've written an article showing you the visual differences between using ArmA 2 Free and ArmA 2 (full). It was a pain in the arse to do, so you'd better appreciate it.&lt;/span&gt;&lt;br /&gt;
&lt;span style="text-align: -webkit-auto;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;a href="http://kodabar.blogspot.co.uk/2012/08/dayz-graphics-comparison-arma-2-free.html" style="text-align: -webkit-auto;"&gt;http://kodabar.blogspot.co.uk/2012/08/dayz-graphics-comparison-arma-2-free.html&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;
&lt;b&gt;&lt;span style="font-size: x-large;"&gt;You cannot run DayZ with the Operation Arrowhead demo!&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;span style="font-size: x-small;"&gt;(Nice big letters for the people who keep trying to use the demo version of OA and then complaining about corrupted files when they try to install the beta patch.)&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;div&gt;
&lt;b&gt;&lt;span style="background-color: yellow; font-size: x-large;"&gt;You cannot run DayZ with a pirate version of &amp;nbsp;Operation Arrowhead or Combined Ops!&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style="font-size: x-small;"&gt;(Nice big colourful letters for the people who keep trying to use the pirate version and then asking for my help when they get a "Wrong CD Key" error. You will never, I repeat, &lt;b&gt;never&lt;/b&gt; be able to play on the official servers with a pirated version.)&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;span style="background-color: white;"&gt;According to the chaps at Bohemia the next version of ArmA will contain DayZ so you might prefer to wait for that. At the moment you'll have to go through a slightly tortuous process although I have detailed the easiest most painless methods here. If you've got any problems, leave a comment and I'll try to answer your questions. If you do leave a comment, you do so anonymously, but please leave a name so that I can tell to whom I'm replying. Oh and please include as much information as possible - just saying "it doesn't work" doesn't really give me much to go on. List your OS, versions of the games, where you got them, what you've done already and the exact error message that comes up.&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-4yBedkjw-8o/T95Md08TL9I/AAAAAAAACYw/V7VfpFklJug/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://3.bp.blogspot.com/-4yBedkjw-8o/T95Md08TL9I/AAAAAAAACYw/V7VfpFklJug/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Step 1: Install ArmA 2 and Operation Arrowhead or Combined Operations&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
This is the easy bit.&amp;nbsp;&lt;span style="background-color: white;"&gt;Install whatever you've got.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
If you're using Steam it'll update to the latest version automatically. If you've got a boxed version, you'll need to update to the latest version yourself. Note: The game updates do&amp;nbsp;&lt;b&gt;&lt;u&gt;not&lt;/u&gt;&lt;/b&gt;&amp;nbsp;include the beta patch. More on this later.&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;
You can use &lt;i&gt;ArmA 2 Free &lt;/i&gt;instead of &lt;i&gt;ArmA 2&lt;/i&gt; and it will work just as well. It'll save you a few bucks and about 8GB of your hard drive too.&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;
&lt;b&gt;If you can't get &lt;i&gt;ArmA 2 Free&lt;/i&gt; from Steam, try this alternative:&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;ArmA 2 Free&lt;/i&gt; can be downloaded from Bohemia Interactive here:&lt;br /&gt;
&lt;a href="http://www.arma2.com/free/"&gt;http://www.arma2.com/free/&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;a href="http://2.bp.blogspot.com/-7XgRmV43rbo/T7f_M8pAz9I/AAAAAAAAB44/7xVQTeVIqKI/s1600/ArmA+2+Free.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em; text-align: center;"&gt;&lt;img border="0" height="450" src="http://2.bp.blogspot.com/-7XgRmV43rbo/T7f_M8pAz9I/AAAAAAAAB44/7xVQTeVIqKI/s640/ArmA+2+Free.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-4yBedkjw-8o/T95Md08TL9I/AAAAAAAACYw/V7VfpFklJug/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://3.bp.blogspot.com/-4yBedkjw-8o/T95Md08TL9I/AAAAAAAACYw/V7VfpFklJug/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Step 2: If you're not using Steam, fully update everything&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Boxed retail copies and versions downloaded from anywhere other than Steam (Gamestop included) may not be fully updated. I really do recommend you use Steam as it does all this for you.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;ArmA 2&lt;/b&gt;&lt;br /&gt;
&lt;a href="http://www.arma2.com/index.php?option=com_rokdownloads&amp;amp;view=file&amp;amp;Itemid=20&amp;amp;id=777%3Aarma2-patch-1&amp;amp;lang=en"&gt;http://www.arma2.com/index.php?option=com_rokdownloads&amp;amp;view=file&amp;amp;Itemid=20&amp;amp;id=777%3Aarma2-patch-1&amp;amp;lang=en&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;ArmA 2 Free&lt;/b&gt;&lt;br /&gt;
&lt;span style="background-color: white;"&gt;&lt;a href="http://www.armaholic.com/page.php?id=15833"&gt;http://www.armaholic.com/page.php?id=15833&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Operation Arrowhead&lt;/b&gt;&lt;br /&gt;
&lt;a href="http://www.arma2.com/index.php?option=com_rokdownloads&amp;amp;view=file&amp;amp;Itemid=20&amp;amp;id=756%3Aarma-2-combined-operations--operation-arrowhead--reinforcements-patch-1&amp;amp;lang=en"&gt;http://www.arma2.com/index.php?option=com_rokdownloads&amp;amp;view=file&amp;amp;Itemid=20&amp;amp;id=756%3Aarma-2-combined-operations--operation-arrowhead--reinforcements-patch-1&amp;amp;lang=en&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;BattlEye&lt;/b&gt;&lt;br /&gt;
&lt;a href="http://www.battleye.com/download.html"&gt;http://www.battleye.com/download.html&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
BattlEye is an especial pain to install as it only supplies you with a DLL file. You then have to manually paste it into your &lt;i&gt;ArmA 2&lt;/i&gt; (including &lt;i&gt;ArmA 2&amp;nbsp;Free&lt;/i&gt;) and &lt;i&gt;Operation Arrowhead&lt;/i&gt; folders. This is what it says on the official site:&lt;br /&gt;
&lt;br /&gt;
&lt;blockquote class="tr_bq"&gt;
&lt;i&gt;ArmA 2: Put these files into a folder called "BattlEye" in your ArmA 2 install directory&lt;br /&gt;OA: Put these files into a folder called "BattlEye" in the "Expansion" folder of your OA install directory&lt;/i&gt;&lt;/blockquote&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-4yBedkjw-8o/T95Md08TL9I/AAAAAAAACYw/V7VfpFklJug/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://3.bp.blogspot.com/-4yBedkjw-8o/T95Md08TL9I/AAAAAAAACYw/V7VfpFklJug/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div&gt;
&lt;br class="Apple-interchange-newline" /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Step 3: Run both games once&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
I can't emphasise this enough and a lot of people get messed up by this step. You need to run both&amp;nbsp;&lt;i&gt;ArmA 2&lt;/i&gt;&amp;nbsp;and&amp;nbsp;&lt;i&gt;Operation Arrowhead&lt;/i&gt;&amp;nbsp;before going any further. Even if you bought&amp;nbsp;&lt;i&gt;Combined Operations&lt;/i&gt;, you need to run each game separately (just running the Combined Operations option will not do the job).&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
All you need to do is load each game and get to the main menu. Then you can quit. At run-time, each game will create a few extra files that won't be created otherwise, so that's why you need to do this.&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-4yBedkjw-8o/T95Md08TL9I/AAAAAAAACYw/V7VfpFklJug/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://3.bp.blogspot.com/-4yBedkjw-8o/T95Md08TL9I/AAAAAAAACYw/V7VfpFklJug/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Step 4: If you're using ArmA 2 Free...&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
If you're not using ArmA 2 Free, skip to step 5.&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
Go and find your ArmA 2 Free folder inside your Steam folder. Select the folder marked Addons and copy it.&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-VGQ1zz3BsWU/T7lAmP2jt2I/AAAAAAAAB6g/4NxHMlcWUbo/s1600/Paste+1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="360" src="http://1.bp.blogspot.com/-VGQ1zz3BsWU/T7lAmP2jt2I/AAAAAAAAB6g/4NxHMlcWUbo/s640/Paste+1.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
Go to your&amp;nbsp;&lt;i&gt;ArmA 2 Operation Arrowhead&lt;/i&gt;&amp;nbsp;folder. There shouldn't be an Addons folder here. Paste the one you've copied from ArmA 2 Free, so it looks like this:&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-POvspoNt2mI/T7lA6PKR6II/AAAAAAAAB6o/4asUtuBZQ4Q/s1600/Paste+2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-POvspoNt2mI/T7lA6PKR6II/AAAAAAAAB6o/4asUtuBZQ4Q/s1600/Paste+2.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;Note: Although the image above shows an @Dayz folder, you won't have one until you run the updater.&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-4yBedkjw-8o/T95Md08TL9I/AAAAAAAACYw/V7VfpFklJug/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://3.bp.blogspot.com/-4yBedkjw-8o/T95Md08TL9I/AAAAAAAACYw/V7VfpFklJug/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Step 5: Install the beta patch&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
This point is worth repeating:&amp;nbsp;&lt;b&gt;the beta patch and the game updates are different things. Even if you've installed every update for the game, you'll still need to install the beta patch too&lt;/b&gt;. If in doubt, install the beta.&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
You are now required to install the beta patch in order for you to play.&amp;nbsp;Go to the link below and download the latest beta patch - updates come out regularly so you'll probably have to repeat this process from time to time. In step 6, I detail how to create a shortcut with which you can run the game. The one in the&amp;nbsp;&lt;i&gt;Operation Arrowhead&lt;/i&gt;&amp;nbsp;folder will get over-written every time you update the beta.&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;a href="http://www.arma2.com/beta-patch.php"&gt;http://www.arma2.com/beta-patch.php&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;span style="text-align: -webkit-auto;"&gt;Take note of the version number of your beta patch. There's no easy way to check this later, so you'll want to know which version you've downloaded when you come to check if there's a newer one. I very much recommend in general to install the second-most recent beta patch as servers rarely have the latest one as a requirement and it can take a while for them to catch up.&lt;/span&gt;&lt;br /&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
You'll download a zip file which contains a few text files and an exe called something like&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;b&gt;ARMA2_OA_Build_XXXXX.exe&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
Run the exe. It takes a little time for it to unpack but it will then run an installer. It will automatically detect the &amp;nbsp;folder in which you have&amp;nbsp;&lt;i&gt;Operation Arrowhead&lt;/i&gt;&amp;nbsp;installed even if you're using the Steam version.&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-4yBedkjw-8o/T95Md08TL9I/AAAAAAAACYw/V7VfpFklJug/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://3.bp.blogspot.com/-4yBedkjw-8o/T95Md08TL9I/AAAAAAAACYw/V7VfpFklJug/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Step 6: Install the mod&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
We're getting there. It's been a bit of a slog, but we're onto the home straight. You'll soon be getting murdered by strangers just for the delicious tins of beans in your bag.&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
There are several ways of downloading the mod and you'll need to repeat this step often as various updates to the mod are released.&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;u&gt;&lt;b&gt;Option A: Use DayZ Commander&lt;/b&gt;&lt;/u&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
DayZ Commander is an excellent utility that really simplifies the process of installing the mod and keeping it up to date. I can't recommend it enough.&amp;nbsp;&lt;/div&gt;
&lt;a href="http://www.dayzcommander.com/"&gt;http://www.dayzcommander.com/&lt;/a&gt;&lt;br /&gt;
&lt;u&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/u&gt;
&lt;u&gt;&lt;b&gt;Option B: Six Updater / Play with Six&lt;/b&gt;&lt;/u&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
I don't personally like the Six Updater, but it's got a good many. It was originally written to support pretty much every ArmA mod (and it does a jolly good job of it) but it also supports DayZ. Note that Six stores the DayZ files in a different location to everyone else. Bohemia recommends that mods are installed in a folder called @whatever, inside your &lt;i&gt;Operation Arrowhead&lt;/i&gt; folder, Six stores everything in a folder called ArmA 2 inside your My Documents folder. The download link and an explanation of how to use it is here:&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;a href="http://dayzmod.com/su.php"&gt;http://dayzmod.com/su.php&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;u&gt;&lt;b&gt;Option C: Do it yourself&lt;/b&gt;&lt;/u&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
Although it seems pretty daunting to download the files and install them yourself, it's actually not so bad. Just download each file and uncompress them to a folder. Put all the files in this folder and call it "addons" - without the quotation marks and with a lower case 'a'. Now put that folder inside another folder called "@DayZ" - again without the quotation marks.&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
Now paste the @DayZ folder into your&amp;nbsp;&lt;i&gt;Operation Arrowhead&lt;/i&gt;&amp;nbsp;folder. Done. The mod is installed. Now you just need a shortcut.&lt;/div&gt;
&lt;u&gt;&lt;b&gt;&lt;/b&gt;&lt;/u&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-4yBedkjw-8o/T95Md08TL9I/AAAAAAAACYw/V7VfpFklJug/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://3.bp.blogspot.com/-4yBedkjw-8o/T95Md08TL9I/AAAAAAAACYw/V7VfpFklJug/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Step 7: Make a shortcut&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
If you installed the mod manually, then you'll need to make your own shortcut. If you use DayZ Commander or Six Launcher, then you don't need a shortcut, you can just launch through either of those.&lt;br /&gt;
&lt;br /&gt;
Inside your Operation Arrowhead folder is a new icon marked&amp;nbsp;&lt;b&gt;Launch Arma2 OA Beta Patch&lt;/b&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-u8Dzz-jkMtE/T84_MRJ073I/AAAAAAAACPg/JYSLwFE9vaQ/s1600/DayZ+beta+icon.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-u8Dzz-jkMtE/T84_MRJ073I/AAAAAAAACPg/JYSLwFE9vaQ/s1600/DayZ+beta+icon.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style="text-align: left;"&gt;
Right click on this icon and select&amp;nbsp;&lt;b&gt;Properties&lt;/b&gt;.&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-4BmITis7I7A/T84_UTwWRRI/AAAAAAAACPs/vAa7eJ7aSlM/s1600/DayZ+beta+icon+properties.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-4BmITis7I7A/T84_UTwWRRI/AAAAAAAACPs/vAa7eJ7aSlM/s1600/DayZ+beta+icon+properties.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style="text-align: left;"&gt;
There are two lines that matter. The Target line should read something like:&lt;/div&gt;
&lt;blockquote class="tr_bq" style="text-align: left;"&gt;
&lt;b&gt;"C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead\Expansion\beta\arma2oa.exe" -beta=Expansion\beta;Expansion\beta\Expansion -nosplash&lt;/b&gt;&lt;/blockquote&gt;
&lt;div style="text-align: left;"&gt;
This is presuming that you're using Steam and that Steam is installed in the default location on your C drive and you're using Windows 7 64 bit. It will have a different path if you have it installed elsewhere. You need to modify the target line to say something like this:&lt;/div&gt;
&lt;blockquote class="tr_bq" style="text-align: left;"&gt;
&lt;b&gt;"C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead\Expansion\beta\arma2oa.exe"&amp;nbsp;-beta=Expansion\beta;Expansion\beta\Expansion -nosplash -skipIntro -mod=@DayZ&lt;/b&gt;&lt;/blockquote&gt;
&lt;div style="text-align: left;"&gt;
If you're not using Steam or you have Steam installed in a different location just change the end of the line to include:&lt;/div&gt;
&lt;blockquote class="tr_bq" style="text-align: left;"&gt;
&lt;b&gt;-beta=Expansion\beta;Expansion\beta\Expansion -nosplash -skipIntro -mod=@DayZ&lt;/b&gt;&lt;/blockquote&gt;
&lt;div style="text-align: left;"&gt;
This sounds like way more hassle than it actually is. All you're doing is modifying a shortcut by copying and pasting the line above.&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
For the "Start in" line, make sure it says:&lt;/div&gt;
&lt;blockquote class="tr_bq" style="text-align: left;"&gt;
&lt;b&gt;C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead\&lt;/b&gt;&lt;/blockquote&gt;
&lt;div style="text-align: left;"&gt;
Or again, wherever your Steam folder or game folder actually is. Make sure that it points to the main&amp;nbsp;&lt;i&gt;Operation Arrowhead&lt;/i&gt;&amp;nbsp;folder and&amp;nbsp;&lt;b&gt;&lt;u&gt;not&lt;/u&gt;&lt;/b&gt;&amp;nbsp;to the beta folder. Yeah, it's running the exe from the beta folder, but it's running it in the main folder as that's where all the rest of the files are.&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
You don't need to care about this bit, but here's an explanation of what all that means (skip this bit if you're not interested in a technical explanation).&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;i&gt;&lt;b&gt;-beta=Expansion\beta;Expansion\beta\Expansion&lt;/b&gt;&amp;nbsp;&lt;/i&gt;tells the game to run the beta executable and points to where all the beta bits are&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;i&gt;&lt;b&gt;-nosplash&lt;/b&gt;&lt;/i&gt;&amp;nbsp;tells it not to display the crappy splash screen, making the game load faster&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;i&gt;&lt;b&gt;-skipIntro&lt;/b&gt;&lt;/i&gt;&amp;nbsp;tells it not to display the animated main menu screen or any of the Bohemia loading screens making the game load much faster and show just an odd bit of animated water on the main menu&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;i&gt;&lt;b&gt;-mod=@DayZ&lt;/b&gt;&lt;/i&gt;&amp;nbsp;tells the game to specifically load the DayZ mod&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
Phew.&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-4yBedkjw-8o/T95Md08TL9I/AAAAAAAACYw/V7VfpFklJug/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://3.bp.blogspot.com/-4yBedkjw-8o/T95Md08TL9I/AAAAAAAACYw/V7VfpFklJug/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;b style="background-color: white; font-size: x-large;"&gt;Step 8: Make a Steam shortcut (optional)&lt;/b&gt;&lt;br /&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
You can't run DayZ from Steam by default which is a bit annoying. Skip this step if you don't care about Steam. If you've installed the Steam version, you'll already have a shortcut or two in there, but they're not good to you any more. You need to manually make a new Steam shortcut. This will work even if you're using a boxed copy of the game. You'll then be able to access Steam chat and even open the Steam web browser in game (handy if you want to display a game map). It'll even show you on your Friends list as playing DayZ.&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-rHr1YnjezsU/T96ROxhjx5I/AAAAAAAACZc/3rUIKIPOEuc/s1600/non+steam+game+dayz.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-rHr1YnjezsU/T96ROxhjx5I/AAAAAAAACZc/3rUIKIPOEuc/s1600/non+steam+game+dayz.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
Open up Steam and go to the game library. At the top of the screen, select&amp;nbsp;&lt;b&gt;Games&lt;/b&gt;&amp;nbsp;and then&amp;nbsp;&lt;b&gt;Add a Non-Steam game to My Library...&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-Qw2HZP73h9c/T96VrsTugdI/AAAAAAAACZ0/HXaL-6AIeDk/s1600/Browse.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-Qw2HZP73h9c/T96VrsTugdI/AAAAAAAACZ0/HXaL-6AIeDk/s1600/Browse.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
In the window that appears, click the&amp;nbsp;&lt;b&gt;Browse&lt;/b&gt;&amp;nbsp;button, then navigate to the&amp;nbsp;&lt;i&gt;Operation Arrowhead&lt;/i&gt;&amp;nbsp;folder and click on the&amp;nbsp;&lt;b&gt;Launch Arma2 OA Beta Patch&lt;/b&gt;&amp;nbsp;shortcut. Then choose the&amp;nbsp;&lt;b&gt;Add selected programs&lt;/b&gt;&amp;nbsp;button at the bottom.&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
Steam will create a new shortcut in your games library marked&amp;nbsp;&lt;b&gt;arma2oa&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-R6B-U3RdqEg/T96WwTWYGCI/AAAAAAAACZ8/2zVj9wwpiow/s1600/steam+properties.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-R6B-U3RdqEg/T96WwTWYGCI/AAAAAAAACZ8/2zVj9wwpiow/s1600/steam+properties.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
Go to this new icon and right click it and select&amp;nbsp;&lt;b&gt;Properties&lt;/b&gt;. We're now going to modify it in exactly the same &amp;nbsp;way as we did the shortcut above.&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
Make sure the&amp;nbsp;&lt;b&gt;Target&lt;/b&gt;&amp;nbsp;line reads like so (your folder path may be different):&lt;/div&gt;
&lt;blockquote class="tr_bq" style="text-align: -webkit-auto;"&gt;
&lt;b&gt;"C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead\Expansion\beta\arma2oa.exe" -beta=Expansion\beta;Expansion\beta\Expansion -nosplash -skipIntro -mod=@DayZ&lt;/b&gt;&lt;/blockquote&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
And also change the&amp;nbsp;&lt;b&gt;Start in&lt;/b&gt;&amp;nbsp;line to read like this (again, your folder path may be different):&lt;/div&gt;
&lt;blockquote class="tr_bq" style="text-align: -webkit-auto;"&gt;
&lt;b&gt;"C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead\"&lt;/b&gt;&lt;/blockquote&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
Finally, you can change the line under the icon that reads&amp;nbsp;&lt;b&gt;arma2oa&lt;/b&gt;&amp;nbsp;to be&amp;nbsp;&lt;b&gt;DayZ&lt;/b&gt;&amp;nbsp;instead. Or change it to&amp;nbsp;&lt;b&gt;Hello Kitty Magic Piano&lt;/b&gt;&amp;nbsp;if you like.&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-4yBedkjw-8o/T95Md08TL9I/AAAAAAAACYw/V7VfpFklJug/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://3.bp.blogspot.com/-4yBedkjw-8o/T95Md08TL9I/AAAAAAAACYw/V7VfpFklJug/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Step 9: Run the game&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-4dNzTRUkym8/T96Tab7ZzkI/AAAAAAAACZk/FDH5cLx09bw/s1600/DayZ+installed+properly.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-4dNzTRUkym8/T96Tab7ZzkI/AAAAAAAACZk/FDH5cLx09bw/s1600/DayZ+installed+properly.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
This is the main menu. Note that in the top right corner that it should say:&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;b&gt;@DayZ&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;b&gt;Expansion&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;b&gt;beta&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
This shows that the shortcut is correctly formatted and that everything loaded in. If you don't see this, then something has gone wrong somewhere and you'll need to go back over and check everything.&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-Kyv5JsuvJdE/T96UVq5QX_I/AAAAAAAACZs/iD99sBIXwyQ/s1600/DayZ+Expansions.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-Kyv5JsuvJdE/T96UVq5QX_I/AAAAAAAACZs/iD99sBIXwyQ/s1600/DayZ+Expansions.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
It's also worth clicking on the&amp;nbsp;&lt;b&gt;Expansions&lt;/b&gt;&amp;nbsp;entry on the menu to make sure that there's a green box next to each entry. Otherwise, click them to tick them.&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-4yBedkjw-8o/T95Md08TL9I/AAAAAAAACYw/V7VfpFklJug/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://3.bp.blogspot.com/-4yBedkjw-8o/T95Md08TL9I/AAAAAAAACYw/V7VfpFklJug/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b style="font-size: x-large;"&gt;Step 10: Improving the graphics&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
A common complaint when people launch the game is that the graphics are a bit blurry. This is down to the settings used.&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-MPmCPeStDZI/T_tW0gJo9iI/AAAAAAAACeU/HvVW-GwbWYw/s1600/before.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-MPmCPeStDZI/T_tW0gJo9iI/AAAAAAAACeU/HvVW-GwbWYw/s1600/before.jpg" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Default graphics settings&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-mAl7bqL-slM/T_tW_tPb7gI/AAAAAAAACec/E2FXl8anuUs/s1600/after.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-mAl7bqL-slM/T_tW_tPb7gI/AAAAAAAACec/E2FXl8anuUs/s1600/after.jpg" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Graphics you can actually see&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
For some reason only know to the chaps at Bohemia, they decided to include two separate resolutions at the same time. On the main menu, click &lt;b&gt;Options&lt;/b&gt; and then &lt;b&gt;Video Options&amp;nbsp;&lt;/b&gt;&amp;nbsp;(you can do this from within the game too, so you can see instant results).&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-gkKg3qz-TSI/T_tXmmLmqDI/AAAAAAAACek/Lq1WRWd4NlQ/s1600/graphics+settings.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-gkKg3qz-TSI/T_tXmmLmqDI/AAAAAAAACek/Lq1WRWd4NlQ/s1600/graphics+settings.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;span style="background-color: white;"&gt;You'll get a panel like this. Click the &lt;b&gt;Advanced&lt;/b&gt;&amp;nbsp;button to see more options. You'll notice that the &lt;b&gt;Interface resolution&lt;/b&gt;&amp;nbsp;and the &lt;b&gt;3D Resolution&lt;/b&gt;&amp;nbsp;are set to different values by default. Set them to be the same - ideally at your monitor's native resolution. That's a massive improvement. I also recommend setting &lt;b&gt;Postprocess effects&lt;/b&gt;&amp;nbsp;to disabled as this removes motion blur, light bloom and all kinds of effects that look lovely but rather interfere with your ability to actually see what you're doing.&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="background-color: white;"&gt;Muck around with the other settings if you'd like to adjust your framerate. I can't suggest what settings will work best for you, but just experiment until you find some that you're happy with. One of the nice things about this game is that any changes you make are immediate and don't require you to restart the game, so you can see immediately the effect that any setting has.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-HvXFIt97GSU/T_tRoCfR7RI/AAAAAAAACdo/lMg8H67pD14/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://4.bp.blogspot.com/-HvXFIt97GSU/T_tRoCfR7RI/AAAAAAAACdo/lMg8H67pD14/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;
&lt;b style="font-size: x-large;"&gt;Step 11: Making the server list readable&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Once you click through into the server list, you'll see hundreds of servers and many of them are running Operation Arrowhead, not DayZ. Just click the &lt;b&gt;Filter&lt;/b&gt; button at the bottom and a window will pop up. Enter "DayZ" into the mission box and now you'll only see DayZ servers.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-JJ6Y2Elma4o/T_tZAzpxqvI/AAAAAAAACes/DTpy3MO_BTU/s1600/DayZ+server+filter.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-JJ6Y2Elma4o/T_tZAzpxqvI/AAAAAAAACes/DTpy3MO_BTU/s1600/DayZ+server+filter.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
There are many ore things you can do with the &lt;b&gt;Filter&lt;/b&gt;&amp;nbsp;box, such as hiding full servers or specifying the maximum amount of people on a server. Have a play around with them sometime.&lt;br /&gt;
&lt;br /&gt;
For more details on joining servers successfully, have a look at my article on that:&lt;br /&gt;
&lt;a href="http://kodabar.blogspot.co.uk/2012/05/dayz-how-to-get-on-server.html"&gt;http://kodabar.blogspot.co.uk/2012/05/dayz-how-to-get-on-server.html&lt;/a&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b style="font-size: x-large;"&gt;&lt;br /&gt;&lt;/b&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-HvXFIt97GSU/T_tRoCfR7RI/AAAAAAAACdo/lMg8H67pD14/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://4.bp.blogspot.com/-HvXFIt97GSU/T_tRoCfR7RI/AAAAAAAACdo/lMg8H67pD14/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b style="font-size: x-large;"&gt;&lt;br /&gt;&lt;/b&gt;
&lt;b style="font-size: x-large;"&gt;&lt;br /&gt;&lt;/b&gt;
&lt;b style="font-size: x-large;"&gt;Step 12: Updating DayZ&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
You've got the game running and all is well. Good stuff. But that won't last forever. As DayZ is still in the alpha testing stage, it gets regular updates. As well as that, the beta patch also gets regular updates. So once you've got the game installed, how do you keep it up-to-date?&lt;br /&gt;
&lt;br /&gt;
&lt;span style="text-align: -webkit-auto;"&gt;The beta patch is updated quite often. Although servers don't tend to start using the newest versions as soon as they come out, you will have to update from time to time. You'll find that some servers specify the beta patch version in their name. All you do is download the rar file, open it and run the exe inside. It will only take a minute or so. The only problem is if you launch the game using the&amp;nbsp;&lt;/span&gt;&lt;b style="background-color: white;"&gt;Launch Arma2 OA Beta Patch &lt;/b&gt;&lt;span style="background-color: white;"&gt;icon inside the Operation Arrowhead folder as it over-write this every time. I recommend copying that shortcut to the desktop so that it will keep working otherwise, you'll have to edit it every time (as in Step 7)&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&amp;nbsp;&lt;a href="http://2.bp.blogspot.com/-u8Dzz-jkMtE/T84_MRJ073I/AAAAAAAACPg/JYSLwFE9vaQ/s1600/DayZ+beta+icon.jpg" imageanchor="1" style="background-color: white; margin-left: 1em; margin-right: 1em; text-align: center;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-u8Dzz-jkMtE/T84_MRJ073I/AAAAAAAACPg/JYSLwFE9vaQ/s1600/DayZ+beta+icon.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Get the latest beta patch from here:&lt;br /&gt;
&lt;br /&gt;
&lt;div&gt;
&lt;a href="http://www.arma2.com/beta-patch.php"&gt;http://www.arma2.com/beta-patch.php&lt;/a&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style="background-color: white;"&gt;When the beta patch server is unavailable (as it has been recently), I will attempt to upload a copy elsewhere. As of 9th July 2012 the most recent version is 94444 and is available from here:&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;a href="http://www.mediafire.com/?5yqwz1dcvt7b4tm"&gt;http://www.mediafire.com/?5yqwz1dcvt7b4tm&lt;/a&gt;&lt;/div&gt;
&lt;div&gt;
&lt;br class="Apple-interchange-newline" /&gt;&lt;/div&gt;
&lt;br /&gt;
And now on to updating the mod files themselves. This seems pretty daunting, but&lt;br /&gt;
&lt;br /&gt;
&lt;div&gt;
&lt;u&gt;&lt;b&gt;Option A: DayZ Commander&lt;/b&gt;&lt;/u&gt;&lt;/div&gt;
&lt;div&gt;
DayZ Commander is the single easiest way of keeping DayZ up to date. From inside it, you can update both the beta patch and the DayZ mod files. It's also makes it really easy to download and run other level files.&lt;br /&gt;
&lt;a href="http://www.dayzcommander.com/" style="text-align: -webkit-auto;"&gt;http://www.dayzcommander.com/&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-h08lYpy-pwg/UBunRz--zNI/AAAAAAAACh4/qPd3x6IXY1I/s1600/DayZ+commander.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="393" src="http://3.bp.blogspot.com/-h08lYpy-pwg/UBunRz--zNI/AAAAAAAACh4/qPd3x6IXY1I/s640/DayZ+commander.png" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div&gt;
&lt;u&gt;&lt;b&gt;Option B: Six Updater/Launcher&lt;/b&gt;&lt;/u&gt;&lt;/div&gt;
&lt;div&gt;
I like the Six Updater, but it does a good job of keeping you up to date and it's now got simple, dedicated DayZ options. When there's an update, it will take care of it for you.&lt;/div&gt;
&lt;div&gt;
&lt;a href="http://dayzmod.com/su.php"&gt;http://dayzmod.com/su.php&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-skccQroMrC0/T_tPXgEtT_I/AAAAAAAACdg/3uKECBR7nmI/s1600/Six+Launcher.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="333" src="http://3.bp.blogspot.com/-skccQroMrC0/T_tPXgEtT_I/AAAAAAAACdg/3uKECBR7nmI/s400/Six+Launcher.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;u&gt;&lt;b&gt;Option C: Do it yourself&lt;/b&gt;&lt;/u&gt;&lt;/div&gt;
&lt;div&gt;
This means having to read the DayZ forums in order to keep informed about new releases. You don't have to have an account in order to be able to read the forums.&lt;br /&gt;
&lt;a href="http://dayzmod.com/forum/"&gt;http://dayzmod.com/forum/&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Go here and download the files - either manually or through BitTorrent (better as you don't then have to unzip the files and it takes the load off the DayZ file hosts):&lt;br /&gt;
&lt;a href="http://dayzmod.com/downloads.php"&gt;http://dayzmod.com/downloads.php&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Unzip the new files into the folder that already contains your DayZ files, over-writing the old ones. And that's all you need to do. It isn't so bad, is it?&lt;/div&gt;
&lt;u&gt;&lt;b&gt;&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-HvXFIt97GSU/T_tRoCfR7RI/AAAAAAAACdo/lMg8H67pD14/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://4.bp.blogspot.com/-HvXFIt97GSU/T_tRoCfR7RI/AAAAAAAACdo/lMg8H67pD14/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Step 13: Don't kill kodabar&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;
&lt;span style="background-color: white;"&gt;Some of you have figured out that my DayZ name is also&amp;nbsp;&lt;/span&gt;&lt;b style="background-color: white;"&gt;kodabar&lt;/b&gt;&lt;span style="background-color: white;"&gt; and so's my Steam name. It's flattering (and just a little weird) that so many of you have requested to be my friend on Steam, so don't be too upset if I ignore that - I have over 800 outstanding friend requests at the moment. Blimey. I suppose I could accept them all, form an army and go around taking over dozens of servers. Hmm, that's a thought.&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td&gt;&lt;a href="http://1.bp.blogspot.com/-WWVBME4dFjo/T96azBfCWkI/AAAAAAAACbE/SxcWOIApDKo/s1600/gun003.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" src="http://1.bp.blogspot.com/-WWVBME4dFjo/T96azBfCWkI/AAAAAAAACbE/SxcWOIApDKo/s320/gun003.jpg" width="242" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="font-size: 13px;"&gt;Hard as nails... but just as easily hammered&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
If you do see me in-game, try not to kill me, huh? I will have a nice gun or two and a lot of bullets. And I don't play alone...&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;br /&gt;
This blog is supported by advertising. I don't stick them all over the place, just right down at the bottom of the page - I don't like intrusive advertising either. When people say "If I had a penny for every time I've..." then it's almost literally true in my case, except it's more like a hundredth of a penny for each of the 800,000 people who've read this article. I don't mind if you use ad-blockers (heck, I do), but maybe there might be an ad or two that catches your eye.&lt;br /&gt;
&lt;br /&gt;
If you have any problems with installing the game, just leave me a comment and I'll try to get back to you as soon as I can. I respond to everyone and I won't leave you without getting your copy working.&lt;br /&gt;
&lt;br /&gt;
Also, if you have any comments on this article, let me know. I do try to keep it as clear as possible, but it is getting a bit long and I've re-written it so many times that it's hard for me to see which bits need more explanation.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-HvXFIt97GSU/T_tRoCfR7RI/AAAAAAAACdo/lMg8H67pD14/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://4.bp.blogspot.com/-HvXFIt97GSU/T_tRoCfR7RI/AAAAAAAACdo/lMg8H67pD14/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Note: If you really &lt;i&gt;must &lt;/i&gt;play with a pirate version&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
It is possible to play DayZ with a pirate version, it's just really complicated, you're reliant on cracked servers and you can never . Before you start, you'll need to do a calculation:&lt;br /&gt;
&lt;br /&gt;
1. How much RAM (in gigabytes) does you computer contain?&lt;br /&gt;
2. Take that number and multiply it by 2. So it I have 8Gb, it's 8 x 2 = 16&lt;br /&gt;
3. Now multiply that by your original number. 16 x 8 = 128&lt;br /&gt;
4. Divide it by two. 128 / 2 = 64&lt;br /&gt;
5. Work out the square root of that number (8 in my case)&lt;br /&gt;
6. Subtract your starting number from that.&lt;br /&gt;
&lt;br /&gt;
Now keep that number in mind. That's how many fucks I give about your ability to run a pirate version. So stop asking!&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-wPmoJRX766s/T_urk9pSNiI/AAAAAAAACfY/3hiLGxnqZdA/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://2.bp.blogspot.com/-wPmoJRX766s/T_urk9pSNiI/AAAAAAAACfY/3hiLGxnqZdA/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;b style="background-color: white; font-size: x-large;"&gt;Troubleshooting&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
So you've followed all these steps and things just aren't working still? Okay, have a look below and try some of these.&lt;br /&gt;
&lt;br /&gt;
If you get the error about &lt;b&gt;You Cannot Play/Edit this mission; it is Dependent on Downloadable Content it has been deleted.chernarus&lt;/b&gt;&amp;nbsp;then that's because it's not picking up on the ArmA 2 content. The game depends on the map (Chernarus) from ArmA 2 and the game engine from Operation Arrowhead. If you're running Combined Operations or have the full (not Free) version of ArmA 2, it&amp;nbsp;should&amp;nbsp;work out where everything is itself, but it sometimes doesn't. Go and copy over the Addons folder like in Step 4 above.&lt;br /&gt;
&lt;br /&gt;
If you get an error about how certain files&amp;nbsp;&lt;b&gt;are not signed by a key accepted by this server&lt;/b&gt; then it's because you haven't updated all the game files. If you obtain the files from a download service like Gamestop or Saturn, you'd expect them to distribute fully-updated files, but they don't.&amp;nbsp;&lt;span style="background-color: white;"&gt;Go to Step 2 and work your way through.&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="background-color: white;"&gt;If you get the &lt;/span&gt;&lt;b style="background-color: white;"&gt;Wrong CD Key&lt;/b&gt;&lt;span style="background-color: white;"&gt; error and you're not using a pirate version:&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white;"&gt;If you're using Steam, close it and and restart it as an administrator (right click and select "Run as administrator"). Then run both ArmA 2 and Operation Arrowhead again (just up to the main menu and out again) and continue from Step 4 above.&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white;"&gt;If you're not using Steam, run each game as an administrator by right clicking them and selecting "Run as administrator" and then continue from Step 4 above.&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="background-color: white;"&gt;If everything was working fine and you installed the latest version of the beta patch and you can no longer connect to servers, then try installing the second-newest version. It takes a few days for the servers to move to the newest version of the beta patch and sometimes a newer version introduces subtle&amp;nbsp;incompatibilities. You don't need to uninstall the version you have (and you can't anyway), but just install the other version over the top.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
If you cannot get to the list of servers, it's probably because &lt;b&gt;GameSpy&lt;/b&gt; is down. Twice in the last few days, Gamespy's systems have failed leaving players unable to get to the server browser. In both cases it's been fixed within a few hours.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-wPmoJRX766s/T_urk9pSNiI/AAAAAAAACfY/3hiLGxnqZdA/s1600/Separator.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="5" src="http://2.bp.blogspot.com/-wPmoJRX766s/T_urk9pSNiI/AAAAAAAACfY/3hiLGxnqZdA/s320/Separator.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;b style="background-color: white; font-size: x-large;"&gt;If you need my help...&lt;/b&gt;&lt;br /&gt;
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I'm only too happy to help you out if you need assistance getting the thing installed. I've left anonymous comments enabled (I hate having to sign up for stuff too), but try to include a name or a word with your post that identifies you if you do leave an anonymous comment. When there's ten people at once all called Anonymous, it gets a little confusing.&lt;br /&gt;
&lt;br /&gt;
Also tell me where you got your version of the game, which versions they are, all the steps you've taken so far and what your computer consists of (if you know). And most importantly, tell me what error messages you get (if any). The more detail you leave for me, the easier it is for me to answer you're question and they quicker you'll get an answer. If I have to write back to ask an obvious question, you've just doubled the amount of time it'll take me to help you out.&lt;br /&gt;
&lt;br /&gt;
I won't leave you without an answer. Every single person who has asked for my help has now got a working version of DayZ. Heck, I have been known to use Teamviewer to install it for you if you're just having too many problems with it.&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: -webkit-auto;"&gt;
&lt;/div&gt;
&lt;table border="1" bordercolor="#FFCC00" cellpadding="3" cellspacing="3" style="background-color: #ffffcc; width: 400px;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td&gt;&lt;b&gt;Now you've read this article, there's also:&lt;/b&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;&lt;a href="http://kodabar.blogspot.co.uk/2012/05/dayz-how-to-get-on-server.html" target="_blank"&gt;How to get on a server&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;&lt;a href="http://kodabar.blogspot.co.uk/2012/05/dayz-how-to-play.html" target="_blank"&gt;How to play&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;&lt;a href="http://kodabar.blogspot.co.uk/2012/05/dayz-how-to-stay-alive-for-more-than.html" target="_blank"&gt;How to stay alive for more than five minutes&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;&lt;a href="http://kodabar.blogspot.co.uk/2012/05/dayz-offline-single-player-practice.html" target="_blank"&gt;DayZ offline single player / practice / training / (not really) cheating&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;&lt;img src="http://feeds.feedburner.com/~r/Kodabar/~4/vLgPB3JD_Sg" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://kodabar.blogspot.com/feeds/413535224045605973/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://kodabar.blogspot.com/2012/05/how-to-install-dayz-with-arma-2-free.html#comment-form" title="192 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/413535224045605973?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/413535224045605973?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Kodabar/~3/vLgPB3JD_Sg/how-to-install-dayz-with-arma-2-free.html" title="How to install DayZ (with ArmA 2 Free, Operation Arrowhead or Combined Ops)" /><author><name>kodabar</name><uri>http://www.blogger.com/profile/12012946263315748858</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/_664_WPXWElc/SRw3PXrbZnI/AAAAAAAAAJk/8XsNseJM73A/S220/logo64.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-Aof03dy1sZ4/T96fEyz9DvI/AAAAAAAACbw/reYzf9crjdU/s72-c/DayZ+stuff.jpg" height="72" width="72" /><thr:total>192</thr:total><feedburner:origLink>http://kodabar.blogspot.com/2012/05/how-to-install-dayz-with-arma-2-free.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DU8ERnY7fCp7ImA9WhVUFkk.&quot;"><id>tag:blogger.com,1999:blog-8406877560061160385.post-3514322229339761940</id><published>2012-05-22T01:50:00.001+01:00</published><updated>2012-05-22T01:50:07.804+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-05-22T01:50:07.804+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Ronnie O'Sullivan" /><category scheme="http://www.blogger.com/atom/ns#" term="wife" /><category scheme="http://www.blogger.com/atom/ns#" term="Snooker" /><title>Ronnie O'Sullivan and his wife</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-8EgK98hYsHk/T7rh37wiwnI/AAAAAAAACEw/G7tmuhc61-M/s1600/Ronnie+O'Sullivan+wife+Jo+Langley+1.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img alt="Ronnie O'Sullivan wife Jo Langley 1" border="0" src="http://2.bp.blogspot.com/-8EgK98hYsHk/T7rh37wiwnI/AAAAAAAACEw/G7tmuhc61-M/s1600/Ronnie+O'Sullivan+wife+Jo+Langley+1.jpg" title="Ronnie O'Sullivan wife Jo Langley 1" /&gt;&lt;/a&gt;&lt;a href="http://1.bp.blogspot.com/-TuIsXZpi7Bw/T7rh4mhPFCI/AAAAAAAACE0/37HR0jFHI-I/s1600/Ronnie+O'Sullivan+wife+Jo+Langley+2.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img alt="Ronnie O'Sullivan wife Jo Langley 2" border="0" src="http://1.bp.blogspot.com/-TuIsXZpi7Bw/T7rh4mhPFCI/AAAAAAAACE0/37HR0jFHI-I/s1600/Ronnie+O'Sullivan+wife+Jo+Langley+2.jpg" title="Ronnie O'Sullivan wife Jo Langley 2" /&gt;&lt;/a&gt;&lt;/div&gt;
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I've no idea why, but quite a lot of people end up at this blog searching for pictures of snooker player&amp;nbsp;Ronnie O'Sullivan's wife, Jo Langley. So here you go. That's his daughter Lilly too. Not pictured is his son Ronnie Jr.&lt;img src="http://feeds.feedburner.com/~r/Kodabar/~4/LyIJl5DQnZg" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://kodabar.blogspot.com/feeds/3514322229339761940/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://kodabar.blogspot.com/2012/05/ronnie-osullivan-and-his-wife.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/3514322229339761940?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8406877560061160385/posts/default/3514322229339761940?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Kodabar/~3/LyIJl5DQnZg/ronnie-osullivan-and-his-wife.html" title="Ronnie O'Sullivan and his wife" /><author><name>kodabar</name><uri>http://www.blogger.com/profile/12012946263315748858</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/_664_WPXWElc/SRw3PXrbZnI/AAAAAAAAAJk/8XsNseJM73A/S220/logo64.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-8EgK98hYsHk/T7rh37wiwnI/AAAAAAAACEw/G7tmuhc61-M/s72-c/Ronnie+O'Sullivan+wife+Jo+Langley+1.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://kodabar.blogspot.com/2012/05/ronnie-osullivan-and-his-wife.html</feedburner:origLink></entry></feed>
