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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" gd:etag="W/&quot;DUECQHY9eip7ImA9WhRRFE4.&quot;"><id>tag:blogger.com,1999:blog-5571093999932153536</id><updated>2011-11-27T15:47:41.862-08:00</updated><title>Latest news and gossip about the Sony Playstation 4 (PS4)</title><subtitle type="html">All the latest news and gossip about Sony's Playstation 4 (PS4)</subtitle><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://sony-ps4-news.blogspot.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://sony-ps4-news.blogspot.com/" /><author><name>Admin</name><uri>http://www.blogger.com/profile/15917879447885371399</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="17" src="http://bp2.blogger.com/_aKIicK3EgkA/SI4vt6TvPtI/AAAAAAAAAAY/K8Ul0hO_Sv4/S220/iphone.jpg" /></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>9</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/LatestNewsAndGossipAboutTheSonyPlaystation4ps4" /><feedburner:info uri="latestnewsandgossipaboutthesonyplaystation4ps4" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><entry gd:etag="W/&quot;CE8GRn87eyp7ImA9WxVQE0g.&quot;"><id>tag:blogger.com,1999:blog-5571093999932153536.post-2663372002674290244</id><published>2009-01-30T13:59:00.000-08:00</published><updated>2009-01-30T14:00:27.103-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2009-01-30T14:00:27.103-08:00</app:edited><title>PS4 details leak - Based on PS3 technology and out by 2011?</title><content type="html">&lt;p&gt;&lt;img src="http://gamer.blorge.com/wp-content/uploads/2009/01/playstation-31.jpg" alt="PS4 details leak - Based on PS3 technology and out by 2011?  " title="PS4 details leak - Based on PS3 technology and out by 2011?  " class="alignnone size-full wp-image-3811" align="left" width="150" height="100" /&gt;The Playstation 3 is only just over two years old, a mere teenager if the 10-tear strategy Sony is committed to pans out. But hardware developers are always planning their next move, which for Sony is likely to be the PS4. The details of the next Sony console are rumored to have leaked, and they make for some interesting reading.&lt;/p&gt; &lt;p&gt;While we’re all enjoying our current-gen games consoles, the PS3 and Xbox 360, and the last-gen console masquerading as current-gen, the Wii, some of us already have one eye on the future of the industry. Which is why articles about the &lt;a href="http://gamer.blorge.com/2008/09/23/crytek-ceo-says-ps4-will-be-the-more-important-than-xbox-360-ii-and-wii-ii/"&gt;PS4&lt;/a&gt;, &lt;a href="http://gamer.blorge.com/2008/06/19/xbox-720-on-way-microsoft-keen-to-beat-ps4-wii-2-to-next-gen/"&gt;Xbox 720&lt;/a&gt;, and &lt;a href="http://gamer.blorge.com/2008/07/30/nintendo-developing-wii-2-as-profits-hit-1-billion-in-three-months/"&gt;Wii 2&lt;/a&gt; are some of our most-read of all time.&lt;/p&gt; &lt;p&gt;&lt;a href="http://gamingfront.net/story-156-.html"&gt;Gaming Front&lt;/a&gt; has translated an article from &lt;a href="http://pc.watch.impress.co.jp/docs/2008/0929/kaigai469.htm"&gt;PC Watch&lt;/a&gt;, a Japanese Web site we’ve rather unsurprisingly never heard of before. It’s claimed the article contains leaked details of the hardware being planned for the PS4, as well as Sony’s strategy for making the console a success. This obviously needs to be taken with a very large pinch of salt.&lt;/p&gt; &lt;p&gt;The translated text is a jumble of bad English and technobabble that in its original form will only be intelligible to Japanese otaku. But there are some interesting points to take out and extrapolate from it.&lt;/p&gt; &lt;p&gt;First off, the PS4 could be the first Playstation console to be built using the same basic hardware structure as the previous console. The original Playstation was just that, and for the the PS2 and PS3, Sony consequently scrapped the hardware and started again from scratch. The PS4, on the other hand is rumored to be being developed around the existing CELL architecture.&lt;/p&gt; &lt;p&gt;If true, this would be a huge development. For starters, it would lower development costs by a huge margin, meaning the PS4 could launch at a low price right from the off. More importantly, Sony could make rather than lose money on every console sold. &lt;/p&gt; &lt;p&gt;It would also mean developers wouldn’t have to struggle to get to grips with the new hardware, as they seem to have done in the previous two generations. This, in turn, would mean smaller developers could make games for the system without the need for huge budgets, making the PS4 more casual-friendly than its older brother.&lt;/p&gt; &lt;p&gt;Making the PS4 more of a souped up version of the PS3 rather than a whole new console could also mean an earlier launch, with 2011 being mentioned in the article. That’s only two years away and would seem a little early, especially as for there to be any launch games available, developers would have to begin making games this year in order to hit that street date.&lt;/p&gt; &lt;p&gt;Read the original article and see what you think. There is some in-depth discussion of the internal hardware of the PS3 and PS4 for those who are interested in that kind of thing. As to whether these really are official leaked details on the PS4, I’m not convinced, and &lt;a href="http://www.alleyinsider.com/2009/1/rumor-sony-ps4-plans-leaked-and-it-targets-casual-gamers-sne"&gt;Sony is already denying it&lt;/a&gt;. Having said that, the strategy looks good so maybe Sony should adopt it anyway.&lt;/p&gt;&lt;p&gt;Source... &lt;a href="http://gamer.blorge.com"&gt;http://gamer.blorge.com&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5571093999932153536-2663372002674290244?l=sony-ps4-news.blogspot.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/IIP0EicHQLuaZkoCNgxbpWyUKRQ/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/IIP0EicHQLuaZkoCNgxbpWyUKRQ/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/LatestNewsAndGossipAboutTheSonyPlaystation4ps4/~4/Jk0xPgcL8zI" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://sony-ps4-news.blogspot.com/feeds/1754150345671578744/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=5571093999932153536&amp;postID=1754150345671578744" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/5571093999932153536/posts/default/1754150345671578744?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/5571093999932153536/posts/default/1754150345671578744?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/LatestNewsAndGossipAboutTheSonyPlaystation4ps4/~3/Jk0xPgcL8zI/scee-president-has-no-knowledge-of-ps4.html" title="SCEE president has 'no knowledge' of PS4" /><author><name>Admin</name><uri>http://www.blogger.com/profile/15917879447885371399</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="17" src="http://bp2.blogger.com/_aKIicK3EgkA/SI4vt6TvPtI/AAAAAAAAAAY/K8Ul0hO_Sv4/S220/iphone.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://sony-ps4-news.blogspot.com/2009/01/scee-president-has-no-knowledge-of-ps4.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkANQng7eSp7ImA9WxVSF0o.&quot;"><id>tag:blogger.com,1999:blog-5571093999932153536.post-7973469244787302913</id><published>2009-01-12T06:19:00.000-08:00</published><updated>2009-01-12T06:33:13.601-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2009-01-12T06:33:13.601-08:00</app:edited><title>PlayStation 4 in 3D</title><content type="html">&lt;h2&gt;Will Sony's next system be coupled with 3D glasses?&lt;/h2&gt;&lt;strong&gt;US, &lt;/strong&gt;  &lt;strong&gt;January 9, 2009&lt;/strong&gt; - CES 2009 is currently underway in Las Vegas, and while there are tons of home audio systems, DVD and Blu-ray players, touchscreen phones and other miscellaneous cool gadgets to be seen and played with, perhaps the biggest theme this year is 3D. Long gone are the days of the blue and red paper glasses, replaced with polarized lenses or even standalone displays that promise they can provide the effect without having to wear anything on your head.&lt;br /&gt;&lt;br /&gt;3D is getting big in Hollywood as well, and fast. James Cameron has long been working on Avatar, a 3D-only film, and has said that all of his future work will be shot in 3D. At Sony's CES press conference this year, there were announcements that Toy Story 1 and 2 would be re-released in 3D, and a third film would be coming in the same form. Dreamworks announced that &lt;i&gt;all&lt;/i&gt; of its future projects would be in 3D. The list goes on and on…&lt;br /&gt;&lt;br /&gt;But that's not all. At Sony's booth, a handful of PlayStation 3 titles were running 3D demos, including WipEout HD, Gran Turismo 5 Prologue and MotorStorm: Pacific Rift. Our guys that have seen it say it's pretty amazing.&lt;br /&gt;&lt;br /&gt;Sony is keeping mum on exactly how these games are working, if they're just tech demos and not ever intended for release and so forth. For my part, it sounds to me like all three of these games will be patched with 3D viewing capabilities at some point in the future. And, it could also explain why we haven't seen Gran Turismo 5 proper yet - it could be that the game is meant to be played in 3D and we'll see it running as such at E3.&lt;br /&gt;&lt;br /&gt;But what about other content? Will every (or even just some) PS3 games get a 3D viewing option? Could a firmware update bring the content to everyone? Maybe, maybe not. But it seems to me that it's likely that the &lt;span style="font-weight: bold;"&gt;PlayStation 4&lt;/span&gt; will be built from the ground-up for 3D content, including Blu-ray discs for movies.&lt;br /&gt;&lt;br /&gt;&lt;!-- start image div  --&gt;&lt;div class="imageInline" style="width: 480px;"&gt;&lt;img src="http://ps3media.ign.com/ps3/image/article/943/943740/playstation-4-in-3d-20090109032905103.jpg" border="0" width="480" height="270" /&gt;&lt;div class="inlineImageCaption" style="width: 480px;"&gt;                                                          Don't try crossing your eyes.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--- end image div --&gt;One of Sony's problems in the past, as a company on the whole, is that its bits and pieces haven't worked all that well together. For example, you can't download music to the &lt;span style="font-weight: bold;"&gt;PlayStation 3&lt;/span&gt;, which is a giant missed opportunity given Sony's large catalog of tunes. Movies took forever to get there, etc. etc. But the company is struggling (as are most these days), and a more cohesive approach to all of this would help things. It's one of the initiatives that Howard Stringer was pushing for when he took over a few years back, and things &lt;i&gt;are&lt;/i&gt; getting better, with stuff like the XMB showing up in both its gaming devices and displays, and Blu-ray being a major focus for the company.&lt;br /&gt;&lt;br /&gt;Releasing the &lt;span style="font-weight: bold;"&gt;PlayStation 4&lt;/span&gt; with full-on 3D viewing capabilities would be a game-changing move, especially if the next Xbox and Nintendo systems don't follow suit. As mentioned, it apparently sounds amazing, which is obviously a good thing for Sony fans. But it would also give the &lt;span style="font-weight: bold;"&gt;PS4&lt;/span&gt; that same sort of nifty catch that has gotten so many people to buy a &lt;span style="font-weight: bold;"&gt;Wii&lt;/span&gt;. Wiggling joysticks around is nothing compared to seeing objects jump out of the screen.&lt;br /&gt;&lt;br /&gt;&lt;!-- start image div  --&gt;&lt;div class="imageInline" style="width: 480px;"&gt;&lt;img src="http://ps3media.ign.com/ps3/image/article/943/943740/playstation-4-in-3d-20090109032902869.jpg" border="0" width="480" height="204" /&gt;&lt;div class="inlineImageCaption" style="width: 480px;"&gt;                                                    Included with every system?&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--- end image div --&gt;For the company as a whole, this would also give a bit boost to Sony Pictures Entertainment and the overall electronics division as bring 3D movies to our homes is obviously next on the to-do list for a lot of makers. It's going that way in the theaters, so you can bet it's going to wind up at home sooner than later.&lt;br /&gt;&lt;br /&gt;Source... &lt;a href="http://uk.ps3.ign.com/"&gt;http://uk.ps3.ign.com&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5571093999932153536-7973469244787302913?l=sony-ps4-news.blogspot.com' alt='' /&gt;&lt;/div&gt;
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According to Impress (links to Google translation from Japanese), preliminary ideas being kicked around for the &lt;span style="font-weight: bold;"&gt;PS4&lt;/span&gt; have it taking a page from &lt;span style="font-weight: bold;"&gt;Nintendo's Wii&lt;/span&gt; by focusing on lowering manufacturing costs and "merely" doubling in power, though by my yardstick, doubling the power of the &lt;span style="font-weight: bold;"&gt;PS3&lt;/span&gt; would still be a pretty grandiose leap.&lt;/p&gt;  &lt;p&gt;What else. Nothing you wouldn't have been able to intuit on your own, if we assume tomorrow's play book looks like today's "lessons learned."&lt;/p&gt;  &lt;p&gt;For one, &lt;span style="font-weight: bold;"&gt;Sony&lt;/span&gt; wants to get out ahead of the &lt;span style="font-weight: bold;"&gt;Xbox 3&lt;/span&gt; -- or 720, or whatever the heck Microsoft opts to call it -- by 2011, according to Impress. True or educated speculation, you can almost assume that &lt;span style="font-weight: bold;"&gt;Sony&lt;/span&gt; recognizes the now status-quo criticality of getting silicon to market first for simple, practical developmental reasons. The idea that "brand loyalty" trumps scheduling seems a lot less attractive after the laggard success of the &lt;span style="font-weight: bold;"&gt;PS3&lt;/span&gt;. If your favored publisher's "concept-to-gold-final" trajectory runs 12 to 16 months (the average, unless you're Will Wright with funding pockets deeper than the Marianas Trench) getting crowd-pleasing, deal-making games to market that show off your system's "va-voom" is all about timing, marketing and horsepower be damned.&lt;/p&gt;  &lt;p&gt;The &lt;span style="font-weight: bold;"&gt;PS4&lt;/span&gt; will also continue to utilize the existing CELL architecture, rather than launch something brand new. Bravo, says me, because forcing developers to effectively pick up and move from their established country to Timbuktu every half a decade is a surefire way to cripple launch cycles and leave "un-anointed" third-party developers out in the cold. What's more, a twice-powerful &lt;span style="font-weight: bold;"&gt;PS3&lt;/span&gt; would almost certainly offer enough "oomph" to keep the plaudits coming from the hardcore faithful, while allowing &lt;span style="font-weight: bold;"&gt;Sony&lt;/span&gt; to more vigorously reach out to the &lt;span style="font-weight: bold;"&gt;Nintendo&lt;/span&gt; "casual" market with a steady stream of cheap-to-develop titles. The idea by 2011, presumably, would be to have a pinched and tweaked CELL SDK that absolutely purrs.&lt;/p&gt;&lt;p&gt;Source... &lt;a href="http://blogs.pcworld.com/"&gt;http://blogs.pcworld.com&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5571093999932153536-5106557286318210456?l=sony-ps4-news.blogspot.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/0teCw7z_kYOMmgGS7z1N47wwhgI/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/0teCw7z_kYOMmgGS7z1N47wwhgI/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/LatestNewsAndGossipAboutTheSonyPlaystation4ps4/~4/8T0N-XEGnZo" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://sony-ps4-news.blogspot.com/feeds/5106557286318210456/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=5571093999932153536&amp;postID=5106557286318210456" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/5571093999932153536/posts/default/5106557286318210456?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/5571093999932153536/posts/default/5106557286318210456?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/LatestNewsAndGossipAboutTheSonyPlaystation4ps4/~3/8T0N-XEGnZo/first-playstation-4-specs-posted.html" title="First PlayStation 4 Specs Posted?" /><author><name>Admin</name><uri>http://www.blogger.com/profile/15917879447885371399</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="17" src="http://bp2.blogger.com/_aKIicK3EgkA/SI4vt6TvPtI/AAAAAAAAAAY/K8Ul0hO_Sv4/S220/iphone.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://sony-ps4-news.blogspot.com/2008/10/first-playstation-4-specs-posted.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEEERn47eyp7ImA9WxRRGUo.&quot;"><id>tag:blogger.com,1999:blog-5571093999932153536.post-2778450385662684221</id><published>2008-10-02T11:31:00.000-07:00</published><updated>2008-10-02T11:36:47.003-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2008-10-02T11:36:47.003-07:00</app:edited><title>Sony considering existing cell processor for PS4: Bad idea?</title><content type="html">&lt;div class="cnet-image-div image-medium float-left" style="width: 270px;"&gt;&lt;img class="cnet-image" src="http://i.i.com.com/cnwk.1d/i/bto/20080930/ibm_cell_processor_270x229.jpg" alt="" width="270" height="229" /&gt;&lt;p class="image-caption"&gt;IBM's 45nm cell processor.&lt;/p&gt;&lt;span class="image-credit"&gt;(Credit: IBM)&lt;/span&gt;&lt;/div&gt;&lt;p&gt;Ah, the challenges of being a game-console manufacturer. Blogger Sean Hollister at GameCyte says that Japanese tech news site PC Watch is reporting that, in a potential cost-savings move, Sony is considering using a tweaked version of &lt;span style="font-weight: bold;"&gt;PS3&lt;/span&gt;'s current cell processor in the upcoming &lt;span style="font-weight: bold;"&gt;PS4&lt;/span&gt;--which isn't due out until at least 2010. &lt;/p&gt;&lt;p&gt; Unfortunately, I don't read Japanese, so I can't translate the article for you, but here's what GameCyte has to say: &lt;/p&gt;&lt;p&gt; "In a long technical analysis following the report, PC Watch voices the opinion that the &lt;span style="font-weight: bold;"&gt;PS4&lt;/span&gt;'s performance would not increase significantly from that of the &lt;span style="font-weight: bold;"&gt;PS3&lt;/span&gt; if this is true. While Moore's Law and the historical rate at which Sony has shrunk processors size would suggest that the cell processor could reach as many as 32 cores, PC Watch expects that the cost of redesigning the cell's layout--which has apparently remained the same as it has shrunk from 90nm to 65nm, and from 65nm to 45nm--would be prohibitive enough that Sony will stick with around 10 cores for the &lt;span style="font-weight: bold;"&gt;PS4&lt;/span&gt;." &lt;/p&gt;&lt;p&gt;PC Watch hasn't cited any particular source in its article, but apparently &lt;span style="font-weight: bold;"&gt;Sony&lt;/span&gt;'s been asking some developers what they think of the idea. Hollister goes on to note that, "They [PC Watch] speculate that while &lt;span style="font-weight: bold;"&gt;Sony&lt;/span&gt; would like to distance themselves from the cell in the long run, at present they might do well to make use of their existing investment and expand the technical capabilities of the &lt;span style="font-weight: bold;"&gt;PS3&lt;/span&gt;-only moderately--a la the hardware transition from GameCube to &lt;span style="font-weight: bold;"&gt;Wii&lt;/span&gt;-- in order to constrain further expenditure." &lt;/p&gt;&lt;p&gt;Personally, I think the &lt;span style="font-weight: bold;"&gt;Wii&lt;/span&gt;'s graphics suck--and most &lt;span style="font-weight: bold;"&gt;Wii&lt;/span&gt; games suck, too--but &lt;span style="font-weight: bold;"&gt;Nintendo&lt;/span&gt; hasn't exactly been hurt by any of that (though, I do think the mediocre graphics will seem overly retro sooner than &lt;span style="font-weight: bold;"&gt;Nintendo&lt;/span&gt; thinks). That said, the &lt;span style="font-weight: bold;"&gt;PS3&lt;/span&gt;'s graphics are obviously starting from a much higher baseline than the &lt;span style="font-weight: bold;"&gt;GameCube&lt;/span&gt;'s, and developers are just starting to get the hang of developing for the thing. So, it does make some sense for &lt;span style="font-weight: bold;"&gt;Sony&lt;/span&gt; to stand pat with the current cell processor and simply try to get the cost of the machine down to the point where it can move a ton of consoles and not lose money on each one. I'd guess that will be somewhere in the range of $250. &lt;/p&gt;&lt;p&gt; The basic problem for &lt;span style="font-weight: bold;"&gt;Sony&lt;/span&gt; is that, ideally, it wouldn't put out a &lt;span style="font-weight: bold;"&gt;PS4&lt;/span&gt; until 2012 or even 2013. By that time it could recoup--or at least start to recoup--its initial investment on the &lt;span style="font-weight: bold;"&gt;PS3&lt;/span&gt;. But, a little company called Microsoft will undoubtedly push forward with an &lt;span style="font-weight: bold;"&gt;XBox&lt;/span&gt; 720--or whatever the 360's successor will be called--in 2010. And it will probably push the graphics envelope. &lt;/p&gt;&lt;p&gt;I'd like to see &lt;span style="font-weight: bold;"&gt;Sony&lt;/span&gt; just stick with the &lt;span style="font-weight: bold;"&gt;PS3&lt;/span&gt; until 2012 and come out with a model that had a modified design (read: flat top) that would fit better in my equipment rack. This would be similar to what it did with the &lt;span style="font-weight: bold;"&gt;PS2&lt;/span&gt;; Sony could call it the &lt;span style="font-weight: bold;"&gt;PS3&lt;/span&gt; Turbo Slim, or something like that. Have a couple of models, one that cracks the $200 barrier, and let Microsoft do what it's gotta do. Then come out with something a year or two after Microsoft does--but make sure it's actually superior (&lt;span style="font-weight: bold;"&gt;Sony&lt;/span&gt;'s initial claims that the &lt;span style="font-weight: bold;"&gt;PS3&lt;/span&gt;'s graphics would best the &lt;span style="font-weight: bold;"&gt;XBox 360&lt;/span&gt;'s simply haven't been true). &lt;/p&gt;&lt;p&gt; Oh, and &lt;span style="font-weight: bold;"&gt;Sony&lt;/span&gt;? For those of us with universal remotes, please put an infrared port in whatever new machine you build. &lt;/p&gt;&lt;p&gt;Anybody else have any bright ideas for how the company should proceed with its &lt;span style="font-weight: bold;"&gt;PlayStation&lt;/span&gt; franchise? Thoughts on what the &lt;span style="font-weight: bold;"&gt;PS4&lt;/span&gt; should be--or not be? And when would you like to see it arrive? Feel free to comment.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Source... &lt;a href="http://reviews.cnet.com"&gt;http://reviews.cnet.com&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5571093999932153536-2778450385662684221?l=sony-ps4-news.blogspot.com' alt='' /&gt;&lt;/div&gt;
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