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<channel>
	<title>Lee Packham's Corner</title>
	
	<link>http://leenux.org.uk</link>
	<description>The rants of a software busy body</description>
	<lastBuildDate>Sun, 14 Feb 2010 08:31:41 +0000</lastBuildDate>
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		<title>Facebook offers Jabber, MSN redundant?</title>
		<link>http://feedproxy.google.com/~r/LeePackhamsCorner/~3/M159ThIiqt8/</link>
		<comments>http://leenux.org.uk/2010/02/14/facebook-offers-jabber-msn-redundant/#comments</comments>
		<pubDate>Sun, 14 Feb 2010 08:31:41 +0000</pubDate>
		<dc:creator>Lee</dc:creator>
				<category><![CDATA[Current Affairs]]></category>
		<category><![CDATA[Random Rants]]></category>

		<guid isPermaLink="false">http://leenux.org.uk/?p=487</guid>
		<description><![CDATA[Let&#8217;s face it. The only reason people use MSN is because, everyone else uses MSN. Everyone also uses Facebook &#8211; in fact arguably, more people use Facebook than MSN.
This week, Facebook started offering Facebook Chat over Jabber. What does this mean? This means that you can use Adium (OSX), Pidgin (Windows) or even iChat (OSX [...]]]></description>
			<content:encoded><![CDATA[<p>Let&#8217;s face it. The only reason people use <a href="http://download.live.com/messenger" target="_blank">MSN</a> is because, everyone else uses MSN. Everyone also uses <a href="http://www.facebook.com/" target="_blank">Facebook</a> &#8211; in fact arguably, more people use Facebook than MSN.</p>
<p>This week, Facebook started offering <a href="http://www.facebook.com/sitetour/chat.php" target="_blank">Facebook Chat</a> over <a href="http://www.jabber.com/" target="_blank">Jabber</a>. What does this mean? This means that you can use <a href="http://adium.im/" target="_blank">Adium</a> (OSX), <a href="http://pidgin.im/" target="_blank">Pidgin</a> (Windows) or even iChat (OSX again) to talk to your Facebook buddies. There is no longer any need to log into Facebook and chat in your web browser or use the bloated MSN client from hell. As a point, I haven&#8217;t used the official client in years, Adium offers it perfectly well.</p>
<p>Either way, I&#8217;ve been using it for a few days now. It&#8217;s much more stable than they hacky approach that had been taken before and means that communication tends to be a lot smoother. It&#8217;s refreshingly cool.</p>
<p>So a call to everyone, stop using MSN. It&#8217;s bloated, horrid, ad/spam ridden (especially on Windows). Uninstall it, leave it alone &#8211; the friends you have on MSN are highly likely your friends on Facebook already. Let&#8217;s get this non-standard, horrid closed system outta here!</p>
<p>If you want details on how to do this, <a href="http://www.facebook.com/sitetour/chat.php" target="_blank">Facebook has a page</a> on their site detailing how to set up the various IM clients out there.</p>
<p>I also just realised&#8230; this is my first truly opinionated blog post! Scary.</p>

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		<item>
		<title>GameHounds Podcast #97</title>
		<link>http://feedproxy.google.com/~r/LeePackhamsCorner/~3/QcMgfKO3VQk/</link>
		<comments>http://leenux.org.uk/2010/02/09/gamehounds-podcast-97/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 10:33:30 +0000</pubDate>
		<dc:creator>Lee</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Green Man Gaming]]></category>

		<guid isPermaLink="false">http://leenux.org.uk/?p=482</guid>
		<description><![CDATA[Yesterday (while my blog was offline due to a silly Wordpress Plugin that shall remain nameless), GameHounds posted this week&#8217;s Podcast and it has nearly 9 minutes of discussion about Green Man Gaming.
I have included it below:
In other news, Green Man Gaming&#8217;s usage of the Qt library hit the Nokia Qt blog yesterday as well.
]]></description>
			<content:encoded><![CDATA[<p>Yesterday (while my blog was offline due to a silly Wordpress Plugin that shall remain nameless), <a href="http://www.gamehounds.net/" target="_blank">GameHounds</a> posted <a href="http://www.gamehounds.net/2010/02/08/gamehounds-episode-97-mass-effective/" target="_blank">this week&#8217;s Podcast</a> and it has nearly 9 minutes of discussion about Green Man Gaming.</p>
<p>I have included it below:</p>
<p>In other news, <a href="http://blog.qt.nokia.com/2010/02/08/green-man-gaming-changes-the-game-with-qt/" target="_blank">Green Man Gaming&#8217;s usage of the Qt library</a> hit the <a href="http://blog.qt.nokia.com/" target="_blank">Nokia Qt blog</a> yesterday as well.</p>

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<enclosure url="http://leenux.org.uk/wp-content/uploads/2010/02/GamesHoundGMGClip.mp3" length="6301098" type="audio/mpeg" />
		<feedburner:origLink>http://leenux.org.uk/2010/02/09/gamehounds-podcast-97/</feedburner:origLink></item>
		<item>
		<title>DLR Status now available on Tube Notify</title>
		<link>http://feedproxy.google.com/~r/LeePackhamsCorner/~3/JyqrIzZO324/</link>
		<comments>http://leenux.org.uk/2010/01/24/dlr-status-now-available-on-tube-notify/#comments</comments>
		<pubDate>Sun, 24 Jan 2010 10:36:35 +0000</pubDate>
		<dc:creator>Lee</dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://leenux.org.uk/?p=470</guid>
		<description><![CDATA[It&#8217;s taken me a little longer than expected to get around to it &#8211; but if you load up Tube Notify on your iPhone now (no update to the application is required) you&#8217;ll see the DLR status has now appeared. Sorry it&#8217;s taken so long!
]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s taken me a little longer than expected to get around to it &#8211; but if you load up Tube Notify on your iPhone now (no update to the application is required) you&#8217;ll see the DLR status has now appeared. Sorry it&#8217;s taken so long!</p>

<a href='http://leenux.org.uk/2010/01/24/dlr-status-now-available-on-tube-notify/img_0030/' title='DLR Extra Information'><img width="150" height="150" src="http://leenux.org.uk/wp-content/uploads/2010/01/IMG_0030-150x150.png" class="attachment-thumbnail" alt="" title="DLR Extra Information" /></a>
<a href='http://leenux.org.uk/2010/01/24/dlr-status-now-available-on-tube-notify/img_0031/' title='Summary Page'><img width="150" height="150" src="http://leenux.org.uk/wp-content/uploads/2010/01/IMG_0031-150x150.png" class="attachment-thumbnail" alt="" title="Summary Page" /></a>


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		<item>
		<title>Green Man Gaming news hits the web (Day 2.5)</title>
		<link>http://feedproxy.google.com/~r/LeePackhamsCorner/~3/bJJmzkqNAhY/</link>
		<comments>http://leenux.org.uk/2010/01/23/green-man-gaming-news-hits-the-web-day-2-5/#comments</comments>
		<pubDate>Sat, 23 Jan 2010 13:46:32 +0000</pubDate>
		<dc:creator>Lee</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Green Man Gaming]]></category>

		<guid isPermaLink="false">http://leenux.org.uk/?p=462</guid>
		<description><![CDATA[Didn&#8217;t get a chance to post yesterday as I was swamped working on some alterations to the DRM systems for Green Man Gaming. The story about GMG hit Rock Paper Shotgun yesterday and it was rather interesting:
Details are comically thin on the ground (the official site’s just a cheapo holding page, but VG247 has rounded up some [...]]]></description>
			<content:encoded><![CDATA[<p>Didn&#8217;t get a chance to post yesterday as I was swamped working on some alterations to the DRM systems for Green Man Gaming. The story about GMG hit <a href="http://www.rockpapershotgun.com/2010/01/21/a-second-hand-market-for-download-games/" target="_blank">Rock Paper Shotgun</a> yesterday and it was rather interesting:</p>
<blockquote><p>Details are comically thin on the ground (the <a href="http://www.greenmangaming.com/">official site</a>’s just a cheapo holding page, but <a href="http://www.vg247.com/2010/01/21/green-man-gaming-to-sell-pre-owned-digital-games/">VG247</a> has rounded up some pertinent quotes from CEO)</p></blockquote>
<p>I&#8217;m wondering what an expensive holding page looks like? It&#8217;ll be changing in a few days anyway &#8211; so maybe it&#8217;ll look a little less cheap then. The pertinent quotes referenced are from the COO not CEO. Quite a big difference!</p>
<p><a href="http://leenux.org.uk/wp-content/uploads/2010/01/gmg_zeroes_and_ones.jpg"><img class="size-medium wp-image-464 alignleft" title="gmg_zeroes_and_ones" src="http://leenux.org.uk/wp-content/uploads/2010/01/gmg_zeroes_and_ones-300x92.jpg" alt="Zeros and Ones" width="300" height="92" /></a></p>
<p>The rest of the post goes into guessing around commercials and the like. Which I guess has to be expected when the details are &#8220;comically thin on the ground&#8221;. If one basis of business on what some of the posts around the web have been guessing, then yes it&#8217;d be absurd! Apparently there&#8217;s no way a publisher would be interested in working with Green Man Gaming&#8230; the press release covers this already with the &#8220;400 titles for launch&#8221; so that&#8217;s pretty much put to bed already isn&#8217;t it?</p>
<p>Naturally the comments continue &#8211; the editor at <a href="http://uk.pc.gamespy.com/articles/106/1062437p1.html" target="_blank">Game Spy</a> noted this:</p>
<blockquote><p>Green Man Gaming is one company I&#8217;ll be keeping tabs on. If this takes off, it might be the start of something huge. Three letters keep popping into my head &#8212; D.R.M.</p></blockquote>
<p>Yep, DRM. As noted earlier it&#8217;s something, along with Code Security that gets a lot of attention at Green Man Gaming. It&#8217;s worth making sure that we distinct the two there. DRM (Digital Rights Management) is just checks to make sure a piece of media is being used in the way it&#8217;s intended. Code Security is then used to protect it. The consumer world wraps this up in just DRM.</p>
<p>The DRM we&#8217;re employing is designed to be secure and lightweight and not intrude on the poor customer&#8217;s PC. I personally hate all the Sony hell that was created with their music DRM system. I&#8217;ll be happy to go into that in more detail another time if there&#8217;s a demand to know more.</p>

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		<item>
		<title>Green Man Gaming news hits the web (Day 1)</title>
		<link>http://feedproxy.google.com/~r/LeePackhamsCorner/~3/ggJszqwOZFA/</link>
		<comments>http://leenux.org.uk/2010/01/21/green-man-gaming-news-hits-the-press-web-1/#comments</comments>
		<pubDate>Thu, 21 Jan 2010 17:02:08 +0000</pubDate>
		<dc:creator>Lee</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Green Man Gaming]]></category>

		<guid isPermaLink="false">http://leenux.org.uk/?p=453</guid>
		<description><![CDATA[So the news about Green Man Gaming hit the press yesterday and over the last 24 hours or so it&#8217;s managed to get around all the main sites. I&#8217;ve been reading through the comments and posts and felt the need to debunk some things where editors have added their own, wrong, spin to things:
On Geek.com [...]]]></description>
			<content:encoded><![CDATA[<p>So the news about <a href="http://www.greenmangaming.com/">Green Man Gaming</a> hit the press yesterday and over the last 24 hours or so it&#8217;s managed to get around all the main sites. I&#8217;ve been reading through the comments and posts and felt the need to debunk some things where editors have added their own, wrong, spin to things:</p>
<p>On <a href="http://www.geek.com/articles/games/green-man-gaming-digital-distribution-portal-offers-game-trade-ins-20100121/">Geek.com</a> it actually goes as far as:</p>
<blockquote><p>This is interesting, but still not very good for consumers. Basically, what’s happening is you’ll never be able to buy a pre-owned game through Green Man Gaming: you just tell them you never want to play a game again, they give you some credit you can use for other purchases, and then that credit is used to pay royalties to the developers of the next game you buy.</p></blockquote>
<p>Where in the press release did it say that? In fact <a href="http://www.mcvuk.com/news/37245/Green-Man-Gaming-offers-trade-ins-on-digital-games">MCV</a> get it right, saying:</p>
<blockquote><p>The firm will then re-sell that game code to another customer for a ‘pre-owned’ price</p></blockquote>
<p>An interesting comment on <a href="http://kotaku.com/5453462/new-digital-store-to-sell-pre+owned-games">kokatu</a> brings up some interesting points:</p>
<blockquote><p>Setting these systems up is not cheap.</p></blockquote>
<p>Malloc is right, it certainly isn&#8217;t cheap. I can only speak from a technical point of view (being the CTO &#8216;n all), but the most significant expenditure has come from the tech. side of the business. We&#8217;ve hired some quite top notch developers to work on this and they&#8217;re storming through the last bits of the system.</p>
<blockquote><p>It kind of reeks of something that would sound great to people who don&#8217;t really know a lot about how this stuff actually would work and figure they&#8217;ll just hammer out the logistics when they get there. </p></blockquote>
<p>I&#8217;ll put this one to bed right now! Everyone at Green Man Gaming has a long background in the gaming industry. In fact, the full list of people involved is on Linked In &#8211; go check out the <a href="http://www.linkedin.com/companies/649685/Green+Man+Gaming?trk=pro_other_cmpy">Green Man Gaming Profile</a> on there.</p>
<p>By far the funniest has to be on <a href="http://www.shacknews.com/laryn.x?id=21952887#itemanchor_21952887">Shacknews</a>:</p>
<blockquote><p>That placeholder construction image looks surprisingly sexual.</p></blockquote>
<p>Yes&#8230; he appears to have a rather large err&#8230; we&#8217;ll leave that there.</p>
<p>I&#8217;ll keep reading up and probably grab some more snippets of info in the next few days &#8211; early comments appear to be good overall.</p>

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</div><img src="http://feeds.feedburner.com/~r/LeePackhamsCorner/~4/ggJszqwOZFA" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Old Ironforge (in WoW 3.3)</title>
		<link>http://feedproxy.google.com/~r/LeePackhamsCorner/~3/4zGF-f0LK7M/</link>
		<comments>http://leenux.org.uk/2010/01/17/old-ironforge-in-wow-3-3/#comments</comments>
		<pubDate>Sun, 17 Jan 2010 21:18:35 +0000</pubDate>
		<dc:creator>Lee</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[MMORPG]]></category>

		<guid isPermaLink="false">http://leenux.org.uk/?p=449</guid>
		<description><![CDATA[I know there&#8217;s been a lot of videos of this before &#8211; but I wanted to explore it myself. While I did, I made a video using the inbuilt Mac options for video recording. I got there via the Gnome/Bank Vault/Auto-Unstuck trick.

]]></description>
			<content:encoded><![CDATA[<p>I know there&#8217;s been a lot of videos of this before &#8211; but I wanted to explore it myself. While I did, I made a video using the inbuilt Mac options for video recording. I got there via the Gnome/Bank Vault/Auto-Unstuck trick.</p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/RgDYsjh7NTM&amp;hl=en_GB&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/RgDYsjh7NTM&amp;hl=en_GB&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>

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</div><img src="http://feeds.feedburner.com/~r/LeePackhamsCorner/~4/4zGF-f0LK7M" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Lawsuit alleges Palm Pre violates GPL</title>
		<link>http://feedproxy.google.com/~r/LeePackhamsCorner/~3/m7XrE9fHttQ/</link>
		<comments>http://leenux.org.uk/2009/12/07/lawsuit-alleges-palm-pre-violates-gpl/#comments</comments>
		<pubDate>Mon, 07 Dec 2009 12:15:13 +0000</pubDate>
		<dc:creator>Lee</dc:creator>
				<category><![CDATA[Current Affairs]]></category>
		<category><![CDATA[Programming]]></category>

		<guid isPermaLink="false">http://leenux.org.uk/?p=439</guid>
		<description><![CDATA[The Palm Pré is a nifty little phone. However, the fact that you can view PDFs on it, albeit useful, is under scrutiny as it appears Palm failed to check the licenses of the software they were using.
When working on closed/embedded projects that you distribute, the GPL requires you to make you application open source [...]]]></description>
			<content:encoded><![CDATA[<p>The Palm Pré is a nifty little phone. However, the fact that you can view PDFs on it, albeit useful, is under scrutiny as it appears Palm failed to check the licenses of the software they were using.</p>
<p>When working on closed/embedded projects that you distribute, the GPL requires you to make you application open source as well &#8211; the LGPL requires you use the library in a DLL/.so form &#8211; it&#8217;s all fairly simple. License checking is time consuming but worthwhile as it means you end up with a product that you have at least tried to protect from potential lawsuits.</p>
<p>That also said, open source developers should consider dual licensing (a bit like Nokia with Qt). This way, if a large company wants to use your code, you make a reasonable amount of money out of it to fund the GPL/LGPL versions.</p>
<p>Doing it that way may well mean breaking Stallman&#8217;s view of the world &#8211; but there is his view&#8230; and the way the world actually works.</p>
<p><a href="http://www.techworld.com.au/article/328719/lawsuit_alleges_palm_pre_violates_copyright">Lawsuit alleges Palm Pre violates copyright &#8211; Artifex, copyright, gpl, GPL violation &#8211; Techworld</a>.</p>

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</div><img src="http://feeds.feedburner.com/~r/LeePackhamsCorner/~4/m7XrE9fHttQ" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>D3D Screenshots with Anti-Aliasing… quickly</title>
		<link>http://feedproxy.google.com/~r/LeePackhamsCorner/~3/dhW_d-7Z1W8/</link>
		<comments>http://leenux.org.uk/2009/11/02/d3d-screenshots-with-anti-aliasing-quickly/#comments</comments>
		<pubDate>Mon, 02 Nov 2009 12:03:31 +0000</pubDate>
		<dc:creator>Lee</dc:creator>
				<category><![CDATA[Programming]]></category>

		<guid isPermaLink="false">http://leenux.org.uk/?p=429</guid>
		<description><![CDATA[A little while ago now, I looked at how d3dx is actually quite slow and looked at why that was and that it&#8217;s better to use Direct3D directly to do such things. Generally when one wants to take a screenshot, it needs to beveryfast as to not interfere with the gameplay. This post breaks down [...]]]></description>
			<content:encoded><![CDATA[<p>A little while ago now, I looked at how <a href="http://leenux.org.uk/2009/03/06/d3dx-not-that-great/">d3dx is actually quite slow</a> and looked at why that was and that it&#8217;s better to use Direct3D directly to do such things. Generally when one wants to take a screenshot, it needs to beveryfast as to not interfere with the gameplay. This post breaks down what to do when presented with an anti-aliased display so that screenshot taking is nice and quick:</p>
<pre class="brush: cpp;">	LPDIRECT3DSURFACE9 pd3dsBack = NULL;

	if ( SUCCEEDED ( device-&gt;GetBackBuffer(0, 0, D3DBACKBUFFER_TYPE_MONO, &amp;pd3dsBack) ))
	{
		D3DSURFACE_DESC desc;
		pd3dsBack-&gt;GetDesc(&amp;desc);

		LPDIRECT3DSURFACE9 pd3dsCopy = NULL;
		if (desc.MultiSampleType != D3DMULTISAMPLE_NONE)
		{
			if (SUCCEEDED(device-&gt;CreateRenderTarget(desc.Width, desc.Height, desc.Format, D3DMULTISAMPLE_NONE, 0, FALSE, &amp;pd3dsCopy, NULL)))
			{
				if (SUCCEEDED(device-&gt;StretchRect(pd3dsBack, NULL, pd3dsCopy, NULL, D3DTEXF_NONE)))
				{
					pd3dsBack-&gt;Release();
					pd3dsBack = pd3dsCopy;
				}
				else
					pd3dsCopy-&gt;Release();
			}
		}
	}
</pre>
<p>The first thing you&#8217;ll notice is we grab the back buffer and query whether it has multi-sampling. If it is, we create a new render target and then render the scene onto it. This is far quicker to do than trying to take a shot of a multi-sampled scene as you&#8217;ve forced the GPU to do the rendering down onto a surface with no multi-sampling. Job done! That way you can then continue with LockRect() etc. and take the shot as you would do normally.</p>
<p>This makes taking shots of multi-sampled scenes not more than 1-2ms longer than those that aren&#8217;t. Enjoy!</p>

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		<item>
		<title>Apple Opens Up In App Purchasing for Free Apps</title>
		<link>http://feedproxy.google.com/~r/LeePackhamsCorner/~3/07iGvUtQ4c0/</link>
		<comments>http://leenux.org.uk/2009/10/16/apple-opens-up-in-app-purchasing-for-free-apps/#comments</comments>
		<pubDate>Fri, 16 Oct 2009 08:18:10 +0000</pubDate>
		<dc:creator>Lee</dc:creator>
				<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://leenux.org.uk/?p=426</guid>
		<description><![CDATA[This is fantastic news!
Apple has just sent out an e-mail to registered iPhone developers informing them that In App Purchasing, previously restricted to paid applications, is now also permitted in free applications.
The only issue is that setting up in app purchase can be a pain. The pay off is worth it however as apps are [...]]]></description>
			<content:encoded><![CDATA[<p>This is fantastic news!</p>
<blockquote><p>Apple has just sent out an e-mail to registered iPhone developers informing them that In App Purchasing, previously restricted to paid applications, is now also permitted in free applications.</p></blockquote>
<p>The only issue is that setting up in app purchase can be a pain. The pay off is worth it however as apps are less likely to be pirated as the extra components are downloaded after the app is installed from the app store as part of the bolt on purchase.</p>
<p>Roll on more usage of this feature.</p>
<p><a href="http://www.macrumors.com/2009/10/15/apple-opens-up-in-app-purchasing-for-free-iphone-applications/">Apple Opens Up In App Purchasing for Free iPhone Applications &#8211; Mac Rumors</a>.</p>

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		<item>
		<title>Getting a user’s phone number on the iPhone</title>
		<link>http://feedproxy.google.com/~r/LeePackhamsCorner/~3/geH0Xz0NWf0/</link>
		<comments>http://leenux.org.uk/2009/09/30/getting-a-users-phone-number-on-the-iphone/#comments</comments>
		<pubDate>Wed, 30 Sep 2009 14:04:52 +0000</pubDate>
		<dc:creator>Lee</dc:creator>
				<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://leenux.org.uk/?p=418</guid>
		<description><![CDATA[There&#8217;s a few questions about whether this should be allowed, or not. I&#8217;m of the mindset that, providing it is detailed in the license agreement for the software, it&#8217;s ok. Yes yes, no one reads them &#8211; but is that the vendor&#8217;s problem?
Anyway, taken from Ars Technica is this little gem:
CFShow([[NSUserDefaults standardUserDefaults] objectForKey:@&#34;SBFormattedPhoneNumber&#34;]);
You can also [...]]]></description>
			<content:encoded><![CDATA[<p>There&#8217;s a few questions about whether this should be allowed, or not. I&#8217;m of the mindset that, providing it is detailed in the license agreement for the software, it&#8217;s ok. Yes yes, no one reads them &#8211; but is that the vendor&#8217;s problem?</p>
<p>Anyway, taken from <a href="http://arstechnica.com/apple/news/2009/01/iphone-dev-user-phone-numbers.ars" target="_blank">Ars Technica</a> is this little gem:</p>
<pre class="brush: cpp;">CFShow([[NSUserDefaults standardUserDefaults] objectForKey:@&quot;SBFormattedPhoneNumber&quot;]);</pre>
<p>You can also browse quite a bit more of this dict.:</p>
<pre class="brush: cpp;">NSString *path = [NSHomeDirectory() stringByAppendingPathComponent:@&quot;Library/Preferences/.GlobalPreferences.plist&quot;];
NSDictionary *dict = [NSDictionary dictionaryWithContentsOfFile:path];
CFShow(dict);</pre>
<p>Enjoy&#8230; But use responsibly. </p>

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