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	<title>LESTERBANKS</title>
	
	<link>http://lesterbanks.com</link>
	<description>An Everyday Resource for the Computer Graphics &amp; 3D Community</description>
	<lastBuildDate>Tue, 18 Jun 2013 02:03:30 +0000</lastBuildDate>
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		<title>Understanding the “Dorritos” Static KineState Hack Technique in Facial Rigging</title>
		<link>http://feedproxy.google.com/~r/Lesterbanks/~3/kQFDop70X4g/</link>
		<comments>http://lesterbanks.com/2013/06/understanding-the-dorritos-static-kinestate-hack-technique-in-facial-rigging/#comments</comments>
		<pubDate>Mon, 17 Jun 2013 20:00:10 +0000</pubDate>
		<dc:creator>lesterbanks</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[SoftImage]]></category>
		<category><![CDATA[softimage tutorial]]></category>
		<category><![CDATA[doritos facial rigging technique]]></category>
		<category><![CDATA[Facial Animation The Static KineState and Dorritos]]></category>
		<category><![CDATA[facial rigging concepts in softimage]]></category>
		<category><![CDATA[facial rigging tutorial for softimage]]></category>
		<category><![CDATA[Static KineState Hack Technique]]></category>

		<guid isPermaLink="false">http://lesterbanks.com/?p=22200</guid>
		<description>Alan Fregtman and Miquel Campos provide a walkthrough and an explanation of the "Dorritos Technique" originally sited by Steven Caron providing a better understanding of what the technique is actually doing.&lt;br /&gt;&lt;p&gt;&lt;a href='http://rss.buysellads.com/click.php?z=1264734&amp;k=00ded97aebd8faf13f23801674e95b18&amp;a=22200&amp;c=1447732984' target='_blank' rel='nofollow'&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Lesterbanks/~4/kQFDop70X4g" height="1" width="1"/&gt;</description>
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		<feedburner:origLink>http://lesterbanks.com/2013/06/understanding-the-dorritos-static-kinestate-hack-technique-in-facial-rigging/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=understanding-the-dorritos-static-kinestate-hack-technique-in-facial-rigging</feedburner:origLink></item>
		<item>
		<title>HDRi Studio Generator For Cinema 4D Allows you to Build and Render Your Own HDR Environments With Realistic Lights</title>
		<link>http://feedproxy.google.com/~r/Lesterbanks/~3/fc9WFNoaIog/</link>
		<comments>http://lesterbanks.com/2013/06/hdri-studio-generator-for-cinema-4d-allows-you-to-build-and-render-your-own-hdr-environments-with-realistic-lights/#comments</comments>
		<pubDate>Mon, 17 Jun 2013 18:00:55 +0000</pubDate>
		<dc:creator>lesterbanks</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Cinema 4D tutorial]]></category>
		<category><![CDATA[Cinema4D]]></category>
		<category><![CDATA[Cinema4D tutorial]]></category>
		<category><![CDATA[cinema 4d HDRI studio generator preset]]></category>
		<category><![CDATA[HDRI studio generator for cinema 4d]]></category>
		<category><![CDATA[HDRi Studio Generator For Cinema 4D Allows you to Build and Render Your Own HDR Environments With Realistic Lights]]></category>
		<category><![CDATA[using the HDR studio preset in cinema 4d]]></category>

		<guid isPermaLink="false">http://lesterbanks.com/?p=22197</guid>
		<description>As an almost custom version HDR Studio, HDRi Studio Generator For Cinema 4D is a tool that will create your own HDR images for rendering, by adding walls, lights, panels, and accessories that can be customized easily.&lt;br /&gt;&lt;p&gt;&lt;a href='http://rss.buysellads.com/click.php?z=1264734&amp;k=00ded97aebd8faf13f23801674e95b18&amp;a=22197&amp;c=1896452910' target='_blank' rel='nofollow'&gt;
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		<wfw:commentRss>http://lesterbanks.com/2013/06/hdri-studio-generator-for-cinema-4d-allows-you-to-build-and-render-your-own-hdr-environments-with-realistic-lights/feed/</wfw:commentRss>
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		<feedburner:origLink>http://lesterbanks.com/2013/06/hdri-studio-generator-for-cinema-4d-allows-you-to-build-and-render-your-own-hdr-environments-with-realistic-lights/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=hdri-studio-generator-for-cinema-4d-allows-you-to-build-and-render-your-own-hdr-environments-with-realistic-lights</feedburner:origLink></item>
		<item>
		<title>Building Floating Interface Elements in After Effects ExtendScript</title>
		<link>http://feedproxy.google.com/~r/Lesterbanks/~3/bhe0av3l1So/</link>
		<comments>http://lesterbanks.com/2013/06/building-floating-interface-elements-in-after-effects-extendscript/#comments</comments>
		<pubDate>Mon, 17 Jun 2013 16:00:34 +0000</pubDate>
		<dc:creator>lesterbanks</dc:creator>
				<category><![CDATA[after effects]]></category>
		<category><![CDATA[after effects tutorials]]></category>
		<category><![CDATA[after effects GUI extendscript tutorial]]></category>
		<category><![CDATA[after effects script user interface]]></category>
		<category><![CDATA[after effects tutorial building interfaces using extendscript]]></category>
		<category><![CDATA[Building Floating Interface Elements in After Effects ExtendScript]]></category>
		<category><![CDATA[creating after effects scripts with user interfaces]]></category>

		<guid isPermaLink="false">http://lesterbanks.com/?p=22193</guid>
		<description>Pushing further in his training series for using After Effects ExtendScript, David Torno posts a look at creating interface elements in a floating panel that will contain groups, check boxes, radio buttons, drop-down lists and plenty more GUI elements.&lt;br /&gt;&lt;p&gt;&lt;a href='http://rss.buysellads.com/click.php?z=1264734&amp;k=00ded97aebd8faf13f23801674e95b18&amp;a=22193&amp;c=2084773452' target='_blank' rel='nofollow'&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Lesterbanks/~4/bhe0av3l1So" height="1" width="1"/&gt;</description>
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		<item>
		<title>Using modo Deformers as Modeling Tools</title>
		<link>http://feedproxy.google.com/~r/Lesterbanks/~3/AcP_uTgIHJs/</link>
		<comments>http://lesterbanks.com/2013/06/using-modo-deformers-as-modeling-tools/#comments</comments>
		<pubDate>Mon, 17 Jun 2013 14:00:46 +0000</pubDate>
		<dc:creator>lesterbanks</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Modo]]></category>
		<category><![CDATA[tutorials]]></category>
		<category><![CDATA[modeling with deformers in modo]]></category>
		<category><![CDATA[modo deformer modeling]]></category>
		<category><![CDATA[modo tutorial for using deformers as modeling tools]]></category>
		<category><![CDATA[using deformers as modeling tools in modod]]></category>
		<category><![CDATA[Using modo 701's Deformers as Modeling Tools]]></category>

		<guid isPermaLink="false">http://lesterbanks.com/?p=22189</guid>
		<description>While showing how to create a car tire using modo, Yazan Malkosh from 9b Studios demonstrates the use of deformers and arrays providing some great flexibility for modeling complex shapes.&lt;br /&gt;&lt;p&gt;&lt;a href='http://rss.buysellads.com/click.php?z=1264734&amp;k=00ded97aebd8faf13f23801674e95b18&amp;a=22189&amp;c=1021581089' target='_blank' rel='nofollow'&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Lesterbanks/~4/AcP_uTgIHJs" height="1" width="1"/&gt;</description>
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		<item>
		<title>Limbic Void – Stay Strong</title>
		<link>http://feedproxy.google.com/~r/Lesterbanks/~3/td78B9oTmtk/</link>
		<comments>http://lesterbanks.com/2013/06/limbic-void-stay-strong/#comments</comments>
		<pubDate>Mon, 17 Jun 2013 05:59:00 +0000</pubDate>
		<dc:creator>lesterbanks</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[animation]]></category>

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		<description>Limbic Void &amp;#8211; Stay Strong Music video for &amp;#8220;Stay Strong&amp;#8221; written and performed by Limbic Void. Also available on SoundCloud: https://soundcloud.com/limbicvoid/sta&amp;#8230; Music video made by Limbic Void. For more information, visit: Facebook: https://www.facebook.com/limbicvoid Twitter: https://twitter.com/limbicvoid Official Website: http://limbicvoid.com/ Inspired by the genius work of Beeple (www.beeple-crap.com) &amp;#8211; thanks for sharing your awesome work.&lt;br /&gt;&lt;p&gt;&lt;a href='http://rss.buysellads.com/click.php?z=1264734&amp;k=00ded97aebd8faf13f23801674e95b18&amp;a=22178&amp;c=161723107' target='_blank' rel='nofollow'&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Lesterbanks/~4/td78B9oTmtk" height="1" width="1"/&gt;</description>
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		<item>
		<title>Victor Vinyals Swiss Caterpillar</title>
		<link>http://feedproxy.google.com/~r/Lesterbanks/~3/NkAi3FOIyqc/</link>
		<comments>http://lesterbanks.com/2013/06/victor-vinyals-swiss-caterpillar/#comments</comments>
		<pubDate>Mon, 17 Jun 2013 04:00:58 +0000</pubDate>
		<dc:creator>lesterbanks</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[animation]]></category>

		<guid isPermaLink="false">http://lesterbanks.com/?p=22177</guid>
		<description>Swiss &amp;#8220;Caterpillar&amp;#8221; from Victor Vinyals Swiss &amp;#8220;Caterpillar&amp;#8221; from Victor Vinyals on Vimeo. Director: Niclas Larsson, Johan Skog Client: SVT Creative Director SVT: Sven Stojanovic VFX &amp;#38; Animation: Swiss Executive Producer: Erik Holmedal VFX Supervisor: Leo Wilk Producer: Hanna Bengtsson Coordinator: Adam Wittsell Character setup: V&amp;#237;ctor Vinyals&lt;br /&gt;&lt;p&gt;&lt;a href='http://rss.buysellads.com/click.php?z=1264734&amp;k=00ded97aebd8faf13f23801674e95b18&amp;a=22177&amp;c=442323721' target='_blank' rel='nofollow'&gt;
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