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href="http://pubsubhubbub.appspot.com" /><entry>
		<title>Welcome!</title>
		<link rel="alternate" type="text/html" href="/blog/1-announcements/177-welcome" />
		<published>2008-10-01T19:48:08Z</published>
		<updated>2008-10-01T19:48:08Z</updated>
		<id>/blog/1-announcements/177-welcome</id>
		
		<content type="html">LoadRunner TnT is a resources hub on working knowledge of software performance testing and engineering.  Specified topics covered here includes various concepts working with performance testing...&lt;br/&gt;
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	<entry>
		<title>Understanding Processor: Thread State</title>
		<link rel="alternate" type="text/html" href="/concepts/278-understanding-processor-thread-state" />
		<published>2009-01-29T09:54:22Z</published>
		<updated>2009-01-29T09:54:22Z</updated>
		<id>/concepts/278-understanding-processor-thread-state</id>
		
		<content type="html">As we know, a multiprogramming OS switches the processor back and forth between all the program threads that are executing. When the current thread blocks, usually due to I/O, the Windows Scheduler...&lt;br/&gt;
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	<entry>
		<title>Understanding Processor: Ready Queue</title>
		<link rel="alternate" type="text/html" href="/concepts/277-understanding-processor-ready-queue" />
		<published>2009-01-24T09:48:53Z</published>
		<updated>2009-01-24T09:48:53Z</updated>
		<id>/concepts/277-understanding-processor-ready-queue</id>
		
		<content type="html">The Processor Queue Length counter in the System object is an extremely important indicator of processor performance. It is an instantaneous peek at the number of Ready threads that are currently...&lt;br/&gt;
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	<entry>
		<title>Understanding Processor: Ready Queue Management</title>
		<link rel="alternate" type="text/html" href="/concepts/276-understanding-processor-ready-queue-management" />
		<published>2009-01-21T09:38:22Z</published>
		<updated>2009-01-21T09:38:22Z</updated>
		<id>/concepts/276-understanding-processor-ready-queue-management</id>
		
		<content type="html">Think of priority scheduling as the set of rules for ordering the Ready Queue, which is the internal data, structure that points to the threads that are ready to execute. A ready tread (from IE or...&lt;br/&gt;
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		<title>Understanding Processor: Interrupt Processing</title>
		<link rel="alternate" type="text/html" href="/concepts/275-understanding-processor-interrupt-processing" />
		<published>2009-01-16T09:33:45Z</published>
		<updated>2009-01-16T09:33:45Z</updated>
		<id>/concepts/275-understanding-processor-interrupt-processing</id>
		
		<content type="html">Interrupts are subjected to priority. The interrupt priority scheme is hardware-determined, but in the interest of portability it is abstracted by the Windows HAL. During interrupt processing,...&lt;br/&gt;
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	<entry>
		<title>Understanding Processor: Processor State</title>
		<link rel="alternate" type="text/html" href="/concepts/274-understanding-processor-processor-state" />
		<published>2009-01-10T09:27:56Z</published>
		<updated>2009-01-10T09:27:56Z</updated>
		<id>/concepts/274-understanding-processor-processor-state</id>
		
		<content type="html">Processor utilization can be further broken down into time spent executing in user mode (Intel Ring 3) or in privileged mode (Ring 0), two mutually exclusive states. Applications typically run in the...&lt;br/&gt;
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	<entry>
		<title>Understanding Processor: Processor Basics</title>
		<link rel="alternate" type="text/html" href="/concepts/273-understanding-processor-processor-basics" />
		<published>2009-01-05T09:03:54Z</published>
		<updated>2009-01-05T09:03:54Z</updated>
		<id>/concepts/273-understanding-processor-processor-basics</id>
		
		<content type="html">Windows is a multiprogramming OS, which means that it manages and selects among multiple programs that can all be active in various stages of execution at the same time. The displaceable unit in...&lt;br/&gt;
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	</entry>
	<entry>
		<title>Understanding Memory: System Working Set</title>
		<link rel="alternate" type="text/html" href="/concepts/262-understanding-memory-system-working-set" />
		<published>2008-12-30T09:09:57Z</published>
		<updated>2008-12-30T09:09:57Z</updated>
		<id>/concepts/262-understanding-memory-system-working-set</id>
		
		<content type="html">Windows OS functions also consumes RAM, so the system has a working set that needs to be controlled and managed like any other process. In this section we discuss the components of the system working...&lt;br/&gt;
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	</entry>
	<entry>
		<title>Understanding Memory: LRU</title>
		<link rel="alternate" type="text/html" href="/concepts/261-understanding-memory-lru" />
		<published>2008-12-24T08:58:46Z</published>
		<updated>2008-12-24T08:58:46Z</updated>
		<id>/concepts/261-understanding-memory-lru</id>
		
		<content type="html">LRU maintains an ordering of resident virtual memory pages from Most Recently Referenced to Least Recently Used. When real memory is full and an executing program references a pages that is not...&lt;br/&gt;
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	</entry>
	<entry>
		<title>Understanding Memory: Available Bytes</title>
		<link rel="alternate" type="text/html" href="/concepts/260-understanding-memory-available-bytes" />
		<published>2008-12-18T08:41:51Z</published>
		<updated>2008-12-18T08:41:51Z</updated>
		<id>/concepts/260-understanding-memory-available-bytes</id>
		
		<content type="html">You can watch real memory filling up by monitoring Available Bytes, which represents free, unallocated RAM. Available Bytes counts the number of free pages in RAM at any particular time; it is the...&lt;br/&gt;
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