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frameborder=&quot;0&quot; height=&quot;270&quot; src=&quot;https://www.youtube.com/embed/HqGMo9kXGg8&quot; width=&quot;480&quot;&gt;&lt;/iframe&gt;</content><link rel='replies' type='application/atom+xml' href='http://luisk3d.blogspot.com/feeds/4266375281724712078/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://luisk3d.blogspot.com/2019/11/fatfrogtoontimelapse.html#comment-form' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/4266375281724712078'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/4266375281724712078'/><link rel='alternate' type='text/html' href='http://luisk3d.blogspot.com/2019/11/fatfrogtoontimelapse.html' title='FatFrogToon_Timelapse'/><author><name>Luisk3D_Art</name><uri>http://www.blogger.com/profile/12674045100365017792</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZ8EpjcCTW0YGfudie1BsNk54DRetEKVNNJRDqxxacDurSDz63g7qzicBp1JQw8n2PYuCFfcIyH9TTXJcLOescS8ISlI2_zvXBrvkNw5WaJKlkMnDb5bmQjAueATmoZA8/s220/prfl.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/HqGMo9kXGg8/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8586185349486267665.post-1531834113497738699</id><published>2018-04-04T14:27:00.001-05:00</published><updated>2018-04-04T14:27:40.235-05:00</updated><title type='text'>Unity3d_Whispers_Storm_Sky_test_1</title><content type='html'>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;344&quot; src=&quot;https://www.youtube.com/embed/AnWtYK6P53o&quot; width=&quot;459&quot;&gt;&lt;/iframe&gt;</content><link rel='replies' type='application/atom+xml' href='http://luisk3d.blogspot.com/feeds/1531834113497738699/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://luisk3d.blogspot.com/2018/04/unity3dwhispersstormskytest1.html#comment-form' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/1531834113497738699'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/1531834113497738699'/><link rel='alternate' type='text/html' href='http://luisk3d.blogspot.com/2018/04/unity3dwhispersstormskytest1.html' title='Unity3d_Whispers_Storm_Sky_test_1'/><author><name>Luisk3D_Art</name><uri>http://www.blogger.com/profile/12674045100365017792</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZ8EpjcCTW0YGfudie1BsNk54DRetEKVNNJRDqxxacDurSDz63g7qzicBp1JQw8n2PYuCFfcIyH9TTXJcLOescS8ISlI2_zvXBrvkNw5WaJKlkMnDb5bmQjAueATmoZA8/s220/prfl.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/AnWtYK6P53o/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8586185349486267665.post-5184307340637124975</id><published>2016-12-16T16:50:00.001-05:00</published><updated>2016-12-16T16:50:05.708-05:00</updated><title type='text'>Kori the Frog</title><content type='html'>&lt;iframe width=&quot;480&quot; height=&quot;270&quot; src=&quot;https://www.youtube.com/embed/d7o8z3MPeHc&quot; frameborder=&quot;0&quot; allowFullScreen=&quot;&quot;&gt;&lt;/iframe&gt;</content><link rel='replies' type='application/atom+xml' href='http://luisk3d.blogspot.com/feeds/5184307340637124975/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://luisk3d.blogspot.com/2016/12/kori-frog.html#comment-form' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/5184307340637124975'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/5184307340637124975'/><link rel='alternate' type='text/html' href='http://luisk3d.blogspot.com/2016/12/kori-frog.html' title='Kori the Frog'/><author><name>Luisk3D_Art</name><uri>http://www.blogger.com/profile/12674045100365017792</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZ8EpjcCTW0YGfudie1BsNk54DRetEKVNNJRDqxxacDurSDz63g7qzicBp1JQw8n2PYuCFfcIyH9TTXJcLOescS8ISlI2_zvXBrvkNw5WaJKlkMnDb5bmQjAueATmoZA8/s220/prfl.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/d7o8z3MPeHc/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8586185349486267665.post-1757707774506024947</id><published>2016-09-02T19:45:00.001-05:00</published><updated>2016-09-02T19:45:43.655-05:00</updated><title type='text'>3DsMax Lzzy Time lapse short versión (poly by poly)</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;344&quot; src=&quot;https://www.youtube.com/embed/95YLAqfeZBM&quot; width=&quot;459&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://luisk3d.blogspot.com/feeds/1757707774506024947/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://luisk3d.blogspot.com/2016/09/3dsmax-lzzy-time-lapse-short-version.html#comment-form' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/1757707774506024947'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/1757707774506024947'/><link rel='alternate' type='text/html' href='http://luisk3d.blogspot.com/2016/09/3dsmax-lzzy-time-lapse-short-version.html' title='3DsMax Lzzy Time lapse short versión (poly by poly)'/><author><name>Luisk3D_Art</name><uri>http://www.blogger.com/profile/12674045100365017792</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZ8EpjcCTW0YGfudie1BsNk54DRetEKVNNJRDqxxacDurSDz63g7qzicBp1JQw8n2PYuCFfcIyH9TTXJcLOescS8ISlI2_zvXBrvkNw5WaJKlkMnDb5bmQjAueATmoZA8/s220/prfl.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/95YLAqfeZBM/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8586185349486267665.post-2116400247229993538</id><published>2016-06-23T16:33:00.001-05:00</published><updated>2016-06-23T16:33:23.430-05:00</updated><title type='text'>3DsMax: Lzzy (poly by poly) Part 3</title><content type='html'>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;344&quot; src=&quot;https://www.youtube.com/embed/RQbVSgSZrDU&quot; width=&quot;459&quot;&gt;&lt;/iframe&gt;</content><link rel='replies' type='application/atom+xml' href='http://luisk3d.blogspot.com/feeds/2116400247229993538/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://luisk3d.blogspot.com/2016/06/3dsmax-lzzy-poly-by-poly-part-3.html#comment-form' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/2116400247229993538'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/2116400247229993538'/><link rel='alternate' type='text/html' href='http://luisk3d.blogspot.com/2016/06/3dsmax-lzzy-poly-by-poly-part-3.html' title='3DsMax: Lzzy (poly by poly) Part 3'/><author><name>Luisk3D_Art</name><uri>http://www.blogger.com/profile/12674045100365017792</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZ8EpjcCTW0YGfudie1BsNk54DRetEKVNNJRDqxxacDurSDz63g7qzicBp1JQw8n2PYuCFfcIyH9TTXJcLOescS8ISlI2_zvXBrvkNw5WaJKlkMnDb5bmQjAueATmoZA8/s220/prfl.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/RQbVSgSZrDU/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8586185349486267665.post-1409759197109569933</id><published>2016-06-05T14:50:00.001-05:00</published><updated>2016-06-05T14:50:16.444-05:00</updated><title type='text'>3DsMax: Lzzy (poly by poly) Part 2</title><content type='html'>&lt;iframe allowfullscreen=&quot;&quot; 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frameborder=&quot;0&quot; height=&quot;344&quot; src=&quot;https://www.youtube.com/embed/EzkVymwOieA&quot; width=&quot;459&quot;&gt;&lt;/iframe&gt;</content><link rel='replies' type='application/atom+xml' href='http://luisk3d.blogspot.com/feeds/1489953792636993291/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://luisk3d.blogspot.com/2016/02/3dsmax-weapond-retopology-for.html#comment-form' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/1489953792636993291'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/1489953792636993291'/><link rel='alternate' type='text/html' href='http://luisk3d.blogspot.com/2016/02/3dsmax-weapond-retopology-for.html' title='3DsMax Weapond retopology for videogames (Long vesrion)'/><author><name>Luisk3D_Art</name><uri>http://www.blogger.com/profile/12674045100365017792</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZ8EpjcCTW0YGfudie1BsNk54DRetEKVNNJRDqxxacDurSDz63g7qzicBp1JQw8n2PYuCFfcIyH9TTXJcLOescS8ISlI2_zvXBrvkNw5WaJKlkMnDb5bmQjAueATmoZA8/s220/prfl.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/EzkVymwOieA/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8586185349486267665.post-1196476482245798829</id><published>2016-02-26T15:52:00.001-05:00</published><updated>2016-02-26T15:52:22.096-05:00</updated><title type='text'>3DsMax Weapond retopology.</title><content type='html'>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;344&quot; src=&quot;https://www.youtube.com/embed/Z18aAQ8kE4E&quot; width=&quot;459&quot;&gt;&lt;/iframe&gt;</content><link rel='replies' type='application/atom+xml' href='http://luisk3d.blogspot.com/feeds/1196476482245798829/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://luisk3d.blogspot.com/2016/02/3dsmax-weapond-retopology.html#comment-form' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/1196476482245798829'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/1196476482245798829'/><link rel='alternate' type='text/html' href='http://luisk3d.blogspot.com/2016/02/3dsmax-weapond-retopology.html' title='3DsMax Weapond retopology.'/><author><name>Luisk3D_Art</name><uri>http://www.blogger.com/profile/12674045100365017792</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZ8EpjcCTW0YGfudie1BsNk54DRetEKVNNJRDqxxacDurSDz63g7qzicBp1JQw8n2PYuCFfcIyH9TTXJcLOescS8ISlI2_zvXBrvkNw5WaJKlkMnDb5bmQjAueATmoZA8/s220/prfl.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/Z18aAQ8kE4E/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8586185349486267665.post-3013371114082004081</id><published>2016-02-03T11:43:00.001-05:00</published><updated>2016-02-03T11:43:51.982-05:00</updated><title type='text'>Practice painting</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;344&quot; src=&quot;https://www.youtube.com/embed/lBMpes2sAlM&quot; width=&quot;459&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://luisk3d.blogspot.com/feeds/3013371114082004081/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://luisk3d.blogspot.com/2016/02/practice-painting.html#comment-form' title='1 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/3013371114082004081'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/3013371114082004081'/><link rel='alternate' type='text/html' href='http://luisk3d.blogspot.com/2016/02/practice-painting.html' title='Practice painting'/><author><name>Luisk3D_Art</name><uri>http://www.blogger.com/profile/12674045100365017792</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZ8EpjcCTW0YGfudie1BsNk54DRetEKVNNJRDqxxacDurSDz63g7qzicBp1JQw8n2PYuCFfcIyH9TTXJcLOescS8ISlI2_zvXBrvkNw5WaJKlkMnDb5bmQjAueATmoZA8/s220/prfl.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/lBMpes2sAlM/default.jpg" height="72" width="72"/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8586185349486267665.post-6105548334114853083</id><published>2016-01-19T12:23:00.001-05:00</published><updated>2016-01-19T12:23:18.648-05:00</updated><title type='text'>Make Plants for videogames. 3DsMax</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;344&quot; src=&quot;https://www.youtube.com/embed/7jbu2GTy6VQ&quot; width=&quot;459&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://luisk3d.blogspot.com/feeds/6105548334114853083/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://luisk3d.blogspot.com/2016/01/make-plants-for-videogames-3dsmax.html#comment-form' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/6105548334114853083'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/6105548334114853083'/><link rel='alternate' type='text/html' href='http://luisk3d.blogspot.com/2016/01/make-plants-for-videogames-3dsmax.html' title='Make Plants for videogames. 3DsMax'/><author><name>Luisk3D_Art</name><uri>http://www.blogger.com/profile/12674045100365017792</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZ8EpjcCTW0YGfudie1BsNk54DRetEKVNNJRDqxxacDurSDz63g7qzicBp1JQw8n2PYuCFfcIyH9TTXJcLOescS8ISlI2_zvXBrvkNw5WaJKlkMnDb5bmQjAueATmoZA8/s220/prfl.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/7jbu2GTy6VQ/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8586185349486267665.post-6979323159936795227</id><published>2015-12-23T17:26:00.001-05:00</published><updated>2015-12-23T17:26:41.670-05:00</updated><title type='text'>Make rocks for videogames. Unity3D, 3DsMax (Long version).</title><content type='html'>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;344&quot; src=&quot;https://www.youtube.com/embed/sJyNMrZps0o&quot; width=&quot;459&quot;&gt;&lt;/iframe&gt;</content><link rel='replies' type='application/atom+xml' href='http://luisk3d.blogspot.com/feeds/6979323159936795227/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://luisk3d.blogspot.com/2015/12/make-rocks-for-videogames-unity3d.html#comment-form' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/6979323159936795227'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/6979323159936795227'/><link rel='alternate' type='text/html' href='http://luisk3d.blogspot.com/2015/12/make-rocks-for-videogames-unity3d.html' title='Make rocks for videogames. Unity3D, 3DsMax (Long version).'/><author><name>Luisk3D_Art</name><uri>http://www.blogger.com/profile/12674045100365017792</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZ8EpjcCTW0YGfudie1BsNk54DRetEKVNNJRDqxxacDurSDz63g7qzicBp1JQw8n2PYuCFfcIyH9TTXJcLOescS8ISlI2_zvXBrvkNw5WaJKlkMnDb5bmQjAueATmoZA8/s220/prfl.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/sJyNMrZps0o/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8586185349486267665.post-5191845343773042941</id><published>2015-06-25T11:19:00.000-05:00</published><updated>2015-06-25T11:19:15.889-05:00</updated><title type='text'>3DsMax Face Modeling sorceress</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;
Long versión&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;315&quot; src=&quot;https://www.youtube.com/embed/wtKJzbDLo90&quot; width=&quot;560&quot;&gt;&lt;/iframe&gt;

&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
Short versión&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;315&quot; src=&quot;https://www.youtube.com/embed/zXfq4DbK_wg&quot; width=&quot;560&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://luisk3d.blogspot.com/feeds/5191845343773042941/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://luisk3d.blogspot.com/2015/06/3dsmax-face-modeling-sorceress.html#comment-form' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/5191845343773042941'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/5191845343773042941'/><link rel='alternate' type='text/html' href='http://luisk3d.blogspot.com/2015/06/3dsmax-face-modeling-sorceress.html' title='3DsMax Face Modeling sorceress'/><author><name>Luisk3D_Art</name><uri>http://www.blogger.com/profile/12674045100365017792</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZ8EpjcCTW0YGfudie1BsNk54DRetEKVNNJRDqxxacDurSDz63g7qzicBp1JQw8n2PYuCFfcIyH9TTXJcLOescS8ISlI2_zvXBrvkNw5WaJKlkMnDb5bmQjAueATmoZA8/s220/prfl.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/wtKJzbDLo90/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8586185349486267665.post-4154995461031856029</id><published>2015-06-25T11:17:00.000-05:00</published><updated>2015-06-25T11:17:05.218-05:00</updated><title type='text'>3DsMax Teddy bear high poly Modeling</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;
Long versión&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;360&quot; src=&quot;https://www.youtube.com/embed/ek6S4s_EHwc&quot; width=&quot;640&quot;&gt;&lt;/iframe&gt;

&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
Short versión&amp;nbsp;&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;360&quot; src=&quot;https://www.youtube.com/embed/eKLq40qPUig&quot; width=&quot;640&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://luisk3d.blogspot.com/feeds/4154995461031856029/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://luisk3d.blogspot.com/2015/06/3dsmax-teddy-bear-high-poly-modeling.html#comment-form' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/4154995461031856029'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/4154995461031856029'/><link rel='alternate' type='text/html' href='http://luisk3d.blogspot.com/2015/06/3dsmax-teddy-bear-high-poly-modeling.html' title='3DsMax Teddy bear high poly Modeling'/><author><name>Luisk3D_Art</name><uri>http://www.blogger.com/profile/12674045100365017792</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZ8EpjcCTW0YGfudie1BsNk54DRetEKVNNJRDqxxacDurSDz63g7qzicBp1JQw8n2PYuCFfcIyH9TTXJcLOescS8ISlI2_zvXBrvkNw5WaJKlkMnDb5bmQjAueATmoZA8/s220/prfl.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/ek6S4s_EHwc/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8586185349486267665.post-3114730623801126767</id><published>2015-06-25T11:14:00.003-05:00</published><updated>2015-06-25T11:14:49.454-05:00</updated><title type='text'>3DsMax Face modeling </title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;
Long versión&lt;br /&gt;
&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;360&quot; src=&quot;https://www.youtube.com/embed/A5YH15UFeOE&quot; width=&quot;640&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
Short versión&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;360&quot; src=&quot;https://www.youtube.com/embed/yVCKhiCjZ5c&quot; width=&quot;640&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://luisk3d.blogspot.com/feeds/3114730623801126767/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://luisk3d.blogspot.com/2015/06/3dsmax-face-modeling.html#comment-form' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/3114730623801126767'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/3114730623801126767'/><link rel='alternate' type='text/html' href='http://luisk3d.blogspot.com/2015/06/3dsmax-face-modeling.html' title='3DsMax Face modeling '/><author><name>Luisk3D_Art</name><uri>http://www.blogger.com/profile/12674045100365017792</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZ8EpjcCTW0YGfudie1BsNk54DRetEKVNNJRDqxxacDurSDz63g7qzicBp1JQw8n2PYuCFfcIyH9TTXJcLOescS8ISlI2_zvXBrvkNw5WaJKlkMnDb5bmQjAueATmoZA8/s220/prfl.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/A5YH15UFeOE/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8586185349486267665.post-8932363315578460004</id><published>2015-06-25T11:10:00.002-05:00</published><updated>2015-06-25T11:10:14.607-05:00</updated><title type='text'>3DsMax: Totem highPoly speed modeling (Long version)</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;360&quot; src=&quot;https://www.youtube.com/embed/fb5bd-62m4w&quot; width=&quot;640&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://luisk3d.blogspot.com/feeds/8932363315578460004/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://luisk3d.blogspot.com/2015/06/3dsmax-totem-highpoly-speed-modeling.html#comment-form' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/8932363315578460004'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/8932363315578460004'/><link rel='alternate' type='text/html' href='http://luisk3d.blogspot.com/2015/06/3dsmax-totem-highpoly-speed-modeling.html' title='3DsMax: Totem highPoly speed modeling (Long version)'/><author><name>Luisk3D_Art</name><uri>http://www.blogger.com/profile/12674045100365017792</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZ8EpjcCTW0YGfudie1BsNk54DRetEKVNNJRDqxxacDurSDz63g7qzicBp1JQw8n2PYuCFfcIyH9TTXJcLOescS8ISlI2_zvXBrvkNw5WaJKlkMnDb5bmQjAueATmoZA8/s220/prfl.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/fb5bd-62m4w/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8586185349486267665.post-3445316584143892393</id><published>2015-06-02T00:47:00.001-05:00</published><updated>2015-06-25T11:10:32.845-05:00</updated><title type='text'>Totem speed modeling (short version)</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;344&quot; src=&quot;https://www.youtube.com/embed/2kQjqhuBtNM&quot; width=&quot;459&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://luisk3d.blogspot.com/feeds/3445316584143892393/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://luisk3d.blogspot.com/2015/06/totem-speed-modeling-short-version.html#comment-form' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/3445316584143892393'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/3445316584143892393'/><link rel='alternate' type='text/html' href='http://luisk3d.blogspot.com/2015/06/totem-speed-modeling-short-version.html' title='Totem speed modeling (short version)'/><author><name>Luisk3D_Art</name><uri>http://www.blogger.com/profile/12674045100365017792</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZ8EpjcCTW0YGfudie1BsNk54DRetEKVNNJRDqxxacDurSDz63g7qzicBp1JQw8n2PYuCFfcIyH9TTXJcLOescS8ISlI2_zvXBrvkNw5WaJKlkMnDb5bmQjAueATmoZA8/s220/prfl.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/2kQjqhuBtNM/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8586185349486267665.post-1303173157330468821</id><published>2015-01-06T17:08:00.001-05:00</published><updated>2015-01-06T17:08:43.220-05:00</updated><title type='text'>Building collapse 3DsMax 2015 test </title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;315&quot; src=&quot;//www.youtube.com/embed/EEV3vZWIalI&quot; width=&quot;560&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;
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&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;315&quot; src=&quot;//www.youtube.com/embed/dvuFOMK2EU4&quot; width=&quot;560&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;
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&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;315&quot; src=&quot;//www.youtube.com/embed/QpRDTJNYneU?list=UUsUmDICL0oStptQsl-_sg2w&quot; width=&quot;560&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://luisk3d.blogspot.com/feeds/6276141489441566631/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://luisk3d.blogspot.com/2015/01/water2d-shader-test-1.html#comment-form' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/6276141489441566631'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/6276141489441566631'/><link rel='alternate' type='text/html' href='http://luisk3d.blogspot.com/2015/01/water2d-shader-test-1.html' title='Water2D Shader test 1'/><author><name>Luisk3D_Art</name><uri>http://www.blogger.com/profile/12674045100365017792</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZ8EpjcCTW0YGfudie1BsNk54DRetEKVNNJRDqxxacDurSDz63g7qzicBp1JQw8n2PYuCFfcIyH9TTXJcLOescS8ISlI2_zvXBrvkNw5WaJKlkMnDb5bmQjAueATmoZA8/s220/prfl.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8586185349486267665.post-1418465714697583934</id><published>2015-01-06T15:59:00.000-05:00</published><updated>2015-01-06T16:20:07.935-05:00</updated><title type='text'>Kiba proceso.</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;
Proceso de modelado de kiba, un personaje cuyo concepto Pertenece a Juan Fernando Cuaspa y pueden verlo en el siguiente enlace: &lt;a href=&quot;https://www.behance.net/gallery/14447821/Kiba&quot;&gt;https://www.behance.net/gallery/14447821/Kiba&lt;/a&gt;&lt;/div&gt;
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Software usado:&lt;/div&gt;
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3DsMax2014&lt;/div&gt;
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&amp;nbsp; Modelado:&amp;nbsp;&lt;/div&gt;
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&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/4lP5Tji379g?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;
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Mapeado:&lt;/div&gt;
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&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/Org1yYLyx5s?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;
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Texturizado:&amp;nbsp;&lt;/div&gt;
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Resultado Final:&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjC4pWFK4FkS-RT4x3k6r7pzK3PwpbcsdUV7TNTLIzliYM9ia51C8b6s7HFAOXME_UL9edyP3xa5iM9UzY8vd4Gxwh4INIR34JF-du_yhc62gua50Yk8vBDLEVhvPo1zd-yU22Pp_LGkYd0/s1600/Kiba_Final1.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjC4pWFK4FkS-RT4x3k6r7pzK3PwpbcsdUV7TNTLIzliYM9ia51C8b6s7HFAOXME_UL9edyP3xa5iM9UzY8vd4Gxwh4INIR34JF-du_yhc62gua50Yk8vBDLEVhvPo1zd-yU22Pp_LGkYd0/s1600/Kiba_Final1.png&quot; height=&quot;297&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3pFnXcWYV_tN_s8T6aZLLPATPCu9AenrGXxFAe9F2NQib_S-IpnvbWVHa35nVydi3VSOC6PPf-xaJRx5U5IT812sDYJKTsMosXHTacGgFlLvWHoVVMpHpmwr-r4ztYyHd4mUgPeGS_5n-/s1600/Kiba_Final2_no+materiales.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3pFnXcWYV_tN_s8T6aZLLPATPCu9AenrGXxFAe9F2NQib_S-IpnvbWVHa35nVydi3VSOC6PPf-xaJRx5U5IT812sDYJKTsMosXHTacGgFlLvWHoVVMpHpmwr-r4ztYyHd4mUgPeGS_5n-/s1600/Kiba_Final2_no+materiales.png&quot; height=&quot;251&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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</content><link rel='replies' type='application/atom+xml' href='http://luisk3d.blogspot.com/feeds/1418465714697583934/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://luisk3d.blogspot.com/2015/01/kiba-proceso.html#comment-form' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/1418465714697583934'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/1418465714697583934'/><link rel='alternate' type='text/html' href='http://luisk3d.blogspot.com/2015/01/kiba-proceso.html' title='Kiba proceso.'/><author><name>Luisk3D_Art</name><uri>http://www.blogger.com/profile/12674045100365017792</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZ8EpjcCTW0YGfudie1BsNk54DRetEKVNNJRDqxxacDurSDz63g7qzicBp1JQw8n2PYuCFfcIyH9TTXJcLOescS8ISlI2_zvXBrvkNw5WaJKlkMnDb5bmQjAueATmoZA8/s220/prfl.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjC4pWFK4FkS-RT4x3k6r7pzK3PwpbcsdUV7TNTLIzliYM9ia51C8b6s7HFAOXME_UL9edyP3xa5iM9UzY8vd4Gxwh4INIR34JF-du_yhc62gua50Yk8vBDLEVhvPo1zd-yU22Pp_LGkYd0/s72-c/Kiba_Final1.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8586185349486267665.post-8145924404613635223</id><published>2013-08-27T18:19:00.000-05:00</published><updated>2013-08-27T18:19:20.750-05:00</updated><title type='text'></title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;360&quot; src=&quot;//www.youtube.com/embed/grwzqS8U3eU&quot; width=&quot;480&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;
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&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;360&quot; src=&quot;//www.youtube.com/embed/m2nshiwxUzg&quot; width=&quot;480&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://luisk3d.blogspot.com/feeds/160729757086167916/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://luisk3d.blogspot.com/2013/08/blog-post_14.html#comment-form' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/160729757086167916'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/160729757086167916'/><link rel='alternate' type='text/html' href='http://luisk3d.blogspot.com/2013/08/blog-post_14.html' title=''/><author><name>Luisk3D_Art</name><uri>http://www.blogger.com/profile/12674045100365017792</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZ8EpjcCTW0YGfudie1BsNk54DRetEKVNNJRDqxxacDurSDz63g7qzicBp1JQw8n2PYuCFfcIyH9TTXJcLOescS8ISlI2_zvXBrvkNw5WaJKlkMnDb5bmQjAueATmoZA8/s220/prfl.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8586185349486267665.post-8352015970176825162</id><published>2013-08-14T14:19:00.003-05:00</published><updated>2013-08-14T14:19:21.060-05:00</updated><title type='text'></title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;315&quot; src=&quot;//www.youtube.com/embed/YyfAzHGMTCc?list=UUsUmDICL0oStptQsl-_sg2w&quot; width=&quot;560&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://luisk3d.blogspot.com/feeds/8352015970176825162/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://luisk3d.blogspot.com/2013/08/blog-post.html#comment-form' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/8352015970176825162'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8586185349486267665/posts/default/8352015970176825162'/><link rel='alternate' type='text/html' href='http://luisk3d.blogspot.com/2013/08/blog-post.html' title=''/><author><name>Luisk3D_Art</name><uri>http://www.blogger.com/profile/12674045100365017792</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZ8EpjcCTW0YGfudie1BsNk54DRetEKVNNJRDqxxacDurSDz63g7qzicBp1JQw8n2PYuCFfcIyH9TTXJcLOescS8ISlI2_zvXBrvkNw5WaJKlkMnDb5bmQjAueATmoZA8/s220/prfl.jpg'/></author><thr:total>0</thr:total></entry></feed>