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<channel>
	<title>Lunar Giant Studios » Blog</title>
	
	<link>http://www.lunargiantstudios.com</link>
	<description>Creator of Delve Deeper, and an awesome indie game company based outside Chicago.</description>
	<lastBuildDate>Mon, 13 Feb 2012 21:06:03 +0000</lastBuildDate>
	<language>en</language>
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		<title>The Merits of Free DLC</title>
		<link>http://feedproxy.google.com/~r/LunarGiantStudiosBlog/~3/ldGBF1jlcNw/the-merits-of-free-dlc</link>
		<comments>http://www.lunargiantstudios.com/blog/the-merits-of-free-dlc#comments</comments>
		<pubDate>Mon, 13 Feb 2012 21:06:00 +0000</pubDate>
		<dc:creator>Poplicola</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Delve Deeper]]></category>
		<category><![CDATA[dlc]]></category>
		<category><![CDATA[gratis grottos]]></category>

		<guid isPermaLink="false">http://www.lunargiantstudios.com/?p=1977</guid>
		<description><![CDATA[Some thoughts on our recent DLC release, Gratis Grottos: At a time when the game industry is struggling to define itself within the context of free, freemium, and paid games, Lunar Giant decided to ask a separate question: Should it cost the customer money to extend the life of a game they purchased? From Call <a href="http://www.lunargiantstudios.com/blog/the-merits-of-free-dlc">Read more...</a>]]></description>
			<content:encoded><![CDATA[<p>Some thoughts on our recent DLC release, Gratis Grottos:</p>
<blockquote>
<p>At a time when the game industry is struggling to define itself within the context of free, freemium, and paid games, Lunar Giant decided to ask a separate question: Should it cost the customer money to extend the life of a game they purchased? From Call of Duty to Orcs Must Die, paying for downloadable content (DLC) has become de rigueur in the games industry. Most gamers have come to accept the fact that they aren’t done paying for a game after they’ve bought it. But does that make it right? And is it always more profitable for a game company to sell DLC?</p>
</blockquote>
<p>More over at <a href="http://mygiantpodcast.com/the-merits-of-free-dlc/">MyGiant Podcast</a>.</p>
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		<title>Lunar Giant in Chicago Magazine</title>
		<link>http://feedproxy.google.com/~r/LunarGiantStudiosBlog/~3/VElcIAH905A/lunar-giant-in-chicago-magazine</link>
		<comments>http://www.lunargiantstudios.com/blog/lunar-giant-in-chicago-magazine#comments</comments>
		<pubDate>Wed, 08 Feb 2012 03:39:10 +0000</pubDate>
		<dc:creator>Poplicola</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[chicago game devs]]></category>
		<category><![CDATA[chicago magazine]]></category>
		<category><![CDATA[publicity]]></category>
		<category><![CDATA[touch of death]]></category>

		<guid isPermaLink="false">http://www.lunargiantstudios.com/?p=1974</guid>
		<description><![CDATA[Hey, Touch of Death got a mention in Chicago Magazine along with some other excellent Chicago games!]]></description>
			<content:encoded><![CDATA[<p>Hey, Touch of Death got a <a href="http://www.chicagomag.com/Chicago-Magazine/February-2012/Chicagos-Best-New-Video-Games/index.php?cparticle=5&amp;siarticle=4#artanc">mention in Chicago Magazine</a> along with some other excellent Chicago games!</p>
<p><img style="display: block; margin-left: auto; margin-right: auto;" title="NewImage.png" src="http://www.lunargiantstudios.com/wp-content/uploads/2012/02/NewImage.png" border="0" alt="NewImage" width="600" height="400" /></p>
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		<item>
		<title>Gratis Grottos Standalone Installer</title>
		<link>http://feedproxy.google.com/~r/LunarGiantStudiosBlog/~3/k-hoXsgzRVQ/gratis-grottos-standalone-installer</link>
		<comments>http://www.lunargiantstudios.com/blog/gratis-grottos-standalone-installer#comments</comments>
		<pubDate>Fri, 03 Feb 2012 16:48:38 +0000</pubDate>
		<dc:creator>Poplicola</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Delve Deeper]]></category>
		<category><![CDATA[gratis grottos]]></category>

		<guid isPermaLink="false">http://www.lunargiantstudios.com/?p=1969</guid>
		<description><![CDATA[Since the release of Gratis Grottos, Delve Deeper&#8217;s user-made free DLC, we&#8217;ve received a few requests for a standalone copy.  You can download it here.]]></description>
			<content:encoded><![CDATA[<p>Since the release of Gratis Grottos, Delve Deeper&#8217;s user-made free DLC, we&#8217;ve received a few requests for a standalone copy.  You can download it <a href="http://delve-deeper.com/repository/InstallGratisGrottos.exe">here</a>.</p>
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		<title>Gratis Grottos – Delve Deeper’s Second DLC Release</title>
		<link>http://feedproxy.google.com/~r/LunarGiantStudiosBlog/~3/RVDYuxfdE-I/gratis-grottos-delve-deepers-second-dlc-release</link>
		<comments>http://www.lunargiantstudios.com/blog/gratis-grottos-delve-deepers-second-dlc-release#comments</comments>
		<pubDate>Wed, 18 Jan 2012 21:00:21 +0000</pubDate>
		<dc:creator>Poplicola</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.lunargiantstudios.com/?p=1962</guid>
		<description><![CDATA[It&#8217;s free, it&#8217;s out, and it&#8217;s fun.]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s free, it&#8217;s out, and it&#8217;s fun.</p>
<p><iframe width="420" height="315" src="http://www.youtube.com/embed/nZnSqVIo_xE" frameborder="0" allowfullscreen></iframe></p>
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		<item>
		<title>We’ll be Releasing Our Next DLC Package for Free Tomorrow in Support of the SOPA Blackout</title>
		<link>http://feedproxy.google.com/~r/LunarGiantStudiosBlog/~3/wcQbcxmCraI/well-be-releasing-our-next-dlc-package-for-free-tomorrow-in-support-of-the-sopa-blackout</link>
		<comments>http://www.lunargiantstudios.com/blog/well-be-releasing-our-next-dlc-package-for-free-tomorrow-in-support-of-the-sopa-blackout#comments</comments>
		<pubDate>Tue, 17 Jan 2012 18:53:50 +0000</pubDate>
		<dc:creator>Poplicola</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Delve Deeper]]></category>
		<category><![CDATA[dlc]]></category>
		<category><![CDATA[steam]]></category>

		<guid isPermaLink="false">http://www.lunargiantstudios.com/?p=1959</guid>
		<description><![CDATA[No Reddit or D-Toid to read tomorrow? No worries! Tomorrow, January 18th, Lunar Giant will be releasing our next Delve Deeper DLC package &#8212; entitled &#8220;Gratis Grottos&#8221; &#8212; for free on Steam! A few months ago, we asked fans of Delve Deeper to help us create maps and relics for a &#8220;User-Made DLC Package.&#8221;  It <a href="http://www.lunargiantstudios.com/blog/well-be-releasing-our-next-dlc-package-for-free-tomorrow-in-support-of-the-sopa-blackout">Read more...</a>]]></description>
			<content:encoded><![CDATA[<p><img style="display: block; margin-left: auto; margin-right: auto;" title="GG_capsule_lg.png" src="http://www.lunargiantstudios.com/wp-content/uploads/2012/01/GG_capsule_lg.png" border="0" alt="GG capsule lg" width="467" height="181" /></p>
<p>No Reddit or D-Toid to read tomorrow? No worries! Tomorrow, January 18th, Lunar Giant will be releasing our next Delve Deeper DLC package &#8212; entitled &#8220;Gratis Grottos&#8221; &#8212; for free on Steam!</p>
<p>A few months ago, we asked fans of Delve Deeper to help us create maps and relics for a &#8220;User-Made DLC Package.&#8221;  It was a wacky experiment, but hey, why the heck are we an indie studio for if we don&#8217;t do things like this once in a while?</p>
<p>Gratis Grottos will feature 10 new maps and 25 new relics.  Maps named things like:</p>
<ul>
<li>Big Upsidey-Downey</li>
<li>Black Pudding Mountain, and</li>
<li>The Earl of Ego&#8217;s Banquet</li>
</ul>
<p>To our contestants/fans: Thank you so much for your help.  We&#8217;re releasing a special digital package out to you later today, along with signed (18&#215;24) posters.</p>
<p>To the press, you can find a press package for the DLC <a href="http://delve-deeper.com/repository/Gratis%20Grottos%20-%20Press.zip">here</a>.</p>
<p>To all: We hope you enjoy!</p>
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		<item>
		<title>Lunar Giant Interview</title>
		<link>http://feedproxy.google.com/~r/LunarGiantStudiosBlog/~3/JITefql3uHY/lunar-giant-interview</link>
		<comments>http://www.lunargiantstudios.com/blog/lunar-giant-interview#comments</comments>
		<pubDate>Wed, 28 Dec 2011 23:42:01 +0000</pubDate>
		<dc:creator>Poplicola</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.lunargiantstudios.com/?p=1942</guid>
		<description><![CDATA[An excellent, fairly long interview of us is up over at The Indie Mine.  You should go check it out!]]></description>
			<content:encoded><![CDATA[<p>An excellent, fairly long interview of us is up over at The Indie Mine.  You should <a href="http://theindiemine.com/interview-lunar-giant-studios/">go check it out</a>!</p>
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		<item>
		<title>Happy Holidays Everybody!</title>
		<link>http://feedproxy.google.com/~r/LunarGiantStudiosBlog/~3/swPOmkCRMrQ/happy-holidays-everybody-2</link>
		<comments>http://www.lunargiantstudios.com/blog/happy-holidays-everybody-2#comments</comments>
		<pubDate>Tue, 27 Dec 2011 19:24:28 +0000</pubDate>
		<dc:creator>Poplicola</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.lunargiantstudios.com/?p=1940</guid>
		<description><![CDATA[Some people create little images/cards for their holidays greetings.  At Lunar Giant, we like to take it a step further. Behold.]]></description>
			<content:encoded><![CDATA[<p>Some people create little images/cards for their holidays greetings.  At Lunar Giant, we like to take it a step further.</p>
<p><a href="http://holiday.lunargiantstudios.com/">Behold</a>.</p>
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		<title>Delve Deeper Steam Holiday Sale</title>
		<link>http://feedproxy.google.com/~r/LunarGiantStudiosBlog/~3/Udr_pIgpJvI/delve-deeper-steam-holiday-sale</link>
		<comments>http://www.lunargiantstudios.com/blog/delve-deeper-steam-holiday-sale#comments</comments>
		<pubDate>Mon, 19 Dec 2011 21:59:40 +0000</pubDate>
		<dc:creator>Poplicola</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.lunargiantstudios.com/?p=1938</guid>
		<description><![CDATA[You can grab our first game, Delve Deeper, on Steam right now for the low price of $1.24, or bundled with its first DLC release, &#8220;Treasures and Tunnels,&#8221; for $1.37.  This is a fantastic deal, and will likely be our last Delve Deeper sale for quite some time, so be sure to nab it up!]]></description>
			<content:encoded><![CDATA[<p>You can grab our first game, Delve Deeper, <a href="http://store.steampowered.com/app/63800/">on Steam right now</a> for the low price of $1.24, or bundled with its first DLC release, &#8220;Treasures and Tunnels,&#8221; for $1.37.  This is a fantastic deal, and will likely be our last Delve Deeper sale for quite some time, so be sure to nab it up!</p>
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		<title>Delve Deeper User-Submitted DLC Contest</title>
		<link>http://feedproxy.google.com/~r/LunarGiantStudiosBlog/~3/gmZsQY8iYic/delve-deeper-user-submitted-dlc-contest</link>
		<comments>http://www.lunargiantstudios.com/blog/delve-deeper-user-submitted-dlc-contest#comments</comments>
		<pubDate>Tue, 29 Nov 2011 03:11:33 +0000</pubDate>
		<dc:creator>Poplicola</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.lunargiantstudios.com/?p=1936</guid>
		<description><![CDATA[We&#8217;ve played all the user made maps, reviewed all the relics, and are in the process of tweaking everything for release.  While that&#8217;s been happening, the poster prizes have arrived!  I&#8217;ll be sending out an email this week requesting shipping information from the winners to complete the process.  In the meantime, feel free to drool <a href="http://www.lunargiantstudios.com/blog/delve-deeper-user-submitted-dlc-contest">Read more...</a>]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve played all the user made maps, reviewed all the relics, and are in the process of tweaking everything for release.  While that&#8217;s been happening, the poster prizes have arrived!  I&#8217;ll be sending out an email this week requesting shipping information from the winners to complete the process.  In the meantime, feel free to drool over this poster teaser.  Feet not included.</p>
<p><img style="float: right;" title="IMG_1384.JPG" src="http://jaymargalus.com/wp-content/uploads/2011/11/IMG_1384.jpg" border="0" alt="IMG 1384" width="450" height="600" /></p>
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		<title>What We’ve Been Doing at Lunar Giant</title>
		<link>http://feedproxy.google.com/~r/LunarGiantStudiosBlog/~3/j3BFe2LPRIQ/what-weve-been-doing-at-lunar-giant</link>
		<comments>http://www.lunargiantstudios.com/blog/what-weve-been-doing-at-lunar-giant#comments</comments>
		<pubDate>Tue, 22 Nov 2011 15:00:00 +0000</pubDate>
		<dc:creator>Poplicola</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.lunargiantstudios.com/?p=1934</guid>
		<description><![CDATA[We&#8217;ve been incredibly busy here at Lunar Giant over the past few months.  Here&#8217;s a quick update: Delve Deeper DLC Package 2. In the wake of our DLC Competition, we&#8217;ve been working on reviewing and packaging up all of the maps and relics we received from some very dedicated Delve Deeper fans.  Expect new Delve <a href="http://www.lunargiantstudios.com/blog/what-weve-been-doing-at-lunar-giant">Read more...</a>]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve been incredibly busy here at Lunar Giant over the past few months.  Here&#8217;s a quick update:</p>
<ul>
<li><strong>Delve Deeper DLC Package 2. </strong>In the wake of our <a href="http://www.lunargiantstudios.com/blog/delve-deeper-fan-made-dlc">DLC Competition</a>, we&#8217;ve been working on reviewing and packaging up all of the maps and relics we received from some very dedicated Delve Deeper fans.  Expect new Delve Deeper DLC to hit Steam before Christmas.</li>
<li><strong>OnLive integration for Delve Deeper.</strong> Coming <a href="http://onlivefans.com/news/lunar-giant-studios-is-bringing-delve-deeper-to-onlive/4775/">very soon</a>!  Isn&#8217;t OnLive so awesome?</li>
<li><strong>Touch of Death is coming.</strong> We&#8217;re aiming for a release before Christmas.  Look for the best &#8220;<a href="http://www.touchofdeathgame.com/">side-scrolling, funkadelic kung fu adventure</a>&#8221; on iOS to come your way!</li>
<li><strong>Another iOS title is in the works.</strong> We can&#8217;t really talk about it right now, but a <em>second</em> iOS title is in the works and will be released some time in early 2012.</li>
<li><strong>MyGiant Podcast. </strong>George Hufnagl (of My Escape) and Jay (that&#8217;s me!) have <a href="http://mygiantpodcast.com/">started a podcast</a> aimed at the professional indie developers of the world.  Our first two episodes tackle &#8220;being a full-time person and juggling indie development,&#8221; and &#8220;marketing as an indie.&#8221;</li>
<li><strong>And more. </strong>We have several projects in the works that are either in the infant stage, or we&#8217;re required not to talk about at this time.  But keep your eyes peeled; we may be announcing a few of them before Christmas!</li>
</ul>
<p>We&#8217;ll keep you updated on the blog as we roll these things out.</p>
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