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<?xml-stylesheet href="http://feeds.feedburner.com/~d/styles/rss2full.xsl" type="text/xsl" media="screen"?><?xml-stylesheet href="http://feeds.feedburner.com/~d/styles/itemcontent.css" type="text/css" media="screen"?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-6649591714373684167</atom:id><lastBuildDate>Sat, 19 Jul 2008 01:59:19 +0000</lastBuildDate><title>Lurking Rhythmically</title><description /><link>http://lurkingrhythmically.blogspot.com/</link><managingEditor>noreply@blogger.com (Erin Palette)</managingEditor><generator>Blogger</generator><openSearch:totalResults>388</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" href="http://feeds.feedburner.com/LurkingRhythmically" type="application/rss+xml" /><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6649591714373684167.post-4829020786391488635</guid><pubDate>Fri, 18 Jul 2008 19:13:00 +0000</pubDate><atom:updated>2008-07-18T21:59:19.635-04:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Creative Writing</category><title>Balefire</title><description>&lt;span style="font-style: italic;"&gt;&lt;span style="font-size:130%;"&gt;A Faerie Tale&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;'Twas &lt;a href="http://en.wikipedia.org/wiki/Samhain"&gt;Samhain&lt;/a&gt;, and come nightfall the fae &lt;a href="http://en.wikipedia.org/wiki/Classifications_of_fairies#Trooping_and_Solitary_Fairies"&gt;trooped&lt;/a&gt; as one to the lordly mounds of the &lt;a href="http://en.wikipedia.org/wiki/Sidhe"&gt;Daoine Sídhe&lt;/a&gt;, the commoners there to pay their yearly tithe to the nobles.&lt;br /&gt;&lt;br /&gt;First into the hallowed halls of Aos Sí  came the Trolls, stout as trees and nearly as wide, stooped such that their terrible height might cause them not to strike their heads with the gilt ceilings. They came bearing great casks of ale and sacks of gold, and leading in flocks of sheep and goats and cows and the occasional human child. All these were tolls demanded by them for to cross the bridges they claimed as their own, and if passers-by were unable to pay the Troll with gild or with good, victims they became.&lt;br /&gt;&lt;br /&gt;The  Daoine Sídhe nodded regally, and mayhaps smiled once or twice, for these offerings were good and desirable. The gold would be smelted into crowns and scepters and other trappings of nobility, and the animals would provide fine feasting over the long winter months to come. Even the children would be of use, the plain ones taught to serve and the fairer taught to service, and even the dullards would bring some amusement during the slow times as they were tormented before the court.&lt;br /&gt;&lt;br /&gt;Then there was a terrible rustling, rushing, ragged noise of thousands of wings, and as countless crows whirled and gyred and smashed into each other, slowly appeared the representatives of the &lt;a href="http://en.wikipedia.org/wiki/Sluagh"&gt;Sluagh&lt;/a&gt;. From beneath coal-black tattered cloaks presented they their homage: human souls. Glowing, bright and pure, the souls of innocent babes stolen afore their baptism; pulsing, dark and foreboding, the souls of the wicked claimed at the moment of their deaths; and whirling, with madness and distress, the souls of foolish wanderers who knew not to avoid the clutches of the &lt;a href="http://en.wikipedia.org/wiki/Wild_Hunt"&gt;Wild Hunt&lt;/a&gt; as it rode throughout the land.&lt;br /&gt;&lt;br /&gt;The  Daoine Sídhe nodded grimly at this, counting each soul at presentation, and at last satisfied with the tally, quietly relieved that again this cycle they could pay the &lt;a href="http://en.wikipedia.org/wiki/Teind"&gt;Teind&lt;/a&gt; owed to the Devil. The torments of hell would not suit ones such as they.&lt;br /&gt;&lt;br /&gt;As passed the hours, so did the commonfae and their tributes, from greatest to least in worthiness. And so, as the night waned and the dawn threatened, so came the kobolds. Small they were, and hideous, for they were goblins and beasts of the earth, dirty and unkempt and reeking of noxious odors. At the head of this procession was Masse, the great Kobold King himself, and behind him his people strained to bring forth a tribute unlike any they had before.&lt;br /&gt;&lt;br /&gt;And the Daoine Sídhe, enervated and bored, took keen notice of this. For eons past the kobolds had only brought forth ores and rocks -- things useful to the court, certainly, but none especially valuable or pretty or luxurious like gold or diamond; rather, boring and mundane ores like tin and nickel and copper. But today! Today they brought forth a great metal sphere, painted a brilliant deep blue that seemed to glow even in torchlight, and mounted upon a great heavy pedestal of glittering chrome, inlaid with abstract mosaics of bright yellow and green.&lt;br /&gt;&lt;br /&gt;"Explain this thing which before us lies," demanded the King of the Daoine Sídhe, for never had they seen an offering such as this. It spoke of hidden artistry possessed by the Kobolds, and unknown talents of commoners distressed the nobility greatly.&lt;br /&gt;&lt;br /&gt;"This," rasped the King of the Kobolds, "is the lifetime work of my race. I offer it to you, Gracious Lords," and at this he bowed low, "that kobold-kind might find favor in your eyes."&lt;br /&gt;&lt;br /&gt;First one noble twittered, then another. Who were these things, to think that they might be anything other than earth-grubbers? Soon the entire court was ahowl with mocking laughter, and the King of All Kobolds' cheeks flushed with anger and shame. Bowing, scraping, he retreated from the court, the rest of his kind having long since fled. The hoots and jeers followed him to the very exits of the faerie mound. To ground thence he went, traveling ever deeper into the bowels of the earth, unto the leaden caverns of the Kobold Kingdom.&lt;br /&gt;&lt;br /&gt;He summoned then his two trusted advisors, Heymr and Oppe. "The Daoine Sídhe have mocked us for the last time," he growled. "We will show them the extent of Kobold craft." And his advisors nodded and performed arcane acts upon yet more mosaics, the peaceful greens and cheerful yellows turning to angry, virulent reds.&lt;br /&gt;&lt;br /&gt;Back in the great mound of Aos Sí , the gift of the kobolds went ignored as the nobles feasted and debauched. They hardly noticed that the peaceful greens and cheerful yellows adorning the base of the blue glowing sphere had shifted to angry, virulent reds, nor the ominous "clunk" that resounded within.&lt;br /&gt;&lt;br /&gt;Then the fucking thing exploded, and the fae were burnt to death in a firestorm and blown apart by the shockwave of a one-kiloton nuclear explosion. However, the  slowly blossoming mushroom cloud that replaced the faerie mound of Aos Sí was very pretty.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;Moral:&lt;/span&gt; Never piss off a people whose &lt;a href="http://en.wikipedia.org/wiki/Kobold#Mine_spirits"&gt;race&lt;/a&gt; is synonymous with a &lt;a href="http://en.wikipedia.org/wiki/Isotopes_of_cobalt"&gt;radioactive element&lt;/a&gt;.&lt;img src="http://feeds.feedburner.com/~r/LurkingRhythmically/~4/339405006" height="1" width="1"/&gt;</description><link>http://feeds.feedburner.com/~r/LurkingRhythmically/~3/339405006/balefire.html</link><author>noreply@blogger.com (Erin Palette)</author><feedburner:origLink>http://lurkingrhythmically.blogspot.com/2008/07/balefire.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6649591714373684167.post-7246722143567906582</guid><pubDate>Thu, 17 Jul 2008 14:34:00 +0000</pubDate><atom:updated>2008-07-17T10:35:08.468-04:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Dr. Horrible</category><category domain="http://www.blogger.com/atom/ns#">Joss Whedon</category><title>Putting the Sing-Along in "Sing-Along Blog"</title><description>&lt;a href="http://bean.livejournal.com/10261.html"&gt;Lyrics for the first 2 Acts can be found here!&lt;/a&gt;&lt;img src="http://feeds.feedburner.com/~r/LurkingRhythmically/~4/338232260" height="1" width="1"/&gt;</description><link>http://feeds.feedburner.com/~r/LurkingRhythmically/~3/338232260/putting-sing-along-in-sing-along-blog.html</link><author>noreply@blogger.com (Erin Palette)</author><feedburner:origLink>http://lurkingrhythmically.blogspot.com/2008/07/putting-sing-along-in-sing-along-blog.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6649591714373684167.post-250368874515548046</guid><pubDate>Thu, 17 Jul 2008 04:48:00 +0000</pubDate><atom:updated>2008-07-17T01:02:07.725-04:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Dr. Horrible</category><category domain="http://www.blogger.com/atom/ns#">Joss Whedon</category><title>So Horrible, I had to watch it twice</title><description>No, seriously, this this is awesomesauce on awesometoast.&lt;br /&gt;&lt;br /&gt;Toasted in an awesometoaster.&lt;br /&gt;&lt;br /&gt;With extra awesome.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/JyUOxRnMehc&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;embed src="http://www.youtube.com/v/JyUOxRnMehc&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.drhorrible.com/act_II.html"&gt;&lt;br /&gt;Act 2, now playing!&lt;/a&gt;&lt;img src="http://feeds.feedburner.com/~r/LurkingRhythmically/~4/337775780" height="1" width="1"/&gt;</description><link>http://feeds.feedburner.com/~r/LurkingRhythmically/~3/337775780/so-horrible-i-had-to-watch-it-twice.html</link><author>noreply@blogger.com (Erin Palette)</author><feedburner:origLink>http://lurkingrhythmically.blogspot.com/2008/07/so-horrible-i-had-to-watch-it-twice.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6649591714373684167.post-7453817336974440904</guid><pubDate>Wed, 16 Jul 2008 19:59:00 +0000</pubDate><atom:updated>2008-07-16T17:13:23.402-04:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Wednesday Night Wackiness</category><category domain="http://www.blogger.com/atom/ns#">Dr. Horrible</category><category domain="http://www.blogger.com/atom/ns#">Joss Whedon</category><title>WNW: A Horrible Story</title><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.drhorrible.com/"&gt;&lt;img src="http://www.drhorrible.com/images/banners/big_square.gif" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/LurkingRhythmically/~4/337596901" height="1" width="1"/&gt;</description><link>http://feeds.feedburner.com/~r/LurkingRhythmically/~3/337596901/wnw-horrible-story.html</link><author>noreply@blogger.com (Erin Palette)</author><feedburner:origLink>http://lurkingrhythmically.blogspot.com/2008/07/wnw-horrible-story.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6649591714373684167.post-7168721872709624592</guid><pubDate>Tue, 15 Jul 2008 18:43:00 +0000</pubDate><atom:updated>2008-07-16T22:57:19.443-04:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">7th Sea</category><category domain="http://www.blogger.com/atom/ns#">Creative Writing</category><title>Jack. Just.... Jack.</title><description>My gaming group has just started up a &lt;a href="http://en.wikipedia.org/wiki/7th_Sea_%28role-playing_game%29"&gt;7th Sea&lt;/a&gt; campaign. For those of you who don't know what that means (and shame on you if that's the case!), 7th Sea is a swashbuckling game set during the &lt;a href="http://en.wikipedia.org/wiki/Age_of_exploration"&gt;Age of Exploration&lt;/a&gt; on a world that is &lt;a href="http://en.wikipedia.org/wiki/Th%C3%A9ah"&gt;basically Earth but with the serial numbers filed off.&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;Oh, and there's magic.&lt;br /&gt;&lt;br /&gt;And the European nations are arranged according to coolness factor, rather than  chronological accuracy. So you've got Pre-Revolution France butting up against Inquisition Spain, while post-Thirty Years' War Germany exports mercenaries to both sides. Ivan the terrible runs Russia, Vikings plunder Dutch trading guilds and the United Kingdom is made up of Elizabethan England, Robert the Bruce Scotland and Ireland has its own king, which never EVER happened.&lt;br /&gt;&lt;br /&gt;In this universe, the Irish are called the Inish, and there are faeries &lt;span style="font-style: italic;"&gt;everywhere&lt;/span&gt;. And I don't mean Disney fairies, either, I mean terrifying inhuman kind. In fact, Inismore and Avalon and the Highland Marches are called the Glamour Isles, and the place is just drenched with magic and superstition.&lt;br /&gt;&lt;br /&gt;My character is Inish, and male (it's easier to play male roles in 7th Sea, in my opinion, especially in a pirate campaign), and... well, see for yourself.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;(Apologies to those folks who have no clue what I'm talking about. Lie back, close your eyes, and think of home. I'll be done in a moment.)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;The Tale of Jack&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;He doesn't remember his name any more.&lt;br /&gt;&lt;br /&gt;It's been so long, and he's gone by so many aliases, that for the life of him he simply can't recall the name of his birth. When he tries to remember... things... happen. Very bad things. No, it's better just to let the past lie, and ride the madness instead of fighting it.&lt;br /&gt;&lt;br /&gt;We can call him Jack. That's a nice name. A good strong Inish name. Because even if he doesn't remember who he is anymore, he knows he's Inish, by Theus. Call him an Avalonian and he'll bash you in the delicates until you stop whimpering and pass out from the pain.&lt;br /&gt;&lt;br /&gt;What Jack does remember, though, is being poor. Poor, and cold, and starving, with a family to feed, and the harvest having been so poor on account of the drought. Desperation drove him to do the unthinkable: poaching small game in a forest claimed by a Sidhe lord. And it worked, for a while.&lt;br /&gt;&lt;br /&gt;But he was caught, as the heroes in these tales always are. Now, Jack was never a particularly strong man, or fast, or even smart, but what he had in spades was a quick wit honed to a razor edge through desperation. And as the Sidhe lord prepared to slay the filthy poacher, Jack uttered the words that would change his life forever:&lt;br /&gt;&lt;br /&gt;"Fancy a game of riddles?"&lt;br /&gt;&lt;br /&gt;For Jack knew well the love of games most Sidhe possessed, and this one was no different. "Now just to make this interesting," he continued, "we'll put a wee wager on this game. If you win, then you kill me, and everything that is mine becomes yours."  Jack was pleased by this last bit, because even if he failed, his family would fall under the Sidhe's protection, and they'd never starve again. "But if I win.... then I get your magic. It's life for livelihood, you see."&lt;br /&gt;&lt;br /&gt;The contest, as the bards would say, was epic. It lasted far into the night and well into the morning. The Sidhe was immeasurably old, and incredibly wise, but rather lacking in imagination, and Jack had nothing BUT imagination. It was a duel for the ages.&lt;br /&gt;&lt;br /&gt;Sadly, Jack can't recall the winning riddle. The contest had been going for hours, and he was exhausted, fluttering into and out of the half-sleep that separates our world from the next, and it within those borders that genius and madness meet and have loud, riotous sex. The spawn of their coupling was a riddle that was so complex, so maddening, that the Sidhe was unable to answer.&lt;br /&gt;&lt;br /&gt;"So you're admitting defeat?" he asked. No, said the Sidhe, it would prefer to think about it for a while. "Suit yourself," said Jack, who promptly lay down and started snoring.&lt;br /&gt;&lt;br /&gt;Come the morning, the Sidhe was still there, looking more perplexed and frustrated than it did before Jack's nap. "Far be it from me to lecture you about the rules of the game," Jack offered, "but I've given you more than enough time to answer, and truth of the matter is I'm more than a bit peckish and rank. So if you don't mind, I'll just be toddling off now..."&lt;br /&gt;&lt;br /&gt;NO, said the Sidhe. A BARGAIN IS A BARGAIN. TAKE YOUR WINNINGS, THIEF.&lt;br /&gt;&lt;br /&gt;Jack felt the power come upon him, Glamour coursing through his body. And so much more! He was becoming stronger, healthier, handsomer (teeth started to grow back)... he could even recall an education he'd never had. The Sidhe had given him more than just Glamour. But why? Part of him worried about this unexpected generosity, but he was more concerned with returning to his family and sharing with them his good news.&lt;br /&gt;&lt;br /&gt;The miles melted away under his feet as he ran home, and threw open the door... to find the Sidhe lord sitting at the table, taking breakfast with them. Jack's family looked up at him with unrecognizing eyes, startled by the strange man who burst into their hovel. And when the Sidhe looked at him, Jack could clearly see the cold malevolence burning in his eyes, and he fully realized the bargain he'd struck.&lt;br /&gt;&lt;br /&gt;They had traded lives. The Sidhe now had his family, who all loved him instead of Jack. And Jack, in becoming the Sidhe, not only gained his powers and memories, but also his debts. Sidhe live for a very long time, you see, and acquire many enemies over the course of eternity, and now every single one of them was after Jack to collect what was owed them.&lt;br /&gt;&lt;br /&gt;Jack did the only thing he could think to do, which was Go Very Far From Here Very Quickly. He joined the crew of the first ship leaving the first harbor he found, and he has spent the past twenty years at sea, and he hasn't aged a day.&lt;br /&gt;&lt;br /&gt;He's done everything, from hunt whales and leviathans in the icy Vendel seas to the lowest forms of piracy imaginable. He's been shipwrecked, marooned, imprisoned, pardoned, and once even mutinied against. He likes to tell stories about being on Berek's crew during the sinking of the Castillian Armada, but the truth of the matter is he was sick as a dog with dysentery the whole battle.&lt;br /&gt;&lt;br /&gt;He's an excellent topsman, with a sense of balance that borders on eerie and a thorough grounding in the basics of sailing: rigging, knotwork, and even swabbing the deck. His keen eyes make him an excellent lookout, on the occasions when he's not thoroughly shitfaced on rum. These occasions are rare.&lt;br /&gt;&lt;br /&gt;Jack is a functional alcoholic, however, and even when he's utterly smashed he's a competent sailor. But he drinks to keep the madness at bay.&lt;br /&gt;&lt;br /&gt;Madness, because over the years he's forgotten nearly everything about his family, or his life before the Gift. His memories have instead been replaced with maddening visions of Bryn Bresail,of living a life he knows isn't his in a world that makes no sense. He has a thousand years of experience crammed into a brain that can barely handle a hundred. His dreams are haunted by a woman, beautiful and blue as ice and green as the sea, and as cold and deep and murderous as either. He's not sure if she's his wife, or his mother, or his sister, or if she wants to help him or kill him.&lt;br /&gt;&lt;br /&gt;Theus help him, he thinks it's all of the above.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;&lt;br /&gt;Extra! I rather imagine Jack looks and sounds like this, only Irish instead of Scottish:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/Q41eoZXDb64&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;embed src="http://www.youtube.com/v/Q41eoZXDb64&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;img src="http://feeds.feedburner.com/~r/LurkingRhythmically/~4/337596902" height="1" width="1"/&gt;</description><link>http://feeds.feedburner.com/~r/LurkingRhythmically/~3/337596902/jack-just-jack.html</link><author>noreply@blogger.com (Erin Palette)</author><feedburner:origLink>http://lurkingrhythmically.blogspot.com/2008/07/jack-just-jack.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6649591714373684167.post-5911299920420933650</guid><pubDate>Tue, 15 Jul 2008 03:36:00 +0000</pubDate><atom:updated>2008-07-16T12:13:49.868-04:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Serenity</category><category domain="http://www.blogger.com/atom/ns#">Radion Accelerator Corps</category><category domain="http://www.blogger.com/atom/ns#">Firefly</category><title>What I've been up to lately</title><description>Shut up. It &lt;span style="font-style: italic;"&gt;is too&lt;/span&gt; Monday if I say it is.&lt;br /&gt;&lt;br /&gt;At any rate, I am pleased to announce that I am a member of the &lt;span style="font-weight: bold;"&gt;Quantum Mechanix Brain Trust.&lt;/span&gt; Which is a fancy way of saying "Whitefall makes awesome stuff and I, along with a bunch of other people, nitpick it to pieces in the name of accuracy."  Thankfully, he's a good sport about it.&lt;br /&gt;&lt;br /&gt;Now, I'd love to tell you all about what I'm working on for QMx -- and believe me, it's &lt;span style="font-style: italic;"&gt;gao guhn &lt;/span&gt;shiny -- but gorramit, those pesky Alliance types brought along some lawyers and had me sign a Non-Disclosure Agreement. So less'n I want to get strung up, I can't tells ya nothin'.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Yet.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;However....&lt;br /&gt;&lt;br /&gt;How'd you like to earn a million bucks?&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.quantummechanix.com/bighaul.html"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp0.blogger.com/_PdnZ8gzHzOw/SH4ODksmDzI/AAAAAAAAAqs/6iUreZUeTdY/s400/General_Use_Web_Banner_2.jpg" alt="" id="BLOGGER_PHOTO_ID_5223628072349470514" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Okay, so it's a million in &lt;span style="font-style: italic;"&gt;Alliance &lt;/span&gt;Credits. Still, wouldn't it be fun to roll around in naked?&lt;br /&gt;&lt;br /&gt;Also as prizes: A Mal stunt pistol autographed by Captain Tightpants himself; a Kaylee statuette signed by Jewel Staite; and an original set of &lt;span style="font-style: italic;"&gt;Serenity &lt;/span&gt;blueprints, signed by the graphic designers of the movie, Geoff Mandel and Tim Earls.&lt;br /&gt;&lt;br /&gt;Whole lotta signin' going on, there.&lt;br /&gt;&lt;br /&gt;Oh, yes. One more thing: Be sure to check out the &lt;a href="http://www.fireflyshipworks.com/"&gt;Firefly Ship Works blog&lt;/a&gt;, where every two days or so you can get an update on not just the forthcoming &lt;span style="font-style: italic;"&gt;Serenity &lt;/span&gt;model, but other geeky starships such as the &lt;span style="font-style: italic;"&gt;NX-01 Enterprise&lt;/span&gt;, the Death Star, and... oh yes, wallpapers for the Cerberus, a military gunship variant of the Series 3 Firefly that was used in the War for Independence:&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.fireflyshipworks.com/wp-content/uploads/cerb-desert.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.fireflyshipworks.com/wp-content/uploads/cerb-desert.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;So yeah. Go, look, drool, and join the growing ranks of the Core-Techs.&lt;img src="http://feeds.feedburner.com/~r/LurkingRhythmically/~4/337311161" height="1" width="1"/&gt;</description><link>http://feeds.feedburner.com/~r/LurkingRhythmically/~3/337311161/what-ive-been-up-to-lately.html</link><author>noreply@blogger.com (Erin Palette)</author><feedburner:origLink>http://lurkingrhythmically.blogspot.com/2008/07/what-ive-been-up-to-lately.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6649591714373684167.post-5887578571205381541</guid><pubDate>Sat, 12 Jul 2008 14:30:00 +0000</pubDate><atom:updated>2008-07-12T10:33:38.566-04:00</atom:updated><title>All right, already</title><description>I'm back.&lt;br /&gt;&lt;br /&gt;First I had a kidney stone (ick) on the 26th, which ruined my weekend and left me feeling generally weak and shitty and not wanting to write.&lt;br /&gt;&lt;br /&gt;Then I fell into a depression because I hadn't updated in a week, and no one seemed to notice or care.&lt;br /&gt;&lt;br /&gt;Rule #1 of dealing with Palette: When she goes quiet, things aren't well. However, any show of attention is looked upon favorably by her.&lt;br /&gt;&lt;br /&gt;Anyway, back to semi-regular updates.&lt;img src="http://feeds.feedburner.com/~r/LurkingRhythmically/~4/333608707" height="1" width="1"/&gt;</description><link>http://feeds.feedburner.com/~r/LurkingRhythmically/~3/333608707/all-right-already.html</link><author>noreply@blogger.com (Erin Palette)</author><feedburner:origLink>http://lurkingrhythmically.blogspot.com/2008/07/all-right-already.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6649591714373684167.post-403399658123836450</guid><pubDate>Wed, 25 Jun 2008 12:46:00 +0000</pubDate><atom:updated>2008-06-25T08:56:28.907-04:00</atom:updated><title>WNW: Dancing With the SW Stars</title><description>&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/UkTQwP2gFxU&amp;hl=en"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/UkTQwP2gFxU&amp;hl=en" type="application/x-shockwave-flash" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;img src="http://feeds.feedburner.com/~r/LurkingRhythmically/~4/319718235" height="1" width="1"/&gt;</description><link>http://feeds.feedburner.com/~r/LurkingRhythmically/~3/319718235/wnw-dancing-with-sw-stars.html</link><author>noreply@blogger.com (Erin Palette)</author><feedburner:origLink>http://lurkingrhythmically.blogspot.com/2008/06/wnw-dancing-with-sw-stars.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6649591714373684167.post-116638292214921672</guid><pubDate>Sat, 21 Jun 2008 05:38:00 +0000</pubDate><atom:updated>2008-06-21T11:41:27.249-04:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Creative Writing</category><category domain="http://www.blogger.com/atom/ns#">Curse/Or</category><title>Curse/Or Chapter 1: Metastasis</title><description>&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Chapter 1: Metastasis&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;&lt;/span&gt;&lt;blockquote&gt;&lt;span style="font-style: italic;"&gt;... in my professional opinion, the data is so outlandish that I would call it sheer fabrication had I not seen it firsthand. Cancer rates this staggeringly high would make sense only if the prison were built atop a toxic waste dump, where the prisoners regularly consumed dioxin-tainted food and breathed asbestos-laden air.&lt;br /&gt;&lt;br /&gt;Without a more reliable metric, I cannot make any kind of intelligent recommendation other than "get those people out of there." To do any less would leave you vulnerable to criminal and civil suits, and frankly, I encourage you get a good lawyer anyway.&lt;br /&gt;&lt;br /&gt;Relocate the prisoners, and tear that place apart brick by brick. Have it declared a Superfund site if you must. If this data is to be believed, what we are seeing is no less than a cancer epidemic across the prison population, staff included, and one that I suspect is airborne.&lt;br /&gt;&lt;br /&gt;In addition, I strongly urge you to make an appointment with your physician for the most thorough physical examination possible, as soon as possible...&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/blockquote&gt;&lt;br /&gt;"My first day outta jail in twenty years and it's gotta goddamn rain," she muttered as the early morning wind drove cold rain and stinging desert sand into her face. Dressed only in a "Top Gun" t-shirt and acid-washed jeans, Theresa was soaked to the bone and utterly miserable. She had taken shelter, such as it was, in the doorway of an old boarded-up sidewalk church whose name might once have been "Apostle's State Street Church" but  now the peeling and faded paint only read "Apos tate".&lt;br /&gt;&lt;br /&gt;Shivering hands performed the age-old ritual without guidance or thought. Tear the cellophane from the box; discard. Tap box sharply against hand. Open lid; rip open foil. Select cigarette. Place in mouth. Smoke.&lt;br /&gt;&lt;br /&gt;Except Theresa was thwarted in this last regard. "Oh, don't you &lt;span style="font-style: italic;"&gt;fucking&lt;/span&gt; tell me," she muttered darkly, first fumbling in her purse, then dumping its contents onto the rain-slicked street and getting on hands and knees in desperate search for that one singular, magical, elusive object she needed to make everything right with the world, if only for one moment: a lighter.&lt;br /&gt;&lt;br /&gt;Lipstick. Ray-Ban sunglasses. A ring of old keys. A packet of tissues. A used bus pass. Half a pack of chewing gum. A wallet.&lt;br /&gt;&lt;br /&gt;No lighter.&lt;br /&gt;&lt;br /&gt;"Oh, fuck me," she mumbled around the cigarette, which was beginning to droop in the rain. For a moment, Theresa contemplated crying. She had certainly earned an extended freak-out session, and the fear and powerlessness and nausea swept over her, fighting the cold and the wet for dominant sensation. Her arms trembled. For a moment, she thought she might take a header onto the concrete.&lt;br /&gt;&lt;br /&gt;Then, just as suddenly, strength. "No," she said, softly at first, and then with more force. "No. Fuck this." Her back straightened. "Fuck you," sweeping the remnants of her life back into her purse. "Fuck the wind and fuck the cold." Standing now.  "I am going to have a &lt;span style="font-style: italic;"&gt;fucking cigarette&lt;/span&gt;."&lt;br /&gt;&lt;br /&gt;Eyes tightly closed, body shaking with adrenaline and cold, Theresa concentrated on the cigarette in her mouth, willing it to light. She felt a burst of warmth in her chest as the tumor in her lungs radiated power outwards, up her neck and through the roll of tobacco clenched in her teeth, drying it, before settling on the tip and igniting.&lt;br /&gt;&lt;br /&gt;Inhale.&lt;br /&gt;&lt;br /&gt;Hold.&lt;br /&gt;&lt;br /&gt;Exhale.&lt;br /&gt;&lt;br /&gt;Bliss.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;***   ***   ***&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;Theresa Esmerelda Reyes believed that, given enough cigarettes, she could outwait anything. It was one of the great truths upon which she hung her life, because for the last two decades her life had been little more than smoking and waiting. Sitting in the doorway, she was content to smoke, and wait, and think, because even cold and wet as she was, she was also free. Sitting in that doorway was a choice, freely made by her, and if she wanted she could get up and walk out into the wind and the rain.&lt;br /&gt;&lt;br /&gt;She half-recalled something she'd read once, long ago, a mystery story that talked about the Santa Ana winds, how they caused meek little wives to finger sharp kitchen knives and glare at their husbands' necks. It was a sentiment she could appreciate, even if the winds today weren't hot and dry. The weather lent itself to dark introspection, and Theresa lost herself in thoughts and memories and self-recriminations.&lt;br /&gt;&lt;br /&gt;"Hey, lady, you got a light?"&lt;br /&gt;&lt;br /&gt;Theresa looked up at the owner of the voice and winced. Not because the young man it belonged to was ugly but because he was, well, young, and Christ did it make her feel old. She didn't recognize the kind of sneakers he wore, or know why his pants were too big for his skinny-ass legs, but god &lt;span style="font-style: italic;"&gt;damn&lt;/span&gt; she knew that she didn't need to see his underwear. The ratty t-shirt was universal for teenagers, even if she didn't know the band it was fronting, and the pimply face with a scraggly beard and stringy hair only reinforced that opinion. She knew the type; back when she was in school, they'd have called themselves stoners and gotten high in their parents' basements smoking marijuana. Didn't know what they called themselves now, but it didn't matter. A punk was a punk.&lt;br /&gt;&lt;br /&gt;"Hello? Lady?" he repeated, leaning forward.  "You got a light? Uh -- hay tengo un lighter-o?" he added, his voice louder, as if volume alone could force understanding of a foreign language. God, had she ever been that young and stupid?&lt;br /&gt;&lt;br /&gt;"No," she said sharply, then blew a long stream of smoke from her nostrils. "I ain't got a light." She noticed that his hands were deep within his pockets, and given the size of those jeans there was no telling what he had in there. Theresa was suddenly very aware of how vulnerable she was, with no one else on the rainy early-morning streets and no place to run. Even her temporary shelter had become a cage, a wall to her back and sides, the young man between her and the rest of the world. She shifted slightly to the right, trying to put as much space between them as possible, right hand slowly freeing itself from her purse while her left clutched the cigarette between trembling fingers.&lt;br /&gt;&lt;br /&gt;"If you don't got no light, then how'd you get that smoke?" He was threateningly close now, she could smell his breath as he loomed over her, his eyes were bloodshot with vicious little pinpricks for pupils, and he was going to attack her and beat and rape her or...&lt;br /&gt;&lt;br /&gt;Her left hand shot out and up, the burning ember between her fingers grinding itself into the man's right eye. He started to scream, but was cut off as her right hand shoved his head against the brick doorway, a shudder running through his body on impact. Then she was pulling, grabbing him by the hair and yanking him off balance, using her entire body weight to drive him down.&lt;br /&gt;&lt;br /&gt;She landed on top of him, her left arm firmly against his throat as the first two fingers of her right hand, stained dark with tar from decades of smoking, hovered just millimeters above his one good eye like a raptor's talon. "Listen closely, you little shit," Teresa rasped, her throaty voice making her words thick and vicious. "You so much as twitch, you'll never see again. Got that?"&lt;br /&gt;&lt;br /&gt;A whimper.&lt;br /&gt;&lt;br /&gt;"Good. Now here's how this works. You close your eyes, and I'm gonna go through your pockets. You look, you move, you so much as &lt;span style="font-style: italic;"&gt;fart&lt;/span&gt; and I'll end you. I've been inside for murder already, so don't think I won't grease your sorry ass."&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;***   ***   ***&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;Theresa seemed to be outside of her own body, looking down as she helped herself to the cigarettes she'd taken from him. She wondered, somewhat numbly, if she'd broken a new speed record for parole violation.&lt;br /&gt;&lt;br /&gt;She opened the pack of cigarettes and lit a fresh one with the smoldering butt of the old. She'd allowed the boy to keep his wallet, mostly out of shame, but she'd acted like it was the greatest act of generosity she'd ever performed. He was just some damned stupid kid with bad hygiene coming down off some kind of high, not a predator intent on theft and rape and murder. He'd wet his pants and cried softly as she frisked him, and she was glad that he'd kept his eyes tightly shut, because otherwise he'd have seen her starting to cry as well. She'd almost mauled a poor stupid kid, still a child, some mother's precious baby. Again.&lt;br /&gt;&lt;span id="1fl1"&gt;&lt;br /&gt;Jesus. It'd been a while since she let anything faze her, and here she was breaking down with every goddamn breeze. Pull it back. Let nothing show. Watch the kid run away and stay stony. That's how this worked, after all. How she kept it together. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;She let the emotions flow out of her with every exhalation. Sit. Smoke. Don't think about it. Let it go, let it flow, with the time. Given enough cigarettes she could deal with anything.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;***   ***   ***&lt;br /&gt;&lt;/div&gt;She'd just lit another when the car pulled up.&lt;br /&gt;&lt;br /&gt;It was old even by her standards: a big, boxy station wagon from the 1970s with dark blue paint and fake wood paneling along the sides. The driver's window shushed downwards, and an elderly black woman's face appeared.&lt;br /&gt;&lt;br /&gt;"Are you Theresa?" The voice was warm, like syrup over pancakes.&lt;br /&gt;&lt;br /&gt;"What if I am?" she shot back.&lt;br /&gt;&lt;br /&gt;"If you are, sugar, then I'm here to give you a lift. But you'll have to put out that Satan Stick before you get in."&lt;br /&gt;&lt;br /&gt;Theresa took a long look at the car, and then at the cigarette she'd just started. She didn't like having terms dictated to her, but sitting in a warm car beat the hell out of wet and cold. With a sigh of regret, she slowly ground out the ember before pocketing the stub.&lt;br /&gt;&lt;br /&gt;Another great truth of her life: a ride always arrives after lighting up.&lt;img src="http://feeds.feedburner.com/~r/LurkingRhythmically/~4/316966969" height="1" width="1"/&gt;</description><link>http://feeds.feedburner.com/~r/LurkingRhythmically/~3/316966969/curseor-chapter-1-metastasis.html</link><author>noreply@blogger.com (Erin Palette)</author><feedburner:origLink>http://lurkingrhythmically.blogspot.com/2008/06/curseor-chapter-1-metastasis.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6649591714373684167.post-4807540576282935537</guid><pubDate>Wed, 18 Jun 2008 21:15:00 +0000</pubDate><atom:updated>2008-06-18T17:20:31.681-04:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Wednesday Night Wackiness</category><category domain="http://www.blogger.com/atom/ns#">Dungeons and Dragons</category><title>WNW: Loot the Bodies</title><description>&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/4YrUwDE0HG0&amp;amp;hl=en"&gt;&lt;embed src="http://www.youtube.com/v/4YrUwDE0HG0&amp;amp;hl=en" type="application/x-shockwave-flash" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;img src="http://feeds.feedburner.com/~r/LurkingRhythmically/~4/314949925" height="1" width="1"/&gt;</description><link>http://feeds.feedburner.com/~r/LurkingRhythmically/~3/314949925/wnw-loot-bodies.html</link><author>noreply@blogger.com (Erin Palette)</author><feedburner:origLink>http://lurkingrhythmically.blogspot.com/2008/06/wnw-loot-bodies.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6649591714373684167.post-2543194075334634110</guid><pubDate>Tue, 17 Jun 2008 03:07:00 +0000</pubDate><atom:updated>2008-06-17T01:46:57.580-04:00</atom:updated><title>In Conclusion</title><description>Having spent most of a week talking about 4th Edition D&amp;amp;D, I am now tired of it. Only time will tell if the conditions dictated by Hasbro were brilliant or sheer folly.&lt;br /&gt;&lt;br /&gt;That said, I now offer two final parting shots.&lt;br /&gt;&lt;br /&gt;First, Geek Related (which is rapidly becoming my go-to source for 4th ed insight) offers &lt;a href="http://mxyzplk.wordpress.com/2008/06/12/is-dd-4e-really-role-playing/"&gt;this excellent article&lt;/a&gt; on why grognards maintain that 4e isn't really roleplaying. A snippet:&lt;br /&gt;&lt;blockquote&gt;All this is just so you understand what the real issues are when someone says “4e sucks donkey balls because it’s not a roleplaying game!” What they usually mean is “I like simulation and am used to D&amp;amp;D catering to that approach! This new D&amp;amp;D doesn’t and thus it fulfills my needs less!”&lt;/blockquote&gt;At this point, whenever someone asks me about 4e I think I'll just point them to Geek Related and be done with it. The writer is intelligent, thorough, and clearly "gets" what I like because his criticisms of the new system touch on those points. Accuse me of being lazy if you like, but it's nice to be able to say "I have people handling that for me now."&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Secondly, if you're in the camp that thoroughly hates 4th Edition, may I humbly suggest &lt;a href="http://paizo.com/pathfinderRPG"&gt;Pathfinder&lt;/a&gt;?  Written, published, and supported by Paizo (the company that used to publish &lt;span style="font-style: italic;"&gt;Dragon &lt;/span&gt;and &lt;span style="font-style: italic;"&gt;Dungeon &lt;/span&gt;magazines), they have decided to capitalize on Wizards/Hasbro's abandonment of the 3.5 engine and, through use of the Open Game License, have decided to publish their own book of rules. This quite deftly sidesteps certain legal issues -- they are not competing with WotC, because this product uses 3.5 rules -- and furthermore they are taking the opportunity to patch certain parts of the engine which are broken, kludgy, or otherwise suboptimal.&lt;br /&gt;&lt;br /&gt;It is, in effect, Dungeons &amp;amp; Dragons 3.75e. It looks &lt;span style="font-style: italic;"&gt;very&lt;/span&gt; good, and has the full backing of &lt;a href="http://www.montecook.com/cgi-bin/page.cgi?montewho"&gt;Monte Cook&lt;/a&gt; -- the guy who, along with Johnathan Tweet and Skip Williams, actually wrote Third Edition and thus might have some valid insights in how best it could be improved.&lt;br /&gt;&lt;br /&gt;The Alpha version of Pathfinder is available, free for download, &lt;a href="http://paizo.com/pathfinderRPG"&gt;here&lt;/a&gt;. It is essentially a combined version of the Player's Handbook and the Dungeon Master's Guide. Come August, it will be released in softcover as the Beta version ($24.95), and August of 2009 will feature the polished final copy, in hardcover, for $34.95.&lt;br /&gt;&lt;br /&gt;Oh, and there are already scads of Pathfinder products already published: &lt;a href="http://paizo.com/store/byCompany/p/paizoPublishingLLC/pathfinder/adventurePath"&gt;adventure paths&lt;/a&gt;, &lt;a href="http://paizo.com/store/byCompany/p/paizoPublishingLLC/pathfinder/pathfinderModules"&gt;modules&lt;/a&gt;, a &lt;a href="http://paizo.com/store/byCompany/p/paizoPublishingLLC/pathfinder/pathfinderChronicles"&gt;campaign setting&lt;/a&gt;, and all sorts of other stuff. If you want to keep playing D&amp;amp;D without ever giving another cent to Hasbro/Wizards of the Coast, this is your game.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Hopefully, I'm now done with this topic. Thank you, and goodnight.&lt;img src="http://feeds.feedburner.com/~r/LurkingRhythmically/~4/313712164" height="1" width="1"/&gt;</description><link>http://feeds.feedburner.com/~r/LurkingRhythmically/~3/313712164/in-conclusion.html</link><author>noreply@blogger.com (Erin Palette)</author><feedburner:origLink>http://lurkingrhythmically.blogspot.com/2008/06/in-conclusion.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6649591714373684167.post-3763104304091397846</guid><pubDate>Sat, 14 Jun 2008 14:32:00 +0000</pubDate><atom:updated>2008-06-14T10:36:09.589-04:00</atom:updated><title>You. Never. Know.</title><description>Fresh from the intertubes comes a &lt;a href="http://www.story-games.com/forums/comments.php?DiscussionID=6630&amp;amp;page=1#Item_0"&gt;touching story of a father playing 4e with his son&lt;/a&gt;:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;All in all, we had a &lt;em&gt;terrific&lt;/em&gt; time with it as a tactical war-game. There was plenty of roleplaying, in the form of us bending the little lego-figs arms in order to swing swords and axes, and to bop opponents over the head. There was some dialogue, in the form of "Gah! Get away from me you little lizard thing! I'll kill you!" on D's part and "GGRRHRHRR! SSSSSS! Glibble-glaggle ffft! AAARGH!" on mine. Naturally, with one person playing all five PCs, there wasn't very much in-team banter ... D isn't that schizophrenic.&lt;br /&gt;&lt;br /&gt;D was extremely interested to get to Winterhaven (which we had to put off in order to do dinner). He was very insistent ... "Daddy, we &lt;strong&gt;have&lt;/strong&gt; to go there!  We have to!  I don't even know what those things &lt;em&gt;were&lt;/em&gt;, and if I find out what they are then maybe I can talk to them. And what about my guys teacher? He went to Winterhaven, and we have to find out what happened to him. Daddy, can we do it now, pleeeeeeeasssssse?"&lt;br /&gt;&lt;br /&gt;That said, when I sat down with him to play Winterhaven, he immediately said "Hey? Where's the map?" I explained that some parts you just imagine. "There's a little walled village," (I set up a shoe-box) "With some guards on the walls" (lego mini-figs) "and farmhouses here and there in the valley below the hill."&lt;br /&gt;&lt;br /&gt;This did not satisfy him. "But daddy, WHERE are the farmhouses? I have to know. How do I know if I can move to them, if I don't even know where they are?"&lt;br /&gt;&lt;br /&gt;"Sweetheart, this is just a village.  You probably won't have to fight here, and if we do then I'll make up a map on the spot."&lt;br /&gt;&lt;br /&gt;"No.  I need to know now.  It could be a monster village, daddy.  You.  Never.  Know."&lt;/blockquote&gt;&lt;br /&gt;Isn't that adorable? It makes me estrogen-groggy just reading it.&lt;br /&gt;&lt;br /&gt;I also find it highly entertaining that a lone 7 year old boy can run roughshod over an encounter that has resulted in Total Party Kills with groups of adult, experienced gamers, simply by using some imagination (&lt;span style="font-weight: bold;"&gt;spoilers &lt;/span&gt;ho, if you plan to play this module):&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;Now I will tell you, straight up, that I was worried about this encounter. I am intensely against the notion of fudging games in order to help D win, since I think it teaches &lt;em&gt;terrible&lt;/em&gt; skills for later life.  At the same time, he had &lt;strong&gt;so&lt;/strong&gt; much emotionally invested in this ... and I've heard all manner of rumblings online about how Irontooth has a tendency to kill and eat entire parties.&lt;br /&gt;&lt;br /&gt;I'd looked over the scenario, and I saw the &lt;em&gt;very real&lt;/em&gt; possibility of this happening: The encounter is set up in three layers. If you hit the first layer outside the waterfall in a tentative fashion, they'll retreat through the water and then you're dealing with a second layer that's almost twice as powerful God help you if you let that second layer survive intact long enough for the third layer to support it. The concentration of force gives Irontooth the support to rampage unstoppably ... and PCs have no good places to retreat to, with their back against a raging torrent of water. This looked like something that could easily turn into a meatgrinder. Was I going to walk D right into heartbreak at the mercy of the lego-monsters?&lt;br /&gt;&lt;br /&gt;As it turned out, I was worrying needlessly.&lt;br /&gt;&lt;br /&gt;When D got to the waterfall, I started setting out figures immediately. He noted this change from previous kobold ambushes on the road. "When do I put my figures down?" he asked. "Well," I said, "This time you aren't being surprised. In fact, this time they don't even know you're coming." "Oh!" D said immediately, "I get to be SNEAKY!"&lt;br /&gt;&lt;br /&gt;So he asked about the stealth rules, and I confirmed that he would be only as stealthy as the least stealthy person he sent in. Mogue the Rogue went in scouting. He crept around, and I filled in the rest of the units on the map. Once D was sure that he knew where everyone (at least out front of the waterfall) was, he moved his other heroes into position in a nearby grove of trees.&lt;br /&gt;&lt;br /&gt;"Now, D," I said, "There are more kobolds, and Irontooth, behind the waterfall. These guys will probably try to go through and warn their friends." "Sure," D said without concern, "They'll &lt;strong&gt;try&lt;/strong&gt;."&lt;br /&gt;&lt;br /&gt;So he's all ensconced. What does he do? He starts looking over the situation. "That's a magic circle. Do kobolds know how to do magic like that? Hrm. I don't know. There aren't any magician kobolds out here. I bet they don't know how it works. Daddy, I'm casting Scorching Burst right on the edge of that circle, to make it look like it just exploded."&lt;br /&gt;&lt;br /&gt;&lt;em&gt;Would&lt;/em&gt; kobolds know whether Scorching Burst came from the bushes or from the circle? I have no rules to say one way or t'other, so I say "They're shocked! 'What that?' they cry, looking around in complete confusion."&lt;br /&gt;&lt;br /&gt;"I want to use Ghost Sound," D says, turning over his paper to show the cantrip that Mizard the Wizard has on hand.&lt;br /&gt;&lt;br /&gt;This, my friends, was the beginning of the end for the overmatched kobolds.&lt;/blockquote&gt;&lt;br /&gt;So, despite whatever flaws 4th Edition may have, it is excellent for teaching the next generation of players to learn and love our hobby. And &lt;span style="font-style: italic;"&gt;that&lt;/span&gt; is a worthy endeavor.&lt;img src="http://feeds.feedburner.com/~r/LurkingRhythmically/~4/311858089" height="1" width="1"/&gt;</description><link>http://feeds.feedburner.com/~r/LurkingRhythmically/~3/311858089/fresh-from-intertubes-comes-touching.html</link><author>noreply@blogger.com (Erin Palette)</author><feedburner:origLink>http://lurkingrhythmically.blogspot.com/2008/06/fresh-from-intertubes-comes-touching.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6649591714373684167.post-5860341915999215628</guid><pubDate>Wed, 11 Jun 2008 15:42:00 +0000</pubDate><atom:updated>2008-06-11T11:58:20.710-04:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Wednesday Night Wackiness</category><category domain="http://www.blogger.com/atom/ns#">Dungeons and Dragons</category><title>WNW: Dwarves vs. Elves</title><description>Okay, this one might need a bit of explanation.&lt;br /&gt;&lt;br /&gt;The PHB PSAs (Player's Handbook Public Service Announcements) are humorous skits  featureing actors playing the parts of 3rd edition D&amp;amp;D signature characters.&lt;br /&gt;&lt;br /&gt;This particular skit is part of the "D&amp;amp;Debate" line, and features &lt;a href="http://www.wizards.com/default.asp?x=dnd/cc/20000626d"&gt;Tordek&lt;/a&gt; and &lt;a href="http://www.wizards.com/default.asp?x=dnd/cc/20000626b"&gt;Mialee&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Got it? Good.&lt;br /&gt;&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/HNrLMob39qI&amp;amp;hl=en"&gt;&lt;embed src="http://www.youtube.com/v/HNrLMob39qI&amp;amp;hl=en" type="application/x-shockwave-flash" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Tordek rules ass! :D&lt;img src="http://feeds.feedburner.com/~r/LurkingRhythmically/~4/309730602" height="1" width="1"/&gt;</description><link>http://feeds.feedburner.com/~r/LurkingRhythmically/~3/309730602/wnw-dwarves-vs-elves.html</link><author>noreply@blogger.com (Erin Palette)</author><feedburner:origLink>http://lurkingrhythmically.blogspot.com/2008/06/wnw-dwarves-vs-elves.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6649591714373684167.post-6891874443809946465</guid><pubDate>Tue, 10 Jun 2008 21:45:00 +0000</pubDate><atom:updated>2008-06-11T14:54:39.269-04:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Diatribes</category><category domain="http://www.blogger.com/atom/ns#">Role-Playing Games</category><category domain="http://www.blogger.com/atom/ns#">Dungeons and Dragons</category><title>4th Edition is a disaster of epic proportions</title><description>Sigh.&lt;br /&gt;&lt;br /&gt;I've lost track of how many times I've had to re-write this post, either due to blogger crapping out on me and not saving my progress, or (having learned my lesson and composing on a word processor) getting side-tracked and sucked into discussions/critiques/outright flame wars regarding 4th edition D&amp;amp;D.&lt;br /&gt;&lt;br /&gt;So you know what? I'm not going to review the heck out of it. If you want to know more about it, let me suggest some interesting links:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.enworld.org/index.php?page=4e"&gt;EN World's 4th Edition Info Page&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://mcclaud.wordpress.com/2008/05/23/dd-4th-edition-dungeons-and-dragons/"&gt;A Blog Review&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.diepointyhat.com/?p=164#more-164"&gt;A section-by-section critique of the Player's Handbook&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.diepointyhat.com/?p=167#more-167"&gt;And a critique of the DM section of rules by the same person&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://mxyzplk.wordpress.com/2008/06/06/dd-4es-out-and-its-awful-heres-why/"&gt;"4th Edition is out and it's awful. Here's why."&lt;/a&gt;&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;However, if you don't feel so inclined, let me give you an &lt;span style="font-weight: bold;"&gt;Executive Summary:&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;4th edition, judged on its own merits, is not a bad game. However, in my experience it only &lt;span style="font-style: italic;"&gt;slightly &lt;/span&gt;resembles previous editions of D&amp;amp;D.&lt;/li&gt;&lt;li&gt;Many, many sacred cows were sacrificed. Whether this is an improvement is a matter of opinion. I assume most grognards will opine "no".&lt;br /&gt;&lt;/li&gt;&lt;li&gt;There is far too much emphasis on combat and not enough on role-playing. I base this statement on the huge amount of combat options available to each and every class (including healing), &lt;a href="http://www.wizards.com/default.asp?x=dnd/4ex/20080505a"&gt;while an excerpt from the Dungeon Master's Guide indicates how best to turn a roleplaying opportunity into a series of die rolls.&lt;/a&gt;&lt;/li&gt;&lt;li&gt;In general, more is missing (Barbarians, Bards, Druids, Monks, Sorcerers,  Half-Orcs, Gnomes, &lt;a href="http://www.wizards.com/default.asp?x=dnd/4ex/20080602a"&gt;most of the alignment system&lt;/a&gt;, prestige classes, cosmology) than is added (Warlocks, Warlords, Tieflings, Dragonborn, &lt;a href="http://www.wizards.com/default.asp?x=dnd/4ex/20080512a"&gt;epic levels&lt;/a&gt;). And I have no idea how to classify the Elf/Eladrin divide.*&lt;/li&gt;&lt;li&gt;Not only is the new engine NOT backwards-compatible, it is in fact completely &lt;span style="font-style: italic;"&gt;incompatible&lt;/span&gt; with 3.5 edition.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;It just doesn't feel like D&amp;amp;D any more. You've probably heard this a million times by now, but it looks and acts (and probably plays) more like a pen and paper MMO. Given the extreme popularity of World of Warcraft, this is not terribly surprising. &lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;In Conclusion&lt;/span&gt;, if you love 3.5 edition, you will hate 4e. However, if you think 3.5 is stupidly complex and/or horribly broken, you will probably enjoy 4e. Maybe.&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;br /&gt;There. Review over. Now I can start ranting about the subject I am truly passionate about: how 4th Edition has been, start to finish, a blisteringly stupid business decision.&lt;br /&gt;&lt;br /&gt;I began talking about this back in August 2007 . It's poor form to quote my own work, I know, but for the sake of completeness, and because I know most readers won't click a backlink, I'll just include the &lt;a href="http://lurkingrhythmically.blogspot.com/2007/08/save-vs-stupid-marketing-decisions.html"&gt;original post&lt;/a&gt; here:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;Dear Wizards of the Coast:&lt;br /&gt;&lt;br /&gt;Did you fail your saving throw vs. Stupid Marketing Decisions?&lt;br /&gt;&lt;br /&gt;&lt;object height="350" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/sbbqMoEwDqc"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/sbbqMoEwDqc" type="application/x-shockwave-flash" wmode="transparent" height="350" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Putting aside the fact that a promotional video for your own product shouldn't underscore all the ways it has sucked over the years...&lt;br /&gt;&lt;br /&gt;Putting aside the annoying, lisping little Frenchie...&lt;br /&gt;&lt;br /&gt;&lt;span&gt;Putting aside the fact that&lt;/span&gt;&lt;span style="font-style: italic;"&gt; &lt;/span&gt;&lt;span&gt;even a &lt;span style="font-style: italic;"&gt;casual &lt;/span&gt;D&amp;amp;D player knows you can't just behead a &lt;a href="http://www.d20srd.org/srd/monsters/troll.htm"&gt;troll&lt;/a&gt; like that&lt;/span&gt;&lt;span style="font-style: italic;"&gt; without using fire or acid to overcome its &lt;a href="http://www.d20srd.org/srd/specialAbilities.htm#regeneration"&gt;regeneration&lt;/a&gt;...&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;All of that aside, you have &lt;span style="font-style: italic;"&gt;still &lt;/span&gt;made a huge and stupid blunder: You announced &lt;a href="http://www.wizards.com/default.asp?x=dnd/welcome&amp;amp;dcmp=ILC-DND062006FP"&gt;4th edition&lt;/a&gt; before Christmas.&lt;br /&gt;&lt;br /&gt;Goodbye, Christmas sales of 3.5 edition books.&lt;br /&gt;&lt;br /&gt;You remember Christmas, right? The one month of the year that brings in more revenue than the previous eleven &lt;span style="font-style: italic;"&gt;combined?&lt;/span&gt; Yeah, you just screwed yourself out of that money.&lt;br /&gt;&lt;br /&gt;I know that I, for one, will certainly not buy &lt;span style="font-weight: bold;"&gt;any &lt;/span&gt;D&amp;amp;D product until 4e comes out, because it's 99% certain that it won't be backwards- compatible, and I know I'm not the only one to think like this. Regardless of whether or not I switch to 4e, since I know that 3.5 lifespan ends in May 2008, I'll just wait until the hordes of fanboys sell their "obsolete" books back to the stores. I'll bet I can get a very nice discount on them....&lt;br /&gt;&lt;br /&gt;Seriously, that's a totally bonehead maneuver. What you &lt;span style="font-style: italic;"&gt;should&lt;/span&gt; have done was wait until January to make the announcement, and then release the books in August at GenCon 2008.&lt;br /&gt;&lt;br /&gt;See how tidy that is? You get your Christmas sales, you announce "A new edition for a new year," and you release that edition at the biggest fucking gaming convention in the U.S.&lt;br /&gt;&lt;br /&gt;Now if you'll excuse me, I need to go stake out a place by the bargain bins.&lt;/blockquote&gt;&lt;br /&gt;That was back in August, and the pooch has only gotten more thoroughly screwed. Fast forward to April of this year, where in &lt;a href="http://lurkingrhythmically.blogspot.com/2008/04/send-me-your-questions-about-4e-d.html"&gt;yet another blog post&lt;/a&gt; I happily announce that Wizards of the Coast, or at least &lt;a href="http://www.porternovelli.com/"&gt;Porter Novelli&lt;/a&gt;, their PR firm, is going to be conducting phone interviews with game reviewers:&lt;br /&gt;&lt;blockquote&gt;We are actually planning a desk side tour in April, which will end with a series of phone briefings at the end of the month (April 21-24). Although we're still working out which spokespeople will be available, if you could send me your (or I guess Erin's) best time slots to do interviews during those dates and we'll work something out from there. It would still be helpful to have Erin prepare her questions so if the phone briefing falls through we could go back to the questions.&lt;/blockquote&gt;So naturally, I'm all "Hell yeah, I want a piece of this," and I get fired up and announce to the world that I get to ask the developers of 4th Edition D&amp;amp;D questions about their new upcoming game.&lt;br /&gt;&lt;br /&gt;Surprisingly, &lt;span style="font-weight: bold;"&gt;no one contacts me in April.&lt;/span&gt; I don't just mean the interview, I mean that there is "We are confirming that you have an interview scheduled at X time and date" kind of thing. I am shocked and worried by this, because I fear it's because I somehow screwed things up. Did I not get my availability dates to them in time? Did my latest AnotherCastle.com article offend them?&lt;br /&gt;&lt;br /&gt;I pester my Editor, Jason Dobson,  who calls Porter Novelli and leaves several voice messages. On April 23 -- ironically, the day that I had indicated I wanted to have the interview, and please note that this is &lt;span style="font-style: italic;"&gt;two days&lt;/span&gt; past the date that this "deskside tour" was supposed to have begun -- Jason forwards this message to me:&lt;br /&gt;&lt;blockquote&gt;"Hi Jason,&lt;br /&gt;&lt;br /&gt;Sorry for not getting back to you sooner.&lt;br /&gt;&lt;br /&gt;It looks like we’ll have to push the briefing back due to our executives being extremely busy right now (apparently there is a Fourth Edition coming out, with lots of books or something).&lt;br /&gt;&lt;br /&gt;In the interim, we do have the first Fourth Edition adventure module, Keep on the Shadowfell, available for review. Featuring quick start rules and pre-generated characters, this is currently the best way to learn about the new ruleset; by playing. The product doesn’t release until May 20, so if you and your writers are willing to agree to an NDA until then, or until I say otherwise, then we can work on getting that out to you/Erin.&lt;br /&gt;&lt;br /&gt;Let me know if you have any questions, and I’ll keep you posted on the briefing opps."&lt;/blockquote&gt;Let me rephrase that, for you people with poor reading comprehension: &lt;span style="font-weight: bold;"&gt;&lt;span style="font-style: italic;"&gt;The PR Company retained by the publisher of the most popular RPG in the world has allowed its client to blow off  its commitments to reviewers.&lt;/span&gt;&lt;/span&gt; This is &lt;span style="font-style: italic;"&gt;unconscionably&lt;/span&gt; bad. "Hi, we're too busy to keep our promises, but trust us when we say that our product will be awesome!"&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;(Allow me to digress for a moment as I talk about bad movies. There is a practice in Hollywood whereby films that are expected to do poorly -- usually cheap horror films and teen comedies -- are not sent to film critics to review. This is done so that the films can at least reap the benefits of opening weekend receipts before poor critical review and word of mouth can do any damage. Sound familiar?)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;So at any rate, while they can't answer my questions, they'll at least mollify my hurt feelings by sending me some free swag with a preview version of the rules. Hey, that's cool, I guess. Shoot me that NDA so I can sign that bad boy, maybe I can kinda-sorta review 4th Edition on May 20th.&lt;br /&gt;&lt;br /&gt;Guess what happens?&lt;br /&gt;&lt;br /&gt;Not a god-damned thing, that's what happens. It's &lt;a href="http://lurkingrhythmically.blogspot.com/2008/04/shut-up-erin.html"&gt;"Shut up, Erin"&lt;/a&gt; all over again. So that's  twice now that Wizards, or at least Porter Novelli, has &lt;span style="font-style: italic;"&gt;completely blown me off.&lt;/span&gt; This is way beyond unprofessional and well into reputation-destroying carelessness.&lt;br /&gt;&lt;br /&gt;Once again, I harass my editor. Once again, he comes through for me with a reply:&lt;br /&gt;&lt;div&gt;&lt;span style="display: block; float: left; color: rgb(136, 136, 136);"&gt;&lt;/span&gt;&lt;/div&gt;&lt;blockquote&gt;&lt;div&gt;&lt;span style="display: block; float: left; color: rgb(136, 136, 136);"&gt;5:27 PM &lt;/span&gt;&lt;span style="display: block; padding-left: 6em; text-indent: -1em;"&gt;&lt;span&gt;&lt;span style="font-weight: bold;"&gt;Jason&lt;/span&gt;: You around?&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="display: block; float: left; color: rgb(136, 136, 136);"&gt;5:28 PM &lt;/span&gt;&lt;span style="display: block; padding-left: 6em; text-indent: -1em;"&gt;&lt;span&gt;&lt;span style="font-weight: bold;"&gt;me&lt;/span&gt;: Yep.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="display: block; float: left; color: rgb(136, 136, 136);"&gt; &lt;/span&gt;&lt;span style="display: block; padding-left: 6em; text-indent: -1em;"&gt;&lt;span&gt;&lt;span style="font-weight: bold;"&gt;Jason&lt;/span&gt;: I'm about to run, as is typical of me, but WotC emailed me apologizing, apparently the rep left the country and forgot to hand off the promise to send an NDA and module to me before he left.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;div&gt;&lt;span style="display: block; padding-left: 6em; text-indent: -1em;"&gt;&lt;span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;This conversation, by the way, happened on May 19. &lt;span style="font-style: italic;"&gt;Keep on the Shadowfell&lt;/span&gt;  was scheduled to release May 20. Of course, they never did get back to either of us after that. And it turns out that it's not just us that have been treated like this, either. I cannot speak for every reviewer, of course, but I know for a fact that it happened to at least one other person [name pending, following his permission to use it in this article.] So if it happened to two of us, what do you think are the odds that it happened to all reviewers who aren't affiliated with Wizards of the Coast?&lt;br /&gt;&lt;br /&gt;[&lt;span style="font-weight: bold;"&gt;Edit:&lt;/span&gt; It now turns out I was operating from incorrect information, and that the person I thought had been neglected was not. So I guess it's just me that was treated shoddily? Doesn't matter. I'm still going to raise holy hell about this, because &lt;span style="font-weight: bold;"&gt;&lt;span style="font-style: italic;"&gt;promises were made and were broken.&lt;/span&gt;&lt;/span&gt;]&lt;br /&gt;&lt;br /&gt;So not only is this &lt;a href="http://en.wikipedia.org/wiki/Dog_and_pony_show"&gt;Equine-Canine Extravaganza&lt;/a&gt; a complete &lt;a href="http://en.wiktionary.org/wiki/charlie_foxtrot"&gt;Charlie Foxtrot&lt;/a&gt;, but now WotC's attitude seems to be &lt;a href="http://acronyms.thefreedictionary.com/Kiss+My+Ass+Guys%2c+You%27re+on+Your+Own"&gt;KMAGYOYO&lt;/a&gt;, because now the other shoe has dropped:&lt;br /&gt;&lt;blockquote&gt;... &lt;a href="http://www.enworld.org/showthread.php?t=224085&amp;amp;page=4&amp;amp;pp=30"&gt;Wizards has stated&lt;/a&gt; that any company hoping to publish products for their new edition must agree to discontinue any current open licensed products and produce no further open products at all - Dungeons &amp;amp; Dragons related or not.  In a phone conversation about 4e licensing with Clark Petersen, president of &lt;a href="http://www.necromancergames.com/" target="_blank"&gt;Necromancer Games&lt;/a&gt;, a company representative explained this policy and was adamant that it was not going to change. A number of companies are leveraging the OGL for their independent games, for example the pulp game &lt;a href="http://www.evilhat.com/home/?page_id=103"&gt;Spirit of the Century&lt;/a&gt;; the gaming community adopted the OGL on good faith and more than 90% of the openly licensed games in existence are using it.  This “poison pill” clause means that in exchange for any further involvement with the Dungeons &amp;amp; Dragons game line, a company must abandon any past OGL products and vow not to produce any more.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;(from&lt;a href="http://mxyzplk.wordpress.com/2008/04/19/wizards-of-the-coast-declares-war-on-open-gaming/"&gt; Geek Related&lt;/a&gt;)&lt;/span&gt;&lt;br /&gt;&lt;/blockquote&gt;&lt;span style="font-style: italic;"&gt;&lt;/span&gt;In case that's not clear, let me &lt;a href="http://www.enworld.org/showpost.php?p=4172942&amp;amp;postcount=51"&gt;quote a post &lt;/a&gt;from the aforementioned Clark Peterson:&lt;br /&gt;&lt;blockquote style="font-style: italic;"&gt;I believe, in fact, that it is even a bit more restrictive than people are seeing. It is not just that you can't mix the two licenses in one product. It is that if you use the GSL you cannot also use the OGL for 3E products.&lt;br /&gt;&lt;br /&gt;In other words, publishers have to decide if they want to stay 3E or if they want to come along for the 4E ride.&lt;br /&gt;&lt;br /&gt;It is not a product by product choice. It is a business by business choice. It is not "well, this product will be 4E using the GSL but the next one will be for 3E under the OGL."&lt;br /&gt;&lt;br /&gt;In other words, Necro can't do 3 books for 4E then decide to go back and do a 3E book.&lt;br /&gt;&lt;br /&gt;Or, along the same lines, if Paizo wants to do Pathfinder 3E, it cant do 4E products. If it does, it can no longer do 3E ones.&lt;br /&gt;&lt;br /&gt;I have, however, specifically clarified that Necro can do 4E and Paizo can keep doing 3E Pathfinder stuff and that is just fine.&lt;br /&gt;&lt;br /&gt;Once you are in for 4E, you are in, and can't go back (well, you could but you would presumably lose the right to use the GSL from that point forward).&lt;br /&gt;&lt;br /&gt;I have to clarify if I will be able to do 3E stats as seperate downloads for 4E books. My guess is that I will not be allowed to do that under the GSL. But I haven't asked that direct question.&lt;br /&gt;&lt;br /&gt;By the way, this info was from Wizards. Unless I am misunderstanding what they told me or they didnt understand my question, this is how it will be.&lt;/blockquote&gt;&lt;br /&gt;Are you, dear readers, beginning to grasp why 4th edition is beginning to look like a disaster of epic proportions? It seems poised to become the Windows Vista of the RPG world: it looks pretty, breaks upon upgrade, and even on a fresh install with a system made for it, its performance is such that most folks would rather revert back to the previous edition.&lt;br /&gt;&lt;br /&gt;Wizards of the Coast is making a &lt;span style="font-style: italic;"&gt;very&lt;/span&gt; dangerous gamble here. They are effectively wagering that the early adopters who stay with 4e, plus whatever new converts who come as a result of the system being MMOlike, are equal to or greater than the amount of disgruntled fanbase who says "Screw you, I'm staying with 3.5" plus those early adopters who said "This is crap, the old version is better."&lt;br /&gt;&lt;br /&gt;In other words: &lt;span style="font-style: italic;"&gt;We bet we can get more people to like the game if we change it, so we don't care if our previous fanbase leaves.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The sad thing is that if 4e bombs -- and to be honest, I don't truly know if it will -- Wizards of the Coast is committed to supporting this product line for what, 6 months? A year? More? Having alienated large portions of their fanbase, having given affiliate companies a "Do or Die" choice, having effectively told reviewers either "We don't care about you" or "We don't want this reviewed before it hits shelves"...&lt;br /&gt;&lt;br /&gt;... how can &lt;span style="font-weight: bold;"&gt;ANYONE&lt;/span&gt; say that this has been handled well? Or even professionally? (Not I, that's for sure.) It's almost like Hasbro, WotC's parent company, &lt;span style="font-style: italic;"&gt;wants&lt;/span&gt; 4e to fail, so they can jettison the holding under the cover of "bad management decisions" or "poor profits".&lt;br /&gt;&lt;br /&gt;It's like &lt;a href="http://en.wikipedia.org/wiki/Gary_Gygax"&gt;Gary Gygax&lt;/a&gt; is being given a &lt;a href="http://en.wikipedia.org/wiki/Viking_funeral"&gt;Viking funeral&lt;/a&gt; with D&amp;amp;D as his pyre.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;----------------&lt;br /&gt;Now playing: &lt;a href="http://www.foxytunes.com/artist/nine+inch+nails/track/demon+seed" title="'Nine Inch Nails - Demon Seed' - open on FoxyTunes Planet"&gt;Nine Inch Nails - Demon Seed&lt;/a&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 153, 153); font-style: italic;font-size:10;" &gt;via &lt;a style="color: rgb(102, 102, 102);" href="http://www.foxytunes.com/signatunes/" title="FoxyTunes - Web of music at your fingertips"&gt;FoxyTunes&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;* Actually, I do: &lt;span style="font-style: italic;"&gt;STUPID.&lt;/span&gt;&lt;span&gt; I don't understand why elves need to be pigeonholed into either "granola-eating leaf-wearing tree-hugging ranger culture" or "grand high artsy fartsy ancient magical race". Why can't they be both, or neither? It's like every D&amp;amp;D race, with the exception of humans (natch), must be a &lt;a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/PlanetOfHats"&gt;Single Hat Culture&lt;/a&gt;. &lt;/span&gt;&lt;img src="http://feeds.feedburner.com/~r/LurkingRhythmically/~4/309149082" height="1" width="1"/&gt;</description><link>http://feeds.feedburner.com/~r/LurkingRhythmically/~3/309149082/4th-edition-is-disaster-of-epic.html</link><author>noreply@blogger.com (Erin Palette)</author><feedburner:origLink>http://lurkingrhythmically.blogspot.com/2008/06/4th-edition-is-disaster-of-epic.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6649591714373684167.post-4218685084726017553</guid><pubDate>Mon, 09 Jun 2008 17:50:00 +0000</pubDate><atom:updated>2008-06-09T13:51:44.270-04:00</atom:updated><title>Testing, testing</title><description>This is a test post.&lt;br /&gt;&lt;br /&gt;Blogger hasn't worked for me since Thursday.&lt;br /&gt;&lt;br /&gt;If this posts, I'll know it's working again.&lt;br /&gt;&lt;br /&gt;Test, test.&lt;img src="http://feeds.feedburner.com/~r/LurkingRhythmically/~4/308215240" height="1" width="1"/&gt;</description><link>http://feeds.feedburner.com/~r/LurkingRhythmically/~3/308215240/testing-testing.html</link><author>noreply@blogger.com (Erin Palette)</author><feedburner:origLink>http://lurkingrhythmically.blogspot.com/2008/06/testing-testing.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6649591714373684167.post-6931273242572062935</guid><pubDate>Thu, 05 Jun 2008 15:05:00 +0000</pubDate><atom:updated>2008-06-05T11:44:52.534-04:00</atom:updated><title>State of the Palette Address</title><description>I've been gone, but I'm back now. These past couple of weeks have been very tough for me.&lt;br /&gt;&lt;br /&gt;Two weekends ago, I had to put down one of my dogs. Angel was 15 years old, and while her internal organs were fine her back legs had stopped working a year ago. I got around this by putting a sling under her belly and "wheelbarrowing" her outside to potty. This worked fine for a while (even though it was a massive pain in my keister), but in the past month her front legs started to go, too. Pretty soon she was taking headers into the floor as her front legs collapsed. Figuring it was only a matter of time before she was completely quadriplegic, I took her to vet to be put to sleep.&lt;br /&gt;&lt;br /&gt;Angel wasn't ready to go just yet. She fought the sedative every step of the way. I still can't shake the feeling that I made a mistake, that I had her killed because she was inconvenient rather than out of any concern for her quality of life.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Secondly -- and probably related to the first -- I've been having terrible migraines in the afternoon. These usually coincide with periods of exercise and/or my afternoon constitutional, which lead me to believe that it's related to blood pressure. (Migraines are a type of vascular headache.) If you've never had a migraine, imagine the worst hangover you've ever had: that's a migraine. While I never reached the "dear god kill me now please end the pain" stage, I did have to lie down in a very dark room and be very still for at least three hours. In one instance, the headache took over 24 hours to fully dissipate. As you can imagine, during these periods I wasn't fit for doing much else other than breathing.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Thirdly, I was depressed. Go figure.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;I hate whining, and I hate outright pleas for sympathy, which is why I never let on that anything was wrong (other than a decided lack of decent posting). I feel better today, though, so hopefully I'm on the mend. At any rate, now you know why posting has been sparse, and I thank you for your patience.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Since this is turning into a bullet-point post, I might as well address a few other concerns while I'm at it.&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;The reason I haven't posted any new &lt;span style="font-style: italic;"&gt;I Attack the Darkness&lt;/span&gt; columns is because &lt;a href="http://anothercastle.com/"&gt;Another Castle&lt;/a&gt; is currently on hiatus, due to the fact that the guy who runs the site is changing jobs and moving his family from Oklahoma to Oregon. I, like so many other contributors, are waiting to hear back from him. If he decides to start it up again, great; I have more articles for publication. If he says he doesn't have the time for it, I will post what I have here -- or perhaps seek another e-zine to publish them. Either way, at the very least you'll get the complete &lt;span style="font-style: italic;"&gt;God Complex&lt;/span&gt; series.&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;4th Edition D&amp;amp;D. Sweet Buttery Me, what a clusterfuck this is. No, this isn't a review, because Wizards of the Coast's PR Department &lt;span style="font-style: italic;"&gt;completely screwed the pooch&lt;/span&gt; on this one. I'll go into more specifics later -- it'll make a nice rant post -- but the short version is, apparently the company that handles Public Relations for &lt;span style="font-style: italic;"&gt;the most popular role-playing game in the world&lt;/span&gt; decided to&lt;span style="font-style: italic;"&gt; &lt;span style="font-weight: bold;"&gt;completely blow off any and all commitments to reviewers.&lt;/span&gt;&lt;/span&gt; So, as much as I'd love to give you an in-depth review of the 4e game engine, I can't.  However, let me summarize what I've learned, based upon research and leaked information:&lt;/li&gt;&lt;/ul&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;span style="font-size:130%;"&gt;If you liked Third Edition, stay the holy hell away from Fourth Edition.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;I'll explain in detail tomorrow. &lt;span style="font-size:130%;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;img src="http://feeds.feedburner.com/~r/LurkingRhythmically/~4/305434966" height="1" width="1"/&gt;</description><link>http://feeds.feedburner.com/~r/LurkingRhythmically/~3/305434966/state-of-palette-address.html</link><author>noreply@blogger.com (Erin Palette)</author><feedburner:origLink>http://lurkingrhythmically.blogspot.com/2008/06/state-of-palette-address.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6649591714373684167.post-7733870473478182781</guid><pubDate>Fri, 30 May 2008 20:04:00 +0000</pubDate><atom:updated>2008-05-30T16:09:37.216-04:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Mindfucking My Readers</category><category domain="http://www.blogger.com/atom/ns#">Curse/Or</category><title>Curse/Or Summarized</title><description>In one minute, this video perfectly encapsulates and summarizes everything you need to know about the world in which Curse/Or exists.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="355"&gt;&lt;param name="movie" value="http://www.youtube.com/v/kQ2rz6TYr1M&amp;hl=en"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/kQ2rz6TYr1M&amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;img src="http://feeds.feedburner.com/~r/LurkingRhythmically/~4/301584735" height="1" width="1"/&gt;</description><link>http://feeds.feedburner.com/~r/LurkingRhythmically/~3/301584735/curseor-summarized.html</link><author>noreply@blogger.com (Erin Palette)</author><feedburner:origLink>http://lurkingrhythmically.blogspot.com/2008/05/curseor-summarized.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6649591714373684167.post-6507835556276413719</guid><pubDate>Thu, 29 May 2008 03:59:00 +0000</pubDate><atom:updated>2008-05-29T01:33:15.475-04:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Wednesday Night Wackiness</category><title>WNW: Separated at Birth, part 2</title><description>Am I just crazy, or does Cookie Monster...&lt;br /&gt;&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/RusdE_vJyLU&amp;amp;hl=en"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/RusdE_vJyLU&amp;amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;... look and act a hell of a lot like &lt;a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/BrianBlessed"&gt;Brian Blessed&lt;/a&gt;?&lt;br /&gt;&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/YP11L9jRW94&amp;amp;hl=en"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/YP11L9jRW94&amp;amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;No, seriously. They're both loud... boisterous... given to large, sweeping gestures... loved by all ages... extremely hairy, with large mouths... and tend to leave wreckage and/or destruction in their wake.&lt;br /&gt;&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/cT7bJLziQiQ&amp;amp;hl=en"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/cT7bJLziQiQ&amp;amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;They're both also fucking hilarious when given the opportunity to trample all over a scene. Or in this case, guest host a British TV news programme.&lt;br /&gt;&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/W1gwVIhJ8II&amp;amp;hl=en"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/W1gwVIhJ8II&amp;amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/tWQFI0UlqOg&amp;amp;hl=en"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/tWQFI0UlqOg&amp;amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/M4a0sS3ARV8&amp;amp;hl=en"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/M4a0sS3ARV8&amp;amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/rFeJGbLtuog&amp;amp;hl=en"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/rFeJGbLtuog&amp;amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/LIqV7aIgLnA&amp;amp;hl=en"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/LIqV7aIgLnA&amp;amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/Tp3D-xXx-ds&amp;amp;hl=en"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/Tp3D-xXx-ds&amp;amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;img src="http://feeds.feedburner.com/~r/LurkingRhythmically/~4/300343346" height="1" width="1"/&gt;</description><link>http://feeds.feedburner.com/~r/LurkingRhythmically/~3/300343346/wnw-separated-at-birth-part-2.html</link><author>noreply@blogger.com (Erin Palette)</author><feedburner:origLink>http://lurkingrhythmically.blogspot.com/2008/05/wnw-separated-at-birth-part-2.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6649591714373684167.post-1416264594493844095</guid><pubDate>Tue, 27 May 2008 03:38:00 +0000</pubDate><atom:updated>2008-05-26T23:42:31.000-04:00</atom:updated><title>Sic vis pacem, para bellum</title><description>&lt;span style="font-style: italic;"&gt; War is an ugly thing, but not the ugliest of things. &lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;The decayed and degraded state of moral and patriotic feeling which thinks that nothing is worth war is much worse.&lt;/span&gt;&lt;span style="font-style: italic;"&gt; The person who has nothing for which he is willing to fight, nothing which is more important than his own personal safety, is a miserable creature and has no chance of being free unless made and kept so by the exertions of better men than himself.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: right; font-style: italic;"&gt;John Stuart Mill&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: right; font-style: italic;"&gt;(1806 - 1873) &lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/LurkingRhythmically/~4/298841257" height="1" width="1"/&gt;</description><link>http://feeds.feedburner.com/~r/LurkingRhythmically/~3/298841257/sic-vis-pacem-para-bellum.html</link><author>noreply@blogger.com (Erin Palette)</author><feedburner:origLink>http://lurkingrhythmically.blogspot.com/2008/05/sic-vis-pacem-para-bellum.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6649591714373684167.post-6375348967759550202</guid><pubDate>Thu, 22 May 2008 15:06:00 +0000</pubDate><atom:updated>2008-05-22T11:09:25.764-04:00</atom:updated><title>A Quick Message to All My Dear Ones</title><description>Dear Lurkers,&lt;br /&gt;&lt;br /&gt;&lt;a href="http://en.wiktionary.org/wiki/prologue"&gt;Prologue&lt;/a&gt;: A speech or section used as an introduction, especially to a play or novel.&lt;br /&gt;&lt;br /&gt;You haven't seen the last of Camel. Her story isn't over. In fact, it's only just begun, which is why the ending seems abrupt... because it's not an ending at all. It's to entice you to read more.&lt;br /&gt;&lt;br /&gt;Love, kisses, and lollipops,&lt;br /&gt;&lt;br /&gt;Palette&lt;img src="http://feeds.feedburner.com/~r/LurkingRhythmically/~4/295894048" height="1" width="1"/&gt;</description><link>http://feeds.feedburner.com/~r/LurkingRhythmically/~3/295894048/quick-message-to-all-my-dear-ones.html</link><author>noreply@blogger.com (Erin Palette)</author><feedburner:origLink>http://lurkingrhythmically.blogspot.com/2008/05/quick-message-to-all-my-dear-ones.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6649591714373684167.post-6732340952721049603</guid><pubDate>Thu, 22 May 2008 09:53:00 +0000</pubDate><atom:updated>2008-05-22T05:59:17.198-04:00</atom:updated><title>The Resonant Frequencies of Matter</title><description>I haven't slept since Wednesday.&lt;br /&gt;&lt;br /&gt;Wired on caffeine, adrenaline, and writer's madness.&lt;br /&gt;&lt;br /&gt;I'm either going to vibrate through the floor or see through time.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;MY POST IS UP!&lt;br /&gt;&lt;br /&gt;READ IT READ IT READ IT READ IT&lt;br /&gt;&lt;br /&gt;LOOK UPON MY WORKS, YE MIGHTY, AND DESPAIR&lt;br /&gt;&lt;br /&gt;MUAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAHAHAHHAHAAHAHAHHH!!!!!!ONE&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Okay, seriously. Read it, you slackers.&lt;br /&gt;&lt;br /&gt;No, I &lt;span style="font-style: italic;"&gt;don't&lt;/span&gt; care that it's only 6 am on the East Coast. I'm up, why aren't YOU?&lt;br /&gt;&lt;br /&gt;Slacktards, the lot of you.&lt;img src="http://feeds.feedburner.com/~r/LurkingRhythmically/~4/295727292" height="1" width="1"/&gt;</description><link>http://feeds.feedburner.com/~r/LurkingRhythmically/~3/295727292/resonant-frequencies-of-matter.html</link><author>noreply@blogger.com (Erin Palette)</author><feedburner:origLink>http://lurkingrhythmically.blogspot.com/2008/05/resonant-frequencies-of-matter.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6649591714373684167.post-2931556321173221067</guid><pubDate>Thu, 22 May 2008 09:30:00 +0000</pubDate><atom:updated>2008-06-06T16:26:20.252-04:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Creative Writing</category><category domain="http://www.blogger.com/atom/ns#">Camel</category><category domain="http://www.blogger.com/atom/ns#">Curse/Or</category><title>Curse/Or: Up In Smoke</title><description>&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;&lt;span style="font-style: italic;"&gt;Prologue: Up In Smoke&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-style: italic;"&gt;(Five Years Ago)&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;People say, time passes quick.&lt;br /&gt;&lt;br /&gt;People say, just pay it no mind, it'll go by soon enough.&lt;br /&gt;&lt;br /&gt;People say, tend to the moments and the years'll tend to themselves.&lt;br /&gt;&lt;br /&gt;These people, they ain't never been in jail. Time passes like a fucking ice cube here, ain't got nothing to do but slowly melt all over the place. And the worst part is, you can't never get away from yourself. It's just you, and your thoughts, and whatever you can do to make those thoughts go away. That's the real hell of prison, if you're at all sorry about what you did: you got all these &lt;span style="font-style: italic;"&gt;reminders&lt;/span&gt; that you're a bad person, and that you deserve all the shit you're forced to eat here.&lt;br /&gt;&lt;br /&gt;It's one more day out of thirty years. Smile. Take a big bite out of that shit sandwich. Chew. Swallow. Sleep. Another day, another bite. You gotta find ways to kill your that part of your brain that measures time, or you'll go loco.&lt;br /&gt;&lt;br /&gt;Some people spend time reading. Some go to school. Some exercise. Some sleep their lives away. And some kill themselves. Me, I smoke.&lt;br /&gt;&lt;br /&gt;Got a system and everything. One cigarette, takes me 10 minutes to smoke it. Ten minutes where I don't do nothing but smoke. I experience that cigarette fully, completely, like I'm a fucking Japanese monk. I am the Zen Buddhist Goddess of Smoking. Completely in that moment, counting down every second but unaware of the passage of time. When I'm done, I've lost ten minutes in a haze of nicotine. Then I light another.&lt;br /&gt;&lt;br /&gt;One cigarette, ten minutes. 6 smokes an hour. About 80 smokes a day; that's 4 packs. 28 packs a week; ten packs in a carton; about 73 cartons a year. 73 times 10 times 28 is... a lot of fucking cigarettes a year. And I've been here for nearly 15 years now.&lt;br /&gt;&lt;br /&gt;Some people kill themselves quickly. I'm going the slow, painful route. Hacking cough, tightness in the chest, voice that sounds like I'm gargling concrete. I spend half an hour every morning coughing up bloody phlegm. I've got cancer, and it makes me glad.&lt;br /&gt;&lt;br /&gt;I wish I had a tumor I could touch. I'd call it Tommy. I'd talk to it every day, and sing it lullabies at night. I'd tuck it in to bed at night.&lt;br /&gt;&lt;br /&gt;But I know I have one, I've got a Tommy deep in my lungs. I feed it every day, and it's growing up so big and strong. One day, it'll be ready to go off on its own, and when it leaves I'll die. But I'll be happy, because I gave birth to something so wonderful. I made it, in my body.&lt;br /&gt;&lt;br /&gt;I've hurt a lot of people for you, Tommy. I've killed seven cellmates for you, all of them sacrificed to cancer with secondhand smoke. Each time, you've gotten bigger and stronger. And because you're in me, I've gotten stronger.&lt;br /&gt;&lt;br /&gt;When I give birth to you, baby, it'll be loud and bloody and violent. Just like that night twenty years ago, when you died.&lt;br /&gt;&lt;br /&gt;When I killed you.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;***   ***   ***&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;Tonight's the night. I'm in labor, Tommy. I'm giving birth to you and the nicotine is singing in my head like angels on acid, acid that burns my veins and makes me sick to my stomach. I'm dying tonight, my dearest, my love, all so that you can be born.&lt;br /&gt;&lt;br /&gt;One last drag on the cigarette, and exhale. I try to breathe in but you won't let me, you're filling my lungs with blood as you struggle to be born, my beautiful baby cancer boy.&lt;br /&gt;&lt;br /&gt;The smoke goes everywhere. It stick to the walls, soaks into the mattress... and spreads out into the ventilation system.&lt;br /&gt;&lt;br /&gt;Into general population.&lt;br /&gt;&lt;br /&gt;Who've been breathing my smoke for fifteen years.&lt;br /&gt;&lt;br /&gt;Oh, my baby boy. I understand now. My eyes are opened. I know your power, and know it's now mine.&lt;br /&gt;&lt;br /&gt;The power of human sacrifice. I willingly took you into my body; I gave cancer to my cellmates; and now, everyone who breathed my air for the past 15 years has breathed you, too.&lt;br /&gt;&lt;br /&gt;Crucifixion. The Sun Dance. Human Sacrifice. Life energy for magical power.&lt;br /&gt;&lt;br /&gt;You don't want me to die, do you, baby? You want mama to live. You want her to spread your message across the world. I'll bear you on my back. Mama will be your camel, and you can be my hump. My burden and my source of power.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;I accept.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;***   ***   ***&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;It's the damnedest thing.&lt;br /&gt;&lt;br /&gt;The night I became the Camel,  the cancer left my body. I breathe easier now than I did before I was in jail. Still have the cough, though, and the gravel voice. That's my mark of power, my witch's teat. Least I don't hack up blood every morning.&lt;br /&gt;&lt;br /&gt;Know what else is weird? So many people want cigarettes now. Smoking's always been big in prison, but I swear the entire goddamn place is hooked now. And they all want mine.&lt;br /&gt;&lt;br /&gt;Cigarettes are money in prison. I control their distribution now. The people who used to... they all died. On the same night. Lungs filled with bloody phlegm.&lt;br /&gt;&lt;br /&gt;Everyone in this prison is addicted.&lt;br /&gt;&lt;br /&gt;Everyone's my bitch.&lt;br /&gt;&lt;br /&gt;Funny, ain't it?&lt;br /&gt;&lt;br /&gt;Smoke 'em if you got 'em...&lt;img src="http://feeds.feedburner.com/~r/LurkingRhythmically/~4/295727293" height="1" width="1"/&gt;</description><link>http://feeds.feedburner.com/~r/LurkingRhythmically/~3/295727293/curseor-up-in-smoke.html</link><author>noreply@blogger.com (Erin Palette)</author><feedburner:origLink>http://lurkingrhythmically.blogspot.com/2008/05/curseor-up-in-smoke.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6649591714373684167.post-3388165547141919120</guid><pubDate>Thu, 15 May 2008 22:12:00 +0000</pubDate><atom:updated>2008-05-15T20:03:55.250-04:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Creative Writing</category><category domain="http://www.blogger.com/atom/ns#">Curse/Or</category><title>Curse/Or</title><description>Wow, where'd the week go? It was just the other day that I started to develop this novel I've had in my head since January or so.&lt;br /&gt;&lt;br /&gt;Coulda, shoulda, woulda; I'll spare you the excuses. Stuff happened, and I did it, but I've also gotten some good direction on my storyline, and it's only fitting that I share it with you now.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The name of my story is &lt;span style="font-weight: bold;"&gt;Curse/Or.&lt;/span&gt; There are about three levels of meaning to that name: It's supposed to be a play on the word "cursor"; it's a reference to &lt;a href="http://en.wikipedia.org/wiki/Boolean_logic"&gt;Boolean logic&lt;/a&gt;; and it suggests a kind of black magic as someone performs a curse on another. And that's kind of the nutshell synopsis of what's in my story -- magic, computer programming, and symbolism both literary and semantic.&lt;br /&gt;&lt;br /&gt;It's a story about how the conceits of old magic can fit into today's technological culture. It's a story about the World Wide Web, and the identity of the Spider that sits at its center. It's a story that fuses the technical with the spiritual, and how that changes the &lt;a href="http://en.wikipedia.org/wiki/Paradigm"&gt;paradigm&lt;/a&gt; of both.&lt;br /&gt;&lt;br /&gt;It's the story of three people -- Yarrow, Camel, and Fulcrum -- who, like the magi of old, hide their &lt;a href="http://en.wikipedia.org/wiki/True_name"&gt;true names&lt;/a&gt; behind pseudonyms, lest others attain power over them. But in today's world, true names are Social Security Numbers, power is identity theft and pseudonyms are&lt;a href="http://en.wikipedia.org/wiki/User_%28computing%29"&gt; internet handles&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;It's a story that, at its heart, tries to address the growing mythology of the internet by finding parallels to older, darker folklore. If computer programmers are akin to wizards, regularly summoning and binding &lt;a href="http://en.wikipedia.org/wiki/Daemon_%28computer_software%29"&gt;daemons&lt;/a&gt; to hex(code) their enemies' processes, then what nefarious purpose does spam serve?&lt;br /&gt;&lt;br /&gt;Is &lt;a href="http://speaklolspeak.com/"&gt;LOLcat&lt;/a&gt; the &lt;a href="http://en.wikipedia.org/wiki/Enochian"&gt;Enochian&lt;/a&gt; of the internet?&lt;br /&gt;&lt;br /&gt;And what happens when one of these adepts of the virtual realm achieves "realultimatepower"? Does he become a Merlin and try to usher in a golden age? Does he hoard mystic knowledge and power, like &lt;a href="http://en.wikipedia.org/wiki/John_Dee"&gt;John Dee&lt;/a&gt;? Or does he fall prey to darker appetites, like &lt;a href="http://en.wikipedia.org/wiki/Aleister_Crowley"&gt;Aleister Crowley&lt;/a&gt; or &lt;a href="http://en.wikipedia.org/wiki/La_Vey"&gt;Anton La Vey&lt;/a&gt;?&lt;br /&gt;&lt;br /&gt;It's sort of like what happens when you cross &lt;a href="http://en.wikipedia.org/wiki/William_gibson"&gt;William Gibson&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Tim_Powers"&gt;Tim Powers&lt;/a&gt; and &lt;a href="http://en.wikipedia.org/wiki/Ken_Hite"&gt;Ken Hite&lt;/a&gt;. And hopefully, it will be more comprehensible than &lt;a href="http://en.wikipedia.org/wiki/The_Glass_Bead_Game"&gt;Hermann Hesse&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Welcome to Curse/Or. I hope you enjoy the ride.&lt;img src="http://feeds.feedburner.com/~r/LurkingRhythmically/~4/291302126" height="1" width="1"/&gt;</description><link>http://feeds.feedburner.com/~r/LurkingRhythmically/~3/291302126/curseor.html</link><author>noreply@blogger.com (Erin Palette)</author><feedburner:origLink>http://lurkingrhythmically.blogspot.com/2008/05/curseor.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6649591714373684167.post-764947877771209647</guid><pubDate>Thu, 08 May 2008 21:46:00 +0000</pubDate><atom:updated>2008-05-08T17:47:28.921-04:00</atom:updated><title>Oh yeah, one more thing</title><description>Can anyone recommend a good resource on, for lack of a better term, "How to write believable characters who've been in prison"?&lt;img src="http://feeds.feedburner.com/~r/LurkingRhythmically/~4/286420386" height="1" width="1"/&gt;</description><link>http://feeds.feedburner.com/~r/LurkingRhythmically/~3/286420386/oh-yeah-one-more-thing.html</link><author>noreply@blogger.com (Erin Palette)</author><feedburner:origLink>http://lurkingrhythmically.blogspot.com/2008/05/oh-yeah-one-more-thing.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6649591714373684167.post-500865807914351353</guid><pubDate>Thu, 08 May 2008 21:31:00 +0000</pubDate><atom:updated>2008-05-08T17:44:11.640-04:00</atom:updated><title>Update</title><description>&lt;a href="http://www.conditionalaxe.com/"&gt;Jeff&lt;/a&gt; and &lt;a href="http://savehiatus.com/"&gt;C.A. Bridges&lt;/a&gt; have both volunteered to be &lt;span style="font-weight: bold;"&gt;Walls&lt;/span&gt;. I'm going to go with both because it increases the likelihood of one of them being online when I need them, and dispersing the workload between two people will help prevent burnout. (I can be awfully hard on Walls.)&lt;br /&gt;&lt;br /&gt;Mr Bridges, please send me your email addy or IM coordinates at your earliest convenience.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;As for the rest of you, anyone who wants to be a &lt;span style="font-weight: bold;"&gt;Timmy &lt;/span&gt;can be such. All you have to do is read my work, notice any inconsistencies, and tell me about them. Bonus points will be awarded to a Timmy who proposes a solution that doesn't involve a retcon.&lt;br /&gt;&lt;br /&gt;I do not yet have a dedicated Timmy on staff. Nitpickers, this is the place for you. &lt;a href="http://www.troyhickman.blogspot.com/"&gt;Troy Hickman&lt;/a&gt;, I'm looking at you &lt;span style="font-style: italic;"&gt;specifically&lt;/span&gt;, Mr. "I'm a slave to continuity".&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Anyone can be a &lt;span style="font-weight: bold;"&gt;Nag&lt;/span&gt;, and is indeed invited to do so. I'm gonna need it. JD and GL, since you didn't express a preference I'm going to place you in this category. Message me if you'd prefer to be a Timmy instead.&lt;img src="http://feeds.feedburner.com/~r/LurkingRhythmically/~4/286365925" height="1" width="1"/&gt;</description><link>http://feeds.feedburner.com/~r/LurkingRhythmically/~3/286365925/update.html</link><author>noreply@blogger.com (Erin Palette)</author><feedburner:origLink>http://lurkingrhythmically.blogspot.com/2008/05/update.html</feedburner:origLink></item></channel></rss>
