<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" gd:etag="W/&quot;DUAASHgycCp7ImA9WhRaE0U.&quot;"><id>tag:blogger.com,1999:blog-6913580540131316767</id><updated>2012-02-16T02:22:29.698-08:00</updated><title>m50 Art and Unity Blog</title><subtitle type="html">Hello, my name is Markus, but I like to go by m50. I am a digital artist, and well as a Unity (Game Engine) Developer.</subtitle><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://m50unityartblog.blogspot.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://m50unityartblog.blogspot.com/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default?start-index=26&amp;max-results=25&amp;redirect=false&amp;v=2" /><author><name>m50</name><uri>http://www.blogger.com/profile/16030239090657300126</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://4.bp.blogspot.com/_eUkilIQTcpI/S_8lgnisopI/AAAAAAAAAAY/eADRN1QXxnI/s1600-R/31251_1413254368046_1133140614_1219702_4535830_n.jpg" /></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>27</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/M50ArtAndUnityBlog" /><feedburner:info uri="m50artandunityblog" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><entry gd:etag="W/&quot;DUMDSHY6cSp7ImA9Wx9TGUk.&quot;"><id>tag:blogger.com,1999:blog-6913580540131316767.post-1309018346657534975</id><published>2010-11-28T04:31:00.001-08:00</published><updated>2010-11-28T04:31:19.819-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-11-28T04:31:19.819-08:00</app:edited><title>Introduction to Advanced AI Systems</title><content type="html">&lt;center&gt;															&lt;script type="text/javascript" src="http://blip.tv/scripts/pokkariPlayer.js?ver=2009070701"&gt;&lt;/script&gt;					&lt;script type="text/javascript" src="http://blip.tv/syndication/write_player?skin=js&amp;posts_id=4457967&amp;source=3&amp;autoplay=true&amp;file_type=flv&amp;player_width=&amp;player_height="&gt;&lt;/script&gt;					&lt;div id="blip_movie_content_4457967"&gt;					&lt;a rel="enclosure" href="http://blip.tv/file/get/M50tutorials-IntroductionToAdvancedAISystems132.avi" onclick="play_blip_movie_4457967(); return false;"&gt;&lt;img title="Click to play" alt="Video thumbnail. Click to play"  src="http://blip.tv/file/get/M50tutorials-IntroductionToAdvancedAISystems132.avi.jpg" border="0" title="Click to Play" /&gt;&lt;/a&gt;					&lt;br /&gt;					&lt;a rel="enclosure" href="http://blip.tv/file/get/M50tutorials-IntroductionToAdvancedAISystems132.avi" onclick="play_blip_movie_4457967(); return false;"&gt;Click to Play&lt;/a&gt;					&lt;/div&gt;										&lt;/center&gt;&lt;div class="blip_description"&gt;In this introduction, I show what we will be creating in this series.&lt;br /&gt;Blip: &lt;a&gt;m50tutorials.blip.tv&lt;/a&gt;Twitter: &lt;a href="http://twitter.com/#!/MarkusClardy"&gt;http://twitter.com/#!/MarkusClardy&lt;/a&gt;Wordpress: &lt;a href="http://m50blog.wordpress.com/"&gt;http://m50blog.wordpress.com/&lt;/a&gt;Blogger: &lt;a&gt;http://m50unityartblog.blogspot.com/&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6913580540131316767-1309018346657534975?l=m50unityartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/sBzYLczGBjtppzVLOmz2Vj4ETMA/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/sBzYLczGBjtppzVLOmz2Vj4ETMA/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/sBzYLczGBjtppzVLOmz2Vj4ETMA/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/sBzYLczGBjtppzVLOmz2Vj4ETMA/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/M50ArtAndUnityBlog/~4/Acj4Ejwh17M" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://m50unityartblog.blogspot.com/feeds/1309018346657534975/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://m50unityartblog.blogspot.com/2010/11/introduction-to-advanced-ai-systems.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/1309018346657534975?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/1309018346657534975?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/M50ArtAndUnityBlog/~3/Acj4Ejwh17M/introduction-to-advanced-ai-systems.html" title="Introduction to Advanced AI Systems" /><author><name>m50</name><uri>http://www.blogger.com/profile/16030239090657300126</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://4.bp.blogspot.com/_eUkilIQTcpI/S_8lgnisopI/AAAAAAAAAAY/eADRN1QXxnI/s1600-R/31251_1413254368046_1133140614_1219702_4535830_n.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://m50unityartblog.blogspot.com/2010/11/introduction-to-advanced-ai-systems.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEQNRXczeip7ImA9Wx9TGU4.&quot;"><id>tag:blogger.com,1999:blog-6913580540131316767.post-5315073192842501652</id><published>2010-11-28T01:26:00.001-08:00</published><updated>2010-11-28T01:26:34.982-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-11-28T01:26:34.982-08:00</app:edited><title>Testing multiblog app</title><content type="html">Testing an app on my phone to blog on multiple blogs, so far, seems ok...&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6913580540131316767-5315073192842501652?l=m50unityartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/q-Mtm6bXbdUKZaYrRfBIZiMyhpQ/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/q-Mtm6bXbdUKZaYrRfBIZiMyhpQ/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/q-Mtm6bXbdUKZaYrRfBIZiMyhpQ/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/q-Mtm6bXbdUKZaYrRfBIZiMyhpQ/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/M50ArtAndUnityBlog/~4/Gc5cAHP77lU" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://m50unityartblog.blogspot.com/feeds/5315073192842501652/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://m50unityartblog.blogspot.com/2010/11/testing-multiblog-app.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/5315073192842501652?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/5315073192842501652?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/M50ArtAndUnityBlog/~3/Gc5cAHP77lU/testing-multiblog-app.html" title="Testing multiblog app" /><author><name>m50</name><uri>http://www.blogger.com/profile/16030239090657300126</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://4.bp.blogspot.com/_eUkilIQTcpI/S_8lgnisopI/AAAAAAAAAAY/eADRN1QXxnI/s1600-R/31251_1413254368046_1133140614_1219702_4535830_n.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://m50unityartblog.blogspot.com/2010/11/testing-multiblog-app.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkEHSHszeyp7ImA9Wx9TF0g.&quot;"><id>tag:blogger.com,1999:blog-6913580540131316767.post-8041621615716185638</id><published>2010-11-25T22:57:00.001-08:00</published><updated>2010-11-25T22:57:19.583-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-11-25T22:57:19.583-08:00</app:edited><title>Announcement!</title><content type="html">&lt;center&gt;															&lt;script type="text/javascript" src="http://blip.tv/scripts/pokkariPlayer.js?ver=2009070701"&gt;&lt;/script&gt;					&lt;script type="text/javascript" src="http://blip.tv/syndication/write_player?skin=js&amp;posts_id=4450678&amp;source=3&amp;autoplay=true&amp;file_type=flv&amp;player_width=&amp;player_height="&gt;&lt;/script&gt;					&lt;div id="blip_movie_content_4450678"&gt;					&lt;a rel="enclosure" href="http://blip.tv/file/get/M50tutorials-Announcement978.flv" onclick="play_blip_movie_4450678(); return false;"&gt;&lt;img title="Click to play" alt="Video thumbnail. Click to play"  src="http://blip.tv/file/get/M50tutorials-Announcement978.flv.jpg" border="0" title="Click to Play" /&gt;&lt;/a&gt;					&lt;br /&gt;					&lt;a rel="enclosure" href="http://blip.tv/file/get/M50tutorials-Announcement978.flv" onclick="play_blip_movie_4450678(); return false;"&gt;Click to Play&lt;/a&gt;					&lt;/div&gt;										&lt;/center&gt;&lt;div class="blip_description"&gt;Here I make some announcements!&lt;/div&gt;&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6913580540131316767-8041621615716185638?l=m50unityartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/Rik3RBPP9ogR1jnyUPQn1O6zSBQ/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Rik3RBPP9ogR1jnyUPQn1O6zSBQ/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/Rik3RBPP9ogR1jnyUPQn1O6zSBQ/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Rik3RBPP9ogR1jnyUPQn1O6zSBQ/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/M50ArtAndUnityBlog/~4/sbyjwA4NR0o" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://m50unityartblog.blogspot.com/feeds/8041621615716185638/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://m50unityartblog.blogspot.com/2010/11/announcement.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/8041621615716185638?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/8041621615716185638?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/M50ArtAndUnityBlog/~3/sbyjwA4NR0o/announcement.html" title="Announcement!" /><author><name>m50</name><uri>http://www.blogger.com/profile/16030239090657300126</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://4.bp.blogspot.com/_eUkilIQTcpI/S_8lgnisopI/AAAAAAAAAAY/eADRN1QXxnI/s1600-R/31251_1413254368046_1133140614_1219702_4535830_n.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://m50unityartblog.blogspot.com/2010/11/announcement.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0IMSHs4fyp7ImA9Wx5VGU4.&quot;"><id>tag:blogger.com,1999:blog-6913580540131316767.post-672050544571599451</id><published>2010-10-12T20:13:00.001-07:00</published><updated>2010-10-12T20:13:09.537-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-10-12T20:13:09.537-07:00</app:edited><title>Unity 3 Test</title><content type="html">&lt;center&gt;															&lt;script type="text/javascript" src="http://blip.tv/scripts/pokkariPlayer.js?ver=2009070701"&gt;&lt;/script&gt;					&lt;script type="text/javascript" src="http://blip.tv/syndication/write_player?skin=js&amp;posts_id=4257690&amp;source=3&amp;autoplay=true&amp;file_type=flv&amp;player_width=&amp;player_height="&gt;&lt;/script&gt;					&lt;div id="blip_movie_content_4257690"&gt;					&lt;a rel="enclosure" href="http://blip.tv/file/get/M50tutorials-Unity3Test983.avi" onclick="play_blip_movie_4257690(); return false;"&gt;&lt;img title="Click to play" alt="Video thumbnail. Click to play"  src="http://blip.tv/file/get/M50tutorials-Unity3Test983.avi.jpg" border="0" title="Click to Play" /&gt;&lt;/a&gt;					&lt;br /&gt;					&lt;a rel="enclosure" href="http://blip.tv/file/get/M50tutorials-Unity3Test983.avi" onclick="play_blip_movie_4257690(); return false;"&gt;Click to Play&lt;/a&gt;					&lt;/div&gt;										&lt;/center&gt;&lt;div class="blip_description"&gt;Everything made in this video was made using the things that COMES with Unity, no external coding/modeling done outside of Unity.&lt;br /&gt;And whoever said Unity can't make awesome looking scenes?&lt;/div&gt;&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6913580540131316767-672050544571599451?l=m50unityartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/7a0VNff7QBf_sNKuHnvacq-dDjY/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/7a0VNff7QBf_sNKuHnvacq-dDjY/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/7a0VNff7QBf_sNKuHnvacq-dDjY/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/7a0VNff7QBf_sNKuHnvacq-dDjY/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/M50ArtAndUnityBlog/~4/MNEwEsmeGGs" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://m50unityartblog.blogspot.com/feeds/672050544571599451/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://m50unityartblog.blogspot.com/2010/10/unity-3-test.html#comment-form" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/672050544571599451?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/672050544571599451?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/M50ArtAndUnityBlog/~3/MNEwEsmeGGs/unity-3-test.html" title="Unity 3 Test" /><author><name>m50</name><uri>http://www.blogger.com/profile/16030239090657300126</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://4.bp.blogspot.com/_eUkilIQTcpI/S_8lgnisopI/AAAAAAAAAAY/eADRN1QXxnI/s1600-R/31251_1413254368046_1133140614_1219702_4535830_n.jpg" /></author><thr:total>1</thr:total><feedburner:origLink>http://m50unityartblog.blogspot.com/2010/10/unity-3-test.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D08DR3c5fSp7ImA9WxFaEk8.&quot;"><id>tag:blogger.com,1999:blog-6913580540131316767.post-5854185189382233107</id><published>2010-07-15T13:31:00.000-07:00</published><updated>2010-07-15T13:31:16.925-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-07-15T13:31:16.925-07:00</app:edited><title>Ewww, Viruses... Tutorials coming back soon.</title><content type="html">So, I got a nasty virus this past week, but now my system is completely operational again, and so, new Tutorials!&lt;br /&gt;
&lt;br /&gt;
So yeah, tutorials coming in the near future, can't say when yet, but soon.&lt;br /&gt;
&lt;br /&gt;
And starting a new project, to help with another current project. I will give you more information in the later weeks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, Chinese, is a damn hard language to learn. Been starting to learn it via Rosetta Stone, and Wow it is hard....&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6913580540131316767-5854185189382233107?l=m50unityartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/RAYl1wZ8md5Qk-arTa405vUavI8/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/RAYl1wZ8md5Qk-arTa405vUavI8/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/RAYl1wZ8md5Qk-arTa405vUavI8/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/RAYl1wZ8md5Qk-arTa405vUavI8/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/M50ArtAndUnityBlog/~4/CVC-aNaFawU" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://m50unityartblog.blogspot.com/feeds/5854185189382233107/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://m50unityartblog.blogspot.com/2010/07/ewww-viruses-tutorials-coming-back-soon.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/5854185189382233107?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/5854185189382233107?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/M50ArtAndUnityBlog/~3/CVC-aNaFawU/ewww-viruses-tutorials-coming-back-soon.html" title="Ewww, Viruses... Tutorials coming back soon." /><author><name>m50</name><uri>http://www.blogger.com/profile/16030239090657300126</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://4.bp.blogspot.com/_eUkilIQTcpI/S_8lgnisopI/AAAAAAAAAAY/eADRN1QXxnI/s1600-R/31251_1413254368046_1133140614_1219702_4535830_n.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://m50unityartblog.blogspot.com/2010/07/ewww-viruses-tutorials-coming-back-soon.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkUGQHk4fyp7ImA9WxFbEEk.&quot;"><id>tag:blogger.com,1999:blog-6913580540131316767.post-2698991090088535893</id><published>2010-07-01T20:10:00.000-07:00</published><updated>2010-07-01T20:10:21.737-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-07-01T20:10:21.737-07:00</app:edited><title>Blip.tv video place!</title><content type="html">So, my longer tutorials (such as my 3D menu and my multiplayer tutorials) were having compression errors, and also had to be split up into multiple parts, so, I uploaded them to blip.tv, where you can watch them in HD, no compression errors, and all one part!&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://m50tutorials.blip.tv/"&gt;http://m50tutorials.blip.tv/&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6913580540131316767-2698991090088535893?l=m50unityartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/VBkzHRmQiylwdUmYV0lBefQnVW8/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/VBkzHRmQiylwdUmYV0lBefQnVW8/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/VBkzHRmQiylwdUmYV0lBefQnVW8/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/VBkzHRmQiylwdUmYV0lBefQnVW8/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/M50ArtAndUnityBlog/~4/yt29zARfCHQ" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://m50unityartblog.blogspot.com/feeds/2698991090088535893/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://m50unityartblog.blogspot.com/2010/07/bliptv-video-place.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/2698991090088535893?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/2698991090088535893?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/M50ArtAndUnityBlog/~3/yt29zARfCHQ/bliptv-video-place.html" title="Blip.tv video place!" /><author><name>m50</name><uri>http://www.blogger.com/profile/16030239090657300126</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://4.bp.blogspot.com/_eUkilIQTcpI/S_8lgnisopI/AAAAAAAAAAY/eADRN1QXxnI/s1600-R/31251_1413254368046_1133140614_1219702_4535830_n.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://m50unityartblog.blogspot.com/2010/07/bliptv-video-place.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkYCSHY5fyp7ImA9WxFUFko.&quot;"><id>tag:blogger.com,1999:blog-6913580540131316767.post-7970770814871130329</id><published>2010-06-27T13:22:00.000-07:00</published><updated>2010-06-27T13:22:49.827-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-06-27T13:22:49.827-07:00</app:edited><title>Oh Wow, Disgustingly Busy week!</title><content type="html">Ok, so new tutorial incoming today, but this week, was terrible!&lt;br /&gt;
&lt;br /&gt;
So for those of you who have tried talking to me, sorry if I have yet to respond (that includes my business partners, agh!).&lt;br /&gt;
&lt;br /&gt;
So this week, we will be pumping out 1 and multi-way point AI systems for out actors.&lt;br /&gt;
&lt;br /&gt;
Next week, we shall be getting a Raycasting AI in place.&lt;br /&gt;
&lt;br /&gt;
Then, the week after, it shall be interaction with the Player. This we will have to do&amp;nbsp;integration&amp;nbsp;into the Raycast AI (which will also have an effect on the A star!).&lt;br /&gt;
&lt;br /&gt;
Then, we shall start getting into A star Pathfinding!&lt;br /&gt;
&lt;br /&gt;
After all this is complete, then we shall go about, making it so that an AI can move from going to waypoints, into tracking a player, and using the A-Star Pathfinding to get to the player, all through Behaviours!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I would like to give off a HUGE thanks to &lt;a href="http://www.3dbuzz.com/"&gt;3D Buzz&lt;/a&gt;, for their AWESOME tutorials! If it weren't for them, this AI model wouldn't of come into around.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6913580540131316767-7970770814871130329?l=m50unityartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/WHnRhUjtGliJbeYvcQ-5WsEooVc/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/WHnRhUjtGliJbeYvcQ-5WsEooVc/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/WHnRhUjtGliJbeYvcQ-5WsEooVc/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/WHnRhUjtGliJbeYvcQ-5WsEooVc/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/M50ArtAndUnityBlog/~4/Vw8aOUmHl-Y" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://m50unityartblog.blogspot.com/feeds/7970770814871130329/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://m50unityartblog.blogspot.com/2010/06/oh-wow-disgustingly-busy-week.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/7970770814871130329?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/7970770814871130329?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/M50ArtAndUnityBlog/~3/Vw8aOUmHl-Y/oh-wow-disgustingly-busy-week.html" title="Oh Wow, Disgustingly Busy week!" /><author><name>m50</name><uri>http://www.blogger.com/profile/16030239090657300126</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://4.bp.blogspot.com/_eUkilIQTcpI/S_8lgnisopI/AAAAAAAAAAY/eADRN1QXxnI/s1600-R/31251_1413254368046_1133140614_1219702_4535830_n.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://m50unityartblog.blogspot.com/2010/06/oh-wow-disgustingly-busy-week.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEENSHk_cCp7ImA9WxFUEEo.&quot;"><id>tag:blogger.com,1999:blog-6913580540131316767.post-3131832073436567605</id><published>2010-06-20T16:31:00.001-07:00</published><updated>2010-06-20T16:31:39.748-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-06-20T16:31:39.748-07:00</app:edited><title>New Tutorial Series</title><content type="html">C# AI tutorial series in coming! Thanks to 3D buzz for the inspiration behind this one!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6913580540131316767-3131832073436567605?l=m50unityartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/6Hw5xFNDVhrrlNWAxLnv5J9aylU/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/6Hw5xFNDVhrrlNWAxLnv5J9aylU/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/6Hw5xFNDVhrrlNWAxLnv5J9aylU/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/6Hw5xFNDVhrrlNWAxLnv5J9aylU/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/M50ArtAndUnityBlog/~4/2L4HiYzt1P8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://m50unityartblog.blogspot.com/feeds/3131832073436567605/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://m50unityartblog.blogspot.com/2010/06/new-tutorial-series.html#comment-form" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/3131832073436567605?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/3131832073436567605?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/M50ArtAndUnityBlog/~3/2L4HiYzt1P8/new-tutorial-series.html" title="New Tutorial Series" /><author><name>m50</name><uri>http://www.blogger.com/profile/16030239090657300126</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://4.bp.blogspot.com/_eUkilIQTcpI/S_8lgnisopI/AAAAAAAAAAY/eADRN1QXxnI/s1600-R/31251_1413254368046_1133140614_1219702_4535830_n.jpg" /></author><thr:total>2</thr:total><feedburner:origLink>http://m50unityartblog.blogspot.com/2010/06/new-tutorial-series.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CE4MQXY4fip7ImA9WxFVFUk.&quot;"><id>tag:blogger.com,1999:blog-6913580540131316767.post-498796124370813380</id><published>2010-06-14T12:16:00.001-07:00</published><updated>2010-06-14T12:16:20.836-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-06-14T12:16:20.836-07:00</app:edited><title>Sorry I am late</title><content type="html">Some of y'all may know, I meant to get videos up on sunday, but over the weekend, I was just terribly busy, but they are coming soon!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6913580540131316767-498796124370813380?l=m50unityartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/iCyGGoIgMCgD8a2gyl9mcC7zEuo/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/iCyGGoIgMCgD8a2gyl9mcC7zEuo/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/iCyGGoIgMCgD8a2gyl9mcC7zEuo/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/iCyGGoIgMCgD8a2gyl9mcC7zEuo/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/M50ArtAndUnityBlog/~4/UqaSgv0jtcA" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://m50unityartblog.blogspot.com/feeds/498796124370813380/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://m50unityartblog.blogspot.com/2010/06/sorry-i-am-late.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/498796124370813380?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/498796124370813380?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/M50ArtAndUnityBlog/~3/UqaSgv0jtcA/sorry-i-am-late.html" title="Sorry I am late" /><author><name>m50</name><uri>http://www.blogger.com/profile/16030239090657300126</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://4.bp.blogspot.com/_eUkilIQTcpI/S_8lgnisopI/AAAAAAAAAAY/eADRN1QXxnI/s1600-R/31251_1413254368046_1133140614_1219702_4535830_n.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://m50unityartblog.blogspot.com/2010/06/sorry-i-am-late.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkcCR3cycSp7ImA9WxFWGE4.&quot;"><id>tag:blogger.com,1999:blog-6913580540131316767.post-6267314205797272524</id><published>2010-06-06T06:14:00.000-07:00</published><updated>2010-06-06T06:14:26.999-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-06-06T06:14:26.999-07:00</app:edited><title>Lobby Tutorial</title><content type="html">First part of the lobby tutorial going up, real soon. This video is 30 minutes (broken up for youtube, these parts will be many parts in and of themselves) and will go over 3 of the 6 or 7 scripts needed.&lt;br /&gt;
&lt;br /&gt;
Sorry for the "um's", while, I am still working on trying not to say "um" as much.&lt;br /&gt;
&lt;br /&gt;
I am NOT writing it in front you, like I have said in the past, but explaining what is going on in the script. 30 minutes for 3 scripts with me rushing through, so imagine if I was typing it all out... jeez it would take forever.&lt;br /&gt;
&lt;br /&gt;
YES! I DO EXPLAIN THINGS! despite my rushed mood, I am explaining things. I am sorry if I am going too fast, but I don't have a lot of time to work with, and it is a LOT of things you have to get finished in that time.&lt;br /&gt;
&lt;br /&gt;
I am as well, sorry, for the fact that some things, I just don't know. I do not understand perfectly EVERYTHING, but I do understand quite a bit. If I say I don't know something, and you do, please, please, please! enlighten me, but not in a rude way.&lt;br /&gt;
&lt;br /&gt;
Thanks y'all! :)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6913580540131316767-6267314205797272524?l=m50unityartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/uRoT0KUjQ7BKS8ANfs3Eg_sX4ys/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/uRoT0KUjQ7BKS8ANfs3Eg_sX4ys/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/uRoT0KUjQ7BKS8ANfs3Eg_sX4ys/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/uRoT0KUjQ7BKS8ANfs3Eg_sX4ys/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/M50ArtAndUnityBlog/~4/Tci7-DOUCew" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://m50unityartblog.blogspot.com/feeds/6267314205797272524/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://m50unityartblog.blogspot.com/2010/06/lobby-tutorial.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/6267314205797272524?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/6267314205797272524?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/M50ArtAndUnityBlog/~3/Tci7-DOUCew/lobby-tutorial.html" title="Lobby Tutorial" /><author><name>m50</name><uri>http://www.blogger.com/profile/16030239090657300126</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://4.bp.blogspot.com/_eUkilIQTcpI/S_8lgnisopI/AAAAAAAAAAY/eADRN1QXxnI/s1600-R/31251_1413254368046_1133140614_1219702_4535830_n.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://m50unityartblog.blogspot.com/2010/06/lobby-tutorial.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUEGSHg_eip7ImA9WxFWF0Q.&quot;"><id>tag:blogger.com,1999:blog-6913580540131316767.post-6684250685126487501</id><published>2010-06-05T21:13:00.000-07:00</published><updated>2010-06-05T21:13:49.642-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-06-05T21:13:49.642-07:00</app:edited><title>Planets increase income?</title><content type="html">Yes. So I added Planets into my game, which are meant to earn income, and a little strategic thing you have to fight over. I am still getting all the mechanics in place, but right now, you can build factories, as well as attack it. Going to get more working in the future.&lt;br /&gt;
&lt;br /&gt;
Tomorrow (Sunday) I am going to dedicate myself to trying to solve the bug I have in the Lobby (It can't find any hosted games) and once I fix it, I shall post a video or 2, going through all the scripts, explaining what everything does. I am NOT going to code it in front of you... sorry, but it is just WAY too much to type.&lt;br /&gt;
&lt;br /&gt;
Anyways, I got some music y'all should listen to, because, if you're like me, and you like listening to metal music while you work, then I got some cool metal/hard rock for you to check out.&lt;br /&gt;
&lt;br /&gt;
Svartsot:&lt;a href="http://www.amazon.com/Ravnenes-Saga-Svartsot/dp/B000VO8O9O?ie=UTF8&amp;amp;tag=m50art-20&amp;amp;link_code=btl&amp;amp;camp=213689&amp;amp;creative=392969" target="_blank"&gt;Ravnenes Saga&lt;/a&gt;&lt;img alt="" border="0" height="1" src="http://www.assoc-amazon.com/e/ir?t=m50art-20&amp;amp;l=btl&amp;amp;camp=213689&amp;amp;creative=392969&amp;amp;o=1&amp;amp;a=B000VO8O9O" style="border: none !important; margin: 0px !important; padding: 0px !important;" width="1" /&gt;&lt;br /&gt;
Heidevolk:&amp;nbsp;&lt;a href="http://www.amazon.com/Vulgaris-Magistralis-Bonus/dp/B0017M21IE?ie=UTF8&amp;amp;tag=m50art-20&amp;amp;link_code=btl&amp;amp;camp=213689&amp;amp;creative=392969" target="_blank"&gt;Vulgaris Magistralis (Bonus)&lt;/a&gt;&lt;img alt="" border="0" height="1" src="http://www.assoc-amazon.com/e/ir?t=m50art-20&amp;amp;l=btl&amp;amp;camp=213689&amp;amp;creative=392969&amp;amp;o=1&amp;amp;a=B0017M21IE" style="border: none !important; margin: 0px !important; padding: 0px !important;" width="1" /&gt;&amp;nbsp;(that is my favorite song)&lt;br /&gt;
&lt;br /&gt;
These are European metal and rock bands, so yeah, go check them out, you may like them :)&lt;br /&gt;
They aren't in English though... Just saying...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6913580540131316767-6684250685126487501?l=m50unityartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/_GuPkcfXolKn2HUrWo_RCXR7yEw/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/_GuPkcfXolKn2HUrWo_RCXR7yEw/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/_GuPkcfXolKn2HUrWo_RCXR7yEw/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/_GuPkcfXolKn2HUrWo_RCXR7yEw/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/M50ArtAndUnityBlog/~4/KkRFqHndWhc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://m50unityartblog.blogspot.com/feeds/6684250685126487501/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://m50unityartblog.blogspot.com/2010/06/planets-increase-income.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/6684250685126487501?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/6684250685126487501?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/M50ArtAndUnityBlog/~3/KkRFqHndWhc/planets-increase-income.html" title="Planets increase income?" /><author><name>m50</name><uri>http://www.blogger.com/profile/16030239090657300126</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://4.bp.blogspot.com/_eUkilIQTcpI/S_8lgnisopI/AAAAAAAAAAY/eADRN1QXxnI/s1600-R/31251_1413254368046_1133140614_1219702_4535830_n.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://m50unityartblog.blogspot.com/2010/06/planets-increase-income.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUYERn48eip7ImA9WxFWFkg.&quot;"><id>tag:blogger.com,1999:blog-6913580540131316767.post-3098258942882970028</id><published>2010-06-04T06:09:00.000-07:00</published><updated>2010-06-04T06:11:47.072-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-06-04T06:11:47.072-07:00</app:edited><title>New Look to the UESC Capital Ship</title><content type="html">So, the old look to the capital ship was kind of boring, and ugly, and I couldn't stand it. Didn't fit at all as a human ship. So... I redid it!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here are some pictures:&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_eUkilIQTcpI/TAj6t34qLQI/AAAAAAAAABo/OE1kDjo2ZpM/s1600/Right.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="150" src="http://4.bp.blogspot.com/_eUkilIQTcpI/TAj6t34qLQI/AAAAAAAAABo/OE1kDjo2ZpM/s200/Right.png" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Its right Side.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;a href="http://4.bp.blogspot.com/_eUkilIQTcpI/TAj6xN91GbI/AAAAAAAAABw/DBpqwu3Tekk/s1600/Left.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="150" src="http://4.bp.blogspot.com/_eUkilIQTcpI/TAj6xN91GbI/AAAAAAAAABw/DBpqwu3Tekk/s200/Left.png" width="200" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;Left Side.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;a href="http://1.bp.blogspot.com/_eUkilIQTcpI/TAj60A1iMnI/AAAAAAAAAB4/0BPuWpLb6C4/s1600/Bottom.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="150" src="http://1.bp.blogspot.com/_eUkilIQTcpI/TAj60A1iMnI/AAAAAAAAAB4/0BPuWpLb6C4/s200/Bottom.png" width="200" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;Bottom...&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;a href="http://1.bp.blogspot.com/_eUkilIQTcpI/TAj63mTkSDI/AAAAAAAAACA/B_QxECEg8Yw/s1600/Top.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="150" src="http://1.bp.blogspot.com/_eUkilIQTcpI/TAj63mTkSDI/AAAAAAAAACA/B_QxECEg8Yw/s200/Top.png" width="200" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;Top....&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;a href="http://2.bp.blogspot.com/_eUkilIQTcpI/TAj69FrDnUI/AAAAAAAAACI/u_XYgHVxsKY/s1600/Cannons.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="150" src="http://2.bp.blogspot.com/_eUkilIQTcpI/TAj69FrDnUI/AAAAAAAAACI/u_XYgHVxsKY/s200/Cannons.png" width="200" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;And its two Anti-ship cannons on it's right side. Has 2 more on it's left side.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;
&lt;a href="http://1.bp.blogspot.com/_eUkilIQTcpI/TAj7eyYTivI/AAAAAAAAACQ/9TfCv9x-IZg/s1600/Rear.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="150" src="http://1.bp.blogspot.com/_eUkilIQTcpI/TAj7eyYTivI/AAAAAAAAACQ/9TfCv9x-IZg/s200/Rear.png" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Rear of ship (Red areas are where exhaust will be coming out, so won't be easily seen)&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6913580540131316767-3098258942882970028?l=m50unityartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/vjuAJ9MgVXIWZgJZlKgAHS2dnew/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/vjuAJ9MgVXIWZgJZlKgAHS2dnew/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/vjuAJ9MgVXIWZgJZlKgAHS2dnew/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/vjuAJ9MgVXIWZgJZlKgAHS2dnew/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/M50ArtAndUnityBlog/~4/1Ur6aZ57E9g" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://m50unityartblog.blogspot.com/feeds/3098258942882970028/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://m50unityartblog.blogspot.com/2010/06/new-look-to-uesc-capital-ship.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/3098258942882970028?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/3098258942882970028?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/M50ArtAndUnityBlog/~3/1Ur6aZ57E9g/new-look-to-uesc-capital-ship.html" title="New Look to the UESC Capital Ship" /><author><name>m50</name><uri>http://www.blogger.com/profile/16030239090657300126</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://4.bp.blogspot.com/_eUkilIQTcpI/S_8lgnisopI/AAAAAAAAAAY/eADRN1QXxnI/s1600-R/31251_1413254368046_1133140614_1219702_4535830_n.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_eUkilIQTcpI/TAj6t34qLQI/AAAAAAAAABo/OE1kDjo2ZpM/s72-c/Right.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://m50unityartblog.blogspot.com/2010/06/new-look-to-uesc-capital-ship.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkYDSX8zcSp7ImA9WxFWFk8.&quot;"><id>tag:blogger.com,1999:blog-6913580540131316767.post-3710892679063439472</id><published>2010-06-03T19:56:00.000-07:00</published><updated>2010-06-03T19:56:18.189-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-06-03T19:56:18.189-07:00</app:edited><title>Lobby tutorial coming tomorrow</title><content type="html">So, I finally finished coding out all the Lobby code in C#, so tomorrow I will record a tutorial. I have decided that I am not going to be writing it all out in front of you, as that would take HOURS, literally. So instead, I decided that I am going to instead, go over the code, and explain what is happening in all of it.&lt;br /&gt;
&lt;br /&gt;
I made some modifications from the original tutorial, to include multiple levels, so that if you wanted to pick the map you're going to play on, you can!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6913580540131316767-3710892679063439472?l=m50unityartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/gSJ8qWRbvZqguqXJHy3daXnG5Hc/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/gSJ8qWRbvZqguqXJHy3daXnG5Hc/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/gSJ8qWRbvZqguqXJHy3daXnG5Hc/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/gSJ8qWRbvZqguqXJHy3daXnG5Hc/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/M50ArtAndUnityBlog/~4/8SFM8M6aCRc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://m50unityartblog.blogspot.com/feeds/3710892679063439472/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://m50unityartblog.blogspot.com/2010/06/lobby-tutorial-coming-tomorrow.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/3710892679063439472?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/3710892679063439472?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/M50ArtAndUnityBlog/~3/8SFM8M6aCRc/lobby-tutorial-coming-tomorrow.html" title="Lobby tutorial coming tomorrow" /><author><name>m50</name><uri>http://www.blogger.com/profile/16030239090657300126</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://4.bp.blogspot.com/_eUkilIQTcpI/S_8lgnisopI/AAAAAAAAAAY/eADRN1QXxnI/s1600-R/31251_1413254368046_1133140614_1219702_4535830_n.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://m50unityartblog.blogspot.com/2010/06/lobby-tutorial-coming-tomorrow.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkINSHs_fyp7ImA9WxFWFk0.&quot;"><id>tag:blogger.com,1999:blog-6913580540131316767.post-7054731040579503539</id><published>2010-06-03T15:36:00.001-07:00</published><updated>2010-06-03T15:36:39.547-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-06-03T15:36:39.547-07:00</app:edited><title>Lobby tutorials incoming! Multiplayer getting even better!</title><content type="html">Working on figuring out how M2H made his lobby stuff, and I must say.... IT IS A LOT of coding.... This will probably be multiple parts broken up into multiple parts.... Well, Lobby tutorial is on it's way, and after that, I will show you how to make a multiplayer First person shooter type game.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6913580540131316767-7054731040579503539?l=m50unityartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/25nXoPJdT22ErfyDoQH6VQu2Nes/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/25nXoPJdT22ErfyDoQH6VQu2Nes/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/25nXoPJdT22ErfyDoQH6VQu2Nes/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/25nXoPJdT22ErfyDoQH6VQu2Nes/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/M50ArtAndUnityBlog/~4/p5Yra9nZcLw" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://m50unityartblog.blogspot.com/feeds/7054731040579503539/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://m50unityartblog.blogspot.com/2010/06/lobby-tutorials-incoming-multiplayer.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/7054731040579503539?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/7054731040579503539?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/M50ArtAndUnityBlog/~3/p5Yra9nZcLw/lobby-tutorials-incoming-multiplayer.html" title="Lobby tutorials incoming! Multiplayer getting even better!" /><author><name>m50</name><uri>http://www.blogger.com/profile/16030239090657300126</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://4.bp.blogspot.com/_eUkilIQTcpI/S_8lgnisopI/AAAAAAAAAAY/eADRN1QXxnI/s1600-R/31251_1413254368046_1133140614_1219702_4535830_n.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://m50unityartblog.blogspot.com/2010/06/lobby-tutorials-incoming-multiplayer.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEYMSHg7fip7ImA9WxFWFU4.&quot;"><id>tag:blogger.com,1999:blog-6913580540131316767.post-2246416726477341541</id><published>2010-06-02T20:36:00.000-07:00</published><updated>2010-06-02T20:36:29.606-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-06-02T20:36:29.606-07:00</app:edited><title>Breaking things to fix things</title><content type="html">So, in my attempt to make it so that you can play either of the two races, I have broken a LOT of the mechanics, and am trying to fix them.... This is a pain....&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6913580540131316767-2246416726477341541?l=m50unityartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/cPDBT-MsmnDUBmCSGeoWRJ-ipfM/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/cPDBT-MsmnDUBmCSGeoWRJ-ipfM/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/cPDBT-MsmnDUBmCSGeoWRJ-ipfM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/cPDBT-MsmnDUBmCSGeoWRJ-ipfM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/M50ArtAndUnityBlog/~4/QCP1H1J2wj8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://m50unityartblog.blogspot.com/feeds/2246416726477341541/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://m50unityartblog.blogspot.com/2010/06/breaking-things-to-fix-things.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/2246416726477341541?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/2246416726477341541?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/M50ArtAndUnityBlog/~3/QCP1H1J2wj8/breaking-things-to-fix-things.html" title="Breaking things to fix things" /><author><name>m50</name><uri>http://www.blogger.com/profile/16030239090657300126</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://4.bp.blogspot.com/_eUkilIQTcpI/S_8lgnisopI/AAAAAAAAAAY/eADRN1QXxnI/s1600-R/31251_1413254368046_1133140614_1219702_4535830_n.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://m50unityartblog.blogspot.com/2010/06/breaking-things-to-fix-things.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUEHQ3szcSp7ImA9WxFWFU0.&quot;"><id>tag:blogger.com,1999:blog-6913580540131316767.post-5871262079719403102</id><published>2010-06-02T11:33:00.000-07:00</published><updated>2010-06-02T11:33:52.589-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-06-02T11:33:52.589-07:00</app:edited><title>SUMMER TIME YAY!</title><content type="html">Ok, hello all! So summer is finally here, and you know what that means, right? That means tutorials to come!&lt;br /&gt;
&lt;br /&gt;
So leave tutorial ideas as comments to this blog post if you have any ideas!&lt;br /&gt;
&lt;br /&gt;
And if y'all want a powerful graphics card, I recommend this one:&lt;br /&gt;
&lt;br /&gt;
&lt;iframe align="left" frameborder="0" marginheight="0" marginwidth="0" scrolling="no" src="http://rcm.amazon.com/e/cm?t=m50art-20&amp;amp;o=1&amp;amp;p=8&amp;amp;l=bpl&amp;amp;asins=B003EEMFTI&amp;amp;fc1=000000&amp;amp;IS2=1&amp;amp;lt1=_blank&amp;amp;m=amazon&amp;amp;lc1=0000FF&amp;amp;bc1=000000&amp;amp;bg1=FFFFFF&amp;amp;f=ifr" style="align: left; height: 245px; padding-right: 10px; padding-top: 5px; width: 131px;"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
It is a high power graphics card that is running nVidia's new technology for graphics cards, so it is even faster. there are many forms of this graphics card, so go check them out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ok, so enough advertising :) Again, if you have ideas, post them here!&lt;br /&gt;
&lt;br /&gt;
Also, if you have an Ubuntu machine, and want to run Unity on it, I will be making a tutorial on how to do that soon!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6913580540131316767-5871262079719403102?l=m50unityartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/mo5OQcOVGB4rBkuqsX36S9nRK4o/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/mo5OQcOVGB4rBkuqsX36S9nRK4o/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/mo5OQcOVGB4rBkuqsX36S9nRK4o/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/mo5OQcOVGB4rBkuqsX36S9nRK4o/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/M50ArtAndUnityBlog/~4/K34Z8tFFL_c" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://m50unityartblog.blogspot.com/feeds/5871262079719403102/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://m50unityartblog.blogspot.com/2010/06/summer-time-yay.html#comment-form" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/5871262079719403102?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/5871262079719403102?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/M50ArtAndUnityBlog/~3/K34Z8tFFL_c/summer-time-yay.html" title="SUMMER TIME YAY!" /><author><name>m50</name><uri>http://www.blogger.com/profile/16030239090657300126</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://4.bp.blogspot.com/_eUkilIQTcpI/S_8lgnisopI/AAAAAAAAAAY/eADRN1QXxnI/s1600-R/31251_1413254368046_1133140614_1219702_4535830_n.jpg" /></author><thr:total>1</thr:total><feedburner:origLink>http://m50unityartblog.blogspot.com/2010/06/summer-time-yay.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0YCQHo7eyp7ImA9WxFWFEk.&quot;"><id>tag:blogger.com,1999:blog-6913580540131316767.post-3262182464220746581</id><published>2010-06-01T19:19:00.000-07:00</published><updated>2010-06-01T19:19:21.403-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-06-01T19:19:21.403-07:00</app:edited><title>Third race wasn't worth it</title><content type="html">As interesting as a third race would be, this race just wasn't interesting.... I removed it, and am now working on, instead, making it so that you will be able to choose your race.&lt;br /&gt;
&lt;br /&gt;
Also, as a side note:&lt;br /&gt;
I got Amazon Associates, so I will be posting products that are recommended to get, if you want a good computer in certain fields.&lt;br /&gt;
&lt;br /&gt;
Also, yet again, if you are coming from my Youtube page, please, please, PLEASE follow this blog, it will let you know when I plan on making some new tutorials, as I don't use twitter at all, because of it's text restrictions.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6913580540131316767-3262182464220746581?l=m50unityartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/DrTu370b4N_UsTbacALzTsyCk-8/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/DrTu370b4N_UsTbacALzTsyCk-8/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/DrTu370b4N_UsTbacALzTsyCk-8/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/DrTu370b4N_UsTbacALzTsyCk-8/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/M50ArtAndUnityBlog/~4/QKiEzMLIWSM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://m50unityartblog.blogspot.com/feeds/3262182464220746581/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://m50unityartblog.blogspot.com/2010/06/third-race-wasnt-worth-it.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/3262182464220746581?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/3262182464220746581?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/M50ArtAndUnityBlog/~3/QKiEzMLIWSM/third-race-wasnt-worth-it.html" title="Third race wasn't worth it" /><author><name>m50</name><uri>http://www.blogger.com/profile/16030239090657300126</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://4.bp.blogspot.com/_eUkilIQTcpI/S_8lgnisopI/AAAAAAAAAAY/eADRN1QXxnI/s1600-R/31251_1413254368046_1133140614_1219702_4535830_n.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://m50unityartblog.blogspot.com/2010/06/third-race-wasnt-worth-it.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEYCR38zeSp7ImA9WxFWE04.&quot;"><id>tag:blogger.com,1999:blog-6913580540131316767.post-8983368283623864556</id><published>2010-05-31T13:02:00.001-07:00</published><updated>2010-05-31T13:02:46.181-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-05-31T13:02:46.181-07:00</app:edited><title>Reworking ALL the code</title><content type="html">So, in Dark Sky's, I added a 3rd Race, but in doing so, it made it so that I now have to rework pretty much ALL my code to get it working with the fact that their are 3 races, and they should all fight each other, even if they are all AI's....&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6913580540131316767-8983368283623864556?l=m50unityartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/Vjs7PSdFG8BbWUUt3yOYyaMvr94/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Vjs7PSdFG8BbWUUt3yOYyaMvr94/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/Vjs7PSdFG8BbWUUt3yOYyaMvr94/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Vjs7PSdFG8BbWUUt3yOYyaMvr94/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/M50ArtAndUnityBlog/~4/Jb2FyuvtUL8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://m50unityartblog.blogspot.com/feeds/8983368283623864556/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://m50unityartblog.blogspot.com/2010/05/reworking-all-code.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/8983368283623864556?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/8983368283623864556?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/M50ArtAndUnityBlog/~3/Jb2FyuvtUL8/reworking-all-code.html" title="Reworking ALL the code" /><author><name>m50</name><uri>http://www.blogger.com/profile/16030239090657300126</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://4.bp.blogspot.com/_eUkilIQTcpI/S_8lgnisopI/AAAAAAAAAAY/eADRN1QXxnI/s1600-R/31251_1413254368046_1133140614_1219702_4535830_n.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://m50unityartblog.blogspot.com/2010/05/reworking-all-code.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEAFSXY6cSp7ImA9WxFWEko.&quot;"><id>tag:blogger.com,1999:blog-6913580540131316767.post-4348954198161547203</id><published>2010-05-30T19:25:00.000-07:00</published><updated>2010-05-30T19:25:18.819-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-05-30T19:25:18.819-07:00</app:edited><title>Dark Sky's Update</title><content type="html">So now the aliens have a name: Vyaryvoon (pronounced: Vee-aar-ee-voon). They also now have models for their ships. They also have now 3 types of ships.&lt;br /&gt;
&lt;br /&gt;
So here I shall put up images, and descriptions of each ship for the 2 current races. There are going to be more races in the future.&lt;br /&gt;
&lt;br /&gt;
Humans (UESC - United Earth Space Command):&lt;br /&gt;
UESC Capital Ship:&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_eUkilIQTcpI/TAMXxtaevxI/AAAAAAAAAA4/qvJQ4s4RDu4/s1600/Capital+Ship.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="150" src="http://2.bp.blogspot.com/_eUkilIQTcpI/TAMXxtaevxI/AAAAAAAAAA4/qvJQ4s4RDu4/s200/Capital+Ship.png" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;This ship is the leader of the UESC fleet, it carries 20 fighter and is armed with 2 Torpedo tubes and 4 AS(Anti-Ship) Cannons.&lt;/div&gt;&lt;br /&gt;
UESC Fighter:&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_eUkilIQTcpI/TAMX1AXF9JI/AAAAAAAAABA/DFA-pUNCVy4/s1600/UESCFighter.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="150" src="http://3.bp.blogspot.com/_eUkilIQTcpI/TAMX1AXF9JI/AAAAAAAAABA/DFA-pUNCVy4/s200/UESCFighter.png" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;The fighter makes up the bulk of an army. It is armed with 4 rockets and 2 machine guns. It does sweeping attacks.&lt;/div&gt;&lt;br /&gt;
UESC Destroyer:&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_eUkilIQTcpI/TAMX8HslH8I/AAAAAAAAABI/p__NXfgeNK8/s1600/Destroyet.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="150" src="http://3.bp.blogspot.com/_eUkilIQTcpI/TAMX8HslH8I/AAAAAAAAABI/p__NXfgeNK8/s200/Destroyet.png" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;The destroyer is a fast, mobile ships, with 2 Torpedo tubes and 8 AS Cannons. It however, has very little health, and a blast that can take out armor would easily destroy this ship.&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
Vyaryvoon:&lt;br /&gt;
Mothership:&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_eUkilIQTcpI/TAMYCIRsbeI/AAAAAAAAABQ/W9eapG4Nv3s/s1600/Mothership.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="150" src="http://2.bp.blogspot.com/_eUkilIQTcpI/TAMYCIRsbeI/AAAAAAAAABQ/W9eapG4Nv3s/s200/Mothership.png" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;The Mothership is the lead ship of the Vyaryvoon. Armed with 45 Fighters and 10 Laser Cannons, it is a&amp;nbsp;formidable&amp;nbsp;force.&lt;/div&gt;&lt;br /&gt;
Fighter:&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_eUkilIQTcpI/TAMYMoIxGlI/AAAAAAAAABY/DmOVP82cXtc/s1600/Vyyvn+fighter.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="150" src="http://1.bp.blogspot.com/_eUkilIQTcpI/TAMYMoIxGlI/AAAAAAAAABY/DmOVP82cXtc/s200/Vyyvn+fighter.png" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;The backbone of the Vyaryvoon army, it's wings spin and it's lasers are rapid fire.&lt;/div&gt;&lt;br /&gt;
Scourge:&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_eUkilIQTcpI/TAMYRPiSdHI/AAAAAAAAABg/fDhME4B44yc/s1600/Scourge.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="150" src="http://4.bp.blogspot.com/_eUkilIQTcpI/TAMYRPiSdHI/AAAAAAAAABg/fDhME4B44yc/s200/Scourge.png" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;The Scourge acts like a giant fighter, it is armed with 4 laser cannons, in which it swoops in and fires, as well as 2 laser torpedo's, which when they get close to a target, they explode into 5 torpedo's that target the nearest enemies.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;So yeah, just a small sample of the ships, more to come in the future!&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6913580540131316767-4348954198161547203?l=m50unityartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/UIDtlOFbcPr_aiJzqkcqon8tQXs/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/UIDtlOFbcPr_aiJzqkcqon8tQXs/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/UIDtlOFbcPr_aiJzqkcqon8tQXs/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/UIDtlOFbcPr_aiJzqkcqon8tQXs/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/M50ArtAndUnityBlog/~4/KeGrh7qwoJk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://m50unityartblog.blogspot.com/feeds/4348954198161547203/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://m50unityartblog.blogspot.com/2010/05/dark-skys-update.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/4348954198161547203?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/4348954198161547203?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/M50ArtAndUnityBlog/~3/KeGrh7qwoJk/dark-skys-update.html" title="Dark Sky's Update" /><author><name>m50</name><uri>http://www.blogger.com/profile/16030239090657300126</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://4.bp.blogspot.com/_eUkilIQTcpI/S_8lgnisopI/AAAAAAAAAAY/eADRN1QXxnI/s1600-R/31251_1413254368046_1133140614_1219702_4535830_n.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_eUkilIQTcpI/TAMXxtaevxI/AAAAAAAAAA4/qvJQ4s4RDu4/s72-c/Capital+Ship.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://m50unityartblog.blogspot.com/2010/05/dark-skys-update.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Ck8NQ30_cSp7ImA9WxFWEUQ.&quot;"><id>tag:blogger.com,1999:blog-6913580540131316767.post-2819733437002925875</id><published>2010-05-29T20:41:00.001-07:00</published><updated>2010-05-29T20:41:32.349-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-05-29T20:41:32.349-07:00</app:edited><title>8 new videos going up!</title><content type="html">8 new videos going up on youtube, but they aren't 8 tutorials, 2 of the 3 tutorials are 3 parters, while the third is a 2 parter! These delve into Unity's Multiplayer abilities!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6913580540131316767-2819733437002925875?l=m50unityartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/u7_kxCguHyIt1BTaFMIxdXNdf9Y/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/u7_kxCguHyIt1BTaFMIxdXNdf9Y/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/u7_kxCguHyIt1BTaFMIxdXNdf9Y/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/u7_kxCguHyIt1BTaFMIxdXNdf9Y/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/M50ArtAndUnityBlog/~4/4675PFS3buI" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://m50unityartblog.blogspot.com/feeds/2819733437002925875/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://m50unityartblog.blogspot.com/2010/05/8-new-videos-going-up.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/2819733437002925875?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/2819733437002925875?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/M50ArtAndUnityBlog/~3/4675PFS3buI/8-new-videos-going-up.html" title="8 new videos going up!" /><author><name>m50</name><uri>http://www.blogger.com/profile/16030239090657300126</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://4.bp.blogspot.com/_eUkilIQTcpI/S_8lgnisopI/AAAAAAAAAAY/eADRN1QXxnI/s1600-R/31251_1413254368046_1133140614_1219702_4535830_n.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://m50unityartblog.blogspot.com/2010/05/8-new-videos-going-up.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0YBSHk8eyp7ImA9WxFWEUo.&quot;"><id>tag:blogger.com,1999:blog-6913580540131316767.post-4580114374940699726</id><published>2010-05-29T15:12:00.001-07:00</published><updated>2010-05-29T15:12:39.773-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-05-29T15:12:39.773-07:00</app:edited><title>Audio In is HARD</title><content type="html">So I cannot figure out how to do Audio Input, so, for the moment, at least, I have given up! I will look back on it at a later date.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6913580540131316767-4580114374940699726?l=m50unityartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/rIs_jSxAF-IDg0SNf9OVqIdJQjU/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/rIs_jSxAF-IDg0SNf9OVqIdJQjU/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/rIs_jSxAF-IDg0SNf9OVqIdJQjU/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/rIs_jSxAF-IDg0SNf9OVqIdJQjU/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/M50ArtAndUnityBlog/~4/ZpQuAbBupbU" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://m50unityartblog.blogspot.com/feeds/4580114374940699726/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://m50unityartblog.blogspot.com/2010/05/audio-in-is-hard.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/4580114374940699726?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/4580114374940699726?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/M50ArtAndUnityBlog/~3/ZpQuAbBupbU/audio-in-is-hard.html" title="Audio In is HARD" /><author><name>m50</name><uri>http://www.blogger.com/profile/16030239090657300126</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://4.bp.blogspot.com/_eUkilIQTcpI/S_8lgnisopI/AAAAAAAAAAY/eADRN1QXxnI/s1600-R/31251_1413254368046_1133140614_1219702_4535830_n.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://m50unityartblog.blogspot.com/2010/05/audio-in-is-hard.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUUCR30-cCp7ImA9WxFWEUw.&quot;"><id>tag:blogger.com,1999:blog-6913580540131316767.post-7917073439038862341</id><published>2010-05-28T23:07:00.000-07:00</published><updated>2010-05-28T23:07:46.358-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-05-28T23:07:46.358-07:00</app:edited><title>Working on some Networking stuff, as well as sound over network</title><content type="html">So, I have been learning how to do networking in Unity, so that I can share it with the rest of y'all, but not only that, I am going to try and figure out how to get audio input into Unity, to send over the network, so that all other players and hear it. I first, however, need to download and install DirectX for DirectSound to get audio input. This means, however, that is will be a PC only thing.&lt;br /&gt;
&lt;br /&gt;
Well, that is all for this post, updates in the future!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6913580540131316767-7917073439038862341?l=m50unityartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/9jrmQGPo4kC2Yq5MXlTMwsCd1RM/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/9jrmQGPo4kC2Yq5MXlTMwsCd1RM/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/9jrmQGPo4kC2Yq5MXlTMwsCd1RM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/9jrmQGPo4kC2Yq5MXlTMwsCd1RM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/M50ArtAndUnityBlog/~4/8CTYWNfoUCI" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://m50unityartblog.blogspot.com/feeds/7917073439038862341/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://m50unityartblog.blogspot.com/2010/05/working-on-some-networking-stuff-as.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/7917073439038862341?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/7917073439038862341?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/M50ArtAndUnityBlog/~3/8CTYWNfoUCI/working-on-some-networking-stuff-as.html" title="Working on some Networking stuff, as well as sound over network" /><author><name>m50</name><uri>http://www.blogger.com/profile/16030239090657300126</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://4.bp.blogspot.com/_eUkilIQTcpI/S_8lgnisopI/AAAAAAAAAAY/eADRN1QXxnI/s1600-R/31251_1413254368046_1133140614_1219702_4535830_n.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://m50unityartblog.blogspot.com/2010/05/working-on-some-networking-stuff-as.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkYASXw-fCp7ImA9WxFWEE0.&quot;"><id>tag:blogger.com,1999:blog-6913580540131316767.post-3651400603645286877</id><published>2010-05-27T17:55:00.000-07:00</published><updated>2010-05-27T17:55:48.254-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-05-27T17:55:48.254-07:00</app:edited><title>Dark Sky's Game</title><content type="html">So, I have not checked if this name has already been taken, but I hope not. It is a game that takes place in space, and you play as Humans. You control a fleet of ships, to fight groups of aliens. It is an rts-esque game, with a 3 dimensional control scheme. I will be posting screen shots and videos later on, but as of right now, I am releasing some information. I at the moment, have fighters, destroyer class, and capital class ships working and have the artwork in place (though may be replaced later on with much better artwork) for the Humans. I also have the coding in place for the Mothership class ship for the aliens. Pictures and videos to come later, as well as more information!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6913580540131316767-3651400603645286877?l=m50unityartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/Mvb-SZr6ZV34F_RygB1Ii2txCFc/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Mvb-SZr6ZV34F_RygB1Ii2txCFc/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/Mvb-SZr6ZV34F_RygB1Ii2txCFc/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Mvb-SZr6ZV34F_RygB1Ii2txCFc/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/M50ArtAndUnityBlog/~4/6HGTiKW_HuI" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://m50unityartblog.blogspot.com/feeds/3651400603645286877/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://m50unityartblog.blogspot.com/2010/05/dark-skys-game.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/3651400603645286877?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/3651400603645286877?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/M50ArtAndUnityBlog/~3/6HGTiKW_HuI/dark-skys-game.html" title="Dark Sky's Game" /><author><name>m50</name><uri>http://www.blogger.com/profile/16030239090657300126</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://4.bp.blogspot.com/_eUkilIQTcpI/S_8lgnisopI/AAAAAAAAAAY/eADRN1QXxnI/s1600-R/31251_1413254368046_1133140614_1219702_4535830_n.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://m50unityartblog.blogspot.com/2010/05/dark-skys-game.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkIBQ3g4eyp7ImA9WxFXGUQ.&quot;"><id>tag:blogger.com,1999:blog-6913580540131316767.post-5360691147982881106</id><published>2010-05-27T15:15:00.000-07:00</published><updated>2010-05-27T15:15:52.633-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-05-27T15:15:52.633-07:00</app:edited><title>Some more Artwork</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://sphotos.ak.fbcdn.net/hphotos-ak-snc3/hs424.snc3/24499_1397408691914_1133140614_1182400_6016067_n.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://sphotos.ak.fbcdn.net/hphotos-ak-snc3/hs424.snc3/24499_1397408691914_1133140614_1182400_6016067_n.jpg" width="286" /&gt;&lt;/a&gt;&lt;/div&gt;A painting of one of my friends.&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://hphotos-snc3.fbcdn.net/hs580.snc3/31610_1402824427304_1133140614_1194643_6149992_n.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://hphotos-snc3.fbcdn.net/hs580.snc3/31610_1402824427304_1133140614_1194643_6149992_n.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;A 3d Lamborghini Reventon that I am modeling.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6913580540131316767-5360691147982881106?l=m50unityartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/a_dwOaBs27GomHnE4fIfzXW9E9I/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/a_dwOaBs27GomHnE4fIfzXW9E9I/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/a_dwOaBs27GomHnE4fIfzXW9E9I/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/a_dwOaBs27GomHnE4fIfzXW9E9I/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/M50ArtAndUnityBlog/~4/i0SFMqakIts" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://m50unityartblog.blogspot.com/feeds/5360691147982881106/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://m50unityartblog.blogspot.com/2010/05/some-more-artwork.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/5360691147982881106?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/5360691147982881106?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/M50ArtAndUnityBlog/~3/i0SFMqakIts/some-more-artwork.html" title="Some more Artwork" /><author><name>m50</name><uri>http://www.blogger.com/profile/16030239090657300126</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://4.bp.blogspot.com/_eUkilIQTcpI/S_8lgnisopI/AAAAAAAAAAY/eADRN1QXxnI/s1600-R/31251_1413254368046_1133140614_1219702_4535830_n.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://m50unityartblog.blogspot.com/2010/05/some-more-artwork.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Ak8BSX44fCp7ImA9WxFXGUs.&quot;"><id>tag:blogger.com,1999:blog-6913580540131316767.post-1348903796249507846</id><published>2010-05-27T07:00:00.000-07:00</published><updated>2010-05-27T07:00:58.034-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-05-27T07:00:58.034-07:00</app:edited><title>Sorceress</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://markusclardyportfolio.webs.com/Sorceress.jpg?0.11138500645756721" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://markusclardyportfolio.webs.com/Sorceress.jpg?0.11138500645756721" /&gt;&lt;/a&gt;&lt;/div&gt;So here is a digital painting done in photoshop for my animation class. It is of a Sorceress, creating a blue fire ball, getting ready to fight, in a storm on a plain.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6913580540131316767-1348903796249507846?l=m50unityartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/fIxM5WOicC_vJHSHNMlpahmPIXI/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/fIxM5WOicC_vJHSHNMlpahmPIXI/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/fIxM5WOicC_vJHSHNMlpahmPIXI/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/fIxM5WOicC_vJHSHNMlpahmPIXI/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/M50ArtAndUnityBlog/~4/rt-UX4_Q3Cs" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://m50unityartblog.blogspot.com/feeds/1348903796249507846/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://m50unityartblog.blogspot.com/2010/05/so-here-is-digital-painting-done-in.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/1348903796249507846?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6913580540131316767/posts/default/1348903796249507846?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/M50ArtAndUnityBlog/~3/rt-UX4_Q3Cs/so-here-is-digital-painting-done-in.html" title="Sorceress" /><author><name>m50</name><uri>http://www.blogger.com/profile/16030239090657300126</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://4.bp.blogspot.com/_eUkilIQTcpI/S_8lgnisopI/AAAAAAAAAAY/eADRN1QXxnI/s1600-R/31251_1413254368046_1133140614_1219702_4535830_n.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://m50unityartblog.blogspot.com/2010/05/so-here-is-digital-painting-done-in.html</feedburner:origLink></entry></feed>

