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						<div class="excerpt">VOL :  deank    /    VOL  2:  m0rph3us1987    /    VOL 3:  Aldostools   /   VOL  4: esc0rtd3w   /   VOL 5:  Rinnegatamante   /   VOL 6:  mr_lou    /     VOL  7:  mathieulh    /   VOL  8:   CelesteBlue123 (Latest)</div>
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						<div class="excerpt">Emulation on todays Sony Home Consoles wasn&#039;t always a easy task compared with the older days such for the PS3 for instance. In fact, it seems that Sony isn&#039;t interested anymore nowadays to make the PS4 a &quot;fully&quot; Backwards Compatible Console. PlayStation 3 Game Titles can be only &quot;emulated&quot; via their PlayStation Now-Service - where you already now those Games doesn&#039;t get emulated at all - and while the PS3 had many &quot;PS2 Classics&quot; available at their PSN Store, the PS4...</div>
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			<span class="prefix prefixOrange">PS3</span> 
			<a href="threads/4-88-2-evilnat-cobra-8-3-custom-firmware-cfw-cex-released.32057/">4.88.2 Evilnat Cobra (8.3) Custom FirmWare (CFW-CEX) Released</a>
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				<span class="statData"><div class="keyIcon comments"></div>2,248</span>
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					by <a href="members/evilnat.76/" class="username">Evilnat</a> : <a href="threads/4-88-2-evilnat-cobra-8-3-custom-firmware-cfw-cex-released.32057/">Jul 25, 2021</a> at <a href="threads/4-88-2-evilnat-cobra-8-3-custom-firmware-cfw-cex-released.32057/">7:06 PM</a>
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				<div style="text-align: center"><a href="https://www.psx-place.com/threads/4-88-2-evilnat-cobra-8-3-custom-firmware-cfw-cex-released.32057/page-95#post-304386" class="internalLink"><b><span style="color: #ff0000">UPDATE 4.88.2:</span></b> </a>PS3 Developer <b><a href="https://www.psx-place.com/members/76/" class="username" data-user="76, @Evilnat">@Evilnat</a> </b>has updated and released <span style="color: #006600"><b>4.88<span style="color: #ff0000">.2</span> Evilnat (Cobra 8.3) CFW , </b></span>there is a number of new options like an added File manager, Option to toggle Cobra version, and various other new options detailed in the changlog provided below. Also the developer has provided a number of  fixes and improvements, View all the details of 4.88.2 release of this latest CFW by <a href="https://www.psx-place.com/members/76/" class="username" data-user="76, @Evilnat">@Evilnat</a>&#8203;</div>
				
				
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			<span class="prefix prefixGreen">PS2</span> 
			<a href="threads/retroarch-ps2-progress-new-cores-incoming-gpsp-gameboy-advance-full-speed.34680/">RetroArch (PS2) Progress : New Cores incoming,  gpSP  (GameBoy Advance @ Full-Speed)</a>
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				<span class="statData"><div class="keyIcon comments"></div>6</span>
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					by <a href="members/stlcardsws.2/" class="username">STLcardsWS</a> : <a href="threads/retroarch-ps2-progress-new-cores-incoming-gpsp-gameboy-advance-full-speed.34680/">Jul 22, 2021</a> at <a href="threads/retroarch-ps2-progress-new-cores-incoming-gpsp-gameboy-advance-full-speed.34680/">10:52 PM</a>
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				<div style="text-align: center">Emulation on a Homebrew Enabled PS2 Console has some great progress in the past year plus,  thanks to still very much active PS2 development scene.  Developer&#039;s like <b><a href="https://www.psx-place.com/members/40893/" class="username" data-user="40893, @fjtrujy">@fjtrujy</a> </b>has <a href="https://www.psx-place.com/threads/update-x2-retroarch-ps2-preview-includes-2-cores-introducing-new-nigthly-ps2-releases.22007/" class="internalLink">ported RetroArch</a> to the PS2 about and since then has been adding more and more support for additional emulation with additional libretro core&#039;s., Recently the developer previewed some big things that  have been in the pipeline for the  PlayStation 2 port of RetroArch (a multi-system emulator).<br />
<br />
The PS2 now has a new full speed <span style="color: #006600">GBA (GameBoy Advance) emulator</span> coming soon with the<span style="color: #0000b3"> <b>gpsp </b>libretro core</span> now running very well @ full speed with the work of <b><a href="https://www.psx-place.com/members/40893/" class="username" data-user="40893, @fjtrujy">@fjtrujy</a> </b>and <b>@<a href="https://twitter.com/davidgfnet" target="_blank" class="externalLink" rel="nofollow">davidgfnet</a> </b>collaborating to bring dynarec to provide a full speed gba emu on the PS2 Console.  Also, the Lutro Core (Lua) improvements are right around the corner as well with some progress being made (<a href="https://twitter.com/fjtrujy/status/1418292185494077440" target="_blank" class="externalLink" rel="nofollow">seen here</a>) to the core . See some of the progress that has been made on the PS2 port of RetroArch so far in 2021 below.&#8203;</div>
				
				
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			<span class="prefix prefixSkyBlue">PS VITA / PS TV</span> 
			<a href="threads/jfduke3d-vita-jfsw-vita-vitartcw-released-doom3-port-in-the-works.34648/">jfduke3d-vita + jfsw-vita + vitaRTCW released + Doom3 Port in the works</a>
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				<span class="statData"><div class="keyIcon comments"></div>2</span>
				<span class="statData"><div class="keyIcon views"></div>4,780</span>

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					by <a href="members/stlcardsws.2/" class="username">STLcardsWS</a> : <a href="threads/jfduke3d-vita-jfsw-vita-vitartcw-released-doom3-port-in-the-works.34648/">Jul 22, 2021</a> at <a href="threads/jfduke3d-vita-jfsw-vita-vitartcw-released-doom3-port-in-the-works.34648/">10:28 PM</a>
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				<div style="text-align: center">Following the <span style="font-size: 12px"><a href="https://www.psx-place.com/threads/kyuhen-ps-vita-pstv-homebrew-contest-winners-have-been-announced.34499/" class="internalLink">KYUHEN Homebrew Contest</a></span>, the PS Vita platform has been getting some new homebrew updates and ports from a familiar developer to all in the PS Vita community. Developer<b> <span style="color: #006600"><a href="https://www.psx-place.com/members/60091/" class="username" data-user="60091, @Rinnegatamante">@Rinnegatamante</a></span> </b>recently provided updates to <a href="https://www.psx-place.com/threads/vitaquakeiii-v1-0-vitavoyager-v0-8-new-updates-to-vitagl-provides-new-performance-boost.34500/" class="internalLink"><i>V<span style="font-size: 12px">itaQuakeIII (v1.0)</span></i></a><span style="font-size: 12px">,  <a href="https://www.psx-place.com/threads/re3-vita-grand-theft-auto-iii-port-updated-to-v1-4.34564/" class="internalLink"><i>re3-gta (v1.4)</i></a></span> and <span style="font-size: 12px"><a href="https://www.psx-place.com/threads/vitaquakeiii-v1-0-vitavoyager-v0-8-new-updates-to-vitagl-provides-new-performance-boost.34500/" class="internalLink"><i>VitaVoyager (v0.8)</i></a> </span>  Following those updates another project seen an update with the release of <i><a href="https://www.psx-place.com/threads/release-vitartcw-return-to-castle-wolfenstein-port-for-psvita-pstv.34575/#post-302713" class="internalLink"><b>VitaRTCW (v0.4</b>)</a> here in the psx-place forum&#039;s,.  <br />
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Now comes the introduction of a few new projects, some have been released already here in the psx-place.com forums,1st up we have </i><span style="font-family: 'Tahoma'"><span style="font-size: 12px"><b><a href="https://www.psx-place.com/threads/release-jfsw-vita-port-of-shadow-warrior-classic-for-psvita-pstv.34568/#post-302833" class="internalLink">fsw-vita - Port of Shadow Warrior Classic</a></b></span></span> and then today we seen the release of <a href="https://www.psx-place.com/threads/release-jfduke3d-vita-port-of-duke-nukem-3d-nam-with-hardware-acceleration-support.34643/" class="internalLink"> <span style="font-family: 'Tahoma'"><span style="font-size: 12px"><b>jfduke3d-vita iport of jfduke3d (JonoF&#039;s Duke 3D)</b></span></span></a><span style="font-size: 12px"><span style="font-family: 'Tahoma'"><b>. </b></span></span>&#8203;</div>
				
				
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			<span class="prefix prefixSkyBlue">PS VITA / PS TV</span> 
			<a href="threads/kyuhen-ps-vita-pstv-homebrew-contest-winners-have-been-announced.34499/">KYUHEN  PS Vita / PSTV  Homebrew Contest Winner&#039;s have been announced!!</a>
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					by <a href="members/stlcardsws.2/" class="username">STLcardsWS</a> : <a href="threads/kyuhen-ps-vita-pstv-homebrew-contest-winners-have-been-announced.34499/">Jul 13, 2021</a> at <a href="threads/kyuhen-ps-vita-pstv-homebrew-contest-winners-have-been-announced.34499/">10:34 PM</a>
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				<div style="text-align: center"><span style="font-family: 'Verdana'">After a couple months of development of various homebrew projects for the PS Vita and PlayStation TV, the <b>KYUHEN Contest</b> for the PS Vita has came to a close recently and now the Winners have been Announced (top 3 from each category). The Full Rankings (&amp; Doiwnloads) can be found on the &quot;Result&quot; Page on the Contest&#039;s Official Website.  The Contest yielded  <span style="color: #006633"><b>36 entries</b></span>  <i><span style="font-size: 12px">(<a href="https://www.psx-place.com/threads/official-gekihen-results-winners-announced.13501/" class="internalLink">about the same as GekiHEN Contest (39</a>))</span></i> that spawned across the following 4 categories:<i><span style="font-family: 'Courier New'"> Game 1 , Game 2, Utility, Port</span></i>. No doubt has been some impressive showing and some great projects that are now available on your Homebrew Enabled PS Vita or PlayStation TV <span style="font-size: 10px">(vita tv)</span></span>.&#8203;</div>
				
				
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			<span class="prefix prefixSkyBlue">PS VITA / PS TV</span> 
			<a href="threads/re3-vita-grand-theft-auto-iii-port-updated-to-v1-4.34564/">re3-Vita (Grand Theft Auto III port) updated to v1.4</a>
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					by <a href="members/stlcardsws.2/" class="username">STLcardsWS</a> : <a href="threads/re3-vita-grand-theft-auto-iii-port-updated-to-v1-4.34564/">Jul 12, 2021</a> at <a href="threads/re3-vita-grand-theft-auto-iii-port-updated-to-v1-4.34564/">12:26 AM</a>
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				<div style="text-align: center"><b>Recently the re3-vita (</b><i>GTA III Port</i><b>) </b>is back with a new update with the release of version 1.4, this update provided by developer <b><a href="https://www.psx-place.com/members/60091/" class="username" data-user="60091, @Rinnegatamante">@Rinnegatamante</a></b>, who has recently updated <a href="https://www.psx-place.com/threads/release-re3-vita-a-full-reverse-engineered-reimplementation-of-gta-iii.31588/" class="internalLink"><span style="color: #b35900"><b><span style="font-size: 12px">VitaQuakeIII (v1.0)</span></b> &amp;<b><span style="font-size: 12px"> VitaVoyager (v0.8)</span></b></span></a>  Has now updated this amazing vita port of re3 with various fixes for all &quot;game-breaking issues affecting previous release&#039;s&quot; and v1.4 also includes some features like the inclusion of a Game Manual.  To round out the update we have support for video playback now in v1.4 and instructions in how to get your Video&#039;s converted to work on the PS Vita / PSTV, Checkout all the details below:&#8203;</div>
				
				
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			<a href="threads/vitaquakeiii-v1-0-vitavoyager-v0-8-new-updates-to-vitagl-provides-new-performance-boost.34500/">VitaQuakeIII  v1.0   +  VitaVoyager v0.8:  New updates to vitaGL provides new performance boost !</a>
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					by <a href="members/stlcardsws.2/" class="username">STLcardsWS</a> : <a href="threads/vitaquakeiii-v1-0-vitavoyager-v0-8-new-updates-to-vitagl-provides-new-performance-boost.34500/">Jul 6, 2021</a> at <a href="threads/vitaquakeiii-v1-0-vitavoyager-v0-8-new-updates-to-vitagl-provides-new-performance-boost.34500/">7:23 PM</a>
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				<div style="text-align: center">Developer<b> <a href="https://www.psx-place.com/members/60091/" class="username" data-user="60091, @Rinnegatamante">@Rinnegatamante</a> </b> dropped by the forums here at psx-place.com to release a couple of new items for the homebrew community.  First up we have an update to <span style="font-family: 'Times New Roman'"><span style="font-size: 18px"><i><span style="color: #0000b3">VitaQuakeIII</span></i></span></span>  with the release of version 1.0. This update has provided the port with <i>Multitexturing support </i>and <i>Texture Combiner</i>  What this does, is improves performance on the PS Vita and provides support for features like dynamic light that previously has been disabled prior to this update (see video below for a showcase of examples).  In regards to the recent <a href="https://twitter.com/Rinnegatamante/status/1411702823205715969" target="_blank" class="externalLink" rel="nofollow">advancements to VitaGL</a> the developer states &quot;<span style="font-size: 12px"><i>Expect a branch of releases for idTech3 derivates plus maybe some new idTech 3 derivates ports in the future <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie8" alt=":D" title="Big Grin    :D" /> </i></span>&quot; be sure to keep a look out in the future here in the <a href="https://www.psx-place.com/forums/vita-homebrew-henkaku.191/" class="internalLink">psx-place forums</a> and @ <a href="https://vitadb.rinnegatamante.it/#/" target="_blank" class="externalLink" rel="nofollow">VitaDB</a> for when those release appear directly from <a href="https://twitter.com/Rinnegatamante" target="_blank" class="externalLink" rel="nofollow">Rinnegatamante</a> .&#8203;</div>
				
				
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			<a href="threads/update-4-88-ps3hen-v3-0-3-view-latest-changes-to-the-ps3-exploit-for-superslims-noncfw-models.23955/">[UPDATE-4.88] PS3HEN v3.0.3 - View latest changes to the PS3 Exploit for SuperSlims &amp; nonCFW models</a>
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					by <a href="members/esc0rtd3w.28568/" class="username">esc0rtd3w</a> : <a href="threads/update-4-88-ps3hen-v3-0-3-view-latest-changes-to-the-ps3-exploit-for-superslims-noncfw-models.23955/">Jun 3, 2021</a> at <a href="threads/update-4-88-ps3hen-v3-0-3-view-latest-changes-to-the-ps3-exploit-for-superslims-noncfw-models.23955/">8:55 PM</a>
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				<div style="text-align: center"><b><span style="color: #FF0000"><a href="https://www.psx-place.com/threads/4-88-update-is-live-dont-update-yet.34066/" class="internalLink">4.88.1 HFW post (thanks zecoxao/Joonie)</a></span><br />
<span style="font-size: 18px"><span style="color: #b30000"><i>UPDATE (<span style="color: #006600">06-03-2021</span>): </i></span>Version<span style="color: #b30000"><i><span style="font-size: 22px"><span style="color: #000000"> 3.0.3</span> </span>has been released and provides 4.88.1 HFW Support.</i></span></span><br />
<span style="font-size: 18px"><span style="color: #b30000"><i> See below for additional Details!</i></span></span></b> <hr><i><span style="font-size: 18px"><b>See also: <a href="https://www.psx-place.com/threads/tutorial-ps3hen-the-great-ps3-hen-all-in-one-guide.24369/" class="internalLink"><span style="color: #0000ff">The Great PS3 HEN All in One (AIO) Guide</span></a></b></span></i><hr><br />
<i><b>Original Article:</b></i> Here is <b>v3</b> of the latest PS3 Hack to hit the PS3 Scene with the recent release of <a href="https://www.psx-place.com/threads/ps3hen-a-homebrew-enabler-more-for-superslim-all-noncfw-ps3-consoles.23817/" class="internalLink"><span style="color: #b30000"><b>PS3HEN</b></span>. </a>This exploit for nonCFW console&#039;s provides homebrew support and a number of Custom Firmware intangibles for those console that can not install a traditional CFW, with those being lat production PS3 Slim models and all of the SuperSlim Consoles. While this is a tremendous release and breakthrough the information behind <b>PS3HEN</b> has been lacking and has served more questions then answers that could be provided. This is due in the way this was delivered and presented. We paused the reporting this on the frontpage until we were pleased with the documentation. So we took it upon ourselves to get the ball rolling on a new<a href="https://www.psx-place.com/threads/ps3hen-f-a-q.24023/" class="internalLink"> <span style="color: #003366"><b>PS3HEN F.A.Q</b>. </span></a>detailing various aspects and info that will be useful for PS3HEN user&#039;s. Also we have started forming the <a href="https://www.psx-place.com/threads/ps3hen-homebrew-compatibility-chart.24016/" class="internalLink"><span style="color: #003366"><b>PS3HEN Homebrew &amp; Plugin Compatibility Chart</b></span></a><br />
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<b>Version 3.x.x</b> has come with a number of new additions for a better experience. Some of the new changes provide full PS3ISO Support ,As well as full BDISO and DVDISO support has been added, plus new improvements to PS3HEN&#039;s stabili&#8203;</div>
				
				
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			<span class="prefix prefixSkyBlue">PS Vita / Ps TV</span> 
			<a href="threads/kyuhen-a-new-vita-homebrew-contest-now-live-submissions-ends-on-may-27-2021.33403/">KYUHEN  - A New Vita Homebrew Contest (Now Live - Submissions ends on May 27, 2021)</a>
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				<div style="text-align: center">There is a new<span style="color: #0000b3"><b> Vita Homebrew Contest</b></span> that is starting in the Vita Community, in the past we have seen the <b>Rejuvenate Contest</b> that helped spark some early development in the Vita Scene, then later on we had the <b>GekiHEN Contest</b> which psx-place took a part in along with other scene sites, now we have the a new contest for the Vita Community called <b><span style="color: #0000b3">KYUHEN, </span></b>Spearheaded by <b>Cimmerian , 2old4Gaming , frangarcj </b>with assistance from psx-place.com / wololo.net / playstationhax.xyz / Customprotocol.com .<br />
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The Contest will consist of a<span style="text-decoration: underline"> 2 month development period</span> and span <span style="text-decoration: underline">across 4 categories</span>.  Those categories include 2 separate <span style="color: #000066">&quot;Games&quot;</span> categories one for SDK Homebrew and one for Project powered by ported engine&#039;s such as Unity or GameMaker. Then there will be a separate category for<span style="color: #000066"> &quot;Ports&quot; </span>of  games/emulators ect..  Then to round out the last category there is <span style="color: #000066">&quot;Utilities&quot;</span> and this one is open to both applications and plugins .<br />
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Currently the contest is open to donations<b> &gt;&gt; <a href="https://ko-fi.com/kyuhen" target="_blank" class="externalLink" rel="nofollow"><span style="color: #b30000">HERE &lt;</span></a><span style="color: #b30000">&lt;</span> </b>to increase the prizepool that is currently holding @ <span style="color: #0000b3"><b>$455.00</b></span> and counting.)&#8203;</div>
				
				
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			<a href="threads/update-apollo-save-tool-v1-6-4-released.28124/">[Update] Apollo Save Tool v1.6.4 released</a>
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					by <a href="members/bucanero.48144/" class="username">bucanero</a> : <a href="threads/update-apollo-save-tool-v1-6-4-released.28124/">Mar 17, 2021</a> at <a href="threads/update-apollo-save-tool-v1-6-4-released.28124/">8:02 PM</a>
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				<div style="text-align: center"><b><span style="color: #ff0000">Update v1.6.4 Released</span></b><hr><i> <span style="font-size: 10px">Original Introduction</span>: </i>PS3 development has been seeing an upkick lately and developer <b><a href="https://www.psx-place.com/members/48144/" class="username" data-user="48144, @bucanero">@bucanero</a> </b>has been one of the developers playing a part. The developer has recently updated <i><b><a href="https://www.psx-place.com/threads/artemis-ps3-r6-net-cheating-system-updated-with-4-85-cfw-support-new-features-added.27690/" class="internalLink"><span style="color: #660000">Artemis with new support</span></a> </b></i>and also released <a href="https://www.psx-place.com/threads/pkgi-ps3-v1-1-2-released.27354/" class="internalLink"><span style="color: #660000"><i><b>PKGi (PS3) </b></i> </span></a>but now the developer shares a great utility that involves PS3 Game Saves called<span style="color: #000066"><b> Apollo</b></span>, built utilizing the Artemis GUI this homebrew capable of running on CFW and PS3HEN will allow you to Patch &amp; Resign your Game Saves / Download Game Saves / Unlock Game Saves all from the convenience of your PS3 console and not PC tools are required.  Below you can see the release thread from the developer himself: So i&#039;ll let <a href="https://www.psx-place.com/members/48144/" class="username" data-user="48144, @bucanero">@bucanero</a> take it from here with another great release:<br />
&#8203;</div><div style="text-align: right"><i>-STLcardsWS</i>&#8203;</div>
				
				
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			<a href="threads/update-1-1-grand-theft-auto-chinatown-wars-gta-ctw-vita-port-by-theflow0-rinnegatamante.33283/">(Update 1.1) Grand Theft Auto:  Chinatown Wars  (GTA CTW)  Vita Port by @theflow0 /  @Rinnegatamante</a>
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					by <a href="members/stlcardsws.2/" class="username">STLcardsWS</a> : <a href="threads/update-1-1-grand-theft-auto-chinatown-wars-gta-ctw-vita-port-by-theflow0-rinnegatamante.33283/">Mar 17, 2021</a> at <a href="threads/update-1-1-grand-theft-auto-chinatown-wars-gta-ctw-vita-port-by-theflow0-rinnegatamante.33283/">6:59 PM</a>
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				<div style="text-align: center"><b><span style="color: #ff0000">Update v1.1 Released</span><b><hr></b>Original Article (March 17): </b>The duo of PS Vita legends developer&#039;s  <b>TheFlow</b> and <b><a href="https://www.psx-place.com/members/60091/" class="username" data-user="60091, @Rinnegatamante">@Rinnegatamante</a></b> team up again with another great release for the PS Vita Community. We have seen the family of <i><span style="font-family: 'Times New Roman'">Grand Theft Auto Series</span></i> make the journey to the PS Vita with various ports and techniques but have we been missing one from the PSP era in the form of a native port? First we seen the release of <span style="font-size: 15px"><a href="https://www.psx-place.com/threads/release-re3-vita-a-full-reverse-engineered-reimplementation-of-gta-iii.31588/" class="internalLink"><b><span style="color: #b30000">re3 (GTA III)</span> </b></a></span>followed by<b> <span style="font-size: 15px"><a href="https://www.psx-place.com/threads/release-revc-vita-grand-theft-auto-vice-city-port-for-psvita-pstv.32927/" class="internalLink"><span style="color: #0059b3">reVC (GTA: Vice City)</span></a></span></b> which utilized a reversed engineered engine .. Then several weeks ago we seen those two classic GTA game&#039;s followed by what may be the most iconic game in the series with <span style="font-size: 15px"> <a href="https://www.psx-place.com/threads/gta-sa-vita.33105/" class="internalLink"><span style="color: #ff8000"><b>gtaSA_Vita (GTA: San Andreas)</b></span></a> as we just witnessed update <a href="https://www.psx-place.com/threads/gta-sa-vita.33105/" class="internalLink">v1.6</a> released  Which</span> took a different approach and utilized the Android port of the game and puts TheFlow&#039;s kubridge plugin to work serving as a wrapper for aiding in the porting some Android games to the PS Vita (see<b> <span style="font-size: 15px"><a href="https://www.psx-place.com/resources/max-payne-mobile-ps-vita-port.1133/" class="internalLink">Max Payne</a></span> </b>as another Android game ported)<br />
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Now, that brings us to today&#039;s release with is a port of another GTA Classic from the PSP with the release of <span style="color: #ff0000"><b>Grand Theft Auto: Chinatown Wars</b></span>, (GTA:CFW Vita) a 3D top view game from the series , Like <b><a href="https://www.psx-place.com/resources/max-payne-mobile-ps-vita-port.1133/" class="internalLink">Max Payne</a></b> and<b> <a href="https://www.psx-place.com/threads/gta-sa-vita.33105/" class="internalLink">GTASA</a></b> this is a port of the Android version with magic from <a href="https://www.psx-place.com/members/60091/" class="username" data-user="60091, @Rinnegatamante">@Rinnegatamante</a>  and TheFlow.&#8203;</div>
				
				
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			<a href="threads/jfduke3d-vita-jfsw-vita-vitartcw-released-doom3-port-in-the-works.34648/" class="title"><b>jfduke3d-vita + jfsw-vita + vitaRTCW released + Doom3 Port in the works</b></a>
				
			<div class="message"><div style="text-align: center">Following the <span style="font-size: 12px"><a href="https://www.psx-place.com/threads/kyuhen-ps-vita-pstv-homebrew-contest-winners-have-been-announced.34499/" class="internalLink">KYUHEN Homebrew Contest</a></span>, the PS Vita platform has been getting some new homebrew updates and ports from a familiar developer to all in the PS Vita community. Developer<b> <span style="color: #006600"><a href="https://www.psx-place.com/members/60091/" class="username" data-user="60091, @Rinnegatamante">@Rinnegatamante</a></span> </b>recently provided updates to <a href="https://www.psx-place.com/threads/vitaquakeiii-v1-0-vitavoyager-v0-8-new-updates-to-vitagl-provides-new-performance-boost.34500/" class="internalLink"><i>V<span style="font-size: 12px">itaQuakeIII (v1.0)</span></i></a><span style="font-size: 12px">,  <a href="https://www.psx-place.com/threads/re3-vita-grand-theft-auto-iii-port-updated-to-v1-4.34564/" class="internalLink"><i>re3-gta (v1.4)</i></a></span> and <span style="font-size: 12px"><a href="https://www.psx-place.com/threads/vitaquakeiii-v1-0-vitavoyager-v0-8-new-updates-to-vitagl-provides-new-performance-boost.34500/" class="internalLink"><i>VitaVoyager (v0.8)</i></a> </span>  Following those updates another project seen an update with the release of <i><a href="https://www.psx-place.com/threads/release-vitartcw-return-to-castle-wolfenstein-port-for-psvita-pstv.34575/#post-302713" class="internalLink"><b>VitaRTCW (v0.4</b>)</a> here in the psx-place forum&#039;s,.  <br />
<br />
Now comes the introduction of a few new projects, some have been released already here in the psx-place.com forums,1st up we have </i><span style="font-family: 'Tahoma'"><span style="font-size: 12px"><b><a href="https://www.psx-place.com/threads/release-jfsw-vita-port-of-shadow-warrior-classic-for-psvita-pstv.34568/#post-302833" class="internalLink">fsw-vita - Port of Shadow Warrior Classic</a></b></span></span> and then today we seen the release of <a href="https://www.psx-place.com/threads/release-jfduke3d-vita-port-of-duke-nukem-3d-nam-with-hardware-acceleration-support.34643/" class="internalLink"> <span style="font-family: 'Tahoma'"><span style="font-size: 12px"><b>jfduke3d-vita iport of jfduke3d (JonoF&#039;s Duke 3D)</b></span></span></a><span style="font-size: 12px"><span style="font-family: 'Tahoma'"><b>. </b></span></span>&#8203;</div></div>
			
			<a href="threads/jfduke3d-vita-jfsw-vita-vitartcw-released-doom3-port-in-the-works.34648/" class="continue"><b>Continue reading...</b></a>
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			<div class="tagLine muted">A remake of the Classic Duck Hunt on the PS4</div>
			<div class="details muted"><a href="members/stlcardsws.2/" class="username" dir="auto">STLcardsWS</a>,
				<a href="resources/duck-hunt-remake.844/" class="faint"><span class="DateTime" title="Jun 2, 2019 at 1:18 AM">Jun 2, 2019</span></a>
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			<div class="tagLine muted">webMAN + sLaunch = sMAN (A New UI to mount your games from the XMB)</div>
			<div class="details muted"><a href="members/deank.26378/" class="username" dir="auto">deank</a>,
				<a href="resources/sman-webman-slaunch.545/" class="faint"><span class="DateTime" title="Feb 19, 2017 at 1:29 PM">Feb 19, 2017</span></a>
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			<h3 class="title"><a href="resources/revc-vita-gta-vice-city.1141/"><span class="prefix prefixSkyBlue">VITA / PS TV</span> reVC-vita  (GTA Vice City)</a></h3>
			<div class="tagLine muted">reVC-vita is a port of reVC, a full reverse reimplementation of Grand Theft Auto: Vice City</div>
			<div class="details muted"><a href="members/rinnegatamante.60091/" class="username" dir="auto">Rinnegatamante</a>,
				<a href="resources/revc-vita-gta-vice-city.1141/" class="faint"><span class="DateTime" title="Feb 15, 2021 at 6:22 PM">Feb 15, 2021</span></a>
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