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	<title>MBI Holodeck</title>
	<link>http://www.buzinkay.net/blog-en</link>
	<description>Research blog about Virtual Worlds &amp; Avatars</description>
	<lastBuildDate>Sat, 23 May 2009 16:21:33 +0000</lastBuildDate>
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		<title>Google Earth API: Gaming ahoi!</title>
		<description>A very nice way to design games is to use the Google Earth API - an example is the Ship Simulator game. Here a nice review.


Try it out, I guess there is much more coming.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/MbiBlog-InternationalVersion?a=7zB01koLyNA:o7LaM9dEUb4:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/MbiBlog-InternationalVersion?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/MbiBlog-InternationalVersion?a=7zB01koLyNA:o7LaM9dEUb4:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/MbiBlog-InternationalVersion?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
		<link>http://www.buzinkay.net/blog-en/2009/05/google-earth-api-gaming-ahoi/</link>
			</item>
	<item>
		<title>References: Ethical Standards in the Field of MMORPG Research</title>
		<description>References to cited and mentioned works in "Ethical Standards in the Field of MMORPG Research":

	AAA (American Anthropological Association) 2004 AAA code of Ethics.http://www.aaanet.org/_cs_upload/issues/policy-advocacy/23970_1.pdf, accessed July 21, 2008
	AAA (American Anthropological Association) 2004. American Anthropological Association Statement on Ethnography and Institutional Review Boards.http://www.aaanet.org/stmts/irb.htm, accessed July 21, 2008
	Agar, Michael. 1996 The Professional Stranger. ...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/MbiBlog-InternationalVersion?a=4HK0YN0CNgk:-nXrQTLza74:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/MbiBlog-InternationalVersion?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/MbiBlog-InternationalVersion?a=4HK0YN0CNgk:-nXrQTLza74:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/MbiBlog-InternationalVersion?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
		<link>http://www.buzinkay.net/blog-en/2009/05/references-ethical-standards-in-the-field-of-mmorpg-research/</link>
			</item>
	<item>
		<title>Part 5: Conclusion and ethical approach for MMORPG research</title>
		<description>Go back to part 4 here | for references - see here

In theory and in practice, ethical issues in virtual ethnography are real and widely considered (see previous section). They can be addressed in different ways as the study showed, and there is a common sense of formal ethical issues ...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/MbiBlog-InternationalVersion?a=bfK3ZzmiFtA:ljcvYx1x5WU:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/MbiBlog-InternationalVersion?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/MbiBlog-InternationalVersion?a=bfK3ZzmiFtA:ljcvYx1x5WU:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/MbiBlog-InternationalVersion?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
		<link>http://www.buzinkay.net/blog-en/2009/05/part-5-conclusion-and-ethical-approach-for-mmorpg-research/</link>
			</item>
	<item>
		<title>Part 4: Applied Ethical Standards in Modern MMORPG Research</title>
		<description>Go back to part 3 here | for references - see here

The previous section addressed ethical dilemmas and their (individual, institutional and national) suggestions to solve them. As there are many ideas and recommendations to solve ethical dilemmas in ethnography generally (and even there exist only guidelines, but no true ...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/MbiBlog-InternationalVersion?a=1qOQjD_UxxU:5k0irs-mLJ0:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/MbiBlog-InternationalVersion?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/MbiBlog-InternationalVersion?a=1qOQjD_UxxU:5k0irs-mLJ0:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/MbiBlog-InternationalVersion?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
		<link>http://www.buzinkay.net/blog-en/2009/05/part-4-applied-ethical-standards-in-modern-mmorpg-research/</link>
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	<item>
		<title>Part 3: Ethical Issues of Virtual Ethnography</title>
		<description>Go back to part 2 here | for references - see here

This section wants to summarize some typical issues concerning ethic problems during an ethnographic research in general. As discussed previously, the main tool set of ethnography are participative observation and ethnographic interviews, supplemented by various other methods, which reveal very ...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/MbiBlog-InternationalVersion?a=x1hO6EaYn1Y:0qauY6V5O6s:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/MbiBlog-InternationalVersion?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/MbiBlog-InternationalVersion?a=x1hO6EaYn1Y:0qauY6V5O6s:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/MbiBlog-InternationalVersion?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
		<link>http://www.buzinkay.net/blog-en/2009/05/part-3-ethical-issues-of-virtual-ethnography/</link>
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	<item>
		<title>Part 2: Ethnography in Synthetic Worlds</title>
		<description>Go back to part 1 here | for references - see here

As shown in the first section, synthetic worlds offer a very actual and interesting research arena for socio-cultural sciences. In this sense, ethnography is one possibility to gather qualitative research data, as described by Geertz (1973): a socio-cultural fact ...&lt;div class="feedflare"&gt;
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&lt;/div&gt;</description>
		<link>http://www.buzinkay.net/blog-en/2009/05/part-2-ethnography-in-synthetic-worlds/</link>
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	<item>
		<title>Part 1: Research Conducted in Synthetic Worlds</title>
		<description>Go back to the paper abstract here | for references - see here

In this first section, this article will outline the current research that is conducted in synthetic worlds. As it shows, many of them are situated in the frame of socio-cultural sciences. The presented works does not include all ...&lt;div class="feedflare"&gt;
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&lt;/div&gt;</description>
		<link>http://www.buzinkay.net/blog-en/2009/05/part-1-research-conducted-in-synthetic-worlds/</link>
			</item>
	<item>
		<title>Ethical Standards in the Field of MMORPG Research</title>
		<description>by Marek Buzinkay and Dr. David Moore, Leeds Metropolitan University

Abstract

This paper discusses ethical considerations regarding ethnographic research in synthetic worlds. The main question is what kind of ethical approaches do researchers apply when they investigate social artifacts and behavior of players and/or their avatars in so-called virtual or synthetic worlds.
This ...&lt;div class="feedflare"&gt;
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&lt;/div&gt;</description>
		<link>http://www.buzinkay.net/blog-en/2009/05/ethical-standards-in-the-field-of-mmorpg-research/</link>
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	<item>
		<title>Gameular: a game review platform</title>
		<description>Gameular is an amazing platform of video-based game reviews, from community members for community members. The videos varies of course in quality and type, but almost all seem to include real game play. And this gives you a good idea what the game is about and how good it probably ...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/MbiBlog-InternationalVersion?a=pHyqFCs3TOs:z1QyGgha5Ss:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/MbiBlog-InternationalVersion?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/MbiBlog-InternationalVersion?a=pHyqFCs3TOs:z1QyGgha5Ss:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/MbiBlog-InternationalVersion?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
		<link>http://www.buzinkay.net/blog-en/2009/02/gameular-a-game-review-platform/</link>
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	<item>
		<title>Half of US population plays eGames</title>
		<description>That is an interesting conclusion of a study released by the PEW institute. There is a difference among the age, but still individuals over 65 years do gaming. Computers are the most preferred devices among mobile phones, game consoles and others. Less than 5% have created an avatar yet, so ...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/MbiBlog-InternationalVersion?a=Sx21CRz4IBk:cAR4Mqo_BtI:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/MbiBlog-InternationalVersion?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/MbiBlog-InternationalVersion?a=Sx21CRz4IBk:cAR4Mqo_BtI:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/MbiBlog-InternationalVersion?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
		<link>http://www.buzinkay.net/blog-en/2008/12/half-of-us-population-plays-egames/</link>
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