<?xml version='1.0' encoding='UTF-8'?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/" xmlns:blogger="http://schemas.google.com/blogger/2008" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-796417425598823019</atom:id><lastBuildDate>Wed, 25 Sep 2024 04:51:29 +0000</lastBuildDate><category>Wii U</category><category>nintendo</category><category>Ps4</category><category>3DS</category><category>e3</category><category>Ps3</category><category>Dead Space 3</category><category>Donkey Kong</category><category>Infamous Second Son</category><category>EA</category><category>Knack</category><category>Luigi</category><category>Mario</category><category>Mario Kart</category><category>Ps Vita</category><category>Sony</category><category>Ubisoft</category><category>Xbox 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play</category><category>megaman</category><category>mewthree</category><category>mewtwo</category><category>recap</category><category>reveal</category><category>saints row IV</category><category>simcity 5</category><category>sims 4</category><category>software</category><category>story</category><category>telltale</category><category>unboxing</category><category>updates</category><category>video games</category><category>walking dead</category><category>why are you reading these?</category><category>worst company in america</category><category>yay labels</category><category>youtube</category><title>Megaton Reviews: Video Games</title><description></description><link>http://megatonreviewsvideogames.blogspot.com/</link><managingEditor>noreply@blogger.com (Megaton Reviews)</managingEditor><generator>Blogger</generator><openSearch:totalResults>34</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><item><guid isPermaLink="false">tag:blogger.com,1999:blog-796417425598823019.post-1140447345590351596</guid><pubDate>Mon, 29 Sep 2014 14:01:00 +0000</pubDate><atom:updated>2014-10-03T06:31:24.056-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Dynasty Warriors</category><category domain="http://www.blogger.com/atom/ns#">Hyrule Warriors</category><category domain="http://www.blogger.com/atom/ns#">Wii U</category><category domain="http://www.blogger.com/atom/ns#">Zelda</category><title>Hyrule Warriors Review</title><description>&lt;h2 style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;i&gt;&quot;This title features a heavy emphasis on Zelda elements, while retaining the solid, plain old fun hack and slash gameplay of Dynasty Warriors. While the basic story isn&#39;t exactly tear-jerking, with no heavy emphasis placed on it, and no hype for it to live up to, it&#39;s a feature that can be overlooked.&quot;&lt;/i&gt;&lt;/span&gt;&lt;/h2&gt;
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On September 26th, Nintendo released the heavily promoted Hyrule Warriors, A new Zelda title with Dynasty Warriors gameplay, to the Wii U. Will the game live up to the hype that&#39;s surrounded it? Find out below.&lt;/div&gt;
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The game centers around mission based gameplay, where the character you play as (Main characters of the Zelda series, including, Zelda herself, Link, Impa, Sheik, Minda, and an array of other characters with widely different play styles, allowing for a completely different experience each time you replay a level) completes multiple objectives with a varying time limit always looming over you. Each mission features different exciting missions, with the core of each level, to capture points and rage through huge amounts of enemies always staying the same.&lt;/div&gt;
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The game also features a basic plot around saving a lost Zelda, which in turn you know, prompts end of the world saving stuff too. The plot then leads you to different land mark areas featured in the series, including Sky Loft from Skyward Sword, and prominent scenes from Twilight Princess and Ocarina of Time. While the plot isn&#39;t exactly enthralling and isn&#39;t up to the standards of other Zelda entries it suffices well enough for this side entry that has a heavy focus on gameplay rather than story.&lt;/div&gt;
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The first few hours on spent on the game are filled with unlockables, with rupees constantly flying everywhere. This really allows for a sense of accomplishment after completing each mission, which can counteract some of the mission objectives that can tend to slog on at certain points. Another low point of this game is the fact that while you&#39;re fighting with an entire army, you&#39;re also required to complete virtually each objective alone. This element of gameplay can at certain points require you to be multiple places at once, which can greatly ramp of the difficulty level of certain missions, and have you replaying the same level objective over and over.&lt;/div&gt;
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This title features a heavy emphasis on Zelda elements, while retaining the solid, plain old fun hack and slash gameplay of Dynasty Warriors. While the basic story isn&#39;t exactly tear-jerking, with no heavy emphasis placed on it, and no hype for it to live up to, it&#39;s a feature that can be overlooked. The game features a bazaar which allows you to work with collected materials, potions, and an array of other elements that can spice up gameplay. I&#39;ve already had a ton of fun, and I expect hours more out of this title, which does feature a huge amount of play time.&lt;/div&gt;
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What did you think of the title? Tell me down below, and I&#39;ll see you next time!&lt;/div&gt;
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</description><link>http://megatonreviewsvideogames.blogspot.com/2014/09/hyrule-warriors-review.html</link><author>noreply@blogger.com (Megaton Reviews)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-796417425598823019.post-2132595799001185668</guid><pubDate>Sat, 31 May 2014 16:37:00 +0000</pubDate><atom:updated>2014-09-28T21:13:56.403-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Mario</category><category domain="http://www.blogger.com/atom/ns#">Mario Kart</category><category domain="http://www.blogger.com/atom/ns#">nintendo</category><category domain="http://www.blogger.com/atom/ns#">series</category><category domain="http://www.blogger.com/atom/ns#">Wii U</category><title>Mario Kart 8- Wii U Review</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://blog.tdstelecom.com/wp-content/uploads/2014/08/Mario-Kart-8.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://blog.tdstelecom.com/wp-content/uploads/2014/08/Mario-Kart-8.jpg&quot; height=&quot;334&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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On Friday, the 30th of May, Nintendo released the newest entry into their flagship series, Mario Kart, on the Wii U. How does the newest installment stack up to previous titles? Find out below.&lt;/div&gt;
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Mario Kart 8 follows the tried and true formula the series has followed from its origins on the SNES, which entails the introducing a few new elements item, kart, and character wise, introducing many new and retaining old tracks from previous entries, and an addition to the racing formula to keep the series fresh. While the bulk of the actual racing formula doesn&#39;t stray from the well known of previous entries, the new element added in this installment is anti-gravity. The anti-gravity portion of Mario Kart 8 allows for 90°, upside down, and other impossible portions of new and old tracks to be navigated with ease, which makes for new exciting twists in an array of different tracks. While the anti-gravity element is interesting, and can change certain tracks&#39; whole dynamics, overall it doesn&#39;t impact gameplay as heavily as previous titles&#39; changes have in the past, such as introducing gliders, underwater tracks, and 2 racers to a kart.&lt;/div&gt;
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Apart from the new racing element introduced in new Mario Kart entries, a highly anticipated feature of new installments is the character roster. However, while 8 features 30 characters (an overall rise of 4 from Mario Kart Wii), a large portion of these 30 consist of each and every Koopaling. While featuring the Koopalings is a bonus for fans of the 7 member clan, they and 2 metal versions of regular characters are the bulk of newly introduced characters, and many newcomers from the Wii and 3DS Mario Kart installments were left out of this game, making for an overall less diverse cast of characters. However, with the array of new tracks and items present in Mario Kart 8, character diversity is made up for.. for the most part.&lt;/div&gt;
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Overall, I really enjoyed Mario Kart 8. With new racing elements, new tracks, new sharing features, and more reliable online play, Mario Kart 8 really does mark a high for the series, and really could become a system seller for the struggling Wii U.&lt;/div&gt;
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What did you think of the new Mario Kart 8? Do you have a Wii U, or will this convince you to pick up one of your own? Post in the comments below, and I&#39;ll see you in the next review!&lt;/div&gt;
</description><link>http://megatonreviewsvideogames.blogspot.com/2014/05/mario-kart-8-wii-u-review.html</link><author>noreply@blogger.com (Megaton Reviews)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-796417425598823019.post-4460498629786685434</guid><pubDate>Thu, 15 May 2014 00:27:00 +0000</pubDate><atom:updated>2014-08-27T16:18:02.061-07:00</atom:updated><title>The Walking Dead Game: Season 2 Episode 3 Review</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEifkkCqWFVCT3mOSxJBp39-kRpb5xt-sCzXcKUmD6VA7dDS6ERrxLhEQ3PAPmYpFIMlgKfGZfaeV4JVpeg4YZqsLRrCCJS5DUK1NdaWfPwX7lQDJwoJiHTVIzQXgzqJ5OvKbOX2tIe5btdD/s1600/Walking+Dead+Season+Two+-+In+Harm%2527s+Way+-+Logo+Cover.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEifkkCqWFVCT3mOSxJBp39-kRpb5xt-sCzXcKUmD6VA7dDS6ERrxLhEQ3PAPmYpFIMlgKfGZfaeV4JVpeg4YZqsLRrCCJS5DUK1NdaWfPwX7lQDJwoJiHTVIzQXgzqJ5OvKbOX2tIe5btdD/s1600/Walking+Dead+Season+Two+-+In+Harm%2527s+Way+-+Logo+Cover.jpg&quot; height=&quot;360&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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On the 13th of May. the third installment of the second season of Telltale&#39;s critically acclaimed Walking Dead series was released in the US. How does it compare to previous installments? Find out below.&lt;/div&gt;
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In the previous episode, it seemed as if most choices left you, not really in control, as playing it twice and picking different answers mainly left you in the same place as before. However, in this installment of the season, there was a large amount of choices, that seem to leave you more in a lot more control of what happens.&lt;/div&gt;
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MINOR SPOILERS FROM PREVIOUS EPISODES BELOW&lt;/h3&gt;
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When Clementine and the rest of the group were captured in the last episode, I wasn&#39;t sure what was going to happen. However, very shortly into this episode, I realized this was even worse than I thought, and that the group had to get out as soon as possible. This entire mood added a huge level of suspense over the entire episode, keeping me on the edge of my... beanbag chair... the entire episode. The tension only built through out the level, peaking multiple times through out the level.&lt;/div&gt;
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Clementine also seems to develop this episode, as she grows even harder as she realizes just how much evil there is in this world. The episode contained a multitude of tough choices through out, and with many, I had to make sacrifices to my character, lie, and make friends with people I hate (Bonnie anyone?) just to survive. Through out a large portion of this episode, I was sitting there in awe that Clementine was able to keep so calm all the time. I&#39;d basically be totally insane at this point.&lt;br /&gt;
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Every time there was a serious choice to make (don&#39;t worry, there&#39;s a plethora of them!), I was constantly wondering, &quot;What will this result in?&quot;, and &quot;Is this right?&quot; and for the first time out of both season, I chose silence as an answer, a few times too. Like, Clementine is basically four, why is she constantly making life altering decisions for a group of adults?&lt;/div&gt;
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Overall, this episode definitely packed a punch. With many edge of the seat moments, plenty of gasps from yours truly, sights I&#39;ll never unsee, let alone Clementine, and overall an aura of oncoming danger, This is by far the best episode of this season. What did you all think of the episode? Post your thoughts in the comments below, and I&#39;ll see you next time!&lt;/div&gt;
</description><link>http://megatonreviewsvideogames.blogspot.com/2014/05/the-walking-dead-game-season-1-episode_14.html</link><author>noreply@blogger.com (Megaton Reviews)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEifkkCqWFVCT3mOSxJBp39-kRpb5xt-sCzXcKUmD6VA7dDS6ERrxLhEQ3PAPmYpFIMlgKfGZfaeV4JVpeg4YZqsLRrCCJS5DUK1NdaWfPwX7lQDJwoJiHTVIzQXgzqJ5OvKbOX2tIe5btdD/s72-c/Walking+Dead+Season+Two+-+In+Harm%2527s+Way+-+Logo+Cover.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-796417425598823019.post-552479971773054989</guid><pubDate>Mon, 24 Mar 2014 03:42:00 +0000</pubDate><atom:updated>2014-03-23T20:49:38.927-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Game</category><category domain="http://www.blogger.com/atom/ns#">Infamous</category><category domain="http://www.blogger.com/atom/ns#">Infamous Second Son</category><category domain="http://www.blogger.com/atom/ns#">Ps4</category><title>Infamous: Second Son Review (PS4)</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
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On the 21st of March, Sony Computer Entertainment of America released its newest flagship title, Infamous: Second Son, to the Playstation 4. How does the newest installment into the long running Infamous series stack up to its 2 Playstation 3 predecessors? Will it be able to achieve the same commercial and critical success as its predecessors? Find out below.&lt;br /&gt;
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The first thing that I noticed about this game was its graphics. While a few of the next gen games that have been released contained quality graphics, I&#39;ve seen none like these. While watching cutscenes, the difference between these and an actual movie are barely visible, and actual gameplay is no different. The vibrant, neon signs that dot the city of Seattle, where the game takes place, give off the appearance of a real city, and each and every face you pass has a tremendous amount of detail, sometimes even looking more realistic than our main character&amp;nbsp;Delsin, whose beanie alone contains 7,500 polygons. Literally, that&#39;s like more detail than in my entire life.&lt;br /&gt;
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Speaking of, our hero (or villan, depending on how you play the game) Delsin is an intricately weaved character, and rather than Infamous&#39;s previous hero Cole, otherwise known as Mr. Personality, has charm, tons of humor, and, a personality, and doesn&#39;t give off the cold vibe we got from Cole in both previous installments, a nice change for the series. Delsin has an affinity for art, namely, graffiti, often using it as a symbol of rebellion against the D.U.P., the main enemy of the game, an organization attempting to contain all known conduits, including Delsin. Delsin&#39;s cocky, brave attitude often leads to harmless skirmishes with his brother Reggie, a police officer who accompanies Delsin on his journey to combat the D.U.P., which adds a fun, light side to the narrative. Once again, something we missed in Infamous 1 and 2.&lt;br /&gt;
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The plot of this game is similar to past iterations of the series, our main character, a conduit, up against a large army set on taking him out at all costs, even if it means&amp;nbsp;wreaking havoc upon the town they&#39;re meant to protect. While we arrived at the main plot point in a different way than other installments in the series, the overall story of the game starts out in a very familiar fashion. However, as Delsin continues to explore Seattle, the main setting of Second Son, the story starts to unravel, showing us rich detail, and an intricate story that while, is solid, is just, good, and isn&#39;t the main selling point of the game. However, the gameplay, is something worth looking into.&lt;br /&gt;
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Second Son features gameplay similar to that of 1 and 2, at least, control wise. However, as opposed to the electricity powers our previous hero Cole controlled, Delsin controls fire and smoke, however, many of the attacks are incredibly similar, and the smoke almost acts as just a skin change, with the usage and effects of the attacks being overall very similar. Delsin also shares another similarity with Cole power-wise, being that Delsin must find smoke sources and recharge his powers in a manner similar to Cole. However, while Cole&#39;s recharge stations were readily available in numerous places around the city, Delsin&#39;s are sparsely found throughout the city, however, each one restores his entire power bar, rather than finding multiple sources to recharge only parts of the bar.&lt;br /&gt;
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Another difference between gameplay of the titles are the new powers Delsin is able to obtain. Without spoiling the story, Delsin is able to acquire neon and video powers, which, while sound, strange to say the least, are very formidable, and add an new level of diversity and well, fun, to the tried and true gameplay.&lt;br /&gt;
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And as always, choices that effect how the town looks upon you return once again, with even small details such as how you attack your opponents can change how the town looks upon you in the blink of an eye.&lt;br /&gt;
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Another thing about this game that attracted me was its attention to detail. While in the previous installments the militia would fire upon you at first sight, in Second Son, if you act like a normal person, you can easily slip through the crowd undetected, adding a more realistic, lifelike element to the narrative. Other small details like that are found throughout the game, making for a more immersive, lifelike experience.&lt;br /&gt;
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Overall, I really enjoyed this title. The stellar gameplay is similar, and familiar enough to earlier installments of the series to catch onto easily, but also provides a new, fun, take on the formula. Featuring a solid, yet definitely not perfect narrative, diverse, unique, and intricate characters, great gameplay, and an overall charm present though out the game, this is a title I definitely suggest everyone to take a look at. What did you think of the game? Make sure to tell me below, and I&#39;ll see you guys next time!&lt;/div&gt;
</description><link>http://megatonreviewsvideogames.blogspot.com/2014/03/infamous-second-son-review-ps4.html</link><author>noreply@blogger.com (Megaton Reviews)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-796417425598823019.post-6645102748955625322</guid><pubDate>Mon, 24 Feb 2014 14:11:00 +0000</pubDate><atom:updated>2014-02-24T06:11:33.739-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Donkey Kong</category><category domain="http://www.blogger.com/atom/ns#">nintendo</category><category domain="http://www.blogger.com/atom/ns#">review</category><category domain="http://www.blogger.com/atom/ns#">Tropical Freeze</category><category domain="http://www.blogger.com/atom/ns#">Wii U</category><title>Donkey Kong Country: Tropical Freeze Review</title><description>&lt;div dir=&quot;ltr&quot;&gt;
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On Friday,&amp;nbsp; February 21st, Nintendo released &lt;i&gt;Donkey Kong Country: Tropical Freeze&lt;/i&gt;, the follow up to the 2010 hit &lt;i&gt;Donkey Kong Country &lt;/i&gt;&lt;i&gt;Return&lt;u&gt;s&lt;/u&gt;&lt;/i&gt;. How will the new Wii U title stack up against its predecessor? Find out below. &lt;/div&gt;
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&lt;i&gt;Tropical Freeze&lt;/i&gt;&lt;i&gt; &lt;/i&gt;already has a few advantages over &lt;i&gt;Returns&lt;/i&gt; right off the bat, the first, being that this is DK&#39;s first adventure in full HD, which Retro, the game&#39;s studio, takes advantage of, giving the game vibrant, detail rich environments. While this doesn&#39;t add anything to the gameplay aspect of this title, it does enrich anyone who happens to be watching the game&#39;s experience, which, with Nintendo games, seems to happen more often than not. The stunning environment allows Retro to show off some of the improved landscapes with wide, panoramic camera views as you traverse levels with barrels, mine-carts, and other unique means of transportation. The second advantage &lt;i&gt;DKC&lt;/i&gt;&lt;i&gt; TF&lt;/i&gt; has is rather than player 2&#39;s only available character option being Diddy, you also get a choice of Dixie and Cranky Kong to assist Donkey, with all 3 having their own unique powers. Along with that, after building up a meter though collecting bananas, Donkey and his partner are able to perform a move that clears all enemy on the screen, and depending on which character you have, turns all the defeated enemies into golden hearts, coins,&amp;nbsp; or other items to help DK on his quest.&lt;/div&gt;
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For extra topics I didn&#39;t cover in the written review, or if you hate reading check out the video review! :)&lt;/div&gt;
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While the choice between characters is great, one problem with the entire system is, player one. In the newest installment of Nintendo&#39;s flagship series, Super Mario, &lt;i&gt;Super Mario 3D World&lt;/i&gt;, the game has 4 possible players to choose from, and you don&#39;t have to be the game&#39;s star Mario, at all, and can instead opt to be Luigi, Peach, or Toad. However, in the case of &lt;i&gt;DKC TP, &lt;/i&gt;that option isn&#39;t available, and player one is forced to play the game&#39;s titular character. While this would be ok, the fact is DK doesn&#39;t have any special abilities of his own and, sadly, falls short of the other characters.&lt;/div&gt;
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Another complaint is with the use of the gamepad. Considering the fact that the Wii U is a slowly failing system, you&#39;d think Nintendo would attempt to showcase the gamepad as much as possible in a blockbuster game like &lt;i&gt;DKC TP&lt;/i&gt;. However, the gamepad is barely used at all, with its only feature being off-tv play.&lt;/div&gt;
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So, while the game does have its downfalls, it&#39;s able to really shine in its gameplay. &lt;/div&gt;
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While the game only features 6 worlds (opposed to Nintendo&#39;s usual 8), it makes up for it with each level being diverse and different from the last. The game features returning elements from previous installments in the long running series, including mine-cart levels, our favorite rhino, Rambi, and secret levels through out all 6 worlds. All 3 of DK&#39;s pals offer a unique ability that allows DK to get small secrets buried in each level, such as the 9 puzzle pieces to collect in every level. Overall,&amp;nbsp; the gameplay is fun, fresh, and yet, is still true to older installments in the series, which, to gamers who&#39;ve been there since the SNES, is great to experience. With plenty of secrets tucked away in every nook of the game, it has a ton of replayability,&amp;nbsp; and I recommend any platformer fan to pick it up today!&lt;/div&gt;
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Do any of you have the new title? What do you think of it? Tell me in the comments below, and I&#39;ll see you in the next review! &lt;/div&gt;
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</description><link>http://megatonreviewsvideogames.blogspot.com/2014/02/donkey-kong-country-tropical-freeze.html</link><author>noreply@blogger.com (Megaton Reviews)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-796417425598823019.post-8308854411934319764</guid><pubDate>Mon, 25 Nov 2013 03:52:00 +0000</pubDate><atom:updated>2013-11-24T19:52:59.860-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">3DS</category><category domain="http://www.blogger.com/atom/ns#">Adventure</category><category domain="http://www.blogger.com/atom/ns#">nintendo</category><category domain="http://www.blogger.com/atom/ns#">Zelda</category><title>The Legend of Zelda: A Link Between Worlds Review</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
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Hey everyone, this past week, the newest entry into the Legend of Zelda series, A Link Between Worlds, a follow up to the 1992 title A Link to the Past, was released on the 3DS, the first original Zelda title on the system. Check out a review of the new title after the jump!&lt;/div&gt;
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A Link Between Worlds (ALBTW) is set in the same world as A Link to the Past (ALTTP) and offers waves upon waves of nostalgia, with most of the map being almost identical to it&#39;s predecessors&#39;. The combat system is the same tried and true system, however, the game does switch it up slightly, allowing you to rent items in the game at an incredibly early point, that would usually only be obtainable later in the game. While this does add a sense of freshness to the game, this does add it&#39;s own set of annoying features, such as the items being taken from you if you die, meaning if you&#39;re deep in a dungeon you have to travel all the way back to your house to re-rent the item, which, depending on how far you are from your house, can be incredibly frustrating.&lt;/div&gt;
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My let&#39;s play!&lt;/div&gt;
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Another notable new element featured in the game is Link&#39;s ability to turn himself into a drawing, and travel on walls, a feature that was heavily promoted before the game&#39;s release. While the feature is interesting, I don&#39;t really understand why it was so heavily promoted, as it really isn&#39;t revolutionary or groundbreaking in any way. Before the game&#39;s release, I was worried that this would take away from the game, but overall, it didn&#39;t add or take from the game in any way.&lt;/div&gt;
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There are also a few smaller changes from the original game, such as the magic meter refilling on its own (a welcomed change), the ability to swap out your items and view your map easily on the handheld&#39;s bottom screen without stopping the action, and more, that all add to the new title.&lt;/div&gt;
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With just enough returning elements from ALTTP that bring back multitudes of nostalgia, enough new elements to make the game feel incredibly fresh and new, a great soundtrack, a wonderful plot, and great, original gameplay, this title has everything I&#39;d expect from a Zelda game, and ALBTW improves upon its predecessors in every way, exceeding my expectations and honestly, makes this one of my favorite entries in the series.&lt;/div&gt;
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Well, that&#39;s it for my review! What&#39;d you guys think of the game? Tell me in the comments below, and I&#39;ll see you next time!&lt;/div&gt;
</description><link>http://megatonreviewsvideogames.blogspot.com/2013/11/the-legend-of-zelda-link-between-worlds.html</link><author>noreply@blogger.com (Megaton Reviews)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-796417425598823019.post-4093605881027450170</guid><pubDate>Sun, 17 Nov 2013 02:54:00 +0000</pubDate><atom:updated>2013-11-18T05:53:44.077-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Contrast</category><category domain="http://www.blogger.com/atom/ns#">games</category><category domain="http://www.blogger.com/atom/ns#">Knack</category><category domain="http://www.blogger.com/atom/ns#">Platformer</category><category domain="http://www.blogger.com/atom/ns#">Playstation</category><category domain="http://www.blogger.com/atom/ns#">Puzzle</category><category domain="http://www.blogger.com/atom/ns#">Sony</category><title>PS4, Knack, and Contrast Review</title><description>&lt;div style=&quot;text-align: center;&quot;&gt;
If you don&#39;t want to read this, feel free to watch this video review :)&lt;br /&gt;
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Hey everyone! Today I&#39;m here to review two launch titles for the Playstation 4, the retail title Knack, and the indie free to play Contrast, along with the system itself. Check out the review for Knack down below.&lt;/div&gt;
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Overall, Knack, is just okay. That&#39;s it. The graphics are in no way stunning, and honestly, could have probably been pulled off on the PS3. While the story&#39;s nice, it&#39;s certainly not a bragging point. But to me, there are multiple problems with the overall gameplay. As Knack grows (or shrinks) the amount of damage enemies deal do as well. I have not yet explored a part of the game where it didn&#39;t require more than 3 hits to completely knock Knack out. At multiple points in the game, there are groups of three or four enemies together that can take out Knack in one hit, causing a plethora of restarts before you gain any ground. This also makes it so the only way you can cause any damage is by running in really fast, trying to get a hit, and then run back out, leaving us with annoying, redundant gameplay. Another flaw in the gameplay has to do with one of Knack&#39;s main damage dealers, sunstones. &quot;Sunstones are items found around the world of Knack which can be destroyed in order to fill up Knack&#39;s energy bar in order for him to execute Super Moves.&quot;-Knack Wiki. If you use a sunstone on an enemy, and then proceed to die (you will. an incredible amount of times) in the same area, the damage the deal to enemies is undone, however, the amount of energy you used isn&#39;t, meaning that if you die after using a sunstone, the damage doesn&#39;t stay, while the energy still disappears. With overall redundant, overly difficult gameplay, mediocre at best graphics and plot lines, honestly, I wouldn&#39;t recommend this to anyone.&lt;/div&gt;
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Next, we move onto another launch title, Contrast.&lt;/div&gt;
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Contrast and Knack are polar opposites, in all ways. The puzzle platformer game is set in a parallel 1920s world, where a young girl Didi, meets Dawn, a mysterious woman who is able to transform into a shadow and travel along lit walls. The unique gameplay is simple yet engaging, and is presented in a wide variety of ways, with every level being different from the last. The gameplay is very engaging, and lives up to its name as a puzzler, with multiple ways to progress through a level, while also keeping your mind sharp through out, always having to plan ahead. The story of the game is crafted beautifully, and is incredibly compelling. The story has twists, shockers, and even humor in it, and manages to stay fresh through the entire game, always making you wonder what&#39;s to happen next. Usually, I&#39;m not a fan of &amp;nbsp;puzzle games, but Contrast has something for everyone. Intense (yet not too intense like some other games) puzzles, platformer elements, a unique and intriguing plot, and overall wonderful gameplay. Besides a few minor glitches (I haven&#39;t noticed one yet that hugely interfered with gameplay) this is a wonderful game that I&#39;d recommend to anyone looking for a solid launch title.&lt;/div&gt;
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And finally, we move onto the system itself, the Playstation 4.&lt;/div&gt;
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Unboxing by yours truly :)&lt;/div&gt;
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Overall the system itself, IS AWESOME! *Insert rabid fangirlism here* The system immediately grabs your attention with a beautiful upgraded UI, but it also simple at the same time, letting you know where everything is, so it&#39;s easy to grasp for newcomers. One of the most interesting features of the new system is the ability to connect your PS Vita over wifi to use it as a controller, showing the action on both screens. While working with high speed wi-fi, the feature is flawless, and essentially works like off screen play for the Wii U, allowing you to continue the action when someone else wants to use the TV. This feature is not only helpful, but saves you $50 dollars on another controller. However, if your wifi is spotty at times, the remote play is essentially useless, and remote play with a USB cord, is unfortunately, not available.&amp;nbsp;&lt;/div&gt;
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Another noticeable upgrade from the PS3 is the loading times, for example, a few months ago when the PS Store was upgraded, the loading times for it were unbearable, however, the store now loads in a fraction of a second, along with notably decreased loading times for games as well. The main gripe with the system for me, however, is how the system handles capturing gameplay. The capturing seems to turn on and off whenever it wants, making it impossible to record audio in sync, as it&#39;s impossible to tell when it will stop recording. Another problem with the capture is the fact that you can&#39;t record audio along with video, rather, having to record video and audio separately. As a YouTuber, I was really excited for the capturing aspect of the system, unfortunately, I think I&#39;ll wait for a capture card. On the flip side, livestreaming your gameplay is a much more capable and usable feature.&lt;/div&gt;
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Another great aspect is the Dualshock 4. the new controller fits perfectly into any sized hands and is overall much better than the previous Dualshock, featuring upgrades such as a microphone jack, a clickable touch pad, and an overall upgraded, sleeker, and easier to use design.&lt;/div&gt;
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With new, great features such as multitasking, being able to play games while they&#39;re downloading, and all the aforementioned details, this system really is, for the players.&amp;nbsp;&lt;/div&gt;
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Well, that&#39;s it for my review! If you have it, what do you think of the PS4? Are you waiting for the Xbox One? Share all your comments down below, and I&#39;ll see you guys soon!&lt;/div&gt;
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</description><link>http://megatonreviewsvideogames.blogspot.com/2013/11/ps4-knack-and-contrast-review.html</link><author>noreply@blogger.com (Megaton Reviews)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-796417425598823019.post-4500575187566696279</guid><pubDate>Fri, 18 Oct 2013 20:38:00 +0000</pubDate><atom:updated>2013-10-18T13:38:23.973-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">let&#39;s play</category><category domain="http://www.blogger.com/atom/ns#">minecraft</category><category domain="http://www.blogger.com/atom/ns#">Wind Waker HD</category><title>All dat let&#39;s plays doe</title><description>&lt;div style=&quot;text-align: center;&quot;&gt;
Hey everyone, just wanted to update you on a few series that have been going on on my Youtube channel, which you can find &lt;a href=&quot;http://youtube.com/user/kolbykooz&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt;&lt;/div&gt;
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The first series is my Minecraft Hunger Games Let&#39;s Play!&lt;/div&gt;
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The latest episode is down below, and you can find the entire playlist &lt;a href=&quot;https://www.youtube.com/playlist?list=PLCH5Bt1argLL258wU8s4REHUs0rmTV7rx&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt;!&lt;/div&gt;
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The next is a Let&#39;s Play of the newly released Wind Waker HD!&lt;/div&gt;
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You can find the first episode down below, and check out the entire playlist &lt;a href=&quot;https://www.youtube.com/playlist?list=PLCH5Bt1argLIuuuTfgkMaN1BtJSkhDKSE&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt;!&lt;br /&gt;
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Thanks for watching guys, and be sure to subscribe to my channel &lt;a href=&quot;http://www.youtube.com/subscription_center?add_user=kolbykooz&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt; if you liked it!!&lt;/div&gt;
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&amp;lt;3&lt;/div&gt;
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</description><link>http://megatonreviewsvideogames.blogspot.com/2013/10/all-dat-lets-plays-doe.html</link><author>noreply@blogger.com (Megaton Reviews)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/mL9EPyWzU7U/default.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-796417425598823019.post-3036994547933284530</guid><pubDate>Wed, 09 Oct 2013 03:56:00 +0000</pubDate><atom:updated>2013-10-08T20:56:19.067-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">nintendo</category><category domain="http://www.blogger.com/atom/ns#">The Legend of Zelda</category><category domain="http://www.blogger.com/atom/ns#">Wii U</category><category domain="http://www.blogger.com/atom/ns#">Wind Waker HD</category><title>The Legend of Zelda: The Wind Waker HD Unbiased Review</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://i.i.cbsi.com/cnwk.1d/i/tim/2013/01/25/wind-waker-hd-banner.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://i.i.cbsi.com/cnwk.1d/i/tim/2013/01/25/wind-waker-hd-banner.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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Hey everyone! On Friday, the 4th, a Nintendo classic, The Wind Waker was re-released featuring HD graphics and additional features to the Wii U console.&lt;/div&gt;
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Overall, the original Wind Waker was great. It featured fresh new dungeons, a great combat system, the added element of sailing, and overall had a fresh new take on the Zelda series. The new graphical style, along with fun new elements like sailing, just added to the already tried and true formula all Zelda games follow, and brought new life to the series. Is the HD re-release able to retain all the great qualities The Wind Waker held? Find out below.&lt;/div&gt;
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Right when I started playing WWHD, I felt just like a kid playing this game again. &amp;nbsp;Everything I loved about this game came rushing back. Even the fun bonus parts of the game like (which add so much personality to the game) capturing pigs for the neighbors were a blast. However, obviously the biggest update to the game, is the graphics.&lt;br /&gt;
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Every Zelda game has great artistic value. In one way or another, there&#39;s always something about the graphics of any Zelda game that stands out. And obviously, The Wind Waker&#39;s cartoon graphics were revolutionary. The HD upgrade on these graphics is incredible. The cel-shaded landscapes are beautifully showcased on the full HD display of the Wii U. The beautiful textures make everything stand out, every little detail pops.&lt;br /&gt;
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Watch my Let&#39;s Play of The Wind Waker HD:&lt;br /&gt;
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Overall, I can&#39;t stop playing WWHD! Every charming detail about the original GameCube game is present, with fun additions such as being able to send messages in a bottle for any other player to find. This is all present in a full HD world, making me feel as if this game was made for The Wii U rather than the Gamecube. Managing your inventory is a breeze using the GamePad, and you can easily continue the action on the GamePad if someone wants to use the TV. Overall, The Legend of Zelda: The Wind Waker HD is a great, faithful remake of the original, and fully utilizes all of the Wii U&#39;s features. I recommend this to any fan of adventure/action games.&lt;/div&gt;
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</description><link>http://megatonreviewsvideogames.blogspot.com/2013/10/the-legend-of-zelda-wind-waker-hd.html</link><author>noreply@blogger.com (Megaton Reviews)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-796417425598823019.post-2272505641244108185</guid><pubDate>Sun, 08 Sep 2013 23:02:00 +0000</pubDate><atom:updated>2013-09-08T16:03:09.175-07:00</atom:updated><title>Stop Judging me.</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
Sorry guys! I know there haven&#39;t been many reviews coming out lately, but bear with me! Towards the end of the month I should have some League of Legends champion reviews coming up, and towards the beginning of October, a review of The Wind Waker HD! So sorry about the silence, stay tuned for new reviews soon!&lt;/div&gt;
</description><link>http://megatonreviewsvideogames.blogspot.com/2013/09/stop-judging-me.html</link><author>noreply@blogger.com (Megaton Reviews)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-796417425598823019.post-8840758345217455006</guid><pubDate>Wed, 21 Aug 2013 03:43:00 +0000</pubDate><atom:updated>2013-08-20T20:43:08.657-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">4</category><category domain="http://www.blogger.com/atom/ns#">review</category><category domain="http://www.blogger.com/atom/ns#">saints row IV</category><category domain="http://www.blogger.com/atom/ns#">series</category><category domain="http://www.blogger.com/atom/ns#">unboxing</category><title>Saints Row IV: Super Dangerous Wub Wub Edition Unboxing + Review</title><description>&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;400&quot; src=&quot;//www.youtube.com/embed/HLQ3Xxox4ro&quot; width=&quot;500&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;
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Make sure to check out my new unboxing, and stay tuned for a review of Saints Row IV in the coming week! See you soon!&lt;/div&gt;
</description><link>http://megatonreviewsvideogames.blogspot.com/2013/08/saints-row-iv-super-dangerous-wub-wub.html</link><author>noreply@blogger.com (Megaton Reviews)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-796417425598823019.post-1198250531883595817</guid><pubDate>Wed, 03 Jul 2013 16:13:00 +0000</pubDate><atom:updated>2013-07-05T11:47:13.550-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">400 Days</category><category domain="http://www.blogger.com/atom/ns#">action</category><category domain="http://www.blogger.com/atom/ns#">decision</category><category domain="http://www.blogger.com/atom/ns#">story</category><category domain="http://www.blogger.com/atom/ns#">telltale</category><category domain="http://www.blogger.com/atom/ns#">walking dead</category><title>The Walking Dead: 400 Days Review</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
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If you&#39;d rather watch a review:&lt;/div&gt;
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The Walking Dead: 400 Days, was branded as a tie in between season one and the upcoming season 2 of Telltale&#39;s critically acclaimed Walking Dead franchise, and while this wasn&#39;t the tie in I was looking for, it definitely gives hints of what we could see in the upcoming season.&lt;/div&gt;
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400 Days allows you to choose from 5 individual short stories following an array of 5 characters, all of whom have very different characteristics to them. While none of the stories feature any of the characters (the whole 3 people left) from season 1, it features plenty of subtle nods to it, along with even more nods the other stories. All of the stories are small, 15-20 minute stories, but as we&#39;ve come to expect from Telltale, in that small amount of time they make us feel for all of these characters, and get us invested in their story. Within 30 seconds of one story I already had a strong hatred for one character and had barely said 5 words to them. This just once again shows how easily Telltale is able to make you care (or hate) for characters in such a quick time frame, and while my love for these characters doesn&#39;t run nearly as deeply for Clem and Lee (or Carley, I&#39;m still raging over that) emotions for these characters run deep just minutes into the game.&lt;br /&gt;
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&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;a href=&quot;http://www.cinemablend.com/images/gallery/s56586/Walking_Dead_400_Days_13709152774489.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;http://www.cinemablend.com/images/gallery/s56586/Walking_Dead_400_Days_13709152774489.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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Another big plus to 400 Days is that it wasn&#39;t just a rebranded season 1. While the core of the gameplay (the split second decision making, the conversations) are obviously still present, the countless hours I spent rummaging through the same cabinets in season 1 are (thankfully) absent, being replaced with more action and even more split second, life or death situations (yay)! However, while all of these are found in each story, all of the stories offer a different, diverse, gameplay experiences.&lt;br /&gt;
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So while 400 Days in no way offers any closure to my hour long sob fest at the end of season 1, it gives many clues to what we&#39;ll find waiting for Clem in season 2, and besides the occasional tech bluffs we&#39;ve come to expect from Telltale, is a beautifully written heart-wrenching, emotional, action packed, and  overall well, scary tale (hahaha tale, see what I did there?) from the incredibly talented developers over at Telltale.&lt;br /&gt;
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</description><link>http://megatonreviewsvideogames.blogspot.com/2013/07/the-walking-dead-400-days-review.html</link><author>noreply@blogger.com (Megaton Reviews)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-796417425598823019.post-8338064826461281548</guid><pubDate>Tue, 18 Jun 2013 18:29:00 +0000</pubDate><atom:updated>2013-06-18T11:29:55.329-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">3DS</category><category domain="http://www.blogger.com/atom/ns#">Mystery Dungeon</category><category domain="http://www.blogger.com/atom/ns#">nintendo</category><category domain="http://www.blogger.com/atom/ns#">Pokemon</category><category domain="http://www.blogger.com/atom/ns#">Rescue Team</category><title>Pokémon Mystery Dungeon: Gates to Infinity Review+ Post E3 Updates!</title><description>Hey everyone! I know I promised a Last of Us review.... yeah I kind of lied. When I went into Gamestop instead of ordering TLOU for some reason I said I&#39;d like Pokemon Gates to Infinity! Why? I don&#39;t know! But I thought, why not do a review of it! However, I have one quick post E3 announcement for you. If you plan on ordering an Xbox One or PS4, do it now! Supplies are dropping rapidly only one week into presales, and soon there will be no more pre orders available. So if you plan on getting a next gen console day one, I suggest you pre order now.&lt;br /&gt;
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Pokemon Mystery Dungeon Gates to Infinity (besides the fact that that title takes infinity long to say, see what I did there? Ha!) is overall a faithful installment to the long running Mystery Dungeon series. This game is leaps and bounds ahead of its predecessors in many ways, but it also falls short of them in other categories. Let&#39;s break it down section by section.&lt;/div&gt;
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The most notable difference of this installment compared to its predecessors is graphics. This is the first Mystery Dungeon game on the 3DS, and using the 3DS&#39;s increased processing power over the DS, Gates to Infinity features stunning 3D landscapes, character models, and dungeons. However, although the graphics are 3D, they aren&#39;t actually... 3D. When you actually enable 3D features, the game just gains a little depth to the textboxes, and other than that, there&#39;s really no change. This game could have taken advantage of the 3D features with immersive cinematics and large amounts of depth, but overall 3D features really weren&#39;t taken advantage of, and just cause unnecessary headaches. Speaking of cinematics, we move on to my next gripe.&lt;/div&gt;
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In this installment of the Mystery Dungeon series, there are more cutscenes than usual, (that don&#39;t even take advantage of the rich 3D landscapes present in the game) and while this wouldn&#39;t be a downfall, they are excruciatingly long. They go on for an incredibly unnecessary amount of time and over explain every little detail. I can say the same thing for the tutorials. While tutorials are obviously a necessary element for first time players (although a disable option would have been welcomed) they go on for an incredible amount of time, and explain details that could be picked up easily through actually letting you play the game, which you rarely get to do.&lt;/div&gt;
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However with all that said, there are two crucial points a game needs to have strength in to be worth playing, plot and gameplay, and this game exceeds in both of these categories. The game uses the same gameplay from previous installments and builds upon it with necessary and welcomed editions. For example, in earlier editions of Mystery Dungeon if you didn&#39;t bring partners on adventures, they&#39;d quickly fall behind in leveling up, thus they&#39;d soon become very weak and you wouldn&#39;t be able to bring them on future adventures. However, in this game partners who don&#39;t go on adventures still gain XP, allowing you to take them on future adventures.&lt;/div&gt;
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Overall, I really enjoyed this game. It builds on the tested and true gameplay of previous installments with new features that make the game even more enjoyable. I wouldn&#39;t call it a must have for the 3DS, however, it is a fun game that I recommend any fan of the Pokemon series to buy!&lt;/div&gt;
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&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; -Colby&lt;/div&gt;
</description><link>http://megatonreviewsvideogames.blogspot.com/2013/06/pokemon-mystery-dungeon-gates-to.html</link><author>noreply@blogger.com (Megaton Reviews)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-796417425598823019.post-5769045446903755813</guid><pubDate>Wed, 12 Jun 2013 20:04:00 +0000</pubDate><atom:updated>2013-06-12T13:05:07.174-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">e3</category><category domain="http://www.blogger.com/atom/ns#">EA</category><category domain="http://www.blogger.com/atom/ns#">microsoft</category><category domain="http://www.blogger.com/atom/ns#">nintendo</category><category domain="http://www.blogger.com/atom/ns#">Ubisoft</category><title>Final E3 Wrap Up!</title><description>Hey everyone! Well, E3 2013 has officially come to an end. There has been a ton of new software reveals, and a ton of new info about the next gen consoles! You can check out all of the major reveals down below, and thank you for sticking with me through the entire expo! :)&lt;br /&gt;
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&lt;a href=&quot;http://www.blogcdn.com/www.joystiq.com/media/2012/06/e32012530.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;263&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2012/06/e32012530.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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P.S. Stay tuned for The Last of Us Review later this week!&lt;br /&gt;
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Recap of the E3 Nintendo Direct: &lt;a href=&quot;http://bit.ly/14uRonv&quot;&gt;http://bit.ly/14uRonv&lt;/a&gt;&lt;br /&gt;
Recap of Sony&#39;s E3 Conference: &lt;a href=&quot;http://bit.ly/1bqqzRS&quot;&gt;http://bit.ly/1bqqzRS&lt;/a&gt;&lt;br /&gt;
Recap of Ubisoft&#39;s E3 Conference: &lt;a href=&quot;http://bit.ly/19jzurt&quot;&gt;http://bit.ly/19jzurt&lt;/a&gt;&lt;br /&gt;
Recap of EA&#39;s E3 Conference: &lt;a href=&quot;http://bit.ly/166z7Np&quot;&gt;http://bit.ly/166z7Np&lt;/a&gt;&lt;br /&gt;
Recap of Microsoft&#39;s E3 Conference: &lt;a href=&quot;http://bit.ly/14tyWf9&quot;&gt;http://bit.ly/14tyWf9&lt;/a&gt;&lt;br /&gt;
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Thanks!&lt;br /&gt;
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&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;-Colby</description><link>http://megatonreviewsvideogames.blogspot.com/2013/06/final-e3-wrap-up.html</link><author>noreply@blogger.com (Megaton Reviews)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-796417425598823019.post-194750663715336210</guid><pubDate>Tue, 11 Jun 2013 16:46:00 +0000</pubDate><atom:updated>2013-06-11T10:03:16.863-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">bayonetta 2</category><category domain="http://www.blogger.com/atom/ns#">Donkey Kong</category><category domain="http://www.blogger.com/atom/ns#">e3</category><category domain="http://www.blogger.com/atom/ns#">Luigi</category><category domain="http://www.blogger.com/atom/ns#">Mario</category><category domain="http://www.blogger.com/atom/ns#">Mario Kart</category><category domain="http://www.blogger.com/atom/ns#">megaman</category><category domain="http://www.blogger.com/atom/ns#">nintendo</category><category domain="http://www.blogger.com/atom/ns#">Super Smash Bros</category><title>Nintendo&#39;s E3 Nintendo Direct Recap and Review</title><description>&lt;div style=&quot;text-align: center;&quot;&gt;
As many of you may know, rather than having a large conference at E3 this year, Nintendo has instead opted to stream a special Nintendo Direct with tons of new software reveals. Check out all the new reveals after the jump.&lt;/div&gt;
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Or watch it for yourself right here:
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First on Nintendo&#39;s list was revealing some new info on the already highly anticipated new entries into the Pokemon series, &lt;a href=&quot;http://en.wikipedia.org/wiki/Pok%C3%A9mon_X_and_Y&quot; target=&quot;_blank&quot;&gt;X and Y&lt;/a&gt;. &amp;nbsp;The most prominent of the new info was the already expected announcement of a new Pokemon type, Fairy. The new type, which is super effective against dragon types will be applied to already existing Pokemon like&amp;nbsp;Gardevoir, and new Pokemon like&amp;nbsp;Slyveon.&lt;/div&gt;
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Another new feature to X and Y is Pokemon-Amie (I have absolutely no idea why it&#39;s titled that, sometimes Nintendo likes to not use real words?) that lets you bond with your Pokemon in new ways like feeding and petting them using the touchscreen. Both the X and Y versions are set for a worldwide release date of October 12th.&lt;/div&gt;
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The next new item that was revealed was the new 3D Mario title for the Wii U, &amp;nbsp;&lt;a href=&quot;http://www.ign.com/articles/2013/06/11/e3-2013-super-mario-3d-world-revealed-for-wii-u&quot; target=&quot;_blank&quot;&gt;Super Mario 3D world&lt;/a&gt;. Most of the time, the only thing offered in new Mario games are a new adventure, however, in this game the there are a number of new innovative features. In the newest console entries in the Mario series the playable characters have been the Mario Brothers and two Toads, yellow and blue variants. However, in this addition &amp;nbsp;the yellow toad has become unplayable in favor of Peach. Peach has a very different style of gameplay as she can glide a short distance after each jump. It&#39;s a (welcomed) surprise to have Peach featured in this newest entry, and it will be interesting to see what the plotline of this game will be rather than saving Peach.&lt;/div&gt;
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Other new features (besides the fact that there&#39;s now multiplayer features, which is awesome) include the addition of old familiar characters like Chargin Chuck, all new ways to explore the game, and the best announcement of all of E3, a new cat power up. Which allows you to climb walls, scratch your enemies with your claws, and be 500% cooler. This new title will be available in December.&lt;/div&gt;
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The next topic (one I was very excited for) was &lt;a href=&quot;http://www.ign.com/articles/2013/06/11/e3-2013-mario-kart-8-announced&quot; target=&quot;_blank&quot;&gt;Mario Kart 8&lt;/a&gt;. While there were no new character reveals, the newest features are anti gravity wheels which allow you to well, defy gravity and drive on walls in some stages! You are also able to glide through the air and drive underwater like in Mario Kart 7.&lt;/div&gt;
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After Mario Kart, a new title, &lt;a href=&quot;http://www.gameinformer.com/b/news/archive/2013/06/11/wii-party-u-will-not-be-coming-this-summer.aspx&quot; target=&quot;_blank&quot;&gt;Wii Party U&lt;/a&gt; was announced. The game features a large amount of board and mini games to play, similar to Mario Party. Both this title and &lt;a href=&quot;http://en.wikipedia.org/wiki/Wii_Fit_U&quot; target=&quot;_blank&quot;&gt;Wii Fit U&lt;/a&gt; were pushed back from their original summer release date to October and December respectively.&lt;/div&gt;
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In response to the beautiful and detailed drawings made on Miiverse (which was totally unexpected by Nintendo), Nintendo is releasing a new game titled &lt;a href=&quot;http://venturebeat.com/2013/06/11/miiverse-artists-get-color-thanks-to-art-academy-for-wii-u/&quot; target=&quot;_blank&quot;&gt;Art Academy&lt;/a&gt;, and while this game is still in the early stages of development, some of the tools available in Art Academy will be available early in Miiverse to give gamers even more tools, for even more advanced drawings.&lt;/div&gt;
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Next announced were a ton of third party titles that would be coming to the Wii U and 3DS. These included &lt;a href=&quot;http://en.wikipedia.org/wiki/Assassin&#39;s_Creed_IV:_Black_Flag&quot; target=&quot;_blank&quot;&gt;Assassin&#39;s Creed IV (Wii U)&lt;/a&gt;, &lt;a href=&quot;http://en.wikipedia.org/wiki/Batman:_Arkham_Origins&quot; target=&quot;_blank&quot;&gt;Batman Arkham Origins (Wii U)&lt;/a&gt;, &lt;a href=&quot;http://en.wikipedia.org/wiki/Batman:_Arkham_Origins_Blackgate&quot; target=&quot;_blank&quot;&gt;Batman Arkham Origins: Blackgate (3DS)&lt;/a&gt;, &lt;a href=&quot;http://en.wikipedia.org/wiki/Deus_Ex:_Human_Revolution#Wii_U_version&quot; target=&quot;_blank&quot;&gt;Deus Ex Human Revolution - Director&#39;s Cut (Wii U)&lt;/a&gt;, and many, many more.&lt;/div&gt;
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After that the first gameplay footage of the new &lt;a href=&quot;http://www.ign.com/articles/2013/06/11/e3-2013-zelda-wind-waker-hd-release-window-announced&quot; target=&quot;_blank&quot;&gt;Zelda Wind Waker Remake&lt;/a&gt; was released, still using the (1080p) animation style that was widely protested by the majority of the fans of the series.&lt;br /&gt;
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&lt;a href=&quot;http://www.zeldadungeon.net/wp-content/uploads/2013/01/Zelda-Wind-Waker-HD-09.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;http://www.zeldadungeon.net/wp-content/uploads/2013/01/Zelda-Wind-Waker-HD-09.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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In the original game, the character Tingle (just no) gave you an item that would allow you to connect to the GBA to have another player assist you in the game. In this version, that item has been updated to the Tingle Bottle, which allows you to send and receive messages from Miiverse, like a message in a bottle. I was a bit confused by this, as rather than just updating the item to connect to the 3DS the item has taken on a totally different use that is not nearly as helpful as before, but it does provide an interesting social element to the game that should be interesting to play around with. The Wind Waker HD will be released in October.&lt;/div&gt;
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After this the new title The &lt;a href=&quot;http://en.wikipedia.org/wiki/The_Wonderful_101&quot; target=&quot;_blank&quot;&gt;Wonderful 101&lt;/a&gt; was announced with a release date of September 15th.&lt;/div&gt;
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The next title that was announced was totally unexpected, but pleased fans everywhere, &lt;a href=&quot;http://www.ign.com/articles/2013/06/11/e3-2013-retro-developing-donkey-kong-country-tropical-freeze&quot; target=&quot;_blank&quot;&gt;Donkey Kong Country Tropical Freeze&lt;/a&gt;! Due to the Donkey Kong Country Returns 3DS remake just being released a new DK game was very unexpected, but welcomed by the fans! Using the Wii U&#39;s beautiful 1080p graphics the game has taken on a much more realistic feel, with Donkey Kong&#39;s fur even moving in the wind. Along with new camera angles and a more cinematic feel overall, 2 player gameplay is back with a surprise, along with Diddy, Dixie Kong is also a playable character, who has her own special abilities that add another level of depth to the gameplay.&lt;/div&gt;
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After announcing &lt;a href=&quot;http://www.ign.com/articles/2013/06/11/e3-2013-nintendo-showcases-bayonetta-2&quot; target=&quot;_blank&quot;&gt;Bayonetta 2&lt;/a&gt; featuring stunning gameplay footage and a redesigned protagonist, they premiered arguably the most hyped game from the entire conference, the &lt;a href=&quot;http://www.joystiq.com/2013/06/11/super-smash-bros-coming-to-3ds-wii-u-in-2014/&quot; target=&quot;_blank&quot;&gt;new Smash Bros Entry&lt;/a&gt;.&lt;/div&gt;
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Let&#39;s start off with the one negative from the announcement. While the Wii U versions are identical in almost every aspect there is one they differ greatly in, animation style. While the graphics in the Wii U version are a nice step up from the Wii Version, the 3DS version has an animation style that plainly just looks awful. It really just looks like a cheap drawing made by a 10 year old. However, with that said, the game features a ton of new innovative maps, the most notably being the train from Zelda Spirit Tracks! Also announced was a new character, a villager from Animal Crossing who sports a very unique playstyle! While both version are being released in 2014 it is unknown if they will be able to bought for the price of one, such as the cross buy feature for games developed for both the PS3 and PS Vita. But then, Nintendo gave us another surprise, Mega Man will be a playable character in the new game, and while I&#39;ve never played any of the Mega Man games, I&#39;m sure hardcore fans of the series are fangirling all over the place right now.&lt;br /&gt;
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After a brief tour of the Nintendo E3 booth, that was it! Overall that was a great Nintendo Direct filled with new software I can&#39;t wait to try! And honestly, I&#39;d say that was as good as Sony&#39;s (my favorite conference from yesterday) conference yesterday! Thanks for reading, and I&#39;ll keep updating you as E3 goes on! Bye!&lt;/div&gt;
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Honestly all you need to take from this is that Mario can turn into a cat. Nintendo has won E3. &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;
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&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;-Colby&amp;nbsp;&lt;/div&gt;
</description><link>http://megatonreviewsvideogames.blogspot.com/2013/06/nintendos-e3-nintendo-direct-recap-and.html</link><author>noreply@blogger.com (Megaton Reviews)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/13D1I5s236o/default.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-796417425598823019.post-995143071415271197</guid><pubDate>Tue, 11 Jun 2013 03:33:00 +0000</pubDate><atom:updated>2013-06-10T20:34:28.413-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">e3</category><category domain="http://www.blogger.com/atom/ns#">EA</category><category domain="http://www.blogger.com/atom/ns#">microsoft</category><category domain="http://www.blogger.com/atom/ns#">nintendo</category><category domain="http://www.blogger.com/atom/ns#">recap</category><category domain="http://www.blogger.com/atom/ns#">Sony</category><category domain="http://www.blogger.com/atom/ns#">Ubisoft</category><title>E3 Day One Recap: Everything you need to know</title><description>Hey everyone, E3 day one has officially come to a close! Check out reviews and recaps of each press conference held today down below!&lt;br /&gt;
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Microsoft- &lt;a href=&quot;http://www.facebook.com/l.php?u=http%3A%2F%2Fbit.ly%2F14tyWf9&amp;amp;h=VAQFRsDVN&amp;amp;s=1&quot;&gt;http://bit.ly/14tyWf9&lt;/a&gt;&amp;nbsp;&lt;/div&gt;
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EA- &lt;a href=&quot;http://bit.ly/166z7Np&quot;&gt;http://bit.ly/166z7Np&lt;/a&gt;&amp;nbsp;&lt;/div&gt;
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Ubisoft-&lt;a href=&quot;http://bit.ly/19jzurt&quot;&gt;http://bit.ly/19jzurt&lt;/a&gt;&amp;nbsp;&lt;/div&gt;
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Sony- &lt;a href=&quot;http://bit.ly/1bqqzRS&quot;&gt;http://bit.ly/1bqqzRS&lt;/a&gt;&lt;br /&gt;
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Also check stay tuned for tomorrow where Nintendo plans to unveil a ton of new games! See you tomorrow!&lt;/div&gt;
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&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;-Colby&lt;/div&gt;
</description><link>http://megatonreviewsvideogames.blogspot.com/2013/06/e3-day-one-recap-everything-you-need-to.html</link><author>noreply@blogger.com (Megaton Reviews)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-796417425598823019.post-8486970335297703003</guid><pubDate>Tue, 11 Jun 2013 03:11:00 +0000</pubDate><atom:updated>2013-06-10T20:11:39.700-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Controller</category><category domain="http://www.blogger.com/atom/ns#">Grand Theft Auto 5</category><category domain="http://www.blogger.com/atom/ns#">GTA 5</category><category domain="http://www.blogger.com/atom/ns#">Prince</category><category domain="http://www.blogger.com/atom/ns#">Ps Vita</category><category domain="http://www.blogger.com/atom/ns#">Ps3</category><category domain="http://www.blogger.com/atom/ns#">Ps4</category><category domain="http://www.blogger.com/atom/ns#">Sony</category><category domain="http://www.blogger.com/atom/ns#">The Last Of Us</category><category domain="http://www.blogger.com/atom/ns#">Uncharted 4</category><title>Sony&#39;s E3 Press Conference Recap and Review</title><description>&lt;div style=&quot;text-align: center;&quot;&gt;
Alright everyone, as Day 1 of E3 comes to a close I&#39;ve reviewed and recapped every single conference that has been held today, including&amp;nbsp;&lt;a href=&quot;http://megatonreviewsvideogames.blogspot.com/2013/06/microsofts-e3-press-conference-recap.html&quot; target=&quot;_blank&quot;&gt;Microsoft&lt;/a&gt;, &lt;a href=&quot;http://megatonreviewsvideogames.blogspot.com/2013/06/eas-e3-press-conference-recap-and-review.html&quot; target=&quot;_blank&quot;&gt;EA&lt;/a&gt;, and &lt;a href=&quot;http://megatonreviewsvideogames.blogspot.com/2013/06/ubisofts-e3-press-conference-recap-and.html&quot; target=&quot;_blank&quot;&gt;Ubisoft&#39;s&lt;/a&gt;! However,&amp;nbsp;we still have one of the biggest conferences of E3 left, Sony&#39;s! It is unknown what is in store for us in this conference, so find out what Sony revealed in the recap and review of the conference below!&lt;/div&gt;
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Sony started off the conference with a mashup of everything Playstation, it&#39;s past, present, and its future, followed by Jack Trenton coming out on stage and announcing what&#39;s next for the Vita, including the &lt;a href=&quot;http://en.wikipedia.org/wiki/The_Walking_Dead_(video_game)&quot; target=&quot;_blank&quot;&gt;Telltale Game&#39;s Walking Dead Series&#39; 1st season&lt;/a&gt; coming to the Vita along with an all new episode, &lt;a href=&quot;http://www.ign.com/articles/2013/06/11/the-walking-dead-400-days-announced&quot; target=&quot;_blank&quot;&gt;400 Days&lt;/a&gt;.&lt;/div&gt;
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After a brief speech about the future of the Vita (noticeably missing was the highly rumored Vita price cut) the conference turned back towards the PS3 and its upcoming first party title &lt;a href=&quot;http://en.wikipedia.org/wiki/The_Last_of_Us&quot; target=&quot;_blank&quot;&gt;The Last of Us&lt;/a&gt; with an all new trailer. The show kept up the quick pace by showing 2 teaser trailers for the upcoming games &lt;a href=&quot;http://en.wikipedia.org/wiki/Puppeteer_(video_game)&quot; target=&quot;_blank&quot;&gt;The Puppeteer &lt;/a&gt;and &lt;a href=&quot;http://en.wikipedia.org/wiki/Rain_(video_game)&quot; target=&quot;_blank&quot;&gt;Rain&lt;/a&gt;.&lt;/div&gt;
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Immediately after that &lt;a href=&quot;http://en.wikipedia.org/wiki/Beyond:_Two_Souls&quot; target=&quot;_blank&quot;&gt;Beyond Two Souls&lt;/a&gt; got a new trailer showing Jodie Holmes training in a military base (amidst other things) but as quickly as that began it was over with a new trailer for&lt;a href=&quot;http://en.wikipedia.org/wiki/Gran_Turismo_6&quot; target=&quot;_blank&quot;&gt; Gran Turismo 6&lt;/a&gt; (why they&#39;re rushing through all these trailer when they have two hours at their disposal I have no idea), which features rich, realistic landscapes and an immersive, customizable experience.&amp;nbsp;&lt;/div&gt;
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The PS3 trailers kept on coming with a new &lt;a href=&quot;http://en.wikipedia.org/wiki/Batman:_Arkham_Origins&quot; target=&quot;_blank&quot;&gt;Batman: Arkham Origins&lt;/a&gt; trailer, and while this does feature pre-rendered cgi footage, it does also give us some live gameplay and hints at how the new Batman installment will play, and from what we&#39;ve been shown it will only expand and build on the solid Arkham series&#39; formula. The trailer was also coupled with new, extra downloadable content coming only to Playstation including new stages and skins.&lt;/div&gt;
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From there, Sony moved on to (arguably) the most important part of the conference, the actual reveal of the PS4 hardware. Featuring a sleek design, the PS4 has found a totally new, beautiful look, especially when compared to the boring, 1980 VCR reminiscent Xbox One.&amp;nbsp;&lt;/div&gt;
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From there the conference moved on to the non gaming side of the PS4, and delivered news about upgrades to its streaming service Music Unlimited and new programs in development by Sony Pictures that are coming exclusively to Playstation systems. It also announced that Redbox Instant and Flixster will be coming to Playstation systems, along with select Pay per View events, however, Sony did reiterate that at its heart, PS4 is a gaming console (unlike the Xbox One, BURN!!), and that its main goal is to bring new gaming experiences to households everywhere.&amp;nbsp;&lt;/div&gt;
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After that we received a new, all gameplay trailer from a new IP from Sony Santa Monica titled &lt;a href=&quot;http://www.eurogamer.net/articles/2013-06-11-sony-announces-steampunk-horror-game-the-order&quot; target=&quot;_blank&quot;&gt;The Order&lt;/a&gt;, followed by new &lt;a href=&quot;http://en.wikipedia.org/wiki/Killzone:_Shadow_Fall&quot; target=&quot;_blank&quot;&gt;Killzone: Shadow Fall&lt;/a&gt;, &lt;a href=&quot;http://en.wikipedia.org/wiki/Driveclub&quot; target=&quot;_blank&quot;&gt;Driveclub&lt;/a&gt;, &lt;a href=&quot;http://en.wikipedia.org/wiki/Infamous:_Second_Son&quot; target=&quot;_blank&quot;&gt;Infamous: Second Son&lt;/a&gt;, and &lt;a href=&quot;http://en.wikipedia.org/wiki/Knack_(video_game)&quot; target=&quot;_blank&quot;&gt;Knack&lt;/a&gt; (all of which were initially revealed at the PS4 event) gameplay. The gameplay shown from these titles all featured rich, immersive experiences that take advantage of the power of the next generation consoles.&lt;/div&gt;
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From there Sony praised itself on its relations with indie developers, and how these developers continue to reshape gaming as a whole, followed by the reveal of the indie game &lt;a href=&quot;http://www.engadget.com/2013/06/10/ps4-indies-games/&quot; target=&quot;_blank&quot;&gt;Transistor&lt;/a&gt;, which looks like well, definitely an indie game, with a lot of potential. However, it is unknown what exactly this game holds. From there Sony revealed new details of what the PS4&#39;s future holds in regard to indie games, and from what was revealed it seems as if the Playstation will continue to be the premier platform for indie games. The developers realized this too, as every indie game shown will be found exclusively on the PS4.&lt;/div&gt;
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After Square Enix was introduced through a video message they revealed Final Fantasy&#39;s (a cult favorite of &lt;a href=&quot;http://www.wired.com/gamelife/2013/06/final-fantasy-versus-xiii-xv/&quot; target=&quot;_blank&quot;&gt;Final Fantasy XV&lt;/a&gt;, along with &lt;a href=&quot;http://www.ign.com/articles/2013/06/11/e3-2013-kingdom-hearts-3-coming-to-ps4&quot; target=&quot;_blank&quot;&gt;Kingdom Hearts 3&lt;/a&gt;.&lt;/div&gt;
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After those quick trailers, &lt;a href=&quot;http://en.wikipedia.org/wiki/Assassin&#39;s_Creed_IV:_Black_Flag&quot; target=&quot;_blank&quot;&gt;Assassin&#39;s Creed IV&lt;/a&gt; received its first live gameplay demo (which featured an incredible amount of technical difficulties including the game just stopping at multiple times), which really just offered the same experience as AC3 with a pirate theme to it. This only furthers the feeling among gamers that Assassin&#39;s Creed could just be turning into the extremely un-innovative series that is Call of Duty.&amp;nbsp;&lt;/div&gt;
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After an incredible 5 minutes of new &lt;a href=&quot;http://en.wikipedia.org/wiki/Watch_Dogs&quot; target=&quot;_blank&quot;&gt;Watch_Dogs&lt;/a&gt; gameplay, Sony announced that an hour of extra gameplay and a new skin for the main character of Watchdogs would be coming exclusively to Playstation.&lt;/div&gt;
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And then, Sony won the conference. Announced to a massive amount of cheering from the audience, Sony announced that the PS4 will support used games without any restrictions. After the unrelenting cheering of the audience died down, Sony also announced that the PS4 does not require any type of online authentication, once again blasting Microsoft&#39;s entire plan for the One. And then once again to a large amount of applause, Sony announced that PS Plus will continue to expand its services, and that any existing Plus accounts will carry over to the PS4, and that immediately at launch PS Plus subscribers will gain free access to Driveclub (PS Plus addition) whether or not this version will have any differences from the retail version is unknown.&lt;/div&gt;
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The ball kept rolling from there with the first gameplay from &lt;a href=&quot;http://en.wikipedia.org/wiki/Destiny_(video_game)&quot; target=&quot;_blank&quot;&gt;Destiny&lt;/a&gt;, the new Bungee Studios title that the PS4 is relying heavily on (even if it isn&#39;t a PS4 exclusive). The gameplay featured beautiful and immersive landscapes and, a ton of weapons, abilities, and features at your disposal!&lt;/div&gt;
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Sony then announced that Gaikai will be providing the Vita, PS3, and PS4 will be providing gamers with great PS3 titles in early 2014, and whether or not already owned titles will have to be rebought is unknown. And then once and for all Sony destroyed Microsoft with an incredible launch price point of $399!&lt;/div&gt;
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So while it was unclear whether or not Sony was going to be able to triumph Microsoft in the beginning of their conference, at the end they destroyed Microsoft piece by piece, by having the winning angle regarding used games, always online policies, and its price point.&lt;/div&gt;
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So after that dominating conference, day one of E3 is officially over! Make sure to stick with me tomorrow as I&#39;ll be recapping the large amount of titles Nintendo is expected to unveil tomorrow.&lt;/div&gt;
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&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; -Colby&lt;/div&gt;
</description><link>http://megatonreviewsvideogames.blogspot.com/2013/06/sonys-e3-press-conference-recap-and.html</link><author>noreply@blogger.com (Megaton Reviews)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-796417425598823019.post-3046551168776076335</guid><pubDate>Mon, 10 Jun 2013 23:37:00 +0000</pubDate><atom:updated>2013-06-10T16:37:11.569-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Aisha Tyler</category><category domain="http://www.blogger.com/atom/ns#">Ps3</category><category domain="http://www.blogger.com/atom/ns#">Ps4</category><category domain="http://www.blogger.com/atom/ns#">Tom Clancy</category><category domain="http://www.blogger.com/atom/ns#">Ubisoft</category><category domain="http://www.blogger.com/atom/ns#">Watchdogs</category><category domain="http://www.blogger.com/atom/ns#">Xbox 360</category><category domain="http://www.blogger.com/atom/ns#">xbox one</category><title>Ubisoft&#39;s E3 Press Conference Recap and Review</title><description>&lt;div style=&quot;text-align: center;&quot;&gt;
Hey everyone! Thanks for sticking with me throughout E3 today! Ubisoft&#39;s press conference is just about ready to commence! If you missed the recaps earlier today, you can read all about &lt;a href=&quot;http://megatonreviewsvideogames.blogspot.com/2013/06/microsofts-e3-press-conference-recap.html&quot; target=&quot;_blank&quot;&gt;Microsoft&lt;/a&gt; and &lt;a href=&quot;http://megatonreviewsvideogames.blogspot.com/2013/06/eas-e3-press-conference-recap-and-review.html&quot; target=&quot;_blank&quot;&gt;EA&#39;s&lt;/a&gt; conferences by clicking on their names. For the second year in a row&amp;nbsp;Aisha Tyler is hosting Ubi&#39;s conference, a job she exceeds at. Anyways, read the recap of the entire conference after the jump!&lt;/div&gt;
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Ubisoft started their show off with a bang by bringing out&amp;nbsp;Jerry Cantrell of Alice in Chains to play a song and introduce the first game reveal, &lt;a href=&quot;http://www.ign.com/articles/2013/06/10/e3-2013-rocksmith-2014-announced&quot; target=&quot;_blank&quot;&gt;Rocksmith 2014&lt;/a&gt;. He did this by first playing his guitar alone, and then using a band from Rocksmith to aid him in another song. This was able to start the show off in a lively and fun way, and also introduce Rocksmith, which is able to teach anyone how to play guitar in a quick and fun way.&lt;/div&gt;
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Aisha Tyler added a whole nother level to the show by actually presenting games in an upbeat way (unlike everyone else today) and adding comedy to the show, even with the unbearably half a sleep audience she had to deal with &amp;nbsp;throughout the show.&lt;/div&gt;
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After starting things off with a bang with Jerry Cantrell Ubisoft immediately began to fizzle with their trailer of &lt;a href=&quot;http://en.wikipedia.org/wiki/Tom_Clancy&#39;s_Splinter_Cell:_Blacklist&quot; target=&quot;_blank&quot;&gt;Splintercell: Blacklist&lt;/a&gt;. While this did look like a well made, immersive game it seemed more or less the same as most first person shooters, and after already seeing 40,000 other FPSs today, no one wants to see another, especially if it really doesn&#39;t offer any innovation whatsoever to the usual FPS formula.&lt;/div&gt;
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After unveiling Blacklist, they revealed the new &lt;a href=&quot;http://kotaku.com/rayman-legends-totally-looks-likes-it-ll-be-worth-the-w-512424466&quot; target=&quot;_blank&quot;&gt;Rayman Legends&lt;/a&gt;. While there really isn&#39;t much new to this game, it seems like a fun all ages platformer that&#39;s cartoony graphics look beautiful on its new console home of the PS3, Xbox 360, and Wii U.&lt;/div&gt;
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Ubisoft then revealed another overly cartoony game, &lt;a href=&quot;http://www.polygon.com/2013/6/10/4415790/the-mighty-quest-for-epic-loot-now-in-closed-beta&quot; target=&quot;_blank&quot;&gt;The Mighty Quest For Epic Loot&lt;/a&gt;, basically a castle building game where you defend your castle as you steal from other players&#39; castles for the younger ages, at this point look likes Ubi is really trying to appeal to a younger audience.&lt;/div&gt;
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After revealing this game they unveiled another teaser for &lt;a href=&quot;http://en.wikipedia.org/wiki/South_Park:_The_Stick_of_Truth&quot; target=&quot;_blank&quot;&gt;South Park: The Stick of Truth&lt;/a&gt; (right after 2 kids games, Ubisoft logic.) and while it didn&#39;t stack up to the many other teaser trailers out there, it&#39;s nice to know that the developers didn&#39;t forget that this game does in fact exist.&lt;/div&gt;
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After that Ubisoft jumped to a new topic again by unveiling the first next gen title of the show, &amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2013/06/10/the-crew-announced-e3/&quot; target=&quot;_blank&quot;&gt;The Crew&lt;/a&gt;. The Crew showed off how powerful the next gen consoles are by making incredibly realistic cityscape and desert environments that were so real looking that the trailer could have passed for a movie trailer! The Crew is one of the first of its kind, an mmorpg racing game centered around making well... A Crew with your friends as you race around and take over the world with your Crew! With the ability to play single player, co-op, or competitive this game allows players to drive, and even work together from all around the in-game world that covers the entire United States. This is one of the few games today that has been able to truly show just how much power the next generation consoles have.&lt;/div&gt;
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After revealing an already leaked &lt;a href=&quot;http://bloody-disgusting.com/news/3237160/e3-2013-aiden-puts-away-a-human-trafficker-in-new-watch-dogs-trailer/&quot; target=&quot;_blank&quot;&gt;Watchdogs trailer&lt;/a&gt; (which makes it no less awesome) they totally switched gears and revealed the incredibly predictable &lt;a href=&quot;http://venturebeat.com/2013/06/10/ubisoft-to-launch-just-dance-2014-with-six-player-mode/&quot; target=&quot;_blank&quot;&gt;2014 Just Dance&lt;/a&gt;, which besides a new 6 player mode really only offers a new playlist.&lt;/div&gt;
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After just dance, the next topic was the Raving Rabbids TV show (which looks adorable) that you can play. Why they chose to brand this as a TV show I have no idea, as this is really just an overly cinematic video game, but, no matter what you want to call it, it&#39;s time for Assassin&#39;s Creed.&lt;/div&gt;
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Although I&#39;ve always thought that &lt;a href=&quot;http://en.wikipedia.org/wiki/Assassin&#39;s_Creed_IV:_Black_Flag&quot; target=&quot;_blank&quot;&gt;AC4&lt;/a&gt; could have just been DLC for AC3 (Connor goes pirating, because that would be so hard to make) there&#39;s no doubt that Ubisoft puts a lot of time, money, and effort into their games, and this is no exception. Although the trailer was all pre-rendered cgi footage, (because you know, you only need at least&amp;nbsp;8,000 of those at every press conference) so far this title seems like it will really just be a repackaging of Assassin&#39;s Creed 3 with a new story (Call of Duty-esque much?). Also from what we&#39;ve seen this looks as if this title really has no plans on pushing the boundaries, but rather sticking to what we&#39;ve seen this whole generation (thanks Ubisoft that&#39;s refreshing).&lt;/div&gt;
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The next announcement (the stand out of the conference) &lt;a href=&quot;http://www.joystiq.com/2013/06/10/the-division/&quot; target=&quot;_blank&quot;&gt;Tom Clancy&#39;s The Division&lt;/a&gt;, blurred the lines between single and multiplayer gaming. The gameplay featured &lt;u&gt;stunning&lt;/u&gt; (I can&#39;t enunciate that enough) graphics and an entire team of 3-4 people playing together (that group being part of a much larger group over an entire in game open world), with people being able to drop out and rejoin as they please. With a beautiful UI and an array of abilities to choose from, we&#39;ve finally found a shooter unveiled at this EA that had some variety to it.&lt;/div&gt;
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Overall, there weren&#39;t many surprises in this conference. However, the conference unveiled a ton of new titles for every type and age of gamer. So overall I&#39;d say this was an enjoyable conference that held something for everyone. Check back here in a few hours for the Sony conference!&lt;/div&gt;
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&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;-Colby&lt;/div&gt;
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</description><link>http://megatonreviewsvideogames.blogspot.com/2013/06/ubisofts-e3-press-conference-recap-and.html</link><author>noreply@blogger.com (Megaton Reviews)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-796417425598823019.post-6952883699632076772</guid><pubDate>Mon, 10 Jun 2013 21:13:00 +0000</pubDate><atom:updated>2013-06-10T14:13:36.932-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">e3</category><category domain="http://www.blogger.com/atom/ns#">EA</category><category domain="http://www.blogger.com/atom/ns#">reveal</category><category domain="http://www.blogger.com/atom/ns#">simcity</category><category domain="http://www.blogger.com/atom/ns#">sims 3</category><category domain="http://www.blogger.com/atom/ns#">sims 4</category><category domain="http://www.blogger.com/atom/ns#">worst company in america</category><title>EA&#39;s E3 Press Conference Recap and Review</title><description>Welcome everyone! So today&#39;s the big day, E3! Up next is EA&#39;s press conference. If you missed my recap of Microsoft&#39;s conference, check that out&amp;nbsp;&lt;a href=&quot;http://megatonreviewsvideogames.blogspot.com/2013/06/microsofts-e3-press-conference-recap.html&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt;! I&#39;m really hoping to hear some Sims 4 news from this conference! Anyways, check out the recap and review after the jump!&lt;br /&gt;
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EA started off with the title &lt;a href=&quot;http://www.joystiq.com/2013/06/10/ea-reveals-plants-vs-zombies-garden-warfare/&quot; target=&quot;_blank&quot;&gt;Garden Warfare&lt;/a&gt;, one of the two new titles in the Plants VS Zombies series. Garden Warfare is a new take on the PVZ series, and is actually a 3rd person shooter title. The game allows the plant of your choice to move around freely as you battle zombies in an arena, the one shown was the zombie&#39;s mansion/base. The game features 3D graphics, and it even features sniper, healer, and melee class characters, depending on which plant you choose to play as. Featuring boss waves, different classes of plants, and real time tactics, this is a well thought out, immersive title due out on the Xbone and 360. But seriously, this game is just awesome.&lt;/div&gt;
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In trailers and gameplay for new reveals like &lt;a href=&quot;http://en.wikipedia.org/wiki/Need_for_Speed:_Rivals&quot; target=&quot;_blank&quot;&gt;Need for Speed Rivals&lt;/a&gt; it is clear EA is pushing the boundaries to make the experience as immersive as possible. NFS Rivals features a rich, crystal clear landscape and ever changing weather patterns, which makes for a game that really puts you in the front seat.&amp;nbsp;&lt;/div&gt;
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Another surprise was bringing up Aaron Paul, star of Breaking Bad and the new &lt;a href=&quot;http://www.youtube.com/watch?v=h9XvO1c7LH0&quot; target=&quot;_blank&quot;&gt;NFS movie&lt;/a&gt; to bring us some behind the scenes footage from the movie. For a series where plot is really put on the backburner for action, it&#39;ll be interesting to see how the 1st movie installment will do, critically and box office wise.&lt;/div&gt;
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From there the conference moved into arguably one of EA&#39;s biggest territories, sports. Just like in Microsoft&#39;s conference, AI intelligence is taking huge steps forward, and your computer controlled team mates will have humanlike instincts, once again making for a much real experience. The sports segment is where this conference started to fall. In this segment EA brought out odd guests who had no business being there, and had many unveilings that were incredibly underwhelming, with minor innovations like micro precision and elite technique that could be seen from miles away that should have been made already. All of these reveals were met with an fake applause track played over the dull, bored, minor cheering of the audience.&lt;/div&gt;
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From there, things got (somehow) even worse! EA brought out Drake to talk about &lt;a href=&quot;http://www.ign.com/articles/2013/06/10/e3-2013-fifa-14s-new-features-outlined&quot; target=&quot;_blank&quot;&gt;FIFA&amp;nbsp;2014&lt;/a&gt;. Why? ! Some sort of attempt to bring the mainstream audience into E3? Who knows! The point is it was totally unnecessary and had no connection to what the topic was.&lt;/div&gt;
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From there EA moved on to the &lt;a href=&quot;http://www.gamespot.com/e3/ea-sports-ufc-launching-spring-2014-6409600/&quot; target=&quot;_blank&quot;&gt;UFC&lt;/a&gt;, where it brought out the current heavyweight and lightweight champions (who actually had a connection to the topic) to talk about what fighting was and what it meant to them. After dragging that on for as long as possible (probably to torture us, because they&#39;re EA) they showed us the UFC 2014 trailer, which featured pre rendered footage, and no live gameplay whatsoever. Thanks EA!&lt;/div&gt;
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After the wonderful world of EA Sport&#39;s presentation, I needed something else, even if it is &lt;u&gt;another&lt;/u&gt; FPS. And that&#39;s exactly what they gave us, the first glimpse into&lt;a href=&quot;http://en.wikipedia.org/wiki/Battlefield_4&quot; target=&quot;_blank&quot;&gt; Battlefield 4&#39;s&lt;/a&gt; multiplayer mode, which features an immersive landscape where everything is able to be interacted with.&amp;nbsp;&lt;/div&gt;
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After recovering from the sports blunder with BF4, they revealed a fan favorite, &lt;a href=&quot;http://www.engadget.com/2013/06/10/mirrors-edge-2/?utm_medium=feed&amp;amp;utm_source=Feed_Classic&amp;amp;utm_campaign=Engadget&quot; target=&quot;_blank&quot;&gt;Mirror&#39;s Edge 2&lt;/a&gt;, who&#39;s trailer used all real gameplay and brought real cheers from the crowd, rather than the fake cheer track used on all their underwhelming reveals.&lt;/div&gt;
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Along with a few technical difficulties like hearing everyone backstage laughing hysterically when their mics weren&#39;t off (Seriously, what were they laughing at?) the multitude of boring underwhelming reveals really outweighed the positives of this experience. So with a strong start, weak middle, and strong ending, EA&#39;s conference was well.... extremely average.&lt;/div&gt;
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And yeah, no Sims 4 news. yay.&lt;/div&gt;
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&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; -Colby&lt;/div&gt;
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&lt;i&gt;&lt;br /&gt;&lt;/i&gt;</description><link>http://megatonreviewsvideogames.blogspot.com/2013/06/eas-e3-press-conference-recap-and-review.html</link><author>noreply@blogger.com (Megaton Reviews)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-796417425598823019.post-3583475149714632598</guid><pubDate>Mon, 10 Jun 2013 18:14:00 +0000</pubDate><atom:updated>2013-06-10T11:15:25.619-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Call of Duty</category><category domain="http://www.blogger.com/atom/ns#">e3</category><category domain="http://www.blogger.com/atom/ns#">games</category><category domain="http://www.blogger.com/atom/ns#">Halo</category><category domain="http://www.blogger.com/atom/ns#">hardware</category><category domain="http://www.blogger.com/atom/ns#">microsoft</category><category domain="http://www.blogger.com/atom/ns#">software</category><category domain="http://www.blogger.com/atom/ns#">Xbox 360</category><category domain="http://www.blogger.com/atom/ns#">xbox one</category><title>Microsoft&#39;s E3 Press Conference Recap and Review</title><description>Hey everyone! On Monday Microsoft hosted their long awaited E3 press conference where they talked about new software and revealed new details about their new console, the Xbox one. Check out a review and recap of the conference down below.&lt;br /&gt;
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Right from the beginning it&#39;s clear Microsoft is looking to make up for its mistake this generation. Immediately from even just the pre show Microsoft started revealing new games that are only for Xbox one, and pretty much in the first five minutes doubled the amount of exclusives found one Xbox 360. However, whether or not they&#39;ll be able to keep up the steady stream of exclusives throughout the entire generation is yet to be known.&lt;/div&gt;
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Aside from just revealing new exclusive games, Microsoft showed what these new games are made of, and why it&#39;s worth buying the Xbone to play them. They showed gameplay of the new installment in the long running racing series Forza Motorsport, &lt;a href=&quot;http://en.wikipedia.org/wiki/Forza_Motorsport_5&quot; target=&quot;_blank&quot;&gt;Forza 5&lt;/a&gt;. AIs in these games have evolved beyond being just a computer. Rather than driving in the systematic way we&#39;ve come to expect with AIs, they drove in a less systematic, more human way, which make for a much more realistic and challenging game.&lt;/div&gt;
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In the many trailers shown throughout the conference they showed just how realistic games are becoming. At one point in the &lt;a href=&quot;http://en.wikipedia.org/wiki/Quantum_Break&quot; target=&quot;_blank&quot;&gt;Quantum Break&lt;/a&gt; trailer (A new Microsoft exclusive game) I was shocked that I was looking at a digital person, and not a real human, which shows how dedicated developers are to making the next generation as close to real life as possible.&lt;/div&gt;
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However, developers are pushing the boundaries in every way, not just in graphics. In games like &lt;a href=&quot;http://www.joystiq.com/2013/06/10/microsoft-reveals-user-content-driven-adventure-game-project-spa/&quot; target=&quot;_blank&quot;&gt;Project Spark&lt;/a&gt;, developers are building on games such as Little Big Planet that let you build your own experience, however, unlike in older generations where you had to use pre made tools that could limit your creativity, in this generation you have complete control over your creations with much more in depth and immersive tools available to you. Also in the same field, there are many new great developments in the open world genre. In new open world games you can interact with everything. Random objects can be picked up and used as improv weapons, and narrow or hard to reach routes that you never thought possible to use in this generation are now easily accessible escape routes, as shown in games like &lt;a href=&quot;http://www.ign.com/articles/2013/06/10/e3-2013-dead-rising-3-announced&quot; target=&quot;_blank&quot;&gt;Dead Rising 3&lt;/a&gt;.&lt;/div&gt;
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The conference also showed non gaming features, such as the ability to instantly live stream and record your gameplay to share with your audience online. Basically, everyone in the world will now have a gaming channel. great.&lt;/div&gt;
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While there were many positives to the conference, it also had many downfalls too. Such as a ton of technical difficulties like no audio, just a terrible pretending to be excited crowd&#39;s cheers, in the &lt;a href=&quot;http://en.wikipedia.org/wiki/Crimson_Dragon&quot; target=&quot;_blank&quot;&gt;Crimson Dragon&lt;/a&gt; trailer and the gameplay trailer for &lt;a href=&quot;http://en.wikipedia.org/wiki/Battlefield_4&quot; target=&quot;_blank&quot;&gt;Battlefield 4&lt;/a&gt; just not starting... like... ever (probably because they were running on Windows 8), scripted and awkwardly delivered jokes that garnered little to no laughs from the audience, and the omission of details like how the Xbone will handle used games and the topic of the Xbone not being able to work unless logging in to Xbox Live every 24 hours, details the gamers need, unlike the constant mentioning and plugging of SmartGlass. And then the worst of it all, an incredible launch price of $500! That means buying just 2 games along with your system will cost at the lowest $640. Is a system full of the exact same first person shooter over and over, live TV only available only &lt;u&gt;at launch and in just one county&lt;/u&gt;, and basically not being able to be played in rural areas of the country as you have to stay logged in to play, worth $500? I&#39;ll let you answer that one.&lt;/div&gt;
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Well, that&#39;s it for the Microsoft press conference! Tell me what you thought of it in the comments below, and I&#39;ll see you soon for EA, Ubisoft, and Sony conferences.&lt;/div&gt;
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&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; -Colby&lt;/div&gt;
</description><link>http://megatonreviewsvideogames.blogspot.com/2013/06/microsofts-e3-press-conference-recap.html</link><author>noreply@blogger.com (Megaton Reviews)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-796417425598823019.post-9013673799244482221</guid><pubDate>Thu, 06 Jun 2013 13:51:00 +0000</pubDate><atom:updated>2013-06-06T06:51:51.922-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">e3</category><category domain="http://www.blogger.com/atom/ns#">Ps4</category><category domain="http://www.blogger.com/atom/ns#">Wii U</category><category domain="http://www.blogger.com/atom/ns#">xbox one</category><title>Full E3 Recaps Coming Soon!</title><description>&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;img height=&quot;400&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjewqG_jK_9chQdmBW_Jnz_RbOuPsJFTDXPr_sqijxpZ7oMV6OFkrLYDGzuMRylcoYD9p7OzlxujeltT8K4ipEdc2XLOEXhJu-nisZFBEKLabcNL37OQaoiGGkt124uX_2IV929tPt-IdE/s400/e3primer6.jpg&quot; width=&quot;337&quot; /&gt;&lt;br /&gt;
Hey everyone! As most of you probably know, E3, the Electronic Entertainment Expo, is right around the corner, kicking off on the 10th, or next Monday, and ends on the 13th, or that Thursday. And as I will be watching most of the live streams from the expo, I will be live blogging and recapping all of the big stories from the expo throughout the duration of it. So make sure to come back here on Monday, 9 AM Pacific time, where you&#39;ll be able to watch the livestream as I&#39;m live blogging it. Hope to see you all back here!&lt;br /&gt;
&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;-Colby</description><link>http://megatonreviewsvideogames.blogspot.com/2013/06/full-e3-recaps-coming-soon.html</link><author>noreply@blogger.com (Megaton Reviews)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjewqG_jK_9chQdmBW_Jnz_RbOuPsJFTDXPr_sqijxpZ7oMV6OFkrLYDGzuMRylcoYD9p7OzlxujeltT8K4ipEdc2XLOEXhJu-nisZFBEKLabcNL37OQaoiGGkt124uX_2IV929tPt-IdE/s72-c/e3primer6.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-796417425598823019.post-1029111473328440801</guid><pubDate>Fri, 17 May 2013 04:13:00 +0000</pubDate><atom:updated>2013-05-16T21:13:00.097-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">updates</category><title>New Story Soon!</title><description>Hey everyone! I just wanted to let you know there should be a huge new review coming this weekend. Sorry for not posting very often. See you soon!</description><link>http://megatonreviewsvideogames.blogspot.com/2013/05/new-story-soon.html</link><author>noreply@blogger.com (Megaton Reviews)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-796417425598823019.post-2891546297374888835</guid><pubDate>Sat, 27 Apr 2013 14:00:00 +0000</pubDate><atom:updated>2013-04-27T07:00:06.059-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Call of Duty</category><category domain="http://www.blogger.com/atom/ns#">Halo</category><category domain="http://www.blogger.com/atom/ns#">Heavenly Sword</category><category domain="http://www.blogger.com/atom/ns#">Next Xbox</category><category domain="http://www.blogger.com/atom/ns#">Ratchet and Clank</category><category domain="http://www.blogger.com/atom/ns#">xbox 720</category><title>The Gamer Report Episode 3: A new Call of Duty title, the next Xbox announcment, and more!</title><description>Hey everyone! Welcome to the new episode of The Gamer Report. Tell me what you think in the comments below, and thanks for watching!&lt;br /&gt;
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&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;315&quot; src=&quot;http://www.youtube.com/embed/PItWS16Ssvo&quot; width=&quot;560&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;-Colby</description><link>http://megatonreviewsvideogames.blogspot.com/2013/04/the-gamer-report-episode-3-new-call-of.html</link><author>noreply@blogger.com (Megaton Reviews)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/PItWS16Ssvo/default.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-796417425598823019.post-2890701626736110860</guid><pubDate>Sun, 21 Apr 2013 22:22:00 +0000</pubDate><atom:updated>2013-04-21T15:22:05.753-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">A bunch of other people</category><category domain="http://www.blogger.com/atom/ns#">Batman</category><category domain="http://www.blogger.com/atom/ns#">Dc Comics</category><category domain="http://www.blogger.com/atom/ns#">Injustice: Gods Among Us</category><category domain="http://www.blogger.com/atom/ns#">IOS</category><category domain="http://www.blogger.com/atom/ns#">Ps3</category><category domain="http://www.blogger.com/atom/ns#">Superheroes</category><category domain="http://www.blogger.com/atom/ns#">Superman</category><category domain="http://www.blogger.com/atom/ns#">why are you reading these?</category><category domain="http://www.blogger.com/atom/ns#">Wii U</category><category domain="http://www.blogger.com/atom/ns#">Xbox 360</category><category domain="http://www.blogger.com/atom/ns#">yay labels</category><title>Injustice: Gods Among Us Review</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
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&lt;span style=&quot;text-align: start;&quot;&gt;Hey everyone! Today I&#39;m going to be reviewing Injustice: Gods Among Us! Let&#39;s jump right in to the review.&lt;/span&gt;&lt;/div&gt;
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&lt;img height=&quot;400&quot; src=&quot;http://www.blogcdn.com/blog.games.com/media/2013/04/injustice-gods-among-us-09-1.jpg&quot; width=&quot;640&quot; /&gt;&lt;/div&gt;
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Injustice is a brawler based around the DC Comics universe. The gameplay is very similar to Mortal Kombat or Street Fighter, but rather than having multiple rounds each character has two health bars. My main gripe with the gameplay is that besides the very unique wager (where both players wager a certain amount of their super bar [the super bar is what you build up to unleash your most powerful attack] in secret, and whoever wagered the most wins) the fights are extremely repetitive, and even when I play just one match I start to get bored. Along with that, all the characters have a very limited moveset. Another problem I have is that there are no items. While items aren&#39;t present in every fighting game, this game would have been able to add a ton of unique items which would have added a lot of variety to the fights, variety that is&amp;nbsp;definitely&amp;nbsp;needed. However there are some good points to the gameplay. Stage interaction is one of those good points. Every stage has different hazards to avoid, which always adds variety to the match. Also, characters always interact with the environment, which can completely change the mood of the match. Speaking of mood, mood is my main problem with the graphics. While the graphics are certainly nothing to sneeze at, everything is very dull, and nothing really pops, which is just another element that makes this game very boring.&lt;br /&gt;
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The story mode is a big plus for this game. Unlike some fighting games, this game&#39;s story is very thought out and makes sense, and isn&#39;t just a bunch of random battles thrown together. My only problem with story mode is that rather than switching up who you play as throughout the story (or letting you pick your character), it has you play as one certain character for about ten battles each, which gets very redundant.&lt;/div&gt;
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And while I&#39;ve already listed a ton of complaints about this game, I have one that tops them all. There is only one game mode. There is only one vs. one matches. No tag teams, no 1 vs. 3, no nothing. This is my main reason why I suggest you shouldn&#39;t go get this game, and if you really want to get it, at least wait for a price cut.&lt;/div&gt;
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Well, this is my review, tell me what you guys think of the game in the comments, and I&#39;ll see you soon!&lt;/div&gt;
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&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; -Colby&lt;/div&gt;
&lt;br /&gt;</description><link>http://megatonreviewsvideogames.blogspot.com/2013/04/injustice-gods-among-us-review.html</link><author>noreply@blogger.com (Megaton Reviews)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-796417425598823019.post-3478979221781879800</guid><pubDate>Sat, 20 Apr 2013 15:29:00 +0000</pubDate><atom:updated>2013-04-20T16:25:08.072-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">a Link To The Past</category><category domain="http://www.blogger.com/atom/ns#">Mario and Luigi Dream Team</category><category domain="http://www.blogger.com/atom/ns#">Mario Party 3DS</category><category domain="http://www.blogger.com/atom/ns#">playstation all stars battle royale</category><category domain="http://www.blogger.com/atom/ns#">Yoshi&#39;s Island</category><title>The Gamer Report Episode 2: A Link To The Past Sequel, Playstation All Stars MMO, and more!</title><description>Hey everyone! The Gamer Report episode 2 is up! Catch up on all your gaming news here. Watch it below and tell me what you think in the comments! :)&lt;br /&gt;
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&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;315&quot; src=&quot;http://www.youtube.com/embed/fwDGpkYpawg&quot; width=&quot;560&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
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