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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2enclosuresfull.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/" xmlns:georss="http://www.georss.org/georss" xmlns:media="http://search.yahoo.com/mrss/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-5669738388764038016</atom:id><lastBuildDate>Sat, 10 Oct 2009 13:34:42 +0000</lastBuildDate><title>Mental Bout Max - 3Ds Max &amp; Render Engine Training</title><description>News and Info regarding Mental Bout Max Video Training for 3D Studio Max, Mental Ray, VRay and Brazi!
As well as links to MBM's free Max-Blast Video Podcast.</description><link>http://mentalboutmax.blogspot.com/</link><managingEditor>noreply@blogger.com (Brian Bradley)</managingEditor><generator>Blogger</generator><openSearch:totalResults>57</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><media:copyright>Copyright 2007 Geonome</media:copyright><media:thumbnail url="http://www.mentalboutmax.co.uk/images/MBM_I-Tunes-Thumb.jpg" /><media:keywords>3D,Studio,Max,Mental,Ray,Training</media:keywords><media:category scheme="http://www.itunes.com/dtds/podcast-1.0.dtd">Technology/Software How-To</media:category><media:category scheme="http://www.itunes.com/dtds/podcast-1.0.dtd">Arts/Visual Arts</media:category><media:category scheme="http://www.itunes.com/dtds/podcast-1.0.dtd">Games &amp; Hobbies/Video Games</media:category><media:category scheme="http://www.itunes.com/dtds/podcast-1.0.dtd">TV &amp; Film</media:category><itunes:owner><itunes:email>brian@mentalboutmax.co.uk</itunes:email><itunes:name>Brian Bradley</itunes:name></itunes:owner><itunes:author>Brian Bradley</itunes:author><itunes:explicit>no</itunes:explicit><itunes:image href="http://www.mentalboutmax.co.uk/images/MBM_I-Tunes-Thumb.jpg" /><itunes:keywords>3D,Studio,Max,Mental,Ray,Training</itunes:keywords><itunes:subtitle>Free 3D Studio Max Training, News &amp; Reviews - Learn the tools of 3Ds Max, get the latest news and Reviews in one handy little Podcast.</itunes:subtitle><itunes:summary>Free 3D Studio Max Training, News &amp; Reviews - Learn the tools of 3Ds Max, get the latest news and Reviews in one handy little Podcast.</itunes:summary><itunes:category text="Technology"><itunes:category text="Software How-To" /></itunes:category><itunes:category text="Arts"><itunes:category text="Visual Arts" /></itunes:category><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><itunes:category text="TV &amp; Film" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" href="http://feeds.feedburner.com/MentalBoutMax" type="application/rss+xml" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com" /><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5669738388764038016.post-7619767156912963398</guid><pubDate>Thu, 08 Oct 2009 08:04:00 +0000</pubDate><atom:updated>2009-10-08T13:17:28.133Z</atom:updated><title>New 3Ds Max ToolBox Series Module:</title><description>Hey Everyone,&lt;br /&gt;&lt;br /&gt;For those of you who have been enjoying learning how&lt;br /&gt;to access and use all of the Max Tools that can help&lt;br /&gt;artists get the very best out of their 3D ViewPorts,&lt;br /&gt;we ahve a brand new 'ToolBox' module covrering the &lt;br /&gt;third of Max 2010's new Viewport Menu's and all of &lt;br /&gt;the tools contained in there.&lt;br /&gt;Viewport shading styles, Viewport background, Transparency,&lt;br /&gt;Hardware Shading (Lighting and Shadows in the viewport)and&lt;br /&gt;the X-View Geometry testing tools are the subjects covered&lt;br /&gt;and will really round out our ability to get quality &lt;br /&gt;feedback from our Max viewPorts. Enjoy. &lt;a href="http://www.mentalboutmax.co.uk/max/html/MAX_Tb.html"&gt;&lt;strong&gt;GO BUY IT NOW!&lt;/strong&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Watch the YouTube Low Rez Preview Below:&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/KJrqZ6R78ZY&amp;hl=en&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/KJrqZ6R78ZY&amp;hl=en&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;OR! &lt;a href="http://www.mentalboutmax.co.uk/Downloads/Modules/3DsMax/Toolbox/MX_TB_M8_Sample.mov"&gt;&lt;strong&gt;Grab the Hi Rez Quicktime from the MBM Site HERE!&lt;/strong&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5669738388764038016-7619767156912963398?l=mentalboutmax.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MentalBoutMax/~4/Z6EEeCiFyt8" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/MentalBoutMax/~3/Z6EEeCiFyt8/new-3ds-max-toolbox-series-module.html</link><author>brian@mentalboutmax.co.uk (Brian Bradley)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><media:content url="http://feedproxy.google.com/~r/MentalBoutMax/~5/jHuplj8DjeM/MX_TB_M8_Sample.mov" fileSize="22507643" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Hey Everyone, For those of you who have been enjoying learning how to access and use all of the Max Tools that can help artists get the very best out of their 3D ViewPorts, we ahve a brand new 'ToolBox' module covrering the third of Max 2010's new Viewpor</itunes:subtitle><itunes:author>Brian Bradley</itunes:author><itunes:summary>Hey Everyone, For those of you who have been enjoying learning how to access and use all of the Max Tools that can help artists get the very best out of their 3D ViewPorts, we ahve a brand new 'ToolBox' module covrering the third of Max 2010's new Viewport Menu's and all of the tools contained in there. Viewport shading styles, Viewport background, Transparency, Hardware Shading (Lighting and Shadows in the viewport)and the X-View Geometry testing tools are the subjects covered and will really round out our ability to get quality feedback from our Max viewPorts. Enjoy. GO BUY IT NOW! Watch the YouTube Low Rez Preview Below: OR! Grab the Hi Rez Quicktime from the MBM Site HERE!</itunes:summary><itunes:keywords>3D,Studio,Max,Mental,Ray,Training</itunes:keywords><feedburner:origLink>http://mentalboutmax.blogspot.com/2009/10/new-3ds-max-toolbox-series-module.html</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/MentalBoutMax/~5/jHuplj8DjeM/MX_TB_M8_Sample.mov" length="22507643" type="video/quicktime" /><feedburner:origEnclosureLink>http://www.mentalboutmax.co.uk/Downloads/Modules/3DsMax/Toolbox/MX_TB_M8_Sample.mov</feedburner:origEnclosureLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5669738388764038016.post-6851162220230392226</guid><pubDate>Tue, 22 Sep 2009 11:13:00 +0000</pubDate><atom:updated>2009-09-22T11:25:31.005Z</atom:updated><title>Editable Patch Part 2:</title><description>Hey All,&lt;br /&gt;&lt;br /&gt;The news for today is that we have a New Module in&lt;br /&gt;3Ds Max Modelling Series up on the site! This is&lt;br /&gt;part 2 of our 'Editable Patch' exploration. In this&lt;br /&gt;module the functionality of the tools found in the&lt;br /&gt;'Geometry' rollout are explored and demonstrated for&lt;br /&gt;your learning pleasure. Hope you enjoy. &lt;a href="http://www.mentalboutmax.co.uk/max/html/MAX_Md.html"&gt;Check it Here!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Regards&lt;br /&gt;Bri&lt;br /&gt;&lt;br /&gt;YouTube Preview:&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/kz2TGycR_z8&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en&amp;feature=player_embedded&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/kz2TGycR_z8&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en&amp;feature=player_embedded&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Full Rez Quicktime: Right Click and 'Save As'&lt;br /&gt;&lt;a href="http://www.mentalboutmax.co.uk/Downloads/Modules/3DsMax/Modelling/MX_MS_M17_Sample.mov"&gt;Download Here!&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5669738388764038016-6851162220230392226?l=mentalboutmax.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MentalBoutMax/~4/okeeNgqYQnw" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/MentalBoutMax/~3/okeeNgqYQnw/editable-patch-part-2.html</link><author>brian@mentalboutmax.co.uk (Brian Bradley)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><media:content url="http://feedproxy.google.com/~r/MentalBoutMax/~5/LT7D9Jn9tVY/MX_MS_M17_Sample.mov" fileSize="25205781" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Hey All, The news for today is that we have a New Module in 3Ds Max Modelling Series up on the site! This is part 2 of our 'Editable Patch' exploration. In this module the functionality of the tools found in the 'Geometry' rollout are explored and demonst</itunes:subtitle><itunes:author>Brian Bradley</itunes:author><itunes:summary>Hey All, The news for today is that we have a New Module in 3Ds Max Modelling Series up on the site! This is part 2 of our 'Editable Patch' exploration. In this module the functionality of the tools found in the 'Geometry' rollout are explored and demonstrated for your learning pleasure. Hope you enjoy. Check it Here! Regards Bri YouTube Preview: Full Rez Quicktime: Right Click and 'Save As' Download Here!</itunes:summary><itunes:keywords>3D,Studio,Max,Mental,Ray,Training</itunes:keywords><feedburner:origLink>http://mentalboutmax.blogspot.com/2009/09/editable-patch-part-2.html</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/MentalBoutMax/~5/LT7D9Jn9tVY/MX_MS_M17_Sample.mov" length="25205781" type="video/quicktime" /><feedburner:origEnclosureLink>http://www.mentalboutmax.co.uk/Downloads/Modules/3DsMax/Modelling/MX_MS_M17_Sample.mov</feedburner:origEnclosureLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5669738388764038016.post-5760760278848623317</guid><pubDate>Wed, 02 Sep 2009 13:29:00 +0000</pubDate><atom:updated>2009-09-02T14:06:54.756Z</atom:updated><title>New Mental Ray Shader Series Module!</title><description>Hi Guys and Gals,&lt;br /&gt;&lt;br /&gt;Brand New Mental Ray Shader Series Module is up and &lt;br /&gt;For Sale on the MBM Site As I type! (Link Below)&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.mentalboutmax.co.uk/mr/html/MR_Sh.html"&gt;NEW MENTAL RAY SHADER SERIES MODULE LINK&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Module 12 in this Series takes a look at creating some&lt;br /&gt;weathered (but newly oiled!!) metal materials! Spefically&lt;br /&gt;to apply to our Storm Lantern Model.&lt;br /&gt;&lt;br /&gt;As a *FREE BONUS* in this module we are granting purchasers&lt;br /&gt;Royalty Free use of the Lantern Model in their own Commercial&lt;br /&gt;Production Work! 2 for the price of 1 is Always a good deal.&lt;br /&gt;&lt;br /&gt;Enjoy - MBM Dev Team&lt;br /&gt;&lt;br /&gt;YouTube Version of the New Module Advert!&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/1x0XuZlOI6s&amp;hl=en&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/1x0XuZlOI6s&amp;hl=en&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.mentalboutmax.co.uk/Downloads/Adverts/SSM12_Final_Advert_Compressed.Mov"&gt;OR Download the Full Rez Quicktim HERE!&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5669738388764038016-5760760278848623317?l=mentalboutmax.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MentalBoutMax/~4/ReCMBi_D5Mc" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/MentalBoutMax/~3/ReCMBi_D5Mc/new-mental-ray-shader-series-module_02.html</link><author>brian@mentalboutmax.co.uk (Brian Bradley)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><media:content url="http://feedproxy.google.com/~r/MentalBoutMax/~5/ccCjNyo0190/SSM12_Final_Advert_Compressed.Mov" fileSize="32411478" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Hi Guys and Gals, Brand New Mental Ray Shader Series Module is up and For Sale on the MBM Site As I type! (Link Below) NEW MENTAL RAY SHADER SERIES MODULE LINK Module 12 in this Series takes a look at creating some weathered (but newly oiled!!) metal mate</itunes:subtitle><itunes:author>Brian Bradley</itunes:author><itunes:summary>Hi Guys and Gals, Brand New Mental Ray Shader Series Module is up and For Sale on the MBM Site As I type! (Link Below) NEW MENTAL RAY SHADER SERIES MODULE LINK Module 12 in this Series takes a look at creating some weathered (but newly oiled!!) metal materials! Spefically to apply to our Storm Lantern Model. As a *FREE BONUS* in this module we are granting purchasers Royalty Free use of the Lantern Model in their own Commercial Production Work! 2 for the price of 1 is Always a good deal. Enjoy - MBM Dev Team YouTube Version of the New Module Advert! OR Download the Full Rez Quicktim HERE!</itunes:summary><itunes:keywords>3D,Studio,Max,Mental,Ray,Training</itunes:keywords><feedburner:origLink>http://mentalboutmax.blogspot.com/2009/09/new-mental-ray-shader-series-module_02.html</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/MentalBoutMax/~5/ccCjNyo0190/SSM12_Final_Advert_Compressed.Mov" length="32411478" type="video/quicktime" /><feedburner:origEnclosureLink>http://www.mentalboutmax.co.uk/Downloads/Adverts/SSM12_Final_Advert_Compressed.Mov</feedburner:origEnclosureLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5669738388764038016.post-5428125546154968837</guid><pubDate>Wed, 02 Sep 2009 13:29:00 +0000</pubDate><atom:updated>2009-09-02T13:29:37.577Z</atom:updated><title>New Mental Ray Shader Series Module!</title><description>&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5669738388764038016-5428125546154968837?l=mentalboutmax.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MentalBoutMax/~4/OYo4CzPI6DI" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/MentalBoutMax/~3/OYo4CzPI6DI/new-mental-ray-shader-series-module.html</link><author>brian@mentalboutmax.co.uk (Brian Bradley)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://mentalboutmax.blogspot.com/2009/09/new-mental-ray-shader-series-module.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5669738388764038016.post-1613918232996649318</guid><pubDate>Fri, 07 Aug 2009 09:55:00 +0000</pubDate><atom:updated>2009-08-07T10:04:14.965Z</atom:updated><title>New MBM 3Ds Max Modelling Project</title><description>Hey Guys and Gals,&lt;br /&gt;&lt;br /&gt;After promising for a while we have finally gotten a new &lt;br /&gt;3Ds Max Modelling project out the door and up for sale on &lt;br /&gt;the MBM site, which incidentally is www.mentalboutmax.co.uk&lt;br /&gt; &lt;br /&gt;Not much we can say except check out the Sample movie for&lt;br /&gt;Part 1 and if it looks useful to you, go and grab it (and &lt;br /&gt;Part 2 of course!) &lt;a href="http://www.mentalboutmax.co.uk/max/html/MAX_Md.html"&gt;HERE!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Enjoy&lt;br /&gt;MBM Team&lt;br /&gt;&lt;br /&gt;YouTube Low Rez preview:&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/hrMxoidtiqw&amp;hl=en&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/hrMxoidtiqw&amp;hl=en&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Grab the Full Rez preview from the &lt;a href="http://www.vrayelite.com/MBMDownloads/Modules/3Ds%20Max/Samples/MS/MX_MS_M14_Sample.mov"&gt;MBM site HERE!&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5669738388764038016-1613918232996649318?l=mentalboutmax.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MentalBoutMax/~4/3IhkEE4GxaQ" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/MentalBoutMax/~3/3IhkEE4GxaQ/new-mbm-3ds-max-modelling-project.html</link><author>brian@mentalboutmax.co.uk (Brian Bradley)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><media:content url="http://feedproxy.google.com/~r/MentalBoutMax/~5/YdNqXWvq0O0/MX_MS_M14_Sample.mov" fileSize="26337696" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Hey Guys and Gals, After promising for a while we have finally gotten a new 3Ds Max Modelling project out the door and up for sale on the MBM site, which incidentally is www.mentalboutmax.co.uk Not much we can say except check out the Sample movie for Par</itunes:subtitle><itunes:author>Brian Bradley</itunes:author><itunes:summary>Hey Guys and Gals, After promising for a while we have finally gotten a new 3Ds Max Modelling project out the door and up for sale on the MBM site, which incidentally is www.mentalboutmax.co.uk Not much we can say except check out the Sample movie for Part 1 and if it looks useful to you, go and grab it (and Part 2 of course!) HERE! Enjoy MBM Team YouTube Low Rez preview: Grab the Full Rez preview from the MBM site HERE!</itunes:summary><itunes:keywords>3D,Studio,Max,Mental,Ray,Training</itunes:keywords><feedburner:origLink>http://mentalboutmax.blogspot.com/2009/08/new-mbm-3ds-max-modelling-project.html</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/MentalBoutMax/~5/YdNqXWvq0O0/MX_MS_M14_Sample.mov" length="26337696" type="video/quicktime" /><feedburner:origEnclosureLink>http://www.vrayelite.com/MBMDownloads/Modules/3Ds%20Max/Samples/MS/MX_MS_M14_Sample.mov</feedburner:origEnclosureLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5669738388764038016.post-2463788486465842675</guid><pubDate>Wed, 29 Jul 2009 12:40:00 +0000</pubDate><atom:updated>2009-07-29T12:54:26.859Z</atom:updated><category domain="http://www.blogger.com/atom/ns#">Sub Surface Scattering</category><category domain="http://www.blogger.com/atom/ns#">3ds Max</category><category domain="http://www.blogger.com/atom/ns#">Mental Ray Video Training</category><title>Mental Ray Fast SSS Video Training Modules</title><description>Hey Gang,&lt;br /&gt;&lt;br /&gt;Got 2 New Mental Ray Modules up and ready for your learning&lt;br /&gt;pleasure! This time out we are tackling the 'Fast SSS shader'&lt;br /&gt;in Mental Ray, getting a thorough grounding in how the controls&lt;br /&gt;work, as well as getting a look at the basics of the Sub Surface&lt;br /&gt;Scattering effect itself. &lt;a href="http://www.mentalboutmax.co.uk/mr/html/MR_Sh.html"&gt;Buy the modules Here!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Check out the You Tube Version of the Sample Movie for Part 1:&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/IVkvIaUJ1BQ&amp;hl=en&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/IVkvIaUJ1BQ&amp;hl=en&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Or feel free to &lt;a href="http://www.mentalboutmax.co.uk/Downloads/Modules/Shader/MR_SS_M10_Sample.mov"&gt;Right Click HERE!&lt;/a&gt; 'Save as' and watch the Full Rez sample.&lt;br /&gt;&lt;br /&gt;Enjoy, and keep your feedback coming our way.&lt;br /&gt;Best Wishes the MBM Dev Team.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5669738388764038016-2463788486465842675?l=mentalboutmax.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MentalBoutMax/~4/chCBdBNE82k" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/MentalBoutMax/~3/chCBdBNE82k/mental-ray-fast-sss-video-training.html</link><author>brian@mentalboutmax.co.uk (Brian Bradley)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><media:content url="http://feedproxy.google.com/~r/MentalBoutMax/~5/PGRchD8P16c/MR_SS_M10_Sample.mov" fileSize="16898837" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Hey Gang, Got 2 New Mental Ray Modules up and ready for your learning pleasure! This time out we are tackling the 'Fast SSS shader' in Mental Ray, getting a thorough grounding in how the controls work, as well as getting a look at the basics of the Sub Su</itunes:subtitle><itunes:author>Brian Bradley</itunes:author><itunes:summary>Hey Gang, Got 2 New Mental Ray Modules up and ready for your learning pleasure! This time out we are tackling the 'Fast SSS shader' in Mental Ray, getting a thorough grounding in how the controls work, as well as getting a look at the basics of the Sub Surface Scattering effect itself. Buy the modules Here! Check out the You Tube Version of the Sample Movie for Part 1: Or feel free to Right Click HERE! 'Save as' and watch the Full Rez sample. Enjoy, and keep your feedback coming our way. Best Wishes the MBM Dev Team.</itunes:summary><itunes:keywords>3D,Studio,Max,Mental,Ray,Training</itunes:keywords><feedburner:origLink>http://mentalboutmax.blogspot.com/2009/07/mental-ray-fast-sss-video-training.html</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/MentalBoutMax/~5/PGRchD8P16c/MR_SS_M10_Sample.mov" length="16898837" type="video/quicktime" /><feedburner:origEnclosureLink>http://www.mentalboutmax.co.uk/Downloads/Modules/Shader/MR_SS_M10_Sample.mov</feedburner:origEnclosureLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5669738388764038016.post-2464714859776912089</guid><pubDate>Wed, 03 Jun 2009 15:38:00 +0000</pubDate><atom:updated>2009-06-04T22:07:03.660Z</atom:updated><category domain="http://www.blogger.com/atom/ns#">Mental Ray Video Training</category><title>3 New MBM Modules Released!</title><description>Hey Gang,&lt;br /&gt;&lt;br /&gt;Pleased to announce that 3 new training modules are up&lt;br /&gt;and ready for purchase through the MBM website. &lt;br /&gt;&lt;br /&gt;1 3Ds Max ToolBox Series - &lt;a href="http://www.mentalboutmax.co.uk/max/html/MAX_Tb.html"&gt;Buy it Here!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;1 Mental Ray Shader Series - &lt;a href="http://www.mentalboutmax.co.uk/mr/html/MR_Sh.html"&gt;Buy it Here!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;1 VRay Series - &lt;a href="http://www.mentalboutmax.co.uk/vray/html/Vray_SS.html"&gt;Buy it Here!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;First preview up for showing on the Blog is the 2nd Part of &lt;br /&gt;our WoodFloor material from the Mental Ray 'Shader Series'.&lt;br /&gt;&lt;br /&gt;check out the YouTube preview below:&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/_vW7YClk5ZU&amp;hl=en&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/_vW7YClk5ZU&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;OR as always &lt;a href="http://www.vrayelite.com/MBMDownloads/Modules/MentalRay/Samples/SS/MR_SS_M9_Sample.mov"&gt;Download the HiRez preview from the MBM Website Here!&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5669738388764038016-2464714859776912089?l=mentalboutmax.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MentalBoutMax/~4/HfET8VWyUiQ" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/MentalBoutMax/~3/HfET8VWyUiQ/3-new-mbm-modules-released.html</link><author>brian@mentalboutmax.co.uk (Brian Bradley)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><media:content url="http://feedproxy.google.com/~r/MentalBoutMax/~5/zmAnLxGM5JU/MR_SS_M9_Sample.mov" fileSize="23588475" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Hey Gang, Pleased to announce that 3 new training modules are up and ready for purchase through the MBM website. 1 3Ds Max ToolBox Series - Buy it Here! 1 Mental Ray Shader Series - Buy it Here! 1 VRay Series - Buy it Here! First preview up for showing on</itunes:subtitle><itunes:author>Brian Bradley</itunes:author><itunes:summary>Hey Gang, Pleased to announce that 3 new training modules are up and ready for purchase through the MBM website. 1 3Ds Max ToolBox Series - Buy it Here! 1 Mental Ray Shader Series - Buy it Here! 1 VRay Series - Buy it Here! First preview up for showing on the Blog is the 2nd Part of our WoodFloor material from the Mental Ray 'Shader Series'. check out the YouTube preview below: OR as always Download the HiRez preview from the MBM Website Here!</itunes:summary><itunes:keywords>3D,Studio,Max,Mental,Ray,Training</itunes:keywords><feedburner:origLink>http://mentalboutmax.blogspot.com/2009/06/3-new-mbm-modules-released.html</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/MentalBoutMax/~5/zmAnLxGM5JU/MR_SS_M9_Sample.mov" length="23588475" type="video/quicktime" /><feedburner:origEnclosureLink>http://www.vrayelite.com/MBMDownloads/Modules/MentalRay/Samples/SS/MR_SS_M9_Sample.mov</feedburner:origEnclosureLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5669738388764038016.post-8259456872493243337</guid><pubDate>Tue, 12 May 2009 09:15:00 +0000</pubDate><atom:updated>2009-05-12T09:31:41.511Z</atom:updated><title>2 New 3Ds Max ToolBox Modules:</title><description>Hey Everyone,&lt;br /&gt;&lt;br /&gt;2 New 3Ds Max modules are up on the MBM site and ready&lt;br /&gt;for purchase. Both modules continue our look at 3Ds Max&lt;br /&gt;Viewport tools and controls, module 4 starts to look at &lt;br /&gt;the new triple viewport Menu system in Max 2010. Module&lt;br /&gt;5 focuses on the 'Viewcube' part of Max's viewport &lt;br /&gt;technology. Enjoy! &lt;a href="http://www.mentalboutmax.co.uk/max/html/MAX_Tb.html"&gt;Check them out HERE!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Youtube preview of Module 5:&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/tWsFpfG29KU&amp;hl=en&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/tWsFpfG29KU&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;As always you can check out the Full Hi Rez preview from the MBM Site &lt;a href="http://www.mentalboutmax.co.uk/Downloads/Modules/3DsMax/Toolbox/MX_TB_M5_Sample.mov"&gt;HERE!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;See you later!&lt;br /&gt;Bri&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5669738388764038016-8259456872493243337?l=mentalboutmax.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MentalBoutMax/~4/rd6Qou_j0-8" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/MentalBoutMax/~3/rd6Qou_j0-8/2-new-3ds-max-toolbox-modules.html</link><author>brian@mentalboutmax.co.uk (Brian Bradley)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><media:content url="http://feedproxy.google.com/~r/MentalBoutMax/~5/lu5qNwf3mVA/MX_TB_M5_Sample.mov" fileSize="8916232" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Hey Everyone, 2 New 3Ds Max modules are up on the MBM site and ready for purchase. Both modules continue our look at 3Ds Max Viewport tools and controls, module 4 starts to look at the new triple viewport Menu system in Max 2010. Module 5 focuses on the '</itunes:subtitle><itunes:author>Brian Bradley</itunes:author><itunes:summary>Hey Everyone, 2 New 3Ds Max modules are up on the MBM site and ready for purchase. Both modules continue our look at 3Ds Max Viewport tools and controls, module 4 starts to look at the new triple viewport Menu system in Max 2010. Module 5 focuses on the 'Viewcube' part of Max's viewport technology. Enjoy! Check them out HERE! Youtube preview of Module 5: As always you can check out the Full Hi Rez preview from the MBM Site HERE! See you later! Bri</itunes:summary><itunes:keywords>3D,Studio,Max,Mental,Ray,Training</itunes:keywords><feedburner:origLink>http://mentalboutmax.blogspot.com/2009/05/2-new-3ds-max-toolbox-modules.html</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/MentalBoutMax/~5/lu5qNwf3mVA/MX_TB_M5_Sample.mov" length="8916232" type="video/quicktime" /><feedburner:origEnclosureLink>http://www.mentalboutmax.co.uk/Downloads/Modules/3DsMax/Toolbox/MX_TB_M5_Sample.mov</feedburner:origEnclosureLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5669738388764038016.post-1064229691892773998</guid><pubDate>Mon, 04 May 2009 12:33:00 +0000</pubDate><atom:updated>2009-05-04T12:44:06.638Z</atom:updated><title>3Ds Max Modelling &amp; Mental Ray shader Series Modules released:</title><description>Hey Guys &amp; Gals,&lt;br /&gt;&lt;br /&gt;2 new modules are up on the MBM site. Again we are focused&lt;br /&gt;on 3Ds Max 'Modelling', and Mental Ray 'Shader' Series&lt;br /&gt;modules!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.mentalboutmax.co.uk/Newsletters/May09/May_2009_v01.html"&gt;JUMP HERE!&lt;/a&gt; to check out the Full Release Newsletter OR jump straight to the relevant pages over on the MBM site.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.mentalboutmax.co.uk/max/html/MAX_Md.html"&gt;3Ds Max Modelling Series:&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.mentalboutmax.co.uk/mr/html/MR_Sh.html"&gt;Mental Ray Shader Series:&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;below is the You Tube Preview for our Mental Ray module:&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/XVGaqS2lyHc&amp;hl=en&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/XVGaqS2lyHc&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Check out the Full Hi Rez Quicktime Video &lt;a href="http://www.mentalboutmax.co.uk/Downloads/Modules/Shader/MR_SS_M8_Sample.mov"&gt;HERE!&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5669738388764038016-1064229691892773998?l=mentalboutmax.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MentalBoutMax/~4/MaLO1o1O_Ug" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/MentalBoutMax/~3/MaLO1o1O_Ug/3ds-max-modelling-mental-ray-shader.html</link><author>brian@mentalboutmax.co.uk (Brian Bradley)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><media:content url="http://feedproxy.google.com/~r/MentalBoutMax/~5/BPkXUaqTHeg/MR_SS_M8_Sample.mov" fileSize="12779089" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Hey Guys &amp; Gals, 2 new modules are up on the MBM site. Again we are focused on 3Ds Max 'Modelling', and Mental Ray 'Shader' Series modules! JUMP HERE! to check out the Full Release Newsletter OR jump straight to the relevant pages over on the MBM site. 3D</itunes:subtitle><itunes:author>Brian Bradley</itunes:author><itunes:summary>Hey Guys &amp; Gals, 2 new modules are up on the MBM site. Again we are focused on 3Ds Max 'Modelling', and Mental Ray 'Shader' Series modules! JUMP HERE! to check out the Full Release Newsletter OR jump straight to the relevant pages over on the MBM site. 3Ds Max Modelling Series: Mental Ray Shader Series: below is the You Tube Preview for our Mental Ray module: Check out the Full Hi Rez Quicktime Video HERE!</itunes:summary><itunes:keywords>3D,Studio,Max,Mental,Ray,Training</itunes:keywords><feedburner:origLink>http://mentalboutmax.blogspot.com/2009/05/3ds-max-modelling-mental-ray-shader.html</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/MentalBoutMax/~5/BPkXUaqTHeg/MR_SS_M8_Sample.mov" length="12779089" type="video/quicktime" /><feedburner:origEnclosureLink>http://www.mentalboutmax.co.uk/Downloads/Modules/Shader/MR_SS_M8_Sample.mov</feedburner:origEnclosureLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5669738388764038016.post-1840338235385615523</guid><pubDate>Sat, 25 Apr 2009 17:32:00 +0000</pubDate><atom:updated>2009-04-25T17:38:21.375Z</atom:updated><title>MBM Spring Sale!</title><description>Hey everyone,&lt;br /&gt;&lt;br /&gt;Advert below says it all, and for a limited &lt;br /&gt;period only. Direct links to the relevant&lt;br /&gt;pages below.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.mentalboutmax.co.uk/mr/html/MR_Sale.html"&gt;Mental Ray&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.mentalboutmax.co.uk/vray/html/Vray_Sale.html"&gt;Vray&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.mentalboutmax.co.uk/brazil/html/Brazil_Sale.html"&gt;Brazil&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/_c3OudtEZdHE/SfNJyBYv9NI/AAAAAAAAACg/JyfHU1_m_E8/s1600-h/Sale_Add_02.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 228px;" src="http://1.bp.blogspot.com/_c3OudtEZdHE/SfNJyBYv9NI/AAAAAAAAACg/JyfHU1_m_E8/s320/Sale_Add_02.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5328683907823957202" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Enjoy!&lt;br /&gt;Bri&lt;br /&gt;MBM Dev Team&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5669738388764038016-1840338235385615523?l=mentalboutmax.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MentalBoutMax/~4/8Kgo1Fq2sM0" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/MentalBoutMax/~3/8Kgo1Fq2sM0/mbm-spring-sale.html</link><author>brian@mentalboutmax.co.uk (Brian Bradley)</author><media:thumbnail url="http://1.bp.blogspot.com/_c3OudtEZdHE/SfNJyBYv9NI/AAAAAAAAACg/JyfHU1_m_E8/s72-c/Sale_Add_02.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://mentalboutmax.blogspot.com/2009/04/mbm-spring-sale.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5669738388764038016.post-213758287750150783</guid><pubDate>Wed, 15 Apr 2009 13:10:00 +0000</pubDate><atom:updated>2009-05-04T12:33:17.165Z</atom:updated><title>Mental Ray Shader Series Module Released:</title><description>Hey Everyone,&lt;br /&gt;&lt;br /&gt;Hopefully the promises made to customers to get our training&lt;br /&gt;out the door in a more timely fashion will start to feel a&lt;br /&gt;little more concrete as we release our second duo of Modules&lt;br /&gt;in as many weeks!&lt;br /&gt;&lt;br /&gt;3Ds Max Modelling Series Module 11: &lt;a href="http://www.mentalboutmax.co.uk/max/html/MAX_Md.html"&gt;Check it HERE&lt;/a&gt;!&lt;br /&gt;&lt;br /&gt;and Mental Ray Shader Series Module 7: &lt;a href="http://www.mentalboutmax.co.uk/mr/html/MR_Sh.html"&gt;Check it HERE!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;The Mental Ray shader module really builds on Module 6 and its&lt;br /&gt;Water theme as we take a very close look at the functionallity&lt;br /&gt;of the 'Ocean Lume' Shader type.&lt;br /&gt;&lt;br /&gt;You Tube Preview Below:&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/QDRJAzo-2uc&amp;hl=en&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/QDRJAzo-2uc&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;As always, grab the &lt;a href="http://www.mentalboutmax.co.uk/Downloads/Modules/3DsMax/Modelling/MX_MS_M11_Sample.mov"&gt;Hi Rez Quicktime HERE!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Hope to get a post regarding the modelling series module up in a &lt;br /&gt;day or two.&lt;br /&gt;&lt;br /&gt;Enjoy&lt;br /&gt;Bri&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5669738388764038016-213758287750150783?l=mentalboutmax.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MentalBoutMax/~4/B3sx6KUmCAk" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/MentalBoutMax/~3/B3sx6KUmCAk/mental-ray-shader-series-module.html</link><author>brian@mentalboutmax.co.uk (Brian Bradley)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><media:content url="http://feedproxy.google.com/~r/MentalBoutMax/~5/uQJHkhKWoa0/MX_MS_M11_Sample.mov" fileSize="5822560" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Hey Everyone, Hopefully the promises made to customers to get our training out the door in a more timely fashion will start to feel a little more concrete as we release our second duo of Modules in as many weeks! 3Ds Max Modelling Series Module 11: Check </itunes:subtitle><itunes:author>Brian Bradley</itunes:author><itunes:summary>Hey Everyone, Hopefully the promises made to customers to get our training out the door in a more timely fashion will start to feel a little more concrete as we release our second duo of Modules in as many weeks! 3Ds Max Modelling Series Module 11: Check it HERE! and Mental Ray Shader Series Module 7: Check it HERE! The Mental Ray shader module really builds on Module 6 and its Water theme as we take a very close look at the functionallity of the 'Ocean Lume' Shader type. You Tube Preview Below: As always, grab the Hi Rez Quicktime HERE! Hope to get a post regarding the modelling series module up in a day or two. Enjoy Bri</itunes:summary><itunes:keywords>3D,Studio,Max,Mental,Ray,Training</itunes:keywords><feedburner:origLink>http://mentalboutmax.blogspot.com/2009/04/mental-ray-shader-series-module.html</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/MentalBoutMax/~5/uQJHkhKWoa0/MX_MS_M11_Sample.mov" length="5822560" type="video/quicktime" /><feedburner:origEnclosureLink>http://www.mentalboutmax.co.uk/Downloads/Modules/3DsMax/Modelling/MX_MS_M11_Sample.mov</feedburner:origEnclosureLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5669738388764038016.post-2085738931224526386</guid><pubDate>Mon, 06 Apr 2009 11:20:00 +0000</pubDate><atom:updated>2009-04-06T11:31:31.568Z</atom:updated><title>New Module Release: 3Ds Max Modelling Series</title><description>Hey All,&lt;br /&gt;&lt;br /&gt;2 new modules are now live and ready to go on the MBM site. (&lt;a href="http://www.mentalboutmax.com"&gt;www.mentalboutmax.com&lt;/a&gt;)&lt;br /&gt;One Mental Ray Shader Series module, which we will post a sample&lt;br /&gt;of in a day or two. And the one featured here, which is part 7 of&lt;br /&gt;our continued look at the Editable Poly Object in Max. Specifically&lt;br /&gt;getting into 'Sub-Object' specific rollouts.&lt;br /&gt;&lt;br /&gt;YouTube Preview:&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/Q9TohuQ-0rQ&amp;hl=en&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/Q9TohuQ-0rQ&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Or as usual you can download the Full Rez version from the MBM Site &lt;a href="http://www.mentalboutmax.co.uk/downloads/modules/3dsmax/modelling/MX_MS_M10_Sample.mov"&gt;HERE!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Have fun!&lt;br /&gt;Bri and the MBM Team&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5669738388764038016-2085738931224526386?l=mentalboutmax.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MentalBoutMax/~4/PSAk5X-e1TY" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/MentalBoutMax/~3/PSAk5X-e1TY/new-module-release-3ds-max-modelling.html</link><author>brian@mentalboutmax.co.uk (Brian Bradley)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><media:content url="http://feedproxy.google.com/~r/MentalBoutMax/~5/Hvxex_1RbyI/MX_MS_M10_Sample.mov" fileSize="8853050" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Hey All, 2 new modules are now live and ready to go on the MBM site. (www.mentalboutmax.com) One Mental Ray Shader Series module, which we will post a sample of in a day or two. And the one featured here, which is part 7 of our continued look at the Edita</itunes:subtitle><itunes:author>Brian Bradley</itunes:author><itunes:summary>Hey All, 2 new modules are now live and ready to go on the MBM site. (www.mentalboutmax.com) One Mental Ray Shader Series module, which we will post a sample of in a day or two. And the one featured here, which is part 7 of our continued look at the Editable Poly Object in Max. Specifically getting into 'Sub-Object' specific rollouts. YouTube Preview: Or as usual you can download the Full Rez version from the MBM Site HERE! Have fun! Bri and the MBM Team</itunes:summary><itunes:keywords>3D,Studio,Max,Mental,Ray,Training</itunes:keywords><feedburner:origLink>http://mentalboutmax.blogspot.com/2009/04/new-module-release-3ds-max-modelling.html</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/MentalBoutMax/~5/Hvxex_1RbyI/MX_MS_M10_Sample.mov" length="8853050" type="video/quicktime" /><feedburner:origEnclosureLink>http://www.mentalboutmax.co.uk/downloads/modules/3dsmax/modelling/MX_MS_M10_Sample.mov</feedburner:origEnclosureLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5669738388764038016.post-52857385623949300</guid><pubDate>Wed, 04 Mar 2009 09:42:00 +0000</pubDate><atom:updated>2009-03-04T14:49:41.383Z</atom:updated><title>New Mental Ray 'How To' Module - FireFly FX</title><description>Hey Everyone,&lt;br /&gt;&lt;br /&gt;We are going to use this module to produce a cool little effect with Mental Ray! We are calling our Glowing particle tutorial ‘FireFly’ for what we hope  are  very obvious reasons. Material creation, Material effects, environment setup and a complete run through of setting up the Particle systems, as well as some sprucing up in compositing are all here in this New ‘How To’ Module from your friendly MBM team!&lt;br /&gt;&lt;br /&gt;To Buy it Now! Jump over to the Mental Ray How To Series &lt;a href="http://www.mentalboutmax.co.uk/mr/html/MR_Ht.html"&gt;HERE!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;You Tube preview Video - &lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/7iCvQl4ZXtI&amp;hl=en&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/7iCvQl4ZXtI&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;To download the Hi Rez sample video just right click and 'save as' &lt;a href="http://www.mentalboutmax.co.uk/Downloads/Modules/HowTo/Sample_Vids/MR_HT_M15_Sample.mov"&gt;HERE!&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5669738388764038016-52857385623949300?l=mentalboutmax.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MentalBoutMax/~4/LYTvzrLvB9E" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/MentalBoutMax/~3/LYTvzrLvB9E/new-mental-ray-how-to-module-firefly-fx.html</link><author>brian@mentalboutmax.co.uk (Brian Bradley)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><media:content url="http://feedproxy.google.com/~r/MentalBoutMax/~5/k3JegGffPtE/MR_HT_M15_Sample.mov" fileSize="21326083" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Hey Everyone, We are going to use this module to produce a cool little effect with Mental Ray! We are calling our Glowing particle tutorial ‘FireFly’ for what we hope are very obvious reasons. Material creation, Material effects, environment setup and a c</itunes:subtitle><itunes:author>Brian Bradley</itunes:author><itunes:summary>Hey Everyone, We are going to use this module to produce a cool little effect with Mental Ray! We are calling our Glowing particle tutorial ‘FireFly’ for what we hope are very obvious reasons. Material creation, Material effects, environment setup and a complete run through of setting up the Particle systems, as well as some sprucing up in compositing are all here in this New ‘How To’ Module from your friendly MBM team! To Buy it Now! Jump over to the Mental Ray How To Series HERE! You Tube preview Video - To download the Hi Rez sample video just right click and 'save as' HERE!</itunes:summary><itunes:keywords>3D,Studio,Max,Mental,Ray,Training</itunes:keywords><feedburner:origLink>http://mentalboutmax.blogspot.com/2009/03/new-mental-ray-how-to-module-firefly-fx.html</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/MentalBoutMax/~5/k3JegGffPtE/MR_HT_M15_Sample.mov" length="21326083" type="video/quicktime" /><feedburner:origEnclosureLink>http://www.mentalboutmax.co.uk/Downloads/Modules/HowTo/Sample_Vids/MR_HT_M15_Sample.mov</feedburner:origEnclosureLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5669738388764038016.post-6362162984566978412</guid><pubDate>Tue, 30 Dec 2008 09:24:00 +0000</pubDate><atom:updated>2009-01-06T11:09:26.537Z</atom:updated><category domain="http://www.blogger.com/atom/ns#">3ds Max Brazil renderer Poly Modelling</category><title>FREE MODULES from the MBM Team! - Part 1</title><description>Hey Guys,&lt;br /&gt;&lt;br /&gt;As we are almost ready for entering into the year 2009&lt;br /&gt;the team here at MBM wanted to say a big thank you to &lt;br /&gt;all! So here are our two latest 3Ds Max and Brazil renderer&lt;br /&gt;Training Modules released FREE of charge. Of course anyone&lt;br /&gt;else who wants to check out these Full Modules are more&lt;br /&gt;than welcome to. The links below and in the next post, will &lt;br /&gt;lead you straight to either the Quicktime Movie OR the usual &lt;br /&gt;MBM installer that will place your Quicktimes in the relevant &lt;br /&gt;Mentalboutmax folders, as we do with our regular downloads.&lt;br /&gt;&lt;strong&gt;&lt;br /&gt;&lt;br /&gt;Brazil How To Series Module 4 - Controlling Colour Bleed Part 3:&lt;/strong&gt;&lt;br /&gt;(Right click and 'save as')&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.mentalboutmax.co.uk/Downloads/Modules/Brazil/HowTo/BZ_HT_M4_ClrBleed_Part3.mov"&gt;QuickTime Movie HERE!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.mentalboutmax.co.uk/Downloads/Modules/Brazil/HowTo/BZ_HT_M4_ClrBleed_Part3.exe"&gt;MBM Installer HERE!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;YouTube Preview Movie:&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/y314j01uRI0&amp;hl=en&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/y314j01uRI0&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Enjoy the material and we will see you in 2009 with some very&lt;br /&gt;interesting material indeed. :-)&lt;br /&gt;&lt;br /&gt;Be Well - MBM Dev Team&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5669738388764038016-6362162984566978412?l=mentalboutmax.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MentalBoutMax/~4/Dp1E3L8idO8" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/MentalBoutMax/~3/Dp1E3L8idO8/free-modules-from-mbm-team.html</link><author>brian@mentalboutmax.co.uk (Brian Bradley)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><media:content url="http://feedproxy.google.com/~r/MentalBoutMax/~5/FLYzgofPUs0/BZ_HT_M4_ClrBleed_Part3.mov" fileSize="114844112" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Hey Guys, As we are almost ready for entering into the year 2009 the team here at MBM wanted to say a big thank you to all! So here are our two latest 3Ds Max and Brazil renderer Training Modules released FREE of charge. Of course anyone else who wants to</itunes:subtitle><itunes:author>Brian Bradley</itunes:author><itunes:summary>Hey Guys, As we are almost ready for entering into the year 2009 the team here at MBM wanted to say a big thank you to all! So here are our two latest 3Ds Max and Brazil renderer Training Modules released FREE of charge. Of course anyone else who wants to check out these Full Modules are more than welcome to. The links below and in the next post, will lead you straight to either the Quicktime Movie OR the usual MBM installer that will place your Quicktimes in the relevant Mentalboutmax folders, as we do with our regular downloads. Brazil How To Series Module 4 - Controlling Colour Bleed Part 3: (Right click and 'save as') QuickTime Movie HERE! MBM Installer HERE! YouTube Preview Movie: Enjoy the material and we will see you in 2009 with some very interesting material indeed. :-) Be Well - MBM Dev Team</itunes:summary><itunes:keywords>3D,Studio,Max,Mental,Ray,Training</itunes:keywords><feedburner:origLink>http://mentalboutmax.blogspot.com/2008/12/free-modules-from-mbm-team.html</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/MentalBoutMax/~5/FLYzgofPUs0/BZ_HT_M4_ClrBleed_Part3.mov" length="114844112" type="video/quicktime" /><feedburner:origEnclosureLink>http://www.mentalboutmax.co.uk/Downloads/Modules/Brazil/HowTo/BZ_HT_M4_ClrBleed_Part3.mov</feedburner:origEnclosureLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5669738388764038016.post-4404767296382054527</guid><pubDate>Tue, 16 Dec 2008 14:12:00 +0000</pubDate><atom:updated>2008-12-16T14:21:20.517Z</atom:updated><title>VRay 'How To' Module 4 released</title><description>Hey Gang,&lt;br /&gt;&lt;br /&gt;Although released last week we have waited until &lt;br /&gt;now to post up the Preview movies here on the Blog!&lt;br /&gt;&lt;br /&gt;Part 3 of our Controlling Colour Bleed exploration&lt;br /&gt;sees us looking at GI System controls in the main&lt;br /&gt;Indirect Illumination rollout, the Object Properties,&lt;br /&gt;dialogue as well as controls embedded in some VERY&lt;br /&gt;useful VRay materials. Enjoy. &lt;a href="http://www.mentalboutmax.co.uk/vray/html/Vray_HT.html"&gt;BUY IT HERE!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Watch the YouTube Low Rez Preview below.&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/5RqQ6lWmYp8&amp;hl=en&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/5RqQ6lWmYp8&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.mentalboutmax.co.uk/Downloads/Modules/VRay/HowTo/VR_HT_M4_Sample.mov"&gt;OR Download the Hi Rez Quicktime from the MBM Site HERE!&lt;/a&gt;&lt;br /&gt;(Right Click and 'Save As')&lt;br /&gt;&lt;br /&gt;See you later All,&lt;br /&gt;Regards&lt;br /&gt;Bri&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5669738388764038016-4404767296382054527?l=mentalboutmax.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MentalBoutMax/~4/pf1sX0vEuqk" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/MentalBoutMax/~3/pf1sX0vEuqk/vray-how-to-module-4-released.html</link><author>brian@mentalboutmax.co.uk (Brian Bradley)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><media:content url="http://feedproxy.google.com/~r/MentalBoutMax/~5/ynEzRKQKMew/VR_HT_M4_Sample.mov" fileSize="10095631" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Hey Gang, Although released last week we have waited until now to post up the Preview movies here on the Blog! Part 3 of our Controlling Colour Bleed exploration sees us looking at GI System controls in the main Indirect Illumination rollout, the Object P</itunes:subtitle><itunes:author>Brian Bradley</itunes:author><itunes:summary>Hey Gang, Although released last week we have waited until now to post up the Preview movies here on the Blog! Part 3 of our Controlling Colour Bleed exploration sees us looking at GI System controls in the main Indirect Illumination rollout, the Object Properties, dialogue as well as controls embedded in some VERY useful VRay materials. Enjoy. BUY IT HERE! Watch the YouTube Low Rez Preview below. OR Download the Hi Rez Quicktime from the MBM Site HERE! (Right Click and 'Save As') See you later All, Regards Bri</itunes:summary><itunes:keywords>3D,Studio,Max,Mental,Ray,Training</itunes:keywords><feedburner:origLink>http://mentalboutmax.blogspot.com/2008/12/vray-how-to-module-4-released.html</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/MentalBoutMax/~5/ynEzRKQKMew/VR_HT_M4_Sample.mov" length="10095631" type="video/quicktime" /><feedburner:origEnclosureLink>http://www.mentalboutmax.co.uk/Downloads/Modules/VRay/HowTo/VR_HT_M4_Sample.mov</feedburner:origEnclosureLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5669738388764038016.post-7742181345566887107</guid><pubDate>Mon, 08 Dec 2008 10:10:00 +0000</pubDate><atom:updated>2008-12-08T10:24:14.274Z</atom:updated><title>Mental Ray 'How To' Module 14 released:</title><description>Hey Guys'&lt;br /&gt;&lt;br /&gt;Part 4 of our 'controlling colour bleed' Mental Ray set is &lt;br /&gt;now up and ready for purchase on the MBM site! Here we delve &lt;br /&gt;into using Global Illumination Photons and seeing how&lt;br /&gt;colour bleed can be controlled when using them as both a &lt;br /&gt;standalone GI solution AND when using them in conjunction with&lt;br /&gt;Final Gather.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.mentalboutmax.co.uk/mr/html/MR_Ht.html"&gt;Buy it HERE!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Watch the You Tube preview HERE!&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/QSNRHYa5X7U&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en&amp;feature=player_embedded&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/QSNRHYa5X7U&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en&amp;feature=player_embedded&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.mentalboutmax.co.uk/Downloads/Modules/HowTo/Sample_Vids/MR_HT_M14_Sample.mov"&gt;Or Download the Full Rez preview from MBM HERE!&lt;/a&gt; (Right Click and 'Save As')&lt;br /&gt;&lt;br /&gt;Enjoy!&lt;br /&gt;Bri and the MBM Team.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5669738388764038016-7742181345566887107?l=mentalboutmax.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MentalBoutMax/~4/JjWlY-NP_uA" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/MentalBoutMax/~3/JjWlY-NP_uA/mental-ray-how-to-module-14-released.html</link><author>brian@mentalboutmax.co.uk (Brian Bradley)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><media:content url="http://feedproxy.google.com/~r/MentalBoutMax/~5/1ZKzYcIH2kI/MR_HT_M14_Sample.mov" fileSize="4418801" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Hey Guys' Part 4 of our 'controlling colour bleed' Mental Ray set is now up and ready for purchase on the MBM site! Here we delve into using Global Illumination Photons and seeing how colour bleed can be controlled when using them as both a standalone GI </itunes:subtitle><itunes:author>Brian Bradley</itunes:author><itunes:summary>Hey Guys' Part 4 of our 'controlling colour bleed' Mental Ray set is now up and ready for purchase on the MBM site! Here we delve into using Global Illumination Photons and seeing how colour bleed can be controlled when using them as both a standalone GI solution AND when using them in conjunction with Final Gather. Buy it HERE! Watch the You Tube preview HERE! Or Download the Full Rez preview from MBM HERE! (Right Click and 'Save As') Enjoy! Bri and the MBM Team.</itunes:summary><itunes:keywords>3D,Studio,Max,Mental,Ray,Training</itunes:keywords><feedburner:origLink>http://mentalboutmax.blogspot.com/2008/12/mental-ray-how-to-module-14-released.html</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/MentalBoutMax/~5/1ZKzYcIH2kI/MR_HT_M14_Sample.mov" length="4418801" type="video/quicktime" /><feedburner:origEnclosureLink>http://www.mentalboutmax.co.uk/Downloads/Modules/HowTo/Sample_Vids/MR_HT_M14_Sample.mov</feedburner:origEnclosureLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5669738388764038016.post-6048471162483811672</guid><pubDate>Tue, 04 Nov 2008 23:23:00 +0000</pubDate><atom:updated>2008-11-04T23:33:11.340Z</atom:updated><title>Newly released Mental Ray 'How To' series Module!</title><description>Hello people,&lt;br /&gt;&lt;br /&gt;Keeping our Multi engine pipeline moving along we are&lt;br /&gt;happy to let you know that we have just released 2 New&lt;br /&gt;Modules, One for Mental Ray and One for Brazil in the &lt;br /&gt;'Controlling Colour Bleed' mini series we are running &lt;br /&gt;in All our render engine training modules.&lt;br /&gt;Here we give you the preview video for Module 13 in the&lt;br /&gt;Mental Ray 'How To' series, (which of course is part 3 of&lt;br /&gt;the Colour Bleed set) which is looking at the numerous ways&lt;br /&gt;that we can use Final Gather controls to affect colour &lt;br /&gt;bleed in our renders! &lt;a href="http://www.mentalboutmax.co.uk/mr/html/MR_Ht.html"&gt;Buy It Here!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;youtube Low Rez preview:&lt;br /&gt;&lt;object width="425" height="350"&gt; &lt;param name="movie" value="http://www.youtube.com/v/yYSdbYiFgTQ"&gt; &lt;/param&gt; &lt;embed src="http://www.youtube.com/v/yYSdbYiFgTQ" type="application/x-shockwave-flash" width="425" height="350"&gt; &lt;/embed&gt; &lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Or as usual you can grab the &lt;a href="http://www.mentalboutmax.co.uk/Downloads/Modules/HowTo/Sample_Vids/MR_HT_M13_Sample.mov"&gt;Hi Rez version from the MBM Site!&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5669738388764038016-6048471162483811672?l=mentalboutmax.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MentalBoutMax/~4/2de7BOYM2rw" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/MentalBoutMax/~3/2de7BOYM2rw/newly-released-mental-ray-how-to-series.html</link><author>brian@mentalboutmax.co.uk (Brian Bradley)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><media:content url="http://feedproxy.google.com/~r/MentalBoutMax/~5/34NT6DEfjKM/MR_HT_M13_Sample.mov" fileSize="6606417" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Hello people, Keeping our Multi engine pipeline moving along we are happy to let you know that we have just released 2 New Modules, One for Mental Ray and One for Brazil in the 'Controlling Colour Bleed' mini series we are running in All our render engine</itunes:subtitle><itunes:author>Brian Bradley</itunes:author><itunes:summary>Hello people, Keeping our Multi engine pipeline moving along we are happy to let you know that we have just released 2 New Modules, One for Mental Ray and One for Brazil in the 'Controlling Colour Bleed' mini series we are running in All our render engine training modules. Here we give you the preview video for Module 13 in the Mental Ray 'How To' series, (which of course is part 3 of the Colour Bleed set) which is looking at the numerous ways that we can use Final Gather controls to affect colour bleed in our renders! Buy It Here! youtube Low Rez preview: Or as usual you can grab the Hi Rez version from the MBM Site!</itunes:summary><itunes:keywords>3D,Studio,Max,Mental,Ray,Training</itunes:keywords><feedburner:origLink>http://mentalboutmax.blogspot.com/2008/11/newly-released-mental-ray-how-to-series.html</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/MentalBoutMax/~5/34NT6DEfjKM/MR_HT_M13_Sample.mov" length="6606417" type="video/quicktime" /><feedburner:origEnclosureLink>http://www.mentalboutmax.co.uk/Downloads/Modules/HowTo/Sample_Vids/MR_HT_M13_Sample.mov</feedburner:origEnclosureLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5669738388764038016.post-4482032699581555169</guid><pubDate>Fri, 24 Oct 2008 16:48:00 +0000</pubDate><atom:updated>2008-10-24T16:54:31.688Z</atom:updated><title>*New VRay Training Module*</title><description>Hey Guys,&lt;br /&gt;&lt;br /&gt;After skipping a Blog post for Part 1 of our&lt;br /&gt;VRay 'Controlling Colour Bleed' Mini Series&lt;br /&gt;we thought we had best make sure that we got &lt;br /&gt;one up for part 2. Here we move into actually&lt;br /&gt;learning the tools available in VRay that let&lt;br /&gt;us get control of Colour Bleed in GI Renders.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.mentalboutmax.co.uk/vray/html/Vray_HT.html"&gt;Go Buy It NOW!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;YouTube Preview:&lt;br /&gt;&lt;object width="425" height="350"&gt; &lt;param name="movie" value="http://www.youtube.com/v/8SUMyfuaSaA"&gt; &lt;/param&gt; &lt;embed src="http://www.youtube.com/v/8SUMyfuaSaA" type="application/x-shockwave-flash" width="425" height="350"&gt; &lt;/embed&gt; &lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.mentalboutmax.co.uk/Downloads/Modules/VRay/HowTo/VR_HT_M3_Sample.mov"&gt;Or Download the Full Rez Version from the MBM site Here!&lt;/a&gt;&lt;br /&gt;(right click and 'save as')&lt;br /&gt;&lt;br /&gt;Take care&lt;br /&gt;Bri&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5669738388764038016-4482032699581555169?l=mentalboutmax.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MentalBoutMax/~4/t68OLh5xPz8" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/MentalBoutMax/~3/t68OLh5xPz8/new-vray-training-module.html</link><author>brian@mentalboutmax.co.uk (Brian Bradley)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><media:content url="http://feedproxy.google.com/~r/MentalBoutMax/~5/TljsGe_cmQI/VR_HT_M3_Sample.mov" fileSize="8207385" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Hey Guys, After skipping a Blog post for Part 1 of our VRay 'Controlling Colour Bleed' Mini Series we thought we had best make sure that we got one up for part 2. Here we move into actually learning the tools available in VRay that let us get control of C</itunes:subtitle><itunes:author>Brian Bradley</itunes:author><itunes:summary>Hey Guys, After skipping a Blog post for Part 1 of our VRay 'Controlling Colour Bleed' Mini Series we thought we had best make sure that we got one up for part 2. Here we move into actually learning the tools available in VRay that let us get control of Colour Bleed in GI Renders. Go Buy It NOW! YouTube Preview: Or Download the Full Rez Version from the MBM site Here! (right click and 'save as') Take care Bri</itunes:summary><itunes:keywords>3D,Studio,Max,Mental,Ray,Training</itunes:keywords><feedburner:origLink>http://mentalboutmax.blogspot.com/2008/10/new-vray-training-module.html</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/MentalBoutMax/~5/TljsGe_cmQI/VR_HT_M3_Sample.mov" length="8207385" type="video/quicktime" /><feedburner:origEnclosureLink>http://www.mentalboutmax.co.uk/Downloads/Modules/VRay/HowTo/VR_HT_M3_Sample.mov</feedburner:origEnclosureLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5669738388764038016.post-888090585200637678</guid><pubDate>Wed, 08 Oct 2008 09:18:00 +0000</pubDate><atom:updated>2008-10-08T09:27:31.014Z</atom:updated><title>New Brazil 'How To' Module released:</title><description>Hello,&lt;br /&gt;&lt;br /&gt;After spending quite some time figuring out a 'Cross Render&lt;br /&gt;Engine' Module Production pipeline, we are pleased to announce&lt;br /&gt;the release of 2 New modules. 'Controlling Colour Bleed Part 1'&lt;br /&gt;for both the Brazil and VRay engines. We will post the Vray &lt;br /&gt;sample clip in our next post, here though we have included the&lt;br /&gt;5 min intro to the Brazil module that outlines how this little&lt;br /&gt;'Colour Bleed Mini Series' will progress. (The same outline as&lt;br /&gt;for the VRay version!)&lt;br /&gt;If you add this sample clip to the Mental Ray and VRay ones you&lt;br /&gt;get a good idea of what Part 1 is all about. &lt;br /&gt;Enjoy. &lt;a href="http://www.mentalboutmax.co.uk/brazil/html/Brazil_HT.html"&gt;Jump to the MBM site to Buy It!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;You Tube preview below:&lt;br /&gt;&lt;object width="425" height="350"&gt; &lt;param name="movie" value="http://www.youtube.com/v/7n5FnydPEkk"&gt; &lt;/param&gt; &lt;embed src="http://www.youtube.com/v/7n5FnydPEkk" type="application/x-shockwave-flash" width="425" height="350"&gt; &lt;/embed&gt; &lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.mentalboutmax.co.uk/Downloads/Modules/Brazil/HowTo/BZ_HT_M2_Sample.mov"&gt;OR Grab the Hi Rez version from the MBM Site HERE!&lt;/a&gt; (right click and 'save as')&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5669738388764038016-888090585200637678?l=mentalboutmax.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MentalBoutMax/~4/34-wgs00J3g" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/MentalBoutMax/~3/34-wgs00J3g/new-brazil-how-to-module-released.html</link><author>brian@mentalboutmax.co.uk (Brian Bradley)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><media:content url="http://feedproxy.google.com/~r/MentalBoutMax/~5/tt5_LkK4W1M/BZ_HT_M2_Sample.mov" fileSize="14523157" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Hello, After spending quite some time figuring out a 'Cross Render Engine' Module Production pipeline, we are pleased to announce the release of 2 New modules. 'Controlling Colour Bleed Part 1' for both the Brazil and VRay engines. We will post the Vray s</itunes:subtitle><itunes:author>Brian Bradley</itunes:author><itunes:summary>Hello, After spending quite some time figuring out a 'Cross Render Engine' Module Production pipeline, we are pleased to announce the release of 2 New modules. 'Controlling Colour Bleed Part 1' for both the Brazil and VRay engines. We will post the Vray sample clip in our next post, here though we have included the 5 min intro to the Brazil module that outlines how this little 'Colour Bleed Mini Series' will progress. (The same outline as for the VRay version!) If you add this sample clip to the Mental Ray and VRay ones you get a good idea of what Part 1 is all about. Enjoy. Jump to the MBM site to Buy It! You Tube preview below: OR Grab the Hi Rez version from the MBM Site HERE! (right click and 'save as')</itunes:summary><itunes:keywords>3D,Studio,Max,Mental,Ray,Training</itunes:keywords><feedburner:origLink>http://mentalboutmax.blogspot.com/2008/10/new-brazil-how-to-module-released.html</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/MentalBoutMax/~5/tt5_LkK4W1M/BZ_HT_M2_Sample.mov" length="14523157" type="video/quicktime" /><feedburner:origEnclosureLink>http://www.mentalboutmax.co.uk/Downloads/Modules/Brazil/HowTo/BZ_HT_M2_Sample.mov</feedburner:origEnclosureLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5669738388764038016.post-1199441189694373344</guid><pubDate>Fri, 26 Sep 2008 21:38:00 +0000</pubDate><atom:updated>2008-09-26T21:46:38.083Z</atom:updated><title>New Mental Ray releases Part 2</title><description>So,&lt;br /&gt;&lt;br /&gt;Here is the second of our New Mental Ray releases,&lt;br /&gt;'Controlling Colour Bleed Part 2'&lt;br /&gt;This Module looks at getting control over colour bleed&lt;br /&gt;at the Lighting and Material Level. &lt;a href="http://www.mentalboutmax.co.uk/mr/html/MR_Ht.html"&gt;Buy it HERE!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;You Tube Preview:&lt;br /&gt;&lt;object width="425" height="350"&gt; &lt;param name="movie" value="http://www.youtube.com/v/-qZDxNnpMgo"&gt; &lt;/param&gt; &lt;embed src="http://www.youtube.com/v/-qZDxNnpMgo" type="application/x-shockwave-flash" width="425" height="350"&gt; &lt;/embed&gt; &lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Or Download the Hi Rez preview from the MBM site &lt;a href="http://www.mentalboutmax.co.uk/Downloads/Modules/HowTo/Sample_Vids/MR_HT_M12_Sample.mov"&gt;HERE&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Thats all for now!&lt;br /&gt;See ya later.&lt;br /&gt;regards&lt;br /&gt;Bri &amp; the Team&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5669738388764038016-1199441189694373344?l=mentalboutmax.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MentalBoutMax/~4/2KdThDaN6B8" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/MentalBoutMax/~3/2KdThDaN6B8/new-mental-ray-releases-part-2.html</link><author>brian@mentalboutmax.co.uk (Brian Bradley)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><media:content url="http://feedproxy.google.com/~r/MentalBoutMax/~5/Ov8ht9a1tdM/MR_HT_M12_Sample.mov" fileSize="6557054" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>So, Here is the second of our New Mental Ray releases, 'Controlling Colour Bleed Part 2' This Module looks at getting control over colour bleed at the Lighting and Material Level. Buy it HERE! You Tube Preview: Or Download the Hi Rez preview from the MBM </itunes:subtitle><itunes:author>Brian Bradley</itunes:author><itunes:summary>So, Here is the second of our New Mental Ray releases, 'Controlling Colour Bleed Part 2' This Module looks at getting control over colour bleed at the Lighting and Material Level. Buy it HERE! You Tube Preview: Or Download the Hi Rez preview from the MBM site HERE Thats all for now! See ya later. regards Bri &amp; the Team</itunes:summary><itunes:keywords>3D,Studio,Max,Mental,Ray,Training</itunes:keywords><feedburner:origLink>http://mentalboutmax.blogspot.com/2008/09/new-mental-ray-releases-part-2.html</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/MentalBoutMax/~5/Ov8ht9a1tdM/MR_HT_M12_Sample.mov" length="6557054" type="video/quicktime" /><feedburner:origEnclosureLink>http://www.mentalboutmax.co.uk/Downloads/Modules/HowTo/Sample_Vids/MR_HT_M12_Sample.mov</feedburner:origEnclosureLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5669738388764038016.post-1474025303447273438</guid><pubDate>Fri, 26 Sep 2008 21:32:00 +0000</pubDate><atom:updated>2008-09-26T21:37:47.385Z</atom:updated><title>New Mental Ray Module releases Part 1</title><description>Hey Guys,&lt;br /&gt;&lt;br /&gt;here is the first of 2 new Mental Ray modules&lt;br /&gt;that we have just released. This is Part 1 of&lt;br /&gt;a Mini Series that will look thoroughly at the&lt;br /&gt;whole subject of Colour Bleed in our GI renders&lt;br /&gt;and go through a Whole host of methods that will&lt;br /&gt;give us fine Control over it. &lt;a href="http://www.mentalboutmax.co.uk/mr/html/MR_Ht.html"&gt;Buy it HERE&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;YouTube Preview:&lt;br /&gt;&lt;object width="425" height="350"&gt; &lt;param name="movie" value="http://www.youtube.com/v/Ou_ovysM97g"&gt; &lt;/param&gt; &lt;embed src="http://www.youtube.com/v/Ou_ovysM97g" type="application/x-shockwave-flash" width="425" height="350"&gt; &lt;/embed&gt; &lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Or Download the Hi Rez preview from the MBM site &lt;a href="http://www.mentalboutmax.co.uk/Downloads/Modules/HowTo/Sample_Vids/MR_HT_M11_Sample.mov"&gt;HERE&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Enjoy&lt;br /&gt;Regards&lt;br /&gt;Bri&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5669738388764038016-1474025303447273438?l=mentalboutmax.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MentalBoutMax/~4/wweo6wnWwNo" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/MentalBoutMax/~3/wweo6wnWwNo/new-mental-ray-module-releases-part-1.html</link><author>brian@mentalboutmax.co.uk (Brian Bradley)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><media:content url="http://feedproxy.google.com/~r/MentalBoutMax/~5/ywCwp3E9xXg/MR_HT_M11_Sample.mov" fileSize="6474599" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Hey Guys, here is the first of 2 new Mental Ray modules that we have just released. This is Part 1 of a Mini Series that will look thoroughly at the whole subject of Colour Bleed in our GI renders and go through a Whole host of methods that will give us f</itunes:subtitle><itunes:author>Brian Bradley</itunes:author><itunes:summary>Hey Guys, here is the first of 2 new Mental Ray modules that we have just released. This is Part 1 of a Mini Series that will look thoroughly at the whole subject of Colour Bleed in our GI renders and go through a Whole host of methods that will give us fine Control over it. Buy it HERE YouTube Preview: Or Download the Hi Rez preview from the MBM site HERE Enjoy Regards Bri</itunes:summary><itunes:keywords>3D,Studio,Max,Mental,Ray,Training</itunes:keywords><feedburner:origLink>http://mentalboutmax.blogspot.com/2008/09/new-mental-ray-module-releases-part-1.html</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/MentalBoutMax/~5/ywCwp3E9xXg/MR_HT_M11_Sample.mov" length="6474599" type="video/quicktime" /><feedburner:origEnclosureLink>http://www.mentalboutmax.co.uk/Downloads/Modules/HowTo/Sample_Vids/MR_HT_M11_Sample.mov</feedburner:origEnclosureLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5669738388764038016.post-6575725254281233390</guid><pubDate>Mon, 15 Sep 2008 22:08:00 +0000</pubDate><atom:updated>2008-09-15T22:19:37.075Z</atom:updated><title>Still Alive and Kicking!</title><description>Hey Everyone,&lt;br /&gt;&lt;br /&gt;Seeing as it has been almost five weeks since we released&lt;br /&gt;a new MBM module, it seems a few customers have been getting&lt;br /&gt;a little worried about things! So I thought a little info on&lt;br /&gt;where we are up to wouldn't go amiss.&lt;br /&gt;&lt;br /&gt;During the past month the whole MBM team, (yes all 3 of us!!)&lt;br /&gt;took a bit of a working Holiday [vacation to some of you :-)]&lt;br /&gt;that incorporated much need relaxation with an opportunity&lt;br /&gt;to examine some of the things we wanted to do or even change&lt;br /&gt;about our current set up.&lt;br /&gt;&lt;br /&gt;Without going into too many details the upshot is that we will&lt;br /&gt;be basically returning to the original premise for MBM training&lt;br /&gt;which was to produce 'Bite Size' chunks of In Depth Max training.&lt;br /&gt;So the bottom line as it affects you guys will hopefully be&lt;br /&gt;Shorter, lower cost modules, released more frequently, that &lt;br /&gt;spread a proper discussion of the subject at hand over a number &lt;br /&gt;of modules! This should relate to modules for ALL of the current&lt;br /&gt;MBM Training series.&lt;br /&gt;&lt;br /&gt;We will hopefully have some interesting news for you on the Brazil&lt;br /&gt;front in the not too distant future that will be very cool for &lt;br /&gt;anyone wanting to jump into this very cool renderer! So stay tuned.&lt;br /&gt;&lt;br /&gt;Hopefully that will put a few minds at ease. Not that we have any &lt;br /&gt;problem with you guys checking up on our well being, but it is &lt;br /&gt;always nice to be in the know.&lt;br /&gt;&lt;br /&gt;Stay Well&lt;br /&gt;Bri&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5669738388764038016-6575725254281233390?l=mentalboutmax.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MentalBoutMax/~4/71bQPYYs64A" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/MentalBoutMax/~3/71bQPYYs64A/still-alive-and-kicking.html</link><author>brian@mentalboutmax.co.uk (Brian Bradley)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://mentalboutmax.blogspot.com/2008/09/still-alive-and-kicking.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5669738388764038016.post-477875518935646291</guid><pubDate>Sat, 09 Aug 2008 13:34:00 +0000</pubDate><atom:updated>2008-08-09T13:45:28.512Z</atom:updated><title>Brand New Brazil Renderer 'Overview Series' Gets Underway!</title><description>Hey All,&lt;br /&gt;&lt;br /&gt;We are pleased to be able to say that the very first of our &lt;br /&gt;Modules in the Brazil Overview Series are up and ready for your&lt;br /&gt;Viewing Pleasure. In 'Interfacing with Brazil', we get an Overview &lt;br /&gt;of all the tools available when using Brazil, as well as 'Where' in the &lt;br /&gt;Max interface we can find them.&lt;br /&gt;&lt;br /&gt;YouTube Preview below:&lt;br /&gt;&lt;object width="425" height="350"&gt; &lt;param name="movie" value="http://www.youtube.com/v/zkH16f3vXcY"&gt; &lt;/param&gt; &lt;embed src="http://www.youtube.com/v/zkH16f3vXcY" type="application/x-shockwave-flash" width="425" height="350"&gt; &lt;/embed&gt; &lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.mentalboutmax.co.uk/Downloads/Modules/Brazil/Overview/BZ_OS_M1_Sample.mov"&gt;Or download the Hi Rez Preview video from the MBM Site&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Enjoy!&lt;br /&gt;Bri and the MBM team&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5669738388764038016-477875518935646291?l=mentalboutmax.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MentalBoutMax/~4/s5F-F6Ky6fk" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/MentalBoutMax/~3/s5F-F6Ky6fk/brand-new-brazil-renderer-overview.html</link><author>brian@mentalboutmax.co.uk (Brian Bradley)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">8</thr:total><media:content url="http://feedproxy.google.com/~r/MentalBoutMax/~5/WcknHpqw9XA/zkH16f3vXcY" fileSize="763" type="application/x-shockwave-flash" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Hey All, We are pleased to be able to say that the very first of our Modules in the Brazil Overview Series are up and ready for your Viewing Pleasure. In 'Interfacing with Brazil', we get an Overview of all the tools available when using Brazil, as well a</itunes:subtitle><itunes:author>Brian Bradley</itunes:author><itunes:summary>Hey All, We are pleased to be able to say that the very first of our Modules in the Brazil Overview Series are up and ready for your Viewing Pleasure. In 'Interfacing with Brazil', we get an Overview of all the tools available when using Brazil, as well as 'Where' in the Max interface we can find them. YouTube Preview below: Or download the Hi Rez Preview video from the MBM Site Enjoy! Bri and the MBM team</itunes:summary><itunes:keywords>3D,Studio,Max,Mental,Ray,Training</itunes:keywords><feedburner:origLink>http://mentalboutmax.blogspot.com/2008/08/brand-new-brazil-renderer-overview.html</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/MentalBoutMax/~5/WcknHpqw9XA/zkH16f3vXcY" length="763" type="application/x-shockwave-flash" /><feedburner:origEnclosureLink>http://www.youtube.com/v/zkH16f3vXcY</feedburner:origEnclosureLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5669738388764038016.post-3917196978174969641</guid><pubDate>Tue, 05 Aug 2008 16:43:00 +0000</pubDate><atom:updated>2008-08-05T16:45:31.540Z</atom:updated><title>New MBM Training modules for July (re posted)</title><description>Hey All,&lt;br /&gt;&lt;br /&gt;Sorry had to edit the previous post and pull the Hi Rez&lt;br /&gt;link into a new post as it hasn't been being picked up&lt;br /&gt;by podcatchers!! :-(&lt;br /&gt;&lt;br /&gt;(Taken From the Previous post)&lt;br /&gt;&lt;br /&gt;Our second new offering is in the Mental Ray 'How To'&lt;br /&gt;series, Module Ten specifically and here we start to&lt;br /&gt;deal with the problem of Animation Flicker when &lt;br /&gt;rendering with Camera Animation and any of Mental Rays &lt;br /&gt;Indirect Illumination systems.&lt;br /&gt;&lt;br /&gt;YouTube Version of Preview Video&lt;br /&gt;&lt;object width="425" height="350"&gt; &lt;param name="movie" value="http://www.youtube.com/v/26oDYknIFUU"&gt; &lt;/param&gt; &lt;embed src="http://www.youtube.com/v/26oDYknIFUU" type="application/x-shockwave-flash" width="425" height="350"&gt; &lt;/embed&gt; &lt;/object&gt;&lt;br /&gt;&lt;a href="http://www.mentalboutmax.co.uk/Downloads/Modules/HowTo/Sample_Vids/MR_HT_M10_Sample.mov"&gt;View the Hi Rez version off the MBM Site Here!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Enjoy!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5669738388764038016-3917196978174969641?l=mentalboutmax.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MentalBoutMax/~4/3A-NMOzRfSw" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/MentalBoutMax/~3/3A-NMOzRfSw/new-mbm-training-modules-for-july-re.html</link><author>brian@mentalboutmax.co.uk (Brian Bradley)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><media:content url="http://feedproxy.google.com/~r/MentalBoutMax/~5/uSwyUht_FEo/MR_HT_M10_Sample.mov" fileSize="9442773" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Hey All, Sorry had to edit the previous post and pull the Hi Rez link into a new post as it hasn't been being picked up by podcatchers!! :-( (Taken From the Previous post) Our second new offering is in the Mental Ray 'How To' series, Module Ten specifical</itunes:subtitle><itunes:author>Brian Bradley</itunes:author><itunes:summary>Hey All, Sorry had to edit the previous post and pull the Hi Rez link into a new post as it hasn't been being picked up by podcatchers!! :-( (Taken From the Previous post) Our second new offering is in the Mental Ray 'How To' series, Module Ten specifically and here we start to deal with the problem of Animation Flicker when rendering with Camera Animation and any of Mental Rays Indirect Illumination systems. YouTube Version of Preview Video View the Hi Rez version off the MBM Site Here! Enjoy!</itunes:summary><itunes:keywords>3D,Studio,Max,Mental,Ray,Training</itunes:keywords><feedburner:origLink>http://mentalboutmax.blogspot.com/2008/08/new-mbm-training-modules-for-july-re.html</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/MentalBoutMax/~5/uSwyUht_FEo/MR_HT_M10_Sample.mov" length="9442773" type="video/quicktime" /><feedburner:origEnclosureLink>http://www.mentalboutmax.co.uk/Downloads/Modules/HowTo/Sample_Vids/MR_HT_M10_Sample.mov</feedburner:origEnclosureLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5669738388764038016.post-5481117678373302624</guid><pubDate>Thu, 24 Jul 2008 22:37:00 +0000</pubDate><atom:updated>2008-08-05T16:46:41.603Z</atom:updated><title>New MBM Training Modules for July 2008</title><description>Hey Everyone!&lt;br /&gt;&lt;br /&gt;Got two new modules for you up on the MBM site. (See&lt;br /&gt;next post also!)&lt;br /&gt;&lt;br /&gt;First up we have the continuation of our look into&lt;br /&gt;the Editable Poly toolset. Editable Poly part 3 digs&lt;br /&gt;into the first half of the 'edit geometry' rollout.&lt;br /&gt;&lt;br /&gt;YouTube Version of Preview Video&lt;br /&gt;&lt;object width="425" height="350"&gt; &lt;param name="movie" value="http://www.youtube.com/v/cRuD-fyNDUw"&gt; &lt;/param&gt; &lt;embed src="http://www.youtube.com/v/cRuD-fyNDUw" type="application/x-shockwave-flash" width="425" height="350"&gt; &lt;/embed&gt; &lt;/object&gt;&lt;br /&gt;&lt;a href="http://www.mentalboutmax.co.uk/Downloads/Modules/3DsMax/Modelling/Mx_MS_M6_Sample.mov"&gt;View the Hi Rez version off the MBM Site Here!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Enjoy and we'll see you soon!&lt;br /&gt;&lt;br /&gt;MBM Dev Team&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5669738388764038016-5481117678373302624?l=mentalboutmax.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MentalBoutMax/~4/Gc9tnfpA7FI" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/MentalBoutMax/~3/Gc9tnfpA7FI/new-mbm-training-modules-for-july-2008.html</link><author>brian@mentalboutmax.co.uk (Brian Bradley)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><media:content url="http://feedproxy.google.com/~r/MentalBoutMax/~5/qlBwlLDGj9w/Mx_MS_M6_Sample.mov" fileSize="5963650" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Hey Everyone! Got two new modules for you up on the MBM site. (See next post also!) First up we have the continuation of our look into the Editable Poly toolset. Editable Poly part 3 digs into the first half of the 'edit geometry' rollout. YouTube Version</itunes:subtitle><itunes:author>Brian Bradley</itunes:author><itunes:summary>Hey Everyone! Got two new modules for you up on the MBM site. (See next post also!) First up we have the continuation of our look into the Editable Poly toolset. Editable Poly part 3 digs into the first half of the 'edit geometry' rollout. YouTube Version of Preview Video View the Hi Rez version off the MBM Site Here! Enjoy and we'll see you soon! MBM Dev Team</itunes:summary><itunes:keywords>3D,Studio,Max,Mental,Ray,Training</itunes:keywords><feedburner:origLink>http://mentalboutmax.blogspot.com/2008/07/new-mbm-training-modules-for-july-2008.html</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/MentalBoutMax/~5/qlBwlLDGj9w/Mx_MS_M6_Sample.mov" length="5963650" type="video/quicktime" /><feedburner:origEnclosureLink>http://www.mentalboutmax.co.uk/Downloads/Modules/3DsMax/Modelling/Mx_MS_M6_Sample.mov</feedburner:origEnclosureLink></item><language>en-us</language><copyright>Copyright 2007 Geonome</copyright><media:credit role="author">Brian Bradley</media:credit><media:rating>nonadult</media:rating></channel></rss>
