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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" gd:etag="W/&quot;AkUER3s9cSp7ImA9WhRUGEQ.&quot;"><id>tag:blogger.com,1999:blog-2756776191277018900</id><updated>2012-01-29T20:36:46.569-08:00</updated><category term="virtual magician" /><category term="ARToolKit" /><category term="kenneth fiil" /><category term="Vienna University" /><category term="bt" /><category term="web3d authoring tool" /><category term="Design Like You Give A Damn" /><category term="adidas" /><category term="CloudMade" /><category term="aleksandar rodic" /><category term="adobe" 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/><category term="web3d consortium" /><category term="Earth Outer Space Organization" /><category term="design" /><category term="showcase" /><category term="David Colleen" /><category term="fxpal" /><category term="Intel" /><category term="Byounghyun Yoo" /><category term="Clive Jackson" /><category term="Microsoft" /><category term="OpenVRML" /><category term="interactive digital week" /><category term="3D Graphics for Web Authors" /><category term="Sisse Jensen" /><category term="Harry Potter" /><category term="flar toolkit" /><category term="Anshe Chung" /><category term="Don Brutzman" /><category term="Christian Renaud" /><category term="open metaverse" /><category term="cryengine" /><category term="3d maps" /><category term="web3d students" /><category term="Institute for the Future" /><category term="There.com" /><category term="Smartphone" /><category term="new york" /><category term="where2.0" /><category term="touch" /><category term="social network" /><category term="Danny Moon" /><category term="ExitReality" /><category term="3d Carlsjr" /><category term="marco tempest" /><category term="GPX" /><category term="snapdragon" /><category term="Linden Labs" /><category term="motion capture" /><category term="bcard express" /><category term="arny" /><category term="Collada" /><category term="vancouver film school" /><category term="planet 9" /><category term="Cameron Sinclair" /><category term="Gary Hazlitt" /><category term="Virtual Hampson Museum" /><category term="kharma" /><category term="mixed reality" /><category term="anderson" /><category term="mads thimmer" /><category term="gdc" /><category term="everyscape" /><category term="Earth" /><category term="google earth" /><category term="blair macintyre" /><category term="ipod" /><category term="Peter Finn" /><category term="Flickr" /><category term="arkit" /><category term="browser based virtual worlds" /><category term="architect" /><category term="web3dstudents.org" /><category term="standards" 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term="sherwood dungeon" /><category term="Google Android" /><category term="Playingmondo" /><category term="instant reality" /><category term="kenneth russell" /><category term="open geospatial consortium" /><category term="Peter Ludlow" /><category term="Entropia Universe" /><category term="Netbeans" /><category term="open metaverse roadmap" /><category term="metanomics" /><category term="tcho" /><category term="Electric Sheep Company" /><category term="ideabuilder" /><category term="web3d student" /><category term="ipod touch" /><category term="unity 3d" /><category term="occipital" /><category term="fountainblue" /><category term="fortera" /><category term="wonderland" /><category term="kaywa" /><category term="hackerdojo" /><category term="sony" /><category term="Metaversum" /><category term="Open Architecture Network" /><category term="event" /><category term="Warner Bros" /><category term="babylonian twins" /><category term="Ebay" /><category term="WeeMee" /><category term="green" /><category term="centre for digital media" /><category term="X3D Earth" /><category term="relam" /><category term="simplegeo" /><category term="club penguin" /><category term="Domitilla Catacomb" /><category term="bim" /><category term="qualcomm" /><category term="ericsson" /><category term="wizcubes" /><category term="game developers conference" /><category term="unity3d" /><category term="MOVES" /><category term="Facebook" /><category term="spatial view" /><category term="screen" /><category term="siggraph" /><category term="X3D-Edit" /><category term="qwaq" /><category term="ar drone" /><category term="interoperability" /><category term="motion portrait" /><category term="iphone arkit" /><category term="neil trevett" /><category term="Google" /><category term="cell" /><category term="Victoria Coleman" /><category term="modsystemsb" /><category term="SIGGRAPH 08" /><category term="World Changing" /><category term="Enkin" /><category term="TSO" /><category term="telepresence" /><category term="skiing company" /><category term="spiralconcepts" /><category term="sirikata" /><category term="TED" /><category term="Kate Stohr" /><category term="davos" /><category term="maarten" /><category term="angle" /><category term="Dojo Toolkit" /><category term="meetup" /><category term="Virtual Worlds Roadmap" /><category term="Henrik Bennetsen" /><category term="comic" /><category term="argon browser" /><category term="modsystem" /><category term="digital kungfu" /><category term="Blinkx" /><category term="open source" /><category term="kinect" /><category term="open wonderland" /><category term="firefox" /><category term="comic book" /><category term="closing" /><category term="second life" /><category term="Virtual World News" /><category term="iphone" /><category term="xperia play" /><category term="Open Street Map" /><category term="nordic" /><category term="IMHO" /><category term="X3D 4 Enterprise  Matrix" /><category term="mirror world" /><category term="world economic forum" /><category term="virtual Machu Picchu" /><category term="InstantMini" /><category term="Edward Castronova" /><category term="x3dom" /><category term="total immersion" /><category term="video games" /><category term="America's Army" /><category term="san francisco" /><category term="CRD" /><category term="nick hedley" /><category term="Digital Alchemy Entertainment" /><category term="robots" /><category term="ourbricks" /><category term="VCom3d" /><category term="Eap Ponna" /><category term="digital city" /><category term="Fraunhofer Institute" /><category term="forterra" /><category term="William Glascoe" /><category term="webgl" /><category term="body browser" /><category term="oracle" /><category term="construction" /><category term="Stanford" /><category term="Seattle.PrimeSense" /><category term="revit" /><category term="o3d" /><category term="xbox 360" /><category term="GPS" /><category term="fastmac" /><category term="architecture" /><category term="Rome Reborn" /><category term="interactive 3D" /><category term="bruce sterling" /><category term="Metaverse tabloid" /><category term="Denmark" /><category term="Myspace" /><category term="Dixi Strand" /><category term="tagwhat" /><category term="layar" /><category term="3satva" /><category term="ian stavness" /><category term="upnext" /><category term="federal consortium for virtual worlds" /><category term="star wars" /><category term="GAFFTA" /><category term="Terry Beaubois" /><category term="Damon Hernandez" /><category term="Bebo" /><category term="engage expo" /><category term="augmented reality" /><category term="augmented reality developer camp" /><category term="bing" /><category term="milo" /><category term="retinex" /><category term="arhus" /><category term="VRML" /><category term="Mark Wallace" /><category term="iphone dev camp" /><category term="ray gun" /><category term="China Recreation District" /><category term="itouch" /><category term="utherverse" /><category term="Garmin eTrex" /><category term="junaio" /><category term="project natal" /><category term="amsterdam" /><category term="Modeling Virtual Environments and Simulation Institute" /><category term="metaplace" /><category term="metaverse" /><category term="cad" /><category term="students" /><category term="aspen skiing company" /><category term="mapping" /><category term="book" /><category term="sony home" /><category term="Exit Reality" /><category term="Mike Liebhold" /><category term="neurosky" /><category term="Sun" /><category term="3D" /><category term="matrix" /><category term="food" /><category term="Metaverse U" /><category term="earthmine" /><category term="Second Life Herald" /><category term="IE" /><category term="webgl camp" /><category term="ICCIE Summit" /><category term="vancouver" /><category term="NASA" /><category term="3D on the Web Cheap" /><title>Metaverse One</title><subtitle type="html">This is the voice of Metaverse One, greetings to my hopefully not too technical blog covering the 3D web, virtual worlds, mirror worlds, 3D web applications, people, companies, standards, news, and technologies of the mixed reality Metaverse. Hope it helps in your migration!</subtitle><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://damonhernandez.blogspot.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://damonhernandez.blogspot.com/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default?start-index=26&amp;max-results=25&amp;redirect=false&amp;v=2" /><author><name>Metaverse One</name><uri>http://www.blogger.com/profile/16795146699231448011</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="27" height="32" src="http://4.bp.blogspot.com/_VnNdvhzJDmc/THFTrFEY_BI/AAAAAAAAAoo/q64Y4iFwDWA/S220/Damon.jpg" /></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>93</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/MetaverseOne" /><feedburner:info uri="metaverseone" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><entry gd:etag="W/&quot;AkUER3kyfSp7ImA9WhRUGEQ.&quot;"><id>tag:blogger.com,1999:blog-2756776191277018900.post-3967329207921500081</id><published>2012-01-23T22:39:00.000-08:00</published><updated>2012-01-29T20:36:46.795-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-29T20:36:46.795-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="maya" /><category scheme="http://www.blogger.com/atom/ns#" term="davos" /><category scheme="http://www.blogger.com/atom/ns#" term="interactive 3D" /><category scheme="http://www.blogger.com/atom/ns#" term="virtual reality" /><category scheme="http://www.blogger.com/atom/ns#" term="building" /><category scheme="http://www.blogger.com/atom/ns#" term="digital fabrication" /><category scheme="http://www.blogger.com/atom/ns#" term="web3d" /><category scheme="http://www.blogger.com/atom/ns#" term="2012" /><category scheme="http://www.blogger.com/atom/ns#" term="augmented reality" /><category scheme="http://www.blogger.com/atom/ns#" term="digital worlds" /><category scheme="http://www.blogger.com/atom/ns#" term="world economic forum" /><category scheme="http://www.blogger.com/atom/ns#" term="manufacturing" /><category scheme="http://www.blogger.com/atom/ns#" term="mayan calendar" /><category scheme="http://www.blogger.com/atom/ns#" term="gaming" /><title>2012 - End of the known....</title><link rel="replies" type="application/atom+xml" href="http://damonhernandez.blogspot.com/feeds/3967329207921500081/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=2756776191277018900&amp;postID=3967329207921500081" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/3967329207921500081?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/3967329207921500081?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MetaverseOne/~3/jfdsXsRuqB8/2012-end-of-known.html" title="2012 - End of the known...." /><author><name>Metaverse One</name><uri>http://www.blogger.com/profile/16795146699231448011</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="27" height="32" src="http://4.bp.blogspot.com/_VnNdvhzJDmc/THFTrFEY_BI/AAAAAAAAAoo/q64Y4iFwDWA/S220/Damon.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-1gGAcDhehi4/Tcof-Qqe3WI/AAAAAAAAAGk/-_L3Z9TsgaQ/s72-c/end-of-world-2012.jpg" height="72" width="72" /><thr:total>0</thr:total><content type="html"> So much has happened since my last post. The end of 2011 saw many tech developments, announcements, events, passing of giants, IPOs, and the list goes on. Definitely I owe back coverage to the many wonderful things I have seen in recent travels that took me from the land of the vikings, to the mountains of Mordor (New Zealand), and parts in between. But now, happy 2012. It is year of the Dragon,
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/7lPscw7o9zUSZS8loKfZyXPNBb4/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/7lPscw7o9zUSZS8loKfZyXPNBb4/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/7lPscw7o9zUSZS8loKfZyXPNBb4/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/7lPscw7o9zUSZS8loKfZyXPNBb4/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MetaverseOne/~4/jfdsXsRuqB8" height="1" width="1"/&gt;</content><feedburner:origLink>http://damonhernandez.blogspot.com/2012/01/2012-end-of-known.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A08NQX07eyp7ImA9WhdXEUg.&quot;"><id>tag:blogger.com,1999:blog-2756776191277018900.post-6891488932912391703</id><published>2011-08-23T11:58:00.000-07:00</published><updated>2011-08-23T21:24:50.303-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-08-23T21:24:50.303-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Stanford" /><category scheme="http://www.blogger.com/atom/ns#" term="roskilde" /><category scheme="http://www.blogger.com/atom/ns#" term="webgl" /><category scheme="http://www.blogger.com/atom/ns#" term="augmented reality" /><category scheme="http://www.blogger.com/atom/ns#" term="ates gursimsek" /><category scheme="http://www.blogger.com/atom/ns#" term="virtual worlds" /><category scheme="http://www.blogger.com/atom/ns#" term="Denmark" /><category scheme="http://www.blogger.com/atom/ns#" term="web3d" /><title>Future of virtuality in-the-making: Reflections from Stanford University</title><link rel="replies" type="application/atom+xml" href="http://damonhernandez.blogspot.com/feeds/6891488932912391703/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=2756776191277018900&amp;postID=6891488932912391703" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/6891488932912391703?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/6891488932912391703?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MetaverseOne/~3/PKKMTzuUSwg/future-of-virtuality-in-making.html" title="Future of virtuality in-the-making: Reflections from Stanford University" /><author><name>Metaverse One</name><uri>http://www.blogger.com/profile/16795146699231448011</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="27" height="32" src="http://4.bp.blogspot.com/_VnNdvhzJDmc/THFTrFEY_BI/AAAAAAAAAoo/q64Y4iFwDWA/S220/Damon.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/HmEXhcn4DLY/default.jpg" height="72" width="72" /><thr:total>1</thr:total><content type="html">I want to share a well written post titled, 'Future of virtuality in-the-making: Reflections from Stanford University' by Ates Gursimsek for the Danish Ministry of Science, Technology and Innovation's Blog. Ates is a PhD researcher at Roskilde University, friend, and visiting scholar at Stanford University's H-STAR Institute who studies collaborative design and innovation in virtual worlds. 
Ates
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&lt;a href="http://feedads.g.doubleclick.net/~a/XMVb5ahrPbCt8c-tWZwNAvUSfgQ/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/XMVb5ahrPbCt8c-tWZwNAvUSfgQ/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MetaverseOne/~4/PKKMTzuUSwg" height="1" width="1"/&gt;</content><feedburner:origLink>http://damonhernandez.blogspot.com/2011/08/future-of-virtuality-in-making.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkQDQ3YyfCp7ImA9WhdbEE0.&quot;"><id>tag:blogger.com,1999:blog-2756776191277018900.post-6338152012179299863</id><published>2011-08-20T07:34:00.000-07:00</published><updated>2011-10-07T08:12:52.894-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-10-07T08:12:52.894-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="shapeways" /><category scheme="http://www.blogger.com/atom/ns#" term="augmented reality" /><category scheme="http://www.blogger.com/atom/ns#" term="x3dom" /><category scheme="http://www.blogger.com/atom/ns#" term="siggraph" /><category scheme="http://www.blogger.com/atom/ns#" term="X3D" /><category scheme="http://www.blogger.com/atom/ns#" term="web3d consortium" /><category scheme="http://www.blogger.com/atom/ns#" term="mixed reality" /><title>SIGGRAPH 2011</title><link rel="replies" type="application/atom+xml" href="http://damonhernandez.blogspot.com/feeds/6338152012179299863/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=2756776191277018900&amp;postID=6338152012179299863" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/6338152012179299863?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/6338152012179299863?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MetaverseOne/~3/9b0AB8myOog/siggraph-2011.html" title="SIGGRAPH 2011" /><author><name>Metaverse One</name><uri>http://www.blogger.com/profile/16795146699231448011</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="27" height="32" src="http://4.bp.blogspot.com/_VnNdvhzJDmc/THFTrFEY_BI/AAAAAAAAAoo/q64Y4iFwDWA/S220/Damon.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-Sbono3G_S9w/To8RspLmsqI/AAAAAAAAAvM/9oKOyNAjNMs/s72-c/siggraph.jpg" height="72" width="72" /><thr:total>0</thr:total><content type="html">So this August in Vancouver, Canada was SIGGRAPH 2011. SIGGRAPH (Special Interest Group on GRAPHics and Interactive Techniques) is the annual conference on computer graphics (CG) convened by the ACM SIGGRAPH organization and this was the first time it was held in Canada. The conference was attended by tens of thousands of computer professionals and had a strong presence of Canadian companies, 
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/z9AjipMvoqdgR3pjv_MOj3CK8uM/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/z9AjipMvoqdgR3pjv_MOj3CK8uM/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/z9AjipMvoqdgR3pjv_MOj3CK8uM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/z9AjipMvoqdgR3pjv_MOj3CK8uM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MetaverseOne/~4/9b0AB8myOog" height="1" width="1"/&gt;</content><feedburner:origLink>http://damonhernandez.blogspot.com/2011/08/siggraph-2011.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Ck4BQHYyfip7ImA9WhdRE0Q.&quot;"><id>tag:blogger.com,1999:blog-2756776191277018900.post-1975492878067615095</id><published>2011-08-02T13:21:00.000-07:00</published><updated>2011-08-03T10:02:31.896-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-08-03T10:02:31.896-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="webgl" /><category scheme="http://www.blogger.com/atom/ns#" term="open wonderland" /><category scheme="http://www.blogger.com/atom/ns#" term="ourbricks" /><category scheme="http://www.blogger.com/atom/ns#" term="Henrik Bennetsen" /><category scheme="http://www.blogger.com/atom/ns#" term="katalabs" /><category scheme="http://www.blogger.com/atom/ns#" term="web3d" /><category scheme="http://www.blogger.com/atom/ns#" term="Collada" /><title>Building our 3D web with OurBricks</title><link rel="replies" type="application/atom+xml" href="http://damonhernandez.blogspot.com/feeds/1975492878067615095/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=2756776191277018900&amp;postID=1975492878067615095" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/1975492878067615095?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/1975492878067615095?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MetaverseOne/~3/eoMEVPhvqAY/building-our-3d-web-with-ourbricks.html" title="Building our 3D web with OurBricks" /><author><name>Metaverse One</name><uri>http://www.blogger.com/profile/16795146699231448011</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="27" height="32" src="http://4.bp.blogspot.com/_VnNdvhzJDmc/THFTrFEY_BI/AAAAAAAAAoo/q64Y4iFwDWA/S220/Damon.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-713b6VFzVwo/TjhqBR8EPNI/AAAAAAAAAuw/MbAM_2QxcJQ/s72-c/katalabs.jpg" height="72" width="72" /><thr:total>2</thr:total><content type="html">For years I have been wanting to see 3D on the web become ubiquitous and with Katalabs' OurBricks, I am closer than ever to seeing that dream come true.Leveraging the power of WebGL and its supported browsers, OurBricks allows users to examine a full 3D version of any model uploaded to the site with no need for any plug-in. Visitors to the site can download content, embed it in any webpage as 
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/MSc8sPzs7OF5mZc6ePO_I7sR_a4/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/MSc8sPzs7OF5mZc6ePO_I7sR_a4/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/MSc8sPzs7OF5mZc6ePO_I7sR_a4/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/MSc8sPzs7OF5mZc6ePO_I7sR_a4/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MetaverseOne/~4/eoMEVPhvqAY" height="1" width="1"/&gt;</content><feedburner:origLink>http://damonhernandez.blogspot.com/2011/08/building-our-3d-web-with-ourbricks.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkEMQH8ycSp7ImA9WhdTEUg.&quot;"><id>tag:blogger.com,1999:blog-2756776191277018900.post-1350258019261184392</id><published>2011-07-08T12:31:00.000-07:00</published><updated>2011-07-08T12:51:21.199-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-07-08T12:51:21.199-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="3D" /><category scheme="http://www.blogger.com/atom/ns#" term="unboxing video" /><category scheme="http://www.blogger.com/atom/ns#" term="sony" /><category scheme="http://www.blogger.com/atom/ns#" term="ericsson" /><category scheme="http://www.blogger.com/atom/ns#" term="xperia play" /><category scheme="http://www.blogger.com/atom/ns#" term="snapdragon" /><category scheme="http://www.blogger.com/atom/ns#" term="Smartphone" /><category scheme="http://www.blogger.com/atom/ns#" term="phone" /><category scheme="http://www.blogger.com/atom/ns#" term="playstation" /><category scheme="http://www.blogger.com/atom/ns#" term="cell" /><category scheme="http://www.blogger.com/atom/ns#" term="ar" /><category scheme="http://www.blogger.com/atom/ns#" term="mobile" /><category scheme="http://www.blogger.com/atom/ns#" term="augmented reality" /><category scheme="http://www.blogger.com/atom/ns#" term="game developers conference" /><category scheme="http://www.blogger.com/atom/ns#" term="qualcomm" /><category scheme="http://www.blogger.com/atom/ns#" term="android" /><title>Unboxing the Sony Ericsson Xperia Play and augmented reality</title><link rel="replies" type="application/atom+xml" href="http://damonhernandez.blogspot.com/feeds/1350258019261184392/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=2756776191277018900&amp;postID=1350258019261184392" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/1350258019261184392?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/1350258019261184392?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MetaverseOne/~3/L4EViot6HnQ/unboxing-sony-ericsson-xperia-play-and.html" title="Unboxing the Sony Ericsson Xperia Play and augmented reality" /><author><name>Metaverse One</name><uri>http://www.blogger.com/profile/16795146699231448011</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="27" height="32" src="http://4.bp.blogspot.com/_VnNdvhzJDmc/THFTrFEY_BI/AAAAAAAAAoo/q64Y4iFwDWA/S220/Damon.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/JQqyUlQRB5g/default.jpg" height="72" width="72" /><thr:total>0</thr:total><content type="html"> I just received in the mail my Sony Ericsson Xperia Play smartphone. This is the first PlayStation certified Android smartphone, hence it is also known as the PlayStation phone.The phone has a slide-out game pad, sports the Qualcomm Scorpion processor clocked at 1GHz (which runs alongside the on-board Adreno GPU and 380MB RAM), has a 4 inch backlit LCD screen with a resolution of 480x854, a 5.1-
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/S9zf9vW3zHcNWsDU7DM8C2Lv010/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/S9zf9vW3zHcNWsDU7DM8C2Lv010/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/S9zf9vW3zHcNWsDU7DM8C2Lv010/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/S9zf9vW3zHcNWsDU7DM8C2Lv010/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MetaverseOne/~4/L4EViot6HnQ" height="1" width="1"/&gt;</content><feedburner:origLink>http://damonhernandez.blogspot.com/2011/07/unboxing-sony-ericsson-xperia-play-and.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0MHQHg6eSp7ImA9WhZbE0g.&quot;"><id>tag:blogger.com,1999:blog-2756776191277018900.post-16682190868298566</id><published>2011-06-17T15:04:00.000-07:00</published><updated>2011-06-17T17:03:51.611-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-06-17T17:03:51.611-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="webgl" /><category scheme="http://www.blogger.com/atom/ns#" term="webgl camp" /><title>WebGL Camp #3</title><link rel="replies" type="application/atom+xml" href="http://damonhernandez.blogspot.com/feeds/16682190868298566/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=2756776191277018900&amp;postID=16682190868298566" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/16682190868298566?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/16682190868298566?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MetaverseOne/~3/LLEDPU1qWtc/webgl-camp-3.html" title="WebGL Camp #3" /><author><name>Metaverse One</name><uri>http://www.blogger.com/profile/16795146699231448011</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="27" height="32" src="http://4.bp.blogspot.com/_VnNdvhzJDmc/THFTrFEY_BI/AAAAAAAAAoo/q64Y4iFwDWA/S220/Damon.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-luDh9W2EQ0c/TfvP86AN7mI/AAAAAAAAAuQ/gWOhyMKrEx0/s72-c/IMG_20110610_180616.jpg" height="72" width="72" /><thr:total>1</thr:total><content type="html">On June 10 at the Google Campus in Mountain View, California, the third WebGL Camp took place. For those that need a refresher on WebGL visit here. MC Henrik Bennetsen of OurBricks and Kenneth Russell from Google hosted WebGL Camp #3, a full day of presentations, demos, and conversations about this developing graphics API. Session videos in order of the agenda.  Rachid El Guerrab - Human Engines 
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/eC9KwTybpjBQtlE_1ZxsGs5yCr0/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/eC9KwTybpjBQtlE_1ZxsGs5yCr0/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/eC9KwTybpjBQtlE_1ZxsGs5yCr0/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/eC9KwTybpjBQtlE_1ZxsGs5yCr0/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MetaverseOne/~4/LLEDPU1qWtc" height="1" width="1"/&gt;</content><feedburner:origLink>http://damonhernandez.blogspot.com/2011/06/webgl-camp-3.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEIARnsyfyp7ImA9WhZbEEo.&quot;"><id>tag:blogger.com,1999:blog-2756776191277018900.post-4144056694891134772</id><published>2011-06-14T10:23:00.000-07:00</published><updated>2011-06-14T10:29:07.597-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-06-14T10:29:07.597-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="avatar" /><category scheme="http://www.blogger.com/atom/ns#" term="3D" /><category scheme="http://www.blogger.com/atom/ns#" term="Bitmanagement" /><category scheme="http://www.blogger.com/atom/ns#" term="kinect" /><title>Talking heads!</title><link rel="replies" type="application/atom+xml" href="http://damonhernandez.blogspot.com/feeds/4144056694891134772/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=2756776191277018900&amp;postID=4144056694891134772" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/4144056694891134772?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/4144056694891134772?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MetaverseOne/~3/_Z13pUP4ZS4/talking-heads.html" title="Talking heads!" /><author><name>Metaverse One</name><uri>http://www.blogger.com/profile/16795146699231448011</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="27" height="32" src="http://4.bp.blogspot.com/_VnNdvhzJDmc/THFTrFEY_BI/AAAAAAAAAoo/q64Y4iFwDWA/S220/Damon.jpg" /></author><thr:total>0</thr:total><content type="html">Cool combination of the Kinect and an avatar from Bitmanagement Software GmbH! IVN from Bitmanagement Software GmbH on Vimeo.
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/Horwa10IhtQRi9o03FJvR7Yt-hg/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Horwa10IhtQRi9o03FJvR7Yt-hg/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/Horwa10IhtQRi9o03FJvR7Yt-hg/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Horwa10IhtQRi9o03FJvR7Yt-hg/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MetaverseOne/~4/_Z13pUP4ZS4" height="1" width="1"/&gt;</content><feedburner:origLink>http://damonhernandez.blogspot.com/2011/06/talking-heads.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkMDSXgzeSp7ImA9WhZVEks.&quot;"><id>tag:blogger.com,1999:blog-2756776191277018900.post-666612725064935589</id><published>2011-05-24T12:02:00.000-07:00</published><updated>2011-05-24T12:14:38.681-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-05-24T12:14:38.681-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="are2011" /><category scheme="http://www.blogger.com/atom/ns#" term="Augmented Reality Event 2011" /><category scheme="http://www.blogger.com/atom/ns#" term="augmented reality" /><category scheme="http://www.blogger.com/atom/ns#" term="occipital" /><category scheme="http://www.blogger.com/atom/ns#" term="metaio" /><category scheme="http://www.blogger.com/atom/ns#" term="layar" /><title>Where A.R.E. you in 2011?</title><link rel="replies" type="application/atom+xml" href="http://damonhernandez.blogspot.com/feeds/666612725064935589/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=2756776191277018900&amp;postID=666612725064935589" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/666612725064935589?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/666612725064935589?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MetaverseOne/~3/ermizVURuWE/where-are-you-in-2011.html" title="Where A.R.E. you in 2011?" /><author><name>Metaverse One</name><uri>http://www.blogger.com/profile/16795146699231448011</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="27" height="32" src="http://4.bp.blogspot.com/_VnNdvhzJDmc/THFTrFEY_BI/AAAAAAAAAoo/q64Y4iFwDWA/S220/Damon.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/FsN0tCkAR-Y/default.jpg" height="72" width="72" /><thr:total>0</thr:total><content type="html">This video covers the Augmented Reality Event 2011 last week in Santa Clara, California. A nice variety of people from all over the world shared stories of AR related success, vision, and technologies. I will do a proper write up soon.Thanks again Ori and Tish!
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/gg3kGu2icM1mNchHCwEM5cxXiR0/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/gg3kGu2icM1mNchHCwEM5cxXiR0/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/gg3kGu2icM1mNchHCwEM5cxXiR0/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/gg3kGu2icM1mNchHCwEM5cxXiR0/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MetaverseOne/~4/ermizVURuWE" height="1" width="1"/&gt;</content><feedburner:origLink>http://damonhernandez.blogspot.com/2011/05/where-are-you-in-2011.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CU8DQnc7fip7ImA9WhZVFUU.&quot;"><id>tag:blogger.com,1999:blog-2756776191277018900.post-6798397036492536670</id><published>2011-05-01T14:40:00.000-07:00</published><updated>2011-05-28T04:57:53.906-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-05-28T04:57:53.906-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="kenneth russell" /><category scheme="http://www.blogger.com/atom/ns#" term="webgl" /><category scheme="http://www.blogger.com/atom/ns#" term="ourbricks" /><category scheme="http://www.blogger.com/atom/ns#" term="neil trevett" /><category scheme="http://www.blogger.com/atom/ns#" term="Henrik Bennetsen" /><category scheme="http://www.blogger.com/atom/ns#" term="aleksandar rodic" /><category scheme="http://www.blogger.com/atom/ns#" term="chrome" /><category scheme="http://www.blogger.com/atom/ns#" term="Google" /><category scheme="http://www.blogger.com/atom/ns#" term="web3d" /><title>A meetup with no-plugin required, thanks WebGL!</title><link rel="replies" type="application/atom+xml" href="http://damonhernandez.blogspot.com/feeds/6798397036492536670/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=2756776191277018900&amp;postID=6798397036492536670" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/6798397036492536670?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/6798397036492536670?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MetaverseOne/~3/rma_N4vdaDk/meetup-with-no-plugin-required-thanks.html" title="A meetup with no-plugin required, thanks WebGL!" /><author><name>Metaverse One</name><uri>http://www.blogger.com/profile/16795146699231448011</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="27" height="32" src="http://4.bp.blogspot.com/_VnNdvhzJDmc/THFTrFEY_BI/AAAAAAAAAoo/q64Y4iFwDWA/S220/Damon.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-2bbKtzTNGaQ/Td7Jg-eKzBI/AAAAAAAAAuE/t5_fw2mcvrU/s72-c/IMG_20110428_194657.jpg" height="72" width="72" /><thr:total>0</thr:total><content type="html">April 28th was the first WebGL Developer Meetup here in the Bay area with a great mix from industry titans to garage developers. Managed by the Khronos group, WebGL is a web-based graphics library that extends the capability of the JavaScript programming language to allow it to generate interactive 3D graphics within any compatible web browser (Chrome, Firefox, Safari).Web3D veteran and my fellow
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/Fmsgq0bwheITE9tgyD3YIWB43bQ/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Fmsgq0bwheITE9tgyD3YIWB43bQ/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/Fmsgq0bwheITE9tgyD3YIWB43bQ/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Fmsgq0bwheITE9tgyD3YIWB43bQ/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MetaverseOne/~4/rma_N4vdaDk" height="1" width="1"/&gt;</content><feedburner:origLink>http://damonhernandez.blogspot.com/2011/05/meetup-with-no-plugin-required-thanks.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEUCQHczeSp7ImA9WhZQFUw.&quot;"><id>tag:blogger.com,1999:blog-2756776191277018900.post-1888467752653348949</id><published>2011-04-22T14:17:00.000-07:00</published><updated>2011-04-22T16:51:01.981-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-04-22T16:51:01.981-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="argon browser" /><category scheme="http://www.blogger.com/atom/ns#" term="augmented reality" /><category scheme="http://www.blogger.com/atom/ns#" term="blair macintyre" /><category scheme="http://www.blogger.com/atom/ns#" term="kml" /><category scheme="http://www.blogger.com/atom/ns#" term="kharma" /><title>The Elements of Argon</title><link rel="replies" type="application/atom+xml" href="http://damonhernandez.blogspot.com/feeds/1888467752653348949/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=2756776191277018900&amp;postID=1888467752653348949" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/1888467752653348949?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/1888467752653348949?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MetaverseOne/~3/inOAdONEU9Q/elements-of-argon.html" title="The Elements of Argon" /><author><name>Metaverse One</name><uri>http://www.blogger.com/profile/16795146699231448011</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="27" height="32" src="http://4.bp.blogspot.com/_VnNdvhzJDmc/THFTrFEY_BI/AAAAAAAAAoo/q64Y4iFwDWA/S220/Damon.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/tQByFQLYv_A/default.jpg" height="72" width="72" /><thr:total>0</thr:total><content type="html">Last month I got the opportunity to meet up with augmented reality veteran Blair MacIntyre. Blair directs the Augmented Environments Lab at Georgia Tech, and his research focuses on educational, entertainment and gaming applications of augmented and mixed reality environments, especially those that use personal displays (ie. ranging from see-through head-worn displays to video-mixed handheld 
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/31JOIseYoniBom03Qfs9mvchjjU/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/31JOIseYoniBom03Qfs9mvchjjU/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/31JOIseYoniBom03Qfs9mvchjjU/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/31JOIseYoniBom03Qfs9mvchjjU/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MetaverseOne/~4/inOAdONEU9Q" height="1" width="1"/&gt;</content><feedburner:origLink>http://damonhernandez.blogspot.com/2011/04/elements-of-argon.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUQARH8ycSp7ImA9WhZRFkk.&quot;"><id>tag:blogger.com,1999:blog-2756776191277018900.post-8082871138670112848</id><published>2011-04-12T14:58:00.000-07:00</published><updated>2011-04-12T15:29:05.199-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-04-12T15:29:05.199-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Autodesk" /><category scheme="http://www.blogger.com/atom/ns#" term="showcase" /><category scheme="http://www.blogger.com/atom/ns#" term="real time" /><category scheme="http://www.blogger.com/atom/ns#" term="building" /><category scheme="http://www.blogger.com/atom/ns#" term="architecture" /><title>Autodesk finally brings real-time 3D to the AEC Indutry</title><link rel="replies" type="application/atom+xml" href="http://damonhernandez.blogspot.com/feeds/8082871138670112848/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=2756776191277018900&amp;postID=8082871138670112848" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/8082871138670112848?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/8082871138670112848?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MetaverseOne/~3/--x2uaeYQNM/autodesk-finally-brings-real-time-3d-to.html" title="Autodesk finally brings real-time 3D to the AEC Indutry" /><author><name>Metaverse One</name><uri>http://www.blogger.com/profile/16795146699231448011</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="27" height="32" src="http://4.bp.blogspot.com/_VnNdvhzJDmc/THFTrFEY_BI/AAAAAAAAAoo/q64Y4iFwDWA/S220/Damon.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/ioP0CVRJvUI/default.jpg" height="72" width="72" /><thr:total>0</thr:total><content type="html">Autodesk recently released Showcase, a real-time 3D presentation and rendering software for the AEC (Architecture, Engineering &amp;amp; Construction) Industry. Showcase allows architects, designers, engineers, and managers the ability to import 3D CAD data (mainly Autodesk formats) into an virtual environment for creating 2D image renderings, movies, and real-time navigation of the 3D model.Showcase has
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/PHY_dK3zQhdyon_8aGUGJRz7DgY/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/PHY_dK3zQhdyon_8aGUGJRz7DgY/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/PHY_dK3zQhdyon_8aGUGJRz7DgY/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/PHY_dK3zQhdyon_8aGUGJRz7DgY/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MetaverseOne/~4/--x2uaeYQNM" height="1" width="1"/&gt;</content><feedburner:origLink>http://damonhernandez.blogspot.com/2011/04/autodesk-finally-brings-real-time-3d-to.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0YMRHczcCp7ImA9WhZTEk8.&quot;"><id>tag:blogger.com,1999:blog-2756776191277018900.post-4205416100674191623</id><published>2011-03-15T15:29:00.000-07:00</published><updated>2011-03-15T15:46:25.988-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-03-15T15:46:25.988-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="X3D Earth" /><category scheme="http://www.blogger.com/atom/ns#" term="kinect" /><category scheme="http://www.blogger.com/atom/ns#" term="instant reality" /><category scheme="http://www.blogger.com/atom/ns#" term="spatial view" /><category scheme="http://www.blogger.com/atom/ns#" term="3d tv" /><title>The World at My Finger Tips</title><link rel="replies" type="application/atom+xml" href="http://damonhernandez.blogspot.com/feeds/4205416100674191623/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=2756776191277018900&amp;postID=4205416100674191623" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/4205416100674191623?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/4205416100674191623?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MetaverseOne/~3/xTdcBea1vSs/world-at-my-finger-tips.html" title="The World at My Finger Tips" /><author><name>Metaverse One</name><uri>http://www.blogger.com/profile/16795146699231448011</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="27" height="32" src="http://4.bp.blogspot.com/_VnNdvhzJDmc/THFTrFEY_BI/AAAAAAAAAoo/q64Y4iFwDWA/S220/Damon.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/N-EeZq89cYU/default.jpg" height="72" width="72" /><thr:total>0</thr:total><content type="html">So now that we have a Microsoft Kinect at the office (thanks Beesley), here is the first video of me using it to control navigation on digital globe X3D Earth. The display is on our Spatial View 3D projection, no glasses needed, TV for a whole new dimension of coolness.I have to admit that controller free navigation is the way to go when zooming around the planet. I just need to tweak some of the
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/APrcgBJ_XKAYS82f-wKTx7rMUMI/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/APrcgBJ_XKAYS82f-wKTx7rMUMI/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/APrcgBJ_XKAYS82f-wKTx7rMUMI/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/APrcgBJ_XKAYS82f-wKTx7rMUMI/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MetaverseOne/~4/xTdcBea1vSs" height="1" width="1"/&gt;</content><feedburner:origLink>http://damonhernandez.blogspot.com/2011/03/world-at-my-finger-tips.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkcGQn4ycCp7ImA9WhZRGE0.&quot;"><id>tag:blogger.com,1999:blog-2756776191277018900.post-2751696439499232743</id><published>2011-03-09T16:21:00.000-08:00</published><updated>2011-04-14T12:07:03.098-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-04-14T12:07:03.098-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="game developers conference" /><category scheme="http://www.blogger.com/atom/ns#" term="unity3d" /><category scheme="http://www.blogger.com/atom/ns#" term="kinect" /><category scheme="http://www.blogger.com/atom/ns#" term="ogmento" /><title>A week of the Game Developers Conference 2011</title><link rel="replies" type="application/atom+xml" href="http://damonhernandez.blogspot.com/feeds/2751696439499232743/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=2756776191277018900&amp;postID=2751696439499232743" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/2751696439499232743?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/2751696439499232743?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MetaverseOne/~3/Y2cD_o6ZHSA/week-of-game-developers-conference-2011.html" title="A week of the Game Developers Conference 2011" /><author><name>Metaverse One</name><uri>http://www.blogger.com/profile/16795146699231448011</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="27" height="32" src="http://4.bp.blogspot.com/_VnNdvhzJDmc/THFTrFEY_BI/AAAAAAAAAoo/q64Y4iFwDWA/S220/Damon.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-qFyvOstV8IA/TXgaqc2vO5I/AAAAAAAAAtc/FTmjXL4lVIE/s72-c/IMG_20110228_102530.jpg" height="72" width="72" /><thr:total>0</thr:total><content type="html">GDC 2011 just finished last week and wow do I have a game developer hangover! What an insane week of intense sessions on gaming, walking the expo floor, aisle conversations,  meetings, and great parties.This year I was in on a media pass and got full access to the latest and greatest from the game industry. No I didn't get the Google Chrome Notebooks or Motorola Xooms they passed out to the 
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/WkhP0jiPaVU2svxfJBcLnJHh4n0/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/WkhP0jiPaVU2svxfJBcLnJHh4n0/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/WkhP0jiPaVU2svxfJBcLnJHh4n0/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/WkhP0jiPaVU2svxfJBcLnJHh4n0/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MetaverseOne/~4/Y2cD_o6ZHSA" height="1" width="1"/&gt;</content><feedburner:origLink>http://damonhernandez.blogspot.com/2011/03/week-of-game-developers-conference-2011.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkQNRn0yfCp7ImA9Wx9aFEo.&quot;"><id>tag:blogger.com,1999:blog-2756776191277018900.post-5053802715577482148</id><published>2011-02-16T20:51:00.000-08:00</published><updated>2011-03-06T21:06:37.394-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-03-06T21:06:37.394-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="party" /><category scheme="http://www.blogger.com/atom/ns#" term="video games" /><category scheme="http://www.blogger.com/atom/ns#" term="san francisco" /><category scheme="http://www.blogger.com/atom/ns#" term="Marvel vs. Capcom 3" /><title>A Hadouken good time!!!!</title><link rel="replies" type="application/atom+xml" href="http://damonhernandez.blogspot.com/feeds/5053802715577482148/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=2756776191277018900&amp;postID=5053802715577482148" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/5053802715577482148?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/5053802715577482148?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MetaverseOne/~3/u37L18SNvDs/hadouken-good-time.html" title="A Hadouken good time!!!!" /><author><name>Metaverse One</name><uri>http://www.blogger.com/profile/16795146699231448011</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="27" height="32" src="http://4.bp.blogspot.com/_VnNdvhzJDmc/THFTrFEY_BI/AAAAAAAAAoo/q64Y4iFwDWA/S220/Damon.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/tvVTn2zafyA/default.jpg" height="72" width="72" /><thr:total>0</thr:total><content type="html">I got the opportunity to attend the Marvel vs. Capcom 3 Launch Party in San Francisco.This was my first game launch party and what a fun time it was. The event was hosted by David Banner at the Mezzanine in downtown San Francisco. Music from DJ Qbert played to a packed house with live appearances from Hieroglyphics, Killah Priest and surprise guest Ghostface Killah.Pictures from the event can be 
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/3JchGG4_IOOSr8Xph2h8vQt4jD4/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/3JchGG4_IOOSr8Xph2h8vQt4jD4/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/3JchGG4_IOOSr8Xph2h8vQt4jD4/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/3JchGG4_IOOSr8Xph2h8vQt4jD4/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MetaverseOne/~4/u37L18SNvDs" height="1" width="1"/&gt;</content><feedburner:origLink>http://damonhernandez.blogspot.com/2011/02/hadouken-good-time.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUYGQ3c6fSp7ImA9Wx9QEk8.&quot;"><id>tag:blogger.com,1999:blog-2756776191277018900.post-176654256043607424</id><published>2010-12-20T11:16:00.000-08:00</published><updated>2010-12-24T13:45:22.915-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-12-24T13:45:22.915-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="angle" /><category scheme="http://www.blogger.com/atom/ns#" term="webgl" /><category scheme="http://www.blogger.com/atom/ns#" term="x3dom" /><category scheme="http://www.blogger.com/atom/ns#" term="html5" /><category scheme="http://www.blogger.com/atom/ns#" term="sirikata" /><category scheme="http://www.blogger.com/atom/ns#" term="katalabs" /><category scheme="http://www.blogger.com/atom/ns#" term="webgl camp" /><category scheme="http://www.blogger.com/atom/ns#" term="Google" /><title>WebGL Camp - Pushing forward the 3D Web</title><link rel="replies" type="application/atom+xml" href="http://damonhernandez.blogspot.com/feeds/176654256043607424/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=2756776191277018900&amp;postID=176654256043607424" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/176654256043607424?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/176654256043607424?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MetaverseOne/~3/BPE4OqpEYok/webgl-camp-pushing-forward-3d-web.html" title="WebGL Camp - Pushing forward the 3D Web" /><author><name>Metaverse One</name><uri>http://www.blogger.com/profile/16795146699231448011</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="27" height="32" src="http://4.bp.blogspot.com/_VnNdvhzJDmc/THFTrFEY_BI/AAAAAAAAAoo/q64Y4iFwDWA/S220/Damon.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_VnNdvhzJDmc/TRT6vdBEi9I/AAAAAAAAAs4/3plyvMK6bow/s72-c/WebGL_logo.png" height="72" width="72" /><thr:total>0</thr:total><content type="html">Earlier this month was the second WebGL Camp in Silicon Valley. Organized by Henrik Bennetsen (CEO of Katalabs) and Christian Greuel (Manager of SRI Geovisualization Center), the camp is a developer focused event that aims to bring together the people who are writing the WebGL spec with those who build projects on it for some show and tell.WebGL is based on OpenGL ES 2.0 and provides a 
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/qri3K1TO3n0e_aGyZCYBIq_R7Lc/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/qri3K1TO3n0e_aGyZCYBIq_R7Lc/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/qri3K1TO3n0e_aGyZCYBIq_R7Lc/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/qri3K1TO3n0e_aGyZCYBIq_R7Lc/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MetaverseOne/~4/BPE4OqpEYok" height="1" width="1"/&gt;</content><feedburner:origLink>http://damonhernandez.blogspot.com/2010/12/webgl-camp-pushing-forward-3d-web.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkMEQHk4eSp7ImA9Wx9RFUk.&quot;"><id>tag:blogger.com,1999:blog-2756776191277018900.post-1639687183135925472</id><published>2010-12-16T13:04:00.000-08:00</published><updated>2010-12-16T15:00:01.731-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-12-16T15:00:01.731-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="3D" /><category scheme="http://www.blogger.com/atom/ns#" term="webgl" /><category scheme="http://www.blogger.com/atom/ns#" term="o3d" /><category scheme="http://www.blogger.com/atom/ns#" term="html5" /><category scheme="http://www.blogger.com/atom/ns#" term="webgl camp" /><category scheme="http://www.blogger.com/atom/ns#" term="Google" /><category scheme="http://www.blogger.com/atom/ns#" term="body browser" /><category scheme="http://www.blogger.com/atom/ns#" term="web3d" /><category scheme="http://www.blogger.com/atom/ns#" term="medical" /><title>Google search and browse the Body</title><link rel="replies" type="application/atom+xml" href="http://damonhernandez.blogspot.com/feeds/1639687183135925472/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=2756776191277018900&amp;postID=1639687183135925472" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/1639687183135925472?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/1639687183135925472?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MetaverseOne/~3/7pMNyybVunI/google-search-and-browse-body.html" title="Google search and browse the Body" /><author><name>Metaverse One</name><uri>http://www.blogger.com/profile/16795146699231448011</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="27" height="32" src="http://4.bp.blogspot.com/_VnNdvhzJDmc/THFTrFEY_BI/AAAAAAAAAoo/q64Y4iFwDWA/S220/Damon.jpg" /></author><thr:total>1</thr:total><content type="html">I recently wrote a post on Google's Body Browser that I saw at WebGL Camp#2 this past week. Since that post, the web has exploded with news about this application and web traffic to the blog and video (almost 10,000 views in less than 48 hours) have skyrocketed. Here is the video I took from WebGL camp where it was presented.To experience the application for yourself, get anyone of these three 
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/j3Flu1vpHuf2yOXELeRgUhndn-A/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/j3Flu1vpHuf2yOXELeRgUhndn-A/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/j3Flu1vpHuf2yOXELeRgUhndn-A/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/j3Flu1vpHuf2yOXELeRgUhndn-A/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MetaverseOne/~4/7pMNyybVunI" height="1" width="1"/&gt;</content><feedburner:origLink>http://damonhernandez.blogspot.com/2010/12/google-search-and-browse-body.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D08DQXk-eCp7ImA9Wx9RE0w.&quot;"><id>tag:blogger.com,1999:blog-2756776191277018900.post-1621412052854354205</id><published>2010-12-09T12:53:00.000-08:00</published><updated>2010-12-14T00:37:50.750-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-12-14T00:37:50.750-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="augmented reality developer camp" /><category scheme="http://www.blogger.com/atom/ns#" term="Playingmondo" /><category scheme="http://www.blogger.com/atom/ns#" term="webgl" /><category scheme="http://www.blogger.com/atom/ns#" term="unity3d" /><category scheme="http://www.blogger.com/atom/ns#" term="html5" /><category scheme="http://www.blogger.com/atom/ns#" term="kinect" /><category scheme="http://www.blogger.com/atom/ns#" term="layar" /><category scheme="http://www.blogger.com/atom/ns#" term="X3D" /><category scheme="http://www.blogger.com/atom/ns#" term="ar" /><category scheme="http://www.blogger.com/atom/ns#" term="augmented reality" /><category scheme="http://www.blogger.com/atom/ns#" term="GAFFTA" /><category scheme="http://www.blogger.com/atom/ns#" term="qualcomm" /><category scheme="http://www.blogger.com/atom/ns#" term="x3dom" /><category scheme="http://www.blogger.com/atom/ns#" term="metaio" /><category scheme="http://www.blogger.com/atom/ns#" term="ardevcamp" /><title>Augmented Reality Developer Camp 2010</title><link rel="replies" type="application/atom+xml" href="http://damonhernandez.blogspot.com/feeds/1621412052854354205/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=2756776191277018900&amp;postID=1621412052854354205" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/1621412052854354205?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/1621412052854354205?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MetaverseOne/~3/yP4dns8EojM/augmented-reality-developer-camp-2010.html" title="Augmented Reality Developer Camp 2010" /><author><name>Metaverse One</name><uri>http://www.blogger.com/profile/16795146699231448011</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="27" height="32" src="http://4.bp.blogspot.com/_VnNdvhzJDmc/THFTrFEY_BI/AAAAAAAAAoo/q64Y4iFwDWA/S220/Damon.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_VnNdvhzJDmc/TQZ5DP873UI/AAAAAAAAAss/3H2kmAyieTA/s72-c/ardev2010.gif" height="72" width="72" /><thr:total>0</thr:total><content type="html">On December 4, 2010 at the GAFFTA space in San Francisco, the second Bay Area Augmented Reality Developer Camp took place. Sponsored by Layar, Metaio, Qualcomm, and Makerlab, the event brought together AR professionals from as far east as New York and south as San Diego. Presentation sessions covered a range of AR related topics. These include:Brian Blau has an excellent write-up here on his 
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/Pw_TbWmN_tcLE_P9IYeJCZLTACw/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Pw_TbWmN_tcLE_P9IYeJCZLTACw/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/Pw_TbWmN_tcLE_P9IYeJCZLTACw/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Pw_TbWmN_tcLE_P9IYeJCZLTACw/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MetaverseOne/~4/yP4dns8EojM" height="1" width="1"/&gt;</content><feedburner:origLink>http://damonhernandez.blogspot.com/2010/12/augmented-reality-developer-camp-2010.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEQNR3wycSp7ImA9Wx9SGEg.&quot;"><id>tag:blogger.com,1999:blog-2756776191277018900.post-2138659563529273419</id><published>2010-11-30T19:00:00.000-08:00</published><updated>2010-12-08T15:53:16.299-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-12-08T15:53:16.299-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="3D" /><category scheme="http://www.blogger.com/atom/ns#" term="Seattle.PrimeSense" /><category scheme="http://www.blogger.com/atom/ns#" term="Dieter" /><category scheme="http://www.blogger.com/atom/ns#" term="kinect" /><category scheme="http://www.blogger.com/atom/ns#" term="mapping" /><category scheme="http://www.blogger.com/atom/ns#" term="Microsoft" /><category scheme="http://www.blogger.com/atom/ns#" term="Intel" /><title>Gathering Intel</title><link rel="replies" type="application/atom+xml" href="http://damonhernandez.blogspot.com/feeds/2138659563529273419/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=2756776191277018900&amp;postID=2138659563529273419" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/2138659563529273419?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/2138659563529273419?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MetaverseOne/~3/jV-UaJGtwlo/gathering-intel.html" title="Gathering Intel" /><author><name>Metaverse One</name><uri>http://www.blogger.com/profile/16795146699231448011</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="27" height="32" src="http://4.bp.blogspot.com/_VnNdvhzJDmc/THFTrFEY_BI/AAAAAAAAAoo/q64Y4iFwDWA/S220/Damon.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_VnNdvhzJDmc/TPcb61RGueI/AAAAAAAAAr0/IuVgkiMgNJs/s72-c/images.jpg" height="72" width="72" /><thr:total>0</thr:total><content type="html">A few months ago I posted about the Kinect device from Microsoft. Kinect, since its launch in November, has sold over 2.5 million units in less than 30 days. This makes it the fastest adopted consumer electronic device ever, surpassing the recent title holder the iPad.  Now what is really impressing me is how the hacking community has gone wild with the device and I recommend visiting 
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/VkvbWsD9c5qLuL-bqm2Ocr2h_9o/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/VkvbWsD9c5qLuL-bqm2Ocr2h_9o/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/VkvbWsD9c5qLuL-bqm2Ocr2h_9o/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/VkvbWsD9c5qLuL-bqm2Ocr2h_9o/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MetaverseOne/~4/jV-UaJGtwlo" height="1" width="1"/&gt;</content><feedburner:origLink>http://damonhernandez.blogspot.com/2010/11/gathering-intel.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0ABSX8yfip7ImA9Wx9SE0w.&quot;"><id>tag:blogger.com,1999:blog-2756776191277018900.post-1218018111194562496</id><published>2010-10-17T14:57:00.000-07:00</published><updated>2010-12-02T11:55:58.196-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-12-02T11:55:58.196-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="TED" /><category scheme="http://www.blogger.com/atom/ns#" term="mads thimmer" /><category scheme="http://www.blogger.com/atom/ns#" term="next" /><category scheme="http://www.blogger.com/atom/ns#" term="Denmark" /><category scheme="http://www.blogger.com/atom/ns#" term="design" /><category scheme="http://www.blogger.com/atom/ns#" term="careware" /><category scheme="http://www.blogger.com/atom/ns#" term="arhus" /><category scheme="http://www.blogger.com/atom/ns#" term="digital" /><category scheme="http://www.blogger.com/atom/ns#" term="kenneth fiil" /><category scheme="http://www.blogger.com/atom/ns#" term="innovation lab" /><category scheme="http://www.blogger.com/atom/ns#" term="green" /><category scheme="http://www.blogger.com/atom/ns#" term="food" /><title>NEXT comes Innovation from Denmark</title><link rel="replies" type="application/atom+xml" href="http://damonhernandez.blogspot.com/feeds/1218018111194562496/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=2756776191277018900&amp;postID=1218018111194562496" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/1218018111194562496?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/1218018111194562496?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MetaverseOne/~3/YYZzHmBuN6I/next-comes-innovation-from-denmark.html" title="NEXT comes Innovation from Denmark" /><author><name>Metaverse One</name><uri>http://www.blogger.com/profile/16795146699231448011</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="27" height="32" src="http://4.bp.blogspot.com/_VnNdvhzJDmc/THFTrFEY_BI/AAAAAAAAAoo/q64Y4iFwDWA/S220/Damon.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_VnNdvhzJDmc/TOmIKc_zr-I/AAAAAAAAAp0/PSxCRvNKkpQ/s72-c/ArhusCity.jpg" height="72" width="72" /><thr:total>1</thr:total><content type="html">At the end of this past summer, I got the opportunity to present at NEXT2010 located in Arhus, Denmark. Now you wouldn't know by looking at the site, but I promise I was there. Started by the Innovation Lab Denmark six years ago, this annual event covers the latest and greatest in a variety of disciplines. The Lab brings inspiring international speakers and incredible technology to an event that 
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/VCCNSx-rom2f-IgFFIpnF-NJ774/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/VCCNSx-rom2f-IgFFIpnF-NJ774/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/VCCNSx-rom2f-IgFFIpnF-NJ774/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/VCCNSx-rom2f-IgFFIpnF-NJ774/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MetaverseOne/~4/YYZzHmBuN6I" height="1" width="1"/&gt;</content><feedburner:origLink>http://damonhernandez.blogspot.com/2010/10/next-comes-innovation-from-denmark.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0QMQnwzeSp7ImA9Wx5UE0o.&quot;"><id>tag:blogger.com,1999:blog-2756776191277018900.post-6821941073999900713</id><published>2010-09-17T17:51:00.000-07:00</published><updated>2010-10-17T22:23:03.281-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-10-17T22:23:03.281-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="are2010" /><category scheme="http://www.blogger.com/atom/ns#" term="meetup" /><category scheme="http://www.blogger.com/atom/ns#" term="gamesalfresco" /><category scheme="http://www.blogger.com/atom/ns#" term="augmented reality" /><category scheme="http://www.blogger.com/atom/ns#" term="arny" /><category scheme="http://www.blogger.com/atom/ns#" term="ogmento" /><category scheme="http://www.blogger.com/atom/ns#" term="new york" /><category scheme="http://www.blogger.com/atom/ns#" term="gaming" /><category scheme="http://www.blogger.com/atom/ns#" term="ori inbar" /><category scheme="http://www.blogger.com/atom/ns#" term="ar" /><title>Ogmenting My Games</title><link rel="replies" type="application/atom+xml" href="http://damonhernandez.blogspot.com/feeds/6821941073999900713/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=2756776191277018900&amp;postID=6821941073999900713" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/6821941073999900713?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/6821941073999900713?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MetaverseOne/~3/GP7u3kP5GsY/ogmenting-my-games.html" title="Ogmenting My Games" /><author><name>Metaverse One</name><uri>http://www.blogger.com/profile/16795146699231448011</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="27" height="32" src="http://4.bp.blogspot.com/_VnNdvhzJDmc/THFTrFEY_BI/AAAAAAAAAoo/q64Y4iFwDWA/S220/Damon.jpg" /></author><thr:total>0</thr:total><content type="html">This past summer in New York I got the opportunity to meet up and interview Ori Inbar, CEO and cofounder of Ogmento, an augmented reality gaming company. I would easily say that Ogmento is a leader in the commercial AR gaming space and Ori is one of the industry's key players. He is a founder/author at Gamesalfresco, a leading blog on augmented reality, one of the organizers of the Augmented 
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/Hf79xagxlQ0aLOKJ6wrn4K4Jxr8/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Hf79xagxlQ0aLOKJ6wrn4K4Jxr8/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/Hf79xagxlQ0aLOKJ6wrn4K4Jxr8/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Hf79xagxlQ0aLOKJ6wrn4K4Jxr8/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MetaverseOne/~4/GP7u3kP5GsY" height="1" width="1"/&gt;</content><feedburner:origLink>http://damonhernandez.blogspot.com/2010/09/ogmenting-my-games.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkUBRnsyeSp7ImA9Wx5XE0s.&quot;"><id>tag:blogger.com,1999:blog-2756776191277018900.post-3994107341528353586</id><published>2010-09-12T18:20:00.000-07:00</published><updated>2010-09-12T23:44:17.591-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-09-12T23:44:17.591-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="xbox 360" /><category scheme="http://www.blogger.com/atom/ns#" term="milo" /><category scheme="http://www.blogger.com/atom/ns#" term="project natal" /><category scheme="http://www.blogger.com/atom/ns#" term="kinect" /><category scheme="http://www.blogger.com/atom/ns#" term="motion capture" /><category scheme="http://www.blogger.com/atom/ns#" term="Microsoft" /><title>Time to Kinect with your video games</title><link rel="replies" type="application/atom+xml" href="http://damonhernandez.blogspot.com/feeds/3994107341528353586/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=2756776191277018900&amp;postID=3994107341528353586" title="3 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/3994107341528353586?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/3994107341528353586?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MetaverseOne/~3/LuQWxXd8Z4s/time-to-kinect-with-your-video-games.html" title="Time to Kinect with your video games" /><author><name>Metaverse One</name><uri>http://www.blogger.com/profile/16795146699231448011</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="27" height="32" src="http://4.bp.blogspot.com/_VnNdvhzJDmc/THFTrFEY_BI/AAAAAAAAAoo/q64Y4iFwDWA/S220/Damon.jpg" /></author><thr:total>3</thr:total><content type="html">So Microsoft has created a controller-free gaming and entertainment experience for the Xbox 360 console platform called Kinect. Originally labeled Project Natal, the device is a webcam style add-on peripheral that enables users to control and interact with the Xbox 360 without the need to touch a game controller through a natural user interface using gestures, spoken commands, or presented 
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/Gg2WHL3o9Fujdy3y6Z_WLJ3MhVI/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Gg2WHL3o9Fujdy3y6Z_WLJ3MhVI/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/Gg2WHL3o9Fujdy3y6Z_WLJ3MhVI/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Gg2WHL3o9Fujdy3y6Z_WLJ3MhVI/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MetaverseOne/~4/LuQWxXd8Z4s" height="1" width="1"/&gt;</content><feedburner:origLink>http://damonhernandez.blogspot.com/2010/09/time-to-kinect-with-your-video-games.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0EARHY8fyp7ImA9Wx5aFEw.&quot;"><id>tag:blogger.com,1999:blog-2756776191277018900.post-3349476936590809496</id><published>2010-08-25T18:55:00.000-07:00</published><updated>2010-11-10T11:00:45.877-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-11-10T11:00:45.877-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Autodesk" /><category scheme="http://www.blogger.com/atom/ns#" term="Damon" /><category scheme="http://www.blogger.com/atom/ns#" term="cam" /><category scheme="http://www.blogger.com/atom/ns#" term="virtual reality" /><category scheme="http://www.blogger.com/atom/ns#" term="building" /><category scheme="http://www.blogger.com/atom/ns#" term="bim" /><category scheme="http://www.blogger.com/atom/ns#" term="architect" /><category scheme="http://www.blogger.com/atom/ns#" term="ar" /><category scheme="http://www.blogger.com/atom/ns#" term="construction" /><category scheme="http://www.blogger.com/atom/ns#" term="cad" /><category scheme="http://www.blogger.com/atom/ns#" term="virtual" /><category scheme="http://www.blogger.com/atom/ns#" term="augmented reality" /><category scheme="http://www.blogger.com/atom/ns#" term="revit" /><category scheme="http://www.blogger.com/atom/ns#" term="architecture" /><category scheme="http://www.blogger.com/atom/ns#" term="city" /><category scheme="http://www.blogger.com/atom/ns#" term="new york" /><category scheme="http://www.blogger.com/atom/ns#" term="ipod" /><category scheme="http://www.blogger.com/atom/ns#" term="digital" /><title>Augment a part of it, New York, New York</title><link rel="replies" type="application/atom+xml" href="http://damonhernandez.blogspot.com/feeds/3349476936590809496/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=2756776191277018900&amp;postID=3349476936590809496" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/3349476936590809496?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/3349476936590809496?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MetaverseOne/~3/MtqRLLx8sl4/augment-part-of-it-new-york-new-york.html" title="Augment a part of it, New York, New York" /><author><name>Metaverse One</name><uri>http://www.blogger.com/profile/16795146699231448011</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="27" height="32" src="http://4.bp.blogspot.com/_VnNdvhzJDmc/THFTrFEY_BI/AAAAAAAAAoo/q64Y4iFwDWA/S220/Damon.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_VnNdvhzJDmc/THXZaKmtqJI/AAAAAAAAApQ/QE1SgCN6r7U/s72-c/view.jpg" height="72" width="72" /><thr:total>0</thr:total><content type="html">As part of a presentation I have next week that focuses on mixed reality, I built an augmented reality application for viewing various 3D CAD models. For the time allotted to this project I kept it simple and sweet. I decided to use a traditional marker here as the scene had too much visual noise for image recognition with all the foot and car traffic. Markers on my iPod Touch load different 
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/s-d2_FZxLoyAmKh06LN8JqdcyWk/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/s-d2_FZxLoyAmKh06LN8JqdcyWk/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/s-d2_FZxLoyAmKh06LN8JqdcyWk/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/s-d2_FZxLoyAmKh06LN8JqdcyWk/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MetaverseOne/~4/MtqRLLx8sl4" height="1" width="1"/&gt;</content><feedburner:origLink>http://damonhernandez.blogspot.com/2010/08/augment-part-of-it-new-york-new-york.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0UFRHs-eip7ImA9Wx5RE04.&quot;"><id>tag:blogger.com,1999:blog-2756776191277018900.post-5250603801147071338</id><published>2010-08-19T13:57:00.000-07:00</published><updated>2010-08-20T12:06:55.552-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-08-20T12:06:55.552-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="marco tempest" /><category scheme="http://www.blogger.com/atom/ns#" term="augmented reality" /><category scheme="http://www.blogger.com/atom/ns#" term="virtual magician" /><category scheme="http://www.blogger.com/atom/ns#" term="open framework" /><title>AR-cadabra with the Virtual Magician</title><link rel="replies" type="application/atom+xml" href="http://damonhernandez.blogspot.com/feeds/5250603801147071338/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=2756776191277018900&amp;postID=5250603801147071338" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/5250603801147071338?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/5250603801147071338?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MetaverseOne/~3/W0MFn-qaDEk/ar-cadabra-with-virtual-magician.html" title="AR-cadabra with the Virtual Magician" /><author><name>Metaverse One</name><uri>http://www.blogger.com/profile/16795146699231448011</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="27" height="32" src="http://4.bp.blogspot.com/_VnNdvhzJDmc/THFTrFEY_BI/AAAAAAAAAoo/q64Y4iFwDWA/S220/Damon.jpg" /></author><thr:total>2</thr:total><content type="html">So I attended the New York Augmented Reality (ARNY) meetup on Tuesday night, which was awesome, and one of the people I got the chance to meet was Marco Tempest, the Virtual Magician. Now I am familiar with Marco by his Youtube videos that blend the latest in technology with magic for super cool presentations and illusions.A native of Zurich, Marco has won numerous awards for his use of illusion 
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/DJu0TA20BW2HotRjrMLl_Rl7qbw/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/DJu0TA20BW2HotRjrMLl_Rl7qbw/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/DJu0TA20BW2HotRjrMLl_Rl7qbw/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/DJu0TA20BW2HotRjrMLl_Rl7qbw/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MetaverseOne/~4/W0MFn-qaDEk" height="1" width="1"/&gt;</content><feedburner:origLink>http://damonhernandez.blogspot.com/2010/08/ar-cadabra-with-virtual-magician.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEMARH44cCp7ImA9Wx5QF0o.&quot;"><id>tag:blogger.com,1999:blog-2756776191277018900.post-7822485445599768942</id><published>2010-08-12T09:00:00.000-07:00</published><updated>2010-09-06T04:27:25.038-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-09-06T04:27:25.038-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="3D" /><category scheme="http://www.blogger.com/atom/ns#" term="upnext" /><category scheme="http://www.blogger.com/atom/ns#" term="foursquare" /><category scheme="http://www.blogger.com/atom/ns#" term="Damon" /><category scheme="http://www.blogger.com/atom/ns#" term="Danny Moon" /><category scheme="http://www.blogger.com/atom/ns#" term="san francisco" /><category scheme="http://www.blogger.com/atom/ns#" term="Vik Advani" /><category scheme="http://www.blogger.com/atom/ns#" term="3d maps" /><category scheme="http://www.blogger.com/atom/ns#" term="Facebook" /><category scheme="http://www.blogger.com/atom/ns#" term="augmented reality" /><category scheme="http://www.blogger.com/atom/ns#" term="visionmedia" /><category scheme="http://www.blogger.com/atom/ns#" term="new york" /><category scheme="http://www.blogger.com/atom/ns#" term="digital city" /><category scheme="http://www.blogger.com/atom/ns#" term="citysearch" /><title>What's UpNext?</title><link rel="replies" type="application/atom+xml" href="http://damonhernandez.blogspot.com/feeds/7822485445599768942/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=2756776191277018900&amp;postID=7822485445599768942" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/7822485445599768942?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/7822485445599768942?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MetaverseOne/~3/QfktL0T4M7o/whats-upnext.html" title="What's UpNext?" /><author><name>Metaverse One</name><uri>http://www.blogger.com/profile/16795146699231448011</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="27" height="32" src="http://4.bp.blogspot.com/_VnNdvhzJDmc/THFTrFEY_BI/AAAAAAAAAoo/q64Y4iFwDWA/S220/Damon.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_VnNdvhzJDmc/TGT2TG3WONI/AAAAAAAAAog/yEeCe5a-lh4/s72-c/upnext.jpg" height="72" width="72" /><thr:total>0</thr:total><content type="html">A few months back a friend told me of a 3D city map app called UpNext. Naturally being a digital city geek I downloaded the app for my iPod Touch to give it a quick look-see. Launching the app gave me the choice of several 3D city maps (Austin, Boston, New York, Portland, San Francisco, and Washington D.C.) to download that I could access offline which is a super plus for those with an iPod Touch
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/pwxzV0waKBy3z8OcujdpqWJz-k4/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/pwxzV0waKBy3z8OcujdpqWJz-k4/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/pwxzV0waKBy3z8OcujdpqWJz-k4/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/pwxzV0waKBy3z8OcujdpqWJz-k4/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MetaverseOne/~4/QfktL0T4M7o" height="1" width="1"/&gt;</content><feedburner:origLink>http://damonhernandez.blogspot.com/2010/08/whats-upnext.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEQBQ304eSp7ImA9WxFaGU8.&quot;"><id>tag:blogger.com,1999:blog-2756776191277018900.post-6720287314017152796</id><published>2010-07-23T07:59:00.000-07:00</published><updated>2010-07-23T16:05:52.331-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-07-23T16:05:52.331-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="tagwhat" /><category scheme="http://www.blogger.com/atom/ns#" term="are2010" /><category scheme="http://www.blogger.com/atom/ns#" term="mobile" /><category scheme="http://www.blogger.com/atom/ns#" term="Damon" /><category scheme="http://www.blogger.com/atom/ns#" term="augmented reality" /><category scheme="http://www.blogger.com/atom/ns#" term="standards" /><category scheme="http://www.blogger.com/atom/ns#" term="amsterdam" /><category scheme="http://www.blogger.com/atom/ns#" term="layar" /><category scheme="http://www.blogger.com/atom/ns#" term="maarten" /><title>TechTour 2010: Layar'ing it up</title><link rel="replies" type="application/atom+xml" href="http://damonhernandez.blogspot.com/feeds/6720287314017152796/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=2756776191277018900&amp;postID=6720287314017152796" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/6720287314017152796?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2756776191277018900/posts/default/6720287314017152796?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MetaverseOne/~3/s3BXRR57eLw/techtour-2010-layaring-it-up.html" title="TechTour 2010: Layar'ing it up" /><author><name>Metaverse One</name><uri>http://www.blogger.com/profile/16795146699231448011</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="27" height="32" src="http://4.bp.blogspot.com/_VnNdvhzJDmc/THFTrFEY_BI/AAAAAAAAAoo/q64Y4iFwDWA/S220/Damon.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_VnNdvhzJDmc/TEogPss4j9I/AAAAAAAAAnU/cLO4NgLpbZI/s72-c/LayarLogo.jpg" height="72" width="72" /><thr:total>1</thr:total><content type="html">So I just got back State-side from a seven week tour through western Europe that included a series of events and video interviews with leading players in augmented and virtual reality technologies. One of my destinations was Amsterdam, Nederlands and besides enjoying the madness of the World Cup finals, I had the opportunity to stop by mobile augmented reality company Layar's office for a chat. 
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/7EUtEwhvLHJ8-okGM-un9VEpR-c/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/7EUtEwhvLHJ8-okGM-un9VEpR-c/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/7EUtEwhvLHJ8-okGM-un9VEpR-c/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/7EUtEwhvLHJ8-okGM-un9VEpR-c/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MetaverseOne/~4/s3BXRR57eLw" height="1" width="1"/&gt;</content><feedburner:origLink>http://damonhernandez.blogspot.com/2010/07/techtour-2010-layaring-it-up.html</feedburner:origLink></entry></feed>

