<?xml version='1.0' encoding='UTF-8'?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/" xmlns:blogger="http://schemas.google.com/blogger/2008" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-2093816303445710166</atom:id><lastBuildDate>Fri, 13 Sep 2024 16:19:36 +0000</lastBuildDate><category>3D</category><category>Maxforums</category><category>Max</category><category>Ant</category><category>Bugatti</category><category>3D Studio</category><category>Render</category><category>photo</category><category>Competition</category><category>Interior Visual</category><category>Kitchen</category><category>Relay</category><category>WIP</category><category>Warhammer</category><category>Arbaro</category><category>City</category><category>Concept</category><category>Friday</category><category>Global Illumination</category><category>Greeble</category><category>Greece</category><category>Hotel</category><category>Illustrator</category><category>Kitkat</category><category>Marine</category><category>Photoshop</category><category>Photoshop Friday Bugs Bunny</category><category>Rhodes</category><category>Space Marine</category><category>Studio</category><category>Sugar</category><category>Texture</category><category>Tigger</category><category>Trees</category><category>Veyron</category><category>chicken</category><category>comic</category><category>graphics</category><category>hoverfly</category><category>illustration</category><category>lighting</category><category>macro</category><category>spider</category><category>tank</category><category>training</category><title>Mike Renouf</title><description>Multidisciplinary Designer</description><link>http://mikerenouf.blogspot.com/</link><managingEditor>noreply@blogger.com (Mike Renouf)</managingEditor><generator>Blogger</generator><openSearch:totalResults>117</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2093816303445710166.post-4028005369812002165</guid><pubDate>Thu, 26 Sep 2013 07:19:00 +0000</pubDate><atom:updated>2013-09-26T08:19:28.837+01:00</atom:updated><title>Completed catalogue render</title><description>&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiG1e4ivTOlsFyCMf7DFWvNz1y2yGocxDr4GDKybV6mdnARd4FvXleF8fEMPT0zAVA8i0fBUR5DYBN7ycFkbbSYDhn3OoQRa14_-7GcbblwAix9s2-YJoKmC9aDezo0ltTn01sw5jfzt60/s1600/Catalogue+render+23-09-13.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;640&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiG1e4ivTOlsFyCMf7DFWvNz1y2yGocxDr4GDKybV6mdnARd4FvXleF8fEMPT0zAVA8i0fBUR5DYBN7ycFkbbSYDhn3OoQRa14_-7GcbblwAix9s2-YJoKmC9aDezo0ltTn01sw5jfzt60/s640/Catalogue+render+23-09-13.jpg&quot; width=&quot;484&quot; ysa=&quot;true&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Completed image&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
A personal project to see how closely I could mimic a photo from a catalogue. This project allowed me to practice various techniques including polymodelling (all objects modeled from scratch), cloth simulation (towel), MassFX dynamic object simulation&amp;nbsp;(cotton wool balls in jar), micropoly displacement (towelling textures). Rendered in Vray 2.0.</description><link>http://mikerenouf.blogspot.com/2013/09/completed-catalogue-render.html</link><author>noreply@blogger.com (Mike Renouf)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiG1e4ivTOlsFyCMf7DFWvNz1y2yGocxDr4GDKybV6mdnARd4FvXleF8fEMPT0zAVA8i0fBUR5DYBN7ycFkbbSYDhn3OoQRa14_-7GcbblwAix9s2-YJoKmC9aDezo0ltTn01sw5jfzt60/s72-c/Catalogue+render+23-09-13.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2093816303445710166.post-7820515882102117</guid><pubDate>Sun, 15 Sep 2013 20:44:00 +0000</pubDate><atom:updated>2013-09-15T21:44:29.997+01:00</atom:updated><title>Catalogue shot - first draft</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSukENvwVfIlHCjxvbptfa45A8GkF1yNyzUA977e7fRGChw0hphC1BkVns3wUvVRioPNL3Te7xZDi0xcUF2pXJwRB7wlDAihuUbLu7GIVq_Z8mFo1dVjQDdvffLoBYB2xUrPSfM99XjhA/s1600/Next01.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;640&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSukENvwVfIlHCjxvbptfa45A8GkF1yNyzUA977e7fRGChw0hphC1BkVns3wUvVRioPNL3Te7xZDi0xcUF2pXJwRB7wlDAihuUbLu7GIVq_Z8mFo1dVjQDdvffLoBYB2xUrPSfM99XjhA/s640/Next01.jpg&quot; width=&quot;426&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;</description><link>http://mikerenouf.blogspot.com/2013/09/catalogue-shot-first-draft.html</link><author>noreply@blogger.com (Mike Renouf)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSukENvwVfIlHCjxvbptfa45A8GkF1yNyzUA977e7fRGChw0hphC1BkVns3wUvVRioPNL3Te7xZDi0xcUF2pXJwRB7wlDAihuUbLu7GIVq_Z8mFo1dVjQDdvffLoBYB2xUrPSfM99XjhA/s72-c/Next01.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2093816303445710166.post-7465205519881007227</guid><pubDate>Mon, 27 May 2013 21:03:00 +0000</pubDate><atom:updated>2013-05-27T22:03:22.887+01:00</atom:updated><title>Unwrapping UVWs</title><description>Here&#39;s an excellent tutorial for an otherwise very tricky process:&lt;br /&gt;
http://www.youtube.com/watch?v=Bn4q-onOzBs&amp;feature=youtube_gdata_player&lt;br /&gt;
</description><link>http://mikerenouf.blogspot.com/2013/05/unwrapping-uvws.html</link><author>noreply@blogger.com (Mike Renouf)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2093816303445710166.post-5330604129586358438</guid><pubDate>Tue, 14 May 2013 07:11:00 +0000</pubDate><atom:updated>2013-05-14T08:11:09.961+01:00</atom:updated><title>Latest render</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0uBDaBsnstGgkRaFHQU2OaBcbrZvn4ib224v3RPX4j34WPzteZHQh1VqBUaU4i2-Mprqjq1Eu6wdnxCHm8BTrbJAMJpxpmRjk85kvAY95N8q4HtriWrQNy4YbRzia4UPdQO-mzbIzfig/s1600/13-05-13+a.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;480&quot; pua=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0uBDaBsnstGgkRaFHQU2OaBcbrZvn4ib224v3RPX4j34WPzteZHQh1VqBUaU4i2-Mprqjq1Eu6wdnxCHm8BTrbJAMJpxpmRjk85kvAY95N8q4HtriWrQNy4YbRzia4UPdQO-mzbIzfig/s640/13-05-13+a.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
</description><link>http://mikerenouf.blogspot.com/2013/05/latest-render.html</link><author>noreply@blogger.com (Mike Renouf)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0uBDaBsnstGgkRaFHQU2OaBcbrZvn4ib224v3RPX4j34WPzteZHQh1VqBUaU4i2-Mprqjq1Eu6wdnxCHm8BTrbJAMJpxpmRjk85kvAY95N8q4HtriWrQNy4YbRzia4UPdQO-mzbIzfig/s72-c/13-05-13+a.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2093816303445710166.post-2142761783194889129</guid><pubDate>Mon, 22 Apr 2013 23:03:00 +0000</pubDate><atom:updated>2013-04-23T21:26:21.105+01:00</atom:updated><title>Completed chair</title><description>&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhK4t3sovuT6KJnqKGhsTFVuLL7yExK47KGENmhUJ0WJrS2E_dWoFgFyS9Y7Vw1uDJAAU5j-FWpzThQcVhvtSPTWPsC-0E3LUpYsoPimkvmOhPCBJAd-Z-8sfESESOzCmV37jn__QNZC_w/s1600/chair01.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;480&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhK4t3sovuT6KJnqKGhsTFVuLL7yExK47KGENmhUJ0WJrS2E_dWoFgFyS9Y7Vw1uDJAAU5j-FWpzThQcVhvtSPTWPsC-0E3LUpYsoPimkvmOhPCBJAd-Z-8sfESESOzCmV37jn__QNZC_w/s640/chair01.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;My 3D chair, modelled, unwrapped and textured&lt;/td&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJA8CsO5ZYRwkJWlZMkyCKgh6dIKxOLuAXbeiv3JxhHsm_pT97m2z2RX4xWQIow4LufCeIhxrH54i8vKZ4HaupXzSeCrYoeyJyAeQG40DTaEWLnCyTuXKQ-ngDDCTpSwtXRGw4mQ8jYqI/s1600/111621_1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJA8CsO5ZYRwkJWlZMkyCKgh6dIKxOLuAXbeiv3JxhHsm_pT97m2z2RX4xWQIow4LufCeIhxrH54i8vKZ4HaupXzSeCrYoeyJyAeQG40DTaEWLnCyTuXKQ-ngDDCTpSwtXRGw4mQ8jYqI/s320/111621_1.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Reference image from internet&lt;/td&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;</description><link>http://mikerenouf.blogspot.com/2013/04/completed-chair.html</link><author>noreply@blogger.com (Mike Renouf)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhK4t3sovuT6KJnqKGhsTFVuLL7yExK47KGENmhUJ0WJrS2E_dWoFgFyS9Y7Vw1uDJAAU5j-FWpzThQcVhvtSPTWPsC-0E3LUpYsoPimkvmOhPCBJAd-Z-8sfESESOzCmV37jn__QNZC_w/s72-c/chair01.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2093816303445710166.post-7100694945863199886</guid><pubDate>Sun, 21 Apr 2013 12:25:00 +0000</pubDate><atom:updated>2013-04-21T13:25:56.158+01:00</atom:updated><title>Latticework for archviz</title><description>I stumbled across the excellent tutorial for producing parametric lattices in 3DS Max:&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=tKvyv5KmtV8&amp;feature=youtube_gdata_player&lt;br /&gt;
&lt;br /&gt;
Ideal for quickly modelling buildings with panelled surfaces for example. </description><link>http://mikerenouf.blogspot.com/2013/04/latticework-for-archviz.html</link><author>noreply@blogger.com (Mike Renouf)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2093816303445710166.post-29522772664159024</guid><pubDate>Sat, 20 Apr 2013 00:21:00 +0000</pubDate><atom:updated>2013-04-20T01:21:53.453+01:00</atom:updated><title>Speedmodelling - toaster</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFT4M6NylWLZgp0x7MugATUY39XCShg8tp4bmPe_Bm07Zyu4n-FNl9NE2ejQGP01ATWJwvk8cF80gvgbllXfed18jdgIxzj1hPjSKaQe1YAbht9O19t9DidJqfSXmUnHK2Iq0vExY7rzE/s1600/toaster.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFT4M6NylWLZgp0x7MugATUY39XCShg8tp4bmPe_Bm07Zyu4n-FNl9NE2ejQGP01ATWJwvk8cF80gvgbllXfed18jdgIxzj1hPjSKaQe1YAbht9O19t9DidJqfSXmUnHK2Iq0vExY7rzE/s1600/toaster.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;</description><link>http://mikerenouf.blogspot.com/2013/04/speedmodelling-toaster.html</link><author>noreply@blogger.com (Mike Renouf)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFT4M6NylWLZgp0x7MugATUY39XCShg8tp4bmPe_Bm07Zyu4n-FNl9NE2ejQGP01ATWJwvk8cF80gvgbllXfed18jdgIxzj1hPjSKaQe1YAbht9O19t9DidJqfSXmUnHK2Iq0vExY7rzE/s72-c/toaster.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2093816303445710166.post-7516848180339935533</guid><pubDate>Sat, 06 Apr 2013 11:43:00 +0000</pubDate><atom:updated>2013-04-06T12:43:49.116+01:00</atom:updated><title>Speed model chair</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyppSCRuRyIw401EPl_ZtP3t2tYRtiN3KsLPHLRMQj4I3vku-7DrF69fmhjGNSEMcvGWVCDtFchhPQSGDPJXBHUwOEagVjNd1jqGnqmBS261kepqfWtGn2QiEo73ZI4UYAoi2oqJDhKzQ/s1600/screen02.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyppSCRuRyIw401EPl_ZtP3t2tYRtiN3KsLPHLRMQj4I3vku-7DrF69fmhjGNSEMcvGWVCDtFchhPQSGDPJXBHUwOEagVjNd1jqGnqmBS261kepqfWtGn2QiEo73ZI4UYAoi2oqJDhKzQ/s400/screen02.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
Slowly getting somewhere.&amp;nbsp; It&#39;s hardly speed modelling though!</description><link>http://mikerenouf.blogspot.com/2013/04/speed-model-chair.html</link><author>noreply@blogger.com (Mike Renouf)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyppSCRuRyIw401EPl_ZtP3t2tYRtiN3KsLPHLRMQj4I3vku-7DrF69fmhjGNSEMcvGWVCDtFchhPQSGDPJXBHUwOEagVjNd1jqGnqmBS261kepqfWtGn2QiEo73ZI4UYAoi2oqJDhKzQ/s72-c/screen02.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2093816303445710166.post-889657269703979258</guid><pubDate>Fri, 05 Apr 2013 23:32:00 +0000</pubDate><atom:updated>2013-04-06T00:32:00.455+01:00</atom:updated><title>&quot;Speed&quot; modelling</title><description>Well... I&#39;ve never been particularly fast a modelling in Max, but practice makes perfect.&amp;nbsp; Here&#39;s the beginnings of a dining chair for a challenge on Maxforums:&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwCmBcU8PMf32dC2aQ8qWtvk1neHzVu5422dMJxI2Aho9Th2FWeRP_4gfOrvrcr9GR_eCRiNrS1GVQ2v5Hoa22YxeYrVH3wLDmZ5UEcqXisXQ3oSe2dq3DcE1NN4OI4BWKv3fo1iszqZw/s1600/IMG_4529.JPG&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;br /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi10Xopzp4dPb80KzR7F1FfxLAqX_yphDEy8glP3vJJhwn1PCgXOv1c_8jSYXFNN4pNqiizPn_8CTJboZ8C7T6EHmROhDkgbtYzXf01G_UjZAw0BMiSGWL4amytj8bE54TWB_a7pPQnQjg/s1600/screen01.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;307&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi10Xopzp4dPb80KzR7F1FfxLAqX_yphDEy8glP3vJJhwn1PCgXOv1c_8jSYXFNN4pNqiizPn_8CTJboZ8C7T6EHmROhDkgbtYzXf01G_UjZAw0BMiSGWL4amytj8bE54TWB_a7pPQnQjg/s400/screen01.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span id=&quot;goog_665587294&quot;&gt;&lt;/span&gt;&lt;span id=&quot;goog_665587295&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span id=&quot;goog_665587294&quot;&gt;The reference image comes from here...&lt;/span&gt;&lt;br /&gt;
&lt;a href=&quot;http://cozyhomeinteriors.blogspot.co.uk/2011/08/dining-chair-upholstery-project.html&quot; target=&quot;_blank&quot;&gt;&lt;span id=&quot;goog_665587294&quot;&gt;http://cozyhomeinteriors.blogspot.co.uk/2011/08/dining-chair-upholstery-project.html &lt;/span&gt;&lt;/a&gt;</description><link>http://mikerenouf.blogspot.com/2013/04/speed-modelling.html</link><author>noreply@blogger.com (Mike Renouf)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi10Xopzp4dPb80KzR7F1FfxLAqX_yphDEy8glP3vJJhwn1PCgXOv1c_8jSYXFNN4pNqiizPn_8CTJboZ8C7T6EHmROhDkgbtYzXf01G_UjZAw0BMiSGWL4amytj8bE54TWB_a7pPQnQjg/s72-c/screen01.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2093816303445710166.post-6132990428782915387</guid><pubDate>Sun, 03 Feb 2013 15:41:00 +0000</pubDate><atom:updated>2013-02-03T20:00:14.686+00:00</atom:updated><title>Vray interior</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;/div&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
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&lt;/div&gt;
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I&#39;ve&amp;nbsp; reworked the hotel suite visuals for vray in order to learn the renderer and I&#39;m seriously impressed with how much more user-friendly it is compared to mentalray.&amp;nbsp; Smooth GI solutions are far easier to achieve with the light cache and irradiance map.&lt;/div&gt;
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&lt;br /&gt;</description><link>http://mikerenouf.blogspot.com/2013/02/vray-interior.html</link><author>noreply@blogger.com (Mike Renouf)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNvYh5qeZs3tJ36f-uIfbTZGkIv9A3Cou6FFdzypOT1ov7ue2C8f5yZQBxuNxoYPsh8b46Z72i3vrrCC5Mn1VoGsUnIo8l6jBM324o66mYobruv8B3xU458evhZ3J-utVS1_-OnB886dA/s72-c/03-02-13b.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2093816303445710166.post-3704002641609839317</guid><pubDate>Wed, 23 Jan 2013 22:15:00 +0000</pubDate><atom:updated>2013-01-23T22:15:09.413+00:00</atom:updated><title>Rugs again</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhaNAUiGk-gl_iLoYhju16ZzNoik6ZMd2Q4IESW-W7h5Cy44wfhyphenhyphenyORMMgLDFbPeqZBXGWpYPXJnw7iHcfY586YgxBVrsiDwFopc_BNe9t34-4WzMxQ4N6_y2eEW60cdzJ7dSjt1zco09M/s1600/rug+output.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhaNAUiGk-gl_iLoYhju16ZzNoik6ZMd2Q4IESW-W7h5Cy44wfhyphenhyphenyORMMgLDFbPeqZBXGWpYPXJnw7iHcfY586YgxBVrsiDwFopc_BNe9t34-4WzMxQ4N6_y2eEW60cdzJ7dSjt1zco09M/s400/rug+output.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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I&#39;ve been playing with vray for a change and followed some tutorials by the amazing VisCorbel.&amp;nbsp; Austris does some fantastically realistic work and is kind enough to share his &lt;a href=&quot;http://viscorbel.com/free-tutorials/&quot; target=&quot;_blank&quot;&gt;tutorials&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
Vray displacement seems to be ridiculously fast compared with my experiences of mentalray displacement.&amp;nbsp; I&#39;m going to have to go back to mentalray and experiment a bit more - maybe I was doing something fundamentally wrong..?</description><link>http://mikerenouf.blogspot.com/2013/01/rugs-again.html</link><author>noreply@blogger.com (Mike Renouf)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhaNAUiGk-gl_iLoYhju16ZzNoik6ZMd2Q4IESW-W7h5Cy44wfhyphenhyphenyORMMgLDFbPeqZBXGWpYPXJnw7iHcfY586YgxBVrsiDwFopc_BNe9t34-4WzMxQ4N6_y2eEW60cdzJ7dSjt1zco09M/s72-c/rug+output.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2093816303445710166.post-749557339615635014</guid><pubDate>Sun, 06 Jan 2013 16:42:00 +0000</pubDate><atom:updated>2013-01-06T16:42:28.637+00:00</atom:updated><title>Road-testing!</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKoi_Yxj0koyORxNKc_svgIenDaU5rY7Zz8XVYLoKkco_SIA6FSHyHATQHMHigseRGM97Ddjnx0OqPJSCvIs-d2DD7CmACMgk8kr4dz37f4b7wbIiVcCrXa80Q5VQ6JxZ4O-sKL8bNu8k/s1600/roadtest01.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;187&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKoi_Yxj0koyORxNKc_svgIenDaU5rY7Zz8XVYLoKkco_SIA6FSHyHATQHMHigseRGM97Ddjnx0OqPJSCvIs-d2DD7CmACMgk8kr4dz37f4b7wbIiVcCrXa80Q5VQ6JxZ4O-sKL8bNu8k/s400/roadtest01.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
I&#39;ve been creating procedural textures for tarmac to lay the ground work (more puns, sorry) for some exterior visuals.&amp;nbsp; Also been putting together a trees and foliage library.</description><link>http://mikerenouf.blogspot.com/2013/01/road-testing.html</link><author>noreply@blogger.com (Mike Renouf)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKoi_Yxj0koyORxNKc_svgIenDaU5rY7Zz8XVYLoKkco_SIA6FSHyHATQHMHigseRGM97Ddjnx0OqPJSCvIs-d2DD7CmACMgk8kr4dz37f4b7wbIiVcCrXa80Q5VQ6JxZ4O-sKL8bNu8k/s72-c/roadtest01.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2093816303445710166.post-7399717550099195524</guid><pubDate>Thu, 03 Jan 2013 22:20:00 +0000</pubDate><atom:updated>2013-01-03T22:20:17.736+00:00</atom:updated><title>Rug repaired</title><description>&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUXW5qISiHRkKfhbKMAdw8qX3iX3nRaLrkpECnwhKdU1RkDTDQT7EPzpRABskM94HT3cXanEsov_MhVRqhHklb5uy1_fvLFW8BeeI_hXUK8btZWWsZjuNCGUqfiZcMY4s63pghu29SEwQ/s1600/kensington13.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;290&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUXW5qISiHRkKfhbKMAdw8qX3iX3nRaLrkpECnwhKdU1RkDTDQT7EPzpRABskM94HT3cXanEsov_MhVRqhHklb5uy1_fvLFW8BeeI_hXUK8btZWWsZjuNCGUqfiZcMY4s63pghu29SEwQ/s400/kensington13.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Error-free re-styled rug&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Well, it turned out it was nothing to do with lighting samples.&amp;nbsp; I&#39;d made an error when styling the hair&amp;amp;fur modifier.&amp;nbsp; Pop selected and restyle.&amp;nbsp; Job done.</description><link>http://mikerenouf.blogspot.com/2013/01/rug-repaired.html</link><author>noreply@blogger.com (Mike Renouf)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUXW5qISiHRkKfhbKMAdw8qX3iX3nRaLrkpECnwhKdU1RkDTDQT7EPzpRABskM94HT3cXanEsov_MhVRqhHklb5uy1_fvLFW8BeeI_hXUK8btZWWsZjuNCGUqfiZcMY4s63pghu29SEwQ/s72-c/kensington13.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2093816303445710166.post-3649295005105270732</guid><pubDate>Wed, 02 Jan 2013 23:00:00 +0000</pubDate><atom:updated>2013-01-02T23:06:16.939+00:00</atom:updated><title>mentalray mrprim or final gather problem?</title><description>&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOjtKWnFi_8kubuaxnrF2dCSrCz8m8qJFMLoMbChyphenhyphenAfOZuISpuTHP-fkGiKUVPpMxFm1ImVObbYgxNJpROyVCSElJgRP3dTL-0nkRt-Od5D_YuARZt_9fa1VwBtfkuK90BgocFwluiDPw/s1600/mrprim+artifacts.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;290&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOjtKWnFi_8kubuaxnrF2dCSrCz8m8qJFMLoMbChyphenhyphenAfOZuISpuTHP-fkGiKUVPpMxFm1ImVObbYgxNJpROyVCSElJgRP3dTL-0nkRt-Od5D_YuARZt_9fa1VwBtfkuK90BgocFwluiDPw/s400/mrprim+artifacts.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;mrprim hair and fur, with archdesign shader applied&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzD1LrOKt13gIbRwy11Fy4B8Dq1CZnha4xCAqpOVlcr-P_3oA_8lDcRYKR_BP6K-5qBcf82ByvupDrgxzeM4cRPT97-Gs43y6455GF3tocyEvxckrayDDSfec_alWpFAIQR_C4boJnBlE/s1600/mrprim+artifaccts+-+high+fg.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;290&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzD1LrOKt13gIbRwy11Fy4B8Dq1CZnha4xCAqpOVlcr-P_3oA_8lDcRYKR_BP6K-5qBcf82ByvupDrgxzeM4cRPT97-Gs43y6455GF3tocyEvxckrayDDSfec_alWpFAIQR_C4boJnBlE/s400/mrprim+artifaccts+-+high+fg.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;close up of artifacts (reduced by higher fg setting)&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;</description><link>http://mikerenouf.blogspot.com/2013/01/final-gather-problem.html</link><author>noreply@blogger.com (Mike Renouf)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOjtKWnFi_8kubuaxnrF2dCSrCz8m8qJFMLoMbChyphenhyphenAfOZuISpuTHP-fkGiKUVPpMxFm1ImVObbYgxNJpROyVCSElJgRP3dTL-0nkRt-Od5D_YuARZt_9fa1VwBtfkuK90BgocFwluiDPw/s72-c/mrprim+artifacts.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2093816303445710166.post-1784382454991821585</guid><pubDate>Fri, 28 Dec 2012 22:55:00 +0000</pubDate><atom:updated>2012-12-28T22:55:39.103+00:00</atom:updated><title>The devil is in the detail</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwCX91sWKnsVNAdxdE-zDbyaweU0CrkyrzcuPFwVO-W99eBf8YWZOBNp13_2VARG9yP2LhtX2r_t_lmCKYEYzf2WgcvyjcUfkxios04qFpuzcgRXCOHG5MhYsc2PiDYilMwSuosEf0Rw4/s1600/kensington09.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;303&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwCX91sWKnsVNAdxdE-zDbyaweU0CrkyrzcuPFwVO-W99eBf8YWZOBNp13_2VARG9yP2LhtX2r_t_lmCKYEYzf2WgcvyjcUfkxios04qFpuzcgRXCOHG5MhYsc2PiDYilMwSuosEf0Rw4/s400/kensington09.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&amp;nbsp;&lt;/div&gt;
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Inspired by &lt;a href=&quot;http://bertrand-benoit.com/blog/&quot; target=&quot;_blank&quot;&gt;Bertrand Benoit&lt;/a&gt; I have been working on adding progressive levels of detail into materials and meshes of my visuals.&amp;nbsp; Here&#39;s an example of a fabric for the sofa in the Kensington apartment.&amp;nbsp; Future improvements will include:&lt;/div&gt;
&lt;ul&gt;
&lt;li&gt;Proper UVW mapping of the cushions&lt;/li&gt;
&lt;li&gt;Depth of field in the camera shot&lt;/li&gt;
&lt;li&gt;Higher polycount for the bent glass table&lt;/li&gt;
&lt;li&gt;Improved material for the glass and book.&lt;/li&gt;
&lt;li&gt;Sunlight to match the environment background&lt;/li&gt;
&lt;/ul&gt;
</description><link>http://mikerenouf.blogspot.com/2012/12/the-devil-is-in-detail.html</link><author>noreply@blogger.com (Mike Renouf)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwCX91sWKnsVNAdxdE-zDbyaweU0CrkyrzcuPFwVO-W99eBf8YWZOBNp13_2VARG9yP2LhtX2r_t_lmCKYEYzf2WgcvyjcUfkxios04qFpuzcgRXCOHG5MhYsc2PiDYilMwSuosEf0Rw4/s72-c/kensington09.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2093816303445710166.post-6440830670630721574</guid><pubDate>Sun, 09 Dec 2012 15:57:00 +0000</pubDate><atom:updated>2012-12-09T16:01:11.335+00:00</atom:updated><title>Still Life - enhanced</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQnhzFBvOooUGKdXor0ddAQuDpMFVGBmuSom6Px9YzVellHbVXaagbYgmYSIc-tAA2dBl9J38rlR2-b9qRH5EjX4VGcPoaSme6iqZ3RCM1UOk3dQ2pO4hS5Em9NheBrj8FPub_ihakY3I/s1600/still+life.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;426&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQnhzFBvOooUGKdXor0ddAQuDpMFVGBmuSom6Px9YzVellHbVXaagbYgmYSIc-tAA2dBl9J38rlR2-b9qRH5EjX4VGcPoaSme6iqZ3RCM1UOk3dQ2pO4hS5Em9NheBrj8FPub_ihakY3I/s640/still+life.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
I spent a bit of time working on the materials within my hotel suite project recently.&amp;nbsp; In particular I refine the subsurface scattering shader which I used for the grapes, and cleaned up the woodgrain shader.</description><link>http://mikerenouf.blogspot.com/2012/12/still-life-enhanced.html</link><author>noreply@blogger.com (Mike Renouf)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQnhzFBvOooUGKdXor0ddAQuDpMFVGBmuSom6Px9YzVellHbVXaagbYgmYSIc-tAA2dBl9J38rlR2-b9qRH5EjX4VGcPoaSme6iqZ3RCM1UOk3dQ2pO4hS5Em9NheBrj8FPub_ihakY3I/s72-c/still+life.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2093816303445710166.post-5997157760222042185</guid><pubDate>Tue, 04 Dec 2012 00:50:00 +0000</pubDate><atom:updated>2012-12-04T00:50:05.335+00:00</atom:updated><title>Oldschool CGI Lighting</title><description>Modern Archviz techniques are based around complex simulations of daylight and photometric light settings.&amp;nbsp; The mentalray render engine uses Final Gather and Photon Mapping to automatically generate a distribution of light throughout a scene or a camera view but this requires a good chunk of computer resources to calculate and can take a hell of a long time.&lt;br /&gt;
&lt;br /&gt;
Before all this clever software was available CGI lighting artists cleverly faked realistic lighting by using simple spotlights, omnidirectional lights and direct lights.&amp;nbsp; This is more art than science.&lt;br /&gt;
&lt;br /&gt;
With modern computers being many times faster than those old machines, render times for old school lighting in these situations are tiny, so I&#39;ve decided to try learning those techniques to help me generate walk-throughs which typically require many hundreds of frames.&lt;br /&gt;
&lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvuEgxB7pYhXuFFwPXJYy-TXchhvAmmt68jp4IaAym4ovppkXaahEB0bbPTHR_b1t_5-q2yqgaOaKPnawAbZ9ktOSqbSkd0rN4sXcT57H9v-Vhk40EfmW_i9IxIfgMk87S2xN5m0zgayI/s1600/bedview07.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;426&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvuEgxB7pYhXuFFwPXJYy-TXchhvAmmt68jp4IaAym4ovppkXaahEB0bbPTHR_b1t_5-q2yqgaOaKPnawAbZ9ktOSqbSkd0rN4sXcT57H9v-Vhk40EfmW_i9IxIfgMk87S2xN5m0zgayI/s640/bedview07.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Advanced lighting with Global Illumination, Final Gather and Ambient Occlusion&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOLt8MfolNqZ6EyRe7GeiQmadCfE0Xaq4wPSbXetbJLEgN5xauKwgN1nvnQjZwUMd7NRrW0uqrSLESEnqnyc0-jZynRUf9ZYCEgH7rp-n7q-63JiR-9RQw5VWF3_5VaNe8FohG1h5_6eY/s1600/bedview+oldschool.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;426&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOLt8MfolNqZ6EyRe7GeiQmadCfE0Xaq4wPSbXetbJLEgN5xauKwgN1nvnQjZwUMd7NRrW0uqrSLESEnqnyc0-jZynRUf9ZYCEgH7rp-n7q-63JiR-9RQw5VWF3_5VaNe8FohG1h5_6eY/s640/bedview+oldschool.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;The same view with simple lighting to fake the natural daylight&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Obviously my first effort at this isn&#39;t completely convincing, but it goes someway toward simulating the realistic lighting that can be achieved with a more complex approach - but with minimal rendering times.&amp;nbsp; More soon...</description><link>http://mikerenouf.blogspot.com/2012/12/oldschool-cgi-lighting.html</link><author>noreply@blogger.com (Mike Renouf)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvuEgxB7pYhXuFFwPXJYy-TXchhvAmmt68jp4IaAym4ovppkXaahEB0bbPTHR_b1t_5-q2yqgaOaKPnawAbZ9ktOSqbSkd0rN4sXcT57H9v-Vhk40EfmW_i9IxIfgMk87S2xN5m0zgayI/s72-c/bedview07.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2093816303445710166.post-7505712234216460149</guid><pubDate>Sun, 02 Dec 2012 20:47:00 +0000</pubDate><atom:updated>2012-12-02T20:47:20.905+00:00</atom:updated><title>Happy Christmas!</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWsoIaOGymbANlAvR7okbJrWvyo80cA1fbfwnM76A_G9DOwRVr_JZSBTy7BZuP8cXcFC9sz0kUxOY3MbCuXQ1tywayiHHrZyXUJBwlp6IypCeqbq5J8MpKu6lSRiEYi14nwwnqzGS3JEs/s1600/render01.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;640&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWsoIaOGymbANlAvR7okbJrWvyo80cA1fbfwnM76A_G9DOwRVr_JZSBTy7BZuP8cXcFC9sz0kUxOY3MbCuXQ1tywayiHHrZyXUJBwlp6IypCeqbq5J8MpKu6lSRiEYi14nwwnqzGS3JEs/s640/render01.jpg&quot; width=&quot;594&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;</description><link>http://mikerenouf.blogspot.com/2012/12/happy-christmas.html</link><author>noreply@blogger.com (Mike Renouf)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWsoIaOGymbANlAvR7okbJrWvyo80cA1fbfwnM76A_G9DOwRVr_JZSBTy7BZuP8cXcFC9sz0kUxOY3MbCuXQ1tywayiHHrZyXUJBwlp6IypCeqbq5J8MpKu6lSRiEYi14nwwnqzGS3JEs/s72-c/render01.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2093816303445710166.post-6050959002629675795</guid><pubDate>Sun, 18 Nov 2012 20:56:00 +0000</pubDate><atom:updated>2012-11-18T20:56:44.377+00:00</atom:updated><title>Kensington Apartment updated</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPlcf9TCe1nEFXRlDcpmprAIK0HYG5vO_Ru7IvDBxskRfrbtzQD1ztPL9QA4Gdzmx1cdLzBTn0qQp1M0S2qcxiSuE0XzzmFy4iVZp3QHj5sVsdeORxXo6xmVCAZ2O-VkPQp-0QPhvvj5g/s1600/kensington08.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;464&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPlcf9TCe1nEFXRlDcpmprAIK0HYG5vO_Ru7IvDBxskRfrbtzQD1ztPL9QA4Gdzmx1cdLzBTn0qQp1M0S2qcxiSuE0XzzmFy4iVZp3QHj5sVsdeORxXo6xmVCAZ2O-VkPQp-0QPhvvj5g/s640/kensington08.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
Lighting updated and did some major work on the chair and materials</description><link>http://mikerenouf.blogspot.com/2012/11/kensington-apartment-updated.html</link><author>noreply@blogger.com (Mike Renouf)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPlcf9TCe1nEFXRlDcpmprAIK0HYG5vO_Ru7IvDBxskRfrbtzQD1ztPL9QA4Gdzmx1cdLzBTn0qQp1M0S2qcxiSuE0XzzmFy4iVZp3QHj5sVsdeORxXo6xmVCAZ2O-VkPQp-0QPhvvj5g/s72-c/kensington08.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2093816303445710166.post-7174883739630192676</guid><pubDate>Sun, 11 Nov 2012 23:25:00 +0000</pubDate><atom:updated>2012-11-11T23:25:11.643+00:00</atom:updated><title>progress...</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKVeubPP0YSt7mONGgX1zS9ONJmrT6UE0yrRG-s7AqVFKcpKcfXLojbINa4NnASkRoZgGTpu8Tud-zUkLwwlOWmOKi1KIYGH3WTgTxqHttNTtYvj6AafQ02fyhziDr_sSLx-drwSX_Uu8/s1600/kensington04.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;464&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKVeubPP0YSt7mONGgX1zS9ONJmrT6UE0yrRG-s7AqVFKcpKcfXLojbINa4NnASkRoZgGTpu8Tud-zUkLwwlOWmOKi1KIYGH3WTgTxqHttNTtYvj6AafQ02fyhziDr_sSLx-drwSX_Uu8/s640/kensington04.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgg7eg9W-W8r5PnAmIlsam8Xdpa8y2PRTwXXfzij6kq-3zBlL9d3t6UbkMO_LJ8kgl2Y3zgFFaBpMNMFVim7RSREusFj7pEoqQjKc3wFPtZovvybbY02lb_uTlk6i63wTGsKTHopVMzfjU/s1600/kensington05.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;464&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgg7eg9W-W8r5PnAmIlsam8Xdpa8y2PRTwXXfzij6kq-3zBlL9d3t6UbkMO_LJ8kgl2Y3zgFFaBpMNMFVim7RSREusFj7pEoqQjKc3wFPtZovvybbY02lb_uTlk6i63wTGsKTHopVMzfjU/s640/kensington05.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;</description><link>http://mikerenouf.blogspot.com/2012/11/progress.html</link><author>noreply@blogger.com (Mike Renouf)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKVeubPP0YSt7mONGgX1zS9ONJmrT6UE0yrRG-s7AqVFKcpKcfXLojbINa4NnASkRoZgGTpu8Tud-zUkLwwlOWmOKi1KIYGH3WTgTxqHttNTtYvj6AafQ02fyhziDr_sSLx-drwSX_Uu8/s72-c/kensington04.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2093816303445710166.post-1573673249355247424</guid><pubDate>Sun, 04 Nov 2012 20:04:00 +0000</pubDate><atom:updated>2012-11-04T20:04:34.825+00:00</atom:updated><title>Kensington update</title><description>&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyV7HZGB0wxcs0hCBSbWV5ShfruyWyetGUaezUNgs7rz2GzbQeorwjl6g2hZq-ixcm6zEwLZUkLy_SJI-4dS7NcJlZ5bCdZ47gsmgCWOCj2KPSI3o6DkjC1_AobKoQLftSeEmFhJtZ2Z0/s1600/kensington03.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;480&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyV7HZGB0wxcs0hCBSbWV5ShfruyWyetGUaezUNgs7rz2GzbQeorwjl6g2hZq-ixcm6zEwLZUkLy_SJI-4dS7NcJlZ5bCdZ47gsmgCWOCj2KPSI3o6DkjC1_AobKoQLftSeEmFhJtZ2Z0/s640/kensington03.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Rug and updated fabrics to sofa&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;</description><link>http://mikerenouf.blogspot.com/2012/11/kensington-update.html</link><author>noreply@blogger.com (Mike Renouf)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyV7HZGB0wxcs0hCBSbWV5ShfruyWyetGUaezUNgs7rz2GzbQeorwjl6g2hZq-ixcm6zEwLZUkLy_SJI-4dS7NcJlZ5bCdZ47gsmgCWOCj2KPSI3o6DkjC1_AobKoQLftSeEmFhJtZ2Z0/s72-c/kensington03.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2093816303445710166.post-4094362992621345563</guid><pubDate>Sun, 04 Nov 2012 13:34:00 +0000</pubDate><atom:updated>2012-11-04T13:35:10.282+00:00</atom:updated><title>Sofa, so good</title><description>&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZz8FNjlni6dbTO1zLNsXvh9OEX1wAp4nFC5AbAk3Ve0YC9hXh4lsi0cm9C9wpGoNytgETwE2qRrpV92Pq3l7Qf9qg91YeLrGSv8g-n-ivPAcv6HWcaZHEl5wKdcEuLOjx969unV-mrCc/s1600/kensington02.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZz8FNjlni6dbTO1zLNsXvh9OEX1wAp4nFC5AbAk3Ve0YC9hXh4lsi0cm9C9wpGoNytgETwE2qRrpV92Pq3l7Qf9qg91YeLrGSv8g-n-ivPAcv6HWcaZHEl5wKdcEuLOjx969unV-mrCc/s400/kensington02.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Slight texture seams, but getting there&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Here&#39;s an update - I&#39;ve refined the modelling on the sofa a little and textured it.&amp;nbsp; The diffuse has a bit of a seam, but I&#39;m happier with the bump map and the mesh than I thought I would be.&lt;br /&gt;
&lt;br /&gt;
Now to do something about that damned rug...</description><link>http://mikerenouf.blogspot.com/2012/11/sofa-so-good.html</link><author>noreply@blogger.com (Mike Renouf)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZz8FNjlni6dbTO1zLNsXvh9OEX1wAp4nFC5AbAk3Ve0YC9hXh4lsi0cm9C9wpGoNytgETwE2qRrpV92Pq3l7Qf9qg91YeLrGSv8g-n-ivPAcv6HWcaZHEl5wKdcEuLOjx969unV-mrCc/s72-c/kensington02.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2093816303445710166.post-1455915385260874933</guid><pubDate>Sat, 03 Nov 2012 20:19:00 +0000</pubDate><atom:updated>2012-11-03T21:40:41.716+00:00</atom:updated><title>Kensington Apartment</title><description>&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhFa-lfCVC-Fq8uK9KeQFWOu0FnaXbvKdlpGRDiQERC6CzejiUxJusfRpG5eDqbT_JUwvaI261ortsYRMUTmkhyphenhyphenB9l8VnCfKRTTtXbyntk4rB63y5qVO5GdrxF8GVO7MCGda0709EMDOOs/s1600/kensington01.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhFa-lfCVC-Fq8uK9KeQFWOu0FnaXbvKdlpGRDiQERC6CzejiUxJusfRpG5eDqbT_JUwvaI261ortsYRMUTmkhyphenhyphenB9l8VnCfKRTTtXbyntk4rB63y5qVO5GdrxF8GVO7MCGda0709EMDOOs/s400/kensington01.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Early stage of modelling&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiu0-Nc90Sw70BYZN9hDU2TH48_1c4c6tVBg-fbA3L6Stkvolh6LtzoEgSsWKjqRP_xbCpcSM-TuukHELftTAbSXYLzecVIRtMYL3AvcXGlCKta2856gQk_2wAk0LVbYmfWcxZ5uIxGZco/s1600/white-sofas-rugs-for-living-room-decor-in-modern-luxury-dreams-house-design-by-SHH.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;232&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiu0-Nc90Sw70BYZN9hDU2TH48_1c4c6tVBg-fbA3L6Stkvolh6LtzoEgSsWKjqRP_xbCpcSM-TuukHELftTAbSXYLzecVIRtMYL3AvcXGlCKta2856gQk_2wAk0LVbYmfWcxZ5uIxGZco/s320/white-sofas-rugs-for-living-room-decor-in-modern-luxury-dreams-house-design-by-SHH.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;The inspiration&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;I  found some fantastic photos of a Kensington apartment some time ago and I&#39;ve been meaning to use them for inspiration on a personal project.&amp;nbsp; Here&#39;s what I&#39;ve managed to sling together so far.&amp;nbsp; This is the first time I&#39;ve played with the newer version of Max so I&#39;m still torn between iRay and mentalRay for rendering.&amp;nbsp; I&#39;ll model everything up and then have a play with both.&lt;br /&gt;
&lt;br /&gt;
The proportions need a lot of work and I have 3 photos to use as reference so it shouldn&#39;t be too tough to correct.&lt;br /&gt;
&lt;br /&gt;
Original design was by SHH.</description><link>http://mikerenouf.blogspot.com/2012/11/kensington-apartment.html</link><author>noreply@blogger.com (Mike Renouf)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhFa-lfCVC-Fq8uK9KeQFWOu0FnaXbvKdlpGRDiQERC6CzejiUxJusfRpG5eDqbT_JUwvaI261ortsYRMUTmkhyphenhyphenB9l8VnCfKRTTtXbyntk4rB63y5qVO5GdrxF8GVO7MCGda0709EMDOOs/s72-c/kensington01.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2093816303445710166.post-7775049908468819262</guid><pubDate>Sat, 20 Oct 2012 18:21:00 +0000</pubDate><atom:updated>2012-10-20T19:21:24.247+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">3D Studio</category><category domain="http://www.blogger.com/atom/ns#">Arbaro</category><category domain="http://www.blogger.com/atom/ns#">Max</category><category domain="http://www.blogger.com/atom/ns#">Trees</category><title>Back to nature</title><description>&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhg_xohAKVDAZxc0LxiGjx1yMnckQrr_QKtsgtg13H5viA3xfedmBIGyTYVu3VOBGKIYyza8CnzbTUfDSkghlAj0Xe6HdelLJfvNR0q5ufrathhdtwuE7WGtoSvhVTAjSAYjdOPBDUsVFE/s1600/arbaro+trees01.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhg_xohAKVDAZxc0LxiGjx1yMnckQrr_QKtsgtg13H5viA3xfedmBIGyTYVu3VOBGKIYyza8CnzbTUfDSkghlAj0Xe6HdelLJfvNR0q5ufrathhdtwuE7WGtoSvhVTAjSAYjdOPBDUsVFE/s400/arbaro+trees01.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Arbaro trees with mentalray shader&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
I&#39;ve wanted to add foliage to my scenes for some time now, but I didn&#39;t have the processing power required for rendering polygon-heavy geometry with my old laptop.&amp;nbsp; Now that I&#39;ve got the desktop machine with a bit more power, I have investigated this little gem of a programme:&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://arbaro.sourceforge.net/&quot;&gt;http://arbaro.sourceforge.net/&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
The procedural maths which the programme performs are very clever allowing you to make anything from a little desert tumbleweed with dried looking sticks and twigs, all the way through to an elaborate oak - when you know what you&#39;re doing.&amp;nbsp; Sadly with my tests I the sunlight seems to catch on the shape of the helix which is used within the tree, so it looks a bit unnatural from that point of view.&lt;br /&gt;
&lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEguflwPACVpESrDcpEZXU6HQ6wcoNRnJW1gLJbZGru_qfwtAoUjq8W9bqZGG8F7St0CFR0k__Saxvf4Yi_AkPN2m19rsds8EFvuFz89oXX-lw4I46eT1r3SI6mNHdRQXtn-KFqLBfvN_f8/s1600/arbaro+trees02.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEguflwPACVpESrDcpEZXU6HQ6wcoNRnJW1gLJbZGru_qfwtAoUjq8W9bqZGG8F7St0CFR0k__Saxvf4Yi_AkPN2m19rsds8EFvuFz89oXX-lw4I46eT1r3SI6mNHdRQXtn-KFqLBfvN_f8/s400/arbaro+trees02.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Low poly leaves with a very rough texture - needs improvement&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
I haven&#39;t delved that deeply into Arbaro yet, but I&#39;m pleased with my results so far.&amp;nbsp; The geometry of the leaves in this example is too low quality, but that can be improved within the programme, and obviously some decent texturing wouldn&#39;t go a miss either.</description><link>http://mikerenouf.blogspot.com/2012/10/back-to-nature.html</link><author>noreply@blogger.com (Mike Renouf)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhg_xohAKVDAZxc0LxiGjx1yMnckQrr_QKtsgtg13H5viA3xfedmBIGyTYVu3VOBGKIYyza8CnzbTUfDSkghlAj0Xe6HdelLJfvNR0q5ufrathhdtwuE7WGtoSvhVTAjSAYjdOPBDUsVFE/s72-c/arbaro+trees01.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2093816303445710166.post-3683530393201626076</guid><pubDate>Thu, 11 Oct 2012 22:18:00 +0000</pubDate><atom:updated>2012-10-11T23:18:14.781+01:00</atom:updated><title>Displacement rug</title><description>&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJeRfIadFv7fN65JhQn_DjljdK_WT47QqCwcQbC5olmdn-01C_fUfW0PxWSKXhUQWA8SP2GPtSW4u2aecYoPjHvHiqLO4dAkuB5A4fS2m607s_Dh9hf8X6qxQBvYGdqisDCscpnRkolT4/s1600/displace2.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJeRfIadFv7fN65JhQn_DjljdK_WT47QqCwcQbC5olmdn-01C_fUfW0PxWSKXhUQWA8SP2GPtSW4u2aecYoPjHvHiqLO4dAkuB5A4fS2m607s_Dh9hf8X6qxQBvYGdqisDCscpnRkolT4/s400/displace2.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Mentalray Displacement&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Well it took me a long time to get the settings right for this, and the render time was way beyond what I&#39;d hoped for.&amp;nbsp; The tutorials I&#39;ve seen for Vray displacement seemed to be faster with better results.&amp;nbsp; I&#39;m not sure if there&#39;s still something I&#39;m not doing right, but I worked the number of subdivisions carefully to give me as few as possible.</description><link>http://mikerenouf.blogspot.com/2012/10/displacement-rug.html</link><author>noreply@blogger.com (Mike Renouf)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJeRfIadFv7fN65JhQn_DjljdK_WT47QqCwcQbC5olmdn-01C_fUfW0PxWSKXhUQWA8SP2GPtSW4u2aecYoPjHvHiqLO4dAkuB5A4fS2m607s_Dh9hf8X6qxQBvYGdqisDCscpnRkolT4/s72-c/displace2.jpg" height="72" width="72"/><thr:total>0</thr:total></item></channel></rss>