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	<title>Milkstone Studios</title>
	
	<link>http://www.milkstonestudios.com</link>
	<description>Independent Game Developers</description>
	<lastBuildDate>Fri, 20 Apr 2012 10:32:30 +0000</lastBuildDate>
	<language>en</language>
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		<title>Firing Range 2 is out NOW!</title>
		<link>http://www.milkstonestudios.com/2012/04/firing-range-2-is-out-now/</link>
		<comments>http://www.milkstonestudios.com/2012/04/firing-range-2-is-out-now/#comments</comments>
		<pubDate>Fri, 20 Apr 2012 10:32:30 +0000</pubDate>
		<dc:creator>Soy1Bonus</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.milkstonestudios.com/?p=1466</guid>
		<description><![CDATA[Firing Range 2, the sequel to the best aiming trainer in Xbox LIVE Indie Games (and probably the game with the best FPS controls of the Indie Marketplace) is finally out! You can download it directly to your xbox via this link. Check out the trailer to see some of the new features: Firing Range 2 [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Firing Range 2</strong>, the sequel to the best aiming trainer in <em>Xbox LIVE Indie Games</em> (and probably the game with the best FPS controls of the Indie Marketplace) is finally out!</p>
<p>You can download it directly to your xbox via this <a href="http://marketplace.xbox.com/en-US/Product/Firing-Range-2/66acd000-77fe-1000-9115-d80258550afe">link</a>.</p>
<p>Check out the trailer to see some of the new features:</p>
<p><a href="http://www.youtube.com/watch?v=bbi8z1lSZmE">Firing Range 2 Debut Trailer</a></p>
<p>Four different weapon categories with 3 guns per category, online 1vs1 multiplayer, new weapon skins, a completely new training location, many different targets to hit and a fast-paced gameplay makes this aiming trainer <strong>a blast to play!</strong> </p>
<p>You should totally check this one out, and for <strong>just 80 MSP (1$)</strong> it&#8217;s a steal! Remember to give it a good rating on the Xbox Marketplace to help spread word!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.milkstonestudios.com/2012/04/firing-range-2-is-out-now/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Red Invasion: Tower Defense available now!</title>
		<link>http://www.milkstonestudios.com/2012/04/red-invasion-tower-defense-available-now/</link>
		<comments>http://www.milkstonestudios.com/2012/04/red-invasion-tower-defense-available-now/#comments</comments>
		<pubDate>Sun, 01 Apr 2012 08:44:51 +0000</pubDate>
		<dc:creator>WaaghMan</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Red Invasion]]></category>
		<category><![CDATA[release]]></category>

		<guid isPermaLink="false">http://www.milkstonestudios.com/?p=1429</guid>
		<description><![CDATA[Our latest game, Red Invasion, is now available for download on the Xbox Indies Marketplace. You can download it directly to your xbox via this link. You can get it as well by searching for &#8220;red invasion&#8221;,&#8221;milkstone&#8221;,etc. on the Bing bar in the Xbox dashboard. Here is the debut trailer: Red Invasion Debut Trailer If you [...]]]></description>
			<content:encoded><![CDATA[<p>Our latest game, Red Invasion, is now available for download on the Xbox Indies Marketplace. You can download it directly to your xbox via this <a href="http://marketplace.xbox.com/games/media/66acd000-77fe-1000-9115-d80258550ae1">link</a>.</p>
<p>You can get it as well by searching for &#8220;red invasion&#8221;,&#8221;milkstone&#8221;,etc. on the Bing bar in the Xbox dashboard.</p>
<p>Here is the debut trailer:</p>
<p><a href="http://www.youtube.com/watch?v=fGy5ZvyulIg">Red Invasion Debut Trailer</a></p>
<p>If you like the game, don’t forget to rate it on the Xbox Marketplace and help us spread the word! <img src="http://www.milkstonestudios.com/wp-includes/images/smilies/icon_smile.gif" alt=":)" /> .</p>
]]></content:encoded>
			<wfw:commentRss>http://www.milkstonestudios.com/2012/04/red-invasion-tower-defense-available-now/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Little Racers STREET 1.2 available now!</title>
		<link>http://www.milkstonestudios.com/2012/03/little-racers-street-1-2-available-now/</link>
		<comments>http://www.milkstonestudios.com/2012/03/little-racers-street-1-2-available-now/#comments</comments>
		<pubDate>Sun, 04 Mar 2012 12:52:07 +0000</pubDate>
		<dc:creator>WaaghMan</dc:creator>
				<category><![CDATA[Little Racers STREET]]></category>
		<category><![CDATA[release]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://www.milkstonestudios.com/?p=1413</guid>
		<description><![CDATA[After a long delay, Little Racers STREET 1.2 has been approved and is available for download. It features the following changes and additions: New feature: Time trial. Now you can practice an event and go for a lap record anytime you like. 2 New Camera modes: Rotating (A bit like cenital, but it always looks [...]]]></description>
			<content:encoded><![CDATA[<div>After a long delay, Little Racers STREET 1.2 has been approved and is available for download. It features the following changes and additions:</div>
<div>
<ul>
<li><strong>New feature: Time trial. Now you can practice an event and go for a lap record anytime you like.</strong></li>
<li><strong>2 New Camera modes: Rotating (A bit like cenital, but it always looks in the direction you are going) and Chase (A more typical racing game camera. This is more for show and fun than it is useful though!)</strong></li>
<li>Fixed &#8220;Show Gamercard&#8221; not working on the multiplayer lobby</li>
<li>Fixed some multiplayer related crashes.</li>
<li>Player count HUD is properly updated when a player leaves</li>
<li>Selecting players in lobby works properly after joining a game in progress.</li>
<li>Now you can&#8217;t go back while finding games until the process is finished (could cause some stability issues). A message is shown in this case. We are aware this process can take some time (around 45 seconds), but we can&#8217;t do much about that.</li>
<li>Added a time limit of 10 seconds for each race results screen when in multiplayer.</li>
<li><strong>Now games can be hosted/joined even for performance classes you don&#8217;t own yet: A stock car can be selected in this case.</strong></li>
<li>Added 12 new tracks (approx. 45 new events), some of them with crosses for increased fun :).</li>
<li><strong>New feature: Multiplayer games will be filled with AI cars if there aren&#8217;t enough players (Quick race has a default value of 6). With this, races will start even with just 1 player (he can race against AIs while he waits for people to join).</strong></li>
<li>Custom multiplayer games (the ones created via the &#8220;Host game&#8221; menu) now require the host to press Start before the first race (this way, he can wait for friends to join before starting).</li>
<li>The HUD hides when you complete the race.</li>
<li>Fixed a crash when a host migration was performed on the lobby screen after a race.</li>
<li>Reworked the background tasks system (Hopefully fixing the P2P sharing freeze issue, and hopefully not creating new issues in the process :S ).</li>
<li><strong>Gameplay should be smoother during P2P score shares.</strong></li>
<li>Fixed a crash when kicking a player under some circumstances.</li>
</ul>
<p>You&#8217;ll be prompted to download the game the next time you launch it.</p>
<p><strong>Note: Multiplayer mode is not compatible between 1.1 and 1.2 : Games of different versions won&#8217;t appear when searching. You could be able to join 1.1 games via invites or guide, but it&#8217;s not going to work. Please update as soon as possible.</strong></p>
</div>
]]></content:encoded>
			<wfw:commentRss>http://www.milkstonestudios.com/2012/03/little-racers-street-1-2-available-now/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Little Racers STREET 1.2 submitted for approval</title>
		<link>http://www.milkstonestudios.com/2012/02/little-racers-street-1-2-submitted-for-approval/</link>
		<comments>http://www.milkstonestudios.com/2012/02/little-racers-street-1-2-submitted-for-approval/#comments</comments>
		<pubDate>Thu, 16 Feb 2012 12:12:58 +0000</pubDate>
		<dc:creator>WaaghMan</dc:creator>
				<category><![CDATA[Little Racers STREET]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://www.milkstonestudios.com/?p=1402</guid>
		<description><![CDATA[Little Racers STREET 1.2 update has been submitted for approval. It features the following changes: New feature: Time trial. Now you can practice an event and go for a lap record anytime you like. Fixed &#8220;Show Gamercard&#8221; not working on the multiplayer lobby Fixed some multiplayer crashes. Player count HUD is properly updated when a [...]]]></description>
			<content:encoded><![CDATA[<div>Little Racers STREET 1.2 update has been submitted for approval. It features the following changes:</div>
<ul>
<li>New feature: Time trial. Now you can practice an event and go for a lap record anytime you like.</li>
<li>Fixed &#8220;Show Gamercard&#8221; not working on the multiplayer lobby</li>
<li>Fixed some multiplayer crashes.</li>
<li>Player count HUD is properly updated when a player leaves</li>
<li>Selecting players in lobby works properly after joining a game in progress.</li>
<li>Now you can&#8217;t go back while finding games until the process is finished (could cause some stability issues). A message is shown in this case.</li>
<li>Added a time limit of 10 seconds for each race results screen when in multiplayer.</li>
<li>Now games can be hosted/joined even for performance classes you don&#8217;t own yet: A stock car can be selected in this case.</li>
<li>Added 12 new tracks (approx. 45 new events), some of them with crosses for increased fun :).</li>
<li>New feature: Multiplayer games will be filled with AI cars if there aren&#8217;t enough players (Quick race has a default value of 6). With this, races will start even with just 1 player (he can race against AIs while he waits for people to join).</li>
<li>Custom multiplayer games (the ones created via the &#8220;Host game&#8221; menu) now require the host to press Start before the first race (this way, he can wait for friends to join before starting).</li>
</ul>
<p>The update should be approved and available for download someday next week.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.milkstonestudios.com/2012/02/little-racers-street-1-2-submitted-for-approval/feed/</wfw:commentRss>
		<slash:comments>14</slash:comments>
		</item>
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		<title>Little Racers STREET 1.1 now available!</title>
		<link>http://www.milkstonestudios.com/2012/02/little-racers-street-1-1-now-available/</link>
		<comments>http://www.milkstonestudios.com/2012/02/little-racers-street-1-1-now-available/#comments</comments>
		<pubDate>Thu, 09 Feb 2012 15:05:25 +0000</pubDate>
		<dc:creator>WaaghMan</dc:creator>
				<category><![CDATA[Little Racers STREET]]></category>
		<category><![CDATA[release]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://www.milkstonestudios.com/?p=1395</guid>
		<description><![CDATA[The Little Racers STREET 1.1 update is now available for download. You should receive a notification the next time you start the game. It features the following changes: New feature: Online multiplayer (over Xbox LIVE and System Link) Play over internet with your career mode cars. Earn money on these races. Includes quick join, party [...]]]></description>
			<content:encoded><![CDATA[<p>The Little Racers STREET 1.1 update is now available for download. You should receive a notification the next time you start the game.</p>
<p>It features the following changes:</p>
<ul>
<li>New feature: Online multiplayer (over Xbox LIVE and System Link)
<ul>
<li>Play over internet with your career mode cars.</li>
<li>Earn money on these races.</li>
<li>Includes quick join, party invites, host migration, etc. All to ensure the game keeps going on, no matter what happens!</li>
</ul>
</li>
<li>New section: Lap Records (shared online)</li>
<li>Your car is highlighted in crowded situations (this can be disabled in settings).</li>
<li>Reduced difficulty for Medium level.</li>
<li>Increased number of AI players in Career mode to 300 (only applies if you delete the career mode).</li>
<li>Reduced car braking power.</li>
<li>Changed the way reverse works now (you don&#8217;t have to release and press the brake to use reverse).</li>
<li>Improved race selection screen: Added an event title and times you raced / won the event. Also it should be properly shown on SD TVs.</li>
<li>Fixed minor issue that caused to incorrectly show your place in the mountain part.</li>
</ul>
<p>See you in the online races!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.milkstonestudios.com/2012/02/little-racers-street-1-1-now-available/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Firing Range 1.2 available now!</title>
		<link>http://www.milkstonestudios.com/2012/02/firing-range-1-2-available-now/</link>
		<comments>http://www.milkstonestudios.com/2012/02/firing-range-1-2-available-now/#comments</comments>
		<pubDate>Tue, 07 Feb 2012 09:08:23 +0000</pubDate>
		<dc:creator>WaaghMan</dc:creator>
				<category><![CDATA[Firing Range]]></category>
		<category><![CDATA[release]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://www.milkstonestudios.com/?p=1392</guid>
		<description><![CDATA[The latest update for Firing Range, 1.2, is available now on the Xbox marketplace. It features the following changes and additions: An info message is shown if you aren&#8217;t hitting bullseyes on the first round. The combo multiplier doesn&#8217;t drop to 0 when you miss a bullseye, it just is reduced a bit. Increased a [...]]]></description>
			<content:encoded><![CDATA[<p>The latest update for Firing Range, 1.2, is available now on the Xbox marketplace. It features the following changes and additions:</p>
<ul>
<li>An info message is shown if you aren&#8217;t hitting bullseyes on the first round.</li>
<li>The combo multiplier doesn&#8217;t drop to 0 when you miss a bullseye, it just is reduced a bit.</li>
<li>Increased a bit overall brightness.</li>
<li>Added indicators when a target is outside your field of view.</li>
<li>New shop category: Special Effects, with some special visualization modes such as night vision and old school.</li>
</ul>
<p>You should be prompted to update the next time you start the game.</p>
<p>Have fun!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.milkstonestudios.com/2012/02/firing-range-1-2-available-now/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Little Racers STREET 1.1 update submitted for approval (Now with online!)</title>
		<link>http://www.milkstonestudios.com/2012/02/little-racers-street-1-1-update-submitted-for-approval-now-with-online/</link>
		<comments>http://www.milkstonestudios.com/2012/02/little-racers-street-1-1-update-submitted-for-approval-now-with-online/#comments</comments>
		<pubDate>Mon, 06 Feb 2012 11:55:07 +0000</pubDate>
		<dc:creator>WaaghMan</dc:creator>
				<category><![CDATA[Little Racers STREET]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://www.milkstonestudios.com/?p=1387</guid>
		<description><![CDATA[We&#8217;ve just submitted the first Little Racers STREET update for approval. It features the following changes: New feature: Online multiplayer (over Xbox LIVE and System Link) Play over internet with your career mode cars. Earn money on these races. Includes quick join, party invites, host migration, etc. All to ensure the game keeps going on, [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve just submitted the first Little Racers STREET update for approval. It features the following changes:</p>
<ul>
<li>New feature: Online multiplayer (over Xbox LIVE and System Link)
<ul>
<li>Play over internet with your career mode cars.</li>
<li>Earn money on these races.</li>
<li>Includes quick join, party invites, host migration, etc. All to ensure the game keeps going on, no matter what happens!</li>
</ul>
</li>
<li>New section: Lap Records (shared online)</li>
<li>Your car is highlighted in crowded situations (this can be disabled in settings).</li>
<li>Reduced difficulty for Medium level.</li>
<li>Increased number of AI players in Career mode to 300 (only applies if you delete the career mode).</li>
<li>Reduced car braking power.</li>
<li>Changed the way reverse works now (you don&#8217;t have to release and press the brake to use reverse).</li>
<li>Improved race selection screen: Added an event title and times you raced / won the event. Also it should be properly shown on SD TVs.</li>
<li>Fixed minor issue that caused to incorrectly show your place in the mountain part.</li>
</ul>
<p>The update should be approved and available for download someday next week. See you in the online races! <img src='http://www.milkstonestudios.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
			<wfw:commentRss>http://www.milkstonestudios.com/2012/02/little-racers-street-1-1-update-submitted-for-approval-now-with-online/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Little Racers STREET Available now!</title>
		<link>http://www.milkstonestudios.com/2012/01/little-racers-street-available-now/</link>
		<comments>http://www.milkstonestudios.com/2012/01/little-racers-street-available-now/#comments</comments>
		<pubDate>Sat, 28 Jan 2012 11:10:44 +0000</pubDate>
		<dc:creator>WaaghMan</dc:creator>
				<category><![CDATA[Little Racers STREET]]></category>
		<category><![CDATA[release]]></category>

		<guid isPermaLink="false">http://www.milkstonestudios.com/?p=1382</guid>
		<description><![CDATA[Our latest game, Little Racers STREET, is now available for download on the Xbox Indies Marketplace. You can download it directly to your xbox via this link. You can get it as well by searching for &#8220;indie street&#8221;, &#8220;milkstone&#8221;, &#8220;little racers street&#8221;, etc. on the Bing bar in the Xbox dashboard. Here is the debut trailer: [...]]]></description>
			<content:encoded><![CDATA[<p>Our latest game, Little Racers STREET, is now available for download on the Xbox Indies Marketplace. You can download it directly to your xbox via this <a href="http://marketplace.xbox.com/en-US/Product/Little-Racers-STREET/66acd000-77fe-1000-9115-d80258550a68">link</a>.</p>
<p>You can get it as well by searching for &#8220;indie street&#8221;, &#8220;milkstone&#8221;, &#8220;little racers street&#8221;, etc. on the Bing bar in the Xbox dashboard.</p>
<p>Here is the debut trailer:</p>
<p><a href="http://www.youtube.com/watch?v=VnfH6Z46NDc">Little Racers STREET Debut Trailer</a></p>
<p>If you like the game, don’t forget to rate it on the Xbox Marketplace and help us spread the word! <img src="http://www.milkstonestudios.com/wp-includes/images/smilies/icon_smile.gif" alt=":)" /> .</p>
]]></content:encoded>
			<wfw:commentRss>http://www.milkstonestudios.com/2012/01/little-racers-street-available-now/feed/</wfw:commentRss>
		<slash:comments>19</slash:comments>
		</item>
		<item>
		<title>Firing Range 1.2 update submitted for approval</title>
		<link>http://www.milkstonestudios.com/2012/01/firing-range-1-2-update-submitted-for-approval/</link>
		<comments>http://www.milkstonestudios.com/2012/01/firing-range-1-2-update-submitted-for-approval/#comments</comments>
		<pubDate>Thu, 26 Jan 2012 17:28:00 +0000</pubDate>
		<dc:creator>WaaghMan</dc:creator>
				<category><![CDATA[Firing Range]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://www.milkstonestudios.com/?p=1371</guid>
		<description><![CDATA[We&#8217;ve just submitted the second Firing Range patch for approval. It features the following changes: An info message is shown if you aren&#8217;t hitting bullseyes on the first round. The combo multiplier doesn&#8217;t drop to 0 when you miss a bullseye, it just is reduced a bit. Increased a bit overall brightness. Added indicators when [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve just submitted the second Firing Range patch for approval. It features the following changes:</p>
<ul>
<li>An info message is shown if you aren&#8217;t hitting bullseyes on the first round.</li>
<li>The combo multiplier doesn&#8217;t drop to 0 when you miss a bullseye, it just is reduced a bit.</li>
<li>Increased a bit overall brightness.</li>
<li>Added indicators when a target is outside your field of view.</li>
<li>New shop category: Special Effects, with some special visualization modes such as night vision and old school.</li>
</ul>
<div>The update should be approved and available for download someday next week.</div>
]]></content:encoded>
			<wfw:commentRss>http://www.milkstonestudios.com/2012/01/firing-range-1-2-update-submitted-for-approval/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>New games available in our store!</title>
		<link>http://www.milkstonestudios.com/2011/11/new-games-available-in-our-store/</link>
		<comments>http://www.milkstonestudios.com/2011/11/new-games-available-in-our-store/#comments</comments>
		<pubDate>Fri, 18 Nov 2011 12:40:31 +0000</pubDate>
		<dc:creator>WaaghMan</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Infinity Danger]]></category>
		<category><![CDATA[Motor Heat]]></category>
		<category><![CDATA[Zombie Football Carnage]]></category>
		<category><![CDATA[MotorHEAT]]></category>
		<category><![CDATA[store]]></category>

		<guid isPermaLink="false">http://www.milkstonestudios.com/?p=1355</guid>
		<description><![CDATA[We&#8217;ve successfully ported Infinity Danger and Zombie Football Carnage to PC, and now they&#8217;re available in our store! We have a special offer going on: Each game is priced $4, but if you purchase 2 of them, you&#8217;ll get them for just $3 each one. And, if you purchase 3 of them, it&#8217;ll be just [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve successfully ported Infinity Danger and Zombie Football Carnage to PC, and now they&#8217;re available in our store!</p>
<p>We have a special offer going on: Each game is priced $4, but if you purchase 2 of them, you&#8217;ll get them for just $3 each one. And, if you purchase 3 of them, it&#8217;ll be just $2.5 each one. So feel free to pick the combination you prefer, and you&#8217;ll get them at a discounted price!</p>
<p><a href="http://sites.fastspring.com/milkstonestudios/product/store">Check them out!</a></p>
<p>Remember also that you can download the demo by just going to the corresponding game page.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.milkstonestudios.com/2011/11/new-games-available-in-our-store/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
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