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/><category term="Demos" /><category term="Speech-to-text" /><category term="Britain" /><category term="Gamescom Festival" /><category term="Karma Powers" /><category term="3D" /><category term="Gifts for male gamers" /><category term="Festive Games" /><category term="Preloaded PS Vita Software" /><category term="Controller" /><category term="Girl Gamer" /><category term="Midnight Opening Times" /><category term="number one video game" /><category term="mini games" /><category term="Action-Adventure" /><category term="videogames industry" /><category term="Legend of Zelda" /><category term="Flying games" /><category term="Buzz Jr" /><title>Mini Gamers</title><subtitle type="html">A gaming site devoted to bringing you all the news in the world of handheld gaming.</subtitle><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://worldofminigamers.blogspot.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://worldofminigamers.blogspot.com/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default?start-index=26&amp;max-results=25&amp;redirect=false&amp;v=2" /><author><name>Mini Gamers</name><uri>http://www.blogger.com/profile/17710530920316436995</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-LgU3YpM_mKM/TbbtfjAopNI/AAAAAAAAAyM/ZpzuY-xTJsA/s220/Mini%2BGamers%2Bfollowers%2BLogo1.jpg" /></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>215</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/MiniGamers" /><feedburner:info uri="minigamers" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><entry gd:etag="W/&quot;DUAFRHs8fyp7ImA9WhVXGEs.&quot;"><id>tag:blogger.com,1999:blog-7067615038881450735.post-3618910530255364563</id><published>2012-04-19T21:33:00.001+01:00</published><updated>2012-04-19T21:35:15.577+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-04-19T21:35:15.577+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Free PS Vita games" /><category scheme="http://www.blogger.com/atom/ns#" term="Paint Park" /><category scheme="http://www.blogger.com/atom/ns#" term="Sony" /><category scheme="http://www.blogger.com/atom/ns#" term="PS Vita" /><title>Paint Park [PS Vita] Review - The Game That Gives A Whole New Meaning To Finger Painting</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-YPl9U-i9X2c/T5BdRMc69WI/AAAAAAAABqs/g2DyzRyHMZQ/s1600/Paintpark1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="261" src="http://4.bp.blogspot.com/-YPl9U-i9X2c/T5BdRMc69WI/AAAAAAAABqs/g2DyzRyHMZQ/s400/Paintpark1.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;strong&gt;&lt;em&gt;Paint Park &lt;/em&gt;&lt;/strong&gt;is the latest free game to grace the PS Store. As its name suggests, &lt;em&gt;Paint Park &lt;/em&gt;is a drawing and painting application, which allows users to engage with the&lt;strong&gt; PS Vita touchscreen&lt;/strong&gt; in order to create some interesting works of art.&lt;br /&gt;
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&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-NlIfo14_kUc/T5BmnLEK8TI/AAAAAAAABq0/MAy6OTLGwOk/s1600/paint-park-vita-2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="226" src="http://3.bp.blogspot.com/-NlIfo14_kUc/T5BmnLEK8TI/AAAAAAAABq0/MAy6OTLGwOk/s400/paint-park-vita-2.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;em&gt;&lt;strong&gt;Paint park&lt;/strong&gt;&lt;/em&gt; is relatively simple to use. Users can choose from &lt;strong&gt;four different paintbrushes&lt;/strong&gt;, which vary in shape and size, and&lt;strong&gt; a nice pallette of twelve colours&lt;/strong&gt;, including the usual shades of white, black and grey, a way&amp;nbsp;that gamers can&amp;nbsp;&lt;strong&gt;use photographs as a background &lt;/strong&gt;for their&amp;nbsp;artistic creations&amp;nbsp;and a &lt;strong&gt;magnifying glass&lt;/strong&gt; so that gamers can perfect those finer details.&lt;br /&gt;
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&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-9VQD9N-ddNo/T5BrPvPQZjI/AAAAAAAABq8/t5uXSkqJKj4/s1600/paintparkv_03.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="226" src="http://4.bp.blogspot.com/-9VQD9N-ddNo/T5BrPvPQZjI/AAAAAAAABq8/t5uXSkqJKj4/s400/paintparkv_03.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Nevertheless, whilst &lt;em&gt;&lt;strong&gt;Paint Park &lt;/strong&gt;&lt;/em&gt;will probably thrill most users who are looking for five minutes of fun, it does have some minor &lt;strong&gt;bad points&lt;/strong&gt; too. For example, although the game does allow users to share their creations with others and take part in drawing competitions with friends, there is &lt;strong&gt;no online mode&lt;/strong&gt;, so &lt;strong&gt;pictures can only be shared via Ad hoc mode&lt;/strong&gt;.&lt;br /&gt;
&lt;br /&gt;
Also,&amp;nbsp; this game&lt;strong&gt; does not feature an eraser tool&lt;/strong&gt;, which is rather strange for a drawing application, but&amp;nbsp; users do have the option of using the &lt;strong&gt;white paint tool&lt;/strong&gt; to correct any mistakes on the standard canvas, so this needn't be too much of a problem.&lt;br /&gt;
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&lt;div style="text-align: center;"&gt;&lt;object height="220" width="325"&gt;&lt;param name="movie" value="http://www.youtube.com/v/wX5PaDy-aPQ?version=3&amp;amp;hl=en_GB"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/wX5PaDy-aPQ?version=3&amp;amp;hl=en_GB" type="application/x-shockwave-flash" width="325" height="220" allowscriptaccess="always" allowfullscreen="true"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;br /&gt;
Despite&amp;nbsp;its obvious minor flaws, Paint Park is a lot of fun and, as it is&amp;nbsp;a totally&amp;nbsp;free application, it is easy to overlook its bad points. This game is perfect for some hands-on drawing when you are out and about. If you are budding artist, this might well be the perfect game for you. Overall rating; 8/10.&lt;div class="blogger-post-footer"&gt;COPYRIGHT 2010/2011 Mini Gamers http://worldofminigamers.blogspot.com&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MiniGamers/~4/SMOVJseotbo" height="1" width="1"/&gt;</content><link rel="related" href="http://worldofminigamers.blogspot.com" title="Paint Park [PS Vita] Review - The Game That Gives A Whole New Meaning To Finger Painting" /><link rel="replies" type="application/atom+xml" href="http://worldofminigamers.blogspot.com/feeds/3618910530255364563/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://worldofminigamers.blogspot.com/2012/04/paint-park-ps-vita-review-game-that.html#comment-form" title="4 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/3618910530255364563?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/3618910530255364563?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MiniGamers/~3/SMOVJseotbo/paint-park-ps-vita-review-game-that.html" title="Paint Park [PS Vita] Review - The Game That Gives A Whole New Meaning To Finger Painting" /><author><name>Mini Gamers</name><uri>http://www.blogger.com/profile/17710530920316436995</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-LgU3YpM_mKM/TbbtfjAopNI/AAAAAAAAAyM/ZpzuY-xTJsA/s220/Mini%2BGamers%2Bfollowers%2BLogo1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-YPl9U-i9X2c/T5BdRMc69WI/AAAAAAAABqs/g2DyzRyHMZQ/s72-c/Paintpark1.jpg" height="72" width="72" /><thr:total>4</thr:total><feedburner:origLink>http://worldofminigamers.blogspot.com/2012/04/paint-park-ps-vita-review-game-that.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0YCQn49eCp7ImA9WhVXFU0.&quot;"><id>tag:blogger.com,1999:blog-7067615038881450735.post-3778551843839350288</id><published>2012-04-15T16:48:00.001+01:00</published><updated>2012-04-15T16:52:43.060+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-04-15T16:52:43.060+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Treasure Of Montezuma Blitz" /><category scheme="http://www.blogger.com/atom/ns#" term="jewel matching games" /><category scheme="http://www.blogger.com/atom/ns#" term="2012" /><category scheme="http://www.blogger.com/atom/ns#" term="Free PS Vita games" /><category scheme="http://www.blogger.com/atom/ns#" term="Sony" /><title>Treasure Of Montezuma Blitz - A Gem of a  Freebie, Or A Crystal Clear Rip Off?</title><content type="html">&lt;div style="text-align: center;"&gt;&lt;img class="uploader-thumb-img" height="213" src="https://lh3.googleusercontent.com/-eWX7W7-dP0c/T4q_W4z5zZI/AAAAAAAABqE/QyNgDa_S68w/h120/montezuma%2Bblitz.png" style="-ms-transform: rotate(0deg); left: 0px; top: 0px;" width="400" /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;strong&gt;&lt;em&gt;Treasure of Montezuma Blitz&lt;/em&gt;&lt;/strong&gt; is a &lt;strong&gt;gem&lt;em&gt;-&lt;/em&gt;matching&lt;/strong&gt; game which recently became available on the PSN store exclusively for the &lt;em&gt;PS Vita&lt;/em&gt;, and best of all, the game is &lt;strong&gt;completely FREE&lt;/strong&gt; - &lt;em&gt;or&amp;nbsp;is it?&lt;/em&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;The game itself is excellent, featuring a number of &lt;strong&gt;unlockable items&lt;/strong&gt; including special &lt;a href="http://en.wiktionary.org/wiki/totem#Noun"&gt;Totems&lt;/a&gt;, and various items to give players an advantage during the game.&amp;nbsp;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;Nevertheless, whilst the game itself&amp;nbsp;is completely free for users to download, it&amp;nbsp;does contain a number of small, &lt;strong&gt;hidden optional costs&lt;/strong&gt;, which have the potential to make this game one of the most&amp;nbsp;expensive &lt;em&gt;PS Vita&lt;/em&gt;&amp;nbsp;&amp;nbsp;titles you could own.&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-vAvDah511IA/T4rd4sMiNUI/AAAAAAAABqc/mWcGs3Mkkyo/s1600/montezuma+blitz2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="216" src="http://4.bp.blogspot.com/-vAvDah511IA/T4rd4sMiNUI/AAAAAAAABqc/mWcGs3Mkkyo/s400/montezuma+blitz2.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;First of all, the in-game currency&amp;nbsp;is called &lt;strong&gt;Crystals&lt;/strong&gt;, and&amp;nbsp;this currency can be used to purchase various totems or gem-bursting items etc, but up&amp;nbsp;1100&amp;nbsp;'Crystals' are also extracted at the start of each&amp;nbsp; of&amp;nbsp;the game's five&amp;nbsp;rounds as well. &lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;The game starts with a good amount of Crystals, and there is a chance to win some Crystals back during the game,&amp;nbsp;&amp;nbsp;but it is surprising how quickly the required number of crystals needed to even start a game seem to disappear. So how can you play the game now?&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;Well, players can win &lt;strong&gt;bonus Crystals&lt;/strong&gt; by playing a &lt;strong&gt;daily scratch-card mini-game&lt;/strong&gt;, which takes place &lt;strong&gt;once per day &lt;/strong&gt;and features random&amp;nbsp;amounts of Crystals (from &lt;strong&gt;200-100,000&lt;/strong&gt;), but even then, it could take a few days before players have one enough currency&amp;nbsp;for even&amp;nbsp;one round of the game.&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;The only other option is for players&amp;nbsp;to&lt;strong&gt; purchase&lt;/strong&gt; more Crystals via their online &lt;strong&gt;PlayStation Network&lt;/strong&gt; accounts. There are different price packages available from the PSN store, the cheapest of which is just &lt;strong&gt;£2.99 for 1000 gems&lt;/strong&gt;&amp;nbsp;&amp;nbsp;or up to&amp;nbsp;&lt;strong&gt;£15.99 for 100,000 gems&lt;/strong&gt;. &lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;Nevertheless, although the game does feature a 'free' way to win new Crystals, it is more likely that players will be tempted&amp;nbsp;to&amp;nbsp;choose the easier and faster&amp;nbsp;option of &lt;strong&gt;buying&lt;/strong&gt; more Crystals, and as the game uses a high proportion of Crystals per round, this apparently 'free' game suddenly becomes circuitously expensive.&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-_PvCkGnjBhk/T4rSYgHPn-I/AAAAAAAABqM/qjmmSD6yQX4/s1600/montezuma+blitz1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="213" src="http://3.bp.blogspot.com/-_PvCkGnjBhk/T4rSYgHPn-I/AAAAAAAABqM/qjmmSD6yQX4/s400/montezuma+blitz1.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;Worst still, this game only allows the user &lt;strong&gt;five lives&lt;/strong&gt;, which means that after five rounds the game is over, and users &lt;strong&gt;cannot play the game until the lives have been replenished&lt;/strong&gt;. Again, there are two ways that players can replenish these lives. The free way is to &lt;strong&gt;wait fifteen minutes&lt;/strong&gt; before starting the next five rounds, during which time, all five of&amp;nbsp;your lives will be &lt;strong&gt;atomatically restarted&lt;/strong&gt;. &lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;Nevertheless, players are once again given the opportunity to &lt;strong&gt;purchase another five lives&lt;/strong&gt; immediately. This time for &lt;strong&gt;79p&lt;/strong&gt;. Although this might sound like a small amount, the cost can quickly mount&amp;nbsp;up.&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&amp;nbsp;Furthermore, there does not seem to be any&amp;nbsp;valid ezplanation as to&amp;nbsp;why players' crystals are being extracted at the start of each round, but the more cynical amongst us might reason that the game has been &lt;strong&gt;specifically designed to encourage gamers to splash their cash&lt;/strong&gt;.&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;The sheer brilliance of this game is not in question, but the fact that it includes potential expenses&amp;nbsp;does raise a serious challenge to the notion that &lt;strong&gt;&lt;em&gt;Treasure Of Montezuma Blitz&lt;/em&gt;&lt;/strong&gt; is&amp;nbsp; a 'free' game just because it costs nothing to download. When it comes to this game, the old adage of &lt;em&gt;'you don't get something for nothing'&lt;/em&gt; is&amp;nbsp;only too&amp;nbsp;apparent.&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/--rps-7E9Aps/T4rpZa-noxI/AAAAAAAABqk/dctTzh6Oyp4/s1600/minigamerslogo1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://4.bp.blogspot.com/--rps-7E9Aps/T4rpZa-noxI/AAAAAAAABqk/dctTzh6Oyp4/s320/minigamerslogo1.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;strong&gt;&lt;span style="font-size: x-large;"&gt;HAVE &lt;em&gt;&lt;u&gt;YOUR&lt;/u&gt;&lt;/em&gt;&amp;nbsp; SAY...&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;Have you downloaded this game yet? &lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;What are your thoughts on the potential&amp;nbsp;hidden costs involved?&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;Should this game be described as a 'FREE' game?&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;Whatever your&amp;nbsp; thoughts on this issue, please leave your comments in the comments box below. &lt;span style="color: #274e13;"&gt;&lt;strong&gt;Mini Gamers &lt;/strong&gt;&lt;/span&gt;&lt;span style="color: black;"&gt;looks forward to hearing from you.&lt;/span&gt;﻿&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;COPYRIGHT 2010/2011 Mini Gamers http://worldofminigamers.blogspot.com&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MiniGamers/~4/1PUdGAQj56E" height="1" width="1"/&gt;</content><link rel="related" href="http://worldofminigamers.blogspot.com" title="Treasure Of Montezuma Blitz - A Gem of a  Freebie, Or A Crystal Clear Rip Off?" /><link rel="replies" type="application/atom+xml" href="http://worldofminigamers.blogspot.com/feeds/3778551843839350288/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://worldofminigamers.blogspot.com/2012/04/treasure-of-montezuma-blitz-gem-of.html#comment-form" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/3778551843839350288?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/3778551843839350288?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MiniGamers/~3/1PUdGAQj56E/treasure-of-montezuma-blitz-gem-of.html" title="Treasure Of Montezuma Blitz - A Gem of a  Freebie, Or A Crystal Clear Rip Off?" /><author><name>Mini Gamers</name><uri>http://www.blogger.com/profile/17710530920316436995</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-LgU3YpM_mKM/TbbtfjAopNI/AAAAAAAAAyM/ZpzuY-xTJsA/s220/Mini%2BGamers%2Bfollowers%2BLogo1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-vAvDah511IA/T4rd4sMiNUI/AAAAAAAABqc/mWcGs3Mkkyo/s72-c/montezuma+blitz2.jpg" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://worldofminigamers.blogspot.com/2012/04/treasure-of-montezuma-blitz-gem-of.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUIEQ3cyfCp7ImA9WhVQGE0.&quot;"><id>tag:blogger.com,1999:blog-7067615038881450735.post-8065793381057285391</id><published>2012-04-07T13:58:00.000+01:00</published><updated>2012-04-07T13:58:22.994+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-04-07T13:58:22.994+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="3DS" /><category scheme="http://www.blogger.com/atom/ns#" term="sega" /><category scheme="http://www.blogger.com/atom/ns#" term="rhythm thief" /><category scheme="http://www.blogger.com/atom/ns#" term="Rhythm Games" /><title>Game of the Week: Rhythm Thief and the Emperor's Treasure [3DS]</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/--ZEJYWYODTg/T4ATJboXKII/AAAAAAAABpk/bcgNaY4QAvw/s1600/Rhythm+Thief.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://4.bp.blogspot.com/--ZEJYWYODTg/T4ATJboXKII/AAAAAAAABpk/bcgNaY4QAvw/s320/Rhythm+Thief.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Have you ever fancied trying a &lt;em&gt;Professsor&lt;/em&gt; &lt;em&gt;Layton&lt;/em&gt; game but worry that you might get stuck on some of&amp;nbsp; the more difficult puzzles? Well, this might just be the game for you.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://www.play.com/Games/DS/4-/29737347/Rhythm-Thief-The-Emperor-Treasure/Product.html?searchstring=rhythm+thief&amp;amp;searchsource=0&amp;amp;searchtype=allproducts&amp;amp;urlrefer=search"&gt;&lt;em&gt;&lt;strong&gt;Rhythm Thief and the Emperor's Treasure&lt;/strong&gt;&lt;/em&gt;&lt;/a&gt;&amp;nbsp;features a gripping Layton-esque storyline, but replaces the usual brainteasers and conundrums with some truly stunning &lt;strong&gt;rhythm and dancing minigames&lt;/strong&gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-qEKjiM3ysVo/T4A5TzBL9cI/AAAAAAAABp0/Wc7hrPxv9b4/s1600/thumbs_rhythm_thief-1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://2.bp.blogspot.com/-qEKjiM3ysVo/T4A5TzBL9cI/AAAAAAAABp0/Wc7hrPxv9b4/s320/thumbs_rhythm_thief-1.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;The main story is set in Paris, and&amp;nbsp;follows the life of &lt;a href="http://en.wikipedia.org/wiki/Rhythm_Thief_%26_the_Emperor%E2%80%99s_Treasure#Characters"&gt;Raphael&lt;/a&gt;, an infamous thief known for stealing famous works of art only to return them days later. A few years ago, his father disappeared, leaving behind a coin, which contained&amp;nbsp;a mysterious symbol. &lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;Upon discovering&amp;nbsp;that a bracelet on display at &lt;a href="http://en.wikipedia.org/wiki/The_Louvre"&gt;The Louvre&lt;/a&gt; bears the same symbol, Raphael goes to investigate the mystery behind this symbol, and soon encounters a girl named Marie, and an elusive&amp;nbsp;enemy who&amp;nbsp;seems intent on impersonating&amp;nbsp;&lt;a href="http://en.wikipedia.org/wiki/Napoleon"&gt;Napoleon&lt;/a&gt;&lt;/span&gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-RRTFS2_s2k0/T4A5EufC4TI/AAAAAAAABps/IhyxaRbxLRs/s1600/thumbs_rhythm_thief-4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://4.bp.blogspot.com/-RRTFS2_s2k0/T4A5EufC4TI/AAAAAAAABps/IhyxaRbxLRs/s320/thumbs_rhythm_thief-4.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
The gameplay is varied. Each of the rhythm minigames &lt;strong&gt;utilises different aspects of the 3DS&lt;/strong&gt;&lt;span style="font-family: inherit;"&gt;, including swiping the stylus to match up with other dancers, tapping the touch screen to&lt;strong&gt; hide behind statues&lt;/strong&gt;, pressing buttons to &lt;strong&gt;fight off groups of enemies&lt;/strong&gt; and tilting the console to&lt;strong&gt; dodge attacks&lt;/strong&gt;. &lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-qZrO--_cVm4/T4A5jDHMy-I/AAAAAAAABp8/BXmaIdQhG8E/s1600/thumbs_rhythm_thief-2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://2.bp.blogspot.com/-qZrO--_cVm4/T4A5jDHMy-I/AAAAAAAABp8/BXmaIdQhG8E/s320/thumbs_rhythm_thief-2.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;The game also features parodies of past Sega rhythm games such as &lt;i&gt;&lt;a href="http://en.wikipedia.org/wiki/Space_Channel_5" title="Space Channel 5"&gt;Space Channel 5&lt;/a&gt;&lt;/i&gt; and &lt;i&gt;&lt;a href="http://en.wikipedia.org/wiki/Samba_de_Amigo" title="Samba de Amigo"&gt;Samba de Amigo&lt;/a&gt;&lt;/i&gt;. Throughout the story, players will &lt;strong&gt;visit various locations&lt;/strong&gt; where they will &lt;strong&gt;solve puzzles&lt;/strong&gt; and earn coins used to &lt;strong&gt;unlock special bonuses&lt;/strong&gt; such as extra chapters.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;em&gt;&lt;strong&gt;&lt;object height="180" width="354"&gt;&lt;param name="movie" value="http://www.youtube.com/v/pgdm4l0yt4A?version=3&amp;amp;hl=en_GB"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/pgdm4l0yt4A?version=3&amp;amp;hl=en_GB" type="application/x-shockwave-flash" width="354" height="180" allowscriptaccess="always" allowfullscreen="true"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/strong&gt;&lt;/em&gt;&lt;strong&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;This game is &lt;strong&gt;beautifully animated &lt;/strong&gt;and is truly engrossing from start to finish, but the main storyline can be completed within a relatively short period of time, which is its only major&amp;nbsp;flaw as far as we could see.&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;If you love puzzle RPGs or if you want a 3DS title to rival &lt;a href="http://en.wikipedia.org/wiki/Rhythm_Heaven"&gt;&lt;em&gt;Rhythm&lt;/em&gt; &lt;em&gt;Paradise&lt;/em&gt;&lt;/a&gt;, then this is definitely the perfect game for you. Overall rating: &lt;strong&gt;8/10.﻿&lt;/strong&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;COPYRIGHT 2010/2011 Mini Gamers http://worldofminigamers.blogspot.com&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MiniGamers/~4/TbRckzR1k9g" height="1" width="1"/&gt;</content><link rel="related" href="http://worldofminigamers.blogspot.com" title="Game of the Week: Rhythm Thief and the Emperor's Treasure [3DS]" /><link rel="replies" type="application/atom+xml" href="http://worldofminigamers.blogspot.com/feeds/8065793381057285391/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://worldofminigamers.blogspot.com/2012/04/game-of-week-rhythm-thief-and-emperors.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/8065793381057285391?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/8065793381057285391?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MiniGamers/~3/TbRckzR1k9g/game-of-week-rhythm-thief-and-emperors.html" title="Game of the Week: Rhythm Thief and the Emperor's Treasure [3DS]" /><author><name>Mini Gamers</name><uri>http://www.blogger.com/profile/17710530920316436995</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-LgU3YpM_mKM/TbbtfjAopNI/AAAAAAAAAyM/ZpzuY-xTJsA/s220/Mini%2BGamers%2Bfollowers%2BLogo1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/--ZEJYWYODTg/T4ATJboXKII/AAAAAAAABpk/bcgNaY4QAvw/s72-c/Rhythm+Thief.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://worldofminigamers.blogspot.com/2012/04/game-of-week-rhythm-thief-and-emperors.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0ICSXg-eCp7ImA9WhVQF00.&quot;"><id>tag:blogger.com,1999:blog-7067615038881450735.post-1420739821202458594</id><published>2012-04-04T00:23:00.102+01:00</published><updated>2012-04-06T09:39:28.650+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-04-06T09:39:28.650+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="AR glasses" /><category scheme="http://www.blogger.com/atom/ns#" term="Google" /><category scheme="http://www.blogger.com/atom/ns#" term="Augmented Reality" /><category scheme="http://www.blogger.com/atom/ns#" term="Project Glass" /><title>Google Creates Augmented Reality Glasses...</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-pk3ozbViuWg/T36Q2U--QNI/AAAAAAAABpc/hsGdh3nyYu0/s1600/352875-google-glasses.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="180" src="http://4.bp.blogspot.com/-pk3ozbViuWg/T36Q2U--QNI/AAAAAAAABpc/hsGdh3nyYu0/s320/352875-google-glasses.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
There have been some truly futuristic advancements in recent years, but now &lt;span id="goog_1068388106"&gt;&lt;/span&gt;&lt;a href="http://www.blogger.com/"&gt;Google&lt;/a&gt; &lt;span id="goog_1068388107"&gt;&lt;/span&gt;have taken things one step further, with their new &lt;a href="http://en.wikipedia.org/wiki/Augmented_reality"&gt;Augmented Reality &lt;/a&gt;glasses&lt;br /&gt;
&lt;br /&gt;
The development, which has so far been codenamed as&lt;strong&gt;&lt;em&gt; Project Glass&lt;/em&gt;&lt;/strong&gt;, will allow users to access current &lt;strong&gt;weather&lt;/strong&gt;, &lt;strong&gt;date&lt;/strong&gt; and &lt;strong&gt;time&lt;/strong&gt; information,&amp;nbsp;&lt;strong&gt;route&lt;/strong&gt; &lt;strong&gt;planners&lt;/strong&gt;, and even&amp;nbsp;&lt;strong&gt;appointment and&lt;/strong&gt; &lt;strong&gt;event&lt;/strong&gt; &lt;strong&gt;reminders&lt;/strong&gt;&amp;nbsp;as well as send &lt;strong&gt;SMS&lt;/strong&gt; &lt;strong&gt;messages &lt;/strong&gt;to friends and much&amp;nbsp;more. The glasses feaature a &lt;strong&gt;pop-up-head display&lt;/strong&gt;, and the main functions can also be &lt;strong&gt;voice-activated&lt;/strong&gt;.&lt;br /&gt;
&lt;br /&gt;
Google has recently released this &lt;strong&gt;video&lt;/strong&gt; &lt;strong&gt;trailer&amp;nbsp;&lt;/strong&gt;which showcases the glasses' main abilities:&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;object height="170" width="335"&gt;&lt;param name="movie" value="http://www.youtube.com/v/9c6W4CCU9M4?version=3&amp;amp;hl=en_GB"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/9c6W4CCU9M4?version=3&amp;amp;hl=en_GB" type="application/x-shockwave-flash" width="335" height="170" allowscriptaccess="always" allowfullscreen="true"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;These glasses really do seem like something that we would expect to see in a science-fiction film, and the fact that something like this is possible in reality is truly a cause for celebration. &lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;There is currently some debate over when the glasses will actually be released to the public, but some experts claim that the final product could be available for purchase&amp;nbsp;by the end of 2012, although this is yet to be proven.&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;It is also unclear how much the glasses will eventually cost, although a price range of around £250-£500 is thought to be realistic at this stage. &lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;Augmented Reality has proven popular in recent years through handheld gaming devices such as the 3DS and PS Vita, and it is good to see that the technology can now be utilised in wider applications. Nevetheless, the high price of the technology may serve to dampen its popularity when the glasses finally hit the shelves. Only time will tell...&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;COPYRIGHT 2010/2011 Mini Gamers http://worldofminigamers.blogspot.com&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MiniGamers/~4/d8oYrfCNIXY" height="1" width="1"/&gt;</content><link rel="related" href="http://worldofminigamers.blogspot.com" title="Google Creates Augmented Reality Glasses..." /><link rel="replies" type="application/atom+xml" href="http://worldofminigamers.blogspot.com/feeds/1420739821202458594/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://worldofminigamers.blogspot.com/2012/04/google-creates-augmented-reality.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/1420739821202458594?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/1420739821202458594?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MiniGamers/~3/d8oYrfCNIXY/google-creates-augmented-reality.html" title="Google Creates Augmented Reality Glasses..." /><author><name>Mini Gamers</name><uri>http://www.blogger.com/profile/17710530920316436995</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-LgU3YpM_mKM/TbbtfjAopNI/AAAAAAAAAyM/ZpzuY-xTJsA/s220/Mini%2BGamers%2Bfollowers%2BLogo1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-pk3ozbViuWg/T36Q2U--QNI/AAAAAAAABpc/hsGdh3nyYu0/s72-c/352875-google-glasses.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://worldofminigamers.blogspot.com/2012/04/google-creates-augmented-reality.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0MMQn8yeip7ImA9WhVQFEs.&quot;"><id>tag:blogger.com,1999:blog-7067615038881450735.post-9118852282072688818</id><published>2012-04-01T15:10:00.051+01:00</published><updated>2012-04-03T16:04:43.192+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-04-03T16:04:43.192+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Big Brother" /><category scheme="http://www.blogger.com/atom/ns#" term="Government" /><category scheme="http://www.blogger.com/atom/ns#" term="Internet privacy 2012" /><title>Internet Privacy Challenged?</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-zAoTP2t1uuc/T3sRUNbMt2I/AAAAAAAABpU/dl_tB5J0KEQ/s1600/applications-internet-md.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-zAoTP2t1uuc/T3sRUNbMt2I/AAAAAAAABpU/dl_tB5J0KEQ/s1600/applications-internet-md.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;The Government could soon make a serious challenge to the United Kingdom's right to&amp;nbsp;Internet privacy, it has emerged.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;The&amp;nbsp;Government wants access ts to all &lt;strong&gt;emails, text messages&lt;/strong&gt; and &lt;strong&gt;Internet use&lt;/strong&gt; and will propose&amp;nbsp;new legislation in order&amp;nbsp;to give permission for the police, MI5 and other intelligence agencies to monitor personal communications throughout the UK.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
The Home Office claims that the legislation is necessary to &lt;em&gt;"obtain communications data in certain circumstances to investigate serious crime and terrorism and to protect the&lt;/em&gt; &lt;em&gt;public."&lt;/em&gt;&lt;span style="font-size: x-small;"&gt; &lt;/span&gt;&lt;span style="font-size: xx-small;"&gt;[sourced from:http://www.theinquirer.net/inquirer/news/2165201/uk-government-access-emails-texts-web]&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;Nevertheless, the decision has been heavily criticised by groups such as &lt;/span&gt;&lt;a href="http://big%20brother%20watch,%20a%20civil%20liberties%20organisation,%20has%20already%20condemned%20the%20proposals%20and%20sniffed%20at%20their%20timing,/"&gt;&lt;span style="font-family: inherit;"&gt;Big Brother Watch&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: inherit;"&gt;, a civil liberties organisation,&lt;/span&gt; who consider the govement plans to be an open attack on civil rights:&lt;br /&gt;
. &lt;br /&gt;
&lt;em&gt;"&lt;span style="font-family: inherit;"&gt;This is an absolute attack on privacy online and it is far from clear this will actually improve public safety, while adding significant costs to internet businesses," &lt;/span&gt;&lt;/em&gt;&lt;span style="font-family: inherit;"&gt;said Nick Pickles, director of Big Brother Watch.&lt;/span&gt;&lt;br /&gt;
&lt;div id="clply-tag" style="font-size: smaller;"&gt;&lt;/div&gt;The new bill is a highly controversial piece of&amp;nbsp;legislation and is&amp;nbsp;likely to have a direct impact on how people now choose to access Internet applications such as Social Media sites like Twitter or Facebook or Skype.&lt;br /&gt;
&lt;br /&gt;
So, what do you think of the Government plan? Why not vote on our latest poll and let us know your opinion.&lt;div class="blogger-post-footer"&gt;COPYRIGHT 2010/2011 Mini Gamers http://worldofminigamers.blogspot.com&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MiniGamers/~4/x_3tLL50tIw" height="1" width="1"/&gt;</content><link rel="related" href="http://worldofminigamers.blogspot.com" title="Internet Privacy Challenged?" /><link rel="replies" type="application/atom+xml" href="http://worldofminigamers.blogspot.com/feeds/9118852282072688818/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://worldofminigamers.blogspot.com/2012/03/blog-post.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/9118852282072688818?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/9118852282072688818?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MiniGamers/~3/x_3tLL50tIw/blog-post.html" title="Internet Privacy Challenged?" /><author><name>Mini Gamers</name><uri>http://www.blogger.com/profile/17710530920316436995</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-LgU3YpM_mKM/TbbtfjAopNI/AAAAAAAAAyM/ZpzuY-xTJsA/s220/Mini%2BGamers%2Bfollowers%2BLogo1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-zAoTP2t1uuc/T3sRUNbMt2I/AAAAAAAABpU/dl_tB5J0KEQ/s72-c/applications-internet-md.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://worldofminigamers.blogspot.com/2012/03/blog-post.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0cGR3Y9fCp7ImA9WhVRGEk.&quot;"><id>tag:blogger.com,1999:blog-7067615038881450735.post-3816127353190083528</id><published>2012-03-27T10:22:00.079+01:00</published><updated>2012-03-27T11:43:46.864+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-03-27T11:43:46.864+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="The Game Group plc" /><category scheme="http://www.blogger.com/atom/ns#" term="GAME" /><title>GAME closes 277 stores...</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-01ziDsklDew/T3F_7ZfI9vI/AAAAAAAABpM/qTSEbORoHPk/s1600/GAMESTORE.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="180" src="http://3.bp.blogspot.com/-01ziDsklDew/T3F_7ZfI9vI/AAAAAAAABpM/qTSEbORoHPk/s320/GAMESTORE.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Retail giant, &lt;strong&gt;&lt;em&gt;GAME &lt;/em&gt;&lt;/strong&gt;has gone into administration today, closing around 277 of its videogame stores across the country. The once popular&amp;nbsp;retail chain&amp;nbsp;had been struggling to compete with online purchases and various&amp;nbsp;&lt;span id="goog_800142760"&gt;&lt;/span&gt;Download&lt;span id="goog_379700000"&gt;&lt;/span&gt;&lt;span id="goog_379700001"&gt;&lt;/span&gt;able Content &lt;span id="goog_800142761"&gt;&lt;/span&gt;sites, it has emerged.&lt;br /&gt;
&lt;br /&gt;
Over 2000 jobs are now thought to be at risk in the wake of the closures. Another 333 stores are to remain open while a suitable buyer is sought.&lt;br /&gt;
&lt;br /&gt;
Administrators, &lt;strong&gt;&lt;em&gt;PwC&lt;/em&gt;&lt;/strong&gt;, have confirmed that the business had been rocked by: &lt;em&gt;"heavy competition from online retailers and ambitious international expansion..." &lt;/em&gt;&lt;span style="font-size: xx-small;"&gt;[sourced from: &lt;a href="http://www.bbc.co.uk/news/business-17512143"&gt;http://www.bbc.co.uk/news/business-17512143&lt;/a&gt;]&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;All gift card transactions from both GAME and Gamestation stores have since&amp;nbsp;been suspended, and no cash alternative is currently being offered,&amp;nbsp;leaving many customers disappointed.&lt;br /&gt;
&lt;br /&gt;
Game Group plc has commented on the closures:"This decision [to enter administration] is taken after careful consideration  and ceaseless interrogation of every possible alternative." &lt;em&gt;&lt;span style="font-size: xx-small;"&gt;[ibid.]&lt;/span&gt;&lt;/em&gt;&lt;div class="blogger-post-footer"&gt;COPYRIGHT 2010/2011 Mini Gamers http://worldofminigamers.blogspot.com&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MiniGamers/~4/CbppHfSfBTE" height="1" width="1"/&gt;</content><link rel="related" href="http://worldofminigamers.blogspot.com" title="GAME closes 277 stores..." /><link rel="replies" type="application/atom+xml" href="http://worldofminigamers.blogspot.com/feeds/3816127353190083528/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://worldofminigamers.blogspot.com/2012/03/game-closes-277-stores.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/3816127353190083528?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/3816127353190083528?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MiniGamers/~3/CbppHfSfBTE/game-closes-277-stores.html" title="GAME closes 277 stores..." /><author><name>Mini Gamers</name><uri>http://www.blogger.com/profile/17710530920316436995</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-LgU3YpM_mKM/TbbtfjAopNI/AAAAAAAAAyM/ZpzuY-xTJsA/s220/Mini%2BGamers%2Bfollowers%2BLogo1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-01ziDsklDew/T3F_7ZfI9vI/AAAAAAAABpM/qTSEbORoHPk/s72-c/GAMESTORE.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://worldofminigamers.blogspot.com/2012/03/game-closes-277-stores.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUQFQXczeyp7ImA9WhVSFEs.&quot;"><id>tag:blogger.com,1999:blog-7067615038881450735.post-8177916180090110673</id><published>2012-03-11T11:59:00.001Z</published><updated>2012-03-11T12:01:50.983Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-03-11T12:01:50.983Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Crashes" /><category scheme="http://www.blogger.com/atom/ns#" term="Good PS Vita Functions" /><category scheme="http://www.blogger.com/atom/ns#" term="Unit 13" /><category scheme="http://www.blogger.com/atom/ns#" term="Safe mode" /><category scheme="http://www.blogger.com/atom/ns#" term="Demos" /><title>Help! My Vita Won't Turn On/Off...</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-NWfOrYO_je4/T1yBoXUg4PI/AAAAAAAABok/_l1GMPKFe6c/s1600/260px-PlayStation_Vita_illustration_svg.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="182" src="http://1.bp.blogspot.com/-NWfOrYO_je4/T1yBoXUg4PI/AAAAAAAABok/_l1GMPKFe6c/s400/260px-PlayStation_Vita_illustration_svg.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: &amp;quot;Helvetica Neue&amp;quot;, Arial, Helvetica, sans-serif;"&gt;&lt;strong&gt;&lt;span style="font-size: large;"&gt;Imagine the following scenario:&lt;/span&gt;&lt;/strong&gt; &lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: &amp;quot;Helvetica Neue&amp;quot;, Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;em&gt;&lt;span style="font-family: &amp;quot;Helvetica Neue&amp;quot;, Arial, Helvetica, sans-serif;"&gt;You have just purchased, downloaded and installed a copy of the full (£29.99) version of the&amp;nbsp;&lt;span id="goog_218223755"&gt;&lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.blogger.com/"&gt;&lt;strong&gt;&lt;span style="font-family: &amp;quot;Helvetica Neue&amp;quot;, Arial, Helvetica, sans-serif;"&gt;Unit 13&lt;/span&gt;&lt;/strong&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Helvetica Neue&amp;quot;, Arial, Helvetica, sans-serif;"&gt; &lt;span id="goog_218223756"&gt;&lt;/span&gt;game onto your lovely new &lt;strong&gt;PS Vita&lt;/strong&gt;. You have almost completed your 'basic training' in the game, and are looking forward to undertaking a co-op mission with friends, when suddenly, your Vita screen goes&amp;nbsp; completely black.&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;
&lt;span style="font-family: &amp;quot;Helvetica Neue&amp;quot;, Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;em&gt;&lt;span style="font-family: &amp;quot;Helvetica Neue&amp;quot;, Arial, Helvetica, sans-serif;"&gt;To your delight, you notice that&amp;nbsp;the &lt;span id="goog_57901798"&gt;&lt;/span&gt;&lt;/span&gt;&lt;a href="http://manuals.playstation.net/document/en/psvita/basic/power.html"&gt;&lt;strong&gt;&lt;span style="font-family: &amp;quot;Helvetica Neue&amp;quot;, Arial, Helvetica, sans-serif;"&gt;PS button&lt;/span&gt;&lt;/strong&gt;&lt;/a&gt;&lt;span style="font-family: &amp;quot;Helvetica Neue&amp;quot;, Arial, Helvetica, sans-serif;"&gt; &lt;span id="goog_57901799"&gt;&lt;/span&gt;is still glowing, so you know that the console must still have power somewhere, right? Panicked, you try to press the on/off switch, but nothing happens...&lt;/span&gt; &lt;/em&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-QytvBaOIgmc/T1yGqv0EHwI/AAAAAAAABo0/quMiL8_-uro/s1600/mg_1695-copy.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="213" src="http://1.bp.blogspot.com/-QytvBaOIgmc/T1yGqv0EHwI/AAAAAAAABo0/quMiL8_-uro/s320/mg_1695-copy.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
It sounds like the stuff of nightmares, doesn't it?&amp;nbsp;Nevertheless, this is the very scenario which we were confronted with at &lt;strong&gt;&lt;span style="color: #274e13;"&gt;Mini Gamers&lt;/span&gt;&lt;/strong&gt; HQ recently, and it took our best research to get the console right again, so we thought that we would write this post&amp;nbsp;just in case&amp;nbsp;any of&amp;nbsp;our fellow &lt;em&gt;PS Vita &lt;/em&gt;owners experience the same thing.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-o_WvIx3OUbE/T1yGLpvb4QI/AAAAAAAABos/NBEN8rN1H-0/s1600/PS+vita5.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="156" src="http://1.bp.blogspot.com/-o_WvIx3OUbE/T1yGLpvb4QI/AAAAAAAABos/NBEN8rN1H-0/s400/PS+vita5.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Now, we should be completely clear in stating that &lt;span style="color: #274e13;"&gt;&lt;strong&gt;Mini Gamers&lt;/strong&gt;&lt;/span&gt; is still unsure as to&amp;nbsp;what exactly prompted the console to suddenly cut out. We certainly don't want to imply that the &lt;em&gt;Unit 13&lt;/em&gt; download contributed to the failure in any way -&amp;nbsp;at least not without firm proof.&lt;br /&gt;
&lt;br /&gt;
However, it is true that many &lt;em&gt;&lt;span id="goog_451530028"&gt;&lt;/span&gt;PS Vita&lt;/em&gt; forums&lt;span id="goog_451530029"&gt;&lt;/span&gt; have been awash with complaints that the &lt;strong&gt;&lt;em&gt;Unit 13&lt;/em&gt; demo&lt;/strong&gt; version, (not the FULL version which &lt;strong&gt;&lt;span style="color: #274e13;"&gt;Mini Gamers&lt;/span&gt;&lt;/strong&gt; was playing,) has indeed contributed to some pretty nasty &lt;a href="http://www.gamesforum.com/sony-psp-vita-forum-73/warning-all-ps-vita-owners-51215/"&gt;&lt;strong&gt;&lt;em&gt;PS Vita&lt;/em&gt; failures&lt;/strong&gt;&lt;/a&gt; recently. &lt;br /&gt;
&lt;br /&gt;
Nevertheless, as yet,&amp;nbsp;there is very little evidence at this stage to suggest that the full version of the game is capable of this kind of glitch, and most gamers who purchased the full version seem incredibly happy with it - as well they should, because&amp;nbsp;the little that&amp;nbsp;we did experience of the game, was simply awesome!&lt;br /&gt;
&lt;br /&gt;
As always, the most important thing to do in any crisis is to remain calm. After searching online for answers, &lt;strong&gt;&lt;span style="color: #274e13;"&gt;Mini Gamers&lt;/span&gt;&lt;/strong&gt; discovered that there is a quick and easy way to get your &lt;em&gt;PS Vita&lt;/em&gt; working again after this type of crash. Of course, we cannot guarantee that this will work for every situation, but here goes:&lt;br /&gt;
&lt;br /&gt;
1)&amp;nbsp;if your &lt;strong&gt;&lt;em&gt;PS button&lt;/em&gt;&lt;/strong&gt; is still glowing, you need to perform a &lt;strong&gt;HARD RESTART&lt;/strong&gt;. To do this, simply &lt;strong&gt;hold down the power button for approximately&amp;nbsp;thirty seconds&lt;/strong&gt;, until you see the &lt;strong&gt;&lt;em&gt;PS button&lt;/em&gt; stop glowing&lt;/strong&gt;.&lt;br /&gt;
&lt;br /&gt;
2) The console should now &lt;strong&gt;restart&lt;/strong&gt; in the normal way. The following &lt;strong&gt;Safe-Mode&lt;/strong&gt;&amp;nbsp;screen will be displayed:&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-2jLDZcApZHM/T1yNWiftLkI/AAAAAAAABo8/vvzO1RVtuPM/s1600/vitacrash_feature.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="175" src="http://2.bp.blogspot.com/-2jLDZcApZHM/T1yNWiftLkI/AAAAAAAABo8/vvzO1RVtuPM/s400/vitacrash_feature.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
3) Select &lt;strong&gt;Option 1&lt;/strong&gt; to restart your console. The &lt;em&gt;PS Vita&lt;/em&gt; should now operate normally.&lt;br /&gt;
&lt;br /&gt;
Please note, if you feel that your &lt;em&gt;PS Vita&lt;/em&gt; database may have become corrupted in some way, then it may be easier to select &lt;strong&gt;Option 2 &lt;/strong&gt;instead. This will &lt;strong&gt;restore the &lt;em&gt;PS Vita&lt;/em&gt; database &lt;/strong&gt;before restarting &lt;strong&gt;- &lt;/strong&gt;this is&amp;nbsp;NOT the same as 'resetting' the console, and won't affect things like messages, camera images, or saved data, but may take several hours to complete.&lt;br /&gt;
&lt;br /&gt;
It may also be worth noting that &lt;strong&gt;Safe Mode&lt;/strong&gt; &lt;strong&gt;can also be started manually&lt;/strong&gt; by holding down the &lt;strong&gt;Power button, R button and the PS button&lt;/strong&gt; at the same time until the Safe Mode screen appears. Then select the option you require.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-R1yHlcJyKmc/T1yRFQ31odI/AAAAAAAABpE/zkVfTbnPUrk/s1600/Mini_Gamers_followers_Logo1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-R1yHlcJyKmc/T1yRFQ31odI/AAAAAAAABpE/zkVfTbnPUrk/s1600/Mini_Gamers_followers_Logo1.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align="center"&gt;&lt;strong&gt;&lt;span style="font-size: x-large;"&gt;HAVE &lt;u&gt;YOUR&lt;/u&gt; SAY...&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;br /&gt;
&amp;nbsp;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;strong&gt;&lt;span style="font-family: &amp;quot;Helvetica Neue&amp;quot;, Arial, Helvetica, sans-serif; font-size: x-small;"&gt;Have you ever experienced a &lt;em&gt;PS Vita&lt;/em&gt; console crash before? &lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-family: &amp;quot;Helvetica Neue&amp;quot;, Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;strong&gt;&lt;span style="font-family: &amp;quot;Helvetica Neue&amp;quot;, Arial, Helvetica, sans-serif; font-size: x-small;"&gt;Do you know why it occured?&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;If you have any comments to make about the PS Vita's performance or wish to give or&amp;nbsp;seek advice&amp;nbsp;from other blog readers about this issue, please leave a comment in our &lt;strong&gt;comments box&lt;/strong&gt; below. We'd love to hear from&amp;nbsp;you...&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;COPYRIGHT 2010/2011 Mini Gamers http://worldofminigamers.blogspot.com&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MiniGamers/~4/ivyZLrIbvHE" height="1" width="1"/&gt;</content><link rel="related" href="http://worldofminigamers.blogspot.com" title="Help! My Vita Won't Turn On/Off..." /><link rel="replies" type="application/atom+xml" href="http://worldofminigamers.blogspot.com/feeds/8177916180090110673/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://worldofminigamers.blogspot.com/2012/03/help-my-vita-wont-turn-onoff.html#comment-form" title="7 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/8177916180090110673?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/8177916180090110673?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MiniGamers/~3/ivyZLrIbvHE/help-my-vita-wont-turn-onoff.html" title="Help! My Vita Won't Turn On/Off..." /><author><name>Mini Gamers</name><uri>http://www.blogger.com/profile/17710530920316436995</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-LgU3YpM_mKM/TbbtfjAopNI/AAAAAAAAAyM/ZpzuY-xTJsA/s220/Mini%2BGamers%2Bfollowers%2BLogo1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-NWfOrYO_je4/T1yBoXUg4PI/AAAAAAAABok/_l1GMPKFe6c/s72-c/260px-PlayStation_Vita_illustration_svg.png" height="72" width="72" /><thr:total>7</thr:total><feedburner:origLink>http://worldofminigamers.blogspot.com/2012/03/help-my-vita-wont-turn-onoff.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DE4NQ3w9cSp7ImA9WhVSE0w.&quot;"><id>tag:blogger.com,1999:blog-7067615038881450735.post-4171829945273542073</id><published>2012-03-08T17:05:00.000Z</published><updated>2012-03-09T18:16:32.269Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-03-09T18:16:32.269Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="iPad 3" /><category scheme="http://www.blogger.com/atom/ns#" term="New iPad" /><category scheme="http://www.blogger.com/atom/ns#" term="iPad" /><category scheme="http://www.blogger.com/atom/ns#" term="16th March 2012" /><category scheme="http://www.blogger.com/atom/ns#" term="Gaming gadgets" /><category scheme="http://www.blogger.com/atom/ns#" term="Apple" /><category scheme="http://www.blogger.com/atom/ns#" term="Gaming Apps" /><title>Apple iPad 3 renamed as 'New iPad'?</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-Nk4-A4p98rg/T1o6zQtQYvI/AAAAAAAABoU/FsbgMj4i7nI/s1600/AppleiPad3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;span style="font-family: inherit;"&gt;&lt;img border="0" height="212" src="http://2.bp.blogspot.com/-Nk4-A4p98rg/T1o6zQtQYvI/AAAAAAAABoU/FsbgMj4i7nI/s320/AppleiPad3.jpg" width="320" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;Here at &lt;span style="color: #274e13;"&gt;&lt;strong&gt;Mini Gamers&lt;/strong&gt;&lt;/span&gt;, we sometimes like to look at new handheld gadgets, as well as all the latest video game technology, so after our current &lt;em&gt;PS Vita&lt;/em&gt; fest, we felt it was the ideal time to take a look at the new &lt;strong&gt;Apple iPad 3&lt;/strong&gt;, which has now&amp;nbsp;been&amp;nbsp; officially named &lt;em&gt;&lt;strong&gt;'New iPad'&lt;/strong&gt;&lt;/em&gt;.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;So, what has the iPad's newest member got to offer us (&lt;em&gt;apart from a slightly mundane&amp;nbsp; product name&lt;/em&gt;)? We have done our best to find out. Firstly, the specifications for the &lt;strong&gt;&lt;em&gt;New ipad&lt;/em&gt;&lt;/strong&gt; are as follows:&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;The processor is an Apple &lt;strong&gt;A5X ARM-based unit&lt;/strong&gt;, which has been designed with&amp;nbsp;&lt;strong&gt;quad-core graphics&lt;/strong&gt; but is still a &lt;strong&gt;dual-core based unit&lt;/strong&gt;, which Apple claims is very fast. The &lt;strong&gt;&lt;em&gt;New&amp;nbsp;iPad &lt;/em&gt;&lt;/strong&gt;also&amp;nbsp;has a&amp;nbsp;&lt;strong&gt;retina display,&lt;/strong&gt; which allows you to &lt;strong&gt;view apps and photos with wonderful clarity&lt;/strong&gt;. &lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;As with previous models, there is the trusty&amp;nbsp; &lt;strong&gt;fingerprint-resistant oleophobic coating&lt;/strong&gt;, to help safeguard against any mucky fingerprints when using the touchscreen, &lt;strong&gt;&amp;nbsp;&lt;/strong&gt;as well as&lt;strong&gt; support for display of multiple languages and characters simultaneously&lt;/strong&gt;, making it the perfect tool for business people.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;You can now record&amp;nbsp;full HD&amp;nbsp;videos on the iPad 3 with an &lt;strong&gt;iSight camera&lt;/strong&gt; . The rear camera is set at 5 megapixels and has a &lt;strong&gt;5-element lens plus auto face-detection&lt;/strong&gt;, an&amp;nbsp;automatic &lt;strong&gt;focus lock&lt;/strong&gt; and &lt;strong&gt;image stabilisation for video&lt;/strong&gt;. Once again there's &lt;strong&gt;tap-to-focus &lt;/strong&gt;included as well.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;&amp;nbsp;A &lt;strong&gt;new Dictation app&amp;nbsp;is now included within iOS 5.1&lt;/strong&gt; on the new iPad. Instead of typing, tap the &lt;strong&gt;microphone  icon&lt;/strong&gt; on the keyboard, then give the iPad your instructions and then&amp;nbsp;simply&lt;strong&gt; tap&amp;nbsp; the 'DONE'&amp;nbsp;tab&lt;/strong&gt;, and iPad converts your words into text. You can &lt;strong&gt;use  dictation to write messages, take notes, search the web&lt;/strong&gt;, which means a lot less use of the touchscreen. &lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;span style="font-family: inherit;"&gt;&lt;img alt="New ipad" src="http://mos.futurenet.com/techradar/classifications/computing/mobile-computing/Tablets%20and%20touchscreens/ipad/new_ipad_hero_front-420-90.jpg" width="420" /&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;Apple has also&amp;nbsp;announced &lt;strong&gt;iPhoto&lt;/strong&gt; for the iPad, which offers some pretty nifty professional photo editing tools. Furthermore,&amp;nbsp;&lt;strong&gt;iMovie&lt;/strong&gt; can now deal with&amp;nbsp;&lt;strong&gt;full HD&lt;/strong&gt;&amp;nbsp;video. &lt;strong&gt;iOS 5.1&lt;/strong&gt; and &lt;strong&gt;iTunes 10.6&lt;/strong&gt; are available today as &lt;strong&gt;free software  updates&lt;/strong&gt;.&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;There will be &lt;strong&gt;separate US models for both the AT&amp;amp;T and Verizon networks&lt;/strong&gt;. Both CDMA and GSM iPads can now easily roam internationally. &lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;The new iPad delivers the &lt;strong&gt;same battery life&lt;/strong&gt; as the iPad  - that's &lt;strong&gt;10 hours&lt;/strong&gt; - with &lt;strong&gt;around 9 hours&lt;/strong&gt; if you're using &lt;strong&gt;LITE&lt;/strong&gt; (North America only).&amp;nbsp; Furthermore, all models feature &lt;strong&gt;Bluetooth 4.0&lt;/strong&gt;.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-5oBpZvK276s/T1pFcwbzpXI/AAAAAAAABoc/0ayYi8Ds0NY/s1600/300px-IPad_2_White_on_table.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;span style="font-family: inherit;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-5oBpZvK276s/T1pFcwbzpXI/AAAAAAAABoc/0ayYi8Ds0NY/s1600/300px-IPad_2_White_on_table.jpg" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
It certainly sounds impressive! There is no way of knowing exactly how successful &lt;strong&gt;&lt;em&gt;New iPad &lt;/em&gt;&lt;/strong&gt;will be in the tablet and smartphone market, however, especially as Apple has taken the unusual step of still manufactering&amp;nbsp; the&lt;em&gt; Apple iPad 2&lt;/em&gt;, allbeit at a lower price than the third-generation model, which will put the iPads in competition with one another, but is guaranteed to earn Apple a tidy profit in the bargain.&lt;br /&gt;
&lt;br /&gt;
The&amp;nbsp;&lt;strong&gt;iPad 2&amp;nbsp;price reduction&lt;/strong&gt; means that the older model is expected to retail at around around £329 in the UK, and the price changes are expected to take effect from the &lt;strong&gt;16th of March 2012&lt;/strong&gt;, when the &lt;strong&gt;&lt;em&gt;New iPad &lt;/em&gt;&lt;/strong&gt;is finally released to the general public.&lt;br /&gt;
&lt;br /&gt;
So, have you pre-ordered your &lt;strong&gt;&lt;em&gt;New iPad&lt;/em&gt;&lt;/strong&gt; yet? Let us know what you think of it. &lt;strong&gt;&lt;span style="color: #274e13;"&gt;Mini Gamers&lt;/span&gt;&lt;/strong&gt; welcomes your comments.&lt;div class="blogger-post-footer"&gt;COPYRIGHT 2010/2011 Mini Gamers http://worldofminigamers.blogspot.com&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MiniGamers/~4/wNLmBSI4yCw" height="1" width="1"/&gt;</content><link rel="related" href="http://worldofminigamers.blogspot.com" title="Apple iPad 3 renamed as 'New iPad'?" /><link rel="replies" type="application/atom+xml" href="http://worldofminigamers.blogspot.com/feeds/4171829945273542073/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://worldofminigamers.blogspot.com/2012/03/apple-ipad-3-renamed-as-new-ipad.html#comment-form" title="3 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/4171829945273542073?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/4171829945273542073?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MiniGamers/~3/wNLmBSI4yCw/apple-ipad-3-renamed-as-new-ipad.html" title="Apple iPad 3 renamed as 'New iPad'?" /><author><name>Mini Gamers</name><uri>http://www.blogger.com/profile/17710530920316436995</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-LgU3YpM_mKM/TbbtfjAopNI/AAAAAAAAAyM/ZpzuY-xTJsA/s220/Mini%2BGamers%2Bfollowers%2BLogo1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-Nk4-A4p98rg/T1o6zQtQYvI/AAAAAAAABoU/FsbgMj4i7nI/s72-c/AppleiPad3.jpg" height="72" width="72" /><thr:total>3</thr:total><feedburner:origLink>http://worldofminigamers.blogspot.com/2012/03/apple-ipad-3-renamed-as-new-ipad.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkYARXs6eip7ImA9WhVSEEk.&quot;"><id>tag:blogger.com,1999:blog-7067615038881450735.post-2911773029219561433</id><published>2012-03-05T16:22:00.001Z</published><updated>2012-03-06T15:35:44.512Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-03-06T15:35:44.512Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="maintenance" /><category scheme="http://www.blogger.com/atom/ns#" term="Playstation Network" /><category scheme="http://www.blogger.com/atom/ns#" term="PS Vita" /><category scheme="http://www.blogger.com/atom/ns#" term="NP or NW error codes" /><title>Playstation Network Maintenance Causes Chaos For PS Vita Users</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-FtjNczdc9kM/T1TTXOBdvPI/AAAAAAAABnc/dH80w-9uyk4/s1600/120214_sonyvita180-11322525.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="211" src="http://2.bp.blogspot.com/-FtjNczdc9kM/T1TTXOBdvPI/AAAAAAAABnc/dH80w-9uyk4/s320/120214_sonyvita180-11322525.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
A &lt;strong&gt;routine maintainance schedule&lt;/strong&gt; for the &lt;a href="http://uk.playstation.com/psn/"&gt;Playstation Network &lt;/a&gt; yesterday, caused chaos for several &lt;em&gt;PS Vita&lt;/em&gt; users. Although Playstation had done its best to&amp;nbsp;warn users to expect a period of about &lt;strong&gt;fourteen hours maintenance&lt;/strong&gt;, during which, all of its online services including the &lt;a href="http://uk.playstation.com/store/"&gt;PSN store&lt;/a&gt;, would be unavailable, it appears that many &lt;em&gt;PS&amp;nbsp;Vita&lt;/em&gt; fans were left confused after worrying &lt;strong&gt;'NW' and 'NP' error codes&lt;/strong&gt; began to appear in various applications on their new console.&lt;br /&gt;
&lt;br /&gt;
The &lt;strong&gt;maintenance took place between 8pm last night, and 10am this morning&lt;/strong&gt;. However, &lt;em&gt;PS Vita&lt;/em&gt; users were dismayed and worried when they suddenly found that the majority of applications on their console stopped working. This is because the majority of social functions on the &lt;em&gt;PS Vita&lt;/em&gt;, including &lt;em&gt;Group Messaging&lt;/em&gt;, &lt;em&gt;Party&lt;/em&gt;, &lt;em&gt;Online Play&lt;/em&gt;, &lt;em&gt;Near&lt;/em&gt;, &lt;em&gt;Google Maps&lt;/em&gt; and of course, the &lt;em&gt;PSN store&lt;/em&gt; all&amp;nbsp;&amp;nbsp;need to access the &lt;em&gt;Playstation Network&lt;/em&gt;. &lt;br /&gt;
&lt;br /&gt;
Within hours of the maintenance getting underway, various &lt;a href="http://answers.yahoo.com/question/index?qid=20120304144726AAC2Nd1"&gt;online forums&lt;/a&gt; featured threads about the &lt;a href="http://us.playstation.com/support/answer/index.htm?a_id=3831"&gt;error codes&lt;/a&gt;, which were preventing users from accessing their favourite &lt;em&gt;PS Vita&lt;/em&gt; content. In some extreme&amp;nbsp;cases, users even&amp;nbsp;described how they had restarted their routers several times, or even set up new wi-fi settings for their home network in order to&amp;nbsp;try and get access.&lt;br /&gt;
&lt;br /&gt;
Although many forum users did realise that the the &lt;span id="goog_1190392454"&gt;&lt;/span&gt;&lt;a href="http://www.blogger.com/"&gt;sudden loss of access to the Playstation Network&lt;/a&gt; &lt;span id="goog_1190392455"&gt;&lt;/span&gt;was due to maintenance, it was around 5am before the PS Vita displayed an &lt;strong&gt;NP error message&lt;/strong&gt; which actually stated that the network was currently undergoing maintenance. Things have since returned to normal and Play&lt;em&gt;station Network&lt;/em&gt; access has been restored to most users.&lt;div class="blogger-post-footer"&gt;COPYRIGHT 2010/2011 Mini Gamers http://worldofminigamers.blogspot.com&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MiniGamers/~4/Kh2yX_cNofY" height="1" width="1"/&gt;</content><link rel="related" href="http://worldofminigamers.blogspot.com" title="Playstation Network Maintenance Causes Chaos For PS Vita Users" /><link rel="replies" type="application/atom+xml" href="http://worldofminigamers.blogspot.com/feeds/2911773029219561433/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://worldofminigamers.blogspot.com/2012/03/playstation-network-maintainance-causes.html#comment-form" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/2911773029219561433?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/2911773029219561433?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MiniGamers/~3/Kh2yX_cNofY/playstation-network-maintainance-causes.html" title="Playstation Network Maintenance Causes Chaos For PS Vita Users" /><author><name>Mini Gamers</name><uri>http://www.blogger.com/profile/17710530920316436995</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-LgU3YpM_mKM/TbbtfjAopNI/AAAAAAAAAyM/ZpzuY-xTJsA/s220/Mini%2BGamers%2Bfollowers%2BLogo1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-FtjNczdc9kM/T1TTXOBdvPI/AAAAAAAABnc/dH80w-9uyk4/s72-c/120214_sonyvita180-11322525.jpg" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://worldofminigamers.blogspot.com/2012/03/playstation-network-maintainance-causes.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DE4FQHwycCp7ImA9WhVSEk8.&quot;"><id>tag:blogger.com,1999:blog-7067615038881450735.post-2210461155040878526</id><published>2012-02-29T15:44:00.002Z</published><updated>2012-03-08T17:15:11.298Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-03-08T17:15:11.298Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="PS Vita Launch Games" /><category scheme="http://www.blogger.com/atom/ns#" term="Uncharted: Golden Abyss" /><category scheme="http://www.blogger.com/atom/ns#" term="PS Vita" /><title>Uncharted: Golden Abyss Review [PS Vita]</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-s_o8lc_iU6w/T1YxDtMRCCI/AAAAAAAABnk/tsf15us4PZg/s1600/unchartedvita-420x0.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="218" src="http://4.bp.blogspot.com/-s_o8lc_iU6w/T1YxDtMRCCI/AAAAAAAABnk/tsf15us4PZg/s400/unchartedvita-420x0.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;There is little wonder why &lt;strong&gt;&lt;em&gt;&lt;a href="http://en.wikipedia.org/wiki/Uncharted:_Golden_Abyss"&gt;Uncharted: Golden Abyss&lt;/a&gt;&lt;/em&gt;&lt;/strong&gt; has become one of the two leading &lt;em&gt;PS Vita&lt;/em&gt; titles in the UK to date. For those of you who are unfamiliar with the &lt;a href="http://en.wikipedia.org/wiki/Uncharted"&gt;&lt;strong&gt;&lt;em&gt;Uncharted&lt;/em&gt;&lt;/strong&gt; &lt;strong&gt;series&lt;/strong&gt;&lt;/a&gt;, the game is an &lt;a href="http://en.wikipedia.org/wiki/Action-adventure_game"&gt;&lt;strong&gt;Action-Adventure&lt;/strong&gt;&lt;/a&gt;, similar to the &lt;strong&gt;&lt;em&gt;&lt;a href="http://en.wikipedia.org/wiki/Tomb_Raider"&gt;Tomb Raider&lt;/a&gt;&lt;/em&gt;&lt;/strong&gt; series, but this time featuring the rather ruggedly handsome &lt;a href="http://en.wikipedia.org/wiki/Nathan_Drake_(character)"&gt;&lt;strong&gt;Nathan Drake&lt;/strong&gt;&lt;/a&gt; as the main protaganist.&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;&lt;em&gt;Uncharted: Golden Abyss &lt;/em&gt;&lt;/strong&gt;is the series' &lt;strong&gt;first ever handheld version&lt;/strong&gt;, and it is has therefore been designed as a prequel, which is set some time before the events of the original&amp;nbsp;PS3&amp;nbsp;game, entitled:&amp;nbsp;&lt;a href="http://en.wikipedia.org/wiki/Uncharted:_Drake%27s_Fortune"&gt;&lt;em&gt;&lt;strong&gt;Uncharted: Drake's Fortune&lt;/strong&gt;&lt;/em&gt;&lt;/a&gt;. &lt;br /&gt;
&lt;br /&gt;
This is helpful, as it allows new gamers (who may not have had the chance to play the other three PS3-only&amp;nbsp;games) to familiarise themselves with the in-game mechanics and main characters of the series, and also provides extra background information for existing fans.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-6SWodC8jXgk/T1jSEGLSnrI/AAAAAAAABns/--mJU1sQ9bc/s1600/Uncharted-Golden-Abyss-Review.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="140" src="http://3.bp.blogspot.com/-6SWodC8jXgk/T1jSEGLSnrI/AAAAAAAABns/--mJU1sQ9bc/s320/Uncharted-Golden-Abyss-Review.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
The game has been specifically designed for the &lt;em&gt;PS Vita&lt;/em&gt;, by a company called&lt;a href="http://en.wikipedia.org/wiki/SCE_Bend_Studio"&gt; &lt;strong&gt;&lt;em&gt;Sony Bend&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt;, in association with &lt;a href="http://en.wikipedia.org/wiki/Naughty_Dog"&gt;&lt;strong&gt;&lt;em&gt;Naughty Dog&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt;, who were the company that first bought the &lt;em&gt;Uncharted&lt;/em&gt; series to life on the PS3. &lt;br /&gt;
&lt;br /&gt;
Nevertheless, it is clear that &lt;em&gt;Sony Bend&lt;/em&gt; has been careful to preserve the core elements of the original games, and in doing so, have helped to create a portable version of the game, which is every bit as &lt;strong&gt;engrossing&lt;/strong&gt;,&lt;strong&gt; exciting and graphically beautiful&lt;/strong&gt;&amp;nbsp;as the home console versions, which is&amp;nbsp;really quite an achievement for a console of this size.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-9Gmw6Uvlm_Q/T1jUlFZWO_I/AAAAAAAABn8/987Xv8gP028/s1600/PS+Vita1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://1.bp.blogspot.com/-9Gmw6Uvlm_Q/T1jUlFZWO_I/AAAAAAAABn8/987Xv8gP028/s320/PS+Vita1.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;Moreover, Nathan Drake can now move, &lt;strong&gt;fight enemies and explore the in-game enviroments&lt;/strong&gt; in a whole new way thanks to the &lt;em&gt;PS Vita's&lt;/em&gt; &lt;strong&gt;touchscreen&lt;/strong&gt; capabilities. For example, when Drake is climbing up ledges, gamers simply have to &lt;strong&gt;tap the next ledge&lt;/strong&gt; and Drake will climb up to it, which makes those annoying accidental falls and missed jumps a thing of the past.&lt;br /&gt;
&lt;br /&gt;
When fighting enemies, a quick swipe across the touchscreen&amp;nbsp;in the direction of the on-screen arrow allows our main character the chance to use some brand new &lt;strong&gt;stealth attack&lt;/strong&gt; patterns. If you are a traditionalist, however, you still have the option of using the &lt;strong&gt;button-controls&lt;/strong&gt; like in the previous three games, but we found it more fun to use the touchscreen. It's just a matter of preference.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-RXKIf7khrHU/T1jWBOMfPvI/AAAAAAAABoE/MwbrC4q7uVY/s1600/gaming_mortal_kombat_vita_1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-RXKIf7khrHU/T1jWBOMfPvI/AAAAAAAABoE/MwbrC4q7uVY/s1600/gaming_mortal_kombat_vita_1.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;Other traditional elements of the &lt;em&gt;Uncharted&lt;/em&gt; series have also been altered for the portable version. For example, &lt;strong&gt;treasure items are now organised into sets&lt;/strong&gt; rather than appearing in list form, and there seems to be more of an &lt;strong&gt;emphasis on exploration&lt;/strong&gt; than with the other games.&amp;nbsp;&amp;nbsp;&lt;strong&gt;Puzzles&lt;/strong&gt; are also plentiful, so there is lots of lovely replay action to be had.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/--nfWeeJSJf4/T1joLw8fYBI/AAAAAAAABoM/BY4KEJUqMI8/s1600/Uncharted-Golden-Abyss-Review-feature-6.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="140" src="http://2.bp.blogspot.com/--nfWeeJSJf4/T1joLw8fYBI/AAAAAAAABoM/BY4KEJUqMI8/s320/Uncharted-Golden-Abyss-Review-feature-6.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;In conclusion, it is difficult to explain how magnificent this game is to anyone who has not yet experienced it for themselves, but one thing is certain - if you are considering a brand new &lt;em&gt;PS Vita&lt;/em&gt;, then this title is a must-have. Overall rating: 10/10.&lt;div class="blogger-post-footer"&gt;COPYRIGHT 2010/2011 Mini Gamers http://worldofminigamers.blogspot.com&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MiniGamers/~4/EPJiN2vdG2s" height="1" width="1"/&gt;</content><link rel="related" href="http://worldofminigamers.blogspot.com" title="Uncharted: Golden Abyss Review [PS Vita]" /><link rel="replies" type="application/atom+xml" href="http://worldofminigamers.blogspot.com/feeds/2210461155040878526/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://worldofminigamers.blogspot.com/2012/02/uncharted-golden-abyss-review-ps-vita.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/2210461155040878526?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/2210461155040878526?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MiniGamers/~3/EPJiN2vdG2s/uncharted-golden-abyss-review-ps-vita.html" title="Uncharted: Golden Abyss Review [PS Vita]" /><author><name>Mini Gamers</name><uri>http://www.blogger.com/profile/17710530920316436995</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-LgU3YpM_mKM/TbbtfjAopNI/AAAAAAAAAyM/ZpzuY-xTJsA/s220/Mini%2BGamers%2Bfollowers%2BLogo1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-s_o8lc_iU6w/T1YxDtMRCCI/AAAAAAAABnk/tsf15us4PZg/s72-c/unchartedvita-420x0.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://worldofminigamers.blogspot.com/2012/02/uncharted-golden-abyss-review-ps-vita.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0MHRH8zfip7ImA9WhVTF00.&quot;"><id>tag:blogger.com,1999:blog-7067615038881450735.post-5897914297108615953</id><published>2012-02-27T00:21:00.001Z</published><updated>2012-03-02T15:17:15.186Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-03-02T15:17:15.186Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Mods" /><category scheme="http://www.blogger.com/atom/ns#" term="PS Vita Good and Bad" /><category scheme="http://www.blogger.com/atom/ns#" term="Good PS Vita Functions" /><category scheme="http://www.blogger.com/atom/ns#" term="2012" /><category scheme="http://www.blogger.com/atom/ns#" term="ModNation Racers" /><category scheme="http://www.blogger.com/atom/ns#" term="road trip" /><category scheme="http://www.blogger.com/atom/ns#" term="Sony" /><category scheme="http://www.blogger.com/atom/ns#" term="PS Vita" /><title>Modnation Racers: Road Trip Review [PS Vita]</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-7jQVHHU8p9E/T1DKY7mp5UI/AAAAAAAABms/oe3dN2Q6foI/s1600/modl_header_tag.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="198" src="http://1.bp.blogspot.com/-7jQVHHU8p9E/T1DKY7mp5UI/AAAAAAAABms/oe3dN2Q6foI/s320/modl_header_tag.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;Yes, those cute little Mods have returned to the race track. This time however, they are racing on a whole new handheld system, so how does the new&amp;nbsp;&lt;em&gt;PS Vita&lt;/em&gt; version of &lt;a href="http://www.modnation.com/en_gb/gamepsp/index.htm"&gt;&lt;em&gt;&lt;strong&gt;Modnation Racers&lt;/strong&gt;&lt;/em&gt;&lt;/a&gt;, called &lt;em&gt;&lt;strong&gt;Modnation Racers: Road Trip&lt;/strong&gt;&lt;/em&gt;, compare to the original game?&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-OinfFtozcxA/T1DVBLavA8I/AAAAAAAABm0/nJKEoWTbLrc/s1600/a_med_19848ModNation_Racers_Road_Trip_Screen__10__jpg.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="180" src="http://2.bp.blogspot.com/-OinfFtozcxA/T1DVBLavA8I/AAAAAAAABm0/nJKEoWTbLrc/s320/a_med_19848ModNation_Racers_Road_Trip_Screen__10__jpg.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Those of you who are familiar with the original game will know that it was heavily-centred around content customisation, meaning that everything from &lt;em&gt;Mod characters&lt;/em&gt;, &lt;em&gt;Tracks&lt;/em&gt; and even &lt;em&gt;Karts&lt;/em&gt; could be upgraded and customised with &lt;strong&gt;various outlandish and wacky designs. &lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
The &lt;strong&gt;content customisation&lt;/strong&gt; is still a huge feature of this game, but has been given the typical &lt;em&gt;PS Vita&lt;/em&gt; overhaul that one would expect, so that the &lt;strong&gt;rear touchpad&lt;/strong&gt; and &lt;strong&gt;front touchscreen&lt;/strong&gt; are used in order to complete the desired effects. &lt;br /&gt;
&lt;br /&gt;
Now even your &lt;strong&gt;karts can be customised with either a quick tap, or a gentle swipe of the finger across the screen,&lt;/strong&gt; which seems to make the whole thing a lot &lt;strong&gt;less time-consuming&lt;/strong&gt; than in the original game. Is this a good thing or a bad thing? We'll let you decide that for yourselves.&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Tracks can be created simply by&lt;/strong&gt; &lt;strong&gt;drawing the desired shape on the front touchscreen&lt;/strong&gt;, which definitely enhances the ease with which new designs can be brought to life in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-LqkmAkvKMJA/T1DcgoVLHdI/AAAAAAAABm8/T9UXewKZU2s/s1600/a_med_19849ModNation_Racers_Road_Trip_Screen__11__jpg.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="180" src="http://4.bp.blogspot.com/-LqkmAkvKMJA/T1DcgoVLHdI/AAAAAAAABm8/T9UXewKZU2s/s320/a_med_19849ModNation_Racers_Road_Trip_Screen__11__jpg.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Weapons&lt;/strong&gt; have also been given an upgrade in this sequel, and&lt;strong&gt; &lt;/strong&gt;can be&lt;strong&gt; upgraded to a maximum of three levels &lt;/strong&gt;to make them even more powerful. Moreover, there are a total of &lt;strong&gt;seven different controls layouts&lt;/strong&gt; to try. If the button combination you are currently using seems a little awkward, try using a different layout - you won't be disappointed.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-9tERKNJJTiM/T1DdZfuXz-I/AAAAAAAABnM/g7LfzOxBaZ4/s1600/modnation+racersr3.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="179" src="http://4.bp.blogspot.com/-9tERKNJJTiM/T1DdZfuXz-I/AAAAAAAABnM/g7LfzOxBaZ4/s320/modnation+racersr3.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
As with the PSP game, there are &lt;em&gt;&lt;strong&gt;Quick Race&lt;/strong&gt;&lt;/em&gt;, &lt;em&gt;&lt;strong&gt;Multiplayer&lt;/strong&gt;&lt;/em&gt; and a &lt;em&gt;&lt;strong&gt;Single Player Career Mode&lt;/strong&gt;&lt;/em&gt; to complete, all with various challenges to test your racing skills. However,&amp;nbsp;whilst the Quick Race mode works well on the &lt;em&gt;PS Vita&lt;/em&gt;, the Career and Multiplayer Modes&amp;nbsp;do seem a tad disappointing.&lt;br /&gt;
&lt;br /&gt;
For a start, the &lt;em&gt;&lt;strong&gt;Multiplayer&lt;/strong&gt;&lt;/em&gt; in this game seems to be focused on time trial races instead of the ability to compete against friends in an actual, non-timed&amp;nbsp;race. This is disappointing given Sony's&amp;nbsp;plans that the &lt;em&gt;PS Vita&lt;/em&gt;&amp;nbsp;be viewed as&amp;nbsp;a &lt;em&gt;&lt;strong&gt;socially-centred&lt;/strong&gt;&lt;/em&gt; handheld (a feature which has already&amp;nbsp;been strongly&amp;nbsp;utilised by other&amp;nbsp;launch games). &lt;br /&gt;
&lt;br /&gt;
Furthermore, the &lt;strong&gt;&lt;em&gt;Career Mode&lt;/em&gt;&lt;/strong&gt; does not seem to feature an actual playable storyline at all, but&amp;nbsp;instead consists of &lt;strong&gt;different racing challenges&lt;/strong&gt; designed to improve player's skill and accuracy on the race track, which is quite frankly a hollow and&amp;nbsp;tiresome exercise, which it is &lt;strong&gt;necessary&lt;/strong&gt; to complete if players which to unlock all of the customisable items on offer.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-ucIpdtlyNNM/T1DiJnZ8rEI/AAAAAAAABnU/osIH99l5yHg/s1600/modnation+racersrt1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="178" src="http://2.bp.blogspot.com/-ucIpdtlyNNM/T1DiJnZ8rEI/AAAAAAAABnU/osIH99l5yHg/s320/modnation+racersrt1.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
In conclusion, &lt;strong&gt;&lt;em&gt;Modnation Racers: Road Trip &lt;/em&gt;&lt;/strong&gt;on the &lt;em&gt;PS Vita &lt;/em&gt;did not turn out to be everything we had hoped it would be. The customisation features are definitely brilliant, and the touch controls really do make the process a lot easier than in the previous game, especially when designing new race tracks. &lt;br /&gt;
&lt;br /&gt;
However, if this game featured a better &lt;em&gt;Multiplayer&lt;/em&gt; campaign and a proper storyline in &lt;em&gt;Career Mode&lt;/em&gt;, it would have been an undisputable winner. &lt;br /&gt;
&lt;br /&gt;
If you fancy &lt;strong&gt;a casual racing game with quirky characters&lt;/strong&gt;, and no complicated campaigns, then this is definitely the game for you. If, on the other hand, you want a racing game with a solid &lt;em&gt;Career Mode&lt;/em&gt; and good storyline, this game will most likely&amp;nbsp;leave you feeling empty. Overall rating: 7/10.&lt;div class="blogger-post-footer"&gt;COPYRIGHT 2010/2011 Mini Gamers http://worldofminigamers.blogspot.com&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MiniGamers/~4/1-sP6Jncl4g" height="1" width="1"/&gt;</content><link rel="related" href="http://worldofminigamers.blogspot.com" title="Modnation Racers: Road Trip Review [PS Vita]" /><link rel="replies" type="application/atom+xml" href="http://worldofminigamers.blogspot.com/feeds/5897914297108615953/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://worldofminigamers.blogspot.com/2012/02/modnation-racers-road-trip-review-ps.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/5897914297108615953?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/5897914297108615953?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MiniGamers/~3/1-sP6Jncl4g/modnation-racers-road-trip-review-ps.html" title="Modnation Racers: Road Trip Review [PS Vita]" /><author><name>Mini Gamers</name><uri>http://www.blogger.com/profile/17710530920316436995</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-LgU3YpM_mKM/TbbtfjAopNI/AAAAAAAAAyM/ZpzuY-xTJsA/s220/Mini%2BGamers%2Bfollowers%2BLogo1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-7jQVHHU8p9E/T1DKY7mp5UI/AAAAAAAABms/oe3dN2Q6foI/s72-c/modl_header_tag.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://worldofminigamers.blogspot.com/2012/02/modnation-racers-road-trip-review-ps.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0MHRnk4eyp7ImA9WhVTE0o.&quot;"><id>tag:blogger.com,1999:blog-7067615038881450735.post-4073066802776605766</id><published>2012-02-25T00:00:00.290Z</published><updated>2012-02-27T21:50:37.733Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-27T21:50:37.733Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Everybody's Golf" /><category scheme="http://www.blogger.com/atom/ns#" term="PS Vita UK Launch Date" /><category scheme="http://www.blogger.com/atom/ns#" term="Hot Shots" /><category scheme="http://www.blogger.com/atom/ns#" term="Yuna" /><category scheme="http://www.blogger.com/atom/ns#" term="Clap Hanz" /><category scheme="http://www.blogger.com/atom/ns#" term="Maple leaf tour" /><category scheme="http://www.blogger.com/atom/ns#" term="Sony" /><category scheme="http://www.blogger.com/atom/ns#" term="PS Vita" /><title>Everybody's Golf Playstation Vita Review</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-8UeNimSDg_E/T0uyrRnfVZI/AAAAAAAABis/rz2QRM6Er2E/s1600/ebgolf1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-8UeNimSDg_E/T0uyrRnfVZI/AAAAAAAABis/rz2QRM6Er2E/s1600/ebgolf1.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
With so many good titles appearing on the &lt;em&gt;PS Vita&lt;/em&gt; since its launch a couple of days ago, &lt;span style="color: #274e13;"&gt;&lt;strong&gt;Mini Gamers&lt;/strong&gt;&lt;/span&gt; had a little bit of difficulty deciding which of the UK&amp;nbsp;launch&amp;nbsp;games to review first, so we have chosen that 'oldie but goodie' of a franchise - &lt;em&gt;&lt;strong&gt;Everybody's Golf&lt;/strong&gt;&lt;/em&gt; (also known as &lt;em&gt;Hot Shots&lt;/em&gt; &lt;em&gt;Golf&lt;/em&gt; in North&amp;nbsp;America).&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-LJ4KuTYywAU/T0uzveaTDzI/AAAAAAAABi0/R-cd1sG0vtg/s1600/ebgolf6.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="181" src="http://1.bp.blogspot.com/-LJ4KuTYywAU/T0uzveaTDzI/AAAAAAAABi0/R-cd1sG0vtg/s320/ebgolf6.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
The original &lt;a href="http://en.wikipedia.org/wiki/Everybody's_Golf"&gt;&lt;strong&gt;&lt;em&gt;Everybody's Golf&lt;/em&gt;&lt;/strong&gt; series&lt;/a&gt; has proved incredibly popular amongst casual sports fans on the PSP in the past, and we couldn't wait to get our hands on the latest (&lt;em&gt;Vita&lt;/em&gt;) version to see what had changed... &lt;br /&gt;
&lt;br /&gt;
Well, it seems that the brainy guys at &lt;strong&gt;&lt;em&gt;&lt;a href="http://en.wikipedia.org/wiki/Clap_Hanz"&gt;Clap Hanz&lt;/a&gt;&lt;/em&gt;&lt;/strong&gt; have&amp;nbsp;subscribed to the old adage of &lt;em&gt;'if it ain't broke, don't fix it' &lt;/em&gt;with this title, as very little in the&amp;nbsp;main gameplay seems to have changed. Players can still &lt;strong&gt;set shot power and distance via the 'X' button&lt;/strong&gt;, take part in various &lt;strong&gt;Single Player &lt;/strong&gt;or &lt;strong&gt;Multiplayer&lt;/strong&gt; tournaments, and &lt;strong&gt;unlock various upgrades and customisable options &lt;/strong&gt;for their on-screen avatar. &lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-lVFO1ihMUR4/T0u3i6AEBcI/AAAAAAAABi8/PUvmdLXuiKg/s1600/ebgolf2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="181" src="http://1.bp.blogspot.com/-lVFO1ihMUR4/T0u3i6AEBcI/AAAAAAAABi8/PUvmdLXuiKg/s320/ebgolf2.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
However, the main game does have some &lt;strong&gt;new features&lt;/strong&gt;, courtesy of the &lt;em&gt;PS Vita's&lt;/em&gt; &lt;strong&gt;front touchscreen&lt;/strong&gt; capabilities: &lt;strong&gt;Touch the ball at the beginning of the game to reposition it&lt;/strong&gt; on the tee, t&lt;strong&gt;ouch your character to have him or her speak to you&lt;/strong&gt;, or even &lt;strong&gt;rustle the leaves on nearby trees&lt;/strong&gt;.&lt;br /&gt;
&lt;br /&gt;
The &lt;strong&gt;graphics&lt;/strong&gt; are also &lt;strong&gt;greatly improved&lt;/strong&gt; from the original handheld versions of the game, and now look &lt;strong&gt;sharper and more realistic &lt;/strong&gt;than ever before, making the graphics seem &lt;strong&gt;closer to Home Console quality&lt;/strong&gt;,whilst still retaining their rather colourful look.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-tcM1ULLbHNc/T0u60Dtl5nI/AAAAAAAABjE/hRYSlnF5tFc/s1600/ebgolf5.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="181" src="http://2.bp.blogspot.com/-tcM1ULLbHNc/T0u60Dtl5nI/AAAAAAAABjE/hRYSlnF5tFc/s320/ebgolf5.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
Nevertheless, it has to be said that the real beauty of &lt;strong&gt;&lt;em&gt;Everybody's Golf&lt;/em&gt;&lt;/strong&gt; on the &lt;em&gt;PS Vita&lt;/em&gt; exists mostly&amp;nbsp;in its &lt;strong&gt;online abilities and features&lt;/strong&gt;. For example, the&lt;strong&gt; Online&lt;/strong&gt; &lt;strong&gt;Club House &lt;/strong&gt;acts as the central hub. From here, players can enter any one of the floors or lobbies available.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-6omv2RY5wew/T0u664QpPeI/AAAAAAAABjM/xHAPZF9MDps/s1600/ebgolf3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="181" src="http://2.bp.blogspot.com/-6omv2RY5wew/T0u664QpPeI/AAAAAAAABjM/xHAPZF9MDps/s320/ebgolf3.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Once in their chosen&amp;nbsp;lobby, players can &lt;strong&gt;chat to other virtual golfers from around the world&lt;/strong&gt;.&amp;nbsp;This is done via text-based speech bubbles, and is fairly easy to master after the first attempt.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;Players can &lt;strong&gt;select from a set of well chosen phrases&lt;/strong&gt; by pressing the &lt;strong&gt;L button&lt;/strong&gt;, or if they are feeling adventurous, they can &lt;strong&gt;try to type a message on the Vita's touchscreen keyboard&lt;/strong&gt;, by pressing the &lt;strong&gt;R button&lt;/strong&gt;&amp;nbsp;but this only allows for a minimum of characters and can prove difficult sometimes. &lt;br /&gt;
&lt;br /&gt;
The &lt;strong&gt;Online Clubhouse&lt;/strong&gt; is also a great way to &lt;strong&gt;make new 'friends'&lt;/strong&gt;. Simply &lt;strong&gt;tap on any of the avatars&lt;/strong&gt; in the online lobby and you will see a &lt;strong&gt;summary of their online&amp;nbsp;profile&lt;/strong&gt;, including their&amp;nbsp;screen name, age range&amp;nbsp;&lt;em&gt;(if given), &lt;/em&gt;gender &lt;em&gt;(if given)&lt;/em&gt; and country of residence. &lt;strong&gt;Press the Triangle button to send them a 'friend request' message&lt;/strong&gt;.&lt;br /&gt;
&lt;br /&gt;
If you decide that you want to &lt;strong&gt;add them&lt;/strong&gt; to your&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;em&gt;Vita's&lt;/em&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;a href="http://manuals.playstation.net/document/en/psvita/friends/request.html"&gt;&lt;strong&gt;Friends List&lt;/strong&gt;&lt;/a&gt;, you will then be notified everytime your new&amp;nbsp;'friend' is online. Plus, if your 'friend' happens to be in the &lt;em&gt;Online Clubhouse&lt;/em&gt; at the same time as you, a little &lt;strong&gt;yellow square with a smiley face&lt;/strong&gt; will appear by the side of their chosen&amp;nbsp;lobby. &lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-Gq9jWRz_Pa0/T0vDCnIdbBI/AAAAAAAABjU/EMZ7FUUHp3g/s1600/Everybodysgolflob.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="181" src="http://3.bp.blogspot.com/-Gq9jWRz_Pa0/T0vDCnIdbBI/AAAAAAAABjU/EMZ7FUUHp3g/s320/Everybodysgolflob.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Furthermore, the same little yellow square symbol will also appear in any &lt;strong&gt;Online Tournament&lt;/strong&gt; &lt;strong&gt;Booking Lists&lt;/strong&gt;, so you can always make sure of booking the same tournaments as your online 'friends'. Incidentally, players' lobby avatars&amp;nbsp;are shown as tiny dots in the on-screen map. &lt;strong&gt;Lobby colours&lt;/strong&gt; are as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: #0b5394;"&gt;&lt;strong&gt;*Blue&lt;/strong&gt;&lt;/span&gt;&lt;span style="color: black;"&gt;:&lt;/span&gt; Male Players&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: #cc0000;"&gt;&lt;strong&gt;*Red&lt;/strong&gt;&lt;span style="color: black;"&gt;:&lt;/span&gt; &lt;/span&gt;Female Players&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="background-color: white; color: yellow;"&gt;&lt;span style="color: black;"&gt;&lt;span style="background-color: black; color: yellow;"&gt;&lt;strong&gt;Yellow&lt;/strong&gt;&lt;span style="background-color: white; color: black;"&gt;:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;span style="background-color: white;"&gt;Friends&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;em&gt;&lt;span style="font-size: xx-small;"&gt;&lt;strong&gt;Disclaimer:&lt;/strong&gt; &lt;strong&gt;*&lt;/strong&gt;This is just an approximation. Although we found both &lt;span style="color: red;"&gt;red&lt;/span&gt; and &lt;span style="color: #0b5394;"&gt;blue&lt;/span&gt; dots in the lobby, we often found that players had chosen to disguise their real gender by choosing avatars of opposite genders. Please remember that there are some&amp;nbsp;strange people out there in the real world and online,&amp;nbsp;and choose your virtual 'friends' as carefully as you would choose&amp;nbsp;your real ones...&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-eaahGZikpCw/T0vHLbbrPVI/AAAAAAAABjs/7-743ABt93U/s1600/Everybodysgolfmale.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="181" src="http://3.bp.blogspot.com/-eaahGZikpCw/T0vHLbbrPVI/AAAAAAAABjs/7-743ABt93U/s320/Everybodysgolfmale.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Once you have added friends to your list, you can also &lt;strong&gt;use the triangle button&lt;/strong&gt; whilst in the lobby&amp;nbsp;to &lt;strong&gt;communicate to any friend&lt;/strong&gt; who is also playing the game at the same time as you, and you can use the &lt;em&gt;&lt;strong&gt;&lt;a href="http://manuals.playstation.net/document/en/psvita/messages/livearea.html"&gt;Group Messaging&lt;/a&gt;&lt;/strong&gt;&amp;nbsp;&lt;/em&gt;or &lt;strong&gt;&lt;em&gt;&lt;a href="http://manuals.playstation.net/document/en/psvita/party/create.html"&gt;Party Chat&lt;/a&gt;&lt;/em&gt;&lt;/strong&gt; functions of your &lt;em&gt;PS Vita&lt;/em&gt; to&lt;strong&gt; send private messages&lt;/strong&gt; or even &lt;strong&gt;speak to them live&lt;/strong&gt; over the internet.&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;object height="180" width="354"&gt;&lt;param name="movie" value="http://www.youtube.com/v/AC4iA_LWd7k?version=3&amp;amp;hl=en_GB&amp;amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/AC4iA_LWd7k?version=3&amp;amp;hl=en_GB&amp;amp;rel=0" type="application/x-shockwave-flash" width="354" height="180" allowscriptaccess="always" allowfullscreen="true"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;br /&gt;
There are&lt;strong&gt; two types of Online Tournament&lt;/strong&gt;: &lt;em&gt;The Daily International Tournament&lt;/em&gt;, and &lt;em&gt;Unofficial Tournaments. &lt;/em&gt;&lt;br /&gt;
&lt;br /&gt;
In the&lt;em&gt;&lt;strong&gt; Daily International Tournament&lt;/strong&gt;&lt;/em&gt;, players can choose to take part in &lt;strong&gt;three&lt;/strong&gt; separate tournaments, all with &lt;strong&gt;different rules and regulations&lt;/strong&gt; to test the skill of even the most professional of golfers. &lt;br /&gt;
The &lt;strong&gt;scores&lt;/strong&gt; from these tournaments are then &lt;strong&gt;uploaded via the PSN store&lt;/strong&gt;, and can be viewed by other &lt;em&gt;&lt;strong&gt;Everybody's Golf&lt;/strong&gt;&lt;/em&gt; users. &lt;strong&gt;Rankings change daily&lt;/strong&gt;, so this is a good way of measuring your golfing prowess.&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-whsKq8zCPeg/T0v1Gn8-xyI/AAAAAAAABj0/5ttOf_Gex9Q/s1600/ebgolf4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="181" src="http://2.bp.blogspot.com/-whsKq8zCPeg/T0v1Gn8-xyI/AAAAAAAABj0/5ttOf_Gex9Q/s320/ebgolf4.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Meanwhile, &lt;strong&gt;&lt;em&gt;Unofficial Tournaments&lt;/em&gt;&lt;/strong&gt; are small &lt;strong&gt;online golf&amp;nbsp;matches between various players&lt;/strong&gt;. The &lt;strong&gt;tournaments&lt;/strong&gt; &lt;strong&gt;run every half an hour&lt;/strong&gt; throughout the &lt;strong&gt;day or night&lt;/strong&gt;, in order to cater for various world time zones, but must be booked by the allotted time. &lt;strong&gt;Press triangle&lt;/strong&gt; whilst in the online lobby to&lt;strong&gt; view tournament details&lt;/strong&gt;. &lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Scores&lt;/strong&gt; from the&lt;em&gt; Unofficial Tournaments&lt;/em&gt; are &lt;strong&gt;NOT uploaded&lt;/strong&gt;, but are a fun way to play golf. Players can also &lt;strong&gt;use the L or R buttons between rounds to communicate via text&lt;/strong&gt; with other players in the tournaments. &lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Pre-selected text phrases&lt;/strong&gt;&amp;nbsp;include things about various&amp;nbsp;scores, general chit-chat and congratulations for winners. Furthermore,&amp;nbsp;&lt;strong&gt;all phrases which apply&lt;/strong&gt; to that particular round&amp;nbsp;(such as &lt;em&gt;I scored a bogey&lt;/em&gt;) &lt;strong&gt;appear at the top of the phrase list&lt;/strong&gt;, so they are easy to find.&amp;nbsp;This helps to give the game a much&amp;nbsp;&lt;strong&gt;more realistic&lt;/strong&gt; feel to it.&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Winning tournaments&lt;/strong&gt; or achieving high scores during the game&amp;nbsp;may also help to&amp;nbsp;unlock new &lt;a href="http://manuals.playstation.net/document/en/psvita/trophies/about.html"&gt;&lt;strong&gt;trophies&lt;/strong&gt;&lt;/a&gt;, which also adds that extra incentive to play.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-ybCuUbHpORI/T0v2JDqh5DI/AAAAAAAABj8/dxzknMSDhm4/s1600/ebgolf7.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="181" src="http://4.bp.blogspot.com/-ybCuUbHpORI/T0v2JDqh5DI/AAAAAAAABj8/dxzknMSDhm4/s320/ebgolf7.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
In conclusion, whilst the main gameplay of &lt;strong&gt;&lt;em&gt;Everybody's Golf&lt;/em&gt;&lt;/strong&gt; hasn't really changed too much on the &lt;em&gt;PS Vita&lt;/em&gt;, this is not such a bad thing, as it gives the game that kind of cosy, &lt;strong&gt;familiar feeling for fans&lt;/strong&gt; of the original series, and also serves as a &lt;strong&gt;brilliant introduction to the franchise&lt;/strong&gt; for new players. &lt;br /&gt;
&lt;br /&gt;
The &lt;strong&gt;online features&lt;/strong&gt; are what really &lt;strong&gt;make this game a good launch title&lt;/strong&gt; though and is where the game manages to impress us the most. If you are looking for a &lt;strong&gt;fun and quirky game&lt;/strong&gt; with &lt;strong&gt;loads of online interactivity&lt;/strong&gt;, then this is definitely the best &lt;em&gt;PS Vita&lt;/em&gt; game for you to own. Overall rating: 10/10.&lt;div class="blogger-post-footer"&gt;COPYRIGHT 2010/2011 Mini Gamers http://worldofminigamers.blogspot.com&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MiniGamers/~4/WLSbENbJxt8" height="1" width="1"/&gt;</content><link rel="related" href="http://worldofminigamers.blogspot.com" title="Everybody's Golf Playstation Vita Review" /><link rel="replies" type="application/atom+xml" href="http://worldofminigamers.blogspot.com/feeds/4073066802776605766/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://worldofminigamers.blogspot.com/2012/02/everybodys-golf-playstation-vita-review.html#comment-form" title="4 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/4073066802776605766?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/4073066802776605766?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MiniGamers/~3/WLSbENbJxt8/everybodys-golf-playstation-vita-review.html" title="Everybody's Golf Playstation Vita Review" /><author><name>Mini Gamers</name><uri>http://www.blogger.com/profile/17710530920316436995</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-LgU3YpM_mKM/TbbtfjAopNI/AAAAAAAAAyM/ZpzuY-xTJsA/s220/Mini%2BGamers%2Bfollowers%2BLogo1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-8UeNimSDg_E/T0uyrRnfVZI/AAAAAAAABis/rz2QRM6Er2E/s72-c/ebgolf1.jpg" height="72" width="72" /><thr:total>4</thr:total><feedburner:origLink>http://worldofminigamers.blogspot.com/2012/02/everybodys-golf-playstation-vita-review.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Ck4DRHoyeip7ImA9WhVTEEQ.&quot;"><id>tag:blogger.com,1999:blog-7067615038881450735.post-1218815013235621307</id><published>2012-02-22T18:12:00.186Z</published><updated>2012-02-24T13:42:55.492Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-24T13:42:55.492Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Sony NGP" /><category scheme="http://www.blogger.com/atom/ns#" term="Downloadable Content" /><category scheme="http://www.blogger.com/atom/ns#" term="Good PS Vita Functions" /><category scheme="http://www.blogger.com/atom/ns#" term="2012" /><category scheme="http://www.blogger.com/atom/ns#" term="Welcome Park" /><category scheme="http://www.blogger.com/atom/ns#" term="PSV" /><category scheme="http://www.blogger.com/atom/ns#" term="Preloaded PS Vita Software" /><category scheme="http://www.blogger.com/atom/ns#" term="Sony" /><category scheme="http://www.blogger.com/atom/ns#" term="PS Vita" /><title>PS Vita Review: What's So Good about the Playstation Vita?</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-eY0ZdrL5zBk/T0UwHhd-g3I/AAAAAAAABhs/osqpipJEEGA/s1600/gaming_mortal_kombat_vita_1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-eY0ZdrL5zBk/T0UwHhd-g3I/AAAAAAAABhs/osqpipJEEGA/s1600/gaming_mortal_kombat_vita_1.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;It has been a bit of a sombre launch for Sony's latest console, with only two of &lt;a href="http://www.eurogamer.net/articles/2012-02-22-playstation-vita-midnight-launch-cosplay-and-commitment"&gt;GAME'&lt;/a&gt;s stores choosing to open at midnight last night for those a hundred or so&amp;nbsp;gamers who were desperate to get their hands on a &lt;em&gt;&lt;strong&gt;PS Vita&lt;/strong&gt;&lt;/em&gt; before the official UK&amp;nbsp;launch.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, despite an&amp;nbsp;apparent lack&amp;nbsp;of interest,&amp;nbsp;&lt;strong&gt;&lt;span style="color: #274e13;"&gt;&amp;nbsp;Mini Gamers&lt;/span&gt;&lt;/strong&gt; was determined to get to grips with, what could potentially be a very interesting piece of gaming&amp;nbsp;technology. So, what's so good about the &lt;strong&gt;&lt;em&gt;PS Vita&lt;/em&gt;&lt;/strong&gt;?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-pqLMjxOZoSk/T0dkI60qPxI/AAAAAAAABh0/ma51yXwW28Y/s1600/mg_1695-copy.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="213" src="http://3.bp.blogspot.com/-pqLMjxOZoSk/T0dkI60qPxI/AAAAAAAABh0/ma51yXwW28Y/s320/mg_1695-copy.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;strong&gt;&lt;u&gt;First Impressions:&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
The &lt;strong&gt;&lt;em&gt;PS Vita&lt;/em&gt;&lt;/strong&gt; is definitely a lot &lt;strong&gt;thinner and lighter&lt;/strong&gt; than its predecessor, with a sleek finish on the outside. We immediately&amp;nbsp;notice several new additions to the&amp;nbsp;usual PSP-type design. &lt;strong&gt;Small&lt;/strong&gt;, &lt;strong&gt;round silver&amp;nbsp;power and volume buttons&lt;/strong&gt; at the top of the console, add to the stylish feel of the console,&amp;nbsp;and a lit up 'Home' button, featuring the Playstation logo is&amp;nbsp;found&amp;nbsp;on the left hand side. &lt;br /&gt;
&lt;br /&gt;
Furthermore, the usual UMD-slot has now been replaced by a nifty &lt;strong&gt;cartridge slot&lt;/strong&gt;. However, unlike the 3DS, whose cartridge slot is open and easily accessible, the &lt;strong&gt;&lt;em&gt;PSV's&lt;/em&gt;&lt;/strong&gt; new slot is covered (a bit like a mobile phone's charge slot)&amp;nbsp;and proved quite tricky when we eventually placed our first game cartridge into it. However, after a bit of practice, we were fine.&lt;br /&gt;
&lt;br /&gt;
The initial menu&amp;nbsp;screen seems a lot sharper and brighter than&amp;nbsp;ever&amp;nbsp;before, and features many items which were not available on the PSP. Many of these new features (such as &lt;strong&gt;&lt;em&gt;'Near'&lt;/em&gt;&lt;/strong&gt; and &lt;em&gt;&lt;strong&gt;'Party'&lt;/strong&gt;&lt;/em&gt;)&amp;nbsp;are to do with the concept of &lt;strong&gt;multiplayer&lt;/strong&gt; and &lt;strong&gt;social online&amp;nbsp;interactions&lt;/strong&gt;, which is also a heavily-promoted feature in many of the &lt;strong&gt;&lt;em&gt;PSV's&lt;/em&gt;&lt;/strong&gt; software titles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-7w1YnJEVQQM/T0eMCC_CuVI/AAAAAAAABiU/8GyW9NTgWgs/s1600/PS+vita5.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="156" src="http://3.bp.blogspot.com/-7w1YnJEVQQM/T0eMCC_CuVI/AAAAAAAABiU/8GyW9NTgWgs/s400/PS+vita5.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;strong&gt;&lt;u&gt;&lt;em&gt;PS Vita&lt;/em&gt; Home Screen&lt;em&gt;: LiveArea&lt;/em&gt;&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
The main screen of the&lt;strong&gt;&lt;em&gt; PS Vita&lt;/em&gt;&lt;/strong&gt; interface is called: &lt;em&gt;Live Area&lt;/em&gt;. From this menu, players can interact in &lt;strong&gt;online social forums&lt;/strong&gt;, check the progress of any &lt;strong&gt;current&amp;nbsp;downloads&lt;/strong&gt; and &lt;strong&gt;access games&lt;/strong&gt; and game information. &lt;br /&gt;
&lt;br /&gt;
The best thing about this area is that it is &lt;strong&gt;entirely controlled via touch&lt;/strong&gt;. For example, to select a game, players only need to &lt;strong&gt;tap on&amp;nbsp;any icon&lt;/strong&gt;&amp;nbsp;with their fingers. To &lt;strong&gt;close an open Live Area application&lt;/strong&gt;, simply &lt;strong&gt;peel the displayed 'page' away from the screen&lt;/strong&gt;. This is both stylishly accomplished and very futuristic.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-QeVjPtT2aC4/T0dmoSoZ2RI/AAAAAAAABh8/zYk7dGgExVY/s1600/vitascreen122205.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="181" src="http://2.bp.blogspot.com/-QeVjPtT2aC4/T0dmoSoZ2RI/AAAAAAAABh8/zYk7dGgExVY/s320/vitascreen122205.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;strong&gt;&lt;u&gt;Welcome Park&lt;/u&gt;&lt;/strong&gt;:&lt;br /&gt;
&lt;br /&gt;
Our first introduction to the new features of the &lt;strong&gt;&lt;em&gt;PSV&lt;/em&gt;&lt;/strong&gt; were via the console's &lt;a href="http://worldofminigamers.blogspot.com/2012/02/ps-vita-minis-whats-in-store.html"&gt;&lt;strong&gt;Welcome Park&lt;/strong&gt;,&lt;/a&gt; this &lt;strong&gt;interactive tutorial&lt;/strong&gt; proved very useful in showing us all the varied &lt;strong&gt;touchscreen&lt;/strong&gt; or &lt;strong&gt;tilt &lt;/strong&gt;aspects of the new console, and also gave us an opportunity to earn some interesting &lt;strong&gt;trophies&lt;/strong&gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-wkkmQnQ2aXY/T0d4k9SEFfI/AAAAAAAABiE/NVV_QDgZBOg/s1600/trophy+screen.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="183" src="http://3.bp.blogspot.com/-wkkmQnQ2aXY/T0d4k9SEFfI/AAAAAAAABiE/NVV_QDgZBOg/s320/trophy+screen.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;strong&gt;&lt;u&gt;Trophies:&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
For those of you who haven't got a PS3 console at home, the concept of&lt;em&gt; trophies&lt;/em&gt; will be brand new to you. Basically, for every game that you play on the&lt;em&gt;&lt;strong&gt; PSV&lt;/strong&gt;&lt;/em&gt;, you will be &lt;strong&gt;awarded certain trophies&lt;/strong&gt; for different achievements. For example, in &lt;em&gt;Everybody's Golf&lt;/em&gt;, you can unlock a trophy by simply competing in the &lt;strong&gt;Daily International Tournament &lt;/strong&gt;just&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;once.&lt;br /&gt;
&lt;br /&gt;
This gives added incentive to play &lt;em&gt;&lt;strong&gt;PSV&lt;/strong&gt;&lt;/em&gt; games, furthermore, the details of your latest Trophies can then be shared with your fellow &lt;em&gt;&lt;strong&gt;PSV&lt;/strong&gt;&lt;/em&gt; gamers via the &lt;em&gt;&lt;strong&gt;'Near'&lt;/strong&gt;&lt;/em&gt; social interaction application if you wish.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-T32QCgYL2Zc/T0eAFqsehwI/AAAAAAAABiM/ZNS6K9wds7I/s1600/20110808_092728_test_snapshot.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="181" src="http://3.bp.blogspot.com/-T32QCgYL2Zc/T0eAFqsehwI/AAAAAAAABiM/ZNS6K9wds7I/s320/20110808_092728_test_snapshot.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;strong&gt;&lt;u&gt;AR Cards:&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
When the &lt;em&gt;Nintendo 3DS&lt;/em&gt; first came bundled with its own set of &lt;a href="http://uk.playstation.com/psn/services/detail/item461144/Augmented-reality-gaming/"&gt;&lt;em&gt;Augmented Reality Cards&lt;/em&gt;&lt;/a&gt;, we were totally bowled over by the sheer quality of them, that was until we managed to have a look at Sony's &lt;em&gt;&lt;strong&gt;PS Vita&lt;/strong&gt;&lt;/em&gt; collection of &lt;strong&gt;wide-angled AR Cards&lt;/strong&gt;.&lt;br /&gt;
&lt;br /&gt;
Although the cards are quite plain in appearence and certainly less colourful then the yellow and black 3DS cards, they can be used with standard &lt;strong&gt;&lt;em&gt;PS Vita&lt;/em&gt;&lt;/strong&gt;&amp;nbsp;games such as &lt;em&gt;&lt;strong&gt;Reality Fighters&lt;/strong&gt;&lt;/em&gt; (&lt;em&gt;see screenshot above&lt;/em&gt;) and also come with its own set of &lt;strong&gt;AR Mini Games&lt;/strong&gt;, which can be &lt;strong&gt;downloaded for FREE&lt;/strong&gt; from the PSN Store. &lt;br /&gt;
&lt;br /&gt;
The first set of&amp;nbsp; &lt;strong&gt;&lt;em&gt;PS Vita&lt;/em&gt;&lt;/strong&gt; &lt;strong&gt;AR games&lt;/strong&gt; are &lt;strong&gt;&lt;em&gt;Table Football&lt;/em&gt;&lt;/strong&gt;, &lt;em&gt;&lt;strong&gt;Cliff Diving&lt;/strong&gt;&lt;/em&gt; and &lt;em&gt;&lt;strong&gt;Fireworks&lt;/strong&gt;&lt;/em&gt;, which is not actually an AR game in and of itself, but can utilise the &lt;a href="http://en.wikipedia.org/wiki/Augmented_reality"&gt;AR technology&lt;/a&gt; to create stunning real-life&amp;nbsp;backdrops for the virtual&amp;nbsp;firework displays.&lt;br /&gt;
&lt;br /&gt;
Sony also intends to create more free AR software for PSV users&amp;nbsp;in the future. This brilliant&amp;nbsp;&lt;strong&gt;Youtube trailer&lt;/strong&gt; shows the range of &lt;strong&gt;AR Mini Games&lt;/strong&gt; which should become available over the next few months:&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;object height="180" width="354"&gt;&lt;param name="movie" value="http://www.youtube.com/v/EmGGGzibGok?version=3&amp;amp;hl=en_GB&amp;amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/EmGGGzibGok?version=3&amp;amp;hl=en_GB&amp;amp;rel=0" type="application/x-shockwave-flash" width="354" height="180" allowscriptaccess="always" allowfullscreen="true"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: left;"&gt;&lt;strong&gt;&lt;u&gt;Downloading:&lt;/u&gt;&lt;/strong&gt;&lt;/div&gt;&lt;br /&gt;
Our next stop was to check out some &lt;em&gt;&lt;strong&gt;PS Vita&lt;/strong&gt;&lt;/em&gt; goodies from the &lt;strong&gt;PSN store&lt;/strong&gt;. Here we also noticed that Sony's promise to have &lt;a href="http://www.wired.com/gamelife/2011/08/playstation-vita-downloads/"&gt;&lt;strong&gt;EVERY PS Vita core title&amp;nbsp;available for download&lt;/strong&gt;&lt;/a&gt; was being fulfilled. Every launch title was definitely available for download, as well as some PSN&amp;nbsp;exclusive &lt;em&gt;&lt;strong&gt;PS Vita&lt;/strong&gt;&lt;/em&gt;&amp;nbsp;titles like &lt;strong&gt;&lt;em&gt;&lt;a href="http://uk.playstation.com/escapeplan/"&gt;Escape Plan&lt;/a&gt;&lt;/em&gt;&lt;/strong&gt;, which was available for download at the stunning price of £9.99!&lt;br /&gt;
&lt;br /&gt;
Nevertheless, &lt;span style="color: #274e13;"&gt;&lt;strong&gt;Mini Gamers&lt;/strong&gt;&lt;/span&gt; wanted to really test the &lt;em&gt;&lt;strong&gt;PS Vita's&lt;/strong&gt;&lt;/em&gt; downloading prowess, so we opted to download a couple of &lt;strong&gt;films&lt;/strong&gt; instead. Normally this would have taken around two hours on a standard &lt;br /&gt;
PSP console, so we were pleasantly surprised that it only took around twenty minutes on the &lt;em&gt;&lt;strong&gt;PS&amp;nbsp;Vita&lt;/strong&gt;&lt;/em&gt;!&lt;br /&gt;
&lt;br /&gt;
The best thing about the &lt;em&gt;&lt;strong&gt;PS Vita's&lt;/strong&gt;&lt;/em&gt; downloading process though, was that we could check the progress of the download in the main &lt;a href="http://psp.about.com/od/pspbasics/a/Live-Area-The-Ps-Vitas-User-Interface.htm"&gt;&lt;strong&gt;&lt;em&gt;LiveArea&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt;, but were able to &lt;strong&gt;continue playing &lt;/strong&gt;our new games and exploring the console &lt;strong&gt;while the download was taking place&lt;/strong&gt;. This was never possible on the original PSP console as was a really refreshing aspect of the new handheld.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-GkBFC4TNX2I/T0eNrfsewZI/AAAAAAAABic/t8MNQI9fwrQ/s1600/PS+Vita4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://4.bp.blogspot.com/-GkBFC4TNX2I/T0eNrfsewZI/AAAAAAAABic/t8MNQI9fwrQ/s320/PS+Vita4.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;strong&gt;&lt;u&gt;Software:&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: #274e13;"&gt;&lt;strong&gt;Mini Gamers&lt;/strong&gt; &lt;/span&gt;&lt;span style="color: black;"&gt;will be looking at some of games available for the &lt;em&gt;&lt;strong&gt;PS Vita&lt;/strong&gt;&lt;/em&gt; more closely in the coming days, so we won't dwell on any specifics here, but we do feel the need to mention how &lt;strong&gt;sharp and clear&lt;/strong&gt; the graphics were in the games which we tried. The games appeared to be of Home Console quality rather than that of a mere handheld. &lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Furthermore, some of the finely-tuned Vita only controls really led to some quality gameplay, such as the ability to &lt;strong&gt;trace a pathway for &lt;a href="http://en.wikipedia.org/wiki/Nathan_Drake_(character)"&gt;Nathan Drake&lt;/a&gt; with our fingers&lt;/strong&gt; in &lt;em&gt;&lt;strong&gt;Uncharted: Golden Abyss&lt;/strong&gt;&lt;/em&gt;, but that's another story...&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-1h8s0hcIEFg/T0ePT7XyqhI/AAAAAAAABik/pdwCom1XFYA/s1600/helloface.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-1h8s0hcIEFg/T0ePT7XyqhI/AAAAAAAABik/pdwCom1XFYA/s1600/helloface.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;strong&gt;&lt;u&gt;Conclusions:&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
The debate over whether the &lt;em&gt;&lt;strong&gt;PS Vita&lt;/strong&gt;&lt;/em&gt; is a good or bad console continues, but our first impressions of the device is that it is both &lt;strong&gt;gaming-centred&lt;/strong&gt; and &lt;strong&gt;socially-orientated &lt;/strong&gt;meaning that it creates its own exclusive&amp;nbsp;community where people can now&amp;nbsp;play their favourite handheld&amp;nbsp;games not in isolation, or with a sparse collection of friends, &amp;nbsp;but together, through a solid worldwide network, online.&lt;br /&gt;
&lt;br /&gt;
The &lt;em&gt;&lt;strong&gt;PSV&lt;/strong&gt;&lt;/em&gt; has a lot of good aspects to it, such as a &lt;strong&gt;touch screen interface&lt;/strong&gt;, &lt;strong&gt;sharp, quality graphics&lt;/strong&gt;, &lt;strong&gt;fast downloads&lt;/strong&gt; and &lt;strong&gt;multimedia functionality&lt;/strong&gt;,&amp;nbsp;which are all fantastic qualities for such a tiny handheld to possess, but which are&amp;nbsp;somewhat shared by other handhelds &lt;em&gt;(3DS)&lt;/em&gt;&amp;nbsp;and gaming tablets&lt;em&gt; (iPad&amp;nbsp;3)&lt;/em&gt;&amp;nbsp;in the current&amp;nbsp;entertainment market, which may help explain why the &lt;strong&gt;&lt;em&gt;PS Vita &lt;/em&gt;&lt;/strong&gt;has not yet&amp;nbsp;managed to achieve dominance in this field.&lt;br /&gt;
&lt;br /&gt;
However, the &lt;em&gt;&lt;strong&gt;PSV&lt;/strong&gt;&lt;/em&gt; has been able to offer some great gaming titles during its initial launch, and this has also been enhanced by a &lt;strong&gt;fully-working download service&lt;/strong&gt; and &lt;strong&gt;Internet Browser&lt;/strong&gt;, which was something that the &lt;em&gt;Nintendo 3DS&lt;/em&gt; was unable to do for several months after its initial launch.&lt;br /&gt;
&lt;br /&gt;
All in all, the &lt;strong&gt;&lt;em&gt;PS Vita &lt;/em&gt;&lt;/strong&gt;is most definitely a &lt;strong&gt;next-generation handheld&lt;/strong&gt;, and it offers a range of &lt;strong&gt;fun and interactive&lt;/strong&gt; ways for PSP fans to play the latest range of &lt;strong&gt;top-quality&amp;nbsp;Sony games&lt;/strong&gt;, without needing to fork out for an expensive PS3 console.&amp;nbsp; This handheld definitely deserves some respect. Overall rating: 10/10.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;COPYRIGHT 2010/2011 Mini Gamers http://worldofminigamers.blogspot.com&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MiniGamers/~4/Sz8HQhaRT0o" height="1" width="1"/&gt;</content><link rel="related" href="http://worldofminigamers.blogspot.com" title="PS Vita Review: What's So Good about the Playstation Vita?" /><link rel="replies" type="application/atom+xml" href="http://worldofminigamers.blogspot.com/feeds/1218815013235621307/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://worldofminigamers.blogspot.com/2012/02/ps-vita-review-whats-so-good-about.html#comment-form" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/1218815013235621307?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/1218815013235621307?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MiniGamers/~3/Sz8HQhaRT0o/ps-vita-review-whats-so-good-about.html" title="PS Vita Review: What's So Good about the Playstation Vita?" /><author><name>Mini Gamers</name><uri>http://www.blogger.com/profile/17710530920316436995</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-LgU3YpM_mKM/TbbtfjAopNI/AAAAAAAAAyM/ZpzuY-xTJsA/s220/Mini%2BGamers%2Bfollowers%2BLogo1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-eY0ZdrL5zBk/T0UwHhd-g3I/AAAAAAAABhs/osqpipJEEGA/s72-c/gaming_mortal_kombat_vita_1.jpg" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://worldofminigamers.blogspot.com/2012/02/ps-vita-review-whats-so-good-about.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Ck4FQH8-fyp7ImA9WhRaFko.&quot;"><id>tag:blogger.com,1999:blog-7067615038881450735.post-1109105555389860350</id><published>2012-02-17T00:00:00.026Z</published><updated>2012-02-19T17:01:51.157Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-19T17:01:51.157Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Everybody's Golf" /><category scheme="http://www.blogger.com/atom/ns#" term="PS Vita Good and Bad" /><category scheme="http://www.blogger.com/atom/ns#" term="Good PS Vita Functions" /><category scheme="http://www.blogger.com/atom/ns#" term="2012" /><category scheme="http://www.blogger.com/atom/ns#" term="ModNation Racers" /><category scheme="http://www.blogger.com/atom/ns#" term="22nd February 2012" /><category scheme="http://www.blogger.com/atom/ns#" term="Sony" /><title>PS Vita Launch Titles: What titles will be available from Day One?</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-hqSR2AxP9aQ/Tz7DfayLAkI/AAAAAAAABg0/bFcAOzri99U/s1600/PS+Vita1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://4.bp.blogspot.com/-hqSR2AxP9aQ/Tz7DfayLAkI/AAAAAAAABg0/bFcAOzri99U/s320/PS+Vita1.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
It is now&amp;nbsp;less than a week until the official European launch of the &lt;em&gt;&lt;strong&gt;PS Vita&lt;/strong&gt;&lt;/em&gt;, which should hit the shop shelves on the &lt;strong&gt;22nd of February 2012&lt;/strong&gt;. However, if you haven't decided which &lt;em&gt;&lt;strong&gt;PS Vita&lt;/strong&gt;&lt;/em&gt; title you should choose first, our exploration of some of&amp;nbsp;the initial launch titles should help you.&lt;br /&gt;
&lt;br /&gt;
The official &lt;strong&gt;UK launch titles&lt;/strong&gt; are as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;span style="color: #274e13; font-family: inherit;"&gt;&lt;em&gt;&lt;strong&gt;Asphalt: Injection&lt;/strong&gt;&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #274e13; font-family: inherit;"&gt;&lt;em&gt;&lt;strong&gt;BlazBlue: Continuum Shift II Plus&lt;/strong&gt;&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;span style="color: #274e13; font-family: inherit;"&gt;&lt;em&gt;&lt;strong&gt;Dynasty Warriors Next&lt;/strong&gt;&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #274e13; font-family: inherit;"&gt;&lt;em&gt;&lt;strong&gt;FIFA Soccer&lt;/strong&gt;&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #274e13; font-family: inherit;"&gt;&lt;em&gt;&lt;strong&gt;Little Deviants&lt;/strong&gt;&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #274e13; font-family: inherit;"&gt;&lt;em&gt;&lt;strong&gt;Lumines:Electronic Symphony&lt;/strong&gt;&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #274e13; font-family: inherit;"&gt;&lt;em&gt;&lt;strong&gt;ModNation Racers: Road Trip&lt;/strong&gt;&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #274e13; font-family: inherit;"&gt;&lt;em&gt;&lt;strong&gt;Michael Jackson: The Experience&lt;/strong&gt;&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #274e13; font-family: inherit;"&gt;&lt;em&gt;&lt;strong&gt;Ninja Gaiden Sigma Plus&lt;/strong&gt;&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;em&gt;&lt;strong&gt;&lt;span style="color: #274e13;"&gt;Reality Fighters&lt;/span&gt;&lt;/strong&gt;&lt;/em&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #274e13; font-family: inherit;"&gt;&lt;em&gt;&lt;strong&gt;Rayman Origins&lt;/strong&gt;&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #274e13; font-family: inherit;"&gt;&lt;em&gt;&lt;strong&gt;Shinobido 2: Revenge of Zen&lt;/strong&gt;&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #274e13; font-family: inherit;"&gt;&lt;em&gt;&lt;strong&gt;TOUCH MY KATAMARI&lt;/strong&gt;&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #274e13; font-family: inherit;"&gt;&lt;em&gt;&lt;strong&gt;Ultimate Marvel Vs. Capcom 3&lt;/strong&gt;&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #274e13; font-family: inherit;"&gt;&lt;em&gt;&lt;strong&gt;Uncharted: Golden Abyss&lt;/strong&gt;&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #274e13; font-family: inherit;"&gt;&lt;em&gt;&lt;strong&gt;Virtua Tennis 4&lt;/strong&gt;&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #274e13; font-family: inherit;"&gt;&lt;em&gt;&lt;strong&gt;WipEout 2048&lt;/strong&gt;&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-XI6JZqjOOoE/T0EilMksN8I/AAAAAAAABhc/pvmpSUF2wcQ/s1600/xl_Sony_PSVita_front_624.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="179" src="http://4.bp.blogspot.com/-XI6JZqjOOoE/T0EilMksN8I/AAAAAAAABhc/pvmpSUF2wcQ/s320/xl_Sony_PSVita_front_624.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;There does seem to be a good mix of different gaming genres across the&amp;nbsp;&lt;strong&gt;seventeen&lt;/strong&gt; different core launch titles, with a further five titles said to be&amp;nbsp;exclusively available for download from the &lt;em&gt;&lt;strong&gt;Playstation Network Store&lt;/strong&gt;&lt;/em&gt; on day one of the launch. &lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;The &lt;strong&gt;five exclusive downloads&lt;/strong&gt; are:&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align="center"&gt;&lt;span style="color: #38761d;"&gt;&lt;em&gt;&lt;strong&gt;Escape Plan&lt;/strong&gt;&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="color: #38761d;"&gt;&lt;em&gt;&lt;strong&gt;Hustle Kings&lt;/strong&gt;&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align="center"&gt;&lt;em&gt;&lt;strong&gt;&lt;span style="color: #38761d;"&gt;Plants VS. Zombies&lt;/span&gt;&lt;/strong&gt;&lt;/em&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align="center"&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color: #38761d;"&gt;Super Stardust Delta&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align="center"&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color: #38761d;"&gt;Tales From Space: Mutant Blobs Attack&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color: #38761d;"&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;span style="font-size: xx-small;"&gt;(*may be subject to change)&lt;/span&gt;&amp;nbsp;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-0J01ZJzbT8E/T0EiuRDkcgI/AAAAAAAABhk/UBOkaaW0PTU/s1600/mg_1695-copy.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="213" src="http://4.bp.blogspot.com/-0J01ZJzbT8E/T0EiuRDkcgI/AAAAAAAABhk/UBOkaaW0PTU/s320/mg_1695-copy.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;Many of the launch games - &lt;em&gt;&lt;strong&gt;Everybody's Golf&lt;/strong&gt;, &lt;strong&gt;Modnation Racers: Road Trip&lt;/strong&gt;, &lt;strong&gt;Wipeout 2048&lt;/strong&gt;&lt;/em&gt;,&lt;strong&gt;&lt;em&gt; &lt;/em&gt;&lt;/strong&gt;(to name but a few) are sequels of prior PSP titles, which means that they are likely to have a big fan base when they hit the shelves, depending on whether or not&amp;nbsp;the&lt;em&gt; &lt;strong&gt;PS Vita&lt;/strong&gt;&lt;/em&gt;&amp;nbsp;console itself happens to sell the required units that Sony has predicted.&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;Moreover, many of these games feature new controls which are designed to demonstrate the &lt;em&gt;&lt;strong&gt;PS Vita's&lt;/strong&gt;&lt;/em&gt; new abilities. For example, in &lt;em&gt;&lt;strong&gt;Everybody's Golf&lt;/strong&gt;&lt;/em&gt;, whose previous versions have always&amp;nbsp;proved extremely popular, the rear touchpad of the console is used to &lt;strong&gt;measure the distance of the ball&lt;/strong&gt; to the next hole, and the front touchscreen can be used to &lt;strong&gt;reposition the ball&lt;/strong&gt; before 'teeing off', or even &lt;strong&gt;rustle the leaves&lt;/strong&gt; on the trees, or even &lt;strong&gt;make your character speak to you&lt;/strong&gt;.&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;There are also exciting rumours concerning the game's&lt;strong&gt; multiplayer abilities&lt;/strong&gt;, which suggest that as many as &lt;strong&gt;up to&amp;nbsp;thirty competitors will be able to compete against each other during online play&lt;/strong&gt;,&amp;nbsp; claim that a &lt;strong&gt;daily tournament&lt;/strong&gt; will be&amp;nbsp;available, and even hint that there will be a&lt;strong&gt; social forum&lt;/strong&gt; available online for those players who wish to discuss the game, however, these details are still largely unconfirmed at present.&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;Nevertheless, with the &lt;em&gt;&lt;strong&gt;PS Vita&lt;/strong&gt;&lt;/em&gt; continuing to &lt;a href="http://www.eurogamer.net/articles/2012-02-15-japan-playstation-vita-sales-at-lowest-ever-weekly-total"&gt;perform badly in the current Japanese gaming charts&lt;/a&gt;&amp;nbsp;it is clear that Sony will have its work cut out to make its new handheld as popular as the original PSP console. &lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;Some members of the gaming community are citing the high price of the console and its memory sticks&amp;nbsp;as the main reason for its lack of popularity, whereas others say that ceasing the production of UMDs in favour of a new NVG cartridge format makes the &lt;strong&gt;&lt;em&gt;PS Vita&lt;/em&gt;&lt;/strong&gt; incompatible with existing PSP games, which has thus led to less interest from current PSP owners.&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;Whatever the good or bad points of the &lt;strong&gt;&lt;em&gt;PS Vita&lt;/em&gt;&lt;/strong&gt; console, it is an interesting addition to the handheld gaming scene and represents an important move away from handheld gaming as a solo activity and towards a more social handheld gaming experience.&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;Please remember to check out our &lt;strong&gt;&lt;em&gt;PS Vita&lt;/em&gt;&lt;/strong&gt; hands-on review once the console launches in Europe on Wednesday.&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="color: #38761d;"&gt;&lt;em&gt;&lt;strong&gt;﻿&lt;/strong&gt;&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;COPYRIGHT 2010/2011 Mini Gamers http://worldofminigamers.blogspot.com&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MiniGamers/~4/c7dTf_pbVPw" height="1" width="1"/&gt;</content><link rel="related" href="http://worldofminigamers.blogspot.com" title="PS Vita Launch Titles: What titles will be available from Day One?" /><link rel="replies" type="application/atom+xml" href="http://worldofminigamers.blogspot.com/feeds/1109105555389860350/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://worldofminigamers.blogspot.com/2012/02/ps-vita-launch-titles-what-titles-will.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/1109105555389860350?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/1109105555389860350?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MiniGamers/~3/c7dTf_pbVPw/ps-vita-launch-titles-what-titles-will.html" title="PS Vita Launch Titles: What titles will be available from Day One?" /><author><name>Mini Gamers</name><uri>http://www.blogger.com/profile/17710530920316436995</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-LgU3YpM_mKM/TbbtfjAopNI/AAAAAAAAAyM/ZpzuY-xTJsA/s220/Mini%2BGamers%2Bfollowers%2BLogo1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-hqSR2AxP9aQ/Tz7DfayLAkI/AAAAAAAABg0/bFcAOzri99U/s72-c/PS+Vita1.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://worldofminigamers.blogspot.com/2012/02/ps-vita-launch-titles-what-titles-will.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUADRHg7fip7ImA9WhRaE0U.&quot;"><id>tag:blogger.com,1999:blog-7067615038881450735.post-3630339551564787480</id><published>2012-02-15T18:04:00.001Z</published><updated>2012-02-16T09:16:15.606Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-16T09:16:15.606Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="PS Vita Launch Date" /><category scheme="http://www.blogger.com/atom/ns#" term="PS Vita Good and Bad" /><category scheme="http://www.blogger.com/atom/ns#" term="Good PS Vita Functions" /><category scheme="http://www.blogger.com/atom/ns#" term="22nd February 2012" /><category scheme="http://www.blogger.com/atom/ns#" term="Preloaded PS Vita Software" /><title>PS Vita UK Trailer Launched</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-MDbc6hnT3R4/TzzJU1CKhpI/AAAAAAAABgs/oAngD84arE4/s1600/260px-PlayStation_Vita_illustration_svg.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="183" src="http://1.bp.blogspot.com/-MDbc6hnT3R4/TzzJU1CKhpI/AAAAAAAABgs/oAngD84arE4/s400/260px-PlayStation_Vita_illustration_svg.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Sony have launched the official&amp;nbsp;European &lt;em&gt;&lt;strong&gt;PS Vita&lt;/strong&gt;&lt;/em&gt; trailer. The trailer features the brand new&amp;nbsp;slogan: &lt;em&gt;'The World is in Play&lt;/em&gt;,&lt;em&gt;'&lt;/em&gt; and features people in almost every walk of life (from beauticians to train commuters etc,) taking part in movie-style&amp;nbsp;scenes that seem to show them in&amp;nbsp;a variety of videogame genres, all claiming to be part of a world which merges the boundaries of gaming and real-life.&lt;br /&gt;
&lt;br /&gt;
The expensive one-minute trailer shows a definite move towards a more cinematic form of videogames&amp;nbsp;marketing, as first&amp;nbsp;seen in the early nineties, and also shows&amp;nbsp;Sony's commitment&amp;nbsp;to advertising their latest handheld. &lt;br /&gt;
&lt;br /&gt;
&lt;div align="center"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="180" src="http://www.youtube.com/embed/Gi_tiielfDc" width="354"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;br /&gt;
The trailer is part of a multi-million pound advertising campaign, which Sony hopes will help to promote the &lt;strong&gt;&lt;em&gt;PS Vita&lt;/em&gt;&lt;/strong&gt; throughout Europe. In America, Sony is reportedly spending over $50 million to promote the console.&lt;br /&gt;
&lt;br /&gt;
The &lt;em&gt;&lt;strong&gt;PS Vita&lt;/strong&gt;&lt;/em&gt; is focused not only on ordinary videogaming, but on Social Networking and social gaming, which is very strongly implied in the trailer. It is only a few days before the &lt;strong&gt;&lt;em&gt;PS Vita&lt;/em&gt;&lt;/strong&gt;'s release in Europe on the &lt;strong&gt;22nd of February&lt;/strong&gt;, but it is already shaping up to be an interesting gaming device, even&amp;nbsp;though there is no way of knowing whether the handheld device will be successful in the current gaming market. Only time will tell...&lt;br /&gt;
&lt;br /&gt;
Don't forget to check in with &lt;strong&gt;&lt;span style="color: #274e13;"&gt;Mini Gamers&lt;/span&gt;&lt;/strong&gt; after the &lt;strong&gt;22nd of February&lt;/strong&gt; for our full hands-on review of the &lt;em&gt;&lt;strong&gt;PS Vita&lt;/strong&gt;&lt;/em&gt;!&lt;div class="blogger-post-footer"&gt;COPYRIGHT 2010/2011 Mini Gamers http://worldofminigamers.blogspot.com&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MiniGamers/~4/M3Epr1Ay5Sc" height="1" width="1"/&gt;</content><link rel="related" href="http://worldofminigamers.blogspot.com" title="PS Vita UK Trailer Launched" /><link rel="replies" type="application/atom+xml" href="http://worldofminigamers.blogspot.com/feeds/3630339551564787480/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://worldofminigamers.blogspot.com/2012/02/ps-vita-uk-trailer-launched.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/3630339551564787480?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/3630339551564787480?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MiniGamers/~3/M3Epr1Ay5Sc/ps-vita-uk-trailer-launched.html" title="PS Vita UK Trailer Launched" /><author><name>Mini Gamers</name><uri>http://www.blogger.com/profile/17710530920316436995</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-LgU3YpM_mKM/TbbtfjAopNI/AAAAAAAAAyM/ZpzuY-xTJsA/s220/Mini%2BGamers%2Bfollowers%2BLogo1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-MDbc6hnT3R4/TzzJU1CKhpI/AAAAAAAABgs/oAngD84arE4/s72-c/260px-PlayStation_Vita_illustration_svg.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://worldofminigamers.blogspot.com/2012/02/ps-vita-uk-trailer-launched.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0AHRXsyeip7ImA9WhRaEk4.&quot;"><id>tag:blogger.com,1999:blog-7067615038881450735.post-8921529980397308498</id><published>2012-02-14T16:08:00.000Z</published><updated>2012-02-14T16:08:54.592Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-14T16:08:54.592Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Resident Evil 3DS" /><category scheme="http://www.blogger.com/atom/ns#" term="Nintendo eshop" /><category scheme="http://www.blogger.com/atom/ns#" term="Crush 3D" /><category scheme="http://www.blogger.com/atom/ns#" term="3DS Playable Demos" /><category scheme="http://www.blogger.com/atom/ns#" term="2012" /><category scheme="http://www.blogger.com/atom/ns#" term="Olympic Games 2012" /><category scheme="http://www.blogger.com/atom/ns#" term="Metal Gear Solid" /><category scheme="http://www.blogger.com/atom/ns#" term="Nintendo" /><title>3DS Playable Demos: Have You Tried Them Yet?</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-S1ASbmhbGI0/Tzp7a16KjbI/AAAAAAAABgM/mXs71q_0dWs/s1600/ice+white+3DS.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-S1ASbmhbGI0/Tzp7a16KjbI/AAAAAAAABgM/mXs71q_0dWs/s1600/ice+white+3DS.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;It has been a few weeks since Nintendo released the first of their 3DS playable demo for &lt;a href="http://worldofminigamers.blogspot.com/2012/01/game-of-week-resident-evil-revelations.html"&gt;&lt;strong&gt;&lt;em&gt;Resident Evil Revelations&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt;&amp;nbsp;in the &lt;em&gt;Nintendo eShop&lt;/em&gt;, and since that time, two&amp;nbsp;more demos for &lt;a href="http://worldofminigamers.blogspot.com/2012/01/crush-3d-review-is-it-really-worth-wait.html"&gt;&lt;em&gt;&lt;strong&gt;CRUSH 3D&lt;/strong&gt;&lt;/em&gt;&lt;/a&gt; and &lt;a href="http://www.play.com/Games/DS/4-/20933604/Cooking-Mama-4/Product.html?mckv=mkwid|sokUlP9Av|pcrid|9489216031|plid||kword|&amp;amp;_$ja=kw:cooking+mama+4|cgn:%7cFUSE%7c%7cLife%7ccooking+mama+4%7c20933604|cgid:2185097911|tsid:11759|cn:%7cFUSE%7cGames+%3e+Simulation|cid:60098551|lid:21797989358|mt:Phrase|nw:search|crid:9489216031&amp;amp;gclid=CNH0_LLjna4CFQlpfAodnT7QLg"&gt;&lt;strong&gt;&lt;em&gt;Cooking Mama 4&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt; have emerged. &lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;Each demo showcases a particular level or aspect of the featured game.&amp;nbsp;These demos can be &lt;strong&gt;downloaded for free&lt;/strong&gt;, and can&amp;nbsp;be&amp;nbsp;used for &lt;strong&gt;30&amp;nbsp;plays each&lt;/strong&gt;, which gives players plenty of time to decide whether they like the game or not.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;strong&gt;&lt;em&gt;﻿&lt;/em&gt;&lt;/strong&gt;&lt;/div&gt;&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-NcHKTCAjK-0/Tzp-X3RkqhI/AAAAAAAABgU/0DoHQNvE5_4/s1600/new-crush-3d-screens-20110511104011008_thumb_ign.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="240" src="http://3.bp.blogspot.com/-NcHKTCAjK-0/Tzp-X3RkqhI/AAAAAAAABgU/0DoHQNvE5_4/s320/new-crush-3d-screens-20110511104011008_thumb_ign.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;em&gt;&lt;strong&gt;Crush 3D&lt;/strong&gt;&lt;/em&gt;: Test out the various game mechanics and get a feel for the game.﻿&lt;br /&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;Although the demos which are currently available are all of &lt;strong&gt;currently available shop&amp;nbsp;titles&lt;/strong&gt;, it is hoped that the eShop demos will soon feature games &lt;u&gt;before&lt;/u&gt; their release date, allowing players to experience the latest 3DS titles way before they hit the shop shelves. &lt;br /&gt;
&lt;br /&gt;
This not only avoids the disappointment of buying a game that one is not satisfied with, it also offers a good opportunity to explore the game mechanics and environments that will appear in the full version of the game.&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-SBAVzlQd2IU/TzqBHYh6B6I/AAAAAAAABgc/tN34oa8pJXY/s1600/220px-Resident_Evil_Revelations_Screenshot.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="192" src="http://4.bp.blogspot.com/-SBAVzlQd2IU/TzqBHYh6B6I/AAAAAAAABgc/tN34oa8pJXY/s320/220px-Resident_Evil_Revelations_Screenshot.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;em&gt;&lt;strong&gt;Resident Evil Revelations&lt;/strong&gt;&lt;/em&gt;: Check out the zombie hoardes in this game.&lt;br /&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;Future playable demos are thought to include games such as &lt;a href="http://worldofminigamers.blogspot.com/2012/02/mario-and-sonic-at-london-2012-olympic.html?utm_source=feedburner&amp;amp;utm_medium=feed&amp;amp;utm_campaign=Feed%3A+MiniGamers+%28Mini+Gamers%29"&gt;&lt;strong&gt;&lt;em&gt;Mario &amp;amp; Sonic at the London 2012 Olympic Games&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt;, &lt;strong&gt;&lt;em&gt;&lt;a href="http://worldofminigamers.blogspot.com/2010/08/metal-gear-solid-trailer-shows-off-3ds.html"&gt;Metal Gear Solid: Snake 3D&lt;/a&gt; &lt;/em&gt;&lt;/strong&gt;and &lt;strong&gt;&lt;em&gt;Rayman's Origins&lt;/em&gt;&lt;/strong&gt;, amongst others. &lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;&lt;span style="color: #274e13;"&gt;Mini Gamers&lt;/span&gt;&lt;/strong&gt; has checked out the various demos ourselves, and was pleasantly surprised how good each demo was at&amp;nbsp;portraying many aspects of&amp;nbsp;the full&amp;nbsp;games, including the &lt;strong&gt;stunning 3D graphics&lt;/strong&gt; in most cases, although we do think that these demos should have been a feature of the &lt;em&gt;Nintendo eShop&lt;/em&gt; from day one.&lt;br /&gt;
&lt;br /&gt;
Whether you want to make pizza with &lt;em&gt;Cooking&amp;nbsp;Mama&lt;/em&gt;, enter Danny's mind in &lt;em&gt;Crush 3D&lt;/em&gt;, or kill the zombies in &lt;em&gt;Resident Evil Revelations&lt;/em&gt;, these demos should leave you feeling pretty satisfied and wanting to purchase the full title - if you haven't already. A very good addition to the &lt;em&gt;Nintendo eShop's&lt;/em&gt; &lt;strong&gt;3DS&lt;/strong&gt; content.&lt;div class="blogger-post-footer"&gt;COPYRIGHT 2010/2011 Mini Gamers http://worldofminigamers.blogspot.com&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MiniGamers/~4/cnyTWUB9ae4" height="1" width="1"/&gt;</content><link rel="related" href="http://worldofminigamers.blogspot.com" title="3DS Playable Demos: Have You Tried Them Yet?" /><link rel="replies" type="application/atom+xml" href="http://worldofminigamers.blogspot.com/feeds/8921529980397308498/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://worldofminigamers.blogspot.com/2012/02/3ds-playable-demos-have-you-tried-them.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/8921529980397308498?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/8921529980397308498?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MiniGamers/~3/cnyTWUB9ae4/3ds-playable-demos-have-you-tried-them.html" title="3DS Playable Demos: Have You Tried Them Yet?" /><author><name>Mini Gamers</name><uri>http://www.blogger.com/profile/17710530920316436995</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-LgU3YpM_mKM/TbbtfjAopNI/AAAAAAAAAyM/ZpzuY-xTJsA/s220/Mini%2BGamers%2Bfollowers%2BLogo1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-S1ASbmhbGI0/Tzp7a16KjbI/AAAAAAAABgM/mXs71q_0dWs/s72-c/ice+white+3DS.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://worldofminigamers.blogspot.com/2012/02/3ds-playable-demos-have-you-tried-them.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0YEQnk7fSp7ImA9WhRbGU0.&quot;"><id>tag:blogger.com,1999:blog-7067615038881450735.post-1835103091473632823</id><published>2012-02-10T19:11:00.000Z</published><updated>2012-02-10T19:11:43.705Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-10T19:11:43.705Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Mario and Sonic" /><category scheme="http://www.blogger.com/atom/ns#" term="London 2012" /><category scheme="http://www.blogger.com/atom/ns#" term="3DS" /><category scheme="http://www.blogger.com/atom/ns#" term="Olympic Games 2012" /><title>Mario and Sonic at the London 2012 Olympic Games Review [3DS]</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-XyXvSCi_rpc/TzVFWOe9ImI/AAAAAAAABfE/2lePRvPgCG4/s1600/mario_sonic_20123_3ds1boxart_160w.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="286" src="http://4.bp.blogspot.com/-XyXvSCi_rpc/TzVFWOe9ImI/AAAAAAAABfE/2lePRvPgCG4/s320/mario_sonic_20123_3ds1boxart_160w.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Gaming rivals &lt;strong&gt;Mario&lt;/strong&gt; and &lt;strong&gt;Sonic&lt;/strong&gt; are set to go head-to-head in another&amp;nbsp;battle of Olympic proportions this week. &lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;&lt;em&gt;Mario and Sonic at the London 2012 Olympic Games&lt;/em&gt;&lt;/strong&gt; (probably the longest 3DS title to date) sees the videogaming veterans take part in a variety of sporting events that we can expect to see at this year's &lt;a href="http://en.wikipedia.org/wiki/2012_Summer_Olympics"&gt;Olympic Games&lt;/a&gt;. &lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-IRo8T2XFep0/TzVK-JIr1yI/AAAAAAAABfM/Ign7eUbnafY/s1600/mario-sonic-at-the-london-2012-olympic-games-20110519082604598_thumb_ign.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://4.bp.blogspot.com/-IRo8T2XFep0/TzVK-JIr1yI/AAAAAAAABfM/Ign7eUbnafY/s320/mario-sonic-at-the-london-2012-olympic-games-20110519082604598_thumb_ign.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
This game also marks the &lt;a href="http://en.wikipedia.org/wiki/Mario_%26_Sonic_at_the_Olympic_Games"&gt;Mario &amp;amp; Sonic&amp;nbsp;series'&lt;/a&gt; debut on the Nintendo 3DS. As a result,&amp;nbsp;some of the events contain elements that are designed to showcase the 3DS&amp;nbsp;capabilities,&amp;nbsp;including the &lt;a href="http://en.wikipedia.org/wiki/Long_jump"&gt;Long Jump&lt;/a&gt;, which cleverly utilises the 3DS' &lt;strong&gt;Tilt System&lt;/strong&gt;, and the &lt;a href="http://en.wikipedia.org/wiki/Shot_put"&gt;Shot Put&lt;span style="color: black;"&gt;,&lt;/span&gt;&lt;/a&gt; which involves use of the &lt;strong&gt;microphone&lt;/strong&gt;.&lt;br /&gt;
&lt;br /&gt;
One of the things which becomes quickly apparent is that unlike the previous games in the series, &lt;strong&gt;&lt;em&gt;Mario and Sonic at the London 2012 Olympic Games &lt;/em&gt;&lt;/strong&gt;only focuses on a &lt;strong&gt;tiny portion of the event&lt;/strong&gt; rather than allowing players to compete from the very beginning.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-pmnWKr21PA0/TzVWJeF_Q7I/AAAAAAAABfU/7JFhIl6ZJ48/s1600/mario-sonic-at-the-london-2012-olympic-games-20110519082605442_thumb_ign.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://1.bp.blogspot.com/-pmnWKr21PA0/TzVWJeF_Q7I/AAAAAAAABfU/7JFhIl6ZJ48/s320/mario-sonic-at-the-london-2012-olympic-games-20110519082605442_thumb_ign.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&amp;nbsp;Most games actually take place near the finish line and feature various&amp;nbsp;simple tasks in order to&amp;nbsp;decide a winner. For example, in the &lt;strong&gt;Weightlifting&lt;/strong&gt; &amp;nbsp;competition, rather than being a button-pressing test of stamina, the player is only asked to &lt;strong&gt;shout into the microphone&lt;/strong&gt; at the correct time. &lt;br /&gt;
&lt;br /&gt;
Whilst this &lt;strong&gt;&lt;em&gt;mini-game&lt;/em&gt;&lt;/strong&gt; style&amp;nbsp;will probably make the game more accessible to younger gamers than in past titles, it does take a large amount of the enjoyment out of the game and is our main criticism of the game.&lt;br /&gt;
&lt;br /&gt;
That said, &lt;strong&gt;&lt;em&gt;Mario and Sonic at the London 2012 Olympic Games&lt;/em&gt;&lt;/strong&gt; does feature an impressive array of events, which should keep the average gamer happy for several days at least. However, those gamers who delight in testing their 'sporting prowess' within a videogame arena might feel a little let down by this particular game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-cm-VcOquMvc/TzVnBlfGqaI/AAAAAAAABfs/jiOZ2YIE4i0/s1600/mario-sonic-at-the-london-2012-olympic-games-20110519082603067_thumb_ign.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://4.bp.blogspot.com/-cm-VcOquMvc/TzVnBlfGqaI/AAAAAAAABfs/jiOZ2YIE4i0/s320/mario-sonic-at-the-london-2012-olympic-games-20110519082603067_thumb_ign.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;br /&gt;
Rather surprisingly, this game also features&lt;strong&gt; no 'Dream Events'&lt;/strong&gt;, which have always been a staple of the previous &lt;em&gt;Mario and Sonic&lt;/em&gt; games in the past, and have always&amp;nbsp;provided a very entertaining alternative to the real Olympic Games.&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;object height="180" width="354"&gt;&lt;param name="movie" value="http://www.youtube.com/v/toTl8R9q6E8?version=3&amp;amp;hl=en_GB&amp;amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/toTl8R9q6E8?version=3&amp;amp;hl=en_GB&amp;amp;rel=0" type="application/x-shockwave-flash" width="354" height="180" allowscriptaccess="always" allowfullscreen="true"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;br /&gt;
There is a &lt;strong&gt;single-player storyline&lt;/strong&gt; to entice gamers, although it does feature some &lt;strong&gt;lengthy cutscenes&lt;/strong&gt;, but they are of good quality and the single-player campaign does add some much needed replay value to the game.&lt;br /&gt;
&lt;br /&gt;
In conclusion, although &lt;strong&gt;&lt;em&gt;Mario and Sonic at the London 2012 Olympic Games&lt;/em&gt;&lt;/strong&gt; is a good debut title for the 3DS, its new mini-game style left us feeling slightly cheated as it did not feel as though we were taking part in an olympic sporting&amp;nbsp;event. Nevertheless, the single player campaign does&amp;nbsp;slightly make up for this. Good for younger gamers or casual gamers looking for a game to play in their spare time. Overall rating: 7/10.&lt;div class="blogger-post-footer"&gt;COPYRIGHT 2010/2011 Mini Gamers http://worldofminigamers.blogspot.com&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MiniGamers/~4/irM6npSa1bo" height="1" width="1"/&gt;</content><link rel="related" href="http://worldofminigamers.blogspot.com" title="Mario and Sonic at the London 2012 Olympic Games Review [3DS]" /><link rel="replies" type="application/atom+xml" href="http://worldofminigamers.blogspot.com/feeds/1835103091473632823/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://worldofminigamers.blogspot.com/2012/02/mario-and-sonic-at-london-2012-olympic.html#comment-form" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/1835103091473632823?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/1835103091473632823?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MiniGamers/~3/irM6npSa1bo/mario-and-sonic-at-london-2012-olympic.html" title="Mario and Sonic at the London 2012 Olympic Games Review [3DS]" /><author><name>Mini Gamers</name><uri>http://www.blogger.com/profile/17710530920316436995</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-LgU3YpM_mKM/TbbtfjAopNI/AAAAAAAAAyM/ZpzuY-xTJsA/s220/Mini%2BGamers%2Bfollowers%2BLogo1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-XyXvSCi_rpc/TzVFWOe9ImI/AAAAAAAABfE/2lePRvPgCG4/s72-c/mario_sonic_20123_3ds1boxart_160w.jpg" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://worldofminigamers.blogspot.com/2012/02/mario-and-sonic-at-london-2012-olympic.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEUBQH44eip7ImA9WhRaEk4.&quot;"><id>tag:blogger.com,1999:blog-7067615038881450735.post-5526643600761047398</id><published>2012-02-09T00:00:00.096Z</published><updated>2012-02-14T15:10:51.032Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-14T15:10:51.032Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Slingshot" /><category scheme="http://www.blogger.com/atom/ns#" term="Monkey D. Luffy" /><category scheme="http://www.blogger.com/atom/ns#" term="One Piece Unlimited Cruise SP review" /><category scheme="http://www.blogger.com/atom/ns#" term="Usopp" /><category scheme="http://www.blogger.com/atom/ns#" term="One Piece franchise" /><category scheme="http://www.blogger.com/atom/ns#" term="Boss Battles" /><title>One Piece: Unlimited Cruise SP Review [3DS]</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-2wBprFNgKk0/TzkuQQkMcDI/AAAAAAAABf0/kmKJ8iGzqSI/s1600/One+Piece+Unlimited+Cruise2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="192" src="http://2.bp.blogspot.com/-2wBprFNgKk0/TzkuQQkMcDI/AAAAAAAABf0/kmKJ8iGzqSI/s320/One+Piece+Unlimited+Cruise2.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;&lt;strong&gt;&lt;em&gt;One Piece: Unlimited Cruise SP &lt;/em&gt;&lt;/strong&gt;makes its 3DS debut this week. Whilst the  anim&lt;span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;"&gt;é-style game&amp;nbsp;series is extremely popular franchise&amp;nbsp;in Japan spanning not only videogames, but also manga comics and a cartoon series too, the &lt;em&gt;One Piece&lt;/em&gt; games have failed to attract as large a following in the West. With this in mind, the release of this game on the 3DS came as a bit of a surprise.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;&lt;span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;"&gt;For those of you who are unfamiliar with this game or its characters, &lt;strong&gt;&lt;em&gt;One Piece: Unlimited Cruise SP &lt;/em&gt;&lt;/strong&gt;tells the story of &lt;strong&gt;&amp;nbsp;The Straw Hat Pirates &lt;/strong&gt;and their Captain, &lt;a href="http://en.wikipedia.org/wiki/Monkey_D._Luffy"&gt;&lt;strong&gt;Monkey D. Luffy&lt;/strong&gt;&lt;/a&gt;, who all exhibit some form of supernatural power, and who are on a quest to find the so-called '&lt;em&gt;One Piece&lt;/em&gt;' treasure.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;&lt;span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;"&gt;The 3DS version is supposed to&amp;nbsp;be a port of two original Wii titles: &lt;strong&gt;U&lt;em&gt;nlimited Cruise 1: Treasure Beneath The Waves&lt;/em&gt;&lt;/strong&gt;, and &lt;strong&gt;&lt;em&gt;Unlimited Cruise 2: Awakening of a Hero&lt;/em&gt;&lt;/strong&gt;, which were released in Japan onto a single cartridge, under the title &lt;em&gt;Unlimited Cruise: Special Edition.&lt;/em&gt; However, the second episode had to be dropped from the European version due to&amp;nbsp;certain &lt;a href="http://gonintendo.com/?mode=viewstory&amp;amp;id=170517"&gt;'localisation issues'&lt;/a&gt;.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-pvciCAvOAj0/Tzk3vWsxavI/AAAAAAAABf8/IxHme5lzVsc/s1600/One+Piece+Unlimited+Cruise3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="192" src="http://2.bp.blogspot.com/-pvciCAvOAj0/Tzk3vWsxavI/AAAAAAAABf8/IxHme5lzVsc/s320/One+Piece+Unlimited+Cruise3.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;&lt;span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;"&gt;&lt;/span&gt;&lt;/span&gt;&amp;nbsp;&lt;em&gt;So, &lt;/em&gt;(we hear you&amp;nbsp;cry,)&lt;em&gt;&amp;nbsp;the European version has got only one game on it, but its still a pretty good game, right?&lt;/em&gt; The short answer to this&amp;nbsp;is &lt;em&gt;'No.'&lt;/em&gt; Although the game starts well enough with some &lt;strong&gt;brilliantly animated cutscenes&lt;/strong&gt; and some slightly &lt;strong&gt;witty dialogue&lt;/strong&gt; between the main characters, the overall enjoyment factor soon wane the further one progresses through the gameplay. &lt;br /&gt;
&lt;br /&gt;
One of the main reasons for this is that all nine of the game's playable characters (which each have their own special abilities,) have &lt;strong&gt;difficult and somewhat awkward moves&lt;/strong&gt; for the player to perform during battles. &lt;br /&gt;
&lt;br /&gt;
For example,&amp;nbsp;&lt;a href="http://en.wikipedia.org/wiki/Usopp"&gt;&lt;strong&gt;Usopp&lt;/strong&gt;&lt;/a&gt;,&amp;nbsp;has a&lt;strong&gt; slingshot&lt;/strong&gt; which can be used to fire all kinds of ammunition at his enemies, but the slingshot in the game barely seems to make a mark on the enemies and seems difficult to control,&amp;nbsp;which soon becomes tiresome. What's worse, is that&amp;nbsp;the same thing applies to each of the nine characters in turn regardless&amp;nbsp;of their individual abilities.&lt;br /&gt;
&lt;br /&gt;
In addition, progress through the game is slow (to the point of being mind-numbing) and centres around the idea of &lt;strong&gt;collecting every single item&lt;/strong&gt; which has been scattered&amp;nbsp;around the island in order to rid the characters of large, but&lt;strong&gt; pointless&amp;nbsp;obstacles&lt;/strong&gt;, such as a &lt;em&gt;Giant Pillar,&lt;/em&gt; so that they can complete the game.&lt;br /&gt;
&amp;nbsp;This activity is then heavily&amp;nbsp;hampered by the &lt;strong&gt;constant re-spawning of enemies&lt;/strong&gt;, who, (despite being defeated the first time,)&amp;nbsp;seem to reappear each time the character re-enters a previously played environment to search for the&amp;nbsp;objects they need.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-5DuVcAZZIRw/TzlFsENyFWI/AAAAAAAABgE/-vt0oYA33J8/s1600/One+Piece+Unlimited+Cruise1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="192" src="http://3.bp.blogspot.com/-5DuVcAZZIRw/TzlFsENyFWI/AAAAAAAABgE/-vt0oYA33J8/s320/One+Piece+Unlimited+Cruise1.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
The game does try to redeem itself through its occasional&amp;nbsp;&lt;strong&gt;Boss Battles&lt;/strong&gt;,&lt;strong&gt; &lt;/strong&gt;but even here, the game ends up being frustrating at best as the main protaganists find themselves at the mercy of several &lt;strong&gt;ultra-powerful enemy attacks&lt;/strong&gt;, which usually results in a 'loss' for the playable character.&lt;br /&gt;
&lt;br /&gt;
In conclusion, although fans of the &lt;em&gt;One Piece&lt;/em&gt; franchise may find the &lt;strong&gt;sharp 3D environments&lt;/strong&gt; and witty dialogue enjoyable for a short time, the gameplay leaves little to be desired and will quickly cause players to lose interest. Although we hate to say it, this really is a game to avoid. Overall rating: 3/10.&lt;div class="blogger-post-footer"&gt;COPYRIGHT 2010/2011 Mini Gamers http://worldofminigamers.blogspot.com&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MiniGamers/~4/fHEvPRbQMrY" height="1" width="1"/&gt;</content><link rel="related" href="http://worldofminigamers.blogspot.com" title="One Piece: Unlimited Cruise SP Review [3DS]" /><link rel="replies" type="application/atom+xml" href="http://worldofminigamers.blogspot.com/feeds/5526643600761047398/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://worldofminigamers.blogspot.com/2012/02/one-piece-unlimited-cruise-sp-review.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/5526643600761047398?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/5526643600761047398?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MiniGamers/~3/fHEvPRbQMrY/one-piece-unlimited-cruise-sp-review.html" title="One Piece: Unlimited Cruise SP Review [3DS]" /><author><name>Mini Gamers</name><uri>http://www.blogger.com/profile/17710530920316436995</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-LgU3YpM_mKM/TbbtfjAopNI/AAAAAAAAAyM/ZpzuY-xTJsA/s220/Mini%2BGamers%2Bfollowers%2BLogo1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-2wBprFNgKk0/TzkuQQkMcDI/AAAAAAAABf0/kmKJ8iGzqSI/s72-c/One+Piece+Unlimited+Cruise2.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://worldofminigamers.blogspot.com/2012/02/one-piece-unlimited-cruise-sp-review.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0QFQX09cCp7ImA9WhRbFEs.&quot;"><id>tag:blogger.com,1999:blog-7067615038881450735.post-5485292164917498718</id><published>2012-02-04T00:00:00.068Z</published><updated>2012-02-05T18:08:30.368Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-05T18:08:30.368Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="PS Vita UK Launch Date" /><category scheme="http://www.blogger.com/atom/ns#" term="Sony NGP" /><category scheme="http://www.blogger.com/atom/ns#" term="PS Vita Mini Games" /><category scheme="http://www.blogger.com/atom/ns#" term="Good PS Vita Functions" /><category scheme="http://www.blogger.com/atom/ns#" term="22nd February 2012" /><category scheme="http://www.blogger.com/atom/ns#" term="Welcome Park" /><category scheme="http://www.blogger.com/atom/ns#" term="Preloaded PS Vita Software" /><category scheme="http://www.blogger.com/atom/ns#" term="Sony" /><category scheme="http://www.blogger.com/atom/ns#" term="PS Vita" /><title>PS Vita Minis: What's In Store?</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-seW25wHXhic/Ty6tasJJy5I/AAAAAAAABeM/imfUrSort8w/s1600/mg_1695-copy.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="213" src="http://1.bp.blogspot.com/-seW25wHXhic/Ty6tasJJy5I/AAAAAAAABeM/imfUrSort8w/s320/mg_1695-copy.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
With only a few weeks to go until the launch of Sony's &lt;em&gt;PS Vita&lt;/em&gt; console, &lt;strong&gt;&lt;span style="color: #274e13;"&gt;Mini Gamers&lt;/span&gt;&lt;/strong&gt; decided to take a&amp;nbsp;sneaky little peak&amp;nbsp;at the interesting &lt;strong&gt;collection of&amp;nbsp;&lt;em&gt;mini games&lt;/em&gt;&lt;/strong&gt; that will come preloaded on the day of the &lt;em&gt;PS Vita&lt;/em&gt;'s launch.&lt;br /&gt;
&lt;br /&gt;
The mini game selection has been carefully&amp;nbsp;compiled under the rather sweet title of the &lt;em&gt;PS Vita&lt;/em&gt; &lt;strong&gt;&lt;em&gt;'Welcome Park'&lt;/em&gt;&lt;/strong&gt; &lt;span style="font-size: xx-small;"&gt;[*translated from the&amp;nbsp;Japanese, and may be subject to change]&lt;/span&gt;&amp;nbsp;and is designed to show off and guide users through&amp;nbsp;different aspects of the &lt;em&gt;PS Vita&lt;/em&gt;, as well as challenge gamers in a variety of different tasks.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-v_2y6ESzVh4/Ty6y5rB9j6I/AAAAAAAABeU/b_lGCttQGiE/s1600/vitascreen122205.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="181" src="http://4.bp.blogspot.com/-v_2y6ESzVh4/Ty6y5rB9j6I/AAAAAAAABeU/b_lGCttQGiE/s320/vitascreen122205.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
One of the first games in the &lt;em&gt;Welcome Park&lt;/em&gt;, is called &lt;strong&gt;&lt;em&gt;Digit Chase&lt;/em&gt;&lt;/strong&gt;. The idea is that players use the &lt;em&gt;PS Vita's &lt;/em&gt;&lt;strong&gt;rear touchpad&lt;/strong&gt;, &lt;strong&gt;touch&lt;/strong&gt; and &lt;strong&gt;multi-touch functions&lt;/strong&gt; in order to pop virtual 'bubbles' that will appear on the screen. &lt;br /&gt;
&lt;br /&gt;
This may sound simple, until the &lt;strong&gt;bubbles start overlapping&lt;/strong&gt; and &lt;strong&gt;numbered bubbles&lt;/strong&gt; with the same number start to appear, causing the player to work his/her fingers around the different touch sensors of the console at &lt;strong&gt;rapid speed&lt;/strong&gt;. In addition, the game is &lt;strong&gt;timed&lt;/strong&gt; and&amp;nbsp;keeps track of the players best time. &lt;br /&gt;
&lt;br /&gt;
Once&amp;nbsp;they are through with the bubbles, players are treated to a &lt;strong&gt;moving carousel of numbers&lt;/strong&gt; to try and defeat&amp;nbsp;and another numbers&amp;nbsp;game involving the&amp;nbsp;&lt;strong&gt;Rear Touchpad&lt;/strong&gt;, but we wouldn't want to spoil the surprise...&amp;nbsp;All in all, quite a fun little game.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-nwnSOPJzgws/Ty61dHCn2nI/AAAAAAAABec/eElXeMyoDsE/s1600/Playstation-Vita-003-e1327351138561.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://3.bp.blogspot.com/-nwnSOPJzgws/Ty61dHCn2nI/AAAAAAAABec/eElXeMyoDsE/s320/Playstation-Vita-003-e1327351138561.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;strong&gt;&lt;em&gt;Sound Loop&lt;/em&gt;&lt;/strong&gt; will appeal to the musicians amongst you - or at least it tries to. Record a sound-clip, using the console's &lt;strong&gt;in-built microphone &lt;/strong&gt;and it will be placed as a little &lt;strong&gt;looping&amp;nbsp;orb, &lt;/strong&gt;which&amp;nbsp;circles the centre of the screen. &lt;br /&gt;
&lt;br /&gt;
Moving the orb around to a different position&amp;nbsp;will affect how often&amp;nbsp;the sound-clip is&amp;nbsp;replayed, and with a bit of practise, the 'looping' effects can be used to create rhythmic beats, similar to those found on a &lt;strong&gt;DJ's mixing decks&lt;/strong&gt;. &lt;br /&gt;
&lt;br /&gt;
Players can choose to &lt;strong&gt;change the backing music&lt;/strong&gt; with the simple tap of a button. We have to say though, this one will probably send even the most hardcore &lt;a href="http://en.wikipedia.org/wiki/DJ_Hero"&gt;&lt;strong&gt;&lt;em&gt;DJ Hero&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt;&amp;nbsp;fan a bit 'loopy' by the end of the game. Not a particular favourite.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-Lc_AHNTWx0I/Ty65f4L2dRI/AAAAAAAABek/_zXOuu79S7g/s1600/2012-01-09-214104-515x291.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="225" src="http://1.bp.blogspot.com/-Lc_AHNTWx0I/Ty65f4L2dRI/AAAAAAAABek/_zXOuu79S7g/s400/2012-01-09-214104-515x291.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;strong&gt;&lt;em&gt;Snap + Slide &lt;/em&gt;&lt;/strong&gt;is the first of two &lt;strong&gt;camera-themed&lt;/strong&gt; games in the &lt;em&gt;Welcome Park&lt;/em&gt;. The objective is simple: Snap an object using the &lt;em&gt;PS Vita's&lt;/em&gt; &lt;strong&gt;in-built camera&lt;/strong&gt;, and this game converts the image into a delightful little &lt;strong&gt;sliding titles&lt;/strong&gt; game for players to complete.&lt;br /&gt;
&lt;br /&gt;
Players can choose to use either the &lt;strong&gt;front camera&lt;/strong&gt; or the &lt;strong&gt;rear camera&lt;/strong&gt; in order to obtain a suitable image. Furthermore, the player can decide exactly how many&lt;strong&gt; tiled&amp;nbsp;pieces&lt;/strong&gt; the image will be broken into, thus altering the difficulty of the game. A good reinvention of a classic puzzle game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-7xw7bgm0sZI/Ty679UGZmfI/AAAAAAAABes/oJRClnin7N8/s1600/2012-01-09-214044-515x291.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="225" src="http://4.bp.blogspot.com/-7xw7bgm0sZI/Ty679UGZmfI/AAAAAAAABes/oJRClnin7N8/s400/2012-01-09-214044-515x291.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;strong&gt;&lt;em&gt;Skate Axis &lt;/em&gt;&lt;/strong&gt;helps to introduce the &lt;strong&gt;&lt;em&gt;Tilt Sensors&lt;/em&gt;&lt;/strong&gt;, which&amp;nbsp;we predict&amp;nbsp;are set to become an important component of many future &lt;em&gt;PS&amp;nbsp;Vita&lt;/em&gt; gaming titles.&lt;br /&gt;
&lt;br /&gt;
Players must control a tiny &lt;strong&gt;skateboarding stick figure&lt;/strong&gt;. The idea is that players must &lt;strong&gt;tilt the console&lt;/strong&gt; to either the left or the&amp;nbsp;right&amp;nbsp;in order to&amp;nbsp;successfully avoid several &lt;strong&gt;ball-shaped obstacles&lt;/strong&gt; that appear to block the skater's path. &lt;br /&gt;
&lt;br /&gt;
Each successful dodge is rewarded with a number of points.&amp;nbsp;This is a &lt;strong&gt;fun&lt;/strong&gt; mini game, and very &lt;strong&gt;innovative&lt;/strong&gt;. Definitely worth a try&amp;nbsp;&lt;em&gt;(or even&amp;nbsp;several tries)&lt;/em&gt;&amp;nbsp;in our opinion.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-9Lte6Z2U7aA/Ty7BPN1J8FI/AAAAAAAABe8/TQI4_8Y0kjk/s1600/helloface.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="226" src="http://4.bp.blogspot.com/-9Lte6Z2U7aA/Ty7BPN1J8FI/AAAAAAAABe8/TQI4_8Y0kjk/s400/helloface.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;br /&gt;
&amp;nbsp;&lt;strong&gt;&lt;em&gt;Hello Face &lt;/em&gt;&lt;/strong&gt;is another game which uses the &lt;em&gt;PS Vita&lt;/em&gt; &lt;strong&gt;camera functions&lt;/strong&gt; to its advantage. In this game, players must snap a picture of &lt;strong&gt;anything that looks like a face&lt;/strong&gt; &lt;em&gt;(teddy bear,&lt;a href="http://www.zazzle.co.uk/smiley_emoticon_snoring_magnet-147387459341287170"&gt;Smiley-based fridge magnet&lt;/a&gt;, etc)&lt;/em&gt; and the 'face' will appear on the screen in the shape of a &lt;strong&gt;transparent cube, &lt;/strong&gt;and then the game will&amp;nbsp;add slightly&amp;nbsp;animated features to it, such as &lt;strong&gt;large cartoon eyes,&lt;/strong&gt; and the face will appear with&lt;strong&gt; various phrases and quotes&lt;/strong&gt;, depending on the picture it is based on. &lt;br /&gt;
&lt;br /&gt;
This game is very &lt;strong&gt;creative&lt;/strong&gt;, even if it does border on the&amp;nbsp;'slightly trippy' side of life. This is definitely another &lt;em&gt;Welcome Park&lt;/em&gt; success.&lt;br /&gt;
&lt;br /&gt;
In conclusion, the &lt;em&gt;&lt;strong&gt;PS Vita Welcome Park&lt;/strong&gt; &lt;/em&gt;is &lt;strong&gt;an interesting and varied collection of games&lt;/strong&gt;, which will be very useful for all those cash-strapped&amp;nbsp;gamers who cannot afford the main launch&amp;nbsp;games at the moment. &lt;br /&gt;
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Plus,&amp;nbsp;all of the mini games featured in the &lt;em&gt;Welcome Park &lt;/em&gt;have &lt;strong&gt;unlockable trophies and rewards&lt;/strong&gt;, so there is even more reason to replay this set of interactive tutorials.&lt;br /&gt;
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&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-u6z2uO23P2w/Ty6tJP1WTYI/AAAAAAAABeE/lizr1jZA-8M/s1600/260px-PlayStation_Vita_illustration_svg.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-u6z2uO23P2w/Ty6tJP1WTYI/AAAAAAAABeE/lizr1jZA-8M/s1600/260px-PlayStation_Vita_illustration_svg.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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&amp;nbsp;So there you have it - details of the various &lt;em&gt;PS Vita &lt;/em&gt;mini games that you can expect to find when the console launches in the UK on the &lt;strong&gt;22nd of February 2012&lt;/strong&gt;. We hope that you have found it useful. &lt;br /&gt;
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Keep checking in with the &lt;strong&gt;&lt;span style="color: #274e13;"&gt;Mini Gamers&lt;/span&gt;&lt;/strong&gt; blog for more news of this handheld console in the weeks leading up to, and after, the UK launch. We promise you all&amp;nbsp;an in-depth review of this apparent 'Next Generation' console.&lt;div class="blogger-post-footer"&gt;COPYRIGHT 2010/2011 Mini Gamers http://worldofminigamers.blogspot.com&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MiniGamers/~4/B8M1B-sH-D4" height="1" width="1"/&gt;</content><link rel="related" href="http://worldofminigamers.blogspot.com" title="PS Vita Minis: What's In Store?" /><link rel="replies" type="application/atom+xml" href="http://worldofminigamers.blogspot.com/feeds/5485292164917498718/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://worldofminigamers.blogspot.com/2012/02/ps-vita-minis-whats-in-store.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/5485292164917498718?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/5485292164917498718?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MiniGamers/~3/B8M1B-sH-D4/ps-vita-minis-whats-in-store.html" title="PS Vita Minis: What's In Store?" /><author><name>Mini Gamers</name><uri>http://www.blogger.com/profile/17710530920316436995</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-LgU3YpM_mKM/TbbtfjAopNI/AAAAAAAAAyM/ZpzuY-xTJsA/s220/Mini%2BGamers%2Bfollowers%2BLogo1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-seW25wHXhic/Ty6tasJJy5I/AAAAAAAABeM/imfUrSort8w/s72-c/mg_1695-copy.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://worldofminigamers.blogspot.com/2012/02/ps-vita-minis-whats-in-store.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUcGR344eyp7ImA9WhRbEk0.&quot;"><id>tag:blogger.com,1999:blog-7067615038881450735.post-7271485096738051222</id><published>2012-02-01T00:00:00.014Z</published><updated>2012-02-02T17:17:06.033Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-02T17:17:06.033Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="learning difficulties" /><category scheme="http://www.blogger.com/atom/ns#" term="DSi" /><category scheme="http://www.blogger.com/atom/ns#" term="deaf or hearing impaired" /><category scheme="http://www.blogger.com/atom/ns#" term="Speech-to-text" /><category scheme="http://www.blogger.com/atom/ns#" term="Portable Gaming Devices" /><category scheme="http://www.blogger.com/atom/ns#" term="NTT" /><category scheme="http://www.blogger.com/atom/ns#" term="Nintendo" /><title>Special DSi Feature Helps Japanese Hearing Impaired Schoolchildren...</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-1XfPhzWtSRM/Tyq64dRZEMI/AAAAAAAABd8/03aWOjeQ1DI/s1600/Nintendo+DSi.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;span style="font-family: inherit;"&gt;&lt;img border="0" height="320" src="http://4.bp.blogspot.com/-1XfPhzWtSRM/Tyq64dRZEMI/AAAAAAAABd8/03aWOjeQ1DI/s320/Nintendo+DSi.jpg" width="320" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;Japanese schoolchildren with hearing impairments have been given a new&amp;nbsp;way of learning&amp;nbsp;thanks to the brainy guys at Nintendo.&amp;nbsp;They&amp;nbsp;have now developed some nifty software for use with their handheld&lt;strong&gt;&amp;nbsp;&lt;a href="http://en.wikipedia.org/wiki/Nintendo_DSi"&gt;DSi&lt;/a&gt;&lt;/strong&gt; consoles, which helps to convert speech (from teachers and peers)&amp;nbsp;into readable text.&lt;/span&gt;&lt;br /&gt;
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&lt;span style="font-family: inherit;"&gt;According to &lt;/span&gt;&lt;a href="http://venturebeat.com/2012/01/30/speech-recognition-trial-uses-ds-consoles-to-help-children-with-hearing-difficulties/"&gt;&lt;span style="font-family: inherit;"&gt;&lt;strong&gt;Venturebeat&lt;/strong&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: inherit;"&gt;&lt;strong&gt;,&lt;/strong&gt; The new learning&amp;nbsp;software&amp;nbsp;is currently being pioneered throughout&amp;nbsp; Japanese schools in the &lt;strong&gt;&lt;a href="http://en.wikipedia.org/wiki/Okinawa_Prefecture"&gt;Okinawa&lt;/a&gt;&lt;/strong&gt; and &lt;strong&gt;&lt;a href="http://en.wikipedia.org/wiki/Tottori_Prefecture"&gt;Tottori&lt;/a&gt;&lt;/strong&gt; Prefectures, with the help of a telecom company called &lt;strong&gt;&lt;a href="http://en.wikipedia.org/wiki/NTT"&gt;NTT&lt;/a&gt;&lt;/strong&gt;,&amp;nbsp;and is part of a larger scheme to allow&amp;nbsp;hard of hearing&amp;nbsp;pupils, or even those with&amp;nbsp;learning difficulties&amp;nbsp; access&amp;nbsp;to &lt;strong&gt;&lt;a href="http://en.wikipedia.org/wiki/Speech-to-text"&gt;speech-to-text services&lt;/a&gt;&lt;/strong&gt; and other&amp;nbsp;learning resources and&amp;nbsp;materials&amp;nbsp;in order to boost their chances of educational success.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;The software on the DSi means that teachers' speech is immediately&amp;nbsp;&lt;strong&gt;translated into text&lt;/strong&gt; and then it is&amp;nbsp;saved to a &lt;strong&gt;&lt;a href="http://en.wikipedia.org/wiki/Cloud-based"&gt;cloud-based server&lt;/a&gt;&lt;/strong&gt;, where it&amp;nbsp;can be &lt;strong&gt;downloaded 'live'&lt;/strong&gt;&amp;nbsp;to the&amp;nbsp;special&amp;nbsp;DSi handhelds whilst in the classroom, so that&amp;nbsp;children can read and keep track&amp;nbsp;of what is being said during their lessons, or it can be saved so that it can be studied later.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;A similar&amp;nbsp;scheme has recently been highlighted by &lt;a href="http://en.wikipedia.org/wiki/Imagine_Cup"&gt;&lt;strong&gt;Microsoft's &lt;em&gt;Imagine Cup&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt;, which featured a winning entry from Ecuador's 'Team Falcon'&amp;nbsp;that was based on the concept of turning speech into sign language symbols via an on-screen device.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
This latest&amp;nbsp;development could be seen as a positive step in enhancing the educational experiences of children with difficulties and disabilities, and is a good example of how gaming technologies can be used outside of the main gaming community.&lt;br /&gt;
&lt;br /&gt;
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&lt;iframe src="http://beacon.lijit.com/beacon?viewId=13282012227067c3d4055b94b&amp;amp;rand=1328201223045&amp;amp;uri=http%3A%2F%2Fwww.lijit.com%2Fusers%2Ffm_audience&amp;amp;informer=8848669&amp;amp;v=1.0&amp;amp;type=trakr&amp;amp;csync=1" style="border: 0px currentColor; display: none; height: 1px; width: 1px;"&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;COPYRIGHT 2010/2011 Mini Gamers http://worldofminigamers.blogspot.com&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MiniGamers/~4/EJy4FfWeSYk" height="1" width="1"/&gt;</content><link rel="related" href="http://worldofminigamers.blogspot.com" title="Special DSi Feature Helps Japanese Hearing Impaired Schoolchildren..." /><link rel="replies" type="application/atom+xml" href="http://worldofminigamers.blogspot.com/feeds/7271485096738051222/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://worldofminigamers.blogspot.com/2012/02/special-dsi-feature-helps-japanese.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/7271485096738051222?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/7271485096738051222?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MiniGamers/~3/EJy4FfWeSYk/special-dsi-feature-helps-japanese.html" title="Special DSi Feature Helps Japanese Hearing Impaired Schoolchildren..." /><author><name>Mini Gamers</name><uri>http://www.blogger.com/profile/17710530920316436995</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-LgU3YpM_mKM/TbbtfjAopNI/AAAAAAAAAyM/ZpzuY-xTJsA/s220/Mini%2BGamers%2Bfollowers%2BLogo1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-1XfPhzWtSRM/Tyq64dRZEMI/AAAAAAAABd8/03aWOjeQ1DI/s72-c/Nintendo+DSi.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://worldofminigamers.blogspot.com/2012/02/special-dsi-feature-helps-japanese.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0EEQXo5cCp7ImA9WhRUGEU.&quot;"><id>tag:blogger.com,1999:blog-7067615038881450735.post-4606305877603100717</id><published>2012-01-30T00:00:00.001Z</published><updated>2012-01-30T00:00:00.428Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-30T00:00:00.428Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Doctor Who" /><category scheme="http://www.blogger.com/atom/ns#" term="Mini Gamers" /><category scheme="http://www.blogger.com/atom/ns#" term="2012" /><category scheme="http://www.blogger.com/atom/ns#" term="PS Vita" /><title>Doctor Who: The Eternity Clock Scheduled For March 2012 Release Date...</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-sDac0JA7I6I/TyW_T1DUGqI/AAAAAAAABd0/TCuyTE2pUXw/s1600/d11s02e14_wallpaper_04_bleed.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-sDac0JA7I6I/TyW_T1DUGqI/AAAAAAAABd0/TCuyTE2pUXw/s1600/d11s02e14_wallpaper_04_bleed.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;strong&gt;&lt;em&gt;Doctor Who: The Eternity Clock&lt;/em&gt;&lt;/strong&gt; is currently scheduled for a March 2012 UK release, according to a brand new trailer, which features several famous &lt;em&gt;Doctor Who&lt;/em&gt; alien races, including the &lt;a href="http://en.wikipedia.org/wiki/Cybermen"&gt;Cybermen&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Dalek"&gt;Daleks &lt;/a&gt;and &lt;a href="http://en.wikipedia.org/wiki/Silurians"&gt;Silurians&lt;/a&gt;, amongst others.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;The new&amp;nbsp;trailer (shown below) also gives a greater indication of the kind of environments and gameplay which players can hope to see in the final game:&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;object height="180" width="354"&gt;&lt;param name="movie" value="http://www.youtube.com/v/B82mrVn4V3Y?version=3&amp;amp;hl=en_GB&amp;amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/B82mrVn4V3Y?version=3&amp;amp;hl=en_GB&amp;amp;rel=0" type="application/x-shockwave-flash" width="354" height="180" allowscriptaccess="always" allowfullscreen="true"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;The game, which will be heading exclusively&amp;nbsp;to PC, PS3 and PS Vita, centres around the relationship between the &lt;a href="http://en.wikipedia.org/wiki/Eleventh_Doctor"&gt;Eleventh Doctor&lt;/a&gt; and his new wife, &lt;a href="http://en.wikipedia.org/wiki/River_Song_(Doctor_Who)"&gt;River Song&lt;/a&gt;, as they travel through time and space, trying to solve the problem of the 'Eternity Clock', and save planet Earth from extinction.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;The trailer has definitely whetted the appetites of us here at &lt;span style="color: #274e13;"&gt;&lt;strong&gt;Mini Gamers&lt;/strong&gt;&lt;/span&gt;&lt;span style="color: black;"&gt;, and we look forward to learning more about the game and its gameplay throughout the coming months. Watch this space!&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;COPYRIGHT 2010/2011 Mini Gamers http://worldofminigamers.blogspot.com&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MiniGamers/~4/tfEwg9wGFqM" height="1" width="1"/&gt;</content><link rel="related" href="http://worldofminigamers.blogspot.com" title="Doctor Who: The Eternity Clock Scheduled For March 2012 Release Date..." /><link rel="replies" type="application/atom+xml" href="http://worldofminigamers.blogspot.com/feeds/4606305877603100717/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://worldofminigamers.blogspot.com/2012/01/doctor-who-eternity-clock-scheduled-for.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/4606305877603100717?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/4606305877603100717?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MiniGamers/~3/tfEwg9wGFqM/doctor-who-eternity-clock-scheduled-for.html" title="Doctor Who: The Eternity Clock Scheduled For March 2012 Release Date..." /><author><name>Mini Gamers</name><uri>http://www.blogger.com/profile/17710530920316436995</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-LgU3YpM_mKM/TbbtfjAopNI/AAAAAAAAAyM/ZpzuY-xTJsA/s220/Mini%2BGamers%2Bfollowers%2BLogo1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-sDac0JA7I6I/TyW_T1DUGqI/AAAAAAAABd0/TCuyTE2pUXw/s72-c/d11s02e14_wallpaper_04_bleed.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://worldofminigamers.blogspot.com/2012/01/doctor-who-eternity-clock-scheduled-for.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUQDRX0_cCp7ImA9WhRUGEo.&quot;"><id>tag:blogger.com,1999:blog-7067615038881450735.post-4126365587445863775</id><published>2012-01-29T16:01:00.001Z</published><updated>2012-01-29T21:42:54.348Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-29T21:42:54.348Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Resident Evil 3DS" /><category scheme="http://www.blogger.com/atom/ns#" term="2012" /><category scheme="http://www.blogger.com/atom/ns#" term="spelling mistake" /><category scheme="http://www.blogger.com/atom/ns#" term="revelaitions" /><category scheme="http://www.blogger.com/atom/ns#" term="packaging mistake" /><category scheme="http://www.blogger.com/atom/ns#" term="CapCom" /><title>Spot The (Not-So) Deliberate Mistake...Anyone???</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-jfJ47qXdraI/TyVe8mjrZRI/AAAAAAAABds/4Qb6Uors5UM/s1600/RER-Misprint-600x450.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://3.bp.blogspot.com/-jfJ47qXdraI/TyVe8mjrZRI/AAAAAAAABds/4Qb6Uors5UM/s320/RER-Misprint-600x450.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;It is not often in the world of handheld gaming that a simple cover design gives us such&amp;nbsp;a big laugh, but that is definitely the case with Capcom's latest 3DS offering: &lt;em&gt;&lt;strong&gt;&lt;a href="http://worldofminigamers.blogspot.com/2012/01/game-of-week-resident-evil-revelations.html"&gt;Resident Evil Revelations&lt;/a&gt;&lt;/strong&gt;&lt;/em&gt;, which has reportedly gone on sale with a certain spelling mistake clearly visable. &lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;The mistake, which affects a proportion of the game sold in North America, clearly&amp;nbsp;labels the game as "&lt;em&gt;&lt;strong&gt;Resident Evil Revelaitons&lt;/strong&gt;&lt;/em&gt;" (see above). The&amp;nbsp;mistake&amp;nbsp;has since&amp;nbsp;been commented on by a Capcom representative. &lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;Speaking to &lt;a href="http://www.eurogamer.net/articles/2012-01-26-capcom-botches-resident-evil-revelations-packaging"&gt;Eurogamer&lt;/a&gt;, the representative claimed: &lt;em&gt;"We apologise for the mistake, which will be corrected for subsequent productions of the game. We are working on a solution to provide affected customers with the correct packaging. Please visit &lt;/em&gt;&lt;a href="http://www.capcom-unity.com/go/network/blog" target="_blank"&gt;&lt;em&gt;&lt;span style="color: #38761d;"&gt;Capcom-Unity&lt;/span&gt;&lt;/em&gt;&lt;/a&gt;&lt;em&gt; for updates."&lt;strong&gt; &lt;span style="font-size: xx-small;"&gt;[sourced from: &lt;/span&gt;&lt;/strong&gt;&lt;strong&gt;&lt;span style="font-size: xx-small;"&gt;http://www.eurogamer.net/articles/2012-01-26-capcom-botches-resident-evil-revelations-packaging&lt;/span&gt;&lt;/strong&gt;&lt;strong&gt;&lt;span style="font-size: xx-small;"&gt;]&lt;/span&gt;&lt;/strong&gt;&lt;/em&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;Furthermore, a recent&amp;nbsp; NA price-drop for the game has now been announced, although it is not clear whether this has anything to do with the packaging error, or whether Capcom has simply decided to make the game more affordable to its audience. Whatever the reason, the reduction from $49.99 to just $39.99 ought to appeal to many cash-strapped gamers out there.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;strong&gt;&lt;span style="color: #274e13;"&gt;Mini Gamers&lt;/span&gt;&lt;/strong&gt; does not think that the spelling mistake will harm the sales of &lt;strong&gt;&lt;em&gt;Resident Evil Revelations&lt;/em&gt;&lt;/strong&gt; in any way. The game has a strong storyline and interesting gameplay, which should help keep those gamers who have been affected by the&amp;nbsp; minor packaging error happy for a long time to come, and who knows, maybe the misspelled version will become a highly-sought collector's item? &lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;Meanwhile, those of you who are interested in&amp;nbsp;Mini Gamers'&amp;nbsp;impressions of the&amp;nbsp;game, please&amp;nbsp;read our recent review of &lt;strong&gt;&lt;em&gt;Resident Evil Revelations&lt;/em&gt;&lt;/strong&gt; by &lt;a href="http://worldofminigamers.blogspot.com/2012/01/game-of-week-resident-evil-revelations.html"&gt;&lt;strong&gt;CLICKING HERE&lt;/strong&gt;&lt;/a&gt;.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;COPYRIGHT 2010/2011 Mini Gamers http://worldofminigamers.blogspot.com&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MiniGamers/~4/hEZ535nCZPw" height="1" width="1"/&gt;</content><link rel="related" href="http://worldofminigamers.blogspot.com" title="Spot The (Not-So) Deliberate Mistake...Anyone???" /><link rel="replies" type="application/atom+xml" href="http://worldofminigamers.blogspot.com/feeds/4126365587445863775/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://worldofminigamers.blogspot.com/2012/01/spot-not-so-deliberate-mistakeanyone.html#comment-form" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/4126365587445863775?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/4126365587445863775?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MiniGamers/~3/hEZ535nCZPw/spot-not-so-deliberate-mistakeanyone.html" title="Spot The (Not-So) Deliberate Mistake...Anyone???" /><author><name>Mini Gamers</name><uri>http://www.blogger.com/profile/17710530920316436995</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-LgU3YpM_mKM/TbbtfjAopNI/AAAAAAAAAyM/ZpzuY-xTJsA/s220/Mini%2BGamers%2Bfollowers%2BLogo1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-jfJ47qXdraI/TyVe8mjrZRI/AAAAAAAABds/4Qb6Uors5UM/s72-c/RER-Misprint-600x450.jpg" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://worldofminigamers.blogspot.com/2012/01/spot-not-so-deliberate-mistakeanyone.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0INSXg8eSp7ImA9WhRUF0s.&quot;"><id>tag:blogger.com,1999:blog-7067615038881450735.post-3002588194982005506</id><published>2012-01-28T16:53:00.000Z</published><updated>2012-01-28T16:53:18.671Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-28T16:53:18.671Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Reviews" /><category scheme="http://www.blogger.com/atom/ns#" term="revelations" /><category scheme="http://www.blogger.com/atom/ns#" term="Resident Evil 3DS" /><category scheme="http://www.blogger.com/atom/ns#" term="2012" /><category scheme="http://www.blogger.com/atom/ns#" term="zombie horror" /><category scheme="http://www.blogger.com/atom/ns#" term="3DS console" /><title>Game of the Week: Resident Evil Revelations [3DS]</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-LLlhfLED2Bg/TyLiXanNo9I/AAAAAAAABc8/Rzf7M8cHiNw/s1600/RE+revelations.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-LLlhfLED2Bg/TyLiXanNo9I/AAAAAAAABc8/Rzf7M8cHiNw/s1600/RE+revelations.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;Yes, another addition to the hugely&amp;nbsp;popular &lt;strong&gt;&lt;a href="http://en.wikipedia.org/wiki/Resident_Evil"&gt;&lt;em&gt;Resident Evil&lt;/em&gt; game franchise&lt;/a&gt;&lt;/strong&gt; has hit the shelves today. &lt;strong&gt;&lt;em&gt;Resident Evil: Revelations &lt;/em&gt;&lt;/strong&gt;is set in the interim between &lt;em&gt;Resident Evil&lt;/em&gt; games 4 and 5, and features the two main protaganists,&amp;nbsp;&lt;a href="http://en.wikipedia.org/wiki/Jill_Valentine"&gt;Jill Valentine&lt;/a&gt;&amp;nbsp;and &lt;a href="http://en.wikipedia.org/wiki/Chris_Redfield"&gt;Chris Redfield&lt;/a&gt;&amp;nbsp;alongside their newest BSSA&amp;nbsp;colleagues, Parker Luicani and Jessica Sherawat, as they struggle to take down various Zombie hoardes.&lt;br /&gt;
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&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-MBRblOIDJok/TyLlg5ro4iI/AAAAAAAABdE/SYBySSaklis/s1600/220px-Resident_Evil_Revelations_Screenshot.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="192" src="http://3.bp.blogspot.com/-MBRblOIDJok/TyLlg5ro4iI/AAAAAAAABdE/SYBySSaklis/s320/220px-Resident_Evil_Revelations_Screenshot.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;strong&gt;&lt;em&gt;Resident Evil: Revelations&lt;/em&gt;&lt;/strong&gt; is the second game in the series to be released for the Nintendo 3DS handheld. However, it is hoped that this game will have a more RPG feel to it than &lt;a href="http://en.wikipedia.org/wiki/Capcom"&gt;Capcom&lt;/a&gt;'s last effort, &lt;em&gt;Resident Evil Mercenaries&lt;/em&gt;, which caused quite a stir upon its release when information about the game's &lt;a href="http://worldofminigamers.blogspot.com/2011/06/resident-evil-mercenaries-one-save.html"&gt;arcade-style perma save&lt;/a&gt; function came to light.&lt;br /&gt;
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&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-csNuBsVKCA8/TyLnb88EuUI/AAAAAAAABdU/z61QqOlP7TU/s1600/250px-Jill_Valentine_BSAA.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://1.bp.blogspot.com/-csNuBsVKCA8/TyLnb88EuUI/AAAAAAAABdU/z61QqOlP7TU/s320/250px-Jill_Valentine_BSAA.jpg" width="213" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div align="left" class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;In the latest game, (set in 2005), BSSA agents,&amp;nbsp;Chris Redfield and Jessica Sherawat are dispatched to a&amp;nbsp;ocean liner called the &lt;em&gt;SS Queen Zenobia&lt;/em&gt;, which has been the victim of&amp;nbsp;another &lt;em&gt;Il Veltro&lt;/em&gt; terrorist attack, and now has a raging viral outbreak aboard. To make matters worse, contact is then lost with both of the agents. Now it is left to Jill Valentine and Parker Luiciani to find them...&lt;br /&gt;
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&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-qdvOTyN5NLc/TyQdMT6By5I/AAAAAAAABdc/o29Fj9t8LS0/s1600/resevilrevscreenshot_42239.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="192" src="http://1.bp.blogspot.com/-qdvOTyN5NLc/TyQdMT6By5I/AAAAAAAABdc/o29Fj9t8LS0/s320/resevilrevscreenshot_42239.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
For fans of the &lt;em&gt;Resident Evil&lt;/em&gt; series so far, there will be lots of familiar elements, including a&lt;strong&gt; limited supply of ammunition&lt;/strong&gt;, nevertheless, there are also many 3DS-exclusive features too, such as the ability to &lt;strong&gt;use the stylus to solve puzzles or swap between weapons&lt;/strong&gt;. &lt;br /&gt;
&lt;br /&gt;
This game also features several new elements to the classic gameplay too, such as the ability to &lt;strong&gt;swap between a first-person and third-person shooter viewpoint&lt;/strong&gt; so that players can choose which shooting style suits them best throughout each level of the game. &lt;br /&gt;
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Also, a new piece of equipment known simply as the &lt;strong&gt;Supply Scanner &lt;/strong&gt;allows players to detect items that have been hidden around the game's&amp;nbsp;different environments.&lt;br /&gt;
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&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-zIAo17WX4OA/TyQlinZU5LI/AAAAAAAABdk/19-2osqv1SY/s1600/resevilrevscreenshot_42234.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://4.bp.blogspot.com/-zIAo17WX4OA/TyQlinZU5LI/AAAAAAAABdk/19-2osqv1SY/s320/resevilrevscreenshot_42234.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
In conclusion, this game is likely to appeal to any&lt;em&gt; Resident Evil&lt;/em&gt; game fan without question. The eerie, dark environments and the stunning 3D visuals help to engage players into the storyline. One disappointing aspect of the game is that there does not appear to be such a variety of enemy types as one would expect from this franchise, but there are still lots of things to find, solve and do in this game. Overall rating: 8/10&lt;div class="blogger-post-footer"&gt;COPYRIGHT 2010/2011 Mini Gamers http://worldofminigamers.blogspot.com&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MiniGamers/~4/QUg1u5rBibk" height="1" width="1"/&gt;</content><link rel="related" href="http://worldofminigamers.blogspot.com" title="Game of the Week: Resident Evil Revelations [3DS]" /><link rel="replies" type="application/atom+xml" href="http://worldofminigamers.blogspot.com/feeds/3002588194982005506/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://worldofminigamers.blogspot.com/2012/01/game-of-week-resident-evil-revelations.html#comment-form" title="3 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/3002588194982005506?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/3002588194982005506?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MiniGamers/~3/QUg1u5rBibk/game-of-week-resident-evil-revelations.html" title="Game of the Week: Resident Evil Revelations [3DS]" /><author><name>Mini Gamers</name><uri>http://www.blogger.com/profile/17710530920316436995</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-LgU3YpM_mKM/TbbtfjAopNI/AAAAAAAAAyM/ZpzuY-xTJsA/s220/Mini%2BGamers%2Bfollowers%2BLogo1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-LLlhfLED2Bg/TyLiXanNo9I/AAAAAAAABc8/Rzf7M8cHiNw/s72-c/RE+revelations.jpg" height="72" width="72" /><thr:total>3</thr:total><feedburner:origLink>http://worldofminigamers.blogspot.com/2012/01/game-of-week-resident-evil-revelations.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CE4HQXc8cCp7ImA9WhRUFEw.&quot;"><id>tag:blogger.com,1999:blog-7067615038881450735.post-7573304890043504415</id><published>2012-01-20T13:02:00.001Z</published><updated>2012-01-24T13:48:50.978Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-24T13:48:50.978Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Crush 3D" /><category scheme="http://www.blogger.com/atom/ns#" term="2012" /><category scheme="http://www.blogger.com/atom/ns#" term="3DS" /><category scheme="http://www.blogger.com/atom/ns#" term="Danny" /><title>Crush 3D Review: Is It Really Worth The Wait?</title><content type="html">&lt;iframe allowtransparency="true" frameborder="0" id="twttrHubFrame" name="twttrHubFrame" scrolling="no" src="http://platform.twitter.com/widgets/hub.1326407570.html" style="height: 10px; position: absolute; top: -9999em; width: 10px;" tabindex="0"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-eCiBYDvKIvs/Tx6sOFE2EuI/AAAAAAAABcU/vdhA4wpdYQk/s1600/crush3D.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-eCiBYDvKIvs/Tx6sOFE2EuI/AAAAAAAABcU/vdhA4wpdYQk/s1600/crush3D.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;Yes, &lt;strong&gt;&lt;span style="color: #274e13;"&gt;Mini Gamers&lt;/span&gt;&lt;/strong&gt; is back and our recent &lt;a href="http://worldofminigamers.blogspot.com/2012/01/appologies-if-youve-been-trying-to.html"&gt;technical difficulties&lt;/a&gt; seem to have been resolved! Well, what better welcome back present than a review of Sega's latest 3DS offering, &lt;strong&gt;&lt;em&gt;Crush 3D: With Another Dimension&lt;/em&gt;&lt;/strong&gt;.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-8dZaQ6-f9pg/Tx6ucRGYADI/AAAAAAAABcc/xtSHkl7jDoQ/s1600/crush-3d-20110817080930408_thumb_ign.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://4.bp.blogspot.com/-8dZaQ6-f9pg/Tx6ucRGYADI/AAAAAAAABcc/xtSHkl7jDoQ/s320/crush-3d-20110817080930408_thumb_ign.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;For those of you who were not lucky enough to play the original game when it debuted on the PSP system back in 2007, &lt;strong&gt;&lt;em&gt;Crush 3D &lt;/em&gt;&lt;/strong&gt;is essentially a &lt;strong&gt;Puzzle game&lt;/strong&gt;. Players have to &lt;strong&gt;collect a set of marbles&lt;/strong&gt; hidden around different&amp;nbsp;rooms&amp;nbsp;in order to &lt;strong&gt;gain access to an exit door&lt;/strong&gt; which then leads on to the next level, and so on. &lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-Sc5O1b65Ddg/Tx6wG6I72iI/AAAAAAAABck/tRCo0peI2rY/s1600/crush-3d-20110518024041947.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="192" src="http://4.bp.blogspot.com/-Sc5O1b65Ddg/Tx6wG6I72iI/AAAAAAAABck/tRCo0peI2rY/s320/crush-3d-20110518024041947.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;The storyline is rather basic and involves a young teenager named Danny, who has offered to test out a brand new invention from a slightly mad - but brilliant - scientist.&amp;nbsp;The&amp;nbsp;machine is called a&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;span style="font-family: inherit;"&gt;&lt;strong&gt;Cognitive Regression Utilizing pSychiatric Heuristics &lt;/strong&gt;(or C.R.U.S.H machine -get it?) and it allows Danny to switch from a 3D environment to a 2D one at the push of a button. This also allows the player to access marbles that were previously hidden from sight.&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-5D0Bbs_SlMc/Tx6wxJBUZ1I/AAAAAAAABcs/vRUr1Mnwivg/s1600/crush-3d-20110817080930408_thumb_ign.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://1.bp.blogspot.com/-5D0Bbs_SlMc/Tx6wxJBUZ1I/AAAAAAAABcs/vRUr1Mnwivg/s320/crush-3d-20110817080930408_thumb_ign.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="font-family: inherit;"&gt;&lt;em&gt;&lt;strong&gt;﻿&lt;/strong&gt;&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
It may sound simplistic, but there are a number of special rules in place which help to determine when and where Danny can perform his nifty 3D/2D switch. For example, a&lt;strong&gt; switch cannot take place when Danny is stood in front of an object or a solid wall&lt;/strong&gt;, meaning that players have to rotate the camera in order to&amp;nbsp;shield the object from view - think &lt;strong&gt;&lt;em&gt;&lt;a href="http://en.wikipedia.org/wiki/Echochrome#Gameplay"&gt;Echochrome&lt;/a&gt;&lt;/em&gt;&lt;/strong&gt;, and you will be able to understand how this concept works. Add to this some &lt;strong&gt;zany enemies&lt;/strong&gt; to battle and some &lt;strong&gt;cool collectibles&lt;/strong&gt; to collect, and you have the bare bones of a really good game, with lots of replay value.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, whilst the original PSP version&amp;nbsp; was heralded as an innovative masterpiece, this version seems to lack a certain finesse about it, especially in the graphics department, which now features a plain-looking central character and colourful block-style environments.&lt;br /&gt;
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&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-KAG2BucGtPc/Tx60bc9h-jI/AAAAAAAABc0/cDE5zgULmfY/s1600/crush3D3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="180" src="http://1.bp.blogspot.com/-KAG2BucGtPc/Tx60bc9h-jI/AAAAAAAABc0/cDE5zgULmfY/s320/crush3D3.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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However, the puzzles themselves have been refined and will tax the brains of the most hardcore puzzle enthusiast for quite some time. Spotting the solution to each level appears to get harder and harder as the game progresses, and it can often&amp;nbsp;feel like quite an achievement when you have finally&amp;nbsp;reached the &lt;strong&gt;Exit Door&lt;/strong&gt;.&lt;br /&gt;
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Furthermore, as this is a 3DS title, players can also make use of the &lt;strong&gt;Streetpass function&lt;/strong&gt;, which allows players to leave items that they have collected in different levels of the game, so that their friends can gain access to them too.&lt;br /&gt;
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&lt;div style="text-align: center;"&gt;&lt;object height="180" width="354"&gt;&lt;param name="movie" value="http://www.youtube.com/v/goK2Anq_83w?version=3&amp;amp;hl=en_GB"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/goK2Anq_83w?version=3&amp;amp;hl=en_GB" type="application/x-shockwave-flash" width="354" height="180" allowscriptaccess="always" allowfullscreen="true"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;br /&gt;
In conclusion, &lt;strong&gt;&lt;em&gt;Crush 3D: A Puzzle With Another Dimension &lt;/em&gt;&lt;/strong&gt;makes a refreshing puzzler for the Nintendo 3DS. The puzzles are charming and difficult, and the game itself has lots of replay value. Overall rating: 8/10.&lt;div class="blogger-post-footer"&gt;COPYRIGHT 2010/2011 Mini Gamers http://worldofminigamers.blogspot.com&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MiniGamers/~4/lopF9DkqIMw" height="1" width="1"/&gt;</content><link rel="related" href="http://worldofminigamers.blogspot.com" title="Crush 3D Review: Is It Really Worth The Wait?" /><link rel="replies" type="application/atom+xml" href="http://worldofminigamers.blogspot.com/feeds/7573304890043504415/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://worldofminigamers.blogspot.com/2012/01/crush-3d-review-is-it-really-worth-wait.html#comment-form" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/7573304890043504415?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/7573304890043504415?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MiniGamers/~3/lopF9DkqIMw/crush-3d-review-is-it-really-worth-wait.html" title="Crush 3D Review: Is It Really Worth The Wait?" /><author><name>Mini Gamers</name><uri>http://www.blogger.com/profile/17710530920316436995</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-LgU3YpM_mKM/TbbtfjAopNI/AAAAAAAAAyM/ZpzuY-xTJsA/s220/Mini%2BGamers%2Bfollowers%2BLogo1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-eCiBYDvKIvs/Tx6sOFE2EuI/AAAAAAAABcU/vdhA4wpdYQk/s72-c/crush3D.jpg" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://worldofminigamers.blogspot.com/2012/01/crush-3d-review-is-it-really-worth-wait.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkYGRH0zeSp7ImA9WhRUFEw.&quot;"><id>tag:blogger.com,1999:blog-7067615038881450735.post-784302566037680535</id><published>2012-01-13T13:00:00.000Z</published><updated>2012-01-24T13:02:05.381Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-24T13:02:05.381Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Mini Gamers" /><category scheme="http://www.blogger.com/atom/ns#" term="2012" /><category scheme="http://www.blogger.com/atom/ns#" term="technical difficulties" /><category scheme="http://www.blogger.com/atom/ns#" term="blogsite" /><title>Appologies If You've Been Trying To Contact Us...</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-ecJxCo1gURA/Tx6pz9RRzwI/AAAAAAAABcM/CtHAjCRR62Y/s1600/Mini_Gamers_followers_Logo1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-ecJxCo1gURA/Tx6pz9RRzwI/AAAAAAAABcM/CtHAjCRR62Y/s1600/Mini_Gamers_followers_Logo1.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Hello Everyone, &lt;br /&gt;
&lt;br /&gt;
you may have noticed that the &lt;strong&gt;&lt;span style="color: #274e13;"&gt;Mini Gamers&lt;/span&gt;&lt;/strong&gt; blogsite&amp;nbsp;has not been answering comments or publishing its usual content over the last few days or so... This is because of some technical difficulties which we hope to resolve very soon. &lt;br /&gt;
&lt;br /&gt;
We hope that you will all bear with us as we attempt to iron out these minor problems. Please rest assured that we will attempt to answer all game queries as soon as possible. In the meantime, please feel free to use the &lt;a href="http://worldofminigamers.blogspot.com/p/suggestion-box_20.html"&gt;Mini Gamers Suggestion Box&lt;/a&gt;, which still appears to be working.&lt;br /&gt;
&lt;br /&gt;
Thank you for your patience in this matter, and please enjoy the articles and interactive features during - what we hope will be a very short absence.&lt;br /&gt;
&lt;br /&gt;
Yours Sincerely,&lt;br /&gt;
&lt;strong&gt;&lt;em&gt;Mini Gamers&lt;/em&gt;&lt;/strong&gt;.&lt;div class="blogger-post-footer"&gt;COPYRIGHT 2010/2011 Mini Gamers http://worldofminigamers.blogspot.com&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/MiniGamers/~4/v1wbNcvM1qw" height="1" width="1"/&gt;</content><link rel="related" href="http://worldofminigamers.blogspot.com" title="Appologies If You've Been Trying To Contact Us..." /><link rel="replies" type="application/atom+xml" href="http://worldofminigamers.blogspot.com/feeds/784302566037680535/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://worldofminigamers.blogspot.com/2012/01/appologies-if-youve-been-trying-to.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/784302566037680535?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7067615038881450735/posts/default/784302566037680535?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MiniGamers/~3/v1wbNcvM1qw/appologies-if-youve-been-trying-to.html" title="Appologies If You've Been Trying To Contact Us..." /><author><name>Mini Gamers</name><uri>http://www.blogger.com/profile/17710530920316436995</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-LgU3YpM_mKM/TbbtfjAopNI/AAAAAAAAAyM/ZpzuY-xTJsA/s220/Mini%2BGamers%2Bfollowers%2BLogo1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-ecJxCo1gURA/Tx6pz9RRzwI/AAAAAAAABcM/CtHAjCRR62Y/s72-c/Mini_Gamers_followers_Logo1.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://worldofminigamers.blogspot.com/2012/01/appologies-if-youve-been-trying-to.html</feedburner:origLink></entry></feed>
