<?xml version="1.0" encoding="UTF-8" standalone="no"?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><rss xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" version="2.0"><channel><title>miniTORRENTZZ - BEST SEEDED GAME TORRENTS UNLEASHED</title><description>BEST TORRENTZZ UNLEASDED</description><managingEditor>noreply@blogger.com (saurabh khirwal)</managingEditor><pubDate>Sun, 6 Oct 2024 20:26:57 -0700</pubDate><generator>Blogger http://www.blogger.com</generator><openSearch:totalResults xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/">12</openSearch:totalResults><openSearch:startIndex xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/">1</openSearch:startIndex><openSearch:itemsPerPage xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/">25</openSearch:itemsPerPage><link>http://minitorr.blogspot.com/</link><language>en-us</language><itunes:explicit>no</itunes:explicit><itunes:subtitle>BEST TORRENTZZ UNLEASDED</itunes:subtitle><itunes:owner><itunes:email>noreply@blogger.com</itunes:email></itunes:owner><xhtml:meta content="noindex" name="robots" xmlns:xhtml="http://www.w3.org/1999/xhtml"/><item><title>SPIDERMAN WEB OF SHADOWS RIPPED- SPEED DOWNLOAD</title><link>http://minitorr.blogspot.com/2009/11/spiderman-web-of-shadows-ripped-speed_12.html</link><author>noreply@blogger.com (saurabh khirwal)</author><pubDate>Thu, 12 Nov 2009 06:23:00 -0800</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8991392050696048797.post-6303832068831784609</guid><description>&lt;div style="text-align: center;"&gt;&lt;span style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-family: Arial; white-space: pre;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;b&gt;&lt;span style="color: red;"&gt;S&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-family: Arial; white-space: pre;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;b&gt;&lt;span style="color: red;"&gt;PIDERMAN WEB OF SHADOWS RIPPED- SPEED DOWNLOAD&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red; font-family: Arial;"&gt;&lt;span style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-size: x-large; white-space: pre;"&gt;&lt;b&gt;&lt;span style="color: black; font-family: 'Times New Roman';"&gt;&lt;span style="-webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; font-size: medium; font-weight: normal; white-space: normal;"&gt;&lt;span style="color: red; font-family: Arial;"&gt;&lt;span style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-size: x-large; white-space: pre;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://minitorr.blogspot.com/2009/10/spiderman-web-of-shadows-ripped-speed.html"&gt;&lt;img border="0" height="420" src="http://image.com.com/gamespot/images/bigboxshots/0/945880_101638_front.jpg" width="297" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style="font-family: Arial;"&gt;&lt;span style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-size: x-large; white-space: pre;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, sans-serif; font-size: 10px; white-space: pre;"&gt;&lt;object height="295" width="480"&gt;&lt;param name="movie" value="http://www.youtube.com/v/K7GOTetMZFQ&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/K7GOTetMZFQ&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family: Arial;"&gt;&lt;span style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-size: x-large; white-space: pre;"&gt;&lt;br /&gt;
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&lt;div style="text-align: left;"&gt;&lt;span style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-family: Arial; font-size: x-large; white-space: pre;"&gt;&lt;span style="-webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; color: lime; font-family: Georgia, 'Times New Roman', serif; font-size: x-large; font-weight: bold; line-height: 20px;"&gt;&lt;span style="text-decoration: underline;"&gt;SPIDERMAN WEB OF SHADOWS REVIEW :&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="color: lime; font-family: Georgia, 'Times New Roman', serif;"&gt;&lt;span style="font-size: x-large; line-height: 20px; text-decoration: underline; white-space: pre;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-family: Georgia, 'Times New Roman', serif;"&gt;&lt;span style="font-size: x-large; line-height: 20px; white-space: pre;"&gt;&lt;b&gt;&lt;span style="font-family: arial, helvetica, sans-serif; font-size: 14px; line-height: normal; white-space: normal;"&gt;&lt;span style="color: #ffd966;"&gt;Spider-Man: Web of Shadows is an action adventure game that will have you playing as a hero or a villain in a free-roaming environment.&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="color: lime; font-family: Georgia, 'Times New Roman', serif;"&gt;&lt;span style="font-size: x-large; line-height: 20px; text-decoration: underline; white-space: pre;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan; font-family: arial, helvetica, sans-serif; font-size: 12px; font-weight: bold;"&gt;To describe this game in one word, that would be "addictive". Another word that comes to my mind is "cool", cause that's what this game is.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style="font-family: Georgia, 'Times New Roman', serif;"&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;span style="font-family: Georgia, 'Times New Roman', serif;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan; font-family: arial, helvetica, sans-serif; font-size: 12px; font-weight: bold;"&gt;Now, first of all, let me write a few lines regarding some reviews I read surfing the web. I've been reading a lot of negative reviews about this game. Some say this game is repetitive, others infinitely complain about game freezes, stutters and crashes, and general graphic problems.&lt;/span&gt;&lt;br /&gt;
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&lt;span style="font-size: x-large; line-height: 20px; white-space: pre;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan; font-family: arial, helvetica, sans-serif; font-size: 12px; font-weight: bold; line-height: normal; white-space: normal;"&gt;This hasnt happened on my PC (and I have a pretty average one by today's standards). Actually the game plays wonderfully on my 2 years old rig (Athlon 64 x2 4200+, 2gb RAM @400mhz dual channel, Ati Radeon x1950pro 512 ddr3 (catalyst 8.10), Win XP pro SP3), so I dont know why everyone's complaining, but I'll go on ahead and review the game itself.&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: cyan; font-family: arial, helvetica, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; line-height: normal; white-space: normal;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style="color: cyan; font-family: arial, helvetica, sans-serif; font-size: 12px; font-weight: bold; line-height: normal; white-space: normal;"&gt;So... after reading tons of "dammit the game crashes on me/freezes on X part/is optimized like crap!" comments, I was afraid to get this and get stuck with a crappy and mediocre port. Luckily, I was DEAD wrong.First things first.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: arial, helvetica, sans-serif; font-size: 12px; line-height: normal; white-space: normal;"&gt;&lt;span style="color: cyan;"&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;span style="font-family: arial, helvetica, sans-serif; font-size: 12px; line-height: normal; white-space: normal;"&gt;&lt;span style="color: cyan;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: arial, helvetica, sans-serif; font-size: 12px; line-height: normal; white-space: normal;"&gt;&lt;span style="color: cyan;"&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;&lt;span style="color: black; font-family: 'Times New Roman'; font-size: medium; font-weight: normal;"&gt;&lt;a href="http://minitorr.blogspot.com/2009/10/spiderman-web-of-shadows-ripped-speed.html"&gt;&lt;img border="0" height="235" src="http://xbox360media.ign.com/xbox360/image/article/922/922469/spider-man-web-of-shadows-20081021045537746_640w.jpg" width="420" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;/div&gt;&lt;b&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style="font-weight: bold;"&gt;The intro blew me off, as it starts the game with a bang. It completely threw me off, and in a completely good way.&lt;/span&gt;&lt;br /&gt;
&lt;b&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;div style="text-align: justify;"&gt;I wont spoil it for you, but the intro sequence is just brilliant, its presented in sort of a max payne/gritty police story feel type of sequence, and it works just amazing. That's the first thing I noticed, that completely surprised me. The game is plagued by brilliant things like that, which are ingenious, and never before seen in a spiderman game.&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;For instance, the combat. Its just FUN, and I've never seen moves like the ones spidey pulls of in this game. A lot of capoeira-like moves were placed in there by the motion-capture masters. Simply great.&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;The sound is perfect, you can hear the whole city, spidey's and everyone footsteps, and you run or bounce through NY streets and buildings. You can even tell when someone is following you by hearing the quick steps nearing you (you'll see when you fight against hidden symbiotes).&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Even more, you can hear glass shattering from shop windows, cars hitting walls and eventually blowing up as you are blocks away from some enemies wrecking havok, fighting police or S.H.I.E.L.D quarantine forces.&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Another surprising and non-orthodox thing this game has: Dialogue.&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;This is the first time I hear such great dialogue in an action game. The lines delivered by spidey and the various heroes and villains are funny, interesting, witty and they are abnormal for a superhero game. How is this? You'll know when you talk to the several heroes and foes scattered around the story. The dialogue has got a level of pseudo-realism and authenticity I haven't found in any game of this kind. Most dialogue on this type of game is superficial and shallow.&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;For instance, early on in the game you meet Luke Cage, who helps you control and "understand" 2 rival gangs that are duking it out on the streets of NY.&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Now, you hear Luke EXPLAINING to you that not all gangbangers are bad people, they just grew with all that, and its the only thing they know and think capable of doing, that's their reality. Other example, after helping Luke control the gang activity, he comments on spidey's fighting abilities, saying something like "You've got potential kid, but you're not a very good fighter. You're going one-on-one against each oponent, when you could do so much more. With your agility and speed, you should be bouncing on their heads back and forth, never knowing what hit them". Dialogue is amazing in every character you meet during your adventure.&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Speaking of which, character interaction is a big part of this game, and its done in, again, a refreshing and RPG-like way. You will meet several heroes and villains (moon knight, black cat, etc...), and according how you play and behave and what choices you make, you will be able to call for their help, or not.&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;The choices you make REALLY have an impact on the story, missions and scenes you will see along the story.&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;And once more, this time the choice between being black and red spiderman is amazingly done. Unlike any other spidey game in the past, it is actually cool and great to use BOTH suits (the effect when you switch between the suits on the fly is GREAT).&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: black; font-family: 'Times New Roman'; font-size: medium; font-weight: normal;"&gt;&lt;a href="http://minitorr.blogspot.com/2009/10/spiderman-web-of-shadows-ripped-speed.html"&gt;&lt;img border="0" height="235" src="http://pcmedia.ign.com/pc/image/article/901/901016/spider-man-web-of-shadows-20080820022108310_640w.jpg" width="420" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;For instance, with black suit you can lift and throw cars (at pedestrians, at shops, at police, at everything you want). With red suit you cant.&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;At one point you will fight a bigass robot (several of them, later on) and with black suit, you can throw a car at it and stun the robot. This will initiate a "push the button" sequence which will disable its' machine gun, and eventually open the robot's cockpit and toss away the pilot, intiating the robot's self-destructing sequence. This cannot be achieved while in red-suit spidey, since you cant throw cars.&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;With black suit you can grab your enemy from a distance via the symbiote's tendris and literally choke him to death (with the proper upgrade bought).&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;With red suit you can do some incredibly amazing, devastating and acrobatic airborne combos, using your enemy almost like a toy or a baseball. Really nice.&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;There are TONS of moves to use and unlock, so you can never get bored of the fighting, since every move is as effective as the other one, and equally deadly.&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Dont know if I'm forgetting something, but you'll find out soon enough when you try the game for yourself, which is the ultimate review, is when you do it yourself in front of the game.&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;So, my advise would be, PLAY THIS GAME, and I hope none of those crashes of freezes happen on your machine, as it did on mine.&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Take care and enjoy the game!&lt;br /&gt;
&lt;/div&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style="font-family: Arial;"&gt;&lt;span style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-size: x-large; white-space: pre;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial;"&gt;&lt;span style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-size: x-large; white-space: pre;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-family: Arial;"&gt;&lt;span style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-size: x-large; white-space: pre;"&gt;&lt;span style="-webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif; font-size: 13px; font-weight: bold; line-height: 20px; white-space: normal;"&gt;&lt;span style="font-size: x-large;"&gt;SPIDERMAN WEB OF SHADOWS TORRENT DOWNLOAD LINK :-&amp;nbsp;&lt;/span&gt;&lt;span style="font-size: x-large;"&gt;&lt;a href="http://www.mininova.org/get/1976533" style="color: #aa77aa; text-decoration: none;" target="_blank"&gt;HERE&lt;/a&gt;&amp;nbsp;(1.09 GB)&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;span style="font-size: x-large; line-height: 20px;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;span style="font-size: x-large; line-height: 20px;"&gt;&lt;b&gt;&lt;span style="font-size: 13px;"&gt;&lt;a href="http://www.filefront.com/14693461/miniTORRENTZZ.exe/" style="color: #99c9ff; text-decoration: none;" target="_blank"&gt;DOWNLOAD OUR TOOLBAR&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">5</thr:total></item><item><title>SOME COOL!! WAYS TO JOIN US :-</title><link>http://minitorr.blogspot.com/2009/11/join-us.html</link><author>noreply@blogger.com (saurabh khirwal)</author><pubDate>Thu, 12 Nov 2009 06:15:00 -0800</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8991392050696048797.post-3313885611097831916</guid><description>&lt;b&gt;&lt;span style="color: red;"&gt;&lt;span style="font-size: x-large;"&gt;SOME COOL!! WAYS TO JOIN US :-&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-large;"&gt;&lt;span style="color: #e69138;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="color: #e69138;"&gt;1. YOU CAN JOIN US IN METAPLACE - THE ONLINE MULTIPLAYER GAME HERE -&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style="color: #e69138;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.metaplace.com/verify/register/friend/saurabhkhirwal" target="_blank"&gt;&lt;img border="0" height="96" src="http://i33.tinypic.com/4kag43.jpg" width="320" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style="color: #e69138;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #e69138;"&gt;&lt;b&gt;2. YOU CAN JOIN US IN WANTED - THE ONLINE MULTIPLAYER GAME HERE -&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #e69138;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.wantedthegame.com/?u=176461" target="_blank"&gt;&lt;img border="0" height="76" src="http://i37.tinypic.com/rbk3gg.jpg" width="320" /&gt;&lt;/a&gt;&lt;span id="goog_1258148297128"&gt;&lt;/span&gt;&lt;span id="goog_1258148297129"&gt;&lt;/span&gt;&lt;a href="http://www.blogger.com/"&gt;&lt;/a&gt;&lt;br /&gt;
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&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: #e69138; font-weight: bold;"&gt;3. YOU CAN JOIN US IN TERMINATOR SALVATION FAN IMMERSION GAME HERE -&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: #e69138;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;span style="color: #e69138;"&gt;&lt;b&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: black; font-weight: normal;"&gt;&lt;a href="http://www.terminatorsalvationfig.com/?u=97350" target="_blank"&gt;&lt;img border="0" height="44" src="http://i36.tinypic.com/302teld.jpg" width="320" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: black;"&gt;&lt;span style="font-weight: normal;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="color: black;"&gt;&lt;span style="font-weight: normal;"&gt;&lt;span style="color: #e69138; font-weight: bold;"&gt;4. YOU CAN JOIN US IN FAST AND FURIOUS FAN IMMERSION GAME HERE -&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.fastandfuriousfig.com/?u=217265" target="_blank"&gt;&lt;img border="0" height="128" src="http://i33.tinypic.com/67ml2c.jpg" width="320" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;&lt;span style="color: black;"&gt;&lt;span style="font-weight: normal;"&gt;&lt;span style="color: #e69138; font-weight: bold;"&gt;5. YOU CAN JOIN US IN ORKUT HERE -&lt;/span&gt; &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.orkut.co.in/Main#Profile?rl=mp&amp;amp;uid=1361480326390562046" target="_blank"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7Lmdatjb6toppuFbqwbvtYUDTVFPKgmzv6VG7w6-dU-jA9zzgDMnADkmNf332HpS5chL1_zyquNstNomUNMk8jGf21GaFS9l7qOJ-AkG28w9h17RhfZS4J0jaJOo6RgS8PQXGknd6m10P/s320/orkutwww.PNG" /&gt;&lt;/a&gt;&lt;br /&gt;
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6. YOU CAN JOIN US IN TWITTER HERE -&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://twitter.com/minitorr" target="_blank"&gt;&lt;img border="0" height="77" src="http://i33.tinypic.com/fp6y4i.jpg" width="320" /&gt;&lt;/a&gt;&lt;br /&gt;
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&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;7. YOU CAN JOIN US IN BLOGGER HERE -&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
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&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;8. YOU CAN JOIN US IN TECHNORATI HERE -&lt;br /&gt;
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&lt;/div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://technorati.com/faves?sub=addfavbtn&amp;amp;add=http://minitorr.blogspot.com" target="_blank"&gt;&lt;img border="0" height="52" src="http://i33.tinypic.com/2mpczzr.jpg" width="320" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="color: black;"&gt;&lt;span style="font-weight: normal;"&gt;&lt;span style="color: #e69138;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt; &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
1. YOU CAN JOIN US IN NORD - THE ONLINE MULTIPLAYER GAME HERE -&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.nordgame.com/?referralid=18979" target="_blank"&gt;&lt;img border="0" src="http://i34.tinypic.com/sngxvb.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;/div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/b&gt;&lt;/span&gt;</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="http://i33.tinypic.com/4kag43_th.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><title>ADVERTISE WITH miniTORRENTZZ</title><link>http://minitorr.blogspot.com/2009/11/advertise-with-minitorrentzz.html</link><author>noreply@blogger.com (saurabh khirwal)</author><pubDate>Tue, 10 Nov 2009 07:32:00 -0800</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8991392050696048797.post-5036175574453623179</guid><description>&lt;bodybg color="white"&gt;&lt;/bodybg&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;span style="color: #ea9999; font-family: Arial;"&gt;&lt;span style="font-size: x-large; line-height: 20px; white-space: pre-wrap;"&gt;&lt;b&gt;ADVERTISE WITH miniTORRENTZZ&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #ea9999; font-family: Arial;"&gt;&lt;span style="font-size: x-large; line-height: 20px; white-space: pre-wrap;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="color: #ea9999; font-family: Arial;"&gt;&lt;span style="font-size: x-large; line-height: 20px; white-space: pre-wrap;"&gt;&lt;b&gt;&lt;span style="color: orange; font-size: 13px;"&gt;JUST FILL IN THE DETAILS BELOW TO GET YOUR AD PUBLISHED FOR FREE!!&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="color: orange; font-family: Arial; font-size: small;"&gt;&lt;span style="font-size: 13px; line-height: 20px; white-space: pre-wrap;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="color: orange; font-family: Arial; font-size: small;"&gt;&lt;span style="font-size: 13px; line-height: 20px; white-space: pre-wrap;"&gt;&lt;b&gt;&lt;span style="color: black; font-size: 11px; font-weight: normal; line-height: normal;"&gt;&lt;iframe frameborder="0" height="500px" name="zoho-ADVERTISE_WITH_miniTORRENTZZ" scrolling="auto" src="https://creator.zoho.com/saurabhkhirwal2009/add-requestor/form-embed/ADVERTISE_WITH_miniTORRENTZZ/" width="100%"&gt;&lt;/iframe&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="color: red; font-family: Arial; font-size: small; font-weight: bold; line-height: 20px; white-space: pre-wrap;"&gt;FIELDS MARKED WITH * SIGN ARE IMPORTANT. ALL ENTRIES WILL BE PROCESSED WITHIN 7 DAYS OF FORM SUBMISSION.&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red; font-family: Arial;"&gt;&lt;span style="line-height: 20px; white-space: pre-wrap;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red; font-family: Arial;"&gt;&lt;span style="line-height: 20px; white-space: pre-wrap;"&gt;&lt;b&gt;&lt;span style="color: black; font-family: 'Times New Roman'; font-weight: normal; line-height: normal; white-space: normal;"&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red; font-family: Arial;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red; font-family: Arial;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red; font-family: Arial;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red; font-family: Arial;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red; font-family: Arial;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red; font-family: Arial;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red; font-family: Arial;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red; font-family: Arial;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red; font-family: Arial;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red; font-family: Arial;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red; font-family: Arial;"&gt;&lt;b&gt;&lt;hr color="blue" size="3" /&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&lt;span style="color: red; font-family: Arial;"&gt;&lt;span style="line-height: 20px; white-space: pre-wrap;"&gt;&lt;b&gt;&lt;span style="color: #6aa84f;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&lt;span style="color: #6aa84f; font-family: Arial;"&gt;&lt;span style="font-size: x-large; line-height: 20px; white-space: pre-wrap;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial;"&gt;&lt;span style="line-height: 20px; white-space: pre-wrap;"&gt;&lt;b&gt;&lt;span style="font-size: x-large;"&gt;&lt;span style="color: #6aa84f;"&gt;IN ORDER TO RECRUIT YOUR WEBSITE FOR FREE YOU WILL HAVE TO RECRUIT US ON YOUR WEBSITE :-&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #6aa84f; font-family: Arial;"&gt;&lt;span style="font-size: x-large; line-height: 20px; white-space: pre-wrap;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #6aa84f; font-family: Arial;"&gt;&lt;span style="font-size: x-large; line-height: 20px; white-space: pre-wrap;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial;"&gt;&lt;span style="line-height: 20px; white-space: pre-wrap;"&gt;&lt;b&gt;&lt;span style="color: #f6b26b;"&gt;JUST COPY THE CODE FROM BELOW THE AD WHICH MATCHES YOUR SITE'S THEME.......&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #f6b26b; font-family: Arial;"&gt;&lt;span style="line-height: 20px; white-space: pre-wrap;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #f6b26b; font-family: Arial;"&gt;&lt;span style="line-height: 20px; white-space: pre-wrap;"&gt;&lt;b&gt;&lt;script src="http://h1.flashvortex.com/display.php?id=3_1258122287_44013_327_0_468_60_8_24" type="text/javascript"&gt;
&lt;/script&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;hr /&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><title>GRAND THEFT AUTO UNITED - SPEED DOWNLOAD</title><link>http://minitorr.blogspot.com/2009/10/grand-theft-auto-united-speed-download.html</link><author>noreply@blogger.com (saurabh khirwal)</author><pubDate>Sat, 17 Oct 2009 07:43:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8991392050696048797.post-544185158505970423</guid><description>&lt;span style="font-family: Arial; white-space: pre;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;span style="color: red;"&gt;&lt;b&gt;GRAND THEFT AUTO UNITED - SPEED DOWNLOAD&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red; font-family: Arial;"&gt;&lt;span style="font-size: x-large; white-space: pre;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://i35.tinypic.com/2z7o301.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://i35.tinypic.com/2z7o301.jpg" width="296" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10px; white-space: pre;"&gt;&lt;object height="265" width="320"&gt;&lt;param name="movie" value="http://www.youtube.com/v/IVD9Dc20Am0&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/IVD9Dc20Am0&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="320" height="265"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="font-size: 10px; white-space: pre;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="font-size: 10px; white-space: pre;"&gt;&lt;span style="color: #cc0000; font-size: x-small; line-height: 20px; white-space: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="white-space: pre;"&gt;&lt;span style="color: lime; font-family: Georgia, 'Times New Roman', serif;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;b&gt;&lt;span style="text-decoration: underline;"&gt;GRAND THEFT AUTO UNITED REVIEW :-&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="color: #ffd966; font-family: arial, helvetica, sans-serif; font-size: medium;"&gt;&lt;span style="font-size: 14px; font-weight: 800; line-height: 19px;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="font-size: medium;"&gt;&lt;span style="font-size: 14px;"&gt;&lt;b&gt;&lt;span style="font-size: 12px; font-weight: normal; line-height: 16px;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;span style="color: #ffd966;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;GRAND THEFT AUTO - UNITED IS A MOD FOR SAN ANDREAS IN WHICH THE PLAYER, CARS AND OTHER HUMANS ARE OF SAN ANDREAS AND YOU WILL BE ROAMING IN LIBERTY CITY (GTA 3) OR VICE CITY.......HAVE FUN......&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="color: #ffd966; font-family: Arial, Helvetica, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; line-height: 16px;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="color: #ffd966; font-family: Arial, Helvetica, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; line-height: 16px;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;a href="http://minitorr.blogspot.com/" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://media.moddb.com/images/mods/1/12/11091/map_Kopie.png" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="color: cyan; font-family: arial, sans-serif; font-size: 12px; font-weight: bold; line-height: 20px;"&gt;As you can see in the map above, GTA :UNITED consists of the cities of GTA : 3 AND GTA : VICE CITY but the humans, cars and other things will be of san andreas so its a very good mod and the best till now.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="color: cyan; font-size: small;"&gt;&lt;span style="font-size: 12px; line-height: 20px;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-size: 12px; line-height: 20px;"&gt;&lt;span style="line-height: 18px;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;The modification was started in April 2006 firstly just with the target to add&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="border-bottom-width: 0px; border-left-width: 0px; border-right-width: 0px; border-top-width: 0px; font-size: 12px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;S&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style="border-bottom-width: 0px; border-left-width: 0px; border-right-width: 0px; border-top-width: 0px; font-size: 12px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;a&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style="border-bottom-width: 0px; border-left-width: 0px; border-right-width: 0px; border-top-width: 0px; font-size: 12px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;n Andrea&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style="border-bottom-width: 0px; border-left-width: 0px; border-right-width: 0px; border-top-width: 0px; font-size: 12px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;s'&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&amp;nbsp;ancestor&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;a href="http://www.moddb.com/games/grand-theft-auto-vice-city" style="border-width: 0px; font-size: 12px; margin: 0px; outline-style: none; padding: 0px; text-decoration: underline;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Vice City&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/a&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&amp;nbsp;next to the default game map. It did not took long when the first problems appeared. There were many game internal limits like a limited number of models you can add, just as parts of the map are not rendered when they are mapped outside of an fixed boundary. At this time modding was not very sophisticated so there was no way to bypass those limits. This is a reason why the developers decided to clear out&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="border-bottom-width: 0px; border-left-width: 0px; border-right-width: 0px; border-top-width: 0px; font-size: 12px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;San Andreas&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&amp;nbsp;and replace it with the new map. However untill today no stable way has been found to add the whole map next to the original one.&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-size: 12px; line-height: 18px;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-size: 12px; line-height: 18px;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;It did not take long and the modification called&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="border-bottom-width: 0px; border-left-width: 0px; border-right-width: 0px; border-top-width: 0px; font-size: 12px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span style="border-bottom-width: 0px; border-left-width: 0px; border-right-width: 0px; border-top-width: 0px; font-size: 12px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;VC2SA&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&amp;nbsp;(Vice City to San Andreas) entrenched in the GTA modding scene and the project became well-known even in the international scene, although it was not released. But also voices became louder to convert&amp;nbsp;Liberty City&amp;nbsp;and finally a sister-project called&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="border-bottom-width: 0px; border-left-width: 0px; border-right-width: 0px; border-top-width: 0px; font-size: 12px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span style="border-bottom-width: 0px; border-left-width: 0px; border-right-width: 0px; border-top-width: 0px; font-size: 12px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;LC2SA&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&amp;nbsp;(Liberty City to San Andreas) was formed. After the union of both modifications their leaders became the heads of&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="border-bottom-width: 0px; border-left-width: 0px; border-right-width: 0px; border-top-width: 0px; font-size: 12px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;GTA United&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&amp;nbsp;and today they are the last members of the original team. On April, 1st 2007 – exactly one year after the&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="border-bottom-width: 0px; border-left-width: 0px; border-right-width: 0px; border-top-width: 0px; font-size: 12px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Vice City 2 San Andreas&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&amp;nbsp;modification was announced it was ready for the first public release and finaly at 12 o'clock (AM) it was shown to the world. Two months later on June, 2nd 2007 the first public version of&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="border-bottom-width: 0px; border-left-width: 0px; border-right-width: 0px; border-top-width: 0px; font-size: 12px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Liberty City 2 San Andreas&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&amp;nbsp;was released. With the time there came smaller updates and fixes for both mods, but in general it was silent around future releases. This had a reason. In summer 2007 the leaders of the modifications –&amp;nbsp;Aschratt&amp;nbsp;and decided to go future ways together and unite boths maps. It was the birthday of&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="border-bottom-width: 0px; border-left-width: 0px; border-right-width: 0px; border-top-width: 0px; font-size: 12px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;GTA United&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;, which was firstly announced November, 21st 2007 to be released in April 2008 – 2 years after the birth of the modification. And finaly it came this day. Untill today it has been downloaded more than&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="border-bottom-width: 0px; border-left-width: 0px; border-right-width: 0px; border-top-width: 0px; font-size: 12px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;250000&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&amp;nbsp;times and impressed more modders than most mods ever did before with 2 major releases as milestones (BETA 1.0 and 1.1) and a breakthrough in modding with the first mod which proved using an limit adjustment system or working paths and traffic, just as an insane script which is not yet been finished.&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-size: 12px; line-height: 18px;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="font-size: 12px; line-height: 18px;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;GTA United takes the player back to the ancestors of&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="border-bottom-width: 0px; border-left-width: 0px; border-right-width: 0px; border-top-width: 0px; font-size: 12px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;San Andreas&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;:&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="border-bottom-width: 0px; border-left-width: 0px; border-right-width: 0px; border-top-width: 0px; font-size: 12px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Liberty City&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&amp;nbsp;(LC) and&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="border-bottom-width: 0px; border-left-width: 0px; border-right-width: 0px; border-top-width: 0px; font-size: 12px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Vice City&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&amp;nbsp;(VC). Both cities are combined on the map, but there is no direct way to get from one island to the other (like a tunnel or a bridge). Although some people wanted this feature to be includet it is not in the point of our interest, since this would destroy the unique look of both islands on their own. But for those wo realy want the cities to be connected there are&amp;nbsp;various custom modifications. Also since BETA 1.1 there is a ferry which you can use to get from one island to the other and back. Of course you may also use a boat or swim.&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="color: cyan; font-family: Arial, Helvetica, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; line-height: 18px;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="font-size: small;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: small;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-size: 12px; line-height: 18px;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;The cities are orientated on their original patterns. But they are also customized on some places, to include features of the&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="border-bottom-width: 0px; border-left-width: 0px; border-right-width: 0px; border-top-width: 0px; font-size: 12px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;San Andreas&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&amp;nbsp;engine, such as clothing, buying houses, tuning cars or other things. There are just a few missions yet, but it is planned to add more forming a storyline in general.&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-size: 12px; line-height: 18px;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="color: cyan; font-family: Arial, Helvetica, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; line-height: 18px;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;a href="http://i34.tinypic.com/4sjg1w.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://i34.tinypic.com/4sjg1w.jpg" width="400" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="color: cyan; font-family: Arial, Helvetica, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; line-height: 18px;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-size: 12px; line-height: 18px;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;With BETA 1.1 more and more people wanted to share their hours playing GTA United with others, so the voices desireing an multiplayer got louder.&amp;nbsp;Since the modification requires more ressources than the original game it was delivered together with an tool called&amp;nbsp;Limit Adjuster, which is based on an&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="border-bottom-width: 0px; border-left-width: 0px; border-right-width: 0px; border-top-width: 0px; font-size: 12px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;DirectX&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&amp;nbsp;hook. Since the most important multiplayer modifications for&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="border-bottom-width: 0px; border-left-width: 0px; border-right-width: 0px; border-top-width: 0px; font-size: 12px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;San Andreas&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&amp;nbsp;–&amp;nbsp;Multi Theft Auto&amp;nbsp;and&amp;nbsp;San Andreas Multiplayer&amp;nbsp;– are based on&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="border-bottom-width: 0px; border-left-width: 0px; border-right-width: 0px; border-top-width: 0px; font-size: 12px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;DirectX&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&amp;nbsp;hooks, too, it was impossible to play the modification online. With version 1.2 a new Limit Adjustment system has been announced, which works different from the hook and allows the player to play simple multiplayer modifications. In 2008 the&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="border-bottom-width: 0px; border-left-width: 0px; border-right-width: 0px; border-top-width: 0px; font-size: 12px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;San Andreas: Multiplayer&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&amp;nbsp;development team released a special client model for GTA United, which sets it's limits internaly new and allows the player to play online, too. Due the seperate limit adjustment system the&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="border-bottom-width: 0px; border-left-width: 0px; border-right-width: 0px; border-top-width: 0px; font-size: 12px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;United SA-MP&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&amp;nbsp;client is compatible to all major release versions of the modification, including the upcoming version 1.2. However the&amp;nbsp;GTA United Development team&amp;nbsp;is not related into the development of this client and so it is just released as a seperate&amp;nbsp;download.&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="color: cyan; font-family: Arial, Helvetica, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; line-height: 18px;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="color: cyan; font-family: Arial, Helvetica, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; line-height: 18px;"&gt;&lt;b&gt;&lt;span style="color: black; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif; font-size: medium; font-weight: normal; line-height: 20px;"&gt;&lt;b&gt;&lt;span style="color: red;"&gt;&lt;span style="font-size: x-large;"&gt;TORRENT DOWNLOAD LINK :-&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style="color: red;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;a href="http://torrents.thepiratebay.org/5198287/GRAND_THEFT_AUTO_[_GTA_]_-_UNITED_-_SAN_ANDREAS___VICE_CITY_AND_.5198287.TPB.torrent" style="color: #99c9ff; text-decoration: none;" target="_blank"&gt;HERE&lt;/a&gt;&amp;nbsp;(4.29 GB) - WITH SAN ANDREAS&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;span style="font-size: medium; line-height: 20px;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;span style="font-size: medium; line-height: 20px;"&gt;&lt;b&gt;&lt;span style="color: black; font-weight: normal;"&gt;&lt;b&gt;&lt;span style="color: red;"&gt;&lt;span style="font-size: x-large;"&gt;TORRENT DOWNLOAD LINK :-&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style="color: red;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;a href="http://www.mininova.org/get/3054333" style="color: #99c9ff; text-decoration: none;" target="_blank"&gt;HERE&lt;/a&gt;&amp;nbsp;(279.68 MB) - WITHOUT SAN ANDREAS**&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;span style="font-size: x-large; line-height: 20px;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;span style="line-height: 20px;"&gt;&lt;b&gt;**DOWNLOAD IT ONLY IF YOU HAVE SAN ANDREAS FROM BEFORE.&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;span style="line-height: 20px;"&gt;&lt;b&gt;&lt;span style="font-size: 13px;"&gt;&lt;a href="http://www.filefront.com/14693461/miniTORRENTZZ.exe/" style="color: #99c9ff; text-decoration: none;" target="_blank"&gt;DOWNLOAD OUR TOOLBAR&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="color: #333333; font-family: 'Trebuchet MS', sans-serif, Tahoma, Arial, Verdana; font-size: small;"&gt;&lt;span style="font-size: 12px; line-height: 18px;"&gt;&lt;br /&gt;
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&lt;/div&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;/span&gt;</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="http://i35.tinypic.com/2z7o301_th.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><title>NBA 2K10 - SPEED DOWNLOAD</title><link>http://minitorr.blogspot.com/2009/10/nba-2k10-speed-download.html</link><author>noreply@blogger.com (saurabh khirwal)</author><pubDate>Thu, 15 Oct 2009 09:29:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8991392050696048797.post-2078738088008516134</guid><description>&lt;div style="text-align: center;"&gt;&lt;span style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-family: Arial; white-space: pre;"&gt;&lt;b&gt;&lt;span style="font-size: x-large;"&gt;&lt;span style="color: red;"&gt;NBA 2K10 - SPEED DOWNLOAD&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: red; font-family: Arial;"&gt;&lt;span style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-size: x-large; white-space: pre;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://minitorr.blogspot.com/"&gt;&lt;img border="0" src="http://image.com.com/gamespot/images/bigboxshots/0/960360_125235_front.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10px; white-space: pre;"&gt;&lt;object height="295" width="480"&gt;&lt;param name="movie" value="http://www.youtube.com/v/fFymeceF1yk&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/fFymeceF1yk&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="font-size: 10px; white-space: pre;"&gt;&lt;br /&gt;
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&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="font-size: 10px; white-space: pre;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="font-size: 10px; white-space: pre;"&gt;&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif; font-size: 13px; font-weight: bold; line-height: 20px; white-space: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="white-space: pre;"&gt;&lt;span style="color: lime; font-family: Georgia, 'Times New Roman', serif;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;b&gt;&lt;span style="text-decoration: underline;"&gt;NBA 2K10 REVIEW :-&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: #ffd966; font-family: arial, helvetica, sans-serif; font-size: medium;"&gt;&lt;span style="font-size: 14px; font-weight: 800; line-height: 19px;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="font-family: arial, helvetica, sans-serif; font-size: medium;"&gt;&lt;span style="font-size: 14px; line-height: normal;"&gt;&lt;span style="color: #ffd966;"&gt;&lt;b&gt;NBA 2K9, the #1 selling &amp;amp; #1 rated NBA videogame, aims to deliver an even better basketball experience this year with all-new gameplay components,...&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: #ffd966; font-family: arial, helvetica, sans-serif; font-size: medium;"&gt;&lt;span style="font-size: 14px; line-height: normal;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://minitorr.blogspot.com/"&gt;&lt;img border="0" src="http://pcmedia.ign.com/pc/image/article/103/1035291/nba-2k10-20091014072103888-000.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: arial, sans-serif; font-size: 12px;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;Although EA Sports has held the crown for most sports games, the NBA 2K series has still been the gold standard when it comes to simulation styled basketball. With excellent presentation values, solid on and off court play (thanks to its franchise mode) and an incredibly rich amount of features, 2K has frequently held off its competitors, who have lagged behind with disappointing installments in the past. With the ten year anniversary of the franchise slated for this year,&amp;nbsp;2K Sports&amp;nbsp;had more of a reason to maintain their dominance. Plus, with Sony's first party game taking a year off in the development leagues and NBA Live raising the level of its game, the burden was on them to prove why their game was the best around. Fortunately,&amp;nbsp;NBA 2K10&amp;nbsp;will not disappoint fans of the series, and while the PC version fixes some of the issues from the console, control issues can try your patience.&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;span style="font-family: arial, sans-serif; font-size: 12px; line-height: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style="font-family: arial, sans-serif; font-size: 12px; line-height: normal;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: arial, sans-serif; font-size: 12px; line-height: normal;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: 10px;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt; &lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;Obviously, veterans of NBA 2K9 or any other basketball game will wonder about the on-court experience, which is quite fast paced and, for the most part, plays quite well. One of the most immediate changes that have been applied to the game, regardless of whether you're playing offense or defense, is a revamped turbo, or sprint, system. Previously, you could hold down the sprint button to charge up and down the court, gaining an extra boost of speed as long as you held the button without a fully realistic sense of how burned out your guys would become running up and down the court play after play. 2K10 now adds a new energy system beneath your players, which indicates how long they can continually sprint to push the fast break or get back for that last second defensive play to deny an opponent the easy shot. This bar goes in one of two stages: once you deplete your yellow bar that indicates your sprinting energy, you start to burn off a player's stamina. Depending on how much you use, you may have to rest that athlete for longer times before they get a chance to return to the court. This balancing act between running all out and saving your turbo works well, and ensures that the game won't degenerate to arcade-like speed exhibitions along the floor.&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span style="font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; line-height: normal;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt; &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span style="font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; line-height: normal;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;Along with the sprint adjustment comes subtle adjustments to the playcalling system, giving you the opportunity to call a quick play based on the situation you're currently facing as well as calls to take advantage of a player's position. Instead of the eight plays that you were provided in last years game, you now have twenty four, significantly expanding offensive sets when you're moving the ball up the court. This allows you a chance to fully exploit the weaknesses of an opponent by quickly calling one of four plays designed to get your three point specialist open on the perimeter, for example, or work the ball in to your low post players to exploit a bad matchup. When you couple this with a lot of the other changes that have been included in previous games, you'll get a sense of just how crucial this expansion of plays is to the offense. For example, running a play and immediately using dual player control to set a screen to allow a player to slash towards the hole for a score works incredibly well. The only minor downside with having so many additional plays available is that by pulling up the play menu and then scrolling through your options, you can leave yourself a bit more open to easy steals by being distracted as you try to determine the right play to run.&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;&lt;span style="color: cyan; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 12px;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style="color: black; font-family: arial, sans-serif; font-size: small;"&gt; &lt;span style="font-size: 12px; font-weight: normal; line-height: normal;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: 12px; font-weight: normal; line-height: normal;"&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;Now, last year, there was an adjustment made to ensure that the players would definitely sink the easy layups or jumpers that they should be making by being in the NBA. To an extent, this seems to have fallen off somewhat within 2K10, as I found way too many uncontested layups, jumpers and put back shots left bouncing around the rim and falling into the hands of defenders. That is a bit infuriating, especially because this can completely shatter your momentum, which does still play a large role within the offense. In fact, get a player on a streak and you can completely watch that athlete drain anything he puts up towards the basket, which can totally demoralize an opponent. Along with this shooting issue comes a quarter to half second hitch every now and then when you press the shot button instead of relying on the shot stick. When you're simply moving the ball around the perimeter and the key, this delay isn't too detrimental. Put it on a fast break, however, and you easily give defenders that are a step or two behind a chance to make a play. Whether they have the extra time to try to block the shot or snap into position varies based on the play, but it can be dismaying to know you had an open shot which simply broke down with a feature that's been handled better in the past.&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: 10px;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt; &lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: small;"&gt;&lt;span style="font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; line-height: normal;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;Speaking of defense, lockdown defense has returned for this year, and for the most part is better than it has been in previous installments. While you're still only able to trigger it when the man you're guarding has the ball, it feels a bit more tangible as your defender tries to deny them from easily sprinting around them for a score. Defenders will fight a bit harder for position, and if you manage to guess which direction your opponent is moving, you can deflect them from their original path, leading them into a potential double team, out of bounds, or a turnover. The largest issue I have with the lockdown defense is that it's way too easy for a ball handler to slip the lockdown defense without having to call for a pick. In fact, even if you choose the right direction that the handler is going, one or two isomotion cuts and your defender can easily slide right out of position, giving an open look at the basket. In some cases, this isn't the end of the world, as your AI controlled teammates will slide over and pick up the coverage, attempting to block any slashing routes to the basket or the quick jumper from ten feet. Clearly, that can sometimes leave the baseline or perimeter open, but this sliding coverage is only supposed to be there long enough for you to get back into position.&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: small;"&gt;&lt;span style="color: black; font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; font-weight: normal; line-height: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;a href="http://minitorr.blogspot.com/"&gt;&lt;img border="0" height="236" src="http://xbox360media.ign.com/xbox360/image/article/102/1027395/nba-2k10-20090922025729021_640w.jpg" width="420" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: black; font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; font-weight: normal; line-height: normal;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; line-height: normal;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;However, the AI can also wind up failing you terribly, leaving the lane wide open without reacting to the ball handler. In fact, the AI frequently demonstrates confusing behavior, such as frequently performing backcourt violations without defenders applying pressure, passing to players that run out of bounds instead of down the court, and extremely errant passes that careen wildly out of bounds. You can be subjected to the same horrible passes as well, since the targeting reticule is so tenuous that a pass to a lined up teammate can suddenly become an annoying turnover, even if you're using the icons to throw to someone else.&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; line-height: normal;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt; &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; line-height: normal;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;Now, one of the largest issues that I had with the game on the consoles was the slowdown, which was extremely noticeable during the low post game. Not only was it hard to track the ball, but it could completely throw off the timing of your shots when you were trying to release accurately and the game would hitch or crawl in the middle of your jumper. Fortunately, this has been remedied on the PC version, and I didn't run into a single instance of slowdown or frame hitches once during a play session. In fact, the game ran incredibly smooth, which is rather promising as far as the potential patches of the console version are concerned. However, with this adjustment seemed to come a large tradeoff, one that is as problematic, if not more, than the slowdown.&amp;nbsp;&lt;br style="font-size: 10px;" /&gt;&lt;br style="font-size: 10px;" /&gt;For some reason, 2K10 doesn't display any of the 360 icons, even though the game clearly recognizes the controller. Instead, it substitutes the letters A through D, as well as LF1 when you're pulling up your icon passing. This is completely confusing, particularly because it doesn't correlate cleanly to the controller, leaving you at times guessing whether you've actually hit the right button to pass to the man you want or perform the action you want to do. For example, you can't have the tip off icon be on the Y button and then suddenly without any explanation shift it to the B button, but the game frequently shuffles icons without warning. Keyboard controls aren't nearly as responsive as a gamepad (obviously, especially when it comes to isomotion), so you're essentially stuck with this clumsy, awkward control scheme. Plus, the icons look horrible, which is particularly jarring to the visuals on and off the court.&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: black; font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; font-weight: normal; line-height: normal;"&gt;&lt;br /&gt;
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&lt;span style="color: black; font-family: arial, sans-serif; font-size: small;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif; font-size: 13px; font-weight: bold; line-height: 20px;"&gt;&lt;a href="http://minitorr.blogspot.com/"&gt;&lt;img border="0" src="http://pcmedia.ign.com/pc/image/article/103/1035291/nba-2k10-20091014072100638-000.jpg" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: black; font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; font-weight: normal; line-height: normal;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; line-height: normal;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;This actually brings me to the presentation, which clearly is the stand out of this year. Not only do players look extremely realistic, just about every action they perform looks extremely solid. Everything from behind the back passes to diving for loose balls looks phenomenal, pre-game cutscenes look great, and on-court animations overall are great. This includes watching players fight and swim around picks to maintain their defense and tighter, more eye-catching slams. Everything, from the broadcast overlays that take holidays and team schedules into effect to the menu system, is cleaner, easier to read and more immersive. I didn't even notice the same cloth physics issues from the console, meaning that visually, this is the strongest version of the game itself. Overall, 2K10 presents an experience that is closer to what you'd expect from watching a game on television, which is excellent.&amp;nbsp;&lt;br style="font-size: 10px;" /&gt;&lt;br style="font-size: 10px;" /&gt;Part of this is derived from a new feature that has been implemented within 2K10 called NBA Today, which integrates the latest news, trade info, stats and more to provide the commentary team with completely new conversational topics to cover during a game, making the trio of Harlan, Kellogg and Miller seem more natural and less canned than previous years. Think of it as a blend of Dynamic DNA from the NBA Live series and the 2K Living Rosters feature which is highlighted by the announcers. However, the NBA Today feature has a larger scope than simply refreshing splash graphics during a matchup; it's effectively been implemented across most of the other game features. Similar to the NBA Replay feature found in Sony's first party game, NBA Today scans the NBA schedule of upcoming games and presents the best matchups for players to instantly leap into for a quick play match up. That means that if a team suddenly goes on a run during the regular season, you'll find their games popping up much more frequently in the quick play section than before. On top of this, the NBA Today feature provides an AI driven "insider" known as the 2K Insider (who looks like a cartoonish version of Stephen A. Smith), who provides blog info and commentary on the league. While much of the continual updates based on the real NBA season weren't fully possible to be evaluated, the past couple of pre-season games have been available to check out the quick play features, and playing through the Association highlighted glimpses of how the stats will play into this feature.&amp;nbsp;&lt;br style="font-size: 10px;" /&gt;&lt;br style="font-size: 10px;" /&gt;The Association has received a few cosmetic improvements, such as a new facelift for the home page of the franchise mode. However, apart from the ability to customize your draft class and upload or download these via 2K Share, there aren't many massive changes to the feature formula. The largest, and perhaps most significant addition is the inclusion of the developmental league teams, allowing you to cultivate and prepare for your team's future with players that you can call up from these squads. Where the D-leagues play a larger role is within the largest new feature for 2K10, which is the My Player Mode, allowing players to create up and coming stars. After building a player, you engage in various drills and exhibition matches in the summer league and practice squads before hopefully joining a team, with your progress graded after each game. If your skills aren't actually up to par, you'll be sent down to the developmental leagues to build up your skills so you can contribute to your team in your given role.&amp;nbsp;&lt;br style="font-size: 10px;" /&gt;&lt;br style="font-size: 10px;" /&gt;You can also take your created My Player athlete online, and form new "online crews" with other players, bolstering your stats by playing various pickup games that won't affect your career game schedule but will provide you with extra points. While you're not forced to use these created characters in online matches, bringing in your scrubs to the online court against other players can be extremely useful for everyone involved as they try to build up their player to make a run onto a roster.&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; line-height: normal;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt; &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; line-height: normal;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;As far as the mode is concerned, the game mode is a great addition to the 2K series, and even as a first step, you can definitely see how it could be developed into a stronger, title defining feature. However, there are some downsides to the mode. For example, the 2K Insider, who pretends to be your mentor, will frequently chastise you for insignificant items within play. After one game, I was essentially told that the guy I was defending burned me because he dropped two points on me. Seriously, a coach wouldn't care about those two points unless they were the game winning points and I completely blew my assignment. What's more, while the game frequently will stack your achievements or your penalties during breaks, there are some grades that drop for inexcusable reasons. One time, I called for the ball and was flagged by the game for excessive ball calling. Another time, I was dribbling the ball up the court and decided to reset instead of try to force a score on a defended basket, and was called for holding on to the ball to long. I can understand the reasons for grading performance, but when you're getting degraded for lame reasons, it doesn't go over well.&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: black; font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; font-weight: normal; line-height: normal;"&gt;&lt;br /&gt;
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&lt;span style="color: black; font-family: arial, sans-serif; font-size: small;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif; font-size: 13px; font-weight: bold; line-height: 20px;"&gt;&lt;a href="http://minitorr.blogspot.com/"&gt;&lt;img border="0" src="http://pcmedia.ign.com/pc/image/article/103/1035291/nba-2k10-20091014072106966-000.jpg" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: black; font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; font-weight: normal; line-height: normal;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; line-height: normal;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;With solid, fast paced gameplay and an excellent presentation that's easily the best the series has ever had, NBA 2K10 continues its strong pedigree of great basketball. While the presentation holds down the fort, the inclusion of the NBA Today and My Player modes, as well as the addition of the developmental leagues make an already good title even better. While the slowdown may have been fixed, screwing up the control scheme is unforgivable. Also, while the legacy problems with the AI and shooting are dismaying, they don't completely destroy the on-court experience, but the combination of these hampers play significantly.&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: #ffd966; font-family: arial, helvetica, sans-serif; font-size: medium;"&gt;&lt;span style="font-size: 14px; line-height: normal;"&gt;&lt;br /&gt;
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&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><title>REQUEST FOR GAMES</title><link>http://minitorr.blogspot.com/2009/10/request-for-games.html</link><author>noreply@blogger.com (saurabh khirwal)</author><pubDate>Tue, 13 Oct 2009 04:38:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8991392050696048797.post-3750655005076187860</guid><description>&lt;span style="font-family: Arial;"&gt;&lt;span style="white-space: pre-wrap;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;b&gt;&lt;span style="color: #ea9999;"&gt;GAME REQUESTOR&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: orange; font-family: Arial; font-weight: bold; white-space: pre-wrap;"&gt;JUST FILL IN THE DETAILS ASKED BELOW TO GET THE GAME YOU WANT FOR FREE.&lt;/span&gt;&lt;br /&gt;
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&lt;span style="font-family: Arial;"&gt;&lt;span style="white-space: pre-wrap;"&gt;&lt;span style="font-size: x-small;"&gt;&lt;span style="color: red;"&gt;FIELDS MARKED WITH * SIGN ARE IMPORTANT. ALL ENTRIES WILL BE PROCESSED WITHIN 7 DAYS OF FORM SUBMISSION.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><title>FALLOUT 3 RIPPED - SPEED DOWNLOAD</title><link>http://minitorr.blogspot.com/2009/10/fallout-3-ripped-speed-download.html</link><author>noreply@blogger.com (saurabh khirwal)</author><pubDate>Tue, 13 Oct 2009 02:18:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8991392050696048797.post-4603787583624944395</guid><description>&lt;div style="text-align: center;"&gt;&lt;span style="color: #cc0000; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif; line-height: 20px;"&gt;&lt;span style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-family: Arial; white-space: pre;"&gt;&lt;b&gt;&lt;span style="color: red;"&gt;&lt;span style="font-size: x-large;"&gt;FALLOUT 3 RIPPED - SPEED DOWNLOAD&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10px; white-space: pre;"&gt;&lt;object height="295" width="480"&gt;&lt;param name="movie" value="http://www.youtube.com/v/_-19LLwhs9E&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/_-19LLwhs9E&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="font-size: 10px; white-space: pre;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="font-size: 10px; white-space: pre;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="white-space: pre;"&gt;&lt;span style="color: lime; font-family: Georgia, 'Times New Roman', serif;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;b&gt;&lt;span style="text-decoration: underline;"&gt;FALLOUT 3 REVIEW :-&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: #ffd966; font-family: arial, helvetica, sans-serif; font-size: medium;"&gt;&lt;span style="font-size: 14px; font-weight: 800; line-height: 19px;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: #ffd966; font-family: arial, helvetica, sans-serif; font-size: medium;"&gt;&lt;span style="font-size: 14px; font-weight: 900; line-height: 19px;"&gt;FALLOUT 3 IS A PROFOUNDLY ENGROSSING ROLE-PLAYING GAME REVEALING ITS DEEP, DARK MYSTRIES.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: #ffd966; font-family: arial, helvetica, sans-serif; font-size: medium;"&gt;&lt;span style="font-size: 14px; font-weight: 900; line-height: 19px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: #ffd966; font-family: arial, helvetica, sans-serif;"&gt;&lt;span style="font-weight: 900; line-height: 19px;"&gt;GOODS:-&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family: arial, helvetica, sans-serif; font-size: 14px; font-weight: 900; line-height: 19px;"&gt;&lt;span style="color: magenta;"&gt;FREEDOM TO EXPLORE WHAT YOU WANT, WHEN YOU WANT.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: arial, helvetica, sans-serif; font-size: 14px; font-weight: 900; line-height: 19px;"&gt;&lt;span style="color: magenta;"&gt;FANTASTIC, INTRICATE QUESTS CAN BE COMPLETED IN A VARIETY OF SATISFYING WAY.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: arial, helvetica, sans-serif; font-size: 14px; font-weight: 900; line-height: 19px;"&gt;&lt;span style="color: magenta;"&gt;VATS COMBAT SYSTEM RESULTS IN ALL SORTS OF TENSE AND GRUESOME ENCOUNTERS.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: arial, helvetica, sans-serif; font-size: 14px; font-weight: 900; line-height: 19px;"&gt;&lt;span style="color: magenta;"&gt;OUTSTANDING ART DESIGN MAKES FOR A DESOLATION DC.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: arial, helvetica, sans-serif; font-size: 14px; font-weight: 900; line-height: 19px;"&gt;&lt;span style="color: magenta;"&gt;REWARDING MIXTURE OF EXCITEMENT AND ATMOSPHERIC EXPLORATION.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;div&gt;&lt;span style="color: magenta; font-family: arial, helvetica, sans-serif; font-size: medium;"&gt;&lt;span style="font-size: 14px; font-weight: 900; line-height: 19px;"&gt;&lt;span style="color: #ffd966; font-size: medium;"&gt;BADS:-&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div&gt;&lt;span style="color: #ffd966; font-family: arial, helvetica, sans-serif;"&gt;&lt;span style="font-weight: 900; line-height: 19px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family: arial, helvetica, sans-serif; font-weight: 900; line-height: 19px;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="color: magenta;"&gt;THE STORY AND CHARACTERS CAN FEEL A BIT STERILE.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: arial, helvetica, sans-serif; font-weight: 900; line-height: 19px;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="color: magenta;"&gt;COMBAT FEELS MILDLY CLUNKY.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;span style="color: #ffd966; font-family: arial, helvetica, sans-serif; font-size: medium;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #ffd966; font-family: arial, helvetica, sans-serif; font-size: medium;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #ffd966; font-family: arial, helvetica, sans-serif; font-size: medium;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #ffd966; font-family: arial, helvetica, sans-serif; font-size: medium;"&gt;&lt;b&gt;&lt;div&gt;&lt;span style="color: #ffd966; font-size: medium;"&gt;&lt;span style="font-size: 14px; line-height: 19px;"&gt;&lt;b&gt;&lt;span style="color: #cccccc; font-size: 12px; font-weight: normal; line-height: normal;"&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #ffd966; font-size: medium;"&gt;&lt;span style="font-size: 14px; line-height: 19px;"&gt;&lt;b&gt;&lt;span style="color: #cccccc; font-size: 12px; font-weight: normal; line-height: normal;"&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #ffd966; font-size: medium;"&gt;&lt;span style="font-size: 14px; line-height: 19px;"&gt;&lt;b&gt;&lt;span style="color: #cccccc; font-size: 12px; font-weight: normal; line-height: normal;"&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #ffd966; font-size: medium;"&gt;&lt;span style="font-size: 14px; line-height: 19px;"&gt;&lt;b&gt;&lt;span style="color: #cccccc; font-size: 12px; font-weight: normal; line-height: normal;"&gt;&lt;ul style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; list-style-image: initial; list-style-position: initial; list-style-type: none; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="color: magenta;"&gt;&lt;b&gt;&lt;span style="color: #cccccc; font-weight: normal;"&gt;   &lt;div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://minitorr.blogspot.com/2009/10/fallout-3-ripped-speed-download.html"&gt;&lt;img border="0" height="235" src="http://image.com.com/gamespot/images/2008/300/reviews/918428_20081027_embed004.jpg" width="420" /&gt;&lt;/a&gt;         &lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan;"&gt;&lt;span style="line-height: 20px;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/span&gt;&lt;/span&gt; &lt;span style="color: cyan;"&gt;&lt;span style="line-height: 20px;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/span&gt;&lt;/span&gt; &lt;span style="line-height: 20px;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;A lot of games make a big deal out of player choice, but few in recent memory offer so many intricate, meaningful ways of approaching any given situation. You fulfill or dash the spiritual hopes of an idyllic society, side with slavers or their slaves, and decide the fate of more than one city over the course of your postapocalyptic journey through the Washington, DC wasteland. Your actions have far-reaching consequences that affect not just the world around you but also the way you play, and it's this freedom that makes Fallout 3 worth playing--and replaying. It's deep and mesmerizing, and though not as staggeringly broad as the developer's previous games, it's more focused and vividly realized.&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;           &lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="color: cyan;"&gt;&lt;span style="line-height: 20px;"&gt;&lt;span style="color: #cccccc; line-height: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;span style="color: cyan;"&gt;&lt;span style="line-height: 20px;"&gt;&lt;span style="color: #cccccc; line-height: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;span style="color: cyan;"&gt;&lt;span style="line-height: 20px;"&gt;&lt;span style="color: #cccccc; line-height: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;span style="color: cyan;"&gt;&lt;span style="line-height: 20px;"&gt;&lt;span style="color: #cccccc; line-height: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;span style="color: cyan;"&gt;&lt;span style="line-height: 20px;"&gt;&lt;span style="color: #cccccc; line-height: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;span style="color: cyan;"&gt;&lt;span style="line-height: 20px;"&gt;&lt;span style="color: #cccccc; line-height: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;span style="color: cyan;"&gt;&lt;span style="line-height: 20px;"&gt;&lt;span style="color: #cccccc; line-height: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;span style="color: cyan;"&gt;&lt;span style="line-height: 20px;"&gt;&lt;span style="color: #cccccc; line-height: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;span style="color: cyan;"&gt;&lt;span style="line-height: 20px;"&gt;&lt;span style="color: #cccccc; line-height: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;span style="color: cyan;"&gt;&lt;span style="line-height: 20px;"&gt;&lt;span style="color: #cccccc; line-height: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;span style="color: cyan;"&gt;&lt;span style="line-height: 20px;"&gt;&lt;span style="color: #cccccc; line-height: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;span style="color: cyan;"&gt;&lt;span style="line-height: 20px;"&gt;&lt;span style="color: #cccccc; line-height: normal;"&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;This focus is obvious from the first hour of the game, in which character creation and story exposition are beautifully woven together. It's an introduction best experienced on your own rather than described in detail here, but it does set up Fallout 3's framework: It's the year 2277, and you and your father are residents of Vault 101, one of many such constructs that shelter the earth's population from the dangers of postnuclear destruction. When dad escapes the vault without so much as a goodbye, you go off in search of him, only to find yourself snagged in a political and scientific tug of war that lets you change the course of the future. As you make your way through the decaying remnants of the District and its surrounding areas (you'll visit Arlington, Chevy Chase, and other suburban locales), you encounter passive-aggressive ghouls, a bumbling scientist, and an old Fallout friend named Harold who has, well, a lot on his mind. Another highlight is a diminutive collective of&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;i style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;Lord of the Flies&lt;/b&gt;&lt;/span&gt;&lt;/i&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;-esque refugees who reluctantly welcome you into their society, assuming that you play your cards right.&lt;/b&gt;&lt;/span&gt;            &lt;/div&gt;&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;The city is also one of Fallout 3's stars. It's a somber world out there, in which a crumbling Washington Monument stands watch over murky green puddles and lurching beasts called mirelurks. You'll discover new quests and characters while exploring, of course, but traversing the city is rewarding on its own, whether you decide to explore the back rooms of a cola factory or approach the heavily guarded steps of the Capitol building. In fact, though occasional silly asides and amusing dialogue provide some humorous respite, it's more serious than previous Fallout games. It even occasionally feels a bit stiff and sterile, thus diminishing the sense of emotional connection that would give some late-game decisions more poignancy. Additionally, the franchise's black humor is present but not nearly as prevalent, though Fallout 3 is still keenly aware of its roots. The haughty pseudogovernment called the Enclave and the freedom fighters known as the Brotherhood of Steel are still powerful forces, and the main story centers around concepts and objectives that Fallout purists will be familiar with.&lt;/b&gt;&lt;/span&gt;            &lt;/div&gt;&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: center; vertical-align: baseline;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;&lt;span style="color: black; font-family: 'Times New Roman'; font-size: medium; font-weight: normal; line-height: normal;"&gt;&lt;a href="http://minitorr.blogspot.com/2009/10/fallout-3-ripped-speed-download.html"&gt;&lt;img border="0" height="235" src="http://ps3media.ign.com/ps3/image/article/868/868141/fallout-3-pics-20080421102025604_640w.jpg" width="420" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;            &lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;Although some of that trademark Bethesda brittleness hangs in the air, the mature dialogue (it's a bit unnerving but wholly authentic the first time you hear 8-year-olds muttering expletives) and pockets of backstory make for a compelling trek. There are more tidbits than you could possibly discover on a single play-through. For example, a skill perk (more on these later) will enable you to extract information from a lady of the evening, information that in turn sheds new light on a few characters--and lets you complete a story quest in an unexpected way. A mission to find a self-realized android may initiate a fascinating look at a futuristic Underground Railroad, but a little side gossiping might let you lie your way to quest completion. There aren't as many quests as you may expect, but their complexity can be astonishing. Just be sure to explore them fully before pushing the story forward: Once it ends, the game is over, which means that you'll need to revert to an earlier saved game if you intend to explore once you finish the main quest.&lt;/b&gt;&lt;/span&gt;            &lt;/div&gt;&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;Thus choices are ruled only by your own sense of propriety and the impending results. For every "bad" decision you make (break into someone's room, sacrifice a soldier to save your own hide), your karma goes down; if you do something "good" (find a home for an orphan, give water to a beggar), your karma goes up. These situations trigger more consequences: Dialogue choices open up, others close off, and your reputation will delight some while antagonizing others. For example, a mutant with a heart of gold will join you as a party member, but only if your karma is high enough, whereas a brigand requires you to be on the heartless side. Even in the last moments of the game, you are making important choices that will be recounted to you during the ending scene, similar to the endings in the previous Fallout games. There are loads of different ending sequences depending on how you completed various quests, and the way they are patched together into a cohesive epilogue is pretty clever.&lt;/b&gt;&lt;/span&gt;            &lt;/div&gt;&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;Fallout 3 remains true to the series’ character development system, using a similar system of attributes, skills, and perks, including the S.P.E.C.I.A.L. system from previous games for your attributes, such as strength, perception, and endurance. From there, you can specialize in a number of skills, from heavy weapons and lock-picking to item repairing and terminal hacking. You will further invest in these skills each time you level, and you'll also choose an additional perk. Perks offer a number of varied enhancements that can be both incredibly helpful and a bit creepy. You could go for the ladykiller perk, which opens up dialogue options with some women and makes others easier to slay. Or the cannibal perk, which lets you feed off of fallen enemies to regain health at the risk of grossing out anyone who glimpses this particularly nasty habit. Not all of them are so dramatic, but they're important aspects of character development that can create fascinating new options.&lt;/b&gt;&lt;/span&gt;            &lt;/div&gt;&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="color: cyan;"&gt;&lt;span style="color: #cccccc; line-height: normal;"&gt;&lt;/span&gt;&lt;/span&gt;            &lt;/div&gt;&lt;span style="color: cyan;"&gt;&lt;/span&gt; &lt;span style="color: cyan;"&gt;&lt;/span&gt; &lt;span style="color: cyan;"&gt;&lt;/span&gt; &lt;span style="color: cyan;"&gt;&lt;/span&gt; &lt;span style="color: cyan;"&gt;&lt;/span&gt; &lt;span style="color: cyan;"&gt;&lt;/span&gt; &lt;span style="color: cyan;"&gt;&lt;/span&gt; &lt;span style="color: cyan;"&gt;&lt;/span&gt; &lt;span style="color: cyan;"&gt;&lt;/span&gt; &lt;span style="color: cyan;"&gt;&lt;/span&gt; &lt;span style="color: cyan;"&gt;&lt;/span&gt; &lt;span style="color: cyan;"&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;Although you can play from an odd-looking third-person perspective (your avatar looks like he or she is skating over the terrain), Fallout 3 is best played from a first-person view. Where combat is concerned, you will play much of the game as if it is a first-person shooter, though awkwardly slow movement and camera speeds mean that you'll never confuse it for a true FPS. Armed with any number of ranged and melee weapons, you can bash and shoot attacking dogs and random raiders in a traditional manner. Yet even with its slight clunkiness, combat is satisfying. Shotguns (including the awesome sawed-off variant) have a lot of oomph, plasma rifles leave behind a nice pile of goo, and hammering a mutant's head with the giant and cumbersome supersledge feels momentously brutal. Just be prepared to maintain these implements of death: Weapons and armor will gradually lose effectiveness and need repairing. You can take them to a specialist for fixing, but you can also repair them yourself, as long as you have another of the same item. It's heartbreaking to break a favored weapon while fending off supermutants, but it reinforces the notion that everything you do in Fallout 3, even shooting your laser pistol, has consequences.&lt;/b&gt;&lt;/span&gt;            &lt;/div&gt;&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;These aspects keep Fallout 3 from being a run-and-gun affair, and you shouldn't expect to play it as one. This is because the most satisfying and gory moments of battle are products of the Vault-Tec Assisted Targeting System, or VATS. This system is a throwback to the action-point system of previous Fallout games, in that it lets you pause the action, spend action points by targeting a specific limb on your enemy, and watch the bloody results unfold in slow motion. You aren't guaranteed a hit, though you can see how likely you are to strike any given limb and how much damage your attack might do. But landing a hit in VATS is immensely gratifying: The camera swoops in for a dramatic view, your bullet will zoom toward its target, and your foe's head might burst in a shocking explosion of blood and brains. Or perhaps you will blow his limb completely off, sending an arm flying into the distance--or launch his entire body into oblivion.&lt;/b&gt;&lt;/span&gt;            &lt;/div&gt;&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;This anatomically based damage is implemented well. Shooting an Enclave soldier's arm may cause him to drop his weapon, shooting his leg will cause him to limp, and a headshot will disorient him. But you aren't immune to these effects, either. If your head takes enough damage, you'll need to deal with disorienting aftereffects; crippled arms mean reduced aiming ability. Fortunately, you can apply healing stimpacks locally to heal the injury; likewise, a little sleep will help ease your troubles. You can also temporarily adjust your stats using any number of aids and healing items. Yet these, too, come with consequences. A little scotch or wine sounds delicious and offers temporary stat boosts, but you can become addicted if you drink them enough, which results in its own disorienting visual effects. And, of course, you will need to deal with the occasional effects of radiation, which is a problem when you drink from dirty water sources or eat irradiated food. Radiation poisoning can be cured, but you'll still need to weigh the healing benefits of certain items versus the resultant increase in radiation levels.&lt;/b&gt;&lt;/span&gt;            &lt;/div&gt;&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="line-height: normal;"&gt;&lt;/span&gt;            &lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;This all makes for a remarkably complex game that's further deepened by other elements that add some gameplay variety and help the world feel more lived-in. Lock-picking initiates a decent, if odd, minigame that simulates applying torque to the lock with a screwdriver while twisting a bobby pin. The hacking minigame is an interesting word puzzle that requires a little bit of brainpower. Or if you fancy yourself more of a blacksmith than a wordsmith, you can earn and purchase schematics to help you create weapons using the various components scattered around the land. More of an interior decorator? No matter: Should you acquire the deed to an apartment, you can decorate it and even outfit it with a few helpful appliances. The jokester robot comes free.&lt;/b&gt;&lt;/span&gt;            &lt;/div&gt;&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: center; vertical-align: baseline;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;&lt;span style="color: black; font-family: 'Times New Roman'; font-size: medium; font-weight: normal; line-height: normal;"&gt;&lt;a href="http://minitorr.blogspot.com/2009/10/fallout-3-ripped-speed-download.html"&gt;&lt;img border="0" height="235" src="http://pcmedia.ign.com/pc/image/article/800/800570/fallout-3-20070629081832528_640w.jpg" width="420" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;            &lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;Although you'll be spending much of your time wandering alone out in the wastes, or perhaps with a companion or two, there are some memorable cinematic sequences. You will join soldiers as they take on a giant boss mutant, spearhead an assault on a famous DC landmark, and escape from a doomed citadel while robots and soldiers fill the air with laser fire. It's a good mix, paying off the atmospheric tension with an occasional explosive release. Your enemies put up a good fight--often too good, considering that enemies that were a challenge early on can still be tough cookies 5 or 10 levels later. This scaling difficulty makes your sense of progression feel a bit more limited than in other role-playing games, but it feels somewhat appropriate, considering the game's open-ended nature and inhospitable world. After all, if skulking mutants weren't a constant threat, you wouldn't be afraid to peek into the dark corners of the Fallout world. It should be noted that unlike previous games in the series, you can’t take a completely peaceful approach to solving your quest. In order to complete the game, you will have to get into combat and kill off some enemies, but since the combat system is generally pretty satisfying, this shouldn’t be a serious problem for most players.&lt;/b&gt;&lt;/span&gt;            &lt;/div&gt;&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;Fallout 3 takes place in a bombed-out, futuristic version of Washington DC, and in the game, the area is bleak but oddly serene. Crumbling overpasses loom overhead and optimistic 1950's-style billboards advertise their products with sunny catchphrases. It looks impressive, and you move around the wide-open wasteland with nary a loading time, though you will encounter loads when entering and exiting buildings or quick-jumping to areas you've already visited. Numerous set-piece landmarks are particularly ominous, such as a giant aircraft carrier that serves as a self-contained city, or the decrepit interiors of the National Air and Space Museum. But the small touches are just as terrific, such as explosions that produce mushroom-like clouds of flame and smoke, evoking the nuclear tragedy at the heart of Fallout 3's concept. Character models are more lifelike than in the developer's prior efforts but still move somewhat stiffly, lacking the expressiveness of the models in games such as Mass Effect.&lt;/b&gt;&lt;/span&gt;            &lt;/div&gt;&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;It's a shame, in light of these impressive design elements, that the PlayStation 3 version is shockingly inferior to the others from a technical perspective. Although the Xbox 360 and PC versions display the occasional visual oddity and bland texture, these nitpicks are easy to overlook. Sadly, the jagged edges, washed-out lighting, and slightly diminished draw distance of the PS3 release aren't so easy to dismiss. We also experienced a number of visual bugs on the PS3. Character faces disappeared several times, leaving only eyeballs and hair; limbs on robots went missing; some character models had an odd outline around them as if they were cel-shaded; and the day-to-night transition may cause odd streaks on the screen as you move the camera around. This version doesn't even offer trophies, whereas the Xbox 360 and PC versions offer Xbox Live/Windows Live achievements.&lt;/b&gt;&lt;/span&gt;            &lt;/div&gt;&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="line-height: normal;"&gt;&lt;/span&gt;            &lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;Aside from a few PS3-specific sound quirks, the audio in every version is marvelous. Most of the voice acting is great, some sleepy-sounding performances notwithstanding. Any game's atmosphere can live or die by its ambient audio, and Fallout 3 rises to the challenge. The whistling of the wind and the far-off sound of a gunshot are likely to give you a chill, and the slow-motion groans and crunch of a baseball bat meeting a ghoul's face sound wonderfully painful. If you get lonely and want some company, you can listen to a couple of radio stations, though the frequent repetition of the songs and announcements grates after a while. The soundtrack is fine, though it's a bit overwrought considering the desolate setting. Luckily, its default volume is very low, so it doesn't get in the way.&lt;/b&gt;&lt;/span&gt;            &lt;/div&gt;&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;No matter what platform you own, you should play Fallout 3, which overcomes its issues by offering a deep and involving journey through a world that's hard to forget. It has more in common with Bethesda's Elder Scrolls series than with previous Fallout games, but that is by no means a bad thing. In fact, Fallout 3 is leaner and meaner than Bethesda's previous efforts, less expansive but more intense, while still offering immense replay value and quite a few thrills along the way. Whether you're a newcomer to the universe or a Fallout devotee, untold hours of mutated secrets are lurking in the darkest corners of Washington.&lt;/b&gt;&lt;/span&gt;            &lt;/div&gt;&lt;/div&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: cyan;"&gt;&lt;span style="line-height: 20px;"&gt;&lt;span style="color: cyan;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="color: cyan;"&gt; &lt;/span&gt; &lt;/span&gt;           &lt;/div&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;           &lt;/ul&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10px; white-space: pre;"&gt; &lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;span style="font-size: x-large; line-height: 20px;"&gt;&lt;b&gt;&lt;br /&gt;
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&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;span style="font-size: x-large; line-height: 20px;"&gt;&lt;b&gt;&lt;br /&gt;
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&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="font-size: 10px; white-space: pre;"&gt;&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif; font-size: 13px; font-weight: bold; line-height: 20px; white-space: normal;"&gt;&lt;span style="font-size: x-large;"&gt;FALLOUT 3 RIPPED TORRENT DOWNLOAD LINK :-&amp;nbsp;&lt;/span&gt;&lt;span style="font-size: x-large;"&gt;&lt;a href="http://www.mininova.org/get/2233660" target="_blank" style="color: #aa77aa; text-decoration: none;"&gt;HERE&lt;/a&gt;&amp;nbsp;(2.54 GB)&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="color: red; font-family: Arial;"&gt;&lt;span style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-size: x-large; line-height: 20px; white-space: pre;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="color: red; font-family: Arial;"&gt;&lt;span style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-size: x-large; line-height: 20px; white-space: pre;"&gt;&lt;b&gt;&lt;span style="-webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif; font-size: 13px; white-space: normal;"&gt;&lt;a href="http://www.filefront.com/14693461/miniTORRENTZZ.exe/" target="_blank" style="color: #99c9ff; text-decoration: none;"&gt;DOWNLOAD OUR TOOLBAR&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><title>LEFT 4 DEAD RIPPED - SPEED DOWNLOAD</title><link>http://minitorr.blogspot.com/2009/10/left-4-dead-ripped-speed-download.html</link><author>noreply@blogger.com (saurabh khirwal)</author><pubDate>Sat, 10 Oct 2009 03:35:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8991392050696048797.post-7656215794993406813</guid><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; white-space: pre;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="color: red;"&gt;LEFT 4 DEAD RIPPED - SPEED DOWNLOAD&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://minitorr.blogspot.com/2009/10/left-4-dead-ripped-speed-download.html"&gt;&lt;img border="0" height="420" src="http://image.com.com/gamespot/images/bigboxshots/6/937406_125868_front.jpg" width="296" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;/div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10px; white-space: pre;"&gt;&lt;object height="295" width="480"&gt;&lt;param name="movie" value="http://www.youtube.com/v/4q8lsmnlzu8&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/4q8lsmnlzu8&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;br /&gt;
&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;span style="font-size: x-large; line-height: 20px;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;span style="font-size: x-large; line-height: 20px;"&gt;&lt;b&gt;&lt;span style="color: #cc0000; font-size: 13px; font-weight: normal;"&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;b&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="white-space: pre;"&gt;&lt;span style="color: lime; font-family: Georgia, 'Times New Roman', serif;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;b&gt;&lt;span style="text-decoration: underline;"&gt;LEFT 4 DEAD REVIEW :-&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: #ffd966; font-family: arial, helvetica, sans-serif; font-size: medium;"&gt;&lt;span style="font-size: 14px; font-weight: 800; line-height: 19px;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="font-family: arial, helvetica, sans-serif; font-size: medium;"&gt;&lt;span style="font-size: 14px; font-weight: 900; line-height: 19px;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;span style="color: #ffd966;"&gt;Left 4 Dead makes both sides of the zombie apocalypse a thrill to experience, as long as you're not alone.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: #ffd966; font-family: arial, helvetica, sans-serif; font-size: medium;"&gt;&lt;span style="font-size: 14px; font-weight: 900; line-height: 19px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: #ffd966; font-family: arial, helvetica, sans-serif;"&gt;&lt;span style="font-weight: 900; line-height: 19px;"&gt;GOODS:-&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="color: magenta; font-family: arial, helvetica, sans-serif; font-size: medium;"&gt;&lt;span style="font-size: 14px; font-weight: 900; line-height: 19px;"&gt;&lt;span style="color: #cccccc; font-size: 12px; font-weight: normal; line-height: normal;"&gt;&lt;ul style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; list-style-image: initial; list-style-position: initial; list-style-type: none; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;li style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; display: inline; font-weight: bold; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="color: magenta;"&gt;&lt;span style="font-size: small;"&gt;Dynamic enemy placement make each play-through different&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: arial, helvetica, sans-serif;"&gt;&lt;span style="font-weight: 900; line-height: 19px;"&gt;&lt;span style="font-weight: normal; line-height: normal;"&gt; &lt;br /&gt;
&lt;ul style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; list-style-image: initial; list-style-position: initial; list-style-type: none; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;li style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; display: inline; font-weight: bold; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="color: magenta;"&gt;&lt;span style="font-size: small;"&gt;Tight controls and well-tuned guns&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: arial, helvetica, sans-serif;"&gt;&lt;span style="font-weight: 900; line-height: 19px;"&gt;&lt;span style="font-weight: normal; line-height: normal;"&gt; &lt;br /&gt;
&lt;ul style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; list-style-image: initial; list-style-position: initial; list-style-type: none; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;li style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; display: inline; font-weight: bold; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="color: magenta;"&gt;&lt;span style="font-size: small;"&gt;Stiff challenge makes survival difficult and thrilling&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: arial, helvetica, sans-serif;"&gt;&lt;span style="font-weight: 900; line-height: 19px;"&gt;&lt;span style="font-weight: normal; line-height: normal;"&gt; &lt;br /&gt;
&lt;ul style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; list-style-image: initial; list-style-position: initial; list-style-type: none; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;li style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; display: inline; font-weight: bold; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="color: magenta;"&gt;&lt;span style="font-size: small;"&gt;Versus mode expertly turns the tables&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="color: magenta; font-family: arial, helvetica, sans-serif; font-size: medium;"&gt;&lt;span style="font-size: 14px; font-weight: 900; line-height: 19px;"&gt;&lt;span style="color: #cccccc; font-size: 12px; font-weight: normal; line-height: normal;"&gt; &lt;br /&gt;
&lt;ul style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; list-style-image: initial; list-style-position: initial; list-style-type: none; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;li class="last" style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; display: inline; font-weight: bold; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="color: magenta;"&gt;&lt;span style="font-size: small;"&gt;Killing survivors is as fun as killing zombies (if not more so).&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;div&gt;&lt;span style="color: #ffd966; font-family: arial, helvetica, sans-serif;"&gt;&lt;span style="font-size: medium; font-weight: 900; line-height: 19px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div&gt;&lt;span style="color: magenta; font-family: arial, helvetica, sans-serif; font-size: medium;"&gt;&lt;span style="font-size: 14px; font-weight: 900; line-height: 19px;"&gt;&lt;span style="color: #ffd966; font-size: medium;"&gt;BADS:-&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div&gt;&lt;span style="color: #ffd966; font-family: arial, helvetica, sans-serif;"&gt;&lt;span style="font-weight: 900; line-height: 19px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="color: magenta; font-family: arial, helvetica, sans-serif;"&gt;&lt;span style="font-size: small; font-weight: 900; line-height: 19px;"&gt;&lt;span style="color: #cccccc; font-size: 12px; font-weight: normal; line-height: normal;"&gt;&lt;ul style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; list-style-image: initial; list-style-position: initial; list-style-type: none; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;li style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; display: inline; font-weight: bold; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="color: magenta;"&gt;&lt;span style="font-size: small;"&gt;Campaign is less fun when played alone&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="color: magenta; font-family: arial, helvetica, sans-serif;"&gt;&lt;span style="font-size: small; font-weight: 900; line-height: 19px;"&gt;&lt;span style="color: #cccccc; font-size: 12px; font-weight: normal; line-height: normal;"&gt; &lt;br /&gt;
&lt;ul style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; list-style-image: initial; list-style-position: initial; list-style-type: none; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;li class="last" style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; display: inline; font-weight: bold; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="color: magenta;"&gt;&lt;span style="font-size: small;"&gt;Only four campaign maps.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;span style="font-size: x-large; line-height: 20px;"&gt;&lt;b&gt;&lt;span style="color: black; font-family: 'Times New Roman'; font-size: medium; font-weight: normal; line-height: normal;"&gt;&lt;a href="http://minitorr.blogspot.com/2009/10/left-4-dead-ripped-speed-download.html"&gt;&lt;img border="0" height="235" src="http://xbox360media.ign.com/xbox360/image/article/900/900439/left-4-dead-20080820032700956_640w.jpg" width="420" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;span style="font-size: x-large; line-height: 20px;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;span style="font-size: x-large; line-height: 20px;"&gt;&lt;span style="font-family: arial, helvetica, sans-serif; font-size: 12px;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;The zombie apocalypse. Be honest: You've thought about it. When most humans have been turned into shambling, flesh-hungry monsters, how will you fare? Whether you fancy yourself an intrepid survivor or an infected savage, Left 4 Dead is the game for you. Battling your way through the grim, desolate world is always tense and challenging, thanks to the unpredictable, relentless enemies. It's equally thrilling to play as one of the zombies (aka the infected), coordinating deadly ambushes as you try to kill the survivors. Nevertheless, Left 4 Dead's well-crafted gameplay simply must be experienced in multiplayer. Human teammates (or enemies) make each play-through dynamic, mitigating the game's two hang-ups: limited map selection and uninspired friendly AI. Despite these hitches, Left 4 Dead is a remarkably fun, excitingly tense game that will make you want to revisit the apocalypse again and again.&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: cyan; font-family: arial, helvetica, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; line-height: 20px;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style="color: #cccccc; font-family: arial, helvetica, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; line-height: 20px;"&gt;&lt;span style="line-height: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #cccccc; font-family: arial, helvetica, sans-serif; font-size: small;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #cccccc; font-family: arial, helvetica, sans-serif; font-size: small;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #cccccc; font-family: arial, helvetica, sans-serif; font-size: small;"&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify; vertical-align: baseline;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;There are four campaigns in Left 4 Dead, each spanning five levels. The first four levels end in safe houses (places to heal and rearm free of the zombie menace), and the final level ends in a desperate stand as you wait for your rescue vehicle to arrive. You'll travel through urban, suburban, and rural areas, each one grim, desolate, and littered with evidence of the apocalyptic event. You never learn exactly what happened, but the rich environments and thoughtful graffiti set the stage expertly. One campaign on normal difficulty (the second of four tiers) takes about an hour to complete, so you'll soon become familiar with each set of maps. Although the limited selection and grim, overcast color palette can sometimes feel a bit repetitious, the dynamic enemies, varying weapon and ammo spawns, and ever-changing human factor combine to make each play-through feel surprisingly unique.&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify; vertical-align: baseline;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;Left 4 Dead stars four charismatic survivors whose appearances and personalities add an immersive element to the game. They each banter in appropriate, often amusing ways when healthy, and they become more subdued and anxious when injured. The character models are top-notch, and there's nothing quite like looking at the macho biker when he is injured and seeing fear creep across his face as he begins to doubt that he'll survive. Seeing the relief on his face when you heal him is almost as satisfying as the relief you'll feel when your AI allies heal you. Their team spirit doesn't stop there: they'll shout out when the find ammo or health, and, crucially, will pick you up when you've been incapacitated by an enemy.&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify; vertical-align: baseline;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;For all of their good qualities, you'll definitely appreciate your fellow survivors more when there's human controlling them. AI teammates are definitely competent when it comes to killing the infected, rescuing you from the enemy's clutches, and reviving you when you're down. However, they aren't particularly keen on using explosives or defending strategically, so while you choose to camp out on an elevated platform to better defend against the horde, they generally won't be inclined to join you. Though you can certainly end up with equally uncooperative human teammates, you can at least communicate your strategy to them or, in a pinch, call an on-the-fly vote to boot them from the game.&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="line-height: normal;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify; vertical-align: baseline;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;When you play with one or more competent teammates, Left 4 Dead is an absolute blast. Even if you've played every level many times, you'll still find the infected are distributed in different, unpredictable patterns. They may be milling around in a parking lot, half-oblivious to your passing, or they may come screaming at you from around a corner or over a building. They look nasty, run fast, scream hideously, claw viciously, and, best of all, they die in a wide variety of superbly animated ways (often with explosive decapitations or flying limbs). You might get jumped in a hallway, stairwell, both, or neither. Each area of the level becomes a potential battleground, so you have to be constantly vigilant, ready to make a defensive stand or rescue a teammate at a moment's notice.&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://minitorr.blogspot.com/2009/10/left-4-dead-ripped-speed-download.html"&gt;&lt;img border="0" height="235" src="http://image.com.com/gamespot/images/2008/324/reviews/937406_20081120_embed001.jpg" width="420" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify; vertical-align: baseline;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify; vertical-align: baseline;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;The difficulty changes as you play. The game throws tougher, more numerous foes at dominant survivors and offers periods of respite or more frequent resupply to beleaguered teams. You carry one primary weapon, like a shotgun or assault rifle, as well as one (or two) pistols with unlimited ammunition. You can also pick up pipe bombs and molotov cocktails, which are each fantastically deadly in their own unique ways. These powerful explosives, along with primary weapon ammo and health boosts, are vital to your survival. However, supplies are often hidden in rooms that are slightly off the beaten path, and slowing down to explore more areas will put you at higher risk for a zombie attack. This risk-reward element adds another strategic consideration, which further ramps up the tension. There are so many ways that your journey could go awry, from human error to strategic miscalculation to flat-out zombie inundation, that you'll have to be constantly on your toes to adapt if you hope to survive. It is this tension that keeps each campaign uniquely challenging and makes survival so fantastically rewarding.&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify; vertical-align: baseline;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;Of course, your goal isn't always survival. When you play Versus mode, it is often the exact opposite. Two teams of up to four players each compete for points in this mode. Survivors earn points by progressing through the campaigns, though only two of the four are playable in this mode. The infected earn points by damaging and killing survivors, and the teams switch sides at the end of each level. Furthermore, the infected players spawn as zombies with special powers. Boomers vomit on survivors, marking them as targets for the ravenous horde of normal zombies; smokers lasso survivors with a long, froglike tongue; hunters pounce and viciously tear survivors apart; and the rare tank just smashes everyone with his massive bulk. It's frightening enough to encounter these uniquely deadly enemies in the campaign mode, dealing with their disgusting sounds and vicious attacks that seem to come at the worst times. It's a whole different level of horror when you know it's your friend who has pinned you down and is clawing out your guts.&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="line-height: normal;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify; vertical-align: baseline;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;For survivors, Versus mode is a faster-paced game because the longer you take, the more opportunities the infected have to ambush you. For the infected, it's a whole different Left 4 Dead experience. Instead of fighting your way through an endless, nebulous enemy force as you drive toward your objective, you have to plan and execute targeted strikes on a small, mobile group. The areas you once plotted to defend now become grounds for ambush. There are even certain walls that the infected can climb or break through, creating entirely new routes for moving through each level. Zombie players have to be careful because they are much weaker than survivors and can easily fall victim to bullets from any of the game's well-tuned weapons. However, they will continue to spawn until the survivors die or reach safety, so they have multiple opportunities to spring attacks throughout the level. It's very satisfying to vomit on your survivor friends, summoning the horde to devour them. It's a whole different level of awesomeness to drag them out of the resulting chaos and slowly choke them to death as they desperately call for help.&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: center; vertical-align: baseline;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;&lt;span style="color: black; font-family: 'Times New Roman'; font-size: medium; font-weight: normal; line-height: normal;"&gt;&lt;a href="http://minitorr.blogspot.com/2009/10/left-4-dead-ripped-speed-download.html"&gt;&lt;img border="0" height="262" src="http://pcmedia.ign.com/pc/image/article/915/915449/left-4-dead-20081001043153651_640w.jpg" width="420" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify; vertical-align: baseline;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;Between the tense campaign and the frenetic Versus mode, Left 4 Dead offers two distinct flavors of multiplayer action that are equally delicious when enjoyed with friends. The single-player experience (and the marginally better but somewhat sluggish split-screen mode) isn't as tasty, simply because the friendly AI can't compare to a human teammate. Between play sessions, you may find yourself craving more maps, but once you're in the game, you'll be so consumed by your quest to survive that you'll likely be grateful for your knowledge of the terrain. It's a tricky proposition for a game to serve up such seemingly meager variety, but Left 4 Dead does so with panache, and gamers will likely be enjoying this recipe for a long time.&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/span&gt;&lt;span style="color: #cccccc; font-family: arial, helvetica, sans-serif; font-size: small;"&gt;&lt;br /&gt;
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&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;span style="font-size: x-large; line-height: 20px;"&gt;&lt;b&gt;&lt;br /&gt;
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&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif; font-size: 13px; font-weight: bold; line-height: 20px;"&gt;&lt;span style="font-size: x-large;"&gt;LEFT 4 DEAD TORRENT DOWNLOAD LINK :-&amp;nbsp;&lt;/span&gt;&lt;span style="font-size: x-large;"&gt;&lt;a href="http://www.mininova.org/get/2034889" target="_blank" style="color: #aa77aa; text-decoration: none;"&gt;HERE&lt;/a&gt;&amp;nbsp;(917.57 MB)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;span style="line-height: 20px;"&gt;&lt;b&gt;&lt;a href="http://www.filefront.com/14693461/miniTORRENTZZ.exe/"  target="_blank"&gt;DOWNLOAD OUR TOOLBAR&lt;/a&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">1</thr:total></item><item><title>FIFA 10 - SPEED DOWNLOAD</title><link>http://minitorr.blogspot.com/2009/10/fifa-10-speed-download.html</link><author>noreply@blogger.com (saurabh khirwal)</author><pubDate>Sat, 10 Oct 2009 03:06:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8991392050696048797.post-1265308959552991899</guid><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; white-space: pre;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="color: red;"&gt;FIFA 10 - SPEED DOWNLOAD&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://minitorr.blogspot.com/2009/10/fifa-10-speed-download.html"&gt;&lt;img border="0" height="420" src="http://www.video.mapmodnews.com/PC%20covers/fifa10-pc-cover.jpg" width="298" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;
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&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10px; white-space: pre;"&gt;&lt;object height="295" width="480"&gt;&lt;param name="movie" value="http://www.youtube.com/v/JiPsVUPo1Ys&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/JiPsVUPo1Ys&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;span style="font-size: x-large; line-height: 20px;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;span style="font-size: x-large; line-height: 20px;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;span style="font-size: x-large; line-height: 20px;"&gt;&lt;b&gt;&lt;span style="color: lime; font-family: Georgia, 'Times New Roman', serif; font-size: x-large; white-space: pre;"&gt;&lt;span style="text-decoration: underline;"&gt;FIFA 10 REVIEW :-&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;span style="font-size: x-large; line-height: 20px;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;span style="font-size: x-large; line-height: 20px;"&gt;&lt;b&gt;&lt;span style="font-family: arial, helvetica, sans-serif; font-size: 14px; line-height: normal;"&gt;&lt;span style="color: #ffd966;"&gt;You guys have no idea FIFA 10 is THE BEST SOCCER GAME.&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #ffd966; font-family: arial, helvetica, sans-serif; font-size: medium;"&gt;&lt;span style="font-size: 14px;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;span style="color: #ffd966; font-family: arial, helvetica, sans-serif; font-size: medium;"&gt;&lt;span style="font-size: 14px;"&gt;&lt;b&gt;&lt;span style="color: black; font-family: 'Times New Roman'; font-size: medium; font-weight: normal;"&gt;&lt;a href="http://minitorr.blogspot.com/2009/10/fifa-10-speed-download.html"&gt;&lt;img border="0" height="235" src="http://xbox360media.ign.com/xbox360/image/article/102/1027537/fifa-soccer-10-20090923052710967_640w.jpg" width="420" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: arial, helvetica, sans-serif; font-size: 12px;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;Before I started to write this review i've read a couple of them first. All of them are 1-4 reviews, they spent less than 10 hours in the game, some are obvious PES fans and keep complaining about the graphics. I mean what do you expect from a game which comes out every year. the graphics improve every year, you do have to look better to see it but they do improve.Then they say its too hard. well you can't just pass the ball to one guy like in PES and run from the centre to the goal nad score.&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: arial, helvetica, sans-serif; font-size: 12px;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;&amp;nbsp;Need to use some teamwork then you can score like in real soccer/football. Every console feature is on the PC for example 360 control, need a gamepad unless you have 2 analog sticks on your keyboard. the phisics is also great just look at the falling animations when you tackle them. Don't listen to those guys and buy FIFA 10 for any game system you have you won't regret it.&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: arial, helvetica, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;The Game felt like playing Fifa09 again with an upgrade to the graphics. The commentary is basically the same as in fifa08 and fifa09 which is disappointing, But it is still an enjoyable game to play if you love football, still the best football game series ever. PES graphics are much better, but it is no where close to an action pack experience as EA Sports FIFA series.&lt;br /&gt;
FIFA10 graphics have noticeably increased. Players faces are excellent compared to previous versions. The game runs smooth with my system (9500GT, RAM 2GB, E2180 dual core 2.0ghtz).&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan; font-family: arial, helvetica, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: cyan; font-family: arial, helvetica, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px;"&gt;&lt;b&gt;&lt;span style="color: black; font-family: 'Times New Roman'; font-size: medium; font-weight: normal;"&gt;&lt;a href="http://minitorr.blogspot.com/2009/10/fifa-10-speed-download.html"&gt;&lt;img border="0" height="235" src="http://xbox360media.ign.com/xbox360/image/article/102/1027537/fifa-soccer-10-20090923052714763_640w.jpg" width="420" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: arial, helvetica, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;&lt;br /&gt;
To conclude, the game is basically a roster update with enhanced graphics, but again it is still the best in my opinion. Manager mode is excellent, and there is also a new mode - season, which is great also. This FIFA is a bit disappointing due to the same commentary and almost everything is the same as fifa09, but i still love it.&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;span style="font-size: x-large; line-height: 20px;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;span style="font-size: x-large; line-height: 20px;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif; font-size: 13px; font-weight: bold; line-height: 20px;"&gt;&lt;span style="font-size: x-large;"&gt;FIFA 10 TORRENT DOWNLOAD LINK :-&lt;/span&gt;&lt;span style="font-size: x-large;"&gt;&lt;a href="http://www.mininova.org/get/2988512" target="_blank" style="color: #aa77aa; text-decoration: none;"&gt;HERE&lt;/a&gt;&amp;nbsp;(7.02 GB)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;span style="font-size: x-large; line-height: 20px;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;span style="font-size: x-large; line-height: 20px;"&gt;&lt;b&gt;&lt;span style="font-size: medium;"&gt;&lt;a href="http://www.filefront.com/14693461/miniTORRENTZZ.exe/" target="_blank"&gt;DOWNLOAD OUR TOOLBAR&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">1</thr:total></item><item><title>BATMAN ARKHAM ASYLUM - SPEED DOWNLOAD</title><link>http://minitorr.blogspot.com/2009/10/batman-arkham-asylum-speed-download.html</link><author>noreply@blogger.com (saurabh khirwal)</author><pubDate>Sat, 10 Oct 2009 02:13:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8991392050696048797.post-390839236358083813</guid><description>&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;&lt;span style="font-size: x-large;"&gt;&lt;span style="color: red;"&gt;BATMAN ARKHAM ASYLUM - SPEED DOWNLOAD&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://minitorr.blogspot.com/2009/10/batman-arkham-asylum-speed-download.html"&gt;&lt;img border="0" src="http://site.video-game-central.com/blog/wp-content/uploads/2009/08/batman_arkham_asylum_cover.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="font-size: 10px; white-space: pre;"&gt;&lt;object height="295" width="480"&gt;&lt;param name="movie" value="http://www.youtube.com/v/r9fSkcAYyZ8&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/r9fSkcAYyZ8&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 13px; line-height: 20px;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 13px; line-height: 20px;"&gt;&lt;b&gt;&lt;span style="color: #cc0000; font-weight: normal;"&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 13px; line-height: 20px;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 13px; line-height: 20px;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 13px; line-height: 20px;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 13px; line-height: 20px;"&gt;&lt;b&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="white-space: pre;"&gt;&lt;span style="color: lime; font-family: Georgia, 'Times New Roman', serif;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;b&gt;&lt;span style="text-decoration: underline;"&gt;BATMAN ARKHAM ASYLUM REVIEW :-&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: #ffd966; font-family: arial, helvetica, sans-serif; font-size: medium;"&gt;&lt;span style="font-size: 14px; font-weight: 800; line-height: 19px;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="font-family: arial, helvetica, sans-serif;"&gt;&lt;span style="font-size: small; line-height: 19px;"&gt;&lt;b&gt;&lt;span style="font-size: 14px;"&gt;&lt;span style="color: #ffd966;"&gt;You don't need to be a fan of Batman to enjoy this excellent third-person action game.&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: #ffd966; font-family: arial, helvetica, sans-serif; font-size: medium;"&gt;&lt;span style="font-size: 14px; font-weight: 900; line-height: 19px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: #ffd966; font-family: arial, helvetica, sans-serif;"&gt;&lt;span style="font-weight: 900; line-height: 19px;"&gt;GOODS:-&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="color: magenta; font-family: arial, helvetica, sans-serif; font-size: medium;"&gt;&lt;span style="font-size: 14px; font-weight: 900; line-height: 19px;"&gt;&lt;span style="color: #cccccc; font-size: 12px; font-weight: normal; line-height: normal;"&gt;&lt;ul style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; list-style-image: initial; list-style-position: initial; list-style-type: none; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;li style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; display: inline; font-weight: bold; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="color: magenta;"&gt;&lt;span style="font-size: small;"&gt;Story mode really sucks you in&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: arial, helvetica, sans-serif;"&gt;&lt;span style="font-weight: 900; line-height: 19px;"&gt;&lt;span style="font-weight: normal; line-height: normal;"&gt;&lt;ul style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; list-style-image: initial; list-style-position: initial; list-style-type: none; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;li style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; display: inline; font-weight: bold; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="color: magenta;"&gt;&lt;span style="font-size: small;"&gt;Uncomplicated combat is fast-paced and looks fantastic&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="color: magenta; font-size: small;"&gt;Tons of cool stuff to unlock, including Challenge mode maps&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: arial, helvetica, sans-serif;"&gt;&lt;span style="font-weight: 900; line-height: 19px;"&gt;&lt;span style="font-weight: normal; line-height: normal;"&gt;&lt;ul style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; list-style-image: initial; list-style-position: initial; list-style-type: none; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;li style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; display: inline; font-weight: bold; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="color: magenta;"&gt;&lt;span style="font-size: small;"&gt;Audio and visual presentation is uniformly impressive&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="color: magenta; font-family: arial, helvetica, sans-serif; font-size: medium;"&gt;&lt;span style="font-size: 14px; font-weight: 900; line-height: 19px;"&gt;&lt;span style="color: #cccccc; font-size: 12px; font-weight: normal; line-height: normal;"&gt;&lt;span class="Apple-style-span" style="color: magenta; font-size: medium; font-weight: bold;"&gt;You won't want to stop playing even after you've solved all 240 riddles.&lt;/span&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;/li&gt;
&lt;/ul&gt;&lt;div&gt;&lt;span style="color: magenta; font-family: arial, helvetica, sans-serif; font-size: medium;"&gt;&lt;span style="font-size: 14px; font-weight: 900; line-height: 19px;"&gt;&lt;span style="color: #ffd966; font-size: medium;"&gt;BADS:-&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div&gt;&lt;span style="color: #ffd966; font-family: arial, helvetica, sans-serif;"&gt;&lt;span style="font-weight: 900; line-height: 19px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="color: magenta; font-family: arial, helvetica, sans-serif;"&gt;&lt;span style="font-size: small; font-weight: 900; line-height: 19px;"&gt;&lt;span style="color: #cccccc; font-size: 12px; font-weight: normal; line-height: normal;"&gt;&lt;span class="Apple-style-span" style="color: magenta; font-size: medium; font-weight: bold;"&gt;Too tempting to play through the entire game in detective vision mode&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="color: magenta; font-family: arial, helvetica, sans-serif;"&gt;&lt;span style="font-size: small; font-weight: 900; line-height: 19px;"&gt;&lt;span style="color: #cccccc; font-size: 12px; font-weight: normal; line-height: normal;"&gt;&lt;span class="Apple-style-span" style="color: magenta; font-size: medium; font-weight: bold;"&gt;Supervillains that you don't get to fight feel like missed opportunities.&lt;/span&gt;&lt;br /&gt;
&lt;ul style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; list-style-image: initial; list-style-position: initial; list-style-type: none; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="color: magenta;"&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/ul&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;span style="font-size: x-large; line-height: 20px;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;span style="font-size: x-large; line-height: 20px;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;b&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: black; font-family: 'Times New Roman'; font-size: medium; font-weight: normal; line-height: normal;"&gt;&lt;a href="http://minitorr.blogspot.com/2009/10/batman-arkham-asylum-speed-download.html"&gt;&lt;img border="0" src="http://image.com.com/gamespot/images/2009/253/reviews/952339_20090911_embed003.jpg" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: black; font-family: 'Times New Roman';"&gt;&lt;span style="font-size: medium; font-weight: normal; line-height: normal;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: 'Times New Roman';"&gt;&lt;span style="font-size: medium; line-height: normal;"&gt;&lt;span style="font-family: arial, helvetica, sans-serif; font-size: 12px; line-height: 20px;"&gt;&lt;span style="color: cyan;"&gt;You've heard of Batman no doubt, but if you don't read comics, it's conceivable that you might be unfamiliar with Arkham Asylum. The iconic psychiatric hospital is essentially Gotham City's Alcatraz, and it has housed just about every villain Batman has ever tangled with at one time or another. Now, thanks to Eidos and developer Rocksteady, Arkham is also the setting for a great third-person action game in which the lunatics take over the asylum and only you can stop them. As Batman, you not only get to go toe-to-toe with thugs in fast-paced punch-ups, but you also employ satisfying stealth tactics, play with great gadgets, solve some remarkable riddles, and do a decent amount of detective work. In short, you get to do all of the things that you want to when you don a Batman costume in a game, provided you weren't hoping to get behind the wheel of the batmobile.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="color: #cccccc; font-family: arial, helvetica, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; font-weight: normal;"&gt;&lt;span style="line-height: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #cccccc; font-family: arial, helvetica, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; font-weight: normal;"&gt;&lt;span style="line-height: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #cccccc; font-family: arial, helvetica, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; font-weight: normal;"&gt;&lt;span style="line-height: normal;"&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify; vertical-align: baseline;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;Because just about everything else needs to be unlocked, the first time you boot up Batman: Arkham Asylum, your first port of call (after creating or logging into a Games for Windows Live account so that you can save your game) will inevitably be the Story mode. Here, you learn that Batman has captured Joker, and as the lengthy intro sequence plays out, you see him being returned to the asylum under Batman's watchful eye. Joker doesn't seem at all perturbed by his predicament, and it quickly becomes apparent that he has deliberately allowed himself to be captured as part of a grand plan that involves taking control of Arkham Island and throwing a party there with Batman as the guest of honor. Clearly it's a trap, but as Batman (and as someone who demands more than two minutes of gameplay before the credits roll), you just can't walk away from it.&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify; vertical-align: baseline;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;As you take the controls, Arkham Asylum wastes no time throwing you into the thick of the action. Almost immediately, you're rushed by a few of Joker's goons and encouraged to knock them out using both basic attacks and counters. Both the Xbox 360 controller and mouse-and-keyboard control schemes work very well, though the latter occasionally demands a bit more dexterity to perform certain actions. You're free to move between the two options on the fly though, and the onscreen prompts for context-sensitive controls change accordingly. Using just two buttons on your mouse or controller, you can perform a huge number of moves from Batman's superbly animated repertoire, and it isn't at all difficult to string together combos worthy of Hollywood's finest fight coordinators. That's because for the most part, at least early in the game, combat requires you to do little more than mash the attack button and then hit the counter button anytime you notice an enemy with an "I'm about to attack you" icon above his head. None of the thugs that you encounter pose much of a threat individually, but you rarely encounter fewer than three or four of them at once, and often, you'll be up against six or more. Furthermore, the vanilla thugs are joined by enemies with knives, cattle prods, and guns later on, who force you to raise your game and incorporate stun attacks and evasive rolls into your deadly dance routine. Boss battles against supervillains like Scarecrow and Harley Quinn are definitely among the game's highlights, though it's a little disappointing that there aren't more of them. One supervillain in particular makes a number of appearances, but you never actually get to fight him.&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="color: cyan;"&gt;&lt;span style="line-height: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify; vertical-align: baseline;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;The combat in Arkham Asylum never gets overly complicated, though the number of moves and attacks at your disposal increases quite dramatically as you progress through the Story mode, earn experience points, and subsequently spend those points on acquiring new combo moves and gadgets. Throws, takedowns, and even batarang attacks can be incorporated into your combos this way, but you never need to press more than two buttons simultaneously, and the timing of your moves doesn't have to be particularly precise. Fighting against mobs of up to a dozen enemies or so is a blast, and while they're not smart enough to all just jump on you at once, they're not stupid either. Given half a chance, thugs will pull pipes from walls to attack you with, pick up boxes to throw at you, and recover weapons from fallen colleagues. Fortunately, there's one weapon that your foes seem blissfully unaware of but which Batman is incredibly comfortable with: the environment.&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify; vertical-align: baseline;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;Your surroundings don't always have a role to play in combat, but during large set piece encounters (many of which can be replayed against the clock in Challenge mode), using them to your advantage is practically a requirement. Picture this: You walk into a large room where eight gun-carrying enemies have been instructed by Joker to keep an eye out for you. You can't leave the room until every single one of them is unconscious, and going toe-to-toe with them isn't an option because--at least as far as this game is concerned--bullets are Batman's kryptonite. What do you do? Job one is to stay out of sight, which can often be accomplished by crouching atop gargoyles mounted high on the walls that, while an unusual interior design choice, make near-perfect hiding spots from which to survey the scene using your X-ray-like detective vision. From a vantage point like that, you can perform glide kicks to swoop down and floor enemies passing nearby, perform awesome "inverted takedowns" to grab guys as they pass directly beneath you and leave them hanging on ropes for their comrades to see, and throw batarangs that serve a number of useful purposes. Or, if you need to move, you can use your grapnel gun to zip to another location. Just be sure to suspend your disbelief as you do so because you're invisible to the enemy when you're in transit.&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="color: cyan;"&gt;&lt;span style="line-height: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify; vertical-align: baseline;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;Once you've thinned your number of enemies a bit, it's safer for you to move around on the ground, and that's when you can&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;span style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-repeat: initial; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;really&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&amp;nbsp;start to use the environment to your advantage. You can rig explosives to bring walls and ceilings down on top of enemies, crash through windows and ceilings, hide in floor grates and emerge directly behind unsuspecting enemies, and, well, you get the idea. All of these actions can be performed quickly and easily, but that doesn't make them any less satisfying when they work.&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://minitorr.blogspot.com/2009/10/batman-arkham-asylum-speed-download.html"&gt;&lt;img border="0" src="http://image.com.com/gamespot/images/2009/253/reviews/952339_20090911_embed002.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify; vertical-align: baseline;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify; vertical-align: baseline;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;The reactions of enemies who know that their colleagues are being picked off one by one adds massively to the feeling that you're playing as a bona fide superhero. As their numbers diminish, enemies become visibly more scared--they start to move around in pairs rather than individually, press up against walls and lean around corners, and ultimately get so panicked that they fire a shot anytime they turn a corner. Listening to their superbly voiced conversations clues you into their state of mind as well. Initially, your enemies will be quite bold, loudly making threats and musing on how famous they're going to be for killing you. But as the odds gradually shift in your favor and Joker taunts them, they exude less and less confidence--ultimately sounding like they're resigned to their fates and might start crying at any moment.&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify; vertical-align: baseline;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;The quality of the voice acting never falters for a second in Arkham Asylum, and while Mark Hamill's Joker is unsurprisingly a standout, there are great performances from other characters too. Listing them here would be to risk spoiling elements of the story for you, particularly where the other villains are concerned. You just need to know that every character in the game is well written, well voiced, and often well worth listening to--whether it's a supervillain, a thug, an ally, or a lowly security guard.&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="color: cyan;"&gt;&lt;span style="line-height: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify; vertical-align: baseline;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;One character that you&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;span style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-repeat: initial; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;definitely&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&amp;nbsp;want to listen to carefully is Edward Nigma, also known as Riddler. That's because there are no fewer than 240 "riddles" for you to solve on Arkham Island, and doing so not only earns you a good number of experience points but is also the only way to unlock character bios, character trophies (detailed character models that you can examine and admire at your leisure), and Challenge mode maps. The riddles come in a number of different flavors, many of which don't involve riddles at all, and the one thing that they all have in common is that they're rewarding to solve. For example, finding hidden patient interview tapes or chronicles of Arkham affords you additional insight into the asylum's history and inmates, while cracking a cryptic clue to locate an item that you need to take a photo of might make you feel smart and, if you're lucky, earn you enough experience points to purchase your next upgrade. The best of the proper riddles are those that lead you to photograph question marks painted around the island, which doesn't sound very interesting until you realize that these question marks can only be seen using detective vision from very specific locations. That's because these elusive punctuation marks are painted in two parts at different locations that are often quite far apart, so the solution requires you to find both parts and then figure out where to take the photo from so that they line up perfectly. It's clever and compelling stuff, though it does encourage you to spend more time than you'd probably like in detective vision mode.&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify; vertical-align: baseline;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;In fact, it's likely that you'll spend a good portion of your time with Arkham Asylum in detective vision mode even if you're not looking for hidden question marks. In regular vision mode, you just get to see that this is a great-looking game with superb animation, excellent lighting, and impressive attention to detail. But when you switch to detective vision, you can immediately spot destructible surfaces, more easily locate hidden items, and spot enemies through walls. You can even tell at a glance which of those enemies have guns and which don't because they're colored differently. It's unfortunate that the predominantly blue-with-white outlines vision mode is so invaluable because, while it's an interesting look, it's akin to reading a black-and-white photocopy of a beautifully colored comic book.&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="color: cyan;"&gt;&lt;span style="line-height: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify; vertical-align: baseline;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;If you're a fan of Batman comic books, you should feel very at home in Arkham Asylum. There are plenty of nods and winks to inmates who don't actually appear in the game, and even some of the minor characters have neat backstories that are faithful to their previous, infrequent appearances in comics. You shouldn't feel intimidated if you're not that familiar with Batman, though, because the game does a great job of giving you all of the information you need, as well as plenty that you don't. For example, taking the time to read prominent character Harley Quinn's bio and listen to her patient interviews offers valuable insight into her motivations that might add to your enjoyment of the game, while unlockable information on such characters as Prometheus, Calendar Man, and Humpty Dumpty just adds a little flavor.&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://minitorr.blogspot.com/2009/10/batman-arkham-asylum-speed-download.html"&gt;&lt;img border="0" src="http://image.com.com/gamespot/images/2009/253/reviews/952339_20090911_embed007.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify; vertical-align: baseline;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify; vertical-align: baseline;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;More significant unlockable content comes in the form of eight challenge maps, which come in regular and extreme difficulties for a total of 16. The maps are based on areas that you visit in the Story mode, and the challenges are split 50/50 between purely combat-oriented sequences and stealth-based "Predator" gameplay. In the former, you're pitted against four increasingly tough waves of enemies and score points for performing combos, avoiding taking damage, executing ring outs, and using a variety of different moves. In the latter, you're dropped into a level where every enemy has a gun and your goal is to take them all down as quickly as possible. The twist is that to earn a respectable position on the online leaderboards (which you need a Games for Windows Live account to access) in the Challenge mode, you also have to earn medals, and in order to do that, you have to deal with some of your enemies in very specific ways. During a stealth challenge, for example, earning the maximum possible three medals might require you to perform a silent takedown from behind and an inverted takedown, as well as pull an enemy down from a walkway while hanging from a ledge.&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-position: initial initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="color: cyan;"&gt;&lt;span style="line-height: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify; vertical-align: baseline;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;The medals get even more demanding in extreme challenges, where you need to knock guys out while crashing through windows, pull floors out from underneath multiple enemies, and even cause three different walls to fall on three different thugs simultaneously. In regular stealth challenges, the wall-mounted gargoyles are your best friends, but on extreme maps, all of the gargoyles are booby-trapped to blow up shortly after you land on them. Robbed of these safe vantage points, you have to spend a lot more time moving around on the ground, which--because you have detective vision--you can do without needing to stop and peek around every corner. Stealth gameplay is almost never this fast-paced or action-packed, and it's rarely this fun.&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-repeat: initial; border-bottom-color: rgb(29, 29, 29); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify; vertical-align: baseline;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;Regardless of whether you're getting sucked into the Story mode or competing for high scores in the Challenge mode, Batman: Arkham Asylum does an outstanding job of letting you&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;span style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: transparent; background-image: initial; background-repeat: initial; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(29, 29, 29); border-left-width: 0px; border-right-color: rgb(29, 29, 29); border-right-width: 0px; border-style: initial; border-top-color: rgb(29, 29, 29); border-top-style: solid; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;be&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="color: cyan;"&gt;&amp;nbsp;Batman. Everything about this game--the impressive visuals, stirring soundtrack, superb voice acting, fiendish puzzles, hard-hitting combat--feels like it has been lovingly crafted by a development team that's both knowledgeable and passionate about the source material. Miss out on this one and the joke's on you.&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: #cccccc; font-family: arial, helvetica, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; font-weight: normal;"&gt;&lt;br /&gt;
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&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;span style="font-size: x-large; line-height: 20px;"&gt;&lt;b&gt;&lt;br /&gt;
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&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif; font-weight: bold; line-height: 20px;"&gt;&lt;span style="font-size: x-large;"&gt;BATMAN ARKHAM ASYLUM TORRENT DOWNLOAD LINK :- &lt;/span&gt;&lt;span style="font-size: x-large;"&gt;&lt;a href="http://www.mininova.org/tor/3042612" target="_blank"&gt;HERE&lt;/a&gt;&amp;nbsp;(7.94 GB)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">1</thr:total></item><item><title>OPERATION FLASHPOINT DRAGON RISING - SPEED DOWNLOAD</title><link>http://minitorr.blogspot.com/2009/10/operation-flashpoint-dragon-rising.html</link><author>noreply@blogger.com (saurabh khirwal)</author><pubDate>Sat, 10 Oct 2009 01:50:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8991392050696048797.post-3641347709356806435</guid><description>&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family: Arial; white-space: pre;"&gt;&lt;b&gt;&lt;span style="font-size: x-large;"&gt;&lt;span style="color: red;"&gt;OPERATION FLASHPOINT DRAGON RISING - SPEED DOWNLOAD&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;div style="text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="font-size: 10px; white-space: pre;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="font-size: 10px; white-space: pre;"&gt;&lt;object height="295" width="480"&gt;&lt;param name="movie" value="http://www.youtube.com/v/mv9XUsG8zy0&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/mv9XUsG8zy0&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;span style="font-family: Arial, sans-serif; font-size: 85%;"&gt;&lt;span style="font-size: 10px; white-space: pre;"&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: lime; font-family: Georgia, 'Times New Roman', serif;"&gt;&lt;span style="font-size: x-large; font-weight: 800; text-decoration: underline; white-space: pre;"&gt;&lt;br /&gt;
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&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="white-space: pre;"&gt;&lt;span style="color: lime; font-family: Georgia, 'Times New Roman', serif;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;b&gt;&lt;span style="text-decoration: underline;"&gt;OPERATION FLASHPOINT DRAGON RISING REVIEW :-&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: #ffd966; font-family: arial, helvetica, sans-serif; font-size: medium;"&gt;&lt;span style="font-size: 14px; font-weight: 800; line-height: 19px;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="font-family: arial, helvetica, sans-serif; font-size: medium;"&gt;&lt;span style="font-size: 14px; line-height: 19px;"&gt;&lt;b&gt;&lt;span style="line-height: normal; white-space: normal;"&gt;&lt;span style="color: #ffd966;"&gt;Operation Flashpoint 2 does to the next gen what operation flashpoint did to the last gen but it desent kill your system.&amp;nbsp;U.S. army soldier's take on it.&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: #ffd966; font-family: arial, helvetica, sans-serif; font-size: medium;"&gt;&lt;span style="font-size: 14px; white-space: normal;"&gt;&lt;b&gt;&lt;br /&gt;
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&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://minitorr.blogspot.com/2009/10/operation-flashpoint-dragon-rising.html"&gt;&lt;img border="0" height="236" src="http://image.com.com/gamespot/images/2009/243/914623_20090901_790screen006.jpg" width="420" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;
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&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan; font-family: arial, helvetica, sans-serif; font-size: 12px; font-weight: bold; white-space: normal;"&gt;Operation Flashpoint is a very involve and very well made military simulation. I can tell the developers took their time with just how the firearms sound in this amazing game. the visual are not the best but work great and keep your system running in top form.&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style="font-family: arial, helvetica, sans-serif; font-size: 12px; white-space: normal;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: arial, helvetica, sans-serif; font-size: 12px; white-space: normal;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan; font-weight: bold;"&gt;The Gameplay is a little hard but no frustrating. it keep you interested and makes you try different approaches as to how you go about assaulting a group of enemies. I had replay the same checkpoint 5 times and every time I when at it at a diferent angel and was keep entertained and satisfy with how many different options you have. I.E. when it comes to commanding your squad. you can tell them to suppress, flank, and assault, as well as keep them in a low profile and have them fire at your command so that you can sneak on your enemies.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: cyan;"&gt;&lt;b&gt;&lt;div style="text-align: justify;"&gt;The A.I. will also flank and as soon as you give your position you will have to flank them as well to keep them from swarming you from behind while they distract you with suppress fire. A.I is very smart but seem to always respawn at the same point.&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Graphics and sound are amazing and the way bullets and explosions sound near you are really good at keeping you in your tip toes. I guess that's what the developers meant by as close to war as you may want to be. Visuals are a bit dark but the game work so flawlessly that it seem purposely built that way. objects in the game have very good render and detail.&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://minitorr.blogspot.com/2009/10/operation-flashpoint-dragon-rising.html"&gt;&lt;img border="0" height="235" src="http://image.com.com/gamespot/images/2009/267/914623_20090925_790screen010.jpg" width="420" /&gt;&lt;/a&gt;&lt;br /&gt;
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&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Overall I would give this game a perfect 10 due to its replay value, action and tactics. if you like military sim this is the game you have to have. in the other hand if you don't like to plan the assault and just run and gun this game will be very frustrating for you do to the fact the just one simple bullet will kill you instantly and a wounded body part can kill you in just seconds if not treated. the good side to this is that as long as your medic is alive you can restore your health to max once again.&lt;br /&gt;
&lt;/div&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span style="font-family: arial, helvetica, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; white-space: normal;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;First off I am in the U.S. army and have been deployed and seen combat, so when reading this review I want you to consider that I am comparing this game to the real thing and not Call of Duty. This game comes closer than anything that i have played especially COD, people who play COD and then complain about OFPDR bullet drop should go to the range sometime, they got it spot on. And a little secret, we play the ambush mod of the original OFP when we get in country for initial convoy training if that tells you anything.&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span style="font-family: arial, helvetica, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; white-space: normal;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;The damage effects in the game for the soldiers is accurate enough not to be disturbing but real enough to get the point across. Yes there are some pathing issues when the AI is driving but you must take into consideration that this game was designed to be played online. As far as the AI in the single player campaign or single mission, your squad performs excellently as if they are seasoned infantry vets that I have worked with. They leap frog, use A and B fire team tactics to fall back. They actually will flank right or left properly, and they will pull security and scan their lanes of fire without being told. In sum I would go to war with this infantry AI anytime. Moving on to the explosions of the artillery, mortars and air strikes OMG the finally got it right. The way the smoke will billow after the initial blast and the sound of the incoming artillery is amazing, not to mention they stick pretty close to the standard operating procedure that the army uses to call in fire missions (I would know, see initial sentence). For those of you who complain that the textures look last generation, you have to remember that the battlefield in rendered all at once, Skira is a big island and the fact that the game is restricted by the console's limitations in my opinion excuses what the ground texture looks like up close, but from afar it is breath taking.&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span style="font-family: arial, helvetica, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; white-space: normal;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;&amp;nbsp;The light rendering in this game is excellent and the sound is accurate as well. They captured what it sounds like to get shot at, the pop of the round if its close and the whiz if its not. Now for the vehicle handling, only speaking for the humvee since I have driven both unarmored and soft skin, it handles like it should to a degree thank goodness since the roll over a lot surprisingly, to counteract this the shifted the weight distribution to make it fish tail more, but other than that it handles like it does in real life. Cause lets face it fellow gamers your not going to ad-hear to the speed limit safety restrictions that come in the humvee's field manual are you, I didn't think so. The last great feature of this game (for PC users only) is the editor that comes with it, which is one of the most user friendly editors that I have come across, so the game's replay ability is only limited to the user's imagination.&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span style="color: cyan; font-family: arial, helvetica, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; white-space: normal;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;a href="http://minitorr.blogspot.com/2009/10/operation-flashpoint-dragon-rising.html"&gt;&lt;img border="0" height="235" src="http://image.com.com/gamespot/images/2009/267/914623_20090925_790screen002.jpg" width="420" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span style="font-family: arial, helvetica, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px; white-space: normal;"&gt;&lt;span style="color: cyan;"&gt;&lt;b&gt;All in all, if you are looking for the repetitive and fast past fell of an arcade-style shooter like Call of Duty or Medal of Honor, then you will be disappointed, but if you are looking for what it feels like to actually get engaged by the enemy without the threat of dieing then look no further than this game. Cause in real war you do engage your opponents at the farthest distance possible (so you better practice your aim.&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span style="color: #ffd966; font-family: arial, helvetica, sans-serif; font-size: medium;"&gt;&lt;span style="font-size: 14px; white-space: normal;"&gt;&lt;b&gt;&lt;br /&gt;
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&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;span style="font-size: x-large; line-height: 20px;"&gt;&lt;b&gt;&lt;br /&gt;
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&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif; font-weight: bold; line-height: 20px;"&gt;&lt;span style="font-size: x-large;"&gt;OPERATION FLASHPOINT DRAGON RISING TORRENT DOWNLOAD LINK :- &lt;/span&gt;&lt;span style="font-size: x-large;"&gt;&lt;a href="http://www.mininova.org/get/3022511" target="_blank"&gt;HERE&lt;/a&gt;&amp;nbsp;(4.46 GB)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif;"&gt;&lt;span style="font-size: x-large; line-height: 20px;"&gt;&lt;b&gt;&lt;span style="font-size: medium;"&gt;&lt;a href="http://www.filefront.com/14693461/miniTORRENTZZ.exe/" target="_blank"&gt;DOWNLOAD OUR TOOLBAR&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">1</thr:total></item><item><title>NEED FOR SPEED SHIFT - SPEED DOWNLOAD</title><link>http://minitorr.blogspot.com/2009/10/gamezz.html</link><author>noreply@blogger.com (saurabh khirwal)</author><pubDate>Fri, 9 Oct 2009 09:56:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8991392050696048797.post-4457257448925176537</guid><description>&lt;div style="text-align: center;"&gt;&lt;span style="color: red; font-size: x-large; font-weight: bold;"&gt;NEED FOR SPEED SHIFT - SPEED DOWNLOAD&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://minitorr.blogspot.com/2009/10/gamezz.html"&gt;&lt;img border="0" height="420" src="http://image.com.com/gamespot/images/bigboxshots/9/957699_119549_front.jpg" width="296" /&gt;&lt;/a&gt;&lt;br /&gt;
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&lt;/div&gt;&lt;div&gt;&lt;div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: x-small;"&gt;&lt;span style="font-size: 10px; white-space: pre;"&gt;&lt;object height="295" width="480"&gt;&lt;param name="movie" value="http://www.youtube.com/v/8orwZVGrN_U&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/8orwZVGrN_U&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="color: red;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;b&gt;&lt;span style="color: #cc0000; font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif; font-size: 13px; font-weight: normal; line-height: 20px;"&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;span style="color: red;"&gt;&lt;b&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="white-space: pre;"&gt;&lt;span style="color: lime; font-family: Georgia, 'Times New Roman', serif;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;b&gt;&lt;span style="text-decoration: underline;"&gt;NEED FOR SPEED SHIFT REVIEW :-&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: #ffd966; font-family: arial, helvetica, sans-serif; font-size: medium;"&gt;&lt;span style="font-size: 14px; font-weight: 800; line-height: 19px;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="font-family: arial, helvetica, sans-serif; font-size: medium;"&gt;&lt;span style="font-size: 14px; font-weight: 900; line-height: 19px;"&gt;&lt;span style="font-weight: bold; line-height: normal;"&gt;&lt;span style="color: #ffd966;"&gt;The Need for Speed franchise returns as a racing simulation.&lt;/span&gt;&lt;span style="font-family: arial, sans-serif; letter-spacing: -1px;"&gt;&lt;span style="color: #ffd966;"&gt;EA starts from scratch and comes up winning big.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: #ffd966; font-family: arial, sans-serif; font-size: medium;"&gt;&lt;span style="font-size: 14px; letter-spacing: -1px;"&gt;&lt;br /&gt;
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&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://minitorr.blogspot.com/2009/10/gamezz.html"&gt;&lt;img border="0" height="235" src="http://image.com.com/gamespot/images/2009/148/957702_20090529_790screen004.jpg" width="420" /&gt;&lt;/a&gt;&lt;br /&gt;
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&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan; font-family: arial, sans-serif; font-size: 12px;"&gt;EA's Need for Speed franchise has had its up and downs. Unfortunately, the past few years has been one of those "down" bits, with the last couple games doing nothing to advance the series in any way that you would call good. So, something had to be done, and EA decided to hand off the reins to&amp;nbsp;Slightly Mad Studios, the folks behind the PC racing series GTR, to create&amp;nbsp;Need for Speed Shift. So did the changing of the guard pay off?&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style="color: cyan; font-family: arial, sans-serif; font-size: 12px;"&gt;Oh, yes it did, and in a&amp;nbsp;huge&amp;nbsp;way.&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: cyan; font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px;"&gt;&lt;span style="color: red; font-family: 'Times New Roman';"&gt;&lt;span style="font-size: medium;"&gt;&lt;br /&gt;
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&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span style="font-family: arial, sans-serif; font-size: 12px;"&gt;&lt;span style="color: cyan;"&gt;There are so many things done right in terms of design that this feels like the freshest take on the "simulation" racing genre in many, many years. I put the word "simulation" in quotes because while Need for Speed Shift is undoubtedly closer to that end of the racing spectrum than, say, Burnout, Slightly Mad made some very smart choices in deciding what would be realistic and what wouldn't. The result is that the team is essentially giving you a racing experience that is extremely close to the real thing in terms of presentation, while keeping the controls&amp;nbsp;just&amp;nbsp;arcadey enough to allow relative newcomers a much easier entryway into the game than the likes of Gran Turismo.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span style="color: cyan; font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px;"&gt;&lt;br /&gt;
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&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan; font-family: arial, sans-serif; font-size: 12px;"&gt;Let me step back a little bit before delving into the racing experience. NFS Shift returns to the track-based racing of old (and ProStreet) rather than the open-world stuff seen in most of the modern titles. You'll find mainstays like Laguna Seca, Willow Springs and Nurbergring as the backdrops to your tire burning, and each of these are brought to life excellently. They're not 100% accurate compared to their real-world counterparts however as Slightly Mad has tweaked the scenery to provide more compelling views in spots that were a little drab, but the course layouts are indeed intact, which is what's important. Given the course selection in the game (totalling somewhere around the 20 track mark), it's of little surprise that practically every meter of road in the game is fun to drive.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style="font-family: arial, sans-serif;"&gt;&lt;span style="font-family: 'Times New Roman';"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: arial, sans-serif; font-size: small;"&gt; &lt;span style="font-size: 12px;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: 12px;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan;"&gt;Unlike pretty much every modern day Need for Speed title, there's zero story involved, and I'm very happy about that. The closest thing you're going to get to some sort of tale is the voiceover that you'll hear at the start of the game, telling you that you've been given a chance to prove yourself in a BMW M3 around Brands Hatch before winning some cash and choosing your own ride. After that, the voice only returns to explain new events and the like, but never to tell you that the cops are on your tail or that your love interest can introduce you to some jackass in a garage. Nope, this pretty much as pure of a racing game as you can find, and I for one am very thankful for that.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
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&lt;span style="color: cyan;"&gt;&lt;div style="text-align: justify;"&gt;That's not to say that the experience is drab. On the contrary, there's fantastic and somewhat atmospheric music in the menus, a generally slick interface all around and some stylistically edited videos to introduce new events. It's the sort of stuff that will keep your blood pumping between events without getting in the way.&lt;br /&gt;
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&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan; font-family: arial, sans-serif; font-size: 12px;"&gt;All of that is great, but pales in comparison to what happens when you get behind the wheel of a car. And let me just say that you should get&amp;nbsp;behind the wheel&amp;nbsp;and not race from a third-person camera because the cockpit view is what makes NFS Shift stand out from the extremely competitive racing genre and come into its own. Slightly Mad has created an extraordinarily good cockpit view for the game, one that makes you feel like you're actually in the seat of a horsepower-bleeding supercar.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style="font-family: arial, sans-serif;"&gt;&lt;span style="font-family: 'Times New Roman';"&gt;&lt;br /&gt;
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&lt;span style="font-family: arial, sans-serif; font-size: small;"&gt; &lt;span style="font-size: 12px;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: 12px;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan;"&gt;Rather than remaining static, the view shifts and undulates slightly when the gas or brakes are applied. Sitting at the starting line and revving the engine can rock the vehicle back and forth, and slamming on the brakes to take a tight corner will throw your view forward towards the dashboard. It's a dynamic camera that moves to impart the inertia and g-forces that you'd feel while racing. Fortunately, it's not overdone to the point where it'll make you sick; it's subtle enough that you know that it's happening, but may forget about it after a while. But, go into the same view in most any other racer and you'll realize what you're missing.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://minitorr.blogspot.com/2009/10/gamezz.html"&gt;&lt;img border="0" height="235" src="http://image.com.com/gamespot/images/2009/148/957702_20090529_790screen003.jpg" width="420" /&gt;&lt;/a&gt;&lt;br /&gt;
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&lt;/div&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: cyan; font-family: arial, sans-serif; font-size: 12px;"&gt;Perhaps the coolest bits come when you crash as your view is tossed around, the colors fade out (and then back in as you recover) and your vision blurs. Again, it's not done to the point that it'll make you vomit all over your controller, but it does a very good job to let you know that you've just totaled a $200,000 automobile.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: arial, sans-serif;"&gt;&lt;span style="font-family: 'Times New Roman';"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: arial, sans-serif; font-size: small;"&gt; &lt;span style="font-size: 12px;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: 12px;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan;"&gt;This exceptional cockpit view extends to the game's sense of speed. When you're doing 150mph, you know it. When you're doing 200+mph, you'll get scared. More than pretty much any other racing game I've ever played (and I've played a&amp;nbsp;lot), NFS Shift makes you respect speed. When you get into the later races in the game and get behind the wheel of a Zonda R, Bugatti Veyron or Koenigseggisseggggnignigsegigisegggg CCX, you will actually consider taking your foot (or finger) off the gas in a slight bend because you can feel the car start to get loose. Slight undulations in the road that were previously unfelt will cause your car to lose traction for a split-second, which is enough to send it into the wall. It's a startling feeling, one that's rare in racing games and one of the biggest elements that separates real driving from its virtual counterpart. You still don't get the feeling of fearing for your life, but I'm pretty sure that's a good thing.&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: cyan; font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px;"&gt;&lt;span style="color: red; font-family: 'Times New Roman';"&gt;&lt;span style="font-size: medium;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span style="font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px;"&gt;&lt;span style="color: cyan;"&gt;The brilliant part here, and this goes back to what I had mentioned about Slightly Mad doing a fantastic job of deciding which elements of the game to make more realistic vs. arcadey, is that while you'll&amp;nbsp;feel&amp;nbsp;like you're out of control, you actually have a lot of control over your car at all times. The game's driving mechanics are at the same time very forgiving while also rewarding to those who respect speed and each car's limits. The line between being in or out of control is way closer to your car's limits than it would be in a more hardcore simulation racer, which allows you to push your rides further than you would otherwise be able to do without needing an excessive amount of skill. But, to get those last few horses to work for you, you'll still need to really dial in your abilities. So the end result is that it's easier for newcomers to be able to push their vehicles, but there's still that element of needing to practice and hone your skills to be&amp;nbsp;very&amp;nbsp;good. Fantastic stuff in this department, to be sure.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span style="color: cyan; font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan; font-family: arial, sans-serif; font-size: 12px;"&gt;So the driving mechanics and sense of speed are fantastic, but let me now get into the sound because it is&amp;nbsp;awesome. A lot of other racers have great engine samples, nice crashing effects and so forth, but very, very few actually get the&amp;nbsp;mix&amp;nbsp;of all of this correct. If you're driving around town in your day-to-day car and brake a little late into a turn or push your tachometer a little high before disengaging the clutch then you might get some nice tire squeals. Those squeals, however, are nothing like what you hear at a track, especially when you're inside of a supercar.&amp;nbsp;Those&amp;nbsp;squeals sound like the rubber is alive and being torn from the axel while also being burning alive. It's a raw sound that is not unlike what war in Hell would sound like were it taking place underneath your car, and pretty much no racing game on the market conveys this correctly.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style="font-family: arial, sans-serif;"&gt;&lt;span style="font-family: 'Times New Roman';"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: arial, sans-serif; font-size: small;"&gt; &lt;span style="font-size: 12px;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: 12px;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan;"&gt;Need for Speed Shift&amp;nbsp;actually does, and it's music to the ears. Or, actually it's extremely grating, but that's the point. If you have your volume up to the appropriate level (past where the physical dial tries to you let you turn it) then you will get a deafening introduction to what these engines sound like when there are only inches of steel, cloth and/or leather between you and 600+ horsepower in the back seat. I'm sure there will be some people out there who buy this game and think that the sound isn't as good as their grandmother's racer, but they're dead wrong.&amp;nbsp;This&amp;nbsp;is how it should be done.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style="color: cyan; font-size: x-small;"&gt;&lt;span style="font-size: 10px;"&gt;&lt;span style="color: red; font-size: small;"&gt;&lt;span style="font-size: 12px;"&gt;&lt;br /&gt;
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&lt;span style="color: cyan;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: cyan;"&gt;&lt;div style="text-align: justify;"&gt;Oh, and as a nice "we want you to hear the cars" nod, the music is turned off by default in races. Thank you.&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://minitorr.blogspot.com/2009/10/gamezz.html"&gt;&lt;img border="0" height="235" src="http://image.com.com/gamespot/images/2009/151/957702_20090601_790screen004.jpg" width="420" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: cyan; font-family: arial, sans-serif; font-size: 12px;"&gt;Now, as I previously mentioned, Need for Speed Shift isn't the most accurate racer around. I have driven a few of the cars in the game and the handling, feeling of weight and all that just isn't as accurate as what you'll find in the likes of Forza or Gran Turismo. It's not bad by any stretch of the meaning, but it isn't accurate. However, in this case, I don't care nearly as much as I would in other simulation-slanted racers. The drivingexperience&amp;nbsp;is so close to the real thing that I can't bring myself to nit-picking over the finer details of how the Civic Si in the game does not feel like the same car I drive to work every day. The feeling of weight might be off, but if I were to take it up to 150mph at Laguna Seca, I'm pretty damn sure this is exactly what it would&amp;nbsp;look and sound&amp;nbsp;like, which is exactly what Slightly Mad was going after.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span style="font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px;"&gt;&lt;span style="color: cyan;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span style="font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px;"&gt;&lt;span style="color: cyan;"&gt;One area that I&amp;nbsp;didn't&amp;nbsp;like in terms of the driving mechanics, however, is with the drift events. Here, the physics simulation feels completely different, and punching the gas will cause your car to spin out even at the starting line. Vehicles are set up to be extremely slippery and it's your job to be careful and caress them through the corners. I found it to be extremely difficult to keep my car in check, often oversteering way, way too much even though I barely had my finger on the gas. I would have greatly preferred to have tackled this the other way around, where you need to work to get your car into a spin and over-rev in order to keep the tail out rather than having the game try to make you spin out and have you fight to keep the car in check. Fortunately, the career mode is set up in such a way that you can skip these without much of an issue.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span style="color: cyan; font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px;"&gt;&lt;br /&gt;
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&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan; font-family: arial, sans-serif; font-size: 12px;"&gt;The career mode is set up in a rather brilliant fashion in that it rewards you for doing pretty much anything. You'll earn stars for your finishing place in events, meeting point requirements while racing and completing a special per-event goal (like mastering all of the corners). These stars accumulate over your career and are what unlock the successive tiers in the game (i.e. harder events and better cars). You'll also earn profile points, which are sort of like the Kudos that you would earn in the PGR games, except that they're awarded for much more than just showboating. Stick to the racing line and you'll get points. Take a corner well and you get points. Drafting gets you points. Overtaking a car gets you points. Slamming into a car gets you points... You get the idea. Basically, you can just race and completely ignore the scoring system and you'll rack up a ton of profile points regardless of how you approach the game. While stars earn you more events to race in and new cars to buy, profile points net you things like additional parts for your cars, bonus cash and even free cars from time to time.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan; font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://minitorr.blogspot.com/2009/10/gamezz.html"&gt;&lt;img border="0" src="http://ps3media.ign.com/ps3/image/article/102/1023568/need-for-speed-shift-20090910032454177-000.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan; font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style="color: cyan; font-family: arial, sans-serif; font-size: 12px;"&gt;The result of this is that regardless of where you place in an event, you'll have earned something. This is a very good thing in that it keeps you going even when you know that you're going to lose. One cool extension of this is that it applies to both online and offline racing. You rack up the same bank account and points total regardless of what you're doing, so you can help advance your career while playing online, which is obviously nice.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: cyan; font-family: arial, sans-serif; font-size: 12px;"&gt;The career mode isn't perfect, though. One problem is that there are only 60-some-odd cars in the game, so it's not really a collector's dream. The selection here is great though, so you'll definitely find stuff you like. However, there's a fairly distinct "best" car in each class, and assuming you have the money when you unlock a new class, buying that car pretty much negates the need to ever buy the others. You can upgrade and tweak any car in the game to stay competitive, though why would you buy an Aston Martin V8 Vantage when a Corvette Z06 becomes available at the same time and absolutely trounces it?&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
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&lt;span style="font-family: arial, sans-serif; font-size: small;"&gt; &lt;span style="font-size: 12px;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: 12px;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan;"&gt;Obviously there's a cost difference, though as I played through the career mode, I never had an issue with cash. It would sometimes be close, but I always had enough money to buy the best car in a new class that I never had to deal with second-best and upgrade later. Granted, I didn't spend a whole lot of money on upgrades (which can get costly) because I was doing well enough with the stock models, but still, I didn't exactly spend much time at the dealership.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan; font-family: arial, sans-serif; font-size: 12px;"&gt;Fortunately, the game does mix things up quite a bit for you in that there are specialized events where you're given a specific car (or a choice of only a couple) to drive, so while you might not ever purchase a 350Z, you'll drive one a few times in events that feature it. I do like this element quite a bit, though again, I wish that I had to spend more time managing my stable of vehicles, slowly upgrading them over time and then finally purchasing a better car and reaping the benefits. In this respect, Gran Turismo this is not.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan; font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://minitorr.blogspot.com/2009/10/gamezz.html"&gt;&lt;img border="0" src="http://ps3media.ign.com/ps3/image/article/102/1023568/need-for-speed-shift-20090910032452786-000.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan; font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style="color: cyan; font-family: arial, sans-serif; font-size: 12px;"&gt;This sort of leads me to my own subjective view of the career mode in that it feels more "checklist-y" than I would like. I'm sure a lot of people will be fine with the set up, but for me I found that I never really went back to complete earlier races and always just kept going forward - I was simply working through all of the available events until I had completed them all with a decent number of stars. There aren't really events that require that you own specific cars (since car-specific events give you the appropriate ride), so you won't really go back down a class to compete in an event that you finally bought or earned a qualifying car for.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: cyan; font-family: arial, sans-serif; font-size: 12px;"&gt;So again, the career mode feels more like I'm going through a "to do" list in a mostly linear order (though you always have a lot of events you can choose from) rather than hopping around, trying out different stuff and building up my stable of cars. Again though, I'm sure a lot of folks will find this perfectly acceptable, and maybe even preferable to a more open-ended setup, though it was certainly worth mentioning as I'm sure I won't be alone.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: arial, sans-serif;"&gt;&lt;span style="font-family: 'Times New Roman';"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: arial, sans-serif; font-size: small;"&gt; &lt;span style="font-size: 12px;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: 12px;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: arial, sans-serif; font-size: small;"&gt;&lt;span style="font-size: 12px;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: cyan;"&gt;The last thing that I want to mention before wrapping this up is that while the online mode for the game doesn't offer a huge number of options, it's really fun. There's a basic Quick Race option (both ranked and unranked) which is pretty much exactly what you'd expect. But then you have a Driver Duel mode, which plays out sort of like a King of the Hill match. There are a handful of levels in the ladder that you're trying to climb, and you start at the bottom faced off against another racer at the same level. You'll both be in the same car (which is randomly chosen for you), and the car and track match the level that you're on. So on the first level, you'll be in pokey rides on easy tracks, while at the top you'll be in supercars on the most technical courses. The interesting thing here is that if you lose, you go all the way back down to the bottom. It's fun and fast-paced enough to keep you going for a good while.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: cyan; font-family: arial, sans-serif; font-size: small;"&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;span style="color: cyan; font-family: arial, sans-serif; font-size: small;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: red; font-family: 'Times New Roman'; font-size: medium;"&gt;&lt;a href="http://minitorr.blogspot.com/2009/10/gamezz.html"&gt;&lt;img border="0" src="http://ps3media.ign.com/ps3/image/article/102/1023568/need-for-speed-shift-20090910032457067-000.jpg" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: cyan; font-family: arial, sans-serif; font-size: 12px;"&gt;Need for Speed Shift is a glorious return to greatness (and even excellence) for EA's seminal racing franchise. Slightly Mad Studios has delivered a driving experience that, while not completely accurate in terms of its simulation aspects, is practically dead-on in terms of what it's like to race around some of the world's best racing circuits. The career mode could (and should) have been a little better, but the act of driving is basically phenomenal.&lt;/span&gt;&lt;br /&gt;
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