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Bundle</category><category>MobileBeat</category><category>Opera Mini</category><category>IGN</category><category>JavaOne</category><category>3G</category><category>Karnivale</category><category>free mobile game downloads</category><category>bestsellers</category><category>SaaS</category><category>Radio Shack</category><category>christmas 2007</category><category>Tilt</category><category>Barack Obama Mobile</category><category>Knowledge Networks</category><category>Mt. Everest</category><category>Mobigloo</category><category>Class Action</category><category>Zeemote</category><category>LG</category><category>No-text</category><category>reward students</category><category>CBC</category><category>Cro-Mag Rally</category><category>2008 Year of the Mobile Game</category><category>Android</category><category>El Paso</category><category>cancel cellphone contract</category><category>TryPhone</category><category>Papa John's</category><category>Kingston</category><category>Novatel Wireless</category><category>Full Track Downloads</category><category>Rogers Communications</category><category>CelluarSouth</category><category>Resident Evil: Degeneration Mobile Game</category><category>cnet</category><category>children</category><category>Mobile Poker</category><category>Zed</category><category>coupons</category><category>mobile 2</category><category>Samsung Instinct</category><category>007</category><category>Thumbthug</category><category>Mobile Wannabee</category><category>Rob Glaser</category><category>AvianResearch</category><category>Bank of America</category><category>Space Invaders</category><category>FDG Entertainment</category><category>Helio</category><category>Rolando</category><category>touch-screen device</category><category>Symbian</category><category>wap</category><category>Grey's Anatomy Mobile Game</category><category>Mystery Case Files</category><category>Hooters Calendar Slider</category><category>Arcade Zone</category><category>ETF</category><category>KPN Mobile</category><category>Doodle Jump</category><category>N75</category><category>mobile content news</category><category>seattle</category><category>Solitaire</category><category>MVNO</category><category>FAV1</category><category>block signal</category><category>compete</category><category>WalMart</category><category>Business Week</category><category>PressOK</category><category>Animals Memory Match</category><category>T-Mobile</category><category>money</category><title>Mobile Phone Blog - iPhone, SmartPhone, CellPhone Information</title><description>#1 Mobile Phone Blog. An Insiders Perspective on the Mobile Phone Industry, smartphone hardware, iPhone and Android applications, opinions on cell phone content, reviews of mobile games, critiquing new firms in the market and the health of the global wireless industry.</description><link>http://www.mobilephoneblog.org/</link><managingEditor>noreply@blogger.com (Mobilephone Blogger)</managingEditor><generator>Blogger</generator><openSearch:totalResults>575</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/MobilePhoneBlog" /><feedburner:info uri="mobilephoneblog" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7382389494356480856.post-6643896491392092014</guid><pubDate>Mon, 22 Jun 2009 22:47:00 +0000</pubDate><atom:updated>2009-06-22T15:53:34.975-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">iPhone game</category><category domain="http://www.blogger.com/atom/ns#">iPhone</category><category domain="http://www.blogger.com/atom/ns#">Freeverse</category><category domain="http://www.blogger.com/atom/ns#">Flick Fishing</category><title>Flick Fishing First to a Million Paid Downloads</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://click.linksynergy.com/fs-bin/stat?id=DLxvvqmWTKk&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252FWebObjects%252FMZStore.woa%252Fwa%252FviewSoftware%253Fid%253D295314913%2526mt%253D8%2526uo%253D6%2526partnerId%253D30"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 214px; height: 320px;" src="http://3.bp.blogspot.com/_oU4mC8W7wmY/SkALOFWEjFI/AAAAAAAAAig/XXlT-N4zLWQ/s320/ff3.png" border="0" alt=""id="BLOGGER_PHOTO_ID_5350288693896973394" /&gt;&lt;/a&gt;&lt;br /&gt;Congrats to iPhone game developer &lt;a href="http://www.freeverse.com/"&gt;Freeverse&lt;/a&gt;, who announced today that over the weekend they sold the millionth copy of their &lt;a href="http://www.freeverse.com/iphone-os/product/?id=4567"&gt;Flick Fishing game&lt;/a&gt;, making Flick Fishing the first paid application to reach the one million download milestone.&lt;br /&gt;&lt;br /&gt;Flick Fishing allows iPhone and iPod touch users to take a virtual fishing trip with the flick of a wrist.  The game uses the iPhone's accelerometer to recreate a casting motion, then a combination of bait choice and fishing skill helps players land the big fish. &lt;br /&gt;&lt;br /&gt;The iPhone OS 3.0 update issued last week for Flick Fishing allows peer-to-peer networking for players to compare their catches while competing in a blackjack style fishing contest. In addition, in-app purchases of a new fishing location and new fish have been made by nearly 10 percent of users since the OS 3.0 update was issued.&lt;br /&gt; &lt;br /&gt;"We couldn't be happier that so many people decided to put on their virtual fishing cap and give Flick Fishing a try," said Ian Lynch Smith, president and co-founder of Freeverse. "We're very proud that over one million players have discovered that Flick Fishing is a great way to enjoy summer fun on your iPhone without the pesky flies and mosquitoes."&lt;br /&gt;&lt;br /&gt;The game can be purchased from iTunes for $.99 by clicking &lt;a href="http://click.linksynergy.com/fs-bin/stat?id=DLxvvqmWTKk&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252FWebObjects%252FMZStore.woa%252Fwa%252FviewSoftware%253Fid%253D295314913%2526mt%253D8%2526uo%253D6%2526partnerId%253D30"&gt;here&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7382389494356480856-6643896491392092014?l=www.mobilephoneblog.org' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/MobilePhoneBlog/~3/ePYFIq_jEJk/flick-fishing-first-to-million-paid.html</link><author>noreply@blogger.com (YDogg)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_oU4mC8W7wmY/SkALOFWEjFI/AAAAAAAAAig/XXlT-N4zLWQ/s72-c/ff3.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.mobilephoneblog.org/2009/06/flick-fishing-first-to-million-paid.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7382389494356480856.post-2027578591824018665</guid><pubDate>Fri, 12 Jun 2009 22:10:00 +0000</pubDate><atom:updated>2009-06-12T15:18:24.570-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">iPhone</category><category domain="http://www.blogger.com/atom/ns#">Nielsen Mobile</category><title>Interesting iPhone Data from Nielsen</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_oU4mC8W7wmY/SjLTt5GiQHI/AAAAAAAAAiY/2YqUGNmMSDA/s1600-h/iphone_audience.png"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 302px; height: 225px;" src="http://2.bp.blogspot.com/_oU4mC8W7wmY/SjLTt5GiQHI/AAAAAAAAAiY/2YqUGNmMSDA/s320/iphone_audience.png" border="0" alt=""id="BLOGGER_PHOTO_ID_5346568493018005618" /&gt;&lt;/a&gt;&lt;br /&gt;Consumer research firm, &lt;a href="http://en-us.nielsen.com/"&gt;The Nielsen Company&lt;/a&gt;, released some interesting data on the iPhone this week. The study found:&lt;br /&gt;&lt;br /&gt;- As of April 2009, there are 6.4 million active iPhone users in the U.S., up from 2.1 million a year prior.&lt;br /&gt;&lt;br /&gt;- 37% watch video on their phone (6x as likely as the typical subscriber).&lt;br /&gt;&lt;br /&gt;- There are roughly as many iPhone users 55 and older as there are 13-24. (see chart)&lt;br /&gt;&lt;br /&gt;- 98% of iPhone users use the data features of their phone, services that should improve with the enhanced speed promised by the iPhone 3G S.&lt;br /&gt;&lt;br /&gt;- 88% use the Internet (4x as likely as the typical subscriber).&lt;br /&gt;&lt;br /&gt;- 75% download apps (5x as likely as the typical subscriber).&lt;br /&gt;&lt;br /&gt;- 72% use location based services (7x as likely as the typical subscriber).&lt;br /&gt;&lt;br /&gt;None of this data is overly surprising but it is good news for all of us in the mobile data market as more and more consumers will be buying iPhones (and other smartphones) so overall usage of applications, mobile web, mcommerce, etc. is about to explode.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7382389494356480856-2027578591824018665?l=www.mobilephoneblog.org' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/MobilePhoneBlog/~3/idZnqTWnkW4/interesting-iphone-data-from-nielsen.html</link><author>noreply@blogger.com (YDogg)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_oU4mC8W7wmY/SjLTt5GiQHI/AAAAAAAAAiY/2YqUGNmMSDA/s72-c/iphone_audience.png" height="72" width="72" /><thr:total>3</thr:total><feedburner:origLink>http://www.mobilephoneblog.org/2009/06/interesting-iphone-data-from-nielsen.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7382389494356480856.post-7993038329098942174</guid><pubDate>Wed, 10 Jun 2009 18:52:00 +0000</pubDate><atom:updated>2009-06-10T11:59:03.003-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Novatel Wireless</category><category domain="http://www.blogger.com/atom/ns#">Best Buy</category><category domain="http://www.blogger.com/atom/ns#">Virgin Mobile</category><category domain="http://www.blogger.com/atom/ns#">Broadband2go</category><category domain="http://www.blogger.com/atom/ns#">Wireless broadband</category><title>Virgin Mobile Brings Pre-pay to Air Cards</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_oU4mC8W7wmY/SjABdVjXqeI/AAAAAAAAAiQ/DZ-UiliKNnU/s1600-h/TN-538638_PayAsYouGoOptions.jpg"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 281px; height: 280px;" src="http://3.bp.blogspot.com/_oU4mC8W7wmY/SjABdVjXqeI/AAAAAAAAAiQ/DZ-UiliKNnU/s320/TN-538638_PayAsYouGoOptions.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5345774361202108898" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.virginmobileusa.com/"&gt;Virgin Mobile USA&lt;/a&gt; (&lt;a href="http://www.google.com/finance?q=vm"&gt;NYSE: VM&lt;/a&gt;) today announced the launch of Broadband2Go, a 3G nationwide wireless Internet service without an annual contract, monthly subscription or activation fee. &lt;br /&gt;&lt;br /&gt;Operating on the Sprint Nationwide Network and developed in conjunction with Novatel Wireless (&lt;a href="http://www.google.com/finance?q=nvtl"&gt;NASDAQ: NVTL&lt;/a&gt;), the MC760 Broadband2Go device carries the distinction of being the world's smallest EV-DO Rev. A modem. &lt;br /&gt;&lt;br /&gt;"Forget the long-term contracts, monthly bills or desperately seeking a local coffee shop for Wi-Fi. Prepaid mobile broadband is ideal for students, families on the go, freelancers, anyone who needs wireless Internet access...and wants to pay only when they use it," said Bob Stohrer, CMO, Virgin Mobile USA. "We've already demonstrated the benefit of no annual contracts and the ability to tailor spending to individual needs. Broadband2Go is another way to give consumers value, flexibility and convenience."&lt;br /&gt;&lt;br /&gt;Like Virgin Mobile USA's mobile phone service, activation is simple and megabytes can be added as often as needed with credit/debit cards or Virgin Mobile Top-Up cards. Top-Up cards can be used to purchase data usage from 100MB to 1 gigabyte on the pay-as-you-go model. A new Broadband2Go-branded Top-Up card for $20, which customers may use to purchase 250MB good for 30 days, translating roughly into 12 hours of web browsing. Other data plans are available at $10, $40 and $60, and any VMU Top-Up card can be used.&lt;br /&gt;&lt;br /&gt;Virgin Mobile USA's Broadband2Go requires no activation fee and there are no roaming charges. Customers have a real-time usage meter to monitor and check "Remaining Megabytes of Use" at any time. From the Broadband2Go My Account page, customers are provided with approximate estimates for how many hours of web-browsing, video-viewing and number of emails each plan will generally handle. &lt;br /&gt;&lt;br /&gt;The package will be available exclusively at &lt;a href="http://www.bestbuy.com/site/olspage.jsp?id=abcat0801000&amp;type=category"&gt;Best Buy Mobile&lt;/a&gt; starting in late June for $149.99, and is the first prepaid broadband product Best Buy Mobile is offering.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7382389494356480856-7993038329098942174?l=www.mobilephoneblog.org' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/MobilePhoneBlog/~3/1VuXivZsslc/virgin-mobile-brings-pre-pay-to-air.html</link><author>noreply@blogger.com (YDogg)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_oU4mC8W7wmY/SjABdVjXqeI/AAAAAAAAAiQ/DZ-UiliKNnU/s72-c/TN-538638_PayAsYouGoOptions.jpg" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://www.mobilephoneblog.org/2009/06/virgin-mobile-brings-pre-pay-to-air.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7382389494356480856.post-6649519682350097234</guid><pubDate>Wed, 10 Jun 2009 16:11:00 +0000</pubDate><atom:updated>2009-06-10T09:26:47.792-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">iPhone game</category><category domain="http://www.blogger.com/atom/ns#">app store</category><category domain="http://www.blogger.com/atom/ns#">iPhone</category><category domain="http://www.blogger.com/atom/ns#">Capcom Mobile</category><category domain="http://www.blogger.com/atom/ns#">Nextoy iTunes</category><category domain="http://www.blogger.com/atom/ns#">KENKEN</category><title>Capcom Mobile Launches KENKEN for iPhone</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://click.linksynergy.com/fs-bin/stat?id=DLxvvqmWTKk&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252FWebObjects%252FMZStore.woa%252Fwa%252FviewSoftware%253Fid%253D318957616%2526mt%253D8%2526uo%253D6%2526partnerId%253D30"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 62px;" src="http://1.bp.blogspot.com/_oU4mC8W7wmY/Si_ckrhV-tI/AAAAAAAAAiI/j38WudvW9jo/s320/main_logo.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5345733805428046546" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.capcommobile.com/index.php"&gt;Capcom Mobile&lt;/a&gt;, a leading developer and publisher of mobile games, and &lt;a href="http://www.kenken.com/"&gt;NEXTOY&lt;/a&gt; today announced the launch of the hit puzzle game KENKEN on the Apple App Store for the iPhone and iPod touch. KENKEN: Train Your Brain!, features stunning graphics, intuitive controls and 250 new puzzles to challenge puzzle masters and casual gamers alike.&lt;br /&gt;&lt;br /&gt;KENKEN has become a certified phenomenon with more that 1.5 million puzzle books sold and regular puzzles appearing in The New York Times, Boston Globe, Detroit Free Press, Readers Digest and on NYTimes.com. &lt;br /&gt;&lt;br /&gt;The brainchild of Japanese Math teacher Tetsuya Miyamoto and made famous by puzzle master Will Shortz, KENKEN requires simple arithmetic calculations and logic to decipher the ingenious puzzles. Translated as "wisdom squared" in Japanese, KENKEN involves addition, subtraction, multiplication and division. &lt;br /&gt;&lt;br /&gt;With difficulty levels from beginner to advanced, KENKEN puzzles improve logical thinking, concentration and perseverance.&lt;br /&gt;&lt;br /&gt;If you've never played KENKEN it is in the same category as Sudoku but with a different twist. You can try it out online &lt;a href="http://www.kenken.com/index.html"&gt;here&lt;/a&gt; and see what you think, or you can watch a how to play video &lt;a href="http://www.kenken.com/video.html"&gt;here&lt;/a&gt;. &lt;br /&gt;&lt;br /&gt;KENKEN: Train Your Brain &lt;a href="http://click.linksynergy.com/fs-bin/stat?id=DLxvvqmWTKk&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252FWebObjects%252FMZStore.woa%252Fwa%252FviewSoftware%253Fid%253D318957616%2526mt%253D8%2526uo%253D6%2526partnerId%253D30"&gt;is available from iTunes for $4.99&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7382389494356480856-6649519682350097234?l=www.mobilephoneblog.org' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/MobilePhoneBlog/~3/DQP8A1j0yRg/capcom-mobiler-launches-kenken-for.html</link><author>noreply@blogger.com (YDogg)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_oU4mC8W7wmY/Si_ckrhV-tI/AAAAAAAAAiI/j38WudvW9jo/s72-c/main_logo.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.mobilephoneblog.org/2009/06/capcom-mobiler-launches-kenken-for.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7382389494356480856.post-7417931631298035367</guid><pubDate>Fri, 05 Jun 2009 19:08:00 +0000</pubDate><atom:updated>2009-06-05T14:43:41.408-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">iPhone Game Review</category><category domain="http://www.blogger.com/atom/ns#">Parachute Panic</category><category domain="http://www.blogger.com/atom/ns#">FDG Entertainment</category><title>iPhone Game Review - Parachute Panic</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://click.linksynergy.com/fs-bin/stat?id=DLxvvqmWTKk&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252FWebObjects%252FMZStore.woa%252Fwa%252FviewSoftware%253Fid%253D317435143%2526mt%253D8%2526uo%253D6%2526partnerId%253D30"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 214px; height: 320px;" src="http://2.bp.blogspot.com/_oU4mC8W7wmY/SimNhbfN0yI/AAAAAAAAAiA/dw3SYf6o_ZM/s320/IMG_0001.PNG" border="0" alt=""id="BLOGGER_PHOTO_ID_5343958038305690402" /&gt;&lt;/a&gt;&lt;br /&gt;I was poking around the iTunes AppStore this week and took a $.99 chance on a recently launched game from &lt;a href="http://www.fdg-entertainment.com/en/iPhone-Games/Parachute-Panic.html"&gt;FDG Entertainment&lt;/a&gt; called Parachute Panic. &lt;br /&gt;&lt;br /&gt;This fun casual game requires you to successfully land a host of parachutists into passing boats while trying to avoid obstacles such as helicopters, U.F.O´s, sharks and thunder clouds. &lt;br /&gt;&lt;br /&gt;The game play is reminiscent of the vintage Nintendo &lt;a href="http://jonchoo.blogspot.com/2008/08/nintendo-game-watch-parachute.html"&gt;Game &amp; Watch handheld parachute&lt;/a&gt; game that I used  to love to play back in the early 80's.&lt;br /&gt;&lt;br /&gt;The game has very cool hand drawn graphics, smooth animations, catchy music and awesome sound effects. The game has been getting good reviews in the App Store and I have to agree - it is very well done and lots of fun. &lt;br /&gt;&lt;br /&gt;Check out a video of the game &lt;a href="http://www.youtube.com/watch?v=bmW79ok_DkM"&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;The only slightly negative comment I will make is that this game is not easy. It takes a little while to get used to the controls and even after mastering the techniques, the action picks up fast and furious. My 7 year old lost interest pretty quickly as it was too hard, but personally, I love the game, and for a buck it's well worth it. Click &lt;a href="http://click.linksynergy.com/fs-bin/stat?id=DLxvvqmWTKk&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252FWebObjects%252FMZStore.woa%252Fwa%252FviewSoftware%253Fid%253D317435143%2526mt%253D8%2526uo%253D6%2526partnerId%253D30"&gt;here&lt;/a&gt; to get it now.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7382389494356480856-7417931631298035367?l=www.mobilephoneblog.org' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/MobilePhoneBlog/~3/CXYLoTtb6xU/iphone-game-review-parachute-panic.html</link><author>noreply@blogger.com (YDogg)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_oU4mC8W7wmY/SimNhbfN0yI/AAAAAAAAAiA/dw3SYf6o_ZM/s72-c/IMG_0001.PNG" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://www.mobilephoneblog.org/2009/06/iphone-game-review-parachute-panic.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7382389494356480856.post-5682927891999627891</guid><pubDate>Fri, 05 Jun 2009 16:35:00 +0000</pubDate><atom:updated>2009-06-05T09:43:07.304-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">WWDC</category><category domain="http://www.blogger.com/atom/ns#">Worldwide Developer's Conference</category><category domain="http://www.blogger.com/atom/ns#">iPhone</category><category domain="http://www.blogger.com/atom/ns#">Apple</category><title>Cheaper iPhone Coming Soon?</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://developer.apple.com/WWDC/"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 244px; height: 158px;" src="http://2.bp.blogspot.com/_oU4mC8W7wmY/SilKvpsg1LI/AAAAAAAAAh4/GPIt92HvN_I/s320/home_tracks_buy20090424.png" border="0" alt=""id="BLOGGER_PHOTO_ID_5343884615358665906" /&gt;&lt;/a&gt;&lt;br /&gt;Apple's &lt;a href="http://developer.apple.com/WWDC/"&gt;Worldwide Developer's Conference&lt;/a&gt; kicks off Monday and according to &lt;a href="http://www.ft.com/cms/s/0/c9169840-5157-11de-84c3-00144feabdc0.html?nclick_check=1"&gt;Financial Times&lt;/a&gt;, Apple plans to introduce a cheaper version of its popular iPhone as soon as Monday, in a move that could dramatically increase the company’s share of the smart phone market.&lt;br /&gt;&lt;br /&gt;Analysts said that the company is likely to introduce either a $149 phone or a $99 phone, down from the current low end of $199.&lt;br /&gt;&lt;br /&gt;Citing a firm survey of consumers, Morgan Stanley analyst Kathryn Huberty said that a $50 price cut could increase demand for the phone by 50% and a $100 cut by 100%.&lt;br /&gt;&lt;br /&gt;Apple sells about 11% of the world’s smart phones, trailing Nokia at 41% and Research in Motion (Blackberry) at 20%, according to &lt;a href="http://www.gartner.com/"&gt;Gartner&lt;/a&gt; figures from the first quarter.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7382389494356480856-5682927891999627891?l=www.mobilephoneblog.org' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/MobilePhoneBlog/~3/qZJBgqWlGQs/cheaper-iphone-coming-soon.html</link><author>noreply@blogger.com (YDogg)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_oU4mC8W7wmY/SilKvpsg1LI/AAAAAAAAAh4/GPIt92HvN_I/s72-c/home_tracks_buy20090424.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.mobilephoneblog.org/2009/06/cheaper-iphone-coming-soon.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7382389494356480856.post-1275413537676502466</guid><pubDate>Thu, 04 Jun 2009 19:57:00 +0000</pubDate><atom:updated>2009-06-04T13:10:48.925-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Wall Street Journal</category><category domain="http://www.blogger.com/atom/ns#">Palm Pre review</category><category domain="http://www.blogger.com/atom/ns#">Walt Mossberg</category><category domain="http://www.blogger.com/atom/ns#">Palm Pre</category><title>Mossberg Reviews the Palm Pre</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://online.wsj.com/article/SB124407239691783093.html"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 196px; height: 320px;" src="http://4.bp.blogspot.com/_oU4mC8W7wmY/SigqFINBIiI/AAAAAAAAAhw/DtdIHdCdu2I/s320/PJ-AQ021_pjPTEC_NS_20090603220856.gif" border="0" alt=""id="BLOGGER_PHOTO_ID_5343567225464889890" /&gt;&lt;/a&gt;&lt;br /&gt;Walt Mossberg does a great review of the Palm Pre today. If you're considering the device or just curious, you should read it &lt;a href="http://online.wsj.com/article/SB124407239691783093.html"&gt;here&lt;/a&gt;. &lt;br /&gt;&lt;br /&gt;Couple highlights:&lt;br /&gt;&lt;br /&gt;"But on June 6, Apple will get a powerful competitor in this category. It's a beautiful, innovative and versatile hand-held computer that's fully in the iPhone's class. It's called the Pre, and it comes from Palm, the company that pioneered the hand-held computer in the 1990s. I've been testing the Pre for a couple of weeks, and I like it a lot, despite some important drawbacks that will have to be remedied."&lt;br /&gt;&lt;br /&gt;"All in all, I believe the Pre is a smart, sophisticated product that will have particular appeal for those who want a physical keyboard. It is thoughtfully designed, works well and could give the iPhone and BlackBerry strong competition -- but only if it fixes its app store and can attract third-party developers."&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7382389494356480856-1275413537676502466?l=www.mobilephoneblog.org' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/MobilePhoneBlog/~3/nQ4NVg6MYs0/mossberg-reviews-palm-pre.html</link><author>noreply@blogger.com (YDogg)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_oU4mC8W7wmY/SigqFINBIiI/AAAAAAAAAhw/DtdIHdCdu2I/s72-c/PJ-AQ021_pjPTEC_NS_20090603220856.gif" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://www.mobilephoneblog.org/2009/06/mossberg-reviews-palm-pre.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7382389494356480856.post-8696041921161887858</guid><pubDate>Tue, 02 Jun 2009 03:45:00 +0000</pubDate><atom:updated>2009-06-01T20:51:41.986-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Palm</category><category domain="http://www.blogger.com/atom/ns#">Palm Pre</category><title>One Thing I Wouldn't Do for a Palm Pre</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_oU4mC8W7wmY/SiSht54B96I/AAAAAAAAAho/RLpDVMfzfH0/s1600-h/thumb_tall_thumb_450_pre-tattoo-1.png"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 200px; height: 267px;" src="http://3.bp.blogspot.com/_oU4mC8W7wmY/SiSht54B96I/AAAAAAAAAho/RLpDVMfzfH0/s320/thumb_tall_thumb_450_pre-tattoo-1.png" border="0" alt=""id="BLOGGER_PHOTO_ID_5342572867970267042" /&gt;&lt;/a&gt;&lt;br /&gt;The much hyped &lt;a href="http://www.palm.com/us/products/phones/pre/"&gt;Palm Pre&lt;/a&gt; is just days away from release and things are getting downright weird. Check out the picture of this nut who got a huge Palm Pre tattoo on his arm in order to win a free device. &lt;br /&gt;&lt;a href="http://www.precentral.net/palm-pre-giveaway"&gt;&lt;br /&gt;PreCentral.net&lt;/a&gt; is running the campaign.&lt;br /&gt;&lt;br /&gt;Personally, I'm going to wait until the next version of the Pre to get my tattoo.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7382389494356480856-8696041921161887858?l=www.mobilephoneblog.org' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/MobilePhoneBlog/~3/CN8nd3SrQpk/one-thing-i-wouldnt-do-for-palm-pre.html</link><author>noreply@blogger.com (YDogg)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_oU4mC8W7wmY/SiSht54B96I/AAAAAAAAAho/RLpDVMfzfH0/s72-c/thumb_tall_thumb_450_pre-tattoo-1.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.mobilephoneblog.org/2009/06/one-thing-i-wouldnt-do-for-palm-pre.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7382389494356480856.post-5316500963193722378</guid><pubDate>Fri, 29 May 2009 23:21:00 +0000</pubDate><atom:updated>2009-05-29T16:33:46.666-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">iPhone</category><category domain="http://www.blogger.com/atom/ns#">Andy Kleitsch</category><category domain="http://www.blogger.com/atom/ns#">Billing Revolution</category><title>Billing Revolution Says Mobile Shopping About to Explode</title><description>Americans are gradually warming up to the idea of buying things via their mobile phones, particularly young adults and men, found a new study conducted by &lt;a href="http://www.harrisinteractive.com/"&gt;Harris Interactive&lt;/a&gt; for the mobile credit card security firm &lt;a href="http://www.billingrevolution.com/"&gt;Billing Revolution&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Harris surveyed 2,029 adults from April 29 to May 1; 1,883 of those surveyed were cell phone owners (93%). Close to half (45%) said they think that shopping via cell phones is “somewhat safe,” though just over a quarter (26%) feel that mobile shopping is completely safe.&lt;br /&gt;&lt;br /&gt;Regardless, fewer than half of those surveyed (46%) said they would be willing to shop using their cell phones even if safety was not an issue. But attitudes vary based on age and sex, according to Harris. As with many emerging technology-driven habits, younger adults appear more willing to embrace change; 59% of the 18-34 crowd feels that mobile shopping is somewhat safe, versus just 34% of adults over 55. Also, half of men find the concept of cell phone shopping somewhat safe versus 39% of women.&lt;br /&gt;&lt;br /&gt;The relative youth, as well as the male-skewing nature of the potential mobile shopping audience seems to influence the sort of purchases respondents indicated they would be willing to make. Harris found that entertainment is likely to emerge as a key mobile commerce category, as willing mobile shoppers said they would be most interested in purchases such as movie tickets, music, mobile video and games.&lt;br /&gt;&lt;br /&gt;Officials at Billing Revolution said the survey results indicated that mobile shopping is poised for growth in the near term, as more and more Americans purchase sophisticated smart phones like Apple’s iPhone and spend more time accessing the Internet via these devices. “There’s clearly a large U.S. population of consumers open to the idea of making purchases via their cell phones,” said Andy Kleitsch, CEO Billing Revolution. “With consumers getting more comfortable navigating the Web from mobile phones, mobile commerce is poised for explosive growth, and consumers are very much leading the charge in this direction.”&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7382389494356480856-5316500963193722378?l=www.mobilephoneblog.org' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/MobilePhoneBlog/~3/0A7eaEtz-Ik/billing-revolution-says-mobile-shopping.html</link><author>noreply@blogger.com (YDogg)</author><thr:total>0</thr:total><feedburner:origLink>http://www.mobilephoneblog.org/2009/05/billing-revolution-says-mobile-shopping.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7382389494356480856.post-2301536086202168547</guid><pubDate>Thu, 28 May 2009 23:37:00 +0000</pubDate><atom:updated>2009-05-28T16:40:55.711-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">application</category><category domain="http://www.blogger.com/atom/ns#">iPhone</category><category domain="http://www.blogger.com/atom/ns#">Google Android</category><category domain="http://www.blogger.com/atom/ns#">Android</category><title>5000 Android Apps</title><description>Google's &lt;a href="http://www.android.com/market/"&gt;Android Market&lt;/a&gt; now offers more than 4,900 applications for smartphones powered by the Android mobile operating system, according to the web services giant's vice president of engineering Vic Gundotra. &lt;br /&gt;&lt;br /&gt;Speaking Wednesday at Google's annual I/O developer event in San Francisco, Gundotra said Android users have downloaded an average of more than 40 applications per user, adding that Android smartphones are now second in the U.S. in mobile web browsing, behind Apple's iPhone.&lt;br /&gt;&lt;br /&gt;5000 apps is a pretty good number. We (Movaya) are about to launch our first premium app in the Android Market next week so we'll see how that goes.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7382389494356480856-2301536086202168547?l=www.mobilephoneblog.org' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/MobilePhoneBlog/~3/BUDKExYqG10/5000-android-apps.html</link><author>noreply@blogger.com (YDogg)</author><thr:total>1</thr:total><feedburner:origLink>http://www.mobilephoneblog.org/2009/05/5000-android-apps.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7382389494356480856.post-7259474026559265160</guid><pubDate>Wed, 27 May 2009 15:56:00 +0000</pubDate><atom:updated>2009-05-27T09:03:35.446-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Pandora</category><category domain="http://www.blogger.com/atom/ns#">Business Week</category><category domain="http://www.blogger.com/atom/ns#">mobile advertising</category><title>Marketers Have to Take Mobile Seriously Now</title><description>Interesting article on Mobile Advertising in &lt;a href="http://www.businessweek.com/magazine/content/09_22/b4133052597112.htm?chan=technology_technology+index+page_top+stories"&gt;BusinessWeek&lt;/a&gt; that is worth a read.&lt;br /&gt;&lt;br /&gt;The article talks about Pandora - a nine-year-old, free online service that lets users design "radio stations" based on their musical preferences. Pandora has become a very popular mobile app as well and advertisers like Best Buy, Dockers, Target, and Nike have started to buy ads on Pandora to experiment with what remains a cheap advertising medium.&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;&lt;br /&gt;"We've reached a tipping point,"&lt;/span&gt; says Domino's Pizza advertising executive Rob Weisberg. &lt;span style="font-weight:bold;"&gt;"Marketers, especially consumer brands, have to take mobile seriously now. You have to be where your customer works, lives, and plays." &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Pandora mobile advertisers are seeing pretty solid response rates to their ads which bodes well for the medium.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7382389494356480856-7259474026559265160?l=www.mobilephoneblog.org' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/MobilePhoneBlog/~3/B1r5pRY0IZE/marketers-have-to-take-mobile-seriously.html</link><author>noreply@blogger.com (YDogg)</author><thr:total>0</thr:total><feedburner:origLink>http://www.mobilephoneblog.org/2009/05/marketers-have-to-take-mobile-seriously.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7382389494356480856.post-741213288890690393</guid><pubDate>Thu, 21 May 2009 18:23:00 +0000</pubDate><atom:updated>2009-05-21T11:29:17.310-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">My Pet's Weekly Horoscope</category><category domain="http://www.blogger.com/atom/ns#">movaya</category><category domain="http://www.blogger.com/atom/ns#">Pet Horoscopes</category><category domain="http://www.blogger.com/atom/ns#">iPhone Application</category><title>Movaya Launches My Pet's Weekly Horoscope iPhone App</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://click.linksynergy.com/fs-bin/stat?id=DLxvvqmWTKk&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252FWebObjects%252FMZStore.woa%252Fwa%252FviewSoftware%253Fid%253D315764363%2526mt%253D8%2526uo%253D6%2526partnerId%253D30"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 214px; height: 320px;" src="http://1.bp.blogspot.com/_oU4mC8W7wmY/ShWdNd1IOgI/AAAAAAAAAhg/gV_fc0Mnf78/s320/PetHoroscopeHomepage.PNG" border="0" alt=""id="BLOGGER_PHOTO_ID_5338345787988916738" /&gt;&lt;/a&gt;&lt;br /&gt;With Pet Zodiac and One Of America’s Leading Pet Astrologers. &lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Every Week You’ll Get A New Horoscope For Your Pet!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt; Oprah will do anything for her pets. President Barack Obama enjoys playing&lt;br /&gt;with his puppy on the White House lawn. People find their perfect mate through&lt;br /&gt;web site dating where they meet other people who love pets. Some people travel with pets. Others even drink beer with their pets. But now, there’s something new you can do with your pet. We know you’re worried about swine flue, terrorist attacks, pirates boarding ships, losing your home to mortgage foreclosure, the recession, no healthcare, losing your job, vampire video, who’s on twitter and why the latest diet pill doesn’t work, so get ready for some good news.&lt;br /&gt;&lt;br /&gt;Pet-ertainment LLC and &lt;a href="http://www.movaya.com/"&gt;Movaya Wireless, Inc.&lt;/a&gt; are pleased to announce the first ever Horoscope app for your pet.&lt;br /&gt;&lt;br /&gt;“&lt;a href="http://click.linksynergy.com/fs-bin/stat?id=DLxvvqmWTKk&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252FWebObjects%252FMZStore.woa%252Fwa%252FviewSoftware%253Fid%253D315764363%2526mt%253D8%2526uo%253D6%2526partnerId%253D30"&gt;My Pet’s Weekly Horoscope&lt;/a&gt;” isn’t like those that just show you cute pets, funny pets, the world’s smartest dogs, crazy cats or adorable puppies.  “My Pet’s Weekly Horoscope” brings you closer to your dog or cat because you will now have insights into your pet’s behavior. If you want to understand your dog or cat better, know what makes your pet tick and be able to change bad pet behavior, you want to get “My Pet’s Weekly Horoscope” every week. &lt;br /&gt;&lt;br /&gt;Can’t wait to see your own horoscope? Now you can find out what the stars have in store for your furry best friend. &lt;a href="http://animalinks.com/"&gt;Animalinks’&lt;/a&gt; pet astrologer Carol Jepson helps you and your pet get closer by forecasting how your pet may feel and act every week. Check out your dog’s or cat’s horoscope and your friend’s pet’s horoscope with our Pet Zodiac featuring twelve of the world’s most loveable pets. Don’t know your dog’s or cat’s birth month? Use our Key Word Match-Ups to find your pet’s sign. &lt;a href="http://click.linksynergy.com/fs-bin/stat?id=DLxvvqmWTKk&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252FWebObjects%252FMZStore.woa%252Fwa%252FviewSoftware%253Fid%253D315764363%2526mt%253D8%2526uo%253D6%2526partnerId%253D30"&gt;Buy this app&lt;/a&gt; once and My Pet’s Weekly Horoscope delivers a new 7-day fun forecast every Monday for your pet on your iPhone or iPod touch!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://click.linksynergy.com/fs-bin/stat?id=DLxvvqmWTKk&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252FWebObjects%252FMZStore.woa%252Fwa%252FviewSoftware%253Fid%253D315764363%2526mt%253D8%2526uo%253D6%2526partnerId%253D30"&gt;Get it now!&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7382389494356480856-741213288890690393?l=www.mobilephoneblog.org' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/MobilePhoneBlog/~3/KU7iyOXSR6E/movaya-launches-my-pets-weekly.html</link><author>noreply@blogger.com (YDogg)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_oU4mC8W7wmY/ShWdNd1IOgI/AAAAAAAAAhg/gV_fc0Mnf78/s72-c/PetHoroscopeHomepage.PNG" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.mobilephoneblog.org/2009/05/movaya-launches-my-pets-weekly.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7382389494356480856.post-381733135422846800</guid><pubDate>Wed, 20 May 2009 04:32:00 +0000</pubDate><atom:updated>2009-05-19T21:37:36.710-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Palm</category><category domain="http://www.blogger.com/atom/ns#">Best Buy</category><category domain="http://www.blogger.com/atom/ns#">WalMart</category><category domain="http://www.blogger.com/atom/ns#">Radio Shack</category><category domain="http://www.blogger.com/atom/ns#">Palm Pre</category><title>Palm Pre Arrives June 6</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_oU4mC8W7wmY/ShOIeFINegI/AAAAAAAAAhY/VH00kzjKZ18/s1600-h/PalmPre-frontview.jpg"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 164px; height: 320px;" src="http://3.bp.blogspot.com/_oU4mC8W7wmY/ShOIeFINegI/AAAAAAAAAhY/VH00kzjKZ18/s320/PalmPre-frontview.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5337760033718237698" /&gt;&lt;/a&gt;&lt;br /&gt;Sprint (&lt;a href="http://www.google.com/finance?q=s"&gt;NYSE: S&lt;/a&gt;) today announced pricing and nationwide availability for the highly anticipated &lt;a href="http://now.sprint.com/nownetwork/productPage.html"&gt;Palm Pre&lt;/a&gt; phone, offered exclusively from Sprint. &lt;br /&gt;&lt;br /&gt;Palm Pre will be available nationwide on June 6 in Sprint  stores, Best Buy, Radio Shack, select Wal-Mart stores and online at Sprint.com for $199.99 with a two-year service agreement and after a $100 mail-in rebate. &lt;br /&gt;&lt;br /&gt;Sprint has high hopes for the device:&lt;br /&gt;&lt;br /&gt;“It’s the highest confidence I’ve ever had going into a device launch that this is going to be a blockbuster,” said Kevin Packingham, senior vice president for product and technology development at Sprint. “I’m pretty sure we’ll know within the first week.”&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7382389494356480856-381733135422846800?l=www.mobilephoneblog.org' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/MobilePhoneBlog/~3/aduFbVqCETY/palm-pre-arrives-june-6.html</link><author>noreply@blogger.com (YDogg)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_oU4mC8W7wmY/ShOIeFINegI/AAAAAAAAAhY/VH00kzjKZ18/s72-c/PalmPre-frontview.jpg" height="72" width="72" /><thr:total>6</thr:total><feedburner:origLink>http://www.mobilephoneblog.org/2009/05/palm-pre-arrives-june-6.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7382389494356480856.post-2527118095660136370</guid><pubDate>Tue, 19 May 2009 04:40:00 +0000</pubDate><atom:updated>2009-05-18T21:58:12.437-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Bed Bugs</category><category domain="http://www.blogger.com/atom/ns#">iPhone Game Review</category><category domain="http://www.blogger.com/atom/ns#">Dizzy Bee</category><category domain="http://www.blogger.com/atom/ns#">Igloo Games</category><title>iPhone Game Review - Bed Bugs</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://click.linksynergy.com/fs-bin/stat?id=DLxvvqmWTKk&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252FWebObjects%252FMZStore.woa%252Fwa%252FviewSoftware%253Fid%253D315613006%2526mt%253D8%2526uo%253D6%2526partnerId%253D30"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 214px;" src="http://1.bp.blogspot.com/_oU4mC8W7wmY/ShI7SAjESLI/AAAAAAAAAhQ/ON-5x7eEdSw/s320/IMG_0001.PNG" border="0" alt=""id="BLOGGER_PHOTO_ID_5337393688958224562" /&gt;&lt;/a&gt;&lt;br /&gt;My wife and I both have iPhones and this weekend she was mentioning that she has yet to find a game that she "just loves to play". Now, to be fair, she doesn't have a lot of time to surf through the thousands of games in the App Store but I have found quite a few that she likes, just none that she is addicted too.&lt;br /&gt;&lt;br /&gt;Well, I may have found one tonight in &lt;a href="http://click.linksynergy.com/fs-bin/stat?id=DLxvvqmWTKk&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252FWebObjects%252FMZStore.woa%252Fwa%252FviewSoftware%253Fid%253D315613006%2526mt%253D8%2526uo%253D6%2526partnerId%253D30"&gt;Bed Bugs&lt;/a&gt;. Developed by &lt;a href="http://www.igloo-games.com/bb/BedBugs.html"&gt;Igloo Games &lt;/a&gt; Bed Bugs is highly addictive and very fun. You play the role of a sleepwalker who climbs out of bed and is bombarded by all different types of Bed Bugs that are doing their best to wake him up. At each level (I made it through 9) a new Bed Bug is introduced and each of them have to be handled differently. &lt;br /&gt;&lt;br /&gt;Some you can't touch. Others you have to touch multiple times and in the latest level, some you touch once but you better not touch them again. &lt;br /&gt;&lt;br /&gt;The game starts out pretty easy but gets progressively more difficult as the new Bed Bugs get introduced and you have to keep your fingers moving to keep your Sleepwalker asleep. &lt;br /&gt;&lt;br /&gt;This is a game that is simply perfect for the iPhone and iPod touch and everything about the game is done extremely well: the sound, the graphics, the controls and the game concept are fantastic. &lt;br /&gt;&lt;br /&gt;This is Igloo's second iPhone game. &lt;a href="http://click.linksynergy.com/fs-bin/stat?id=DLxvvqmWTKk&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252FWebObjects%252FMZStore.woa%252Fwa%252FviewSoftware%253Fid%253D284987824%2526mt%253D8%2526uo%253D6%2526partnerId%253D30"&gt;Dizzy Bee&lt;/a&gt; was the first and although I have personally not played it, it has gotten tremendous reviews so it's no surprise that these guys have nailed it again with Bed Bugs. &lt;br /&gt;&lt;br /&gt;This is a game for all ages and I'm excited to show my kids this one as well. It is currently selling for $1.99 in iTunes and I highly recommend &lt;a href="http://click.linksynergy.com/fs-bin/stat?id=DLxvvqmWTKk&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252FWebObjects%252FMZStore.woa%252Fwa%252FviewSoftware%253Fid%253D315613006%2526mt%253D8%2526uo%253D6%2526partnerId%253D30"&gt;downloading it now&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7382389494356480856-2527118095660136370?l=www.mobilephoneblog.org' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/MobilePhoneBlog/~3/mKvh9_m177U/iphone-game-review-bed-bugs.html</link><author>noreply@blogger.com (YDogg)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_oU4mC8W7wmY/ShI7SAjESLI/AAAAAAAAAhQ/ON-5x7eEdSw/s72-c/IMG_0001.PNG" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.mobilephoneblog.org/2009/05/iphone-game-review-bed-bugs.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7382389494356480856.post-957655712184424821</guid><pubDate>Fri, 15 May 2009 17:17:00 +0000</pubDate><atom:updated>2009-05-15T10:20:50.168-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">smartphone</category><category domain="http://www.blogger.com/atom/ns#">ATT</category><title>AT&amp;T Leads in Smartphone Users</title><description>Citing independent market research, &lt;a href="http://www.att.com/gen/press-room?pid=4800&amp;cdvn=news&amp;newsarticleid=26819"&gt;AT&amp;T announced&lt;/a&gt; its customer base now boasts twice as many smartphone users as any other U.S. mobile operator, reporting that close to 32% of its postpaid subscribers now use an integrated device. According to AT&amp;T, more new and existing customers activated integrated devices in Q1 than the carrier added in new postpaid subscribers. AT&amp;T credits the smartphone user growth to its 3G network and nearly 20,000 U.S. WiFi hotspots.&lt;br /&gt;&lt;br /&gt;“AT&amp;T made a big push to be the mobile broadband and smartphone leader many years ago and it’s clearly paying off in a big way for us and our customers,” said David Christopher, chief marketing officer, AT&amp;T Mobility and Consumer Markets. “We’ve taken integrated devices mainstream and nearly a third of our postpaid customers use one. Our industry-leading 3G and Wi-Fi networks make mobile data accessible to everyone—from road warriors with advanced smartphones to texting teens with quick messaging phones. We offer something for everyone.”&lt;br /&gt;&lt;br /&gt;This is an impressive statistic as smartphone users outspend non-smartphone users considerably and are generally more profitable as well.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7382389494356480856-957655712184424821?l=www.mobilephoneblog.org' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/MobilePhoneBlog/~3/rrL0w0CZAxc/at-leads-in-smartphone-users.html</link><author>noreply@blogger.com (YDogg)</author><thr:total>1</thr:total><feedburner:origLink>http://www.mobilephoneblog.org/2009/05/at-leads-in-smartphone-users.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7382389494356480856.post-3650051827748903930</guid><pubDate>Wed, 13 May 2009 15:52:00 +0000</pubDate><atom:updated>2009-05-13T09:14:02.366-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">iPhone Game Review</category><category domain="http://www.blogger.com/atom/ns#">Plants vs. Zombies</category><category domain="http://www.blogger.com/atom/ns#">Sonic Boom</category><category domain="http://www.blogger.com/atom/ns#">iZombie Death March</category><title>iPhone Game Review - iZombie Death March</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_oU4mC8W7wmY/SgrxacTpk9I/AAAAAAAAAhI/jULX7QkKzAg/s1600-h/IMG_0001.PNG"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 214px; height: 320px;" src="http://3.bp.blogspot.com/_oU4mC8W7wmY/SgrxacTpk9I/AAAAAAAAAhI/jULX7QkKzAg/s320/IMG_0001.PNG" border="0" alt=""id="BLOGGER_PHOTO_ID_5335342145151275986" /&gt;&lt;/a&gt;&lt;br /&gt;The folks at &lt;a href="http://www.sonicboommedia.com/"&gt;Sonic Boom&lt;/a&gt; recently released their latest iPhone game - &lt;a href="http://click.linksynergy.com/fs-bin/stat?id=DLxvvqmWTKk&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252FWebObjects%252FMZStore.woa%252Fwa%252FviewSoftware%253Fid%253D313894198%2526mt%253D8%2526uo%253D6%2526partnerId%253D30"&gt;iZombie: Death March&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I downloaded the game last night and had a great time killing lots and lots of Zombies. The game is very straight forward - you play as a lone gunman surrounded by Zombies who come at you from every angle. Simply touch the screen where you want to shoot and "pow!" the Zombies go down. &lt;br /&gt;&lt;br /&gt;There are 6 missions or chapters to choose from:&lt;br /&gt;&lt;br /&gt;1. Point Blank&lt;br /&gt;2. Guardian&lt;br /&gt;3. Bunker&lt;br /&gt;4. Graveyard&lt;br /&gt;5. Runaway&lt;br /&gt;6. Extraction&lt;br /&gt;&lt;br /&gt;And in each chapter you can choose from four different difficulty levels: Easy, Normal, Death Wish or Nightmare. As the descriptions indicate, the chapters get increasingly more difficult. &lt;br /&gt;&lt;br /&gt;I played all 6 chapters and mixed in varying difficulty levels. My personal favorite (pictured) is Runaway where you are in the back of a pick-up truck gunning down Zombies while trying to drive away from some crazy monster chasing you down the highway. &lt;br /&gt;&lt;br /&gt;The game is also made more interesting with the clever storyline that is displayed between chapters. There are some great quotes in here including my favorite:&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;&lt;br /&gt;"Time flies when you have a gun."&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;There must be something weird going on in the Zombie space because between this game and Popcap's new PC game "Plants vs Zombies" I've been spending too much time killing zombies, but boy, is it fun. &lt;br /&gt;&lt;br /&gt;SonicBoom is offering &lt;a href="http://click.linksynergy.com/fs-bin/stat?id=DLxvvqmWTKk&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252FWebObjects%252FMZStore.woa%252Fwa%252FviewSoftware%253Fid%253D313894198%2526mt%253D8%2526uo%253D6%2526partnerId%253D30"&gt;iZombie Death March&lt;/a&gt; for an introductory price of $1.99 through iTunes. The game is very well done and it's a fun diversion for 5 minutes or longer. I highly recommend downloading this title and don't be surprised if you find yourself groaning  BRAAAAAAINS!! every now and again after playing it.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7382389494356480856-3650051827748903930?l=www.mobilephoneblog.org' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/MobilePhoneBlog/~3/eRlBadbigsM/iphone-game-review-izombie-death-march.html</link><author>noreply@blogger.com (YDogg)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_oU4mC8W7wmY/SgrxacTpk9I/AAAAAAAAAhI/jULX7QkKzAg/s72-c/IMG_0001.PNG" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://www.mobilephoneblog.org/2009/05/iphone-game-review-izombie-death-march.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7382389494356480856.post-8860072088111048091</guid><pubDate>Thu, 07 May 2009 17:15:00 +0000</pubDate><atom:updated>2009-05-07T10:23:04.761-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">app store</category><category domain="http://www.blogger.com/atom/ns#">Popcap</category><category domain="http://www.blogger.com/atom/ns#">Gartner</category><category domain="http://www.blogger.com/atom/ns#">Mobile Gaming</category><category domain="http://www.blogger.com/atom/ns#">iPhone</category><category domain="http://www.blogger.com/atom/ns#">Solitaire</category><category domain="http://www.blogger.com/atom/ns#">Bejeweled</category><category domain="http://www.blogger.com/atom/ns#">Tetris</category><category domain="http://www.blogger.com/atom/ns#">cell phone</category><title>Cell Phone Gaming Taking Off</title><description>According to a new consumer study conducted by research firm &lt;a href="http://infosolutionsgroup.com/"&gt;Information Solutions Group&lt;/a&gt; on behalf of casual games publisher &lt;a href="http://www.popcap.com/"&gt;PopCap Games&lt;/a&gt;, 57% of AT&amp;amp;T wireless subscribers play mobile games.&lt;br /&gt;&lt;br /&gt;The advent of the iPhone and its App Store have made the download and usage of mobile games easier than ever, and the mobile gaming industry is expected to grow more than 10% per year to hit $6.3 billion in user spending by 2011, according to a report from &lt;a href="http://www.gartner.com/"&gt;Gartner&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;52% of gamers cited "distraction from daily life issues" as the top benefit derived from mobile gaming, followed by "relaxation and stress relief" (40%) and "improved mood" (12%)--in addition, 52% of gamers said they play mobile titles during work hours, and 14% selected "during my work day, when I need a short break" as the time when they most often play games on their phone.&lt;br /&gt;&lt;br /&gt;60% of all mobile gamers cited "while waiting for an appointment" as a time when they play mobile games, with "during the day on weekdays" selected by 34% of respondents and "when traveling on vacation" and "on the weekend" tying for third at 25% each.&lt;br /&gt;&lt;br /&gt;The Information Solutions Group study reports that 59% of AT&amp;amp;T gamers play games on their phone at least once a month, and 40% said they play weekly or more often--41% said they played less than once per month. 91% of mobile gaming sessions last fewer than 30 minutes, and 62% extend fewer than 15 minutes. In all, 71% of mobile gamers play games on their phone for less than an hour per week, although 52% of those who play daily said they play for three or more hours per week.&lt;br /&gt;&lt;br /&gt;Asked to name "games you enjoy playing on your cell phone," 20% of AT&amp;amp;T gamers cited Tetris, followed by Bejeweled at 18% and Solitaire at 17%. Puzzle games topped popular genres at 66%, followed by card/casino titles at 51%--board games earned 15% of the vote, with action/adventure trailing at 11%.&lt;br /&gt;&lt;br /&gt;86% of mobile gamers also play video games on one or more other devices, with 76% of gamers playing on computers, 41% on consoles and 24% on handheld game devices.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;17% of mobile gamers consider their mobile handset their primary gaming device.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7382389494356480856-8860072088111048091?l=www.mobilephoneblog.org' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/MobilePhoneBlog/~3/ChMIQMsgU_A/cell-phone-gaming-taking-off.html</link><author>noreply@blogger.com (YDogg)</author><thr:total>3</thr:total><feedburner:origLink>http://www.mobilephoneblog.org/2009/05/cell-phone-gaming-taking-off.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7382389494356480856.post-6779259378064793070</guid><pubDate>Thu, 07 May 2009 03:29:00 +0000</pubDate><atom:updated>2009-05-06T20:46:20.729-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">EA Mobile</category><category domain="http://www.blogger.com/atom/ns#">Glu</category><category domain="http://www.blogger.com/atom/ns#">Glu Mobile</category><category domain="http://www.blogger.com/atom/ns#">Glyder</category><category domain="http://www.blogger.com/atom/ns#">Electronic Arts</category><title>EA and Glu Report Mobile Game Sales Results</title><description>Two of the biggest mobile game developers in the world, Electronic Arts (&lt;a href="http://www.google.com/finance?q=erts"&gt;NASDAQ: ERTS&lt;/a&gt;) and Glu Mobile (&lt;a href="http://www.google.com/finance?q=gluu"&gt;NASDAQ: GLUU&lt;/a&gt;)  announced quarterly results this week.&lt;br /&gt;&lt;br /&gt;While EA's overall business continues to struggle, mobile was a bright spot with the company reporting that their mobile revenues were up 24% year-over-year to $189 million. For the fiscal fourth quarter, EA Mobile recorded $48 million in revenues, up 14% year-over-year.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Glu &lt;span class="ccbnTxt"&gt;reported revenues of &lt;money&gt;$20.8       million&lt;/money&gt;, compared to &lt;money&gt;$20.6 million&lt;/money&gt; in the first quarter of 2008 which represents less than a 1% increase year over year.&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;If I was a Glu shareholder I'd be pretty disappointed with Glu's results. Although EA is a bigger company , the mobile games business is growing fairly rapidly (see post coming soon) and Glu should be growing at a similar pace to EA.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;If you read Glu's full&lt;a href="http://phx.corporate-ir.net/phoenix.zhtml?c=207033&amp;amp;p=irol-newsArticle&amp;amp;ID=1285292&amp;amp;highlight="&gt; release&lt;/a&gt; and if you've been following the company over the last year, a lot of their lack of growth is due to the fact that Glu was very late to the iPhone party. They've started to ramp up lately with a number of high quality releases on that platform including the very fun &lt;a href="http://www.mobilephoneblog.org/2009/04/iphone-game-review-glyder.html"&gt;Glyder&lt;/a&gt; title, but it's clear that they've still got a lot of work to do to get their business to take off further. &lt;/p&gt;&lt;p&gt;EA, on the other hand, was early to the iPhone an their games have done very well. Just in the past couple weeks, EA announced five new iPhone titles and executives said they expect to introduce &lt;span style="font-weight: bold;"&gt;30 games&lt;/span&gt; for the iPhone this year. &lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;span class="ccbnTxt"&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7382389494356480856-6779259378064793070?l=www.mobilephoneblog.org' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/MobilePhoneBlog/~3/OLlk_KQO_fc/ea-and-glu-report-mobile-game-sales.html</link><author>noreply@blogger.com (YDogg)</author><thr:total>1</thr:total><feedburner:origLink>http://www.mobilephoneblog.org/2009/05/ea-and-glu-report-mobile-game-sales.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7382389494356480856.post-6208399383337926368</guid><pubDate>Wed, 06 May 2009 00:27:00 +0000</pubDate><atom:updated>2009-05-05T17:33:44.752-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">iPhone</category><category domain="http://www.blogger.com/atom/ns#">smartphone</category><category domain="http://www.blogger.com/atom/ns#">mcommerce</category><category domain="http://www.blogger.com/atom/ns#">Pricegrabber</category><title>M-Commerce Usage Grows According to PriceGrabber</title><description>&lt;p&gt;According to a new report from &lt;a href="http://www.pricegrabber.com/"&gt;PriceGrabber.com&lt;/a&gt;, the increased popularity of Web-enabled phones in the United States has helped online shoppers become mobile Internet shoppers. One in 10 online consumers said they purchase online from their mobile device, 16% compare prices and another 16% research product details/specifications. Of the online consumers making purchases from their mobile phones, 58% have purchased digital content for their phone, 51% have purchased consumer electronics, 37% have purchased computers, 36% have purchased books, and 31% have purchased clothing.&lt;/p&gt; &lt;p&gt;Smartphone and iPhone owners are comfortable using the mobile Internet to make purchases. 56% of Apple iPhone owners and 28% of smartphone owners already are comparing prices online with their mobile phones. Additionally, 27% of iPhone owners and 35% of smartphone owners anticipate that they will be comparing prices within two years.&lt;/p&gt;&lt;p&gt;Click &lt;a href="https://mr.pricegrabber.com/Mobile_Internet_Shopping_Trends_April_2009_CBR_2.pdf"&gt;here&lt;/a&gt; to read the full report.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-style: italic;"&gt;The report is based on a survey of 3,305 U.S. online consumers with mobile phones, which was conducted from March 10-31, 2009. &lt;/span&gt;&lt;br /&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7382389494356480856-6208399383337926368?l=www.mobilephoneblog.org' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/MobilePhoneBlog/~3/wxM_MdtUicY/m-commerce-usage-grows-according-to.html</link><author>noreply@blogger.com (YDogg)</author><thr:total>1</thr:total><feedburner:origLink>http://www.mobilephoneblog.org/2009/05/m-commerce-usage-grows-according-to.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7382389494356480856.post-7682542615016994555</guid><pubDate>Tue, 05 May 2009 17:23:00 +0000</pubDate><atom:updated>2009-05-05T10:33:32.229-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Nokia</category><category domain="http://www.blogger.com/atom/ns#">Nokia 5800</category><category domain="http://www.blogger.com/atom/ns#">Cincinnati Bell</category><title>Nokia 5800 Picked up by Cincinnati Bell</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_oU4mC8W7wmY/SgB3gkoRJNI/AAAAAAAAAhA/2TbWmnqvBRM/s1600-h/nokia5800xpressmusic_8_lowres.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 320px; height: 320px;" src="http://2.bp.blogspot.com/_oU4mC8W7wmY/SgB3gkoRJNI/AAAAAAAAAhA/2TbWmnqvBRM/s320/nokia5800xpressmusic_8_lowres.jpg" alt="" id="BLOGGER_PHOTO_ID_5332393360278758610" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.cincinnatibell.com/"&gt;Cincinnati Bell&lt;/a&gt;, the small regional telecom company, became the first U.S. carrier to sell the  Nokia 5800 touchscreen smartphone. The phone had previously only been sold inside the United States at Nokia's flagship stores.&lt;br /&gt;&lt;br /&gt;"The touch screen Nokia 5800 XpressMusic adds a new dimension to Cincinnati Bell's growing smartphone line up," said Tim Bracken, director of consumer wireless for Cincinnati Bell. "It truly is a modern entertainment device with advanced Web browsing, built-in GPS, picture messaging, and music capabilities that surpass expectations for a fresh everyday smartphone. Also, the Nokia 5800 is WiFi-enabled, which means customers can achieve some of the fastest data speeds available today."&lt;br /&gt;&lt;br /&gt;The phone will sell for $149 with a two-year service contract and after a $100 mail-in rebate. Nokia trumpeted the success of the phone worldwide, and announced in February that it had sold 1 million units in three weeks. However, the phone has not been picked up by any of the Tier 1 U.S. carriers.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7382389494356480856-7682542615016994555?l=www.mobilephoneblog.org' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/MobilePhoneBlog/~3/Q_rQ40ai_po/nokia-5800-picked-up-by-cincinnati-bell.html</link><author>noreply@blogger.com (YDogg)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_oU4mC8W7wmY/SgB3gkoRJNI/AAAAAAAAAhA/2TbWmnqvBRM/s72-c/nokia5800xpressmusic_8_lowres.jpg" height="72" width="72" /><thr:total>4</thr:total><feedburner:origLink>http://www.mobilephoneblog.org/2009/05/nokia-5800-picked-up-by-cincinnati-bell.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7382389494356480856.post-3700459359087405783</guid><pubDate>Mon, 04 May 2009 21:24:00 +0000</pubDate><atom:updated>2009-05-04T14:27:38.567-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Mt. Everest</category><category domain="http://www.blogger.com/atom/ns#">Nepal Telecom</category><title>Cellphone Calls from 29,000 feet</title><description>&lt;span style="font-weight: bold;"&gt;Can You Hold On Honey? I Have to Climb This Mountain Real Quick.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;For all you cell phone users out there planning on climbing Mt. Everest, you can breathe a little easier now. Earlier this week Nepal Telecom, Nepal’s largest telecom company, announced that they plan to build a cell phone tower that will provide coverage for up to 3,000 calls at a time. One can only assume that limit will never be reached.&lt;br /&gt;&lt;br /&gt;Nepal Telecom has a base of 2.8 million customers, about a tenth of all people from Nepal, and 60% of all cell phone users in the country. The company has installed seven satellite antennas around the mountain, and will be providing coverage as early as June this year. The Nepali company hopes to provide an alternative to those who have rely on satellite telephones when taking the climb.&lt;br /&gt;&lt;br /&gt;Let’s hope we never hear about an avalanche caused by a chatty climber.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Gavin Nachbar is a freelance writing cell phone talker who he,  himself, never plans on climbing Mt. Everest.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7382389494356480856-3700459359087405783?l=www.mobilephoneblog.org' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/MobilePhoneBlog/~3/zDOiNxT-qQE/cellphone-calls-from-29000-feet.html</link><author>noreply@blogger.com (YDogg)</author><thr:total>1</thr:total><feedburner:origLink>http://www.mobilephoneblog.org/2009/05/cellphone-calls-from-29000-feet.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7382389494356480856.post-5793647192918019418</guid><pubDate>Wed, 29 Apr 2009 19:10:00 +0000</pubDate><atom:updated>2009-04-29T12:14:29.385-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">java mobile games</category><category domain="http://www.blogger.com/atom/ns#">Mobile Gaming</category><category domain="http://www.blogger.com/atom/ns#">iPhone</category><category domain="http://www.blogger.com/atom/ns#">gameloft</category><category domain="http://www.blogger.com/atom/ns#">Brew</category><title>Gameloft Continues to Grow</title><description>Mobile game publisher, Gameloft, &lt;a href="http://news.prnewswire.com/DisplayReleaseContent.aspx?ACCT=104&amp;amp;STORY=/www/story/04-28-2009/0005014677&amp;amp;EDATE="&gt;announced Q1 earnings&lt;/a&gt; yesterday and their business is growing nicely.&lt;br /&gt;&lt;br /&gt;The French gaming firm singled out the “strong performance” of its iPhone games, as well as “solid sales” of Java and Brew games, as helping boost mobile games sales 21% in the first quarter.&lt;br /&gt;&lt;br /&gt; Company spokesperson Anne-Laure Descleves said that sales of  Java and Brew games, usually played on traditional feature phones, rose 6% compared to the same period last year. Overall, Gameloft reported sales of 30.8 million euros ($40.8 million) in the first quarter of 2009, an increase of 22% from the previous year.&lt;br /&gt;&lt;br /&gt;Mobile games accounts for 94% of the company’s annual sales, meaning that the company earned 28.95 million euros ($38.4 million) from mobile games. Console games made up the remaining 6%. Sales of games were spread evenly in its different territories, with Europe accounting for 35% of sales, North America making up 37%, and the rest of the world bringing in the remaining 29%.&lt;br /&gt;&lt;br /&gt;North America was Gameloft's strongest growth region, with sales up 57% in Q1.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7382389494356480856-5793647192918019418?l=www.mobilephoneblog.org' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/MobilePhoneBlog/~3/i9nuOz8C290/gameloft-continues-to-grow.html</link><author>noreply@blogger.com (YDogg)</author><thr:total>2</thr:total><feedburner:origLink>http://www.mobilephoneblog.org/2009/04/gameloft-continues-to-grow.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7382389494356480856.post-2301338099046972545</guid><pubDate>Tue, 28 Apr 2009 04:49:00 +0000</pubDate><atom:updated>2009-04-27T21:50:33.973-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Samsung</category><category domain="http://www.blogger.com/atom/ns#">Android</category><title>Samsung Announces First Android Device</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_oU4mC8W7wmY/SfaK8-ZR_uI/AAAAAAAAAg4/dqdm1iTsWOE/s1600-h/Samsung_First_Android_I7500__thumb.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 150px; height: 239px;" src="http://1.bp.blogspot.com/_oU4mC8W7wmY/SfaK8-ZR_uI/AAAAAAAAAg4/dqdm1iTsWOE/s320/Samsung_First_Android_I7500__thumb.jpg" alt="" id="BLOGGER_PHOTO_ID_5329599989185380066" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Samsung Electronics Co., Ltd., the world’s second largest cellphone maker, today unveiled the I7500, its first Android-powered mobile phone. With the launch, Samsung becomes the first company among the global top three mobile phone manufacturers to unveil an Android-powered phone.&lt;br /&gt;&lt;br /&gt;“Samsung is among the earliest members of the Open Handset Alliance and has been actively moving forward to introduce the most innovative Android mobile phone,” said JK Shin, Executive Vice President and Head of Mobile Communication Division in Samsung Electronics. “With Samsung’s accumulated technology leadership in mobile phone industry and our consistent strategy to support every existing operating system, I believe that Samsung provides the better choices and benefits to our consumers” he added.&lt;br /&gt;&lt;br /&gt;The I7500, a touch screen smartphone, offers a 5 megapixel camera and 7.2 Mbps HSDPA and WiFi connectivity, that gives users access to all of Google’s services.&lt;br /&gt;&lt;br /&gt;Samsung said that the phone would be available in major European countries in June. No word on pricing.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7382389494356480856-2301338099046972545?l=www.mobilephoneblog.org' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/MobilePhoneBlog/~3/ktvxZkRN-Ds/samsung-announces-first-android-device.html</link><author>noreply@blogger.com (YDogg)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_oU4mC8W7wmY/SfaK8-ZR_uI/AAAAAAAAAg4/dqdm1iTsWOE/s72-c/Samsung_First_Android_I7500__thumb.jpg" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://www.mobilephoneblog.org/2009/04/samsung-announces-first-android-device.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7382389494356480856.post-8680299885211068703</guid><pubDate>Tue, 28 Apr 2009 04:32:00 +0000</pubDate><atom:updated>2009-04-27T21:41:41.729-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">TextGuard</category><category domain="http://www.blogger.com/atom/ns#">text messages</category><category domain="http://www.blogger.com/atom/ns#">spam</category><title>TextGuard makes spam text message blocking easy for SmartPhone users</title><description>Spam text messages can be a problem for mobile phone users. Just like annoying marketing calls, you can receive text messages from different companies on your mobile phone at odd times. If these unwanted text messages start coming regularly, they can be a real pain. Most service providers provide call blocking capabilities, but they do not provide services which can help you block spam text messages. This is when mobile phone users  look for alternatives which can help them &lt;a href="http://www.textguard.com"&gt;block unwanted SMS Text messages and spam text messages&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Mobile phone users may also need to use a phone utility to help them block unwanted SMS text messages from an ex or from an annoying co-worker. In other cases, a parent might be interested in blocking unwanted text messages on their kids mobile phones to guard against bad influences or to protect them from spam messages which could be harmful to them. Companies can also use these mobile phone utilities to monitor the activities of their employees and to block unwanted text messages on company provided mobile phones to save on mobile phone bills.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;TextGuard&lt;/span&gt; is a handy mobile phone utility which allows SmartPhone users to effectively block unwanted text messages on their mobile devices. The utility has been developed  for Windows Mobile and BlackBerry users to help them secure  text messages which are sent and received on their mobile phones. The utility monitors and tracks all messages and archives them on a central server, which is accessible for later retrieval through a website admin panel. TextGuard offers 3 different plans designed for individuals, businesses and corporations.&lt;br /&gt;&lt;br /&gt;Once you download and install the utility, you can login to the website with the provided user name and password and access your account. You will see a record of all incoming and outgoing text and email messages saved on the server. Call records are also saved on the server, allowing users to block certain numbers if they do not want to receive text messages or calls from them. The server provided easy access to all the information, which can be organized and retrieved later on. Users can quickly and effectively block any numbers to stop communicating with the. The utility is not only handy in terms of blocking unwanted spam text messages, but it can also help you keep backup of all your communications, which makes it extremely useful for businessmen, who might want to keep a backup of all their daily activities. The archived data also acts as a backup and can help you in cases like mobile theft or lost or stolen mobile.&lt;br /&gt;&lt;br /&gt;Users can register online on the website at &lt;a href="http://www.TextGuard.com"&gt;www.TextGuard.com&lt;/a&gt; and download the 30 day free trial of the software.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7382389494356480856-8680299885211068703?l=www.mobilephoneblog.org' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/MobilePhoneBlog/~3/Ht1hHbmGMWc/textguard-makes-spam-text-message.html</link><author>noreply@blogger.com (YDogg)</author><thr:total>1</thr:total><feedburner:origLink>http://www.mobilephoneblog.org/2009/04/textguard-makes-spam-text-message.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7382389494356480856.post-80589344127347686</guid><pubDate>Thu, 23 Apr 2009 23:29:00 +0000</pubDate><atom:updated>2009-04-23T16:33:45.545-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">FierceWireless</category><category domain="http://www.blogger.com/atom/ns#">T-Mobile G1</category><category domain="http://www.blogger.com/atom/ns#">Google Android</category><category domain="http://www.blogger.com/atom/ns#">Android</category><title>1 Million Android-based G1's Sold</title><description>&lt;p&gt;According to &lt;a href="http://www.fiercewireless.com/story/t-mobile-usa-sells-million-g1s/2009-04-23"&gt;FierceWireless&lt;/a&gt;, T-Mobile USA has sold more than 1 million of its Android-based G1 devices during the past six months.&lt;/p&gt; &lt;p&gt;The figure was apparently "buried" in Deutsche Telekom's earnings report. According to the German carrier's report, the G1 accounts for two-thirds of all of T-Mobile USA's 3G handset sales so far.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Initial sales of the G1 are certainly a lot smaller  in comparison to Apple's iPhone. Apple sold around 3.7 million iPhones during the two full quarters after the device's launch in the summer of 2007. Keep in mind, however, that T-Mobile USA has less than half the number of subscribers than AT&amp;amp;T so on a relative basis, it's doing OK.&lt;br /&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7382389494356480856-80589344127347686?l=www.mobilephoneblog.org' alt='' /&gt;&lt;/div&gt;</description><link>http://feedproxy.google.com/~r/MobilePhoneBlog/~3/cOOZbNClh-g/1-million-android-based-g1s-sold.html</link><author>noreply@blogger.com (YDogg)</author><thr:total>1</thr:total><feedburner:origLink>http://www.mobilephoneblog.org/2009/04/1-million-android-based-g1s-sold.html</feedburner:origLink></item></channel></rss>

