mobilityware

Meet Ali Wallick - Software Engineer ll at MobilityWare!

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How long have you worked for MobilityWare?

I’ve been at MobilityWare for just over a year, and I’m loving it!

How did you become a Software Engineer?

I’ve loved games since I was little, and when I realized that was a job option I knew immediately that’s what I wanted my career to be. I discovered the Computational Media program at Georgia Tech which focused on development of new media, and got to explore programming, art, and design. I discovered my love for programming in college, especially for front end development where I can combine the logic of programming and creativity of design.

What made you decide to work for MobilityWare?

I read about MobilityWare when I was looking for game companies local to Orange County. The great reviews, and high praise from former coworkers made me decide to apply. I love the idea of being able to work on games that reach such diverse demographics!

What’s a typical day in the life of Ali while at MobilityWare? 

As a programmer, I spent most of my day coding. I love being able to get in every day and work on challenges that make our games tick. My husband also works at MobilityWare so we get to get lunch together and enjoy the beautiful SoCal weather.

What are some of your favorite mobile games?

My favorite game is probably Blendoku. It’s like Sudoku mixed with color blending. Relaxing and challenging! I also love all the board games that are coming to mobile. I get to play some of my favorites like Carcassone, Ticket to Ride, and Castles of the Mad King Ludwig on the go.

Describe yourself in 3 words:  

Friendly, adventurous, and passionate

What advice would you give folks looking to get into the gaming industry?

Network!! Go to local gaming meetups, meet people, and learn from them. I also highly recommend trying out a game jam like Global Game Jam. Whatever your skill level, there are people that would love to have your on your team since it’s a learning experience for everyone. And at the end of it you have a little game you can feel proud of!

What’s your FAVORITE thing at MobilityWare?  

The coworkers! Everyone here is wonderful, kind, and brilliant.

3 things on your bucketlist:

See the Aurora Borealis, visit Hobbiton in New Zealand, visit all the National Parks!

Check the photo below to see where our penguin was hiding!! ⭐🐧 Thanks for playing, friends! ❤

🐧 Today is World Penguin Day! 🐧 Let’s have some fun! Below are some of our fun characters you can rescue in our game Match & Rescue! Can you spot the penguin below? Ready to check out Match & Rescue for FREE? Download today: http://bit.ly/2mndjNy

Meet Stevie Lutgen, User Acquisition Manager!

How long have you worked for MobilityWare?

Seven glorious months. I’m still deep in the “honeymoon phase.”

How did you get into User Acquisition

I was working in biology/research but missed using my brain for creative reasons. That led me to marketing strategy.

What made you decide to work for MobilityWare?

Marketing strategy is only fun for me when I love  the product. Games have been a massive part of my life, and so I finally wanted to market a product I could really get behind.

What’s a typical day in the life of Stevie while at MobilityWare? 

I talk to people all day long, via skype, phone or email. My job, if done well, mandates constant contact and solid rapport with a number of ad partners, and I use our internal data to delegate our next, most cost effective moves. Communication is paramount.

What are some of your favorite mobile games?

Lately I like simple, puzzly games: Solitaire, 1010!, my own GameJam game (Antidote), and Destination Solitaire.

Describe yourself in 3 words:  

Pensive, Loud, Verbose

What advice would you give folks looking to get into the gaming industry?

Be persistent – show you’re passionate. Get involved, even if the game you’re working on isn’t your usual or die-hard jam.

What’s your FAVORITE thing at MobilityWare?  

Probably my manager, Issei. Weird answer but I’m generally attached to my team, and Issei has been a fantastic role model. He’s also my desktop background.

3 things you would bring with you on a deserted island:

My rat dog, a suitcase filled with books to entertain me, my Nintendo DS

Meet Chris Nguyen, User Acquisition Analyst!

How long have you worked for MobilityWare?

About 1.5 years now.

How did you get into User Aquisition?

I was headhunted from my previous role as a QA Analyst at a Biotech company specializing in dental lasers.

What made you decide to work for MobilityWare?

I loved the culture and the people. On top of that, I believe that the mobile industry is on the rise and I wanted to get my foot in the door.

What’s a typical day in the life of Chris while at MobilityWare? 

Working in Marketing is much different than working in the other departments in a video game studio. We get exposed to the product, development, publishing, as well as the eventual marketing of the games. We have one of the biggest apps in the market. My job is to new and creative ways to drive new users into titles that already have tens of millions of them.

What are some of your favorite mobile games?

Right now, I love Clash Royale! I think it’s a perfect game in almost every aspect (I’m almost officially a whale to SuperCell). Other than that, my second favorite app is Chess With Friends. My record is 95 – 30 – 6. Come at me bro! Username: chri$py_

Describe yourself in 3 words:  

Ball. Don’t. Lie.

What advice would you give folks looking to get into the gaming industry?

Marketing: Learn data analysis and have exceptional organization skills. Learn to triage.
Engineering: Specialize and hone your skills on a single platform: iOS or Android.

What’s your FAVORITE thing at MobilityWare?  

PING PONG. #1 Champ holla at ya boy.

3 things you would bring with you on a deserted island:

Fishing Pole, Water purifier, my Leatherman.