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	<title>mort8088</title>
	
	<link>http://mort8088.com</link>
	<description>Just another WordPress site</description>
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		<title>New Year, New Stuff</title>
		<link>http://feedproxy.google.com/~r/Mort8088/~3/YJoiL5p1gD0/</link>
		<comments>http://mort8088.com/2012/01/21/new-year-new-stuff/#comments</comments>
		<pubDate>Sat, 21 Jan 2012 18:27:43 +0000</pubDate>
		<dc:creator>mort8088</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://mort8088.com/?p=429</guid>
		<description>I know it's almost the end of January but I've been busy doin' stuff New host I moved the site when I was sent the end of year renewal by my old host one.com three months before it due to be paid. I'd have been fine with it if they sent it 30 maybe even [...]&lt;img src="http://feeds.feedburner.com/~r/Mort8088/~4/YJoiL5p1gD0" height="1" width="1"/&gt;</description>
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		<feedburner:origLink>http://mort8088.com/2012/01/21/new-year-new-stuff/</feedburner:origLink></item>
		<item>
		<title>Bert Higgins : The Man From H.E.L.L.</title>
		<link>http://feedproxy.google.com/~r/Mort8088/~3/YA_mAETunPU/</link>
		<comments>http://mort8088.com/2011/11/15/bert-higgins-the-man-from-h-e-l-l/#comments</comments>
		<pubDate>Tue, 15 Nov 2011 11:15:04 +0000</pubDate>
		<dc:creator>mort8088</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://mort8088.com/?p=403</guid>
		<description>I was approached a little wile ago by Richard Cobbett regarding the game I helped out on back in 1998. He wanted to cover Bert in he column Saturday Crapshoot on PC Gamer.com, he assures me that it's not just about lynching crap games. Anyway I thought it would be a good time to make [...]&lt;img src="http://feeds.feedburner.com/~r/Mort8088/~4/YA_mAETunPU" height="1" width="1"/&gt;</description>
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		<slash:comments>2</slash:comments>
		<feedburner:origLink>http://mort8088.com/2011/11/15/bert-higgins-the-man-from-h-e-l-l/</feedburner:origLink></item>
		<item>
		<title>All hail the finished game!</title>
		<link>http://feedproxy.google.com/~r/Mort8088/~3/LIgOUoAmLrY/</link>
		<comments>http://mort8088.com/2011/10/18/all-hail-the-finished-game/#comments</comments>
		<pubDate>Tue, 18 Oct 2011 19:33:43 +0000</pubDate>
		<dc:creator>mort8088</dc:creator>
				<category><![CDATA[Halloween Defense]]></category>
		<category><![CDATA[IndieCity]]></category>
		<category><![CDATA[Tower Defense]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[XNA 4]]></category>

		<guid isPermaLink="false">http://mort8088.com/?p=388</guid>
		<description>Well almost... The wife and I have been working together on a project for Halloween called "Halloween Defense". Help save halloween from the pesky kids in this new tower defense game. From the grave yard of the mummy to the forest of the witch, the halloween monsters are here to help vanquish these horrible kids. The idea [...]&lt;img src="http://feeds.feedburner.com/~r/Mort8088/~4/LIgOUoAmLrY" height="1" width="1"/&gt;</description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Podcast – Episode 001</title>
		<link>http://feedproxy.google.com/~r/Mort8088/~3/N7X6Jrbv9os/</link>
		<comments>http://mort8088.com/2011/10/01/podcast-episode-001/#comments</comments>
		<pubDate>Sat, 01 Oct 2011 12:37:53 +0000</pubDate>
		<dc:creator>mort8088</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[podcast]]></category>

		<guid isPermaLink="false">http://mort8088.com/?p=383</guid>
		<description>I did a podcast with some friends from the IndieCity IRC about Indie Games development where we review a few new Indie Games, and what’s happening generally in the Indie Games industry. Download Mp3 Don't forget to send us your votes for the name of the podcast The Electric Game Show The Digital Pleasure Super [...]&lt;img src="http://feeds.feedburner.com/~r/Mort8088/~4/N7X6Jrbv9os" height="1" width="1"/&gt;</description>
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		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://mort8088.com/2011/10/01/podcast-episode-001/</feedburner:origLink></item>
		<item>
		<title>My future in game development.</title>
		<link>http://feedproxy.google.com/~r/Mort8088/~3/gKS8uBXWyKc/</link>
		<comments>http://mort8088.com/2011/09/18/my-future-in-game-development/#comments</comments>
		<pubDate>Sun, 18 Sep 2011 18:37:33 +0000</pubDate>
		<dc:creator>mort8088</dc:creator>
				<category><![CDATA[Game Design]]></category>
		<category><![CDATA[XNA 4]]></category>

		<guid isPermaLink="false">http://mort8088.com/?p=377</guid>
		<description>Sorry I missed last weeks post for Happy Dungeon, I have done Step 3 I just haven't written the post for it yet. Having said that, I'm not sure about my future with XNA and I'm not the only one. Basically from what I've read because XNA is a wrapper over DiretX 9 Microsoft will [...]&lt;img src="http://feeds.feedburner.com/~r/Mort8088/~4/gKS8uBXWyKc" height="1" width="1"/&gt;</description>
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		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://mort8088.com/2011/09/18/my-future-in-game-development/</feedburner:origLink></item>
		<item>
		<title>Happy Dungeon – Week 2</title>
		<link>http://feedproxy.google.com/~r/Mort8088/~3/Xe5IeR7mwe8/</link>
		<comments>http://mort8088.com/2011/09/03/happy_dungeon_week_2/#comments</comments>
		<pubDate>Sat, 03 Sep 2011 18:50:50 +0000</pubDate>
		<dc:creator>mort8088</dc:creator>
				<category><![CDATA[Happy Dungeon]]></category>
		<category><![CDATA[Roguelike]]></category>

		<guid isPermaLink="false">http://mort8088.com/?p=360</guid>
		<description>Continuing my XNA roguelike project into week two, I've had time to decide what I want to produce and how I'm going to do it. Step 2 - Hello world! Week 2, step 2 - complete This week I spent most of my time researching Roguelikes, probably a bad idea but there you go. For step two you're [...]&lt;img src="http://feeds.feedburner.com/~r/Mort8088/~4/Xe5IeR7mwe8" height="1" width="1"/&gt;</description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Welcome to the Happy Dungeon</title>
		<link>http://feedproxy.google.com/~r/Mort8088/~3/9sNzWMUmWV8/</link>
		<comments>http://mort8088.com/2011/08/29/welcome-to-the-happy-dungeon/#comments</comments>
		<pubDate>Mon, 29 Aug 2011 20:45:17 +0000</pubDate>
		<dc:creator>mort8088</dc:creator>
				<category><![CDATA[Happy Dungeon]]></category>
		<category><![CDATA[Roguelike]]></category>

		<guid isPermaLink="false">http://mort8088.com/?p=349</guid>
		<description>Like a lot of game programmers I suck at art, if you can stand the main character to be solid red, green or blue and for the all the bad guys to be variants on the remaining two colours I'll do the art for your game. I think this is one of the reasons why most game developers feel the need at [...]&lt;img src="http://feeds.feedburner.com/~r/Mort8088/~4/9sNzWMUmWV8" height="1" width="1"/&gt;</description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Bert Higgins : Redux Video 2</title>
		<link>http://feedproxy.google.com/~r/Mort8088/~3/DsftTZ6T3x4/</link>
		<comments>http://mort8088.com/2011/08/29/bert-higgins-redux-video-2/#comments</comments>
		<pubDate>Mon, 29 Aug 2011 19:17:07 +0000</pubDate>
		<dc:creator>mort8088</dc:creator>
				<category><![CDATA[Bert Higgins : Redux]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://mort8088.com/?p=345</guid>
		<description>&lt;img src="http://feeds.feedburner.com/~r/Mort8088/~4/DsftTZ6T3x4" height="1" width="1"/&gt;</description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Bert Higgins : Redux Video 1</title>
		<link>http://feedproxy.google.com/~r/Mort8088/~3/Axkfc0pXAcM/</link>
		<comments>http://mort8088.com/2011/08/29/bert-higgins-redux-video-1/#comments</comments>
		<pubDate>Mon, 29 Aug 2011 19:13:38 +0000</pubDate>
		<dc:creator>mort8088</dc:creator>
				<category><![CDATA[Bert Higgins : Redux]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://mort8088.com/?p=340</guid>
		<description>&lt;img src="http://feeds.feedburner.com/~r/Mort8088/~4/Axkfc0pXAcM" height="1" width="1"/&gt;</description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Jonathan Blow talks to CSUA</title>
		<link>http://feedproxy.google.com/~r/Mort8088/~3/nuW6VNYU9aw/</link>
		<comments>http://mort8088.com/2011/08/10/jonathan-blow-talks-to-csua/#comments</comments>
		<pubDate>Wed, 10 Aug 2011 12:50:36 +0000</pubDate>
		<dc:creator>mort8088</dc:creator>
				<category><![CDATA[Game Design]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://mort8088.com/?p=330</guid>
		<description>I was working through the videos on indieconversation on youtube.com and got pointed at a talk given by Jonathan Blow to UC Berkeley’s Computer Science Undergraduate Association. I've embeded it here so I can find it again later and so you can benefit from it too. From Jonathan's Blog post "How to program independent games" [...]&lt;img src="http://feeds.feedburner.com/~r/Mort8088/~4/nuW6VNYU9aw" height="1" width="1"/&gt;</description>
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		<slash:comments>0</slash:comments>
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