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		<title>Lies of P Nintendo Switch 2 Review &#8211; This Port Ain&#8217;t No Lie</title>
		<link>https://mp1st.com/reviews/lies-of-p-nintendo-switch-2-review-this-port-aint-no-lie</link>
					<comments>https://mp1st.com/reviews/lies-of-p-nintendo-switch-2-review-this-port-aint-no-lie#respond</comments>
		
		<dc:creator><![CDATA[James Lara]]></dc:creator>
		<pubDate>Sun, 09 Aug 2026 18:30:23 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Lies of P]]></category>
		<category><![CDATA[Review]]></category>
		<guid isPermaLink="false">https://mp1st.com/?p=310776</guid>

					<description><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/reviews/lies-of-p-nintendo-switch-2-review-this-port-aint-no-lie">Lies of P Nintendo Switch 2 Review &#8211; This Port Ain&#8217;t No Lie</a></p>
<p>While Lies of P is by no means a graphically demanding game, mostly thanks to how well the game was originally optimized across a variety of configurations, it still stands to be one of the most beautifully released games in the Soulsborne genre. The game looks stunning, which is, of course, mainly due to the [&#8230;]</p>
<p>We love your comments! Leave one at the post here: <a href="https://mp1st.com/reviews/lies-of-p-nintendo-switch-2-review-this-port-aint-no-lie">Lies of P Nintendo Switch 2 Review &#8211; This Port Ain&#8217;t No Lie</a></p>
]]></description>
										<content:encoded><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/reviews/lies-of-p-nintendo-switch-2-review-this-port-aint-no-lie">Lies of P Nintendo Switch 2 Review &#8211; This Port Ain&#8217;t No Lie</a></p>
<p></p>
<p>While <a href="https://mp1st.com/tag/lies-of-p">Lies of P</a> is by no means a graphically demanding game, mostly thanks to how well the game was originally optimized across a variety of configurations, it still stands to be one of the most beautifully released games in the Soulsborne genre.</p>
<p>The game looks stunning, which is, of course, mainly due to the art direction here, but even things like reflections, particle effects, and lighting all come together to create a remarkably cohesive visual presentation. It&#8217;s essentially the closest we&#8217;ll get to a &#8220;next-gen&#8221; Bloodborne, both in terms of gameplay and the atmospheric gothic horror it so masterfully portrays. </p>
<p>So when I heard it was coming to the Nintendo Switch 2, of course I got really excited to see how Round 8 Studio and Neowiz would deliver that very same experience on a platform mainly built for the go. I had no reason to be concerned that the port would be botched, but it did come with the understanding that I would have to accept compromises to play on said platform. That&#8217;s been the life of a Nintendo fan, though with the Nintendo Switch 2, it seems Nintendo finally made a platform that could, at the very least, offer players an expansive catalog of third-party titles without the worry of being left out. It&#8217;s not to say that doesn&#8217;t happen, but as each day goes by, more and more AAA titles are starting to make their way to the Switch 2, proving that the console is more than capable, only if the developer is willing to put in the time. </p>
<p><img fetchpriority="high" decoding="async" class="alignnone size-full wp-image-312079" src="https://mp1st.com/wp-content/uploads/2026/08/Lies-of-P-switch-2-reveiw-1.jpg" alt="" width="1920" height="1080" srcset="https://mp1st.com/wp-content/uploads/2026/08/Lies-of-P-switch-2-reveiw-1.jpg 1920w, https://mp1st.com/wp-content/uploads/2026/08/Lies-of-P-switch-2-reveiw-1-300x169.jpg 300w, https://mp1st.com/wp-content/uploads/2026/08/Lies-of-P-switch-2-reveiw-1-600x338.jpg 600w, https://mp1st.com/wp-content/uploads/2026/08/Lies-of-P-switch-2-reveiw-1-768x432.jpg 768w, https://mp1st.com/wp-content/uploads/2026/08/Lies-of-P-switch-2-reveiw-1-1536x864.jpg 1536w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p>Again, it comes with compromises, but as we&#8217;ve seen with titles such as Cyberpunk 2077, Resident Evil, and, most recently, Final Fantasy 7 Remake and Rebirth, these technical trade-offs have shifted from being dealbreakers to impressive showcases of optimization. Which brings us to Lies of P for the Nintendo Switch 2. It was a title already praised for its level of optimization, but even so, having it run this smoothly in the palm of your hand is a massive achievement.</p>
<p>It may not be completely perfect, but the compromises made to experience this masterpiece on the go are well worth having. So let&#8217;s take a look at what the Switch 2 version of Lies of P has to offer. </p>
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<h2>Truth of [P]erformance</h2>
<p>Now a year old, the Switch 2 has proven itself to be a very capable system. Certainly much more capable than we all were expecting a year back, with titles such as Final Fantasy and Resident Evil highlighting what a powerhouse it truly can be. But despite receiving flagship titles from third-party publishers, it still comes with the caveat that these versions have. </p>
<p>This typically means lower performance, lower resolution, and lower in-game graphical settings.  These are the drawbacks that Switch 2 owners know all too well. But all things considered, this is essentially a handheld console, and the ability to take these titles on the go more than makes up for its shortcomings. </p>
<p>I&#8217;m always fascinated by the idea of bringing a game to a platform, and seeing how a developer works around those limitations. In the case of Lies of P, Round 8 Studio and NEOWIZ have managed to deliver a rather exceptional port, depending on your preference. </p>
<p>First, let&#8217;s take a look at the available modes. In dock, you get quality-centered, balanced, and performance-centered options, whereas handheld, you get either quality-centered or performance-centered options, with another performance option arriving at release. Apparently it&#8217;ll add 60 FPS to handheld mode, which, to be honest, leaves me a bit puzzled, since the handheld performance mode already feels like it&#8217;s hitting that mark pretty well. I could be mistaking the current performance mode for 45 FPS, but if that&#8217;s the case, this might just be the smoothest I&#8217;ve ever seen 45 FPS run. </p>
<p><img decoding="async" class="alignnone size-full wp-image-312082" src="https://mp1st.com/wp-content/uploads/2026/08/Lies-of-P-switch-2-reveiw-4.jpg" alt="" width="1920" height="1080" srcset="https://mp1st.com/wp-content/uploads/2026/08/Lies-of-P-switch-2-reveiw-4.jpg 1920w, https://mp1st.com/wp-content/uploads/2026/08/Lies-of-P-switch-2-reveiw-4-300x169.jpg 300w, https://mp1st.com/wp-content/uploads/2026/08/Lies-of-P-switch-2-reveiw-4-600x338.jpg 600w, https://mp1st.com/wp-content/uploads/2026/08/Lies-of-P-switch-2-reveiw-4-768x432.jpg 768w, https://mp1st.com/wp-content/uploads/2026/08/Lies-of-P-switch-2-reveiw-4-1536x864.jpg 1536w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p>While I originally played Lies of P on the PC (everything cranked to max) and on the PS5 Pro, it&#8217;s clear that the Switch 2 version has the expected shortcomings: performance and visual fidelity. But it&#8217;s not a platform set to compete with those versions; rather, it&#8217;s one capable of delivering an experience that captures the game&#8217;s core essence on the go. </p>
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<p>When you strip away the high-frame-rate fluidity, the ray-trace reflections, and the sharp image resolution of a high-end PC or a PS5 Pro, what you&#8217;re left with is the mechanical heart of the experience: the tight parry windows, the tense atmosphere, and the intricate level design. The triumph of a port like this isn&#8217;t in matching the visual spectacle, but in optimizing the engine enough so that the downscaled textures, reduced particle effects, and reduced framerates don&#8217;t compromise the gameplay loop that made Lies of P so compelling in the first place.</p>
<p>Of course, this comes with asking Nintendo fans to make a compromise, but even so, what Neowiz and Round 8 Studio have done to get this game running on the Switch 2 is exceptionally amazing.</p>
<p><img decoding="async" class="alignnone size-full wp-image-312081" src="https://mp1st.com/wp-content/uploads/2026/08/Lies-of-P-switch-2-reveiw-3.jpg" alt="" width="1920" height="1080" srcset="https://mp1st.com/wp-content/uploads/2026/08/Lies-of-P-switch-2-reveiw-3.jpg 1920w, https://mp1st.com/wp-content/uploads/2026/08/Lies-of-P-switch-2-reveiw-3-300x169.jpg 300w, https://mp1st.com/wp-content/uploads/2026/08/Lies-of-P-switch-2-reveiw-3-600x338.jpg 600w, https://mp1st.com/wp-content/uploads/2026/08/Lies-of-P-switch-2-reveiw-3-768x432.jpg 768w, https://mp1st.com/wp-content/uploads/2026/08/Lies-of-P-switch-2-reveiw-3-1536x864.jpg 1536w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p>For modes, the game has three on-dock and handheld modes: Quality, Balance, and Performance. I will say that Quality mode is one mode you should probably avoid while playing in handheld, because the 30 FPS difference is very noticeable. On dock, it&#8217;s actually my preferred mode, and the graphic fidelity feels pretty far up there, if not close to the PS5 base, only at a lower frame rate. I actually couldn&#8217;t believe how good Lie of P looked in this mode. </p>
<p>But even so, for a fast-paced soulsborne, I stuck with the balance and performance modes, which feel so damn good in both handheld and docked modes.</p>
<h2>There Are No Strings on Me</h2>
<p>Whether you&#8217;re an old player returning to Krat, or a new one who never got to experience it the first time around,  Lies of P: Definitive Edition on the Switch 2 is an excellent way to experience this masterpiece of a title. It comes with compromises, but at the same time, also proves just how much of a powerhouse the Switch 2 can be. It&#8217;s an experience that I recommend everyone play at least once, regardless of which platform, though Nintendo fans worried about this being a &#8220;bad&#8221; port can rest easy knowing that Round 8 and Neowiz have knocked it out of the park, making for one of the best Switch 2 ports to arrive on the platform thus far. </p>
<div class="review-box three-column">
  <div class="review-inner">

    <!-- PROS -->
        <div class="review-col review-pros">
      <h4 class="review-header">Pros</h4>
      <ul>
                  <li>Beautiful visuals and performance (balance and performance mode) on the Switch 2</li>
                  <li>Fantastic gameplay that draws heavy from the Souls genre while carving its own identity.</li>
                  <li>The world is as close as we are going to get to a &quot;Bloodborne 2&quot;</li>
                  <li>Excellent story, with plenty of lore to find in the world of Krat.</li>
              </ul>
    </div>
    

    <!-- VERDICT (CENTER COLUMN) -->
    <div class="review-col review-center">
      
      <div class="review-verdict-label">Verdict</div>

              <div class="review-score">
          9<span>/10</span>
        </div>
      
              <div class="review-verdict-text">
          The Switch 2 port of Lies of P is easily one of the best ports we&#039;ve seen on the platform thus far, allowing a new generation of players to enjoy one of the best Souls-clones out there.        </div>
          </div>


    <!-- CONS -->
        <div class="review-col review-cons">
      <h4 class="review-header">Cons</h4>
      <ul>
                  <li>Quality mode is pretty rough on handheld</li>
              </ul>
    </div>
    
  </div>
</div>
    
<hr />
<p><em>Lies of P review code was provided by the publisher. You can <a class=" tbl-vignette-handled " href="https://mp1st.com/mp1st-review-policy-scoring">read MP1st’s review and scoring policy right here.</a></em></p>
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		<title>Father Sues Several Video Game Companies for Just $1.50 After His Son Became “Addicted” to Gaming</title>
		<link>https://mp1st.com/news/father-sues-several-companies-after-son-became-addicted-gaming</link>
					<comments>https://mp1st.com/news/father-sues-several-companies-after-son-became-addicted-gaming#respond</comments>
		
		<dc:creator><![CDATA[Taha]]></dc:creator>
		<pubDate>Sun, 09 Aug 2026 17:53:13 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[china]]></category>
		<category><![CDATA[lawsuit]]></category>
		<guid isPermaLink="false">https://mp1st.com/?p=312088</guid>

					<description><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/news/father-sues-several-companies-after-son-became-addicted-gaming">Father Sues Several Video Game Companies for Just $1.50 After His Son Became “Addicted” to Gaming</a></p>
<p>Lawsuits against video game companies seem to be increasingly common lately, including a recent case in Brazil where Microsoft was ordered to restore a gamer’s hacked Xbox account and all his digital games, as well as pay him $400 in damages. Now, a father has taken several video game companies to court while asking for [&#8230;]</p>
<p>We love your comments! Leave one at the post here: <a href="https://mp1st.com/news/father-sues-several-companies-after-son-became-addicted-gaming">Father Sues Several Video Game Companies for Just $1.50 After His Son Became “Addicted” to Gaming</a></p>
]]></description>
										<content:encoded><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/news/father-sues-several-companies-after-son-became-addicted-gaming">Father Sues Several Video Game Companies for Just $1.50 After His Son Became “Addicted” to Gaming</a></p>
<p>Lawsuits against video game companies seem to be increasingly common lately, including a recent case in Brazil where <a href="https://mp1st.com/news/microsoft-loses-lawsuit-over-hacked-xbox-account">Microsoft was ordered to restore a gamer’s hacked Xbox account</a> and all his digital games, as well as pay him $400 in damages.</p>
<p>Now, a father has taken several video game companies to court while asking for roughly the price of a coffee, as money is not the reason behind the lawsuit.</p>
<p>The man, who lives in China, claims that the companies’ anti-addiction systems failed to stop his son from playing too much, which eventually led to an addiction.</p>
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<h2>Father Takes Tencent, NetEase and Others to Court Over Son’s Gaming Addiction</h2>
<p><img loading="lazy" decoding="async" class="alignnone size-full wp-image-293142" src="https://mp1st.com/wp-content/uploads/2025/09/Marvel-Rivals-Season-4_-The-Heart-of-the-Dragon-Official-Trailer-_-Clashes-unfold-Sept-12-2025-_-Marvel-Rivals-1-27-screenshot.png" alt="Marvel Rivals" width="3840" height="2160" srcset="https://mp1st.com/wp-content/uploads/2025/09/Marvel-Rivals-Season-4_-The-Heart-of-the-Dragon-Official-Trailer-_-Clashes-unfold-Sept-12-2025-_-Marvel-Rivals-1-27-screenshot.png 3840w, https://mp1st.com/wp-content/uploads/2025/09/Marvel-Rivals-Season-4_-The-Heart-of-the-Dragon-Official-Trailer-_-Clashes-unfold-Sept-12-2025-_-Marvel-Rivals-1-27-screenshot-300x169.png 300w, https://mp1st.com/wp-content/uploads/2025/09/Marvel-Rivals-Season-4_-The-Heart-of-the-Dragon-Official-Trailer-_-Clashes-unfold-Sept-12-2025-_-Marvel-Rivals-1-27-screenshot-600x338.png 600w, https://mp1st.com/wp-content/uploads/2025/09/Marvel-Rivals-Season-4_-The-Heart-of-the-Dragon-Official-Trailer-_-Clashes-unfold-Sept-12-2025-_-Marvel-Rivals-1-27-screenshot-768x432.png 768w, https://mp1st.com/wp-content/uploads/2025/09/Marvel-Rivals-Season-4_-The-Heart-of-the-Dragon-Official-Trailer-_-Clashes-unfold-Sept-12-2025-_-Marvel-Rivals-1-27-screenshot-1536x864.png 1536w, https://mp1st.com/wp-content/uploads/2025/09/Marvel-Rivals-Season-4_-The-Heart-of-the-Dragon-Official-Trailer-_-Clashes-unfold-Sept-12-2025-_-Marvel-Rivals-1-27-screenshot-2048x1152.png 2048w" sizes="auto, (max-width: 3840px) 100vw, 3840px" /></p>
<p>Qin, the surname given for the father, is taking legal action against Tencent, NetEase, miHoYo and 37 Interactive Entertainment, with the case filed in Tanghe County in China’s Henan Province.</p>
<p>Qin is asking for only 10 yuan, around $1.50, in compensation and has made it clear that the lawsuit is not about money. Instead, he hopes the court will force video game companies to properly apply the rules designed to stop minors from becoming addicted.</p>
<p>Qin <a href="https://www.scmp.com/news/people-culture/trending-china/article/3362463/chinese-dad-sues-online-gaming-companies-us15-force-strict-anti-addiction-rules" target="_blank" rel="noopener">said</a> his son had spent years playing video games, often staying up until 3 or 4 AM on weekends. But that was not the only problem. Data from one of the gaming platforms where he had an account showed that he had played for 1,868 hours since March 2024, averaging 2.44 hours per day.</p>
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<p>But how was he able to do this in China? The teenager reportedly got around the restrictions by registering the account using his sister’s identity.</p>
<p>The lawsuit was filed around a month after the teenager turned 18 in early 2026 and took 18 fever pills on May 23.</p>
<p>He was taken to the hospital and recovered from the medication poisoning. Although his son did not tell him why he had taken the pills, Qin believes his son&#8217;s sudden and dangerous action may have been caused by strong feelings of guilt or intense dizziness from his long, late-night gaming sessions.</p>
<p>Qin’s case was scheduled for July 6, but it has now been delayed to a date that has not yet been decided. It remains to be seen whether this video game addiction lawsuit in China will have any effect. As more information becomes available, we&#8217;ll make sure to let you guys know here at MP1st.</p>
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		<title>Beast of Reincarnation Update 1.005 Released on a Weekend as First Post-Release Patch</title>
		<link>https://mp1st.com/title-updates-and-patches/beast-of-reincarnation-update-1-005-released-on-a-weekend-as-first-post-release-patch</link>
					<comments>https://mp1st.com/title-updates-and-patches/beast-of-reincarnation-update-1-005-released-on-a-weekend-as-first-post-release-patch#respond</comments>
		
		<dc:creator><![CDATA[Alex Co]]></dc:creator>
		<pubDate>Sun, 09 Aug 2026 16:23:11 +0000</pubDate>
				<category><![CDATA[Title Updates and Patches]]></category>
		<category><![CDATA[Beast of Reincarnation]]></category>
		<guid isPermaLink="false">https://mp1st.com/?p=312084</guid>

					<description><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/title-updates-and-patches/beast-of-reincarnation-update-1-005-released-on-a-weekend-as-first-post-release-patch">Beast of Reincarnation Update 1.005 Released on a Weekend as First Post-Release Patch</a></p>
<p>For those annoyed at performance issues and bugs in Beast of Reincarnation, Game Freak has heard you, and has promised multiple updates are on the way. Today, the first post-release patch is out with Beast of Reincarnation update 1.005, and as expected, this brings fixes and some minor adjustments to make the experience a lot [&#8230;]</p>
<p>We love your comments! Leave one at the post here: <a href="https://mp1st.com/title-updates-and-patches/beast-of-reincarnation-update-1-005-released-on-a-weekend-as-first-post-release-patch">Beast of Reincarnation Update 1.005 Released on a Weekend as First Post-Release Patch</a></p>
]]></description>
										<content:encoded><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/title-updates-and-patches/beast-of-reincarnation-update-1-005-released-on-a-weekend-as-first-post-release-patch">Beast of Reincarnation Update 1.005 Released on a Weekend as First Post-Release Patch</a></p>
<p>For those annoyed at performance issues and bugs in Beast of Reincarnation, Game Freak has heard you, and has promised multiple updates are on the way.</p>
<p>Today, <strong>the first post-release patch is out with Beast of Reincarnation update 1.005</strong>, and as expected, this brings fixes and some minor adjustments to make the experience a lot better.</p>
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    </p>
<p>Read on for what you should expect from today&#8217;s title update.</p>
<h2>Beast of Reincarnation Update 1.005 on August 9 Brings Increased Text Size and More</h2>
<p><a href="https://mp1st.com/wp-content/uploads/2026/08/Beast-of-Reincarnation-Review-2.jpg"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-311733" src="https://mp1st.com/wp-content/uploads/2026/08/Beast-of-Reincarnation-Review-2.jpg" alt="" width="1920" height="1080" srcset="https://mp1st.com/wp-content/uploads/2026/08/Beast-of-Reincarnation-Review-2.jpg 1920w, https://mp1st.com/wp-content/uploads/2026/08/Beast-of-Reincarnation-Review-2-300x169.jpg 300w, https://mp1st.com/wp-content/uploads/2026/08/Beast-of-Reincarnation-Review-2-600x338.jpg 600w, https://mp1st.com/wp-content/uploads/2026/08/Beast-of-Reincarnation-Review-2-768x432.jpg 768w, https://mp1st.com/wp-content/uploads/2026/08/Beast-of-Reincarnation-Review-2-1536x864.jpg 1536w" sizes="auto, (max-width: 1920px) 100vw, 1920px" /></a></p>
<p><strong>Update</strong>: The complete patch notes are now available!</p>
<ul class="_3Y-LRoi5aeZ9-3ujWjXuG3 bullets">
<li class="_1iXxYKOlzzXiVr02E7n2Fe">
<p class="_3lnqGBzYap-Z2T81XBiBUU">Various adjustments to the player camera, both in and out of combat.<wbr /></p>
<ul class="_3Y-LRoi5aeZ9-3ujWjXuG3 bullets">
<li class="_1iXxYKOlzzXiVr02E7n2Fe">
<p class="_3lnqGBzYap-Z2T81XBiBUU">Additional camera adjustments will be made going forward.<wbr /></p>
</li>
</ul>
</li>
<li class="_1iXxYKOlzzXiVr02E7n2Fe">
<p class="_3lnqGBzYap-Z2T81XBiBUU">Adjustments to text size throughout the game.<wbr /></p>
<ul class="_3Y-LRoi5aeZ9-3ujWjXuG3 bullets">
<li class="_1iXxYKOlzzXiVr02E7n2Fe">
<p class="_3lnqGBzYap-Z2T81XBiBUU">Further text size adjustments are being planned.<wbr /></p>
</li>
</ul>
</li>
<li class="_1iXxYKOlzzXiVr02E7n2Fe">
<p class="_3lnqGBzYap-Z2T81XBiBUU">Story pacing has been slightly adjusted by ensuring that some of the affinity-building conversations that could occur multiple times in a row are now limited to once per day.<wbr /></p>
<ul class="_3Y-LRoi5aeZ9-3ujWjXuG3 bullets">
<li class="_1iXxYKOlzzXiVr02E7n2Fe">
<p class="_3lnqGBzYap-Z2T81XBiBUU">Additional updates are being planned to further improve cutscene experience, including the ability to skip previously unskippable events. We will share more details as soon as possible.<wbr /></p>
</li>
</ul>
</li>
<li class="_1iXxYKOlzzXiVr02E7n2Fe">
<p class="_3lnqGBzYap-Z2T81XBiBUU">The default cinematic cutscene setting has been changed from Cinematic to Performance mode. This means that cutscenes will not longer play at 24fps by default, though the option is still available.<wbr /></p>
<ul class="_3Y-LRoi5aeZ9-3ujWjXuG3 bullets">
<li class="_1iXxYKOlzzXiVr02E7n2Fe">
<p class="_3lnqGBzYap-Z2T81XBiBUU">Please note that if you already have this option set to Cinematic, changing it to Performance will apply this change going forward.<wbr /></p>
</li>
</ul>
</li>
<li class="_1iXxYKOlzzXiVr02E7n2Fe">
<p class="_3lnqGBzYap-Z2T81XBiBUU">Players can now change the mapping of the &#8220;interact&#8221; button in settings.<wbr /></p>
</li>
<li class="_1iXxYKOlzzXiVr02E7n2Fe">
<p class="_3lnqGBzYap-Z2T81XBiBUU">Adjustments to the parry window when Emma is taking damage.<wbr /></p>
</li>
<li class="_1iXxYKOlzzXiVr02E7n2Fe">
<p class="_3lnqGBzYap-Z2T81XBiBUU">Fixed a bug where, if the interact button is mapped to the square/X button, pressing it during the story event where you talk to Kagura on the Walker would incorrectly prioritize &#8220;rest until morning&#8221;, preventing you from talking to Kagura.<wbr /></p>
</li>
<li class="_1iXxYKOlzzXiVr02E7n2Fe">
<p class="_3lnqGBzYap-Z2T81XBiBUU">Various balance adjustments to bosses across all difficulty levels.<wbr /></p>
</li>
<li class="_1iXxYKOlzzXiVr02E7n2Fe">
<p class="_3lnqGBzYap-Z2T81XBiBUU">Various balance adjustments to enemy encounters on Normal difficulty.<wbr /></p>
</li>
<li class="_1iXxYKOlzzXiVr02E7n2Fe">
<p class="_3lnqGBzYap-Z2T81XBiBUU">Fixed a bug causing button icon type changes to not be saved correctly.<wbr /></p>
</li>
<li class="_1iXxYKOlzzXiVr02E7n2Fe">
<p class="_3lnqGBzYap-Z2T81XBiBUU">Fixed a bug causing upscaling settings to reset upon restarting the game.<wbr /></p>
</li>
<li class="_1iXxYKOlzzXiVr02E7n2Fe">
<p class="_3lnqGBzYap-Z2T81XBiBUU">Fixed a bug related to V-Sync. Changing V-sync settings will no longer impact the player&#8217;s resolution settings.<wbr /></p>
</li>
<li class="_1iXxYKOlzzXiVr02E7n2Fe">
<p class="_3lnqGBzYap-Z2T81XBiBUU">Various additional bug fixes including:<wbr /></p>
<ul class="_3Y-LRoi5aeZ9-3ujWjXuG3 bullets">
<li class="_1iXxYKOlzzXiVr02E7n2Fe">
<p class="_3lnqGBzYap-Z2T81XBiBUU">Fixed an issue where the 6th golem in Subcity 01 was difficult to find.<wbr /></p>
</li>
<li class="_1iXxYKOlzzXiVr02E7n2Fe">
<p class="_3lnqGBzYap-Z2T81XBiBUU">Fixed an issue where Emma becomes unable to interact if a Bloom Art is cancelled.<wbr /></p>
</li>
</ul>
</li>
</ul>
<p>Game Freak also mentioned that additional patches are planned, and issues that will be addressed include:</p>
<ul class="_3Y-LRoi5aeZ9-3ujWjXuG3 bullets">
<li class="_1iXxYKOlzzXiVr02E7n2Fe">
<p class="_3lnqGBzYap-Z2T81XBiBUU">Implementation of DLSS 4/4.5 (L/M) and FSR4<wbr /></p>
</li>
<li class="_1iXxYKOlzzXiVr02E7n2Fe">
<p class="_3lnqGBzYap-Z2T81XBiBUU">Implementation of frame generation options<wbr /></p>
</li>
<li class="_1iXxYKOlzzXiVr02E7n2Fe">
<p class="_3lnqGBzYap-Z2T81XBiBUU">Further small adjustments to story pacing<wbr /></p>
</li>
<li class="_1iXxYKOlzzXiVr02E7n2Fe">
<p class="_3lnqGBzYap-Z2T81XBiBUU">Ultrawide monitor support<wbr /></p>
</li>
<li class="_1iXxYKOlzzXiVr02E7n2Fe">
<p class="_3lnqGBzYap-Z2T81XBiBUU">And much more<wbr /></p>
</li>
</ul>
<hr />
<p>The known changes for this patch from Game Freak include:</p>
<p>&#8211; Camera adjustments<br />
&#8211; Increased text size<br />
&#8211; Story pacing improvements (ongoing adjustments planned)<br />
&#8211; Changing the default setting from Cinematic to Performance mode<br />
&#8211; Other bug fixes</p>
<p>Note that the devs have not confirmed whether this is a preliminary look at the patch or the entire thing, but if we do get a proper changelog, we&#8217;ll update the article with the info.</p>
<p>There was a<a href="https://mp1st.com/title-updates-and-patches/beast-of-reincarnation-day-one-update-1-004-helps-performance"> day-one update</a> released too, but this didn&#8217;t fix the multitude of issues the game is suffering from.</p>
<p>If you&#8217;re on the fence about Game Freak&#8217;s non-Pokemon title, <a href="https://mp1st.com/reviews/beast-of-reincarnation-review-the-beast-unleashed">check out our review</a>, which might surprise you.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">312084</post-id>	</item>
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		<title>Report: Rockstar Won’t Talk About GTA 6 Online Soon, Game Will Be Marketed as a Single-Player Experience</title>
		<link>https://mp1st.com/news/rockstar-wont-talk-about-gta-6-online-game-marketed-as-single-player-experience</link>
					<comments>https://mp1st.com/news/rockstar-wont-talk-about-gta-6-online-game-marketed-as-single-player-experience#respond</comments>
		
		<dc:creator><![CDATA[Taha]]></dc:creator>
		<pubDate>Sat, 08 Aug 2026 18:23:06 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Grand Theft Auto]]></category>
		<category><![CDATA[Grand Theft Auto 6]]></category>
		<category><![CDATA[grand theft auto vi]]></category>
		<category><![CDATA[GTA 6]]></category>
		<category><![CDATA[GTA Online]]></category>
		<category><![CDATA[GTA VI]]></category>
		<guid isPermaLink="false">https://mp1st.com/?p=312066</guid>

					<description><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/news/rockstar-wont-talk-about-gta-6-online-game-marketed-as-single-player-experience">Report: Rockstar Won’t Talk About GTA 6 Online Soon, Game Will Be Marketed as a Single-Player Experience</a></p>
<p>With the launch of Grand Theft Auto 6 getting closer, many believed Rockstar Games could soon reveal details about GTA 6&#8217;s online multiplayer. We all know that Rockstar Games is currently focused on the marketing, development, and launch of the single-player part of GTA 6, with the first extended look at the game set to [&#8230;]</p>
<p>We love your comments! Leave one at the post here: <a href="https://mp1st.com/news/rockstar-wont-talk-about-gta-6-online-game-marketed-as-single-player-experience">Report: Rockstar Won’t Talk About GTA 6 Online Soon, Game Will Be Marketed as a Single-Player Experience</a></p>
]]></description>
										<content:encoded><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/news/rockstar-wont-talk-about-gta-6-online-game-marketed-as-single-player-experience">Report: Rockstar Won’t Talk About GTA 6 Online Soon, Game Will Be Marketed as a Single-Player Experience</a></p>
<p>With the launch of <a href="https://mp1st.com/tag/grand-theft-auto-vi">Grand Theft Auto 6</a> getting closer, many believed Rockstar Games could soon reveal details about GTA 6&#8217;s online multiplayer.</p>
<p>We all know that Rockstar Games is currently focused on the marketing, development, and launch of the single-player part of GTA 6, with the <a href="https://mp1st.com/news/gta-6-is-so-big-its-next-trailer-will-air-on-netflix-later-this-month">first extended look at the game set to premiere on Netflix later this month</a>.</p>
<p>However, if you were expecting a look at the game&#8217;s inevitable online mode, which we&#8217;re referring to as GTA 6 Online, that doesn&#8217;t seem to be happening anytime soon.</p>
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<h2>GTA 6 Will Be Marketed as a Single-Player Experience</h2>
<p><img loading="lazy" decoding="async" class="alignnone size-full wp-image-309493" src="https://mp1st.com/wp-content/uploads/2026/06/gta-6-ultimate-edition-33.jpg" alt="gta 6 online" width="3840" height="2160" srcset="https://mp1st.com/wp-content/uploads/2026/06/gta-6-ultimate-edition-33.jpg 3840w, https://mp1st.com/wp-content/uploads/2026/06/gta-6-ultimate-edition-33-300x169.jpg 300w, https://mp1st.com/wp-content/uploads/2026/06/gta-6-ultimate-edition-33-600x338.jpg 600w, https://mp1st.com/wp-content/uploads/2026/06/gta-6-ultimate-edition-33-768x432.jpg 768w, https://mp1st.com/wp-content/uploads/2026/06/gta-6-ultimate-edition-33-1536x864.jpg 1536w, https://mp1st.com/wp-content/uploads/2026/06/gta-6-ultimate-edition-33-2048x1152.jpg 2048w" sizes="auto, (max-width: 3840px) 100vw, 3840px" /></p>
<p>This new information comes from Jason Schreier, who shared it on his YouTube channel.</p>
<p>He said, &#8220;Right now, Take-Two is only talking about GTA 6 in terms of the single-player portion, which will not presumably have recurring revenue. I don&#8217;t think they&#8217;re putting microtransactions in the single player game and not GTA Online. They have not talked at all and they are not planning to talk anytime soon about what the new GTA Online will look like and what that recurring spend will look like.&#8221;</p>
<p>Schreier also talked about the leaked revenue figures for GTA Online, which have neither been confirmed nor denied by Rockstar Games or Take-Two Interactive. The multiplayer mode of Grand Theft Auto 5 generates $500 million every year for the company.</p>
<p>Both players and investors want to know more about the successor to GTA Online. Take-Two generated $6.7 billion during its latest fiscal year, with $5.2 billion coming from microtransactions. This means nearly 78% of Take-Two Interactive&#8217;s revenue comes from recurring player spending in GTA Online, NBA 2K, and other live-service games from Rockstar, 2K and Zynga.</p>
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<p>For those wondering what will happen to the current GTA Online after GTA 6 launches, the game will continue to be supported after GTA 6 launches on November 19.</p>
<p>In the same <a href="https://youtu.be/goR_wYUS_l4?si=Mg20-ZjBlvu-FWyI" target="_blank" rel="noopener">video</a>, Schreier also shared new details from his interview with Take-Two CEO Strauss Zelnick. The CEO revealed that <a href="https://mp1st.com/news/gta-6-generated-260-million-pre-orders-could-surpass-5-billion">GTA 6 pre-orders</a> have already &#8220;vastly&#8221; beaten Take-Two&#8217;s internal forecasts.</p>
<p>He further added that the extended look at GTA 6 on August 27 will provide a &#8220;meaty&#8221; look at the actual gameplay. Zelnick told Schreier that once the extended look goes live, people will understand why Take-Two chose Netflix for the premiere. He also described it as a &#8220;must-see event.&#8221;</p>
<p>As expected, the <a href="https://mp1st.com/news/gta-6-marketing-campaign-compared-to-gta-5">marketing strategy for the game is aimed at reaching a much wider audience</a> outside of gaming, including people who know GTA 6 exists but may not be planning to buy the game on day one.</p>
<p>Zelnick also <a href="https://x.com/GTAVI_Countdown/status/2085804675106767225" target="_blank" rel="noopener">stated</a> that he is &#8220;not in the least&#8221; concerned about selling to a smaller audience. The company expects the install base at launch to be roughly the same size as it was when GTA 5 originally launched.</p>
<p>In related GTA 6 news, Take-Two CEO Strauss Zelnick was also asked about the <a href="https://mp1st.com/news/take-two-on-gta-6-incredible-bargain-gross-understatement">game’s $80 price tag, saying that calling it an “incredible bargain” is a “gross understatement</a>.”</p>
<p>GTA 6 launches November 19 on PS5, Xbox Series X|S. If this report is true, then don&#8217;t expect GTA 6 Online to be released at the same time as the single-player experience.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">312066</post-id>	</item>
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		<title>Ex-BioWare Producer Says Players Are Good at “Identifying Problems” But Not Providing Solutions Because “They&#8217;re Not Developers”</title>
		<link>https://mp1st.com/news/bioware-producer-players-good-identifying-problems-not-solutions</link>
					<comments>https://mp1st.com/news/bioware-producer-players-good-identifying-problems-not-solutions#respond</comments>
		
		<dc:creator><![CDATA[Taha]]></dc:creator>
		<pubDate>Sat, 08 Aug 2026 16:54:14 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bioware]]></category>
		<category><![CDATA[mark darrah]]></category>
		<guid isPermaLink="false">https://mp1st.com/?p=312060</guid>

					<description><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/news/bioware-producer-players-good-identifying-problems-not-solutions">Ex-BioWare Producer Says Players Are Good at “Identifying Problems” But Not Providing Solutions Because “They&#8217;re Not Developers”</a></p>
<p>A former BioWare producer recommends not listening to the community, at least not in the way many people think. Mark Darrah, known for working at the developer behind Dragon Age and Mass Effect for more than 20 years, recently published a video where he says players are good at “identifying problems” but not at providing [&#8230;]</p>
<p>We love your comments! Leave one at the post here: <a href="https://mp1st.com/news/bioware-producer-players-good-identifying-problems-not-solutions">Ex-BioWare Producer Says Players Are Good at “Identifying Problems” But Not Providing Solutions Because “They&#8217;re Not Developers”</a></p>
]]></description>
										<content:encoded><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/news/bioware-producer-players-good-identifying-problems-not-solutions">Ex-BioWare Producer Says Players Are Good at “Identifying Problems” But Not Providing Solutions Because “They&#8217;re Not Developers”</a></p>
<p>A former <a href="https://mp1st.com/tag/bioware">BioWare</a> producer recommends not listening to the community, at least not in the way many people think.</p>
<p>Mark Darrah, known for working at the developer behind <a href="http://mp1st.com/tag/dragon-age">Dragon Age</a> and Mass Effect for more than 20 years, recently published a video where he says players are good at “identifying problems” but not at providing solutions.</p>
<p>Darrah sometimes uploads videos to YouTube where he talks about his life at BioWare and the video game industry as a whole.</p>
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<h2>BioWare Veteran Says Listening to Players Can Be Both “Great” and “Terrible”</h2>
<p><img loading="lazy" decoding="async" class="alignnone size-full wp-image-266394" src="https://mp1st.com/wp-content/uploads/2024/08/DragonAgeTheVeilguard_Companions_Characters.jpg" alt="Dragon Age: The Veilguard" width="1600" height="900" srcset="https://mp1st.com/wp-content/uploads/2024/08/DragonAgeTheVeilguard_Companions_Characters.jpg 1600w, https://mp1st.com/wp-content/uploads/2024/08/DragonAgeTheVeilguard_Companions_Characters-300x169.jpg 300w, https://mp1st.com/wp-content/uploads/2024/08/DragonAgeTheVeilguard_Companions_Characters-600x338.jpg 600w, https://mp1st.com/wp-content/uploads/2024/08/DragonAgeTheVeilguard_Companions_Characters-768x432.jpg 768w, https://mp1st.com/wp-content/uploads/2024/08/DragonAgeTheVeilguard_Companions_Characters-1536x864.jpg 1536w" sizes="auto, (max-width: 1600px) 100vw, 1600px" /></p>
<p>Although his <a href="https://youtu.be/q_l3peaAqbk?si=xV-ZZaiqcvbes2wx" target="_blank" rel="noopener">latest video</a> may sound like an attack on the community, it actually focuses on community feedback and how useful it can really be for developers.</p>
<p>Darrah says listening to player feedback can be both “great” and “terrible” for developers, and encourages them to look beyond what players directly tell them.</p>
<p>“Players are really, really good at identifying problems,” he said (via <a href="https://www.thegamer.com/bioware-mark-darrah-player-feedback-discussion/" target="_blank" rel="noopener">The Gamer</a>). “What they&#8217;re a lot less good at is identifying solutions. They&#8217;re not developers. They&#8217;re game players.”</p>
<p>He then explained it by giving an example. “If they&#8217;re telling you a class is boring, the actual problem might be that the choices in progression aren&#8217;t very interesting. It might be that it&#8217;s too powerful or too weak. It might be that it interacts with the game in a non-standard way. It might just be confusing, and players aren&#8217;t figuring out how to use it to their greatest advantage.”</p>
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                    Although a retail version is technically planned, GTA 6 will not be released on a physical disc.                </div>
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<p>He also said that most complaints online come from only a small group of people, while most players simply play the game and leave without saying anything.</p>
<p>“You have multiple different groups of people playing your game,” he added. “You have hardcore players, you have casual players, you have people that play for the math, people that play for the story, you have people that are going to consume every single piece of content and some that are going to blow through the game as fast as they can and then move on to the next thing.”</p>
<p>Darrah says that “each of these groups wants different things. And the problem is you don&#8217;t have an equal conversation with all of these different groups.”</p>
<p>In short, the former BioWare producer insists that players will not always know what they want because they are not developers. They cannot see the creative process behind a game or clearly picture what the finished product will become.</p>
<p>In other news, <a href="https://mp1st.com/news/electronic-arts-preparing-mass-layoffs">Electronic Arts is reportedly planning mass layoffs after its $55 billion acquisition</a>, with concerns that BioWare could also be affected.</p>
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		<title>Xbox Servers Aren&#8217;t Really Down, but Store, Ultimate Subscriptions Are Having Issues on August 8</title>
		<link>https://mp1st.com/news/xbox-servers-arent-really-down-store-ultimate-subscriptions-having-issues-august-8</link>
					<comments>https://mp1st.com/news/xbox-servers-arent-really-down-store-ultimate-subscriptions-having-issues-august-8#respond</comments>
		
		<dc:creator><![CDATA[Alex Co]]></dc:creator>
		<pubDate>Sat, 08 Aug 2026 16:04:27 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Xbox]]></category>
		<guid isPermaLink="false">https://mp1st.com/?p=312056</guid>

					<description><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/news/xbox-servers-arent-really-down-store-ultimate-subscriptions-having-issues-august-8">Xbox Servers Aren&#8217;t Really Down, but Store, Ultimate Subscriptions Are Having Issues on August 8</a></p>
<p>Here&#8217;s a weird one: while we&#8217;re used to seeing servers for online platforms like the PlayStation Network or Xbox Live take a hit and prevent people from gaming online, today&#8217;s outage is a different animal for Xbox gamers. For starters, the servers are functional now, and gamers can connect to Xbox and play online. However, [&#8230;]</p>
<p>We love your comments! Leave one at the post here: <a href="https://mp1st.com/news/xbox-servers-arent-really-down-store-ultimate-subscriptions-having-issues-august-8">Xbox Servers Aren&#8217;t Really Down, but Store, Ultimate Subscriptions Are Having Issues on August 8</a></p>
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										<content:encoded><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/news/xbox-servers-arent-really-down-store-ultimate-subscriptions-having-issues-august-8">Xbox Servers Aren&#8217;t Really Down, but Store, Ultimate Subscriptions Are Having Issues on August 8</a></p>
<p>Here&#8217;s a weird one: while we&#8217;re used to seeing servers for online platforms like the PlayStation Network or Xbox Live take a hit and prevent people from gaming online, today&#8217;s outage is a different animal for Xbox gamers.</p>
<p>For starters, the servers are functional now, and gamers can connect to Xbox and play online. However, there are issues with the Xbox Store, and even rewards redemption is affected too for Xbox Game Pass Ultimate subscribers.</p>
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<h2>Xbox Rewards Redemption Issues for Ultimate Subscribers Happening on August 8</h2>
<p><a href="https://mp1st.com/wp-content/uploads/2026/06/xbox-logo-1.png"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-309673" src="https://mp1st.com/wp-content/uploads/2026/06/xbox-logo-1.png" alt="xbox layoffs" width="1920" height="1080" srcset="https://mp1st.com/wp-content/uploads/2026/06/xbox-logo-1.png 1920w, https://mp1st.com/wp-content/uploads/2026/06/xbox-logo-1-300x169.png 300w, https://mp1st.com/wp-content/uploads/2026/06/xbox-logo-1-600x338.png 600w, https://mp1st.com/wp-content/uploads/2026/06/xbox-logo-1-768x432.png 768w, https://mp1st.com/wp-content/uploads/2026/06/xbox-logo-1-1536x864.png 1536w" sizes="auto, (max-width: 1920px) 100vw, 1920px" /></a></p>
<p><strong>Update</strong>: The issue with Rewards redemption for Xbox Game Pass Ultimate subscribers has now been fixed, and Microsoft notes, &#8220;Good news! The issue affecting Rewards redemptions for XBOX Game Pass Ultimate subscribers has been resolved. Thanks so much for your patience—feel free to jump back in, and let us know if you notice anything unusual.&#8221;</p>
<hr />
<p>If you&#8217;re an Ultimate Game Pass subscriber, you might have encountered an issue or two when it comes to redeeming rewards.</p>
<p>The official Xbox Support X account acknowledged the issue, stating, &#8220;We’re aware some XBOX players are having trouble redeeming Rewards points due to issues recognizing active Ultimate subscriptions. The team is investigating and working to get things back to normal as soon as possible.&#8221;</p>
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<p>This doesn&#8217;t seem to affect online gaming for the most part, which is good news. If there&#8217;s any update from the Xbox team, we&#8217;ll update the article with the info.</p>
<p>In other Xbox news, <a href="https://mp1st.com/news/xbox-could-launch-positron-disk-to-digital-system-this-month">the disc-to-digital system is said to be launching later this month, </a>though Microsoft has yet to say anything about it.</p>
<p>There are also other features set to hit Xbox gamers soon, such as <a href="https://mp1st.com/news/xbox-working-improve-game-download-speeds-upcoming-system-update">faster game download speeds</a> and more.</p>
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		<title>Marvel Tokon Fighting Souls&#8217; Performance Issues Lead to Mixed Steam Rating</title>
		<link>https://mp1st.com/news/marvel-tokon-fighting-souls-performance-issues-mixed-steam-rating</link>
					<comments>https://mp1st.com/news/marvel-tokon-fighting-souls-performance-issues-mixed-steam-rating#respond</comments>
		
		<dc:creator><![CDATA[Taha]]></dc:creator>
		<pubDate>Fri, 07 Aug 2026 19:39:09 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Marvel Tokon: Fighting Souls]]></category>
		<category><![CDATA[Steam]]></category>
		<guid isPermaLink="false">https://mp1st.com/?p=312044</guid>

					<description><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/news/marvel-tokon-fighting-souls-performance-issues-mixed-steam-rating">Marvel Tokon Fighting Souls&#8217; Performance Issues Lead to Mixed Steam Rating</a></p>
<p>Although the developers promised that all of the issues found during the Open Beta would be fixed before launch, Marvel Tokon Fighting Souls has not had the best start on PC. The current Steam version is far from the experience players were expecting. According to user reviews on the game&#8217;s official Steam page, the Arc [&#8230;]</p>
<p>We love your comments! Leave one at the post here: <a href="https://mp1st.com/news/marvel-tokon-fighting-souls-performance-issues-mixed-steam-rating">Marvel Tokon Fighting Souls&#8217; Performance Issues Lead to Mixed Steam Rating</a></p>
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<p>Although the developers promised that all of the issues found during the Open Beta would be fixed before launch, <a href="https://mp1st.com/tag/Marvel-Tokon-fighting-souls">Marvel Tokon Fighting Souls</a> has not had the best start on PC.</p>
<p>The current <a href="https://mp1st.com/tag/steam">Steam</a> version is far from the experience players were expecting.</p>
<p>According to user reviews on the game&#8217;s official Steam page, the Arc System Works fighting game suffers from framerate drops and stuttering regardless of the hardware being used.</p>
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<h2>Marvel Tokon Fighting Souls Has a Rough Launch on PC</h2>
<p><img loading="lazy" decoding="async" class="alignnone size-full wp-image-312048" src="https://mp1st.com/wp-content/uploads/2026/08/Marvel-Tokon-Fighting-Souls-1.jpg" alt="Marvel Tokon Fighting Souls steam" width="1920" height="1080" srcset="https://mp1st.com/wp-content/uploads/2026/08/Marvel-Tokon-Fighting-Souls-1.jpg 1920w, https://mp1st.com/wp-content/uploads/2026/08/Marvel-Tokon-Fighting-Souls-1-300x169.jpg 300w, https://mp1st.com/wp-content/uploads/2026/08/Marvel-Tokon-Fighting-Souls-1-600x338.jpg 600w, https://mp1st.com/wp-content/uploads/2026/08/Marvel-Tokon-Fighting-Souls-1-768x432.jpg 768w, https://mp1st.com/wp-content/uploads/2026/08/Marvel-Tokon-Fighting-Souls-1-1536x864.jpg 1536w" sizes="auto, (max-width: 1920px) 100vw, 1920px" /></p>
<p>These issues make the game difficult to enjoy, especially since fighting games depend on a stable framerate and smooth performance more than almost any other genre. One use <a href="https://steamcommunity.com/id/moira_sandwich/recommended/3787240" target="_blank" rel="noopener">said</a>, &#8220;45 fps for a fighting game is embarrassing. if i can run tekken and streetfighter i should be able to run this.&#8221;</p>
<p>Players have also complained that there is still no update regarding compatibility with Steam hardware. At the moment, it is not possible to launch Marvel Tokon Fighting Souls on Steam Deck, Steam Machine, or other devices running SteamOS.</p>
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    </p>
<p>The game is also completely unplayable on Linux because the developers have blocked it from launching through a misconfigured anti-cheat setup and strict login requirements. A community manager on Discord reportedly <a href="https://www.reddit.com/r/Fighters/comments/1vh7wfn/marvel_tokon_is_blocked_from_even_launching_on/" target="_blank" rel="noopener">said</a>, &#8220;Asking for Linux support is like asking for a Switch port.&#8221;</p>
<p>All of these issues, along with the controversial requirement to sign in with a PlayStation Network (PSN) account, contributed to the game launching with a &#8220;Mixed&#8221; rating on Steam, dropping as low as a 43% positive rating.</p>
<p>It&#8217;s worth noting that the developers have already released a patch to address some of the problems, but it does not appear to have fixed the main issues, meaning more updates will be needed.</p>
<p>For now, the PlayStation 5 version appears to be the most stable way to play the game at launch. Once a patch is released to address these issues, we&#8217;ll be sure to let you know here at MP1st.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">312044</post-id>	</item>
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		<title>Reanimal Update 1.000.011 Shadow Drops The Prisoner DLC on August 7</title>
		<link>https://mp1st.com/news/reanimal-update-1-000-011-shadow-drops-the-prisoner-dlc-on-august-7</link>
					<comments>https://mp1st.com/news/reanimal-update-1-000-011-shadow-drops-the-prisoner-dlc-on-august-7#respond</comments>
		
		<dc:creator><![CDATA[Alex Co]]></dc:creator>
		<pubDate>Fri, 07 Aug 2026 19:30:13 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Title Updates and Patches]]></category>
		<category><![CDATA[Reanimal]]></category>
		<guid isPermaLink="false">https://mp1st.com/?p=312045</guid>

					<description><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/news/reanimal-update-1-000-011-shadow-drops-the-prisoner-dlc-on-august-7">Reanimal Update 1.000.011 Shadow Drops The Prisoner DLC on August 7</a></p>
<p>As part of today&#8217;s THQ Nordic stream, the publisher and developer Tarsier Studios has shadow-dropped a new DLC for Reanimal titled The Prisoner. Players will see Reanimal update 1.000.011 available for download right now, and this is a mandatory file download even if you aren&#8217;t interested in purchasing the expansion. For more details on the [&#8230;]</p>
<p>We love your comments! Leave one at the post here: <a href="https://mp1st.com/news/reanimal-update-1-000-011-shadow-drops-the-prisoner-dlc-on-august-7">Reanimal Update 1.000.011 Shadow Drops The Prisoner DLC on August 7</a></p>
]]></description>
										<content:encoded><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/news/reanimal-update-1-000-011-shadow-drops-the-prisoner-dlc-on-august-7">Reanimal Update 1.000.011 Shadow Drops The Prisoner DLC on August 7</a></p>
<p>As part of today&#8217;s <a href="https://mp1st.com/tag/thq-nordic">THQ Nordic</a> stream, the publisher and developer Tarsier Studios has shadow-dropped a new DLC for Reanimal titled The Prisoner.</p>
<p>Players will see <strong>Reanimal update 1.000.011</strong> available for download right now, and this is a mandatory file download even if you aren&#8217;t interested in purchasing the expansion.</p>
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                    Halo: Campaign Evolved has generated plenty of discussion since its release, with players sharing different opinions about the remake.                </div>
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    </p>
<p>For more details on the shadow-dropped content, read on.</p>
<h2>Reanimal The Prison DLC Shadow Dropped on Aug. 7</h2>
<div class="jetpack-video-wrapper"><iframe loading="lazy" title="REANIMAL - The Prisoner | Trailer [GOG]" width="640" height="360" src="https://www.youtube.com/embed/1yBfgCECYj4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></div>
<p>Per the official description: &#8220;Tarsier Studios are back with a new chapter in the dread-filled co-op horror adventure game REANIMAL. This DLC features two brand new characters, The Soldier and the Prisoner, who must survive the war-ravaged streets of a once-familiar place, stumbling blindly down a rabbit hole that will change their lives forever. Explore previously unseen areas of the world of REANIMAL, on foot and otherwise, and discover that while war can be hell, some experiences are even worse.&#8221;</p>
<p>The Prisoner is the first of three Reanimal DLCs planned, and each expansion continues the story of the new characters the Soldier and the Prisoner.</p>
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                    While analysts initially forecasted that Grand Theft Auto 6 would be the first video game to cost $100, Take-Two Interactive (thankfully), went a more conservative route and only priced the game at $80, which is $10 more expensive compared to premium experiences from Take-Two and other game makers that have priced games at $70 a pop,

If you think that extra $10 is a tad too much, don&#039;t tell that to Take-Two Interactive CEO Strauss Zelnick, who thinks GTA 6 is an &quot;incredible bargain.                </div>
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    </p>
<p>The key features mentioned:</p>
<ul>
<li>The creators of REANIMAL introduce a new story and new characters in an unseen corner of the world</li>
<li>Unparalleled atmospheric horror and a terrifying new threat</li>
<li>New locations and unexpected twists on familiar places</li>
<li>A new chapter in REANIMAL&#8217;s minimalist, interpretive narrative experience</li>
<li>Share the scare with Friend&#8217;s Pass!</li>
</ul>
<p>Remember: you need the base game in order to play The Prisoner.</p>
<p>So far, no mention of any gameplay-related bug fixes or whatnot for the base game, but if we spot one, we&#8217;ll let our readers know.</p>
<p>Could this DLC lead to a sequel? We certainly hope so.</p>
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		<title>Halo Co-Creator Enjoys Halo: Campaign Evolved, but Says the Remake Is &#8220;Pandering to a New Era of Players With 0% Attention Span&#8221;</title>
		<link>https://mp1st.com/news/halo-campaign-evolved-pandering-to-new-era-of-players</link>
					<comments>https://mp1st.com/news/halo-campaign-evolved-pandering-to-new-era-of-players#respond</comments>
		
		<dc:creator><![CDATA[Taha]]></dc:creator>
		<pubDate>Fri, 07 Aug 2026 18:50:23 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[Halo Campaign Evolved]]></category>
		<guid isPermaLink="false">https://mp1st.com/?p=312040</guid>

					<description><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/news/halo-campaign-evolved-pandering-to-new-era-of-players">Halo Co-Creator Enjoys Halo: Campaign Evolved, but Says the Remake Is &#8220;Pandering to a New Era of Players With 0% Attention Span&#8221;</a></p>
<p>Halo: Campaign Evolved has generated plenty of discussion since its release, with players sharing different opinions about the remake. Now, Marcus Lehto, the designer behind the Master Chief, has shared his thoughts. Overall, he supports Halo: Campaign Evolved, but he also has several criticisms. In a post on X (formerly Twitter), Lehto shared his impressions [&#8230;]</p>
<p>We love your comments! Leave one at the post here: <a href="https://mp1st.com/news/halo-campaign-evolved-pandering-to-new-era-of-players">Halo Co-Creator Enjoys Halo: Campaign Evolved, but Says the Remake Is &#8220;Pandering to a New Era of Players With 0% Attention Span&#8221;</a></p>
]]></description>
										<content:encoded><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/news/halo-campaign-evolved-pandering-to-new-era-of-players">Halo Co-Creator Enjoys Halo: Campaign Evolved, but Says the Remake Is &#8220;Pandering to a New Era of Players With 0% Attention Span&#8221;</a></p>
<p><a href="https://mp1st.com/tag/halo">Halo: Campaign Evolved</a> has generated plenty of discussion since its release, with players sharing different opinions about the remake.</p>
<p>Now, Marcus Lehto, the designer behind the Master Chief, has shared his thoughts. Overall, he supports Halo: Campaign Evolved, but he also has several criticisms.</p>
<p>In a post on X (formerly Twitter), Lehto shared his impressions after playing the remake on Heroic difficulty. According to him, Legendary difficulty is for players who &#8220;love punishment.&#8221;</p>
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<h2>Halo Co-Creator Praises Halo: Campaign Evolved but Criticizes Some of Its Changes</h2>
<p><img loading="lazy" decoding="async" class="alignnone size-full wp-image-297650" src="https://mp1st.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved-1.jpg" alt="" width="1900" height="1080" srcset="https://mp1st.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved-1.jpg 1900w, https://mp1st.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved-1-300x171.jpg 300w, https://mp1st.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved-1-600x341.jpg 600w, https://mp1st.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved-1-768x437.jpg 768w, https://mp1st.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved-1-1536x873.jpg 1536w" sizes="auto, (max-width: 1900px) 100vw, 1900px" /></p>
<p>He <a href="https://x.com/game_fabricator/status/2084826276402192646" target="_blank" rel="noopener">said</a>, &#8220;Overall, I really love the upgrades &#8211; movement, cinematics, visuals &#8211; damn the lighting is brilliant.&#8221; In fact, Lehto believes the lighting in the original Halo, especially during the Flood missions, was &#8220;fucking awful.&#8221; He also praised the Covenant weapons, saying, &#8220;much more brutal with a solid punch.</p>
<p>While praising Halo Studios for bringing the game to Unreal Engine 5, he admitted that he does have a few complaints.</p>
<p>Although he enjoys the original story cutscenes, he described the new ones added to the remake as &#8220;absolutely cringe.&#8221; He singled out the Assault on the Control Room cutscene, saying he wishes he could unsee it.</p>
<p>Creative changes are not his only complaint. He is also not a fan of the game&#8217;s guidance system. He said, &#8220;I think the hints are too heavy-handed–pandering to a new era of players with 0% attention span.&#8221;</p>
<p>Despite these criticisms, Lehto still supports Halo: Campaign Evolved. He believes much of the negativity surrounding the game comes from social media, which he says &#8220;fosters that hate.&#8221;</p>
<p>It&#8217;s also worth noting that the game didn&#8217;t have a smooth development period, as Halo: Campaign Evolved reportedly struggled with management problems that also resulted in the <a href="https://mp1st.com/news/halo-campaign-evolved-poor-management-multiplayer-games-cancellation">cancellation of an unannounced Halo multiplayer game</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">312040</post-id>	</item>
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		<title>Take-Two Says Discs No Longer &#8220;Make Sense&#8221; for Consumers as Digital Is More &#8220;Convenient&#8221;</title>
		<link>https://mp1st.com/news/take-two-discs-no-longer-make-sense-digital-convenient</link>
					<comments>https://mp1st.com/news/take-two-discs-no-longer-make-sense-digital-convenient#respond</comments>
		
		<dc:creator><![CDATA[Taha]]></dc:creator>
		<pubDate>Fri, 07 Aug 2026 18:09:08 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Grand Theft Auto 6]]></category>
		<category><![CDATA[grand theft auto vi]]></category>
		<category><![CDATA[GTA 6]]></category>
		<category><![CDATA[GTA VI]]></category>
		<category><![CDATA[Take-Two]]></category>
		<category><![CDATA[Take-Two Interactive]]></category>
		<guid isPermaLink="false">https://mp1st.com/?p=312034</guid>

					<description><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/news/take-two-discs-no-longer-make-sense-digital-convenient">Take-Two Says Discs No Longer &#8220;Make Sense&#8221; for Consumers as Digital Is More &#8220;Convenient&#8221;</a></p>
<p>Although a retail version is technically planned, GTA 6 will not be released on a physical disc. Instead, the game&#8217;s box will only include a code that players can use to download the game digitally. During the company&#8217;s latest meeting with shareholders, Take-Two CEO Strauss Zelnick said that the digital market has become the dominant [&#8230;]</p>
<p>We love your comments! Leave one at the post here: <a href="https://mp1st.com/news/take-two-discs-no-longer-make-sense-digital-convenient">Take-Two Says Discs No Longer &#8220;Make Sense&#8221; for Consumers as Digital Is More &#8220;Convenient&#8221;</a></p>
]]></description>
										<content:encoded><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/news/take-two-discs-no-longer-make-sense-digital-convenient">Take-Two Says Discs No Longer &#8220;Make Sense&#8221; for Consumers as Digital Is More &#8220;Convenient&#8221;</a></p>
<p>Although a retail version is technically planned, <a href="https://mp1st.com/news/gta-6-wont-get-a-physical-disc-version">GTA 6 will not be released on a physical disc</a>. Instead, the game&#8217;s box will only include a code that players can use to download the game digitally.</p>
<p>During the company&#8217;s latest meeting with shareholders, Take-Two CEO Strauss Zelnick said that the digital market has become the dominant way people buy games and is also the most convenient option for players.</p>
<p>While he refused to comment directly on <a href="https://mp1st.com/news/playstation-physical-disc-production-new-games-ending-january-2028">Sony&#8217;s decision to stop producing PlayStation game discs starting in 2028</a>, he said that, in the case of GTA 6, releasing the game on a physical disc simply does not make sense.</p>
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                    There&#039;s been a lot said about the state of gaming and how Sony is pushing for an all-digital future.                </div>
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    </p>
<h2>Physical Game Discs No Longer Make Sense for Players, Take-Two CEO Claims</h2>
<p><img loading="lazy" decoding="async" class="alignnone size-full wp-image-309503" src="https://mp1st.com/wp-content/uploads/2026/06/gta-6-ultimate-edition-43.jpg" alt="take-two physical" width="3840" height="2160" srcset="https://mp1st.com/wp-content/uploads/2026/06/gta-6-ultimate-edition-43.jpg 3840w, https://mp1st.com/wp-content/uploads/2026/06/gta-6-ultimate-edition-43-300x169.jpg 300w, https://mp1st.com/wp-content/uploads/2026/06/gta-6-ultimate-edition-43-600x338.jpg 600w, https://mp1st.com/wp-content/uploads/2026/06/gta-6-ultimate-edition-43-768x432.jpg 768w, https://mp1st.com/wp-content/uploads/2026/06/gta-6-ultimate-edition-43-1536x864.jpg 1536w, https://mp1st.com/wp-content/uploads/2026/06/gta-6-ultimate-edition-43-2048x1152.jpg 2048w" sizes="auto, (max-width: 3840px) 100vw, 3840px" /></p>
<p>&#8220;Our business is well over 90% digitally distributed,&#8221; the CEO <a href="https://events.q4inc.com/attendee/773792521/guest" target="_blank" rel="noopener">said</a>. &#8220;It&#8217;s already a digital business. So in certain instances, especially if it&#8217;s a big game, discs just — and note I said discs — don&#8217;t really make sense for the consumer. Also, most instances you have to register online to play anyhow. So if you&#8217;re already connected, who cares if you download digitally? It&#8217;s all the same and it&#8217;s much more convenient.&#8221;</p>
<p>Zelnick also explained that this is the direction the industry is moving toward.</p>
<p>&#8220;So that&#8217;s where the world is going in our opinion and I think Sony understands that,&#8221; he added. &#8220;We certainly understand that. It doesn&#8217;t mean that we won&#8217;t have physical additions now and then, I&#8217;m sure we will in the same way that there’s still vinyl in the recorded music business. But in other instances, it just won&#8217;t make sense.&#8221;</p>
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<p>While many <a href="https://mp1st.com/news/sony-cautiously-proceed-with-plans-end-playstation-physical-game-discs-backlash-no-impact-on-business">players who prefer physical games and collectors have criticized the move</a> away from discs, several developers share Take-Two&#8217;s opinion. Capcom, for example, recently said that the <a href="https://mp1st.com/news/capcom-end-of-physical-games-wont-have-significant-impact">end of physical games would not have a &#8220;significant impact&#8221;</a> on its business because around 90% of its game sales are already digital.</p>
<p>Take-Two&#8217;s comments also come while the company is working closely with <a href="https://mp1st.com/news/gta-6-marketing-campaign-compared-to-gta-5">PlayStation to promote GTA 6</a>. The partnership may not have shaped its opinion, but it is not surprising to see both companies support the same digital-first direction.</p>
<p>Speaking of GTA 6, Take-Two CEO Strauss Zelnick was also asked about the <a href="https://mp1st.com/news/take-two-on-gta-6-incredible-bargain-gross-understatement">game&#8217;s $80 price tag, saying that calling it an &#8220;incredible bargain&#8221; is a &#8220;gross understatement</a>.&#8221; For those wondering when they&#8217;ll get another look at the game, Rockstar Games has announced a partnership with Netflix to debut an <a href="https://mp1st.com/news/gta-6-is-so-big-its-next-trailer-will-air-on-netflix-later-this-month">extended look at GTA 6 later this August</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">312034</post-id>	</item>
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		<title>Dying Light Receives Follow-up Update 1.54 Released on August 7</title>
		<link>https://mp1st.com/title-updates-and-patches/dying-light-receives-follow-up-update-1-54-released-on-august-7</link>
					<comments>https://mp1st.com/title-updates-and-patches/dying-light-receives-follow-up-update-1-54-released-on-august-7#respond</comments>
		
		<dc:creator><![CDATA[Alex Co]]></dc:creator>
		<pubDate>Fri, 07 Aug 2026 17:56:13 +0000</pubDate>
				<category><![CDATA[Title Updates and Patches]]></category>
		<category><![CDATA[Dying Light]]></category>
		<guid isPermaLink="false">https://mp1st.com/?p=312035</guid>

					<description><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/title-updates-and-patches/dying-light-receives-follow-up-update-1-54-released-on-august-7">Dying Light Receives Follow-up Update 1.54 Released on August 7</a></p>
<p>Three weeks ago, Techland released an unannounced update for Dying Light (yes, the first game), that probably baffled a lot of players. It seems whatever fixes were applied didn&#8217;t take, as the developers have released Dying Light update 1.54 today. This is another minor patch, so don&#8217;t expect much from it. Dying Light Update on [&#8230;]</p>
<p>We love your comments! Leave one at the post here: <a href="https://mp1st.com/title-updates-and-patches/dying-light-receives-follow-up-update-1-54-released-on-august-7">Dying Light Receives Follow-up Update 1.54 Released on August 7</a></p>
]]></description>
										<content:encoded><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/title-updates-and-patches/dying-light-receives-follow-up-update-1-54-released-on-august-7">Dying Light Receives Follow-up Update 1.54 Released on August 7</a></p>
<p>Three weeks ago, Techland released an unannounced update for Dying Light (yes, the first game), that probably baffled a lot of players.</p>
<p>It seems whatever fixes were applied didn&#8217;t take, as the developers have released <strong>Dying Light update 1.54</strong> today. This is another minor patch, so don&#8217;t expect much from it.</p>
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                    While analysts initially forecasted that Grand Theft Auto 6 would be the first video game to cost $100, Take-Two Interactive (thankfully), went a more conservative route and only priced the game at $80, which is $10 more expensive compared to premium experiences from Take-Two and other game makers that have priced games at $70 a pop,

If you think that extra $10 is a tad too much, don&#039;t tell that to Take-Two Interactive CEO Strauss Zelnick, who thinks GTA 6 is an &quot;incredible bargain.                </div>
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        </div>
    </div>
    </p>
<h2>Dying Light Update on August 7 Is Another Minor Patch</h2>
<p><a href="https://mp1st.com/wp-content/uploads/2021/02/dying-light-new-iamge-scaled.jpg"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-142339" src="https://mp1st.com/wp-content/uploads/2021/02/dying-light-new-iamge-scaled.jpg" alt="Dying Light Update 1.37" width="1400" height="875" srcset="https://mp1st.com/wp-content/uploads/2021/02/dying-light-new-iamge-scaled.jpg 1400w, https://mp1st.com/wp-content/uploads/2021/02/dying-light-new-iamge-scaled-m.jpg 300w, https://mp1st.com/wp-content/uploads/2021/02/dying-light-new-iamge-scaled-768x480.jpg 768w, https://mp1st.com/wp-content/uploads/2021/02/dying-light-new-iamge-scaled-l.jpg 600w" sizes="auto, (max-width: 1400px) 100vw, 1400px" /></a></p>
<p>So far, Techland hasn&#8217;t said anything about today&#8217;s update, with the last developer update centered around the game&#8217;s 11th anniversary this year and the celebration events.</p>
<p>Chances are, this is a minor update that handles security or stability issues. <a href="https://mp1st.com/news/after-more-than-a-year-dying-light-receives-update-1-53">The previous update was to add the game to the PlayStation Plus Game Catalog for July</a>. Most likely, this patch is somehow tied to that, though the developers didn&#8217;t feel the need to confirm it.</p>
<p>If you spot anything that got changed or fixed, leave a comment and let us know.</p>
<p>Another game that received an update was Dying Light 2, as the sequel got updated earlier today and <a href="https://mp1st.com/title-updates-and-patches/dying-light-2-hotfix-1-29-1-live-on-aug-7-via-update-1-97-1-097">this one actually has a changelog</a>.</p>
<p>Is there a chance Techland releases more content for Dying Light 1? Maybe. Given how the studio has been providing support for their games, we wouldn&#8217;t be shocked if they did that one day.</p>
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                        New Ghost Recon Game in Development; 25th Anniversary Includes Free Game, Insider Program and More                    </a>
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                    As part of Ghost Recon&#039;s 25th anniversary celebration, Ubisoft confirmed that a new title in the franchise is in development, though not much has been shared outside of that.                </div>
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		<post-id xmlns="com-wordpress:feed-additions:1">312035</post-id>	</item>
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		<title>Take-Two on GTA 6: &#8220;Incredible Bargain&#8221; Is a Gross Understatement</title>
		<link>https://mp1st.com/news/take-two-on-gta-6-incredible-bargain-gross-understatement</link>
					<comments>https://mp1st.com/news/take-two-on-gta-6-incredible-bargain-gross-understatement#comments</comments>
		
		<dc:creator><![CDATA[Alex Co]]></dc:creator>
		<pubDate>Fri, 07 Aug 2026 16:47:04 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[grand theft auto vi]]></category>
		<guid isPermaLink="false">https://mp1st.com/?p=312026</guid>

					<description><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/news/take-two-on-gta-6-incredible-bargain-gross-understatement">Take-Two on GTA 6: &#8220;Incredible Bargain&#8221; Is a Gross Understatement</a></p>
<p>While analysts initially forecasted that Grand Theft Auto 6 would be the first video game to cost $100, Take-Two Interactive (thankfully), went a more conservative route and only priced the game at $80, which is $10 more expensive compared to premium experiences from Take-Two and other game makers that have priced games at $70 a [&#8230;]</p>
<p>We love your comments! Leave one at the post here: <a href="https://mp1st.com/news/take-two-on-gta-6-incredible-bargain-gross-understatement">Take-Two on GTA 6: &#8220;Incredible Bargain&#8221; Is a Gross Understatement</a></p>
]]></description>
										<content:encoded><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/news/take-two-on-gta-6-incredible-bargain-gross-understatement">Take-Two on GTA 6: &#8220;Incredible Bargain&#8221; Is a Gross Understatement</a></p>
<p>While analysts initially forecasted that Grand Theft Auto 6 would be the first video game to cost $100, Take-Two Interactive (thankfully), went a more conservative route and <em>only</em> priced the game at $80, which is $10 more expensive compared to premium experiences from Take-Two and other game makers that have priced games at $70 a pop,</p>
<p>If you think that extra $10 is a tad too much, don&#8217;t tell that to Take-Two Interactive CEO Strauss Zelnick, who thinks GTA 6 is an &#8220;incredible bargain.&#8221;</p>
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<h2>Take-Two CEO on GTA 6 on Being $80: Rockstar Is Known for Over-Delivering</h2>
<p>In the Q&amp;A portion of the <a href="https://events.q4inc.com/attendee/773792521/guest">financial report</a>, Zelnick was asked: &#8220;You recently announced the $80 base game for GTA 6, but ultimately decided to leave NBA 2K27  base pricing at $70. As you think about go forward base pricing, help us understand how you&#8217;re thinking about being able to price games, the more premium price with more traditional AAA game prices around the $70 price point.&#8221;</p>
<p><a href="https://mp1st.com/wp-content/uploads/2026/06/gta-6-ultimate-edition-41.jpg"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-309501" src="https://mp1st.com/wp-content/uploads/2026/06/gta-6-ultimate-edition-41.jpg" alt="" width="3840" height="2160" srcset="https://mp1st.com/wp-content/uploads/2026/06/gta-6-ultimate-edition-41.jpg 3840w, https://mp1st.com/wp-content/uploads/2026/06/gta-6-ultimate-edition-41-300x169.jpg 300w, https://mp1st.com/wp-content/uploads/2026/06/gta-6-ultimate-edition-41-600x338.jpg 600w, https://mp1st.com/wp-content/uploads/2026/06/gta-6-ultimate-edition-41-768x432.jpg 768w, https://mp1st.com/wp-content/uploads/2026/06/gta-6-ultimate-edition-41-1536x864.jpg 1536w, https://mp1st.com/wp-content/uploads/2026/06/gta-6-ultimate-edition-41-2048x1152.jpg 2048w" sizes="auto, (max-width: 3840px) 100vw, 3840px" /></a></p>
<p>Zelnick answered, &#8220;Look, we&#8217;ve said this many, many, many times. Our goal is to deliver way more value to consumers than what we charge them. And the truth is that the real cost of a AAA video game is a whole lot lower today than it was 20 years ago. Pricing has not kept pace with inflation. And our goal is to continue to over-deliver for our consumers because how you feel about any experience is the intersection of the experience itself and what you paid for it. So, you know, to say that we expect that Grand Theft Auto 6 will be an incredible bargain as experiences go is a gross understatement, because Rockstar Games is known for over-delivering.&#8221;</p>
<p>Zelnick also cites GTA Online as something that adds value, and how they are not looking to maximize the price price for GTA 6, adding, &#8220;And when people engage with our titles. Remember, we&#8217;re 13 years after GTA Online was launched, and people are still highly engaged. We have record-setting engagement at times. So, that&#8217;s our goal. Our goal is not to maximize price. So, in this case, I think what we&#8217;ve decided to do makes a whole lot of sense in the context of what we&#8217;re delivering. And that&#8217;s the lens through which we&#8217;re going forward as well.&#8221;</p>
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<p>Chances are, Take-Two won&#8217;t price their other premium games at $80, since it will probably turn a lot of people off.  The Grand Theft Auto franchise is a different beast, and it is in a league of its own, which is why gamers are not revolting at its price.</p>
<p>With how big the GTA games are, Zelnick does have a point since this is something that can be played for literally hundreds of hours. Players can even choose not to finish the main story and just dick around the open world and see what sort of hi-jinx they can do, Easter eggs to find and so on.</p>
<p>Of course, there is a possible bad turnaround for this, as some analysts think that <a href="https://mp1st.com/news/analysts-gta-6-made-80-new-standard-aaa-games">GTA 6 will kickstart a new price point of $80</a> for some premium franchises.</p>
<p>In other GTA 6 news, <a href="https://mp1st.com/news/gta-6-is-so-big-its-next-trailer-will-air-on-netflix-later-this-month">its next trailer will premiere on Netflix later this month</a>, which is a first for any game.</p>
<p>GTA 6 will be released on November 19 on the PS5 and Xbox Series X|S, and <a href="https://mp1st.com/news/gta-6-wont-get-a-physical-disc-version">don&#8217;t expect a physical version anytime soon</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">312026</post-id>	</item>
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		<title>Crimson Desert Version 1.17.00 Now Available on August 7 as Update 1.000.434</title>
		<link>https://mp1st.com/title-updates-and-patches/crimson-desert-version-1-17-00-available-august-7-update-1-000-434</link>
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		<dc:creator><![CDATA[Alex Co]]></dc:creator>
		<pubDate>Fri, 07 Aug 2026 12:54:41 +0000</pubDate>
				<category><![CDATA[Title Updates and Patches]]></category>
		<category><![CDATA[Crimson Desert]]></category>
		<guid isPermaLink="false">https://mp1st.com/?p=312024</guid>

					<description><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/title-updates-and-patches/crimson-desert-version-1-17-00-available-august-7-update-1-000-434">Crimson Desert Version 1.17.00 Now Available on August 7 as Update 1.000.434</a></p>
<p>Pearl Abyss has surprisingly rolled out a new game update today at this time across all platforms, and this brings Crimson Desert to version 1.17.00. Console gamers will see the patch as Crimson Desert update 1.000.434, and this focuses on bug fixes and stability, which is something the game needs after the 1.16.0 patch. For [&#8230;]</p>
<p>We love your comments! Leave one at the post here: <a href="https://mp1st.com/title-updates-and-patches/crimson-desert-version-1-17-00-available-august-7-update-1-000-434">Crimson Desert Version 1.17.00 Now Available on August 7 as Update 1.000.434</a></p>
]]></description>
										<content:encoded><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/title-updates-and-patches/crimson-desert-version-1-17-00-available-august-7-update-1-000-434">Crimson Desert Version 1.17.00 Now Available on August 7 as Update 1.000.434</a></p>
<p>Pearl Abyss has surprisingly rolled out a new game update today at this time across all platforms, and this brings <strong>Crimson Desert to version 1.17.00</strong>.</p>
<p>Console gamers will see the patch as <strong>Crimson Desert update 1.000.434</strong>, and this focuses on bug fixes and stability, which is something the game needs after <a href="https://mp1st.com/title-updates-and-patches/crimson-desert-update-1-000-423-for-version-1-16-released-july-31">the 1.16.0 patch</a>.</p>
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    </p>
<p>For the complete list of changes made, read on.</p>
<h2>Crimson Desert Ver. 1.17.00 Is Smaller Than Past Patches</h2>
<p><a href="https://mp1st.com/wp-content/uploads/2026/07/crimson-desert-riding-a-bear.avif"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-310280" src="https://mp1st.com/wp-content/uploads/2026/07/crimson-desert-riding-a-bear.avif" alt="Crimson Desert Update 1.000.386" width="1920" height="1080" srcset="https://mp1st.com/wp-content/uploads/2026/07/crimson-desert-riding-a-bear.avif 1920w, https://mp1st.com/wp-content/uploads/2026/07/crimson-desert-riding-a-bear-300x169.jpg 300w, https://mp1st.com/wp-content/uploads/2026/07/crimson-desert-riding-a-bear-600x338.jpg 600w, https://mp1st.com/wp-content/uploads/2026/07/crimson-desert-riding-a-bear-768x432.jpg 768w, https://mp1st.com/wp-content/uploads/2026/07/crimson-desert-riding-a-bear-1536x864.jpg 1536w" sizes="auto, (max-width: 1920px) 100vw, 1920px" /></a></p>
<h3><strong>Content</strong></h3>
<ul>
<li>Fixed an issue where progress toward the &#8220;Desperate Rescue&#8221; challenge was not counted correctly.</li>
<li>Fixed an issue where an unintended item was assigned to the quick slot after all of the assigned food had been consumed.</li>
<li>Fixed an issue where the unique effects of special headgear did not activate properly in specific situations.</li>
</ul>
<h3><strong>Combat / Action</strong></h3>
<ul>
<li>Fixed an issue where footstep sounds could overlap or animations could stutter while the player was moving.</li>
</ul>
<h3><strong>UI</strong></h3>
<ul>
<li>Fixed an issue where icons of unobtainable treasure chests appeared on the map.</li>
<li>Fixed an issue where trade routes appeared on the map in an abnormal way.</li>
</ul>
<h3><strong>Localization</strong></h3>
<ul>
<li>Fixed various localization errors and improved localization quality across all languages.</li>
</ul>
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    </p>
<p>There are still a handful of known issues, which we&#8217;re assuming will be tackled by the next update released.</p>
<h3>Crimson Desert Known Issues as of Aug. 7, 2026</h3>
<ul>
<li>Fish being caught while fishing in certain areas are unable to move.</li>
<li>Greymane faction quests cannot be progressed while playing as Damiane or Oongka.</li>
<li>If the &#8220;Evasion Control&#8221; option is set to “Hold,” the default Evasion key still functions even after the Evasion key has been changed.NPCs required for quest progression cannot ride together on Legendary Animal mounts.</li>
<li>[Mac] When using a keyboard and mouse at certain resolutions, the cursor position differs from the actual furniture placement point.</li>
<li>[Mac] The colorblind filter is not applied to the UI when &#8220;Colorblind Mode&#8221; is enabled.</li>
<li>[PlayStation] The screen may freeze if characters are entered rapidly while using the virtual keyboard to set the name of a pet or horse.
<ul>
<li>Please enter characters slowly with brief pauses when changing names. We apologize for the inconvenience.</li>
</ul>
</li>
<li>On NVIDIA GTX 1060 GPUs, enabling &#8216;FSR Upscaling&#8217; and &#8216;Frame Generation&#8217; causes the screen to appear white.</li>
<li>When using FSR4 upscaling, an issue occurs in rainy environments where rain disappears, or the screen becomes blurry or distorted.</li>
</ul>
<p><a href="https://mp1st.com/news/crimson-desert-upcoming-updates-june-september-story-improvements-new-combat-content">Pearl Abyss has outlined support up to September</a>, though we&#8217;re assuming that will be extended since the game is getting a paid expansion and all.</p>
<p>The <a href="https://mp1st.com/news/crimson-desert-nintendo-switch-2-version-still-in-the-works">RPG might also be headed to the Switch 2,</a> though there&#8217;s no timetable as of when yet.</p>
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                    Grand Theft Auto 6 is, without a doubt, the biggest release of the year.                </div>
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		<post-id xmlns="com-wordpress:feed-additions:1">312024</post-id>	</item>
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		<title>Dying Light 2 Hotfix 1.29.1 Live on Aug. 7 via Update 1.97/1.097</title>
		<link>https://mp1st.com/title-updates-and-patches/dying-light-2-hotfix-1-29-1-live-on-aug-7-via-update-1-97-1-097</link>
					<comments>https://mp1st.com/title-updates-and-patches/dying-light-2-hotfix-1-29-1-live-on-aug-7-via-update-1-97-1-097#respond</comments>
		
		<dc:creator><![CDATA[Alex Co]]></dc:creator>
		<pubDate>Fri, 07 Aug 2026 10:12:32 +0000</pubDate>
				<category><![CDATA[Title Updates and Patches]]></category>
		<category><![CDATA[Dying Light 2]]></category>
		<guid isPermaLink="false">https://mp1st.com/?p=312021</guid>

					<description><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/title-updates-and-patches/dying-light-2-hotfix-1-29-1-live-on-aug-7-via-update-1-97-1-097">Dying Light 2 Hotfix 1.29.1 Live on Aug. 7 via Update 1.97/1.097</a></p>
<p>Techland has released hotfix 1.29.1 for Dying Light 2 across all platforms, and this brings fixes to technical aspects of the game. Console gamers should see this download live today as Dying Light 2 update 1.97/1.097 and this is a small file to apply. For the list of changes made by this, read on. Dying [&#8230;]</p>
<p>We love your comments! Leave one at the post here: <a href="https://mp1st.com/title-updates-and-patches/dying-light-2-hotfix-1-29-1-live-on-aug-7-via-update-1-97-1-097">Dying Light 2 Hotfix 1.29.1 Live on Aug. 7 via Update 1.97/1.097</a></p>
]]></description>
										<content:encoded><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/title-updates-and-patches/dying-light-2-hotfix-1-29-1-live-on-aug-7-via-update-1-97-1-097">Dying Light 2 Hotfix 1.29.1 Live on Aug. 7 via Update 1.97/1.097</a></p>
<p>Techland has released hotfix 1.29.1 for Dying Light 2 across all platforms, and this brings fixes to technical aspects of the game.</p>
<p>Console gamers should see this download live today as<strong> Dying Light 2 update 1.97/1.097</strong> and this is a small file to apply.</p>
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<p>For the list of changes made by this, read on.</p>
<h2>Dying Light 2&#8217;s Latest Hotfix Addresses UV Light Bug</h2>
<p><a href="https://mp1st.com/wp-content/uploads/2026/06/Dying-Light-2-The-Breach-4.png"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-308761" src="https://mp1st.com/wp-content/uploads/2026/06/Dying-Light-2-The-Breach-4.png" alt="" width="1920" height="1080" srcset="https://mp1st.com/wp-content/uploads/2026/06/Dying-Light-2-The-Breach-4.png 1920w, https://mp1st.com/wp-content/uploads/2026/06/Dying-Light-2-The-Breach-4-300x169.png 300w, https://mp1st.com/wp-content/uploads/2026/06/Dying-Light-2-The-Breach-4-600x338.png 600w, https://mp1st.com/wp-content/uploads/2026/06/Dying-Light-2-The-Breach-4-768x432.png 768w, https://mp1st.com/wp-content/uploads/2026/06/Dying-Light-2-The-Breach-4-1536x864.png 1536w" sizes="auto, (max-width: 1920px) 100vw, 1920px" /></a></p>
<p>Ths is a very short changelog, as Techland says this hotfix &#8220;fixes the UV light bug, various crashes, and freezes in http://mod.io maps screens gallery.&#8221;</p>
<p>Yep, that&#8217;s about it. There was a chunkier patch released last week that had the following major changes:</p>
<h3><strong>Balance Improvements</strong></h3>
<p>We&#8217;ve boosted XP gains from main missions, with a smaller boost to side missions, allowing players to access skills like heavy attacks, drop kicks, and slides more quickly. This adjustment enhances the pacing and enjoyment in the first 10 hours, providing a more engaging and diverse gameplay experience early on. By earning skills faster, players can dive into endgame content sooner, interacting with legend levels earlier in their journey.</p>
<h3><strong>UV Lightning Improvements</strong></h3>
<p>We&#8217;ve fine-tuned the parameters of UV light sources within the game to enhance visual coherence and alignment with the current color grading and material tones. Notably, the UV flashlight, both in-game and during cutscenes, has been updated from a pink-purple hue to a more subdued pale blue to better complement the game&#8217;s aesthetic. This change extends to all UV lights on the game map and within cutscenes, including interactive objects such as UV flares and UV flashlights. Please note that this patch focuses exclusively on lighting adjustments, and no other gameplay elements are being modified at this time.</p>
<h3><strong>Viral Rush &#8211; Fully Loaded</strong></h3>
<p>Prepare for heightened tension in Villedor as Virals become immune to sunlight, making them a threat around the clock. Players will face increased chances of encountering Virals during firearm use, weapon hits, and Screamer screams, with the periodic appearance of a special Viral with enhanced immunities for greater defense &#8211; though only basic Virals will spawn from other actions. To support survival efforts, all firearms now feature infinite ammo.</p>
<p>That&#8217;s not all, and you can <a href="https://mp1st.com/title-updates-and-patches/dying-light-2-update-1-96-1-096-unleashed-new-community-maps-aug-3-version-1-29">check the complete patch notes for it here</a>.</p>
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                    <img decoding="async" src="https://mp1st.com/wp-content/uploads/2026/08/dying-light-2-1.29-600x338.png" alt="Dying Light 2 Update 1.96/1.096 Unleashed for New Community Maps on Aug. 3 via Version 1.29">
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                        Dying Light 2 Update 1.96/1.096 Unleashed for New Community Maps on Aug. 3 via Version 1.29                    </a>
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                    Techland has released version 1.                </div>
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		<post-id xmlns="com-wordpress:feed-additions:1">312021</post-id>	</item>
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		<title>Marvel Rivals Season 9.5 Update Unleashed on Aug. 7 via Patch 1.66/1.000.101</title>
		<link>https://mp1st.com/title-updates-and-patches/marvel-rivals-season-9-5-update-unleashed-on-aug-7-patch-1-66-1-000-101</link>
					<comments>https://mp1st.com/title-updates-and-patches/marvel-rivals-season-9-5-update-unleashed-on-aug-7-patch-1-66-1-000-101#respond</comments>
		
		<dc:creator><![CDATA[Alex Co]]></dc:creator>
		<pubDate>Fri, 07 Aug 2026 10:03:15 +0000</pubDate>
				<category><![CDATA[Title Updates and Patches]]></category>
		<category><![CDATA[Marvel Rivals]]></category>
		<guid isPermaLink="false">https://mp1st.com/?p=312015</guid>

					<description><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/title-updates-and-patches/marvel-rivals-season-9-5-update-unleashed-on-aug-7-patch-1-66-1-000-101">Marvel Rivals Season 9.5 Update Unleashed on Aug. 7 via Patch 1.66/1.000.101</a></p>
<p>NetEase has pushed out Marvel Rivals Season 9.5 today, August 7, and this brings a slew of new content, and of course, a new hero in The Hood. Console gamers will see this download as Marvel Rivals update 1.66/1.000.101, and players should expect this to be a bigger file than usual, but that&#8217;s because NetEase [&#8230;]</p>
<p>We love your comments! Leave one at the post here: <a href="https://mp1st.com/title-updates-and-patches/marvel-rivals-season-9-5-update-unleashed-on-aug-7-patch-1-66-1-000-101">Marvel Rivals Season 9.5 Update Unleashed on Aug. 7 via Patch 1.66/1.000.101</a></p>
]]></description>
										<content:encoded><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/title-updates-and-patches/marvel-rivals-season-9-5-update-unleashed-on-aug-7-patch-1-66-1-000-101">Marvel Rivals Season 9.5 Update Unleashed on Aug. 7 via Patch 1.66/1.000.101</a></p>
<p>NetEase has pushed out Marvel Rivals Season 9.5 today, August 7, and this brings a slew of new content, and of course, a new hero in The Hood.</p>
<p>Console gamers will see this download as Marvel Rivals update 1.66/1.000.101, and players should expect this to be a bigger file than usual, but that&#8217;s because NetEase is also implementing <a href="https://mp1st.com/news/marvel-rivals-file-size-reduction-for-consoles-and-pc-incoming-via-season-9-5-update">a file size reduction with the patch</a>.</p>
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    </p>
<p>For the info on the new content, hero balance changes and more, read on for the official patch notes.</p>
<h2>Marvel Rivals Season 9.5 New Features and Content Live on Aug. 7</h2>
<div class="jetpack-video-wrapper"><iframe loading="lazy" title="The Hood: The World is His | Character Reveal Trailer | Marvel Rivals" width="640" height="360" src="https://www.youtube.com/embed/YMweqIzyB7s?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></div>
<h3>New Hero</h3>
<p>Dark magic meets street hustle: The Hood enters Marvel Rivals!!</p>
<h3>New Stories</h3>
<p>&#8211; New The Hood Lore &#8211; Carved in Stone<br />
&#8211; New Moon Knight Lore &#8211; Faces of the Moon</p>
<h3>Store PYO Bundle</h3>
<p>With over 2 new costumes released weekly, the Store introduces the new PYO format. Players can check which specific costumes and Emote Emojis they want to include, and the price will automatically adjust based on the selection. The adaptive price of the PYO Bundle remains exactly the same as the previous standard bundles for equivalent content.</p>
<p>This week&#8217;s 3 new Store costumes will roll out using the PYO Bundle format.</p>
<h3>New In Store</h3>
<p><a href="https://mp1st.com/wp-content/uploads/2026/08/marvel-rivals-season-9.5-img2.png"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-312017" src="https://mp1st.com/wp-content/uploads/2026/08/marvel-rivals-season-9.5-img2.png" alt="" width="1897" height="1014" srcset="https://mp1st.com/wp-content/uploads/2026/08/marvel-rivals-season-9.5-img2.png 1897w, https://mp1st.com/wp-content/uploads/2026/08/marvel-rivals-season-9.5-img2-300x160.png 300w, https://mp1st.com/wp-content/uploads/2026/08/marvel-rivals-season-9.5-img2-600x321.png 600w, https://mp1st.com/wp-content/uploads/2026/08/marvel-rivals-season-9.5-img2-768x411.png 768w, https://mp1st.com/wp-content/uploads/2026/08/marvel-rivals-season-9.5-img2-1536x821.png 1536w" sizes="auto, (max-width: 1897px) 100vw, 1897px" /></a></p>
<p>&#8211; The Hood &#8211; Sinful Blackout Bundle<br />
&#8211; Iron Fist &#8211; Furious Flow Bundle<br />
&#8211; Moon Knight &#8211; Fist of Khonshu Bundle<br />
&#8211; The Hood &#8211; Oblivion&#8217;s Whisper<br />
&#8211; Furious Flow &#8211; Emoji Bundle<br />
&#8211; The Hood &#8211; Emoji Bundle<br />
&#8211; Iron Fist &#8211; Furious Flow Chroma Blackened Rage/Cobalt Cruiser and Ultimate Ability VFX<br />
&#8211; The Hood Accessory &#8211; Madrecita Plush</p>
<p>Available from: <u><strong>August 7th, 2026, at 09:00:00 (UTC)</strong></u></p>
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<h3>Season Event: Creed of Akabba</h3>
<p><a href="https://mp1st.com/wp-content/uploads/2026/08/marve-rivals-season-9.5-img2.png"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-312018" src="https://mp1st.com/wp-content/uploads/2026/08/marve-rivals-season-9.5-img2.png" alt="" width="1267" height="713" srcset="https://mp1st.com/wp-content/uploads/2026/08/marve-rivals-season-9.5-img2.png 1267w, https://mp1st.com/wp-content/uploads/2026/08/marve-rivals-season-9.5-img2-300x169.png 300w, https://mp1st.com/wp-content/uploads/2026/08/marve-rivals-season-9.5-img2-600x338.png 600w, https://mp1st.com/wp-content/uploads/2026/08/marve-rivals-season-9.5-img2-768x432.png 768w" sizes="auto, (max-width: 1267px) 100vw, 1267px" /></a></p>
<p>Complete missions to earn The Punisher&#8217;s Sandstorm Soldier costume for FREE. Some Premium rewards for this event can also be purchased with Units.</p>
<h3>Times Square: Captain America &#8211; The Winter Soldier Highlights Screening</h3>
<p>Head over to the viewing area in Times Square to watch iconic clips from Captain America: The Winter Soldier! Watch the screening continuously for two minutes to unlock an exclusive Spray.</p>
<p>Avengers: Age of Ultron and Captain America: The Winter Soldier movie clips will alternate at the top of the hour throughout the event.</p>
<p>Event Period: <u><strong>August 7th, 2026, 09:00:00 to August 27th, 2026, 09:00:00 (UTC)</strong></u></p>
<h3>Twitch Drops</h3>
<p>As Season 9 kicks off, get ready for a new round of Twitch Drops.<br />
This round&#8217;s drops include the Elsa Bloodstone &#8211; Will of Galacta costume along with related bundle content.</p>
<p>Drops Period: <u><strong>August 7th, 2026, at 12:00:00 (UTC) to September 4th, 2026, at 09:00:00 (UTC) </strong></u></p>
<p>Check out the fixes and optimization applied via the Season 9.5 patch, which again, appears as version 1.66/1.000.101 for consoles.</p>
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<h3>All Platforms</h3>
<p>&#8211; Optimized texture resource compression strategy across all platforms, reducing hard drive footprint after installation: PC expected to decrease by ~30%, Xbox Series X|S and PlayStation 5 by ~20%, and PlayStation 4 by ~7%.</p>
<h3>Heroes</h3>
<p>&#8211; Peni Parker&#8217;s Panther Problem: Fixed a bug where Peni would occasionally show an incorrect KO icon when defeating enemies with her Cyber-Web Cluster after activating her Team-Up with Black Panther. Error wiped, we&#8217;re back to firing clean clusters!<br />
&#8211; Rocket Raccoon&#8217;s Repair Mode Reload: Fixed an issue where Rocket&#8217;s Repair Mode charges could abnormally refill after using the Planet X Pals Team-Up ability. Rocket&#8217;s tech is now officially up to spec.<br />
&#8211; Cloak &amp; Dagger&#8217;s Frosty Fix: Addressed a bug where Cloak &amp; Dagger would still be affected by Emma Frost&#8217;s Ultimate Ability control effect after using the Frozen Haven Team-Up to freeze themselves. The Divine Pair can now chill out in peace.<br />
&#8211; Namor&#8217;s Monstro Mix-up: Fixed an issue where Namor&#8217;s Monstro Spawns were incorrectly detecting Vitality Acorns released by Rocket Raccoon. The Sub-Mariner&#8217;s pets now have their eyes trained on the real prizes.<br />
&#8211; Cloak &amp; Dagger&#8217;s Hooded Hiccup: Fixed a bug where, when selecting The Hood Team Up, Cloak would occasionally be unable to use Terror Cape. The Darkforce Dimension channels are fully restored!</p>
<h3>Maps</h3>
<p>&#8211; Angela&#8217;s Ancient Anomaly: Fixed an issue on the Thebes map where Angela would occasionally get stuck and become unable to move after passing through the corridor. The Hunter is back on the hunt!<br />
&#8211; Times Square Team-Up Tangle: Corrected a bug in Times Square where Team-Up statuses were improperly removed after exiting a team in a party state. The synergy remains strong once more.</p>
<h2>Marvel Rivals Season 9.5 Balance Changes</h2>
<p><a href="https://mp1st.com/wp-content/uploads/2026/08/The-Hood_-The-World-is-His-_-Character-Reveal-Trailer-_-Marvel-Rivals-0-22-screenshot.png"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-311895" src="https://mp1st.com/wp-content/uploads/2026/08/The-Hood_-The-World-is-His-_-Character-Reveal-Trailer-_-Marvel-Rivals-0-22-screenshot.png" alt="Marvel Rivals File Size Reduction" width="3840" height="2160" srcset="https://mp1st.com/wp-content/uploads/2026/08/The-Hood_-The-World-is-His-_-Character-Reveal-Trailer-_-Marvel-Rivals-0-22-screenshot.png 3840w, https://mp1st.com/wp-content/uploads/2026/08/The-Hood_-The-World-is-His-_-Character-Reveal-Trailer-_-Marvel-Rivals-0-22-screenshot-300x169.png 300w, https://mp1st.com/wp-content/uploads/2026/08/The-Hood_-The-World-is-His-_-Character-Reveal-Trailer-_-Marvel-Rivals-0-22-screenshot-600x338.png 600w, https://mp1st.com/wp-content/uploads/2026/08/The-Hood_-The-World-is-His-_-Character-Reveal-Trailer-_-Marvel-Rivals-0-22-screenshot-768x432.png 768w, https://mp1st.com/wp-content/uploads/2026/08/The-Hood_-The-World-is-His-_-Character-Reveal-Trailer-_-Marvel-Rivals-0-22-screenshot-1536x864.png 1536w, https://mp1st.com/wp-content/uploads/2026/08/The-Hood_-The-World-is-His-_-Character-Reveal-Trailer-_-Marvel-Rivals-0-22-screenshot-2048x1152.png 2048w" sizes="auto, (max-width: 3840px) 100vw, 3840px" /></a></p>
<h3>ADJUSTMENTS</h3>
<p>The tactical landscape is constantly shifting, and a new wave of priority adjustments is on the way. Wolverine&#8217;s Rage gains aggressive momentum, Moon Knight is bouncing his sharp pointy things with more style, and Peni Parker&#8217;s control is getting a little less sticky.</p>
<p>Review the changes below and prepare for deployment. Here is the breakdown:</p>
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<h3>VANGUARD</h3>
<p><a href="https://mp1st.com/wp-content/uploads/2025/03/marvel-rivals-peni.webp"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-282216" src="https://mp1st.com/wp-content/uploads/2025/03/marvel-rivals-peni.webp" alt="Marvel Rivals Update on Aug. 28" width="1800" height="900" srcset="https://mp1st.com/wp-content/uploads/2025/03/marvel-rivals-peni.webp 1800w, https://mp1st.com/wp-content/uploads/2025/03/marvel-rivals-peni-300x150.webp 300w, https://mp1st.com/wp-content/uploads/2025/03/marvel-rivals-peni-600x300.webp 600w, https://mp1st.com/wp-content/uploads/2025/03/marvel-rivals-peni-768x384.webp 768w, https://mp1st.com/wp-content/uploads/2025/03/marvel-rivals-peni-1536x768.webp 1536w" sizes="auto, (max-width: 1800px) 100vw, 1800px" /></a></p>
<p><strong>Devil Dinosaur</strong></p>
<p>Our prehistoric pal is beefing up his bite and making a bigger splash when he teams up!</p>
<p>&#8211; Increase Maximum Health Percentage Damage dealt by the first four attacks of Frenzied Feast from 5% to 8%, and the fifth attack from 10% to 12%<br />
&#8211; When selecting the Team-Up with Jeff the Land Shark, increase Surf &amp; Turf maximum duration from 4s to 5s, and the healing effect on allies from 40 to 60.</p>
<p><strong>Doctor Strange</strong></p>
<p>The Sorcerer Supreme is manifesting more mystical munitions and spinning maelstroms even faster with the Green Goliath.</p>
<p>&#8211; Increase Daggers of Denak single-hit damage from 16 to 18 and projectile charges from 10 to 12.<br />
&#8211; When selecting the Team-Up with Hulk, reduce Gamma Maelstrom cooldown from 8s to 6s.</p>
<p><strong>Magneto</strong></p>
<p>The Master of Magnetism is adding a little extra lift to his offensive strikes when channeling chaos.</p>
<p>&#8211; When selecting the Team-Up with Scarlet Witch. Enhanced Effect: The Metallic Chaos projectile hit now adds a minor Launch Up effect to enemies.</p>
<p><strong>Peni Parker</strong></p>
<p>SP//dr&#8217;s core plating gets a minor adjustment to sync with the new Team-Up system, while Peni recalibrates her web-shooters for a fairer fight.</p>
<p>Dev Note: We are slightly weakening Peni&#8217;s control and survivability. In particular, the Immobilize effect applied by her Cyber-Web Snare was too frequent and oppressive, leading to a poor counter-experience for her enemies. We&#8217;ve decided to increase the cost of applying this control, but in return, we will also increase the freedom of her secondary fire.</p>
<p>&#8211; Remove the direct Immobilize effect upon hitting enemies with Cyber-Web Snare. New Effect: Now applies a stack of Web-Tracer and a 30% Slow effect for 1s. The Web-Tracer lasts for 5s. If an enemy with a Web-Tracer is hit by the snare again, they will be Immobilized for 0.7s.<br />
&#8211; Adjust Cyber-Web Snare to be a charge-based ability, with a maximum of 2 charges.<br />
&#8211; Reduce Bonus Health cap provided to Peni by Cyber-Webs from 200 to 150.</p>
<p><strong>Rogue</strong></p>
<p>The Southern Belle is absorbing the hits and keeping her defenses sturdier under fire.</p>
<p>&#8211; Increase the damage reduction multiplier while in Defensive Stance from 55% to 60%.<br />
&#8211; Increase Regenerative Shield capacity from 250 to 275.</p>
<p><strong>Venom</strong></p>
<p>We are reeling in the symbiote&#8217;s ravenous resilience to ensure he has to swing with a bit more strategy.</p>
<p>&#8211; Reduce the Bonus Health provided by Symbiotic Resilience from 120% of lost health to 110%.<br />
&#8211; Increase Venom Swing cooldown from 8s to 10s.</p>
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<h3>DUELIST</h3>
<p><a href="https://mp1st.com/wp-content/uploads/2026/06/Cyclops_-The-Fearless-Leader-_-Character-Reveal-Trailer-_-Marvel-Rivals-0-42-screenshot.png"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-308863" src="https://mp1st.com/wp-content/uploads/2026/06/Cyclops_-The-Fearless-Leader-_-Character-Reveal-Trailer-_-Marvel-Rivals-0-42-screenshot.png" alt="" width="3840" height="2160" srcset="https://mp1st.com/wp-content/uploads/2026/06/Cyclops_-The-Fearless-Leader-_-Character-Reveal-Trailer-_-Marvel-Rivals-0-42-screenshot.png 3840w, https://mp1st.com/wp-content/uploads/2026/06/Cyclops_-The-Fearless-Leader-_-Character-Reveal-Trailer-_-Marvel-Rivals-0-42-screenshot-300x169.png 300w, https://mp1st.com/wp-content/uploads/2026/06/Cyclops_-The-Fearless-Leader-_-Character-Reveal-Trailer-_-Marvel-Rivals-0-42-screenshot-600x338.png 600w, https://mp1st.com/wp-content/uploads/2026/06/Cyclops_-The-Fearless-Leader-_-Character-Reveal-Trailer-_-Marvel-Rivals-0-42-screenshot-768x432.png 768w, https://mp1st.com/wp-content/uploads/2026/06/Cyclops_-The-Fearless-Leader-_-Character-Reveal-Trailer-_-Marvel-Rivals-0-42-screenshot-1536x864.png 1536w, https://mp1st.com/wp-content/uploads/2026/06/Cyclops_-The-Fearless-Leader-_-Character-Reveal-Trailer-_-Marvel-Rivals-0-42-screenshot-2048x1152.png 2048w" sizes="auto, (max-width: 3840px) 100vw, 3840px" /></a></p>
<p><strong>Black Panther</strong></p>
<p>T&#8217;Challa is pulling slightly back on his elemental ferocity to better conserve his royal energy.</p>
<p>&#8211; When selecting the Team-Up with Storm, reduce the area damage to enemies from 40 to 30, and increase the cooldown from 12s to 15s.</p>
<p><strong>Cyclops</strong></p>
<p>Scott&#8217;s optic blasts are bouncing back faster and blasting harder when Gambit hands him an ace.</p>
<p>&#8211; Increase cooldown reduction provided to Ricochet Force per Optic Blast hit from 0.15s to 0.25s.<br />
&#8211; When selecting the Team-Up with Gambit, increase the Concussive Beam Attack Frequency boost from 10% to 15%.</p>
<p><strong>Elsa Bloodstone</strong></p>
<p>The monster hunter&#8217;s traps are slightly less monstrous when pairing up with her favorite prehistoric pal.</p>
<p>&#8211; When selecting the Team-Up with Devil Dinosaur, reduce the health of an activated Smoky Snare trap from 100 to 50, and its Control duration from 1.5s to 1.2s.</p>
<p><strong>Hela</strong></p>
<p>The Goddess of Death is showing a mere sliver of mercy when calling upon the horrors of the deep.</p>
<p>&#8211; When selecting the Team-Up with Namor, reduce Undead Monstro single-hit damage from 15 to 10.</p>
<p><strong>Moon Knight</strong></p>
<p>Khonshu&#8217;s avatar leaps with greater grace, and his crescent darts retain more lunar lethality on the bounce.</p>
<p>&#8211; Adjust Crescent Dart and Moon Blade bounce damage decay from 30% to 20% per bounce.<br />
&#8211; When selecting the Team-Up with Cloak &amp; Dagger, reduce Luminous Moon cooldown from 15s to 12s.<br />
&#8212; Base Effect: Increase dash duration from 0.3s to 0.35s and dash distance from 12m to 15m.<br />
&#8212; Enhanced Effect: Moon Knight gains a 3s healing effect of 20 Health/s after leaving the Phased state.</p>
<p><strong>Phoenix</strong></p>
<p>Jean&#8217;s cosmic detonations are sparking brighter, especially when a certain Southern Belle is around.</p>
<p>&#8211; Increase the damage dealt when detonating Sparks from 35 to 40, and increase the area damage from 12 to 15.<br />
&#8211; When selecting the Team-Up with Rogue, increase Telekinetic Beatdown damage dealt from 45 to 55.</p>
<p><strong>Wolverine</strong></p>
<p>Logan is tapping into his rage harder and carrying that animalistic fury longer through the fray.</p>
<p>&#8211; Berserker Rage Adjustment: Increase Rage gained per hit taken from 5 to 8. Adjust Rage decay timer from starting after 4s of no Rage gained to after 5s. At maximum Rage, reduce the decay rate from 15/s to 10/s.</p>
<p><strong>Scarlet Witch</strong></p>
<p>The Witch of Wundagore&#8217;s unpredictable chaos magic gains a measure of arcane stability when she allies with the Sorcerer Supreme.</p>
<p>&#8211; When selecting the Team-Up with Doctor Strange:<br />
&#8212; Base Effect: The ability has an 8s cooldown and 8s duration. When activated, Chthonian Burst is replaced with Mystic Burst, allowing magic missiles to be fired freely with no energy cost.<br />
&#8212; Enhanced Effect: Becomes a toggle-type ability. When toggled on, Mystic Burst replaces Chthonian Burst, allowing magic missiles to be fired freely with no energy cost.</p>
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<h3>STRATEGIST</h3>
<p><a href="https://mp1st.com/wp-content/uploads/2026/08/The-Hood_-The-World-is-His-_-Character-Reveal-Trailer-_-Marvel-Rivals-1-4-screenshot.png"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-311891" src="https://mp1st.com/wp-content/uploads/2026/08/The-Hood_-The-World-is-His-_-Character-Reveal-Trailer-_-Marvel-Rivals-1-4-screenshot.png" alt="" width="3840" height="2160" srcset="https://mp1st.com/wp-content/uploads/2026/08/The-Hood_-The-World-is-His-_-Character-Reveal-Trailer-_-Marvel-Rivals-1-4-screenshot.png 3840w, https://mp1st.com/wp-content/uploads/2026/08/The-Hood_-The-World-is-His-_-Character-Reveal-Trailer-_-Marvel-Rivals-1-4-screenshot-300x169.png 300w, https://mp1st.com/wp-content/uploads/2026/08/The-Hood_-The-World-is-His-_-Character-Reveal-Trailer-_-Marvel-Rivals-1-4-screenshot-600x338.png 600w, https://mp1st.com/wp-content/uploads/2026/08/The-Hood_-The-World-is-His-_-Character-Reveal-Trailer-_-Marvel-Rivals-1-4-screenshot-768x432.png 768w, https://mp1st.com/wp-content/uploads/2026/08/The-Hood_-The-World-is-His-_-Character-Reveal-Trailer-_-Marvel-Rivals-1-4-screenshot-1536x864.png 1536w, https://mp1st.com/wp-content/uploads/2026/08/The-Hood_-The-World-is-His-_-Character-Reveal-Trailer-_-Marvel-Rivals-1-4-screenshot-2048x1152.png 2048w" sizes="auto, (max-width: 3840px) 100vw, 3840px" /></a></p>
<p><strong>Gambit</strong></p>
<p>Remy is playing a steadier hand when shifting the battlefield with his magnetic rival.</p>
<p>&#8211; When selecting the Team-Up with Magneto, adjust the Launch Up Frequency of the spell field from 0.5s to 1s.</p>
<p><strong>Jubilee</strong></p>
<p>Jubilation is packing slightly more punch and pop into her radiant, sparkling fireworks!</p>
<p>&#8211; Increase Energy Plasmoids single-hit damage from 10 to 11 and single-hit healing from 14 to 15.</p>
<p><strong>Loki</strong></p>
<p>The God of Stories is hurling his magical armaments with tighter speed and precision.</p>
<p>&#8211; Increase Mystical Missile Projectile Speed from 100m/s to 120m/s.</p>
<p><strong>White Fox</strong></p>
<p>Ami Han is stepping fully into the spotlight, unleashing the Kumiho to instantly grace her allies with supernatural favor.</p>
<p>&#8211; Reduce the energy cost of Kumiho Unleashed (Ultimate Ability) from 4800 to 4300. After casting, automatically apply the Blessed by the Nine effect to all allies within a 10m radius for 3s.</p>
<p>Expect more updates to be released before we see Season 10 take shape.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">312015</post-id>	</item>
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		<title>Dragon Ball: Sparking Zero Update 3.000.004 for Aug. 7 Fixes Character Models</title>
		<link>https://mp1st.com/title-updates-and-patches/dragon-ball-sparking-zero-update-3-000-004-for-aug-7-fixes-character-models</link>
					<comments>https://mp1st.com/title-updates-and-patches/dragon-ball-sparking-zero-update-3-000-004-for-aug-7-fixes-character-models#respond</comments>
		
		<dc:creator><![CDATA[Alex Co]]></dc:creator>
		<pubDate>Fri, 07 Aug 2026 08:25:15 +0000</pubDate>
				<category><![CDATA[Title Updates and Patches]]></category>
		<category><![CDATA[Dragon Ball: Sparking Zero]]></category>
		<guid isPermaLink="false">https://mp1st.com/?p=312012</guid>

					<description><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/title-updates-and-patches/dragon-ball-sparking-zero-update-3-000-004-for-aug-7-fixes-character-models">Dragon Ball: Sparking Zero Update 3.000.004 for Aug. 7 Fixes Character Models</a></p>
<p>Developer Spike Chunsoft has pushed out a new Dragon Ball: Sparking Zero update on August 7, and this brings fixes to character display issues and more. Console gamers will see this download as Dragon Ball: Sparking Zero update 3.000.004, and this should be a minor download across all platforms. For the complete list of changes [&#8230;]</p>
<p>We love your comments! Leave one at the post here: <a href="https://mp1st.com/title-updates-and-patches/dragon-ball-sparking-zero-update-3-000-004-for-aug-7-fixes-character-models">Dragon Ball: Sparking Zero Update 3.000.004 for Aug. 7 Fixes Character Models</a></p>
]]></description>
										<content:encoded><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/title-updates-and-patches/dragon-ball-sparking-zero-update-3-000-004-for-aug-7-fixes-character-models">Dragon Ball: Sparking Zero Update 3.000.004 for Aug. 7 Fixes Character Models</a></p>
<p>Developer Spike Chunsoft has pushed out a new Dragon Ball: Sparking Zero update on August 7, and this brings fixes to character display issues and more.</p>
<p>Console gamers will see this download as <strong>Dragon Ball: Sparking Zero update 3.000.004</strong>, and this should be a minor download across all platforms.</p>
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    </p>
<p>For the complete list of changes made, read on for the official patch notes.</p>
<h2>Dragon Ball: Sparking Zero August Update Released as Version 3.000.004</h2>
<p><a href="https://mp1st.com/wp-content/uploads/2025/09/DRAGON-BALL_-Sparking-Zero-DLC-3_-Dragon-Ball-DAIMA_-Character-Pack-2-Trailer-2-6-screenshot.png"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-294610" src="https://mp1st.com/wp-content/uploads/2025/09/DRAGON-BALL_-Sparking-Zero-DLC-3_-Dragon-Ball-DAIMA_-Character-Pack-2-Trailer-2-6-screenshot.png" alt="Dragon Ball Sparking Zero New Update 2.000.018" width="1920" height="1080" srcset="https://mp1st.com/wp-content/uploads/2025/09/DRAGON-BALL_-Sparking-Zero-DLC-3_-Dragon-Ball-DAIMA_-Character-Pack-2-Trailer-2-6-screenshot.png 1920w, https://mp1st.com/wp-content/uploads/2025/09/DRAGON-BALL_-Sparking-Zero-DLC-3_-Dragon-Ball-DAIMA_-Character-Pack-2-Trailer-2-6-screenshot-300x169.png 300w, https://mp1st.com/wp-content/uploads/2025/09/DRAGON-BALL_-Sparking-Zero-DLC-3_-Dragon-Ball-DAIMA_-Character-Pack-2-Trailer-2-6-screenshot-600x338.png 600w, https://mp1st.com/wp-content/uploads/2025/09/DRAGON-BALL_-Sparking-Zero-DLC-3_-Dragon-Ball-DAIMA_-Character-Pack-2-Trailer-2-6-screenshot-768x432.png 768w, https://mp1st.com/wp-content/uploads/2025/09/DRAGON-BALL_-Sparking-Zero-DLC-3_-Dragon-Ball-DAIMA_-Character-Pack-2-Trailer-2-6-screenshot-1536x864.png 1536w" sizes="auto, (max-width: 1920px) 100vw, 1920px" /></a></p>
<h3>Changes and Adjustments Affecting the Entire Game</h3>
<ul>
<li data-list-item-id="eaeb0fe6a4274dd4ccb69342167e76bc4">Model</li>
<li data-list-item-id="ef8f854a437d14ace67b8c26ab22c6181">Fixed display issues affecting certain character models.</li>
</ul>
<h3>Game Mode Changes &amp; Adjustments</h3>
<ul>
<li data-list-item-id="ee0400183f836b1360bdad3d2d8992ad6">Limit Breaker Journey</li>
<li data-list-item-id="e8010d3797e72630525a7b619b880aba8">Added an option to choose whether to keep or reroll a Battle Arts sub-skill when clearing the game on Normal difficulty or higher.</li>
<li data-list-item-id="e68b93011c7eb0de13df2c4f3ccfdc146">Updated some dialogue lines.</li>
</ul>
<h3>Others</h3>
<ul>
<li data-list-item-id="ee6949705a6d745a42a5dbbfe184bad3d">Improved overall stability.</li>
</ul>
<p>The <a href="https://mp1st.com/title-updates-and-patches/dragon-ball-sparking-zero-update-3-000-003-july-29-adds-new-options-fixes">patch from last month</a> was much more significant, since it not only applied bug fixes but also included combat changes.</p>
<p>Another Dragon Ball game that recently received an update is Xenoverse 2, <a href="https://mp1st.com/title-updates-and-patches/dragon-ball-xenoverse-2-update-1-53-1-005-001-fixes-chapter-4-issues-august-6">which saw a hotfix pushed out yesterday for all platforms</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">312012</post-id>	</item>
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		<title>Marvel&#8217;s Spider-Man 2 Update 1.005.001 Fixes Fresh Start Suit; Check Out the Before &#038; After Comparison</title>
		<link>https://mp1st.com/title-updates-and-patches/marvels-spider-man-2-update-1-005-001-fixes-fresh-start-suit-before-after-comparison</link>
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		<dc:creator><![CDATA[Alex Co]]></dc:creator>
		<pubDate>Fri, 07 Aug 2026 01:40:05 +0000</pubDate>
				<category><![CDATA[Title Updates and Patches]]></category>
		<category><![CDATA[marvel]]></category>
		<category><![CDATA[Marvel's Spider-Man 2]]></category>
		<guid isPermaLink="false">https://mp1st.com/?p=311996</guid>

					<description><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/title-updates-and-patches/marvels-spider-man-2-update-1-005-001-fixes-fresh-start-suit-before-after-comparison">Marvel&#8217;s Spider-Man 2 Update 1.005.001 Fixes Fresh Start Suit; Check Out the Before &#038; After Comparison</a></p>
<p>In case you didn&#8217;t know, last week, Insomniac Games released a new patch for Marvel&#8217;s Spider-Man 2 that added new suits such as the Fresh Start outfit inspired by the Spider-Man: Brand New Day movie, and one from Marvel Tokon: Fighting Souls, which is Sony&#8217;s first-party fighting game featuring Marvel characters. Unfortunately, things didn&#8217;t go [&#8230;]</p>
<p>We love your comments! Leave one at the post here: <a href="https://mp1st.com/title-updates-and-patches/marvels-spider-man-2-update-1-005-001-fixes-fresh-start-suit-before-after-comparison">Marvel&#8217;s Spider-Man 2 Update 1.005.001 Fixes Fresh Start Suit; Check Out the Before &#038; After Comparison</a></p>
]]></description>
										<content:encoded><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/title-updates-and-patches/marvels-spider-man-2-update-1-005-001-fixes-fresh-start-suit-before-after-comparison">Marvel&#8217;s Spider-Man 2 Update 1.005.001 Fixes Fresh Start Suit; Check Out the Before &#038; After Comparison</a></p>
<p>In case you didn&#8217;t know, last week, Insomniac Games released <a href="https://mp1st.com/title-updates-and-patches/marvels-spider-man-2-update-1-005-july-28-add-new-suits-power-save-mode">a new patch for Marvel&#8217;s Spider-Man 2 that added new suits</a> such as the Fresh Start outfit inspired by the Spider-Man: Brand New Day movie, and one from Marvel Tokon: Fighting Souls, which is Sony&#8217;s first-party fighting game featuring Marvel characters.</p>
<p>Unfortunately, things didn&#8217;t go exactly as planned, as one of the suits was bugged, and players could see shimmering and other issues that shouldn&#8217;t happen.</p>
<p>Today, Insomniac released <strong>Marvel&#8217;s Spider-Man 2 update 1.005.001</strong>, which should fix those issues. Check out what was fixed, and even a side-by-side comparison of how the suit looked before and after today&#8217;s update.</p>
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<h2>Marvel&#8217;s Spider-Man 2 Fresh Start Suit Graphical Issues Fixed in Update 1.005.001</h2>
<p>While Insomniac Games has yet to issue any patch notes, the Fresh Start suit being bugged is something almost everyone noticed right away when it was rolled out. This should be fixed in today&#8217;s title update.</p>
<p>Check out the before and after side-by-side comparison (thanks, <a class="author-name whitespace-nowrap inline-flex items-center text-neutral-content visited:text-neutral-content-weak focus-visible:-outline-offset-1 a no-visited no-underline hover:no-underline cursor-pointer" href="https://www.reddit.com/user/Phil_lane_/" aria-label="Author: Phil_lane_" aria-haspopup="dialog" aria-expanded="false"><span class="whitespace-nowrap" dir="auto">Phil_lane_</span></a>!)</p>
<p>
			
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				<img class="skip-lazy" data-skip-lazy					src="https://mp1st.com/wp-content/uploads/2026/08/marvel-spider-man-2-updated-fresh-start-suit-v0-nepfywo3nuhh1.webp" alt="">

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<p>Thanks to today&#8217;s update, the Fresh Start Suit no longer has that sheen on the brick pattern on the red portion, so it looks less rubbery. The reds are also a bit deeper, and the emoting eyes are also fixed in Photo Mode.</p>
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<p>Another thing added today was the battle-damaged version, which would happen as Spidey got into combat and took a beating (basically how the other suits were). It&#8217;s weird that Insomniac forgot to include this in the first place, but hey, it&#8217;s fixed now.</p>
<p>Check it out below (thanks, <a class="author-name whitespace-nowrap inline-flex items-center text-neutral-content visited:text-neutral-content-weak focus-visible:-outline-offset-1 a no-visited no-underline hover:no-underline cursor-pointer" href="https://www.reddit.com/user/Daredevil731/" aria-label="Author: Daredevil731" aria-haspopup="dialog" aria-expanded="false"><span class="whitespace-nowrap" dir="auto">Daredevil731</span></a><span class="whitespace-nowrap" dir="auto">)</span></p>
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</p>
<p>Based on what we know, that&#8217;s about it for the fixes implemented today. Other things added from the previous patch included support for enhanced PSSR for the PS5 Pro, and Power Saver mode was added too, but no issues cropped up for either, as far as we&#8217;re aware.</p>
<p>Speaking of PS5 Pro, <a href="https://mp1st.com/news/next-ps5-system-update-in-beta-mostly-focuses-ps5-pro">Sony is beta-testing a new system update</a>, and it should be released into the wild soon.</p>
<p>Also worth noting, Marvel&#8217;s Spider-Man 2 is currently discounted as part of <a href="https://mp1st.com/news/playstation-store-summer-sale-refresh-surprisingly-good-update">the PlayStation Store Summer Sale refresh</a>.</p>
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		<title>New Ghost Recon Game in Development; 25th Anniversary Includes Free Game, Insider Program and More</title>
		<link>https://mp1st.com/news/new-ghost-recon-game-development-25th-anniversary-free-game-insider-program</link>
					<comments>https://mp1st.com/news/new-ghost-recon-game-development-25th-anniversary-free-game-insider-program#respond</comments>
		
		<dc:creator><![CDATA[Alex Co]]></dc:creator>
		<pubDate>Thu, 06 Aug 2026 21:55:28 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ghost Recon]]></category>
		<guid isPermaLink="false">https://mp1st.com/?p=311979</guid>

					<description><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/news/new-ghost-recon-game-development-25th-anniversary-free-game-insider-program">New Ghost Recon Game in Development; 25th Anniversary Includes Free Game, Insider Program and More</a></p>
<p>As part of Ghost Recon&#8217;s 25th anniversary celebration, Ubisoft confirmed that a new title in the franchise is in development, though not much has been shared outside of that. Aside from confirming a new Ghost Recon game, Ubisoft has launched a new program to let community members contribute feedback. In addition to that, Ubisoft is [&#8230;]</p>
<p>We love your comments! Leave one at the post here: <a href="https://mp1st.com/news/new-ghost-recon-game-development-25th-anniversary-free-game-insider-program">New Ghost Recon Game in Development; 25th Anniversary Includes Free Game, Insider Program and More</a></p>
]]></description>
										<content:encoded><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/news/new-ghost-recon-game-development-25th-anniversary-free-game-insider-program">New Ghost Recon Game in Development; 25th Anniversary Includes Free Game, Insider Program and More</a></p>
<p>As part of Ghost Recon&#8217;s 25th anniversary celebration, Ubisoft confirmed that a new title in the franchise is in development, though not much has been shared outside of that.</p>
<p>Aside from confirming a new Ghost Recon game, Ubisoft has launched a new program to let community members contribute feedback.</p>
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    </p>
<p>In addition to that, Ubisoft is also giving out one of the franchise&#8217;s entries to everyone on PC as part of the anniversary as well.</p>
<h2>Ghost Recon 25th Anniversary Event Confirms New Game in Development</h2>
<p><a href="https://mp1st.com/wp-content/uploads/2026/08/ghsot-recon-insider.webp"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-311980" src="https://mp1st.com/wp-content/uploads/2026/08/ghsot-recon-insider.webp" alt="" width="1024" height="576" srcset="https://mp1st.com/wp-content/uploads/2026/08/ghsot-recon-insider.webp 1024w, https://mp1st.com/wp-content/uploads/2026/08/ghsot-recon-insider-300x169.webp 300w, https://mp1st.com/wp-content/uploads/2026/08/ghsot-recon-insider-600x338.webp 600w, https://mp1st.com/wp-content/uploads/2026/08/ghsot-recon-insider-768x432.webp 768w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></a></p>
<p>As part of the 25th anniversary stream, Ubisoft Ghost Recon Live Producer Irina Gabriela Popa said, &#8220;Hey, Ghosts. For the past few years, we&#8217;ve been building the next chapter of Ghost Recon. I&#8217;m really excited to share with you that now we&#8217;re ready to put it to the test because we want to deliver a fun, fresh experience that stays true to everything that defines Ghost Recon.&#8221;</p>
<p>Popa adds, &#8220;tactical action, large-scale operations, credible military storytelling, and of course, the ghost unit. To do it, we need your help. You can join our insider program.&#8221;</p>
<p><a href="https://register.ubisoft.com/ghost-recon-insider-program/en-US">Players who sign up</a> will be able to gain early access to closed tests, and their feedback will help balance, optimize, and fine-tune the experience.</p>
<p>For those interested, you can sign up right now, but remember that this doesn&#8217;t guarantee you&#8217;ll be part of the feedback group.</p>
<p>In addition to the Ghost Recon Insider Program, the big news from today includes <a href="https://mp1st.com/title-updates-and-patches/ghost-recon-wildlands-last-rites-update-new-story-content-free-patch-1-32">the Ghost Recon Wildlands The Last Rites free content update</a>, free weekend trials for Wildlands and Breakpoint, and more. Check out our recap below.</p>
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<h2>Ghost Recon 25th Anniversary Round Up</h2>
<p><a href="https://mp1st.com/wp-content/uploads/2026/08/ghost-recon-future-soldier.jpg"><img loading="lazy" decoding="async" class="alignnone wp-image-311989 size-large" src="https://mp1st.com/wp-content/uploads/2026/08/ghost-recon-future-soldier-600x600.jpg" alt="" width="600" height="600" srcset="https://mp1st.com/wp-content/uploads/2026/08/ghost-recon-future-soldier-600x600.jpg 600w, https://mp1st.com/wp-content/uploads/2026/08/ghost-recon-future-soldier-300x300.jpg 300w, https://mp1st.com/wp-content/uploads/2026/08/ghost-recon-future-soldier-150x150.jpg 150w, https://mp1st.com/wp-content/uploads/2026/08/ghost-recon-future-soldier-768x768.jpg 768w, https://mp1st.com/wp-content/uploads/2026/08/ghost-recon-future-soldier.jpg 1440w" sizes="auto, (max-width: 600px) 100vw, 600px" /></a></p>
<h3 class="PDq2pG_selectionAnchorContainer" data-section-id="9zw1gy" data-start="325" data-end="365">Free Items in Ghost Recon Breakpoint</h3>
<ul data-start="366" data-end="436">
<li data-section-id="1odcwgc" data-start="366" data-end="436">Players can claim free in-game items for <strong data-start="409" data-end="435">Ghost Recon Breakpoint</strong>.</li>
</ul>
<h3 data-section-id="1lqym9w" data-start="438" data-end="464">Community Celebrations</h3>
<ul data-start="465" data-end="546">
<li data-section-id="1r95bu2" data-start="465" data-end="546">Ubisoft is hosting community celebration activities throughout the anniversary.</li>
</ul>
<h3 class="PDq2pG_selectionAnchorContainer" data-section-id="12qnql9" data-start="621" data-end="642">Dual Free Weekend</h3>
<ul data-start="643" data-end="728">
<li data-section-id="p043rs" data-start="643" data-end="670">Ghost Recon Wildlands</li>
<li data-section-id="1owfuyx" data-start="671" data-end="699">Ghost Recon Breakpoint</li>
<li data-section-id="ibja4w" data-start="700" data-end="728">Dates: August 6–10</li>
</ul>
<h3 data-section-id="1alnmgd" data-start="730" data-end="747">Play for Free</h3>
<ul data-start="748" data-end="831">
<li data-section-id="1lbbuin" data-start="748" data-end="831">A free-play period is being offered (specific platforms not listed on the image).</li>
</ul>
<h3 data-section-id="c5uygc" data-start="833" data-end="857">Claim Your Free Copy</h3>
<ul data-start="858" data-end="962">
<li data-section-id="jf2smn" data-start="858" data-end="891">Ghost Recon: Future Soldier</li>
<li data-section-id="1ddjfps" data-start="892" data-end="926">Platform: Ubisoft Store (PC)</li>
<li data-section-id="xz96xx" data-start="927" data-end="962">Availability: August 6–13</li>
</ul>
<p>No timetable has been given for the new Ghost Recon game, but given how there&#8217;s already an insider program built for it, we&#8217;re hoping it means testing will launch soon, and the title will be ready for release sometime in 2027.</p>
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		<title>Phantom Blade Zero &#8220;Something Unexpected&#8221; to Be Revealed Next Week Alongside New Trailer, Pre-order Kick Off</title>
		<link>https://mp1st.com/news/phantom-blade-something-unexpected-revealed-next-week-new-trailer-pre-order</link>
					<comments>https://mp1st.com/news/phantom-blade-something-unexpected-revealed-next-week-new-trailer-pre-order#respond</comments>
		
		<dc:creator><![CDATA[Alex Co]]></dc:creator>
		<pubDate>Thu, 06 Aug 2026 17:44:56 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Phantom Blade]]></category>
		<guid isPermaLink="false">https://mp1st.com/?p=311958</guid>

					<description><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/news/phantom-blade-something-unexpected-revealed-next-week-new-trailer-pre-order">Phantom Blade Zero &#8220;Something Unexpected&#8221; to Be Revealed Next Week Alongside New Trailer, Pre-order Kick Off</a></p>
<p>While Phantom Blade Zero originally had a State of Play scheduled that would showcase the action game, that doesn&#8217;t seem to be happening anymore, though that doesn&#8217;t mean we won&#8217;t see more of S-Games&#8217; debut PlayStation title. The developers confirmed we&#8217;ll be seeing 11 minutes of the game next week, and at the same time, [&#8230;]</p>
<p>We love your comments! Leave one at the post here: <a href="https://mp1st.com/news/phantom-blade-something-unexpected-revealed-next-week-new-trailer-pre-order">Phantom Blade Zero &#8220;Something Unexpected&#8221; to Be Revealed Next Week Alongside New Trailer, Pre-order Kick Off</a></p>
]]></description>
										<content:encoded><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/news/phantom-blade-something-unexpected-revealed-next-week-new-trailer-pre-order">Phantom Blade Zero &#8220;Something Unexpected&#8221; to Be Revealed Next Week Alongside New Trailer, Pre-order Kick Off</a></p>
<p>While Phantom Blade Zero originally had a State of Play scheduled that would showcase the action game, that doesn&#8217;t seem to be happening anymore, though that doesn&#8217;t mean we won&#8217;t see more of S-Games&#8217; debut PlayStation title.</p>
<p>The developers confirmed we&#8217;ll be seeing 11 minutes of the game next week, and at the same time, pre-orders will go live.</p>
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    </p>
<p>If that&#8217;s not exciting enough, the developers are even teasing something more, and we might have a good idea what it is.</p>
<h2>Phantom Blade Zero Devs Tease <em>Something</em> and It Could Be an Early Taste of the Game</h2>
<p><a href="https://mp1st.com/wp-content/uploads/2023/05/phantom-blade-zero-1.webp"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-222964" src="https://mp1st.com/wp-content/uploads/2023/05/phantom-blade-zero-1.webp" alt="phantom blade zero console exclusive" width="1632" height="918" srcset="https://mp1st.com/wp-content/uploads/2023/05/phantom-blade-zero-1.webp 1632w, https://mp1st.com/wp-content/uploads/2023/05/phantom-blade-zero-1-300x169.webp 300w, https://mp1st.com/wp-content/uploads/2023/05/phantom-blade-zero-1-600x338.webp 600w, https://mp1st.com/wp-content/uploads/2023/05/phantom-blade-zero-1-768x432.webp 768w, https://mp1st.com/wp-content/uploads/2023/05/phantom-blade-zero-1-1536x864.webp 1536w" sizes="auto, (max-width: 1632px) 100vw, 1632px" /></a></p>
<p>In an announcement on <a href="https://x.com/pbzero_official/status/2085184835358990560">X</a> (formerly Twitter), S-Games mentioned that the game&#8217;s development is done, which means the game has hit gold status.</p>
<p>In addition to that, there is an 11-minute trailer set to go live next week on August 11 at 7 pm PT/10 pm ET, which means we&#8217;ll be seeing a ton of gameplay.</p>
<p>Not only that, but the developers also say that we should get ready for &#8220;something unexpected,&#8221; which could mean a lot of things. Personally, I think or assume it&#8217;s an announcement for a demo or a shadow drop of the demo? At least one can hope.</p>
<p>For those wondering, Phantom Blade Zero is not a Souls game, and <a href="https://mp1st.com/news/phantom-blade-zero-main-story-20-to-30-hours-long-offers-second-phase-boss-respawns">its main story campaign is around 20-30 hours long, and will even offer second phase boss respawns.</a></p>
<p>Phantom Blade Zero is set for release on October 29 on PS5 and PC, and <a href="https://mp1st.com/news/phantom-blade-zero-console-exclusive-ps5-12-months">is confirmed to be a console-exclusive to Sony&#8217;s platform for 12  months</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">311958</post-id>	</item>
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		<title>Gothic 1 Remake Update 1.000.013 Brings New Hotfix on August 6</title>
		<link>https://mp1st.com/title-updates-and-patches/gothic-1-remake-update-1-000-013-brings-new-hotfix-august-6</link>
					<comments>https://mp1st.com/title-updates-and-patches/gothic-1-remake-update-1-000-013-brings-new-hotfix-august-6#respond</comments>
		
		<dc:creator><![CDATA[Alex Co]]></dc:creator>
		<pubDate>Thu, 06 Aug 2026 17:21:27 +0000</pubDate>
				<category><![CDATA[Title Updates and Patches]]></category>
		<category><![CDATA[Gothic 1 Remake]]></category>
		<guid isPermaLink="false">https://mp1st.com/?p=311984</guid>

					<description><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/title-updates-and-patches/gothic-1-remake-update-1-000-013-brings-new-hotfix-august-6">Gothic 1 Remake Update 1.000.013 Brings New Hotfix on August 6</a></p>
<p>Alkimia Interactive has released another hotfix for Gothic 1 Remake, and it&#8217;s live now on all platforms. Console gamers will see the latest 1.0.4 hotfix as Gothic 1 Remake update 1.000.013, and this delivers gameplay-related bug fixes. For the complete info, read on for the official changelog from the devs. Gothic 1 Remake Hotfix on [&#8230;]</p>
<p>We love your comments! Leave one at the post here: <a href="https://mp1st.com/title-updates-and-patches/gothic-1-remake-update-1-000-013-brings-new-hotfix-august-6">Gothic 1 Remake Update 1.000.013 Brings New Hotfix on August 6</a></p>
]]></description>
										<content:encoded><![CDATA[<p>Having trouble viewing the text? You can always read the original article here: <a href="https://mp1st.com/title-updates-and-patches/gothic-1-remake-update-1-000-013-brings-new-hotfix-august-6">Gothic 1 Remake Update 1.000.013 Brings New Hotfix on August 6</a></p>
<p>Alkimia Interactive has released another hotfix for Gothic 1 Remake, and it&#8217;s live now on all platforms.</p>
<p><strong>Console gamers will see the latest 1.0.4 hotfix as Gothic 1 Remake update 1.000.013</strong>, and this delivers gameplay-related bug fixes.</p>
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<p>For the complete info, read on for the official changelog from the devs.</p>
<h2>Gothic 1 Remake Hotfix on Aug. 6 Fixes Mitten Not Appearing in the Lighthouse</h2>
<p><a href="https://mp1st.com/wp-content/uploads/2026/07/Gothic-1-Remake-Img2-1.jpg"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-310157" src="https://mp1st.com/wp-content/uploads/2026/07/Gothic-1-Remake-Img2-1.jpg" alt="" width="1920" height="1080" srcset="https://mp1st.com/wp-content/uploads/2026/07/Gothic-1-Remake-Img2-1.jpg 1920w, https://mp1st.com/wp-content/uploads/2026/07/Gothic-1-Remake-Img2-1-300x169.jpg 300w, https://mp1st.com/wp-content/uploads/2026/07/Gothic-1-Remake-Img2-1-600x338.jpg 600w, https://mp1st.com/wp-content/uploads/2026/07/Gothic-1-Remake-Img2-1-768x432.jpg 768w, https://mp1st.com/wp-content/uploads/2026/07/Gothic-1-Remake-Img2-1-1536x864.jpg 1536w" sizes="auto, (max-width: 1920px) 100vw, 1920px" /></a></p>
<p>Today&#8217;s fixes include:</p>
<ul>
<li>Milten not appearing in the Lighthouse meeting;</li>
<li>Second ring&#8217;s bonus does not apply when equipped;</li>
<li>Quest items cannot be looted from decomposed corpses (for example Varrags, Ulu-Mulu components).</li>
</ul>
<p>There was a big patch released last week that had a large list of fixes pertaining to gameplay, chapter-specific issues and more.</p>
<p>The technical fixes applied there include:</p>
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<h3>Technical Fixes:</h3>
<p>&#8211; Various crashes and blockers.<br />
&#8211; Dialog blockers<br />
&#8211; Various audio issues<br />
&#8211; Switching to another weapon immediately after firing a crossbow skips the reload animation and doesn&#8217;t use bolts.<br />
&#8211; XP earning inconsistency when you finish NPCs with magic or with an &#8220;F&#8221; button.<br />
&#8211; Killing NPC by shooting them with arrows or magic while downed does not yield xp.<br />
&#8211; Wearables have tooltips again when selecting them on equipping.<br />
&#8211; The Nameless Hero will not get stuck anymore in the Sleeper dreams if he&#8217;s knocked down during the dream transition.<br />
&#8211; Transition into the dancing animation of Seraphia is now working correctly<br />
&#8211; Fix for Animal trophies fail to be displayed as loot if the skill to harvest them has yet to be learn.<br />
&#8211; Fix for Bonus of amulets/rings to the player staying active even if you dont wear them anymore.<br />
&#8211; Fix for Equipped bow disappears from the back of the hero when certain spells are equipped.<br />
&#8211; Fix for A second interaction prompt appearing for a brief second after executing the Mad Demon<br />
&#8211; Quicksave and Quickload functionality remain active during key remapping.<br />
&#8211; NPC under the &#8220;Control&#8221; spell don&#8217;t die if they jump from heights.<br />
&#8211; Fix for the combat slider in the custom difficulty settings not working<br />
&#8211; Fix for if ore is equipped in the action bar a quantity of 0 is shown for ore in the inventory.<br />
&#8211; Fix for Mad Cor Kalom transition animation while transforming into a demon.<br />
&#8211; Fix for death animation in water of various creatures.<br />
&#8211; Fixed an issue where using a teleport rune while controlling an NPC could cause the control to be dismissed due to distance, but in some cases the player would become stuck and the control session would not end properly.<br />
&#8211; Fix for Mad Xardas&#8217; spawns being killed right away causing him to teleport permanently.<br />
&#8211; Fix for When quicksaving showing Cannot save anymore in certain situations (Consoles only).<br />
&#8211; Issue where the ideal interaction position is calculated wrong when an NPC is in the way of the interaction spot.<br />
&#8211; Trophies Overachiever and MapSniffer corrected (PS5 only).<br />
&#8211; Fix for duplicating the stat bonuses by Swapping a ring from one slot into another<br />
&#8211; Fix for Guards stand up during CONVOY if player exits the area and revisits it.<br />
&#8211; Fix for falling from the ladder when opening the inventory while wielding a torch while using a ladder<br />
&#8211; Fix for Interaction with the Stone Golem.</p>
<p>Check out the complete changelog from <a href="https://mp1st.com/title-updates-and-patches/gothic-1-remake-update-1-000-012-pushed-out-on-consoles">version 1.04</a> to see everything that got fixed.</p>
<p>If you haven&#8217;t played the game yet, <a href="https://mp1st.com/reviews/gothic-1-remake-review-its-hard-knock-life">go read our review</a> to see why it&#8217;s worth a go now.</p>
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