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<title>Mudconnect.com Reviews</title>
<link>http://www.mudconnect.com/</link>
<description>The Mudconnector has been the premiere mud portal and listings website since 1994. TMC offers a wide range of discussion forums for our users to engage in as well as mud reviews posted from players and mud admins.</description>
<dc:language>en-us</dc:language>
<dc:creator>Icculus</dc:creator>
<dc:date>2012-05-27T23:00:01-05:00</dc:date>

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<item rdf:about="http://www.mudconnect.com/cgi-bin/prev/review.cgi?rid=30459">
<title>Review: Duris: Land of BloodLust</title>
<link>http://www.mudconnect.com/cgi-bin/prev/review.cgi?rid=30459</link>
<description><![CDATA[This is a warning to anyone who might consider playing Duris in its<BR>current state, with certain immortals in charge of dealing with the<BR>race wars and the players.<BR><BR>I am what you can consider an old elite player of Duris, been<BR>playing it since 96 or 97 or so. Duris was once full pk/loot<BR>and all about race wars and no matter what you were encouraged<BR>to hunt and kill/loot the enemy race war side.<BR><BR>This has changed, the current imm staff have two members named<BR>Venthix and Octavaz, whom are abusing t... (posted: 2012-05-27T19:42:39-05:00)]]></description>
<dc:subject>TMC Mud Reviews</dc:subject>
<dc:creator>Kenon</dc:creator>
<dc:date>2012-05-27T19:42:39-05:00</dc:date>
</item>

<item rdf:about="http://www.mudconnect.com/cgi-bin/prev/review.cgi?rid=30438">
<title>Review: 6 Dragons</title>
<link>http://www.mudconnect.com/cgi-bin/prev/review.cgi?rid=30438</link>
<description><![CDATA[So my old mud was deleted, and I was orphaned to go find a new place<BR>to play. I found 6dragons on a random search, and thought 'Why not?'<BR><BR>I created a dragon to go cause some chaos in this new [to me] world,<BR>and made my way through the tutorial, which was actually helpfull for<BR>a change... The skills I am gaining with every level are just a blast,<BR>there are quests spread all over the world, and very easy to locate..<BR>I find myself blissfully lost in a HUGE world, with fun surprises,<BR>riddles, and q... (posted: 2012-05-25T07:52:00-05:00)]]></description>
<dc:subject>TMC Mud Reviews</dc:subject>
<dc:creator>Wilson</dc:creator>
<dc:date>2012-05-25T07:52:00-05:00</dc:date>
</item>

<item rdf:about="http://www.mudconnect.com/cgi-bin/prev/review.cgi?rid=30437">
<title>Review: CLOK</title>
<link>http://www.mudconnect.com/cgi-bin/prev/review.cgi?rid=30437</link>
<description><![CDATA[To be honest I wasn't expecting much when I came across Clok. After months of <BR><BR>looking for something new to play there didn't seem to be any MUDs about to<BR><BR>hold my interest for long. And after reading Clok was still in Alpha I really<BR><BR>wasn't expecting it to turn out so great.<BR><BR><BR><BR>But something about it from the very beginnning caught my attention. It<BR><BR>seemed to have something other MUD's lack, a good staff base and players<BR><BR>willing to help each other, along with amazingly fun RP. <BR><BR><BR><BR>I love the ... (posted: 2012-05-22T15:56:20-05:00)]]></description>
<dc:subject>TMC Mud Reviews</dc:subject>
<dc:creator>Evelyn</dc:creator>
<dc:date>2012-05-22T15:56:20-05:00</dc:date>
</item>

<item rdf:about="http://www.mudconnect.com/cgi-bin/prev/review.cgi?rid=30423">
<title>Review: Dragon Ball Nexus of Dimensions</title>
<link>http://www.mudconnect.com/cgi-bin/prev/review.cgi?rid=30423</link>
<description><![CDATA[I have been looking a while for a great game to play lately that was<BR>DBZ based. Eventually I found this one. It looks like alot of love and<BR>care went into this one. Very newbie friendly and plenty of info is on<BR>hand to make things easier for someone just starting off. The rules<BR>are a bit relaxed, multiplaying allowed to a degree. It is great break<BR>from the usual grind of some DBZ games. So, check it out! Have some<BR>fun! Come on over!<BR><BR>... (posted: 2012-05-17T07:48:10-05:00)]]></description>
<dc:subject>TMC Mud Reviews</dc:subject>
<dc:creator>Blockade</dc:creator>
<dc:date>2012-05-17T07:48:10-05:00</dc:date>
</item>

<item rdf:about="http://www.mudconnect.com/cgi-bin/prev/review.cgi?rid=30388">
<title>Review: TempusMUD</title>
<link>http://www.mudconnect.com/cgi-bin/prev/review.cgi?rid=30388</link>
<description><![CDATA[This Hack-Slash circle based but far from circle mud is one of the<BR>best and has a lot of regular players. Tempus is newbie friendly with<BR>a huge world. You should really check it out. Player killing is<BR>allowed. Tempus has a Remort system where once you get to the max<BR>level you can start again and raise your stats even higher. Ten times<BR>to be exact. The equipment is level-less. Meaning you do not have to<BR>wait to be max level to get the best gear in the game. You just have<BR>to be rich enough or luck... (posted: 2012-04-29T15:31:57-05:00)]]></description>
<dc:subject>TMC Mud Reviews</dc:subject>
<dc:creator>Strago</dc:creator>
<dc:date>2012-04-29T15:31:57-05:00</dc:date>
</item>

<item rdf:about="http://www.mudconnect.com/cgi-bin/prev/review.cgi?rid=30406">
<title>Review: Star Wars Mud (SWmud)</title>
<link>http://www.mudconnect.com/cgi-bin/prev/review.cgi?rid=30406</link>
<description><![CDATA[Swmud is by hands down the -best- starwars mud out there and I have<BR>tried almost all of them, Swmud is 100% original and nothing stock<BR>like you see on other starwars muds especially ones you see on SWR<BR>codebase or a diku type. Awesome thing about Swmud is that its LP<BR>codebase (I prefer LP muds over diku types, including rom, circle,<BR>etc..) and taking into consideration the status of most muds, Swmud<BR>usually has at least 10 people on at all hours of the day/night<BR>regardless of time zone and usual... (posted: 2012-04-26T15:57:48-05:00)]]></description>
<dc:subject>TMC Mud Reviews</dc:subject>
<dc:creator>Jericho</dc:creator>
<dc:date>2012-04-26T15:57:48-05:00</dc:date>
</item>

<item rdf:about="http://www.mudconnect.com/cgi-bin/prev/review.cgi?rid=30405">
<title>Review: Eternal Visions</title>
<link>http://www.mudconnect.com/cgi-bin/prev/review.cgi?rid=30405</link>
<description><![CDATA[Unfortunately, the game appears to be dead.<BR>No players to interact with, and more importantly no immortals to<BR>approve you beyond level 4.<BR><BR>Very unfortunate, it seems enjoyable but if the staff can't be<BR>bothered to log on to let you continue beyond the first hour or so<BR>there is really no point in playing.<BR><BR>... (posted: 2012-04-26T15:56:28-05:00)]]></description>
<dc:subject>TMC Mud Reviews</dc:subject>
<dc:creator>Janus</dc:creator>
<dc:date>2012-04-26T15:56:28-05:00</dc:date>
</item>

<item rdf:about="http://www.mudconnect.com/cgi-bin/prev/review.cgi?rid=30364">
<title>Review: Waterdeep</title>
<link>http://www.mudconnect.com/cgi-bin/prev/review.cgi?rid=30364</link>
<description><![CDATA[Of course.. I'm biased, but I've been with waterdeep since near the<BR>beginning. I used to play a variety of different realms but this one<BR>has become and most likely always will be my home. Things have changed<BR>in so many ways from the time I started, yet there is always some sort<BR>of ever present algorythm that keeps the heartbeat going.. economic<BR>ups and downs. All in all its one of those places, that once you get<BR>by the initial icebreaking, is very good to you. Newbie friendly, both<BR>PK and NPK ac... (posted: 2012-04-24T12:00:41-05:00)]]></description>
<dc:subject>TMC Mud Reviews</dc:subject>
<dc:creator>Vaprak</dc:creator>
<dc:date>2012-04-24T12:00:41-05:00</dc:date>
</item>

<item rdf:about="http://www.mudconnect.com/cgi-bin/prev/review.cgi?rid=30361">
<title>Review: New Moon</title>
<link>http://www.mudconnect.com/cgi-bin/prev/review.cgi?rid=30361</link>
<description><![CDATA[I'm a long term player of New Moon. In fact, New Moon has been<BR>around for most of my life(Well, since the early 90's atleast) and I<BR>keep coming back to it. I have played on other MUDs as well as other<BR>games such as WoW but New Moon (or NM as it is usually shortened)<BR>keeps pulling me back.<BR><BR>One might wonder why. Well, for me it's not the monster slaying or<BR>mastering the skills of NM as it is for many other players but it is<BR>more about the over 100 detailed quests, the many exotic places<BR>designed ... (posted: 2012-04-24T11:59:33-05:00)]]></description>
<dc:subject>TMC Mud Reviews</dc:subject>
<dc:creator>Amam</dc:creator>
<dc:date>2012-04-24T11:59:33-05:00</dc:date>
</item>

<item rdf:about="http://www.mudconnect.com/cgi-bin/prev/review.cgi?rid=30357">
<title>Review: Everdark</title>
<link>http://www.mudconnect.com/cgi-bin/prev/review.cgi?rid=30357</link>
<description><![CDATA[The learning curve initially is deep, but it is easy to settle into<BR>after the basics have been picked up. Players are generally helpful<BR>and registered newbie helpers are a very good asset to the mud.<BR><BR>Everdark is one of the most detailed muds to this day. If you see it<BR>in the description then you can most likely look at it or manipulate<BR>it.<BR><BR>Character development is fairly straight forward. You can choose from<BR>9 different guilds of which all have a unique build or two depending<BR>on your stats.<BR><BR>Q... (posted: 2012-04-24T11:57:54-05:00)]]></description>
<dc:subject>TMC Mud Reviews</dc:subject>
<dc:creator>Xedric</dc:creator>
<dc:date>2012-04-24T11:57:54-05:00</dc:date>
</item>

<item rdf:about="http://www.mudconnect.com/cgi-bin/prev/review.cgi?rid=30356">
<title>Review: New Worlds</title>
<link>http://www.mudconnect.com/cgi-bin/prev/review.cgi?rid=30356</link>
<description><![CDATA[This is a great MUD all around. If you're looking for great roleplay<BR>with an interesting and creative playerbase, great staff, and helpful<BR>people, this is where to go. There's always something to do, and <BR>there's a guild or role for everyone to fit into, ranging from the<BR>non-combat types like myself to the hardcore smash-them-up types. The <BR>one thing I will say is that if you can't communicate well with the<BR>players, you will not enjoy it. FRIENDS ARE HELPFUL WITH THIS <BR>MUD...otherwise it's quite... (posted: 2012-04-24T11:55:34-05:00)]]></description>
<dc:subject>TMC Mud Reviews</dc:subject>
<dc:creator>Ben Northup</dc:creator>
<dc:date>2012-04-24T11:55:34-05:00</dc:date>
</item>

<item rdf:about="http://www.mudconnect.com/cgi-bin/prev/review.cgi?rid=30348">
<title>Review: Armageddon</title>
<link>http://www.mudconnect.com/cgi-bin/prev/review.cgi?rid=30348</link>
<description><![CDATA[There are very few muds which ever captivated me like ArmageddonMUD<BR><BR>did.  The atmosphere and culture of the game are rich and <BR><BR>documentation is everywhere.  This is by no means a simple DikuMUD <BR><BR>clone, this is an entirely different experience from your normal hack<BR><BR>n' slash.  Roleplay is enforced, which can be difficult at first, <BR><BR>however it grows easier as you lose a few characters to the harsh <BR><BR>game world.  Death just means you can create an entirely new concept,<BR><BR>from a simple mercenary ... (posted: 2012-04-24T11:51:59-05:00)]]></description>
<dc:subject>TMC Mud Reviews</dc:subject>
<dc:creator>Ammut</dc:creator>
<dc:date>2012-04-24T11:51:59-05:00</dc:date>
</item>

<item rdf:about="http://www.mudconnect.com/cgi-bin/prev/review.cgi?rid=30379">
<title>Review: Bedlam</title>
<link>http://www.mudconnect.com/cgi-bin/prev/review.cgi?rid=30379</link>
<description><![CDATA[This game used to be great when I first started it back in 2010. Game<BR>updates were stable and did not cause upheaval to the pbase or to<BR>existing characters.<BR><BR>All this has changed significantly in the last year. Game crashes are<BR>frequent affairs, resulting in bits of partially-implemented code<BR>which more often than not substantially change fundamentals. This is<BR>very off-putting.<BR><BR>The immortals in this game also seem to be running the show for their<BR>own personal enjoyment more than anything else. ... (posted: 2012-04-23T15:24:26-05:00)]]></description>
<dc:subject>TMC Mud Reviews</dc:subject>
<dc:creator>Sif</dc:creator>
<dc:date>2012-04-23T15:24:26-05:00</dc:date>
</item>

<item rdf:about="http://www.mudconnect.com/cgi-bin/prev/review.cgi?rid=30380">
<title>Review: Wing Commander: New Horizon</title>
<link>http://www.mudconnect.com/cgi-bin/prev/review.cgi?rid=30380</link>
<description><![CDATA[Wing Commander: New Horizon is the continuation of a game that close back in 2002.  It is based on the Wing Commander theme in <BR><BR>only the most general of senses as the game has advanced to about 40-60 years after the war.  We are at the point where we <BR><BR>could consider ourselves a part of an original sci fi MUSH.  The game opened back in December and ever since then players <BR><BR>have been joining up daily and weekly and hitting the ground running.  Both the players and the staff on the game are <BR><BR>ex... (posted: 2012-04-23T15:23:30-05:00)]]></description>
<dc:subject>TMC Mud Reviews</dc:subject>
<dc:creator>Daskar Hhallas</dc:creator>
<dc:date>2012-04-23T15:23:30-05:00</dc:date>
</item>

<item rdf:about="http://www.mudconnect.com/cgi-bin/prev/review.cgi?rid=30383">
<title>Review: Mozart MUD</title>
<link>http://www.mudconnect.com/cgi-bin/prev/review.cgi?rid=30383</link>
<description><![CDATA[I started playing Mozart several years ago; since then it has grown<BR>and changed dramatically. From the addition of a few new spells when I<BR>played my Ranger/Shadowmage, made things a little easier and more<BR>interesting. Shortly after The specialty system evolved shedding a new<BR>light on player ability, as well as mobiles.<BR><BR>In the recent years we've gone through massive changes, running in a<BR>new code since sometime last year, and the addition of many new<BR>specialties has greatly upgraded the level of... (posted: 2012-04-23T15:22:47-05:00)]]></description>
<dc:subject>TMC Mud Reviews</dc:subject>
<dc:creator>Arthas</dc:creator>
<dc:date>2012-04-23T15:22:47-05:00</dc:date>
</item>


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