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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:gd="http://schemas.google.com/g/2005" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" gd:etag="W/&quot;Ck4CQ3k5cCp7ImA9WhZXFU0.&quot;"><id>tag:blogger.com,1999:blog-3612485128395225008</id><updated>2011-05-04T02:22:42.728-07:00</updated><title>My Games Italia</title><subtitle type="html" /><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://mygamesitalia.blogspot.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://mygamesitalia.blogspot.com/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default?start-index=26&amp;max-results=25&amp;redirect=false&amp;v=2" /><author><name>Master</name><uri>http://www.blogger.com/profile/14383118178002085479</uri><email>noreply@blogger.com</email></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>31</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/MyGamesItalia" /><feedburner:info uri="mygamesitalia" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><entry gd:etag="W/&quot;DkAFR3s8fip7ImA9WhZQGUU.&quot;"><id>tag:blogger.com,1999:blog-3612485128395225008.post-7340820905898405237</id><published>2011-04-28T02:57:00.000-07:00</published><updated>2011-04-28T02:58:36.576-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-04-28T02:58:36.576-07:00</app:edited><title>Network Sony sotto attacco Hacker</title><content type="html">&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-hHAQZRIjdew/Tbk52bwEjmI/AAAAAAAAAfg/REdwIqF-Gfg/s1600/18607_NpAdvHover.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="180" src="http://1.bp.blogspot.com/-hHAQZRIjdew/Tbk52bwEjmI/AAAAAAAAAfg/REdwIqF-Gfg/s400/18607_NpAdvHover.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Aprile 2011 - Attacco Hacker alla rete Sony&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align="center" style="float: left; padding-right: 20px;"&gt;&lt;script type="text/javascript"&gt;
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&lt;/script&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="line-height: 21px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;La&amp;nbsp;crisi dei network di Sony&amp;nbsp;non sembra destinata&amp;nbsp;a risolversi presto, con buona pace per i&amp;nbsp;giocatori&amp;nbsp;di Psn e degli utenti di Qriocity. A dire il vero tutti parecchio arrabbiati, basta vedere le reazioni&amp;nbsp;sulla pagina&amp;nbsp;&lt;a href="http://www.facebook.com/pages/Anonymous/128798377161188"&gt;&lt;b&gt;Facebook&lt;/b&gt;&lt;/a&gt;&amp;nbsp;di quelli che sembravano essere i colpevoli, gli &lt;b&gt;Anonymous&lt;/b&gt;.&amp;nbsp;I due ambienti online continuano a non funzionare e finalmente la multinazionale giapponese ha deciso di uscire dal "silenzio stampa" per confermare che il blackout delle sue reti è legato a un attacco da parte di non meglio precisati hacker. Nel&amp;nbsp;messaggio comparso sul forum del colosso di Tokyo&amp;nbsp;si legge che (ovviamente) i tecnici stanno lavorando per ripristinare il prima possibile i servizi di rete e si "scusa per l'inconveniente", precisando che la sospensione del servizio non comporta (ovviamente) la sospensione degli account,&amp;nbsp;circa 70 milioni per il solo PlayStation Network.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 21px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-gECpuwR5lWY/Tbk0RevODXI/AAAAAAAAAfY/GQ_H8joaIdg/s1600/20110423_c1_playstation.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="270" src="http://3.bp.blogspot.com/-gECpuwR5lWY/Tbk0RevODXI/AAAAAAAAAfY/GQ_H8joaIdg/s400/20110423_c1_playstation.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;L'attacco alla rete Sony è stato confermato l'attacco hacker ricevuto&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="line-height: 21px;"&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Come detto, tra i possibili colpevoli, la stampa specializzata ha fatto il nome di&amp;nbsp;&lt;b style="color: black;"&gt;Anonymous&lt;/b&gt;&amp;nbsp;che, oltre ad avere avuto dei precedenti scontri con la Sony, sulla sua pagina di Facebook invita a «&lt;i&gt;prendersi una pausa dal gioco per un po' di tempo&lt;/i&gt;». Ma la sezione responsabile delle relazioni pubbliche, «AnnOps» (Anonymous Operations), ha smentito il coinvolgimento del gruppo: «&lt;i&gt;Per una volta noi non c'entriamo&lt;/i&gt;».&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 21px;"&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-Qe7zDpN5l4Q/Tbk4nVkQsQI/AAAAAAAAAfc/e-kSCxOMfsA/s1600/Gaetano_Ruvolo.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="292" src="http://4.bp.blogspot.com/-Qe7zDpN5l4Q/Tbk4nVkQsQI/AAAAAAAAAfc/e-kSCxOMfsA/s400/Gaetano_Ruvolo.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Gaetano Ruvolo, manager generale di Sony Italia&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Da un'intervista con &lt;b&gt;Gaetano Ruvolo&lt;/b&gt;, general manager di Sony Italia, potrebbe essere stata "una vendetta" da parte di un nutrito gruppo di pirati informatici.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="font-style: normal;"&gt;«&lt;/span&gt;Purtroppo è successo che un hacker, un pirata informatico, ha penetrato i sistemi di sicurezza di Playstation Network circa 7 8 giorni fa. A quel punto abbiamo immediatamente sospeso il servizio, innanzi tutto per evitare qualsiasi tipo di problema per gli utenti. Sembra però che questo pirata informatico possa aver carpito tutti i dati degli utenti registrati nel mondo, ovvero...&lt;/i&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;»&amp;nbsp;continua &lt;b&gt;Ruvolo&lt;/b&gt;&amp;nbsp;«&amp;nbsp;...&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;i&gt;circa 75 milioni di persone.&lt;/i&gt;&amp;nbsp;&lt;i&gt;I danni per la Sony sono ingenti.&amp;nbsp;&lt;/i&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;i&gt;Innanzitutto vi è una sospensione di un servizio in gran parte gratuito e utilizzato da 75 milioni di consumatori, abituati a godere ogni giorno di tutti questi servizi. Quindi si tratta di un danno soprattutto di immagine. Per quanto riguarda i danni reali, bisogna usare il condizionale. E' infatti necessario stabilire se il pirata sia davvero riuscito a prendere i dati delle carte di credito e intenda riusarli.&lt;/i&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;»&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3612485128395225008-7340820905898405237?l=mygamesitalia.blogspot.com' alt='' /&gt;&lt;/div&gt;
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&lt;/b&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;&lt;b&gt;Titolo del gioco:&lt;/b&gt;&amp;nbsp;R.A.G.E.&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Data Uscita:&lt;/b&gt;&amp;nbsp;13 Settembre 2011;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Genere:&lt;/b&gt;&amp;nbsp;Sparatutto, Horror;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sviluppatore:&lt;/b&gt;&amp;nbsp;ID Software;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Distributore:&amp;nbsp;&lt;/b&gt;Bethesda Softworks;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Piattaforma: &lt;/b&gt;PC, XBox 360, PS3;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Modalità di gioco: &lt;/b&gt;Singleplayer, Multiplayer;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sito ufficiale:&amp;nbsp;&lt;/b&gt;&lt;a href="http://www.rage.com/it"&gt;www.rage.com&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
&lt;ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;/ul&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;div align="center" style="float: left; padding-right: 20px;"&gt;&lt;script type="text/javascript"&gt;
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&lt;/script&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;R.A.G.E. &lt;/b&gt;è uno sparatutto ambientato in un futuro distante dove la razza umana viene messa in ginocchio da un'asteroide caduto sulla Terra. La libertà starà alla base del viaggio nel gioco. Si potranno infatti visitare nuove città dove raccogliere nuove missioni, enormi lande desolate dove correre col proprio veicolo o strutture abbandonate infestate da mutanti. Solo in quest'ultimo caso il giocatore sarà costretto ad abbracciare le armi, in generale invece si dovrà chiacchierare con i sopravvissuti, comprare nuovi equipaggiamenti nei negozi o provare alcuni dei mini-giochi interni. La varietà di giochi e situazioni appare quindi ampia. L'incedere della storia è lineare dove ogni battaglia richiederà nuovi armi costruibile grazie ai nuovi progetti trovati qua e la oppure comprati. Col proseguire della storia si potranno creare anche ragni meccanici con mitragliatrici sul dorso o macchine radio esplosive da usare anche per risolvere piccoli enigmi. L'utilizzo di tutti questi gadget rende l'azione molto movimentata ed efficace nonostante un'intelligenza artificiale non particolarmente aggressiva od elaborata.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-7Eb-RriobCw/TbbaD3CmUMI/AAAAAAAAAeY/YCN1HmZ76l4/s1600/rage_first_screenshot+%25281%2529.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="250" src="http://2.bp.blogspot.com/-7Eb-RriobCw/TbbaD3CmUMI/AAAAAAAAAeY/YCN1HmZ76l4/s400/rage_first_screenshot+%25281%2529.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Il gioco è ambientato in un lontano futuro apocalittico&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: justify;"&gt;Anche le ambientazioni sembrano mostrare un grosso sforzo estetico da parte degli sviluppatori per restituire uno sfondo caratterizzato dai forti colori pastello. I 60 FPS che il gioco sfoggia costantemente rendono il tutto ancora più convincente soprattutto quando il gioco richiede notevole agilità e velocità al giocatore. Anche dal punto di vista sonoro il lavoro svolto è ottimo con buoni campionamenti delle armi, dialoghi riusciti e discrete musiche. La longevità deve quindi attestarsi su ottimi livelli considerando che il gioco presenterà anche una modalità multiplayer originale basata su corse in auto all'ultimo sangue.&amp;nbsp;R.A.G.E. è quindi un progetto interessante ed ambizioso che prova a distaccarsi dai canoni classici degli sparatutto&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;&lt;br /&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/GUsE1gYUGJXRBSx0jBAzbP79Gso/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/GUsE1gYUGJXRBSx0jBAzbP79Gso/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MyGamesItalia/~4/m7G7Dm9MegE" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mygamesitalia.blogspot.com/feeds/3916123231159625068/comments/default" title="Commenti sul post" /><link rel="replies" type="text/html" href="http://mygamesitalia.blogspot.com/2011/04/rage-recensione.html#comment-form" title="0 Commenti" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/3916123231159625068?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/3916123231159625068?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MyGamesItalia/~3/m7G7Dm9MegE/rage-recensione.html" title="R.A.G.E. (Recensione)" /><author><name>Master</name><uri>http://www.blogger.com/profile/14383118178002085479</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="12160010649428525660" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-qzNaMWLIvs4/TbbQsiIIMWI/AAAAAAAAAeU/ecYzCmukPPQ/s72-c/copertina-rage.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://mygamesitalia.blogspot.com/2011/04/rage-recensione.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CU4NQ3YzfSp7ImA9WhZQGE8.&quot;"><id>tag:blogger.com,1999:blog-3612485128395225008.post-4428237884835234513</id><published>2011-04-26T06:19:00.000-07:00</published><updated>2011-04-26T06:19:52.885-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-04-26T06:19:52.885-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Simulazione" /><title>IL-2 Sturmovik: Cliffs of Dover (Recensione)</title><content type="html">&lt;div style="text-align: justify;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-weight: 800;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;ul&gt;&lt;a href="http://1.bp.blogspot.com/-z4OAoywStxk/Tba3mWUZ7PI/AAAAAAAAAeA/-NDZLfEmpxA/s1600/f1d091.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://1.bp.blogspot.com/-z4OAoywStxk/Tba3mWUZ7PI/AAAAAAAAAeA/-NDZLfEmpxA/s200/f1d091.jpg" width="141" /&gt;&lt;/a&gt;
&lt;li&gt;&lt;b&gt;Titolo del gioco:&amp;nbsp;&lt;/b&gt;IL-2 Sturmovik: Cliffs of Dover;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Data Uscita:&lt;/b&gt;&amp;nbsp;24 Marzo 2011;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Genere:&lt;/b&gt;&amp;nbsp;Simulazione;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sviluppatore:&lt;/b&gt;&amp;nbsp;Maddox Game;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Distributore:&lt;/b&gt;&amp;nbsp;Ubisoft;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Piattaforma: &lt;/b&gt;PC;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Modalità di gioco:&lt;/b&gt;&amp;nbsp;Singleplayer, multiplayer;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sito ufficiale:&amp;nbsp;&lt;/b&gt;&lt;a href="http://il2sturmovik.ubi.com/cliffs-of-dover/it-IT/home/"&gt;www.il2sturmovik.ubi.com&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;br /&gt;
&lt;ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;/ul&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;div align="center" style="float: left; padding-right: 20px;"&gt;&lt;script type="text/javascript"&gt;
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&lt;/script&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;I simulatori di volo (o i giochi di simulazione in generale) appartengono ad un genere sicuramente di nicchia, con giocatori appassionati e competenti, molto attenti all’accuratezza storica e tecnica e per questo propensi anche a leggere pagine e pagine di manuali ed istruzioni. Nel variegato ambito videoludico, quindi, questo genere rappresenta un mondo un po’ a parte, non privo di un certo romanticismo. Per la gioia di questi giocatori&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;b style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Maddox Games&lt;/b&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;e&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;b style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Ubisoft&lt;/b&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;propongono un nuovo capitolo della serie&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;span style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;b&gt;IL-2 Sturmovik&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;, da sempre pietra miliare per tutti gli appassionati di simulazione di volo a sfondo storico, intitolato&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;b style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Cliffs of Dover&lt;/b&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;.&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&amp;nbsp;Il titolo vedrà quindi&amp;nbsp;le forze aeree britanniche, tedesche ed italiane affrontarsi sullo sfondo della terribile Battaglia d'Inghilterra&lt;/span&gt;, che si è svolta fra il luglio e l'ottobre del 1940.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-fn14ZRe8MVI/TbbD_SlSHTI/AAAAAAAAAeE/G6pGGgcfScU/s1600/d84d6b259bf41e86d2a6d8e2bfdb4a86_content_large.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="250" src="http://4.bp.blogspot.com/-fn14ZRe8MVI/TbbD_SlSHTI/AAAAAAAAAeE/G6pGGgcfScU/s400/d84d6b259bf41e86d2a6d8e2bfdb4a86_content_large.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Il titolo avrà come scontro la battaglia d'Inghilterra del 1940&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; font-size: large; line-height: 18px;"&gt;&lt;b&gt;LO SFONDO:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: inherit; line-height: 18px;"&gt;Il conflitto, iniziato nel luglio del 1940, fu combattuto da inglesi e tedeschi nell’ambito della seconda guerra mondiale e costituì probabilmente uno dei punti di svolta dell’intera guerra, con la resa dei teutonici. Grazie alla vittoria britannica, infatti, Hitler non poté cominciare l’operazione “Leone Marino”, che nei piani tedeschi avrebbe dovuto portare la conquista della “perfida Albione”. Questo background storico ha dato la possibilità agli sviluppatori di ricreare alcuni esemplari mitici: dalla parte della&amp;nbsp;&lt;i style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Luftwaffe&lt;/i&gt;&amp;nbsp;(l’aviazione tedesca) gli appassionati non faticheranno a riconoscere il monomotore Bf 109, il bombardiere ricognitore Ju 88 o il caccia Bf 110, che ebbero ben poca fortuna contro i caccia della&amp;nbsp;&lt;i style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;RAF&lt;/i&gt;, l’aviazione britannica; dalla parte inglese trovano invece posto aerei come il mitico Spitfire, il pesante Hurricane ed il Bristol Beaufighter. La lista dei modelli a disposizione, circa una ventina, non si ferma alle sole forze tedesche e britanniche: tra i vari velivoli sono inclusi anche due esemplari della Regia Aeronautica Italiana, ovvero il bombardiere BR-20 ed il caccia G.50, monoposto soprannominato “la Freccia”&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-RV79BmPa4Jg/TbbEcMZ5OwI/AAAAAAAAAeM/e0Ausfu2qOo/s1600/cliffsofdoverjan18.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="221" src="http://3.bp.blogspot.com/-RV79BmPa4Jg/TbbEcMZ5OwI/AAAAAAAAAeM/e0Ausfu2qOo/s400/cliffsofdoverjan18.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Ottimo il livello di realismo raggiunto dalla serie&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; font-size: large; line-height: 18px;"&gt;&lt;b&gt;IL GIOCO:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="color: #1f1f1f; font-family: inherit; line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="color: black;"&gt;Parlando del gameplay, c’è da dire che il feeling simulativo della serie è rimasto senza alcun dubbio immutato; l’emozione di sentirsi davvero dentro un velivolo è notevole, soprattutto grazie alla ricostruzione minuziosa dei cockpit degli aerei, ed al grado di interazione con gli stessi. Giusto per fare un esempio, anche il solo lanciarsi con il paracadute non richiederà la pressione di un solo tasto, ma richiederà doverosamente l’esecuzione di alcune operazioni, come lo slaccio delle cinture di sicurezza e la successiva apertura della cabina di guida. Va da sé, quindi, che il livello di simulazione, regolabile attraverso le molte opzioni dedicate al realismo, è veramente elevato e grazie a questo i puristi avranno di che divertirsi, senza dimenticare la buona realizzazione della IA e la discreta varietà di compiti da assolvere durante la campagna in singolo, il tutto completato dal comparto online. D’altro canto questo dovrebbe far intendere al giocatore che dovesse approcciarsi a&amp;nbsp;&lt;b style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;IL-2 Sturmovik: Cliffs of Dover&lt;/b&gt;&amp;nbsp;che per ottenere il massimo dal gioco è opportuna una certa preparazione o, nel caso questa sia assente, un buon periodo di apprendistato. Questo perché il lavoro svolto dagli sviluppatori merita se non altro una certa dedizione per poterne scoprire a pieno le finezze e l’accortezza infusa dentro ogni dettaglio. Quanto detto finora si concretizza nelle impostazioni del sistema di controllo: di certo è possibile impostare i vari tasti e pulsanti di tastiera e joypad (altrimenti non regolati di default), ma va da sé che per godere appieno delle sensazioni del titolo&amp;nbsp;&lt;b style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Maddox Games&lt;/b&gt;&amp;nbsp;sarebbe consigliabile dotarsi di una cloche.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="color: #1f1f1f; font-family: inherit; line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="color: black;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-kab9maHYrnc/TbbEl1xX1RI/AAAAAAAAAeQ/iWcejSdwpdg/s1600/il-2-sturmovik-birds-of-prey-51.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="223" src="http://4.bp.blogspot.com/-kab9maHYrnc/TbbEl1xX1RI/AAAAAAAAAeQ/iWcejSdwpdg/s400/il-2-sturmovik-birds-of-prey-51.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;I giocatori alle prime armi avranno non poche difficoltà inizialmente&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="color: #1f1f1f; font-family: inherit; font-size: large; line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="color: black;"&gt;&lt;b&gt;REQUISITI RACCOMANDATI:&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Sistema operativo: Windows 7 / Vista SP2 / Windows XP SP3;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Processore: Pentium Dual-Core 2.0GHz or Athlon X2 3800+ ;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Ram: 2GB (4GB recommandati);&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Scheda video: DirectX® 9.0c compliant, 512Mb Video Card;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Scheda audio: compatibile con DirectX 9.0c;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Spazio sul disco: 10GB;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;ul&gt;&lt;/ul&gt;&lt;div style="text-align: center;"&gt;&lt;object height="311" width="500"&gt;&lt;param name="movie" value="http://www.youtube.com/v/RE35N_mTtZM?fs=1&amp;amp;hl=it_IT"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/RE35N_mTtZM?fs=1&amp;amp;hl=it_IT" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="311"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3612485128395225008-4428237884835234513?l=mygamesitalia.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/gQ0W_57u3Gd-eblv7Y5xxzfeoHQ/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/gQ0W_57u3Gd-eblv7Y5xxzfeoHQ/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/gQ0W_57u3Gd-eblv7Y5xxzfeoHQ/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/gQ0W_57u3Gd-eblv7Y5xxzfeoHQ/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MyGamesItalia/~4/M0iWY2H3tPU" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mygamesitalia.blogspot.com/feeds/4428237884835234513/comments/default" title="Commenti sul post" /><link rel="replies" type="text/html" href="http://mygamesitalia.blogspot.com/2011/04/il-2-sturmovik-cliffs-of-dover.html#comment-form" title="0 Commenti" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/4428237884835234513?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/4428237884835234513?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MyGamesItalia/~3/M0iWY2H3tPU/il-2-sturmovik-cliffs-of-dover.html" title="IL-2 Sturmovik: Cliffs of Dover (Recensione)" /><author><name>Master</name><uri>http://www.blogger.com/profile/14383118178002085479</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="12160010649428525660" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-z4OAoywStxk/Tba3mWUZ7PI/AAAAAAAAAeA/-NDZLfEmpxA/s72-c/f1d091.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://mygamesitalia.blogspot.com/2011/04/il-2-sturmovik-cliffs-of-dover.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkUBRXY9cCp7ImA9WhZQGEw.&quot;"><id>tag:blogger.com,1999:blog-3612485128395225008.post-2523008907033141270</id><published>2011-04-26T04:43:00.000-07:00</published><updated>2011-04-26T04:44:14.868-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-04-26T04:44:14.868-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Sparatutto" /><category scheme="http://www.blogger.com/atom/ns#" term="Strategia" /><title>Battlefield Play4Free (Recensione)</title><content type="html">&lt;div style="text-align: justify;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;a href="http://2.bp.blogspot.com/-99BwJwEDuJw/TbaWJ5WzyHI/AAAAAAAAAdw/-Qkt5rCxBR4/s1600/battlefield-play4free.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://2.bp.blogspot.com/-99BwJwEDuJw/TbaWJ5WzyHI/AAAAAAAAAdw/-Qkt5rCxBR4/s200/battlefield-play4free.jpg" width="141" /&gt;&lt;/a&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Titolo del gioco: &lt;/b&gt;Battlefield Play4Free;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Data Uscita:&lt;/b&gt;&amp;nbsp;Aprile 2011;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Genere: &lt;/b&gt;Sparatutto, Strategico;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sviluppatore:&lt;/b&gt;&amp;nbsp;Electronic Arts;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Distributore:&lt;/b&gt;&amp;nbsp;Electronic Arts;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Piattaforma: &lt;/b&gt;PC;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Modalità di gioco: &lt;/b&gt;Multiplayer;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sito ufficiale:&amp;nbsp;&lt;/b&gt;&lt;a href="http://battlefield.play4free.com/"&gt;www.battlefield.play4free.com&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
&lt;ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;/ul&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;div align="center" style="float: left; padding-right: 20px;"&gt;&lt;script type="text/javascript"&gt;
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&lt;/script&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;Electronic Arts&lt;/b&gt;&amp;nbsp;continua nella sua nuova politica che vede la casa americana imporsi anche nei giochi &lt;b&gt;Free To Play&lt;/b&gt;. Dopo infatti &lt;b&gt;Need For Speed&lt;/b&gt;&amp;nbsp;e &lt;b&gt;Fifa&lt;/b&gt;&amp;nbsp;è ora pronto a debuttare ufficialmente il nuovo &lt;b&gt;Battlefield &lt;/b&gt;da Aprile 2011 disponibile in &lt;b&gt;Open Beta&lt;/b&gt;. Questo titolo si propone agli amanti degli sparatutto come un prodotto classico che potrebbe benissimo essere la componente multiplayer di un qualsiasi gioco bellico, rilasciato però &lt;b&gt;Stand Alone &lt;/b&gt;e completamente (o quasi) gratuito. L'offerta ludica messa a disposizione da questo gioco consta unicamente di una modalità ovvero la classica &lt;b&gt;conquest&lt;/b&gt;&amp;nbsp;e di sole 3 mappe prese da &lt;b&gt;Battlefield 2&lt;/b&gt;. A dir il vero però, dai trailer di presentazione del prodotto si è sempre visto anche un quarto scenario che potrebbe essere integrato nel gioco con le future patch.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-pdpXbFKqYmM/Tbaq0bhpkKI/AAAAAAAAAd0/H4uJrA2mNjQ/s1600/battlefield-play4free+%25281%2529.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="207" src="http://4.bp.blogspot.com/-pdpXbFKqYmM/Tbaq0bhpkKI/AAAAAAAAAd0/H4uJrA2mNjQ/s400/battlefield-play4free+%25281%2529.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Il gioco è uno Stand Alone completamente gratuito (o quasi)&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;b&gt;IL GIOCO:&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;A partire dal motore di gioco, il titolo ripropone la stessa struttura e giocabilità propria di &lt;b&gt;Battlefield 2&lt;/b&gt;&amp;nbsp;mettendo 2 squadre composte da 16 giocatori ciascuna l'una contro l'altra in mappe ampissime. Ognuna avrà degli obiettivi da conquistare e difendere per incrementare il punteggio del proprio team fino al raggiungimento di un totale di 1000 punti. Contribuirò a tale obiettivo qualsiasi azione compiuta, dal colpire un nemico all'ucciderlo, dal fornire assistenza al distruggere un veicolo e così via. Al momento della creazione dell'account sul &lt;a href="http://battlefield.play4free.com/"&gt;sito&lt;/a&gt;&amp;nbsp;ufficiale del gioco sarà possibile dar vita al proprio primo personaggio, caratterizzabile da molti dettagli e da specializzare in una delle quattro classi presenti ovvero assalto, ingegnere, cecchino e medico, ognuno equipaggiato per soddisfare appieno il proprio ruolo. Assieme alla divisione di classi un'altro elemento caratterizzante del gameplay è la presenza dei mezzi che include a seconda della mappa carriarmati, anfibi, elicotteri, jeep, aerei eccetera... L'ottimo bilanciamento del gioco permette scontri equilibrati anche tra fanteria e mezzi armati. Infatti sulla mappa sono presenti luoghi dove sfruttare gli RPG degli ingegneri per far saltare in aria i cingolati o postazioni fisse con cui indirizzare i missili da contraerea.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-a4cdVaaa0Wg/TbauNbCTdhI/AAAAAAAAAd4/kOO-aowoWvE/s1600/battlefield_play4free_008_tif_jpgcopy.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="225" src="http://4.bp.blogspot.com/-a4cdVaaa0Wg/TbauNbCTdhI/AAAAAAAAAd4/kOO-aowoWvE/s400/battlefield_play4free_008_tif_jpgcopy.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Play4Free permette l'uso di diversi mezzi come aerei, blindati, anfibi ecc...&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;Battlefield Play4Free&lt;/b&gt;&amp;nbsp;non si fa mancare anche un'elementare crescita del personaggio. Durante le partite si acquisirà infatti esperienza utilizzabile per salire di livello. Ad ogni passaggio verrà assegnato un punto abilità spendibile nell'apposita schermata prima di avviare le partite. Purtroppo il tutto avviene nella schermata di lancio costringendo l'utente ad agire sul proprio profilo al di fuori del motore di gioco&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-6ayrcjs6J28/TbauxUEOsFI/AAAAAAAAAd8/XiXvW344ato/s1600/bf+weapon.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://2.bp.blogspot.com/-6ayrcjs6J28/TbauxUEOsFI/AAAAAAAAAd8/XiXvW344ato/s400/bf+weapon.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Diverse sono le armi acquistabili senza spendere soldi reali&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: justify;"&gt;Partendo dalle solide basi di &lt;b&gt;Battlefield 2&lt;/b&gt;, questa versione "free to play" si presenta già come perfettamente godibile, bilanciata e completa nonostante la fase beta. I server presentano sessioni di gioco complete solo con sporadico lag, gestendo 32 giocatori contemporaneamente, mezzi in movimento e quant'altro. Nonostante l'età del motore grafico l'impatto visivo resta buono, un ottimo compromesso tra leggerezza e aspetto estetico, favorito dalle dimensioni generose delle mappe e dalla costante attività che popolerà la scena. Buono il comparto sonoro ancora una volta ereditato dal titolo originale mentre gli scarsi contenuti per ora annunciati lasciano qualche perplessità sulla longevità del prodotto, infatti solo tre ambientazioni e una sola modalità di gioco rimangono numeri alquanto esigui per garantire ai server di rimanere popolati a lungo. Purtroppo per ora non sono stati ancora annunciati contenuti in grado di prolungare la vita di questo gioco. A tal proposito, il titolo propone l'accesso all'intera offerta gratuitamente a parte la personalizzazione estetica del proprio avatar composta da vestiario in generale disponibile solo con moneta reale. Il titolo propone anche un altro tipo di credito acquisibile di partita in partita col quale procurarsi nuove armi ed attrezzature per periodi limitati di tempo. Se il giocatore vorrà potrà comprare questi oggetti più a lungo o per sempre spendendo denaro reale&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
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&lt;br /&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/i63zBxQVL88f-ydD7WfT_l6SL7w/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/i63zBxQVL88f-ydD7WfT_l6SL7w/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MyGamesItalia/~4/2F7QlcdyyfQ" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mygamesitalia.blogspot.com/feeds/2523008907033141270/comments/default" title="Commenti sul post" /><link rel="replies" type="text/html" href="http://mygamesitalia.blogspot.com/2011/04/battlefield-play4free-recensione.html#comment-form" title="0 Commenti" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/2523008907033141270?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/2523008907033141270?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MyGamesItalia/~3/2F7QlcdyyfQ/battlefield-play4free-recensione.html" title="Battlefield Play4Free (Recensione)" /><author><name>Master</name><uri>http://www.blogger.com/profile/14383118178002085479</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="12160010649428525660" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-99BwJwEDuJw/TbaWJ5WzyHI/AAAAAAAAAdw/-Qkt5rCxBR4/s72-c/battlefield-play4free.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://mygamesitalia.blogspot.com/2011/04/battlefield-play4free-recensione.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkICR3c-eip7ImA9WhZREko.&quot;"><id>tag:blogger.com,1999:blog-3612485128395225008.post-8676448498543267293</id><published>2011-04-08T09:02:00.000-07:00</published><updated>2011-04-08T09:02:46.952-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-04-08T09:02:46.952-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Simulazione" /><title>Shift 2 Unleashed (Recensione)</title><content type="html">&lt;div style="text-align: justify;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/div&gt;&lt;br /&gt;
&lt;ul&gt;&lt;a href="http://1.bp.blogspot.com/-WQYdMdDRfKo/TZxUznBcSGI/AAAAAAAAAck/zmN7XODmKCU/s1600/Shift-2-Unleashed_PC_cover.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://1.bp.blogspot.com/-WQYdMdDRfKo/TZxUznBcSGI/AAAAAAAAAck/zmN7XODmKCU/s200/Shift-2-Unleashed_PC_cover.jpg" width="141" /&gt;&lt;/a&gt;&lt;/ul&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;&lt;b&gt;Titolo del gioco: &lt;/b&gt;Shift 2 Unleashed;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Data Uscita:&lt;/b&gt; 1 Aprile 2011;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Genere: &lt;/b&gt;Corse, Simulazione;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sviluppatore: &lt;/b&gt;Slightly Mad Studios;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Distributore:&lt;/b&gt; Electronic Arts;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Piattaforma:&lt;/b&gt; PC, Xbox 360, PS3;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Modalità di gioco: &lt;/b&gt;Singleplayer, Multiplayer;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sito ufficiale: &lt;/b&gt;&lt;a href="http://www.needforspeed.com/it_IT/shift2unleashed"&gt;www.needforspeed.com&lt;/a&gt;&lt;b&gt;&lt;/b&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;ul&gt;&lt;/ul&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;div align="center" style="float: left; padding-right: 20px;"&gt;&lt;script type="text/javascript"&gt;
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&lt;/script&gt;&lt;/div&gt;&lt;div style="font-family: inherit; text-align: justify;"&gt;&lt;span style="font-size: small;"&gt;Sono passati oramai un paio d'anni da quando i ragazzi di &lt;b&gt;Slightly Mad Studios&lt;/b&gt; hanno voluto reinventare &lt;b&gt;Need for Speed&lt;/b&gt;, proponendo con &lt;b&gt;Shift&lt;/b&gt; una serie a metà tra la simulazione ed il puro spettacolo. Mentre Criterion svoltava prepotentemente sull’arcade con Hot Pursuit,  gli sviluppatori inglesi hanno lavorato duramente per far compiere un  definitivo balzo di qualità alla loro esperienza simulativa ibrida,  eliminare qualche fronzolo e tutte le idee sviluppate a metà, e  compensare così l’assenza dell’effetto novità con un gameplay solido e  compiuto. &lt;/span&gt;&lt;b&gt;Shift 2&lt;/b&gt; evidenzia quindi una natura molto più simulativa rispetto al suo  predecessore, e sebbene questo abbia portato alla perdita di quei pochi  elementi arcade che ancora caratterizzavano questo ramo del franchise,  non si può negare come ciò abbia permesso al prodotto di fare un  ulteriore salto di qualità rispetto al passato.&amp;nbsp;&lt;/div&gt;&lt;div style="font-family: inherit; text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-P-ywMiBMWyw/TZ8n9wBd2aI/AAAAAAAAAdE/n1xvVlfXn2s/s1600/need-for-speed-shift-1.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="285" src="http://4.bp.blogspot.com/-P-ywMiBMWyw/TZ8n9wBd2aI/AAAAAAAAAdE/n1xvVlfXn2s/s400/need-for-speed-shift-1.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;In Shift 2 saranno disponibili numerosi tracciati reali o immaginari&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: inherit; font-size: large;"&gt;&lt;b&gt;I TRACCIATI:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: top;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Una delle caratteristica principali per quanto riguarda un titolo di questo genere sono le tipologie di piste utilizzabili. Di certo i tracciati sono senza dubbio molti, il roster comprende tanto circuiti reali quanto inventati, tutti con relative configurazioni alternative. Si potrà per esempio correre a &lt;b&gt;Monza&lt;/b&gt;, &lt;b&gt;Silverstone&lt;/b&gt;, &lt;b&gt;Donington&lt;/b&gt;, &lt;b&gt;Spa&lt;/b&gt;, o al celebererrimo &lt;b&gt;Nurburgring&lt;/b&gt;. Si potranno usare anche piste meno famose come la ripida e tortuosa Bathurst che ospita generalmente le V8 Supercars. Oltre a queste ci sono tutta una serie di tracciati cittadini (Londra, Shanghai, Miami) e diverse altre piste "secondarie" come fama, ma non meno impegnative da percorrere, relative a diversi campionati americani. Riassumendo si avranno quindi ben 35 tracciati disponibili (il doppio rispetto al primo capitolo), ma se si contano anche le varianti si aggiunge un'altra quarantina di piste, magari non troppo differenti da quella base. Il track design è quindi decisamente vario e capace di esaltare tutti i tipi di pilota nelle più disparate situazioni.&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-Wr4AVld8WfY/TZ8rvBV4IBI/AAAAAAAAAdI/iyf-yTOt_nU/s1600/need-for-speed-shift-2-7.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="225" src="http://1.bp.blogspot.com/-Wr4AVld8WfY/TZ8rvBV4IBI/AAAAAAAAAdI/iyf-yTOt_nU/s400/need-for-speed-shift-2-7.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Il comparto macchine è in grado d'assicurare longevità al gioco&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;b&gt;LE AUTO:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Per quanto riguarda le auto disponibili i numeri sono pur sempre alti, ma non altissimi rispetto alla concorrenza. Gli sviluppatori hanno fatto una scelta diversa rispetto ai soliti noti, non inserire vetture fondamentalmente "inutili" per concentrarsi direttamente su macchine che abbiano da dire qualcosa in pista. In tal senso se si sceglie Audi, il modello base è la S3, mentre per BMW è la 135i Coupè, alla stessa stregua per Volkswagen troviamo la Golf GTI e per la Ford una bella RS Cosworth di qualche anno fa. Considerando anche le supercar vere e proprie si arriva a 145 vetture per un totale di 36 costruttori. Visitando il concessionario i filtri di ricerca ci aiutano per capire le varie tipologie di vettura.&amp;nbsp;Accanto alle suddivisioni geografiche e prestazionali generali, troviamo le categorie Moderne, Retrò, Muscle Car e Leggende, più quelle da corsa al cento per cento in quanto&amp;nbsp;&lt;strong style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: top;"&gt;Need For Speed Shift 2: Unleashed&lt;/strong&gt;&amp;nbsp;si è aggiudicata i diritti per le categorie GT1 e GT3.&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-IQI7fB4-8Kk/TZ8vqS2hPLI/AAAAAAAAAdM/BvSgrKwOMQU/s1600/need-for-speed-shift-2-ps3_5p75s.T640.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="228" src="http://2.bp.blogspot.com/-IQI7fB4-8Kk/TZ8vqS2hPLI/AAAAAAAAAdM/BvSgrKwOMQU/s400/need-for-speed-shift-2-ps3_5p75s.T640.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;La modalità multiplayer ripropone l'Autolog già presente nel precedente titolo&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;b&gt;MULTIPLAYER:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style="line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Con Shift 2 Unleashed, i ragazzi di &lt;b&gt;Slightly Mad&lt;/b&gt; abbandonano completamente il modulo multiplayer del diretto predecessore per abbracciare il ben più corposo &lt;b&gt;Autolog&lt;/b&gt;. Esattamente come nel recente &lt;b&gt;Hot Pursuit&lt;/b&gt;, quindi, in Carriera potremo accedere in qualsiasi momento all’Autolog e alla sua ricca infrastruttura di modalità ed opzioni: richiamato l’apposito menù tramite la semplice pressione di un tasto potremo così osservare le raccomandazioni di gioco, i record da battere per ogni specifico tracciato, i dettagli relativi al proprio profilo, i risultati degli amici e, dulcis in fundo, le immagini e i filmati catturati ingame o nel garage virtuale.&amp;nbsp;Che l’Autolog sia un mezzo per moltiplicare le possibilità di sfida e il divertimento in multiplayer e non un semplice orpello scenico senza alcuna utilità materiale, lo si capisce dal pacchetto di modalità messe a disposizione degli appassionati: accanto alle gare classiche, si trovano infatti i campionati Duello, gli eventi legati alla Carriera e delle gare denominate “Raggiungi il Gruppo” che, scimmiottando le ormai storiche corse “guardie e ladri” di Need for Speed, mette il giocatore alla guida di un’auto dalla cilindrata superiore a quella dei suoi avversari per lanciarlo all’inseguimento dei suoi nemici prima che raggiungano e taglino la linea del traguardo.&amp;nbsp;Grazie alla frequenza di aggiornamento dei frame per secondo bloccata a 30 e al buon netcode messo in piedi da Slightly Mad, inoltre, ogni evento online offre un’esperienza unica ed amplia a dismisura il divertimento regalato dalle seppur ottime sessioni in singleplayer.&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;b&gt;REQUISITI MINIMI:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;Di seguito sono elencati i requisiti minimi necessari per avviare il gioco con il minimo dettaglio grafico.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style="margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify;"&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;b&gt;SO:&lt;/b&gt;&amp;nbsp;Windows Xp, Vista 7;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;b&gt;Processore:&lt;/b&gt;&amp;nbsp;Intel Core 2 Duo 2.0 GHz;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;b&gt;RAM:&lt;/b&gt;&amp;nbsp;2GB;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;b&gt;Hard Disk:&lt;/b&gt;&amp;nbsp;7GB di spazio libero;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;b&gt;Scheda Video:&lt;/b&gt;&amp;nbsp;512 MB compatibile con DirectX 9.0c;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="311" src="http://www.youtube.com/embed/DHSlSo9-eek" title="YouTube video player" width="500"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3612485128395225008-8676448498543267293?l=mygamesitalia.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/a0eGcvieCJh6hYko0ZZHspwSWIc/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/a0eGcvieCJh6hYko0ZZHspwSWIc/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/a0eGcvieCJh6hYko0ZZHspwSWIc/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/a0eGcvieCJh6hYko0ZZHspwSWIc/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MyGamesItalia/~4/MFX8KHq6oJA" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mygamesitalia.blogspot.com/feeds/8676448498543267293/comments/default" title="Commenti sul post" /><link rel="replies" type="text/html" href="http://mygamesitalia.blogspot.com/2011/04/shift-2-unleashed-recensione.html#comment-form" title="0 Commenti" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/8676448498543267293?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/8676448498543267293?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MyGamesItalia/~3/MFX8KHq6oJA/shift-2-unleashed-recensione.html" title="Shift 2 Unleashed (Recensione)" /><author><name>Master</name><uri>http://www.blogger.com/profile/14383118178002085479</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="12160010649428525660" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-WQYdMdDRfKo/TZxUznBcSGI/AAAAAAAAAck/zmN7XODmKCU/s72-c/Shift-2-Unleashed_PC_cover.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://mygamesitalia.blogspot.com/2011/04/shift-2-unleashed-recensione.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C08FSX0-eSp7ImA9WhZREEQ.&quot;"><id>tag:blogger.com,1999:blog-3612485128395225008.post-1252370447179317987</id><published>2011-04-06T04:53:00.000-07:00</published><updated>2011-04-06T05:10:18.351-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-04-06T05:10:18.351-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Action" /><category scheme="http://www.blogger.com/atom/ns#" term="Avventura" /><title>Shadow Harvest (Recensione)</title><content type="html">&lt;div style="text-align: justify;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/div&gt;&lt;ul&gt;&lt;a href="http://4.bp.blogspot.com/-KT3jpR57Qa8/TZxOdUofZiI/AAAAAAAAAcc/PRCf7bH6-cw/s1600/shadow-harvest-phantom-ops-.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://4.bp.blogspot.com/-KT3jpR57Qa8/TZxOdUofZiI/AAAAAAAAAcc/PRCf7bH6-cw/s200/shadow-harvest-phantom-ops-.jpg" width="143" /&gt;&lt;/a&gt;&lt;/ul&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;&lt;b&gt;Titolo del gioco:&lt;/b&gt; Shadow Harvest Phantom Ops;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Data Uscita: &lt;/b&gt;15 Aprile 2011;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Genere: &lt;/b&gt;Azione;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sviluppatore:&lt;/b&gt; Black Lion Studios;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Distributore: &lt;/b&gt;Viva Media;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Piattaforma:&lt;/b&gt; PC, XBox 360;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Modalità di gioco: &lt;/b&gt;Singleplayer;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sito ufficiale: &lt;/b&gt;&lt;a href="http://www.shadowharvest.com/"&gt;www.shadowharvest.com&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
&lt;ul&gt;&lt;/ul&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;div align="center" style="float: left; padding-right: 20px;"&gt;&lt;script type="text/javascript"&gt;
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&lt;/script&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;Shadow Harvest&lt;/b&gt; è uno shooter in  terza persona ambientato nel 2025 attorno ad alcune battaglie sparse per  l'intero pianeta. I giocatori assumeranno il controllo di due agenti  dell'ISA (&lt;b&gt;Myra Lee &lt;/b&gt;e &lt;b&gt;Aaron Alvarez&lt;/b&gt;) incaricati di portare a termine  alcune missioni sotto copertura. I protagonisti sono molto differenti  tra loro e possiedono abilità complementari, quindi per portare a  termine con successo gli obbiettivi, il giocatore dovrà combinare le  &lt;b&gt;capacità stealth&lt;/b&gt; di Myra con le &lt;b&gt;abilità tecniche e la velocità&lt;/b&gt; di Aaron.&amp;nbsp;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;Black Lion Studios&lt;/b&gt; ha rivelato, tramite il sito ufficiale del titolo, alcuni dettagli sul titolo. Nonostante l'aspetto altamente dettagliato e realistico, &lt;b&gt;Shadow Harvest&lt;/b&gt; non  vuole imporsi come un simulatore militare, così come non vuole essere  soltanto un altro shooter con due personaggi. Con veri elementi stealth  ed action-adventure, il suo inedito insieme di feature permette  possibilità mai viste nel campo delle trame interattive, e permette al  giocatore di tuffarsi in una storyline emozionante, in una  indimenticabile, immersiva ed unica esperienza di gioco.&amp;nbsp;                                     &lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-FH3cN5f8MWg/TZxSg0M7wdI/AAAAAAAAAcg/9tA5I1qpHfg/s1600/d7a3aa97a99bd7d369765da76a46e9b4.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="223" src="http://1.bp.blogspot.com/-FH3cN5f8MWg/TZxSg0M7wdI/AAAAAAAAAcg/9tA5I1qpHfg/s400/d7a3aa97a99bd7d369765da76a46e9b4.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Il giocatore vestirà i panni di due agenti segreti&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;REQUISITI MINIMI:&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-size: small;"&gt;Di seguito sono elencati i requisiti minimi necessari per poter giocare con questo titolo:&lt;/span&gt;&lt;b&gt; &lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;ul&gt;&lt;li style="text-align: justify;"&gt;&lt;b&gt;SO:&lt;/b&gt; Windows 7/Vista/XP;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;b&gt;Processore:&lt;/b&gt; 3.2 GHz;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;b&gt;Memoria:&lt;/b&gt; 2.0 GB di RAM;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;b&gt;Scheda Video:&lt;/b&gt; 256 MB RAM;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;b&gt;DirectX:&lt;/b&gt; DirectX 10;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;b&gt;Hard Disk:&lt;/b&gt; 8 GB di Spazio Libero;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;b&gt;Scheda Audio:&lt;/b&gt; DirectX 10.0 compatibile;&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="311" src="http://www.youtube.com/embed/iTZZULwJHic" title="YouTube video player" width="500"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3612485128395225008-1252370447179317987?l=mygamesitalia.blogspot.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/VcNJJlKNmK_YKXfInpltFL7PAII/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/VcNJJlKNmK_YKXfInpltFL7PAII/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MyGamesItalia/~4/v8nSdDEGeQ8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mygamesitalia.blogspot.com/feeds/1252370447179317987/comments/default" title="Commenti sul post" /><link rel="replies" type="text/html" href="http://mygamesitalia.blogspot.com/2011/04/shadow-harvest-recensione.html#comment-form" title="0 Commenti" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/1252370447179317987?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/1252370447179317987?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MyGamesItalia/~3/v8nSdDEGeQ8/shadow-harvest-recensione.html" title="Shadow Harvest (Recensione)" /><author><name>Master</name><uri>http://www.blogger.com/profile/14383118178002085479</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="12160010649428525660" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-KT3jpR57Qa8/TZxOdUofZiI/AAAAAAAAAcc/PRCf7bH6-cw/s72-c/shadow-harvest-phantom-ops-.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://mygamesitalia.blogspot.com/2011/04/shadow-harvest-recensione.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEEESHgyfip7ImA9WhZTEUk.&quot;"><id>tag:blogger.com,1999:blog-3612485128395225008.post-7331182824981141871</id><published>2011-03-14T15:42:00.000-07:00</published><updated>2011-03-14T15:43:29.696-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-03-14T15:43:29.696-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Simulazione" /><category scheme="http://www.blogger.com/atom/ns#" term="Avventura" /><title>The Sims Medieval (Recensione)</title><content type="html">&lt;div style="text-align: justify;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;a href="https://lh4.googleusercontent.com/-zgkD-wWG8bs/TX6SyEu15HI/AAAAAAAAAa8/ipGd3dv0qW4/s1600/5247285649_ae6ffb8e0d_o.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="https://lh4.googleusercontent.com/-zgkD-wWG8bs/TX6SyEu15HI/AAAAAAAAAa8/ipGd3dv0qW4/s200/5247285649_ae6ffb8e0d_o.jpg" width="141" /&gt;&lt;/a&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Titolo del gioco:&lt;/b&gt;&amp;nbsp;&lt;span class="Apple-style-span" style="color: #1f1f1f; font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="line-height: 12px;"&gt;The Sims Medieval;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Data Uscita:&lt;/b&gt;&amp;nbsp;25 Marzo 2011;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Genere:&lt;/b&gt;&amp;nbsp;Avventura, Simulazione;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sviluppatore:&lt;/b&gt;&amp;nbsp;The Sims Studio;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Distributore:&lt;/b&gt;&amp;nbsp;Electronic Arts;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Piattaforma:&lt;/b&gt;&amp;nbsp;PC;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Modalità di gioco:&lt;/b&gt;&amp;nbsp;Singleplayer;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sito ufficiale:&amp;nbsp;&lt;/b&gt;&lt;a href="http://www.ea.com/the-sims-medieval"&gt;www.ea.com&lt;/a&gt;;&lt;/li&gt;
&lt;/ul&gt;&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;ul&gt;&lt;/ul&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;div align="center" style="float: left; padding-right: 20px;"&gt;&lt;script type="text/javascript"&gt;
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&lt;/script&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;La&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;span style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;b&gt;EA Play Label di Electronic Arts&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;ha annunciato&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;b style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;The Sims Medieval&lt;/b&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;, una nuova serie, che porterà i famosi personaggi di The Sims nel Medioevo e regalerà ai giocatori un solido e avvincente gameplay come mai si era visto prima nella storia di&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;span style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;b&gt;The Sims&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;. Per la prima volta i giocatori potranno creare eroi, affrontare epiche avventure, costruire e governare un regno e controllare tutti gli Eroi Sims. La creatività prenderà il volo e i giocatori potranno raccontare storie ricche di avventure, amori, conflitti e humor come mai prima d’ora.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;i&gt;“Il Medioevo è un’epoca di intrighi, leggende ed emozioni. Offre il perfetto sfondo per una nuova serie sviluppata da &lt;b&gt;The Sims Studio&lt;/b&gt; per via dell’infinità di storie che possono essere raccontate”&lt;/i&gt; ha dichiarato &lt;b&gt;Scott Evan&lt;/b&gt;, General Manager del &lt;b&gt;The Sims Studio&lt;/b&gt; di &lt;b&gt;EA&lt;/b&gt;.&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;i style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;“&lt;span style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;The Sims Medieval&lt;/span&gt;&amp;nbsp;offre ai giocatori un nuovo modo di vivere The Sims che speriamo i fan apprezzino, e si avvale di un meccaniche di gioco che gli appassionati di giochi di ruolo e strategici troveranno affascinante come controllare un intero regno o sperimentare meccaniche di gioco basate sugli incarichi.”&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;i style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://lh6.googleusercontent.com/-ha8xdRSj4BI/TX6WryuUqoI/AAAAAAAAAbA/REknqdqdW-4/s1600/the-sims-medieval-1024x576-01.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="225" src="https://lh6.googleusercontent.com/-ha8xdRSj4BI/TX6WryuUqoI/AAAAAAAAAbA/REknqdqdW-4/s400/the-sims-medieval-1024x576-01.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;L'ambientazione medioevale offre numerosi spunti alla serie&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;span class="Apple-style-span" style="font-size: large; line-height: 20px;"&gt;&lt;b&gt;IL GIOCO:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit; line-height: 20px;"&gt;&lt;span style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 20px;"&gt;&lt;strong style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: top;"&gt;The Sims Medieval&lt;/strong&gt;&amp;nbsp;offrirà ai giocatori la possibilità di creare un regno medievale, controllandone i personaggi di qualunque estrazione sociale, da re e regine, a cavalieri e maghi, a maniscalchi e bardi. Fornirà una serie di possibilità narrative in forma di incarichi, dal realizzare una spada leggendaria a organizzare un matrimonio reale, dal proteggere il regno da un malvagio stregone a trovare la fonte della giovinezza. Ogni avventura si svolgerà in modo differente a seconda di quale &lt;b&gt;Sim Eroe&lt;/b&gt; il giocatore starà controllando.&lt;br /&gt;
Il destino del regno sarà nelle mani dei giocatori. Questi ultimi costruiranno il loro regno sviluppandosi all'interno o forse cercheranno una dominazione di tipo più imperialistico, estendendo il loro dominio verso nuovi territori? Affronteranno le avventure in cerca di fama o si concentreranno sul benessere e la felicità del loro popolo? La scelta è loro! Con l'inizio di ogni nuova partita i giocatori potranno scegliere una nuova ambizione per il proprio regno imbarcandosi così in una nuova serie di avventure.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;span style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://lh5.googleusercontent.com/-6qP_6IQ8D4I/TX6YFgR0omI/AAAAAAAAAbE/Wd0m9pko8jU/s1600/images.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="224" src="https://lh5.googleusercontent.com/-6qP_6IQ8D4I/TX6YFgR0omI/AAAAAAAAAbE/Wd0m9pko8jU/s400/images.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;The Sims Medieval sarà disponibile in diverse edizioni&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;span class="Apple-style-span" style="font-size: large; line-height: 20px;"&gt;&lt;b&gt;EDIZIONE LIMITATA:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;span style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; font-family: inherit; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;b style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;The Sims Medieval&lt;/b&gt;&lt;span style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&amp;nbsp;sarà disponibile anche con una&lt;/span&gt;&amp;nbsp;speciale Limited Edition. Tale edizione&amp;nbsp;sarà disponibile nella primavera 2011 e darà esclusivo accesso a 3 speciali sale del trono a tema: &lt;b&gt;Barbarian&lt;/b&gt;, &lt;b&gt;Black Magic&lt;/b&gt;, e &lt;b&gt;Princess&lt;/b&gt;.&amp;nbsp;Tutti coloro che si aggiudicheranno una Limited Edition potranno inoltre avere accesso a due esclusivi set di abbigliamento come quello del Monarca, che propone completi reali da Re e Regina , e quello del Boia, con un minaccioso cappuccio nero e un inquietante grembiule in cuoio.&amp;nbsp;&lt;br style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;" /&gt;&lt;i style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;“Con la Limited Edition di The Sims Medieval stiamo dando ai giocatori alcuni bonus esclusivi per ringraziarli di essere fra i primi fan ad assaporare il gusto medievale del nuovo mondo The Sims,”&amp;nbsp;&lt;/i&gt;ha commentato&amp;nbsp;&lt;b style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Scott Evans&lt;/b&gt;, General Manager dei The Sims Studios.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://lh4.googleusercontent.com/-Z4Tsv82VfgQ/TX6ZPDHZrdI/AAAAAAAAAbI/3hFL_1zntyM/s1600/uid_12e160ff17c.663.373.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="225" src="https://lh4.googleusercontent.com/-Z4Tsv82VfgQ/TX6ZPDHZrdI/AAAAAAAAAbI/3hFL_1zntyM/s400/uid_12e160ff17c.663.373.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;L'edizione da collezionisti è quella più prestigiosa e ricca&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;b&gt;EDIZIONE DA COLLEZIONISTI:&lt;/b&gt;&lt;/span&gt;&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="line-height: normal;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Electronic Arts ha annunciato anche il rilascio di un'Edizione da Collezionisti del gioco. Tale&amp;nbsp;edizione speciale, in particolare, conterrà un &lt;b&gt;artbook&lt;/b&gt; contenente gli artwork preparatori del gioco, una &lt;b&gt;mappa&lt;/b&gt; del regno, un cd con la &lt;b&gt;colonna sonora&lt;/b&gt;, il &lt;b&gt;papercraft&lt;/b&gt; di un castello, un &lt;b&gt;poster&lt;/b&gt; in formato A3 e, infine, un &lt;b&gt;sigillo in ceralacca&lt;/b&gt; verde raffigurante il diamantino Sims in versione medievale.&amp;nbsp;Dulcis in fundo, la confezione includerà un &lt;b&gt;codice&lt;/b&gt; per scaricare ingame tre sale del trono e 10 abiti aggiuntivi per il proprio Sim.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;br /&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/a_UMcYMc8lseDgx4br_Az9Y7G-E/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/a_UMcYMc8lseDgx4br_Az9Y7G-E/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MyGamesItalia/~4/3ZPO4x761e8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mygamesitalia.blogspot.com/feeds/7331182824981141871/comments/default" title="Commenti sul post" /><link rel="replies" type="text/html" href="http://mygamesitalia.blogspot.com/2011/03/sims-medieval-recensione.html#comment-form" title="3 Commenti" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/7331182824981141871?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/7331182824981141871?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MyGamesItalia/~3/3ZPO4x761e8/sims-medieval-recensione.html" title="The Sims Medieval (Recensione)" /><author><name>Master</name><uri>http://www.blogger.com/profile/14383118178002085479</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="12160010649428525660" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://lh4.googleusercontent.com/-zgkD-wWG8bs/TX6SyEu15HI/AAAAAAAAAa8/ipGd3dv0qW4/s72-c/5247285649_ae6ffb8e0d_o.jpg" height="72" width="72" /><thr:total>3</thr:total><feedburner:origLink>http://mygamesitalia.blogspot.com/2011/03/sims-medieval-recensione.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0IERnoyfSp7ImA9WhZTEU8.&quot;"><id>tag:blogger.com,1999:blog-3612485128395225008.post-1530183934268524529</id><published>2011-03-14T10:57:00.000-07:00</published><updated>2011-03-14T10:58:27.495-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-03-14T10:58:27.495-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Sport" /><category scheme="http://www.blogger.com/atom/ns#" term="Simulazione" /><title>Top Spin 4 (Recensione)</title><content type="html">&lt;div style="text-align: justify;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;a href="https://lh5.googleusercontent.com/-Ss6lXXIERMM/TX5Oy_v7Z0I/AAAAAAAAAaw/Ub8bEuXZevc/s1600/topspin4_cover.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="https://lh5.googleusercontent.com/-Ss6lXXIERMM/TX5Oy_v7Z0I/AAAAAAAAAaw/Ub8bEuXZevc/s200/topspin4_cover.jpg" width="161" /&gt;&lt;/a&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Titolo del gioco:&lt;/b&gt;&amp;nbsp;Top Spin 4;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Data Uscita:&lt;/b&gt;&amp;nbsp;18 Marzo 2011;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Genere:&lt;/b&gt;&amp;nbsp;Sportivo;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sviluppatore:&lt;/b&gt;&amp;nbsp;2K Games;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Distributore:&lt;/b&gt;&amp;nbsp;2K Sports;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Piattaforma:&lt;/b&gt;&amp;nbsp;PS3, XBox 360, Wii;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Modalità di gioco:&lt;/b&gt;&amp;nbsp;1-2 giocatori;&lt;/li&gt;
&lt;/ul&gt;&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;ul&gt;&lt;/ul&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;div align="center" style="float: left; padding-right: 20px;"&gt;&lt;script type="text/javascript"&gt;
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&lt;/script&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-weight: 500;"&gt;Cosa combinerebbe &lt;/span&gt;&lt;span class="Apple-style-span"&gt;&lt;b&gt;2K Sports&lt;/b&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-weight: 500;"&gt; se decidesse di programmare un titolo dedicato al calcio? Questo non lo si può sapere, ma, visti i risultati ottenuti con il basket (&lt;/span&gt;&lt;span class="Apple-style-span" style="font-weight: 500;"&gt;&lt;em&gt;NBA 2K11&lt;/em&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-weight: 500;"&gt;) e adesso con il tennis, viene da chiedersi per quale motivo non tentare il colpo gobbo col gioco più seguito del pianeta. Il giudizio su tale titolo lo si può dare subito:&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span"&gt;&lt;b&gt;Top Spin 4&lt;/b&gt;&lt;em style="font-weight: 500;"&gt;&amp;nbsp;&lt;/em&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-weight: 500;"&gt;è un assolutamente un capolavoro, in grado di accontentare tutti coloro alla ricerca di una simulazione coi controfiocchi, così come i tennisti dell'ultima ora che volessero cimentarsi nell'arte del “serve and volley” senza patire troppo.&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-weight: 500;"&gt;Fin dalle prime battute si capisce subito come il lavoro svolto da &lt;/span&gt;&lt;b&gt;2K Czech&lt;/b&gt;&lt;span class="Apple-style-span" style="font-weight: 500;"&gt;, sia stato improntato alla simulazione e al rinnovamento del sistema di controllo. Chi dovesse essere abituato ai capitoli precedenti della serie potrebbe trovarsi inizialmente spiazzato dal nuovo modo di approcciare il colpo che i designer hanno pensato per svecchiare il tutto. Certo, ci sono sempre i quattro colpi base che sono assegnati agli altrettanti pulsanti principali del controller, ma ci si accorge in fretta di come buona parte dell'accento sia posto sul tempismo e la posizione, piuttosto che sulla potenza e l'angolazione, come invece avveniva in tutti i predecessori. È, insomma, più facile mandare fuori una pallina sbagliando il tempo di risposta piuttosto che eccedendo nell'angolazione, che si può comunque applicare al colpo in modo più o meno accentuato utilizzando in modo intuitivo la levetta analogica sinistra.&lt;/span&gt;&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://lh4.googleusercontent.com/-4x6XqFDcBN0/TX5VA056PvI/AAAAAAAAAa0/0yPp6S5Q-s4/s1600/uid_12eb457b177.900.0.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="223" src="https://lh4.googleusercontent.com/-4x6XqFDcBN0/TX5VA056PvI/AAAAAAAAAa0/0yPp6S5Q-s4/s400/uid_12eb457b177.900.0.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Il gioco si baserà più sulla tempistica dei colpi piuttosto che sulla potenza&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;L'aspetto simulativo diventa ancor più evidente quando si comincia la &lt;b&gt;modalità carriera&lt;/b&gt;, dove si può crescere un tennista dagli albori fino alla completa consacrazione nel circuito del Grande Slam. Gli otto parametri che possono essere ritoccati di volta in volta (dritto, rovescio, potenza, servizio, velocità, resistenza, volée e riflessi) attraverso l'allocazione di Punti Esperienza hanno un'incidenza fortemente percepibile in campo, così come ogni tennista del roster si comporta in modo coerente con la sua controparte in carne ed ossa. In aggiunta, è possibile ingaggiare un allenatore in grado di ritoccare momentaneamente alcune proprietà del nostro alter ego, sbloccando alcune specifiche richieste che si palesano a mo' di sotto-obiettivi dei match come, ad esempio, completare con successo un certo numero di smash a rete o ace in battuta. Purtroppo, a voler cercare il pelo nell'uovo, nessuna modifica viene introdotta dal cambio di racchetta, la quale si rivela solamente uno dei numerosi strumenti estetici.&lt;/span&gt;&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://lh5.googleusercontent.com/-nPX9f_vuEx8/TX5WTLMa0xI/AAAAAAAAAa4/1PadZTJvv7E/s1600/Top-Spin4.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="287" src="https://lh5.googleusercontent.com/-nPX9f_vuEx8/TX5WTLMa0xI/AAAAAAAAAa4/1PadZTJvv7E/s400/Top-Spin4.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Il gioco presenta una modalità carriera la quale rappresenterà una sfida&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;span class="Apple-style-span" style="line-height: 21px;"&gt;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Top Spin 4&lt;/strong&gt;&amp;nbsp;vanterà un rooster di protagonisti d’eccezione, formato da tennisti del passato e campioni del presente. Ecco l’intero team di questo titolo:&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 21px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;ul style="margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 10px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 35px; padding-right: 0px; padding-top: 0px;"&gt;&lt;li style="margin-bottom: 3px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Andre Agassi&lt;/span&gt;&lt;/li&gt;
&lt;li style="margin-bottom: 3px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Bjorn Borg&lt;/span&gt;&lt;/li&gt;
&lt;li style="margin-bottom: 3px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Roger Federer&lt;/span&gt;&lt;/li&gt;
&lt;li style="margin-bottom: 3px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Jim Courier&lt;/span&gt;&lt;/li&gt;
&lt;li style="margin-bottom: 3px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Rafael Nadal&lt;/span&gt;&lt;/li&gt;
&lt;li style="margin-bottom: 3px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Boris Becker&lt;/span&gt;&lt;/li&gt;
&lt;li style="margin-bottom: 3px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Serena Williams&lt;/span&gt;&lt;/li&gt;
&lt;li style="margin-bottom: 3px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Patrick Rafter&lt;/span&gt;&lt;/li&gt;
&lt;li style="margin-bottom: 3px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Michael Chang&lt;/span&gt;&lt;/li&gt;
&lt;li style="margin-bottom: 3px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Dinara Safina&lt;/span&gt;&lt;/li&gt;
&lt;li style="margin-bottom: 3px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Andy Murray&lt;/span&gt;&lt;/li&gt;
&lt;li style="margin-bottom: 3px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Novak Djokovic&lt;/span&gt;&lt;/li&gt;
&lt;li style="margin-bottom: 3px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Ana Ivanovic&lt;/span&gt;&lt;/li&gt;
&lt;li style="margin-bottom: 3px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Ivan Lendel&lt;/span&gt;&lt;/li&gt;
&lt;li style="margin-bottom: 3px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Pete Sampras&lt;/span&gt;&lt;/li&gt;
&lt;li style="margin-bottom: 3px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Andy Roddick&lt;/span&gt;&lt;/li&gt;
&lt;li style="margin-bottom: 3px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;James Blake&lt;/span&gt;&lt;/li&gt;
&lt;li style="margin-bottom: 3px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Caroline Wozniacki&lt;/span&gt;&lt;/li&gt;
&lt;li style="margin-bottom: 3px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Nikolay Davydenko&lt;/span&gt;&lt;/li&gt;
&lt;li style="margin-bottom: 3px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Gilles Simon&lt;/span&gt;&lt;/li&gt;
&lt;li style="margin-bottom: 3px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Bernard Tomic&lt;/span&gt;&lt;/li&gt;
&lt;li style="margin-bottom: 3px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Eugenie Bouchard&lt;/span&gt;&lt;/li&gt;
&lt;li style="margin-bottom: 3px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Stanislas Wawrinka&lt;/span&gt;&lt;/li&gt;
&lt;li style="margin-bottom: 3px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Vera Zvonareva&lt;/span&gt;&lt;/li&gt;
&lt;li style="margin-bottom: 3px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Jelena Jankovic.&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;br /&gt;
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&lt;/b&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Titolo del gioco:&lt;/b&gt;&amp;nbsp;Empire Total War;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Data Uscita:&lt;/b&gt;&amp;nbsp;3 Marzo 2009;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Genere:&lt;/b&gt;&amp;nbsp;Strategico;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sviluppatore:&lt;/b&gt;&amp;nbsp;The Creative Assembly;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Distributore:&lt;/b&gt;&amp;nbsp;Sega;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Piattaforma:&lt;/b&gt;&amp;nbsp;PC;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Modalità di gioco:&lt;/b&gt;&amp;nbsp;Singleplayer, multiplayer;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Forum:&amp;nbsp;&lt;/b&gt;&lt;a href="http://twonline.forumfree.it/"&gt;www.twonline.forumfree.it&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;div&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/div&gt;&lt;ul&gt;&lt;/ul&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;div align="center" style="float: left; padding-right: 20px;"&gt;&lt;script type="text/javascript"&gt;
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&lt;/script&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;Empire Total War&lt;/b&gt;&amp;nbsp;rappresenta un deciso cambiamento nella ben riuscita serie &lt;b&gt;Total War&lt;/b&gt;. Infatti i ragazzi della &lt;b&gt;The Creative Assembly&lt;/b&gt;&amp;nbsp;hanno deciso di abbandonare gli assalti all'arma bianca dei precedenti capitoli a favore della polvere da sparo. Per la prima volta il giocatore deve quindi avere a che fare completamente con moschetti e cannoni i quali erano già comparsi in alcuni titoli come &lt;b&gt;Medieval 2 Total War&lt;/b&gt;&amp;nbsp;ma erano ancora agli albori e quindi ricoprivano solo un parte secondaria nell'azione. Numerose sono le migliorie apportate al genere da questo capitolo, dal motore grafico al gameplay, dalla mappa di campagna al multiplayer.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://lh3.googleusercontent.com/-SASYJZguZ-w/TXJjYufGBII/AAAAAAAAAYY/1hKrO1_b8Oo/s1600/0000005608.600x338.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="221" src="https://lh3.googleusercontent.com/-SASYJZguZ-w/TXJjYufGBII/AAAAAAAAAYY/1hKrO1_b8Oo/s400/0000005608.600x338.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Per la prima volta la The Creative Assembly ha inserito le battaglie navali&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;b&gt;Il Gioco&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Per quanto riguarda la campagna singeplayer, &lt;b&gt;Empire Total War&lt;/b&gt;&amp;nbsp;introduce la più vasta mappa mai usata nei precedenti capitoli. Infatti il giocatoe avrà la possibilità di fare conquiste in tre zone differenti del pianeta: &lt;b&gt;Europa&lt;/b&gt; (e nord Africa), &lt;b&gt;Nord America&lt;/b&gt; (e parte del Brasile) e &lt;b&gt;India&lt;/b&gt;. Oltre a ciò sono state aggiunte delle zone commerciali in Africa, Oceania e Sud America. Queste possono essere conquistate con delle speciali navi mercantili e permettono di acquisire delle risorse mercantili molto preziose che rivendendole possono dare ottimi profitti alla nazione.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Il gioco si sviluppa nel '700 all'epoca delle colonie europee e delle grandi innovazioni tecniche. Altra nuova introduzione infatti è l'albero tecnologico nella campagna. Con l'ausilio di particolari costruzioni si potrà avere accesso a nuove armi, nuove tecniche industriali e nuove organizzazioni amministrative.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 20px;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: top;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Parlando invece di battaglie marittime, tutti i precedenti capitoli della saga Total War prevedevano una risoluzione automatica degli scontri navali che rendeva assolutamente secondario il crearsi una flotta con cui dominare tutti i mari. Una delle grandi novità introdotte da&amp;nbsp;&lt;strong style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: top;"&gt;Empire: Total War&lt;/strong&gt;&amp;nbsp;è proprio la possibilità di prendere parte, esattamente come se fosse uno scontro terrestre, alle battaglie tra navi. Vista la vastità della mappa di gioco, che copre ben tre diversi continenti, la necessità di avere una flotta in grado di assicurare un sereno trasporto delle truppe attraverso i vari oceani è divenuta assolutamente necessaria: ora, attraverso i vari cantieri navali sparsi nelle proprie regioni, si potrà scegliere tra un vasta selezione di navi da battaglia, avendo cura di creare delle flotte il più eterogenee possibili.&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Per quanto riguarda invece il comparto multiplayer anche in quest'ambiente sono stati fatti notevoli passi in avanti introducendo per la prima volta, oltre al solito pacchetto di battaglie a più giocatori, anche la campagna multiplayer (in versione beta). Sarà quindi possibile a una coppia di giocatori di sfidarsi per ore nella stessa mappa di campagna del singleplayer. La restante parte del multiplayer invece non introduce particolari novità se non le già citate battaglie navali.&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://lh3.googleusercontent.com/-lpwwkG_zCvw/TXJpMwQFRyI/AAAAAAAAAYc/b3XSz-PRgco/s1600/0000005609.600x338.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;img border="0" height="221" src="https://lh3.googleusercontent.com/-lpwwkG_zCvw/TXJpMwQFRyI/AAAAAAAAAYc/b3XSz-PRgco/s400/0000005609.600x338.jpg" width="400" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Per la prima volta i giocatori avranno a che fare con moschetti e cannoni&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;b&gt;Difetti&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Fermo restando che&amp;nbsp;&lt;strong style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: top;"&gt;Empire: Total War&lt;/strong&gt;&amp;nbsp;è uno di quei titoli strategici da &lt;i&gt;dipendenza,&lt;/i&gt;&amp;nbsp;bisogna ammettere che non è tuttavia esente da difetti: il più grave probabilmente, è l'eccessiva semplicità dell'intero gioco. Mentre in Medieval 2: Total War il livello di difficoltà massimo rappresentava un vero e proprio inferno, in Empire il discorso cambia completamente. Anche a livello di difficoltà più elevato non ci sono mai problemi nelle battaglie terrestri o navali, anche quando ci si trova in condizioni di netto svantaggio, sia sotto il profilo numerico, che tecnologico: il problema è sostanzialmente riconducibile ad una intelligenza artificiale decisamente troppo poco aggressiva e che non sa sfruttare al meglio i propri punti di forza, mentre sulla mappa strategica il tutto si riduce a giocare contro a degli avversari decisamente troppo passivi.&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 20px;"&gt;&amp;nbsp;Un altro aspetto negativo di un certo spessore sono i tempi di caricamento quando si avvia una battaglia o quando si deve tornare alla mappa strategica: anche su computer al top della gamma, il gioco si ferma per un minuto abbondante, prima di permettere di continuare a giocare, il che rappresenta una fastidiosa interruzione che spezza, lievemente, il ritmo del gioco. Sicuramente le pacth rilasciate successivamente attenuano notevolmente questi problemi però di certo il gioco non arriva mai ai livelli dei titoli precedenti.&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://lh3.googleusercontent.com/-FsLE4P8WY5U/TXJtRPlodxI/AAAAAAAAAYg/VZjK1FdbIb8/s1600/empire-total-war-20090224035313135_640w.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="225" src="https://lh3.googleusercontent.com/-FsLE4P8WY5U/TXJtRPlodxI/AAAAAAAAAYg/VZjK1FdbIb8/s400/empire-total-war-20090224035313135_640w.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;La campagna si svolgerà in 3 diversi continenti&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;Requisiti Minimi&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
I requisiti minimi del gioco non sono di certo clementi però ben affrontabili per la maggior parte dei computer:&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;ul style="list-style-type: none; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;/ul&gt;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;ol&gt;&lt;li&gt;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Sistema Operativo&lt;/strong&gt;&lt;strong style="font-weight: normal; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;:&amp;nbsp;&lt;/strong&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;Windows XP ,Vista, 7;&lt;/span&gt;&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span"&gt;&lt;b&gt;Processore&lt;/b&gt;: 2.4 GHz Intel Pentium;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span"&gt;&lt;b&gt;Memoria: &lt;/b&gt;1 GB RAM per Xp, 2 GB RAM per Vista e 7;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span"&gt;&lt;b&gt;Scheda Video&lt;/b&gt;: 256 MB di memoria dedicata;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span"&gt;&lt;b&gt;Hard Disk&lt;/b&gt;: 5 GB di spazio libero;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ol&gt;&lt;ul style="list-style-type: none; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;/ul&gt;&lt;ul style="list-style-type: none; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;/ul&gt;&lt;ul style="list-style-type: none; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;/ul&gt;&lt;ul style="list-style-type: none; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;/ul&gt;&lt;ul style="list-style-type: none; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;/ul&gt;&lt;ul style="list-style-type: none; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;/ul&gt;&lt;ul style="list-style-type: none; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/hwPV4OParGVYGAkWRzbxvBCOcYc/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/hwPV4OParGVYGAkWRzbxvBCOcYc/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MyGamesItalia/~4/wGF8_rxA4u4" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mygamesitalia.blogspot.com/feeds/8488020172501794501/comments/default" title="Commenti sul post" /><link rel="replies" type="text/html" href="http://mygamesitalia.blogspot.com/2011/03/empire-total-war-recensione.html#comment-form" title="0 Commenti" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/8488020172501794501?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/8488020172501794501?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MyGamesItalia/~3/wGF8_rxA4u4/empire-total-war-recensione.html" title="Empire Total War (Recensione)" /><author><name>Master</name><uri>http://www.blogger.com/profile/14383118178002085479</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="12160010649428525660" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://lh5.googleusercontent.com/-We11yZd7SMc/TXJeyP6yUyI/AAAAAAAAAYU/8ecy56pab5g/s72-c/empire_cover_uk_small__53172_zoom.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://mygamesitalia.blogspot.com/2011/03/empire-total-war-recensione.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CE8GQHgzeSp7ImA9Wx9bGE8.&quot;"><id>tag:blogger.com,1999:blog-3612485128395225008.post-3905002704451126064</id><published>2011-02-27T07:54:00.000-08:00</published><updated>2011-02-27T08:07:01.681-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-02-27T08:07:01.681-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Demo" /><title>Demo Dragon Age II</title><content type="html">&lt;div style="text-align: justify;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://lh3.googleusercontent.com/-fWAYtdPJfp8/TWpxPnVmDTI/AAAAAAAAARg/sMrn0DDexlo/s1600/Dragon-Age-2-1.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="167" src="https://lh3.googleusercontent.com/-fWAYtdPJfp8/TWpxPnVmDTI/AAAAAAAAARg/sMrn0DDexlo/s200/Dragon-Age-2-1.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Titolo del gioco:&lt;/b&gt;&amp;nbsp;Dragon Age 2;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Data Uscita:&lt;/b&gt;&amp;nbsp;11 Marzo 2011;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Genere: &lt;/b&gt;Gioco di Ruolo;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Piattaforma:&lt;/b&gt;&amp;nbsp;PC, Xbox 360, PS3;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sito ufficiale:&amp;nbsp;&lt;/b&gt;&lt;a href="http://dragonage.bioware.com/agegate/?url=/da2/demo/"&gt;www.dragonage.bioware.com&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Demo Download:&amp;nbsp;&lt;/b&gt;&lt;a href="http://store.steampowered.com/app/47900/"&gt;Steam&lt;/a&gt;;&lt;/li&gt;
&lt;/ul&gt;&lt;div&gt;&lt;br /&gt;
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&lt;/script&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 20px;"&gt;Con l'uscita dell'attesa demo di&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 20px;"&gt;&lt;strong style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: top;"&gt;Dragon Age II&lt;/strong&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 20px;"&gt;&amp;nbsp;comincia la sfida Bioware che vuole raggiungere&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 20px;"&gt;&lt;strong style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: top;"&gt;un milione&lt;/strong&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 20px;"&gt;&amp;nbsp;di dowload entro il primo marzo.&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 20px;"&gt;Se questa sfida avrà successo la software house sbloccherà due oggetti speciali in gioco che garantiranno ai giocatori più denaro e un boost ai punti esperienza.&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: #393939; line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;L’intera esperienza di gioco offerta dalla versione dimostrativa sia su PC che su console ad alta definizione verte attorno al Prologo della campagna principale, dando così la possibilità di fare la conoscenza di &lt;b&gt;Hawke&lt;/b&gt; e del nuovo sistema di combattimento escogitato dagli sviluppatori per rendere più divertenti e tattici gli scontri alla lunga distanza e all’arma bianca.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: #393939; line-height: 20px;"&gt;&amp;nbsp;Dragon Age II&amp;nbsp;sarà disponibile su PlayStation 3, Xbox 360 e PC a partire dall’&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;11 marzo&lt;/strong&gt;.&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="color: #393939;"&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;br /&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/0wf0sZ0F274pfPjMPFL-gfzManQ/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/0wf0sZ0F274pfPjMPFL-gfzManQ/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MyGamesItalia/~4/EjVFx-Hnc-0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mygamesitalia.blogspot.com/feeds/3905002704451126064/comments/default" title="Commenti sul post" /><link rel="replies" type="text/html" href="http://mygamesitalia.blogspot.com/2011/02/demo-dragon-age-ii.html#comment-form" title="0 Commenti" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/3905002704451126064?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/3905002704451126064?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MyGamesItalia/~3/EjVFx-Hnc-0/demo-dragon-age-ii.html" title="Demo Dragon Age II" /><author><name>Master</name><uri>http://www.blogger.com/profile/14383118178002085479</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="12160010649428525660" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://lh3.googleusercontent.com/-fWAYtdPJfp8/TWpxPnVmDTI/AAAAAAAAARg/sMrn0DDexlo/s72-c/Dragon-Age-2-1.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://mygamesitalia.blogspot.com/2011/02/demo-dragon-age-ii.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkABQX07eCp7ImA9Wx9bGEw.&quot;"><id>tag:blogger.com,1999:blog-3612485128395225008.post-7414177301606594543</id><published>2011-02-27T06:58:00.000-08:00</published><updated>2011-02-27T06:59:10.300-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-02-27T06:59:10.300-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Action" /><category scheme="http://www.blogger.com/atom/ns#" term="Avventura" /><title>The First Templar (Recensione)</title><content type="html">&lt;div style="text-align: justify;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;a href="https://lh4.googleusercontent.com/-BFIfdTsACsc/TWpe_QiEnqI/AAAAAAAAARU/ZyqOCzuOqXY/s1600/Image00001.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="https://lh4.googleusercontent.com/-BFIfdTsACsc/TWpe_QiEnqI/AAAAAAAAARU/ZyqOCzuOqXY/s200/Image00001.jpg" width="141" /&gt;&lt;/a&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Titolo del gioco: &lt;/b&gt;The First Templar;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Data Uscita: &lt;/b&gt;30 Marzo 2011;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Genere:&lt;/b&gt;&amp;nbsp;Azione, Avventura;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sviluppatore:&lt;/b&gt;&amp;nbsp;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Haemimont Games&lt;/span&gt;&lt;span class="Apple-style-span" style="color: #b0aeac; font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: 12px;"&gt;;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Distributore:&amp;nbsp;&lt;/b&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Kalypso Media Digital;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Piattaforma: &lt;/b&gt;PC, Xbox 360;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Modalità di gioco:&lt;/b&gt;&amp;nbsp;Singleplayer, Multiplayer;&lt;/li&gt;
&lt;/ul&gt;&lt;div&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/div&gt;&lt;ul&gt;&lt;/ul&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;div align="center" style="float: left; padding-right: 20px;"&gt;&lt;script type="text/javascript"&gt;
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&lt;/script&gt;&lt;/div&gt;&lt;div style="line-height: 20px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Dopo alcuni mesi di distanza dall’annuncio di&amp;nbsp;&lt;span class="Apple-style-span"&gt;&lt;b&gt;The First Templar&lt;/b&gt;&lt;/span&gt;&amp;nbsp;e dopo un larghissimo bagno di&lt;span class="Apple-style-span"&gt;&amp;nbsp;immagini&lt;/span&gt;, i ragazzi della casa di sviluppo bulgara&amp;nbsp;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Haemimont Games&lt;/strong&gt;&amp;nbsp;hanno&amp;nbsp;mostrato una sequenza filmata della loro nuova proprietà intellettuale orientata al gioco in cooperativa.&amp;nbsp;&lt;/span&gt;Per chi ne avesse scoperto solo adesso l’esistenza, è bene precisare che &lt;b&gt;The First Templar&lt;/b&gt; è un action-adventure ambientato nel tredicesimo secolo che lancia il giocatore alla ricerca del Santo Graal vestendo i panni di un nerboruto cavaliere francese e di una nobildonna accusata ingiustamente di eresia: si dovrà quindi fare i conti con la Santa Inquisizione, con il molto poco magnanimo Re Filippo IV di Francia, con gli abili Saraceni e, tanto per non far mancare nulla, con gli stessi appartenenti all’Ordine dei Templari.&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://lh6.googleusercontent.com/-1h5TAuBCpDY/TWpkIcrGQdI/AAAAAAAAARY/yExKXlUY1dk/s1600/the-first-templar-7_1.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="225" src="https://lh6.googleusercontent.com/-1h5TAuBCpDY/TWpkIcrGQdI/AAAAAAAAARY/yExKXlUY1dk/s400/the-first-templar-7_1.jpeg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Il giocatore vestirà i panni di un cavaliere francese alla ricerca del Graal&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;b&gt;Il Gioco:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Osservando un po’ il curriculum dei bulgari di &lt;b&gt;Haemimont Games&lt;/b&gt; ci si accorge come il team nutra profondo interesse verso la storia: antica Roma e guerre puniche sono i principali scenari che fanno da sfondo alla trama che narra il videogame attraverso i suoi protagonisti. In&amp;nbsp;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;The First Templar&lt;/strong&gt;&amp;nbsp;questo amore non viene tradito, anzi, viene portato al centro di tutto.&lt;br style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;" /&gt;Il cuore della narrazione si concentra sulle Sacre Scritture ed il&amp;nbsp;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;Sacro Graal&lt;/strong&gt;, il famosissimo Calice d’Oro che ha ispirato leggende, libri e film, strizzando l’occhio verso tutto l’universo dei Templari, l’Ordine dedito a Dio e al suo volere.&lt;br style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;" /&gt;Il videogiocatore avrà la possibilità di switchare tra i due personaggi in qualunque momento dell’avventura e questi, con tutta probabilità, potranno aiutarsi a vicenda per superare gli ostacoli, naturali e non, che di volta in volta bloccheranno la strada ai due, un po’ come visto nel recente Enslaved o in Resident Evil 5.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://lh3.googleusercontent.com/-tBCJtN7b7Gg/TWplv4gFKrI/AAAAAAAAARc/loOvvBBUBZg/s1600/1391127-tft_alphashot_06_super.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="242" src="https://lh3.googleusercontent.com/-tBCJtN7b7Gg/TWplv4gFKrI/AAAAAAAAARc/loOvvBBUBZg/s400/1391127-tft_alphashot_06_super.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Un punto di forza del titolo è la modalità cooperativa&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;La particolarità di&amp;nbsp;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;The First Templar&lt;/strong&gt;&amp;nbsp;è, come detto, la modalità cooperativa: questa potrà essere sfruttata sia in locale che in multiplayer, anche se tutti i dettagli delle features a disposizione e il funzionamento dell’intera modalità ancora non sono ancora stati resi noti, così come quelli relativi al single player e alla trama.&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Per quanto riguarda il gameplay, seppur le informazioni rilasciate fino ad oggi siano pochissime,&amp;nbsp;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;The First Templar&lt;/strong&gt;&amp;nbsp;offrirà una giocabilità tipica degli action adventure a scorrimento molto lineare, con alcune componenti GDR, un po’ come visto in&amp;nbsp;&lt;span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;Rise of the Argonauts&lt;/span&gt;.&lt;br style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;" /&gt;Un minimo di varietà al gameplay dovrebbe garantirla invece la differente abilità in combattimento dei due protagonisti: se il Cavaliere Templare, dotato di armatura pesante e scudo, preferirà combattere corpo a corpo con la spada, la strega -o presunta tale- metterà in mostra tutta la sua abilità con le armi a distanza quali archi e balestre.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;object height="311" width="500"&gt;&lt;param name="movie" value="http://www.youtube.com/v/6ciS2uwyla0?fs=1&amp;amp;hl=it_IT&amp;amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/6ciS2uwyla0?fs=1&amp;amp;hl=it_IT&amp;amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="311"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/L8Iv1GWKJ-RUrj_HRyGa6wnXCo8/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/L8Iv1GWKJ-RUrj_HRyGa6wnXCo8/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MyGamesItalia/~4/WoWSTmCMlJ4" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mygamesitalia.blogspot.com/feeds/7414177301606594543/comments/default" title="Commenti sul post" /><link rel="replies" type="text/html" href="http://mygamesitalia.blogspot.com/2011/02/first-templar-recensione.html#comment-form" title="0 Commenti" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/7414177301606594543?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/7414177301606594543?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MyGamesItalia/~3/WoWSTmCMlJ4/first-templar-recensione.html" title="The First Templar (Recensione)" /><author><name>Master</name><uri>http://www.blogger.com/profile/14383118178002085479</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="12160010649428525660" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://lh4.googleusercontent.com/-BFIfdTsACsc/TWpe_QiEnqI/AAAAAAAAARU/ZyqOCzuOqXY/s72-c/Image00001.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://mygamesitalia.blogspot.com/2011/02/first-templar-recensione.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0ANSX0zfSp7ImA9Wx9bFk4.&quot;"><id>tag:blogger.com,1999:blog-3612485128395225008.post-883008728707870704</id><published>2011-02-25T03:02:00.000-08:00</published><updated>2011-02-25T03:03:18.385-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-02-25T03:03:18.385-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Gioco di Ruolo" /><category scheme="http://www.blogger.com/atom/ns#" term="Action" /><title>Fallout New Vegas: Dead Money (Recensione)</title><content type="html">&lt;div style="text-align: justify;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;a href="http://2.bp.blogspot.com/-CQuOyaC-yI0/TWeJwyAlh9I/AAAAAAAAAPs/UlLrdG30GVE/s1600/4539_FO_NV_DM_Cover_normal.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://2.bp.blogspot.com/-CQuOyaC-yI0/TWeJwyAlh9I/AAAAAAAAAPs/UlLrdG30GVE/s200/4539_FO_NV_DM_Cover_normal.jpg" width="141" /&gt;&lt;/a&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Titolo del gioco: &lt;/b&gt;Fallout New Vegas: Dead Money;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Data Uscita:&lt;/b&gt;&amp;nbsp;22 Febbraio 2011;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Genere: &lt;/b&gt;Azione, GDR;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sviluppatore:&amp;nbsp;&lt;/b&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Obsidian Entertainment&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: 12px;"&gt;;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Distributore:&amp;nbsp;&lt;/b&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Bethesda Softworks;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Piattaforma: &lt;/b&gt;PC, Xbox 360, PS3;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Modalità di gioco:&lt;/b&gt; Singleplayer;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sito ufficiale:&amp;nbsp;&lt;/b&gt;&lt;a href="http://fallout.bethsoft.com/"&gt;fallout.bethsoft.com&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;ul&gt;&lt;/ul&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;div align="center" style="float: left; padding-right: 20px;"&gt;&lt;script type="text/javascript"&gt;
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&lt;/script&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Dopo essere transitato su Xbox 360 nell'ormai lontano dicembre 2010 con la classica esclusiva temporanea,&amp;nbsp;&lt;b style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: top;"&gt;Dead Money&lt;/b&gt;, espansione di&amp;nbsp;&lt;b style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: top;"&gt;Fallout: New Vegas&lt;/b&gt;, è disponibile da oggi anche su &lt;b&gt;Steam&lt;/b&gt; in versione PC e PlayStation 3.&amp;nbsp;Il prezzo in versione americana è 9,99 dollari e il DLC rappresenta una buona aggiunta alla storia dell'RPG creato da Obsidian per Bethesda. Dopo questo, sono previste altre 3 espansioni per&amp;nbsp;&lt;b style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: top;"&gt;Fallout: New Vegas&lt;/b&gt;&amp;nbsp;che verranno lanciate in contemporanea per PlayStation 3, Xbox 360 e PC. Dead Money è disponibile per l'acquisto dal Febbraio 2011 anche tramite Steam.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-eRXrRwRT6Pw/TWeLOEt2D-I/AAAAAAAAAPw/hEoJuuLd3vQ/s1600/fallout-new-vegas-dead-money-600x300.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="200" src="http://4.bp.blogspot.com/-eRXrRwRT6Pw/TWeLOEt2D-I/AAAAAAAAAPw/hEoJuuLd3vQ/s400/fallout-new-vegas-dead-money-600x300.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Dead Money è un DLC di Fallout New Vegas disponibile su Steam&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; font-size: large; line-height: 20px;"&gt;&lt;b&gt;Novità?&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 20px;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="color: black; font-weight: normal; line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Bisogna dire che Dead Money non apporta sostanziali miglioramenti o novità alla versione base del gioco, né dal punto di vista tecnologico né da quello sonoro. Il DLC&amp;nbsp;conferma quindi in toto il giudizio meramente tecnico, mentre dal punto di vista stilistico si fanno apprezzare le buone architetture e le scelte cromatiche, in grado di restituire un’atmosfera fredda e lugubre. Non mancano i consueti bug, che speriamo possano essere presto risolti tramite patch. Buona la longevità, per poco meno di 10 euro potrete portarvi a casa un’avventura di circa 5 ore graziata da un’ottima atmosfera, che vi permetterà di estendere di altri 5 livelli il cap massimo del vostro personaggio, consentendovi di diventare una vera e propria potenza del Mojave.&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 20px;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="color: black; font-weight: normal; line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;object height="311" width="500"&gt;&lt;param name="movie" value="http://www.youtube.com/v/zOyoBDuJHKE?fs=1&amp;amp;hl=it_IT&amp;amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/zOyoBDuJHKE?fs=1&amp;amp;hl=it_IT&amp;amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="311"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3612485128395225008-883008728707870704?l=mygamesitalia.blogspot.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/A3KpinPQpn_Aae3-1C5o2G2266s/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/A3KpinPQpn_Aae3-1C5o2G2266s/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MyGamesItalia/~4/yguLXD7Ib4M" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mygamesitalia.blogspot.com/feeds/883008728707870704/comments/default" title="Commenti sul post" /><link rel="replies" type="text/html" href="http://mygamesitalia.blogspot.com/2011/02/fallout-new-vegas-dead-money-recensione.html#comment-form" title="0 Commenti" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/883008728707870704?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/883008728707870704?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MyGamesItalia/~3/yguLXD7Ib4M/fallout-new-vegas-dead-money-recensione.html" title="Fallout New Vegas: Dead Money (Recensione)" /><author><name>Master</name><uri>http://www.blogger.com/profile/14383118178002085479</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="12160010649428525660" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-CQuOyaC-yI0/TWeJwyAlh9I/AAAAAAAAAPs/UlLrdG30GVE/s72-c/4539_FO_NV_DM_Cover_normal.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://mygamesitalia.blogspot.com/2011/02/fallout-new-vegas-dead-money-recensione.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkUCR30-fSp7ImA9Wx9bFkk.&quot;"><id>tag:blogger.com,1999:blog-3612485128395225008.post-6965538748362654809</id><published>2011-02-25T02:30:00.000-08:00</published><updated>2011-02-25T06:31:06.355-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-02-25T06:31:06.355-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Strategia" /><title>Warhammer 40,000: Dawn of War 2 Retribution (Recensione)</title><content type="html">&lt;div style="text-align: justify;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;a href="http://2.bp.blogspot.com/-J76HKtfQSY8/TWeAaMm-JbI/AAAAAAAAAPg/oZcMqWfGYMA/s1600/dow2-retribution-cover.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://2.bp.blogspot.com/-J76HKtfQSY8/TWeAaMm-JbI/AAAAAAAAAPg/oZcMqWfGYMA/s200/dow2-retribution-cover.jpg" width="141" /&gt;&lt;/a&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Titolo del gioco:&amp;nbsp;&lt;/b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Warhammer 40k: Dawn of War 2 Retribution;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;&lt;/b&gt;&lt;b&gt;Data Uscita: &lt;/b&gt;4 Marzo 2011;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Genere: &lt;/b&gt;Strategia;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sviluppatore:&amp;nbsp;&lt;/b&gt;&lt;span class="Apple-style-span" style="line-height: 15px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Relic Entertainment;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Distributore: &lt;/b&gt;THQ;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Piattaforma: &lt;/b&gt;PC;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Modalità di gioco: &lt;/b&gt;Singleplayer, multiplayer;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sito ufficiale:&amp;nbsp;&lt;/b&gt;&lt;a href="http://www.dawnofwar2.com/us/agegate"&gt;www.dawnofwar2.com&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;div&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/div&gt;&lt;ul&gt;&lt;/ul&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;div align="center" style="float: left; padding-right: 20px;"&gt;&lt;script type="text/javascript"&gt;
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&lt;/script&gt;&lt;/div&gt;&lt;div style="line-height: 19px; margin-bottom: 10px; margin-left: 0px; margin-right: 15px; margin-top: 10px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify;"&gt;&lt;div style="color: #444444;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Generalmente tutti gli&amp;nbsp;&lt;b&gt;RTS&lt;/b&gt;&amp;nbsp;hanno una campagna singleplayer la quale è affrontabile&amp;nbsp;nello stesso modo, ossia raccogliendo risorse al fine di costruire &amp;nbsp;nuove basi ed avamposti, in modo da creare un esercito possente col quale schiacciare le unità comandate dall’&lt;a href="http://it.wikipedia.org/wiki/Intelligenza_artificiale" style="background-color: inherit; color: #cb4721; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: none; outline-width: initial; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-decoration: none;" target="_blank"&gt;I&lt;/a&gt;ntelligenza Artificiale&amp;nbsp;nemica.&amp;nbsp;&lt;/span&gt;E questa formula si è rivelata nel corso degli anni la carta vincente del genere, facendolo amare da milioni di appassionati, eppure i ragazzi di &lt;b&gt;Relic&lt;/b&gt;&amp;nbsp;hanno deciso di cambiare approccio e rivoluzionare il mondo degli&amp;nbsp;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;RTS&lt;/strong&gt;. Squadra che vince non si cambia dicono, eppure qualcosa ci dice che in questo caso le novità potrebbero essere interessanti.&amp;nbsp;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Warhammer 40.000 Dawn of War 2&lt;/strong&gt;&amp;nbsp;sarà incentrato infatti su battaglie in scala più piccole, ma con una maggiore attenzione alle singole unità e un piglio tattico decisamente più approfondito. Proprio come in una partita s scacchi, ogni pezzo/soldato avrà punti di forza e punti deboli e starà a noi gestirli al meglio per trionfare sul campo di battaglia.&lt;/div&gt;&lt;div style="color: #444444;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="color: #444444; margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-RvUKJnjUHQQ/TWeCjv3tIYI/AAAAAAAAAPk/bgBptymU07Y/s1600/dawnofwar2retribution-1.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="218" src="http://3.bp.blogspot.com/-RvUKJnjUHQQ/TWeCjv3tIYI/AAAAAAAAAPk/bgBptymU07Y/s400/dawnofwar2retribution-1.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Questo titolo introdurrà una nuova formula di gioco negli FPS&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="color: #444444;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span class="Apple-style-span" style="font-family: inherit; font-size: large;"&gt;&lt;b&gt;Il Gioco:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style="color: #444444;"&gt;&lt;span class="Apple-style-span" style="color: black; line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;A differenza delle precedenti versioni, dove la campagna principale era incentrata esclusivamente sui gloriosi Space Marine,&amp;nbsp;&lt;b style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Retribution&lt;/b&gt;&amp;nbsp;offrirà la possibilità di controllare anche i comandanti di tutte gli altri eserciti ivi presenti ed affrontare con loro campagne dedicate composte da circa 15 missioni ciascuna. Oltre ai sopracitati Space Marine, potremo metterci a capo dei Tiranidi, degli Space Marine del Caos, degli Orki, degli Eldar e delle nuovissime guarnigioni della Guardia Imperiale.&lt;br /&gt;
Gli sviluppatori hanno scelto di inserire questa fazione al posto di Dark Eldar, Tau o Necron per offrire meccaniche di gioco nuove, basate sulla fortificazione delle postazioni di controllo e da un approccio più difensivo alle battaglie. A prescindere dallo schieramento scelto, uccidendo nemici e completando le missioni, si guadagnerà la possibilità di salire di livello e sbloccare conseguentemente abilità ed equipaggiamenti sempre più potenti. A differenza delle precedenti incarnazioni del titolo,&amp;nbsp;&lt;b style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Retribution&lt;/b&gt;&amp;nbsp;offrirà solo 10 livelli nei quali progredire ma, con ognuno di questi, verrà messo a disposizione un punto abilità da spendere nel ramo di specializzazione che più ci aggrada. Si potrà scegliere se optare per il rinforzo dell'eroe principale o decidere in alternativa di sbloccare nuove unità da portare in battaglia, permettendo così di adattare il gameplay sia ai fan del tatticismo spicciolo sia a coloro i quali preferiscono gestire un maggior numero di truppe contemporaneamente. Qualche informazione aggiuntiva è trapelata inoltre per quanto riguarda lo&amp;nbsp;&lt;i style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Swarmlord&lt;/i&gt;, il nuovo eroe dei Tiranidi. Non potendo ovviamente munirsi di armature o armi normali, questo generale alieno avrà la facoltà di cambiare carapace, aumentando così la sua resistenza ai colpi, ed ottenere armi biologiche venefiche con le quali indebolire i nemici sulla lunga distanza prima di smembrarli con le spade d'osso di cui è dotato. Se il vostro obiettivo sarà quello di utilizzare i tiranidi come uno sciame di locuste, lo Swarmlord potrà inoltre attirare a se fino a 140 ulteriori unità. Al contrario di quanto si possa pensare, questo bestione chitinoso non sarà solo devastante in corpo a corpo ma, grazie alle sue potenti doti psico cinetiche, potrà terrorizzare e mandare in soppressione le truppe nemiche prima che queste diventino un problema.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="color: #444444;"&gt;&lt;span class="Apple-style-span" style="color: black; line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-_3c7rIRVrws/TWeDexfvErI/AAAAAAAAAPo/H4HTN2Ky5m0/s1600/23357.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="225" src="http://2.bp.blogspot.com/-_3c7rIRVrws/TWeDexfvErI/AAAAAAAAAPo/H4HTN2Ky5m0/s400/23357.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Il gioco è disponibile da Marzo 2011&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="color: #444444;"&gt;&lt;span class="Apple-style-span" style="color: black; line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;b&gt;Modalità Multiplayer&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="color: #444444;"&gt;&lt;span class="Apple-style-span" style="color: #222222; line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Sul fronte&amp;nbsp;&lt;span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;multiplayer&lt;/span&gt;, dopo le polemiche relative al sistema di abbinamento matchmaking di&amp;nbsp;&lt;strong style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Games For Windows Live&lt;/strong&gt;, sarà creato un sistema apposito che si appoggerà chiaramente a&amp;nbsp;&lt;strong style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Steam&lt;/strong&gt;&amp;nbsp;(sarà introdotto&amp;nbsp;&lt;strong style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Steamworks&lt;/strong&gt;) e dovrebbe quindi limitare e gestire meglio i problemi.&lt;br style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;" /&gt;Probabile che il bilanciamento tra razze, vera e propria chimera per molti&amp;nbsp;&lt;strong style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;RTS&lt;/strong&gt;, richieda moltissimo tempo e anche qualche errore: 6 razze sono tantissime, vedremo quello che succederà…&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;object height="311" width="500"&gt;&lt;param name="movie" value="http://www.youtube.com/v/andBbJMcu6M?fs=1&amp;amp;hl=it_IT&amp;amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/andBbJMcu6M?fs=1&amp;amp;hl=it_IT&amp;amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="311"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/bGRqCGzzehaT56Oqg2CZPGsLJEA/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/bGRqCGzzehaT56Oqg2CZPGsLJEA/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MyGamesItalia/~4/SkE-cREvUXo" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mygamesitalia.blogspot.com/feeds/6965538748362654809/comments/default" title="Commenti sul post" /><link rel="replies" type="text/html" href="http://mygamesitalia.blogspot.com/2011/02/warhammer-40000-dawn-of-war-2.html#comment-form" title="0 Commenti" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/6965538748362654809?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/6965538748362654809?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MyGamesItalia/~3/SkE-cREvUXo/warhammer-40000-dawn-of-war-2.html" title="Warhammer 40,000: Dawn of War 2 Retribution (Recensione)" /><author><name>Master</name><uri>http://www.blogger.com/profile/14383118178002085479</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="12160010649428525660" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-J76HKtfQSY8/TWeAaMm-JbI/AAAAAAAAAPg/oZcMqWfGYMA/s72-c/dow2-retribution-cover.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://mygamesitalia.blogspot.com/2011/02/warhammer-40000-dawn-of-war-2.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkMGRncyfCp7ImA9Wx9bFk4.&quot;"><id>tag:blogger.com,1999:blog-3612485128395225008.post-5899620402922247665</id><published>2011-02-24T14:18:00.000-08:00</published><updated>2011-02-25T02:40:27.994-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-02-25T02:40:27.994-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Action" /><category scheme="http://www.blogger.com/atom/ns#" term="Avventura" /><title>Assassin's Creed Brotherhood - Versione PC</title><content type="html">&lt;div style="text-align: justify;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-iNpqVD7XHqU/TWbUi-2x1iI/AAAAAAAAAPE/BO3aBV3csro/s1600/Assassins_Creed_brotherhood_cover.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://1.bp.blogspot.com/-iNpqVD7XHqU/TWbUi-2x1iI/AAAAAAAAAPE/BO3aBV3csro/s200/Assassins_Creed_brotherhood_cover.jpg" width="151" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Titolo del gioco:&lt;/b&gt;&amp;nbsp;Assassin's Creed Brotherhood;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Data Uscita:&lt;/b&gt;&amp;nbsp;17 Marzo 2011;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Genere:&lt;/b&gt;&amp;nbsp;Action;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sviluppatore:&lt;/b&gt;&amp;nbsp;Ubisoft;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Distributore: &lt;/b&gt;Leader;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Piattaforma:&lt;/b&gt;&amp;nbsp;PC, Xbox 360, PS3;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Modalità di gioco: &lt;/b&gt;Singleplayer, multiplayer;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sito ufficiale:&amp;nbsp;&lt;/b&gt;&lt;a href="http://assassinscreed.it.ubi.com/brotherhood/g2w/"&gt;www.assassinscreed.it.ubi.com&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;ul&gt;&lt;/ul&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;div align="center" style="float: left; padding-right: 20px;"&gt;&lt;script type="text/javascript"&gt;
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&lt;/script&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;In ritardo di 4 mesi rispetto alle versioni per Xbox e PS3, a marzo 2011 esce Assassin's Creed per PC. Sicuramente uno dei titoli più attesi ma non privo di polemiche in quanto inizialmente era considerato un semplice "spin-off" del secondo capitolo venduto poi come gioco a sé sull'onda del successo di Assassin's Creed II. Inoltre di certo non piacciono questi "favoritismi" che danno notevole precedenze alle console piuttosto che alle versioni per PC. Tale pratica a dir il vero è assai diffusa tanto che certe aziende ignorano quasi completamente le versioni per Windows. In ogni caso, alla fine, un bel gioco rimane sempre un bel gioco e i mesi spesi nell'attesa saranno ben presto dimenticati non appena ci si siederà e si riprenderanno le avventure di Ezio Auditore.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-VUlLz6oyFLk/TWbXF6qXlbI/AAAAAAAAAPI/wP-zCNfVkYk/s1600/assassins-creed-brotherhood-1-large.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="240" src="http://3.bp.blogspot.com/-VUlLz6oyFLk/TWbXF6qXlbI/AAAAAAAAAPI/wP-zCNfVkYk/s400/assassins-creed-brotherhood-1-large.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Ritorna Ezio Auditore questa volta versione PC&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;b&gt;La Trama:&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="line-height: 20px; margin-bottom: 0.5em; margin-left: 0px; margin-right: 0px; margin-top: 0.4em; text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Brotherhood riprende la storia da dove si era concluso&amp;nbsp;&lt;a href="http://it.wikipedia.org/wiki/Assassin%27s_Creed_II" style="background-attachment: initial; background-clip: initial; background-color: initial; background-image: none; background-origin: initial; color: #0645ad; font-weight: normal; text-decoration: none;"&gt;i&lt;/a&gt;l precedente capitolo:&amp;nbsp;Ezio&amp;nbsp;fugge dal Vaticano con lo zio Mario, subito dopo aver sconfitto&amp;nbsp;Rodrigo Borgia&amp;nbsp;ed essere entrato nella cripta, dove&amp;nbsp;Minerva&amp;nbsp;attraverso di lui invia un messaggio a&amp;nbsp;Desmon, esortandolo a trovare tutti i Templi con i Frutti dell'Eden prima del 21 dicembre 2012.&amp;nbsp;&lt;/span&gt;Tuttavia, il giorno dopo il ritorno di Ezio, le truppe papali guidate da&amp;nbsp;Cesare Borgia&amp;nbsp;assediano la città. Monteriggioni, assieme a Villa Auditore, viene danneggiata e Mario viene ucciso per mano di Cesare. Ezio, ferito da due colpi di&amp;nbsp;archibugio, fugge assieme alla popolazione da una galleria sotto al Santuario. In cerca di vendetta, Ezio torna a Roma per sconfiggere i Borgia una volta per tutte.&amp;nbsp;La città eterna è avvolta dal degrado per via della politica egoista e spietata dei Borgia, che soffoca e rovina tutta la città. Ad Ezio, quindi, spetterà il compito di liberare tutte le zone di Roma oppresse dai Borgia. Successivamente, m&lt;b style="font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-weight: normal; line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;entre fa ritorno al covo, Ezio incontra Leonardo da Vinci, costretto a lavorare per Cesare, che gli progetta nuove armi in cambio del suo aiuto nel distruggere le macchine belliche progettate da lui per i Borgia. Questo incarico lo porterà a compiere missioni sui per tutta l'Italia. Ezio decide di sfaldare l'influenza dei Borgia su Roma. Tornato al Covo, Ezio, assieme al suo Gran Maestro Niccolò Macchiavelli, decide di ricostruire la Confraternita degli Assassini a Roma. Continuano così le avventure di gioco in un susseguirsi d'azione, suspance e corse per le città. Gli sfondi sono curati perfettamente immergendo il giocatore nello scenario rinascimentale.&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b style="font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-weight: normal; line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-v5dd1UPOq8U/TWbZz5fGvYI/AAAAAAAAAPM/uKNFo5ONAzI/s1600/assassins-creed-brotherhood-09.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="225" src="http://3.bp.blogspot.com/-v5dd1UPOq8U/TWbZz5fGvYI/AAAAAAAAAPM/uKNFo5ONAzI/s400/assassins-creed-brotherhood-09.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Brotherhood riprende le avventure del precedente capitolo&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit; font-size: large;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="line-height: 22px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit; font-size: large;"&gt;&lt;b&gt;Differenze della versione PC&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;Parlando di un prodotto già fatto e finito, non è certamente possibileo aspettarsi novità o grandi stravolgimenti contenutistici: d'accordo, i contenuti scaricabili usciti saranno inclusi nel pacchetto base ma, a parte questo, le differenze non sono certo molte, almeno nella versione scatolata. Per avere qualche gustosa novità si deve puntare all'edizione &lt;/span&gt;Deluxe&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;, un po' più costosa in negozio ma attualmente prenotabile al medesimo prezzo di quella base tramite &lt;/span&gt;Steam&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;: in questa saranno inseriti due inediti ambienti single player, l'acquedotto e il mercato di Traiano, due nuovi personaggi giocabili in multiplayer - tra i quali spicca l'arlecchino settecentesco, poveri noi - un costume inedito per Ezio, una mappa completa di Roma, la colonna sonora originale del gioco, nonché il contenuto video Assassin's Creed: Lineage e altri bonus minori.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 20px;"&gt;Tuttavia, il succo di una conversione PC non è certo quello di trasformarla in una specie di carrello nel quale inserire in una volta ciò che per console si è pagato a rate. Quanto piuttosto di migliorare l'aspetto meramente tecnico del prodotto originale, grazie allo sfruttamento della maggiore potenza offerta dai maggiori quantitativi di memoria, dai processori e dalle schede grafiche.&amp;nbsp;&lt;strong style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: top;"&gt;Assassin's Creed: Brotherhood&lt;/strong&gt;&amp;nbsp;non manca certo di onorare questo trend, presentando un miglioramento visivo davvero notevole, che abbraccia gli effetti speciali quanto l'impatto grafico nel suo complesso: texture più luminose, maggiori dettagli, agenti atmosferici più fluidi e realistici e personaggi non giocanti più numerosi, nonchè ovviamente scintille d'acciaio e fonti di luce ben più convincenti, per un risultato generale davvero soddisfacente e piacevole.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 20px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-5Hfsure1JB4/TWbbPuL_RxI/AAAAAAAAAPQ/LnHj5D30-So/s1600/assassins-creed-brotherhood-double-kill-screenshot.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="225" src="http://3.bp.blogspot.com/-5Hfsure1JB4/TWbbPuL_RxI/AAAAAAAAAPQ/LnHj5D30-So/s400/assassins-creed-brotherhood-double-kill-screenshot.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Poche sono le differenze rispetto alla versione per console&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; font-size: large; line-height: 20px;"&gt;&lt;b&gt;Requisiti Minimi&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: inherit; line-height: 20px;"&gt;La configurazione minima per far girare Brotherhood sul proprio PC comprenderà una CPU Intel Core 2 Duo 1,8 GHZ (o AMD Athlon X2 64 2,4GHZ), 1,5GB per Windows XP (2GB per Vista e 7) e una scheda video da 256MB di memoria. La configurazione raccomandata invece prevede una CPU Intel Core 2 Duo E6700 2,6 GHz (o AMD Athlon 64 X2 6000+), con scheda video GeForce 8800 GT o ATI Radeon HD 4700. Uguale a quella minima il quantitativo di RAM.&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: inherit; line-height: 20px;"&gt;Nulla di troppo esoso quindi, sicuramente un ottimo compromesso tra qualità visiva e richieste hardware. Per questo Brotherhood potrà avere un'ampia gamma di utenze.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&lt;/b&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Titolo del gioco:&lt;/b&gt;&amp;nbsp;Bulletstorm;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Data Uscita:&lt;/b&gt;&amp;nbsp;25 febbraio 2011;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Genere:&lt;/b&gt;&amp;nbsp;Sparatutto;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sviluppatore:&lt;/b&gt;&amp;nbsp;Epic Games;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Distributore:&lt;/b&gt;&amp;nbsp;Electronic Arts;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Piattaforma:&lt;/b&gt;&amp;nbsp;PC, Xbox 360, PS3;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Modalità di gioco:&lt;/b&gt;&amp;nbsp;Singleplayer, multiplayer;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sito ufficiale:&amp;nbsp;&lt;/b&gt;&lt;a href="http://www.bulletstorm.com/"&gt;www.bulletstorm.com&lt;/a&gt;;&lt;/li&gt;
&lt;/ul&gt;&lt;div&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/div&gt;&lt;ul&gt;&lt;/ul&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;div align="center" style="float: left; padding-right: 20px;"&gt;&lt;script type="text/javascript"&gt;
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&lt;/script&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;Bulletstorm&lt;/b&gt;, il nuovo gioco di &lt;b&gt;Epic Games&lt;/b&gt; e &lt;b&gt;People Can Fly,&lt;/b&gt; è una boccata di aria fresca, una novità vera, una voce audacemente fuori dal coro degli FPS moderni. Non è un imitatore di&amp;nbsp;&lt;b&gt;Call of Duty&lt;/b&gt;, non è una coinvolgente esperienza cinematografica, e non è nemmeno uno scenario fantapolitico con fantaterroristi e fanta in lattina. È uno sparatutto viscerale, violento, che mette l'accento sulla giocabilità: sparare non è un ripetitivo esercizio di mira, bensì una passatempo attivo, che si evolve costantemente per tutto il corso dell'avventura, regalando una soddisfazione ludica in single player che supera agevolmente quella di molti grandi successi degli ultimi anni. La chiave di volta, ovviamente, è il sistema degli skillshot,&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-weight: 500;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;ossia dei modi acrobatici per uccidere un nemico.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-weight: 500;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-owwjZBRCrUs/TWbJUKrMDJI/AAAAAAAAAOo/eN4z1PWr-FY/s1600/bulletstorm+gameplay2.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="223" src="http://4.bp.blogspot.com/-owwjZBRCrUs/TWbJUKrMDJI/AAAAAAAAAOo/eN4z1PWr-FY/s400/bulletstorm+gameplay2.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Chiave di volta del gioco è il sistema di skillshot&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;span class="Apple-style-span" style="font-weight: 500;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit; font-size: large;"&gt;&lt;b&gt;Il Gioco:&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-weight: 500;"&gt;&lt;span class="Apple-style-span" style="font-weight: normal; line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Giocato dall'inizio alla fine, tolta una piccola flessione verso la metà delle otto ore necessarie a completare il gioco, &lt;strong style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: top;"&gt;Bulletstorm&lt;/strong&gt;&amp;nbsp;crea nel un'esperienza originale e divertentissima. A conti fatti sono pochi i difetti che impediscono all'esperienza per il singolo giocatore di diventare davvero indimenticabile.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;Primo fra tutti una sbavatura che si manifesta subito, iniziata una nuova partita: &lt;b&gt;People Can Fly&lt;/b&gt; sceglie infatti di partire lentamente, di raccontare di pirati spaziali, storie di vendetta e di un pianeta, &lt;b&gt;Stygia&lt;/b&gt;, che un tempo dall'aspetto paradisiaco è stato corrotto dalla mano dell'uomo. Si pesca da prodotti d'intrattenimento fantascientifico come &lt;b&gt;Firefly/Serenity&lt;/b&gt; per poi introdurre personaggi come il perfido generale &lt;b&gt;Sarrano&lt;/b&gt; o la selvaggia tribù degli Skull. Nulla di male, solo che lo sforzo in tal senso è superfluo, così come il ritmo basso della prima mezz'ora. La trama in&amp;nbsp;&lt;strong style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: top;"&gt;Bulletstorm&lt;/strong&gt;&amp;nbsp;diverte quando è fatta di brevi flash con filmati fuori di testa e nulla più, intervalli a un'azione che si fonda sulle skillshot: esecuzioni che mescolando l'uso delle armi a quello della frusta, l'interazione ambientale alla possibilità di scivolare e calciare in aria. Un sandbox combat, come si usa dire ultimamente, dove l'uccisione è solo un pretesto per far divertire.&lt;/span&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="font-weight: 500;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-W9KTnae3YYE/TWbKv7yugRI/AAAAAAAAAOs/v9aS-sC2urw/s1600/bulletstorm.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="231" src="http://1.bp.blogspot.com/-W9KTnae3YYE/TWbKv7yugRI/AAAAAAAAAOs/v9aS-sC2urw/s400/bulletstorm.jpeg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Delude in parte la modalità multigiocatore&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;b&gt;Modalità Multigiocatore&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="font-weight: 500;"&gt;In&amp;nbsp;&lt;/span&gt;Bulletstorm&lt;i style="font-weight: 500;"&gt;&amp;nbsp;&lt;/i&gt;&lt;span class="Apple-style-span" style="font-weight: 500;"&gt;non esiste un multiplayer competitivo vero e proprio. Non ci sono deathmatch, team deathmatch, capture the flag, eccetera... Da un lato la scelta di &lt;/span&gt;People Can Fly&lt;span class="Apple-style-span" style="font-weight: 500;"&gt; è comprensibile (le armi sono estremamente potenti, e avrebbero dovuto essere riprogettate da zero per funzionare in modo equilibrato in una struttura multigiocatore), ma dall'altro la mancanza si sente eccome. La lacuna più inspiegabile, però, è la mancanza di una modalità cooperativa durante la campagna, nella quale il protagonista è sempre affiancato da un personaggio secondario guidato dall'intelligenza artificiale. Sarebbe stato facile implementarla, eppure gli sviluppatori hanno deciso di non farlo, limitando la dimensione co-op alla modalità &lt;/span&gt;Anarchy&lt;span class="Apple-style-span" style="font-weight: 500;"&gt;, nella quale una squadra di quattro giocatori affronta ondate di nemici di difficoltà crescente, da uccidere facendo un minimo di punti skillshot, pena il game over. Si tratta di un esercizio tutto sommato divertente, ma rischia di stufare rapidamente, anche perché le prime fasi delle partite sono sempre un po' lente, e richiedono almeno cinque minuti per trovarsi alle prese con una sfida degna di tal nome. Concludendo quindi il multiplayer di&amp;nbsp;&lt;/span&gt;Bulletstorm&lt;i style="font-weight: 500;"&gt;&amp;nbsp;&lt;/i&gt;&lt;span class="Apple-style-span" style="font-weight: 500;"&gt;esiste, ma è molto limitato, e non è quello che ci si aspetta da uno sparatutto di questo livello.&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="font-weight: 500;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-8tKKUNMIxHQ/TWbMoxIXgJI/AAAAAAAAAOw/8QwyjGbxXEU/s1600/Bulletstorm-55340.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="225" src="http://3.bp.blogspot.com/-8tKKUNMIxHQ/TWbMoxIXgJI/AAAAAAAAAOw/8QwyjGbxXEU/s400/Bulletstorm-55340.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Bulletstorm sarà disponibile da fine febbraio 2011&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="font-weight: 500;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit; font-size: large;"&gt;&lt;b&gt;Requisiti Minimi:&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="color: #1b1b1b; font-family: inherit;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; font-weight: normal; line-height: 20px;"&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: top;"&gt;&lt;span class="Apple-style-span" style="color: #1b1b1b; font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; font-size: 16px; line-height: 20px;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: top;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="color: #1b1b1b;"&gt;Di seguito sono elencati i requisiti minimi necessari per poter giocare con questo titolo:&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: 16px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: top;"&gt;&lt;/div&gt;&lt;ol&gt;&lt;li style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="color: #1b1b1b; font-family: inherit;"&gt;Sistema operativo Windows XP SP3, Windows Vista SP2 o Windows 7&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="color: #1b1b1b; font-family: inherit;"&gt;Processore Intel Core 2 Duo, AMD Athlon X2 o equivalente, che giri alla frequenza di 1.6 GHz o superiore&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="color: #1b1b1b; font-family: inherit;"&gt;1.5 GB di RAM&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="color: #1b1b1b; font-family: inherit;"&gt;9 GB di spazio libero su hard disk&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="color: #1b1b1b; font-family: inherit;"&gt;Scheda video NVIDIA GeForce 7600 GS, ATI Radeon HD 2400 Pro o superiore&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="color: #1b1b1b; font-family: inherit;"&gt;Connessione a internet a banda larga&lt;/span&gt;&lt;/li&gt;
&lt;/ol&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;br /&gt;
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&lt;div&gt;&lt;span class="Apple-style-span" style="color: #1b1b1b;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="color: #1b1b1b;"&gt;&lt;br /&gt;
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&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;a href="http://4.bp.blogspot.com/-BotUbd9tB_E/TWJtkDP0S9I/AAAAAAAAAOU/pgYEKbvwznQ/s1600/Dungeons_PC_288.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://4.bp.blogspot.com/-BotUbd9tB_E/TWJtkDP0S9I/AAAAAAAAAOU/pgYEKbvwznQ/s200/Dungeons_PC_288.jpg" width="142" /&gt;&lt;/a&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Titolo del gioco:&lt;/b&gt;&amp;nbsp;Dungeons;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Data Uscita:&lt;/b&gt;&amp;nbsp;24 febbraio 2011;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Genere:&lt;/b&gt;&amp;nbsp;Strategico;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sviluppatore:&lt;/b&gt;&amp;nbsp;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="color: #555555;"&gt;&lt;span style="color: #1b1b1b;"&gt;Realmforge&lt;/span&gt;&lt;/span&gt;;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Distributore: &lt;/b&gt;Kalypso;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Piattaforma:&lt;/b&gt;&amp;nbsp;PC;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Modalità di gioco:&lt;/b&gt;&amp;nbsp;Singleplayer;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sito ufficiale:&amp;nbsp;&lt;/b&gt;&lt;a href="http://www.dungeons-game.com/content.php"&gt;www.dungeons-game.com&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;ul&gt;&lt;/ul&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;div align="center" style="float: left; padding-right: 20px;"&gt;&lt;script type="text/javascript"&gt;
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&lt;/script&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Tutti quelli che hanno qualche annetto sulle spalle ricordano senz'altro con affetto e piacere la serie&amp;nbsp;&lt;b&gt;Dungeon&lt;/b&gt;&lt;em style="font-weight: 500;"&gt; &lt;/em&gt;&lt;b&gt;Keeper&lt;/b&gt;&amp;nbsp;di &lt;b&gt;Bullfrog&lt;/b&gt;, che per la prima volta nella storia metteva il giocatore nei panni del "cattivo" signore dei dungeon, intenzionato a far la pelle a tutti gli eroi che si trovavano malauguratamente a passare da quelle parti. Lo sviluppatore tedesco &lt;b&gt;Realmforge Studios&lt;/b&gt; ne riprende l'idea fondante e lo stile grafico, cambia il gameplay e se ne esce con&amp;nbsp;&lt;b&gt;Dungeons&lt;/b&gt;, titolo che miscela gioco di ruolo, tower difense e strategia in tempo reale. E' necessario però precisare che il risultato non è&amp;nbsp;&lt;b&gt;Dungeon Keeper III&lt;/b&gt;, ma è comunque quanto di più simile avremo l'occasione di giocare, probabilmente ancora per un bel pezzo.&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-53r8VccFSLM/TWJyRaWXMII/AAAAAAAAAOY/CUOZhCGJOqI/s1600/uid_12e140af71d.620.0.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="223" src="http://4.bp.blogspot.com/-53r8VccFSLM/TWJyRaWXMII/AAAAAAAAAOY/CUOZhCGJOqI/s400/uid_12e140af71d.620.0.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Dungeons non può essere considerato come Dungeon Keeper III&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit; font-size: large;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: inherit; font-size: large;"&gt;&lt;b&gt;IL GIOCO:&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="color: #0b2842; line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Il gameplay di&amp;nbsp;&lt;b&gt;Dungenons&lt;/b&gt;&amp;nbsp;è introdotto da un dettagliato tutorial che seguirà l’apprendimento delle dinamiche di gioco di base e riapparirà ogni volta che nuovi elementi o azioni saranno a nostra disposizione.&lt;br /&gt;
Inevitabile, parlando del gameplay, il paragone col vecchio Dungeon Keeper; molto presto, però, ci si accorge come i punti in comune col capolavoro &lt;b&gt;Bullfrog&lt;/b&gt; siano meno del previsto. Nonostante il sistema di scavo e altre feature minori appaiano come una semplice copia dello storico gestionale, alcuni punti chiave del gameplay di&amp;nbsp;Dungeons&amp;nbsp;si rivelano inaspettatamente originali.&amp;nbsp;Il gioco, infatti, è incentrato sulla figura degli eroi, più che sul reclutamento e la cura delle creature che popolano i dungeon. Una volta aperto volontariamente l’accesso del dungeon alle ondate di valorosi avventurieri, il nostro compito consisterà nell’attendere che questi siano totalmente soddisfatti delle proprie razzie; solo allora potremo subentrare, controllando direttamente il dungeon lord, per uccidere o imprigionare gli eroi e assorbire la loro soul energy, che, assieme al denaro, rappresenterà la materia prima più importante all’interno del gioco. Grazie ai punti di soul energy accumulati saremo in grado di costruire le spaventose decorazioni del dungeon (gimmicks) che accresceranno il prestigio e la potenza del dark lord.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="color: #0b2842; line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; Niente stanze per gli allenamenti, niente sale delle torture per attirare le provocanti dark mistress; se costruiremo una libreria in&amp;nbsp;Dungeons&amp;nbsp;sarà solo per attirare eroici maghi da affrontare. Le creature, qui, giocano solo un ruolo marginale: sono esclusivamente carne da macello, ci limiteremo ad evocarle col solo scopo di intrattenere e soddisfare i bisogni degli eroi che invaderanno il nostro regno.&lt;br /&gt;
Ogni eroe avrà esigenze diverse: molti cercheranno di saccheggiare il maggior numero di tesori possibile, molti troveranno il proprio diletto nel semplice combattimento; starà a noi posizionare strategicamente forzieri colmi di luccicanti monetine o orde di oscuri combattenti per soddisfare le esigenze degli eroi.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="color: #0b2842; line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-AnGupPLZhnI/TWJ0PFOE7gI/AAAAAAAAAOc/wOjo0KTu-AY/s1600/c_long.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="188" src="http://4.bp.blogspot.com/-AnGupPLZhnI/TWJ0PFOE7gI/AAAAAAAAAOc/wOjo0KTu-AY/s400/c_long.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Dungeons si basa molto sui vecchi capitoli sebbene apporti molte novità&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="color: #0b2842; line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Dungeons offre un’imponente campagna &lt;b&gt;single player&lt;/b&gt;, che conta un totale di una ventina di missioni; nonostante ciò, il quantitativo di costruzioni, magie, upgrade e creature a disposizione si esaurirà intorno ai 3/4 della campagna. Di lì in poi, il gameplay rischierà spesso di cadere nella ripetitività. Tuttavia l’esperienza complessiva, grazie anche alla possibilità di creare partite personalizzate e all’aumento costante della difficoltà, risulta molto appagante. Delusione, invece, per l’inaspettata totale assenza di una modalità di gioco &lt;b&gt;multiplayer&lt;/b&gt;, in cui speravano molti amanti del genere.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-bBt2Tua4SyE/TWJ36vJ1QrI/AAAAAAAAAOg/phnLitKrMMk/s1600/images.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="224" src="http://4.bp.blogspot.com/-bBt2Tua4SyE/TWJ36vJ1QrI/AAAAAAAAAOg/phnLitKrMMk/s400/images.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Le caratteristiche video non sono particolarmente esigenti&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; &lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit; font-size: large;"&gt;&lt;b&gt;Pro e Contro:&lt;/b&gt;&lt;/span&gt; &lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Come detto Dungeons apporta alla serie numerose novità però non tutte positive. Di seguito sono elencati i &lt;b&gt;pro&lt;/b&gt;...&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Un riuscito mix di generi;&lt;/li&gt;
&lt;li&gt;Gameplay e campagna ottimamente sviluppati;&lt;/li&gt;
&lt;li&gt;Il gioco nei panni del cattivo è avvincente;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;...e &lt;b&gt;contro&lt;/b&gt;&amp;nbsp;del gioco: &lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Assenza della modalità mutliplayer;&lt;/li&gt;
&lt;li&gt;Qualche piccolo bug;&lt;/li&gt;
&lt;li&gt;Ripetitività;&lt;/li&gt;
&lt;/ul&gt;&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;b&gt;Requisiti di Sistema:&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;Il gioco non richiede requisiti troppo gravosi garantendo un'ottima giocabilità ad una vasta gamma d'utenza.&lt;/div&gt;&lt;div&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Sistema Operativo:&lt;/b&gt;&amp;nbsp;Windows Xp/ Vista/ 7;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Processore:&lt;/b&gt;&amp;nbsp;1,0 GHz;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;RAM:&lt;/b&gt;&amp;nbsp;256 MB;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Scheda Video:&lt;/b&gt;&amp;nbsp;ATI Radeon 7000 o superiore;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Hard Disk: &lt;/b&gt;4 GB di spazio libero;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;object height="311" width="500"&gt;&lt;param name="movie" value="http://www.youtube.com/v/KhOBVg2awB0?fs=1&amp;amp;hl=it_IT&amp;amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/KhOBVg2awB0?fs=1&amp;amp;hl=it_IT&amp;amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="311"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3612485128395225008-1259400530625478131?l=mygamesitalia.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/TaVOd-uIsaOeyECHMyTJsIwfhW8/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/TaVOd-uIsaOeyECHMyTJsIwfhW8/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/TaVOd-uIsaOeyECHMyTJsIwfhW8/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/TaVOd-uIsaOeyECHMyTJsIwfhW8/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MyGamesItalia/~4/9OVKfcWHZIA" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mygamesitalia.blogspot.com/feeds/1259400530625478131/comments/default" title="Commenti sul post" /><link rel="replies" type="text/html" href="http://mygamesitalia.blogspot.com/2011/02/dungeons.html#comment-form" title="0 Commenti" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/1259400530625478131?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/1259400530625478131?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MyGamesItalia/~3/9OVKfcWHZIA/dungeons.html" title="Dungeons (Recensione)" /><author><name>Master</name><uri>http://www.blogger.com/profile/14383118178002085479</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="12160010649428525660" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-BotUbd9tB_E/TWJtkDP0S9I/AAAAAAAAAOU/pgYEKbvwznQ/s72-c/Dungeons_PC_288.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://mygamesitalia.blogspot.com/2011/02/dungeons.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Ck4ER34-cCp7ImA9Wx9bFUQ.&quot;"><id>tag:blogger.com,1999:blog-3612485128395225008.post-491298748575032074</id><published>2011-02-19T02:34:00.000-08:00</published><updated>2011-02-24T15:41:46.058-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-02-24T15:41:46.058-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Demo" /><title>Demo Shogun 2 Total War</title><content type="html">&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://3.bp.blogspot.com/-RaK3wzY51xQ/TV-Vj7s57-I/AAAAAAAAAOI/0lWGxpL9m2E/s1600/shogun+2+game-1.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="93" src="http://3.bp.blogspot.com/-RaK3wzY51xQ/TV-Vj7s57-I/AAAAAAAAAOI/0lWGxpL9m2E/s200/shogun+2+game-1.jpg" width="200" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;&lt;b&gt;Nome: &lt;/b&gt;Total War Shogun 2;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Genere:&lt;/b&gt;&amp;nbsp;Strategico;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Download Demo:&lt;/b&gt;&amp;nbsp;&lt;a href="http://store.steampowered.com/app/34330/?snr=1_4_4__13"&gt;steam&lt;/a&gt;;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Forum:&amp;nbsp;&lt;/b&gt;&lt;a href="http://www.twonline.forumfree.net/"&gt;www.twonline.forumfree.net&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;&lt;div align="center" style="float: left; padding-right: 20px;"&gt;&lt;script type="text/javascript"&gt;
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&lt;/script&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;Sega&lt;/b&gt; ha annunciato che il 22 febbraio 2011 verrà rilasciata tramite &lt;b&gt;Steam&lt;/b&gt; la &lt;b&gt;Demo&lt;/b&gt; dell'ultimo attesissimo capitolo della serie strategica &lt;b&gt;Total War&lt;/b&gt;. Tale versione dimostrativa consentirà agli amanti di strategia per PC di familiarizzare con le numerose novità introdotte dagli sviluppatori inglesi in questo nuovo episodio. Infatti i giocatori potranno confrontarsi contro l'IA in battaglie epiche e potranno anche muovere i loro primi passi sulla mappa di campagna di Shogun 2.&amp;nbsp;&lt;span class="Apple-style-span" style="line-height: 21px;"&gt;Questo titolo rappresenta un grande passo avanti nella serie Total War, perfezionando alcune delle caratteristiche dei capitoli precedenti come ad esempio il &lt;b&gt;motore 3D&lt;/b&gt;, le &lt;b&gt;battaglie navali&lt;/b&gt; e la &lt;b&gt;mappa campagna&lt;/b&gt;, aggiungendo nel contempo diverse novità prima fra tutte una modalità multiplayer completamente nuova. Shogun 2 Total War uscirà il 15 marzo 2011.&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 21px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-kpy51gfZQNo/TV-aTQK__pI/AAAAAAAAAOM/Tt3Vz0KnWnE/s1600/totalwardemo.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="225" src="http://2.bp.blogspot.com/-kpy51gfZQNo/TV-aTQK__pI/AAAAAAAAAOM/Tt3Vz0KnWnE/s400/totalwardemo.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;La Demo di Shogun 2 è disponibile su Steam dal 22 febbraio&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;span class="Apple-style-span" style="line-height: 21px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Come il primo capitolo della saga, Shogun 2 Total War è ambientato nel Giappone feudale del sedicesimo secolo, durante la guerra civile O-nin. Diversi Daimyo (signore locale) si contendono il potere dell'isola e ognuno di essi ha a disposizione un esercito più o meno grande e più o meno efficiente. Il giocatore prende il controllo di uno fra questi nove signori locali, che si contraddistingue per differenti punti di forza e di debolezza, e per una precisa visione politica.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 21px;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: 14px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-Ejw_bKTNRjY/TV-bwtpQY3I/AAAAAAAAAOQ/VqoVfde-ow0/s1600/20797Lightning-Duel.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="225" src="http://2.bp.blogspot.com/-Ejw_bKTNRjY/TV-bwtpQY3I/AAAAAAAAAOQ/VqoVfde-ow0/s400/20797Lightning-Duel.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Shogun 2 introdurrà numerose novità alla serie&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: 14px; line-height: 21px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Come detto precedentemente quindi, con la demo in questione si potrà saggiare in modalità schermaglia una mappa di campagna a giocatore singolo. Lo scopo del giocatore sarà quello di impersonare il valoroso samurai Daimyo per guidarlo nella difficile opera di riunificazione dei Clan che formano il Giappone feudale del 1500.&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;object height="311" width="500"&gt;&lt;param name="movie" value="http://www.youtube.com/v/Zyhbjn_5OMc?fs=1&amp;amp;hl=it_IT&amp;amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/Zyhbjn_5OMc?fs=1&amp;amp;hl=it_IT&amp;amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="311"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3612485128395225008-491298748575032074?l=mygamesitalia.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/BFnI4IVAAvKXBVWaKVJsRdpJ0Ik/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/BFnI4IVAAvKXBVWaKVJsRdpJ0Ik/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/BFnI4IVAAvKXBVWaKVJsRdpJ0Ik/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/BFnI4IVAAvKXBVWaKVJsRdpJ0Ik/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MyGamesItalia/~4/fzvEuXu45Mc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mygamesitalia.blogspot.com/feeds/491298748575032074/comments/default" title="Commenti sul post" /><link rel="replies" type="text/html" href="http://mygamesitalia.blogspot.com/2011/02/demo-shogun-2-total-war.html#comment-form" title="0 Commenti" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/491298748575032074?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/491298748575032074?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MyGamesItalia/~3/fzvEuXu45Mc/demo-shogun-2-total-war.html" title="Demo Shogun 2 Total War" /><author><name>Master</name><uri>http://www.blogger.com/profile/14383118178002085479</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="12160010649428525660" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-RaK3wzY51xQ/TV-Vj7s57-I/AAAAAAAAAOI/0lWGxpL9m2E/s72-c/shogun+2+game-1.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://mygamesitalia.blogspot.com/2011/02/demo-shogun-2-total-war.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0cASHc5fCp7ImA9Wx9bFUQ.&quot;"><id>tag:blogger.com,1999:blog-3612485128395225008.post-5505224636516419764</id><published>2011-02-18T07:24:00.000-08:00</published><updated>2011-02-24T15:44:09.924-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-02-24T15:44:09.924-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Strategia" /><title>Men of War: Assault Squad (Recensione)</title><content type="html">&lt;div style="text-align: justify;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/div&gt;&lt;ul&gt;&lt;/ul&gt;&lt;div&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;a href="http://1.bp.blogspot.com/-IRBNeHs1vEc/TV6DpoMzTyI/AAAAAAAAANk/0-Yp6X5JY_g/s1600/31883_need-for-speed-hot-pursuit-2010engpc-fullrip-globe.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://1.bp.blogspot.com/-IRBNeHs1vEc/TV6DpoMzTyI/AAAAAAAAANk/0-Yp6X5JY_g/s200/31883_need-for-speed-hot-pursuit-2010engpc-fullrip-globe.jpg" width="140" /&gt;&lt;/a&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Titolo del gioco:&lt;/b&gt;&amp;nbsp;Men of War: Assault Squad;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Data Uscita:&lt;/b&gt;&amp;nbsp;24 febbraio 2011;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Genere:&lt;/b&gt;&amp;nbsp;Strategia;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sviluppatore:&lt;/b&gt;&amp;nbsp;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Digitalmind&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;soft, Best Way&lt;/span&gt;;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Distributore:&lt;/b&gt;&amp;nbsp;1C Company;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Piattaforma:&lt;/b&gt;&amp;nbsp;PC;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Modalità di gioco:&lt;/b&gt;&amp;nbsp;Singleplayer, Muliplayer;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sito ufficiale:&amp;nbsp;&lt;/b&gt;&lt;a href="http://www.menofwargame.com/"&gt;www.menofwargame.com&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;div&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/div&gt;&lt;ul&gt;&lt;/ul&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;div align="center" style="float: left; padding-right: 20px;"&gt;&lt;script type="text/javascript"&gt;
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&lt;/script&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;strong style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: top;"&gt;Men of War: Assault Squad&lt;/strong&gt;&amp;nbsp;è la terza espansione "stand alone" (ovvero in grado di funzionare autonomamente) di Men of War, uno strategico in tempo reale sviluppato da Digitalmindsoft e Best Way. Ambientato durante la seconda guerra mondiale, il pacchetto ci propone diverse nuove missioni e una modalità multiplayer ricca di spunti.&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 18px;"&gt;&amp;nbsp;Il tutto senza far mancare qualche interessante innovazione, come il duplice sistema di controllo (classico "punta e muovi" oppure diretto, utilizzando la tastiera) e la possibilità di distruggere praticamente qualsiasi cosa si trovi all'interno dello scenario. Il titolo&amp;nbsp;introduce la nuova modalità "Skirmish" e offre un totale di cinque fazioni controllabili: &lt;b&gt;Russia&lt;/b&gt;, &lt;b&gt;Germania&lt;/b&gt;, &lt;b&gt;USA&lt;/b&gt;, il &lt;b&gt;Commonwealth&lt;/b&gt; britannico e il &lt;b&gt;Giappone&lt;/b&gt;.&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 18px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-TExh_zKuFbE/TV6JiriTmiI/AAAAAAAAANo/5Tp2YhNXL3A/s1600/scr_11.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="250" src="http://1.bp.blogspot.com/-TExh_zKuFbE/TV6JiriTmiI/AAAAAAAAANo/5Tp2YhNXL3A/s400/scr_11.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Men Of War: Assault Squad è un'espansione "stand alone" di Men Of War&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 18px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;La già citata modalità "Skirmish" rappresenta il punto di partenza ideale anche per i novizi, infatti il giocatore dovrà fronteggiare l'IA in cooperazione con un massimo di altri tre players, attraverso quindici differenti mappe. L'obiettivo della missione è di tipo territoriale, ovvero non è necessario eliminare tutte le truppe nemiche bensì conquistare determinati avamposti avversari. Conquistando le postazioni darà accesso all'equipaggiamento extra: nuove truppe di fanteria, la possibilità di richiamare le temibili squadre d'assalto, l'artiglieria pesante, i mezzi corazzati, l'attacco aereo e quant'altro. Forti di queste possibilità, il giocatore sarà in grado di sfondare persino le barricate più resistenti, rovesciando le sorti dello scontro anche a fronte di una pressante inferiorità numerica.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-dB2Fs47a3wA/TV6MSrLB5VI/AAAAAAAAANs/KNGVJx5Dkq8/s1600/scr_35.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="250" src="http://2.bp.blogspot.com/-dB2Fs47a3wA/TV6MSrLB5VI/AAAAAAAAANs/KNGVJx5Dkq8/s400/scr_35.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Il giocatore potrà utilizzare la nuova modalità di gioco "Skirmish"&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit; font-size: large;"&gt;&lt;b&gt;La Demo:&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit; font-size: large;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Con una settimana di anticipo sull'uscita ufficiale del gioco,&amp;nbsp;Men of War: Assault Squad&amp;nbsp;ha messo a disposizione la demo del gioco scaricabile gratuitamente su Steam o sul &lt;a href="http://www.menofwargame.com/assault/demo.php"&gt;sito ufficiale&lt;/a&gt;.&amp;nbsp;La demo, pesante poco più di 1 GB, contiene inizialmente solo un livello ambientato sulle coste del Pacifico; superandolo si sblocca una mappa Skirmish ambientata in Europa. I requisiti hardware (forse un po' troppo vaghi) prevedono un processore a 2,6 GHz, 1 GB di RAM (meglio 2 GB sotto Windows Vista e 7) e una scheda video compatibile con DirectX 9.0c.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;object height="311" width="500"&gt;&lt;param name="movie" value="http://www.youtube.com/v/p5lvkVdRPTg?fs=1&amp;amp;hl=it_IT&amp;amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/p5lvkVdRPTg?fs=1&amp;amp;hl=it_IT&amp;amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="311"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
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&lt;div&gt;&lt;span class="Apple-style-span" style="font-weight: 800;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;ul&gt;&lt;a href="http://1.bp.blogspot.com/-9geIe10qz3g/TV1rgZqMSYI/AAAAAAAAANU/0exhbYvwhhA/s1600/0c3aec646c.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://1.bp.blogspot.com/-9geIe10qz3g/TV1rgZqMSYI/AAAAAAAAANU/0exhbYvwhhA/s200/0c3aec646c.png" width="174" /&gt;&lt;/a&gt;
&lt;li&gt;&lt;b&gt;Titolo del gioco:&lt;/b&gt;&amp;nbsp;Killzone 3;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Data Uscita: &lt;/b&gt;23 febbraio 2011;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Genere:&lt;/b&gt;&amp;nbsp;Sparatutto;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sviluppatore: &lt;/b&gt;Guerrilla Games;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Distributore: &lt;/b&gt;Sony Computer Entertainment;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Piattaforma: &lt;/b&gt;PS3;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Modalità di gioco:&lt;/b&gt;&amp;nbsp;Singleplayer, muliplayer;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sito ufficiale:&amp;nbsp;&lt;/b&gt;&lt;a href="http://www.killzone.com/kz3/it_IT/home.html"&gt;www.killzone.com&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;div&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/div&gt;&lt;ul&gt;&lt;/ul&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;div align="center" style="float: left; padding-right: 20px;"&gt;&lt;script type="text/javascript"&gt;
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&lt;/script&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;La serie di&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;span style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;b&gt;Killzone&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;è stata caricata negli anni di aspettative e responsabilità forse troppo gravose per&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;b style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Guerrilla Games&lt;/b&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;, team olandese di belle speranze, ma sprovvisto del&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;i style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;pedigree&lt;/i&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;necessario per fornire a Sony la risposta allo strapotere di&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;span style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Halo&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;in ambito di sparatutto su console. Dopo alcuni episodi di rodaggio, gli sviluppatori hanno sorpreso tutti con&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;Killzone 3&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;, titolo in grado di coniugare un comparto grafico senza precedenti ad un'ottima strutturazione della modalità multigiocatore, il tutto coadiuvato da un feeling delle armi ed un utilizzo delle coperture molto particolari. Questi elementi sono stati in grado di donare quel tocco di personalità in più ad un prodotto che vedeva nella linearità del proprio gameplay e nella storia non particolarmente affascinante le sue debolezze, rendendolo uno degli sparatutto più interessanti. Un titolo in grado di dividere profondamente il mercato, tra chi gli imputava poca originalità e chi invece era rimasto affascinato dall'incedere pesante e viscerale dell'azione. Sin dalla sua presentazione&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;b style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Killzone 3&lt;/b&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;è stato proposto come il capitolo in grado di correggere tutti questi errori e di proiettare definitivamente la serie nell'Olimpo videludico, similmente a quanto ha fatto&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;b&gt;Uncharted 2&lt;/b&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;per le avventure di Nathan Drake.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-gr24qz1TBqo/TV2hjujfK0I/AAAAAAAAANY/WnNkaTyOpF4/s1600/killzone-3_001.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="225" src="http://4.bp.blogspot.com/-gr24qz1TBqo/TV2hjujfK0I/AAAAAAAAANY/WnNkaTyOpF4/s400/killzone-3_001.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Killzone 3 sara' disponibile solo per PS 3 da febbraio 2011&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;b&gt;L'Ambientazione:&lt;/b&gt;&lt;/span&gt; &lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: inherit; line-height: 18px;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;&lt;b style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Killzone 3&lt;/b&gt;&amp;nbsp;riprende la narrazione immediatamente dopo la fine del secondo capitolo. Il giocatore si troverà quindi immerso in una lotta fra Helghast (una razza umanoide del pianeta Helghan) e gli ISA, la milizia terrestre di cui si farà parte. Dopo la fine di &lt;/span&gt;Scolar Visari&lt;span class="Apple-style-span" style="font-weight: normal;"&gt; (la guida carismatica degli Helghast) ci si ritroverà in un mondo profondamente ferito dalla guerra. L'ennesimo scontro che si andrà quindi ad affrontare sarà differente rispetto ai precedenti in quanto le due fazioni sono ormai troppo logore e stanche. Tutta l'ambientazione lascia però presagire il possibile avvento in futuro di un quarto capitolo della serie.&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: inherit; line-height: 18px;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="line-height: 19px;"&gt;In ogni caso, Killzone 3 mostrerà la cultura degli Helghast, con il loro particolare linguaggio, che è stato sentito anche nei precedenti capitoli. Sarà disponibile anche una nuova arma che può essere chiamata "W.A.S.P.", una sorta di lanciarazzi. Una caratteristica che renderà un rendimento migliore di Killzone 2 sono gli ambienti completamente distruttibili.&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: inherit; line-height: 18px;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-pY0F5TaJj8M/TV2lADWH8jI/AAAAAAAAANc/ccyWotbYZP4/s1600/killzone-3_004.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="225" src="http://1.bp.blogspot.com/-pY0F5TaJj8M/TV2lADWH8jI/AAAAAAAAANc/ccyWotbYZP4/s400/killzone-3_004.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Il gioco sarà disponibile, con TV e occhiali appositi, anche in versione 3D&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-size: large; line-height: 18px;"&gt;&lt;b&gt;Pregi e Difetti:&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;Come tutti i titoli, Killzone 3 accosta alcuni pregi...&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;/div&gt;&lt;div&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;Gameplay originale: il gioco si svolge in maniera perfetta tanto da infondere nel giocatore scariche di adrenalina uniche e insospettate;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;Campagna molto varia: all'originalità si affianca una campagna decisamente varia in grado di rendere il gioco molto longevo;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;Tecnicamente ben fatto: non si può dire nulla di male ai ragazzi di Guerrilla Games, il gioco supera spesso le aspettative previste;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;...ad alcuni difetti&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;Storia narrata goffamente: le vicende di gioco alle volte risultano essere goffe e quasi noiose;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;Personaggi poco carismatici: alcuni personaggi sono privi di quel carattere in grado di rendere il gioco più veritiero;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-ocAjB2WgtGI/TV2mXjmZnrI/AAAAAAAAANg/XXOQEnVoy_Q/s1600/killzone-3_002.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="225" src="http://1.bp.blogspot.com/-ocAjB2WgtGI/TV2mXjmZnrI/AAAAAAAAANg/XXOQEnVoy_Q/s400/killzone-3_002.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Il personaggio avrà a disposizione una sorta di Jet Pack&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3612485128395225008-3222815903619006058?l=mygamesitalia.blogspot.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/Wa919jhObYxiumND2WN-CGbOYeo/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Wa919jhObYxiumND2WN-CGbOYeo/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MyGamesItalia/~4/GS0wb4egY4E" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mygamesitalia.blogspot.com/feeds/3222815903619006058/comments/default" title="Commenti sul post" /><link rel="replies" type="text/html" href="http://mygamesitalia.blogspot.com/2011/02/killzone-3-recensione.html#comment-form" title="0 Commenti" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/3222815903619006058?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/3222815903619006058?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MyGamesItalia/~3/GS0wb4egY4E/killzone-3-recensione.html" title="Killzone 3 (Recensione)" /><author><name>Master</name><uri>http://www.blogger.com/profile/14383118178002085479</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="12160010649428525660" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-9geIe10qz3g/TV1rgZqMSYI/AAAAAAAAANU/0exhbYvwhhA/s72-c/0c3aec646c.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://mygamesitalia.blogspot.com/2011/02/killzone-3-recensione.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkUMRHw8eSp7ImA9Wx9bFk4.&quot;"><id>tag:blogger.com,1999:blog-3612485128395225008.post-1171011314848110344</id><published>2011-02-17T10:22:00.000-08:00</published><updated>2011-02-25T02:38:05.271-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-02-25T02:38:05.271-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Horror" /><category scheme="http://www.blogger.com/atom/ns#" term="Gioco di Ruolo" /><title>Dead Island (Recensione)</title><content type="html">&lt;div style="text-align: justify;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/div&gt;&lt;b&gt;&lt;/b&gt;&lt;br /&gt;
&lt;div&gt;&lt;b&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;a href="http://4.bp.blogspot.com/-Hvq7g215wFA/TV1hVOZG25I/AAAAAAAAANE/kYgN7L7KNB4/s1600/dead-island-cover.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://4.bp.blogspot.com/-Hvq7g215wFA/TV1hVOZG25I/AAAAAAAAANE/kYgN7L7KNB4/s200/dead-island-cover.jpg" width="140" /&gt;&lt;/a&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;&lt;b&gt;Titolo del gioco:&lt;/b&gt;&amp;nbsp;Dead Island;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Data Uscita:&lt;/b&gt;&amp;nbsp;fine 2011;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Genere:&lt;/b&gt;&amp;nbsp;Survival Horror;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sviluppatore:&lt;/b&gt;&amp;nbsp;Teachland;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Distributore:&lt;/b&gt;&amp;nbsp;Deep Silver;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Piattaforma:&lt;/b&gt;&amp;nbsp;&lt;span class="Apple-style-span" style="color: #333333; line-height: 19px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;PC, Xbox 360, PS3;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Modalità di gioco: &lt;/b&gt;Singleplayer; muliplayer;&lt;/li&gt;
&lt;/ul&gt;&lt;div&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/div&gt;&lt;ul&gt;&lt;/ul&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;div align="center" style="float: left; padding-right: 20px;"&gt;&lt;script type="text/javascript"&gt;
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&lt;/script&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 20px;"&gt;Dead Island è un Survival Horror adatto per tutti coloro che sono in cerca di forte emozioni. La trama è piuttosto semplice ma insolita: una coppia in viaggio per una splendida vacanza vede i propri sogni infranti quando l’aereo sul quale viaggiano si schiantea al suolo. Il giocatore deve quindi prendere il ruolo di &lt;b&gt;Mike Jennings&lt;/b&gt;&amp;nbsp;il cui unico scopo è quello di ritrovare la moglie scomparsa durante il terribile incidente. Si entrerà quindi in un mondo oscuro di un’isola tropicale devastata dalle intemperie e finita nel caos. Questo è il luogo dove la parola morte assume un nuovo significato e si dovrà affrontare l’incubo di combattere per la sopravvivenza, esplorate i segreti nascosti e le regioni più lontane per riuscire a restare in vita e ritrovare i propri cari.&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 20px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-4jjLTFQmJ8I/TV1lSnZIaTI/AAAAAAAAANI/HU6y8z6jYjM/s1600/di02.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="225" src="http://1.bp.blogspot.com/-4jjLTFQmJ8I/TV1lSnZIaTI/AAAAAAAAANI/HU6y8z6jYjM/s400/di02.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Dead Island è un Survival Horror in uscita a fine 2011&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 20px;"&gt;&lt;strong style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: top;"&gt;&lt;br /&gt;
&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 20px;"&gt;&lt;strong style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: top;"&gt;Dead Island&lt;/strong&gt;&amp;nbsp;è un survival horror non lineare con combattimenti realistici in grado di dare scosse di adrenalina pura ed emozioni fortissime. Per sopravvivere si dovrà usare come arma qualsiasi cosa attorno e si dovranno prendere decisioni difficili per cercare di fuggire da questo incubo tornando a vivere una vita tranquilla.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span"&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 20px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-WGrJZNCfKvI/TV1lUG2L-bI/AAAAAAAAANM/BkOrBfDlwC8/s1600/dead-island-xbox-360-04.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="225" src="http://4.bp.blogspot.com/-WGrJZNCfKvI/TV1lUG2L-bI/AAAAAAAAANM/BkOrBfDlwC8/s400/dead-island-xbox-360-04.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;L'esperienza di gioco di Dead Island è non lineare&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;span class="Apple-style-span"&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 20px;"&gt;Le caratteristiche del titolo sono facilmente sintetizzabili come segue:&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 20px;"&gt;Combattimenti super realistici con emozionanti scazzottate e movimenti del personaggio affidati a telecamere intelligenti. Fisica realistica che permetterà al giocatore di infliggere danni specifici.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 20px;"&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 20px;"&gt;Sistema di vita artificiale avanzato con la possibilità di agire in gruppo e sfruttare le emozioni della gente, un ecosistema vivo e dinamico dove ogni personaggio non giocante avrà le sue caratteristiche ed emozioni che potranno essere influenzate dal giocatore.&amp;nbsp;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 20px;"&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: #1f1f1f; line-height: 20px;"&gt;Esperienza di gioco non lineare con un mondo vastissimo e aperto dove si potranno usare anche alcuni veicoli per viaggiare, si dovrà scegliere con chi allearsi e quali missioni fare per arrivare al finale che sarà diverso a seconda delle decisioni prese.&amp;nbsp;&lt;/span&gt;&lt;/li&gt;
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&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3612485128395225008-1171011314848110344?l=mygamesitalia.blogspot.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/IB_mQTMTfNfJbCTjXbHXtqb8YGY/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/IB_mQTMTfNfJbCTjXbHXtqb8YGY/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MyGamesItalia/~4/u99oHIR957c" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mygamesitalia.blogspot.com/feeds/1171011314848110344/comments/default" title="Commenti sul post" /><link rel="replies" type="text/html" href="http://mygamesitalia.blogspot.com/2011/02/dead-island-recensione.html#comment-form" title="0 Commenti" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/1171011314848110344?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/1171011314848110344?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MyGamesItalia/~3/u99oHIR957c/dead-island-recensione.html" title="Dead Island (Recensione)" /><author><name>Master</name><uri>http://www.blogger.com/profile/14383118178002085479</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="12160010649428525660" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-Hvq7g215wFA/TV1hVOZG25I/AAAAAAAAANE/kYgN7L7KNB4/s72-c/dead-island-cover.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://mygamesitalia.blogspot.com/2011/02/dead-island-recensione.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkQBQXc4fSp7ImA9WhZQGE4.&quot;"><id>tag:blogger.com,1999:blog-3612485128395225008.post-2145315958390229317</id><published>2011-02-03T15:08:00.000-08:00</published><updated>2011-04-26T09:12:30.935-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-04-26T09:12:30.935-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Action" /><category scheme="http://www.blogger.com/atom/ns#" term="Avventura" /><title>Portal 2 (Recensione)</title><content type="html">&lt;div style="text-align: justify;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/div&gt;&lt;b&gt;&lt;/b&gt;&lt;br /&gt;
&lt;div style="text-align: right;"&gt;&lt;a href="http://3.bp.blogspot.com/_rs6G5v1tPSw/TUsvrULf5aI/AAAAAAAAAJg/WGOk4uQH9Is/s1600/portal.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://3.bp.blogspot.com/_rs6G5v1tPSw/TUsvrULf5aI/AAAAAAAAAJg/WGOk4uQH9Is/s200/portal.jpg" width="141" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;&lt;b&gt;Titolo del gioco: &lt;/b&gt;Portal 2;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Data Uscita: &lt;/b&gt;22 Aprile 2011;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Genere:&lt;/b&gt;&amp;nbsp;Prima persona, sparatutto;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sviluppatore:&lt;/b&gt;&amp;nbsp;Valve Corporation;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Distributore:&lt;/b&gt;&amp;nbsp;Valve Corporation;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Piattaforma:&lt;/b&gt;&amp;nbsp;PC, Mac OS X, Xbox 360, PS3&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Modalità di gioco:&lt;/b&gt;&amp;nbsp;Singleplayer, cooperativo;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sito Ufficiale:&lt;/b&gt;&amp;nbsp;&lt;a href="http://www.thinkwithportals.com/"&gt;www.thinkwithportals.com&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;div&gt;&lt;b&gt;&lt;/b&gt;&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;b&gt;&lt;br /&gt;
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&lt;/script&gt;&lt;/div&gt;&lt;div style="margin-bottom: 1em; margin-left: 0px; margin-right: 0px; margin-top: 1em; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;div style="line-height: 19px; text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;strong style="padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;EA Partners&lt;/strong&gt;, divisione di&amp;nbsp;&lt;strong style="padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Electronic Arts&lt;/strong&gt;&amp;nbsp;Inc. e co-produttore di questo titolo, ha annunciato un accordo con&amp;nbsp;&lt;strong style="padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Valve&lt;/strong&gt;&amp;nbsp;per la distribuzione di&amp;nbsp;&lt;strong style="padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Portal 2&lt;/strong&gt;.&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: normal;"&gt;&lt;span class="Apple-style-span" style="line-height: 19px;"&gt;Recentemente eletto gioco più atteso del 2011 in occasione dei “TV Video Game Awards”,&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: normal;"&gt;&lt;span class="Apple-style-span" style="line-height: 19px;"&gt;&lt;strong style="padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Portal 2&lt;/strong&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: normal;"&gt;&lt;span class="Apple-style-span" style="line-height: 19px;"&gt;, in uscita ad aprile 2011, introdurrà una moltitudine di nuove sfide e livelli all’interno di aree completamente inedite degli Aperture Science Labs, e ricongiungerà i giocatori con GLaDOS, l’ambigua intelligenza artificiale dell’originale&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: normal;"&gt;&lt;span class="Apple-style-span" style="line-height: 19px;"&gt;&lt;strong style="padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Portal&lt;/strong&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: normal;"&gt;&lt;span class="Apple-style-span" style="line-height: 19px;"&gt;. La nuova modalità cooperativa del gioco offrirà una campagna specifica con propri personaggi e spingerà i giocatori a pensare e ad agire insieme per risolvere i nuovi enigmi.&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: normal;"&gt;&amp;nbsp;In breve&amp;nbsp;&lt;/span&gt;&lt;b&gt;Portal 2&lt;/b&gt;&amp;nbsp;non può essere definito semplicemente uno sparatutto o un gioco in prima persona perchè le sue modalità sono molto complesse.&amp;nbsp;&lt;span style="padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;"&lt;/span&gt;&lt;i&gt;&lt;strong style="padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Portal 2&lt;/strong&gt;&amp;nbsp;è il titolo di&amp;nbsp;&lt;strong style="padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Valve&lt;/strong&gt;&amp;nbsp;più innovativo in tutta la storia dell’azienda e all'uscita verrà sostenuto con una campagna di lancio di primo livello&lt;/i&gt;” ha dichiarato Doug Lombardi, marketing vice president presso&amp;nbsp;&lt;strong style="padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Valve&lt;/strong&gt;. “&lt;i&gt;Siamo entusiasti di lavorare con Electronic Arts per questo titolo dal momento che allargheremo la nostra strategia includendo le piattaforme Mac e PlayStation 3&lt;/i&gt;".&lt;/div&gt;&lt;div style="line-height: 19px; text-align: justify;"&gt;&lt;span class="Apple-style-span" style="line-height: normal;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="line-height: 19px; margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_rs6G5v1tPSw/TUszhppK0II/AAAAAAAAAJk/rWloiz94GFk/s1600/Portal-feature2.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="175" src="http://4.bp.blogspot.com/_rs6G5v1tPSw/TUszhppK0II/AAAAAAAAAJk/rWloiz94GFk/s400/Portal-feature2.png" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Portal 2 uscirà in Europa nell'Aprile 2011&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="line-height: 19px;"&gt;&lt;span class="Apple-style-span" style="line-height: normal;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 1em; margin-left: 0px; margin-right: 0px; margin-top: 1em; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify;"&gt;&lt;div style="line-height: 19px;"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;b&gt;LA STORIA:&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 19px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: top;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Per quanto riguarda il gioco, esso spara la storia in faccia al giocatore senza troppi misteri o giri di parole, con un lungo canovaccio narrativo che viene pian piano sviscerato, con tutti i piccoli pezzi di trama che lentamente si intrecciano l'uno con l'altro attraverso i nove capitoli che compongono la campagna single player e che si concludono lasciando al giocatore gli immancabili interrogativi di un universo che sembra non avere mai fine e che appare sempre più intrecciato a quello di &lt;b&gt;Half-Life&lt;/b&gt;. Ma allo stesso tempo ci si sente realizzati per aver finalmente compreso cosa è &lt;b&gt;Aperture Science&lt;/b&gt;; perchè Chell, la protagonista del primo capitolo, è tornata sui suoi passi dopo essere riuscita a scappare dagli assurdi laboratori; quali sono le origini di &lt;b&gt;GlaDOS&lt;/b&gt;, la magnifica intelligenza artificiale che funge talvolta da nemesi, talvolta da compagnia e altre volte da cinica amica della protagonista; e ancora si apprezza l'intero arco narrativo di &lt;b&gt;Wheatley&lt;/b&gt;, originale compagno comico di questo sequel che in più di un'occasione ci stordirà con i colpi di scena che lo coinvolgono. Tutto funziona alla perfezione come un ingranaggio ben oliato, nulla sembra essere lasciato al caso e Valve gioca con maestria tutte le sue carte per non lasciare praticamente alcun dubbio al giocatore che, in alcuni frangenti, viene addirittura sommerso dalle informazioni e la sua necessità di interpretarle è praticamente ridotta a zero.&amp;nbsp;Forse è proprio questo l'elemento che stacca maggiormente&amp;nbsp;&lt;strong style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: top;"&gt;Portal 2&lt;/strong&gt;&amp;nbsp;dal suo predecessore: non c'è più nulla di sibillino, di appena accennato, quasi di nascosto che va scoperto. Nel sequel saremo letteralmente subissati di dialoghi, di messaggi pre-registrati, di scritte sui muri e il tutto quasi senza soluzione di continuità per le 10-12 ore che impiegherete a completare la storia in singolo. E se questa mole di informazioni non dovesse bastare, c'è sempre il cooperative che apre le porte a un'ulteriore campagna inedita che prosegue in parallelo alla storia principale aggiungendo un quantitativo di ore di poco inferiore al single player, anche se molto più focalizzato sugli enigmi rispetto alla narrativa vera e propria.&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Sicuramente fa piacere staccare un poco dalla naturale progressione degli enigmi ma forse più di qualche passaggio risulta eccessivamente ripetitivo, quasi ridondante, aggiunge pochissimo al gameplay e ci costringe il giocatore a subirsi dialoghi sempre piacevoli ma non così cruciali. Onde evitare spoiler non è possibile dire di più sulla storia ma qualche enigma in più di tipo classico e meno passeggiate tra luoghi in rovina e uffici in disuso, avrebbero probabilmente giovato alla tenuta complessiva del racconto.&lt;/span&gt;&lt;/div&gt;&lt;div style="line-height: 19px;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-kEgZfPm2wO8/TbbuCTvT4hI/AAAAAAAAAek/02KMSd0pucU/s1600/portal-2-5_1.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="225" src="http://3.bp.blogspot.com/-kEgZfPm2wO8/TbbuCTvT4hI/AAAAAAAAAek/02KMSd0pucU/s400/portal-2-5_1.jpeg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="line-height: 19px;"&gt;Portal 2 non presenta un multiplayer vero e proprio ma una modalità cooperativa&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-size: large; line-height: 19px;"&gt;&lt;b&gt;MODALITA' COOPERATIVA:&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="line-height: 19px;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-weight: normal; line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;strong style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: top;"&gt;Portal&amp;nbsp;&lt;/strong&gt;2 non offre alcun tipo di multiplayer competitivo ma, come già scritto poco sopra, contiene una corposa modalità cooperative per due giocatori affrontabile in split screen, system link e ovviamente Xbox Live. Gli stessi sviluppatori hanno voluto sottolineare che questa seconda campagna è fortemente consigliata soltanto a chi ha già completato il single player e la motivazione è facilmente spiegata. Ci si trova infatti nei panni di due robot muniti di&amp;nbsp;&lt;i style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: top;"&gt;portal gun&lt;/i&gt;, P-body e Atlas, alle prese con cinque diversi percorsi di difficoltà crescente da affrontare in sequenza, ognuno composto da un numero variabile di camere che oscilla tra le 6 e le 9.&amp;nbsp;In questo caso il gameplay è fortemente sbilanciato verso la componente puzzle visto che la sottile linea di trama è un mero orpello comunque piacevole e ovviamente bisognerà fare i conti con tutti gli elementi ambientali già visti nel single player potenziati dalla possibilità di gestire quattro diversi portali, due per robot. La cooperazione diventa realmente un elemento cruciale e sarà fondamentale non solo dialogare con il proprio compagno ma, in alcune situazioni, essere anche perfettamente sincronizzati. In tal senso, anche se il sistema di gesti e di segnalazioni visive attivabili tramite la pressione del dorsale e dell'analogico sinistro del pad, viene incontro alle esigenze di giocatori che magari non si conoscono, il nostro spassionato consiglio è di sfruttare al massimo lo split screen perchè trovarsi fianco a fianco permette realmente di godersi fino in fondo quanto ha da offrire il titolo.&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="line-height: 19px;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-weight: normal; line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-fRnjHdAROaE/TbbtsxtevLI/AAAAAAAAAeg/v_KNhe-K7Qo/s1600/portal-2-x360_83q4p.T640+%25281%2529.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="225" src="http://1.bp.blogspot.com/-fRnjHdAROaE/TbbtsxtevLI/AAAAAAAAAeg/v_KNhe-K7Qo/s400/portal-2-x360_83q4p.T640+%25281%2529.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Il gioco sarà disponibile anche tramite Steam&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;span class="Apple-style-span" style="line-height: 19px;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit; font-weight: normal; line-height: 20px;"&gt;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;CARATTERISTICHE:&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style="margin-bottom: 8px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;Di seguito una breve sintesi di tutte le principali caratteristiche di questo nuovo titolo:&lt;/span&gt;&lt;/div&gt;&lt;ul style="line-height: 19px; list-style-type: square; margin-bottom: 0px; margin-left: 16px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;li style="margin-bottom: 8px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit; font-weight: normal; line-height: 20px;"&gt;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Ampia modalità single player:&lt;/strong&gt;&amp;nbsp;Il gioco offre un gameplay di nuova generazione, e una storia estremamente avvincente.&lt;/span&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li style="margin-bottom: 8px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit; font-weight: normal; line-height: 20px;"&gt;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Completa modalità co-op per due giocatori:&lt;/strong&gt;&amp;nbsp;La componente multiplayer del gioco vanta trama, personaggi e gameplay specifici.&lt;/span&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li style="margin-bottom: 8px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit; font-weight: normal; line-height: 20px;"&gt;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Uso della fisica avanzato:&lt;/strong&gt;&amp;nbsp;Esso consente la creazione di un range totalmente nuovo di sfide interessanti, generando un sequel più ampio, ma non più difficile.&lt;/span&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li style="margin-bottom: 8px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit; font-weight: normal; line-height: 20px;"&gt;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Colonna sonora inedita.&lt;/strong&gt;&lt;/span&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li style="margin-bottom: 8px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit; font-weight: normal; line-height: 20px;"&gt;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Seguito massivo:&lt;/strong&gt;&amp;nbsp;Il 'Portal' originario ha ricevuto il premio "Gioco dell'Anno" del 2007 da parte di oltre 30 pubblicazioni in tutto il mondo.&lt;/span&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li style="margin-bottom: 8px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit; font-weight: normal; line-height: 20px;"&gt;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Strumenti per la creazione di contenuti personalizzati:&lt;/strong&gt;&amp;nbsp;Portal 2 includerà gli strumenti di creazione di contenuti personalizzati. Nota: saranno disponibili dopo l'uscita del gioco.&lt;/span&gt;&lt;/b&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;div style="line-height: 19px;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="line-height: 19px;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-weight: normal; line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/EEs6Ii3a21fQgArZQUypahyAtjQ/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/EEs6Ii3a21fQgArZQUypahyAtjQ/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MyGamesItalia/~4/C5DTCCzxdL4" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mygamesitalia.blogspot.com/feeds/2145315958390229317/comments/default" title="Commenti sul post" /><link rel="replies" type="text/html" href="http://mygamesitalia.blogspot.com/2011/02/copertina-del-gioco-titolo-del-gioco.html#comment-form" title="0 Commenti" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/2145315958390229317?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/2145315958390229317?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MyGamesItalia/~3/C5DTCCzxdL4/copertina-del-gioco-titolo-del-gioco.html" title="Portal 2 (Recensione)" /><author><name>Master</name><uri>http://www.blogger.com/profile/14383118178002085479</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="12160010649428525660" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_rs6G5v1tPSw/TUsvrULf5aI/AAAAAAAAAJg/WGOk4uQH9Is/s72-c/portal.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://mygamesitalia.blogspot.com/2011/02/copertina-del-gioco-titolo-del-gioco.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkMNSHczfip7ImA9Wx9bFk4.&quot;"><id>tag:blogger.com,1999:blog-3612485128395225008.post-8250539685449354237</id><published>2011-02-03T05:12:00.000-08:00</published><updated>2011-02-25T02:41:39.986-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-02-25T02:41:39.986-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Sparatutto" /><category scheme="http://www.blogger.com/atom/ns#" term="Action" /><title>Homefront (Recensione)</title><content type="html">&lt;div style="text-align: right;"&gt;&lt;/div&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;a href="http://2.bp.blogspot.com/_rs6G5v1tPSw/TUqT2HRygXI/AAAAAAAAAHM/WGRgrsg0RFE/s1600/Homefront_PC_cover.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://2.bp.blogspot.com/_rs6G5v1tPSw/TUqT2HRygXI/AAAAAAAAAHM/WGRgrsg0RFE/s200/Homefront_PC_cover.jpg" width="139" /&gt;&lt;/a&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;&lt;b&gt;Titolo del gioco:&lt;/b&gt;&amp;nbsp;Homefront;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Data Uscita:&lt;/b&gt;&amp;nbsp;11 Marzo 2011;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Genere:&lt;/b&gt;&amp;nbsp;Sparatutto;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sviluppatore:&lt;/b&gt;&amp;nbsp;Kaos Studios;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Distributore:&lt;/b&gt;&amp;nbsp;THQ;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Piattaforma: &lt;/b&gt;PC, Xbox 360, PS3;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Modalità di gioco: &lt;/b&gt;Singleplayer, multiplayer;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sito ufficiale:&lt;/b&gt;&amp;nbsp;&lt;a href="http://www.homefront-game.com/"&gt;www.homefront-game.com&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;div align="center" style="float: left; padding-right: 20px;"&gt;&lt;script type="text/javascript"&gt;
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&lt;/script&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="color: #031728; line-height: 20px;"&gt;THQ ha pubblicato il secondo diario degli sviluppatori di Homesfront, FPS bellico ambientato in un'America del futuro invasa dalle forze armare della Corea.&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;Per una nazione come gli Stati Uniti, nata proprio dalla ribellione contro una potenza dominatrice e così poco avvezza agli attacchi sul proprio suolo, l’invasione è senza dubbio un incubo ricorrente. Seppur improbabile, essa ha solleticato a più riprese la fantasia di scrittori e cineasti, i quali si sono cimentati nell’immaginare diversi scenari legati ad una guerra sul suolo americano, che si trattasse di attacchi alieni o di altre potenze militari. Proprio a questa tematica si ispira&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;span style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;il gioco prodotto da Kaos Studios&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;(di cui molti ricorderanno il discreto FPS multiplayer&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;i style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Frontlines: Fuel of War&lt;/i&gt;&lt;span style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;)&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_rs6G5v1tPSw/TUqYU9O4JGI/AAAAAAAAAHQ/RoEf-MpYua0/s1600/homefrontgoliath1244249086.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="223" src="http://3.bp.blogspot.com/_rs6G5v1tPSw/TUqYU9O4JGI/AAAAAAAAAHQ/RoEf-MpYua0/s400/homefrontgoliath1244249086.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Il titolo tratta di un'invasione Coreana in America nel 2027&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit; font-size: large;"&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;b&gt;L'AMBIENTAZIONE:&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;Un regime totalitario, diritti umani semi-inesistenti, corsa all’armamento nucleare: queste sono solo alcune delle caratteristiche della Corea del Nord che hanno portato l’ex presidente americano Bush Jr. a definirla un membro attivo dell’”&lt;i&gt;Asse del Male&lt;/i&gt;”, ovvero quelle nazioni universalmente considerate “pericolose” dai paesi civilizzati. Nell’immaginario ideato dai ragazzi di&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;b style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Kaos Studios&lt;/b&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;, nel corso dei prossimi vent’anni due tendenze diametralmente opposte portano proprio la Korea del Nord ad espandersi minacciosamente, mentre gli USA soffrono una forte crisi. Le mire espansionistiche del piccolo paese si fanno sempre più ambiziose, fino a puntare al pesce grosso; un piano fatto di sottili incastri viene attuato, le truppe sbarcate in incognito come pezzi silenziosamente sistemati su una scacchiera. Quando tutto è pronto, su un’America in piena crisi finanziaria e politica si abbatte un devastante impulso elettromagnetico: radio, computer, cellulari e qualunque altro dispositivo elettronico vengono irrimediabilmente danneggiati, gettando la nazione nel caos. E’ l’inizio di un piano d’invasione da manuale: tagliati i ponti con la costa est grazie ad una cortina di radiazioni, i nordcoreani invadono San Francisco con l’obbiettivo di mettere in ginocchio tutta la&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;i style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;west coast&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;con l’obbiettivo di mettere in ginocchio tutta la&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;i style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;west coast&lt;/i&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;e muoversi successivamente verso oriente. E' proprio questo lo sfondo che deve affrontare il giocatore e cercare di divincolarsi fra i nemici per ribaltare le sorti della guerra.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_rs6G5v1tPSw/TUqnhCPDFUI/AAAAAAAAAHc/zxKAI-wknjI/s1600/Homefront.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="200" src="http://2.bp.blogspot.com/_rs6G5v1tPSw/TUqnhCPDFUI/AAAAAAAAAHc/zxKAI-wknjI/s400/Homefront.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Il gioco vedrà armi futuristiche molto sofisticate&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;b&gt;COMPARTO MULTIPLAYER:&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;Una dei pregi sicuramente di questo gioco è la modalità multigiocatore che nulla ha da invidiare agli altri titoli più blasonati. Pure senza alcuna velleità di rivoluzionare il genere, il comparto multiplayer di&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;span style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Homefront&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;presenta alcune interessanti idee in parte inedite, segno degli sforzi compiuti dal team di sviluppo per rendere in qualche modo unica la formula proposta. La prima viene sotto il nome di &lt;b&gt;Battle Point&lt;/b&gt;, una valuta spendibile in tempo reale sul campo di battaglia per l’acquisto di una serie di bonus: armi speciali, droni di supporto e veicoli potranno essere richiamati in azione spendendo i punti guadagnati grazie alle uccisioni ed al completamento degli obbiettivi, il tutto in pochi istanti grazie ad un menu efficace. Di ben altro spessore il &lt;b&gt;Battle Commander&lt;/b&gt;, un’intelligenza artificiale presente solo in alcune specifiche modalità che si occuperà di rendere molto più dinamici gli scontri, aggiornando il concetto di&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;i style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;killstreak&lt;/i&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;già ben noto ai fan di&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;i style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Call of Duty&lt;/i&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;. Ogniqualvolta un giocatore riuscirà a mettere a segno un certo numero di eliminazioni in fila, il Battle Commander gli assegnerà una stella ed un piccolo bonus, come armatura aumentata o ricarica più veloce. Le stelle conquistabili possono arrivare sino a cinque, compito reso non facile dalla crescente attenzione della squadra avversaria nei confronti del soldato decorato: il Battle Commander avversario infatti segnalerà la sua posizione approssimativa ad un numero di concorrenti direttamente proporzionale al numero di stelle guadagnate, rendendolo un bersaglio via via sempre più facile. Queste due varianti riescono a rendere più dinamiche le partite, aggiungendo un fattore imprevedibilità notevole: per quanto di fatto le modalità disponibili siano solamente due, in&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;b style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Homefront&lt;/b&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;un match non sarà mai uguale all’altro, e giocare di squadra sarà l’unico modo per vincere.&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_rs6G5v1tPSw/TUqaoYpQ66I/AAAAAAAAAHU/ZJpiEymbvRE/s1600/5059494074_6f9df01801.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="223" src="http://1.bp.blogspot.com/_rs6G5v1tPSw/TUqaoYpQ66I/AAAAAAAAAHU/ZJpiEymbvRE/s400/5059494074_6f9df01801.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Il comparto multiplayer risulta molto ben curato ed innovativo&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;b&gt;REQUISITI MINIMI E CONSIGLIATI:&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="line-height: 21px;"&gt;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;THQ&amp;nbsp;&lt;/strong&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 21px;"&gt;ha rivelato al pubblico i requisiti minimi e consigliati della versione&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 21px;"&gt;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;PC&lt;/strong&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 21px;"&gt;&amp;nbsp;del gioco.&lt;/span&gt;&lt;/div&gt;&lt;div style="line-height: 21px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 10px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;Requisiti minimi&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 10px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;ul style="line-height: 21px;"&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;CPU:&lt;/strong&gt;&amp;nbsp;Intel Core 2 Duo 2.4GHz o AMD Athlon X2 2.8 GHz&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;div style="display: inline !important; text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;RAM:&lt;/strong&gt;&amp;nbsp;1Gb RAM (XP) o2Gb RAM (VISTA/WIN 7)&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;div style="display: inline !important; text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Sistema operativo:&lt;/strong&gt;&amp;nbsp;Windows XP, Windows Vista o Windows 7&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;div style="display: inline !important; text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Scheda video:&lt;/strong&gt;&amp;nbsp;Scheda video con Shader Model 3.0 e 256Mb di memoria(NVIDIA GeForce 7600 GT o ATI Radeon 1600 XT)&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;div style="display: inline !important; text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Spazio libero su hard disk:&lt;/strong&gt;&amp;nbsp;10Gb&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/strong&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;span class="Apple-style-span" style="line-height: 21px;"&gt;&lt;b&gt;Requisiti Consigliati&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;ul&gt;&lt;li&gt;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;CPU:&lt;/strong&gt;&amp;nbsp;Quad Core CPU(AMD/Intel)&lt;/li&gt;
&lt;li&gt;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;div style="display: inline !important; text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;RAM:&lt;/strong&gt;&amp;nbsp;1Gb RAM (XP) o 2 Gb RAM (VISTA/WIN 7)&lt;/span&gt;&lt;/div&gt;&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;div style="display: inline !important; text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Sistema Operativo:&lt;/strong&gt;&amp;nbsp;Windows XP, Windows Vista or Windows 7&lt;/span&gt;&lt;/div&gt;&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;div style="display: inline !important; text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Scheda video:&lt;/strong&gt;&amp;nbsp;NVIDIA GeForce 460/ATI Radeon HD 5700 o superiori&lt;/span&gt;&lt;/div&gt;&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;div style="display: inline !important; text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;&lt;strong style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Spazio libero su hard disk:&lt;/strong&gt;&amp;nbsp;10Gb&lt;/span&gt;&lt;/div&gt;&lt;/strong&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
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&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/4J-Ez9FVHd_0KzzHclm5aChtSjk/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/4J-Ez9FVHd_0KzzHclm5aChtSjk/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/4J-Ez9FVHd_0KzzHclm5aChtSjk/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/4J-Ez9FVHd_0KzzHclm5aChtSjk/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MyGamesItalia/~4/734JRyWPljw" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mygamesitalia.blogspot.com/feeds/8250539685449354237/comments/default" title="Commenti sul post" /><link rel="replies" type="text/html" href="http://mygamesitalia.blogspot.com/2011/02/copertina-di-homefront-titolo-del-gioco.html#comment-form" title="0 Commenti" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/8250539685449354237?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/8250539685449354237?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MyGamesItalia/~3/734JRyWPljw/copertina-di-homefront-titolo-del-gioco.html" title="Homefront (Recensione)" /><author><name>Master</name><uri>http://www.blogger.com/profile/14383118178002085479</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="12160010649428525660" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_rs6G5v1tPSw/TUqT2HRygXI/AAAAAAAAAHM/WGRgrsg0RFE/s72-c/Homefront_PC_cover.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://mygamesitalia.blogspot.com/2011/02/copertina-di-homefront-titolo-del-gioco.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkIGQHc8fCp7ImA9Wx9bFk4.&quot;"><id>tag:blogger.com,1999:blog-3612485128395225008.post-806408218834885534</id><published>2011-02-02T06:23:00.000-08:00</published><updated>2011-02-25T02:42:01.974-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-02-25T02:42:01.974-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Sparatutto" /><category scheme="http://www.blogger.com/atom/ns#" term="Action" /><title>Crysis 2 (Recensione)</title><content type="html">&lt;ul&gt;&lt;a href="http://1.bp.blogspot.com/_rs6G5v1tPSw/TUld509PDLI/AAAAAAAAAE8/hqH1ROdsoR4/s1600/Crysis_2_cover.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://1.bp.blogspot.com/_rs6G5v1tPSw/TUld509PDLI/AAAAAAAAAE8/hqH1ROdsoR4/s200/Crysis_2_cover.png" width="140" /&gt;&lt;/a&gt;&lt;/ul&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/div&gt;&lt;ul&gt;&lt;li style="text-align: justify;"&gt;&lt;b&gt;Titolo del gioco: &lt;/b&gt;Crysis 2;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;b&gt;Data Uscita:&lt;/b&gt;&amp;nbsp;25 Marzo 2011;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;b&gt;Genere:&lt;/b&gt;&amp;nbsp;Sparatutto;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;b&gt;Sviluppatore:&lt;/b&gt;&amp;nbsp;Crytek;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;b&gt;Distributore:&lt;/b&gt;&amp;nbsp;Electronic Arts;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;b&gt;Piattaforma: &lt;/b&gt;PC, Xbox 360, PS3;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;b&gt;Modalità di gioco:&lt;/b&gt;&amp;nbsp;singleplayer;&lt;/li&gt;
&lt;/ul&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="float: left; padding-right: 20px; text-align: center;"&gt;&lt;script type="text/javascript"&gt;
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&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;b&gt;Crysis 2&lt;/b&gt;, secondo capitolo del noto sparatutto realizzato qualche anno fa per pc, potrà contare come novità assoluta sul Cry Engine 3. Il gioco si svolgerà tre anni dopo le vicende intraprese nel capitolo precedente. Il giocatore sarà proiettato in una New York distrutta dai combattimenti in cui Crytek dovrebbe fornire un gameplay con molte innovazioni e una trama decisamente più complessa.&amp;nbsp;Per quanto riguarda la &lt;b&gt;Nanosuit&lt;/b&gt; (l'armatura del protagonista), dovremmo trovarci al cospetto dell’introduzione di una tactics mode che consentirà ai player a ottenere nozioni sull’ambiente, il posizionamento dei nemici e i soldati deceduti.&amp;nbsp;La nanosuit disporrà in questo modo di un totale di quattro modalità da utilizzare dopo l’unione delle modalità "power" e "speed". Richard Morgan, lo scrittore scelto da Crytek per la realizzazione della sceneggiatura sostiene che si tratterà di uno dei titoli più impressionanti dal punto di vista tecnico, con la grafica migliore di tutti i tempi.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_rs6G5v1tPSw/TUlmaVuWfgI/AAAAAAAAAFI/zcr03-iAkG8/s1600/Crynet02.jpg_820_w700.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="250" src="http://1.bp.blogspot.com/_rs6G5v1tPSw/TUlmaVuWfgI/AAAAAAAAAFI/zcr03-iAkG8/s400/Crynet02.jpg_820_w700.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;La nanosuit avrà molte novità rispetto al precedente capitolo&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;b&gt;NEW YORK:&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;Poche note di piano, una struggente panoramica sulle macerie di quella che un tempo era la città più famosa di tutta l’America: il trailer mostrato durante la presentazione e successivamente proiettato su uno degli schermi di Times Square, rivela quanto la scelta del setting sia la più importante e grossa novità di&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;b style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Crysis 2&lt;/b&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;. Come affermato da Cevat Yerli, CEO di&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;b style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Crytek&lt;/b&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;, guardando al passato le esperienze di combattimento offerte da&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;i style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Far Cry&lt;/i&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;e dall’originale&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;i style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Crysis&lt;/i&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;possono oggi essere definite come bidimensionali: per quanto la grafica fosse naturalmente tridimensionale, gli spostamenti sul territorio erano possibili solo ed esclusivamente sul piano orizzontale. Con&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;b style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Crysis 2&lt;/b&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;ci si muove verso la terza dimensione del combattimento virtuale, ovvero la verticalizzazione: in questo senso la scelta di una città la cui&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;i style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;downtown&lt;/i&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;è nota per alcuni dei palazzi più alti e suggestivi del pianeta si rivela una mossa vincente. Ma New York non sarà solo un arido terreno di scontro: gli sviluppatori sono certi che la città diventerà a pieni diritti uno dei protagonisti della vicenda e saranno gli stessi giocatori ad innamorarsene. Devastata dall’attacco alieno, la metropoli diventerà simbolo del rischio corso dall’umanità intera in maniera tristemente analoga a quanto accaduto nel post-&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;i style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;9/11&lt;/i&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;. A livello produttivo trasferire il gameplay di&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;b style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Crysis&lt;/b&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;, caratterizzato dall’assoluta libertà di spostamento all’interno della mappa di gioco, dalla giungla vera a quella urbana ha presentato più di una sfida; in primo luogo l’Intelligenza Artificiale degli avversari ha dovuto subire modifiche ed aggiustamenti per risultare in grado di sfruttare tatticamente la “terza dimensione” ed aprire di conseguenza le fasi&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;i style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;shooting&amp;nbsp;&lt;/i&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;verso nuovi orizzonti. Grandi cambiamenti anche per la fisica di gioco, uno dei vanti del primo&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;i style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Crysis&lt;/i&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;, che in questo sequel deve fare i conti con tonnellate di vetro, cemento ed acciaio, materiali la cui deformazione e distruzione sono notoriamente difficili da simulare. Questo enorme sforzo produttivo è stato compiuto nel tentativo di rendere l’esperienza offerta da&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;b style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Crysis 2&lt;/b&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;non solo tatticamente più interessante, ma soprattutto più coinvolgente sul piano spettacolare ed emotivo.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_rs6G5v1tPSw/TUllbAgB5pI/AAAAAAAAAFE/x9dZhNZJX64/s1600/crysis-2-official-screenshot-1_t.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="221" src="http://3.bp.blogspot.com/_rs6G5v1tPSw/TUllbAgB5pI/AAAAAAAAAFE/x9dZhNZJX64/s400/crysis-2-official-screenshot-1_t.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;L'ambientazione a New York crea battaglie su più livelli&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;b&gt;REQUISITI MINIMI:&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Per quanto riguarda i requisiti minimi,&amp;nbsp;&lt;span class="Apple-style-span" style="line-height: 15px;"&gt;Carl Jones, dirigente Crytek e in particolare produttore esecutivo di Crysis 2, intervenuto presso la conferenza India Game Developer Summit 2010, ha rivelato alcuni dettagli in merito a questo capitolo.&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 15px;"&gt;Crysis 2 si caratterizzerà, rispetto ai due precedenti episodi della saga (&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, Tahoma, Arial; font-size: 12px; line-height: 15px;"&gt;Crysis e Crysis Warhead)&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 15px;"&gt;, per avere requisiti di sistema meno esosi, pur garantendo una resa grafica più evoluta, come è lecito attendersi da un titolo più recente.&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;ul&gt;&lt;li style="text-align: justify;"&gt;&lt;b&gt;Sistema Operativo:&lt;/b&gt;&amp;nbsp;Windows Xp/ Vista/ 7;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;b&gt;Processore:&lt;/b&gt;&amp;nbsp;Dual Core 2.8 GHz;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;b&gt;RAM:&lt;/b&gt;&amp;nbsp;2 Gb;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;b&gt;Scheda video:&amp;nbsp;&lt;/b&gt;&lt;span class="Apple-style-span" style="line-height: 15px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Nvidia 7900/ ati x1900;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="line-height: 15px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="line-height: 15px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3612485128395225008-806408218834885534?l=mygamesitalia.blogspot.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/GxpO7AmMqI3bTDxwxv_Rv83Wbl0/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/GxpO7AmMqI3bTDxwxv_Rv83Wbl0/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MyGamesItalia/~4/sUitiioO418" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mygamesitalia.blogspot.com/feeds/806408218834885534/comments/default" title="Commenti sul post" /><link rel="replies" type="text/html" href="http://mygamesitalia.blogspot.com/2011/02/crysis-2-recensione.html#comment-form" title="0 Commenti" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/806408218834885534?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/806408218834885534?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MyGamesItalia/~3/sUitiioO418/crysis-2-recensione.html" title="Crysis 2 (Recensione)" /><author><name>Master</name><uri>http://www.blogger.com/profile/14383118178002085479</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="12160010649428525660" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_rs6G5v1tPSw/TUld509PDLI/AAAAAAAAAE8/hqH1ROdsoR4/s72-c/Crysis_2_cover.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://mygamesitalia.blogspot.com/2011/02/crysis-2-recensione.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEYGQHo8fCp7ImA9Wx9bFk4.&quot;"><id>tag:blogger.com,1999:blog-3612485128395225008.post-8741314474252806486</id><published>2011-02-02T05:09:00.000-08:00</published><updated>2011-02-25T03:08:41.474-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-02-25T03:08:41.474-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Sparatutto" /><category scheme="http://www.blogger.com/atom/ns#" term="Simulazione" /><title>World Of Tanks (Recensione)</title><content type="html">&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;div style="text-align: right;"&gt;&lt;a href="http://1.bp.blogspot.com/_rs6G5v1tPSw/TUk9T1j7NyI/AAAAAAAAADM/91GCnNkhlI0/s1600/World_of_Tanks.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://1.bp.blogspot.com/_rs6G5v1tPSw/TUk9T1j7NyI/AAAAAAAAADM/91GCnNkhlI0/s200/World_of_Tanks.jpg" width="140" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;&lt;b&gt;Titolo del gioco:&lt;/b&gt;&amp;nbsp;World of Tanks;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Data Uscita:&lt;/b&gt;&amp;nbsp;2011;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Genere:&lt;/b&gt;&amp;nbsp;sparatutto;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sviluppatore: &lt;/b&gt;Wargaming.net;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Distributore:&lt;/b&gt;&amp;nbsp;Wargaming.net;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Piattaforma:&lt;/b&gt;&amp;nbsp;PC;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Modalità di gioco: &lt;/b&gt;Multiplayer;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sito ufficiale:&lt;/b&gt;&amp;nbsp;&lt;a href="http://www.worldoftanks.com/"&gt;www.worldoftanks.com&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
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&lt;div style="text-align: justify;"&gt;&lt;b&gt;World of Tanks&lt;/b&gt;&amp;nbsp;è uno sparatutto/ gioco di ruolo ambientato nella seconda guerra mondiale. Come suggerisce il nome però, non si dovranno prendere le parti di un soldato ma bensì di un'intero carrarmato e sfidare altri giocatori provenienti da tutto il mondo in bellissimi sconti multiplayer su mappe che ricostruiscono i principali ambienti che hanno fatto da sfondo durante il secondo conflitto mondiale.&amp;nbsp;Questa è comunque la prima realizzazione della casa Bielorussa Wargaming.net e per molti sta già diventando un gioco di culto. Colpisce quindi la quasi maniacale precisione nella ricostruzione dettagliata dei carri e, per gli appassionati di storia, è un gioco da non perdere. Nel 2010 è uscita una prima versione beta la quale è stata via via migliorata col tempo. Il gioco sarà scaricabile da internet ma, per ottenere maggiore esperienza e quindi per poter procedere più agevolmente, sarà necessario pagare.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_rs6G5v1tPSw/TUlBFafBHFI/AAAAAAAAADQ/qwizQlSA29o/s1600/wot_screenshot_24_jun_2010-1.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="250" src="http://1.bp.blogspot.com/_rs6G5v1tPSw/TUlBFafBHFI/AAAAAAAAADQ/qwizQlSA29o/s400/wot_screenshot_24_jun_2010-1.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Il gioco ricostruisce fedelmente i carri della seconda guerra mondiale&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;b&gt;IL GIOCO:&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;b style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;World of Tanks&lt;/b&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;è un gioco online con un gameplay che presenta un curioso ed originale misto tra sparatutto, simulazione e GDR.&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;In pratica, il titolo vi mette nei panni di un comandante della seconda guerra mondiale, impegnato a guidare un grosso carro in vari campi di battaglia contro le truppe nemiche. Ci si sfida a squadre, con lo scopo di distruggere i tank avversari e conquistare la loro posizione. Le mappe disponibili sono molte e ben dettagliate. L'obiettivo principale delle battaglie non è molto complesso, ma&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;b style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;World of Tanks&lt;/b&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;ha altre frecce al suo arco. Innanzitutto ogni combattimento vi permette di guadagnare del denaro e dei punti esperienza, entrambi necessari per comprare e ricercare i molteplici potenziamenti dei vostri mezzi e i mezzi stessi. Ogni tank può contenere un certo numero di soldati sotto il vostro comando, per essere acquistato deve prima essere ricercato e con esso vanno elaborati anche tutti i miglioramenti che lo precedono sull'albero delle ricerche.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_rs6G5v1tPSw/TUlSeJfl1eI/AAAAAAAAADU/FrhKh7SUhtQ/s1600/image1.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="250" src="http://4.bp.blogspot.com/_rs6G5v1tPSw/TUlSeJfl1eI/AAAAAAAAADU/FrhKh7SUhtQ/s400/image1.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Nel garage si potranno migliorare i propri carri oppure comprarne di nuovi&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;Il tipo di tank che sceglierete cambierà completamente la vostra esperienza di gioco. Partirete con modelli leggeri e scarsamente potenti ma, man mano che avanzerete nel gioco, potrete usufruire di mezzi di vario tipo, dai tank di artiglieria fino a quelli pesanti e quasi impossibili da distruggere. Tutti i bestioni di metallo sono lenti e duri da controllare, ma alcuni hanno particolari abilità, come la capacità di ricaricare rapidamente i colpi, di spostarsi più rapidamente del normale o una notevole gittata e precisione. I mezzi presenti sono fedeli riproduzioni di veri carri della seconda guerra mondiale. La risposta dei vari modelli è molto specifica e non c'è cingolato uguale all'altro nei movimenti e nella potenza di fuoco (eccetto forse alcuni carri leggeri iniziali molto simili).&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_rs6G5v1tPSw/TUlVWMHzGYI/AAAAAAAAADY/GnE2-ZOX2Nw/s1600/USSRtechtree.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="237" src="http://3.bp.blogspot.com/_rs6G5v1tPSw/TUlVWMHzGYI/AAAAAAAAADY/GnE2-ZOX2Nw/s400/USSRtechtree.png" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Seguendo l'albero tecnologico si potranno acquistare i carri migliori&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;L'interfaccia è semplice ma efficace; è possibile muoversi con la tastiera e ruotare il cannone con il mouse. La velocità di rotazione della torretta e quella di movimento dipendono, come detto prima, dal modello, quindi si dovrà utilizzare tattiche molto diverse a seconda di cosa si sceglie di utilizzare. Il cannone può essere fissato su un obiettivo vicino in modo da non perderlo di vista durante i movimenti. Coperture come edifici e alture sono molto importanti per evitare di saltare in aria prima del dovuto. Una squadra composta prevalentemente da tank di alto livello ha ovviamente un grosso vantaggio se paragonata a un team con meno risorse monetarie ma le meccaniche di gioco tendono quasi sempre a creare scontri perfettamente bilanciati.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;b&gt;REQUISITI MINIMI:&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;La grafica del gioco non è di certo all'altezza dei migliori capolavori video-ludici degli ultimi tempi però sicuramente è in grado di rendere il gioco gradevole. Per questo i requisiti minimi sono piuttosto bassi:&lt;/div&gt;&lt;ul&gt;&lt;li style="text-align: justify;"&gt;&lt;b&gt;Sistema operativo: &lt;/b&gt;Windows Xp/ Vista/ 7;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;b&gt;Processore:&lt;/b&gt;&amp;nbsp;2 GHz;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;b&gt;RAM: &lt;/b&gt;1 Gb;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;b&gt;Scheda video:&lt;/b&gt;&amp;nbsp;128 Mb;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;b&gt;Hard Disk: &lt;/b&gt;2 Gb di spazio libero;&lt;/li&gt;
&lt;/ul&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;object height="311" width="500"&gt;&lt;param name="movie" value="http://www.youtube.com/v/J9cexbcmlcM?fs=1&amp;amp;hl=it_IT&amp;amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/J9cexbcmlcM?fs=1&amp;amp;hl=it_IT&amp;amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="311"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3612485128395225008-8741314474252806486?l=mygamesitalia.blogspot.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/5uiwHAM2XIyJhE66r7yDiOdaf74/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/5uiwHAM2XIyJhE66r7yDiOdaf74/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/MyGamesItalia/~4/OEO5JEiDWs8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mygamesitalia.blogspot.com/feeds/8741314474252806486/comments/default" title="Commenti sul post" /><link rel="replies" type="text/html" href="http://mygamesitalia.blogspot.com/2011/02/world-of-tanks-recensione.html#comment-form" title="0 Commenti" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/8741314474252806486?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3612485128395225008/posts/default/8741314474252806486?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/MyGamesItalia/~3/OEO5JEiDWs8/world-of-tanks-recensione.html" title="World Of Tanks (Recensione)" /><author><name>Master</name><uri>http://www.blogger.com/profile/14383118178002085479</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="12160010649428525660" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_rs6G5v1tPSw/TUk9T1j7NyI/AAAAAAAAADM/91GCnNkhlI0/s72-c/World_of_Tanks.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://mygamesitalia.blogspot.com/2011/02/world-of-tanks-recensione.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkYGSHgzfip7ImA9Wx9bFk4.&quot;"><id>tag:blogger.com,1999:blog-3612485128395225008.post-4465075964453920719</id><published>2011-02-01T15:47:00.000-08:00</published><updated>2011-02-25T02:35:29.686-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-02-25T02:35:29.686-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Gioco di Ruolo" /><category scheme="http://www.blogger.com/atom/ns#" term="Action" /><title>Deus Ex 3: Human Revolution (Recensione)</title><content type="html">&lt;ul&gt;&lt;a href="http://2.bp.blogspot.com/_rs6G5v1tPSw/TUiXVz9opoI/AAAAAAAAADE/g_2NOOR7OH8/s1600/dehraugmented113004.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://2.bp.blogspot.com/_rs6G5v1tPSw/TUiXVz9opoI/AAAAAAAAADE/g_2NOOR7OH8/s200/dehraugmented113004.jpg" width="152" /&gt;&lt;/a&gt; &lt;/ul&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;&lt;b&gt;Titolo del gioco:&lt;/b&gt;&amp;nbsp;Deux Ex: Human Revolution&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Data Uscita: &lt;/b&gt;Marzo 2011;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Genere:&lt;/b&gt;&amp;nbsp;Action RPG;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Sviluppatore:&lt;/b&gt;&amp;nbsp;Eldos Montreal;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Distributore: &lt;/b&gt;Square Enix;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Piattaforma:&lt;/b&gt;&amp;nbsp;PC, Xbox 360, PS3;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Modalità di gioco: &lt;/b&gt;singleplayer;&lt;/li&gt;
&lt;/ul&gt;&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
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&lt;span class="Apple-style-span" style="font-family: sans-serif; font-size: 13px; line-height: 19px;"&gt;&lt;/span&gt;&lt;div style="line-height: 1.5em; margin-bottom: 0.5em; margin-left: 0px; margin-right: 0px; margin-top: 0.4em;"&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;Deus Ex: Human Revolution&lt;/b&gt;&amp;nbsp;è il terzo gioco sparatutto in prima persona/gioco di ruolo d'azione della serie&amp;nbsp;&lt;i&gt;Deus Ex&lt;/i&gt;, così come un prequel del pluripremiato videogioco Deus Ex.&amp;nbsp;Nel maggio 2007&amp;nbsp;il direttore generale&amp;nbsp;Patrick Melichor rivelò l'inizio dei lavori sul terzo episodio della serie. Nel novembre&amp;nbsp;dello stesso anno Eidos&amp;nbsp;ha pubblicato un trailer&amp;nbsp;sul sito ufficiale della sua sede di Montreal, aperta ufficialmente lunedì 26 novembre 2007: Deus Ex 3 è infatti il primo progetto della nuova sede canadese e dovrebbe vedere la luce ad almeno due anni da questa data. Qualche giorno dopo è stato aperto il sito ufficiale del gioco.&lt;/div&gt;&lt;/div&gt;&lt;div style="line-height: 1.5em; margin-bottom: 0.5em; margin-left: 0px; margin-right: 0px; margin-top: 0.4em;"&gt;&lt;div style="text-align: justify;"&gt;In alcune interviste rilasciate, Stephane D'Astous, manager di&amp;nbsp;Eidos&amp;nbsp;Montreal, ha rivelato che il motore grafico sarà quello di&amp;nbsp;Tomb Raider: Legend.&lt;/div&gt;&lt;/div&gt;&lt;div style="line-height: 1.5em; margin-bottom: 0.5em; margin-left: 0px; margin-right: 0px; margin-top: 0.4em;"&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: justify;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_rs6G5v1tPSw/TUiaTg8LKSI/AAAAAAAAADI/ev28aRiOaHY/s1600/1deus-ex-human-rev-1.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="225" src="http://1.bp.blogspot.com/_rs6G5v1tPSw/TUiaTg8LKSI/AAAAAAAAADI/ev28aRiOaHY/s400/1deus-ex-human-rev-1.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Il motore grafico è quello di Tomb Raider: Legend&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="line-height: 1.5em; margin-bottom: 0.5em; margin-left: 0px; margin-right: 0px; margin-top: 0.4em;"&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;div style="line-height: 1.5em; margin-bottom: 0.5em; margin-left: 0px; margin-right: 0px; margin-top: 0.4em;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;b&gt;LA STORIA:&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="line-height: 1.5em; margin-bottom: 0.5em; margin-left: 0px; margin-right: 0px; margin-top: 0.4em;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="line-height: 1.5em; margin-bottom: 0.5em; margin-left: 0px; margin-right: 0px; margin-top: 0.4em;"&gt;&lt;div style="text-align: justify;"&gt;Storicamente si colloca prima di &lt;b&gt;Deus Ex&lt;/b&gt;&amp;nbsp;e &lt;b&gt;Deus Ex: Invisible War&lt;/b&gt;, per la precisione nell'anno 2027 (Deus Ex&amp;nbsp;è ambientato nell'anno 2052) quando la tecnologia degli aggiornamenti biomeccanici era ancora agli albori. Il protagonista, &lt;b&gt;Adam Jensen&lt;/b&gt;, lavora per un'azienda impegnata in questo tipo di ricerca. Il gioco ha inizio quando la sede centrale subisce un raid militare con l'obiettivo di prendere possesso della nuova tecnologia.&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&amp;nbsp;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;La narrazione porterà il giocatore in cinque città, tra cui Detroit, Shanghai e Montreal.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="line-height: 1.5em; margin-bottom: 0.5em; margin-left: 0px; margin-right: 0px; margin-top: 0.4em;"&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;object class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="http://i.ytimg.com/vi/NuLetwnY9Q4/0.jpg" height="266" width="320"&gt;&lt;param name="movie" value="http://www.youtube.com/v/NuLetwnY9Q4?f=videos&amp;c=google-webdrive-0&amp;app=youtube_gdata" /&gt;&lt;param name="bgcolor" value="#FFFFFF" /&gt;&lt;embed width="320" height="266" src="http://www.youtube.com/v/NuLetwnY9Q4?f=videos&amp;c=google-webdrive-0&amp;app=youtube_gdata" type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div style="line-height: 1.5em; margin-bottom: 0.5em; margin-left: 0px; margin-right: 0px; margin-top: 0.4em;"&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;div style="line-height: 1.5em; margin-bottom: 0.5em; margin-left: 0px; margin-right: 0px; margin-top: 0.4em;"&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;b&gt;EDIZIONI:&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0.5em; margin-left: 0px; margin-right: 0px; margin-top: 0.4em;"&gt;&lt;div style="line-height: 1.5em;"&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;div style="line-height: 1.5em;"&gt;&lt;div style="text-align: justify;"&gt;Square-Enix ha annunciato l'uscita di due edizioni del gioco:&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;ul&gt;&lt;li style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="line-height: 24px;"&gt;&lt;b&gt;Edizione Base:&lt;/b&gt;&amp;nbsp;tale edizione comprende il semplice gioco;&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="line-height: 24px;"&gt;&lt;b&gt;Augmented Edition:&lt;/b&gt;&amp;nbsp;edizione da collezione comprendente il gioco, un artbook di circa 40 pagine, una graphic novel animata ed un dvd con numerosi trailer, video e la colonna sonora (il tutto a circa 60 euro per PC);&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="line-height: 24px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="line-height: 24px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="line-height: 24px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="line-height: 24px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3612485128395225008-4465075964453920719?l=mygamesitalia.blogspot.com' alt='' /&gt;&lt;/div&gt;
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