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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:gd="http://schemas.google.com/g/2005" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" gd:etag="W/&quot;CEcCQHc7fyp7ImA9WxNSFk4.&quot;"><id>tag:blogger.com,1999:blog-4719635561312665483</id><updated>2009-08-30T04:34:21.907-07:00</updated><title>Next Technologies</title><subtitle type="html" /><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://technology.manavsehgal.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://technology.manavsehgal.com/" /><author><name>Manav Sehgal</name><uri>http://www.blogger.com/profile/07873944733925309043</uri><email>noreply@blogger.com</email></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>1</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/Next-Technologies" /><feedburner:info uri="next-technologies" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><entry gd:etag="W/&quot;D0ACQHcycCp7ImA9WxJaGEw.&quot;"><id>tag:blogger.com,1999:blog-4719635561312665483.post-6302867788759691725</id><published>2009-08-09T03:45:00.001-07:00</published><updated>2009-08-09T04:02:41.998-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2009-08-09T04:02:41.998-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="gesture-recognition" /><category scheme="http://www.blogger.com/atom/ns#" term="consoles" /><category scheme="http://www.blogger.com/atom/ns#" term="immersive-computing" /><category scheme="http://www.blogger.com/atom/ns#" term="gaming" /><title>XBox Project Natal – Next Level of Immersive Gaming</title><content type="html">&lt;p&gt;&lt;a href="http://lh3.ggpht.com/_aYGbvcwHE8M/Sn6osrNWrAI/AAAAAAAAAB8/6RTEd1EXT1o/s1600-h/Natal-Xbox-Mile-Demo%5B3%5D.jpg"&gt;&lt;img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; margin-left: 0px; border-left-width: 0px; margin-right: 0px" title="Natal-Xbox-Mile-Demo" border="0" alt="Natal-Xbox-Mile-Demo" align="right" src="http://lh5.ggpht.com/_aYGbvcwHE8M/Sn6oswFTfVI/AAAAAAAAACA/Uc-9znWgT8M/Natal-Xbox-Mile-Demo_thumb%5B1%5D.jpg?imgmax=800" width="244" height="192" /&gt;&lt;/a&gt; Microsoft introduced &lt;a href="http://www.xbox.com/en-US/live/projectnatal/"&gt;Project Natal&lt;/a&gt; in E3 2009. This is the next level of immersive gaming experience including following features:&lt;/p&gt;  &lt;ul&gt;   &lt;li&gt;Full-body gesture recognition &lt;/li&gt;    &lt;li&gt;Recognition of multiple players in the room (up to 4 players)&lt;/li&gt;    &lt;li&gt;Facial recognition – to recognize player emotions!&lt;/li&gt;    &lt;li&gt;Depth Sensor&amp;#160; - Allows Natal to see the player’s room in 3D&lt;/li&gt;    &lt;li&gt;External objects recognition (scanning a drawing by player or a real customized skateboard into the game!) &lt;/li&gt;    &lt;li&gt;Multi-array microphone which extracts ambient noises and locates players’ voices&lt;/li&gt; &lt;/ul&gt;  &lt;div style="padding-bottom: 0px; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; float: none; padding-top: 0px" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:895dd314-1cd2-4e75-96f0-fe11aa406777" class="wlWriterEditableSmartContent"&gt;&lt;div id="80375baa-a408-4dd5-91a8-0953bfcf6e7e" style="margin: 0px; padding: 0px; display: inline;"&gt;&lt;div&gt;&lt;a href="http://www.youtube.com/watch?v=CPIbGnBQcJY" target="_new"&gt;&lt;img src="http://lh4.ggpht.com/_aYGbvcwHE8M/Sn6otSD00pI/AAAAAAAAACI/dSPDVtBofDc/videoe013c2587e8b%5B4%5D.jpg?imgmax=800" style="border-style: none" galleryimg="no" onload="var downlevelDiv = document.getElementById('80375baa-a408-4dd5-91a8-0953bfcf6e7e'); downlevelDiv.innerHTML = &amp;quot;&amp;lt;div&amp;gt;&amp;lt;object width=\&amp;quot;425\&amp;quot; height=\&amp;quot;355\&amp;quot;&amp;gt;&amp;lt;param name=\&amp;quot;movie\&amp;quot; value=\&amp;quot;http://www.youtube.com/v/CPIbGnBQcJY&amp;amp;hl=en\&amp;quot;&amp;gt;&amp;lt;\/param&amp;gt;&amp;lt;embed src=\&amp;quot;http://www.youtube.com/v/CPIbGnBQcJY&amp;amp;hl=en\&amp;quot; type=\&amp;quot;application/x-shockwave-flash\&amp;quot; width=\&amp;quot;425\&amp;quot; height=\&amp;quot;355\&amp;quot;&amp;gt;&amp;lt;\/embed&amp;gt;&amp;lt;\/object&amp;gt;&amp;lt;\/div&amp;gt;&amp;quot;;" alt=""&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;  &lt;p&gt;What more is possible with this technology?&lt;/p&gt;  &lt;li&gt;Immersion of player’s physical environment into game content! &lt;/li&gt;  &lt;li&gt;Game characters adapting to player’s environment    &lt;p&gt;The applications of such a technology are endless. Dare I say – this is a “game-changer” technology! &lt;/p&gt;    &lt;p&gt;It will make programmers think differently about programming games, it will make game story writers consider the player interaction beyond just pushing a few game-pad buttons or moving around a Wiimote, it will challenge content creators to come up with content that blends well with external environment immersion, and much more.&lt;/p&gt;    &lt;p&gt;Watch this space, as I follow the developments of this disruptive technology over the next few months as it launches into the market.&lt;/p&gt; &lt;/li&gt;  &lt;p&gt;&lt;strong&gt;What others are saying&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;Steven Spielberg on Project Natal:&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;This is a pivotal moment that will carry with it a wave of change, the ripples of which will reach far beyond video games&lt;/p&gt;&lt;/blockquote&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4719635561312665483-6302867788759691725?l=technology.manavsehgal.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Next-Technologies/~4/ifZhRy_L6WI" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://technology.manavsehgal.com/feeds/6302867788759691725/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://technology.manavsehgal.com/2009/08/xbox-project-natal-next-level-of.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4719635561312665483/posts/default/6302867788759691725?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4719635561312665483/posts/default/6302867788759691725?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Next-Technologies/~3/ifZhRy_L6WI/xbox-project-natal-next-level-of.html" title="XBox Project Natal – Next Level of Immersive Gaming" /><author><name>Manav Sehgal</name><uri>http://www.blogger.com/profile/07873944733925309043</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="00490670908623953974" /></author><thr:total>0</thr:total><feedburner:origLink>http://technology.manavsehgal.com/2009/08/xbox-project-natal-next-level-of.html</feedburner:origLink></entry></feed>
