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<channel>
	<title>Pasta&amp;Vinegar</title>
	<link>http://liftlab.com/think/nova</link>
	<description>mind/tech bazar from outer space</description>
	<pubDate>Sat, 07 Nov 2009 09:37:29 +0000</pubDate>
	<generator>http://wordpress.org/?v=wordpress-mu-1.2.1</generator>
	<language>en</language>
			<atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" href="http://feeds.feedburner.com/NicolasNova" type="application/rss+xml" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com" /><item>
		<title>Individual blame</title>
		<link>http://feedproxy.google.com/~r/NicolasNova/~3/8vvn_L_d2k0/</link>
		<comments>http://liftlab.com/think/nova/2009/11/07/individual-blame/#comments</comments>
		<pubDate>Sat, 07 Nov 2009 09:37:29 +0000</pubDate>
		<dc:creator>Nicolas Nova</dc:creator>
		
		<category><![CDATA[Failure]]></category>

		<category><![CDATA[Innovation]]></category>

		<guid isPermaLink="false">http://liftlab.com/think/nova/2009/11/07/individual-blame/</guid>
		<description><![CDATA[Attributing one&#8217;s failure to use (or problematic use) of a certain technical object is often refered to in the literature as the &#8220;Individual Blame Bias&#8221;. In his book &#8220;Diffusion of Innovation&#8220;, Rogers gave the following example:
&#8220;Posters were captioned: «LEAD PAINT CAN KILL!» Such posters placed the blame on low- income parents for allowing their children [...]]]></description>
			<content:encoded><![CDATA[<p>Attributing one&#8217;s failure to use (or problematic use) of a certain technical object is often refered to in the literature as the &#8220;Individual Blame Bias&#8221;. In his book &#8220;<a href="http://www.amazon.com/Diffusion-Innovations-5th-Everett-Rogers/dp/0743222091/ref=sr_1_1?ie=UTF8&amp;s=books&amp;qid=1257586169&amp;sr=8-1">Diffusion of Innovation</a>&#8220;, Rogers gave the following example:</p>
<blockquote><p>&#8220;<i>Posters were captioned: «LEAD PAINT CAN KILL!» Such posters placed the blame on low- income parents for allowing their children to eat paint peeling off the walls of older housing. The posters blamed the parents, not the pain manufacturers or the landlords. In the mid-1990s, federal legislation was enacted to require homeowners to disclose that a residence is lead-free when a housing unit is rented or sold.</i>&#8220;</p></blockquote>
<p><b>Why do I blog this?</b> Always been intrigued by the tendency to hold individual responsible for his/her problems rather than system. It&#8217;s definitely a recurring topic when you run field studies, it&#8217;s as if people wanted to take responsibility for causes that are beyond their scope (bad manual, missing information, etc.).</p>
<p>Of course, this issue has some consequences in terms of the diffusion of innovations and Rogers proposed to overcome this bias when studying the diffusion of innovation by refraining from using individuals as the units of analysis for diffusion (it then remove the possibility of blame on particular individuals).</p>
<img src="http://feeds.feedburner.com/~r/NicolasNova/~4/8vvn_L_d2k0" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Redundancy</title>
		<link>http://feedproxy.google.com/~r/NicolasNova/~3/XyHBxRNieZ4/</link>
		<comments>http://liftlab.com/think/nova/2009/11/06/redundancy/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 10:01:19 +0000</pubDate>
		<dc:creator>Nicolas Nova</dc:creator>
		
		<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://liftlab.com/think/nova/2009/11/06/redundancy/</guid>
		<description><![CDATA[
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/nnova/4047290357/" title="Camera by nicolasnova, on Flickr"><img src="http://farm3.static.flickr.com/2472/4047290357_9c16fdb129.jpg" width="500" height="333" alt="Camera" /></a></p>
<img src="http://feeds.feedburner.com/~r/NicolasNova/~4/XyHBxRNieZ4" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Street participation</title>
		<link>http://feedproxy.google.com/~r/NicolasNova/~3/mRvbm0WFR_U/</link>
		<comments>http://liftlab.com/think/nova/2009/11/06/street-participation/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 09:25:26 +0000</pubDate>
		<dc:creator>Nicolas Nova</dc:creator>
		
		<category><![CDATA[Urban]]></category>

		<guid isPermaLink="false">http://liftlab.com/think/nova/2009/11/06/street-participation/</guid>
		<description><![CDATA[
Seen in London last week, a classical form of citizen participation in occidental cities.
Why do I blog this? It&#8217;s interestingly ubiquitous (at least in the Camden neighborhood I was in) and situated. I like the way it frames the question in context. However, although the question seems relevant, the vocabulary is highly administrative and not [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/nnova/4061349360/" title="How does this affect you? by nicolasnova, on Flickr"><img src="http://farm3.static.flickr.com/2545/4061349360_6e431692bc.jpg" width="500" height="333" alt="How does this affect you?" /></a></p>
<p>Seen in London last week, a classical form of citizen participation in occidental cities.<br />
<b>Why do I blog this?</b> It&#8217;s interestingly ubiquitous (at least in the Camden neighborhood I was in) and situated. I like the way it frames the question in context. However, although the question seems relevant, the vocabulary is highly administrative and not very people-centric.</p>
<img src="http://feeds.feedburner.com/~r/NicolasNova/~4/mRvbm0WFR_U" height="1" width="1"/>]]></content:encoded>
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		<item><title>Links for 2009-11-05 [del.icio.us]</title><link>http://feedproxy.google.com/~r/NicolasNova/~3/86xhGmnxlk4/nicolasnova</link><pubDate>Fri, 06 Nov 2009 00:00:00 PST</pubDate><guid isPermaLink="false">http://del.icio.us/nicolasnova#2009-11-05</guid><description>&lt;ul&gt;
&lt;li&gt;&lt;a href="http://www.wonderlandblog.com/wonderland/2008/10/turbines-mmo-20.html"&gt;Wonderland: Turbine's MMO 2.0 [Wonderland]&lt;/a&gt;&lt;br/&gt;
Turbine&amp;#039;s CEO about &amp;quot;How You Should Make Your MMO More Socially Networked&amp;quot;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/NicolasNova/~4/86xhGmnxlk4" height="1" width="1"/&gt;</description><feedburner:origLink>http://del.icio.us/nicolasnova#2009-11-05</feedburner:origLink></item><item>
		<title>Playulf09 write-up</title>
		<link>http://feedproxy.google.com/~r/NicolasNova/~3/L21krlgCI7Q/</link>
		<comments>http://liftlab.com/think/nova/2009/11/05/playulf09-write-up/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 19:21:18 +0000</pubDate>
		<dc:creator>Nicolas Nova</dc:creator>
		
		<category><![CDATA[VideoGames]]></category>

		<guid isPermaLink="false">http://liftlab.com/think/nova/2009/11/05/playulf09-write-up/</guid>
		<description><![CDATA[
Went to Playful last week in London. A one-day event about games and play, this conference struck me as fascinating because the organizers went beyond the classical lists of speakers from the video game industry. People on stage came from various background: web developers, hackers, geeks, bloggers, interaction designers, art directors, etc&#8230; It seems that [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/nnova/4060632959/" title="Playful 09 by nicolasnova, on Flickr"><img src="http://farm4.static.flickr.com/3505/4060632959_f913f8b8e4.jpg" width="500" height="333" alt="Playful 09" /></a></p>
<p>Went to <a href="http://www.thisisplayful.com/">Playful</a> last week in London. A one-day event about games and play, this conference struck me as fascinating because the organizers went beyond the classical lists of speakers from the video game industry. People on stage came from various background: web developers, hackers, geeks, bloggers, interaction designers, art directors, etc&#8230; It seems that this was done on purpose as the first editions of Playful were a bit closer to the video game industry. As of last year, the organizers seemed to be willing to go beyond this and bring together a more diverse roster. In the introduction, it was said that &#8220;<i>playful was about video-game design but we felt that something was missing&#8230; it was actually &#8216;everything else&#8217; so we opened it to other fields</i>&#8220;. I couldn&#8217;t agree more on that since i think the game designers and interaction design are part of the same practice (which does not imply there aren&#8217;t any singularities and idiosyncrasies). I tried to list the sort of insights I collected below, for each speaker in a very unstructured way (forgive also the broken English of my notes).</p>
<p><b><a href="http://rooreynolds.com">Roo Reynolds</a></b> (slidecast <a href="http://www.slideshare.net/rooreynolds/playful-2009-roo-reynolds-games-and-films">here</a>)talked about films and games, and how films adapted after games generally suck (based on various examples: . His conjecture was that making a film out of a game is harder than the other way around. Especially because films revolve around a plot. The only film that portrays a game correctly might be TRON. Roo also wondered whether it is possible to create a film based on game mechanics.</p>
<p><b>Kareem Ettouney</b> from <a href="http://mediamolecule.com/">Media Molecule</a>&#8217;s LittleBigPlanet gave an interesting description of what happens &#8220;behind the scenes&#8221;. He addressed the notion of large-team collaboration in game design. To him, the biggest challenge was the amount of talent to try to create one thing: &#8220;Even 4-persons bands have issue so it&#8217;s more troublesome for game companies&#8230; you start being hierarchical, conservative, hold all the strings&#8230; as in the old school movie models. Then we started hiring exceptional talents and we remembered what it was like to work at other places, where we did not want to listen to directions&#8221;. One of his point was that &#8220;ownership = responsibility + accountability&#8221; as they realized they couldn&#8217;t do the &#8220;old school direction&#8221;&#8230; so they figure out their new model. Ettouney contrasted the &#8220;review approach&#8221; (more like a critique about what people did after you asked them to &#8220;do the work&#8221;) and the &#8220;input perspective&#8221; (sit down and talk about what people bring to the table as solution to problems). </p>
<p><b>Daniel Soltis</b> from <a href="http://tinker.it/">tinker.it</a> then dealt with his interest in hardware hacking and games. I like the way he stated how &#8220;we don&#8217;t make games but we design playful experiences&#8221;, which is a bit different (especially from the video game industry&#8217;s viewpoint). What was interesting too was how he showed the opportunities to go beyond the screen and keyboard model. The challenges to do so are quite tough but they could lead to compelling solutions: asynchronous play, geographically-distant play or a changing pool of players (or combination of these variables). Some examples already exist: giant score board, chessboard with giant pieces, <a href="http://foursquare.com/">Foursquare</a>.  However, the mobile phone is perhaps not the best platform&#8230; eyes on a small screen&#8230; still a device used in one way&#8230; and no tactile pleasure of game pieces.</p>
<p><img src="http://liftlab.com/think/imgblog/foltis_matrix.png" /></p>
<p>The last bit of the matrix above (drawn from my notes of Soltis&#8217; slides) was filled with interrogation marks and he showed few possibilities that I liked a lot:</p>
<ul>
<li><a href="http://arduiniana.org/projects/the-reverse-geo-cache-puzzle/">The Reverse Geocache Puzzle </a> by Mikal Hart which is a puzzle box that only opens up at specific locations</li>
<li><a href="http://www.tinker.it/en/Projects/Snowflakes">Oyster card snowflake</a>: an RFID-enabled snowflake generator which uses the London Oystar card: placedalongside a busy corridor, passers-by are invited to use their Oystercard to discover what kind of snowflake they are.</li>
<li><a href="http://iphonehangtime.com/">iphonehangtime</a> a fun application for the iPhone and iPod Touch that uses the internal accelerometers to measure how long the device is in free fall, from the time it leaves your hand, to the time you catch it again.</li>
</ul>
<p><b>Lucy Wurstlin</b> from 4ip presented a set of projects after this nice quote by David Lloyd George: &#8220;<i>Play is nature’s training for life. No community can infringe that right without doing deep and enduring harm to the minds and bodies of its citizens</i>&#8220;. The two projects I liked were <a href="http://audioboo.fm/">audioboo</a> (a sound-sharing website that aims at &#8220;<i>becoming the YouTube of the spoken word</i>&#8220;) and <a href="http://mapumental.channel4.com">mapumental</a>: an interesting application that help to visualise any neighbourhood in the UK by transit times:</p>
<p><img src="http://liftlab.com/think/imgblog/mapumental.jpg" /></p>
<p><b>Robin Burkinshaw interviewed by Matt Locke</b>: the discussion was about the <a href="http://aliceandkev.wordpress.com/">Alice and Kev</a> project, an interesting crossmedia approach built in a very grassroots way: </p>
<blockquote><p>&#8220;<i><br />
This is an experiment in playing a homeless family in The Sims 3. I created two Sims, moved them in to a place made to look like an abandoned park, removed all of their remaining money, and then attempted to help them survive without taking any of the game’s unrealistically easy cash routes. It was inspired by the old ‘poverty challenge’ idea from players of The Sims 2, but it turned out to be a lot more interesting with The Sims 3’s new living neighborhood features.</p>
<p>I have attempted to tell my experiences with the minimum of embellishment. Everything I describe in here is something that happened in the game. What’s more, a surprising amount of the interesting things in this story were generated by just letting go and watching the Sims’ free will and personality traits take over.</i>&#8220;</p></blockquote>
<p>The humble approach of Robin combined with the reading was very special and pertinent. And I like how he said &#8220;virtual photography is a hobby of mine, i have a whole flickr stream&#8221;.</p>
<p><img src="http://liftlab.com/think/imgblog/aliceandkev.jpg" /></p>
<p><b><a href="http://shorttermmemoryloss.com/">James Bridle</a></b> was introduced as the &#8220;most analogue digital person I know&#8221; by the conference organizer. In his presentation that you browse over <a href="http://shorttermmemoryloss.com/menace/">there</a>, he exemplified to what extent &#8220;awesomeness is more important than innovation&#8221;. Starting from a critique of commercial definitions of innovation, he showed what is awesome to him making connections with Douglas Adams or Thomas Pynchon. Two instances particularly echoed with my interests. First, the work of Zak Smith who created <a href="http://www.themodernword.com/pynchon/zak_smith/title.htm">an illustration for every single page of Thomas Pynchon’s Novel “Gravity’s Rainbow</a>&#8220;:</p>
<p><img src="http://stmlcom.s3.amazonaws.com/jamesbridle-playful.006.jpg" width="500" /></p>
<p>And Tom Phillips, an artist who painted over every page of a Victorian novel to create a new narrative:</p>
<p><img src="http://stmlcom.s3.amazonaws.com/jamesbridle-playful.007.jpg" width="500" /></p>
<p>The presentation was even more curious when Bridle started to discuss Babbage&#8217;s machine, Naughts and Crosses engine, the absence of <a href="http://en.wikipedia.org/wiki/Deep_Blue_(chess_computer)">Deep Blue</a> for Go and a MatchBox Go engine.</p>
<p><b>Katy Lindemann</b> gave a talk about behavior change through games (which some people refer to as &#8220;persuasive gaming&#8221;): <a href="http://www.chorewars.com/">ChoreWars</a> (allows you to get experience points the more housework you do), <a href="http://www.fiat.co.uk/ecodrive/">Fiat EcoDrive</a> (Nike+ for cars), <a href="http://www.bayerdidget.co.uk/">Glucometers for Nintendo DS</a>, a <a href="http://www.thefuntheory.com/?q=expriment/pianotrappan">piano staircase</a>, a weird writing robot at the Houses of Parliament to communicate with representatives.</p>
<p><a href="http://www.flickr.com/photos/nnova/4061373784/" title="Playful 09 by nicolasnova, on Flickr"><img src="http://farm3.static.flickr.com/2738/4061373784_56d051f2f8.jpg" width="500" height="333" alt="Playful 09" /></a></p>
<p><b>Russell Davies</b> was perhaps the highlight of the day as his talk revolved around the contrast between &#8220;world-building&#8221; versus &#8220;bubble-building&#8221;. Based on the model railways metaphor, he described these two approaches: &#8220;world-building&#8221; corresponds to mimicking reality while &#8220;bubble-building&#8221; consists in putting the railway in your garden where you cannot try to replicate anything (it allows building a &#8220;bubble of suspense&#8221;). To him, world building is more difficult and he is more interested in &#8220;barely games&#8221;: collecting, negotiating, pretending and inattention.</p>
<p>Collecting is cool and important in gaming (Pokemon: the actual play is less important than the collecting&#8230; and you then invent games with objects you collect. <a href="http://noticin.gs/">noticin.gs</a> is a good example about this approach. Pretending is even more important and collecting things is great for pretending.<br />
You can turn Mario into a pistol or use luxury products (he showed how watch are the ultimate pretending items).</p>
<p>Davies then demonstrated various &#8220;pretending&#8221; metaphors: <a href="http://www.tactile3d.com/">Tactile 3D</a> (a 3D interface to navigate your files), <a href="http://www.3dmailbox.com/">3D mailbox</a>&#8230; which do not &#8220;work&#8221;, people simply do not use them because they are not subtle and demand total attention, there&#8217;s a need to bury pretending details.</p>
<p>[at which point Davies showed fake emails from people pretending to work in huge companies, which I always find hilarious]</p>
<p>So what would a &#8220;barely game&#8221; feel like, according to him?</p>
<ol>
<li>design for walking around (the time I have to play game)</li>
<li>not looking at a scree (worried with AR which is too demanding)</li>
<li>uncertain/socially-decided rules</li>
<li>useful OR stupid</li>
<li>high pretending value</li>
</ol>
<p>Good candidates for this: iPhone app to record noise samples, Situated audio platform (SAP: use your device to browse geotagged world sounds, wikipedia audio entries, noises of bombs you can throw), personal informatics devices (nike+, nintendo&#8217;s walk with me) hooked to something more complex, <a href="http://www.rjdj.me/">RJDJ</a> for iPhone (music that changes depending on the noise captured by your microphone or the accelerometer), etc.</p>
<p><i>And then I had to leave to catch my flight <img src='http://liftlab.com/think/nova/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </i> More write-ups <a href="http://www.thisisplayful.com/news/what-happened-part-3">on the playful website</a>, as well as <a href="http://rooreynolds.com/2009/10/31/playful-09/comment-page-1/">at Roo Reynolds</a>, <a href="http://charman-anderson.com/2009/10/30/playful-09/">Suw Charman-Anderson</a> and <a href="http://blogsearch.google.com/blogsearch?q=playful09&amp;scoring=d">more</a>.</p>
<p><b>Why do I blog this?</b> Messy notes to structure a little bit what I gathered from this conference. It was typically the sort of conference from which you come back with plenty of little insights and nuggets that fuel your mind. Besides, a great game-related event with a low number of CGI and not many WoW screenshots that generally bore me. I wish I could have stayed in the afternoon.</p>
<img src="http://feeds.feedburner.com/~r/NicolasNova/~4/L21krlgCI7Q" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>How to use a swiss power plug in the UK</title>
		<link>http://feedproxy.google.com/~r/NicolasNova/~3/Ux0iNuGBN4Q/</link>
		<comments>http://liftlab.com/think/nova/2009/11/05/how-to-use-a-swiss-power-plug-in-the-uk/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 10:04:31 +0000</pubDate>
		<dc:creator>Nicolas Nova</dc:creator>
		
		<category><![CDATA[LifeHack]]></category>

		<guid isPermaLink="false">http://liftlab.com/think/nova/2009/11/05/how-to-use-a-swiss-power-plug-in-the-uk/</guid>
		<description><![CDATA[
It&#8217;s not possible to insert this in the power plug/socket, if you try there&#8217;s something that block the insertion. The trick consists in inserting something (like a key&#8230; which is super bad if you remember what you&#8217;re parents/teachers told you not to do) in the ground/earth connection:


]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/nnova/4060523625/" title="Power outlet trick by nicolasnova, on Flickr"><img src="http://farm3.static.flickr.com/2538/4060523625_5b564d235d.jpg" width="500" height="333" alt="Power outlet trick" /></a></p>
<p>It&#8217;s not possible to insert this in the power plug/socket, if you try there&#8217;s something that block the insertion. The trick consists in inserting something (like a key&#8230; which is super bad if you remember what you&#8217;re parents/teachers told you not to do) in the ground/earth connection:</p>
<p><a href="http://www.flickr.com/photos/nnova/4061268030/" title="Power outlet trick by nicolasnova, on Flickr"><img src="http://farm3.static.flickr.com/2434/4061268030_eaed03dcc6.jpg" width="500" height="333" alt="Power outlet trick" /></a></p>
<p><a href="http://www.flickr.com/photos/nnova/4061269538/" title="Power outlet trick by nicolasnova, on Flickr"><img src="http://farm3.static.flickr.com/2627/4061269538_248d8ff517.jpg" width="500" height="333" alt="Power outlet trick" /></a></p>
<img src="http://feeds.feedburner.com/~r/NicolasNova/~4/Ux0iNuGBN4Q" height="1" width="1"/>]]></content:encoded>
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		<title>Are you ready for the Internet of Things?</title>
		<link>http://feedproxy.google.com/~r/NicolasNova/~3/VSxGoC8zwmw/</link>
		<comments>http://liftlab.com/think/nova/2009/11/04/are-you-ready-for-the-internet-of-things/#comments</comments>
		<pubDate>Wed, 04 Nov 2009 12:18:37 +0000</pubDate>
		<dc:creator>Nicolas Nova</dc:creator>
		
		<category><![CDATA[Tangible/Intangible]]></category>

		<guid isPermaLink="false">http://liftlab.com/think/nova/2009/11/04/are-you-ready-for-the-internet-of-things/</guid>
		<description><![CDATA[
Lots of things going on in the Internet of Things world lately. See for example, as pointed out by Marc the other day, Casagras, which stands for Coordination And Support Action for Global RFID-related Activities and Standardisation, has just issued its final report on RFID and the inclusive model for the Internet of Things.
On a [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/nnova/2103204725/" title="Deviation by nicolasnova, on Flickr"><img src="http://farm3.static.flickr.com/2361/2103204725_282db9c47f.jpg" width="500" height="375" alt="Deviation" /></a></p>
<p>Lots of things going on in the Internet of Things world lately. See for example, as <a href="http://liftlab.com/think/marc/2009/10/30/a-standard-for-the-internet-of-things/">pointed out</a> by Marc the other day, <a href="http://www.rfidglobal.eu/">Casagras</a>, which stands for Coordination And Support Action for Global RFID-related Activities and Standardisation, has just issued its <a href="http://www.rfidglobal.eu/page.asp?pageid=27&amp;pagegroup=RFID%20Global&amp;pagetitle=Mapping%20Out%20The%20Internet%20of%20Things">final report</a> on RFID and the inclusive model for the Internet of Things.</p>
<p>On a different front, <a href="http://liftconference.com/lift-at-home/events/2009/12/04/lift-brussel-council-and-tinkerit-present-are-you-ready-i">we teamed up</a> with <a href="http://www.theinternetofthings.eu/">Council</a>, <a href="http://tinker.it/">tinker.it</a> to set a one-day event about this important topic. It&#8217;s called &#8220;<a href="http://www.theinternetofthings.eu/content/council-launches-brussel-registration-open/">Are you ready for the Internet of Things?</a> and will happen at <a href="http://www.imal.org/">iMal</a> in Brussels on December 4. This conference will celebrate the launch of Council orchestrated by <a href="http://www.theinternetofthings.eu/content/rob-van-kranenburg">Rob van Kranenburg</a>.</p>
<p>The program is impressive with a great bunch of pioneers, entrepreneurs, designers, analysts, researchers and developers. The event will feature different activities ranging from keynote speech to workshops and <a href="http://www.theinternetofthings.eu/content/workshop-3-can-elves-live-dwarves-without-trolls-futures-internet-things-summn">role-playing games</a>:</p>
<blockquote><p>&#8220;<i>0930 : Opening by Rob van Kranenburg and Alexandra Deschamps-Sonsino</p>
<p>0945 0955 :  Talk by Nicolas Nova</p>
<p>0955 - 1005 The future of storytelling through scenarios, with Gill Wildman</p>
<p>1005 - 1015 The future of IOT, with GS1</p>
<p>1015 - 1115 : Inspiration</p>
<p> RFID Guardian with Melanie Rieback<br />
 Pachube and Connected Environments, with Usman Haque<br />
 Nearness, with Timo Arnall<br />
 Mime, with Lorna Goulden<br />
 Noisetube, with Matthias Stevens<br />
 Privacy Coach with Jaap Henk Hoepman<br />
 Legal Issues in the Internet of Things, with Nicola Fabiano<br />
 What I learned from the Violet experience with Rafi Haladjian: The problem with the Internet of Things, are the Things. “Or, how do you get to have open and intelligent artifacts and devices all around the place, without having to manufacture them, transporting them, distributing them (hardly very innovative). How do you creat proliferation, the Internet way, with atoms.”</p>
<p>1115 - 1230 Workshops (with input, questions and views by Gérald Santucci (Head of Unit, Networked Enterprise and Radio Frequency Identification, INFSO D4)</p>
<p>WS 1: Accelerating the roadmap to an Internet of Things @ Home, Philips Design<br />
WS 2: IoT in education: creating an MBA<br />
WS 3: Interactive Role Playing workshop, Summ()n<br />
WS 4: Homesense, Tinker.it<br />
WS 5: HC Systems and Self-care, IDC Limerick<br />
WS 6: Tools for mediation in IOT<br />
1230 - 1400 Lunch</p>
<p>1400 - 1430 Inspiration</p>
<p>Gaming, with Karim Amrani<br />
Urban Eyes, with Marcus Kirsch<br />
Awareness Technology, with Alan Munro<br />
TownToolKit, with Christian Nold<br />
A distributed physical network of humans through the city unveilling invisible and always mobile connections, with Natacha Roussel<br />
Social Implications of IoT, with Jim Kosem<br />
1430 - 1630 Workshops continuation</p>
<p>1630 - 1730 Workshop leaders present the results. Short Q &amp; A.<br />
1730 - 1930 Dinner</p>
<p>2000-2200 Public evening program. Opening by Yves Bernard. With lectures, keynotes, interviews, short presentations of workshop results by workshopleaders. Speakers include Liam Bannon, Karim Amrani, Karmen Franinovic, Slava Kozlov on &#8220;New mindsets and personal/psychological skills we need to develop for the IoT&#8221;, Jo Caudron&#8230;</i>&#8220;</p></blockquote>
<p>Feel free to register <a href="http://liftconference.com/lift-at-home/events/2009/12/04/lift-brussel-council-and-tinkerit-present-are-you-ready-i">here</a>.</p>
<img src="http://feeds.feedburner.com/~r/NicolasNova/~4/VSxGoC8zwmw" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Paul Valéry on “the conquest of ubiquity”</title>
		<link>http://feedproxy.google.com/~r/NicolasNova/~3/ZD17LW_g8Q8/</link>
		<comments>http://liftlab.com/think/nova/2009/11/01/paul-valery-on-the-conquest-of-ubiquity/#comments</comments>
		<pubDate>Sun, 01 Nov 2009 08:58:22 +0000</pubDate>
		<dc:creator>Nicolas Nova</dc:creator>
		
		<category><![CDATA[Future]]></category>

		<guid isPermaLink="false">http://liftlab.com/think/nova/2009/11/01/paul-valery-on-the-conquest-of-ubiquity/</guid>
		<description><![CDATA[
(The famous &#8220;Gaz à tous les étages&#8221; sign)
Spent some time re-reading this fantastic piece by Paul Valéry called La conquête de l&#8217;Ubiquité (&#8221;The Conquest of Ubiquity&#8221;). Written in 1928, this short text has been quoted by Walter Benjamin in The Work of Art In the Mechanical Age of Reproduction. 
Three excerpts that struck me as [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/nnova/2108538379/" title="Gaz by nicolasnova, on Flickr"><img src="http://farm3.static.flickr.com/2328/2108538379_78552c8908.jpg" width="500" height="375" alt="Gaz" /></a><br />
(The famous &#8220;Gaz à tous les étages&#8221; sign)</p>
<p>Spent some time re-reading this fantastic piece by Paul Valéry called <a href="http://classiques.uqac.ca/classiques/Valery_paul/conquete_ubiguite/valery_conquete_ubiquite.pdf">La conquête de l&#8217;Ubiquité</a> (&#8221;The Conquest of Ubiquity&#8221;). Written in 1928, this short text has been quoted by Walter Benjamin in <a href="http://www.dzignism.com/articles/benjamin.pdf">The Work of Art In the Mechanical Age of Reproduction</a>. </p>
<p>Three excerpts that struck me as fascinating (considering that it has been written in 1928):</p>
<blockquote><p>&#8220;<i>At first, no doubt, only the reproduction and transmission of works of art will be affected. It will be possible to send anywhere or to re-create anywhere a system of sensations, or more precisely a system of stimuli, provoked by some object or event in any given place. Works of art will acquire a kind of ubiquity. We shall only have to summon them and there they will be…They will not merely exist in themselves but will exist wherever someone with a certain apparatus happens to be.<br />
(&#8230;)<br />
Just as water, gas and electricity are brought into our houses from far off to satisfy our needs in response to a minimal effort, so we shall be supplied with visual or auditory images, which will appear and disappear at a simple movement of the hand, hardly more than a sign.<br />
(&#8230;)<br />
Just as we are accustomed, if not enslaved, to the various forms of energy that pour into our homes, we shall find it perfectly natural to receive the ultrarapid variations or oscillations that our sense organs gather in and integrate to form all we know. I do not know whether a philosopher has ever dreamed of a company engaged in the home delivery of Sensory Reality&#8221;</i>&#8220;</p></blockquote>
<p><b>Why do I blog this?</b> in this fascinating short essay, Valéry forecasted in a very acute way the evolution of art and media delivery. Furthermore, he addressed the notion of dematerialized contents and linked it to the &#8220;network&#8221; meme: although he does not mention this term, the comparison with utilities (gas, electricity and water) is strikingly interesting. Besides, the last bit about &#8220;a company engaged in the home delivery of Sensory Reality&#8221; seems to be a premonitory basis for the discourse about Virtual Reality in the 1990s and Augmented Reality nowadays.</p>
<img src="http://feeds.feedburner.com/~r/NicolasNova/~4/ZD17LW_g8Q8" height="1" width="1"/>]]></content:encoded>
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		<item><title>Links for 2009-10-31 [del.icio.us]</title><link>http://feedproxy.google.com/~r/NicolasNova/~3/4JTKvxXbsbo/nicolasnova</link><pubDate>Sun, 01 Nov 2009 00:00:00 PDT</pubDate><guid isPermaLink="false">http://del.icio.us/nicolasnova#2009-10-31</guid><description>&lt;ul&gt;
&lt;li&gt;&lt;a href="http://www.thecnj.co.uk/camden/2009/102909/news102909_05.html"&gt;Library consultants&amp;rsquo; &amp;pound;2,000-a-day bill [Camden New Journal]&lt;/a&gt;&lt;br/&gt;
&amp;quot;American firm IDEO was paid £47,000 for 23 days work on the Growing Your Library (GYL) project, according to information released following a request by the New Journal under the Freedom of Information Act. The work was part of a major overhaul of the library service in Camden, which will see some staff jobs cut and machines introduced. (...) Details of some of the suggestions put forward by IDEO consultants have been criticised by staff, who contacted the New Journal to say the public would be “horrified” and “amused” at the “absurdity” of the week-long session and “the way their council tax money has been spent”.&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/NicolasNova/~4/4JTKvxXbsbo" height="1" width="1"/&gt;</description><feedburner:origLink>http://del.icio.us/nicolasnova#2009-10-31</feedburner:origLink></item><item>
		<title>Infrastructure issues for Vélib</title>
		<link>http://feedproxy.google.com/~r/NicolasNova/~3/zPSm3K0JOfA/</link>
		<comments>http://liftlab.com/think/nova/2009/10/31/infrastructure-issues-for-velib/#comments</comments>
		<pubDate>Sat, 31 Oct 2009 20:17:38 +0000</pubDate>
		<dc:creator>Nicolas Nova</dc:creator>
		
		<category><![CDATA[Innovation]]></category>

		<guid isPermaLink="false">http://liftlab.com/think/nova/2009/10/31/infrastructure-issues-for-velib/</guid>
		<description><![CDATA[
The NYT has an interesting article about the infrastructure problem with regards to the Velib in Paris. Some excerpts I found relevant below (I&#8217;ve taken the picture above once in Paris, a nice Velib utterly destroyed in a cardboard box):
&#8220;With 80 percent of the initial 20,600 bicycles stolen or damaged, the
program’s organizers have had to [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/nnova/2890127427/" title="A velib in a good state by nicolasnova, on Flickr"><img src="http://farm4.static.flickr.com/3108/2890127427_3208857a30.jpg" width="500" height="333" alt="A velib in a good state" /></a></p>
<p>The NYT has an interesting <a href="http://www.nytimes.com/2009/10/31/world/europe/31bikes.html">article</a> about the infrastructure problem with regards to the Velib in Paris. Some excerpts I found relevant below (I&#8217;ve taken the picture above once in Paris, a nice Velib utterly destroyed in a cardboard box):</p>
<blockquote><p>&#8220;<i>With 80 percent of the initial 20,600 bicycles stolen or damaged, the<br />
program’s organizers have had to hire several hundred people just to fix them. And along with the dent in the city-subsidized budget has been a blow to the Parisian psyche.<br />
(&#8230;)<br />
“We miscalculated the damage and the theft,” said Albert Asséraf, director of strategy, research and marketing at JCDecaux, the outdoor-advertising company that is a major financer and organizer of the  project. “But we had no reference point in the world for this kind of initiative.”<br />
(&#8230;)<br />
At least 8,000 bikes have been stolen and 8,000 damaged so badly that they had to be replaced — nearly 80 percent of the initial stock (&#8230;) JCDecaux must repair some 1,500 bicycles a day. The company maintains  10 repair shops and a workshop on a boat that moves up and down the Seine.<br />
(&#8230;)<br />
“For a regular user like me, it generates a lot of frustration,” she  said. “It’s a reflection of the violence of our society and it’s outrageous: the Vélib’ is a public good but there is no civic feeling related to it.</i>&#8220;</p></blockquote>
<p><b>Why do I blog this?</b> such an interesting example of how a technical objects rely on its socio-economical milieu to evolve. The figures here are tough but that illustrates the difficult life of innovations. I wonder about other cities where JC Decaux implemented this scheme.</p>
<img src="http://feeds.feedburner.com/~r/NicolasNova/~4/zPSm3K0JOfA" height="1" width="1"/>]]></content:encoded>
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		<title>“you are here”</title>
		<link>http://feedproxy.google.com/~r/NicolasNova/~3/E34X-Tp8bS4/</link>
		<comments>http://liftlab.com/think/nova/2009/10/29/you-are-here-2/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 10:15:48 +0000</pubDate>
		<dc:creator>Nicolas Nova</dc:creator>
		
		<category><![CDATA[Urban]]></category>

		<guid isPermaLink="false">http://liftlab.com/think/nova/2009/10/29/you-are-here-2/</guid>
		<description><![CDATA[
One of the most curious &#8220;you are here&#8221; sign, which simply that &#8220;you are here&#8221;, next to the map. Seen at the Telecom Conference in Geneva few weeks ago.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/nnova/4052338175/" title="you are here by nicolasnova, on Flickr"><img src="http://farm4.static.flickr.com/3510/4052338175_76db92c937.jpg" width="500" height="375" alt="you are here" /></a></p>
<p>One of the most curious &#8220;you are here&#8221; sign, which simply that &#8220;you are here&#8221;, next to the map. Seen at the Telecom Conference in Geneva few weeks ago.</p>
<img src="http://feeds.feedburner.com/~r/NicolasNova/~4/E34X-Tp8bS4" height="1" width="1"/>]]></content:encoded>
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		<item><title>Links for 2009-10-28 [del.icio.us]</title><link>http://feedproxy.google.com/~r/NicolasNova/~3/fcsXdOkjlPI/nicolasnova</link><pubDate>Thu, 29 Oct 2009 00:00:00 PDT</pubDate><guid isPermaLink="false">http://del.icio.us/nicolasnova#2009-10-28</guid><description>&lt;ul&gt;
&lt;li&gt;&lt;a href="http://astrobiology.nasa.gov/ask-an-astrobiologist/intro/nibiru-and-doomsday-2012-questions-and-answers"&gt;Nibiru and Doomsday 2012: Questions and Answers [NASA Astrobiology]&lt;/a&gt;&lt;br/&gt;
Stories about the 2012 Doomsday have blossomed on the Internet. “Ask an Astrobiologist” has received nearly a thousand questions about Nibiru and 2012. Astrobiologists answers them and analyze the massive amount of bullshits about this.&lt;/li&gt;
&lt;li&gt;&lt;a href="http://women.timesonline.co.uk/tol/life_and_style/women/the_way_we_live/article6888875.ece"&gt;What's your place in the brave new future? [Times]&lt;/a&gt;&lt;br/&gt;
In the 1960s people compared organisations to computers; now they are talking about computers as ‘organisms’ [and] organisations as ‘ecologies’.” The good news, says Saffo, is that the rise of biology will change the way we think about the world. “If it works out, people will understand how interdependent the world is — but there’s another side too,” he said. “I think it was HG Wells [the science fiction author] who said civilisation is a race between education and catastrophe.”&lt;/li&gt;
&lt;li&gt;&lt;a href="http://snapsummit.com/"&gt;FailCon: a conference about failures&lt;/a&gt;&lt;br/&gt;
FailCon is the first conference EVER to ask successful founders, investors, designers, and developers &amp;quot;What&amp;#039;s gone wrong and did you fix it?&amp;quot; Come learn how to avoid the most common startup mistakes, network with leading founders and executives, and take away practical and actionable advice.&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/NicolasNova/~4/fcsXdOkjlPI" height="1" width="1"/&gt;</description><feedburner:origLink>http://del.icio.us/nicolasnova#2009-10-28</feedburner:origLink></item><item>
		<title>Ben Cerveny at Urban Labs</title>
		<link>http://feedproxy.google.com/~r/NicolasNova/~3/Aa7YzyJfZOk/</link>
		<comments>http://liftlab.com/think/nova/2009/10/28/ben-cerveny-at-urban-labs/#comments</comments>
		<pubDate>Wed, 28 Oct 2009 12:24:33 +0000</pubDate>
		<dc:creator>Nicolas Nova</dc:creator>
		
		<category><![CDATA[Urban]]></category>

		<guid isPermaLink="false">http://liftlab.com/think/nova/2009/10/28/ben-cerveny-at-urban-labs/</guid>
		<description><![CDATA[My (messy) notes from Ben Cerveny&#8217;s talk at Urban Labs which was organized by Citilab (Cornella, near Barcelona)

The talk was entitled &#8220;The city as a platform: computational systems for urban society&#8221; and the basic take-away was the proposition to see the city as an Operating System.
Ben is interested in how to make urban phenomena legible [...]]]></description>
			<content:encoded><![CDATA[<p>My (messy) notes from <a href="http://www.vurb.eu/about/">Ben Cerveny</a>&#8217;s talk at <a href="http://www.urbanlabs.net/index.php/Programa09">Urban Labs</a> which was organized by <a href="http://citilab.eu/">Citilab</a> (Cornella, near Barcelona)</p>
<p><a href="http://www.flickr.com/photos/nnova/4045497999/" title="SYMmetric by nicolasnova, on Flickr"><img src="http://farm4.static.flickr.com/3508/4045497999_0250bcdd02.jpg" width="500" height="333" alt="SYMmetric" /></a></p>
<p>The talk was entitled &#8220;The city as a platform: computational systems for urban society&#8221; and the basic take-away was the proposition to see the city as an Operating System.</p>
<p>Ben is interested in how to make urban phenomena legible and feed them back into people&#8217;s experience. Which is why he works with <a href="http://stamen.com/">Stamen</a> that he describes as a data viz agency. In other words, representations that make visible these invisible complexities to give people a tool to visualize them.</p>
<p>He recently started <a href="http://www.vurb.eu">Vurb</a> (a pun on &#8220;verb&#8221; and &#8220;urban&#8221;)  as a follow-up to his previous venture, the &#8220;Playground Foundation&#8221; in Amsterdam. In this previous project, he was interested in how to build an infrastructure in a city to allow a new sort of play&#8230; that take advantage of behavior patterns, computational resources, create new meaning of play and may have a transformational effect&#8230; turned today into VURB&#8230; which is interested in going beyond play.</p>
<p>He reminded us that the city is already shaped by information as shown by a picture of the first newspaper in amsterdam &#8220;amsterdamsche courant&#8221;. BUT what is new: citizens are now information makers and the city is an aggregation of an enormous quantity of data (from plumbing infrastructures to digital photographies and GPS) that reflects the individual expressions of all the residents&#8230; and can be perceived now in its entirety.</p>
<p>What does this produce? while 20th century cities were consumables, 21th century cities will be collaboratively produced, no longer to-down but completely emergent&#8230; a bit like this evocative picture of the &#8220;New Babylon&#8221; by Constant Nieuwenhuys:</p>
<p><img src="http://liftlab.com/think/imgblog/constant02_body.jpg" width="500" /></p>
<p>All of this lead to this idea of an operating systems for the built environment The various layers of the urban stack are differentially accessible to citizen input: </p>
<ul>
<li>sensor networks: not so much</li>
<li>dynamic infrastructural services</li>
<li>collaborative modeling: everybody is expressing their aspiration for the city, this is captured in a software model that represents a parallel state: the &#8220;cloud city&#8221;, a set of information that is dynamic, active and aggregated&#8230; almost the spirit of the city&#8230; the idea that all of the human information and the history of the city lives in a dataset that can be used in different circumstances</li>
</ul>
<p>We can then have a real-time model of urban scale space: it reflects a politics of a situation, a model does not reflect the entire reality. What type of model do we want to represent the city?  Ben claims that we don&#8217;t want one, we want a thousands! like web-services&#8230; there are going ways to bring models on space. The other side of the model is who is in the model, who takes advantage of the model: social networks are the inhabitants, which leads to massively multi-participant models&#8230; like an offline game.</p>
<p>Ben drew a parallel between urban planning and game design&#8230; the &#8220;secret school of learning interaction design&#8221; (as it teaches to design for users who do not read manuals, teaches how to make people learn new things progressively&#8230; or WoW status aggregation is twitter avant la lettre)</p>
<p><img src="http://liftlab.com/think/imgblog/map_barcelona.png" width="500" /></p>
<p>Another thing that I found interesting in his talk was this comment about Barcelona:</p>
<blockquote><p>&#8220;<i>I&#8217;m interested in looking at barcelona on the Google maps&#8230; look at how the barrio gotico is messy and then you see the grid&#8230; look at the boundaries&#8230; they look as if you could move a slider to accelerate the transition between the messy old city and the grid</i>&#8220;</p></blockquote>
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		<item>
		<title>City center</title>
		<link>http://feedproxy.google.com/~r/NicolasNova/~3/sW1a3kxOOoQ/</link>
		<comments>http://liftlab.com/think/nova/2009/10/28/city-center/#comments</comments>
		<pubDate>Wed, 28 Oct 2009 12:02:15 +0000</pubDate>
		<dc:creator>Nicolas Nova</dc:creator>
		
		<category><![CDATA[Urban]]></category>

		<guid isPermaLink="false">http://liftlab.com/think/nova/2009/10/28/city-center/</guid>
		<description><![CDATA[
I&#8217;ve always been curious about the location where people (citizens or visitors) place the center of a city. You can define it as an area but also at specific points.


You have different ways to explore this question:

Asking people what is the point they would refer to as the center of a city. This kind of [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://liftlab.com/think/imgblog/pariscenter.png" width="500" /></p>
<p>I&#8217;ve always been curious about the location where people (citizens or visitors) place the center of a city. You can define it as an area but also at specific points.</p>
<p><img src="http://liftlab.com/think/imgblog/genevacenter.png" width="500" /><br />
<img src="http://liftlab.com/think/imgblog/seoulcenter.png" width="500" /></p>
<p>You have different ways to explore this question:</p>
<ul>
<li>Asking people what is the point they would refer to as the center of a city. This kind of enquiry is common in environmental psychology and may help to uncover how individuals have specific representations (psychologists would call them mental models). Depending on the sampling (visitors/tourists, job type&#8230;) the answer may be different: should it be the CBD? the geometrical center? Should it be the <a href="http://liftlab.com/think/nova/2003/09/18/schellings-focal-point/">Schelling Point</a>?</li>
<li>Observing how city centers are represented in technological artifacts such as maps or guidebooks. For example, looking for cities in digital mapping systems such as Google Maps and observe where they put the red dots that correspond to the city. In this case, it will reflects a specific norm chosen by the Googleplex engineers. I&#8217;d be curious to know the underlying rationale behind this positioning.</li>
<li>&#8230;</li>
</ul>
<p><b>Why do I blog this?</b> thinking about urban notions and their representations. I find intriguing to define what is a city center and how human beings think about this concept.</p>
<img src="http://feeds.feedburner.com/~r/NicolasNova/~4/sW1a3kxOOoQ" height="1" width="1"/>]]></content:encoded>
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		<title>A synchronicity: Design Fictions for Asynchronous Urban Computing</title>
		<link>http://feedproxy.google.com/~r/NicolasNova/~3/2n6Hejh5hsY/</link>
		<comments>http://liftlab.com/think/nova/2009/10/26/a-synchronicity-design-fictions-for-asynchronous-urban-computing/#comments</comments>
		<pubDate>Mon, 26 Oct 2009 20:55:29 +0000</pubDate>
		<dc:creator>Nicolas Nova</dc:creator>
		
		<category><![CDATA[Urban]]></category>

		<guid isPermaLink="false">http://liftlab.com/think/nova/2009/10/26/a-synchronicity-design-fictions-for-asynchronous-urban-computing/</guid>
		<description><![CDATA[
New dispatch: &#8220;A synchronicity: Design Fictions for Asynchronous Urban Computing&#8221; by Julian Bleecker and myself has just been released. It&#8217;s a discussion between the two us from the Situated Technologies Pamphlets series, published by the Architectural League. This series aims at exploring the implications of ubiquitous computing for architecture and urbanism: How are our experience [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://liftlab.com/think/imgblog/ST5-cover.png" width="500" /></p>
<p>New dispatch: &#8220;<a href="http://archleague.org/2009/10/situated-technologies-pamphlets-5/">A synchronicity: Design Fictions for Asynchronous Urban Computing</a>&#8221; by Julian Bleecker and myself has just been released. It&#8217;s a discussion between the two us from the <a href="http://www.situatedtechnologies.net/">Situated Technologies Pamphlets</a> series, published by the Architectural League. This series aims at exploring the implications of ubiquitous computing for architecture and urbanism: How are our experience of the city and the choices we make in it affected by mobile communications, pervasive media, ambient informatics and other “situated” technologies? How will the ability to design increasingly responsive environments alter the way architects conceive of space? What do architects need to know about urban computing and what do technologists need to know about cities?</p>
<p>Introduced by the editor as:</p>
<blockquote><p>&#8220;<i>In the last five years, the urban computing field has featured an impressive emphasis on the so-called “real-time, database-enabled city” with its synchronized Internet of Things. In Situated Technologies Pamphlets 5,  Julian Bleecker and Nicolas Nova argue to invert this common perspective and speculate on the existence of an “asynchronous city.” Through a discussion of objects that blog, they forecast situated technologies based on weak signals that show the importance of time on human practices. They imagine the emergence of truly social technologies that through thoughtful provocation can invert and disrupt common perspective.</i>&#8220;</p></blockquote>
<p>We&#8217;d like to thank Omar Khan, Trebor Scholz and Mark Shepard for this great opportunity!</p>
<img src="http://feeds.feedburner.com/~r/NicolasNova/~4/2n6Hejh5hsY" height="1" width="1"/>]]></content:encoded>
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		<title>Lift @ Citilab in Barcelona</title>
		<link>http://feedproxy.google.com/~r/NicolasNova/~3/2xnlzY4OVmE/</link>
		<comments>http://liftlab.com/think/nova/2009/10/26/lift-citilab-in-barcelona/#comments</comments>
		<pubDate>Mon, 26 Oct 2009 10:10:45 +0000</pubDate>
		<dc:creator>Nicolas Nova</dc:creator>
		
		<category><![CDATA[Urban]]></category>

		<guid isPermaLink="false">http://liftlab.com/think/nova/2009/10/26/lift-citilab-in-barcelona/</guid>
		<description><![CDATA[Last saturday at Citilab in Cornella, near Barcelona, Fabien and myself organized a &#8220;lift @ home&#8221; event.
A one-day long workshop, this event was called &#8220;Hands on Barcelona&#8217;s Informational Membrane. It was part of a series of seminar about the new practices as well as the visions and issues around the hybridization of the digital and [...]]]></description>
			<content:encoded><![CDATA[<p>Last saturday at <a href="http://citilab.eu">Citilab</a> in Cornella, near Barcelona, <a href="http://liftlab.com/think/fabien/">Fabien</a> and myself organized a &#8220;<a href="http://liftconference.com/lift-at-home">lift @ home</a>&#8221; event.</p>
<p>A one-day long workshop, this event was called &#8220;<a href="http://liftconference.com/lift-at-home/events/2009/10/24/lift-citilab">Hands on Barcelona&#8217;s Informational Membrane</a>. It was part of a series of seminar about the new practices as well as the visions and issues around the hybridization of the digital and the physical in cities. We focused on the informational membrane hovering over Barcelona and try to sketch near-future scenarios with datasets and infrastructures existing in city. The goal was to understand a contemporary urban software infrastructures and explore the implications (trade-offs, opportunities and concerns) in the data they generate. The effort was put on  Barcelona’s specific issues (e.g. mobility, infrastructure, tourism, gentrification, ecology …) and their related datasets.</p>
<p><a href="http://www.flickr.com/photos/nnova/4045490707/" title="lift @ citilab by nicolasnova, on Flickr"><img src="http://farm3.static.flickr.com/2437/4045490707_516b868475.jpg" width="500" height="333" alt="lift @ citilab" /></a></p>
<p>We had a group of 30 participants coming from very diverse backgrounds: designers, engineers, people from the city of Barcelona, ethnographers, architects, etc. both from the area and abroad. We started from a presentation&amp;discussion about the general problems of Barcelona and the available data. Then small groups have been formed to work on how to use the existing infrastructures and data to create potential solutions in terms of services. The assignments led people to go beyond traditional techno-determinism to envision social and organizational framing.</p>
<p><a href="http://www.flickr.com/photos/nnova/4045487247/" title="lift @ citilab by nicolasnova, on Flickr"><img src="http://farm4.static.flickr.com/3534/4045487247_e2f37e3f79.jpg" width="500" height="333" alt="lift @ citilab" /></a></p>
<p><a href="http://www.flickr.com/photos/nnova/4046233860/" title="lift @ citilab by nicolasnova, on Flickr"><img src="http://farm3.static.flickr.com/2421/4046233860_fdc8a1178b.jpg" width="500" height="333" alt="lift @ citilab" /></a></p>
<p><a href="http://www.flickr.com/photos/nnova/4046216360/" title="lift @ citilab by nicolasnova, on Flickr"><img src="http://farm4.static.flickr.com/3229/4046216360_258b12bf00.jpg" width="500" height="333" alt="lift @ citilab" /></a></p>
<p>We&#8217;re working on a short write-up document for this workshop. Something that would summarize the findings and pave the way for upcoming seminars.</p>
<img src="http://feeds.feedburner.com/~r/NicolasNova/~4/2xnlzY4OVmE" height="1" width="1"/>]]></content:encoded>
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		<title>Digital traces and tourism</title>
		<link>http://feedproxy.google.com/~r/NicolasNova/~3/U-ANcMG9J0U/</link>
		<comments>http://liftlab.com/think/nova/2009/10/22/digital-traces-and-tourism/#comments</comments>
		<pubDate>Thu, 22 Oct 2009 07:54:32 +0000</pubDate>
		<dc:creator>Nicolas Nova</dc:creator>
		
		<category><![CDATA[Urban]]></category>

		<guid isPermaLink="false">http://liftlab.com/think/nova/2009/10/22/digital-traces-and-tourism/</guid>
		<description><![CDATA[Yesterday in Sierre, I gave a talk about the use and implications of digital traces for tourism services. Slides are on Slideshare.
By rob
The point of the talk was the following: we&#8217;re seeing the advent of location-based services and augmented reality applications. But those are only the &#8220;interface&#8221; aspect of a broader phenomena: the aggregation and [...]]]></description>
			<content:encoded><![CDATA[<p>Yesterday in Sierre, I gave a talk about the use and implications of digital traces for tourism services. Slides are on <a href="http://www.slideshare.net/nicolasnova/the-near-future-of-tourism-services-based-on-digital-traces-2312286">Slideshare</a>.</p>
<p><object type=application/x-shockwave-flash data=https://s3.amazonaws.com:443/slideshare/ssplayer.swf?id=2312286&amp;doc=etourismforum2009nova-091021135319-phpapp02 width=425 height=348><param name=movie value=https://s3.amazonaws.com:443/slideshare/ssplayer.swf?id=2312286&amp;doc=etourismforum2009nova-091021135319-phpapp02 /></object><br/>By <a href='http://ringofblogs.com'>rob</a></p>
<p>The point of the talk was the following: we&#8217;re seeing the advent of location-based services and augmented reality applications. But those are only the &#8220;interface&#8221; aspect of a broader phenomena: the aggregation and use of digital data to create new sorts of services. Indeed digital objects used by people such as mobile phones and cameras leave a large amount of traces: the phone can be geolocated through cell-phone antennas or GPS and digital cameras take pictures that people can upload on web sharing platforms such as Flickr. All of this enable new application that allow to count tourists or provide them with new sorts of services. Based on existing experiments, the presentation addressed how the tourism industry can benefit from these digital traces to obtain new representations of tourists activities and to build up new services based on them.</p>
<p>Thanks Roland Schegg for the invitation.</p>
<img src="http://feeds.feedburner.com/~r/NicolasNova/~4/U-ANcMG9J0U" height="1" width="1"/>]]></content:encoded>
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		<item><title>Links for 2009-10-21 [del.icio.us]</title><link>http://feedproxy.google.com/~r/NicolasNova/~3/nTahyOfT_7M/nicolasnova</link><pubDate>Thu, 22 Oct 2009 00:00:00 PDT</pubDate><guid isPermaLink="false">http://del.icio.us/nicolasnova#2009-10-21</guid><description>&lt;ul&gt;
&lt;li&gt;&lt;a href="http://berglondon.com/blog/2009/10/20/week-228/"&gt;Media Design [BERG]&lt;/a&gt;&lt;br/&gt;
&amp;quot;Schulze calls this media design and increasingly it’s what our strategy work involves. Interestingly companies up and down the media stack want the same thing. Content companies, distribution companies and technology companies are in a process of convergence. To put it bluntly: Facebook, Google, Apple, Nokia, BBC, Bonnier, the Guardian, Microsoft are becoming direct competitors, which never used to be the case.&amp;quot;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.slideshare.net/nicolasnova/the-near-future-of-tourism-services-based-on-digital-traces-2312286"&gt;the near future of tourism services based on digital traces&lt;/a&gt;&lt;br/&gt;
A talk i&amp;#039;ve given this afternoon: Digital objects used by tourists such as mobile phones and cameras leave a large amount of traces. The phone can indeed be geolocated through cell-phone antennas or GPS and digital cameras take pictures that people can upload on web sharing platforms such as Flickr. All of this enable new application that allow to count tourists or provide them with new sorts of services. Based on existing experiments, the presentation will describe how the tourism industry can benefit from these digital traces to obtain new representations of tourists activities and to build up new services based on them&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/NicolasNova/~4/nTahyOfT_7M" height="1" width="1"/&gt;</description><feedburner:origLink>http://del.icio.us/nicolasnova#2009-10-21</feedburner:origLink></item><item>
		<title>Ubiquitous obama representations</title>
		<link>http://feedproxy.google.com/~r/NicolasNova/~3/rpoBlp4LL_k/</link>
		<comments>http://liftlab.com/think/nova/2009/10/20/ubiquitous-obama-representations/#comments</comments>
		<pubDate>Tue, 20 Oct 2009 09:43:15 +0000</pubDate>
		<dc:creator>Nicolas Nova</dc:creator>
		
		<category><![CDATA[Culture]]></category>

		<guid isPermaLink="false">http://liftlab.com/think/nova/2009/10/20/ubiquitous-obama-representations/</guid>
		<description><![CDATA[Following Julian, different forms of Obama representations that I refer to as &#8220;Obamania&#8221; in my Flickr stream.
The &#8220;Obama&#8221; pizza in Paris:

Street graffiti in Saint Etienne and Geneva:


An ad poster in Paris:

Why do I blog this? these iconic representations are quite interesting in terms of diversity and the meaning it certainly evokes to people. A sort [...]]]></description>
			<content:encoded><![CDATA[<p>Following <a href="http://www.nearfuturelaboratory.com/2009/09/29/brand-obama/">Julian</a>, different forms of Obama representations that I refer to as &#8220;Obamania&#8221; in my Flickr stream.</p>
<p>The &#8220;Obama&#8221; pizza in Paris:<br />
<a href="http://www.flickr.com/photos/nnova/3064651345/" title="Obamania by nicolasnova, on Flickr"><img src="http://farm4.static.flickr.com/3154/3064651345_dd8f2550d5.jpg" width="500" height="375" alt="Obamania" /></a></p>
<p>Street graffiti in Saint Etienne and Geneva:<br />
<a href="http://www.flickr.com/photos/nnova/3064536640/" title="obamania by nicolasnova, on Flickr"><img src="http://farm4.static.flickr.com/3020/3064536640_d7543ae487.jpg" width="500" height="333" alt="obamania" /></a></p>
<p><a href="http://www.flickr.com/photos/nnova/4026386389/" title="obamania by nicolasnova, on Flickr"><img src="http://farm4.static.flickr.com/3525/4026386389_c32345239b.jpg" width="500" height="375" alt="obamania" /></a></p>
<p>An ad poster in Paris:<br />
<a href="http://www.flickr.com/photos/nnova/3064663303/" title="Obamania by nicolasnova, on Flickr"><img src="http://farm4.static.flickr.com/3239/3064663303_1250998dfe.jpg" width="500" height="375" alt="Obamania" /></a></p>
<p><b>Why do I blog this?</b> these iconic representations are quite interesting in terms of diversity and the meaning it certainly evokes to people. A sort of meme that finds it way onto the urban fabric. Nothing really new here but it&#8217;s always curious to spot this.</p>
<img src="http://feeds.feedburner.com/~r/NicolasNova/~4/rpoBlp4LL_k" height="1" width="1"/>]]></content:encoded>
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		<title>GPS failed pattern: wrong door</title>
		<link>http://feedproxy.google.com/~r/NicolasNova/~3/aTDWczcjHF4/</link>
		<comments>http://liftlab.com/think/nova/2009/10/19/gps-failed-pattern-wrong-door/#comments</comments>
		<pubDate>Mon, 19 Oct 2009 08:38:36 +0000</pubDate>
		<dc:creator>Nicolas Nova</dc:creator>
		
		<category><![CDATA[User Experience]]></category>

		<guid isPermaLink="false">http://liftlab.com/think/nova/2009/10/19/gps-failed-pattern-wrong-door/</guid>
		<description><![CDATA[
I think it would be good to start a catalogue of weird &#8220;failed GPS paths&#8221; patterns. The one above could be called &#8220;right way, wrong door&#8221;. The other day I Geneva, while going to a seminar, my iPhone GPS gave me this curious set of information that I liked a lot. I was looking for [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/nnova/4022851464/" title="from here to there by nicolasnova, on Flickr"><img src="http://farm3.static.flickr.com/2526/4022851464_23dbb91fd2.jpg" width="500" height="333" alt="from here to there" /></a></p>
<p>I think it would be good to start a catalogue of weird &#8220;failed GPS paths&#8221; patterns. The one above could be called &#8220;right way, wrong door&#8221;. The other day I Geneva, while going to a seminar, my iPhone GPS gave me this curious set of information that I liked a lot. I was looking for a building I&#8217;ve never been into and used the GPS device to help me.</p>
<p>The &#8220;path solution&#8221; it gave me is the one above, strip naked in terms of urban elements (for some reasons, it&#8217;s only a grid as if I was playing &#8220;<a href="http://images.google.com/images?client=safari&amp;rls=en&amp;q=%22space%20harrier%22&amp;oe=UTF-8&amp;um=1&amp;ie=UTF-8&amp;sa=N&amp;hl=en&amp;tab=wi">Space harrier</a>&#8220;). I simply had to go back on the avenue and find the entrance on the other side of the building. It left me wondering about the way navigation database are aware of building entrance, surely a parameter that add a layer of complexity.</p>
<img src="http://feeds.feedburner.com/~r/NicolasNova/~4/aTDWczcjHF4" height="1" width="1"/>]]></content:encoded>
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		<title>Upcoming speeches and workshops</title>
		<link>http://feedproxy.google.com/~r/NicolasNova/~3/GN2MNnR0UUM/</link>
		<comments>http://liftlab.com/think/nova/2009/10/18/upcoming-speeches-and-workshops/#comments</comments>
		<pubDate>Sun, 18 Oct 2009 17:37:37 +0000</pubDate>
		<dc:creator>Nicolas Nova</dc:creator>
		
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://liftlab.com/think/nova/2009/10/18/upcoming-speeches-and-workshops/</guid>
		<description><![CDATA[
Some events where I&#8217;ll be speaking at or be involved in as an organizer. Perhaps an opportunity to meet up some readers, I generally do not publicize this but some of you asked me to keep them posted.
Next wednesday (October 21st), I&#8217;ll be the keynote speaker at the Swiss E-Tourism Forum in Sierre (Switzerland). My [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/nnova/2109304744/" title="Yo by nicolasnova, on Flickr"><img src="http://farm3.static.flickr.com/2313/2109304744_c5bc23b7ba.jpg" width="500" height="375" alt="Yo" /></a></p>
<p>Some events where I&#8217;ll be speaking at or be involved in as an organizer. Perhaps an opportunity to meet up some readers, I generally do not publicize this but some of you asked me to keep them posted.</p>
<p>Next wednesday (October 21st), I&#8217;ll be the keynote speaker at the <a href="http://www.ifitt.ch/">Swiss E-Tourism Forum</a> in Sierre (Switzerland). My talk will be entitled &#8220;the near future of tourism services based on digital traces&#8221; (yes, I&#8217;ve been asked to give the talk in English, this is Switzerland) and this is the outline:</p>
<blockquote><p>&#8220;<i>Digital objects used by tourists such as mobile phones and cameras leaves a large amount of traces. The phone can indeed be geolocated through cell-phone antennas or GPS and digital cameras take pictures that people can upload on web sharing platforms such as Flickr. All of this enables new application that allow counting tourists or providing them with new sorts of services. Based on existing experiments, the presentation will describe how the tourism industry can benefit from these digital traces to obtain new representations of tourists activities and to build up new services based on them.</i>&#8220;</p></blockquote>
<p>Then I&#8217;ll go to Barcelona and join Fabien for the <a href="http://liftconference.com/lift-at-home/events/2009/10/24/lift-citilab">Lift @ Citilab</a> workshop called &#8220;Hands on Barcelona&#8217;s Informational Membrane&#8221; where a great bunch of people will tackle the increasing presence of the informational membrane hovering over Barcelona, exploring the implications (trade-offs, opportunities and concerns) and understanding how it affects the way citizens feel and live their city.</p>
<p>Three weeks ahead, on November 9th, I will organize a <a href="http://liftconference.com/lift-at-home/events/2009/11/10/lift-liftoffices">lift @ lift offices seminar</a> (quite a name uh) at our offices about the &#8220;new digital landscape&#8221;. We still have room for people and the event will be in french.</p>
<p>On November 26-27th, I’ll be in Paris (along with <a href="http://www.nearfuturelaboratory.com/2009/10/05/upcoming-talks-crits-lectures/">Julian</a>, <a href="http://speedbird.wordpress.com/2009/09/10/update-paris-event-added-to-fall-schedule/">Adam</a>, <a href="http://www.nodesign.net/blog/">Jean-Louis</a>, <a href="http://frederickaplan.com/en/">Frédéric</a> and Daniel) for the <a href="http://amateur.iri.centrepompidou.fr/nouveaumonde/enmi/conf/#programme2009_en">the new industrial world forum 2009</a> at the Pompidou museum. I&#8217;ve been parachuted in a session about &#8220;new industrial objects&#8221;, which sounds pretty good. The point of my speech would be to analyze a bunch of networked objects and highlight what how the Internet of Things features certain preconceptions about users. It&#8217;s a research project  I&#8217;ve been working over the summer.</p>
<p>Back to Paris on December 2nd for a workshop at Bell-Labs/Alcatel-Lucent.</p>
<p>December 4th will be devoted to the <a href="http://liftconference.com/lift-at-home/events/2009/12/04/lift-brussel-council-and-tinkerit-present-are-you-ready-i">big workshop day</a> we (lift) co-organize with <a href="http://www.theinternetofthings.eu/">Council</a> (Rob van Kranenburg) and <a href="http://tinker.it/">tinker.it</a>. I&#8217;ll be posting more information about this later on.</p>
<p>Paris again in January 2010 for a lecture about locative media at the <a href="http://www.ehess.fr/fr/enseignement/enseignements/2009/ue/1133/">EHESS</a> for a seminar about transdiciplinarity organized by <a href="http://www.iiac.cnrs.fr/cetsah/spip.php?article26">Antonio Casilli</a>.</p>
<p>And finally (phew), I&#8217;ll be at <a href="http://interaction.ixda.org/">Interaction10</a> in Savannah to give a talk called &#8220;From Observing Failures to Provoking Them&#8221;.</p>
<img src="http://feeds.feedburner.com/~r/NicolasNova/~4/GN2MNnR0UUM" height="1" width="1"/>]]></content:encoded>
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		<title>The evolution of the “amateur” figure</title>
		<link>http://feedproxy.google.com/~r/NicolasNova/~3/gWA0JRKqtG0/</link>
		<comments>http://liftlab.com/think/nova/2009/10/16/the-evolution-of-the-amateur-figure/#comments</comments>
		<pubDate>Fri, 16 Oct 2009 16:02:55 +0000</pubDate>
		<dc:creator>Nicolas Nova</dc:creator>
		
		<category><![CDATA[Culture]]></category>

		<guid isPermaLink="false">http://liftlab.com/think/nova/2009/10/16/the-evolution-of-the-amateur-figure/</guid>
		<description><![CDATA[
Raw notes from a presentation by André Gunthert at the Geneva University of Art and Design the other say:
Amateur photography appeared around 1880, after the transition between silver to silver-chloride&#8230; which led to photojournalism and scientific photography such as the work of Albert Londe. Curiously, Londe always referred to his work as an &#8220;amateur&#8221;, although [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/nnova/4022093377/" title="andré gunthert by nicolasnova, on Flickr"><img src="http://farm3.static.flickr.com/2803/4022093377_7927aa49dc.jpg" width="500" height="333" alt="andré gunthert" /></a></p>
<p>Raw notes from a presentation by <a href="http://www.arhv.lhivic.org/">André Gunthert</a> at the Geneva University of Art and Design the other say:</p>
<p>Amateur photography appeared around 1880, after the transition between silver to silver-chloride&#8230; which led to photojournalism and scientific photography such as the work of <a href="http://en.wikipedia.org/wiki/Albert_Londe">Albert Londe</a>. Curiously, Londe always referred to his work as an &#8220;amateur&#8221;, although he was the medical photographer at the Salpêtrière Hospital in Paris (and perhaps one of the most famous chronophotographer with <a href="http://en.wikipedia.org/wiki/Étienne-Jules_Marey">Étienne-Jules Marey</a>. Gunthert&#8217;s claim is that the reason why a photo expert such as Londe referred to him as an amateur was because he lived in a transitional time between the <a href="http://en.wikipedia.org/wiki/Daguerreotype">Daguerreotype</a> and the new popular activity of photography. Claiming to be an amateur was a peculiar stance, an avant-garde choice that aimed at showing others that &#8220;he was on the other side, a promoter of the new technique&#8221;.</p>
<p>The end of the 19th century saw the emergence of the new figure of the amateur, through Kodak&#8217;s release of their camera (&#8221;You press the button, we do the rest&#8221;). To be an amateur at the time would be described today as being a &#8220;user&#8221; and it&#8217;s because of the arrival of this stance that amateurs has been opposed to professionals.</p>
<p>However, it&#8217;s only around 2005-2005 that amateurs became a threat to professionals. Gunthert traces this back to the London subway bombings. This event in July of 2005 can be seen as a turning point in global news coverage; especially because the news (BBC) asked survivors/witness to send them images (taken with cameraphones)&#8230; simply because they could not go there.</p>
<p>In parallel, Gunthert describes how the Web started to build its own mythology around the amateur (&#8221;We the Media&#8221; by Dan Gilmor, citizen journalism, the web2.0 slogan by Tim O&#8217;Reilly, etc.)&#8230; and eventually services such as YouTube in 2005 were explicitly built (and valued) for their capability to be based on &#8220;user-generated content&#8221;.</p>
<p><img src="http://www.badtaste.it/badposter/wp-content/myfotos/bekindrewind/be_kind_rewind_ver2.jpg" width="400" /></p>
<p>To him, the best example of this trend is <a href="http://en.wikipedia.org/wiki/Be_Kind_Rewind">Be Kind Rewind</a>, a sort of testimony to the notion of Amateur culture. Gunthert describes this movie as the nicest way to depict user-generated content because it shows HOW IT WAS SUPPOSED TO BE. A sort of YouTube were viewers will act as participant and create their own videos. This kind of expectations of course lead to laws and measures taken by governments in certain countries to help the the cultural industry&#8230; because lots of people believed in this myth. </p>
<p>But this vision did not materialize. He described them as self-fulfilling prophecies proposed by web gurus and showed that most of the content on platforms such as YouTube are not creations. There is indeed a great shift from television to platforms like YouTube but it&#8217;s mostly an archive of past productions (with tons of copyright infringements). It&#8217;s not only an archive but there are also ads and new forms of communication proposed by companies (see the <a href="http://www.youtube.com/watch?v=_PHnRIn74Ag">Evian roller babies campaign</a>).</p>
<p>He concluded by stating that most of the interest by researchers/media has been drawn<br />
so far to the production part of usage and that he is more interested in how people use these platforms. YouTube is now the second the web search engine and people access it to look for answers (e.g. how to fold a tent). To Gunthert, we are in 2009 in a situation close to the one people in the 20th century encountered with <a href="http://en.wikipedia.org/wiki/Sound_recording">sound recording devices</a>. At the time, inventors and industrial companies has high expectations about these machines, they were supposed to help produce content and store memories of people. But it did not happen and it was mostly employed to listen to music. Nevertheless this does not mean that people were passive and there are lots of interesting and active practices with regards to sound recording devices.</p>
<p><b>Why do I blog this?</b> my notes here are a bit messy and incomplete. I tried to translate this roughly into English but I was quite interested by his approach. Of course, some other things could be added about the DIY culture and perhaps my transcription is a bit shaky but I found it intriguing to deconstruct the notion of amateurs and usage.</p>
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		<title>Science consultants in sci-fi shows</title>
		<link>http://feedproxy.google.com/~r/NicolasNova/~3/KGD2WbgBdss/</link>
		<comments>http://liftlab.com/think/nova/2009/10/15/science-consultants-in-sci-fi-shows/#comments</comments>
		<pubDate>Thu, 15 Oct 2009 08:21:29 +0000</pubDate>
		<dc:creator>Nicolas Nova</dc:creator>
		
		<category><![CDATA[Culture]]></category>

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		<description><![CDATA[ON Sci-Fi wire, there is this curious description of how science consultants have been called to work in Star Trek/Battlestar Galactica:
&#8220;former Star Trek writer and creator of the re-imagined Battlestar Galactica Ron Moore revealed the secret formula to writing for Trek. He described how the writers would just insert &#8220;tech&#8221; into the scripts whenever they [...]]]></description>
			<content:encoded><![CDATA[<p>ON <a href="http://scifiwire.com/2009/10/ron-moore-calls-star-trek.php">Sci-Fi wire</a>, there is this curious description of how science consultants have been called to work in Star Trek/Battlestar Galactica:</p>
<blockquote><p>&#8220;<i>former Star Trek writer and creator of the re-imagined Battlestar Galactica Ron Moore revealed the secret formula to writing for Trek. He described how the writers would just insert &#8220;tech&#8221; into the scripts whenever they needed to resolve a story or plot line, then they&#8217;d have consultants fill in the appropriate words (aka technobabble) later.</p>
<p>&#8220;It became the solution to so many plot lines and so many stories,&#8221; Moore said. &#8220;It was so mechanical that we had science consultants who would just come up with the words for us and we&#8217;d just write &#8216;tech&#8217; in the script</p>
<p>La Forge: &#8220;Capain, the tech is overteching.&#8221;</p>
<p>Picard: &#8220;Well, route the auxiliary tech to the tech, Mr. La Forge.&#8221;</p>
<p>La Forge: &#8220;No, Captain. Captain, I&#8217;ve tried to tech the tech, and it won&#8217;t<br />
work.&#8221;</p>
<p>Picard: &#8220;Well, then we&#8217;re doomed.&#8221;</i>&#8220;</p></blockquote>
<p><b>Why do I blog this?</b> Reference for later. This is a model for creating design fictions but I wonder about how to go beyond this. Using this kind of process may lead to a certain vision of the future that is very normative. Charles Stross describes on his blog how he works and it&#8217;s more interesting to me:</p>
<blockquote><p>&#8220;<i>I use a somewhat more complex process to develop SF. I start by trying to draw a cognitive map of a culture, and then establish a handful of characters who are products of (and producers of) that culture. The culture in question differs from our own: there will be knowledge or techniques or tools that we don&#8217;t have, and these have social effects and the social effects have second order effects — much as integrated circuits are useful and allow the mobile phone industry to exist and to add cheap camera chips to phones: and cheap camera chips in phones lead to happy slapping or sexting and other forms of behaviour that, thirty years ago, would have sounded science fictional. And then I have to work with characters who arise naturally from this culture and take this stuff for granted, and try and think myself inside their heads. Then I start looking for a source of conflict, and work out what cognitive or technological tools my protagonists will likely turn to to deal with it.<br />
(&#8230;)<br />
The biggest weakness of the entire genre is this: the protagonists don&#8217;t tell us anything interesting about the human condition under science fictional circumstances. The scriptwriters and producers have thrown away the key tool that makes SF interesting and useful in the first place, by relegating &#8220;tech&#8221; to a token afterthought rather than an integral part of plot and characterization.</i>&#8220;</p></blockquote>
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		<title>Information convergence</title>
		<link>http://feedproxy.google.com/~r/NicolasNova/~3/aBxs4cCMOZg/</link>
		<comments>http://liftlab.com/think/nova/2009/10/15/information-convergence/#comments</comments>
		<pubDate>Thu, 15 Oct 2009 08:12:34 +0000</pubDate>
		<dc:creator>Nicolas Nova</dc:creator>
		
		<category><![CDATA[Design]]></category>

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		<description><![CDATA[
A korean letter box, a great example of a how a certain object acts as a focal point for information flows: letters go in the box and announcements/ads are stuck on the object itself.
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			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/nnova/3956573505/" title="Korean letterbox by nicolasnova, on Flickr"><img src="http://farm3.static.flickr.com/2574/3956573505_ceaa6a9541.jpg" width="500" height="333" alt="Korean letterbox" /></a></p>
<p>A korean letter box, a great example of a how a certain object acts as a focal point for information flows: letters go in the box and announcements/ads are stuck on the object itself.</p>
<img src="http://feeds.feedburner.com/~r/NicolasNova/~4/aBxs4cCMOZg" height="1" width="1"/>]]></content:encoded>
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	<item><title>Links for 2009-10-12 [del.icio.us]</title><link>http://feedproxy.google.com/~r/NicolasNova/~3/0lqmkK9bvh0/nicolasnova</link><pubDate>Tue, 13 Oct 2009 00:00:00 PDT</pubDate><guid isPermaLink="false">http://del.icio.us/nicolasnova#2009-10-12</guid><description>&lt;ul&gt;
&lt;li&gt;&lt;a href="http://lyon2024.zzl.org/Pphotos.html"&gt;Lyon 2024&lt;/a&gt;&lt;br/&gt;
Post-disaster representations of the city of Lyon, France in 2024&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/NicolasNova/~4/0lqmkK9bvh0" height="1" width="1"/&gt;</description><feedburner:origLink>http://del.icio.us/nicolasnova#2009-10-12</feedburner:origLink></item><item><title>Links for 2009-10-07 [del.icio.us]</title><link>http://feedproxy.google.com/~r/NicolasNova/~3/zDC6q5fzno8/nicolasnova</link><pubDate>Thu, 08 Oct 2009 00:00:00 PDT</pubDate><guid isPermaLink="false">http://del.icio.us/nicolasnova#2009-10-07</guid><description>&lt;ul&gt;
&lt;li&gt;&lt;a href="http://www.volumique.com/"&gt;Les Editions Volumiques&lt;/a&gt;&lt;br/&gt;
Simply speaking, this will be the future of books (re-using the principles of game design&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/NicolasNova/~4/zDC6q5fzno8" height="1" width="1"/&gt;</description><feedburner:origLink>http://del.icio.us/nicolasnova#2009-10-07</feedburner:origLink></item><item><title>Links for 2009-10-06 [del.icio.us]</title><link>http://feedproxy.google.com/~r/NicolasNova/~3/uCW23QaPQ-I/nicolasnova</link><pubDate>Wed, 07 Oct 2009 00:00:00 PDT</pubDate><guid isPermaLink="false">http://del.icio.us/nicolasnova#2009-10-06</guid><description>&lt;ul&gt;
&lt;li&gt;&lt;a href="http://russelldavies.typepad.com/planning/2009/10/blocks-of-time-and-the-mechanical-facebook.html"&gt;blocks of time and the mechanical facebook [russell davies]&lt;/a&gt;&lt;br/&gt;
&amp;quot;These seem to be a significant and fascinating part of our material culture but I can&amp;#039;t think of a lot of successful technology products that work at that scale or fit into our lives that way. In our pockets and bags as mementos, trophies, souvenirs.&amp;quot;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/NicolasNova/~4/uCW23QaPQ-I" height="1" width="1"/&gt;</description><feedburner:origLink>http://del.icio.us/nicolasnova#2009-10-06</feedburner:origLink></item></channel>
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