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		<title>The Ninja vs Pirates Podcast</title>
		<pubDate>Mon, 05 Mar 2012 05:27:00 +0000</pubDate>
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		<link>http://ninjavspirates.libsyn.com</link>
		<language>en</language>
		<copyright>(c) 2008 Mitchell Morris &amp; Michael Bonet</copyright>
		<docs>http://ninjavspirates.libsyn.com</docs>
		<managingEditor>michael.bonet@gmail.com (michael.bonet@gmail.com)</managingEditor>
		<description><![CDATA[On the Ninja Vs Pirates Podcast we discuss game design with game designers. Each episode we interview a designer of Card Games, Board Games, RPGs or Video Games. We have both mainstream and independent developers as guests.]]></description>
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			<title>The Ninja vs Pirates Podcast</title>
			<link><![CDATA[http://ninjavspirates.libsyn.com]]></link>
		</image>
		<itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author>
		<itunes:keywords>Game,Design,Games,Card,Games,Board,Games,Video,Games,Ninja,Pirate,Pirates,Ninjas,Ninja,Vs,Pirates</itunes:keywords>
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		<itunes:explicit>yes</itunes:explicit>
		<itunes:summary>On the Ninja Vs Pirates Podcast we discuss game design with game designers. Each episode we interview a designer of Card Games, Board Games, RPGs or Video Games. We have both main stream and independent developers as guests. </itunes:summary>
		<itunes:subtitle>Game Design with Game Designers</itunes:subtitle>
				<atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/NinjaVsPirates" /><feedburner:info uri="ninjavspirates" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><media:copyright>(c) 2008 Mitchell Morris &amp; Michael Bonet</media:copyright><media:thumbnail url="http://www.ninjavspirates.com/podcast.jpg" /><media:keywords>Game,Design,Games,Card,Games,Board,Games,Video,Games,Ninja,Pirate,Pirates,Ninjas,Ninja,Vs,Pirates</media:keywords><media:category scheme="http://www.itunes.com/dtds/podcast-1.0.dtd">Games &amp; Hobbies/Other Games</media:category><itunes:owner><itunes:email>mitch@ninjavspirates.com</itunes:email><itunes:name>Mitchell Morris &amp; Michael Bonet</itunes:name></itunes:owner><itunes:category text="Games &amp; Hobbies"><itunes:category text="Other Games" /></itunes:category><geo:lat>40.812665</geo:lat><geo:long>-73.95499</geo:long><feedburner:emailServiceId>NinjaVsPirates</feedburner:emailServiceId><feedburner:feedburnerHostname>http://feedburner.google.com</feedburner:feedburnerHostname><item>
			<title>NvP 7x04 - Seven Dragons with Andrew Looney</title>
			<pubDate>Mon, 05 Mar 2012 05:27:00 +0000</pubDate>
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&lt;p&gt;In this episode we discuss a brilliant game from one of our favorite designers, &lt;a href="http://www.looneylabs.com/games/seven-dragons" target="_blank"&gt;Seven Dragons&lt;/a&gt; by Andrew Looney. Seven Dragons owes its origins in a previous Looney Labs game named Aquarius. We explore the process Andrew went through in re-tooling Aquarius for Seven Dragons as well as the kid friendly rules section. And we cannot forget the incredible artwork provided by famed fantasy artist, Larry Elmore.&lt;/p&gt;
&lt;p&gt;To buy the game, click &lt;a href="http://store.looneylabs.com/Seven-Dragons" target="_blank"&gt;here&lt;/a&gt;.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/l_OE0eIPnKQ" height="1" width="1"/&gt;</description>
			
			<itunes:duration>33:28</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
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			<itunes:subtitle><![CDATA[In this episode we discuss a brilliant game from one of our favorite designers, Seven Dragons by Andrew Looney. Seven Dragons owes its origins in a previous Looney Labs game named Aquarius. We explore the process Andrew went through in re-tooling...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/W_2e-LpZTug/NvP_7x04_Seven_Dragons.mp3" fileSize="8164204" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv-p-7x04-seven-dragons-with-andrew-looney</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/W_2e-LpZTug/NvP_7x04_Seven_Dragons.mp3" length="8164204" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_7x04_Seven_Dragons.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 7x03 - Forbidden Island with Matt Leacock</title>
			<pubDate>Mon, 27 Feb 2012 04:26:00 +0000</pubDate>
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			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/JVvJzZot5mM/nv-p-7x03-forbidden-island-with-matt-leacock</link>
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&lt;p&gt;In this episode we discuss the game &lt;a href="http://www.gamewright.com/gamewright/index.php?section=games&amp;amp;page=game&amp;amp;show=245" target="_blank"&gt;Forbidden Island&lt;/a&gt; with designer Matt Leacock. We explore the ways that Forbidden Island creates a constant sense of urgency pushing players to consistently re-evaluate their strategy to win the game.&lt;/p&gt;
&lt;p&gt;To learn more about Forbidden Island click &lt;a href="http://www.gamewright.com/gamewright/index.php?section=games&amp;amp;page=game&amp;amp;show=245" target="_blank"&gt;here&lt;/a&gt;.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/JVvJzZot5mM" height="1" width="1"/&gt;</description>
			
			<itunes:duration>41:15</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[In this episode we discuss the game Forbidden Island with designer Matt Leacock. We explore the ways that Forbidden Island creates a constant sense of urgency pushing players to consistently re-evaluate their strategy to win the game.
To learn more...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/cELGV2WY9KY/NvP_7x03_Forbidden_Island.mp3" fileSize="10034300" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv-p-7x03-forbidden-island-with-matt-leacock</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/cELGV2WY9KY/NvP_7x03_Forbidden_Island.mp3" length="10034300" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_7x03_Forbidden_Island.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 7x02 - Kamakura with Alex Montgomery</title>
			<pubDate>Tue, 21 Feb 2012 06:44:00 +0000</pubDate>
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			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/Qmc9hLR1054/nv-p-7x02-kamakura-with-alex-montgomery</link>
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&lt;p&gt;In this episode we learn about a relatively unknown game that takes minutes to play, but provides many hours of fun. The game is &lt;a href="http://dyadgames.com/games/index.html" target="_blank"&gt;Kamakura&lt;/a&gt;, and its designer is Alex Montgomery. We explore the various levels of strategy that the game affords players who may be looking for a quick and easy game to pass the time.&lt;/p&gt;
&lt;p&gt;To find out more about the game, &lt;a href="http://dyadgames.com/games/index.html" target="_blank"&gt;click here&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;*Warning: we had some audio issues with this recording, and I have done my best (within my audacity knowledge) to clean the recording up for the listening public. Please forgive any audio issues that may arise (also, if anyone has any suggestions on plugins or ways to better clear up recordings in audacity, then feel free to email me at mike (at) ninjavspirates (dot) com.)&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/Qmc9hLR1054" height="1" width="1"/&gt;</description>
			
			<itunes:duration>35:37</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[In this episode we learn about a relatively unknown game that takes minutes to play, but provides many hours of fun. The game is Kamakura, and its designer is Alex Montgomery. We explore the various levels of strategy that the game affords players who...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/xUT2SVdYKy8/NvP_7x02_Kamakura.mp3" fileSize="8675836" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv-p-7x02-kamakura-with-alex-montgomery</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/xUT2SVdYKy8/NvP_7x02_Kamakura.mp3" length="8675836" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_7x02_Kamakura.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 7x01 - Founding Fathers with Christian Leonhard and Jason Matthews</title>
			<pubDate>Sun, 05 Feb 2012 21:24:58 +0000</pubDate>
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			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/hAh5f2KoFYM/nv-p-7x01-founding-fathers-with-christian-leonhard-and-jason-matthews</link>
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&lt;p&gt;Welcome back to the Ninja vs Pirates Podcast. We are kicking off our seventh season with our first interview of two designers at once. In this episode we interview Christian Leonhard and Jason Matthews about their game &lt;em&gt;Founding Fathers&lt;/em&gt;. We delve into the challenges that come with creating a card-driven game that relies heavily on history. We also learn a lot about the time of the creation of the Constitution.&lt;/p&gt;
&lt;p&gt;You may discover more about this game at &lt;a href="http://www.jollyrogergames.com/index.php?main_page=product_info&amp;amp;products_id=23&amp;amp;zenid=7dfecd4aaefebc3c74eac878e863f40d" target="_blank"&gt;Jolly Games&lt;/a&gt; or &lt;a href="http://www.boardgamegeek.com/boardgame/37358/founding-fathers" target="_blank"&gt;BGG&lt;/a&gt;.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/hAh5f2KoFYM" height="1" width="1"/&gt;</description>
			
			<itunes:duration>43:50</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[Welcome back to the Ninja vs Pirates Podcast. We are kicking off our seventh season with our first interview of two designers at once. In this episode we interview Christian Leonhard and Jason Matthews about their game Founding Fathers. We delve into...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/_edrOhH_y8c/NvP_7x01_Founding_Fathers.mp3" fileSize="10673654" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv-p-7x01-founding-fathers-with-christian-leonhard-and-jason-matthews</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/_edrOhH_y8c/NvP_7x01_Founding_Fathers.mp3" length="10673654" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_7x01_Founding_Fathers.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 6x10 - Going Cardboard with Lorien Green</title>
			<pubDate>Thu, 04 Aug 2011 18:51:00 +0000</pubDate>
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			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/J79Aqb-fqWg/nv-p-6x10-going-cardboard-with-lorien-green</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1680901" />
			<description>&lt;script type="text/javascript" src="http://player.wizzard.tv/player/o/j/x/131248386863/config/k-4cb6dae3d64667e8/uuid/root/height/300/width/300/episode/k-f5381da4256116f6.m4v"&gt;&lt;/script&gt;
&lt;p&gt;In our final episode for season 6 Mitch and I decided to veer off course of our typical podcast. Instead of interviewing a designer, this time we interviewed a woman creating a documentary about the designer board gaming hobby. Without further ado, Ninja vs Pirates brings you our interview with Lorien Green about her upcoming documentary&lt;em&gt;&amp;nbsp;Going Cardboard&lt;/em&gt;. We discuss the hobby and how it has taken shape since its early days in Germany. We also discuss the difference between American style and German style board games.&lt;/p&gt;
&lt;p&gt;To learn more about her documentary and view some clips, head to &lt;a href="http://www.boardgamemovie.com/" target="_blank"&gt;www.boardgamemovie.com&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;We at Ninja vs Pirates hope you enjoyed this season. I apologize for the infrequency of our releases. Thank you for listening, and we'll see you again in season 7.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/J79Aqb-fqWg" height="1" width="1"/&gt;</description>
			
			<itunes:duration>40:42</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[In our final episode for season 6 Mitch and I decided to veer off course of our typical podcast. Instead of interviewing a designer, this time we interviewed a woman creating a documentary about the designer board gaming hobby. Without further ado,...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/OASRCIqbdMI/NvP_6x10_-_Going_Cardboard_with_Lorien_Green.mp3" fileSize="9901522" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv-p-6x10-going-cardboard-with-lorien-green</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/OASRCIqbdMI/NvP_6x10_-_Going_Cardboard_with_Lorien_Green.mp3" length="9901522" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_6x10_-_Going_Cardboard_with_Lorien_Green.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 6x09 - How to Host a Dungeon with Tony Dowler</title>
			<pubDate>Fri, 08 Jul 2011 03:28:00 +0000</pubDate>
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			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/k_Uz5D8mJp4/nv-p-6x09-how-to-host-a-dungeon-with-tony-dowler</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1659169" />
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&lt;p&gt;In this episode we roll the dice to explore a game all about creating and discovering your own dungeon; bringing life to places that previously had none. Tony Dowler discusses his game, &lt;a href="http://planet-thirteen.com/Dungeon.aspx" target="_blank"&gt;How to Host a Dungeon&lt;/a&gt;, which puts the player in the shoes of dungeon crafter utilizing dice tables (oh, we love those) to give the game an element of surprise. How to Host a Dungeon could be used to create dungeons for your own RPG crawls, but don't overlook the enjoyment of creating maps for the sake of creating them.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://planet-thirteen.com/Dungeon.aspx" target="_blank"&gt;Roll the dice&lt;/a&gt; yourself to check out this fantastic single-player game.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/k_Uz5D8mJp4" height="1" width="1"/&gt;</description>
			
			<itunes:duration>40:13</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[In this episode we roll the dice to explore a game all about creating and discovering your own dungeon; bringing life to places that previously had none. Tony Dowler discusses his game, How to Host a Dungeon, which puts the player in the shoes of...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/oEfiWAD_40Y/NvP_6x09_How_to_Host_a_Dungeon_with_Tony_Dowler.mp3" fileSize="9795207" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv-p-6x09-how-to-host-a-dungeon-with-tony-dowler</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/oEfiWAD_40Y/NvP_6x09_How_to_Host_a_Dungeon_with_Tony_Dowler.mp3" length="9795207" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_6x09_How_to_Host_a_Dungeon_with_Tony_Dowler.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 6x08 - Pirate and Zombie Fluxx with Andy Looney</title>
			<pubDate>Thu, 16 Jun 2011 02:28:00 +0000</pubDate>
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			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/HkxIThWH_54/nv-p-6x08-pirate-and-zombie-fluxx-with-andy-looney</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1642046" />
			<description>&lt;script type="text/javascript" src="http://player.wizzard.tv/player/o/j/x/130819128257/config/k-4cb6dae3d64667e8/uuid/root/height/300/width/300/episode/k-17f1efe5a45e1bcf.m4v"&gt;&lt;/script&gt;
&lt;p&gt;In this episode we revisit the game of Fluxx, but focus on the genre specific versions with Andy Looney. We delve into the particulars about licensed products as well with some discussion of Monty Python Fluxx. Overall, there is a lot of fun information to learn from this episode, and for our regular listeners, who doesn't love hearing Andy Looney.&lt;/p&gt;
&lt;p&gt;Go &lt;a href="http://www.looneylabs.com/" target="_blank"&gt;here&lt;/a&gt; to buy any version of Fluxx, though my personal favorite is &lt;a href="http://www.wunderland.com/LooneyLabs/Fluxx/Zombie/index.html" target="_blank"&gt;Zombie Fluxx&lt;/a&gt;. &lt;a href="http://www.wunderland.com/LooneyLabs/Fluxx/Pirate/" target="_blank"&gt;ARG!&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Wouldn't it be amazing if Fluxx came in a big box set? Get on that, Andy!&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/HkxIThWH_54" height="1" width="1"/&gt;</description>
			
			<itunes:duration>51:54</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[In this episode we revisit the game of Fluxx, but focus on the genre specific versions with Andy Looney. We delve into the particulars about licensed products as well with some discussion of Monty Python Fluxx. Overall, there is a lot of fun...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/SUPASct50tQ/NvP_6x08_Pirate_and_Zombie_Fluxx_with_Andrew_Looney.mp3" fileSize="12609434" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv-p-6x08-pirate-and-zombie-fluxx-with-andy-looney</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/SUPASct50tQ/NvP_6x08_Pirate_and_Zombie_Fluxx_with_Andrew_Looney.mp3" length="12609434" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_6x08_Pirate_and_Zombie_Fluxx_with_Andrew_Looney.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 6x07 - GURPS Action! with Sean Punch (a.k.a. Dr. Kromm) part 2</title>
			<pubDate>Fri, 03 Jun 2011 03:31:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[794e4609eb921e0441e3c87981b507aa]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/WstDvqa3ODY/nv-p-6x07-gurps-action-with-sean-punch-a-k-a-dr-kromm-part-2</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1615325" />
			<description>&lt;script type="text/javascript" src="http://player.wizzard.tv/player/o/j/x/130707186875/config/k-4cb6dae3d64667e8/uuid/root/height/300/width/300/episode/k-75b6d63a438ca991.m4v"&gt;&lt;/script&gt;
&lt;p&gt;In this episode we discuss one of the new GURPS line titled &lt;em&gt;Action!&lt;/em&gt; Sean discusses how this iteration of the GURPS system aims to bring the players into their very own action movie. We explore the ins and outs of the system as well as the influences that Sean sought to bring players such an exciting version of GURPS.&lt;/p&gt;
&lt;p&gt;For more information or to buy the game, click &lt;a href="http://www.sjgames.com/gurps/books/action/" target="_blank"&gt;here&lt;/a&gt;.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/WstDvqa3ODY" height="1" width="1"/&gt;</description>
			
			<itunes:duration>01:03:27</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[In this episode we discuss one of the new GURPS line titled Action! Sean discusses how this iteration of the GURPS system aims to bring the players into their very own action movie. We explore the ins and outs of the system as well as the influences...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/BnglimwWoeQ/NvP_6x07_GURPS_with_Sean_Punch_part2.mp3" fileSize="15354827" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv-p-6x07-gurps-action-with-sean-punch-a-k-a-dr-kromm-part-2</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/BnglimwWoeQ/NvP_6x07_GURPS_with_Sean_Punch_part2.mp3" length="15354827" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_6x07_GURPS_with_Sean_Punch_part2.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 6x06 - GURPS with Dr. Kromm (Sean Punch) part 1</title>
			<pubDate>Thu, 26 May 2011 03:38:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[941848c9f69e37845971ddc57589624a]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/W4LK1wFpMWk/nv-p-6x06-gurps-with-dr-kromm-sean-punch-part-1</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1602653" />
			<description>&lt;script type="text/javascript" src="http://player.wizzard.tv/player/o/j/x/130638263769/config/k-4cb6dae3d64667e8/uuid/root/height/300/width/300/episode/k-a11074222d13b893.m4v"&gt;&lt;/script&gt;
&lt;p&gt;This next set of interviews is our second two-parter of the season. In this first part, we talk about GURPS Basic Set 4 with Sean Punch. We discuss the ins and outs of the GURPS system, and how the system has changed and adapted over the number of years it has been around. Focusing on 4th edition, Sean offers us a lot to think about concerning role-playing games that offer such a comprehensive system to its players.&lt;/p&gt;
&lt;p&gt;To buy GURPS Basic Set 4th edition click &lt;a href="http://www.sjgames.com/gurps/books/basic/" target="_blank"&gt;here&lt;/a&gt;.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/W4LK1wFpMWk" height="1" width="1"/&gt;</description>
			
			<itunes:duration>55:01</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[This next set of interviews is our second two-parter of the season. In this first part, we talk about GURPS Basic Set 4 with Sean Punch. We discuss the ins and outs of the GURPS system, and how the system has changed and adapted over the number of...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/EezE559R7bc/NvP_6x06_GURPS_with_Dr_Kromm_part1.mp3" fileSize="13339447" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv-p-6x06-gurps-with-dr-kromm-sean-punch-part-1</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/EezE559R7bc/NvP_6x06_GURPS_with_Dr_Kromm_part1.mp3" length="13339447" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_6x06_GURPS_with_Dr_Kromm_part1.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 6x05 - Vampire the Masqerade with Justin Achilli</title>
			<pubDate>Wed, 11 May 2011 03:16:02 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[a411f212029e80c15a95433d18cb5bb9]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/Oq65HN-LybM/nv-p-6x05-vampire-the-masqerade-with-justin-achilli</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1589229" />
			<description>&lt;script type="text/javascript" src="http://player.wizzard.tv/player/o/j/x/130508370383/config/k-4cb6dae3d64667e8/uuid/root/height/300/width/300/episode/k-d74119b3e49fc433.m4v"&gt;&lt;/script&gt;
&lt;p&gt;In this episode we learn more about the well-known title from White Wolf/CCP with line editor, Justin Achilli. We discuss &lt;em&gt;&lt;a href="http://www.vampirethemasquerade.com/" target="_blank"&gt;Vampires&lt;/a&gt;&lt;/em&gt;' place in the history of the role-playing genre, the focus on story telling, and its popularity as a live action event. Ultimately, we end the interview leaving the listeners with probably the most important question to consider for the future of the franchise: do vampires use twitter? This was an immensely fun interview.&lt;/p&gt;
&lt;p&gt;Vampire the Masquerade is coming out with a 20th anniversary edition. You can learn more about it &lt;a href="http://www.white-wolf.com/" target="_blank"&gt;here&lt;/a&gt;&amp;nbsp;and &lt;a href="http://www.vampirethemasquerade.com/" target="_blank"&gt;here&lt;/a&gt;.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/Oq65HN-LybM" height="1" width="1"/&gt;</description>
			
			<itunes:duration>01:01:41</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[In this episode we learn more about the well-known title from White Wolf/CCP with line editor, Justin Achilli. We discuss Vampires' place in the history of the role-playing genre, the focus on story telling, and its popularity as a live action event....]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/8hhbSEO9gQ4/NvP_6x05_Vampire_the_Masquerade_with_Justin_Achilli.mp3" fileSize="14975597" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv-p-6x05-vampire-the-masqerade-with-justin-achilli</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/8hhbSEO9gQ4/NvP_6x05_Vampire_the_Masquerade_with_Justin_Achilli.mp3" length="14975597" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_6x05_Vampire_the_Masquerade_with_Justin_Achilli.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 6x04 - Apocalypse World with Vincent Baker part 2</title>
			<pubDate>Sun, 01 May 2011 05:00:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[7c32b4106f1e5081bf9dbe2722286e7a]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/HI2hTW8fCjc/nv-p-6x04-apocalypse-world-with-vincent-baker-part-2</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1581684" />
			<description>&lt;script type="text/javascript" src="http://player.wizzard.tv/player/o/j/x/130426425553/config/k-4cb6dae3d64667e8/uuid/root/height/300/width/300/episode/k-2b105dfaa408266d.m4v"&gt;&lt;/script&gt;
&lt;p&gt;This episode is the second part of our fantastic interview with Vincent Baker regarding his latest RPG, &lt;a href="http://apocalypse-world.com/" target="_blank"&gt;Apocalypse World&lt;/a&gt;. We discuss items from the game like the countdown clock and the GMing style that the game asks of its players.&lt;/p&gt;
&lt;p&gt;Click &lt;a href="http://apocalypse-world.com/" target="_blank"&gt;here&lt;/a&gt; to check out more information about Apocalypse World.&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;*For those who downloaded part 1 and are dissatisfied with the audio quality (technical difficulties with using Skype as a communication tool), I am reposting a new version that will hopefully clear up as much of the audio as possible. The new version should be up later tonight (Sunday May 1) or tomorrow (May 2).&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/HI2hTW8fCjc" height="1" width="1"/&gt;</description>
			
			<itunes:duration>41:16</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[This episode is the second part of our fantastic interview with Vincent Baker regarding his latest RPG, Apocalypse World. We discuss items from the game like the countdown clock and the GMing style that the game asks of its players.
Click here to...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/W6VsanTn24g/NvP_6x04_Apocalypse_World_part_2.mp3" fileSize="10034000" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv-p-6x04-apocalypse-world-with-vincent-baker-part-2</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/W6VsanTn24g/NvP_6x04_Apocalypse_World_part_2.mp3" length="10034000" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_6x04_Apocalypse_World_part_2.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 6x03 - Apocalypse World with Vincent Baker</title>
			<pubDate>Fri, 29 Apr 2011 03:44:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[afe50410cd7554727cd6277e9b1b2c96]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/OAMSDo5L2cQ/nv-p-6x03-apocalypse-world-with-vincent-baker</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1581107" />
			<description>&lt;script type="text/javascript" src="http://player.wizzard.tv/player/o/j/x/130404870937/config/k-4cb6dae3d64667e8/uuid/root/height/300/width/300/episode/k-e34c2a2695dc3292.m4v"&gt;&lt;/script&gt;
&lt;p&gt;In this first-half episode we discuss the latest and one of the most exciting games from role-playing game designer extraordinaire, Vincent Baker. &lt;em&gt;&lt;a href="http://apocalypse-world.com/" target="_blank"&gt;Apocalypse World&lt;/a&gt; &lt;/em&gt;is a futuristic world that puts the action in the players hand with a GM style that feeds off of the players own energy. We discuss the GM style of the game, the plethora of "playbooks" that a player may consider choosing and even why this game has rules that encourages characters to have sex with each other.&lt;/p&gt;
&lt;p&gt;To find a copy of this fantastic game, please visit &lt;a href="http://apocalypse-world.com/" target="_blank"&gt;this link&lt;/a&gt;.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/OAMSDo5L2cQ" height="1" width="1"/&gt;</description>
			
			<itunes:duration>45:49</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[In this first-half episode we discuss the latest and one of the most exciting games from role-playing game designer extraordinaire, Vincent Baker. Apocalypse World is a futuristic world that puts the action in the players hand with a GM style that...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/pu5I2QLypow/NvP_6x03_Apocalypse_World_part_1.mp3" fileSize="11126708" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv-p-6x03-apocalypse-world-with-vincent-baker</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/pu5I2QLypow/NvP_6x03_Apocalypse_World_part_1.mp3" length="11126708" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_6x03_Apocalypse_World_part_1.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 6x02 - Betrayal at the House on the Hill with Bruce Glassco</title>
			<pubDate>Fri, 15 Apr 2011 03:11:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[e3772ca46c899e0f60c9c24fa9e7def3]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/_ogIf0lwWp4/nv-p-6x02-betrayal-at-the-house-on-the-hill-with-bruce-glassco</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1571206" />
			<description>&lt;script type="text/javascript" src="http://player.wizzard.tv/player/o/j/x/130317424759/config/k-4cb6dae3d64667e8/uuid/root/height/300/width/300/episode/k-029f1e78199ca863.m4v"&gt;&lt;/script&gt;
&lt;p&gt;In this episode we discuss the first edition of &lt;a href="http://www.boardgamegeek.com/boardgame/10547/betrayal-at-house-on-the-hill" target="_blank"&gt;Betrayal at the House on the Hill&lt;/a&gt; with designer Professor Bruce Glassco. Our talk revolves around the strong genre feel of the game, the complexities of designing games with multiple adventures, and the intrigues of games that are a mix between cooperate and competitive. We also learn that Bruce is a literature professor specializing in 19th Century American and British literature.&lt;/p&gt;
&lt;p&gt;To learn more about the breadth of the Betrayal world or discuss the game with fans and the designer himself, follow this &lt;a href="http://www.boardgamegeek.com/boardgame/10547/betrayal-at-house-on-the-hill" target="_blank"&gt;link&lt;/a&gt; to the Board Game Geek page for Betrayal.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/_ogIf0lwWp4" height="1" width="1"/&gt;</description>
			
			<itunes:duration>37:18</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[In this episode we discuss the first edition of Betrayal at the House on the Hill with designer Professor Bruce Glassco. Our talk revolves around the strong genre feel of the game, the complexities of designing games with multiple adventures, and the...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/eRTQQnRMguU/NvP_6x02_Betrayal_at_the_House.mp3" fileSize="9105432" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv-p-6x02-betrayal-at-the-house-on-the-hill-with-bruce-glassco</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/eRTQQnRMguU/NvP_6x02_Betrayal_at_the_House.mp3" length="9105432" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_6x02_Betrayal_at_the_House.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 6x01 - Hoopla with Alan Pruzan</title>
			<pubDate>Sat, 02 Apr 2011 06:07:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[a4a04959f57d89968d9c38945138d7ad]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/BSmBVjrNUrw/nv-p-6x01-hoopla-with-alan-pruzan</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1562066" />
			<description>&lt;script type="text/javascript" src="http://player.wizzard.tv/player/o/j/x/130317401154/config/k-4cb6dae3d64667e8/uuid/root/height/300/width/300/episode/k-f064d115dfcdb901.m4v"&gt;&lt;/script&gt;
&lt;p&gt;During this episode we discuss &lt;a href="http://www.forrest-pruzan.com/portfolio_frames.html" target="_blank"&gt;Hoopla&lt;/a&gt;, a Cranium licensed game design by Forest-Pruzan Creative. Speaking with Alan Pruzan, one of the inventors of the game, we explore the intracacies of designing a game that is remarkably different from its license, but captures the same feeling of the licensed product. Our discussions range from the complexities of paring down a game with a larger scope to what Hoopla brings to the Cranium universe.&lt;/p&gt;
&lt;p&gt;Look out for a copy of this game. It isn't easy to find, but you will be ecstatic when you do find it.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/BSmBVjrNUrw" height="1" width="1"/&gt;</description>
			
			<itunes:duration>47:45</itunes:duration>
			<itunes:explicit>clean</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[During this episode we discuss Hoopla, a Cranium licensed game design by Forest-Pruzan Creative. Speaking with Alan Pruzan, one of the inventors of the game, we explore the intracacies of designing a game that is remarkably different from its license,...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/_qXEEh48yTw/NvP_6x01_-_Hoopla_with_Alan_Pruzan.mp3" fileSize="11460991" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv-p-6x01-hoopla-with-alan-pruzan</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/_qXEEh48yTw/NvP_6x01_-_Hoopla_with_Alan_Pruzan.mp3" length="11460991" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_6x01_-_Hoopla_with_Alan_Pruzan.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 5x05 - Kill Puppies for Satan with D. Vincent Baker</title>
			<pubDate>Thu, 23 Sep 2010 03:39:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[16de8a74862b0924aa9a98004632f1d9]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/abuxOnnT5K8/nv-p-5x05-kill-puppies-for-satan-with-d-vincent-baker</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1164307" />
			<description>&lt;script src="http://player.wizzard.tv/player/o/j/x/128534242641/config/k-4cb6dae3d64667e8/uuid/root/height/300/width/300/episode/k-18e6b87e79ea11db.m4v" type="text/javascript"&gt;&lt;/script&gt;
&lt;p&gt;In this episode we discuss &lt;a title="Kill Puppies for Satan" href="http://www.lumpley.com/puppies.html" target="_blank"&gt;Kill Puppies for Satan&lt;/a&gt;, an older game from a favorite victim of the show, Vincent Baker. We explore the deranged and depraved side of humanity with a game that encourages, nay demands, the players to please their dark lord with piles of dead puppies* (or other small animals). The game is not limited to animal killing, but encourages all sorts of evil acts against decent people. We get a window into the mind and past of this designer who some may say is responsible for all the dead puppies.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Click here to &lt;a title="buy" href="http://www.lumpley.com/getsome.html" target="_blank"&gt;buy&lt;/a&gt; the game. The dark lord needs more puppies.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;*Note: no &lt;a title="puppies" href="http://mystuffspace.com/graphic/adorable-puppies.jpg" target="_blank"&gt;puppies&lt;/a&gt; were harmed in the making of this episode.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/abuxOnnT5K8" height="1" width="1"/&gt;</description>
			
			<itunes:duration>56:07</itunes:duration>
			<itunes:explicit>yes</itunes:explicit>
			<itunes:keywords>baker,rpgs</itunes:keywords>
			<itunes:subtitle><![CDATA[In this episode we discuss Kill Puppies for Satan, an older game from a favorite victim of the show, Vincent Baker. We explore the deranged and depraved side of humanity with a game that encourages, nay demands, the players to please their dark lord...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/eBUPU6Onwdk/NvP_5x05_-_Kill_Puppies_For_Satan_with_Vincent_Baker.mp3" fileSize="13469955" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv-p-5x05-kill-puppies-for-satan-with-d-vincent-baker</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/eBUPU6Onwdk/NvP_5x05_-_Kill_Puppies_For_Satan_with_Vincent_Baker.mp3" length="13469955" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_5x05_-_Kill_Puppies_For_Satan_with_Vincent_Baker.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 5x04 - Castle Ravenloft &amp; Red Box with Mike Mearls</title>
			<pubDate>Sat, 11 Sep 2010 16:29:00 +0000</pubDate>
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			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/Lv1UpaaZ6ic/nv-p-5x05-castle-ravenloft-red-box-with-mike-mearls</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1122176" />
			<description>&lt;script src="http://player.wizzard.tv/player/o/j/x/128422256512/config/k-4cb6dae3d64667e8/uuid/root/height/300/width/300/episode/k-b900674c111d6100.m4v" type="text/javascript"&gt;&lt;/script&gt;
&lt;p&gt;On this episode we discuss the recently released DnD board game,&amp;nbsp;&lt;a href="http://www.wizards.com/dnd/Product.aspx?x=dnd/products/dndacc/207790000"&gt;Castle Ravenloft&lt;/a&gt;. We ask Mike Mearls about the process of designing a board game from an RPG. We discuss how Castle Ravenloft differs from other cooperative board games, and if it will have an impact on the design of DnD in the future.&amp;nbsp;&lt;span style="font-family: arial, sans-serif; font-size: 13px; border-collapse: collapse;"&gt;This compares favorably to all other games:&amp;nbsp;&lt;a style="color: #0065cc;" title="play deal or no deal" href="http://games.ladbrokes.com/en/games/arcade/deal-or-no-deal" target="_blank"&gt;play deal or no deal&lt;/a&gt;&amp;nbsp;games, online games, and traditional board games.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;We also briefly discuss the New DnD Starter Kit (Red Box) with Mike.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/Lv1UpaaZ6ic" height="1" width="1"/&gt;</description>
			
			<itunes:duration>44:26</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[On this episode we discuss the recently released DnD board game,&nbsp;Castle Ravenloft. We ask Mike Mearls about the process of designing a board game from an RPG. We discuss how Castle Ravenloft differs from other cooperative board games, and if it...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/odZuZf-fW10/NvP_5x04_-_Castle_Ravenloft__Red_Box_with_Mike_Mearls.mp3" fileSize="10667131" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv-p-5x05-castle-ravenloft-red-box-with-mike-mearls</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/odZuZf-fW10/NvP_5x04_-_Castle_Ravenloft__Red_Box_with_Mike_Mearls.mp3" length="10667131" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_5x04_-_Castle_Ravenloft__Red_Box_with_Mike_Mearls.mp3</feedburner:origEnclosureLink></item>
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			<title>NvP 5x03 - Misspent Youth with Robert Bohl</title>
			<pubDate>Wed, 01 Sep 2010 06:00:00 +0000</pubDate>
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			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/OB_H0pMXwZI/nv_p_5x03_misspent_youth_with_robert_bohl</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1110163" />
			<description>&lt;script src="http://player.wizzard.tv/player/o/j/x/128330542655/config/k-4cb6dae3d64667e8/uuid/root/height/300/width/300/episode/k-01156a5919455a74.m4v" type="text/javascript"&gt;&lt;/script&gt;
&lt;p&gt;&lt;a href="http://misspentyouthgame.com/"&gt;Misspent Youth&lt;/a&gt; is a story game about 12-18 year olds fighting back against the authority. We discuss with Robert his intentions for the game and how he uses the rules to enforce the feeling of being a clique of teens in a harsh world.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/OB_H0pMXwZI" height="1" width="1"/&gt;</description>
			
			<itunes:duration>43:11</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[Misspent Youth is a story game about 12-18 year olds fighting back against the authority. We discuss with Robert his intentions for the game and how he uses the rules to enforce the feeling of being a clique of teens in a harsh world....]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/opgnqh8xDDM/NvP_5x03_-_Misspent_Youth_with_Robert_Bohl.mp3" fileSize="10365653" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv_p_5x03_misspent_youth_with_robert_bohl</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/opgnqh8xDDM/NvP_5x03_-_Misspent_Youth_with_Robert_Bohl.mp3" length="10365653" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_5x03_-_Misspent_Youth_with_Robert_Bohl.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 5x02 - Perfect with Joe McDaldno</title>
			<pubDate>Wed, 11 Aug 2010 06:00:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[http://ninjavspirates.libsyn.com/index.php?post_id=636213#]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/cQwkc7s85GQ/nv_p_5x02_perfect_with_joe_mc_daldno</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1096858" />
			<description>&lt;script src="http://player.wizzard.tv/player/o/j/x/128335020525/config/k-4cb6dae3d64667e8/uuid/root/height/300/width/300/episode/k-fb21b42f235b8ca6.m4v" type="text/javascript"&gt;&lt;/script&gt;
&lt;p&gt;In this episode we discuss Perfect with designer &lt;a href="http://buriedwithoutceremony.com/"&gt;Joe McDaldno&lt;/a&gt;. Its a dystopian steam punk RPG with no GM in the traditional way. The interview focuses on how Joe uses the mechanics of the game to bring about situation that he wants to emulate from his source material.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Perfect is funded by a &lt;a href="http://www.kickstarter.com/projects/1116655413/publishing-perfect-unrevised-a-story-game"&gt;Kickstarter project&lt;/a&gt;, add money to support the project and receive a copy of the game in return! If the donation goal is reached by Aug 22nd the project will go through, if not, you don't pay anything. Lets help Joe out!&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/cQwkc7s85GQ" height="1" width="1"/&gt;</description>
			
			<itunes:duration>32:24</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[In this episode we discuss Perfect with designer Joe McDaldno. Its a dystopian steam punk RPG with no GM in the traditional way. The interview focuses on how Joe uses the mechanics of the game to bring about situation that he wants to emulate from his...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/FYIq_UVrYlo/NvP_5x02_-_Perfect_with_Joe_McDaldno.mp3" fileSize="7779597" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv_p_5x02_perfect_with_joe_mc_daldno</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/FYIq_UVrYlo/NvP_5x02_-_Perfect_with_Joe_McDaldno.mp3" length="7779597" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_5x02_-_Perfect_with_Joe_McDaldno.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 5x01 - Smallville RPG with Josh Roby</title>
			<pubDate>Sun, 01 Aug 2010 06:00:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[http://ninjavspirates.libsyn.com/index.php?post_id=633929#]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/MTlPEsOIm4I/nv_p_5x01_smallville_rpg_with_josh_roby</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1096993" />
			<description>&lt;script src="http://player.wizzard.tv/player/o/j/x/128336718189/config/k-4cb6dae3d64667e8/uuid/root/height/300/width/300/episode/k-b20adaab98c1df94.m4v" type="text/javascript"&gt;&lt;/script&gt;
&lt;p&gt;In this episode we do a preview episode with Josh Roby. We discuss his game, the Smallville RPG. This game is going to be released at GenCon!!! Smallville is unique for a game based on a property. Number one, yes you can be Superman; number two, the game is set in a TV show spin off of smallville the tv show, not in the world if Smallville were real!&lt;/p&gt;
&lt;p&gt;We discuss the nuances of working with a property, how to balance Superman with... non-Superman characters and how the game rules support the tv show dynamic.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/MTlPEsOIm4I" height="1" width="1"/&gt;</description>
			
			<itunes:duration>41:40</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[In this episode we do a preview episode with Josh Roby. We discuss his game, the Smallville RPG. This game is going to be released at GenCon!!! Smallville is unique for a game based on a property. Number one, yes you can be Superman; number two, the...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/xdX4ATnxARQ/NvP_5x01_-_Smallville_RPG_with_Josh_Roby.mp3" fileSize="10003750" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv_p_5x01_smallville_rpg_with_josh_roby</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/xdX4ATnxARQ/NvP_5x01_-_Smallville_RPG_with_Josh_Roby.mp3" length="10003750" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_5x01_-_Smallville_RPG_with_Josh_Roby.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 4x06 - Mouse Guard with Luke Crane</title>
			<pubDate>Sun, 11 Apr 2010 05:00:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[http://ninjavspirates.libsyn.com/index.php?post_id=603032#]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/IA7JF0e6oxc/nv_p_4x06_mouse_guard_with_luke_crane</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1096854" />
			<description>&lt;script src="http://player.wizzard.tv/player/o/j/x/128335066230/config/k-4cb6dae3d64667e8/uuid/root/height/300/width/300/episode/k-b76bded0ebe82d97.m4v" type="text/javascript"&gt;&lt;/script&gt;
&lt;p&gt;Mouse Guard is an RPG which is based on a &lt;a href="http://www.mouseguard.net/"&gt;comic book series of the same name&lt;/a&gt;. The game focuses on a patrol of guard mice who's job it is to defend the territories, keep the peace and deliver mail. The game has novel mechanics and solves some key problems of RPGs, or rather it embraces behavior that some think of as dysfunctional.&lt;/p&gt;
&lt;p&gt;We discuss with the designer &lt;a href="http://www.burningwheel.org/"&gt;Luke Crane&lt;/a&gt; his design process and design goals. Most of the discussion focuses many game elements (mechanical and advice) that Mouse Guard has, but other games lack.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/IA7JF0e6oxc" height="1" width="1"/&gt;</description>
			
			<itunes:duration>28:11</itunes:duration>
			<itunes:explicit>yes</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[Mouse Guard is an RPG which is based on a comic book series of the same name. The game focuses on a patrol of guard mice who's job it is to defend the territories, keep the peace and deliver mail. The game has novel mechanics and solves some key...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/HCYmMRFIgSk/NvP_4x06_-_Mouse_Guard_with_Luke_Crane.mp3" fileSize="6767996" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv_p_4x06_mouse_guard_with_luke_crane</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/HCYmMRFIgSk/NvP_4x06_-_Mouse_Guard_with_Luke_Crane.mp3" length="6767996" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_4x06_-_Mouse_Guard_with_Luke_Crane.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 4x05 - Polaris with Ben Lehman</title>
			<pubDate>Thu, 01 Apr 2010 05:00:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[http://ninjavspirates.libsyn.com/index.php?post_id=599877#]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/gnRoXqT62Eg/nv_p_4x05_polaris_with_ben_lehman</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1096852" />
			<description>&lt;script src="http://player.wizzard.tv/player/o/j/x/128335137999/config/k-4cb6dae3d64667e8/uuid/root/height/300/width/300/episode/k-88d8d5588071be63.m4v" type="text/javascript"&gt;&lt;/script&gt;
&lt;p&gt;Polaris is an RPG where each player has a Hero who's stories are separate from the other Heroes at the table. Each hero, in turn gets a scene about them, and the other players GM as a group. The game is very much about saying what you want to happen, and having it happen.&lt;/p&gt;
&lt;p&gt;We discuss with Ben the areas in which his game departs from traditional RPG design. We investigate why he took his game down this alternative path, both the GM to Hero ratio and the innovative conflict mechanics.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/gnRoXqT62Eg" height="1" width="1"/&gt;</description>
			
			<itunes:duration>55:46</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[Polaris is an RPG where each player has a Hero who's stories are separate from the other Heroes at the table. Each hero, in turn gets a scene about them, and the other players GM as a group. The game is very much about saying what you want to happen,...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/32abSy3H5iY/NvP_4x05_-_Polaris_with_Ben_Lehmon.mp3" fileSize="13385998" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv_p_4x05_polaris_with_ben_lehman</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/32abSy3H5iY/NvP_4x05_-_Polaris_with_Ben_Lehmon.mp3" length="13385998" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_4x05_-_Polaris_with_Ben_Lehmon.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 4x04 - Dungeons and Dragons with Mike Mearls</title>
			<pubDate>Mon, 22 Mar 2010 05:00:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[http://ninjavspirates.libsyn.com/index.php?post_id=593939#]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/za5eIX_vqn0/nv_p_4x04_dungeons_and_dragons_with_mike_mearls</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1096850" />
			<description>&lt;script src="http://player.wizzard.tv/player/o/j/x/128336785613/config/k-4cb6dae3d64667e8/uuid/root/height/300/width/300/episode/k-b0a2184246806ae0.m4v" type="text/javascript"&gt;&lt;/script&gt;
&lt;p&gt;&lt;a href="http://www.wizards.com/DnD/"&gt; Dungeons and Dragons&lt;/a&gt; is the grand-daddy of all RPGs. Its influence is so far reaching, its amazing. If you ever killed a monster, took its stuff, got experience points and then leveled up you owe DnD a huge debt.&lt;/p&gt;
&lt;p&gt;We interviewed &lt;a href="http://en.wikipedia.org/wiki/Mike_Mearls"&gt;Mike Mearls&lt;/a&gt; the current lead designer of Dungeons and Dragons. We discuss with him the design challenges inherent with designing a game which so much history; both in terms of previous editions of the game, and the large volumes of official DnD fiction. We also discuss Mike's work on pre-written adventures, and on how Indie RPGs have influenced his design process.&lt;/p&gt;
&lt;p&gt;To get the latest on the DnD world go to &lt;a href="http://www.dndinsider.com"&gt;DnDInsider.com&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/za5eIX_vqn0" height="1" width="1"/&gt;</description>
			
			<itunes:duration>38:17</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[Dungeons and Dragons is the grand-daddy of all RPGs. Its influence is so far reaching, its amazing. If you ever killed a monster, took its stuff, got experience points and then leveled up you owe DnD a huge debt.
We interviewed Mike Mearls the current...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/XmjSJDxXjp4/NvP_4x04_-_Dungeons_and_Dragons_with.mp3" fileSize="9191324" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv_p_4x04_dungeons_and_dragons_with_mike_mearls</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/XmjSJDxXjp4/NvP_4x04_-_Dungeons_and_Dragons_with.mp3" length="9191324" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_4x04_-_Dungeons_and_Dragons_with.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 4x03 - Pandemic with Matt Leacock</title>
			<pubDate>Thu, 11 Mar 2010 06:00:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[http://ninjavspirates.libsyn.com/index.php?post_id=590078#]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/fyWPtNM9Mi8/nv_p_4x03_pandemic_with_matt_leacock</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1096848" />
			<description>&lt;script src="http://player.wizzard.tv/player/o/j/x/128336796365/config/k-4cb6dae3d64667e8/uuid/root/height/300/width/300/episode/k-2bb5bbccd2a2382c.m4v" type="text/javascript"&gt;&lt;/script&gt;
&lt;p&gt;&lt;a href="http://www.boardgamegeek.com/boardgame/30549/pandemic"&gt;Pandemic &lt;/a&gt;is a cooperative board game about saving the Earth from deadly diseases. We discuss with Matt Leacock the challenges unique to cooperative board games&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/fyWPtNM9Mi8" height="1" width="1"/&gt;</description>
			
			<itunes:duration>26:24</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[Pandemic is a cooperative board game about saving the Earth from deadly diseases. We discuss with Matt Leacock the challenges unique to cooperative board games...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/I7Dp9PxacAY/NvP_4x03_-_Pandemic_with_Matt_Leacock.mp3" fileSize="6338727" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv_p_4x03_pandemic_with_matt_leacock</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/I7Dp9PxacAY/NvP_4x03_-_Pandemic_with_Matt_Leacock.mp3" length="6338727" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_4x03_-_Pandemic_with_Matt_Leacock.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 4x02 - Poison'd with Vincent Baker</title>
			<pubDate>Mon, 01 Mar 2010 06:00:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[http://ninjavspirates.libsyn.com/index.php?post_id=583660#]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/BlGdSZL48AQ/nv_p_4x02_poison_d_with_vincent_baker</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1096843" />
			<description>&lt;script src="http://player.wizzard.tv/player/o/j/x/128336805500/config/k-4cb6dae3d64667e8/uuid/root/height/300/width/300/episode/k-61d56d83d1a8897a.m4v" type="text/javascript"&gt;&lt;/script&gt;
&lt;p&gt;In this episode we talk to Vincent Baker about his rpg &lt;a href="http://theunstore.com/unstore/game/3"&gt;Poison'd&lt;/a&gt;. We discuss with him the his intent in designing the game. We also talk about what its like to reuse / re-purpose ideas (like escalation) in a new RPG. Also we talk about the controversy (so listen to the end)&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/BlGdSZL48AQ" height="1" width="1"/&gt;</description>
			
			<itunes:duration>53:29</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[In this episode we talk to Vincent Baker about his rpg Poison'd. We discuss with him the his intent in designing the game. We also talk about what its like to reuse / re-purpose ideas (like escalation) in a new RPG. Also we talk about the controversy...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/gHBTs4Sjj54/NvP_4x02_--_Poisond_with_Vincent_Baker.mp3" fileSize="12838422" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv_p_4x02_poison_d_with_vincent_baker</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/gHBTs4Sjj54/NvP_4x02_--_Poisond_with_Vincent_Baker.mp3" length="12838422" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_4x02_--_Poisond_with_Vincent_Baker.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 4x01 - Are you the Traitor with Andrew Looney</title>
			<pubDate>Mon, 22 Feb 2010 06:00:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[http://ninjavspirates.libsyn.com/index.php?post_id=583659#]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/fis7pW711-E/nv_p_4x01_are_you_the_traitor_with_andrew_looney</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1096846" />
			<description>&lt;script src="http://player.wizzard.tv/player/o/j/x/128336813472/config/k-4cb6dae3d64667e8/uuid/root/height/300/width/300/episode/k-dac8a8ad903dd67f.m4v" type="text/javascript"&gt;&lt;/script&gt;
&lt;p&gt;In this episode we talk about &lt;a href="http://www.wunderland.com/LooneyLabs/Traitor/index.html"&gt;Are You the Traitor&lt;/a&gt; with Andrew Looney of &lt;a href="http://www.looneylabs.com/"&gt;Looney Labs&lt;/a&gt;. Are You the Traitor is a party game for 4 - 10+ people where the object is to find the traitor. The game is very similar to the popular party game Werewolf(aka Mafia). In fact Are you the Traitor was inspired by Werewolf. Andy said, i love Werewolf, but i could make it better. We talk to him about how to "fix" a game that you really love.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/fis7pW711-E" height="1" width="1"/&gt;</description>
			
			<itunes:duration>34:00</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[In this episode we talk about Are You the Traitor with Andrew Looney of Looney Labs. Are You the Traitor is a party game for 4 - 10+ people where the object is to find the traitor. The game is very similar to the popular party game Werewolf(aka...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/pfMrYH_qC0k/NvP_4x01_-_Are_you_the_Traitor_with_Andrew_Looney.mp3" fileSize="8160191" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv_p_4x01_are_you_the_traitor_with_andrew_looney</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/pfMrYH_qC0k/NvP_4x01_-_Are_you_the_Traitor_with_Andrew_Looney.mp3" length="8160191" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_4x01_-_Are_you_the_Traitor_with_Andrew_Looney.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 3x06 - Munchkin with Steve Jackson</title>
			<pubDate>Sat, 02 Jan 2010 01:33:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[http://ninjavspirates.libsyn.com/index.php?post_id=565789#]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/kYgH749uR9I/nv_p_3x06_munchkin_with_steve_jackson</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1096840" />
			<description>In this episode we talk with Steve Jackson about his game &lt;a href='http://www.worldofmunchkin.com/'&gt;Munchkin&lt;/a&gt;. Munchkin is a silly game that parodies RPGs. It exemplfies a method of play where killing stuff and getting loot is primary.
&lt;br&gt;
&lt;br&gt;
We discuss with Steve the challenge of designing games with many expansion sets, the inspiration and design of a silly game, as well as the role of cheating in Munchkin.
&lt;br&gt;&lt;br&gt;
&lt;script language="JavaScript" src="http://libsyn.com/static/stugots/audio-player.js"&gt;&lt;/script&gt;&lt;object type="application/x-shockwave-flash" data="http://libsyn.com/static/stugots/player.swf" id="audioplayer1" height="24" width="260"&gt;&lt;param name="movie" value="http://libsyn.com/static/stugots/player.swf"&gt;&lt;param name="FlashVars" value="playerID=1&amp;amp;soundFile=http://media.libsyn.com/media/ninjavspirates/NvP_3x06_-_Munchkin_with_Steve.mp3"&gt;&lt;param name="quality" value="high"&gt;&lt;param name="menu" value="false"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/object&gt;
&lt;br&gt;&lt;br&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/kYgH749uR9I" height="1" width="1"/&gt;</description>
			
			<itunes:duration>25:02</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[In this episode we talk with Steve Jackson about his game Munchkin. Munchkin is a silly game that parodies RPGs. It exemplfies a method of play where killing stuff and getting loot is primary.


We discuss with Steve the challenge of designing...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/BVlFnPFKv1Y/NvP_3x06_-_Munchkin_with_Steve.mp3" fileSize="6010957" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv_p_3x06_munchkin_with_steve_jackson</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/BVlFnPFKv1Y/NvP_3x06_-_Munchkin_with_Steve.mp3" length="6010957" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_3x06_-_Munchkin_with_Steve.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 3x05 - The Mountain Witch with Timothy Walters Kleinert</title>
			<pubDate>Sat, 12 Dec 2009 18:49:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[http://ninjavspirates.libsyn.com/index.php?post_id=559226#]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/XGlLByLqoSc/nv_p_3x05_the_mountain_witch_with_timothy_walters_kleinert</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1096838" />
			<description>We discuss the Indie RPG &lt;a href='http://www.indiepressrevolution.com/xcart/product.php?productid=16224&amp;cat=0&amp;page=1'&gt;The Mountain Witch&lt;/a&gt; with its designer Timothy Walters Kleinert. We ask him about how he designed some of the very unique elements of the game; specifily how he turned player-vs-player conflict into a fun time, how he made splitting the party actually a good thing, and how he solved the problem of meta game knowledge.
&lt;br&gt;&lt;br&gt;
We also talk to Tim about his planned projects, but you have listen to find out!

&lt;br&gt;&lt;br&gt;
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&lt;br&gt;&lt;br&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/XGlLByLqoSc" height="1" width="1"/&gt;</description>
			
			<itunes:duration>32:57</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[We discuss the Indie RPG The Mountain Witch with its designer Timothy Walters Kleinert. We ask him about how he designed some of the very unique elements of the game; specifily how he turned player-vs-player conflict into a fun time, how he made...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/VS6tHzAMMFM/NvP_3x05_-_The_Mountain_Witch.mp3" fileSize="7911370" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv_p_3x05_the_mountain_witch_with_timothy_walters_kleinert</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/VS6tHzAMMFM/NvP_3x05_-_The_Mountain_Witch.mp3" length="7911370" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_3x05_-_The_Mountain_Witch.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 3x04 - Pirates of the Spanish Main with Mike Selinker</title>
			<pubDate>Thu, 03 Dec 2009 22:00:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[http://ninjavspirates.libsyn.com/index.php?post_id=556077#]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/HAd0VxvcNJM/nv_p_3x04_pirates_of_the_spanish_main_with_mike_selinker</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1096835" />
			<description>We discuss the card game &lt;a href='http://www.lonesharkgames.com'&gt;Pirates of the Spanish Main&lt;/a&gt; with its co-designer Mike Selinker. We discuss the challenges in creating a self-contained collectible card game.
&lt;br&gt;&lt;br&gt;
We learn about Mike Selinker's other passion: his blog, &lt;a href='http://selinker.livejournal.com/'&gt;The Most Beautiful Things&lt;/a&gt; where Mike gives his opinion of some of the most beautiful things. Also, listen for his answer to the age old question: who would win in a fight, the ninja or the pirates?

&lt;br&gt;&lt;br&gt;
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&lt;br&gt;&lt;br&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/HAd0VxvcNJM" height="1" width="1"/&gt;</description>
			
			<itunes:duration>40:18</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[We discuss the card game Pirates of the Spanish Main with its co-designer Mike Selinker. We discuss the challenges in creating a self-contained collectible card game.

We learn about Mike Selinker's other passion: his blog, The Most Beautiful Things...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/MvRU30chXeg/NvP_3x04_-_Pirates_with_Mike_Selinker.mp3" fileSize="9673865" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv_p_3x04_pirates_of_the_spanish_main_with_mike_selinker</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/MvRU30chXeg/NvP_3x04_-_Pirates_with_Mike_Selinker.mp3" length="9673865" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_3x04_-_Pirates_with_Mike_Selinker.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 3x03 - Zombies!!! with Todd Breitenstein</title>
			<pubDate>Sun, 22 Nov 2009 05:01:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[http://ninjavspirates.libsyn.com/index.php?post_id=551829#]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/AEf9QOUgzAk/nv_p_3x03_zombies_with_todd_breitenstein</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1096832" />
			<description>We discuss the board game &lt;a href='http://www.twilightcreationsinc.com/zombies/'&gt;Zombies!!!&lt;/a&gt; with its designer Todd Breitenstein. We discuss with him all the diffrent versions of the game and the intention behind many of the rules. We also discuss how zombies should not run, ever.
&lt;br&gt;&lt;br&gt;
This didn't make it into the show, but you should check out his other game &lt;a href='http://www.twilightcreationsinc.com/humans/'&gt;Humans!!!&lt;/a&gt; which is Zombies!!! but backwards (you play zombies killing humans).

&lt;br&gt;&lt;br&gt;
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&lt;br&gt;&lt;br&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/AEf9QOUgzAk" height="1" width="1"/&gt;</description>
			
			<itunes:duration>17:56</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[We discuss the board game Zombies!!! with its designer Todd Breitenstein. We discuss with him all the diffrent versions of the game and the intention behind many of the rules. We also discuss how zombies should not run, ever.

This didn't make it...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/dRbwkZTVIco/NvP_3x03_-_Zombies_with_Todd_Breite.mp3" fileSize="4304345" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv_p_3x03_zombies_with_todd_breitenstein</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/dRbwkZTVIco/NvP_3x03_-_Zombies_with_Todd_Breite.mp3" length="4304345" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_3x03_-_Zombies_with_Todd_Breite.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 3x02 - Mechaton with Vincent Baker</title>
			<pubDate>Thu, 12 Nov 2009 05:09:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[http://ninjavspirates.libsyn.com/index.php?post_id=548404#]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/tbX-AO8RVzw/nv_p_3x02_mechaton_with_vincent_baker</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1096829" />
			<description>Vincent Baker returns to the show to talk about his game &lt;a href='http://www.indie-rpgs.com/games/unstore/game/7'&gt;Mechaton!&lt;/a&gt; Mechaton is an awesome tactical combat game where you build your giant flighty robots out of Lego.
&lt;br&gt;&lt;br&gt;
We discuss with Vincent his inspiration for the game and what he thinks Mechaton adds to the well charted genre.
&lt;br&gt;&lt;br&gt;
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&lt;br&gt;&lt;br&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/tbX-AO8RVzw" height="1" width="1"/&gt;</description>
			
			<itunes:duration>32:29</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[Vincent Baker returns to the show to talk about his game Mechaton! Mechaton is an awesome tactical combat game where you build your giant flighty robots out of Lego.

We discuss with Vincent his inspiration for the game and what he thinks Mechaton...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/ouZbF7YPZoM/NvP_3x02_-_Mechaton_with_Vincen.mp3" fileSize="7796132" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv_p_3x02_mechaton_with_vincent_baker</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/ouZbF7YPZoM/NvP_3x02_-_Mechaton_with_Vincen.mp3" length="7796132" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_3x02_-_Mechaton_with_Vincen.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 3x01 - A Penny For My Thoughts with Paul Tevis</title>
			<pubDate>Tue, 03 Nov 2009 18:53:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[http://ninjavspirates.libsyn.com/index.php?post_id=545193#]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/CH2XBjEo-cU/nv_p_3x01_a_penny_for_my_thoughts_with_paul_tevis</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1096826" />
			<description>&lt;a href='http://www.orphicinstitute.com/?page_id=65'&gt;A Penny For My Thoughts&lt;/a&gt; is an innovative game that sits somewhere between a role playing game and and a board game. Players take on the persona of an amnesia patient and tell story's about their forgotten lives using suggestions from the other players.
&lt;br&gt;&lt;br&gt;
We discuss with Paul the inspiration of the game and how he came up with many of the mechanics.
&lt;br&gt;&lt;br&gt;
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&lt;br&gt;&lt;br&gt;
If you want to get more of Paul, check out his podcast &lt;a href='http://www.havegameswilltravel.net/'&gt;Have Games Will Travel&lt;/a&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/CH2XBjEo-cU" height="1" width="1"/&gt;</description>
			
			<itunes:duration>48:57</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[A Penny For My Thoughts is an innovative game that sits somewhere between a role playing game and and a board game. Players take on the persona of an amnesia patient and tell story's about their forgotten lives using suggestions from the other...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/es-OGHwnTzo/NvP_3x01_-_A_Penny_For_My_Thoughts_w.mp3" fileSize="11749187" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv_p_3x01_a_penny_for_my_thoughts_with_paul_tevis</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/es-OGHwnTzo/NvP_3x01_-_A_Penny_For_My_Thoughts_w.mp3" length="11749187" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_3x01_-_A_Penny_For_My_Thoughts_w.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP Bonus 1 -- Minimus (Again) with Ken Burnside</title>
			<pubDate>Mon, 05 Oct 2009 18:09:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[http://ninjavspirates.libsyn.com/index.php?post_id=533956#]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/Ix6k477pCB4/nv_p_bonus_1_minimus_again_with_ken_burnside</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1096822" />
			<description>Mitch and Mike discuss Minimus with Ken Burnside after they had a chance to play the game. We also talk about the upcoming Council of 5 Nations convention.

Ken Burnside is the creative director at &lt;a href="http://www.adastragames.com"&gt;Ad Astra Games&lt;/a&gt;.&lt;br/&gt;&lt;br/&gt;&lt;a href="http://www.adastragames.com/downloads/RPGs/Minimus.pdf"&gt;Minimus&lt;/a&gt; is a 4 page role playing game (RPG) that is a complete generic roleplaying system. Mitch and Mike talk to Ken again about Minimus after we had a chance to play the game. We also talk about the &lt;a href='http://www.swa-gaming.org/council'&gt;Council of 5 Nations&lt;/a&gt; convention that we will all be attending the weekend of Oct. 8-11.
&lt;br/&gt;

&lt;script language="JavaScript" src="http://libsyn.com/static/stugots/audio-player.js"&gt;&lt;/script&gt;&lt;object type="application/x-shockwave-flash" data="http://libsyn.com/static/stugots/player.swf" id="audioplayer1" height="24" width="260"&gt;&lt;param name="movie" value="http://libsyn.com/static/stugots/player.swf"&gt;&lt;param name="FlashVars" value="playerID=1&amp;amp;soundFile=http://media.libsyn.com/media/ninjavspirates/NvP_Bonus_1_--_Minimus_Again_with.mp3"&gt;&lt;param name="quality" value="high"&gt;&lt;param name="menu" value="false"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/object&gt;&lt;br&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/Ix6k477pCB4" height="1" width="1"/&gt;</description>
			
			<itunes:duration>36:59</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[Mitch and Mike discuss Minimus with Ken Burnside after they had a chance to play the game. We also talk about the upcoming Council of 5 Nations convention.

Ken Burnside is the creative director at Ad Astra Games.Minimus is a 4 page role playing...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/svBIjj14bqQ/NvP_Bonus_1_--_Minimus_Again_with.mp3" fileSize="8879414" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv_p_bonus_1_minimus_again_with_ken_burnside</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/svBIjj14bqQ/NvP_Bonus_1_--_Minimus_Again_with.mp3" length="8879414" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_Bonus_1_--_Minimus_Again_with.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 2x07 - Fluxx with Andrew Looney</title>
			<pubDate>Thu, 01 Oct 2009 04:00:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[http://ninjavspirates.libsyn.com/index.php?post_id=506509#]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/1cXO1dDggBU/nv_p_2x07_fluxx_with_andrew_looney</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1096819" />
			<description>Andrew Looney is owner and sole designer for &lt;a href="http://www.looneylabs.com"&gt;Looney Labs&lt;/a&gt; (yes its his real name!)&lt;br&gt;&lt;br&gt;&lt;a href="http://www.wunderland.com/LooneyLabs/Fluxx/"&gt;Fluxx&lt;/a&gt; is a card game with constantly changing rules. It has gone though many versions and flavors. The current iteration is version 4.0 and some flavors are &lt;a href="http://www.wunderland.com/LooneyLabs/Fluxx/MontyPython/index.html"&gt;Monty Python&lt;/a&gt; and &lt;a href="http://www.wunderland.com/LooneyLabs/Fluxx/Zombie/index.html"&gt;Zombie Fluxx&lt;/a&gt;.&lt;br&gt;&lt;br&gt;We ask Andy about the aesthetics of his game. We also talk about the design principle of "active on all turns" vs "only active on your turn". Andy drops some info about the new Martian Fluxx!
&lt;script language="JavaScript" src="http://libsyn.com/static/stugots/audio-player.js"&gt;&lt;/script&gt;&lt;object type="application/x-shockwave-flash" data="http://libsyn.com/static/stugots/player.swf" id="audioplayer1" height="24" width="260"&gt;&lt;param name="movie" value="http://libsyn.com/static/stugots/player.swf"&gt;&lt;param name="FlashVars" value="playerID=1&amp;amp;soundFile=http://media.libsyn.com/media/ninjavspirates/NvP_3x01_-_A_Penny_For_My_Thoughts_w.mp3"&gt;&lt;param name="quality" value="high"&gt;&lt;param name="menu" value="false"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/object&gt;&lt;br&gt;&lt;br&gt;
&lt;br&gt;&lt;br&gt;Mike is still on tour, listen if you can hear the hotel staff in the background!&lt;br&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/1cXO1dDggBU" height="1" width="1"/&gt;</description>
			
			<itunes:duration>29:21</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[Andrew Looney is owner and sole designer for Looney Labs (yes its his real name!)Fluxx is a card game with constantly changing rules. It has gone though many versions and flavors. The current iteration is version 4.0 and some flavors are Monty Python...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/2xLCTNiH2Kg/NvP_2x07_-_Flux_with_Andy_Looney.mp3" fileSize="7045978" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv_p_2x07_fluxx_with_andrew_looney</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/2xLCTNiH2Kg/NvP_2x07_-_Flux_with_Andy_Looney.mp3" length="7045978" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_2x07_-_Flux_with_Andy_Looney.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 2x06 - Battlestar Galactica with Corey Konieczka</title>
			<pubDate>Tue, 22 Sep 2009 04:00:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[http://ninjavspirates.libsyn.com/index.php?post_id=506506#]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/BmGjDRdtW2Y/nv_p_2x06_battlestar_galactica_with_corey_konieczka</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1096815" />
			<description>Corey Konieczka is a game designer at &lt;a href="http://www.fantasyflightgames.com"&gt;Fantasy Flight Games&lt;/a&gt;.&lt;br&gt;&lt;br&gt;&lt;a href="http://www.fantasyflightgames.com/edge_minisite.asp?eidm=18&amp;amp;enmi=Battlestar%20Galactica"&gt;Battelstar Galactia The Board Game&lt;/a&gt; is inspired by the reimagined TV show of the same name. The game play mirrors the kinds of events and paranoia prevalent in seasons 1 &amp;amp; 2 of the show.&lt;br&gt;&lt;br&gt;We discuss with Corey the dynamics of the game. The dynamics match so precisly the tone and feeling of the first two seasons of the TV show. We ask him how the design process changes when you are using a licenced property.

&lt;br/&gt;

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Mike is still on tour during this interview, so he called in from the road, can you hear the trucks?&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/BmGjDRdtW2Y" height="1" width="1"/&gt;</description>
			
			<itunes:duration>16:43</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[Corey Konieczka is a game designer at Fantasy Flight Games.Battelstar Galactia The Board Game is inspired by the reimagined TV show of the same name. The game play mirrors the kinds of events and paranoia prevalent in seasons 1 &amp; 2 of the show.We...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/kQd_42Nccos/NvP_2x06_-_Battle_Star_Galactica_wi.mp3" fileSize="4012503" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv_p_2x06_battlestar_galactica_with_corey_konieczka</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/kQd_42Nccos/NvP_2x06_-_Battle_Star_Galactica_wi.mp3" length="4012503" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_2x06_-_Battle_Star_Galactica_wi.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 2x05 - Kill Doctor Lucky with James Ernest</title>
			<pubDate>Fri, 11 Sep 2009 04:00:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[http://ninjavspirates.libsyn.com/index.php?post_id=506502#]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/cJ9x6OAnVZ0/nv_p_2x05_kill_doctor_lucky_with_james_ernest</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1096813" />
			<description>James Ernest is a owner and lead designer for &lt;a href="http://www.cheapass.com"&gt;Cheapass Games&lt;/a&gt;. You can purchase the game he designed for Cheapass at &lt;a href="http://paizo.com/paizo"&gt;Paizo.com&lt;/a&gt;.&lt;br&gt;&lt;br&gt;&lt;a href="http://www.cheapass.com/products/boardgames/cag001.html"&gt;Kill Doctor Lucky&lt;/a&gt; is a murder mastery board game, where you are the potential murderer. The problem is Doctor Lucky is... well... lucky!&lt;br&gt;&lt;br&gt;Our conversation with James centers on game tuning. We ask him many questions about how once the ideas for the dynamics and mechanics were in place, how he arrived at the final values for card, board layout, deck composition, etc. &lt;br&gt;

&lt;br/&gt;

&lt;script language="JavaScript" src="http://libsyn.com/static/stugots/audio-player.js"&gt;&lt;/script&gt;&lt;object type="application/x-shockwave-flash" data="http://libsyn.com/static/stugots/player.swf" id="audioplayer1" height="24" width="260"&gt;&lt;param name="movie" value="http://libsyn.com/static/stugots/player.swf"&gt;&lt;param name="FlashVars" value="playerID=1&amp;amp;soundFile=http://media.libsyn.com/media/ninjavspirates/NvP_2x05_-_Kill_Dr_Lucky_With_James.mp3"&gt;&lt;param name="quality" value="high"&gt;&lt;param name="menu" value="false"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/object&gt;&lt;br&gt;&lt;br&gt;Mike was on tour during the recording of this interview. &lt;a href="http://www.columbia.edu/cu/biology/student-data/samuel-handelman/student.html"&gt;Sam Handelmen&lt;/a&gt; graciously filled in for him. Thank you Sam!&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/cJ9x6OAnVZ0" height="1" width="1"/&gt;</description>
			
			<itunes:duration>21:15</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[James Ernest is a owner and lead designer for Cheapass Games. You can purchase the game he designed for Cheapass at Paizo.com.Kill Doctor Lucky is a murder mastery board game, where you are the potential murderer. The problem is Doctor Lucky is......]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/Dvhz9dK_yy4/NvP_2x05_-_Kill_Dr_Lucky_With_James.mp3" fileSize="5103854" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv_p_2x05_kill_doctor_lucky_with_james_ernest</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/Dvhz9dK_yy4/NvP_2x05_-_Kill_Dr_Lucky_With_James.mp3" length="5103854" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_2x05_-_Kill_Dr_Lucky_With_James.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 2x04 - Dogs in the Vineyard with Vincent Baker Part 2</title>
			<pubDate>Tue, 01 Sep 2009 04:00:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[http://ninjavspirates.libsyn.com/index.php?post_id=506491#]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/7-1kjhRXOyQ/nv_p_2x04_dogs_in_the_vineyard_with_vincent_baker_part_2</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1096789" />
			<description>This is part 2 of a 2 part interview &lt;a href='http://ninjavspirates.libsyn.com/index.php?post_id=506298'&gt;Goto Part 1&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;
Vincent Baker is the owner of and designer for &lt;a href="http://www.lumpley.com"&gt;Lumpley Games&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;&lt;a href="http://www.lumpley.com/dogsources.html"&gt;Dogs in the Vineyard&lt;/a&gt; is an Inde RPG aka &amp;quot;Story Game&amp;quot;. In the words of the designer &amp;quot;it's about teenage Mormons with guns&amp;quot;. Dogs is an innovative RPG that has garnered much acclaim for its story centric mechanics.&lt;br/&gt;&lt;br/&gt;We discuss with Vincent the inspiration behind the game along with the design process he followed. We talk about the Dynamics he wanted to foster and how he engendered that with his mechanics.&lt;br/&gt;&lt;br/&gt;

&lt;br/&gt;

&lt;script language="JavaScript" src="http://libsyn.com/static/stugots/audio-player.js"&gt;&lt;/script&gt;&lt;object type="application/x-shockwave-flash" data="http://libsyn.com/static/stugots/player.swf" id="audioplayer1" height="24" width="260"&gt;&lt;param name="movie" value="http://libsyn.com/static/stugots/player.swf"&gt;&lt;param name="FlashVars" value="playerID=1&amp;amp;soundFile=http://media.libsyn.com/media/ninjavspirates/NvP_2x04_-_Dogs_in_the_Vineyard_with.mp3"&gt;&lt;param name="quality" value="high"&gt;&lt;param name="menu" value="false"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/object&gt;&lt;br&gt;


&lt;br/&gt;This episode is sponsored by &lt;a href="http://www.havegameswilltravel.net/"&gt;Have Games Will Travel: For a Few Games More&lt;/a&gt; A podcast about tabletop games by &lt;a href="http://paultevis.com/"&gt;Paul Tevis&lt;/a&gt;. &lt;br/&gt;&lt;br/&gt;
&lt;strong&gt;Want to learn more about &lt;em&gt;Dogs in the Vineyard&lt;/em&gt;? Read on…&lt;/strong&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;



&lt;ul&gt;
  &lt;li&gt;Atomic Array: &lt;a href="http://atomicarray.com/dogs-in-the-vineyard-aa026"&gt;Dogs in the Vineyard (Atomic Array 026)&lt;/a&gt;&lt;/li&gt;
  &lt;li&gt;Game Cryer: &lt;a href="http://gamecryer.com/2009/07/03/dogs-in-the-vineyard/"&gt;Review by Chris Perrin&lt;/a&gt;&lt;/li&gt;
  &lt;li&gt;Gnome Stew: &lt;a href="http://www.gnomestew.com/specific-rpgs/a-look-at-dogs-in-the-vineyard"&gt;A look at Dogs in the Vineyard&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/7-1kjhRXOyQ" height="1" width="1"/&gt;</description>
			
			<itunes:duration>30:05</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[This is part 2 of a 2 part interview Goto Part 1
Vincent Baker is the owner of and designer for Lumpley GamesDogs in the Vineyard is an Inde RPG aka &quot;Story Game&quot;. In the words of the designer &quot;it's about teenage Mormons with...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/CuUEydHi3PM/NvP_2x04_-_Dogs_in_the_Vineyard_with.mp3" fileSize="7222431" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv_p_2x04_dogs_in_the_vineyard_with_vincent_baker_part_2</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/CuUEydHi3PM/NvP_2x04_-_Dogs_in_the_Vineyard_with.mp3" length="7222431" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_2x04_-_Dogs_in_the_Vineyard_with.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 2x03 - Dogs in the Vineyard with Vincent Baker Part 1</title>
			<pubDate>Sat, 22 Aug 2009 04:00:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[http://ninjavspirates.libsyn.com/index.php?post_id=506298#]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/YYpBr6qgr3c/nv_p_2x03_dogs_in_the_vineyard_with_vincent_baker_part_1</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1096713" />
			<description>This is part 1 of a 2 part interview &lt;a href='http://ninjavspirates.libsyn.com/index.php?post_id=506491'&gt; Goto Part 2&lt;/a&gt;&lt;br&gt;&lt;br&gt;Vincent Baker is the owner of and designer for &lt;a href="http://www.lumpley.com"&gt;Lumpley Games&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;a  href="http://www.lumpley.com/dogsources.html"&gt;Dogs in the Vineyard&lt;/a&gt; is an Inde RPG aka "Story Game". In the words of the designer "it's about teenage Mormons with guns". Dogs is an innovative RPG that has garnered much acclaim for its story centric mechanics.&lt;br&gt;&lt;br&gt;We discuss with Vincent the inspiration behind the game along with the design process he followed. We talk about the Dynamics he wanted to foster and how he engendered that with his mechanics.&lt;br&gt; 
 
&lt;br&gt; 
	
&lt;script language="JavaScript" src="http://libsyn.com/static/stugots/audio-player.js"&gt;&lt;/script&gt;&lt;object type="application/x-shockwave-flash" data="http://libsyn.com/static/stugots/player.swf" id="audioplayer1" height="24" width="260"&gt;&lt;param name="movie" value="http://libsyn.com/static/stugots/player.swf"&gt;&lt;param name="FlashVars" value="playerID=1&amp;amp;soundFile=http://media.libsyn.com/media/ninjavspirates/NvP_2x03_-_Dogs_in_the_Vineyard_with.mp3"&gt;&lt;param name="quality" value="high"&gt;&lt;param name="menu" value="false"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/object&gt;&lt;br&gt; 
 
&lt;br&gt;&lt;br&gt; 
&lt;br&gt;This episode is sponsored by &lt;a href="http://atomicarray.com"&gt;Atomic Array&lt;/a&gt; you can listen to there talk with Vincent in &lt;a href="http://atomicarray.com/dogs-in-the-vineyard-aa026"&gt;episode 26&lt;/a&gt;.&lt;br&gt; 

&lt;strong&gt;Want to learn more about &lt;em&gt;Dogs in the Vineyard&lt;/em&gt;? Read on…&lt;/strong&gt;
&lt;ul&gt; 
  &lt;li&gt;Atomic Array: &lt;a href="http://atomicarray.com/dogs-in-the-vineyard-aa026"&gt;Dogs in the Vineyard (Atomic Array 026)&lt;/a&gt;&lt;/li&gt; 
  &lt;li&gt;Game Cryer: &lt;a href="http://gamecryer.com/2009/07/03/dogs-in-the-vineyard/"&gt;Review by Chris Perrin&lt;/a&gt;&lt;/li&gt; 
  &lt;li&gt;Gnome Stew: &lt;a href="http://www.gnomestew.com/specific-rpgs/a-look-at-dogs-in-the-vineyard"&gt;A look at Dogs in the Vineyard&lt;/a&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/YYpBr6qgr3c" height="1" width="1"/&gt;</description>
			
			<itunes:duration>27:50</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[This is part 1 of a 2 part interview  Goto Part 2Vincent Baker is the owner of and designer for Lumpley GamesDogs in the Vineyard is an Inde RPG aka "Story Game". In the words of the designer "it's about teenage Mormons with guns". Dogs is an...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/-ss5BIxHlUg/NvP_2x03_-_Dogs_in_the_Vineyard_with.mp3" fileSize="6682323" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv_p_2x03_dogs_in_the_vineyard_with_vincent_baker_part_1</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/-ss5BIxHlUg/NvP_2x03_-_Dogs_in_the_Vineyard_with.mp3" length="6682323" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_2x03_-_Dogs_in_the_Vineyard_with.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 2x02 - The Several Journeys of Remus with Jay Ziebarth</title>
			<pubDate>Tue, 11 Aug 2009 04:00:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[http://ninjavspirates.libsyn.com/index.php?post_id=506325#]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/XljzZuVvpoo/nv_p_2x02_the_several_journeys_of_remus_with_jay_ziebarth</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1096733" />
			<description>Jay Ziebarth is the owner of and designer at &lt;a href="http://www.ziebarf.com"&gt;Zeebarf.com&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;&lt;a href="http://www.zeebarf.com/games.html"&gt;The Several Journeys of Remus&lt;/a&gt; is a series of point and click adventure games. You take on the persona of Remus and his side kick Liam in a surreal magical world. You must point and click your way to the end of the story in true Lucas Arts fashion.&lt;br/&gt;&lt;br/&gt;We heavily discuss feedback with Jay. Adventure games are a genre where balancing feedback is of utmost importance. Too much and the key aesthetic of challenge disappears, too little and frustration sets in. We ask Jay about how he tackles this key design challenge.&lt;br/&gt;
&lt;br/&gt;

&lt;script language="JavaScript" src="http://libsyn.com/static/stugots/audio-player.js"&gt;&lt;/script&gt;&lt;object type="application/x-shockwave-flash" data="http://libsyn.com/static/stugots/player.swf" id="audioplayer1" height="24" width="260"&gt;&lt;param name="movie" value="http://libsyn.com/static/stugots/player.swf"&gt;&lt;param name="FlashVars" value="playerID=1&amp;amp;soundFile=http://media.libsyn.com/media/ninjavspirates/NvP_2x02_-_The_Several_Journies_Of_R.mp3"&gt;&lt;param name="quality" value="high"&gt;&lt;param name="menu" value="false"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/object&gt;&lt;br&gt;

&lt;br/&gt;
&lt;br/&gt;This episode is sponsored by &lt;a href="http://www.thespiel.net/"&gt;The Spiel&lt;/a&gt;, a podcast about games and the people who love them.&lt;br/&gt;&lt;br/&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/XljzZuVvpoo" height="1" width="1"/&gt;</description>
			
			<itunes:duration>20:37</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[Jay Ziebarth is the owner of and designer at Zeebarf.comThe Several Journeys of Remus is a series of point and click adventure games. You take on the persona of Remus and his side kick Liam in a surreal magical world. You must point and click your way...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/aEeI2pVhrRI/NvP_2x02_-_The_Several_Journies_Of_R.mp3" fileSize="4948539" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv_p_2x02_the_several_journeys_of_remus_with_jay_ziebarth</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/aEeI2pVhrRI/NvP_2x02_-_The_Several_Journies_Of_R.mp3" length="4948539" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_2x02_-_The_Several_Journies_Of_R.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 2x01 - Minimus with Ken Burnside</title>
			<pubDate>Sat, 01 Aug 2009 04:00:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[http://ninjavspirates.libsyn.com/index.php?post_id=505792#]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/1KV5aEShsD0/nv_p_2x01_minimus_with_ken_burnside</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1096699" />
			<description>Ken Burnside is the creative director at &lt;a href="http://www.adastragames.com"&gt;Ad Astra Games&lt;/a&gt;.&lt;br/&gt;&lt;br/&gt;&lt;a href="http://www.adastragames.com/downloads/RPGs/Minimus.pdf"&gt;Minimus&lt;/a&gt; is a 4 page role playing game (RPG) that is a complete generic roleplaying system. It has everything to cover all the standard DnD situations, minus the spell lists and etc. The interesting thing is the collaborative character creation system and the goal driven reward system.&lt;br/&gt;&lt;br/&gt;We focus our discussion with Ken on the way he used his mechanics to foster the dynamics he considers to be key to a good role play session.&lt;br/&gt;
&lt;br/&gt;

&lt;script language="JavaScript" src="http://libsyn.com/static/stugots/audio-player.js"&gt;&lt;/script&gt;&lt;object type="application/x-shockwave-flash" data="http://libsyn.com/static/stugots/player.swf" id="audioplayer1" height="24" width="260"&gt;&lt;param name="movie" value="http://libsyn.com/static/stugots/player.swf"&gt;&lt;param name="FlashVars" value="playerID=1&amp;amp;soundFile=http://media.libsyn.com/media/ninjavspirates/NvP_2x01_-_Minimus_with_Ken_Burnside.mp3"&gt;&lt;param name="quality" value="high"&gt;&lt;param name="menu" value="false"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/object&gt;&lt;br&gt;



&lt;br/&gt;This episode is sponsored by the &lt;a href="http://accidentalsurvivors.libsyn.com/"&gt;Accidental Survivors&lt;/a&gt; podcast.&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/1KV5aEShsD0" height="1" width="1"/&gt;</description>
			
			<itunes:duration>31:48</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[Ken Burnside is the creative director at Ad Astra Games.Minimus is a 4 page role playing game (RPG) that is a complete generic roleplaying system. It has everything to cover all the standard DnD situations, minus the spell lists and etc. The...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/JIMrS1fqNy8/NvP_2x01_-_Minimus_with_Ken_Burnside.mp3" fileSize="7634823" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv_p_2x01_minimus_with_ken_burnside</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/JIMrS1fqNy8/NvP_2x01_-_Minimus_with_Ken_Burnside.mp3" length="7634823" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_2x01_-_Minimus_with_Ken_Burnside.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 1x26 - Designing Limits</title>
			<pubDate>Mon, 02 Mar 2009 12:56:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[http://ninjavspirates.libsyn.com/index.php?post_id=507362#]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/j9CApvwuK-0/nv_p_1x26_designing_limits</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1096747" />
			<description>Today's Topic: Designing Limits&lt;br/&gt;&lt;br/&gt;With special guests Andrew Bernstein and Louis Philip Corbel-Guiard from &lt;a href="http://www.polymancerstudios.com/polymancer/"&gt;Polymancer Studios&lt;/a&gt; and hosts of the &lt;a href="http://dicecast.blogspot.com/"&gt;Dice Cast&lt;/a&gt;.&lt;br/&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/j9CApvwuK-0" height="1" width="1"/&gt;</description>
			
			<itunes:duration>45:23</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[Today's Topic: Designing LimitsWith special guests Andrew Bernstein and Louis Philip Corbel-Guiard from Polymancer Studios and hosts of the Dice Cast....]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/vZl4jU1dEXI/NvP_1x26_-_Designing_Limits.mp3" fileSize="10895384" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv_p_1x26_designing_limits</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/vZl4jU1dEXI/NvP_1x26_-_Designing_Limits.mp3" length="10895384" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_1x26_-_Designing_Limits.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 1x25 - Game of Life &amp; Guess Who MDA &amp; FADT</title>
			<pubDate>Thu, 20 Nov 2008 13:05:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[http://ninjavspirates.libsyn.com/index.php?post_id=507364#]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/SYXLoIIX_W8/nv_p_1x25_game_of_life_guess_who_mda_fadt</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1096759" />
			<description>Mechanics, Dynamics, Aesthetics &amp;amp; Formal Abstract Design Tools analysis of The Game of Life and Guess Who&lt;br/&gt;&lt;br/&gt;Also our thoughts on Obama&lt;br/&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/SYXLoIIX_W8" height="1" width="1"/&gt;</description>
			
			<itunes:duration>55:57</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[Mechanics, Dynamics, Aesthetics &amp; Formal Abstract Design Tools analysis of The Game of Life and Guess WhoAlso our thoughts on Obama...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/TJ9G36cmDzw/NvP_1x25_-_Game_of_Life__Guess_Who_MDA__FADT.mp3" fileSize="13430907" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv_p_1x25_game_of_life_guess_who_mda_fadt</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/TJ9G36cmDzw/NvP_1x25_-_Game_of_Life__Guess_Who_MDA__FADT.mp3" length="13430907" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_1x25_-_Game_of_Life__Guess_Who_MDA__FADT.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 1x24 - Flash Games</title>
			<pubDate>Fri, 17 Oct 2008 13:09:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[http://ninjavspirates.libsyn.com/index.php?post_id=507377#]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/512HRXEITFk/nv_p_1x24_flash_games</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1096786" />
			<description>We discuss flash games available for free online. Here are some great places to find these games.&lt;br/&gt;&lt;a href="http://www.lazylaces.com"&gt;Lazylaces.com&lt;/a&gt;&lt;br/&gt;&lt;a href="http://www.jayisgames.com"&gt;Jay Is Games&lt;/a&gt;&lt;br/&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/512HRXEITFk" height="1" width="1"/&gt;</description>
			
			<itunes:duration>24:46</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[We discuss flash games available for free online. Here are some great places to find these games.Lazylaces.comJay Is Games...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/e7A-Il6A548/NvP_1x24_-_Flash_Games.mp3" fileSize="5946604" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv_p_1x24_flash_games</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/e7A-Il6A548/NvP_1x24_-_Flash_Games.mp3" length="5946604" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_1x24_-_Flash_Games.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 1x23 - Alternate Reality Games</title>
			<pubDate>Sun, 28 Sep 2008 13:12:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[http://ninjavspirates.libsyn.com/index.php?post_id=507378#]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/TeIyXaSiei0/nv_p_1x23_alternate_reality_games</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1096772" />
			<description>We talk about &lt;a href="http://en.wikipedia.org/wiki/Alternate_reality_game"&gt;Alternate Reality Games&lt;/a&gt;. &lt;br/&gt;An &lt;b&gt;alternate reality game&lt;/b&gt; (&lt;b&gt;ARG&lt;/b&gt;), is an interactive narrative
that uses the real world as a platform, often involving multiple media
and game elements, to tell a story that may be affected by
participants' ideas or actions.&lt;br/&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/TeIyXaSiei0" height="1" width="1"/&gt;</description>
			
			<itunes:duration>57:08</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[We talk about Alternate Reality Games. An alternate reality game (ARG), is an interactive narrative
that uses the real world as a platform, often involving multiple media
and game elements, to tell a story that may be affected by
participants'...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/AK4t4dVO8qk/NvP_1x23_-_Alternate_Reality_Games.mp3" fileSize="13715140" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv_p_1x23_alternate_reality_games</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/AK4t4dVO8qk/NvP_1x23_-_Alternate_Reality_Games.mp3" length="13715140" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_1x23_-_Alternate_Reality_Games.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 1x22 - Print And Play Games</title>
			<pubDate>Tue, 26 Aug 2008 13:57:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[http://ninjavspirates.libsyn.com/index.php?post_id=507410#]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/NjHOWj9IscU/nv_p_1x22_print_and_play_games</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1096800" />
			<description>Print and Play games are available, usually for free, as digital files. The idea is you print them out, cut them up, and then play them.&lt;br/&gt;&lt;br/&gt;We discuss the idea, as well as ofter some suggestions for games to try out. &lt;br/&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/NjHOWj9IscU" height="1" width="1"/&gt;</description>
			
			<itunes:duration>50:19</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[Print and Play games are available, usually for free, as digital files. The idea is you print them out, cut them up, and then play them.We discuss the idea, as well as ofter some suggestions for games to try out....]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/qvHPEoTGuCU/NvP_1x22_-_Print_And_Play_Games.mp3" fileSize="12078618" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv_p_1x22_print_and_play_games</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/qvHPEoTGuCU/NvP_1x22_-_Print_And_Play_Games.mp3" length="12078618" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_1x22_-_Print_And_Play_Games.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 1x21 - Prity Pink Poney Wrapup</title>
			<pubDate>Sat, 02 Aug 2008 13:57:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[http://ninjavspirates.libsyn.com/index.php?post_id=507409#]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/po4-2dc5Jd8/nv_p_1x21_prity_pink_poney_wrapup</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1096797" />
			<description>A wrap up of all the pity pink pony ideas.&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/po4-2dc5Jd8" height="1" width="1"/&gt;</description>
			
			<itunes:duration>52:23</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[A wrap up of all the pity pink pony ideas....]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/Vq8XGX2xVZ8/NvP_1x21_-_Pretty_Pink_Ponies_Wrapup.mp3" fileSize="12572968" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv_p_1x21_prity_pink_poney_wrapup</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/Vq8XGX2xVZ8/NvP_1x21_-_Pretty_Pink_Ponies_Wrapup.mp3" length="12572968" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_1x21_-_Pretty_Pink_Ponies_Wrapup.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 1x20 - Lego Indiana Jones</title>
			<pubDate>Tue, 22 Jul 2008 13:54:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[http://ninjavspirates.libsyn.com/index.php?post_id=507406#]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/-Hgssuq7r8w/nv_p_1x20_lego_indiana_jones</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1096809" />
			<description>&lt;br&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/-Hgssuq7r8w" height="1" width="1"/&gt;</description>
			
			<itunes:duration>47:19</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/DNRMJx116lw/NvP_1x20_-_Lego_Indiana_Jones.mp3" fileSize="11356597" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv_p_1x20_lego_indiana_jones</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/DNRMJx116lw/NvP_1x20_-_Lego_Indiana_Jones.mp3" length="11356597" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_1x20_-_Lego_Indiana_Jones.mp3</feedburner:origEnclosureLink></item>
		<item>
			<title>NvP 1x19 - The Haunted Game &amp; Playtest</title>
			<pubDate>Sat, 05 Jul 2008 13:53:00 +0000</pubDate>
			<guid isPermaLink="false"><![CDATA[http://ninjavspirates.libsyn.com/index.php?post_id=507405#]]></guid>
			<link>http://feedproxy.google.com/~r/NinjaVsPirates/~3/_MyubmRWZzI/nv_p_1x19_the_haunted_game_playtest</link>
			<media:thumbnail url="http://assets.libsyn.com/item/1096807" />
			<description>&lt;br&gt;&lt;img src="http://feeds.feedburner.com/~r/NinjaVsPirates/~4/_MyubmRWZzI" height="1" width="1"/&gt;</description>
			
			<itunes:duration>49:10</itunes:duration>
			<itunes:explicit>no</itunes:explicit>
			<itunes:keywords />
			<itunes:subtitle><![CDATA[...]]></itunes:subtitle>
					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/-XycwmjXsBw/NvP_1x19_-_The_Haunted_Game__Playtest.mp3" fileSize="11802562" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv_p_1x19_the_haunted_game_playtest</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/-XycwmjXsBw/NvP_1x19_-_The_Haunted_Game__Playtest.mp3" length="11802562" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_1x19_-_The_Haunted_Game__Playtest.mp3</feedburner:origEnclosureLink></item>
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			<title>NvP 1x18 - Two Game Design Tips</title>
			<pubDate>Thu, 26 Jun 2008 13:51:00 +0000</pubDate>
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					<author>mitch@ninjavspirates.com (Mitchell Morris &amp; Michael Bonet)</author><media:content url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/pswQgqpSFHc/NvP_1x18_-_Two_Game_Design_Tips.mp3" fileSize="7716464" type="audio/mpeg" /><itunes:author>Mitchell Morris &amp; Michael Bonet</itunes:author><feedburner:origLink>http://ninjavspirates.libsyn.com/nv_p_1x18_two_game_design_tips</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/NinjaVsPirates/~5/pswQgqpSFHc/NvP_1x18_-_Two_Game_Design_Tips.mp3" length="7716464" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/ninjavspirates/NvP_1x18_-_Two_Game_Design_Tips.mp3</feedburner:origEnclosureLink></item>
	<media:credit role="author">Mitchell Morris &amp; Michael Bonet</media:credit><media:rating>adult</media:rating><media:description type="plain">Game Design with Game Designers</media:description></channel>
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