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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2enclosuresfull.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/" xmlns:georss="http://www.georss.org/georss" xmlns:media="http://search.yahoo.com/mrss/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-5136096097852432485</atom:id><lastBuildDate>Mon, 09 Nov 2009 07:39:05 +0000</lastBuildDate><title>Not Possible IRL</title><description>&lt;strong&gt;Dedicated to identifying and sharing well conceived and realized content creation in Virtual Worlds which would not be possible in Real Life: architecture, landscaping, art, animations, fashion, particle effects, building tools and scripts...&lt;/strong&gt; 

&lt;strong&gt;Show me, I'll show you.&lt;/strong&gt;</description><link>http://npirl.blogspot.com/</link><managingEditor>BettinaTizzy@gmail.com (Bettina Tizzy)</managingEditor><generator>Blogger</generator><openSearch:totalResults>751</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><itunes:owner><itunes:email>BettinaTizzy@gmail.com</itunes:email></itunes:owner><itunes:explicit>no</itunes:explicit><itunes:subtitle>Dedicated to identifying and sharing well conceived and realized content creation in Virtual Worlds which would not be possible in Real Life: architecture, landscaping, art, animations, fashion, particle effects, building tools and scripts... Show me, I'l</itunes:subtitle><itunes:summary>Dedicated to identifying and sharing well conceived and realized content creation in Virtual Worlds which would not be possible in Real Life: architecture, landscaping, art, animations, fashion, particle effects, building tools and scripts... Show me, I'll show you.</itunes:summary><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" href="http://feeds.feedburner.com/NotPossibleIrl" type="application/rss+xml" /><feedburner:browserFriendly></feedburner:browserFriendly><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com" /><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5136096097852432485.post-5812329341042608267</guid><pubDate>Tue, 03 Nov 2009 15:41:00 +0000</pubDate><atom:updated>2009-11-03T09:25:57.069-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">farewell</category><category domain="http://www.blogger.com/atom/ns#">virtual worlds</category><category domain="http://www.blogger.com/atom/ns#">Not Possible IRL</category><category domain="http://www.blogger.com/atom/ns#">great content</category><title>So long, farewell...</title><atom:summary type="text">Back when this blog began, 750 posts ago, there were few blogs that did write-ups and reviews of great content and installations in Second Life. This has changed dramatically, especially over the past year. Today, a number of academic journals are gearing up to focus on virtual content, and they will be the appropriate venues for most of the topics we've been covering lately.I like to think Not </atom:summary><link>http://npirl.blogspot.com/2009/11/so-long-farewell.html</link><author>BettinaTizzy@gmail.com (Bettina Tizzy)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">69</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5136096097852432485.post-5449625593780551076</guid><pubDate>Sun, 01 Nov 2009 16:29:00 +0000</pubDate><atom:updated>2009-11-01T09:02:24.284-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">3D printing</category><category domain="http://www.blogger.com/atom/ns#">Robert A. Heinlein</category><category domain="http://www.blogger.com/atom/ns#">Second Life</category><category domain="http://www.blogger.com/atom/ns#">Henry Segerman</category><category domain="http://www.blogger.com/atom/ns#">mathematically-based art</category><category domain="http://www.blogger.com/atom/ns#">crooked house</category><category domain="http://www.blogger.com/atom/ns#">architecture</category><category domain="http://www.blogger.com/atom/ns#">Shapeways</category><category domain="http://www.blogger.com/atom/ns#">Seifert Surface</category><title>Seifert Surface breathes (real) life into virtual content</title><atom:summary type="text">Seifert Surface (aka Henry Segerman), a mathematician and also a bodacious creator of both virtual and real math-inspired art, is doing so many new and fun things that I had to get out of my blogging funk long enough to post this. Three years ago, and over on his New World Notes blog, Hamlet Au did a great write-up on Seifert's recreation of  Robert A. Heinlein's fictional "Crooked House" in </atom:summary><link>http://npirl.blogspot.com/2009/11/seifert-surface-breathes-real-life-into.html</link><author>BettinaTizzy@gmail.com (Bettina Tizzy)</author><media:thumbnail url="http://4.bp.blogspot.com/_fEglkkU__oM/Su2x2PSI04I/AAAAAAAAGLs/brdVHCKEuds/s72-c/Sphere+autologlyph.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5136096097852432485.post-4676805792464991055</guid><pubDate>Mon, 26 Oct 2009 20:45:00 +0000</pubDate><atom:updated>2009-10-26T13:47:07.490-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">art</category><category domain="http://www.blogger.com/atom/ns#">Eshi Otawara</category><category domain="http://www.blogger.com/atom/ns#">whimsical</category><category domain="http://www.blogger.com/atom/ns#">Roselea Sweetwater</category><category domain="http://www.blogger.com/atom/ns#">fashion</category><category domain="http://www.blogger.com/atom/ns#">Not Possible IRL</category><category domain="http://www.blogger.com/atom/ns#">Glyph Graves</category><category domain="http://www.blogger.com/atom/ns#">kinetic</category><title>Fantasy - So close at hand</title><atom:summary type="text">For these photos, I wore Roselea Sweetwater's new Neptune Dream gown, which gives new meaning to the term "bubble wraps," and stood inside Glyph Graves' kinetic sculpture, Windswept. Hair by Eshi Otawara. No photo editing. Roselea is about to open Whimsical on Halloween, a new sim for shopping, dancing and art. Teleport directly from here. </atom:summary><link>http://npirl.blogspot.com/2009/10/fantasy-so-close-at-hand.html</link><author>BettinaTizzy@gmail.com (Bettina Tizzy)</author><media:thumbnail url="http://3.bp.blogspot.com/_fEglkkU__oM/SuYHJxJ3XEI/AAAAAAAAGLU/zGIOdFZM5zE/s72-c/Neptune+Dream%27s+bubbles.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5136096097852432485.post-8618557177704249017</guid><pubDate>Mon, 26 Oct 2009 20:09:00 +0000</pubDate><atom:updated>2009-10-26T13:09:10.780-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">machinima</category><category domain="http://www.blogger.com/atom/ns#">imagination</category><category domain="http://www.blogger.com/atom/ns#">Second Life</category><category domain="http://www.blogger.com/atom/ns#">Soundr Productions</category><category domain="http://www.blogger.com/atom/ns#">inspiration</category><title>Goosebumps</title><atom:summary type="text">Man oh man, do I love this video or what? It's not often that a piece of machinima makes me feel this way, but this... this reminds me of why I am so entranced with virtual worlds. Produced by Soundr Productions, the people behind it are Sarah Burnside, Andre Englehardt, and Ghost Harris.</atom:summary><link>http://npirl.blogspot.com/2009/10/goosebumps.html</link><author>BettinaTizzy@gmail.com (Bettina Tizzy)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">3</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5136096097852432485.post-5106728454168022913</guid><pubDate>Fri, 23 Oct 2009 23:29:00 +0000</pubDate><atom:updated>2009-10-23T16:29:55.074-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Not Possible IRL</category><category domain="http://www.blogger.com/atom/ns#">NPIRL</category><category domain="http://www.blogger.com/atom/ns#">RMB City</category><category domain="http://www.blogger.com/atom/ns#">virtual arts</category><category domain="http://www.blogger.com/atom/ns#">Art:21</category><category domain="http://www.blogger.com/atom/ns#">China Tracy</category><category domain="http://www.blogger.com/atom/ns#">machinima</category><category domain="http://www.blogger.com/atom/ns#">Lainy Voom</category><category domain="http://www.blogger.com/atom/ns#">Philana Woo</category><category domain="http://www.blogger.com/atom/ns#">Hamlet Au</category><category domain="http://www.blogger.com/atom/ns#">Cao Fei</category><category domain="http://www.blogger.com/atom/ns#">Guggenheim</category><category domain="http://www.blogger.com/atom/ns#">i.mirror</category><title>An interview in Chinese and English with virtual superstar Cao Fei - Will you be the next artist showing at RMB City?</title><atom:summary type="text">Cao Fei (aka China Tracy in Second Life) is one of six finalists for the 2010 Hugo Boss award. The $100,000 prize is presented every other year to “the artist (or group of artists) working in any medium, anywhere in the world” for making the most important contribution to contemporary art.In Second Life, we know her as the artist who conceived and produced the four sim/islands work collectively </atom:summary><link>http://npirl.blogspot.com/2009/10/interview-in-chinese-and-english-with.html</link><author>BettinaTizzy@gmail.com (Bettina Tizzy)</author><media:thumbnail url="http://3.bp.blogspot.com/_fEglkkU__oM/SuIQblK064I/AAAAAAAAGKw/Q6eN08qWuC8/s72-c/RMB+City.JPG" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">2</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5136096097852432485.post-1354599527466197593</guid><pubDate>Fri, 23 Oct 2009 18:51:00 +0000</pubDate><atom:updated>2009-10-23T16:45:36.691-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Second Life®</category><category domain="http://www.blogger.com/atom/ns#">China Tracy</category><category domain="http://www.blogger.com/atom/ns#">Chenin Anabuki</category><category domain="http://www.blogger.com/atom/ns#">Cao Fei</category><category domain="http://www.blogger.com/atom/ns#">Avatrian</category><category domain="http://www.blogger.com/atom/ns#">Vitamin Creative Space</category><category domain="http://www.blogger.com/atom/ns#">real vs virtual</category><category domain="http://www.blogger.com/atom/ns#">mixed realities</category><category domain="http://www.blogger.com/atom/ns#">RMB City</category><title>Wherein I finally love Cao Fei's RMB City: Part I</title><atom:summary type="text">China Tracy is the Second Life® avatar of Cao Fei, a Beijing-based woman born in Guangzhou, China in 1978, and the most acclaimed virtual worlds’ artist in Real Life. It is therefore illogical that this blog, which has logged 745 posts to date and the majority of them about virtual art, has never featured China Tracy, Cao Fei or her creations.I do so today, not because Cao was selected by the </atom:summary><link>http://npirl.blogspot.com/2009/10/wherein-i-finally-love-cao-feis-rmb.html</link><author>BettinaTizzy@gmail.com (Bettina Tizzy)</author><media:thumbnail url="http://1.bp.blogspot.com/_fEglkkU__oM/Sq0XkgxnYtI/AAAAAAAAGCk/jun23EvLIi4/s72-c/New+World+Gala.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5136096097852432485.post-5601076078652705499</guid><pubDate>Mon, 19 Oct 2009 01:42:00 +0000</pubDate><atom:updated>2009-10-18T18:43:10.389-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">augmented</category><category domain="http://www.blogger.com/atom/ns#">user-generated content</category><category domain="http://www.blogger.com/atom/ns#">virtual worlds</category><category domain="http://www.blogger.com/atom/ns#">reality</category><title>The distance between virtual worlds and augmented reality is... evaporating</title><atom:summary type="text">The four-day International Symposium on Mixed and Augmented Reality is about to kick off in a few hours in Orlando, Florida. For openers, the Visual Media Lab at Israel's Ben Gurion University, together with the Human Interface Technology lab out of New Zealand, have made it possible for a user to sketch things, free-hand, and see them simulated in realtime 3D. </atom:summary><link>http://npirl.blogspot.com/2009/10/distance-between-virtual-worlds-and.html</link><author>BettinaTizzy@gmail.com (Bettina Tizzy)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5136096097852432485.post-1123906166069497960</guid><pubDate>Mon, 19 Oct 2009 00:13:00 +0000</pubDate><atom:updated>2009-10-18T18:11:31.472-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">art</category><category domain="http://www.blogger.com/atom/ns#">Selavy Oh</category><category domain="http://www.blogger.com/atom/ns#">Burning Life</category><title>A self-healing tour de force in the virtual desert</title><atom:summary type="text">Selavy Oh's work, as long as I've known it, has always involved math and physics and, for the most part, it features cubes or sticks coming together and/or falling apart in different ways.I can think of four recent installations by Selavy that break this pattern or do something entirely new: Dancing Mountains, a landmark Land Art piece in Second Life consisting of mountains that rise and fall </atom:summary><link>http://npirl.blogspot.com/2009/10/self-healing-tour-de-force-in-virtual.html</link><author>BettinaTizzy@gmail.com (Bettina Tizzy)</author><media:thumbnail url="http://3.bp.blogspot.com/_fEglkkU__oM/StpzoD6uzAI/AAAAAAAAGJI/ys9FihfBsWk/s72-c/Selavy+Oh+-+++irregularity.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">2</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5136096097852432485.post-1632217359568505654</guid><pubDate>Sun, 18 Oct 2009 10:26:00 +0000</pubDate><atom:updated>2009-10-18T03:30:51.270-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">collage</category><category domain="http://www.blogger.com/atom/ns#">Penumbra Carter</category><category domain="http://www.blogger.com/atom/ns#">Dekka Raymaker</category><category domain="http://www.blogger.com/atom/ns#">Burning Life</category><title>144/Dimensional Drift Machine: Dekka Raymaker/Penumbra Carter at Burning Life 2009</title><atom:summary type="text">Posted by Alpha AuerCollage: In Profils Perdus Soupault says: "... In the course of our inquiry we had discovered that the mind released from all critical pressures offered images and not logical propositions..." The imagery of collage, its image-work is not amenable to rational control or explanation. André Breton recalls how he used Freud’s methods of investigation, as he experimented in </atom:summary><link>http://npirl.blogspot.com/2009/10/144dimensional-drift-machine-dekka.html</link><author>alphaauer@gmail.com (Alpha Auer)</author><media:thumbnail url="http://4.bp.blogspot.com/_gw9I8MBfDYM/StmfxwfRZQI/AAAAAAAAAqA/lbZmuUG87qo/s72-c/dekka01.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5136096097852432485.post-4465442930386468596</guid><pubDate>Sat, 17 Oct 2009 20:59:00 +0000</pubDate><atom:updated>2009-10-17T18:55:25.907-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Adam Nash</category><category domain="http://www.blogger.com/atom/ns#">Burning Life</category><category domain="http://www.blogger.com/atom/ns#">Adam Ramona</category><title>Flexis divine: Proud Flesh</title><atom:summary type="text">Sinuous, pink (my fave color), ALIVE, and hilarious, Adam Ramona's Proud Flesh installation at Burning Life 2009 is a triumph. Kindly click the lower right hand corner to view this "Large"   Adam Ramona is the artist Adam Nash in Real Life, living in Melbourne, Australia. We've blogged about his work many times. His notecard at the installation reads:This work is an attempt at a little evolving </atom:summary><link>http://npirl.blogspot.com/2009/10/flexis-divine-proud-flesh.html</link><author>BettinaTizzy@gmail.com (Bettina Tizzy)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5136096097852432485.post-3469539107556987334</guid><pubDate>Sat, 17 Oct 2009 09:11:00 +0000</pubDate><atom:updated>2009-10-17T23:59:53.496-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Tarot</category><category domain="http://www.blogger.com/atom/ns#">Burning Life</category><title>The Tower and the Quest</title><atom:summary type="text">Forgive me, dear readers, if I congratulate myself again and again for luring Alpha Auer (aka Elif Ayiter) into becoming my co-blogger here. Sometimes she writes and I don't. Sometimes I write alone for weeks. Somehow, this blog doesn't get overly lonely. And oh, the things she creates! She amuses me; she fills me with awe. On this occasion, and for Burning Life 2009, the Tower and the Quest was </atom:summary><link>http://npirl.blogspot.com/2009/10/tower-and-quest.html</link><author>BettinaTizzy@gmail.com (Bettina Tizzy)</author><media:thumbnail url="http://2.bp.blogspot.com/_fEglkkU__oM/StmPnXEVIJI/AAAAAAAAGJA/FA-gCp9rR9Q/s72-c/The+Fool+at+Burning+Life+-+cropped.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">2</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5136096097852432485.post-8571764925000718409</guid><pubDate>Sat, 17 Oct 2009 09:03:00 +0000</pubDate><atom:updated>2009-10-17T02:08:12.878-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Burning Life</category><title>Spotted - Superlative virtual avatar and Burner</title><atom:summary type="text">Marko Seurat at Burning Life 2009</atom:summary><link>http://npirl.blogspot.com/2009/10/spotted-superlative-virtual-avatar-and.html</link><author>BettinaTizzy@gmail.com (Bettina Tizzy)</author><media:thumbnail url="http://3.bp.blogspot.com/_fEglkkU__oM/StmIZZKeXSI/AAAAAAAAGIQ/s1m83j5kQnA/s72-c/Marko+seurat_004.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">2</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5136096097852432485.post-3565373853090514381</guid><pubDate>Wed, 14 Oct 2009 01:02:00 +0000</pubDate><atom:updated>2009-10-13T18:08:28.502-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">estate</category><category domain="http://www.blogger.com/atom/ns#">Dirk Talamasca</category><category domain="http://www.blogger.com/atom/ns#">Second Life</category><category domain="http://www.blogger.com/atom/ns#">content creation</category><category domain="http://www.blogger.com/atom/ns#">Qarl Linden</category><category domain="http://www.blogger.com/atom/ns#">land</category><category domain="http://www.blogger.com/atom/ns#">JIRA</category><category domain="http://www.blogger.com/atom/ns#">megaprims</category><title>Vote for scalable megaprims on Estate land in Second Life</title><atom:summary type="text">Many thanks to Qarl Linden who - in comments to my previous post regarding the 2nd anniversary of the Big Prim Problem - suggested that Linden Lab might compromise and consider making scalable megaprims available on Estate land. To that end, I asked my JIRA-savvy friend Dirk Talamasca to create such a proposal for us, thereby enabling everyone to have their say on this potential new feature... </atom:summary><link>http://npirl.blogspot.com/2009/10/vote-for-scalable-megaprims-on-estate.html</link><author>BettinaTizzy@gmail.com (Bettina Tizzy)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">6</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5136096097852432485.post-230606010505497345</guid><pubDate>Mon, 12 Oct 2009 23:37:00 +0000</pubDate><atom:updated>2009-10-12T16:39:49.414-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Second Life®</category><category domain="http://www.blogger.com/atom/ns#">content creation</category><category domain="http://www.blogger.com/atom/ns#">building</category><category domain="http://www.blogger.com/atom/ns#">Linden Lab</category><category domain="http://www.blogger.com/atom/ns#">Douglas Story</category><category domain="http://www.blogger.com/atom/ns#">megaprims</category><title>Giant Prims - 2nd anniversary of "The Big Prim Problem"</title><atom:summary type="text">Two years ago today, the Not Possible IRL group read Michael Linden's post, The Big Prim Problem, in dismay. Be sure to read that post if you have no idea what I am talking about.A great deal has happened in two years, including a tiny window during which a number of creators were able to take advantage of a wee exploit and make many huge prims in different sizes, but none of them scalable. While</atom:summary><link>http://npirl.blogspot.com/2009/10/giant-prims-2nd-anniversary-of-big-prim.html</link><author>BettinaTizzy@gmail.com (Bettina Tizzy)</author><media:thumbnail url="http://3.bp.blogspot.com/_u-4NU7seJj0/RxgcTOGo7qI/AAAAAAAAAAM/uQhFMBoJvWc/s72-c/216420.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">29</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5136096097852432485.post-6221712465903051850</guid><pubDate>Mon, 12 Oct 2009 05:18:00 +0000</pubDate><atom:updated>2009-10-18T18:03:00.537-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">art</category><category domain="http://www.blogger.com/atom/ns#">Second Life</category><category domain="http://www.blogger.com/atom/ns#">Bryn Oh</category><category domain="http://www.blogger.com/atom/ns#">Burning Life</category><category domain="http://www.blogger.com/atom/ns#">narrative</category><title>Bryn Oh: Vessel's Dream - Sneak peek</title><atom:summary type="text">She is the mistress of sad art, of robotic art, of mystery and melancholy, all in a virtual space, but when you talk with her, there's a bit of jocularity, of no-nonsense to Bryn Oh that's light and engaging. In conversation yesterday, the Canadian artist got to speaking about Second Life's building blocks. "I kind of like prims. It's fun to just use them. It's like Lego." Bryn Oh, as captured by</atom:summary><link>http://npirl.blogspot.com/2009/10/bryn-oh-vessels-dream-sneak-peek.html</link><author>BettinaTizzy@gmail.com (Bettina Tizzy)</author><media:thumbnail url="http://1.bp.blogspot.com/_fEglkkU__oM/StKxBd0rvSI/AAAAAAAAGIE/dvPwK9iW5Cs/s72-c/Bryn+Oh+by+Bryn+Oh.JPG" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">2</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5136096097852432485.post-8635982997246658895</guid><pubDate>Sun, 11 Oct 2009 08:07:00 +0000</pubDate><atom:updated>2009-10-11T01:12:27.203-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">cutea Benelli</category><category domain="http://www.blogger.com/atom/ns#">fashion</category><category domain="http://www.blogger.com/atom/ns#">NPIRL</category><category domain="http://www.blogger.com/atom/ns#">Not Possible IRL</category><title>NPIRL Fashion: Cutea Benelli's Okeanos maritime gown</title><atom:summary type="text">Swim with the fishes...Get yours by teleporting to Grim Bros. directly from here.See also:Get your steampunk onSecond Life content creators save lives(Virtual) Prostheses!W Magazine's Second LifeAwesome vid of Bogon FluxWonky wacky steampunk wonderfulnessCutea's Flickr stream</atom:summary><link>http://npirl.blogspot.com/2009/10/npirl-fashion-cutea-benellis-okeanos.html</link><author>BettinaTizzy@gmail.com (Bettina Tizzy)</author><media:thumbnail url="http://3.bp.blogspot.com/_fEglkkU__oM/StGPvcuqpfI/AAAAAAAAGHk/IArjZXEzTNI/s72-c/Cutea+Benelli%27s+Okeanic+maritime+gown.JPG" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5136096097852432485.post-7823960977433485303</guid><pubDate>Fri, 09 Oct 2009 22:26:00 +0000</pubDate><atom:updated>2009-10-15T09:46:24.763-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">machinima</category><category domain="http://www.blogger.com/atom/ns#">Second Life</category><category domain="http://www.blogger.com/atom/ns#">content creation</category><category domain="http://www.blogger.com/atom/ns#">Blue Mars</category><category domain="http://www.blogger.com/atom/ns#">virtual worlds</category><category domain="http://www.blogger.com/atom/ns#">Jim Sink</category><category domain="http://www.blogger.com/atom/ns#">Virtual Space Entertainment</category><category domain="http://www.blogger.com/atom/ns#">CryEngine2</category><category domain="http://www.blogger.com/atom/ns#">Crytek</category><category domain="http://www.blogger.com/atom/ns#">role-playing</category><title>Out of the Blue: Why I care about Blue Mars</title><atom:summary type="text">With barely any content to speak of, no currency, audio, media, or voice, and a User Interface that allows for limited communication and camera movements, it’s not hard to understand why Blue Mars has its detractors.  Despite all of its early Beta deficiencies, however, there are compelling reasons to believe that it holds great promise for current and future aficionados of 3D immersive </atom:summary><link>http://npirl.blogspot.com/2009/10/out-of-blue-why-i-care-about-blue-mars.html</link><author>BettinaTizzy@gmail.com (Bettina Tizzy)</author><media:thumbnail url="http://4.bp.blogspot.com/_fEglkkU__oM/Ss-V3Qxt9RI/AAAAAAAAGHU/4Yg5QUHqP3E/s72-c/Romeo+and+Juliet+painted+by+Ford+Maddox+Brown.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">18</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5136096097852432485.post-7895193808850755509</guid><pubDate>Fri, 09 Oct 2009 04:13:00 +0000</pubDate><atom:updated>2009-10-08T21:22:47.581-07:00</atom:updated><title>Eshi Otawara's Anamorphosis of John Lennon</title><atom:summary type="text">An anamorphosis is a deformed image that appears in its true shape when viewed in some "unconventional" way. There is no substitute for seeing this in person, but here are a few photographs. Teleport directly from here to see this in Second Life.</atom:summary><link>http://npirl.blogspot.com/2009/10/eshi-otawaras-anamorphosis-of-john.html</link><author>BettinaTizzy@gmail.com (Bettina Tizzy)</author><media:thumbnail url="http://1.bp.blogspot.com/_fEglkkU__oM/Ss65J6-ZXYI/AAAAAAAAGGM/HrrnVMVKVyI/s72-c/Anamorphosis+of+John+Lennon+-+flower+.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5136096097852432485.post-7055325833971849397</guid><pubDate>Tue, 06 Oct 2009 22:41:00 +0000</pubDate><atom:updated>2009-10-06T18:25:33.326-07:00</atom:updated><title>The Temple of the Prim and a tribute to Carl Jung, who surely would have loved Second Life</title><atom:summary type="text">In the garden of Jung's country home in Bollingen stands a large cube-shaped stone inscribed by his own hand with magical and alchemical symbols. In his last revelatory dream prior to his death, Jung saw a huge round stone engraved with the words "And this shall be a sign unto you of Wholeness and Oneness".  - THE GNOSIS ARCHIVE by Stephan A. Hoeller British virtual landscape artist soror Nishi </atom:summary><link>http://npirl.blogspot.com/2009/10/temple-of-prim-and-tribute-to-carl-jung.html</link><author>BettinaTizzy@gmail.com (Bettina Tizzy)</author><media:thumbnail url="http://1.bp.blogspot.com/_fEglkkU__oM/Ssu3dThmDAI/AAAAAAAAGFc/e0yziRgRmHw/s72-c/Soror+Nishi%27s+Temple+of+the+Prim+as+photographed+by+Lem+Skall.JPG" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">2</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5136096097852432485.post-3115196479822868041</guid><pubDate>Fri, 02 Oct 2009 04:43:00 +0000</pubDate><atom:updated>2009-10-06T13:20:00.066-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">"body parts"</category><title>My favorite animation in Second Life</title><atom:summary type="text">This is a shoutout to the man who created my favorite animation in Second Life... the unsung hero responsible for "lifting" avatars and sending more of us soaring than the Page Up button.Last night I was reviewing an art installation that incorporated the animation - it's a perennial hit with artists - and suddenly it dawned on me: I had no idea who had made it. Shame on me! I rustled up my </atom:summary><link>http://npirl.blogspot.com/2009/10/my-favorite-animation-in-second-life.html</link><author>BettinaTizzy@gmail.com (Bettina Tizzy)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">8</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5136096097852432485.post-3154593109321199279</guid><pubDate>Mon, 28 Sep 2009 17:45:00 +0000</pubDate><atom:updated>2009-10-06T13:27:59.335-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Second Life®</category><category domain="http://www.blogger.com/atom/ns#">Masami Kuramoto</category><category domain="http://www.blogger.com/atom/ns#">sound</category><category domain="http://www.blogger.com/atom/ns#">Chouchou</category><category domain="http://www.blogger.com/atom/ns#">Juliet Heberle</category><category domain="http://www.blogger.com/atom/ns#">The Babel</category><category domain="http://www.blogger.com/atom/ns#">music</category><category domain="http://www.blogger.com/atom/ns#">arabesque Choche</category><title>Chouchou's new and virtual musical instrument: The Babel</title><atom:summary type="text">Sometime this October, Chouchou, the Japanese musical group that exists only in Second Life®, will unveil The Babel, a new virtual musical instrument that harnesses their uncommonly fresh sound and makes it possible for anyone in SL to play and compose with it.Arabesque Choche and Juliet Heberle are Chouchou, and together they have released two albums and several Machinima, and their live and </atom:summary><link>http://npirl.blogspot.com/2009/09/chouchous-new-and-virtual-musical.html</link><author>BettinaTizzy@gmail.com (Bettina Tizzy)</author><media:thumbnail url="http://3.bp.blogspot.com/_fEglkkU__oM/SsDLnBrAkDI/AAAAAAAAGEk/AlMlhO_Yj80/s72-c/Chouchou+visualization+through+Babel.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">2</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5136096097852432485.post-2154744401087539138</guid><pubDate>Wed, 23 Sep 2009 21:54:00 +0000</pubDate><atom:updated>2009-10-06T13:29:08.189-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">virtual nature</category><category domain="http://www.blogger.com/atom/ns#">Second Life®</category><category domain="http://www.blogger.com/atom/ns#">spooky</category><category domain="http://www.blogger.com/atom/ns#">haunted</category><category domain="http://www.blogger.com/atom/ns#">quests</category><category domain="http://www.blogger.com/atom/ns#">Bentham Forest</category><category domain="http://www.blogger.com/atom/ns#">Halloween</category><category domain="http://www.blogger.com/atom/ns#">Andrek Lowell</category><category domain="http://www.blogger.com/atom/ns#">landscaping</category><title>Andrek Lowell's new Bentham Forest... will creep you out</title><atom:summary type="text">Photographers are going to have a field day at Bentham. There simply isn't a Windlight preset that it doesn't look great in. It's those light rays... This is one scary forest. I got so spooked at times, while walking around taking pics, that I could feel the little hairs on the back of my neck standing on end. In the interest of full disclosure, its creator, the hobbit Andrek Lowell, is a dear </atom:summary><link>http://npirl.blogspot.com/2009/09/andrek-lowells-new-bentham-forest-will.html</link><author>BettinaTizzy@gmail.com (Bettina Tizzy)</author><media:thumbnail url="http://1.bp.blogspot.com/_fEglkkU__oM/SrqAGHJ8R5I/AAAAAAAAGD0/iMZFs_tX-_k/s72-c/Bentham+forest+particles+by+Andrek+Lowell.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">4</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5136096097852432485.post-243366417910200923</guid><pubDate>Tue, 22 Sep 2009 20:51:00 +0000</pubDate><atom:updated>2009-10-06T13:25:06.923-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Second Life®</category><category domain="http://www.blogger.com/atom/ns#">machinima</category><category domain="http://www.blogger.com/atom/ns#">Cradle and Trap</category><category domain="http://www.blogger.com/atom/ns#">Lyric Lundquist</category><title>A new machinima from the fertile mind of Lyric Lundquist</title><atom:summary type="text">I consider it an event whenever Lyric Lundquist publishes a new machinima of hers, and this time is no exception. She had taken a  short break from Second Life® - we missed you, Lyric! - but apparently got right back to work making beautiful things the moment she returned."I named this video after a quote from one of my favorite books by Chuck Palahniuk - Invisible Monsters," she explained."The </atom:summary><link>http://npirl.blogspot.com/2009/09/new-machinima-from-fertile-mind-of.html</link><author>BettinaTizzy@gmail.com (Bettina Tizzy)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5136096097852432485.post-6991984851655562888</guid><pubDate>Mon, 21 Sep 2009 06:41:00 +0000</pubDate><atom:updated>2009-10-06T13:25:06.948-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Second Life®</category><category domain="http://www.blogger.com/atom/ns#">Metaverse Broadcasting Center</category><category domain="http://www.blogger.com/atom/ns#">Lumiere Noir</category><category domain="http://www.blogger.com/atom/ns#">architecture</category><title>Spun fantasy: The Metaverse Broadcasting Company</title><atom:summary type="text">There's a new sim on the grid featuring lacy, gossamer-like buildings that almost defy description. The structures are somewhat Moorish, highly articulated, and futuristic, too, thanks to their aqua-tinted bubble windows. You will recognize the style if you were familiar with Planet Mongo which, by the way, is gone! The sim is still there, but it seems that new plans for it are in the works. </atom:summary><link>http://npirl.blogspot.com/2009/09/spun-fantasy-metaverse-broadcasting.html</link><author>BettinaTizzy@gmail.com (Bettina Tizzy)</author><media:thumbnail url="http://2.bp.blogspot.com/_fEglkkU__oM/SpjNlxWILUI/AAAAAAAAGAI/h3AlO7ZrMxY/s72-c/MBC+-+Lumi.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5136096097852432485.post-392132681704113544</guid><pubDate>Sun, 20 Sep 2009 02:21:00 +0000</pubDate><atom:updated>2009-10-06T13:25:06.973-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Second Life®</category><category domain="http://www.blogger.com/atom/ns#">Kinetic Works</category><category domain="http://www.blogger.com/atom/ns#">Brooklyn is Watching</category><category domain="http://www.blogger.com/atom/ns#">Zachh Cale</category><category domain="http://www.blogger.com/atom/ns#">Oberon Onmura</category><title>Oberon Onmura knocks me over and blows me away</title><atom:summary type="text">Posted by Bettina TizzyBlame the summer heat, my haste in recent months, or simply my incomprehension and obtuseness, but I didn't appreciate what others saw in Oberon Onmura's Second Life® work. I was also quite unhappy with Oberon a few months ago when the New York artist left a large gray scripted building plop atop the works of others on the Brooklyn is Watching gallery floor, thereby </atom:summary><link>http://npirl.blogspot.com/2009/09/oberon-onmura-knocks-me-over-and-blows.html</link><author>BettinaTizzy@gmail.com (Bettina Tizzy)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">2</thr:total></item><language>en-us</language><media:rating>nonadult</media:rating></channel></rss>
