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	<title>Nothing About Potatoes</title>
	
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	<description>Things I found on the internet. Cannot guarantee 100% potato-free.</description>
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		<title>Things 120: Olly Moss, Benjamin Franklin Effect, A Difficult Person</title>
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		<pubDate>Mon, 30 Apr 2012 00:01:36 +0000</pubDate>
		<dc:creator>metatim</dc:creator>
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		<guid isPermaLink="false">http://www.nothingaboutpotatoes.co.uk/?p=1261</guid>
		<description><![CDATA[Pictures &#8211; Olly Moss
Sometimes, as you browse the internets, you get a lovely moment in which you realise the person that made this cool thing you are looking at is the same person that made that other cool thing you remember from a while ago. You check out the rest of their work, and if [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Pictures</strong> &#8211; Olly Moss<br />
Sometimes, as you browse the internets, you get a lovely moment in which you realise the person that made this cool thing you are looking at is the same person that made that other cool thing you remember from a while ago. You check out the rest of their work, and if you haven&#8217;t already, probably think about whether it&#8217;s worth following their output more closely.</p>
<p>I recently had that, except it turns out that <a href="http://www.ollymoss.com/about">Olly Moss</a> is behind at least <strong>six </strong>different things (or sets of things) I had admired in the past:</p>
<p><a href="http://www.ollymoss.com/about"><img class="alignnone" title="Olly Moss 6 of the best" src="http://www.nothingaboutpotatoes.co.uk/pics/Things120-olly-moss.jpg" alt="" width="450" height="972" /></a></p>
<p>Clearly, they share a certain graphical elegance and pop-culture-ouvre, and in the end the coincidence isn&#8217;t that huge, because he&#8217;s most likely closely followed by one of the aggregators of content that I browse, although I do recall seeing at least three from reasonably independent sources, so I remain quite amazed.</p>
<p>In short, do go have a browse of his <a href="http://www.ollymoss.com/home">projects</a>. There&#8217;s lots more great stuff there.</p>
<p><strong>Link</strong> &#8211; <a href="http://zqi.bo.lt/ao6gs    ">The Benjamin Franklin Effect</a><br />
Summed up nicely at the start:</p>
<blockquote><p><strong>The Misconception</strong>: You do nice things for the people you like and bad things to the people you hate.<br />
<strong>The Truth</strong>: You grow to like people for whom you do nice things and hate people you harm.</p></blockquote>
<p>It&#8217;s not a totally airtight case, but the article weaves anecdote with data nicely, the results are certainly very suggestive, and I recommend that you <a href="http://zqi.bo.lt/ao6gs    ">read the whole thing</a>.</p>
<p><strong>Quote</strong> &#8211; A Difficult Person<br />
What I would like to do now is present you with a quote which, <em>out </em>of context, is rather dry and uninteresting, which would be a rather pointless thing to do, so instead I will first attempt to provide you with that context, in the hope that the quote will then seem to you just as striking and memorable as I found it to be. So bear with me here.</p>
<p><a href="http://www.imdb.com/title/tt1223917/"><em>In Face of the Crime</em></a>, or in the original German, <em>Im Angesicht des Verbrechens</em>, arguably better translated as &#8220;Face to Face with Crime&#8221; or perhaps &#8220;All up in the face of crime&#8221;, was described by a friend-of-a-friend as a kind of Berlin-based version of <em>The Wire</em>, and unfortunately it isn&#8217;t, as the characters are much less engaging, and the realism level far lower, even when one ignores the strange touches of what I guess people would call <a href="http://en.wikipedia.org/wiki/Magical_realism">magical realism</a>. That&#8217;s not to say that it&#8217;s bad, I actually found it rather interesting in its own strange way, it&#8217;s just a matter of setting one&#8217;s expectations accordingly.</p>
<p>If you think that sounds promising, and if you are the kind of person that avoids any spoiler for something you might later watch, no matter how small the detail or slim the chances of you watching it, then you may or may not choose to watch the trailer below (which is in German without subtitles and is somewhat NSFW) to further firm up your opinion, and based on that you may prefer to skip straight past this section to the puzzle bit below; but just so you know, as spoilers go, where 1 is inconsequential and 10 is <em>The Sixth Sense</em>, I&#8217;d put this at a 3.</p>
<p><iframe width="500" height="375" src="http://www.youtube.com/embed/4fcGaKWyrIY?fs=1&#038;feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>So, we have someone I&#8217;ll describe as our hero, a straight-laced fellow who rarely betrays emotion, and is just trying to do the right thing, which is tough when you&#8217;re a cop in a crime drama with some back-story and Damoclean family tension hanging over you. One gets the impression that you&#8217;re supposed to root for him, on account of his moral rectitude, but it&#8217;s a little hard to do so, since he mostly does what is expected of him, and just occasionally does something else, but without getting remotely emotional about it.</p>
<p>Meanwhile, there is the heroine, who has a powerful vision of the hero&#8217;s face while swimming in a lake (and we know it&#8217;s a powerful vision because it gets repeated in the recap at the start of almost every episode), and whom it is strongly implied is destined to meet and presumably fall in love with said hero. She&#8217;s got a lot of common sense and a goodly amount of agency, but occasionally must put those things to one side in order to allow the plot to proceed, presumably because she realises that one way or another this will ineluctably lead to her destiny with the hero.</p>
<p>I don&#8217;t consider it much of a spoiler to say that they eventually meet, and we know and they know that something magical and destiny-related is happening, even though they&#8217;ve barely spoken to one another at this point, and despite the fact that the heroine seems to be all about hope and destiny while the hero is clearly married to his job and gives the impression that truly loving somebody would probably be beyond his emotional register.</p>
<p>I no longer remember the exact details, but there comes a slightly awkward conversational moment, and the heroine&#8217;s eyes flicker just slightly, and you can see that while she knows this is her chap-of-destiny, it might actually be that he&#8217;s not the best potential partner one could possibly imagine, and she suddenly says, quite bluntly (according to the subtitles):</p>
<blockquote><p>Could it be that you are a difficult person?</p></blockquote>
<p><strong>Answer</strong> &#8211; Climb and Descent<br />
Last week <a href="http://www.nothingaboutpotatoes.co.uk/2012/04/things-119-journey-tree-record-climb-and-descent/">I asked</a> if there was a single time on both the day of ascent and day of descent at which Joss Whedon could be found at the same altitude, given that he began both journeys at midday and ended them at midnight. A nice way to see that the answer is clearly <strong>yes </strong>is to imagine both journeys happening simultaneously, in which case there must clearly be a time at which the ascending Joss Whedon crosses paths with the descending one.</p>
<p>Perhaps more convincingly, you can draw the answer, as Richard describes:</p>
<blockquote><p>Trivially proven by drawing two overlaid graphs of altitude vs time.  One line goes top-left to bottom-right, the other bottom-left to top-right.  Short of teleporter accidents, the lines have to cross at some point.  Read off the time and altitude to find where/when.</p></blockquote>
<p>That was Level 1. Here comes Level 2:</p>
<p><strong>Puzzle</strong> <strong>2A</strong> &#8211; Temperature Pairs<br />
Continuing the series of puzzles Tarim recently introduced me to&#8230;</p>
<p>Imagine a straight line that starts anywhere on the surface of the Earth, passes down through the centre of the planet, and comes back out on the opposite side. We take the air temperature at each end of the line. Now imagine rotating that line about the centre, describing a ~circular route of places on the earth&#8217;s surface that are all directly opposite one another, and we continuously record the air temperature of those places all the way around (and we do all of this, somehow, in a single moment in time).</p>
<p>(You might also like to imagine that this is all happening in some idealised abstract space where we don&#8217;t have to worry about the fact that this entails taking an infinite number of temperatures with infinite precision; I&#8217;m just painting the picture in this way because it&#8217;s the most convenient way I can think of).</p>
<p>The question (which you might have anticipated if you were trying to see the parallels with Climb and Descent) is this: will there be a position of that line for which the air temperature recorded at each end is exactly the same?</p>
<p>Given the parallels I&#8217;m drawing with the last puzzle, you&#8217;ll probably be thinking that the answer is yes. But can you prove it?</p>
<p><strong>Puzzle 2B</strong><strong></strong> &#8211; Temperature/Pressure Pairs<br />
Perhaps that was too easy, so instead consider this: what if we measure both air temperature and pressure at each end of the line, and we consider every possible pair of points on opposite sides of the Earth. Will we be able to find a point that is at exactly the same air temperature <em>and</em> pressure as its opposite on the other side of the Earth?</p>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 1585px; width: 1px; height: 1px; overflow: hidden;">Trivially proven by drawing two overlaid graphs of<br />
altitude vs time.  One line goes top-left to bottom-right,<br />
the other bottom-left to top-right.  Short of teleporter<br />
accidents, the lines have to cross at some point.  Read off<br />
the time and altitude to find where/when.</div>
<img src="http://feeds.feedburner.com/~r/NothingAboutPotatoes/~4/Dz9VQiY2VVQ" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Things 119: Journey, Tree Record, Climb and Descent</title>
		<link>http://feedproxy.google.com/~r/NothingAboutPotatoes/~3/0JYGgm_SeCs/</link>
		<comments>http://www.nothingaboutpotatoes.co.uk/2012/04/things-119-journey-tree-record-climb-and-descent/#comments</comments>
		<pubDate>Fri, 20 Apr 2012 00:01:51 +0000</pubDate>
		<dc:creator>metatim</dc:creator>
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		<guid isPermaLink="false">http://www.nothingaboutpotatoes.co.uk/?p=1250</guid>
		<description><![CDATA[Game: Journey
If you&#8217;re a gamer, you&#8217;ve probably heard about Journey. If you&#8217;re not a gamer, then you should have heard about it anyway, because it&#8217;s quite beautiful and amazing, and only takes 2-3 hours to play through, which means you could visit a friend that has a PS3 and play it in one sitting.
But why [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Game</strong>: Journey<br />
If you&#8217;re a gamer, you&#8217;ve probably heard about <em>Journey</em>. If you&#8217;re not a gamer, then you should have heard about it anyway, because it&#8217;s quite beautiful and amazing, and only takes 2-3 hours to play through, which means you could visit a friend that has a PS3 and play it in one sitting.</p>
<p>But why would you want to do that?</p>
<p>In <a href="http://www.eurogamer.net/articles/2012-04-02-jenova-chen-journeyman">this interview</a>, Jenova Chen, the game&#8217;s creative director, says:</p>
<blockquote><p>&#8220;Augustine wrote: &#8216;People will venture out to the height of the mountain  to seek for wonder. They will stand and stare at the width of the ocean  to be filled with wonder. But they will pass one another in the street  and feel nothing. Yet every individual is a miracle. How strange that  nobody sees the wonder in one another.&#8217;</p></blockquote>
<div>
<blockquote><p>&#8220;There&#8217;s this assumption in video games  that if you run into a random player over the Internet, it&#8217;s going to  be a bad experience. You think that they will be an asshole, right? But  listen: none of us was born to be an asshole. [...] It is the system that made the player cruel, not the  player themselves. So if I get the system correct, the players are human  and their humanity will be drawn out. I want to bring the human value  into a game and change the player&#8217;s assumption.&#8221;</p></blockquote>
<p>The reason I say the game is amazing is that it succeeds at this seemingly impossible aim. I&#8217;ve played through it a few times now, and each time I&#8217;ve had at least one incredibly positive and sustained play experience with a complete stranger.</p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/_mF8KkDiIdk?fs=1&#038;feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p><strong>Film</strong>: The Cabin in the Woods<br />
If you like horror films, you really should watch <em>The Cabin in the Woods</em>. I don&#8217;t think it quite succeeds at Joss Whedon&#8217;s stated aim (which you shouldn&#8217;t look up until after you&#8217;ve seen it), but it&#8217;s worth it for the wonderfully insane final half hour or so, which, impressively, the trailer largely resists showing any of:</p>
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<p><strong>Video:</strong> Tree Record / Years<br />
The technology to turn wistful ideas into a reality is in our hands. Look at this device and imagine what you want it to do:</p>
<p><a href="http://traubeck.com/years/"><img class="alignnone" title="Tree as record" src="http://www.nothingaboutpotatoes.co.uk/pics/Things119-tree-as-record.jpg" alt="" width="495" height="326" /></a></p>
<p>Now check out the video, where it does exactly that:</p>
<p><iframe src="http://player.vimeo.com/video/30501143" width="500" height="281" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>Read a bit about it <a href="http://traubeck.com/years/">here</a>.</p>
<p><strong>Puzzle:</strong> Climb and Descent<br />
Tarim recently introduced me to levels 1 and 2 of a puzzle I&#8217;d only ever previously heard set at level 3. This week: level 1.</p>
<p>On Day 1, Joss Whedon hikes his way up a mountain, starting at the bottom at midday, and reaching the top (with a few rest stops along the way) 12 hours later, at midnight. He basks in the glory of his achievement for 12 hours, then at midday on Day 2 sets off back down the mountain, reaching the the bottom 12 hours later again, at midnight.</p>
<p>The question: is there a particular time at which he passed through exactly the same altitude on both his Days 1 ascent and Day 2 descent?</p>
<p><strong>Answer:</strong> Voice recognition<br />
A <a href="http://www.nothingaboutpotatoes.co.uk/2011/12/things-116-cloud-phase-time-lapse-3d-map-better-tube-map/">long time ago</a> I asked what one could do to improve the chances of having your words understood by one of the many would-be voice-recognition services we find around us today.</p>
<p>After a bunch of googling around, the answers seem to be:</p>
<ul>
<li>Reduce ambient noise where possible</li>
<li>Don&#8217;t speak too loudly and close to the microphone</li>
<li>Leave longer gaps between words than you might in natural speech</li>
<li>Speak with the accent the device was tested for</li>
</ul>
<p>That last point is the one I&#8217;m most interested in. The question is, what accent should you use?</p>
<p>It seems the various companies offering this service (Apple/Siri, Google voice search, Xbox Kinect) do have to release different versions for different parts of the English-speaking world (I don&#8217;t have a good source for that, but it&#8217;s the impression I get from their staged releases, people&#8217;s reported experiences, and common sense).</p>
<p>My next plan is to carry out a small personal test in which I try putting on different accents. Results will of course be reported here.</p>
<p><a href="https://twitter.com/#!/metatim">@metatim</a></p>
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		<item>
		<title>Things 118: Cindy &amp; Biscuit, Tron Dance, Into The Abyss</title>
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		<comments>http://www.nothingaboutpotatoes.co.uk/2012/04/things-118-cindy-biscuit-tron-dance-into-the-abyss/#comments</comments>
		<pubDate>Sat, 07 Apr 2012 00:01:02 +0000</pubDate>
		<dc:creator>metatim</dc:creator>
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		<guid isPermaLink="false">http://www.nothingaboutpotatoes.co.uk/?p=1240</guid>
		<description><![CDATA[Comic
Cindy and Biscuit is a comic by Dan White which consists of various short episodes, and the best way to communicate what sort of thing they&#8217;re about is probably just to show you this representative one-pager:

Cindy is of a character-type I find particularly inspiring: defiantly unbowed by the insanity the world presents her with, and [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Comic</strong><br />
<em>Cindy and Biscuit</em> is a comic by Dan White which consists of various short episodes, and the best way to communicate what sort of thing they&#8217;re about is probably just to show you this representative one-pager:</p>
<p><img class="alignnone" style="border: 0pt none;" title="Cindy and Biscuit and the Flaming Skull" src="http://www.nothingaboutpotatoes.co.uk/pics/Things118-cindy-and-biscuit-and-flaming-skull.jpg" alt="" width="500" height="708" /></p>
<p>Cindy is of a character-type I find particularly inspiring: defiantly unbowed by the insanity the world presents her with, and generally willing and able to tackle that insanity head-on. You can read <em>Cindy &amp; Biscuit in The Snowman</em> <a href="http://mindlessones.com/2011/12/20/xmas-special-cindy-biscuit-in-the-snowman/">here</a>, or just enjoy my favourite panel below, or go ahead and <a href="http://milkthecat.wordpress.com/the-shop/">order the comic directly</a>, or pick up Vol. 2 from <a href="http://www.goshlondon.com/">Gosh!</a> like I did. (And if you&#8217;re on the fence on whether or not to spring for it, read <a href="http://forbiddenplanet.co.uk/blog/2012/cindy-biscuit-beautifully-sad-beautifully-real/">this much more detailed review</a>).</p>
<p><a href="http://mindlessones.com/2011/12/20/xmas-special-cindy-biscuit-in-the-snowman/"><img class="alignnone" style="border: 0pt none;" title="Cindy and Biscuit vs the Snowman" src="http://www.nothingaboutpotatoes.co.uk/pics/Things118-cindy-and-biscuit-and-snowman-of-death.jpg" alt="" width="500" height="486" /></a></p>
<p><strong>Video</strong><br />
This is a fantastic use of technology in combination with dance. It&#8217;s quite a slow build, so if you&#8217;re impatient just make sure you at least catch 1&#8242;12&#8243; to 2&#8242;37&#8243;.</p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/6ydeY0tTtF4?fs=1&#038;feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p><strong>Film / TV</strong><br />
Werner Herzog has been making documentaries in one form or another <a href="http://www.imdb.com/name/nm0001348/">since 1969</a>. I&#8217;ve only seen two of his more recent ones (<em>Cave of Forgotten Dreams</em> and most recently <em>Into The Abyss</em>), but the impression I&#8217;m forming is that these decades of experience must be the reason he&#8217;s able to elicit such insightful responses in interviews seemingly without effort and even while apparently willfully derailing the conversation along frivolous tangents.</p>
<p>The most striking example I&#8217;ve heard so far, which you can hear (but unfortunately not see) at the 2&#8242;34&#8243; mark in <a href="http://www.bbc.co.uk/programmes/p00qnjsz">this Kermode &amp; Mayo review of <em>Into The Abyss</em></a>, occurs when the death row pastor happens to mention seeing squirrels (and other animals) while unwinding at the golf course. This prompts Herzog to request &#8220;Please describe an encounter with a squirrel&#8221;, to which the pastor responds with an initially jovial anecdote that quite suddenly leads straight to the heart of his feelings about his role in executions.</p>
<p>You can watch the trailer for the film, but it doesn&#8217;t really do it justice:</p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/A6sFvA24jhA?fs=1&#038;feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>There&#8217;s also a series of three 45-minute TV episodes (still <a href="http://www.channel4.com/programmes/death-row/episode-guide/series-1">viewable on 4oD</a> at the time of writing) which I haven&#8217;t yet seen but will presumably be similarly insightful and gut-wrenching.</p>
<p><strong>Picture</strong><br />
Such an elegant concept: <a href="http://eirikso.com/2011/01/04/one-year-in-one-image/">Eirik Solheim</a> extracted sequential vertical slices of  3,888 photos he took out of his window over the course of 2010, and composited them to produce one year in one image:</p>
<p><a href="http://eirikso.com/2011/01/04/one-year-in-one-image/"><img class="alignnone" title="Eirik Solheim tree time lapse" src="http://www.nothingaboutpotatoes.co.uk/pics/Things118-2010-tree-timelapse.jpg" alt="" width="500" height="336" /></a></p>
<p>(You may recall a similar idea applied to video that I posted a short while ago, <a href="http://www.nothingaboutpotatoes.co.uk/2011/12/things-116-cloud-phase-time-lapse-3d-map-better-tube-map/"><em>A History of the Sky</em></a>).</p>
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		<title>Things 117: Dubstep special</title>
		<link>http://feedproxy.google.com/~r/NothingAboutPotatoes/~3/OBMMP7i39Ik/</link>
		<comments>http://www.nothingaboutpotatoes.co.uk/2012/03/things-117-dubstep-special/#comments</comments>
		<pubDate>Fri, 23 Mar 2012 00:01:56 +0000</pubDate>
		<dc:creator>metatim</dc:creator>
				<category><![CDATA[New]]></category>
		<category><![CDATA[Special]]></category>
		<category><![CDATA[dubstep]]></category>

		<guid isPermaLink="false">http://www.nothingaboutpotatoes.co.uk/?p=1220</guid>
		<description><![CDATA[Our story begins with this video, in which a rather sharp-looking old dude performs some kind of strange traditional dance, and some wag replaces the soundtrack:

I originally saw this posted on BoingBoing, where Cory Doctorow described it as &#8220;fast-footed country dancing with a dubstep soundtrack&#8221;. Within minutes, commenters disagreed with the dubstep diagnosis, with hardwarejunkie9 [...]]]></description>
			<content:encoded><![CDATA[<p>Our story begins with this video, in which a rather sharp-looking old dude performs some kind of strange traditional dance, and some wag replaces the soundtrack:</p>
<p><iframe width="500" height="375" src="http://www.youtube.com/embed/8-0J4SHJdvY?fs=1&#038;feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>I originally saw this posted on <a href="http://boingboing.net/2011/12/21/shufflin-grandpa-country.html">BoingBoing</a>, where Cory Doctorow described it as &#8220;fast-footed country dancing with a dubstep soundtrack&#8221;. Within minutes, commenters disagreed with the dubstep diagnosis, with hardwarejunkie9 observing:</p>
<blockquote><p>I think we all need to shake this &#8220;everything&#8217;s dubstep&#8221; problem we have.</p></blockquote>
<p>This begs the question: <strong>what <em>is </em>dubstep?</strong></p>
<p><img class="alignnone" title="What are Birds?" src="http://www.nothingaboutpotatoes.co.uk/pics/Things117-What_are_birds.jpg" alt="" width="600" height="337" /></p>
<p>A good place to start is <a href="http://www.thomson.co.uk/blog/wp-content/uploads/infographic/interactive-music-map/index.html">this animated visualisation</a>, which charts the evolution of different musical genres from one to another over time, and also by location (which is quite a feat of research and design).</p>
<p>What struck me most about this data was a comparatively trivial point: <strong>dubstep is apparently the only new genre to emerge in the first decade of the 21st century.</strong></p>
<p>We might wonder how long it takes for a genre to be recognised, and how we should define what constitutes a genre anyway. These are very tough questions, and I&#8217;m going to sidestep them entirely by instead waving my hands generally in the direction of <a href="http://www.google.com/insights/search/#q=dubstep%20music%2Ctechno%20music%2Csoul%20music%2C80s%20music%2C90s%20music&amp;cmpt=q">this trended search volume data from Google</a>.</p>
<p>So it seems that dubstep looks like a duck and sounds like a duck and so probably is a duck, if by &#8216;duck&#8217; we mean musical genre.</p>
<p>We come now to the critical question: how can we successfully identify if something could fairly be described as dubstep?</p>
<p>A very informative definition was given by Bassnectar in an interview in 2007, with remarkable aplomb and cogency for an off-the-cuff response, which you would ideally watch with the visual aids in <a href="http://www.youtube.com/watch?v=V7qnG5rBfO0">this video</a> if there wasn&#8217;t some kind of dispute over the use of the audio, so instead you need to listen to the first 4 minutes of the full audio interview here:</p>
<p><iframe width="500" height="375" src="http://www.youtube.com/embed/BFLe3MEDwv4?fs=1&#038;feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>Without the build-up it doesn&#8217;t mean much, but if you don&#8217;t have the time or audio capability to listen to that right now, his conclusion is:</p>
<blockquote><p>Dubstep is [...] this ultra-slow ultra-dirty spawn of hip-hop [...] at a half-time breakbeat speed, so it feels abnormally slow, and just gives this really heavy feel.</p></blockquote>
<p>Actually, that doesn&#8217;t sound very cogent at all in isolation, so I guess you really do have to listen to the whole thing. Sorry.</p>
<p>Anyway, there are some who say this definition is outdated, but at this late point in the cycle it seems likely that splinter subgenres are blurring the definition, and we may need a few more years of hindsight to accurately identify where dubstep ends and something new begins.</p>
<p>Meanwhile, this post has gone on for far too long without actually giving any examples of real live dubstep in the wild. I like to use this video as an illustrative example, since it also shows it&#8217;s possible to retain a performance element (including a self-indulgent &#8220;solo&#8221; interlude) and demonstration of skill in creating live electronic music, which some people feel are necessary for a genre to attain some sense of legitimacy:</p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/lmEhCDRvQKA?fs=1&#038;feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>Finally, some people will discount a musical genre if you can&#8217;t dance to it. While hardly something accessible to the typical club goer, I think this video demonstrates a closer link between movement and sound than many more conventionally danceable genres achieve:</p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/LXO-jKksQkM?fs=1&#038;feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>As you might have noticed, there&#8217;s a notable difference in the music between those last two videos, and I think this represents one of the ways in which dubstep is beginning to diverge towards new genres after <a href="http://en.wikipedia.org/wiki/Dubstep">over a decade</a> of development.</p>
<p>So, there you have it. Now you too can argue about what is and is not dubstep in the comments under any modern electronic music video on youtube.</p>
<p>Further listening:<br />
<a href="http://www.youtube.com/watch?v=LwlP9F1FEDM">Goldie Lookin&#8217; Chain&#8217;s &#8220;Dubstep Christmas&#8221;</a><br />
<a href="http://www.youtube.com/watch?v=cNLDmMeGXwk">One hour of looped dubstep cat</a><br />
<a href="http://www.last.fm/listen/globaltags/dubstep">Dubstep radio on last.fm</a></p>
<p>-<a href="https://twitter.com/#!/metatim">@metatim</a></p>
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		<title>Things 116: Cloud Phase Time-Lapse, 3D Map, Better Tube Map</title>
		<link>http://feedproxy.google.com/~r/NothingAboutPotatoes/~3/eo2ss3ykPu0/</link>
		<comments>http://www.nothingaboutpotatoes.co.uk/2011/12/things-116-cloud-phase-time-lapse-3d-map-better-tube-map/#comments</comments>
		<pubDate>Fri, 09 Dec 2011 00:00:08 +0000</pubDate>
		<dc:creator>metatim</dc:creator>
				<category><![CDATA[New]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[browser]]></category>
		<category><![CDATA[first world problem]]></category>
		<category><![CDATA[geography]]></category>
		<category><![CDATA[london underground]]></category>
		<category><![CDATA[map]]></category>
		<category><![CDATA[Nokia]]></category>
		<category><![CDATA[phase]]></category>
		<category><![CDATA[plug-in]]></category>
		<category><![CDATA[time]]></category>
		<category><![CDATA[time lapse]]></category>
		<category><![CDATA[tube]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[visualisation]]></category>
		<category><![CDATA[voice recognition]]></category>
		<category><![CDATA[weather]]></category>

		<guid isPermaLink="false">http://www.nothingaboutpotatoes.co.uk/?p=1205</guid>
		<description><![CDATA[Video
Point a camera at the sky, create a time lapse video of the clouds. Do the same thing every day of the year. Play back all the videos simultaneously in a grid. Voilà: a kind of phase-diagram visualisation, with seconds representing minutes and space representing seasons. Brilliant.

More detail here. Via Data Pointed.
Link
This is apparently pretty [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Video</strong><br />
Point a camera at the sky, create a time lapse video of the clouds. Do the same thing every day of the year. Play back all the videos simultaneously in a grid. Voilà: a kind of phase-diagram visualisation, with seconds representing minutes and space representing seasons. Brilliant.</p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/PNln_me-XjI?fs=1&#038;feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>More <a href="http://www.murphlab.com/hsky/">detail</a> here. Via <a href="http://www.datapointed.net/2011/11/history-of-the-sky-ken-murphy/">Data Pointed</a>.</p>
<p><strong>Link</strong><br />
This is apparently pretty old, and with Google Earth and Street View already taken for granted it&#8217;s difficult to appreciate how impressive this is: <a href="http://maps.nokia.com">in-browser 3D maps of major cities by Nokia</a>. A plugin is required, and the sad thing is that I imagine that small barrier is enough to vastly reduce the number of people that will actually try it out.</p>
<p><strong>Picture</strong><br />
Various incarnations of the London tube map regularly feature in Things: in the past I&#8217;ve posted about a <a href="http://www.nothingaboutpotatoes.co.uk/2010/08/things-18-layton-squares-lesson-learned-iwiwal/">to-scale tube map</a>, a <a href="http://www.nothingaboutpotatoes.co.uk/2010/08/things-78-nuclear-bodmas-curvy-tube-map/">curvy tube map</a>, and a <a href="http://www.nothingaboutpotatoes.co.uk/2011/06/things-49-galaxy-rising-tube-time-visualisation-back-flip-variation/">travel-time interactive tube map</a>.</p>
<p>Unsurprisingly, I rather like <a href="http://london-tubemap.com/index.php">Mark Noad&#8217;s version</a>, which is an ambitious attempt to make a tube map that is not just interestingly different but actually <strong>better</strong> than the current canonical version. By retaining the simplicity of design but improving geographic accuracy, I would say it succeeds.</p>
<p><a href="http://london-tubemap.com/index.php"><img class="alignnone" title="Noad Tubemap" src="http://nothingaboutpotatoes.co.uk/pics/Things116-Noad-Tubemap.jpg" alt="" width="500" height="293" /></a></p>
<p><strong>Puzzle<br />
</strong>This week, a very first world problem. If voice recognition software fails to understand something you say (e.g. Google voice search, xBox 360 Kinect voice commands, or Siri),<strong> what do you do</strong>? Having had this happen a few times now, I&#8217;m very aware that the natural human response of just saying the same thing but louder might not actually be the best thing to do. (I also imagine my neighbours don&#8217;t need to hear me shouting &#8220;Xbox go back! Xbox! Go! Back! Xbox go frickin&#8217; back! Fine, don&#8217;t then!&#8221;)</p>
<p>For example, other approaches to ensure your input is recognised could include: reduce background noise; enunciate more clearly; speak in a monotone; move closer to or further away from the microphone; use a different phrasing; or attempt to put on an American accent.</p>
<p>Which of these is most likely to work? Is there a better approach that I&#8217;ve not included here? Is just speaking loudly actually the best approach after all?</p>
<p>Or is the failure rate of voice recognition inevitable and unacceptable in most contexts, and the whole notion flawed from the outset?</p>
<p><a href="https://twitter.com/metatim">@metatim</a></p>
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		<title>Things 115: Long-form Special – 5 Great Reads</title>
		<link>http://feedproxy.google.com/~r/NothingAboutPotatoes/~3/yZqHJWiSNO4/</link>
		<comments>http://www.nothingaboutpotatoes.co.uk/2011/11/things-115-long-form-special-5-great-reads/#comments</comments>
		<pubDate>Fri, 25 Nov 2011 00:01:08 +0000</pubDate>
		<dc:creator>metatim</dc:creator>
				<category><![CDATA[Special]]></category>
		<category><![CDATA[censorship]]></category>
		<category><![CDATA[cloud]]></category>
		<category><![CDATA[corporations]]></category>
		<category><![CDATA[damn interesting]]></category>
		<category><![CDATA[emergent property]]></category>
		<category><![CDATA[futurology]]></category>
		<category><![CDATA[game show]]></category>
		<category><![CDATA[goldman sachs]]></category>
		<category><![CDATA[internet]]></category>
		<category><![CDATA[long-form]]></category>
		<category><![CDATA[sci-fi]]></category>
		<category><![CDATA[server]]></category>
		<category><![CDATA[story]]></category>
		<category><![CDATA[stross]]></category>

		<guid isPermaLink="false">http://www.nothingaboutpotatoes.co.uk/?p=1158</guid>
		<description><![CDATA[I&#8217;ve built up quite a backlog of links to great long-form content to go in Things, so it&#8217;s time for a long-form special!
You&#8217;re unlikely to have time to read all these things now, so if you haven&#8217;t done so already I recommend getting Read It Later (or some prefer Instapaper) so that you can time-shift [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve built up quite a backlog of links to great long-form content to go in Things, so it&#8217;s time for a long-form special!</p>
<p>You&#8217;re unlikely to have time to read all these things now, so if you haven&#8217;t done so already I recommend getting <a href="http://readitlaterlist.com/">Read It Later</a> (or some prefer <a href="http://www.instapaper.com/">Instapaper</a>) so that you can time-shift some of these links to somewhen more convenient.</p>
<p>Alternatively you may prefer to read these articles in printed form, in which case you might like to download <a onclick="javascript: _gaq.push(['_trackPageview', '/downloads/things-115-pdf']);" href="http://nothingaboutpotatoes.co.uk/other/Things-115-Long-form-special.pdf">this 27-page pdf</a> I made, which contains each article in full.</p>
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<h2><strong>1) Charlie Stross: </strong><strong><a href="http://www.antipope.org/charlie/blog-static/2010/12/invaders-from-mars.html    ">Invaders from Mars</a></strong></h2>
<h3>(1oth December 2010)</h3>
<p>This is the shortest (at just over 500 words, so not really long-form) and probably the most important of the articles I&#8217;ll link to here, so you should really just <a href="http://www.antipope.org/charlie/blog-static/2010/12/invaders-from-mars.html">read it right now</a>.</p>
<p>If you can&#8217;t or won&#8217;t do that, here&#8217;s the key parts:</p>
<blockquote><p>Corporations do not share our priorities. They are hive organisms  constructed out of teeming workers who join or leave the collective:  those who participate within it subordinate their goals to that of the  collective, which  pursues the three corporate objectives of growth,  profitability, and pain avoidance.</p>
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<p>Corporations &#8230; live only in the present &#8230; and they generally exhibit a sociopathic lack of empathy.</p>
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<p>We are now living in a global state that has been structured for the benefit of [these] non-human entities with non-human goals.</p>
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<p>In short, we are living in the aftermath of an alien invasion.</p></blockquote>
<p>Put another way: it&#8217;s easy and instinctive to direct ire at individual humans that we see as being to blame for our woes &#8211; maybe bankers, politicians, lobbyists, or the 1%. But more importantly, the actions of those individuals are just emergent properties of the system we have created. Which is pretty terrifying.</p>
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<h2><strong>2) Paul Ford: <a href="http://www.ftrain.com/nanolaw.html">Nanolaw with Daughter</a></strong></h2>
<h3>(16th May 2011)</h3>
<p>With the above in mind, this makes for a particularly interesting slice of sci-fi about a potential emergent behaviour of the systems we&#8217;re building now. The most succinct part I can find (quoted below) also happens to be the driest, so if you think this sounds remotely interesting, do go ahead and <a href="http://www.ftrain.com/nanolaw.html">read the story in full</a> (~2,000 words).</p>
<blockquote><p>My  daughter was first sued in the womb &#8230; I&#8217;d  posted ultrasound scans online for friends and family &#8230; A  giant electronics company that made ultrasound machines acquired                a speculative law firm for many tens of millions of  dollars. The new legal division cut a deal with all five Big Socials to                dig out contact information for anyone who&#8217;d posted  pictures of their babies in-utero &#8230; The first backsuits named millions                of people, and the Big Socials just <em>caved</em>, ripped  up their privacy policies in exchange for a cut. So five months after I  posted the ultrasounds, one month before                my daughter was born, we received a letter &#8230; We faced, I learned,  unspecified penalties for copyright violation and theft of trade  secrets,                and risked, it was implied, that my daughter would be  born bankrupt.</p>
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<p><a href="http://www.ftrain.com/nanolaw.html"><em>Read the full version here</em></a></p></blockquote>
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<h2><strong>3) Johann Hari: <a href="http://johannhari.com/2010/07/02/how-goldman-sachs-gambling-on-starving-the-worlds-poor-and-won/">How Goldman Sachs gambled on starving the world’s poor – and won</a></strong></h2>
<h3>(2nd July 2010)</h3>
<p>Once again, keep in mind the idea of emergent properties of the system while reading the story behind <a href="http://johannhari.com/2010/07/02/how-goldman-sachs-gambling-on-starving-the-worlds-poor-and-won/">this</a> (~1,600 words):</p>
<blockquote><p>At the end of 2006, food prices across the world started to rise,  suddenly and stratospherically. Within a year, the price of wheat had  shot up by 80 percent, maize by 90 percent, and rice by 320 percent. In a  global jolt of hunger, 200 million people – mostly children – couldn’t  afford to get food any more, and sank into malnutrition or starvation.  There were riots in over 30 countries, and at least one government was  violently overthrown. Then, in spring 2008, prices just as mysteriously  fell back to their previous level. Jean Ziegler, the UN Special  Rapporteur on the Right to Food, called it “a silent mass murder”,  entirely due to “man-made actions.”</p>
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<p><a href="http://johannhari.com/2010/07/02/how-goldman-sachs-gambling-on-starving-the-worlds-poor-and-won/"><em>Read the full version here</em></a></p></blockquote>
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<h2><strong>4) Alan Bellow, Damn interesting: <a href="http://www.damninteresting.com/who-wants-to-be-a-thousandaire/">Who Wants to be a Thousandaire</a></strong></h2>
<h3>(12th September 2011)</h3>
<p>All this is somewhat heavy going, so here&#8217;s some good news: after a prolonged period of silence, <a href="http://www.damninteresting.com/">Damn Interesting</a> is now back up and running, and kicked things off with a characteristically interesting story about something that happened back in 1984:</p>
<blockquote><p>The scoreboard on Larson’s podium read “$90,351,” an amount unheard of in the history of <em>Press Your Luck</em>.  In fact, this total was far greater than any person had ever earned in  one sitting on any television game show. With each spin on the  randomized “Big Board” Larson took a one-in-six chance of hitting a  “Whammy” space that would strip him of all his spoils, yet for 36  consecutive spins he had somehow missed the whammies, stretched the show  beyond it’s 30-minute format, and accumulated extraordinary winnings.  Such a streak was astronomically unlikely, but Larson was not yet ready  to stop. He was convinced that he knew exactly what he was doing.</p></blockquote>
<p>You&#8217;ll have to <a href="http://www.damninteresting.com/who-wants-to-be-a-thousandaire/">read the full story</a> to find out quite what was going on.</p>
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<h2><strong>5) Eben Moglen: <a href="http://www.softwarefreedom.org/events/2010/isoc-ny/FreedomInTheCloud-transcript.html">Freedom in the Cloud</a></strong></h2>
<h3>(transcript from talk given on 5th February 2010)</h3>
<p>This final link is the most extraordinary thing I&#8217;ve read in at least the last five years. Extraordinary because Eben Moglen discerns the big picture around where the internet came from and where it is headed. Extraordinary because he has put his finger on the defining emergent property of our age. And most of all, extraordinary because  he also has a strong and compelling recommendation on what to do about it.</p>
<p>In a nutshell: client-server architecture encourages centralised services, which create irresistable temptation for surveillance. So we should decentralise the architecture.</p>
<p>That doesn&#8217;t remotely do it justice though, so you should really <a href="http://www.softwarefreedom.org/events/2010/isoc-ny/FreedomInTheCloud-transcript.html">read the whole idiosynratic, fascinating piece here</a> (all 7,000 words of it!).</p>
<p>I can understand that might be quite intimidating, and this is important stuff. So if you can&#8217;t see yourself ever reading that, I&#8217;ve edited it down (brutally) to fewer than 500 words that take you through the main points here:</p>
<blockquote><p>It begins with the Internet, designed as <strong>a network of peers</strong> without any intrinsic need for hierarchical or structural control. It was the great idea of Windows to create a political archetype in the Net which reduced the human being to the client and produced a big, centralized computer, which we might have called a server. [So] <strong>now the Net was made of servers in the center and clients at the edge.</strong></p>
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<p>Now, one more thing happened about that time &#8230; Namely, <strong>servers kept logs</strong>. That’s a good thing to do &#8230; But if you have a system which centralizes servers and the servers centralize their logs, then you are creating vast repositories of hierarchically organized data about people at the edges of the network that they do not control and, unless they are experienced in the operation of servers, will not understand the comprehensiveness of, the meaningfulness of, will not understand the aggregatability of.<strong> </strong></p>
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<p><strong>All of those decisions architecturally were made without any discussion of the social consequences long-term.</strong> So we got an architecture which was very subject to misuse.</p>
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<p>In fact, what we have are things we call platforms, [which] mean places you can’t leave. And the Net becomes the zone of platforms and platform making becomes the order of the day.</p>
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<p>Now, where we went on is really towards the discovery that all of this would be even better if you had all the logs of everything because <strong>once you have the logs of everything then every simple service is suddenly a goldmine waiting to happen,</strong> and we blew it because the architecture of the Net put the logs in the wrong place. They put the logs where innocence would be tempted.</p>
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<p>Stallman was right. It’s the freedom that matters. The rest of it is just source code.<strong> </strong></p>
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<p><strong>What do we need?</strong> We need <strong>a really good webserver you can put in your pocket</strong> and plug in any place. In other words, it shouldn’t be any larger than the charger for your cell phone and you should be able to plug it in to any power jack in the world and any wire near it or sync it up to any wifi router that happens to be in its neighborhood. It should know how to bring itself up. It should know how to start its web server, how to collect all your stuff out of the social networking places where you’ve got it. In other words, it should know how to be your avatar in a free net that works for you and keeps the logs. <strong>You can always tell what’s happening in your server and if anybody wants to know what’s happening in your server they can get a search warrant.</strong></p>
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<p>What we need is to make a thing that’s so greasy there will never be a social network platform again.</p></blockquote>
<p>This speech gave rise to <a href="http://en.wikipedia.org/wiki/Diaspora_%28social_network%29">Diaspora</a>, and Eben Moglen went on to <a href="http://www.nytimes.com/2011/02/16/nyregion/16about.html?_r=1">create</a> <a href="http://freedomboxfoundation.org/">The Freedom Box Foundation</a> to bring about exactly what he&#8217;s describing here. I&#8217;m continuing to monitor both projects, so if you&#8217;re happy to delegate your attention on this then stay tuned to find out when I think they&#8217;re ready for the mainstream to jump in.</p>
<p><a href="http://twitter.com/#!/metatim">@metatim</a><br />
<em> (Twitter is part of the same problem, of course, so I just <a href="http://identi.ca/metatim">set myself up on Identi.ca</a>)</em></p>
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		<title>Things 114: Kern Test, Robot Bird, Social Graph, Too Soon To Say</title>
		<link>http://feedproxy.google.com/~r/NothingAboutPotatoes/~3/3OHqWQ49WYI/</link>
		<comments>http://www.nothingaboutpotatoes.co.uk/2011/11/things-114-kern-test-robot-bird-social-graph-too-soon-to-say/#comments</comments>
		<pubDate>Fri, 11 Nov 2011 00:00:13 +0000</pubDate>
		<dc:creator>metatim</dc:creator>
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		<guid isPermaLink="false">http://www.nothingaboutpotatoes.co.uk/?p=1145</guid>
		<description><![CDATA[Puzzle
This week, try testing your ability to kern.
If you liked that, try the splines.
Video
It&#8217;s easy to get overexcited about human progress, when in the grand scheme of things we&#8217;re still pretty small fry. I would periodically remind myself of this by considering that for all our ingenuity, we still couldn&#8217;t make a robot the size [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Puzzle</strong><br />
This week, try testing your ability to <a href="http://type.method.ac/">kern</a>.</p>
<p>If you liked that, try <a href="http://shape.method.ac/">the splines</a>.</p>
<p><strong>Video</strong><br />
It&#8217;s easy to get overexcited about human progress, when in the grand scheme of things we&#8217;re still pretty small fry. I would periodically remind myself of this by considering that for all our ingenuity, we still couldn&#8217;t make a robot the size of a bird that could fly like a bird. Thanks to the determined efforts of Festo, I&#8217;m going to need to come up with something else.</p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/nnR8fDW3Ilo?fs=1&#038;feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p><strong>Link</strong><br />
I&#8217;ve seen this link crop up in a few places now, but for good reason &#8211; I think this is some really important stuff that we are collectively getting wrong on a large scale right now: &#8220;<a href="http://blog.pinboard.in/2011/11/the_social_graph_is_neither/">The Social Graph is Neither</a>&#8221; by maciej.</p>
<p>Cutting large swathes of great text for concision, here&#8217;s my favourite part of the  argument:</p>
<blockquote><p><strong><strong>[...] </strong>declaring relationships explicitly is  a social act <strong>[...]</strong> </strong>Social graph proponents seem uninterested in th[is] signaling problem. [...] [and] how does  cutting ties actually work socially? [...]   In real  life, all relationships fade naturally if you don&#8217;t maintain them, but  right now social networks preserve ties in amber until we explicitly  break them [...]  Can I unfollow my ex now, or is that going to make  her think I&#8217;m still hung up on her?</p>
<p>[...] You might almost think that the whole scheme had been cooked up by a  bunch of hyperintelligent but hopelessly socially naive people, and you  would not be wrong.</p></blockquote>
<p>However, after a lot of good stuff, it ends with something of a shrug:</p>
<blockquote><p>It&#8217;s just a matter of waiting things out, and leaving ourselves enough  freedom to find some interesting, organic, and human ways to bring our  social lives online.</p></blockquote>
<p>I&#8217;m not sure that&#8217;s quite the right way to put it. I don&#8217;t think it&#8217;s about bringing our social lives online. Its more about augmenting our social lives with online functionality that goes with the grain of human nature.</p>
<p>That said, leaving ourselves enough freedom is critical. Quite how we do that is a topic for another day.</p>
<p><strong>Quote</strong><br />
In the early 1970&#8217;s, Richard Nixon asked <a href="http://en.wikiquote.org/wiki/Zhou_Enlai">Zhou Enlai</a> what he thought of the French Revolution. Zhou notoriously responded:</p>
<blockquote><p>It is too soon to say.</p></blockquote>
<p>Which everyone thought was quite wonderfully representative of Chinese sagacity.</p>
<p>This year it emerged that the whole thing was a misunderstanding <a href="http://marginalrevolution.com/marginalrevolution/2011/06/it-is-too-soon-to-tell-the-real-story.html">too delicious to invite correction</a>, as Zhou thought Nixon was referring to the much more recent student riots in Paris.</p>
<p>But this doesn&#8217;t matter, because the misread quote still stands as a useful reminder that we should err towards taking a longer-term view when evaluating the benefits of things. On a similar note, Ben Hecht says:</p>
<blockquote><p>Trying to determine what is going on in the world by reading newspapers  is like trying to tell the time by watching the second hand of a clock.</p></blockquote>
<p><strong>Last Week&#8217;s Question</strong><br />
Last week <a href="http://www.nothingaboutpotatoes.co.uk/2011/11/things-113-next-thursday-learning-to-cheat-bullet-time/">I asked</a>: when someone says “next Thursday” on a Monday, which Thursday do they mean?</p>
<p>Richard&#8217;s response was the same as mine &#8211; always clarify. However, where I was aware of two interpretations, he identified three <em>[This part added thanks to Richard's clarification - T.M. 25/11/11]</em>:</p>
<blockquote><p>I have come across three possible scenarios:</p>
<div style="height: 1.4em; visibility: hidden;">|</div>
<p>(a) this = first occurrence, next = second occurrence<br />
(b) this = occurrence in the week you&#8217;re in, next = occurrence in the following week<br />
(c) this = occurrence in the week you&#8217;re in, next = first occurrence</p>
<div style="height: 1.4em; visibility: hidden;">|</div>
<p>I don&#8217;t think anyone actually uses (a).<br />
Personally I use (b).<br />
I have met people who use (c).</p>
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<p>To give some examples, on a Tuesday, referring to &#8220;This Monday&#8221;<br />
and &#8220;Next Monday&#8221;.</p>
<div style="height: 1.4em; visibility: hidden;">|</div>
<p>(a) This Monday = 6 days times, Next Monday = 13 days time<br />
(b) This Monday = -1 days time, Next Monday = 6 days time<br />
(c) This Monday = -1 days time, Next Monday = 6 days time</p>
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<p>I can&#8217;t think of anyone who would use (a).  (b) and (c) agree.</p>
<div style="height: 1.4em; visibility: hidden;">|</div>
<p>Another example, on a Tuesday, referring to &#8220;This Friday&#8221; and<br />
&#8220;Next Friday&#8221;.</p>
<div style="height: 1.4em; visibility: hidden;">|</div>
<p>(a) This Friday = 3 days times, Next Friday = 10 days time<br />
(b) This Friday = 3 days time, Next Friday = 10 days time<br />
(c) This Friday = 3 days time, Next Friday = 3 days time</p>
<div style="height: 1.4em; visibility: hidden;">|</div>
<p>(a) is indistinguishable from (b), hence somewhere who is a (c)<br />
might assume upon hearing (b) that their algorithm is actually<br />
(a).  I would use (b).  I have met people who use (c).</p></blockquote>
<p>However, I now wonder if this is paranoia &#8211; how divided are we really on this issue? Do the vast majority of people use one of these interpretations? My plan is to start to collect instances of people using this form of date referral, noting on which weekday it was said, and which day they were intending to refer to. I&#8217;ll report the results here when I have enough data, which may take a few years.</p>
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		<title>Things 113: Next Thursday, Learning to Cheat, Bullet Time</title>
		<link>http://feedproxy.google.com/~r/NothingAboutPotatoes/~3/36ECDOjnORU/</link>
		<comments>http://www.nothingaboutpotatoes.co.uk/2011/11/things-113-next-thursday-learning-to-cheat-bullet-time/#comments</comments>
		<pubDate>Fri, 04 Nov 2011 00:00:46 +0000</pubDate>
		<dc:creator>metatim</dc:creator>
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		<guid isPermaLink="false">http://www.nothingaboutpotatoes.co.uk/?p=1138</guid>
		<description><![CDATA[Question
When someone says &#8220;next Thursday&#8221; on a Monday, which Thursday do they mean?
Tim Link
Playing a trading/smuggling game at the recent Sandpit event at the National Maritime Museum, I did something more evil than I knew I was capable of. That got me thinking about the ethics of lying, what games taught me about that, and [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Question</strong><br />
When someone says &#8220;next Thursday&#8221; on a Monday, which Thursday do they mean?</p>
<p><strong>Tim Link</strong><br />
Playing a trading/smuggling game at <a href="http://www.hideandseek.net/2011/11/02/nmm-sandpit-photos/">the recent Sandpit event</a> at the National Maritime Museum, I did something more evil than I knew I was capable of. That got me thinking about the ethics of lying, what games taught me about that, and exactly <a href="http://toweroftheoctopus.com/2011/11/learning-to-cheat-without-breaking-the-rules-part-1-games-about-lying/">how rules-based games can enable people to learn about breaking rules</a>. The post is illustrated with playing cards, since I had some to hand.</p>
<p><a href="http://toweroftheoctopus.com/2011/11/learning-to-cheat-without-breaking-the-rules-part-1-games-about-lying/"><img class="alignnone" title="Trust implies Lying" src="http://toweroftheoctopus.com/pics/games/trust-implies-lying.jpg" alt="" width="500" height="354" /></a></p>
<p><strong>Link</strong><br />
Two advantages of eBooks are that book size hardly matters, and you can easily link from one page to any other page. Now think about what this means for the choose-your-own-adventure genre. Jon Ingold found you could take a totally different approach, and produced a playable murder mystery that would be <a href="http://threeedgedsword.wordpress.com/2011/10/07/house-sized-stories-for-kindle/">as tall as a house were it printed physically</a>.</p>
<p><strong>Quote</strong><br />
A nice way to remember confirmation bias:</p>
<blockquote><p>Tolstoy: &#8220;The most difficult subjects can be explained to the most slow-witted man if he has not formed any idea of them already; but the simplest thing cannot be made clear to the most intelligent man if he is firmly persuaded that he knows already, without a shadow of doubt, what is laid before him.&#8221;</p></blockquote>
<p><strong>Picture<br />
</strong>&#8220;<a href="http://www.reddit.com/r/funny/comments/lj38t/my_friend_got_a_little_upset_when_we_knocked_down/">Bullet time</a>&#8221;</p>
<p><a href="http://www.nothingaboutpotatoes.co.uk/pics/Things113-bullet-time.jpg"><img class="alignnone" title="Bullet Time" src="http://www.nothingaboutpotatoes.co.uk/pics/Things113-bullet-time-t.jpg" alt="" width="450" height="338" /></a></p>
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