<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-2146676621330060731</id><updated>2024-10-10T07:39:35.240-03:00</updated><category term="Coluna Cultural"/><category term="Intervalo Cômico"/><category term="Por Carlos Roberto"/><category term="Schenegeer"/><category term="DeD4th"/><category term="Mundo das Trevas"/><category term="ROFL ; Poster Motivacional"/><category term="Troll Face"/><category term="3DeT"/><category term="Aviso de Utilidade Pública"/><category term="Batman"/><category term="Call Of Cthulhu"/><category term="DeD"/><category term="Deus Ex"/><category term="Douglas Adams"/><category term="Orides Fontela"/><category term="Personagens"/><category term="Poesia"/><category term="Sistemas Caseiros"/><category term="TMMFRPG"/><category term="Tio Carlos"/><category term="Vilões"/><category term="primeiros"/><category term="#1"/><category term="2d"/><category term="3:16"/><category term="3d"/><category term="42"/><category term="4e"/><category term="ACME"/><category term="Abrindo o jogo"/><category term="Aforismo"/><category term="Alien Vs Predador"/><category term="Alucard"/><category term="Animação"/><category term="Apagador"/><category term="Argila"/><category term="Arte Sequencial"/><category term="Assunto Polêmico"/><category term="Aventuras no Espaço"/><category term="Bizarrices"/><category term="Black Swan"/><category term="CATSU"/><category term="CHA"/><category term="Carros Bomba"/><category term="Carros Conceito"/><category term="Cisne Negro"/><category term="Coluna Captando Inspiração"/><category term="Combate"/><category term="Comédia"/><category term="Coringa"/><category term="Corrida de Memes"/><category term="Critico"/><category term="Curinga"/><category term="DMing Burnout"/><category term="Dado Aleatório"/><category term="Daren Aforonosky"/><category term="Denso"/><category term="Deviantart"/><category term="Dia da Toalha"/><category term="Diado do Orgulho Nerd"/><category term="Dicas"/><category term="Dice Battle"/><category term="Diário de um Dragão"/><category term="Drummont"/><category term="Errata"/><category term="Erros"/><category term="Escudo do mestre"/><category term="Escultura"/><category term="Espadilha"/><category term="Estranho"/><category term="Eva e Adão"/><category term="Falhas"/><category term="Ferramentas"/><category term="Filme Brasileiro"/><category term="Filmes Nacionais"/><category term="Filosofia"/><category term="Fonte da Vida"/><category term="Freud"/><category term="GURPS"/><category term="Ganon"/><category term="Gears of War"/><category term="Georges Bernanos"/><category term="Godfather"/><category term="Google"/><category term="Grade"/><category term="Graphic Novel"/><category term="Guia do Mochileiro das Galáxias"/><category term="Handcraft"/><category term="Hello World"/><category term="Hellsing"/><category term="Heráclito de Éfeso"/><category term="Imersão de Jogo"/><category term="Inkheart"/><category term="James Cameron"/><category term="Jimmy Corrigan"/><category term="Jogadores"/><category term="Justificativa"/><category term="Kratos"/><category term="La Planète Sauvage"/><category term="Lapso Criativo"/><category term="Literatura"/><category term="Locus"/><category term="ME TRAGA MAIS UMA COXA DE FRANGO"/><category term="MEV"/><category term="Mago"/><category term="Mangue Negro"/><category term="Meme Faces"/><category term="Memes"/><category term="Mercado de Trabalho"/><category term="Metroid"/><category term="Migração"/><category term="Miniaturas"/><category term="Modelos"/><category term="Monster Hunter"/><category term="Motivos para jogar RPG"/><category term="Mutantes e Malfeitores"/><category term="Natalie Portman"/><category term="Não Compre"/><category term="O Cheiro do Ralo"/><category term="O Lutador"/><category term="Okay Face"/><category term="POR TUDO O QUE  É MAIS SAGRADO FAÇAM ISSO EM CASA"/><category term="Pais"/><category term="Parte 2"/><category term="Pi"/><category term="Pleonasmo"/><category term="Podcast Add"/><category term="Poster Motivacional"/><category term="Prejuízo"/><category term="Pássaros"/><category term="Queijo"/><category term="ROFL ; Wii"/><category term="RPG Futurístico"/><category term="RPG com Baralho"/><category term="RPG de Comédia"/><category term="RPG de Verdade"/><category term="Realidade"/><category term="Reflexões"/><category term="René Laloux"/><category term="Requiem for a Dream"/><category term="Roll a D6"/><category term="Sangue"/><category term="Selton Melo"/><category term="Situações complexas"/><category term="Stefan Wu"/><category term="Storylettling"/><category term="Tenso"/><category term="Tio Carlos Poeta"/><category term="Tirando a poeira"/><category term="Todo Mundo Morre No Final"/><category term="Trash"/><category term="Trianon  Brawl O RPG além dos Dados"/><category term="Tron"/><category term="Uma Complexa Associação Sináptica"/><category term="Universo"/><category term="Vampiro"/><category term="Vazio Existencial"/><category term="Viagem"/><category term="Violência"/><category term="Vídeo"/><category term="Warren Spector"/><category term="World of Goo"/><category term="XP"/><category term="Zelda"/><category term="Zumbis"/><category term="acão e reação"/><category term="cyberpunk"/><category term="download"/><category term="du mal"/><category term="editorial"/><category term="epic fail"/><category term="espaço tempo descontínuo probabilístico"/><category term="explicações"/><category term="fontes de inspiração"/><category term="fuck yeah"/><category term="iconoclasta"/><category term="locupletar"/><category term="mais de 8000"/><category term="o triplo mortal carpado estilo macaco louco com dor de barriga"/><category term="piadinhas"/><category term="ponto de vista"/><category term="pseduolinofagitrófica"/><category term="reversal russa"/><category term="smartphone"/><title type='text'>O Dado Sangrento</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://odadosangrento.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://odadosangrento.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default?start-index=26&amp;max-results=25&amp;redirect=false'/><author><name>Equipe Dado Sangrento</name><uri>http://www.blogger.com/profile/09961233528614255443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>67</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-2146676621330060731.post-75841754684530694</id><published>2011-11-10T09:00:00.002-02:00</published><updated>2011-11-10T09:00:15.079-02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Tirando a poeira"/><title type='text'>Espanando a Poeira</title><content type='html'>&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisDEC7FNFedqOpFQnLuTOsUF0VhWFpWUjrKBvN1zpQ5F4E9TAoXlPZAUbBLrAD9djN7GkxMhyphenhyphenlU94f6Lle6ULs3jQSZhHXoEuNBZk1NfhLs5Kxi-g9C_12FKOXch6XqMbxNKYY5OLlEwc/s1600/casa-abandonada-arte-6d500.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;240&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisDEC7FNFedqOpFQnLuTOsUF0VhWFpWUjrKBvN1zpQ5F4E9TAoXlPZAUbBLrAD9djN7GkxMhyphenhyphenlU94f6Lle6ULs3jQSZhHXoEuNBZk1NfhLs5Kxi-g9C_12FKOXch6XqMbxNKYY5OLlEwc/s320/casa-abandonada-arte-6d500.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Enfim, finalmente um post para espanar a poeira e limpar as teias de aranhas, nos últimos meses conseguimos esgotar nossa criatividade e tempo, sem contar que a vida de um estudante nunca fora tão atribulada, mas deixando esse assunto de lado, vamos ao que interessa. O post de hoje vai tratar sobre a importância da sinergia entre mestre e jogador, um assunto um tanto repetido mas que é de suma importância para uma boa mesa.&lt;/span&gt;&lt;/div&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://www.becocomsaida.blog.br/wp-content/uploads/2009/03/clientesdigitais1.jpeg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;http://www.becocomsaida.blog.br/wp-content/uploads/2009/03/clientesdigitais1.jpeg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Times;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Em uma empresa, o chefe ou gerente de algum departamento costuma dizer que a empresa funciona porque &amp;nbsp;todos que ali trabalham são como engrenagens de uma grande máquina, por tanto, se uma engrenagem não consegue desempenhar bem sua função, a mesma acaba interferindo no desempenho das outras, o que é algo bem característico do modo de produção &lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Times;&quot;&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Toytotista&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Times;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;, caracterizado pelo dinamismo encontrado até na relação patrão-empregado, onde todos são fiscais de todos. Em uma campanha, aventura ou até mesmo &lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Times;&quot;&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;one shot&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Times;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;, a continuidade da narração depende da participação tanto do mestre quanto do jogador em proporções equivalentes, como engrenagens em uma máquina, se uma trabalha mais do que outras, o processo desanda.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;a href=&quot;http://www.paragons.com.br/wp-content/uploads/2010/05/mesa-de-rpg-oriental.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;http://www.paragons.com.br/wp-content/uploads/2010/05/mesa-de-rpg-oriental.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Um mestra já veterano e com mais experiência, tende a criar desafios e mais desafios para si mesmo, como narrar um sistema de criação própria, criar um personagem mais elaborado, um cenário complexo e recheado de detalhes, uma vasta gama de recursos para testar a sua própria capacidade de coordenar esses elementos (observe que estou tentando apenas mostrar uma tendência que eu andei observando, não se deve generalizar). Acho justo que um mestre procure sempre inovar-se, mas mais importante do que melhorar suas habilidades, um mestre deve manusear a mesa de modo que o jogo, sistema, cenário, &lt;/span&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;NPCs&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; e entre outros se tornem interessantes e atrativos para os jogadores, o que pode ser muito bem feito sem a necessidade de criar tantos desafios.&lt;/span&gt;&lt;/div&gt;
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&lt;a href=&quot;http://soprafita.files.wordpress.com/2011/05/134208_mesa-de-rpg.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;182&quot; src=&quot;http://soprafita.files.wordpress.com/2011/05/134208_mesa-de-rpg.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Um bom jogo é aquele onde todos conseguem, sem muitas dificuldades, imergir na narrativa e até mesmo modificar o rumo dela, um sistema muito detalhista e, as vezes, muito exótico, pode ser interessantíssimo para o mestre ao passo que mostra-se maçante para os jogadores que se veem presos a um cenário monótono e com poucas ações. O mesmo pode ocorrer quando se dá um enfoque exagerado em um &lt;/span&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;NPC&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;, deixando de lado o cenário e a dinâmica de jogo.&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Bem, no próximo post tentarei focar mais no jogador como fator de sinergia ao invés do mestre como tratei acima, até a próxima.&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-small;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: &#39;Courier New&#39;, Courier, monospace;&quot;&gt;Escrito por Artur Paes.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://odadosangrento.blogspot.com/feeds/75841754684530694/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://odadosangrento.blogspot.com/2011/11/espanando-poeira.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/75841754684530694'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/75841754684530694'/><link rel='alternate' type='text/html' href='http://odadosangrento.blogspot.com/2011/11/espanando-poeira.html' title='Espanando a Poeira'/><author><name>Equipe Dado Sangrento</name><uri>http://www.blogger.com/profile/09961233528614255443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisDEC7FNFedqOpFQnLuTOsUF0VhWFpWUjrKBvN1zpQ5F4E9TAoXlPZAUbBLrAD9djN7GkxMhyphenhyphenlU94f6Lle6ULs3jQSZhHXoEuNBZk1NfhLs5Kxi-g9C_12FKOXch6XqMbxNKYY5OLlEwc/s72-c/casa-abandonada-arte-6d500.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2146676621330060731.post-1730524657720297575</id><published>2011-08-05T09:00:00.003-03:00</published><updated>2011-08-05T17:26:09.418-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Assunto Polêmico"/><title type='text'>Eu odeio o RPG</title><content type='html'>&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Talvez não podemos enxergar tudo com os olhos vendados pelo nosso amor, porém, nosso hobby tem passado por tempos obscuros e cada vez mais difíceis, o RPG pode estar se transformando em algo totalmente diferente. Muitos vão pensar que este post é uma ironia e que estou apenas tentando &lt;i&gt;trollar&lt;/i&gt; todo mundo, mas, infelizmente, isto não é o que estou fazendo.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;a href=&quot;http://livrosehqs.files.wordpress.com/2009/05/wargames1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;214&quot; src=&quot;http://livrosehqs.files.wordpress.com/2009/05/wargames1.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;a href=&quot;http://livrosehqs.files.wordpress.com/2009/05/wargames1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;/a&gt;&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse; font-family: arial, sans-serif; font-size: 13px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;Em&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;1974, quando &lt;i&gt;Gygax&lt;/i&gt; criou o RPG de mesa ao transformar um &lt;i&gt;War Game&lt;/i&gt; em um jogo de interpretação de papéis ele possivelmente não esperava que isso se espalhasse pelo globo e se tornasse uma das mais interativas formas de diversão, ele provavelmente achava que ia tudo ser algo muito interno entre nerds. Foi com esse ímpeto de inovação que surgiu o &lt;i&gt;&quot;D&amp;amp;D&quot;&lt;/i&gt;, que, mesmo que com algumas crises de edição para edição, continua como o RPG estereótipo predominante.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif; font-size: 13px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif; font-size: 13px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif; font-size: 13px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;Depois, em 1986, tivemos mais uma inovação, &lt;i&gt;&quot;GURPS&quot;&lt;/i&gt;, o primeiro sistema genérico foi criado, permitindo assim uma grande expansão do mercado, com novos tipos de cenários que eram apenas limitados pela sua imaginação. Assim o h&lt;i&gt;obby&lt;/i&gt; sofreu mais uma expansão e conseguiu alcançar um público novo, que não queria tantas regras complexas como antes, apenas desejavam se divertir interpretando personagens.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif; font-size: 13px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif; font-size: 13px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;a href=&quot;http://jachilli.files.wordpress.com/2011/01/img_0722.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;http://jachilli.files.wordpress.com/2011/01/img_0722.jpg&quot; width=&quot;240&quot; /&gt;&lt;/a&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif; font-size: 13px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif; font-size: 13px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif; font-size: 13px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;Mais a frente &lt;i&gt;(1991)&lt;/i&gt;, surgiu mais uma grande coisa, o sistema &lt;i&gt;Storytelling&lt;/i&gt;, com o cenário inicial de &lt;i&gt;&quot;Vampiro: a Máscara&quot;&lt;/i&gt;, este amadurecia mais ainda o conceito de interpretação e tornava as regras em algo um pouco mais real e menos abstratas que &lt;i&gt;D&amp;amp;D&lt;/i&gt;. Apesar de não ter a capacidade de ser adaptável como &lt;i&gt;GURPS&lt;/i&gt; &lt;i&gt;(afinal, não era o seu objetivo)&lt;/i&gt;, o jogo atraiu uma grande leva de fãs de literatura gótica para o hobby &lt;i&gt;(incluindo meu pai)&lt;/i&gt; e trouxe um amadurecimento que era necessário para o jogo continuar existindo.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif; font-size: 13px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif; font-size: 13px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif; font-size: 13px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif; font-size: 13px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif; font-size: 13px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif; font-size: 13px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif; font-size: 13px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Até hoje estas séries continuam a ser as principais do mercado e esmagam boa parte da concorrência, deixando outros jogos inovadores sem chance alguma de aparecerem e atraírem novos jogadores. Estes grandes RPGs ficaram enormes e continuam a crescer, porém, pararam a alguns anos de inovar, tome como exemplo o novo mundo das trevas, os únicos cenários que mudaram de forma substancialmente foram, ao menos na minha opinião, &lt;i&gt;Changeling e Mago&lt;/i&gt;, o sistema em si apenas foi melhorado.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif; font-size: 13px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif; font-size: 13px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif; font-size: 13px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif; font-size: 13px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;a href=&quot;http://www.porraman.com/wp-content/uploads/2008/05/800px-dungeons_and_dragons_game1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;240&quot; src=&quot;http://www.porraman.com/wp-content/uploads/2008/05/800px-dungeons_and_dragons_game1.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;i&gt;D&amp;amp;D&lt;/i&gt; também não mudou muito, apesar de muitos continuarem reclamando sobre como a 4ª edição parece um jogo de video-game, ela continua a mesma coisa, &lt;i&gt;D&amp;amp;D&lt;/i&gt; sempre pareceu um jogo e é isso que faz dele legal. A única mudança é que ele parece sempre com os jogos da época, no inicio parecia &lt;i&gt;WarGame&lt;/i&gt;, depois passou a copiar literatura fantástica &lt;i&gt;(&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse; font-family: arial, sans-serif;&quot;&gt;&lt;i&gt;o sistema de magia da 3ª edição é baseado em um livro) &lt;/i&gt;agora passou a copiar os World of Warcraft e clones.&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse; font-family: arial, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Hoje temos a internet, com ela vários sistemas tomados como &lt;i&gt;&quot;indies&quot;&lt;/i&gt; foram surgindo e trazendo conceitos cada vez mais inovadores, o problema é que eles nunca irão alcançar o grande mercado, não importa como ou porque, poucos são aqueles que chegam a ser publicados e realmente fazem sucesso. Eu, por exemplo, amo o &lt;i&gt;Shotgun Diaries&lt;/i&gt;, um sistema de 14 páginas brutal, comprei ele no &lt;i&gt;Drive ThruRPG&lt;/i&gt; por &lt;i&gt;cinco dólares&lt;/i&gt;, um preço quase nominal por algo tão bom, já me diverti inúmeras vezes com ele, mas sei que poucos são aqueles que irão conhecer ele se não for pelo boca a boca.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif; font-size: 13px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;Sei que a cada minuto alguém deve estar tendo uma nova ideia genial e deve criar um RPG super inovador com ela, porém, nós nunca veremos este jogo, pois a própria indústria que fez nosso &lt;i&gt;hobby&lt;/i&gt; algo relativamente grande não está dando a oportunidade que ele deveria ter para crescer. Sei também que existem grandes game &lt;i&gt;designers&lt;/i&gt; aqui em nossas terras &lt;i&gt;tupiniquins&lt;/i&gt; que lutam para ter seu jogo divulgado, mas não conseguem o espaço necessário para isso.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif; font-size: 13px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif;&quot;&gt;Espero que no futuro possamos olhar para o RPG e nos perguntar como jogávamos coisas retrogradas como essas que jogamos hoje, que o &lt;i&gt;hobby&lt;/i&gt; pare de ser saudosista e comece a perceber que os novos jogos iconoclastas estão se tornando cada vez melhores. Vivemos na era da informação e devemos tentar, cada vez mais, tornar importantes estes pequenos jogos sem sucesso, pois no futuro poderemos ter momentos ainda mais divertidos jogando com nossos amigos.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: 13px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;Com o advento dos jogos eletrônicos muito tem se perdido da essência do nosso jogo, por isso penso que apenas com a inovação podemos mostrar o que realmente torna esse &lt;i&gt;hobby&lt;/i&gt; em algo diferente do resto: a Imaginação. Um jogo de computador nunca superará uma boa tarde bebendo coca-cola quente, comendo pão de queijo e interpretando seu bardo, seu punk vampiro, seu &lt;i&gt;samurai&lt;/i&gt; do serrado ou &lt;i&gt;hacker&lt;/i&gt; internacional junto de seus amigos. Não sei se os dados são realmente uma necessidade, na realidade, estou ficando muito inclinado a dizer que eles são culpados pela estagnação do RPG, mas acho que isso já é assunto para outro post.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: 13px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;Então, até mais gente e vamos criar novos sistemas iconoclastas porque é disso que o RPG precisa, pois ele é bom pra...&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: &#39;Courier New&#39;, Courier, monospace;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-small;&quot;&gt;Escrito por Carlos Roberto&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://odadosangrento.blogspot.com/feeds/1730524657720297575/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://odadosangrento.blogspot.com/2011/08/eu-odeio-o-rpg.html#comment-form' title='2 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/1730524657720297575'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/1730524657720297575'/><link rel='alternate' type='text/html' href='http://odadosangrento.blogspot.com/2011/08/eu-odeio-o-rpg.html' title='Eu odeio o RPG'/><author><name>Equipe Dado Sangrento</name><uri>http://www.blogger.com/profile/09961233528614255443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2146676621330060731.post-5856852034353972554</id><published>2011-07-12T09:00:00.000-03:00</published><updated>2011-07-12T09:00:14.942-03:00</updated><title type='text'>Mindfuck, cuidado</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: large;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Verifique se você se encontra sozinho no recinto, clique no link e contenha seus ímpetos.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: large;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: large;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;a href=&quot;http://www.youtube.com/watch?v=VdLQWKROsUY&quot;&gt;MINDFUCK&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;a href=&quot;http://spacekombi.files.wordpress.com/2011/05/vomitei-arco-c3adtis.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://spacekombi.files.wordpress.com/2011/05/vomitei-arco-c3adtis.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: large;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://odadosangrento.blogspot.com/feeds/5856852034353972554/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://odadosangrento.blogspot.com/2011/07/mindfuck-cuidado.html#comment-form' title='3 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/5856852034353972554'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/5856852034353972554'/><link rel='alternate' type='text/html' href='http://odadosangrento.blogspot.com/2011/07/mindfuck-cuidado.html' title='Mindfuck, cuidado'/><author><name>Equipe Dado Sangrento</name><uri>http://www.blogger.com/profile/09961233528614255443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2146676621330060731.post-3732278988290586510</id><published>2011-07-10T09:00:00.000-03:00</published><updated>2011-07-10T09:00:05.190-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="iconoclasta"/><category scheme="http://www.blogger.com/atom/ns#" term="Trianon  Brawl O RPG além dos Dados"/><title type='text'>Trianon Brawl: o RPG além dos dados</title><content type='html'>&lt;div style=&quot;text-align: justify;&quot;&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgA5aObSMHzMccOY04dljJUhH2Dmd7ufHLDw8dwse6S6e4_-pTO76HH20XtnRn4OVrLs7dhRGnztJm8NMpOHUzvCf-CYi5wsfTufDVsBkPCOTwBO5bI818_scvEe1jP6cI5fHv39BBmFn8d/s1600/Trianon+Brawl+Temp+Logo.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;202&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgA5aObSMHzMccOY04dljJUhH2Dmd7ufHLDw8dwse6S6e4_-pTO76HH20XtnRn4OVrLs7dhRGnztJm8NMpOHUzvCf-CYi5wsfTufDVsBkPCOTwBO5bI818_scvEe1jP6cI5fHv39BBmFn8d/s400/Trianon+Brawl+Temp+Logo.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Saudações caros seres com encéfalo desenvolvido e polegar opositor, polegar esse que usamos para segurar nosso(s) querido(s) e companheiro(s) dado(s), não nego que seja uma ferramenta útil e clássica, mas andei imaginado nos últimos dias, sistemas de RPG que não usem dados, aliás, que não usem nada a não ser a própria anatomia do jogador, isso é, suas próprias mãos. Pesquisei um pouco e encontrei sistemas que pareciam bem com o que eu procurava, mas ainda assim faltava um &lt;/span&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&quot;Q&quot;&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; iconoclasta, até que resolvi relembrar dos bons tempos da minha infância, onde jogava &lt;/span&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Jokenpo...&amp;nbsp;&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;e uma inspiração surgiu.&lt;/span&gt;&lt;/div&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;b&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: large;&quot;&gt;Trianon Brawl:&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Para discorrer sobre o sistema que eu criei, usarei princípios fundamentais, princípios tais, que resumem de maneira bem prática, todas as formalidades e dinâmica de jogo. Aproveito para assinalar, que trata-se de um sistema adequado para &lt;/span&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;one-shots&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&amp;nbsp;de curta duração, até mesmo porque, é um sistema mortal. A melhor maneira de se criar um sistema rápido, é aquele que envolve batalha a todo o momento, ciente disso, desenvolvi-o em torno desse mote&lt;/span&gt;&lt;/div&gt;
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&lt;b&gt;#&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Princípio Fundamental de Batalha: &lt;/span&gt;&lt;/b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;usa-se o J&lt;/span&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;okenpo&amp;nbsp;&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;para os confrontos onde usariam-se dados.&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;(&lt;/span&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;OBS: Pedra ganha de tesoura; Tesoura ganha de papel e Papel ganha de Pedra)&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhW-lYTSkglOqUz7YxnKyfIxNVsspv_N3e-JUNJ-dRkgK1kBH4ojhd6AQu8iEO2gwhh1sHAAXBlHXwJvKeYsqJG8lcpLvgHrjDh6EorwNK8ZJA88q55JY3K6yzVEobqsjDNIck99InbIWuU/s1600/pedra+papel+e+tesoura+02.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;318&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhW-lYTSkglOqUz7YxnKyfIxNVsspv_N3e-JUNJ-dRkgK1kBH4ojhd6AQu8iEO2gwhh1sHAAXBlHXwJvKeYsqJG8lcpLvgHrjDh6EorwNK8ZJA88q55JY3K6yzVEobqsjDNIck99InbIWuU/s320/pedra+papel+e+tesoura+02.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;u&gt;#Princípio Fundamental de Dano:&lt;/u&gt; &lt;/span&gt;&lt;/b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;cada perda representa um dano, três danos e o personagem é eliminado&lt;/span&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;u&gt;#Princípio Fundamental de Vida:&lt;/u&gt; &lt;/span&gt;&lt;/b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;os personagens dos jogadores começam com 3 &quot;vidas&quot;, isto é, permissões para levar dano enquanto os personagens do Mestre possuem um número de vidas &lt;i&gt;(no máximo 3)&lt;/i&gt; de acordo com o critério do mesmo.&lt;/span&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;u&gt;#Princípio Fundamental de Interpretação:&lt;/u&gt; &lt;/span&gt;&lt;/b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;ambos jogador e oponente, não sabem que tipo de ação irá realizar, até que o &lt;i&gt;Jokenpo&lt;/i&gt; seja realizado, cabe ao mestre, proporcionar as condições mínimas para possibilitar a interpretação&lt;/span&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;u&gt;#Tipos de Interpretação:&lt;/u&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;i&gt;&amp;gt;&amp;gt; Luta:&lt;/i&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;- PEDRA: &lt;/span&gt;&lt;/b&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;contração muscular instantânea:&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; soco, chute, tapa, sprint, saltar,&lt;/span&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;- PAPEL: &lt;/span&gt;&lt;/b&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;contração muscular continua:&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; agarrar, mobilizar, correr longas distâncias, escalar&lt;/span&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;- TESOURA: &lt;/span&gt;&lt;/b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;armamento: faca, tesoura, dardo, arma de fogo, espada...&lt;/span&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;i&gt;&amp;gt;&amp;gt; Diplomacia&lt;/i&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;- PEDRA: &lt;/span&gt;&lt;/b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;intimidar&lt;/span&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;- PAPEL: &lt;/span&gt;&lt;/b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;manipular&lt;/span&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;- TESOURA: &lt;/span&gt;&lt;/b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;convencer&lt;/span&gt;&lt;br /&gt;
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&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;u&gt;OBS:&lt;/u&gt; manipular alguém, implica que a pessoa fará aquilo o que foi ordenado, mesmo que se trate de algo nada ético, exigindo em contrapartida, algo do&amp;nbsp;manipulador&amp;nbsp;que caso não seja fornecido, o manipulado voltar-se-á contra quem o manipulou . Já convencer alguém, implica que o convencido realizará o que lhe foi pedido caso esteja conforme seus princípios éticos, não exigindo nada em troca, porém, o convencido pode resolver trair o acordo com quem o convenceu.&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
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&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;i&gt;&amp;gt;&amp;gt; Raciocínio:&lt;/i&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;- PEDRA: &lt;/span&gt;&lt;/b&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;raciocínio imediato, instinto (escolher entre direita e esquerda)&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;- PAPEL: &lt;/span&gt;&lt;/b&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;raciocínio demorado, sentido espacial (traçar rota, encontrar saída, mecanismo simples)&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;- TESOURA: &lt;/span&gt;&lt;/b&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;raciocínio complexo, episteme, foco (exercícios complexos, mecanismos complexos)&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Para facilitar o entendimento, vou criar uma situação:&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Jogador 1:&lt;/span&gt;&lt;/b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; &lt;/span&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Johnny Shepard&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Jogador 2:&lt;/span&gt;&lt;/b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; &lt;/span&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Lynn Vaughn&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: &#39;Courier New&#39;, Courier, monospace;&quot;&gt;Shepard precisa chegar a sala de controle, no subsolo de um museu em festa, &amp;nbsp;mas ele não possui uma credencial, desse modo, ele tenta &lt;i&gt;hackear&lt;/i&gt; o mecanismo da porta &lt;b&gt;[Jogador 1: papel; Mestre: Tesoura]&lt;/b&gt;; Shepard digita sua data de nascimento no teclado da tranca e recebe uma pequena descarga elétrica, nisso, alguém toca o seus ombros e diz: &lt;/span&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: &#39;Courier New&#39;, Courier, monospace;&quot;&gt;&quot;você não deveria estar aqui&quot;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: &#39;Courier New&#39;, Courier, monospace;&quot;&gt;Shepard se vê eu uma situação peculiar, pois não sabia a quanto tempo o ser estivera o observando, logo, não poderia fingir que estava perdido &lt;i&gt;(ou bêbado)&lt;/i&gt;, nem poderia pretender que era da equipe de segurança pois não tinha uma credencial. Shepard concluiu que iria &lt;i&gt;&quot;apagar&quot;&lt;/i&gt; o indivíduo e procurar outra maneira de entrar na Sala de Controle &lt;b&gt;[Jogador 1: Pedra; Mestre: Tesoura]&lt;/b&gt;; Shepard acerta o indivíduo em cheio que cai no chão e seu copo um pouco mais distante, era apenas mais um da festa perdido por ai (e bêbado por sinal).&lt;/span&gt;&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: &#39;Courier New&#39;, Courier, monospace;&quot;&gt;Shepard retorna a festa e encontra sua parceira Lynn, com duas credenciais na mão e uma cara de : &lt;i&gt;&quot;aonde você estava, seu incompetente?&quot;&lt;/i&gt;, Shepard, com seu orgulho característico, tenta convencer Lynn que ele estava procurando uma entrada para a Sala; Lynn, ainda portando a mesma expressão, pergunta se ele havia conseguido; Shepard mente &lt;b&gt;[Jogador 1: Tesoura; Jogador 2: Pedra]&lt;/b&gt;; Lynn ignora o comentário de Shepard e ameaça-o dizendo que irá abandonar a missão caso ele não a ouça mais uma vez.&lt;/span&gt;&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Como vocês podem ter notado, trata-se de um sistema de muitas reviravoltas, transformando o jogo em um desafio tanto para o mestre quantos para os jogadores. Fiquem a vontade para usá-lo e deixem suas opiniões, comentários, críticas, sugestões, dúvidas etc. e tal nos comentários.&lt;/span&gt;&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;No mais, obrigado por lerem esse post e até logo! :D&lt;/span&gt;&lt;br /&gt;
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&lt;a href=&quot;http://creativecommons.org/licenses/by-nd/3.0/&quot; rel=&quot;license&quot;&gt;&lt;img alt=&quot;Creative Commons License&quot; src=&quot;http://i.creativecommons.org/l/by-nd/3.0/88x31.png&quot; style=&quot;border-bottom-width: 0px; border-left-width: 0px; border-right-width: 0px; border-top-width: 0px;&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span href=&quot;http://purl.org/dc/dcmitype/InteractiveResource&quot; property=&quot;dct:title&quot; rel=&quot;dct:type&quot; xmlns:dct=&quot;http://purl.org/dc/terms/&quot;&gt;Trianon Brawl: The RPG Beyond The Dice&lt;/span&gt; by &lt;a href=&quot;http://odadosangrento.blogspot.com/&quot; property=&quot;cc:attributionName&quot; rel=&quot;cc:attributionURL&quot; xmlns:cc=&quot;http://creativecommons.org/ns#&quot;&gt;Artur Paes Leme Werlang&lt;/a&gt; is licensed under a &lt;a href=&quot;http://creativecommons.org/licenses/by-nd/3.0/&quot; rel=&quot;license&quot;&gt;Creative Commons Attribution-NoDerivs 3.0 Unported License&lt;/a&gt;.
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: &#39;Courier New&#39;, Courier, monospace;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-small;&quot;&gt;Elaborado e escrito por Artur Paes.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://odadosangrento.blogspot.com/feeds/3732278988290586510/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://odadosangrento.blogspot.com/2011/07/trianon-brawl-o-rpg-alem-dos-dados.html#comment-form' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/3732278988290586510'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/3732278988290586510'/><link rel='alternate' type='text/html' href='http://odadosangrento.blogspot.com/2011/07/trianon-brawl-o-rpg-alem-dos-dados.html' title='Trianon Brawl: o RPG além dos dados'/><author><name>Equipe Dado Sangrento</name><uri>http://www.blogger.com/profile/09961233528614255443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgA5aObSMHzMccOY04dljJUhH2Dmd7ufHLDw8dwse6S6e4_-pTO76HH20XtnRn4OVrLs7dhRGnztJm8NMpOHUzvCf-CYi5wsfTufDVsBkPCOTwBO5bI818_scvEe1jP6cI5fHv39BBmFn8d/s72-c/Trianon+Brawl+Temp+Logo.png" height="72" width="72"/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2146676621330060731.post-4148349905376019163</id><published>2011-07-08T09:00:00.000-03:00</published><updated>2011-07-08T09:00:03.092-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Viagem"/><title type='text'>Viajando no RPG</title><content type='html'>&lt;br /&gt;
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&lt;a href=&quot;http://fc09.deviantart.net/fs44/f/2009/150/9/a/travel_by_bustavshica.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;188&quot; src=&quot;http://fc09.deviantart.net/fs44/f/2009/150/9/a/travel_by_bustavshica.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Olá galera, tudo bem? Estou meio sem sono, são meia noite de quarta feira e decidi que iria escrever um post enquanto bebo o liquido sagrado &lt;i&gt;(água)&lt;/i&gt;, acabei de tomar meus remédios para dormir, pois estou meio ansioso com minha primeira viagem internacional. Hoje decidi tratar de um dos temas clássicos que todo narrador e jogador de jogos de RPG clássicos costuma vivenciar: &lt;i&gt;&lt;b&gt;A viagem&lt;/b&gt;&lt;/i&gt;.&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Em partidas de &lt;i&gt;D&amp;amp;D&lt;/i&gt;, principalmente, é comum os personagens terem que se deslocar de um local para outro várias vezes, sendo, em alguns casos, até mesmo o tema de muitas campanhas, a &lt;i&gt;&quot;grande jornada&quot;&lt;/i&gt;. Este é o tipo de aventura clássica que vemos em livros como &lt;i&gt;Senhor dos Anéis&lt;/i&gt;, que, na minha humilde opinião, mostra uma forma muito interessante e peculiar de se apresentar este tópico.&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;A primeira coisa a ser levada em consideração é o objetivo dos envolvidos, o porque deles terem embarcado nisso, usando o exemplo acima de &lt;i&gt;Tolkien&lt;/i&gt;, &lt;i&gt;Frodo&lt;/i&gt; começou a viajar para destruir o anel. Pode parecer que o objetivo precisa ser algo realmente importante, porém a verdade é um pouco diferente, na realidade, o que realmente importa é o destino, pois ao longo do caminho eles irão encontrar intempéries que tornarão a jornada em algo memorável, afinal, o que seria da trilogia do anel se não houvesse nenhum problema?&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Tendo tomada esta decisão, passamos a parte que, ao meu ver, é a mais complexa, a forma como você irá narrar. Existem formas muito diferentes de se narrar uma viagem, a primeira, e mais fácil, é simplesmente falar: &lt;i&gt;&quot;Vocês andaram por 12 dias e finalmente chegaram na Taberna do Unicórnio Púrpura...&quot;&lt;/i&gt;, ela é excelente para cortar o &lt;i&gt;&quot;lero-lero&quot;&lt;/i&gt;.&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Outra é narrar dia por dia, apenas tomando cuidado para evitar o &lt;i&gt;clichê&lt;/i&gt;: &lt;i&gt;&quot;E vocês andam, andam, andam e andam mais um pouco...Ah...Joga um teste de percepção ai Ranger!&quot;&lt;/i&gt;, o mais interessante neste caso é contar detalhes da fauna e da flora &lt;i&gt;(bem, eu gosto de geografia de uma forma meio desumana, tanto que irei ingressar no curso superior desta linda matéria ano que vem, então meio que tenho uma noção boa disto)&lt;/i&gt;, porém, se você não souber muito sobre o tema, dê curtas descrições sobre o geral, seus jogadores já acharão menos chato do que ouvir você dizendo que eles andam.&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;A última maneira, a qual eu simpatizo muito por sinal, é narrar apenas os momentos importantes, vá direto para os combates, para as noites no acampamento e etc. Só tente não abusar muito disso, se toda cena for importante seus jogadores vão começar a perder o animo, pois sempre acharão previsível, procure fazer cenas inúteis as vezes, peça testes de percepção e os assuste com sombras estranhas que não passam de pombas no céu &lt;i&gt;(algumas vezes podem sair perolas, como um dia que eu queria falar macaco e acabei por dizer Tiranossauro, meus jogadores foram para cima dele com toda ferocidade e, como não percebi, fiz eles enfrentarem um macaco e só notei que tinha falado porcaria depois de ter preparado todo o combate).&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;É claro que existem várias outras maneiras de narrar jornadas e viagens, mas estas são as que mais costumo usar, se usa outra poste seu comentário aqui, pode ser até anônimo, se você estiver com medo dos seres da caverna. Até a próxima, obrigado pela atenção e vamos jogar RPG...Espera aí, onde está meu copo d&#39;água? :-S&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: &#39;Courier New&#39;, Courier, monospace;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-small;&quot;&gt;Escrito por Carlos Roberto&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://odadosangrento.blogspot.com/feeds/4148349905376019163/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://odadosangrento.blogspot.com/2011/07/viajando-no-rpg.html#comment-form' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/4148349905376019163'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/4148349905376019163'/><link rel='alternate' type='text/html' href='http://odadosangrento.blogspot.com/2011/07/viajando-no-rpg.html' title='Viajando no RPG'/><author><name>Equipe Dado Sangrento</name><uri>http://www.blogger.com/profile/09961233528614255443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2146676621330060731.post-8070148246237891152</id><published>2011-07-06T09:00:00.000-03:00</published><updated>2011-07-06T09:00:00.439-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Denso"/><category scheme="http://www.blogger.com/atom/ns#" term="Situações complexas"/><category scheme="http://www.blogger.com/atom/ns#" term="Tenso"/><category scheme="http://www.blogger.com/atom/ns#" term="World of Goo"/><title type='text'>Post Surpresa do Carlos</title><content type='html'>&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Carlos é um cara legal de mais com vocês, para você ter idéia, ainda é a mesma quarta feira do post passado e ele está aqui novamente, se esforçando &lt;/span&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;(mentira)&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; para escrever mais uma magnífica matéria sobre RPG&lt;/span&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; (o nariz deve estar crescendo)&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;. Na realidade estou com uma grande insônia, por isso decidi ser legal com vocês e escrever mais! No momento que escrevo este parágrafo estou bebendo ainda mais água&lt;/span&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; (é bom para a saúde, meus jovens)&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; e ainda não tenho a menor noção sobre o que dissertarei, acho que vou no banheiro daqui a pouco para tentar ter um &lt;/span&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;insight&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;. Alias, estou escutando &lt;/span&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Stone Roses&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; neste momento... Já sei sobre o que vou falar, leia o próximo parágrafo e descubra.&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;Bem, meus caros leitores fiéis e dedicados &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;(ou assim eu espero)&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;, hoje falarei um pouco sobre como usar cenas mais densas em seus jogos semanais, ou seja cenas onde o &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&quot;clima&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt; é bem mais sombrio ou triste que o de costume.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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Mas o que seria uma cena densa? Depende do jogo, em um jogo onde tudo é legal, os jogadores trabalham para a guilda das fadas, os aventureiros já estão juntos desde a infância e nunca presenciaram a morte de um amigo, uma cena densa seria o falecimento de um destes personagens, já em um cenário onde as coisas em geral são mais tensas, como em &lt;i&gt;Mundo das Trevas&lt;/i&gt;, uma coisa chocante seria o momento onde alguém descobre-se traído por todos aqueles com quem se importava ou vê alguma pessoa importante para ele sendo morta.&lt;/div&gt;
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O problema ao lidar com estes momentos é fazê-los sem torná-los esdrúxulos, por exemplo, um funeral com música hiper triste durante uma chuva onde todos choram é um exagero. Para evitar estas coisas a melhor solução é ser sucinto em suas descrições, abrindo mais lacunas para os jogadores preencherem com os próprios sentimentos, deixar eles fazerem curtos discursos sobre a cena ou o falecido &lt;i&gt;(no caso do funeral)&lt;/i&gt;.&lt;/div&gt;
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Já narrei vários momentos como estes e percebi que coisas como músicas muito tristes devem ser usadas com precaução, pois podem fazer a situação ficar muito forçada, por isso, tente fazer o seu jogador que mais gosta de interpretar discursar e, aproveitando a brecha, vá lá na sua curta seleção musical e escolha um tema que combine. Existem várias listas de &lt;i&gt;soundtracks&lt;/i&gt; e bandas tristes na internet, basta uma pequena busca que você irá encontrar, eu, particularmente recomendo a trilha sonora do excelente jogo &lt;i&gt;World Of Goo&lt;/i&gt;.&lt;/div&gt;
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Outra precaução que deve ser tomada é evitar fazer uso excessivo destas cenas, pois se usadas muitas vezes elas perdem o charme, os jogadores começam a ignorá-las e o impacto emocional que elas deveriam causar não acontece. Mesmo se o tema da campanha for algo mais &lt;i&gt;&quot;dark&quot;&lt;/i&gt;, reserve estes momentos para quando seus jogadores menos esperam, assim você terá mais chance de vê-los realmente surpresos e tristes, até hoje me lembro de um momento épico onde revelei que dois personagens eram pai e filho que foram separados por anos, o jogador que interpretava o pai chorou, foi em uma das minhas primeiras campanhas e até hoje me surpreendo com o que houve.&lt;/div&gt;
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Portanto, cenas densas servem para chocar os participantes e deixar o jogo um pouco mais divertido para todos. Espero que tenham gostado do post e, se desejarem, dêem suas opiniões ali em baixo, no lugar reservado para comentários. Vamos jogar RPG galera, porque a vida é curta.&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: &#39;Courier New&#39;, Courier, monospace;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-small;&quot;&gt;Escrito por Carlos Roberto&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://odadosangrento.blogspot.com/feeds/8070148246237891152/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://odadosangrento.blogspot.com/2011/07/post-surpresa-do-carlos.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/8070148246237891152'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/8070148246237891152'/><link rel='alternate' type='text/html' href='http://odadosangrento.blogspot.com/2011/07/post-surpresa-do-carlos.html' title='Post Surpresa do Carlos'/><author><name>Equipe Dado Sangrento</name><uri>http://www.blogger.com/profile/09961233528614255443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2146676621330060731.post-7066155540385846223</id><published>2011-06-30T09:00:00.002-03:00</published><updated>2011-06-30T09:00:02.540-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Ferramentas"/><category scheme="http://www.blogger.com/atom/ns#" term="Imersão de Jogo"/><category scheme="http://www.blogger.com/atom/ns#" term="Miniaturas"/><title type='text'>Miniaturas: Afinal, Qual Seu Valor?</title><content type='html'>&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Olá galera, faz um tempo que não postamos, como alguns devem ter visto no &lt;i&gt;twitter&lt;/i&gt; estamos enfrentando algumas dificuldades, pois todos os três membros atuais da equipe irão viajar por um mês, começando esta semana, eu e Plínio estaremos na Inglaterra e o Artur vai estar lá pelas terras do Maradona. Mas, de qualquer forma, não é isso que irei falar neste post, o assunto é um tema um pouco mais polemico, Miniaturas.&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Nos meus curtos sete anos jogando RPG já vi várias opiniões totalmente diferentes quanto a seu uso, alguns dizem ser imprescindível, já outros afirmam que é algo totalmente banal e que só serve para sugar seu dinheiro. Na minha opinião o tema é um pouco mais complexo que isso, pois, na realidade, seu uso é totalmente dependente do sistema que está sendo utilizado para o jogo, por exemplo &lt;i&gt;&quot;O mundo das Trevas&quot;&lt;/i&gt; é um que torna as miniaturas em brinquedos caros que não servem para nada, já &lt;i&gt;&quot;D&amp;amp;D 4e&quot;&lt;/i&gt; torna-as quase obrigatórias.&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;O que importa de verdade quanto ao seu uso ou não é a aprovação dos jogadores porque eles podem querer usar miniaturas em um sistema onde elas não são realmente necessárias e com isso o jogo ficará mais divertido para eles. Em outros casos, existem jogadores que abominam o uso desta ferramenta, para esses o jogo fica bem mais legal se for só na imaginação, algo que tenho que concordar que é um argumento extremamente válido para não usá-las.&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;A maior desvantagem das miniaturas é o fato delas transformarem o RPG em um &lt;i&gt;Boardgame&lt;/i&gt; durante alguns momentos, por exemplo, em minha mesa de &lt;i&gt;D&amp;amp;D&lt;/i&gt; já percebi que durante o combate o jogo se torna algo como um &lt;i&gt;&quot;WAR&quot;&lt;/i&gt; mais enfeitado. Cada um gosta do que quer, eu sei que gosto de jogar &lt;i&gt;D&amp;amp;D&lt;/i&gt; exatamente por isso, tanto que quando quero algo mais interpretativo nunca uso minhas queridas &lt;i&gt;&quot;minis&quot;&lt;/i&gt; e percebo que entro mais no jogo.&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Como já disse inúmeras vezes acima nesse texto, a vantagem da miniatura é que ela acelera muito decisões estratégicas, pois garante uma visão bem melhor da cena e de onde você se localiza dentro do jogo. Certos jogos exigem isso exatamente por esse motivo, mas elas não são obrigatórias mesmo assim, pois você sempre pode pegar um papel e desenhar a cena, pode não ser tão eficiente, mas já é alguma coisa.&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;N&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;o final das contas, usar ou não miniaturas é uma decisão do grupo e só deve ser feita com base em um fator:&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;a diversão&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;. O RPG é feito para ser divertido, se ele está chato ou sem graça não tem porque jogar, portanto use sempre este fator para saber se vai ou não colocar algo no jogo. Bem, cambada, vou encerrar este post por aqui, digam sobre o que acharam ou usos úteis de miniaturas nos comentarios e vamos jogar RPG.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: &#39;Courier New&#39;, Courier, monospace;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-small;&quot;&gt;Escrito por Carlos Roberto&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://odadosangrento.blogspot.com/feeds/7066155540385846223/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://odadosangrento.blogspot.com/2011/06/miniaturas-afinal-qual-seu-valor.html#comment-form' title='2 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/7066155540385846223'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/7066155540385846223'/><link rel='alternate' type='text/html' href='http://odadosangrento.blogspot.com/2011/06/miniaturas-afinal-qual-seu-valor.html' title='Miniaturas: Afinal, Qual Seu Valor?'/><author><name>Equipe Dado Sangrento</name><uri>http://www.blogger.com/profile/09961233528614255443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2146676621330060731.post-4390963459821226080</id><published>2011-06-28T09:00:00.000-03:00</published><updated>2011-06-28T09:00:06.491-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Abrindo o jogo"/><title type='text'>Colocando os Sentimentos na Mesa</title><content type='html'>&lt;br /&gt;
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&lt;a href=&quot;http://fc03.deviantart.net/fs71/i/2011/113/f/3/sakura_by_asuka111-d3eoiew.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;http://fc03.deviantart.net/fs71/i/2011/113/f/3/sakura_by_asuka111-d3eoiew.jpg&quot; width=&quot;240&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Após alguns momentos de reflexão ouvindo música instrumental &lt;i&gt;(Mono, Explosions in the Sky e Ghosts and Vodka mais especificamente)&lt;/i&gt; percebi algo que realmente me inspirou a escrever: os &lt;i&gt;Sentimentos por trás do RPG&lt;/i&gt;. Nesse nosso famigerado jogo de interpretações de papeis costumamos encarnar personagens que tentam a todo momento ser reais, ficar próximos de nós, mas por que?&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Será que nós, RPGistas, usamos este hobby como uma fuga da realidade, uma forma de projetarmo-nos para longe dos problemas diários e das péssimas memórias de momentos horríveis de nossas vidas? Será que tentamos ser muito bons em coisas que nunca conseguiríamos realizar no mundo real? Será que tentamos fingir sermos os heróis que víamos nas revistas em quadrinhos, cinemas e desenhos animados que permeavam nossa estranha infância?&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif; font-size: 13px;&quot;&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;Acho que todos precisam de uma forma de escapar deste mundo que cada vez exige mais de nós, desta ferida ontológica que nos afeta um pouco mais a cada dia e nos torna, muitas vezes, em pessoas frias e insensíveis com outros seres humanos. Todos temos defeitos e, na maioria das vezes, tentamos esconde-los dos outros, pois temos medo que eles sejam usados contra nós.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;O medo é, na realidade, tudo que sentimos a cada momento, sempre estamos neste limiar e por isso continuamos a viver, ele é a emoção mais forte e que rege tudo que fazemos, se não fosse por este terror não teríamos armas capazes de destruir nosso próprio, e único, planeta inúmeras vezes. Penso que sem o medo não conseguiríamos ter chegado na era digital e eu não poderia estar escrevendo este texto nesse momento, afinal, tememos até mesmo nós mesmos em certas ocasiões.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;O maior problema da humanidade é que não nos conhecemos de verdade, estamos sempre em uma infinita busca por quem somos e para onde vamos, isto nos alavanca fenomenalmente, foi com este pensamento que chegamos a lua e um dia chegaremos a lugares ainda mais distantes. Se ninguém nunca tivesse imaginado isso estaríamos até hoje presos na era das cavernas, continuaríamos nômades, coletando alimentos quando pudéssemos e fazendo fogo para nos defender de animais.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;Porém, o que faz de nós grandes seres são as pequenas coisas, são os pequenos sentimentos de afetos que nos unem cada vez mais, as decepções que nos moldam e a esperança em futuro melhor. Talvez não notamos isso, mas vivemos para batalhar contra nós mesmos todos os dias, mas nem sempre temos a disposição e as forças necessárias para isso, por isto tentamos nos unir a outros seres, que podem ter problemas e dificuldades parecidas com a nossa, pois acreditamos que juntos podemos fazer mais, podemos mudar mais.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;Entretanto, a única pessoa que nos conhece de verdade somos nós mesmos, apenas nós convivemos conosco o dia todo, sabemos de nossas mágoas e traumas, formas de superação. Algumas vezes nos esquecemos que somos os únicos que temos a capacidade de mudar algo que nos incomoda em nós mesmos.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;a href=&quot;http://fc03.deviantart.net/fs71/i/2010/182/8/7/Still_Life_I_by_charlie140588.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;226&quot; src=&quot;http://fc03.deviantart.net/fs71/i/2010/182/8/7/Still_Life_I_by_charlie140588.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;É esse tipo de reflexão que falta nos nossos jogos de RPG, é isso que já esta presente na arte e que a torna grandiosa, penso que este é o próximo passo que nosso &lt;i&gt;hobby&lt;/i&gt; deve tomar para se tornar algo mais profundo e grandioso, algo que seja mais que uma fuga da realidade, mas uma forma de nos modificarmos junto a outros. Talvez seja apenas um pensamento fútil que veio em minha mente e este texto não faça o mínimo sentido para ninguém, mas temos de tentar algo para dizer que não deu certo.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;Espero que algum dia possamos olhar para trás e ver como o RPG ajudou nossas vidas em determinado momento, como ele foi útil para ajudar a esquecer aquela sua &lt;i&gt;Ex&lt;/i&gt; que você amava com tanto fervor, como ele te ajudou a superar a morte de um ente querido, como ele fez você se tornar uma pessoa melhor com o próximo. Acredito que nosso hobby tem todo esse potencial, só que gastamos ele, muitas vezes, como brigas bobas quanto a determinadas regras e outras bobagens, sendo que para muitos a melhor coisa do jogo é ir no domingo ver os amigos, beber coca-cola quente e esquecer as mazelas do trabalho.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif; font-size: 13px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;Acho que nossos personagens vivem uma vida bem mais feliz que a nossa, afinal seus objetivos costumam ser claros e eles conseguem superar traumas bem mais rápido que qualquer ser humano normal, esquecendo a morte do pai na reunião seguinte. Será que deveríamos levar mais a sério o que acontece na vida do nosso personagem ou devemos apenas usá-los como nosso avatar durante as fugas semanais?&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif; font-size: 13px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;Espero que este post ajude-nos a refletir sobre a forma como jogamos RPG e o porque de jogarmos, sei que não são muitas pessoas que leem este blog e ninguém realmente gosta de comentar, mas se quiser tentar responder alguma das perguntas ou dizer o que achou deste texto você pode nos enviar um e-mail ou comentar aqui mesmo, como anônimo se preferir.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: &#39;Courier New&#39;, Courier, monospace;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-small;&quot;&gt;Escrito por Carlos Roberto&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://odadosangrento.blogspot.com/feeds/4390963459821226080/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://odadosangrento.blogspot.com/2011/06/colocando-os-sentimentos-na-mesa.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/4390963459821226080'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/4390963459821226080'/><link rel='alternate' type='text/html' href='http://odadosangrento.blogspot.com/2011/06/colocando-os-sentimentos-na-mesa.html' title='Colocando os Sentimentos na Mesa'/><author><name>Equipe Dado Sangrento</name><uri>http://www.blogger.com/profile/09961233528614255443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2146676621330060731.post-916046705948673920</id><published>2011-06-17T09:00:00.002-03:00</published><updated>2011-06-17T09:00:00.258-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Deus Ex"/><category scheme="http://www.blogger.com/atom/ns#" term="Parte 2"/><category scheme="http://www.blogger.com/atom/ns#" term="RPG de Verdade"/><title type='text'>RPG de Verdade: Deus EX (Parte 2)</title><content type='html'>&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;a href=&quot;http://haircomics.com/store/images/P/image-proc-349.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;256&quot; src=&quot;http://haircomics.com/store/images/P/image-proc-349.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Após uma pausa criativa, continuarei a explicar para vocês sobre este maravilhoso jogo que já apresenta seus sinais de idade é um &lt;i&gt;&quot;RPG de Verdade&quot;&lt;/i&gt;. Ainda estou me segurando para não baixá-lo no steam novamente, pois não tenho tempo para zerar outra vez, então vou logo ao que nos interessa.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse; font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse; font-family: Arial, Helvetica, sans-serif;&quot;&gt;Um dos fatores que torna &lt;i&gt;Deus Ex&lt;/i&gt; um game surpreendente é a forma como ele resolve conflitos, algo digno de qualquer RPG decente. Hoje em dia penso que os RPGs orientais se desenvolveram em excesso no quesito história, mas esqueceram de um fator essencial que tem sido utilizado amplamente pelos ocidentais: A Escolha. &lt;i&gt;Deus Ex&lt;/i&gt; é, acima de tudo, um jogo de conspirações e opções infinitas assim como sua querida contraparte de mesa, a cada esquina você precisa tomar uma decisão que pode ou não facilitar sua vida.&lt;/span&gt;&lt;/div&gt;
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&lt;a href=&quot;http://i.testfreaks.com.br/images/products/600x400/65/deus-ex-pc.3654977.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;242&quot; src=&quot;http://i.testfreaks.com.br/images/products/600x400/65/deus-ex-pc.3654977.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;Algo que pode vir a te assustar é como o jogo omite várias de suas opções, por exemplo, em determinadas partes do jogo você pode tentar &lt;i&gt;hackear&lt;/i&gt; computadores para descobrir mais informações da história, checar os e-mails de outras pessoas, desativar câmeras de segurança ou ver por elas, o problema é que nunca conseguimos fazer tudo, sempre temos que escolher ou ser muito ágeis. Porém, há uma forma de ficar no sistema indefinidamente, descobrir o nome de usuário e a senha, mas, para tanto, é necessário ser sagaz e explorar cada canto do jogo, encontrando trechos de livros e notas que os desenvolvedores deixaram para seu personagem ler. Ao ler estas informações é possível imaginar quais são senhas lógicas e podemos tentar elas no sistema, temos de admitir, fazer isso no jogo pode dar dor de cabeça, mas é opcional, então não é algo mortal.&lt;/span&gt;&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Outra coisa interessante, é como o jogo te coloca em árvores de diálogos aparentemente complexas, quando estamos jogando achamos que cada escolha fará uma diferença colossal, porém, muitas vezes a diferença real é minúscula, mesmo assim, nos sentimos muito bem por pensarmos que fizemos a grande escolha, algo que jogadores de RPG como eu adoram.&amp;nbsp;&lt;/span&gt;&lt;span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Também é valido ressaltar que cada pessoa é única, com personalidades que nos chamam a atenção por algum maneirismo ou objetivo cruel, no final passamos a desconfiar de todos e apenas pensar nas consequências para o nosso protagonista, a paranóia chega a níveis absurdos no final do jogo, quando nos dão a mais difícil de todas as escolhas (não vou dar &lt;i&gt;spoiler&lt;/i&gt;).&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;a href=&quot;http://cdn1.dfgfile.com/a/dfg/imgs/prod/screens/deus_ex_1_l.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;240&quot; src=&quot;http://cdn1.dfgfile.com/a/dfg/imgs/prod/screens/deus_ex_1_l.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif;&quot;&gt;O sistema de jogo permite que você use &lt;i&gt;nanobôs&lt;/i&gt; encontrados em várias clinicas para melhorar várias qualidades físicas do personagem, podendo ter poderes como &lt;i&gt;invisibilidade&lt;/i&gt; ou &lt;i&gt;regeneração&lt;/i&gt;, mas o que complica é que você apenas pode ter uma melhoria em cada parte do corpo &lt;i&gt;(totalizando 7)&lt;/i&gt;, cada escolha acarreta, portanto, mais peso do que parece inicialmente. A forma como fará seu caminho por cada momento do jogo possivelmente será muito influenciada por elas, deixando sempre você na paranóia de &lt;i&gt;&quot;será que fiz a escolha correta?&quot;&lt;/i&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Por estes motivos, penso que &lt;i&gt;Deus Ex&lt;/i&gt; é um RPG de verdade feito a moda antiga, mas com certas características que o tornam moderno até nos nossos dias, talvez até mais moderno, é um jogo que realmente merece um &lt;i&gt;remake&lt;/i&gt;.&amp;nbsp;&lt;/span&gt;&lt;span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Na próxima parte darei idéias de como ele pode nos ajudar a tornar nossos jogos semanais em algo melhor. Até mais e vamos jogar RPG e &lt;i&gt;Deus Ex&lt;/i&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: &#39;Courier New&#39;, Courier, monospace;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-small;&quot;&gt;Escrito por Carlos Roberto&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://odadosangrento.blogspot.com/feeds/916046705948673920/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://odadosangrento.blogspot.com/2011/06/rpg-de-verdade-deus-ex-parte-2.html#comment-form' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/916046705948673920'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/916046705948673920'/><link rel='alternate' type='text/html' href='http://odadosangrento.blogspot.com/2011/06/rpg-de-verdade-deus-ex-parte-2.html' title='RPG de Verdade: Deus EX (Parte 2)'/><author><name>Equipe Dado Sangrento</name><uri>http://www.blogger.com/profile/09961233528614255443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2146676621330060731.post-7431052902924386828</id><published>2011-06-15T21:11:00.000-03:00</published><updated>2011-06-15T21:11:16.999-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="ACME"/><category scheme="http://www.blogger.com/atom/ns#" term="fontes de inspiração"/><category scheme="http://www.blogger.com/atom/ns#" term="piadinhas"/><category scheme="http://www.blogger.com/atom/ns#" term="RPG de Comédia"/><title type='text'>Clichês Cômicos</title><content type='html'>&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Um RPG de comédia, por mais tranquilo que aparente, é na verdade um dos mais difíceis, tanto pelo fato de que manter a atenção de todos é muito complicado, quanto pela manutenção da narrativa, que inevitavelmente se perderá, o ponto é saber retomá-la. Outro importante empecilho, é o número de piadinhas e sua efetividade, ou seja, se você tem piadinhas suficientes e se elas farão efeito em um dado momento, para mais informações leia o post Sobre o Gênero Comédia.&lt;/span&gt;&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Ciente da dificuldade que é arranjar elementos engraçados, fiz um compêndio dos mesmos, espero que sirvam de inspiração:&lt;/span&gt;&lt;br /&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;A Pausa Gravitacional:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhezJQPF_kPBhouWI0G82icgho_KhElR_x-K8eKQFSL9bcFbkyHnePmGgXmUAkpD01uhFo0CtNMvy8RhVgG7hoS5D9caWW33EjraRp0ErMlQip08YYTaPDLjV-NLuRoW3N9fpOMTZep_yQ/s320/Wilie_coyote.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhezJQPF_kPBhouWI0G82icgho_KhElR_x-K8eKQFSL9bcFbkyHnePmGgXmUAkpD01uhFo0CtNMvy8RhVgG7hoS5D9caWW33EjraRp0ErMlQip08YYTaPDLjV-NLuRoW3N9fpOMTZep_yQ/s320/Wilie_coyote.jpg&quot; /&gt;&lt;/a&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Essa é uma clássica, principalmente em desenhos animados &lt;/span&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;(exemplo: Coiote e o Papa-léguas)&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;. Creio que esse é um elemento bem conhecido, consiste no fato de que um personagem, a beira de um precipício, age como se estivesse em superfície. A pausa gravitacional é criada para que o personagem vista uma cara de indignação ou use alguma placa com uma interjeição ou frase escrita.&lt;/span&gt;&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;É quase necessário distorcer algumas leis físicas para efeito cômico.&lt;/span&gt;&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;Forças de Van der Waals:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;a href=&quot;http://inlinethumb35.webshots.com/42914/2087506480071072569S600x600Q85.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;http://inlinethumb35.webshots.com/42914/2087506480071072569S600x600Q85.jpg&quot; width=&quot;228&quot; /&gt;&lt;/a&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Ah, clássicas da Química, &lt;i&gt;Dipolo-dipolo-induzido, Dipolo-dipolo-permanente&lt;/i&gt;...elas explicam o funcionamento de colas e adesivos instantâneos; a aderência dos pés das lagartixas e entre outros. Em um &lt;i&gt;RPG Cômico&lt;/i&gt;, elas servem para justificar a capacidade única que alguns indivíduos possuem, que os permite andar em paredes, ficar pendurados de ponta-cabeça e outras combinações&lt;/span&gt;&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Essa habilidade é útil para fugas que antes estavam eram impossíveis sem alguma ferramenta &lt;i&gt;(ou muita sorte nos dados).&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;a href=&quot;http://lessonstream.org/wp-content/uploads/2010/02/Tunnel-painting-200.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://lessonstream.org/wp-content/uploads/2010/02/Tunnel-painting-200.jpg&quot; /&gt;&lt;/a&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;Realidade Instantânea:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Basta desenhar um túnel de trem no trilho, que ele se torna real. Essa habilidade, quando realizada com sucesso, permite que o artista interaja com sua criação, caso ela falhe, a criação (&lt;i&gt;que seria uma armadilha)&lt;/i&gt; funcionará com o próprio artista.&lt;/span&gt;&lt;br /&gt;
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&lt;a href=&quot;http://seriesedesenhos.com/br2/images/stories/coyote-and-road-runner.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;236&quot; src=&quot;http://seriesedesenhos.com/br2/images/stories/coyote-and-road-runner.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;Pernas Para Que Te Quero:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Peculiar habilidade, onde um indivíduo é capaz de substituir suas pernas &lt;i&gt;(ou patas) &lt;/i&gt;por uma fumaça, ou algo que se assemelha a um &lt;i&gt;pretzel&lt;/i&gt; desenrolado, lançando-o a velocidades incríveis.&lt;/span&gt;&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;ACME:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;...entenda, apenas, entenda:&lt;/span&gt;&lt;br /&gt;
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&lt;a href=&quot;http://www.notarealthing.com/wp-content/uploads/2010/07/acmelogo.gif&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;240&quot; src=&quot;http://www.notarealthing.com/wp-content/uploads/2010/07/acmelogo.gif&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Bem, acho que é o suficiente para uma boa e engraçada sessão, no mais, vamos rir e jogar RPG! Até logo!&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: &#39;Courier New&#39;, Courier, monospace;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-small;&quot;&gt;Escrito por Artur Paes&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://odadosangrento.blogspot.com/feeds/7431052902924386828/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://odadosangrento.blogspot.com/2011/06/cliches-comicos.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/7431052902924386828'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/7431052902924386828'/><link rel='alternate' type='text/html' href='http://odadosangrento.blogspot.com/2011/06/cliches-comicos.html' title='Clichês Cômicos'/><author><name>Equipe Dado Sangrento</name><uri>http://www.blogger.com/profile/09961233528614255443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhezJQPF_kPBhouWI0G82icgho_KhElR_x-K8eKQFSL9bcFbkyHnePmGgXmUAkpD01uhFo0CtNMvy8RhVgG7hoS5D9caWW33EjraRp0ErMlQip08YYTaPDLjV-NLuRoW3N9fpOMTZep_yQ/s72-c/Wilie_coyote.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2146676621330060731.post-5333372791691097570</id><published>2011-06-13T21:18:00.002-03:00</published><updated>2011-06-13T21:20:27.558-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Aviso de Utilidade Pública"/><title type='text'>EVOLUÇÃO SANGRENTA</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://www.adesivodeparede.com.br/eshop.admin/imagens/adesivodeparede/Thumbs/TN300_claquete.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://www.adesivodeparede.com.br/eshop.admin/imagens/adesivodeparede/Thumbs/TN300_claquete.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Caros leitores,&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;O blogue Dado Sangrento, além de hospedar materiais sobre RPG e afins, agora também um blogue de filmes, &amp;nbsp;em breve, teremos posts e podcasts sobre o assunto. Concluímos que filmes são uma grande fonte de inspiração para jogos e também uma importante manifestação cultural.&lt;/span&gt;&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Esperamos que vocês apreciem as novidades,&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Equipe Dado Sangrento.&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://odadosangrento.blogspot.com/feeds/5333372791691097570/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://odadosangrento.blogspot.com/2011/06/evolucao-sangrenta.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/5333372791691097570'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/5333372791691097570'/><link rel='alternate' type='text/html' href='http://odadosangrento.blogspot.com/2011/06/evolucao-sangrenta.html' title='EVOLUÇÃO SANGRENTA'/><author><name>Equipe Dado Sangrento</name><uri>http://www.blogger.com/profile/09961233528614255443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2146676621330060731.post-7008097968557152709</id><published>2011-06-11T09:00:00.003-03:00</published><updated>2011-06-11T09:00:06.088-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Carros Bomba"/><category scheme="http://www.blogger.com/atom/ns#" term="Não Compre"/><category scheme="http://www.blogger.com/atom/ns#" term="Prejuízo"/><title type='text'>Carros Bomba</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQ1jf2BOA68kYzkmCuzURh7FIM2Ar7lVavOe9M-WWwpkgRYLUd0iZAnUma-PP1MH0wW62bcM98KgJWFb3TGNL3jyVlEM37P3TqFRQE8XQ7A3AJKnVQg8XMcia8VK-jLyy_JgvaSFTvcYs/s1600/bomba.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;239&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQ1jf2BOA68kYzkmCuzURh7FIM2Ar7lVavOe9M-WWwpkgRYLUd0iZAnUma-PP1MH0wW62bcM98KgJWFb3TGNL3jyVlEM37P3TqFRQE8XQ7A3AJKnVQg8XMcia8VK-jLyy_JgvaSFTvcYs/s320/bomba.jpg&quot; t8=&quot;true&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Não, nada disso, não tem nada relacionado a atentados terroristas, mas sim a certos veículos que, infelizmente, não deram nada certo. O porquê desse post, se dá pelo fato de muitos dos personagens que criamos, não são lá muito abastados...e também porque carrego comigo um grande amor por carros&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Carros bomba, são carros que davam muitos problemas, ou que não venderam muito bem, seja pelo design, pelo preço, pelo conforto e entre outros. Em suma, são carros que deram prejuízos a empresa que os criou e também a quem os comprou, mas que se tornaram veículos de baixo custo, até mesmo porque não estavam muito distantes do preço em ferros-velho.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Antes de irmos aos exemplos, deixo claro que usarei o sistema &lt;i&gt;Storytelling&lt;/i&gt; para designar a compatibilidade de &lt;b&gt;&lt;i&gt;Recurso&lt;/i&gt;&lt;/b&gt;.&lt;/span&gt;&lt;br /&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Times; font-weight: normal;&quot;&gt;&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal;&quot;&gt;-------------------------------------------------------------------------------------------&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;# A Bomba Italiana: FIAT Tipo&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://www.marcosarouca.com/blog/wp-content/uploads/2009/04/carrosdossonhos004.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;205&quot; src=&quot;http://www.marcosarouca.com/blog/wp-content/uploads/2009/04/carrosdossonhos004.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Esse carro, por um bom tempo, foi campeão de vendas, ultrapassando os números dos populares &lt;/span&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Gol&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; e &lt;/span&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Uno&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; entre 1993 e 1995, acontece que esse brilho todo começou a cair com o crescente número de incêndios repentinos nos modelos &lt;/span&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;1.6 i.e&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; (Injeção Eletrônica), devido a uma falha no tubo de fluído hidráulico do volante, que após muitas manobras, rompia e espalhava o líquido inflamável pelo motor, entrando em ignição. A &lt;/span&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;FIAT&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; instaurou um primeiro Recall que não resolveu o problema, coisa que só aconteceria em um segundo recall, infelizmente, a marca já havia perdido credibilidade.&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Muitos donos de Tipos ainda enfrentariam esse problema inflamável, atualmente ainda se vê muitos do tipo circulando, muito mal-cuidados e baleados.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Pontos de Recusrso: 1 a 2&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;INFORMAÇÕES TÉCNICAS: &lt;/span&gt;&lt;a href=&quot;http://pt.wikipedia.org/wiki/Fiat_Tipo&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;FIAT TIPO&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
-------------------------------------------------------------------------------------------&lt;/div&gt;
&lt;br /&gt;
&lt;table cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;float: right; margin-left: 1em; text-align: right;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;http://upload.wikimedia.org/wikipedia/commons/7/7f/Lada_Niva_front_20080228.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;205&quot; src=&quot;http://upload.wikimedia.org/wikipedia/commons/7/7f/Lada_Niva_front_20080228.jpg&quot; t8=&quot;true&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Lada Niva&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;b&gt;#&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; As Bombas Russas: Lada Laika e Lada Niva&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Em 1990, o então presidente da República Fernando Collor de Melo, iniciou a importação desses veículos da fábrica Russa Avtovaz, os exemplares foram o jipe Niva e o sedan Laika. A marca resistiu no país por seis anos, sua decadência começou em 1994 quando foi instituido um novo regulamento de taxas sobre produtos importados, o que prejudicou empresas não nacionais, mesmo&amp;nbsp;com o preço atrativo (US$6850.00 de acordo com a cotação da época para um Lada Laika)&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;float: left; margin-right: 1em; text-align: left;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOROCP4LmI7lfjd9ePZi5X30lWkP_tD3lMurzEN5zFZ9xOeMIuVwAvcp0AyeHhzxfHXVwXLH_1V6CEqXEbDXmLeR9E1EDMjweDtoz48ypcbkPBWXNkwR3Zw6nqg9rr6BgOUCtd9Yg5JnM/s1600/foto-lada.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;212&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOROCP4LmI7lfjd9ePZi5X30lWkP_tD3lMurzEN5zFZ9xOeMIuVwAvcp0AyeHhzxfHXVwXLH_1V6CEqXEbDXmLeR9E1EDMjweDtoz48ypcbkPBWXNkwR3Zw6nqg9rr6BgOUCtd9Yg5JnM/s320/foto-lada.jpg&quot; t8=&quot;true&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Lada Laika&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Outro fator negativo, foi o design soviético que esses veículos traziam, o que não era nada parecido com os carros que rodavam pelas ruas no Brasil e por serem artigos importados, ainda não estavam adaptados a mistura de gasolina com álcool nos postos do país, problemas com carburador ficavam pior a cada momento quando em 1996, a empresa fechou as portas. Ainda é possível encontrar alguns exemplares até bem conservados.&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Pontos de Recurso: 1&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-style: normal; font-weight: normal;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;INFORMAÇÕES TÉCNICAS: &lt;/span&gt;&lt;a href=&quot;http://pt.wikipedia.org/wiki/Lada&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;LADA&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal;&quot;&gt;-------------------------------------------------------------------------------------------&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;# A Bomba Francesa: Renault Gordini&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://3.bp.blogspot.com/_i1v8TMpnxsQ/TOcToeVchbI/AAAAAAAACLc/mYqrvuP40tQ/s1600/2.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;http://3.bp.blogspot.com/_i1v8TMpnxsQ/TOcToeVchbI/AAAAAAAACLc/mYqrvuP40tQ/s400/2.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Em 1962, a &lt;/span&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Renault&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; lançou o &lt;/span&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Gordini&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;, um carro pequenino que, mesmo com quatro portas, não parecia comportar quatro adultos. O motor era traseiro, o que deixava um grande espaço sobre o capô, no entanto, o carro tinha tudo para dar certo, &lt;/span&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;8,9Km/L&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; na cidade...de &lt;/span&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;0 a 100Km/h&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; em 28,7s...mas não foi.&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;O radiador do veículo não foi bem planejado, bastava um dia um pouco mais quente que a agua já fervia, não era difícil ver &lt;/span&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Gordinis&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; parados no acostamento bufando vapor d&#39;agua como seus donos. O carro que tinha tudo para ser um sucesso, foi um fracasso, imortalizado por piadinhas infames como: &lt;/span&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&quot;O Gordini é um Maestro, dá um concerto a cada esquina&quot;&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; - e uma inspirada em um comercial de leite da época - &lt;/span&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&quot;Gordini é que nem o Leite Glória, desmancha sem bater&quot;&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;.&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Pontos de Recurso: 1 a 2&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-style: normal; font-weight: normal;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-style: normal; font-weight: normal;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;INFORMAÇÕES TÉCNICAS: &lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;a href=&quot;http://pt.wikipedia.org/wiki/Gordini&quot;&gt;GORDINI&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;b&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-style: normal; font-weight: normal;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-style: normal; font-weight: normal;&quot;&gt;&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal;&quot;&gt;-------------------------------------------------------------------------------------------&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Bem, é até ai onde minha memória vai, tive uma grande discussão sobre carros bomba e resolvi escolher esses quatro modelos, estou aberto a críticas, elogios e sugestões. No mais, vamos quebrar nossos cofrinhos, juntar e contar os centavos, para conseguir o nosso suado primeiro carro. Até mais! :D&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: &#39;Courier New&#39;, Courier, monospace;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-small;&quot;&gt;Escrito por Artur Paes&lt;/span&gt;&lt;/span&gt;﻿&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://odadosangrento.blogspot.com/feeds/7008097968557152709/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://odadosangrento.blogspot.com/2011/06/carros-bomba.html#comment-form' title='2 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/7008097968557152709'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/7008097968557152709'/><link rel='alternate' type='text/html' href='http://odadosangrento.blogspot.com/2011/06/carros-bomba.html' title='Carros Bomba'/><author><name>Equipe Dado Sangrento</name><uri>http://www.blogger.com/profile/09961233528614255443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQ1jf2BOA68kYzkmCuzURh7FIM2Ar7lVavOe9M-WWwpkgRYLUd0iZAnUma-PP1MH0wW62bcM98KgJWFb3TGNL3jyVlEM37P3TqFRQE8XQ7A3AJKnVQg8XMcia8VK-jLyy_JgvaSFTvcYs/s72-c/bomba.jpg" height="72" width="72"/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2146676621330060731.post-1162031244583117301</id><published>2011-06-07T18:16:00.002-03:00</published><updated>2011-06-08T21:48:51.628-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Animação"/><category scheme="http://www.blogger.com/atom/ns#" term="Lapso Criativo"/><title type='text'>LAPSO CRIATIVO</title><content type='html'>&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: large;&quot;&gt;Nossos prezados escritores estão em uma pausa criativa...logo, logo estaremos de volta. Enquanto isso, divirta-se com o Senhor Hamsternegger em nossa barra lateral.&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://odadosangrento.blogspot.com/feeds/1162031244583117301/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://odadosangrento.blogspot.com/2011/06/lapso-criativo-flash.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/1162031244583117301'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/1162031244583117301'/><link rel='alternate' type='text/html' href='http://odadosangrento.blogspot.com/2011/06/lapso-criativo-flash.html' title='LAPSO CRIATIVO'/><author><name>Equipe Dado Sangrento</name><uri>http://www.blogger.com/profile/09961233528614255443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2146676621330060731.post-2468279086240238616</id><published>2011-06-06T11:19:00.000-03:00</published><updated>2011-06-06T11:19:06.479-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="cyberpunk"/><category scheme="http://www.blogger.com/atom/ns#" term="DeD4th"/><category scheme="http://www.blogger.com/atom/ns#" term="Deus Ex"/><category scheme="http://www.blogger.com/atom/ns#" term="Warren Spector"/><title type='text'>RPG de Verdade: Deus Ex (Parte I)</title><content type='html'>&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; text-align: justify;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcduxZS9W6mrqjh-F-2Z0lqjaR_EJHJIxRsUuQhkHTv8lTu9VDTyDzh-9tLDLxDzVV_Ah3-eqfsAbpFY_zODgg2MjBEiVZI0QQcoTpW8ybmjz1MGKRpaF6QKwkHb3lBOaGnqJBRGIgywDy/s1600/deus_ex.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcduxZS9W6mrqjh-F-2Z0lqjaR_EJHJIxRsUuQhkHTv8lTu9VDTyDzh-9tLDLxDzVV_Ah3-eqfsAbpFY_zODgg2MjBEiVZI0QQcoTpW8ybmjz1MGKRpaF6QKwkHb3lBOaGnqJBRGIgywDy/s320/deus_ex.jpg&quot; t8=&quot;true&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Hoje venho falar de um clássico da história dos jogos eletrônicos, &lt;strong&gt;&lt;em&gt;Deus Ex&lt;/em&gt;&lt;/strong&gt;. Pronunciar este simples nome para quem já jogou traz incríveis memórias nostálgicas como talvez você nunca viu em sua existência, pois esta é uma daquelas obras que te marcam como se fossem um guerreiro do &lt;strong&gt;D&amp;amp;D 4e&lt;/strong&gt;.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Ao ver o titulo deve estar perguntando se é um RPG de mesa baseado ou algo do gênero, porém, não, estou falando do próprio vídeo game. Ao longo deste &quot;curto&quot; artigo de algumas partes explicarei para vocês o porque do jogo ser tão bom, de ser, como disse acima, um &quot;rpg de verdade&quot; e por último como podemos usar estas características em nossas campanhas ou aventuras.&lt;/span&gt;&lt;span style=&quot;font-family: Arial;&quot;&gt;O enredo começa no ano de 2052, onde o nosso querido mundo está em caos por causa de uma doença e de um&amp;nbsp;repentino aparecimento de grupos terroristas. O protagonista, o qual encarnamos é &lt;em&gt;J. C. Denton&lt;/em&gt;, um agente da Coalizão Anti-terrorista da &lt;em&gt;ON&lt;/em&gt;U, que é melhorado por nanobôs que vivem dentro de seu corpo dando a ele habilidades sobre-humanas.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Neste cenário &lt;em&gt;cyberpunk&lt;/em&gt; onde podemos encontrar com pessoas melhoradas por partes biônicas a quase todo momento, nada é o que parece, ninguém é realmente confiável, organizações secretas tomam conta de boa parte dos governos e a população não pode fazer nada além de assistir. Durante o desenvolvimento da história, vemos várias conspirações se interligando de formas bem interessantes e, algumas vezes, bizarras.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Entretanto, não é apenas o enredo em si que faz do jogo o que ele é, o que importa na realidade é a forma como ele se adapta a como você joga, pois em vários momentos são feitas escolhas que estão implícitas ou explicitas, por exemplo: a qualquer hora é possível matar o chefe da &lt;em&gt;UNATCO&lt;/em&gt; e o jogo irá se adaptar a isso. Isso faz dele algo diferente de qualquer coisa disponível na época, já que os jogos com escolhas são extremamente recentes.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Em nenhum momento (a não ser quando J.C. morre) aparecerá alguma tela de Missão Falha, por que alguém que não podia ser morto foi ou você não completou o objetivo na forma mais fácil. Alias, a liberdade para se completar os objetivos é assustadora em alguns momentos, tendo-se opções que vão desde pagar um suborno para o guarda até arrombar portas com sua bazooka. Para se ter uma idéia interessante, é possível zerar sem matar sequer um inimigo (meio difícil, porém, possível. Procure no YouTube por &lt;em&gt;&lt;a href=&quot;http://www.youtube.com/results?search_query=Nonlethal+Walkthrough&amp;amp;aq=f&quot;&gt;&quot;Nonlethal Walkthrough&quot;&lt;/a&gt;&lt;/em&gt;).&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Além de todos estes fatores, o jogo também era inovador na época por ser uma mistura de gêneros inédita: &lt;em&gt;FPS+RPG&lt;/em&gt;, hoje encaramos isto como algo comum, graças a popularização de &lt;em&gt;Fallout&lt;/em&gt;, &lt;em&gt;Oblivion&lt;/em&gt; e outros, porém em 2000, era uma novidade nunca antes vista. A junção é tão incrível que se não fosse pela quantidade absurda de escolhas acho que a maioria das pessoas não notaria que é um &lt;em&gt;RPG&lt;/em&gt;.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Apesar de tudo, hoje em dia seus gráficos já estão bem ultrapassados e o áudio não tem a melhor qualidade, porém o jogo continua tão bom quanto antes (e tem a vantagem de ser mais barato). Outra coisa muito boa nele é a trilha sonora, que mereceria um post só para ela, conta com uma mistura de &lt;em&gt;Techno&lt;/em&gt;, &lt;em&gt;Jazz&lt;/em&gt; e Música Clássica, com um tema principal&amp;nbsp;arrepiante de tão &lt;em&gt;f0d@.&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Poderia passar dias falando sobre esse jogo e ainda não estaria fazendo jus ao quão boa esta obra de &lt;em&gt;Warren Spector&lt;/em&gt; consegue ser, por isso vejo vocês no meu próximo post, onde tentarei falar mais sobre ela. Então vamos jogar &lt;em&gt;RPG&lt;/em&gt; e &lt;em&gt;Deus Ex&lt;/em&gt; porque ambos são bons pra &lt;/span&gt;&lt;span style=&quot;color: black; font-family: Arial, Helvetica, sans-serif;&quot;&gt;kr@l40&lt;/span&gt;&lt;span style=&quot;color: black; font-family: Arial, Helvetica, sans-serif;&quot;&gt;!.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;Courier New&amp;quot;, Courier, monospace; font-size: x-small;&quot;&gt;Escrito por Carlos Roberto.&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://odadosangrento.blogspot.com/feeds/2468279086240238616/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://odadosangrento.blogspot.com/2011/06/rpg-de-verdade-deus-ex-parte-i.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/2468279086240238616'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/2468279086240238616'/><link rel='alternate' type='text/html' href='http://odadosangrento.blogspot.com/2011/06/rpg-de-verdade-deus-ex-parte-i.html' title='RPG de Verdade: Deus Ex (Parte I)'/><author><name>Equipe Dado Sangrento</name><uri>http://www.blogger.com/profile/09961233528614255443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcduxZS9W6mrqjh-F-2Z0lqjaR_EJHJIxRsUuQhkHTv8lTu9VDTyDzh-9tLDLxDzVV_Ah3-eqfsAbpFY_zODgg2MjBEiVZI0QQcoTpW8ybmjz1MGKRpaF6QKwkHb3lBOaGnqJBRGIgywDy/s72-c/deus_ex.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2146676621330060731.post-1033647983015416452</id><published>2011-06-01T16:56:00.001-03:00</published><updated>2011-06-01T16:57:38.208-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Errata"/><category scheme="http://www.blogger.com/atom/ns#" term="Erros"/><category scheme="http://www.blogger.com/atom/ns#" term="Falhas"/><category scheme="http://www.blogger.com/atom/ns#" term="Justificativa"/><title type='text'>FALHA CRíTICA: CATSU</title><content type='html'>&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Faz algum tempo que nós inauguramos a aba eventos, como vocês leitores já devem ter notado, colocamos também o banner do evento de nome CATSU em nossa barra lateral. Pois bem, no último post, divulgamos que a equipe Dado Sangrento estaria no evento para narrar alguns jogos de rpg, infelizmente isso não foi realizado devido a interferências de última hora.&lt;/span&gt;&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Foi declarado no site do evento, que só seria permitida a entrada de menores de 18 anos desde que acompanhado do(s) Pai(s), assim como não seria permitida a entrada de menores de 12 anos mesmo acompanhados. Visto que o público alvo do evento se encaixa nessa faixa etária e que a maioria não sabia desse regulamento, que foi expedido de última hora, grande parte do público esperado não foi atingido, implicando um menor número de pessoas a visitar a ala de RPG, por esse motivo e por barrarem nossa entrada no evento, nós da Equipe Dado Sangrento, decidimos não participar do mesmo.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Nossas sinceras desculpas a quem compareceu ao evento e nos procurou, infelizmente, não poderíamos ter feito nada, até mesmo porque a decisão foi feita por uma autoridade, no entanto, nossa aba de eventos continuará e se houver algum interessado em divulgar algum evento de RPG e relacionados, por favor entre em contato pelo email dadosangrento@gmail.com que nós o divulgaremos.&lt;/span&gt;&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Mais informações em : &amp;nbsp;&lt;a href=&quot;http://www.catsu.com.br/&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: large;&quot;&gt;SITE OFICIAL CATSU&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://odadosangrento.blogspot.com/feeds/1033647983015416452/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://odadosangrento.blogspot.com/2011/06/falha-critica-catsu.html#comment-form' title='3 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/1033647983015416452'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/1033647983015416452'/><link rel='alternate' type='text/html' href='http://odadosangrento.blogspot.com/2011/06/falha-critica-catsu.html' title='FALHA CRíTICA: CATSU'/><author><name>Equipe Dado Sangrento</name><uri>http://www.blogger.com/profile/09961233528614255443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2146676621330060731.post-4336850063813265654</id><published>2011-05-28T06:37:00.001-03:00</published><updated>2011-05-29T17:19:05.271-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="3:16"/><category scheme="http://www.blogger.com/atom/ns#" term="CATSU"/><category scheme="http://www.blogger.com/atom/ns#" term="Dice Battle"/><category scheme="http://www.blogger.com/atom/ns#" term="editorial"/><category scheme="http://www.blogger.com/atom/ns#" term="explicações"/><category scheme="http://www.blogger.com/atom/ns#" term="Godfather"/><category scheme="http://www.blogger.com/atom/ns#" term="Metroid"/><category scheme="http://www.blogger.com/atom/ns#" term="Mundo das Trevas"/><category scheme="http://www.blogger.com/atom/ns#" term="Tron"/><title type='text'>Curtos Esclarecimentos</title><content type='html'>Bem, como devem ter notado, o blog está meio sem postagens nesses últimos dias, isto se deve ao fato de estarmos muito ocupados com o evento CATSU, onde nós, a equipe sangrenta, estará narrando RPG. Houveram várias dificuldades relacionadas e acabamos por deixar vocês, nossos caros leitores, sem os posts que tanto merecem, nos desculpem.&lt;br /&gt;
Possivelmente hoje ou amanhã estaremos postando nossa cobertura do evento com fotos e as coisas de sempre, também faremos algumas mudanças no site e talvez adicionaremos mais contibuidores para a equipe sangrenta e o podcast(que tentaremos mudar o formato para ficar mais leve).&lt;br /&gt;
Para os interessados(ou os que vão) na CATSU, Carlos estará narrando &lt;i&gt;The Godfather&lt;/i&gt;, &lt;i&gt;3:16 Canificina entre as estrelas&lt;/i&gt;,&lt;i&gt; Metroid&lt;/i&gt; e talvez algum sistema próprio, Artur narrará um sistema que ele criou chamado &lt;i&gt;Dice Battle&lt;/i&gt;, usando temas que vão desde &lt;i&gt;Tron&lt;/i&gt; até&lt;i&gt; Espadachins Medievais&lt;/i&gt;, já nosso colega Plinio tomará conta da parte do &lt;i&gt;Antigo Mundo das Trevas&lt;/i&gt;. Mais informações sobre o evento estão na aba eventos.&lt;br /&gt;
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&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://odadosangrento.blogspot.com/feeds/4336850063813265654/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://odadosangrento.blogspot.com/2011/05/curtos-esclarecimentos.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/4336850063813265654'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/4336850063813265654'/><link rel='alternate' type='text/html' href='http://odadosangrento.blogspot.com/2011/05/curtos-esclarecimentos.html' title='Curtos Esclarecimentos'/><author><name>Equipe Dado Sangrento</name><uri>http://www.blogger.com/profile/09961233528614255443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2146676621330060731.post-6092580745513860939</id><published>2011-05-25T20:34:00.000-03:00</published><updated>2011-05-25T20:34:02.318-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="42"/><category scheme="http://www.blogger.com/atom/ns#" term="Dia da Toalha"/><category scheme="http://www.blogger.com/atom/ns#" term="Diado do Orgulho Nerd"/><category scheme="http://www.blogger.com/atom/ns#" term="Douglas Adams"/><title type='text'>FELIZ DIA DA TOALHA!!!</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6x9ONm41gpBviwpBjh9ZhlUxjT0uHXIyvuYF99buGmjBAkI_4lne56HOAmbljJEgNu-0viqU-Wu6UziqCcTO06XnRXd9DA02fGpJjYpsJ0IZIufBFpyTe-Kr28v7dOFWrsSlJUxgfsbBl/s1600/tumblr_ll3hen57rU1qh8rz6o1_500.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;i&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6x9ONm41gpBviwpBjh9ZhlUxjT0uHXIyvuYF99buGmjBAkI_4lne56HOAmbljJEgNu-0viqU-Wu6UziqCcTO06XnRXd9DA02fGpJjYpsJ0IZIufBFpyTe-Kr28v7dOFWrsSlJUxgfsbBl/s320/tumblr_ll3hen57rU1qh8rz6o1_500.png&quot; width=&quot;224&quot; /&gt;&lt;/i&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Times, &#39;Times New Roman&#39;, serif;&quot;&gt;Eis o que o Guia do Mochileiro das Galáxias diz sobre toalhas:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Times, &#39;Times New Roman&#39;, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: &#39;Courier New&#39;, Courier, monospace;&quot;&gt;A toalha é um dos objetos mais úteis para um mochileiro interestelar. Em parte devido a seu valor prático: você pode usar a toalha como agasalho quando atravessar as frias luas de Beta de Jagla; pode deitar-se sobre ela nas reluzentes praias de areia marmórea de Santragino V, respirando os inebriantes vapores marítimos; você pode dormir debaixo dela sob as estrelas que brilham avermelhadas no mundo desértico de Kakrafoon; pode usá-la como vela para descer numa minijangada as águas lentas e pesadas do rio Moth; pode umedecê-la e utilizá-la para lutar em um combate corpo a corpo; enrolá-la em torno da cabeça para proteger-se de emanações tóxicas ou para evitar o olhar da Terrível Besta Voraz de Traal (animal estonteantemente burro, que acha que, se você não pode vê-lo, ele também não pode ver você - estúpido feito uma anta, mas muito, muito voraz); você pode agitar a toalha em situações de emergência para pedir socorro; e naturalmente pode usá-la para enxugar-se com ela se ainda estiver razoalvemente limpa.&lt;/span&gt;&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://odadosangrento.blogspot.com/feeds/6092580745513860939/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://odadosangrento.blogspot.com/2011/05/feliz-dia-da-toalha.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/6092580745513860939'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/6092580745513860939'/><link rel='alternate' type='text/html' href='http://odadosangrento.blogspot.com/2011/05/feliz-dia-da-toalha.html' title='FELIZ DIA DA TOALHA!!!'/><author><name>Equipe Dado Sangrento</name><uri>http://www.blogger.com/profile/09961233528614255443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6x9ONm41gpBviwpBjh9ZhlUxjT0uHXIyvuYF99buGmjBAkI_4lne56HOAmbljJEgNu-0viqU-Wu6UziqCcTO06XnRXd9DA02fGpJjYpsJ0IZIufBFpyTe-Kr28v7dOFWrsSlJUxgfsbBl/s72-c/tumblr_ll3hen57rU1qh8rz6o1_500.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2146676621330060731.post-4692861015894728566</id><published>2011-05-24T09:00:00.000-03:00</published><updated>2011-05-24T09:00:16.813-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Coluna Cultural"/><category scheme="http://www.blogger.com/atom/ns#" term="Filme Brasileiro"/><category scheme="http://www.blogger.com/atom/ns#" term="O Cheiro do Ralo"/><category scheme="http://www.blogger.com/atom/ns#" term="Selton Melo"/><title type='text'>Coluna Cultural: Resenha &quot;O Cheiro do Ralo&quot;</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMxTR5XN-KV-y8RbtRawfF6lQ7MRIqZhP8fz8XvGDmxZMg-Og1PXnbEuC0jqmwFZGeOQQ9mTbb6DdRIkgYrqgBPV8uM-zHPw-l_sZ6SiT0uc4XMg2pUtscfCcfpM3JHDdDpbivnQDaNG9l/s1600/poster.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMxTR5XN-KV-y8RbtRawfF6lQ7MRIqZhP8fz8XvGDmxZMg-Og1PXnbEuC0jqmwFZGeOQQ9mTbb6DdRIkgYrqgBPV8uM-zHPw-l_sZ6SiT0uc4XMg2pUtscfCcfpM3JHDdDpbivnQDaNG9l/s1600/poster.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Escolhido como melhor filme da mostra internacional de cinema de 2006, O Cheiro do Ralo é um filme brasileiro escrito por Marçal Aquino e Heitor Dhalia, baseados no livro homônimo de Lourenço Mutarelli. A História dele conta sobre um homem solitário chamado Lourenço que possui uma imagem fragmentária e &quot;coisificada&quot; do mundo em que vivemos, onde divide e compra tudo.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, helvetica, sans-serif;&quot;&gt;A obra narra a paixão louca deste homem por uma bunda, sem se importar para os sentimentos de qualquer pessoa ou da própria dona, a única coisa que importa é essa bunda. Lourenço vai a lanchonete todo o dia para comer a comida horrível, o refrigerante quente e ver a bunda. Assim como outras obras, um dos temas centrais é obsessão de um homem por algo que parece inatingível e as implicações psicológicas disto.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiaShXmNoWRG38MwRNMy9A1RPSavdjxEdavDDxUBKwhEOGq6hyphenhyphenLgfKlTbIBLvoOjEMojphqXqh5ZNzSOWZfKMlV4QJqU-41V-1ptKP0whNLy8xxp3Evo6yRgyehaGlHNVqyLFhI8QUUG5yP/s1600/21_MHG_ralo.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;255&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiaShXmNoWRG38MwRNMy9A1RPSavdjxEdavDDxUBKwhEOGq6hyphenhyphenLgfKlTbIBLvoOjEMojphqXqh5ZNzSOWZfKMlV4QJqU-41V-1ptKP0whNLy8xxp3Evo6yRgyehaGlHNVqyLFhI8QUUG5yP/s400/21_MHG_ralo.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Em seus loucos devaneios que permeiam o filme, o protagonista, interpretado pelo excelente Selton Mello, provoca a audiência com suas frases de efeito que surgem em momentos extremamente oportunos. Com uma personalidade cativante, conforme a narrativa avança nos vemos cada vez mais próximos deste anti-herói que nos comove e mostra o quão vulnerável nossa mente pode ser.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, helvetica, sans-serif;&quot;&gt;Acima de tudo, O cheiro do ralo é algo que incomoda, que é indigesto, que nos mostra a realidade que&amp;nbsp;&amp;nbsp;nunca paramos para pensar e nos faz rir, pois não conseguimos encontrar outra forma de exteriorizar o que sentimos.&amp;nbsp;&amp;nbsp;Isto é o que faz da história algo magnífico em seu non-sense surreal, onde temos momentos de loucura que fazem-nos parar o filme e digerirmos o que está para acontecer ou vai acontecer.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, helvetica, sans-serif;&quot;&gt;Definitivamente, recomendo o filme como um clássico do cinema brasileiro atual que tem se provado cada vez mais competente. É uma obra tocante onde cada pessoa consegue gostar de ao menos alguma coisa. Se não viu, veja. E vamos jogar RPG porque é bom para C@r@l40.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpjogf14VHimgceGLHZ4CxSQ-gnfhKSw1UYHpOd-NGdiGMrJt8YTLh2CCKvC1HUDxAGK_d3FbDLB3dji9bPJm-3-dqhYh-SqHT7KSvtG49sLBaahpkpdretSvZbuL3dvz5yy-_mmZ_7IvR/s1600/Ocheirodoralo.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;255&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpjogf14VHimgceGLHZ4CxSQ-gnfhKSw1UYHpOd-NGdiGMrJt8YTLh2CCKvC1HUDxAGK_d3FbDLB3dji9bPJm-3-dqhYh-SqHT7KSvtG49sLBaahpkpdretSvZbuL3dvz5yy-_mmZ_7IvR/s400/Ocheirodoralo.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: &#39;Courier New&#39;, Courier, monospace;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-small;&quot;&gt;Escrito por Carlos Roberto.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://odadosangrento.blogspot.com/feeds/4692861015894728566/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://odadosangrento.blogspot.com/2011/05/coluna-cultural-resenha-o-cheiro-do.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/4692861015894728566'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/4692861015894728566'/><link rel='alternate' type='text/html' href='http://odadosangrento.blogspot.com/2011/05/coluna-cultural-resenha-o-cheiro-do.html' title='Coluna Cultural: Resenha &quot;O Cheiro do Ralo&quot;'/><author><name>Equipe Dado Sangrento</name><uri>http://www.blogger.com/profile/09961233528614255443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMxTR5XN-KV-y8RbtRawfF6lQ7MRIqZhP8fz8XvGDmxZMg-Og1PXnbEuC0jqmwFZGeOQQ9mTbb6DdRIkgYrqgBPV8uM-zHPw-l_sZ6SiT0uc4XMg2pUtscfCcfpM3JHDdDpbivnQDaNG9l/s72-c/poster.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2146676621330060731.post-4420222915309444649</id><published>2011-05-22T09:00:00.001-03:00</published><updated>2011-05-22T09:00:04.943-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Carros Conceito"/><category scheme="http://www.blogger.com/atom/ns#" term="Modelos"/><category scheme="http://www.blogger.com/atom/ns#" term="RPG Futurístico"/><title type='text'>Carros e Conceitos...e Carros Conceito</title><content type='html'>Eu adoro carros, desde criança eu sabia o nome de todos os carros que passavam na rua, confesso que hoje eu posso falhar algumas vezes, mas ainda sei nomear um tanto bom. Minha paixão é tanta, que me preocupo com cada detalhe dele, caso possua um em um RPG, especialmente em cenários de ficção-científica&lt;br /&gt;
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Geralmente me baseio em modelos existentes, que muitas vezes ainda são conceitos e que são convenientes, pois são o mais próximo de um futuro que poderemos usufruir. O interessante desses tipos de carro, é que eles, muitas vezes, quebram com esse padrão quatro rodas, quatro passageiros, volante e câmbio...é isso que o ponto central de um RPG futurístico.&lt;br /&gt;
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Como eu disse anteriormente, prefiro usar modelos existentes, pois assim, facilito a vida do mestre e dos jogadores também. Abaixo, irei expor alguns dos modelos que mais se encaixam nessa categoria vanguardista e iconoclasta:&lt;br /&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;b&gt;# Peugeot Moovie #&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;
Esse conceito da Peugeot, mostra bem o meu ideário de carros do futuro, apesar da forma se assemelhar a um desses corretivos escolares, esse modelo propõem um grande espaço interno e um design minimalista, além de um amplo campo visual. Esse carro é ideal para um cenário onde o lema é: simplicidade e alta tecnologia, isto é, &amp;nbsp;apenas o essencial, sem firulas, mas com muita tecnologia por trás.&lt;br /&gt;
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&lt;b&gt;# Audi Snook #&lt;/b&gt;&lt;/div&gt;
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Esse veículo quebra com todos os paradigmas sobre automóveis, sua locomoção é baseada em uma esfera controlada por motores omnidirecionais que mantém a cápsula em movimento. Quando estático, o veículo retrai a esfera e se sustenta usando o próprio suporte da mesma.&lt;/div&gt;
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Atente-se para o banco, essas &quot;microvilosidades&quot;, quando separadas, formam dois bancos para dois passageiros e também se juntam há apenas o motorista, economizando e otimizando o espaço interno.&lt;/div&gt;
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&lt;a href=&quot;http://www.tuvie.com/wp-content/uploads/audi-snook-concept1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;http://www.tuvie.com/wp-content/uploads/audi-snook-concept1.jpg&quot; width=&quot;264&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXAwceOEpz4t1yCugWOFE6-1YzlAWvV-UcfFDRbsaJ9egeLg9A4Z-nOR9mUKr5HS3FGT3avW0_wKWGFKJ55KhDJNtgSyvVGOOtf44qghcDNcPuWG7b1ib3YXngAIaXMeHdQOYebJpKy50/s400/audi+snook+2.jpeg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;259&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXAwceOEpz4t1yCugWOFE6-1YzlAWvV-UcfFDRbsaJ9egeLg9A4Z-nOR9mUKr5HS3FGT3avW0_wKWGFKJ55KhDJNtgSyvVGOOtf44qghcDNcPuWG7b1ib3YXngAIaXMeHdQOYebJpKy50/s320/audi+snook+2.jpeg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;b&gt;# Toyota Endo #&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/div&gt;
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A proposta desse veículo é ser pequeno, com o maior espaço interno de todos e revolucionar a interface homem-carro, ele meio que segue a mesa linha de conceito do Peugeot Moovie, exceto pela forma ainda semelhante ao padrão e quatro rodas. Destaque para o painel central digital que economiza espaço e deixa o carro com um ar moderno, o solado plano sugere que ele seja movido por células de combustível como hidrogênio, esse solado contribui também para a otimização do interior.&lt;/div&gt;
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&lt;a href=&quot;http://www.toptoyotapics.info/wp-content/images/2005-Toyota-Endo-Concept/Toyota-Endo-Concept-1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;260&quot; src=&quot;http://www.toptoyotapics.info/wp-content/images/2005-Toyota-Endo-Concept/Toyota-Endo-Concept-1.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href=&quot;http://images.thecarconnection.com/lrg/2005_toyota_endo_concept_100009651_l.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;http://images.thecarconnection.com/lrg/2005_toyota_endo_concept_100009651_l.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href=&quot;http://www.carstyling.ru/resources/concept/2005toyota_endo_06.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;240&quot; src=&quot;http://www.carstyling.ru/resources/concept/2005toyota_endo_06.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href=&quot;http://www.ultimatecarpage.com/images/large/2467/Toyota-Endo-Concept_6.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;http://www.ultimatecarpage.com/images/large/2467/Toyota-Endo-Concept_6.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href=&quot;http://www.toptoyotapics.info/wp-content/images/2005-Toyota-Endo-Concept/Toyota-Endo-Concept-2.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;263&quot; src=&quot;http://www.toptoyotapics.info/wp-content/images/2005-Toyota-Endo-Concept/Toyota-Endo-Concept-2.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;b&gt;# Caddilac CIEN #&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/div&gt;
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Esse automóvel destoa dos anteriores por seguir o mesmo padrão, o destaque nele é o desgin único e aerodinâmico, o interior mistura luxo com tecnologia. Ele merece estar aqui mais pelo seu desgin mesmo.&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLTIu8slPTw-LqruCXV2b-3yZN68FvrxJuuk-Mgvux9Z4TP1VnSRp6NFqG8xCFLm7hJDHTN0p49N7XLT4gHurdI1O-WRBpKQTaePMYyh5XZFP_KfA-rQdL6DzMNT9N_YegvH05xCTZ0XE/s1600/5+cadillac+cien.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLTIu8slPTw-LqruCXV2b-3yZN68FvrxJuuk-Mgvux9Z4TP1VnSRp6NFqG8xCFLm7hJDHTN0p49N7XLT4gHurdI1O-WRBpKQTaePMYyh5XZFP_KfA-rQdL6DzMNT9N_YegvH05xCTZ0XE/s400/5+cadillac+cien.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href=&quot;http://www.seriouswheels.com/pics-abc/Cadillac-Cien-Interior-1024x768.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;http://www.seriouswheels.com/pics-abc/Cadillac-Cien-Interior-1024x768.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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Os modelos que coloquei aqui, são os melhores exemplos do meu ponto de vista, fico aberto a sugestões e críticas, aguardo por comentários. No mais, obrigado!&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: &#39;Courier New&#39;, Courier, monospace;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-small;&quot;&gt;Escrito por Artur Paes.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://odadosangrento.blogspot.com/feeds/4420222915309444649/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://odadosangrento.blogspot.com/2011/05/carros-e-conceitose-carros-conceito.html#comment-form' title='3 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/4420222915309444649'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/4420222915309444649'/><link rel='alternate' type='text/html' href='http://odadosangrento.blogspot.com/2011/05/carros-e-conceitose-carros-conceito.html' title='Carros e Conceitos...e Carros Conceito'/><author><name>Equipe Dado Sangrento</name><uri>http://www.blogger.com/profile/09961233528614255443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXAwceOEpz4t1yCugWOFE6-1YzlAWvV-UcfFDRbsaJ9egeLg9A4Z-nOR9mUKr5HS3FGT3avW0_wKWGFKJ55KhDJNtgSyvVGOOtf44qghcDNcPuWG7b1ib3YXngAIaXMeHdQOYebJpKy50/s72-c/audi+snook+2.jpeg" height="72" width="72"/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2146676621330060731.post-5482008164563784940</id><published>2011-05-20T09:00:00.001-03:00</published><updated>2011-05-23T20:23:52.302-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Alien Vs Predador"/><category scheme="http://www.blogger.com/atom/ns#" term="Aventuras no Espaço"/><category scheme="http://www.blogger.com/atom/ns#" term="Gears of War"/><title type='text'>Aventuras No Espaço</title><content type='html'>&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Olá pessoal, aqui quem escreve é o Plínio e peço-lhes desculpa aos caros leitores do Blog pelo meu desaparecimento, estava sem internet.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Estou aqui para dar algumas dicas e contar casos (não é fofoca) sobre AVENTUUUUURAS NO ESPAÇO!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;border-collapse: collapse; text-align: justify;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;border-collapse: collapse; text-align: justify;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Pois bem, estas aventuras&amp;nbsp;envolvem bastante ou nada da criatividade por parte do&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;narrador para criar um mundo, ele simplesmente pode dar CTRL+C e CTRL+V (amo estas teclas) no mundo de STAR WARS ooouuu por o intelecto humano para funcionar.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;É muito importante saber se a sua criatividade e disposição serão suficiente para criar um universo que no final não seja copia de nada ou misturas de várias ficções, se não, pode ficar até previsível e chata nos momentos quando os jogadores descobrem de onde vem a sua inspiração e criatividade.&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;border-collapse: collapse; text-align: justify;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Esta dica não vale somente para esse tipo de mundo, vale para todos os jogos, exemplo é o jogo de nosso colega Artur Paes, que usufruiu das teclas sagradas e de seu talento em&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;s&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;nano&lt;/span&gt;&lt;/s&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;tecnologia para criar um jogo o qual se baseava, tornou-se previsível os próximos acontecimentos.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;border-collapse: collapse; text-align: justify;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;border-collapse: collapse; text-align: justify;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Eu pessoalmente me acho, em alguns momentos, muito criativo e outros momentos sem cérebro. Coisas grotescas, coisas amorfas e sensações inéditas, como &lt;/span&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;perler&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; (Perceber + Ler), é comigo mesmo, e com nosso camarada Carlos Roberto inventando uma nave cheia de fetos entrando em um &lt;/span&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;portal extradimensional pseutrifélico&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;. São coisas assim que fazem a diferença em um universo e dão motivos para algumas risadas e piadinhas como: &lt;/span&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;o que você fumou?&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;border-collapse: collapse; text-align: justify;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;border-collapse: collapse; text-align: justify;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: collapse;&quot;&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-style: normal;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-style: normal;&quot;&gt;Viagens no espaço sempre são complicadas em certos pontos, em relação ao tempo que você está, em horas, em dias, ou ciclos. Vocês me entenderam? Pegar algo como referência no mundo real. Passar por um mundo cujo as formas de vida nascem e morrem em segundos e possuem armas de destruição em massa quando em contato com fogo!&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-style: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-style: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-style: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-style: normal;&quot;&gt;De acordo com alguns colegas meus, quando eu comecei a mestrar, o que mais chamava atenção deles era a minha fantasia para com o mundo, eu realmente descrevia como se tudo fosse muito real. Creio que podemos perder esta ênfase, pois ela quem torna o mundo imaginário na sua cabeça legal =D:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&quot;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Viajando no continuo espaço em tempo, os tripulantes da H12Vermelha, 400 horas do planeta Werty-r encontram uma estranha assinatura de calor em pleno espaço no meio do caminho. Eles resolvem investigar mais de perto, e descobrem que há algumas coisa em forma de coral. É alguma forma de vida inteligente que vive pelo canibalismo entre elas mesmas.&quot;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&quot;-Meu deus! Eles estão atacando a nave!&quot;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&quot;-Capitão? O que devemos fazer?&quot;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&quot;-Tira nóis daqui!&quot;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-style: normal;&quot;&gt;Existem muitas coisas as quais você pode se basear, eu por exemplo, &amp;nbsp;adoro pegar algumas inspirações de filmes e &amp;nbsp;jogos. Bom, não fiz de todos eles, mas pode acreditar que todas as minhas histórias tem algum ou alguns destes servindo como inspiração, por exemplo, uma guerra como a de&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-style: normal;&quot;&gt;gears of war&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-style: normal;&quot;&gt;&amp;nbsp;ou uma simples situação de sobrevivência como a de&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-style: normal;&quot;&gt;alien vs predador.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-style: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-style: normal;&quot;&gt;Recomendo criar seu mundo, pesquisar algumas coisas para introduzir e lembre-se de perguntar como está o andamento da crônica para não parecer que você andou fumando orégano ou fezes de &lt;/span&gt;&lt;/span&gt;&lt;u&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Canis lupus familiares.&lt;/span&gt;&lt;/u&gt;&lt;/div&gt;
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&lt;u&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-style: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/u&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-style: normal;&quot;&gt;Escrito por Plínio Cherulli&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-family: Calibri;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://odadosangrento.blogspot.com/feeds/5482008164563784940/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://odadosangrento.blogspot.com/2011/05/aventuras-no-espaco.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/5482008164563784940'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/5482008164563784940'/><link rel='alternate' type='text/html' href='http://odadosangrento.blogspot.com/2011/05/aventuras-no-espaco.html' title='Aventuras No Espaço'/><author><name>Equipe Dado Sangrento</name><uri>http://www.blogger.com/profile/09961233528614255443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2146676621330060731.post-8405494288773375518</id><published>2011-05-18T09:00:00.003-03:00</published><updated>2011-05-18T17:12:11.120-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Roll a D6"/><title type='text'>Roll a D6 [Vídeo]</title><content type='html'>...DM says you gonna die, roll a d6, not matter why.&lt;br /&gt;
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&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;390&quot; src=&quot;http://www.youtube.com/embed/54VJWHL2K3I&quot; width=&quot;520&quot;&gt;&lt;/iframe&gt;</content><link rel='replies' type='application/atom+xml' href='http://odadosangrento.blogspot.com/feeds/8405494288773375518/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://odadosangrento.blogspot.com/2011/05/roll-d6-video.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/8405494288773375518'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/8405494288773375518'/><link rel='alternate' type='text/html' href='http://odadosangrento.blogspot.com/2011/05/roll-d6-video.html' title='Roll a D6 [Vídeo]'/><author><name>Equipe Dado Sangrento</name><uri>http://www.blogger.com/profile/09961233528614255443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/54VJWHL2K3I/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2146676621330060731.post-7504780678100745319</id><published>2011-05-16T09:00:00.001-03:00</published><updated>2011-05-16T09:00:09.773-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="locupletar"/><category scheme="http://www.blogger.com/atom/ns#" term="ME TRAGA MAIS UMA COXA DE FRANGO"/><category scheme="http://www.blogger.com/atom/ns#" term="Vazio Existencial"/><title type='text'>Um Vazio Existencial</title><content type='html'>&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: &#39;Courier New&#39;, Courier, monospace;&quot;&gt;&quot;Caro leitor, esse texto faz parte da série de textos que parecem sem nexo mas que são pertinentes, pois tratam de coisas que afetam todos os seres no universo, logo, afetam também os personagens criados.&quot;&lt;/span&gt;&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Existe uma certa tendência no Universo, onde todo sempre procura se &lt;a href=&quot;http://www.dicio.com.br/locupletar/&quot;&gt;locupletar&lt;/a&gt;, seja de virtudes, seja de conhecimentos, seja de produtos e até de alimetnos. Todos os seres, por mais pangalácticos ou hiperinteligentes que sejam, parecem nascer com um vazio, um vazio que aparentemente nunca se complete (ou já se completou faz tempo, mas eles continuam a enchê-lo enquanto divagam sobre qualquer coisa relacionada com &lt;a href=&quot;http://odadosangrento.blogspot.com/2011/04/o-universo.html&quot;&gt;laticínios&lt;/a&gt;).&lt;/span&gt;&lt;/div&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;Esse vazio acaba por reger a vida desse ser que busca incansavelmente por algo que elimine esse vazio, como aquela última peça do quebra-cabeça, ou aquela maldita peça de LEGO que você viu 10ˆ23 vezes quando ela não era necessária, mas agora desaparece quando se torna essencial. O ser acredita que é virtude o que vai acabar com aquele nada, então ele vira o exemplo que todo bom samaritano deveria seguir, mas logo descobre que outros seres com o mesmo vazio se aproveitam dos bons samaritanos…logo, ele desiste e volta a estaca zero.&lt;/span&gt;&lt;br /&gt;
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Logo logo, o ser descobre que talvez ele precise estudar mais…estuda, estuda, estuda e quando ele já souber nomear e descrever todos os elementos químicos orgânicos enquanto desenha o cladograma da Zoologia, ai sim ele sentará e estudará mais. Em meio aos seus estudos, o ser então perceberá que o vazio continua lá, um pouco mais aceitável, mas ainda está lá…o ser então continua a estudar, mas sabe que só isso não será o suficiente.&lt;/div&gt;
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O Ser ganhou muito dinheiro devido aos seus estudos e decide que irá preencher seu vazio, começando pelo estômago…pratos crescendo cada vez mais, muitas coisas ao mesmo tempo, rápidas mastigadas para rápidas deglutições que abrirão espaço para uma nova garfada…é preciso mais, acabar com o vazio…ME TRAGA MAIS UMA COXA DE FRANGO! E tudo regado com jarras e mais jarras, contendo líquidos e mais líquidos.&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj95s5cP3iTWW6P2nlGSZ8k-nIDkzRa4_VM-M5ZnKLR7RM5MAFznMjs0tWr6hbA45JwwupK0kIQ7uGHVXHnfHH9byLQEfzXHOOoMT_8LM4JB9c3j7Lk2mI-VbknwZ2QiqxF1-LL3GRoqWdU/s1600/vazio.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;303&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj95s5cP3iTWW6P2nlGSZ8k-nIDkzRa4_VM-M5ZnKLR7RM5MAFznMjs0tWr6hbA45JwwupK0kIQ7uGHVXHnfHH9byLQEfzXHOOoMT_8LM4JB9c3j7Lk2mI-VbknwZ2QiqxF1-LL3GRoqWdU/s400/vazio.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;Uma vez deitado em sua cama reforçada, o ser reflete sobre o que acabará de botar para dentro e sobre como ele ainda se sentia vazio, ele para e pensa se comeu sobremesa…conclui que sim, que comeu o suficiente para preencher todas as suas cavidades. O ser então fica intrigado e descobre, que mesmo tendo energia aramazenada o suficiente para alimentar uma coisa grande por 15 minutos e uma coisa pequena por 15 anos, ele ainda se sente vazio.&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGi4m5FRsaO7skzcqLwyYh8WlSS293aOpyU4Ne9pmcYcUuHqxxDIOtpn_icYWIyuu3Vo8X4Uasu5_PhNJhdtWFsQH6IdYVwEx8FJAK3osEXUXOMjc4xUftL2f6uMKEvomXX1LTy2PZ4BGP/s1600/vazio-1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;240&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGi4m5FRsaO7skzcqLwyYh8WlSS293aOpyU4Ne9pmcYcUuHqxxDIOtpn_icYWIyuu3Vo8X4Uasu5_PhNJhdtWFsQH6IdYVwEx8FJAK3osEXUXOMjc4xUftL2f6uMKEvomXX1LTy2PZ4BGP/s320/vazio-1.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;O ser então, com uma certa dificuldade, se ergue de sua cama e pensa: mas é claro, como eu não pensei nisso antes? Como pude ser tão mesquinho? Como pude ser tão guloso? Nisso, o ser se torna o exemplo que todo bom samaritano deveria seguir, mas logo descobre que outros seres com o mesmo vazio se aproveitam dos bons samaritanos…logo, ele desiste e volta a estaca zero.&lt;/div&gt;
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Logo logo o ser descobre que, talvez, ele precise estudar mais…&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: &#39;Courier New&#39;, Courier, monospace;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-small;&quot;&gt;Escrito por Artur Paes.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://odadosangrento.blogspot.com/feeds/7504780678100745319/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://odadosangrento.blogspot.com/2011/05/um-vazio-existencial.html#comment-form' title='2 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/7504780678100745319'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/7504780678100745319'/><link rel='alternate' type='text/html' href='http://odadosangrento.blogspot.com/2011/05/um-vazio-existencial.html' title='Um Vazio Existencial'/><author><name>Equipe Dado Sangrento</name><uri>http://www.blogger.com/profile/09961233528614255443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisMT6lXLQg9pYkciZgsA630XGUHAuTRzKrrZkUKvylqkihw-I35y8VM7_w4zGC205PeEL1D-3LlOz4uMwrYpus5wgdH-REZWj3zota3-n7kW49rK5Q61vMg3nWl1bHAqz11AX0QCBnQ49N/s72-c/vazio2.jpg" height="72" width="72"/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2146676621330060731.post-9208279010400453855</id><published>2011-05-14T09:00:00.001-03:00</published><updated>2011-05-14T16:22:56.345-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="DeD"/><category scheme="http://www.blogger.com/atom/ns#" term="DMing Burnout"/><category scheme="http://www.blogger.com/atom/ns#" term="Mago"/><category scheme="http://www.blogger.com/atom/ns#" term="Mutantes e Malfeitores"/><title type='text'>Estou Ficando Velho</title><content type='html'>&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Há algumas semanas quem me acompanha no twitter &lt;/span&gt;&lt;a href=&quot;http://www.twitter.com/KarlosRoberto20&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;KarlosRoberto20&lt;/span&gt;&lt;/a&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;, twittei que estava passando por uma &quot;DMing Burnout&quot;, hoje irei escrever um pouco para vocês sobre isso e outras coisas em um texto meio confessional. Se não estiver com vontade de ler sobre minha estranha rotina RPGistica e de como ela me levou a fazer coisas das quais depois me arrependo, pare com esta leitura agora.&lt;/span&gt;&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Bem, como você continuou, a &quot;DMing Burnout&quot; é, como o próprio nome diz uma síndrome pela qual todo mestre passa mais cedo ou mais tarde onde ele não agüenta mais narrar para o grupo toda santa semana, pois gerar e administrar um mundo todo em sua cabeça as vezes pode ser bem cansativo. Os sintomas nem sempre são claros, normalmente você passa a não estar tão animado para aquele mega jogo de D&amp;amp;D que você anda preparando a semanas e não sente aquele excelente sensação de serviço completo no final de cada reunião de sua campanha.&lt;/span&gt;&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Demorei para entender que isto estava ocorrendo comigo, só percebi ao ler em alguns blogs americanos de RPG sobre o tema, vi que no meu último jogo de domingo e nos que o precederam achei que estava tudo horrível, fui perguntar para os jogadores e eles disseram o contrário. Logo de cara era fácil notar que havia algo errado, então lembrei do que tinha lido, era isso que ocorria comigo, porém não tive muita coragem para fazer algo além de cancelar os próximos jogos e fui jogar e fazer outras coisas.&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Ficar neste estado me fez perceber vários dos problemas que estava começando a enfrentar, narrava em 2 grupos fixos, 1 não fixo toda semana, estudava para a escola, preparava os jogos, enfim, estava abarrotado de coisas para fazer e o jogo estava deixando de ser um hobbie e passando a ser um incomodo. Decidi fazer a coisa mais inteligente que pude pensar, abandonei 2 destes grupos e fiquei só com o meu D&amp;amp;D de domingo, pedi para meu colega Plínio assumir a outra mesa fixa e ele, felizmente, aceitou.&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Descobri que diminuir este excesso de RPG em minha vida foi umas das melhores coisas que já fiz, tenho mais tempo para ler, ver filmes e escrever neste blog para vocês, meus jogos semanais onde narro no meu cenário próprio tem me dado mais satisfação do que antes e, finalmente, tenho me sentido bem mais feliz. Também descobri algumas bandas novas nesse meio tempo e fiz outras coisas que estava morrendo de vontade de fazer, ainda tenho o desejo de narrar MAGO: O DESPERTAR e Mutantes e Malfeitores, porém só o irei fazer quando perceber que tenho mais tempo, podendo manter a mesa com qualidade.&lt;/span&gt;&lt;/div&gt;
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Não sei se mais pessoas já passaram por experiências parecidas, mas foi a primeira vez para mim, se já passou por algo do gênero comente. Obrigado pela leitura e vamos jogar RPG, porque é muito bom.&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: &#39;Courier New&#39;, Courier, monospace;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-small;&quot;&gt;Escrito por Carlos Roberto.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://odadosangrento.blogspot.com/feeds/9208279010400453855/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://odadosangrento.blogspot.com/2011/05/estou-ficando-velho.html#comment-form' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/9208279010400453855'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/9208279010400453855'/><link rel='alternate' type='text/html' href='http://odadosangrento.blogspot.com/2011/05/estou-ficando-velho.html' title='Estou Ficando Velho'/><author><name>Equipe Dado Sangrento</name><uri>http://www.blogger.com/profile/09961233528614255443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgipI1XTiWsHcHYfuC-EL0J9zAn8m7N3u5L_29hTmkawxN48qh84ETxgx7_jWCZjIU9pI0O-LGYHmJmbhHLkK4QayO5OPiOuFmZlyfaGvm87ODm3FhJqmqEnf7a_mQ0CO9v7ImkY5ykpSEN/s72-c/dming.png" height="72" width="72"/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2146676621330060731.post-6169490121017260502</id><published>2011-05-10T20:33:00.000-03:00</published><updated>2011-05-10T20:33:02.672-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Podcast Add"/><title type='text'>DS Podcast #4 - Gêneros de Campanha</title><content type='html'>&lt;br /&gt;
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&lt;b&gt;BAIXE NOSSO PODCAST #4 NESTE LINK:&lt;/b&gt;&lt;/div&gt;
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&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://odadosangrento.blogspot.com/feeds/6169490121017260502/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://odadosangrento.blogspot.com/2011/05/ds-podcast-4-generos-de-campanha.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/6169490121017260502'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/6169490121017260502'/><link rel='alternate' type='text/html' href='http://odadosangrento.blogspot.com/2011/05/ds-podcast-4-generos-de-campanha.html' title='DS Podcast #4 - Gêneros de Campanha'/><author><name>Equipe Dado Sangrento</name><uri>http://www.blogger.com/profile/09961233528614255443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgh2gx0qtFtiPAOzMMZhhEheHjLV1cOF02U3cWsQgWg7-7-y0eLWen7g0RU-9WQ_6GkSXX40qj1GicBMAofEionRshjhd3sVzG6iMPGc5K_tf6MSgEAwvlgMLww97-jqlfCwPL1Zi5KIPFX/s72-c/Banner+90x90.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2146676621330060731.post-4777150936961223819</id><published>2011-05-04T09:00:00.000-03:00</published><updated>2011-05-04T09:00:04.209-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="epic fail"/><category scheme="http://www.blogger.com/atom/ns#" term="Intervalo Cômico"/><category scheme="http://www.blogger.com/atom/ns#" term="ROFL ; Poster Motivacional"/><title type='text'>Intervalo Cômico: Uma Única Letra</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhr1wqqENThF9t4ppNnYmHEPxQZSFMEuaZVnOhf-F1yaBM2ZhgRaj4KwapjlQB-4WBIot7MLSobjDuOvPw3Pwvu99JgObjjyip9NyGN1st6o1v8GB6kNoOD9sAVl4tdk43OoQe_ghRNFSlb/s1600/anus-burger-demotivational-poster.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhr1wqqENThF9t4ppNnYmHEPxQZSFMEuaZVnOhf-F1yaBM2ZhgRaj4KwapjlQB-4WBIot7MLSobjDuOvPw3Pwvu99JgObjjyip9NyGN1st6o1v8GB6kNoOD9sAVl4tdk43OoQe_ghRNFSlb/s400/anus-burger-demotivational-poster.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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Based on a work at&amp;nbsp;&lt;a href=&quot;http://www.roflmaocopter.tumblr.com/&quot; rel=&quot;dct:source&quot; style=&quot;background-clip: initial; background-color: transparent; background-origin: initial; border-bottom-width: 0px; border-left-width: 0px; border-right-width: 0px; border-top-width: 0px; color: #577382; font-size: 10px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-decoration: none; vertical-align: baseline;&quot; xmlns:dct=&quot;http://purl.org/dc/terms/&quot;&gt;http://www.roflmaocopter.tumblr.com/&lt;/a&gt;.&lt;/div&gt;
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&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://odadosangrento.blogspot.com/feeds/4777150936961223819/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://odadosangrento.blogspot.com/2011/05/intervalo-comico-uma-unica-letra.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/4777150936961223819'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2146676621330060731/posts/default/4777150936961223819'/><link rel='alternate' type='text/html' href='http://odadosangrento.blogspot.com/2011/05/intervalo-comico-uma-unica-letra.html' title='Intervalo Cômico: Uma Única Letra'/><author><name>Equipe Dado Sangrento</name><uri>http://www.blogger.com/profile/09961233528614255443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhr1wqqENThF9t4ppNnYmHEPxQZSFMEuaZVnOhf-F1yaBM2ZhgRaj4KwapjlQB-4WBIot7MLSobjDuOvPw3Pwvu99JgObjjyip9NyGN1st6o1v8GB6kNoOD9sAVl4tdk43OoQe_ghRNFSlb/s72-c/anus-burger-demotivational-poster.jpg" height="72" width="72"/><thr:total>0</thr:total></entry></feed>