<?xml version='1.0' encoding='UTF-8'?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/" xmlns:blogger="http://schemas.google.com/blogger/2008" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-6724443662617201461</atom:id><lastBuildDate>Wed, 04 Sep 2024 22:56:05 +0000</lastBuildDate><category>Reviews</category><category>PC</category><category>PS3</category><category>Random</category><category>Staff</category><category>Cars</category><category>Left 4 Dead</category><category>Penny Arcade</category><category>Coldplay</category><category>Guitar Hero</category><category>Jay-Z</category><category>Little Big Planet</category><category>Mirror&#39;s Edge</category><category>Moved</category><category>Music</category><category>Mustang</category><category>Need for Speed</category><category>Prince of Persia</category><category>Red Alert 3</category><category>Top Gear</category><category>World of Warcraft</category><title>ohFLUX!</title><description></description><link>http://ohflux.blogspot.com/</link><managingEditor>noreply@blogger.com (the_chan)</managingEditor><generator>Blogger</generator><openSearch:totalResults>19</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6724443662617201461.post-2961328664417031090</guid><pubDate>Sat, 22 Nov 2008 21:47:00 +0000</pubDate><atom:updated>2008-11-22T14:00:22.223-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Moved</category><title>We&#39;ve Moved!</title><description>We&#39;ve moved! Not to bash on Blogger but it just doesn&#39;t give us the functionality to play around with things... So we&#39;ve moved to Wordpress located here:&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://ohflux.wordpress.com/&quot;&gt;http://ohflux.wordpress.com/ &lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Please update your bookmarks and what not. Sorry for the trouble : P</description><link>http://ohflux.blogspot.com/2008/11/weve-moved.html</link><author>noreply@blogger.com (annson)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6724443662617201461.post-1113635190827638376</guid><pubDate>Sat, 22 Nov 2008 08:41:00 +0000</pubDate><atom:updated>2008-11-22T01:40:46.536-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Cars</category><category domain="http://www.blogger.com/atom/ns#">Mustang</category><title>2010 Ford Mustang - Beauty or Beast?!</title><description>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQ36BcO76Ydramjy1v3vlQukpQLIaSUukKC9VVSy0TrNss3HrClE6cSP1LyPucybOBMqRtWxJJYfH947dd9DDxyQM_ZbTBOY42ojVzNsdpHOED7zKLWp3LQgGZYs3X5WA_JsrCraBf9Yg/s1600-h/29_mustang2010.jpg&quot;&gt;&lt;img style=&quot;margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 265px; height: 176px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQ36BcO76Ydramjy1v3vlQukpQLIaSUukKC9VVSy0TrNss3HrClE6cSP1LyPucybOBMqRtWxJJYfH947dd9DDxyQM_ZbTBOY42ojVzNsdpHOED7zKLWp3LQgGZYs3X5WA_JsrCraBf9Yg/s320/29_mustang2010.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5271409207693772482&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;The Mustang brand continues to THRIVE! With the recent design refresh announced and displayed for the first time at the recent LA Auto Show. The new design in my opinion is &lt;span class=&quot;blsp-spelling-corrected&quot; id=&quot;SPELLING_ERROR_0&quot;&gt;definitely&lt;/span&gt; an improvement on the current generation Mustang, one of the more interesting updates is the badge refresh. The 2010 Mustang will be sporting a more &quot;chiseled&quot; looking pony emblem which goes with the more muscular look of the new car. Overall the car is much more refined and poised, with flared wheel arches and a more aggressive look it is just begging to be driven. My personal favourite is the updated rear end of the car which is great, because in my opinion the current generation rear end looks as if the designer just gave up when they designed the rear.&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4bNpz38aqxgHFiLE9IOKQuAOUyqfjXJkLBEO8HzTLsuZ4qVj9wcumgsAb1yX_jho1Fn0foZpC5O0rv6xzNUI4thhI9GtCZGQu_jERoiEAJKoqBXNUz6kp77B717tehH-Nas_JLMqorus/s1600-h/12_mustang2010.jpg&quot;&gt;&lt;img style=&quot;margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 154px; height: 102px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4bNpz38aqxgHFiLE9IOKQuAOUyqfjXJkLBEO8HzTLsuZ4qVj9wcumgsAb1yX_jho1Fn0foZpC5O0rv6xzNUI4thhI9GtCZGQu_jERoiEAJKoqBXNUz6kp77B717tehH-Nas_JLMqorus/s320/12_mustang2010.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5271409785728855650&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_5b_BnNVda1zsa5Q7O4BQMDMEeDTdJU4gKZIKUdJqC9D2OlIp7iFEwQTE3bwLsBMX6Y3c0L1wSsrgg4z3q0iQgHiCW5uGNutObawLPFWSRnmsBjOVuZUSumSEOApOtMgCWUE6srH_wT0/s1600-h/57_mustang2010.jpg&quot;&gt;&lt;img style=&quot;margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 162px; height: 103px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_5b_BnNVda1zsa5Q7O4BQMDMEeDTdJU4gKZIKUdJqC9D2OlIp7iFEwQTE3bwLsBMX6Y3c0L1wSsrgg4z3q0iQgHiCW5uGNutObawLPFWSRnmsBjOVuZUSumSEOApOtMgCWUE6srH_wT0/s320/57_mustang2010.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5271409784964458626&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.autoblog.com/photos/2010-ford-mustang-ab-la2008/&quot;&gt;Full Hi-Res Gallery of  2010 Ford Mustang&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjC_VluBdI7GxkS6yr4Env6_7wDbKLirRlDQZ1qwmS2UB8O8oGLeN53PvxIvu3KdVxUsO3zHA2g-OylSBpQ5AH9113owIl9hfhbC2np1YowTzD1ciNPb4hUSCceWLmPzGAcdnOcA1MP5hE/s1600-h/35_mustang2010.jpg&quot;&gt;&lt;img style=&quot;margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 320px; height: 149px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjC_VluBdI7GxkS6yr4Env6_7wDbKLirRlDQZ1qwmS2UB8O8oGLeN53PvxIvu3KdVxUsO3zHA2g-OylSBpQ5AH9113owIl9hfhbC2np1YowTzD1ciNPb4hUSCceWLmPzGAcdnOcA1MP5hE/s320/35_mustang2010.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5271410517559922290&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;In terms of interior I think this is the most amazing part. Assuming Ford plans to make it exactly the way it was shown in the press release then it is quite possible the main selling point for the car. That is because American car interiors are notorious for &quot;grey&quot; design but all the surfaces in this updated model seem sleek and purpose built rather than a snatch and grab from the parts bin.&lt;br /&gt;&lt;br /&gt;Power specs are still in the works but Ford has released details of one of the powerplants that will be used in the GT which is a V8 similar to the one found in the current generation Mustang Bullitt and capable of putting out around 315 horsepower. With that said there are also rumours floating around that the Mustang may also be turbocharged?! All I can say is WOW...&lt;br /&gt;&lt;br /&gt;Official Press Release: &lt;a href=&quot;http://media.ford.com/article_display.cfm?article_id=29431&quot;&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;LEANER, MEANER 2010 FORD MUSTANG MODERNIZED, WITH MORE REFINEMENT, NEW LOOK INSIDE, OUT&lt;/span&gt;&lt;/a&gt;</description><link>http://ohflux.blogspot.com/2008/11/2010-ford-mustang-beauty-or-beast.html</link><author>noreply@blogger.com (the_chan)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQ36BcO76Ydramjy1v3vlQukpQLIaSUukKC9VVSy0TrNss3HrClE6cSP1LyPucybOBMqRtWxJJYfH947dd9DDxyQM_ZbTBOY42ojVzNsdpHOED7zKLWp3LQgGZYs3X5WA_JsrCraBf9Yg/s72-c/29_mustang2010.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6724443662617201461.post-7027115606658870347</guid><pubDate>Sat, 22 Nov 2008 04:30:00 +0000</pubDate><atom:updated>2008-11-21T18:58:42.719-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">PC</category><category domain="http://www.blogger.com/atom/ns#">World of Warcraft</category><title>Enter the Lich</title><description>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://upload.wikimedia.org/wikipedia/en/a/a9/Wrath_of_the_Lich_King.jpg&quot;&gt;&lt;img style=&quot;margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 256px; height: 355px;&quot; src=&quot;http://upload.wikimedia.org/wikipedia/en/a/a9/Wrath_of_the_Lich_King.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;Unlike my counterparts I play WoW... Before any judgements are made I have a valid reason.... I have no life and my school is on strike so i have a lot of time... Anyways thought I am a bit late on the WoW:WotLK review train I figured I would do a quasi-weekly review of whats new and neat with the game or random WoW knowledge that may or may not be useful to you all.&lt;br /&gt;&lt;br /&gt;This Week: Enter the DEATH KNIGHT&lt;br /&gt;&lt;br /&gt;So yea the most anticipated update in the new expansion if the introduction of the Death Knight Class. For all of you who don&#39;t know what a Death Knight is, they are:&lt;br /&gt;&lt;blockquote&gt;The fearsome death knight, World of Warcraft&#39;s first Hero class, is not your average adventurer seeking to prove his or her worth on Azeroth&#39;s fields of battle. No longer servants of the Lich King, they begin their new calling as experienced, formidable adversaries, heavily armed and armored and possessing an arsenal of deadly and forbidden magic learned in the Lich King&#39;s thrall. &lt;a&gt;[Blizzard]&lt;/a&gt;&lt;/blockquote&gt;&lt;br /&gt;The Death Knights are essentially those heroes who have walked a similar path to the tragic hero Prince Arthas who fell into the control of the Lich through the corruption of his pure heart and love for his country. So anyways the game play from Lich has changed very little from that of its predecessors but one major improvement I have seen is the story direction and how it is alot more involving for the player (at least as a Death Knight).&lt;br /&gt;&lt;br /&gt;But yea, I&#39;ll post more about my experience as I play on but all in all it has been a good start.&lt;br /&gt;&lt;br /&gt;EDIT: The ball is in your court Brian... lol</description><link>http://ohflux.blogspot.com/2008/11/enter-lich.html</link><author>noreply@blogger.com (the_chan)</author><thr:total>1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6724443662617201461.post-8345375285197696058</guid><pubDate>Sat, 22 Nov 2008 02:28:00 +0000</pubDate><atom:updated>2008-11-21T18:34:10.114-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Random</category><title>Piracy Program, Pirated</title><description>So my first post is a random, but it still seems relevant in this day and age. &lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.escapistmagazine.com/news/view/87607-Pirate-Decries-Piracy-After-Piracy-Program-Pirated&quot;&gt;Pirate Decries Piracy After Piracy Program Pirated&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Focusing on this comment: &lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.escapistmagazine.com/forums/read/7.77838#954353&quot;&gt;(Comment 5)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Alliterative irony always wins in the end. Epically.</description><link>http://ohflux.blogspot.com/2008/11/piracy-program-pirated.html</link><author>noreply@blogger.com (Unknown)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6724443662617201461.post-3605949955160213070</guid><pubDate>Fri, 21 Nov 2008 19:08:00 +0000</pubDate><atom:updated>2008-11-21T18:13:27.587-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Guitar Hero</category><category domain="http://www.blogger.com/atom/ns#">PS3</category><category domain="http://www.blogger.com/atom/ns#">Reviews</category><title>Guitar Hero World Tour</title><description>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://upload.wikimedia.org/wikipedia/en/4/4c/Guitar_Hero_World_Tour.jpg&quot;&gt;&lt;img style=&quot;margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 256px; height: 320px;&quot; src=&quot;http://upload.wikimedia.org/wikipedia/en/4/4c/Guitar_Hero_World_Tour.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;Where do you even begin to start with this game? So Activision has decided to join into the &quot;full band&quot; experience so that they can stay in the game with Rock Band doing so well and having a sequel. The game and its instrument bundles came out on all platforms on October 26, 2008. With rock band doing so well in the race is there even hope of guitar hero catching up?&lt;br /&gt;&lt;br /&gt;So game modes let’s start from there. The modes are pretty much the same as what there was in Activision&#39;s last guitar hero, there&#39;s career, quick play, online, versus battles. But they also added a some new ones like the new custom track mixer thing and on the Wii version only to Mii freestyle. Also something new that they added in was character creation. which can have a lot of variations in it because you can adjust everything little detail on the dude&#39;s/gal&#39;s body everything from like the size of their eyes brows to like the width of their chin. And that goes for the guitars as well, being able to customize every section of it. I’ll skip over most of the modes since they are very similar to the old ones and I’ll talk about the game play in the next section. so the new track mixer sounds like a brilliant idea right? to try and get user content up and essential having the public make songs to share with everyone. WRONG the mixer only makes MIDI like songs, so there&#39;s no singing and you can only work with a set amount of sounds so all this will come to is just crazy guitar solos and crazy drum solos. It’ll be hard for those who looking for a challenge. But for those who wanted to make a remix version of &lt;a href=&quot;http://www.youtube.com/watch?v=VnzXTGn3i58&quot;&gt;Flo Rida - Low&lt;/a&gt; well. Let’s just say that it’s not going to be possible. Why did they do this? Well it’s simple. Activision didn’t want to get their pants sued off them. so that&#39;s all we can get, custom tracks that sound like ringtones... which sucks... I don’t know much about the Wii&#39;s Mii freestyle. But it sounds like a gimmick so yeah.. Not much to say.&lt;br /&gt;&lt;br /&gt;Game play. So what’s changed after introducing a set of new drums and mic to the game? Nothing much. But you can&#39;t save band members if they decide to play a difficulty level that they can’t handle, so once they fail its game over and you&#39;ll have to restart the song. The good news is that the star power gauge is shared between the entire band so if anyone needs to save themselves can just use it at any time of the game. And I mean anytime. Unlike in rock band where the mic and drums can only activate their &quot;overdrive&quot; in certain sections of the section, in guitar hero world tour every player can activate star power anytime they want. I’m still fuzzy on how to activate star power on the mic, maybe I just yell into it? I don’t know. But I like how they did it for drums. You simply just smash the two symbols (yellow and orange) together at the same time anywhere in the song to start it, even if you hit star power when there&#39;s a note to play, the game will ignore it so that you can keep up your combo which is a nice feature. Another interesting thing that I noticed them do is that whenever the game is paused for some reason and you want to unpause it, the game does a countdown for everyone so that they can continue playing at the same time without screwing up the first 5 notes, a very nice touch I must say indeed. Another thing that should be noted is the g-slide function thing on the new guitar. Similar to rock band for the solo keys, the g-slide is touching sensitive so that you can just move your finger to play. This is clearly just a gimmick to try to copy rock band because it doesn’t work that well. And it’s not very clear when you can use it for not. So this one’s a no good Activision. The new instruments feel great to play when they work properly. As always the buttons on the guitar feel good to press and the new strum bar is a mix of the clicky old one and rock band&#39;s mushy one. The drums free great to play, especially when activating star power, something about smashing those symbols just makes it all free good. But it seems like I’m not the only person having issues with it too. The symbols need to be constantly tightened so that they register the notes properly, but when everything is working properly, it’s hard to tell the difference between guitar hero and its competitor rock band.&lt;br /&gt;&lt;br /&gt;As far as tracks go, all the songs that comes with guitar hero world tour (the 85 or so) are all master tracks from the original artists, so no covers which is always good to hear. And that means that the sound quality is at its best, less can be said about the tracks that can be made with the mixer. I’m sure there will be songs that will be interesting to in the custom section but it won’t me making them because the mixer is probably one of the hardest things to use on a console ever. And the tutorials they have are as annoying as the ones I had to sit through on Little Big Planet. It might be fun to use... if I could understand it and it actually liked better...&lt;br /&gt;&lt;br /&gt;so how does this fair up to rock band and rock band 2? For Activision&#39;s first attempt I think they did quite well for a first attempt. There nearly isn’t enough tracks compared to the rock band franchise but at least the track mixer will soften the blow, a little. Also without a &quot;no fail&quot; mode it&#39;ll hard for the casual market to hope on and play, seeing as there&#39;s no way to save your band members. The instruments need some work on seeing how the drums are having issues.&lt;br /&gt;&lt;br /&gt;With only selling half the amount of units guitar hero 3 did in the first week, this game might not do so well but nobody will know if they can make or not until they make a second one to fix up all the issues.&lt;br /&gt;&lt;br /&gt;I don’t know why chan is making me do this but. The game is available on all consoles and you can play up to 4 players locally or online.</description><link>http://ohflux.blogspot.com/2008/11/guitar-hero-world-tour.html</link><author>noreply@blogger.com (annson)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6724443662617201461.post-80830779517720437</guid><pubDate>Fri, 21 Nov 2008 06:58:00 +0000</pubDate><atom:updated>2008-11-21T18:57:04.249-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Little Big Planet</category><category domain="http://www.blogger.com/atom/ns#">PS3</category><category domain="http://www.blogger.com/atom/ns#">Reviews</category><title>Tiny Enormous Planet</title><description>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://upload.wikimedia.org/wikipedia/en/c/c1/LittleBigPlanetOfficialUKBoxArt.png&quot;&gt;&lt;img style=&quot;margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 256px; height: 294px;&quot; src=&quot;http://upload.wikimedia.org/wikipedia/en/c/c1/LittleBigPlanetOfficialUKBoxArt.png&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;Today--well I guess it&#39;s yesterday now--I finally beat PS3&#39;s most prized game, Little Big Planet by developers Media Molecule. Some say that this is the first game that actually FULLY utilizes the PS3. The game was released on October 28, 2008 worldwide. The main character in this game is a cute and lovable sack bag boy/girl that players use to journey through Little Big Planet. This 3D side-scrolling platformer is probably one of the most anticipated games for the PS3, or games in general... Maybe aside from Wrath of the Lich King. The game contains a number of modes that players and choose from their pods.&lt;br /&gt;&lt;br /&gt;In story mode, the game is essentially identical to Super Mario World. The only major difference is that you need to use your head at times to solve mini puzzles and races to get stickers that are hidden or behind objects. Other than that, it&#39;s all the same. You run around the map collecting these clear glass balls that have this gas in them or something, sort of like the coins in Mario. You don&#39;t have to get them all but it&#39;d be nice if you did. At the end, your points are tallied and that is the score you obtain. I found that the difficulty of the levels do NOT get progressively harder. Maybe harder in general but there are some that were a breeze but there were some that were very very VERY and I mean VERY frustrating. Like the one with the fire and mines =__= Holy shit crap the mines gahh. So hard. So hard. ... chan knows what I&#39;m talking about. .. gah...&lt;br /&gt;&lt;span style=&quot;font-style: italic;&quot;&gt;&lt;br /&gt;EDIT: &quot;OMG THE FLAMES?!??! WHY DO THEY BURN?!??!! OMGOMGOMGOMG!!!1111&quot; Was all that went through my head while playing that level... - Chan&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Anyways after completing the story mode the first time, it&#39;d probably be very useful to redo all the levels again at least once, because there are certain parts of each level that require more than one player to unlock, or they need a certain stickers to unlock more stickers, and come on--who doesn&#39;t like stickers?!&lt;br /&gt;&lt;br /&gt;So with all the stickers, costumes, materials and decorations that you collect, you can have your sack... err... person put on the stuff that you find, like an assortment of weird hats, clothes and shoes (they could be pants?!), whereas all the other stuff can be used to decorate your pod, or make your own levels. All the levels that are in the story mode can be created using the level creator. It&#39;s just that it takes a very very long time, figuring out how to setup triggers and doing this and that, which...would probably take up quite a fair amount of time. The thing I didn&#39;t like about the level creator was that there was an endless round of tutorials that I had to sit there and watch and endure. At least you get an achievement if you watch them all?! Only problem is achievements are worth NOTHING!!! So I know now that the only way to find peace is... To just  make random levels that nobody can ever win. MUHAHAHAHA..hahaha. *cough*&lt;br /&gt;&lt;br /&gt;Of course you can always play levels that other people create which are always fun. There are an assortment of levels like one based off of Mirror&#39;s Edge, which are fun to see &lt;span style=&quot;font-weight: bold;&quot;&gt;(&lt;/span&gt;&lt;span style=&quot;font-style: italic; font-weight: bold;&quot;&gt;snatch them up quick though because there is apparently a &quot;kill switch&quot; for maps based off of other company&#39;s IP&lt;/span&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;)&lt;/span&gt; and then there are others which just help you get all the achievements which are nice as well.&lt;br /&gt;&lt;br /&gt;Another great feature is the sheer amount of customization. Like I mentioned before you can dress your sack-person, and for those of you who don&#39;t like the costumes that come with the game, you can always buy new ones from the PlayStation Store for around $1 - $2. $1 for the ones that seem to be generic (shark, frog, etc...) and $2 for the &quot;special&quot; ones, like SEPHIROTH and OLD SNAKE. The special ones aren&#39;t out yet but I&#39;m waiting for the day it does and user generated content arrives for them. Haha maybe someone will make a Shadow Moses map and you can fight Metal Gear Rex. I think that&#39;d be pretty &lt;span style=&quot;font-weight: bold;&quot;&gt;EPIC&lt;/span&gt;. Until then let&#39;s just hope that those people with too much time on their hands can be kept busy with the content that the game comes with, but it seems like they plan on releasing new DLC every week, so it will probably get the Rock Band-like DLC treatment lol.&lt;br /&gt;&lt;br /&gt;Anyways to sum it all up, Little Big Planet is a great party game to play with friends. Although it is definitely challenging and frustrating at times because you can&#39;t pass a certain parts of the game (&lt;span style=&quot;font-style: italic;&quot;&gt;REMEMBER THE BOMBS AND THE CART ANSON...&lt;/span&gt;), but the game is lots of fun when playing with friends, and it&#39;s always fun to share the frustration and anger with friends...Right? This is a game that definitely worth picking up for all those PS3 owners out there that haven&#39;t already got a copy.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-style: italic;&quot;&gt;This game is playable online and offline with up to four people and is available exclusively on the PS3.&lt;br /&gt;&lt;/span&gt;</description><link>http://ohflux.blogspot.com/2008/11/tiny-enormous-planet.html</link><author>noreply@blogger.com (annson)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6724443662617201461.post-4624850407727980051</guid><pubDate>Wed, 19 Nov 2008 21:05:00 +0000</pubDate><atom:updated>2008-11-21T02:56:03.255-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Random</category><title>In a World without Guitars</title><description>&lt;c&gt;&lt;object width=&quot;480&quot; height=&quot;360&quot;&gt;&lt;param name=&quot;allowfullscreen&quot; value=&quot;true&quot;&gt;&lt;param name=&quot;wmode&quot; value=&quot;transparent&quot;&gt;&lt;param name=&quot;AllowScriptAccess&quot; value=&quot;true&quot;&gt;&lt;param name=&quot;movie&quot; quality=&quot;best&quot; value=&quot;http://www.collegehumor.com/moogaloop/moogaloop.swf?clip_id=1891085&amp;amp;fullscreen=1&quot;&gt;&lt;embed src=&quot;http://www.collegehumor.com/moogaloop/moogaloop.swf?clip_id=1891085&amp;amp;fullscreen=1&quot; type=&quot;application/x-shockwave-flash&quot; wmode=&quot;transparent&quot; allowscriptaccess=&quot;always&quot; width=&quot;480&quot; height=&quot;360&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/c&gt;&lt;div style=&quot;padding: 5px 0pt; text-align: center; width: 480px;&quot;&gt;See more &lt;a href=&quot;http://www.collegehumor.com/videos&quot;&gt;funny videos&lt;/a&gt; and &lt;a href=&quot;http://www.collegehumor.com/pictures&quot;&gt;funny pictures&lt;/a&gt; at &lt;a href=&quot;http://www.collegehumor.com/&quot;&gt;CollegeHumor&lt;/a&gt;.&lt;br /&gt;This is awesome credits go to billy for showing me this.&lt;br /&gt;&lt;/div&gt;</description><link>http://ohflux.blogspot.com/2008/11/in-world-without-guitars.html</link><author>noreply@blogger.com (annson)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6724443662617201461.post-5277922996805548181</guid><pubDate>Wed, 19 Nov 2008 08:57:00 +0000</pubDate><atom:updated>2008-11-21T02:44:11.312-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Left 4 Dead</category><category domain="http://www.blogger.com/atom/ns#">PC</category><category domain="http://www.blogger.com/atom/ns#">Reviews</category><title>Four People Left 4 Dead</title><description>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://upload.wikimedia.org/wikipedia/en/5/5b/Left4Dead_Windows_cover.jpg&quot;&gt;&lt;img style=&quot;margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 255px; height: 369px;&quot; src=&quot;http://upload.wikimedia.org/wikipedia/en/5/5b/Left4Dead_Windows_cover.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;So after playing about 5 hours of the new Left 4 Dead on my PC, here are a few things that come to mind.&lt;br /&gt;&lt;br /&gt;The gameplay is EXACTLY the same as what those of you who have played the demo saw and experienced. It&#39;s just that when you buy the game each of the levels are actually about twice as long as the demo. You get to play the campaign mode with people online, or play in single player, and of course you can play versus mode as well, which I must add is very cool.&lt;br /&gt;&lt;br /&gt;I haven&#39;t completed the 5 or was it 6 levels that the game comes with so I don&#39;t know if there are any to unlock or not. I know 5 or 6 seems very little but trust of as of right now you&#39;ll probably have lots of fun them until Valve releases new maps to download which hopefully in keeping with Valve tradition will be FREE DLC. Plus the levels are very long so I HIGHLY doubt you&#39;d want to play more 2 levels from beginning to end back-to-back.&lt;br /&gt;&lt;br /&gt;Single player campaign mode is exactly the same as the online campaign mode just that your stuck with retarded computer AI&#39;s. They don&#39;t pick up any grenades or anything and they don&#39;t know how to use such as the mounted machine guns, so they just end up kind of standing around you and use up all their primary weapon&#39;s ammo.&lt;br /&gt;&lt;br /&gt;Now playing online would obviously solve this problem, but the problem is there&#39;s always those players that are utterly useless, who play this game and think they are the best in game etc. Those players generally will just make a dash for the safehouse and ignore the rest of the &quot;TEAM&quot;, or they talk you into &quot;playing&quot; (if you can call it playing anymore) the level EXACTLY the way they want to. Kinda drags the online experience down sometimes. The good thing is that if any of those bastards drop or leave the game they are immediately swapped with a computer. Another thing I like that they made is, that you can make maps that ONLY your friends can join. I haven&#39;t had much luck with the online part yet because I haven&#39;t been able to create a game on a dedicated server and have been hosting locally, which kinda sucks. so I&#39;ll have to get back to you on that later... maybe...&lt;br /&gt;&lt;br /&gt;The really cool part of the game is versus mode, where its the zombies versus the survivors. At first I thought it&#39;d be just a lot of zombie running around. but its actually a portion of a campaign map where 2 teams (4 vs 4) take turns playing as the humans and the zombies. the objectives of each side should be obvious. Humans need to get to safehouse, and the zombies need to kill them before they do... So the human part is pretty much exactly the same as the regular campaign but the zombie side is where things get interesting. Each player randomly (or maybe its different on servers) becomes one of the 4 types of zombies: Boomer (big fat thing that explodes), Hunter (crawls around and jumps and rapes the human), Smoker (shoots its tongue to drag the human away from the group)and the Tank (big ugly hulk looking thing). Unfortunately the Witch is not available to be played. I also thought it sucked when I spawned as a smoker... It&#39;s kind of unbalanced because its a 1 shot kill for them on me. So I had to wait 20 seconds to spawn as a fat thing just to be shot at once before I have to wait again. But then again there&#39;s probably supposed to be a fair amount of sneaking around to do the most damage first, but I usually just ended up charging right in which probably isn&#39;t a great idea.&lt;br /&gt;&lt;br /&gt;I think I&#39;ve covered most of the modes and the pros and cons. Overall, I think it&#39;s a good game, who wouldn&#39;t like to join up with 3 other friends and shoot at a city full of zombies right?. It would have been cool if there were other modes or if it were possible to infect the people and almost make it a game of tag. and i guess more maps would be nice too. hopefully these are things that will be added in later on but I think in my opinion as it stands now I honestly don&#39;t think the game is worth $40 YET, I think if Valve introduces more content into the game then this game would be worth your money, kinda like Team Fortress 2 where they added more stuff after the game was released, lets hope they do that for Left 4 Dead as well.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-style: italic;&quot;&gt;This game is playable online and offline with up to four people and is currently available on PC and XBOX 360&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;EDIT: Thanks for the copy of L4D Anson - Chan</description><link>http://ohflux.blogspot.com/2008/11/four-people-left-4-dead.html</link><author>noreply@blogger.com (annson)</author><thr:total>2</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6724443662617201461.post-2298878373756092903</guid><pubDate>Wed, 19 Nov 2008 05:20:00 +0000</pubDate><atom:updated>2008-11-21T02:46:17.798-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Need for Speed</category><category domain="http://www.blogger.com/atom/ns#">PC</category><category domain="http://www.blogger.com/atom/ns#">Reviews</category><title>Uncovering the Need for Speed</title><description>&lt;span style=&quot;font-size:100%;&quot;&gt;&lt;a style=&quot;font-family: georgia;&quot; onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://upload.wikimedia.org/wikipedia/en/b/b1/Nfsuc-win-cover.jpg&quot;&gt;&lt;img style=&quot;margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 256px; height: 363px;&quot; src=&quot;http://upload.wikimedia.org/wikipedia/en/b/b1/Nfsuc-win-cover.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;So Need for Speed Undercover came out in North America on all platforms today. And I’m just going to be straight up honest about this game. It’s a very lazy game… Okay I guess I should back up a little bit. The game play is quite similar to one of the games predecessors, Need for Speed Most Wanted. The story goes, that you’re working for the FBI to help put bad guys in jail, you know just like 2 Fast 2 Furious… Anyways, so you have to go around town and getting reputation and blah blah and to do that you have to win races.&lt;br /&gt;&lt;br /&gt;The new thing that they added in now is that you don&#39;t have to be at an intersection to start a race anymore (kinda like Burnout Paradise) you just have to be in like a 3 block radius. Honestly, all you have to do is press the Tab button when you’re in the area and the race starts. So if you didn’t catch that, this is pretty much how you play the game:&lt;br /&gt;&lt;br /&gt;1) Press &quot;tab&quot; to start a race&lt;br /&gt;2) Win the race and end up in another part of town which has a race&lt;br /&gt;3) Repeat&lt;br /&gt;&lt;br /&gt;Oh and sometimes there&#39;s a cut scene with Maggie Q in it.&lt;br /&gt;&lt;br /&gt;She&#39;s hot so it’s definitely worth watching, but the cut scenes with her in it only last about TEN SECONDS. Seriously what the heLL!? Can you even call that a cut scene?! Dammit, and then some other random people talk you but they aren’t Maggie Q so they don’t matter...&lt;br /&gt;&lt;br /&gt;So it’s another Need for Speed and with it comes music and at least the soundtrack is good… like they usually are? Right? WRONG. I don’t know why but this version seems to be lacking in the music department... After playing it for about an hour straight, I didn&#39;t hear anything that made me want to drive faster. Where is YOUR RAGE EA? WHERE IS YOUR ANGER!? Yeah, pretty boring music = “Slow Driving”.&lt;br /&gt;&lt;br /&gt;So how does this game stack up to the last entry into Need for Speed franchise Need for Speed Pornstreet, (I mean Prostreet but the cars are so sexy…) it’s definitely better than Prostreet. It’s not all that much better but it’s definitely good to see that they got scriptwriters on this one. In the end it’s just lots of racing to grind up rep and then you win. Which is the same basic principle as all the other games in the NFS franchise, so in my mind this is how I would order the Need for Speed(s) from Great to CRAP, Most Wanted, Underground (1 &amp;amp; 2), Carbon, Undercover, Prostreet.&lt;br /&gt;&lt;br /&gt;Now, back to some Left 4 Dead… This game is hard on single player.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-style: italic;&quot;&gt;Need for Speed is currently available on most major consoles and supports online and offline play.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;EDIT: I forgot to mention how PAINFULLY easy the game is, and there&#39;s no option to change the difficulty either.&lt;/span&gt;</description><link>http://ohflux.blogspot.com/2008/11/uncovering-need-for-speed.html</link><author>noreply@blogger.com (annson)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6724443662617201461.post-4568895951158015828</guid><pubDate>Tue, 18 Nov 2008 23:18:00 +0000</pubDate><atom:updated>2008-11-20T22:59:43.873-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">PC</category><category domain="http://www.blogger.com/atom/ns#">Red Alert 3</category><category domain="http://www.blogger.com/atom/ns#">Reviews</category><title>Red Alert 3</title><description>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://upload.wikimedia.org/wikipedia/en/a/a6/CnC-RA3-win-cover.jpg&quot;&gt;&lt;img style=&quot;margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 256px; height: 330px;&quot; src=&quot;http://upload.wikimedia.org/wikipedia/en/a/a6/CnC-RA3-win-cover.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;Left 4 Dead is installing... I realized that I was running out of room on my computer so I had to uninstall Red Alert 3 &lt;strike&gt;and since the_chan seems to be bothered by me not using proper capitalization in my blogs I decided to type more so that he can read this and have the need to fix it.&lt;/strike&gt;&lt;br /&gt;&lt;br /&gt;Anyways, so EA has released a new Command &amp;amp; Conquer Red Alert, the release date was on October 28 for PC and November 11 for the 360 and PS3 is still TBA. So here&#39;s what I have to say about this game mind you, I don&#39;t really remember the gameplay of the original games or even the previous one. The only thing I&#39;m basing this review on is the game&#39;s competitors, Starcraft and Warcraft 3, of which I know the gameplay.&lt;br /&gt;&lt;br /&gt;First thing that I noticed right from the start, (besides the cutscenes which are quite good, get to that later) is the speed of the game. The pace of the game is really really slow compared to Warcraft 3. Most of the time I felt like I should be pressing buttons or clicking something to make me feel like I&#39;m still actually playing the game. Usually this point could be countered by saying that the gameplay requires strategic planning and all that stuff, but the fact is, it doesn&#39;t. The game revolves around 2 things, making money and pumping out units. No creeping, or leveling up heroes (which they have included now) or anything like that. All you have to do is sit there for about 20 - 30 minutes to farm up enough gold and build enough units to just demolish the opposing forces and then you complete the mission. So pretty much every game I played was just me sitting there putting up my defenses until I have (what I thought to be) a large enough army to just walk through the enemy&#39;s base, and boy do they move slow. So much so that each campaign game took almost an hour for me. it literally took me 8-9 hours just to beat the first of the three campaigns.&lt;br /&gt;&lt;br /&gt;So aside from the boring gameplay, the cut scenes were the only thing that kept me going. The cast was, filled with relatively famous, actors like Peter Stormare (&quot;vee-dub in da house&quot; dude), J.K. Simmons (Jameson from Spiderman), and George Takei (Hiro&#39;s father from Heroes) and hot actresses like Jesse McCarthy, Kelly Hu and Gemma Atkinson. the scenes were very hot and sexy and it kept things interesting. Other than that, I guess the only other good thing about it was that the campaigns are co-op now, so that was something new for me. But only thing is EVERYONE in the industry is making EVERYTHING co-op, so I guess it&#39;s not really that new, just that its the first RTS that&#39;s done it? meh?&lt;br /&gt;&lt;br /&gt;Now it&#39;s time for me to play Left 4 Dead.&lt;br /&gt;&lt;br /&gt;EDIT: Love you to Anson....Jerk...lol...kinda...</description><link>http://ohflux.blogspot.com/2008/11/red-alert-3.html</link><author>noreply@blogger.com (annson)</author><thr:total>2</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6724443662617201461.post-2573766780753727054</guid><pubDate>Tue, 18 Nov 2008 22:40:00 +0000</pubDate><atom:updated>2008-11-21T02:54:59.782-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Coldplay</category><category domain="http://www.blogger.com/atom/ns#">Jay-Z</category><category domain="http://www.blogger.com/atom/ns#">Music</category><title>Coldplay &amp; Jay-Z - Lost +</title><description>&lt;object width=&quot;448&quot; height=&quot;374&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://videos.onsmash.com/e/QuMdwikLrQSRwKyT&quot;&gt;&lt;param name=&quot;allowFullscreen&quot; value=&quot;true&quot;&gt;&lt;embed src=&quot;http://videos.onsmash.com/e/QuMdwikLrQSRwKyT&quot; type=&quot;application/x-shockwave-flash&quot; allowfullscreen=&quot;true&quot; width=&quot;448&quot; height=&quot;374&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;Just listen. This song is supposed to be released on Coldplay&#39;s new EP, &lt;span style=&quot;font-style: italic;&quot;&gt;Prospekt&#39;s March&lt;/span&gt;. Though &lt;span style=&quot;font-style: italic;&quot;&gt;Viva La Vida&lt;/span&gt; was not that great in my opinion, but anything Jay-Z touches turns to gold and this is no exception.</description><link>http://ohflux.blogspot.com/2008/11/coldplay-jay-z-lost.html</link><author>noreply@blogger.com (b)</author><thr:total>2</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6724443662617201461.post-4831812911696987929</guid><pubDate>Tue, 18 Nov 2008 21:34:00 +0000</pubDate><atom:updated>2008-11-18T15:01:44.001-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Left 4 Dead</category><category domain="http://www.blogger.com/atom/ns#">PC</category><title>4 Left to Die</title><description>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGjsr-ichXVl1NESzGD9XKUDTYxzG63sRwvrYMVW6_BqxLMLmaIG0x4Q390lKWGB31-a0_WOtToSBdeuKhZN1nDTOfAbkj15o1bq6nyfou75iGo3VpC2Ejg0E8MZfitQJ6TkRw-xgQO_o/s1600-h/CIMG0864.JPG&quot;&gt;&lt;img style=&quot;margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 150px; height: 200px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGjsr-ichXVl1NESzGD9XKUDTYxzG63sRwvrYMVW6_BqxLMLmaIG0x4Q390lKWGB31-a0_WOtToSBdeuKhZN1nDTOfAbkj15o1bq6nyfou75iGo3VpC2Ejg0E8MZfitQJ6TkRw-xgQO_o/s200/CIMG0864.JPG&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5270116357007838658&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;Picked up my copy of Left 4 Dead for PC today. I&#39;m excited to see how this turns out. For those of you who Don&#39;t have ANY Valve games or just have 1 or 2 and are interested in getting some, I suggest you get &quot;Valve Value Pack&quot; which can be found via Steam. It costs about $100 but you get every game that was every published by Valve (EA whatever). The package includes everything from Half-Life 1 and Counter-Strike 1.6 to Team Fortress2 and Left 4 Dead. It&#39;s quite a sweet deal. Anyways. Going to install this and see how it turns out.</description><link>http://ohflux.blogspot.com/2008/11/4-left-to-die.html</link><author>noreply@blogger.com (annson)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGjsr-ichXVl1NESzGD9XKUDTYxzG63sRwvrYMVW6_BqxLMLmaIG0x4Q390lKWGB31-a0_WOtToSBdeuKhZN1nDTOfAbkj15o1bq6nyfou75iGo3VpC2Ejg0E8MZfitQJ6TkRw-xgQO_o/s72-c/CIMG0864.JPG" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6724443662617201461.post-7441952376580923358</guid><pubDate>Mon, 17 Nov 2008 23:36:00 +0000</pubDate><atom:updated>2008-11-21T02:50:21.145-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Penny Arcade</category><category domain="http://www.blogger.com/atom/ns#">Prince of Persia</category><category domain="http://www.blogger.com/atom/ns#">PS3</category><title>Persian Prince</title><description>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://upload.wikimedia.org/wikipedia/en/2/21/Pop2008cover.jpg&quot;&gt;&lt;img style=&quot;margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 256px; height: 325px;&quot; src=&quot;http://upload.wikimedia.org/wikipedia/en/2/21/Pop2008cover.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;object classid=&quot;clsid:d27cdb6e-ae6d-11cf-96b8-444553540000&quot; codebase=&quot;http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0&quot; id=&quot;gtembed&quot; width=&quot;480&quot; height=&quot;392&quot;&gt;I never knew that Gabe and Tycho actually had an input on the art direction of the new &lt;a href=&quot;http://prince-of-persia.uk.ubi.com/intro/&quot;&gt;Prince of Persia&lt;/a&gt; game. (watch the intro movie at the site its amazing)  some people *cough cough* the_chan *cough cough* think that the game won&#39;t do so well because the voice actor is not Persian etc... Anyways, I think the game looks good. The art direction and the concept looks like it can work out. I&#39;ve always been a fan of Prince of Persia, well since the Sands of Time came out. The ones before I didn&#39;t think were all that great. The game was developed by Ubisoft Montreal, so its technically a Canadian game.&lt;br /&gt;&lt;br /&gt;The game is set to be released on December 2, 2008 for the PS3/360 and the PC release date is on December 12.&lt;br /&gt;&lt;br /&gt;&lt;param name=&quot;allowScriptAccess&quot; value=&quot;sameDomain&quot;&gt; &lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt; &lt;param name=&quot;movie&quot; value=&quot;http://www.gametrailers.com/remote_wrap.php?mid=42804&quot;&gt; &lt;param name=&quot;quality&quot; value=&quot;high&quot;&gt; &lt;embed src=&quot;http://www.gametrailers.com/remote_wrap.php?mid=42804&quot; swliveconnect=&quot;true&quot; name=&quot;gtembed&quot; allowscriptaccess=&quot;sameDomain&quot; allowfullscreen=&quot;true&quot; quality=&quot;high&quot; pluginspage=&quot;http://www.macromedia.com/go/getflashplayer&quot; type=&quot;application/x-shockwave-flash&quot; width=&quot;480&quot; align=&quot;middle&quot; height=&quot;392&quot;&gt;&lt;/embed&gt; &lt;/object&gt;</description><link>http://ohflux.blogspot.com/2008/11/persian-prince.html</link><author>noreply@blogger.com (annson)</author><thr:total>1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6724443662617201461.post-4904470868018566995</guid><pubDate>Mon, 17 Nov 2008 22:42:00 +0000</pubDate><atom:updated>2008-11-20T22:59:55.732-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Mirror&#39;s Edge</category><category domain="http://www.blogger.com/atom/ns#">PS3</category><category domain="http://www.blogger.com/atom/ns#">Reviews</category><title>Living on the Edge&#39;s Mirror</title><description>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://upload.wikimedia.org/wikipedia/en/9/97/Mirror%27s_Edge.jpg&quot;&gt;&lt;img style=&quot;margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 256px; height: 321px;&quot; src=&quot;http://upload.wikimedia.org/wikipedia/en/9/97/Mirror%27s_Edge.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;So I finally finished playing Mirror&#39;s Edge on the PS3. and right now I can&#39;t really sum up a verdict on it in one word. There&#39;s are lots of good parts and points to it but at the same time some bad stuff too. So lets start with the bad?&lt;br /&gt;&lt;br /&gt;First thing is, and I mean this is major one, the combat system was VERY weak. My first impressions of this game when I saw the trailer for the first time AND when I played the demo that was released was that it as a game of running and stealth, sorta like Metal Gear Solid. Where combat should be avoided if possible. Though while playing the game, Faith gets trapped in a room with 20 guys that are ALL SWAT and have like ridiculous arsenal against you, and you can&#39;t really do what you have to do to escape until to knock them all out or kill them all. So much for being stealth... So why not just disarm all of them you say? Well, for the police and security guards disarming them is actually cool, you do a cool knee to the groin and the guy falls down and you take his gun. The problem comes when you need to deal with the SWAT teams, the timing to disarming them needs to be so precise that its just too painful to do. Using the slow motion thing (whatever it was called) helps but you can only use it like once every 5 minutes. Which is not a great idea when 20 other people are shooting at you.&lt;br /&gt;&lt;br /&gt;The second thing I didn&#39;t like about it was the fact that the it&#39;s very hard for you to gauge how much room you have left before you need to jump. I found myself falling a lot because I jumped too early or because I jumped too late. If I screwed up I needed to redo all the acrobatics that I did to get to the same point to just fall again... very frustrating.&lt;br /&gt;&lt;br /&gt;I like the game on the note that it was something unique and something new. The parkour-ing part of the game was really fun I must say. Jumping off rooftops and just the whole free-running idea was very nice. I found that most of the time it was quite easy to navigate around and know exactly where I&#39;m suppose to run to but getting there was entirely up to me. Almost. I say almost because your still use the same areas to get to point A to B but it was up to me to decide which was the fastest route to go.&lt;br /&gt;&lt;br /&gt;I also liked the fact that the game put an emphasis on using momentum. Building up momentum was key if you wanted to make a long jump, or... Well, that&#39;s pretty much it. I&#39;m not sure if running faster helped me dodge bullets better (maybe?) but I found that once I had the speed, it was very easy to do what I wanted to do in the parkour environment.&lt;br /&gt;&lt;br /&gt;So in the end the game was good (using momentum and parkouring). but it had it flaws (combat system and the amount of combat in the game). I thought it&#39;d be more like &lt;a href=&quot;http://www.animenewsnetwork.com/encyclopedia/anime.php?id=4778&quot;&gt;Eyeshield 21&lt;/a&gt; where I had to run and dodge, but as it turned out the game was almost like half a shooter game.</description><link>http://ohflux.blogspot.com/2008/11/living-on-edges-mirror.html</link><author>noreply@blogger.com (annson)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6724443662617201461.post-968609725889274679</guid><pubDate>Mon, 17 Nov 2008 07:29:00 +0000</pubDate><atom:updated>2008-11-21T03:25:46.139-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Random</category><title>Random Post #1</title><description>&lt;span arial=&quot;&quot; helvetica=&quot;&quot; font=&quot;&quot;  style=&quot;font-family:verdana;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;center&gt; &lt;h3&gt;&lt;span arial=&quot;&quot; helvetica=&quot;&quot; font=&quot;&quot;  style=&quot;font-family:verdana;&quot;&gt;&lt;b&gt;NETS  MADE  BY  SPIDERS  FED&lt;br /&gt;ON  DRUG-DOSED  FLIES&lt;/b&gt;&lt;/span&gt;&lt;/h3&gt; &lt;span arial=&quot;&quot; helvetica=&quot;&quot; font=&quot;&quot;  style=&quot;font-family:verdana;&quot;&gt;&lt;a href=&quot;http://www.cannabis.net/hempvict.html&quot;&gt;&lt;img src=&quot;http://www.cannabis.net/spidlsd.jpg&quot; alt=&quot;LSD spider&#39;s web&quot; width=&quot;299&quot; height=&quot;180&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;span arial=&quot;&quot; helvetica=&quot;&quot; font=&quot;&quot;  style=&quot;font-family:verdana;&quot;&gt;web of a spider on LSD&lt;/span&gt;&lt;br /&gt;&lt;span arial=&quot;&quot; helvetica=&quot;&quot; font=&quot;&quot;  style=&quot;font-family:verdana;&quot;&gt;&lt;br /&gt; &lt;a href=&quot;http://www.cannabis.net/hempvict.html&quot;&gt;&lt;img src=&quot;http://www.cannabis.net/spidmesc.jpg&quot; alt=&quot;mescaline spider&#39;s web&quot; width=&quot;300&quot; height=&quot;189&quot; /&gt;&lt;/a&gt;&lt;br /&gt;web of a spider on mescaline&lt;/span&gt;&lt;p&gt;  &lt;span arial=&quot;&quot; helvetica=&quot;&quot; font=&quot;&quot;  style=&quot;font-family:verdana;&quot;&gt;&lt;a href=&quot;http://www.cannabis.net/hempvict.html&quot;&gt;&lt;img src=&quot;http://www.cannabis.net/spihash.jpg&quot; alt=&quot;hashish spider&#39;s web&quot; width=&quot;300&quot; height=&quot;190&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span arial=&quot;&quot; helvetica=&quot;&quot; font=&quot;&quot;  style=&quot;font-family:verdana;&quot;&gt;web of a spider on hashish&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span arial=&quot;&quot; helvetica=&quot;&quot; font=&quot;&quot;  style=&quot;font-family:verdana;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span arial=&quot;&quot; helvetica=&quot;&quot; font=&quot;&quot;  style=&quot;font-family:verdana;&quot;&gt;   &lt;a href=&quot;http://www.cannabis.net/hempvict.html&quot;&gt;&lt;img src=&quot;http://www.cannabis.net/spicaf.jpg&quot; alt=&quot;caffeinated spider&#39;s web&quot; width=&quot;299&quot; height=&quot;200&quot; /&gt;&lt;/a&gt;&lt;br /&gt;web of a spider on caffeine&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span arial=&quot;&quot; helvetica=&quot;&quot; font=&quot;&quot;  style=&quot;font-family:verdana;&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.cannabis.net/hempvict.html&quot;&gt;&lt;img src=&quot;http://www.cannabis.net/spid.jpg&quot; alt=&quot;a drug-free spider&#39;s web&quot; vspace=&quot;4&quot; width=&quot;480&quot; height=&quot;330&quot; hspace=&quot;1&quot; /&gt;&lt;/a&gt;&lt;br /&gt;Just Say No: web of a drug-naïve &lt;a href=&quot;http://www.cannabis.net/spiders-dope.html&quot;&gt;spider&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt; &lt;span arial=&quot;&quot; helvetica=&quot;&quot; font=&quot;&quot;  style=&quot;font-family:verdana;&quot;&gt;see&lt;br /&gt;&lt;i&gt;Spider Communication: Mechanisms and Ecological Significance&lt;/i&gt;&lt;br /&gt;Edited by Peter N.Witt &amp;amp; Jerome S. Rovner - Princeton University Press -1982&lt;/span&gt;&lt;/p&gt;&lt;p&gt; &lt;span arial=&quot;&quot; helvetica=&quot;&quot; font=&quot;&quot;  style=&quot;font-family:verdana;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;/center&gt;</description><link>http://ohflux.blogspot.com/2008/11/random-post-1.html</link><author>noreply@blogger.com (b)</author><thr:total>2</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6724443662617201461.post-1056205508225145830</guid><pubDate>Mon, 17 Nov 2008 05:17:00 +0000</pubDate><atom:updated>2008-11-21T03:24:12.248-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Cars</category><category domain="http://www.blogger.com/atom/ns#">Top Gear</category><title>Say Hi to Your Mother for Me</title><description>So yea, I just finished watching another action packed episode of Top Gear (which for those of you who don&#39;t know what it is, is &lt;a href=&quot;http://en.wikipedia.org/wiki/BAFTA&quot; title=&quot;BAFTA&quot; class=&quot;mw-redirect&quot;&gt;BAFTA&lt;/a&gt;, multi-&lt;a href=&quot;http://en.wikipedia.org/wiki/National_Television_Awards&quot; title=&quot;National Television Awards&quot;&gt;NTA&lt;/a&gt; and International &lt;a href=&quot;http://en.wikipedia.org/wiki/Emmy_Award&quot; title=&quot;Emmy Award&quot;&gt;Emmy Award&lt;/a&gt;-winning &lt;a href=&quot;http://en.wikipedia.org/wiki/BBC&quot; title=&quot;BBC&quot;&gt;BBC&lt;/a&gt; television series about motor vehicles as per Professor Wikipedia) it&#39;s simply insane and outragous this week.&lt;br /&gt;&lt;br /&gt;Episode in a nutshell:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Richard Hammond goes to Japan to try out Toyota’s i-Real concept “car” the term car is used loosely&lt;/li&gt;&lt;li&gt;James May goes to Finland to get racing lessons from two-time Formula 1 champion Mika Häkkinen and then participates in an amateur race in preparation for his first supercar test.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Jeremy unveils his Corvette V8 powered food blender... yes children &quot;FOOD&quot; &quot;BLENDER&quot;&lt;br /&gt;&lt;/li&gt;&lt;li&gt;The guys receive a challenge to modify a normal car to make it beat a Mitsubishi Evo X’s lap time.... yea...&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;&lt;abbr title=&quot;Star(s) in a Reasonably Priced Car&quot;&gt;STAR IN A RESONABLY PRICED CAR&lt;/abbr&gt;:&lt;/strong&gt; Mark Wahlberg&lt;/li&gt;&lt;/ul&gt;This episode got me thinking I have always wanted to tune a car of my own and priced it out calculated potential performance upgrades and now after watching this I am doubting all the magic in tuning cars... So question is &quot;Is it possible to get racing performance out of a blue collar budget?&quot;</description><link>http://ohflux.blogspot.com/2008/11/say-hi-to-your-mother-for-me.html</link><author>noreply@blogger.com (the_chan)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6724443662617201461.post-5677252414931762320</guid><pubDate>Mon, 17 Nov 2008 04:35:00 +0000</pubDate><atom:updated>2008-11-21T02:49:49.528-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Staff</category><title>random fluxing.</title><description>&lt;a href=&quot;http://3.bp.blogspot.com/_I8menuOFioQ/SSD4TwctYfI/AAAAAAAAAA8/RyeymmZdkVs/s1600-h/wondersnail.jpg&quot;&gt;&lt;img id=&quot;BLOGGER_PHOTO_ID_5269484582329999858&quot; style=&quot;margin: 0px auto 10px; display: block; width: 159px; height: 127px; text-align: center;&quot; alt=&quot;&quot; src=&quot;http://3.bp.blogspot.com/_I8menuOFioQ/SSD4TwctYfI/AAAAAAAAAA8/RyeymmZdkVs/s320/wondersnail.jpg&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;so... this... is the blog. how fluxed up is that. I randomly suggested it not too long ago, and here we are, up and running at snail&#39;s pace. I love it. I don&#39;t know what I&#39;m doing here... Probably posting random things: music, sneakers, comics, gadgets, architecture, design, what not. Whatever tickles my fancy. I hope this pans out nicely.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;PZ&lt;/div&gt;</description><link>http://ohflux.blogspot.com/2008/11/random-fluxing.html</link><author>noreply@blogger.com (b)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_I8menuOFioQ/SSD4TwctYfI/AAAAAAAAAA8/RyeymmZdkVs/s72-c/wondersnail.jpg" height="72" width="72"/><thr:total>2</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6724443662617201461.post-896235430491713053</guid><pubDate>Mon, 17 Nov 2008 04:16:00 +0000</pubDate><atom:updated>2008-11-21T02:49:34.954-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Penny Arcade</category><category domain="http://www.blogger.com/atom/ns#">Staff</category><title>what he said?</title><description>Hello. and welcome! my name is annson. blah blah you get the point with what chan said. i&#39;ll probably be just here arguing with the_chan because he&#39;s going to complain that things suck which they actually dont. here are in november. as one of the most craziest months for video games. as noted from those who follow &lt;a href=&quot;http://penny-arcade.com/comic/2008/10/31/&quot;&gt;Penny Arcade&lt;/a&gt;. i DON&#39;T play WoW so for those looking for WoW info and news. too bad, i actually kinda hate game, dont get me wrong the story is good and very rich with stuff. but how the game works just isn&#39;t my cup of tea : P anyways. welcome and yeah. READ US muhahaha.</description><link>http://ohflux.blogspot.com/2008/11/what-he-said.html</link><author>noreply@blogger.com (annson)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6724443662617201461.post-8877660416480665188</guid><pubDate>Mon, 17 Nov 2008 03:39:00 +0000</pubDate><atom:updated>2008-11-21T02:47:56.599-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Staff</category><title>ohFLUX!?!@</title><description>Welcome. one and all to ohFLUX! your source for everything random and hardly exciting. Updates will be plentiful and content will be... dare I say... EPIC... With this said enjoy responsibly I&#39;ll be your host John a.k.a. the_chan and I&#39;ll be around with my partners in crime which will intrduce themselves in due time.&lt;br /&gt;&lt;br /&gt;Till then I&#39;ll leave you with the question &quot;What the hell are we gonna talk about?!&quot;</description><link>http://ohflux.blogspot.com/2008/11/ohflux.html</link><author>noreply@blogger.com (the_chan)</author><thr:total>0</thr:total></item></channel></rss>