<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>OpenShot Video Editor - Last entries</title><link>https://www.openshot.org/ar/blog/</link><description>The last entries on the site OpenShot Video Editor</description><atom:link href="https://www.openshot.org/blog/feeds/" rel="self"/><language>en</language><copyright>Zinnia</copyright><lastBuildDate>Fri, 20 Mar 2026 22:02:57 +0000</lastBuildDate><item><title>OpenShot 3.5: A Major Upgrade for Speed, Stability, and Creative Control
</title><link>https://www.openshot.org/ar/blog/2026/03/16/openshot-35-faster-smoother-and-more-powerful-than-ever/</link><description>&lt;p&gt;Buckle up, everyone. OpenShot 3.5 has arrived, and it is one of the &lt;b&gt;biggest releases&lt;/b&gt; in our 18-year history. From a much faster timeline to better exports, improved GPU acceleration, smarter effects, and stronger stability, this release moves OpenShot forward in a big way. I am incredibly proud of it, and I cannot wait for everyone to try it.&lt;/p&gt;
&lt;h4&gt;&lt;br&gt;&lt;a href="/download/"&gt;Download OpenShot now&lt;/a&gt; and take it for a spin.&lt;/h4&gt;&lt;h2&gt;TL;DR&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;New default timeline&lt;/strong&gt; with much faster zooming, scrolling, editing, and new keyframe panel&lt;/li&gt;&lt;li&gt;&lt;strong&gt;35% faster overall&lt;/strong&gt;, with especially large gains in effects and frame processing&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Better exports&lt;/strong&gt; with smaller files and higher quality&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Improved GPU acceleration&lt;/strong&gt; for decoding and encoding&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Improved stability&lt;/strong&gt; with expanded tests, UI tests, and full-cycle replay testing&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Audio transitions&lt;/strong&gt; make cross-fading audio super simple&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Mask support for all effects&lt;/strong&gt;, improved animated masks, and new mask controls&lt;/li&gt;&lt;li&gt;&lt;strong&gt;New default Chroma Key&lt;/strong&gt; with softer edges, better quality, and much faster performance&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Faster audio file handling&lt;/strong&gt; and importing&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Experimental ComfyUI integration&lt;/strong&gt; for advanced AI workflows&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Tons of bug fixes&lt;/strong&gt; across editing, playback, caching, and platform-specific issues&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;OpenShot 3.5 is all about making editing feel smoother and more dependable. Whether you are cutting together a quick video, building a more complex project, or experimenting with AI-assisted workflows, this release lays a much stronger foundation for what comes next.&lt;/p&gt;&lt;h3&gt;A new default timeline, built for speed&lt;/h3&gt;&lt;figure class="image"&gt;&lt;img style="aspect-ratio:1660/439;" src="/images/2026/03/16/timeline-with-keyframe-panel.png" alt="OpenShot 3.5's new timeline, with keyframe panel" width="1660" height="439"&gt;&lt;/figure&gt;&lt;p&gt;&lt;br&gt;OpenShot 3.5 now uses the newer timeline as the default editing experience, and it is one of the most noticeable improvements in the release. Zooming, scrolling, dragging, trimming, and scrubbing feel much smoother, especially on larger projects. The new timeline is simply more responsive and more enjoyable to work with day to day. Alongside it, the &lt;strong&gt;keyframe panel is now enabled by default&lt;/strong&gt;, making advanced animation and property editing much easier to discover and use.&lt;/p&gt;&lt;p&gt;&lt;i&gt;Technical notes:&lt;/i&gt; Better timeline rendering, smoother drag and snap behavior, improved multi-selection handling, high-DPI thumbnail support, more stable preview updates, and a more polished default keyframe workflow.&lt;br&gt;&amp;nbsp;&lt;/p&gt;&lt;h3&gt;Big performance gains across the editor&lt;/h3&gt;&lt;figure class="image"&gt;&lt;img style="aspect-ratio:1600/900;" src="/images/2026/03/16/openshot_card_before_after_final.png" alt="OpenShot 3.5 performance has increased by 35% (chart)" width="1600" height="900"&gt;&lt;/figure&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;figure class="image"&gt;&lt;img style="aspect-ratio:2421/1280;" src="/images/2026/03/16/openshot_3_5_improvement_ranking.png" alt="Huge performance gains achieved in OpenShot 3.5 (chart listing each win)" width="2421" height="1280"&gt;&lt;/figure&gt;&lt;p&gt;&lt;br&gt;Performance was a major focus throughout the 3.5 release cycle. Overall benchmark results show OpenShot 3.5 is about &lt;strong&gt;35% faster&lt;/strong&gt;, with some of the biggest improvements landing in effects and frame processing. That means better responsiveness during editing, faster previews, and a smoother feeling editor overall. The biggest wins show up in areas like Chroma Key, color effects, and clip processing, but the gains are broad and spread throughout the engine.&lt;/p&gt;&lt;p&gt;&lt;i&gt;Technical notes:&lt;/i&gt; Faster hot paths in libopenshot, improved frame processing, optimized effect loops, better cache behavior, and broad engine-side performance work across readers, frame mapping, masks, the timeline, and writing.&lt;br&gt;&amp;nbsp;&lt;/p&gt;&lt;h3&gt;Better exports and improved GPU acceleration&lt;/h3&gt;&lt;figure class="image"&gt;&lt;img style="aspect-ratio:1190/284;" src="/images/2026/03/16/improved-hardware-decoding.png" alt="Improved hardware decoding performance (screenshot of preferences)" width="1190" height="284"&gt;&lt;/figure&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;OpenShot 3.5 improves export quality in practical ways that users will notice right away: &lt;strong&gt;smaller files&lt;/strong&gt;, &lt;strong&gt;better visual quality&lt;/strong&gt;, and improved defaults for common export presets. At the same time, GPU-related handling has been improved for both decoding and encoding. This makes hardware acceleration more reliable, helps avoid black-frame issues when decoding fails, and gives OpenShot a better path for falling back safely when needed.&lt;/p&gt;&lt;p&gt;&lt;i&gt;Technical notes:&lt;/i&gt; Updated export presets and encoder tuning, improved CRF-based defaults, better GOP/B-frame handling, safer hardware decode fallback, and improved hardware verification behavior.&lt;br&gt;&amp;nbsp;&lt;/p&gt;&lt;h3&gt;Audio transitions and much better audio file handling&lt;/h3&gt;&lt;figure class="image"&gt;&lt;img style="aspect-ratio:1425/381;" src="/images/2026/03/16/audio-transitions.png" alt="Audio is now easily faded with standard transitions (equal power, cross-fade)" width="1425" height="381"&gt;&lt;/figure&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Audio got some very meaningful quality-of-life upgrades in 3.5. Transitions are now much smarter about sound, making it easier to create &lt;strong&gt;cross-fades&lt;/strong&gt;, &lt;strong&gt;fade-ins&lt;/strong&gt;, and &lt;strong&gt;fade-outs&lt;/strong&gt; without extra manual work. On top of that, audio file handling is faster and more responsive in the UI, making import and day-to-day editing feel snappier. These improvements make audio work feel more natural and less fiddly.&lt;/p&gt;&lt;p&gt;&lt;i&gt;Technical notes:&lt;/i&gt; Timeline-aware audio fades tied to transitions, equal-power cross-fade behavior, faster audio decoding paths, improved waveform generation, and faster handling of audio-heavy project workflows.&lt;br&gt;&amp;nbsp;&lt;/p&gt;&lt;h3&gt;Masks, Chroma Key, and more powerful effects&lt;/h3&gt;&lt;figure class="image"&gt;&lt;img style="aspect-ratio:1856/963;" src="/images/2026/03/16/animated-mask-controls.png" alt="Animated mask support in OpenShot 3.5" width="1856" height="963"&gt;&lt;/figure&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Effects got stronger in OpenShot 3.5, both in quality and in flexibility. A new default &lt;strong&gt;Chroma Key&lt;/strong&gt; mode delivers softer edges, better halo handling, and major performance gains. Mask support has also expanded across more effects, animated masks behave better, and new controls make it easier to build more advanced effect workflows. Together, these changes make OpenShot more capable for compositing, selective effects, and fine-tuned edits.&lt;/p&gt;&lt;p&gt;&lt;i&gt;Technical notes:&lt;/i&gt; New default soft chroma mode, improved animated mask timing and trimming, mask inversion and expanded effect mask support, better effect behavior defaults, and significant effect-side performance gains.&lt;br&gt;&amp;nbsp;&lt;/p&gt;&lt;h3&gt;Stability, testing, and a long list of bug fixes&lt;/h3&gt;&lt;p&gt;One of the most important parts of OpenShot 3.5 is what it fixes. This release includes &lt;strong&gt;tons of bug fixes&lt;/strong&gt; across playback, timeline editing, dragging, trimming, caching, missing-file handling, and platform-specific issues. It is also backed by stronger testing: expanded unit test coverage, new UI unit tests, and the new &lt;a href="https://github.com/OpenShot/openshot-replay"&gt;&lt;strong&gt;openshot-replay&lt;/strong&gt;&lt;/a&gt; testing suite for broader full-cycle testing. The result is a release that feels more dependable and less fragile in everyday use.&lt;/p&gt;&lt;p&gt;&lt;i&gt;Technical notes:&lt;/i&gt; Expanded automated testing, more regression coverage, UI-level testing, replay-based full-cycle testing, and fixes across caching, preview correctness, playback edge cases, and platform-specific paths.&lt;br&gt;&amp;nbsp;&lt;/p&gt;&lt;h3&gt;Experimental: ComfyUI integration for AI workflows&lt;/h3&gt;&lt;figure class="image"&gt;&lt;img style="aspect-ratio:670/498;" src="/images/2026/03/16/enhance-with-ai-video.png" alt="ComfyUI integration menu in OpenShot 3.5" width="670" height="498"&gt;&lt;/figure&gt;&lt;p&gt;&lt;br&gt;OpenShot 3.5 also includes early &lt;strong&gt;experimental ComfyUI integration&lt;/strong&gt;, opening the door to more advanced AI-assisted workflows. This includes support for a growing list of workflows, plus custom OpenShot-oriented work around tracking, segmentation, and SAM2-powered pipelines. It is exciting work, but it still requires setup and is best thought of as an advanced feature for adventurous users. We are laying the groundwork now so this can grow into something much more powerful over time. See our &lt;a href="https://cdn.openshot.org/static/files/user-guide/ai.html"&gt;ComfyUI installation guide&lt;/a&gt;&lt;strong&gt; &lt;/strong&gt;to learn more.&lt;/p&gt;&lt;p&gt;&lt;i&gt;Technical notes:&lt;/i&gt; Dynamic workflow loading, JSON-driven ComfyUI integrations, support for generation and advanced tracking/segmentation flows, and OpenShot-specific workflow work that is still evolving.&lt;br&gt;&amp;nbsp;&lt;/p&gt;&lt;h2&gt;Support OpenShot&lt;/h2&gt;&lt;p&gt;If you love where OpenShot is headed and want to help us keep things moving, please consider &lt;a href="https://www.openshot.org/donate/"&gt;&lt;strong&gt;making a donation&lt;/strong&gt;&lt;/a&gt;. Your support helps fund development, testing, packaging, infrastructure, and the long-term work required to keep improving OpenShot for everyone. A &lt;strong&gt;small monthly donation&lt;/strong&gt; is one of the very best ways to support OpenShot, and keep the updates and improvements coming regularly.&lt;/p&gt;&lt;h2&gt;Thank You&lt;/h2&gt;&lt;p&gt;A huge thank you to &lt;strong&gt;Raffi&lt;/strong&gt;, all of our bug reporters, translators, testers, the Discord and Reddit community, and everyone who has sent emails, shared ideas, or given their time to help move OpenShot forward. Open source software is a community effort, and this release is better because of all of you.&lt;/p&gt;&lt;h2&gt;What’s next&lt;/h2&gt;&lt;p&gt;Work is already underway on what comes next. I will soon be merging work on &lt;strong&gt;Qt6 / PyQt6 / PySide6&lt;/strong&gt; branches, which are an important step for the future of OpenShot. A new &lt;strong&gt;Android build&lt;/strong&gt; is also coming soon, and I am excited to share more about that as it gets closer. I will also soon be removing our web-based timelines, which should shrink the size of OpenShot's downloads considerably. And for anyone interested in helping shape the future of OpenShot’s AI features, especially the &lt;strong&gt;ComfyUI integration&lt;/strong&gt;, I would love more feedback, testing, and contributions to help improve that feature set. You can get involved with an email to &lt;a href="mailto:hello@openshot.org"&gt;hello@openshot.org&lt;/a&gt; or join our &lt;a href="/discord/"&gt;Discord&lt;/a&gt; and say hello.&lt;/p&gt;
</description><author>jonathan@openshot.org (Jonathan)</author><pubDate>Mon, 16 Mar 2026 20:52:44 +0000</pubDate><guid>https://www.openshot.org/ar/blog/2026/03/16/openshot-35-faster-smoother-and-more-powerful-than-ever/</guid><enclosure length="886859" type="image/png" url="http://cdn.openshot.org/images/uploads/zinnia/2026/03/16/main-window-single-clip-thumbnails-view.png"/><category>Releases</category></item><item><title>How Do I Split a Clip?
</title><link>https://www.openshot.org/ar/blog/2026/01/20/how-do-i-split-a-clip/</link><description>&lt;p&gt;Splitting a clip lets you cut a video or audio clip into separate pieces so you can remove mistakes, tighten pacing, or add transitions.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Splitting a clip&lt;/strong&gt; is used when you want to change or remove part of a video without affecting the rest of it. Instead of trimming the beginning or end, splitting allows you to work with individual sections of the same clip on the timeline.&lt;/p&gt;&lt;h2&gt;What does “split a clip” mean in video editing?&lt;/h2&gt;&lt;p&gt;When you split a clip, you create a cut at the &lt;strong&gt;playhead&lt;/strong&gt; (the current timeline position). After the split, the original clip becomes &lt;strong&gt;two clips&lt;/strong&gt;—each piece can be moved, trimmed, deleted, or edited on its own.&lt;/p&gt;&lt;h2&gt;How to split a clip in OpenShot&lt;/h2&gt;&lt;ol&gt;&lt;li&gt;&lt;strong&gt;Add your clip to the timeline.&lt;/strong&gt; Import your video (or audio), then drag it onto a track.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Move the playhead to the cut point.&lt;/strong&gt; Place it exactly where you want the split.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Select the clip.&lt;/strong&gt; Click the clip so it’s highlighted.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Slice the clip.&lt;/strong&gt; Right-click the clip and choose &lt;strong&gt;Slice&lt;/strong&gt;, or use the slice tool.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Choose the slice option.&lt;/strong&gt; Select slicing at the playhead.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Edit the new pieces.&lt;/strong&gt; Move, trim, delete, or add a transition.&lt;/li&gt;&lt;/ol&gt;&lt;p&gt;&lt;i&gt;Tip:&lt;/i&gt; Zoom in on the timeline before slicing for more precise cuts.&lt;/p&gt;&lt;p&gt;&lt;video style="height:auto;max-width:100%;" autoplay="" loop="" muted="" playsinline="" src="/images/2026/01/21/split-clip-zoom-720p-60fps-maxcompress.mp4"&gt;&lt;/video&gt;&lt;/p&gt;&lt;h2&gt;Try it in OpenShot&lt;/h2&gt;&lt;p&gt;If you’re new to editing, splitting clips is one of the fastest ways to improve pacing and remove mistakes. Download and install &lt;strong&gt;OpenShot Video Editor&lt;/strong&gt; (free and open-source), then practice slicing a clip a few times—you’ll use this workflow in almost every project.&lt;/p&gt;
</description><author>jonathan@openshot.org (Jonathan)</author><pubDate>Tue, 20 Jan 2026 20:32:29 +0000</pubDate><guid>https://www.openshot.org/ar/blog/2026/01/20/how-do-i-split-a-clip/</guid><enclosure length="1937464" type="image/png" url="http://cdn.openshot.org/images/uploads/zinnia/2026/01/21/split-clip-zoom.png"/><category>Video Editing Basics</category></item><item><title>How Do I Trim the Start or End of a Video?
</title><link>https://www.openshot.org/ar/blog/2026/01/20/how-do-i-trim-the-start-or-end-of-a-video/</link><description>&lt;p&gt;Trim the start or end of a video to remove unwanted footage. This step-by-step tutorial shows how to trim video clips in OpenShot.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Trimming a video&lt;/strong&gt; is one of the quickest ways to clean up footage before you start making more detailed edits. It’s especially useful for removing awkward starts, long pauses, or extra seconds at the end of a clip so your video feels more polished.&lt;/p&gt;&lt;h2&gt;What does it mean to trim a video?&lt;/h2&gt;&lt;p&gt;When you &lt;strong&gt;trim&lt;/strong&gt; a clip, you shorten it by adjusting its start point, end point, or both. Trimming removes unwanted frames from the edges of a clip without creating multiple pieces.&lt;/p&gt;&lt;p&gt;This makes trimming ideal for simple edits like removing dead space, false starts, or extra footage after the action is finished.&lt;/p&gt;&lt;h2&gt;How to trim the start or end of a video in OpenShot&lt;/h2&gt;&lt;ol&gt;&lt;li&gt;&lt;strong&gt;Add your clip to the timeline.&lt;/strong&gt; Import your video and drag it onto a track in the timeline.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Select the clip.&lt;/strong&gt; Click the clip so it’s highlighted.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Hover over the clip edge.&lt;/strong&gt; Move your mouse to the beginning or end of the clip until the cursor changes to a resize icon.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Click and drag to trim.&lt;/strong&gt; Drag inward from the start to remove the beginning, or drag inward from the end to remove the ending.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Preview your trim.&lt;/strong&gt; Play the clip to check the timing. You can adjust the trim again at any time.&lt;/li&gt;&lt;/ol&gt;&lt;p&gt;&lt;i&gt;Tip:&lt;/i&gt; Zoom in on the timeline before trimming for more precise, frame-accurate edits.&lt;/p&gt;&lt;p&gt;&lt;video style="height:auto;max-width:100%;" autoplay="" loop="" muted="" playsinline="" aria-label="Trimming the start of a video clip on the OpenShot timeline" src="/images/2026/01/21/trim-start-clip-zoom-720p-60fps-maxcompress.mp4"&gt;
      &lt;/video&gt;&lt;/p&gt;&lt;h2&gt;When should I trim vs split?&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Trim&lt;/strong&gt; when you only need to remove footage from the beginning or end of a clip.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Split&lt;/strong&gt; when you need to remove or rearrange something in the middle of a clip.&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;In most editing workflows, you’ll trim clips first and then split them later as your edit becomes more detailed. Both tools work together.&lt;/p&gt;&lt;h2&gt;Try it in OpenShot&lt;/h2&gt;&lt;p&gt;Trimming is fast and visual in &lt;strong&gt;OpenShot Video Editor&lt;/strong&gt;, making it easy to clean up footage without complex menus or settings. Download and install OpenShot (it’s free and open-source), then practice trimming a few clips—you’ll use this skill in almost every video you create.&lt;/p&gt;
</description><author>jonathan@openshot.org (Jonathan)</author><pubDate>Tue, 20 Jan 2026 18:56:58 +0000</pubDate><guid>https://www.openshot.org/ar/blog/2026/01/20/how-do-i-trim-the-start-or-end-of-a-video/</guid><enclosure length="2317738" type="image/png" url="http://cdn.openshot.org/images/uploads/zinnia/2026/01/21/trim-start-clip-zoom.png"/><category>Video Editing Basics</category></item><item><title>How Do I Remove a Section from the Middle of a Video?
</title><link>https://www.openshot.org/ar/blog/2026/01/19/how-do-i-remove-a-section-from-the-middle-of-a-video/</link><description>&lt;p&gt;To remove part of a video from the middle, you split the clip at the start and end of the section you don’t want, then delete the unwanted piece.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Removing a section from the middle of a video&lt;/strong&gt; is useful when you want to clean up footage without changing the beginning or end of a clip. This technique is commonly used to cut out mistakes, long pauses, or unwanted moments while keeping the rest of the video intact.&lt;/p&gt;&lt;p&gt;The easiest way to do this is by splitting the clip at two points—once at the start of the section you want to remove, and once at the end—then deleting the middle piece.&lt;/p&gt;&lt;h2&gt;How to remove the middle of a video in OpenShot&lt;/h2&gt;&lt;ol&gt;&lt;li&gt;&lt;strong&gt;Add your clip to the timeline.&lt;/strong&gt; Import your video and drag it onto a track.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Move the playhead to the start of the section.&lt;/strong&gt; Place it where the unwanted part begins.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Split the clip.&lt;/strong&gt; Right-click the clip and choose &lt;strong&gt;Slice&lt;/strong&gt;, or use the slice tool.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Move the playhead to the end of the section.&lt;/strong&gt; Place it where the unwanted part ends.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Split the clip again.&lt;/strong&gt; This creates three separate pieces.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Delete the middle piece.&lt;/strong&gt; Click the unwanted section and press Delete.&lt;/li&gt;&lt;/ol&gt;&lt;p&gt;&lt;i&gt;Tip:&lt;/i&gt; Zoom in on the timeline before splitting to make sure your cuts are precise.&lt;/p&gt;&lt;p&gt;&lt;video style="height:auto;max-width:100%;" autoplay="" loop="" muted="" playsinline="" src="/images/2026/01/21/remove-middle-clip-zoom-720p-60fps-maxcompress.mp4"&gt;&lt;/video&gt;&lt;/p&gt;&lt;h2&gt;Try it in OpenShot&lt;/h2&gt;&lt;p&gt;Cutting out unwanted sections is one of the fastest ways to improve a video. OpenShot makes it easy to split and delete parts of a clip visually on the timeline, so you can clean up your footage in seconds.&lt;/p&gt;
</description><author>jonathan@openshot.org (Jonathan)</author><pubDate>Mon, 19 Jan 2026 23:14:41 +0000</pubDate><guid>https://www.openshot.org/ar/blog/2026/01/19/how-do-i-remove-a-section-from-the-middle-of-a-video/</guid><enclosure length="2891553" type="image/png" url="http://cdn.openshot.org/images/uploads/zinnia/2026/01/21/remove-middle-clip-zoom.png"/><category>Video Editing Basics</category></item><item><title>How Do I Rotate a Video?
</title><link>https://www.openshot.org/ar/blog/2026/01/18/how-do-i-rotate-a-video/</link><description>&lt;p&gt;Rotating a video lets you fix sideways or upside-down footage by adjusting the clip’s rotation so it displays correctly.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Rotating a video&lt;/strong&gt; is most commonly needed when footage is recorded in the wrong orientation, especially on phones or handheld cameras. This lets you correct the angle of a clip without re-recording or changing the rest of your edit.&lt;/p&gt;&lt;p&gt;OpenShot lets you rotate a video visually using simple controls, making it easy to fix orientation issues in just a few steps.&lt;/p&gt;&lt;h2&gt;How to rotate a video in OpenShot&lt;/h2&gt;&lt;ol&gt;&lt;li&gt;&lt;strong&gt;Add your clip to the timeline.&lt;/strong&gt; Import your video and drag it onto a track.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Select the clip.&lt;/strong&gt; Click the clip so it’s highlighted.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Open the clip properties.&lt;/strong&gt; Right-click the clip and choose &lt;strong&gt;Properties&lt;/strong&gt;.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Adjust the rotation value.&lt;/strong&gt; Change the rotation setting (for example, 90°, 180°, or 270°) until the video is oriented correctly.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Preview the result.&lt;/strong&gt; Play the video to confirm the rotation looks right.&lt;/li&gt;&lt;/ol&gt;&lt;p&gt;&lt;i&gt;Tip:&lt;/i&gt; If black bars appear after rotating, you may need to resize or scale the clip to fill the frame.&lt;/p&gt;&lt;p&gt;&lt;video style="height:auto;max-width:100%;" autoplay="" loop="" muted="" playsinline="" src="/images/2026/01/21/rotate-clip-zoom-720p-60fps-maxcompress.mp4"&gt;&lt;/video&gt;&lt;/p&gt;&lt;h2&gt;Try it in OpenShot&lt;/h2&gt;&lt;p&gt;Fixing video orientation is quick and beginner-friendly in OpenShot. Rotate your clips to the correct angle, then continue editing without worrying about sideways or upside-down footage.&lt;/p&gt;
</description><author>jonathan@openshot.org (Jonathan)</author><pubDate>Sun, 18 Jan 2026 23:18:34 +0000</pubDate><guid>https://www.openshot.org/ar/blog/2026/01/18/how-do-i-rotate-a-video/</guid><enclosure length="1168097" type="image/png" url="http://cdn.openshot.org/images/uploads/zinnia/2026/01/21/rotate-clip-zoom.png"/><category>Video Editing Basics</category></item><item><title>OpenShot 3.4 Released | Improved Performance, New Effects, Exciting Updates!
</title><link>https://www.openshot.org/ar/blog/2025/12/15/new_openshot_release_340/</link><description>&lt;p&gt;Let's go! OpenShot 3.4 is here, and it's one of our largest updates we've ever done. An overall 32% speed up in performance, lower memory utilization, many new video effects and features, many bugs and crashes fixed, and an experimental timeline for those brave enough to test the future of OpenShot! &lt;a href="https://www.openshot.org/download/" title="Download OpenShot Video Editor 3.4"&gt;Download OpenShot 3.4 Now&lt;/a&gt;!&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;h2&gt;Top highlights&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Big speed-up across the board:&lt;/strong&gt; &lt;i&gt;~32% faster overall&lt;/i&gt; in internal benchmarks (197,011 → 133,239 “lower is better”).&lt;/li&gt;&lt;li&gt;&lt;strong&gt;New Effects:&lt;/strong&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Sharpen&lt;/strong&gt; &lt;i&gt;(detail enhancement; includes High Pass mode)&lt;/i&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Color Map (LUT)&lt;/strong&gt; &lt;i&gt;(color grading via &lt;/i&gt;&lt;code&gt;&lt;i&gt;.cube&lt;/i&gt;&lt;/code&gt;&lt;i&gt; LUT files; supports 1D &amp;amp; 3D LUTs)&lt;/i&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Spherical Projection&lt;/strong&gt; &lt;i&gt;(flatten/convert 360°/180° footage; fisheye options + improved quality)&lt;/i&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Lens Flare&lt;/strong&gt; &lt;i&gt;(classic flare look; based on FlareFX-style filter)&lt;/i&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Outline&lt;/strong&gt; &lt;i&gt;(edge/line styling with improved antialiasing)&lt;/i&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;h2&gt;Performance improvements&lt;/h2&gt;&lt;p&gt;&lt;img src="/images/2025/12/16/4ecb05c2332249b7a1d92107c362f799.png" alt="OpenShot 3.4 Performance Improvements" width="850" height="570"&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Faster libopenshot core&lt;/strong&gt; (benchmarks vs prior release; bigger is better):&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Mask effect:&lt;/strong&gt; +63%&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Crop effect:&lt;/strong&gt; +39.8%&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Clip rendering:&lt;/strong&gt; +37.8%&lt;/li&gt;&lt;li&gt;&lt;strong&gt;FFmpeg Reader:&lt;/strong&gt; +30.0%&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Timeline (with transforms):&lt;/strong&gt; +29.5%&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Brightness:&lt;/strong&gt; +24.1%&lt;/li&gt;&lt;li&gt;&lt;strong&gt;FFmpeg Writer:&lt;/strong&gt; +21.3%&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Timeline:&lt;/strong&gt; +20.5%&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Saturation:&lt;/strong&gt; +20.3%&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Frame Mapper:&lt;/strong&gt; +14.9%&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Faster exports (~23% improvement)&lt;/strong&gt; by integrating the caching thread into the Export dialog &lt;i&gt;(reduces CPU contention and improves throughput)&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Faster waveforms&lt;/strong&gt; for long audio + time-curved clips &lt;i&gt;(less decoding work; better handling during timeline edits)&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Faster FFmpeg decoding&lt;/strong&gt; &lt;i&gt;(aligned buffers / SIMD-friendly handling)&lt;/i&gt;.&lt;/li&gt;&lt;/ul&gt;&lt;h2&gt;Cropping (interactive)&lt;/h2&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Demo:&lt;/strong&gt; Interactive cropping in the preview!&lt;/p&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Interactive Crop handles&lt;/strong&gt; in the video preview &lt;i&gt;(crop what you see, directly on the canvas)&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Crop context menu&lt;/strong&gt; + improved crop/transform handle synchronization &lt;i&gt;(better origin handling, fewer surprises when resizing)&lt;/i&gt;.&lt;/li&gt;&lt;/ul&gt;&lt;h2&gt;Timing Mode (drag to re-time)&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Timing toggle button&lt;/strong&gt; &lt;i&gt;(re-time by dragging clip edges, similar to trimming)&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;More consistent frame-accurate behavior while re-timing &lt;i&gt;(project FPS precision)&lt;/i&gt;.&lt;/li&gt;&lt;/ul&gt;&lt;h2&gt;Keyframes &amp;amp; snapping&lt;/h2&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Demo:&lt;/strong&gt; Dragging keyframes is now super easy!&lt;/p&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Draggable keyframes&lt;/strong&gt; on the timeline &lt;i&gt;(with live preview while dragging)&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Snapping improvements&lt;/strong&gt;:&lt;ul&gt;&lt;li&gt;Keyframes participate in snapping targets &lt;i&gt;(especially during trims)&lt;/i&gt;&lt;/li&gt;&lt;li&gt;Better snap tolerance during trims/re-timing&lt;/li&gt;&lt;li&gt;Avoid “snap to self” edge cases &lt;i&gt;(prevents odd lock-ups)&lt;/i&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;h2&gt;Experimental Timeline (Preferences → Experimental)&lt;/h2&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Demo:&lt;/strong&gt; The Experimental Timeline in action!&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Experimental Timeline&lt;/strong&gt;&amp;nbsp;can be enabled in &lt;strong&gt;Preferences → Experimental&lt;/strong&gt;. It’s the bleeding-edge direction of OpenShot’s timeline and may still have rough edges.&lt;/p&gt;&lt;p&gt;&lt;i&gt;Unstable / use at your own risk.&lt;/i&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;Smoother scrolling/zooming on large timelines &lt;i&gt;(reduced geometry rebuilds)&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;Markers, waveforms, keyframe rendering, improved snapping, and more track visuals.&lt;/li&gt;&lt;li&gt;Thumbnail handling improvements for trimming and preview reliability.&lt;/li&gt;&lt;li&gt;New Keyframe panel and in-timeline keyframe editing&lt;/li&gt;&lt;/ul&gt;&lt;h2&gt;Editing &amp;amp; workflow&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Repeat / Loop / Ping-Pong&lt;/strong&gt; options added to the &lt;strong&gt;Time&lt;/strong&gt; context menu &lt;i&gt;(supports trims + Timing mode)&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Multi-selection editing improvements&lt;/strong&gt;:&lt;ul&gt;&lt;li&gt;Transform multiple clips together &lt;i&gt;(location/scale/rotation/skew, etc.)&lt;/i&gt;&lt;/li&gt;&lt;li&gt;Property dock supports multi-select navigation &lt;i&gt;(jump between selected items cleanly)&lt;/i&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Copy/Paste files&lt;/strong&gt; into Project Files from the OS clipboard &lt;i&gt;(assets auto-saved into the project asset folder)&lt;/i&gt;.&lt;/li&gt;&lt;/ul&gt;&lt;h2&gt;Import / Export compatibility&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Final Cut Pro XML (v4/v5 xmeml)&lt;/strong&gt; improvements:&lt;ul&gt;&lt;li&gt;Better spec compliance &lt;i&gt;(DTD support; cleaned up nonstandard attributes)&lt;/i&gt;&lt;/li&gt;&lt;li&gt;Improved import order &lt;i&gt;(video tracks first, audio tracks after)&lt;/i&gt;&lt;/li&gt;&lt;li&gt;Motion + keyframes round-trip &lt;i&gt;(trim, alpha, volume, position, scale, rotation — with some limitations)&lt;/i&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;EDL&lt;/strong&gt; import/export improved &lt;i&gt;(more standards-friendly, plus OpenShot details as comments)&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Timecode alignment&lt;/strong&gt; updated to match common standards &lt;i&gt;(00:00:00:00 framing behavior)&lt;/i&gt;.&lt;/li&gt;&lt;/ul&gt;&lt;h2&gt;Media handling &amp;amp; accuracy&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Duration strategy modes&lt;/strong&gt; in FFmpegReader &lt;i&gt;(more consistent handling across tricky media)&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Stronger consistency between frame counts and durations&lt;/strong&gt; &lt;i&gt;(duration and &lt;/i&gt;&lt;code&gt;&lt;i&gt;video_length&lt;/i&gt;&lt;/code&gt;&lt;i&gt; now match in meaning; unknown durations handled more predictably)&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Animated GIF import via FFmpeg&lt;/strong&gt; &lt;i&gt;(supports animation + alpha; fixes duration/video_length accuracy)&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Better H.265 playback on Apple devices&lt;/strong&gt; &lt;i&gt;(adds &lt;/i&gt;&lt;code&gt;&lt;i&gt;hvc1&lt;/i&gt;&lt;/code&gt;&lt;i&gt; tagging where needed)&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Audio direction fixes&lt;/strong&gt; for reversed/time-curved clips &lt;i&gt;(more reliable audio when time runs backward or changes direction)&lt;/i&gt;.&lt;/li&gt;&lt;/ul&gt;&lt;h2&gt;Developer tools&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;New Benchmark tool&lt;/strong&gt; in libopenshot &lt;i&gt;(easier performance testing and version comparisons)&lt;/i&gt;.&lt;/li&gt;&lt;/ul&gt;&lt;h2&gt;Stability &amp;amp; reliability&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Undo/Redo reliability fixes&lt;/strong&gt; &lt;i&gt;(transaction grouping survives save/reload; fewer selection-related crashes)&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;Crash prevention in common editing actions &lt;i&gt;(deleting tracks/transitions, “Save Frame As…”, waveform extraction edge cases)&lt;/i&gt;.&lt;/li&gt;&lt;/ul&gt;&lt;h2&gt;Packaging &amp;amp; platform support&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;AppImage improvements&lt;/strong&gt; to work better on newer distros &lt;i&gt;(dependency fixes and environment hardening for modern Linux systems)&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;Ongoing cross-platform maintenance across Linux/macOS/Windows &lt;i&gt;(build and compatibility updates)&lt;/i&gt;.&lt;/li&gt;&lt;/ul&gt;&lt;h2&gt;Infrastructure &amp;amp; automations&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;SQS-based autoscaling build infrastructure&lt;/strong&gt; &lt;i&gt;(builders run only when needed; reduces ongoing infrastructure cost)&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;Additional CI/release automation improvements &lt;i&gt;(more reliable asset handling and deployment flow)&lt;/i&gt;.&lt;/li&gt;&lt;/ul&gt;&lt;h2&gt;Credits, translations, and community&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Updated supporter credits&lt;/strong&gt; and acknowledgements.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Translation updates&lt;/strong&gt; &lt;i&gt;(many languages refreshed; more completed translations)&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;&lt;i&gt;Special thanks&lt;/i&gt; to &lt;strong&gt;Raffi&lt;/strong&gt; for community support, testing, issue advocacy, and helping drive quality forward.&lt;/li&gt;&lt;/ul&gt;
</description><author>jonathan@openshot.org (Jonathan)</author><pubDate>Tue, 16 Dec 2025 05:40:48 +0000</pubDate><guid>https://www.openshot.org/ar/blog/2025/12/15/new_openshot_release_340/</guid><enclosure length="642456" type="image/jpeg" url="http://cdn.openshot.org/images/uploads/zinnia/2025/12/16/openshot-34-screenshot.jpg"/><category>Releases</category></item><item><title>Smarter Edits, Stunning Design | Discover What’s New in OpenShot 3.3
</title><link>https://www.openshot.org/ar/blog/2024/12/22/new_openshot_release_330/</link><description>&lt;p&gt;&lt;strong&gt;Smarter edits, stunning design—OpenShot 3.3 is here to transform your editing experience!&lt;/strong&gt; 🌟 Featuring precision tools like &lt;em&gt;ripple editing&lt;/em&gt; and &lt;em&gt;enhanced zoom controls&lt;/em&gt;, alongside the sleek new &lt;strong&gt;Cosmic Dusk&lt;/strong&gt; theme, this release is as powerful as it is beautiful. Take your video editing to the next level with OpenShot 3.3. &lt;a href="https://www.openshot.org/download" target="_blank"&gt;Download it now&lt;/a&gt; and see the difference! 🚀&lt;/p&gt;

&lt;p&gt;&lt;iframe width="850" height="480" src="https://www.youtube.com/embed/xfj1UyaMnLY?si=fx0cAGo9NlTfy015" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen&gt;&lt;/iframe&gt;&lt;/p&gt;
&lt;h1&gt;Highlights &amp;amp; Features:&lt;/h1&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Cosmic Dusk Theme&lt;/strong&gt;: Introducing a sleek new default theme for a modern editing experience.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Comprehensive Ripple Editing Improvements&lt;/strong&gt;:
&lt;ul&gt;
&lt;li&gt;Playhead alignment during ripple slices ensures precise timeline adjustments.&lt;/li&gt;
&lt;li&gt;Ripple slice now supports multi-layer selections and realigns the timeline effortlessly.&lt;/li&gt;
&lt;li&gt;Ripple delete adjusts the timeline without leaving gaps and maintains synchronization.&lt;/li&gt;
&lt;li&gt;Ripple select (&lt;code&gt;Alt+Click&lt;/code&gt;) lets you quickly select all items to the right of a clicked position.&lt;/li&gt;
&lt;li&gt;Keyboard shortcuts like &lt;code&gt;Shift+Delete&lt;/code&gt; for ripple delete streamline the workflow.&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Zoom Slider Enhancements&lt;/strong&gt;: Precise zooming with frame boundary banding, draggable selections, and seamless navigation.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Multi-File Drag and Drop&lt;/strong&gt;: Simplified handling of large batches of clips with better snapping and faster operations.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Recovery Menu&lt;/strong&gt;: Seamlessly recover projects from auto-save files with a time-based recovery menu.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Auto-Show Properties&lt;/strong&gt;: Clicking on effects or keyframes now auto-opens the properties dock for intuitive editing.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Project Profile Matching&lt;/strong&gt;: Easily match your project's profile to imported file formats for streamlined workflows.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Timeline Precision&lt;/strong&gt;: Frame boundary support with alternating color bands ensures exact edits.&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;&lt;em&gt;State of OpenShot&lt;/em&gt;&lt;/h2&gt;
&lt;p&gt;This has been a great year for OpenShot, with a tremendous amount of improvements shipping to all our platforms:&lt;strong&gt; Linux, Mac, Chome OS, Windows&lt;/strong&gt;, and the &lt;strong&gt;Cloud&lt;/strong&gt; (AWS, Azure, GCP). Even though the economy has been brutal to many businesses, especially open-source projects, we have remained steadfast in our mission to create the best free &amp;amp; open-source video editor in the world! Looking back at 2024, Windows 11 brought many new challenges (such as laggy audio device playback), and Linux was not to be outdone, with Wayland disabling color pickers in the name of security, but we fought through those challenges, and are so proud to release OpenShot 3.3, the best version we've ever released! Please consider making a &lt;a href="https://openshot.org/donate/"&gt;donation&lt;/a&gt; to your favorite open-source projects this holiday season, because we really need your support!&lt;/p&gt;
&lt;h2&gt;🛠️ &lt;em&gt;Bug Fixes&lt;/em&gt;&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Windows 11 Audio Compatibility&lt;/strong&gt;: Fixed critical audio sync and preference issues caused by the Windows 11 24H2 update.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Color Picker Fix on Linux&lt;/strong&gt;: "Pick Screen Color" now works reliably for effects like Chroma Key on Linux.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Export Profile Fixes&lt;/strong&gt;: Dropdowns and preferences now behave consistently, fixing issues with improper selections.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Home &amp;amp; End Key Fixes&lt;/strong&gt;: Navigation shortcuts now reliably move the playhead and show accurate positions on the Zoom slider.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Gap Prevention&lt;/strong&gt;: Eliminated timeline gaps during snapping, profile changes, and exporting by enforcing precision alignment.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;FFmpeg Compatibility&lt;/strong&gt;: Upgraded support for newer FFmpeg versions ensures stability on modern systems.&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;&lt;em&gt;Performance &amp;amp; Usability&lt;/em&gt;&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Batch Updates&lt;/strong&gt;: Mass updates, such as dragging hundreds of clips, are now significantly faster.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Undo/Redo Performance&lt;/strong&gt;: Improved performance for undo and redo operations on large projects.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Select &amp;amp; Scroll to Imported Files&lt;/strong&gt;: Imported files are auto-selected and centered in the Project Files view for quick access.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Copy-Paste Overhaul&lt;/strong&gt;: Smarter effect copy-pasting preserves unique effects while merging duplicates.&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;&lt;em&gt;Quality of Life Improvements&lt;/em&gt;&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Tutorial Updates&lt;/strong&gt;: Improved built-in tutorial for onboarding new users with ease.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Improved Keyboard Shortcuts&lt;/strong&gt;: Fixed and standardized shortcuts for better usability and consistency.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Dock Widget Polish&lt;/strong&gt;: Streamlined titles and tabs in Cosmic Dusk for a cleaner, more efficient UI.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Enhanced Export Screen&lt;/strong&gt;: Start/End frame values refresh automatically, and Advanced settings retain user preferences.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Ripple &amp;amp; Snapping&lt;/strong&gt;: Enhanced snapping for transitions and clips near the timeline start, ensuring precise placement.&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;&lt;em&gt;Additional Highlights&lt;/em&gt;&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;New Audio Library&lt;/strong&gt;: Upgraded to a more robust audio engine for improved performance and compatibility.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Massive Timeline Improvements&lt;/strong&gt;: Dragging, snapping, and editing clips is faster and smoother than ever.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Gap-Free Editing&lt;/strong&gt;: Auto-fixes for small gaps when changing profiles or exporting in different FPS settings.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Improved Focus&lt;/strong&gt;: Mouse focus now behaves consistently across tabs, preventing unintended actions.&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;Please Consider Supporting OpenShot&lt;/h2&gt;
&lt;p&gt;Your support powers OpenShot&amp;rsquo;s growth and innovation. 🌟 By making a &lt;strong&gt;&lt;a href="/donate/"&gt;donation&lt;/a&gt;&lt;/strong&gt;, you enable us to enhance features, improve performance, and keep OpenShot free for everyone. As a token of our gratitude, &lt;strong&gt;your name&lt;/strong&gt; will be proudly displayed on our website and featured in the next version of OpenShot (&lt;em&gt;About OpenShot &amp;rarr; Credits&lt;/em&gt;). Together, we can shape the future of open-source video editing. &lt;strong&gt;Thank you&lt;/strong&gt; for being a part of our journey!&lt;/p&gt;
&lt;h2&gt;Get Involved&lt;/h2&gt;
&lt;p&gt;Want to help take OpenShot to the next level? 🚀 &lt;strong&gt;Join us&lt;/strong&gt; in crafting the world&amp;rsquo;s most user-friendly, free, open-source video editor! We welcome contributions of all kinds&amp;mdash;whether it&amp;rsquo;s sharing ideas, testing features, helping with documentation, or creating tutorials. No experience? No problem. There&amp;rsquo;s a place for everyone in our community. Interested? &lt;strong&gt;&lt;a href="/discord/"&gt;Join our Discord&lt;/a&gt;&lt;/strong&gt; today and connect with other OpenShot enthusiasts!&lt;/p&gt;
&lt;h2&gt;Special Thanks&lt;/h2&gt;
&lt;p&gt;We couldn&amp;rsquo;t do this without our incredible community. ❤️ A special shout-out to &lt;strong&gt;Raffi&lt;/strong&gt;&amp;nbsp;(as usual) for tirelessly engaging with our users and championing the resolution of key community-requested issues. Your dedication makes OpenShot better for everyone!&lt;/p&gt;
&lt;h2&gt;Full Changelogs:&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/openshot-qt/releases/tag/v3.3.0"&gt;openshot-qt Changelog&lt;/a&gt;&amp;nbsp;(Version: 3.3.0)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/libopenshot/releases/tag/v0.4.0"&gt;libopenshot Changelog&lt;/a&gt;&amp;nbsp;(Version: 0.4.0, SO: 27)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/libopenshot-audio/releases/tag/v0.4.0"&gt;libopenshot-audio Changelog&lt;/a&gt;&amp;nbsp;(Version: 0.4.0, SO: 10)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://trello.com/b/xAMvMNTT/33-release"&gt;Trello Release Board&lt;/a&gt;&amp;nbsp;(Additional details, discussions, and comments about 3.3 development)&lt;/li&gt;
&lt;/ul&gt;
</description><author>jonathan@openshot.org (Jonathan)</author><pubDate>Sun, 22 Dec 2024 19:14:37 +0000</pubDate><guid>https://www.openshot.org/ar/blog/2024/12/22/new_openshot_release_330/</guid><enclosure length="396133" type="image/png" url="http://cdn.openshot.org/images/uploads/zinnia/2024/12/22/openshot-330-release1.png"/><category>Releases</category></item><item><title>OpenShot 3.2.1 Released | Enhanced Stability, Numerous Fixes, and Smoother Launches!
</title><link>https://www.openshot.org/ar/blog/2024/07/11/new_openshot_release_321/</link><description>&lt;p&gt;Experience the smoothest video editing yet with OpenShot 3.2.1! This update focuses on improving stability, fixing numerous bugs, and ensuring a seamless launch every time. Dive into your video editing projects with a new confidence! &lt;a href="https://www.openshot.org/download/" title="Download OpenShot Video Editor 3.2.1"&gt;Download OpenShot 3.2.1 Now&lt;/a&gt;!&lt;/p&gt;
&lt;h1&gt;Highlights &amp;amp; Features:&lt;/h1&gt;
&lt;ul dir="auto"&gt;
&lt;li&gt;
&lt;p dir="auto"&gt;&lt;strong&gt;UI/UX Improvements&lt;/strong&gt;&lt;/p&gt;
&lt;ul dir="auto"&gt;
&lt;li&gt;&lt;strong&gt;Prevent freezes on Windows&lt;/strong&gt;: switch video preview widget background color to use&amp;nbsp;&lt;span&gt;stylesheet and palette&lt;/span&gt;.&lt;/li&gt;
&lt;li&gt;Fixed&amp;nbsp;&lt;strong&gt;background theme color&lt;/strong&gt;&amp;nbsp;on the preview/split clip dialog.&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;
&lt;p dir="auto"&gt;&lt;strong&gt;Theme and Window Management&lt;/strong&gt;&lt;/p&gt;
&lt;ul dir="auto"&gt;
&lt;li&gt;Refactored&amp;nbsp;&lt;strong&gt;ThemeManager&lt;/strong&gt;&amp;nbsp;for improved thread safety and to fix Windows launch freezes.&lt;/li&gt;
&lt;li&gt;Delay showing the main window until all&amp;nbsp;&lt;strong&gt;themes are fully applied&lt;/strong&gt;.&lt;/li&gt;
&lt;li&gt;Restored geometry and window state&amp;nbsp;&lt;strong&gt;twice&lt;/strong&gt;&amp;nbsp;to ensure proper functionality.&lt;/li&gt;
&lt;li&gt;Limited&amp;nbsp;&lt;code class="notranslate"&gt;setContentsMargins&lt;/code&gt;&amp;nbsp;to specific widgets to fix issues when&amp;nbsp;&lt;strong&gt;changing themes&lt;/strong&gt;.&lt;/li&gt;
&lt;li&gt;Prevented&amp;nbsp;&lt;span&gt;empty context menus&lt;/span&gt;&amp;nbsp;from appearing on the property table view.&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;
&lt;p dir="auto"&gt;&lt;strong&gt;Sentry Bug Fixes&lt;/strong&gt;&lt;/p&gt;
&lt;ul dir="auto"&gt;
&lt;li&gt;Addressed multiple&amp;nbsp;&lt;strong&gt;Sentry issues&lt;/strong&gt;&amp;nbsp;including:
&lt;ul dir="auto"&gt;
&lt;li&gt;&lt;code class="notranslate"&gt;list index out of range&lt;/code&gt;&amp;nbsp;errors.&lt;/li&gt;
&lt;li&gt;&lt;code class="notranslate"&gt;pop index out of range&lt;/code&gt;&amp;nbsp;on Add to Timeline dialog.&lt;/li&gt;
&lt;li&gt;Attribute and Type errors in various components.&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;Implemented fixes for Sentry issues:
&lt;ul dir="auto"&gt;
&lt;li&gt;&lt;code class="notranslate"&gt;OPENSHOT-4D&lt;/code&gt;,&amp;nbsp;&lt;code class="notranslate"&gt;OPENSHOT-YG&lt;/code&gt;,&amp;nbsp;&lt;code class="notranslate"&gt;OPENSHOT-F2&lt;/code&gt;,&amp;nbsp;&lt;code class="notranslate"&gt;OPENSHOT-5P6T&lt;/code&gt;,&amp;nbsp;&lt;code class="notranslate"&gt;OPENSHOT-182J&lt;/code&gt;,&amp;nbsp;&lt;code class="notranslate"&gt;OPENSHOT-22QG&lt;/code&gt;,&amp;nbsp;&lt;code class="notranslate"&gt;OPENSHOT-1P&lt;/code&gt;,&amp;nbsp;&lt;code class="notranslate"&gt;OPENSHOT-11T&lt;/code&gt;, and&amp;nbsp;&lt;code class="notranslate"&gt;OPENSHOT-1V7C&lt;/code&gt;.&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;
&lt;p dir="auto"&gt;&lt;strong&gt;Deploy Script Enhancements&lt;/strong&gt;&lt;/p&gt;
&lt;ul dir="auto"&gt;
&lt;li&gt;Updated deploy script to&amp;nbsp;&lt;strong&gt;allow for partial deployments&lt;/strong&gt;&amp;nbsp;based on repo changes.&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;
&lt;p dir="auto"&gt;&lt;strong&gt;Support and Documentation&lt;/strong&gt;&lt;/p&gt;
&lt;ul dir="auto"&gt;
&lt;li&gt;Updated&amp;nbsp;&lt;code class="notranslate"&gt;supporters.json&lt;/code&gt;&amp;nbsp;and donation files.&lt;/li&gt;
&lt;li&gt;Updated&amp;nbsp;&lt;strong&gt;translations&lt;/strong&gt;&amp;nbsp;for the next release.&lt;/li&gt;
&lt;li&gt;Added a&amp;nbsp;&lt;strong&gt;disclaimer&lt;/strong&gt;&amp;nbsp;and updated docs for the location of old/previous versions of OpenShot installers.&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;Please Consider Supporting OpenShot&lt;/h2&gt;
&lt;p&gt;Your support means the world to us. By making a&amp;nbsp;&lt;strong&gt;&lt;a href="/donate/"&gt;donation&lt;/a&gt;&lt;/strong&gt;, you help us continue to innovate and improve OpenShot. In appreciation, we'll proudly display&amp;nbsp;&lt;strong&gt;your name&lt;/strong&gt;&amp;nbsp;on the OpenShot website and feature you in the next version of OpenShot (&lt;em&gt;About OpenShot -&amp;gt; Credits&lt;/em&gt;). Join us in shaping the future of free, open-source video editing&amp;mdash;every contribution makes a difference.&amp;nbsp;&lt;strong&gt;Thank you&lt;/strong&gt;&amp;nbsp;for being a part of our journey!&lt;/p&gt;
&lt;h2&gt;Get Involved&lt;/h2&gt;
&lt;p&gt;Want to help make OpenShot even better?&amp;nbsp;&lt;strong&gt;Join us&lt;/strong&gt;&amp;nbsp;in our mission to create the world's best, easiest-to-use, free, open-source video editor! We welcome all users, regardless of experience. Whether you can contribute ideas, test features, answer questions, share tutorials, or help with documentation, there's a place for you in our community. If you're interested,&amp;nbsp;&lt;strong&gt;&lt;a href="/discord/"&gt;join our Discord&lt;/a&gt;&lt;/strong&gt;&amp;nbsp;and become a part of the OpenShot community!&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;
&lt;h2&gt;Special Thanks&lt;/h2&gt;
&lt;p&gt;As always, a big thanks to everyone who helped, especially&amp;nbsp;&lt;strong&gt;Raffi&lt;/strong&gt;, who continues to be instrumental in communicating with our users and advocating for important community requested issues to be resolved. Also, a big thanks for everyone who helped troubleshoot the freeze in Windows 10/11, which was a very difficult issue to reproduce and fix.&lt;/p&gt;
&lt;h2&gt;Full Changelogs:&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/openshot-qt/releases/tag/v3.2.1"&gt;openshot-qt Changelog&lt;/a&gt;&amp;nbsp;(Version: 3.2.1)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/libopenshot/releases/tag/v0.3.3"&gt;libopenshot Changelog&lt;/a&gt;&amp;nbsp;(Version: 0.3.3, SO: 26 - unchanged from previous release)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/libopenshot-audio/releases/tag/v0.3.3"&gt;libopenshot-audio Changelog&lt;/a&gt;&amp;nbsp;(Version: 0.3.3, SO: 9&amp;nbsp;- unchanged from previous release)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://trello.com/b/1lHSoS8j/320-release"&gt;Trello Release Board&lt;/a&gt;&amp;nbsp;(Additional details, discussions, and comments about 3.2 development)&lt;/li&gt;
&lt;/ul&gt;
</description><author>jonathan@openshot.org (Jonathan)</author><pubDate>Thu, 11 Jul 2024 18:40:42 +0000</pubDate><guid>https://www.openshot.org/ar/blog/2024/07/11/new_openshot_release_321/</guid><enclosure length="757403" type="image/png" url="http://cdn.openshot.org/images/uploads/zinnia/2024/07/11/openshot-themes-montage.png"/><category>Releases</category></item><item><title>OpenShot 3.2.0 Released | New Themes, Enhanced Timeline, and Improved Performance!
</title><link>https://www.openshot.org/ar/blog/2024/06/24/new_openshot_release_320/</link><description>&lt;p&gt;Get ready to revolutionize your video editing experience with the most exciting OpenShot update yet! This release is packed with powerful new features, new themes, and significant performance enhancements. Say goodbye to limitations and hello to a whole new world of creative possibilities! &lt;a href="https://www.openshot.org/download/" title="Download OpenShot Video Editor 3.2"&gt;Download OpenShot 3.2 Now&lt;/a&gt;!&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;TL;DR: OpenShot 3.2 is a game-changer with new themes, improved features, and enhanced performance to supercharge your free, open-source video editing on Linux, Mac, Windows, and Chrome OS! Also... please join our&amp;nbsp;&lt;a href="/discord/"&gt;Discord&lt;/a&gt;!&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;I'm incredibly proud to share this latest release of OpenShot Video Editor. This update has been a labor of love, involving countless hours of hard work and dedication. From the brand-new Retro and Cosmic Dusk themes to major improvements in functionality and performance, every enhancement was designed with you, the user, in mind. This release isn't just about new features; it's about delivering a smoother, more enjoyable editing experience. Thank you for your &lt;a href="/donate/"&gt;continued support&lt;/a&gt; and patience, I can't wait for you to dive in and explore all the exciting new possibilities this update offers.&lt;/p&gt;
&lt;h2&gt;Highlights &amp;amp; Features:&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Large&amp;nbsp;&lt;strong&gt;Theme &amp;amp; User Experience&lt;/strong&gt;&amp;nbsp;refactor (Added new Retro &amp;amp; Cosmic Dusk theme)&lt;/li&gt;
&lt;li&gt;Improved &lt;strong&gt;Timeline Snapping&amp;nbsp;&lt;/strong&gt;and behaviors&lt;/li&gt;
&lt;li&gt;New&amp;nbsp;&lt;strong&gt;Remove Gap&lt;/strong&gt;&amp;nbsp;feature (to remove unwanted gaps between clips)&lt;/li&gt;
&lt;li&gt;Improved&amp;nbsp;&lt;strong&gt;Split Clip&lt;/strong&gt;&amp;nbsp;and&amp;nbsp;&lt;strong&gt;Preview&lt;/strong&gt;&amp;nbsp;dialog functionality&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;New&amp;nbsp;Playhead&lt;/strong&gt; and &lt;strong&gt;Marker&lt;/strong&gt; icons&amp;nbsp;(for all themes)&lt;/li&gt;
&lt;li&gt;Support for&amp;nbsp;&lt;strong&gt;Blender 4.1&lt;/strong&gt;, and improved Blender animations&lt;/li&gt;
&lt;li&gt;Use&amp;nbsp;&lt;strong&gt;friendly name&lt;/strong&gt;&amp;nbsp;on timeline (i.e. when split clip or updating file names)&lt;/li&gt;
&lt;li&gt;Improved&amp;nbsp;&lt;strong&gt;Undo / Redo&lt;/strong&gt;&amp;nbsp;functionality (better transaction support, more stable)&lt;/li&gt;
&lt;li&gt;Improved&amp;nbsp;&lt;strong&gt;high DPI&amp;nbsp;&lt;/strong&gt;display support&lt;/li&gt;
&lt;li&gt;Improved&amp;nbsp;&lt;strong&gt;Tracker / Object Detection&amp;nbsp;&lt;/strong&gt;effects (more features, more stable)&lt;/li&gt;
&lt;li&gt;Improved&amp;nbsp;&lt;strong&gt;Parent property&amp;nbsp;&lt;/strong&gt;(for use with Tracker / Object Detection effects)&lt;/li&gt;
&lt;li&gt;Improved&amp;nbsp;&lt;strong&gt;Property Editor&amp;nbsp;&lt;/strong&gt;functionality&lt;/li&gt;
&lt;li&gt;Improved&amp;nbsp;&lt;strong&gt;font&lt;/strong&gt; handling&amp;nbsp;in Title editor (for &lt;strong&gt;AppImage&lt;/strong&gt;)&lt;/li&gt;
&lt;li&gt;Added new&amp;nbsp;&lt;strong&gt;Not Found&lt;/strong&gt;&amp;nbsp;thumbnail image for missing or corrupt files&lt;/li&gt;
&lt;li&gt;Updated&amp;nbsp;&lt;strong&gt;scale&amp;nbsp;x and y&amp;nbsp;limits&amp;nbsp;&lt;/strong&gt;in property dialog (to&lt;strong&gt;&amp;nbsp;prevent crashes&lt;/strong&gt;&amp;nbsp;due to large numbers)&lt;/li&gt;
&lt;li&gt;Updated&amp;nbsp;&lt;strong&gt;Help Menu&amp;nbsp;Icons&lt;/strong&gt; with new&amp;nbsp;&lt;strong&gt;Discord&lt;/strong&gt;&amp;nbsp;option&lt;/li&gt;
&lt;li&gt;Fixed &lt;strong&gt;top&lt;/strong&gt;&amp;nbsp;&lt;strong&gt;Sentry.io &amp;amp; Codacy&lt;/strong&gt;&amp;nbsp;issues&lt;/li&gt;
&lt;li&gt;Fixed many&amp;nbsp;&lt;strong&gt;keyboard bindings&lt;/strong&gt;&amp;nbsp;which did not work&lt;/li&gt;
&lt;li&gt;Improvements to&amp;nbsp;&lt;strong&gt;AppImage&lt;/strong&gt;&amp;nbsp;for better&amp;nbsp;&lt;strong&gt;compatibility&lt;/strong&gt;&amp;nbsp;with modern distros&lt;/li&gt;
&lt;li&gt;Added &lt;strong&gt;Windows&amp;nbsp;Manifest&lt;/strong&gt;&amp;nbsp;to improve &lt;strong&gt;High DPI&lt;/strong&gt; support on Windows&lt;/li&gt;
&lt;li&gt;Moved&amp;nbsp;&lt;strong&gt;Save Current Frame&lt;/strong&gt;&amp;nbsp;to file menu (no more button)&lt;/li&gt;
&lt;li&gt;Adding&amp;nbsp;Shear X and Shear Y&amp;nbsp;to&amp;nbsp;&lt;strong&gt;Copy menu&lt;/strong&gt;&amp;nbsp;and &lt;strong&gt;Copy All Keyframes&lt;/strong&gt; menu&lt;/li&gt;
&lt;li&gt;Fixed&amp;nbsp;Mac OS &lt;strong&gt;notarization&amp;nbsp;errors&lt;/strong&gt; (build server)&lt;/li&gt;
&lt;li&gt;Updated&amp;nbsp;&lt;strong&gt;Translations &amp;amp; Supporters&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;Huge&lt;strong&gt; update &lt;/strong&gt;to&lt;strong&gt;&amp;nbsp;User Guide&lt;/strong&gt;&amp;nbsp;documentation (aimed at improving knowledge for RAG LLM support bot... and humans)&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Experimental&lt;/strong&gt; support for&lt;strong&gt;&amp;nbsp;Java bindings&amp;nbsp;&lt;/strong&gt;added&lt;/li&gt;
&lt;li&gt;Adding&amp;nbsp;&lt;strong&gt;Effect Sequencing&lt;/strong&gt;&amp;nbsp;(Before or After keyframes are applied)&lt;/li&gt;
&lt;li&gt;Compatibility with&amp;nbsp;&lt;strong&gt;FFMPEG 7.0&amp;nbsp;&lt;/strong&gt;improved&lt;/li&gt;
&lt;li&gt;Improved FFmpegReader&amp;nbsp;&lt;strong&gt;audio processing performance&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Auto-resize&lt;/strong&gt; capability&amp;nbsp;added to&amp;nbsp;&lt;strong&gt;Crop&lt;/strong&gt;&amp;nbsp;effect&lt;/li&gt;
&lt;li&gt;Removed&amp;nbsp;queuing and spooling&amp;nbsp;in &lt;strong&gt;FFmpegWriter&lt;/strong&gt; to &lt;strong&gt;reduce complexity&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;Fixed&amp;nbsp;&lt;strong&gt;race condition&lt;/strong&gt;&amp;nbsp;in clip &lt;strong&gt;parenting&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;Lots of&amp;nbsp;&lt;strong&gt;misc bug fixes&lt;/strong&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;Cosmic Dusk Theme (preview)&lt;/h2&gt;
&lt;p&gt;One of the most&amp;nbsp;exciting changes in OpenShot 3.2 is our new Cosmic Dusk theme (shown below). This theme is currently included as a "preview" to collect feedback and share our progress. We have invested a huge amount of time into this UI design and work-flow, but still have much work remaining. You can switch to this theme in the Preferences to give it a try! You will notice new toolbars, new icons, a more compressed and&amp;nbsp;efficient timeline design, relocated undo/redo buttons closer to the timeline, and a host of new things to discover.&lt;/p&gt;
&lt;p&gt;&lt;img src="/images/2024/06/25/962374f9890a44d6b5c084ca5b5d1ed1.png" alt="New Cosmic Dusk Theme for OpenShot 3.2" width="2520" height="1678" /&gt;&lt;/p&gt;
&lt;h2&gt;Remove That Gap!&lt;/h2&gt;
&lt;p&gt;Now you can right click on any gap between clips, and select &lt;strong&gt;Remove Gap&lt;/strong&gt;. This is a huge time saver, as you can do this with a single click. All clips to the right will shift over by the amount of the gap. You can also right click on the Track, and select &lt;strong&gt;Remove All Gaps&lt;/strong&gt;. Previous versions of OpenShot required users to manually select all clips to the right, and drag/snap them to the left, which is slow, and prone to inaccuracies.&lt;/p&gt;
&lt;p&gt;&lt;img src="/images/2024/06/25/13a76b24d1814347a04407ed4f254421.png" alt="Remove Gaps in OpenShot 3.2" width="700" height="367" /&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;h2&gt;Please Consider Supporting OpenShot&lt;/h2&gt;
&lt;p&gt;Your support means the world to us. By making a &lt;a href="/donate/"&gt;donation&lt;/a&gt;, you help us continue to innovate and improve OpenShot. In appreciation, we'll proudly display &lt;strong&gt;your name&lt;/strong&gt; on the OpenShot website and feature you in the next version of OpenShot (&lt;em&gt;About OpenShot -&amp;gt; Credits&lt;/em&gt;). Join us in shaping the future of free, open-source video editing&amp;mdash;every contribution makes a difference. &lt;strong&gt;Thank you&lt;/strong&gt; for being a part of our journey!&lt;/p&gt;
&lt;h2&gt;Get Involved&lt;/h2&gt;
&lt;p&gt;Want to help make OpenShot even better? &lt;strong&gt;Join us&lt;/strong&gt; in our mission to create the world's best, easiest-to-use, free, open-source video editor! We welcome all users, regardless of experience. Whether you can contribute ideas, test features, answer questions, share tutorials, or help with documentation, there's a place for you in our community. If you're interested, &lt;a href="/discord/"&gt;join our Discord&lt;/a&gt; and become a part of the OpenShot community!&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;
&lt;h2&gt;Special Thanks&lt;/h2&gt;
&lt;p&gt;A big thanks to everyone who helped, especially&amp;nbsp;&lt;strong&gt;Raffi&lt;/strong&gt;, who continues to be instrumental in communicating with our users and advocating for important community requested issues to be resolved.&lt;/p&gt;
&lt;h2&gt;Full Changelogs:&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/openshot-qt/releases/tag/v3.2.0"&gt;openshot-qt Changelog&lt;/a&gt;&amp;nbsp;(Version: 3.2.0)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/libopenshot/releases/tag/v0.3.3"&gt;libopenshot Changelog&lt;/a&gt;&amp;nbsp;(Version: 0.3.3, SO: 26)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/libopenshot-audio/releases/tag/v0.3.3"&gt;libopenshot-audio Changelog&lt;/a&gt;&amp;nbsp;(Version: 0.3.3, SO: 9)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://trello.com/b/1lHSoS8j/320-release"&gt;Trello Release Board&lt;/a&gt;&amp;nbsp;(Additional details, discussions, and comments about 3.2 development)&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;&amp;nbsp;&lt;/h2&gt;
</description><author>jonathan@openshot.org (Jonathan)</author><pubDate>Mon, 24 Jun 2024 22:22:02 +0000</pubDate><guid>https://www.openshot.org/ar/blog/2024/06/24/new_openshot_release_320/</guid><enclosure length="757403" type="image/png" url="http://cdn.openshot.org/images/uploads/zinnia/2024/06/25/openshot-themes-montage.png"/><category>Releases</category></item><item><title>Unlock Your Creativity with OpenShot Video Editing Cloud API!
</title><link>https://www.openshot.org/ar/blog/2024/01/02/unlock-your-creativity-openshot-cloud-api-free-demo/</link><description>&lt;p&gt;Welcome to a world where video editing meets automation and customization.&lt;/p&gt;
&lt;p&gt;&lt;a href="/cloud-api/" target="_blank"&gt;OpenShot Video Editing Cloud API&lt;/a&gt; offers an unparalleled opportunity to automate your video production, allowing you to create unique, user-specific videos with ease. Our &lt;a href="https://cloud.openshot.org/" target="_blank"&gt;REST API&lt;/a&gt; is designed for effortless integration into custom websites, applications, or scripts, making video editing more dynamic and accessible than ever.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Experience OpenShot Cloud API for Free&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;OpenShot Cloud API now offers a&lt;strong&gt; FREE demo server&lt;/strong&gt;, allowing you to dive in, experiment, and build prototypes seamlessly. It's the perfect playground to unleash your creativity without any initial investment. You can &lt;a href="https://cloud.openshot.org/" target="_blank"&gt;access the demo server&lt;/a&gt; right away and start exploring the possibilities.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Jump-Start Your Project&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;To accelerate your journey, we're thrilled to share our &lt;strong&gt;open-source, MIT-licensed jump-starter project&lt;/strong&gt; built in JavaScript. It's designed to help you quickly launch a web-based video editor that's robust and user-friendly. This resource is entirely free and can be the foundation of your unique video editing product: &lt;a href="https://cloud.openshot.org/apps/simple-editor/" target="_blank"&gt;simple-editor&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;a href="https://cloud.openshot.org/apps/simple-editor/" target="_blank"&gt;&lt;img src="/images/2024/01/02/2520dc54f88c4e8088ecbe157f7701ad.png" alt="" width="1678" height="892" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;We're Here to Support You&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Got questions? Need guidance? Our support team is just an email away. Reach out to us at &lt;a href="mailto:cloud-support@openshot.org?subject=Cloud%20API"&gt;cloud-support@openshot.org&lt;/a&gt; for &lt;strong&gt;FREE support&lt;/strong&gt;. We are eager to hear about your projects, answer your questions, and help tailor OpenShot Cloud API to your specific workflows.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Trusted by Millions&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Remember, OpenShot is an &lt;strong&gt;award-winning video editing framework&lt;/strong&gt; used by millions globally. It's stable, fast, and flexible &amp;ndash; designed to fit into your unique workflows with ease.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Take the Next Step&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;If you're considering spinning up a server on &lt;a href="https://aws.amazon.com/marketplace/pp/B074H87FSJ/" target="_blank"&gt;AWS&lt;/a&gt;, &lt;a href="https://azuremarketplace.microsoft.com/en-us/marketplace/apps/openshotstudiosllc.openshot-cloud-api" target="_blank"&gt;Azure&lt;/a&gt;, or &lt;a href="https://console.cloud.google.com/marketplace/product/openshotstudios-public/openshot-video-editing-cloud-api" target="_blank"&gt;GCP&lt;/a&gt;, there's no better time than now. Get started with OpenShot Cloud API and bring your video editing capabilities to the next level. We're excited to see what you'll create!&lt;/p&gt;
</description><author>jonathan@openshot.org (Jonathan)</author><pubDate>Tue, 02 Jan 2024 22:05:41 +0000</pubDate><guid>https://www.openshot.org/ar/blog/2024/01/02/unlock-your-creativity-openshot-cloud-api-free-demo/</guid><enclosure length="375906" type="image/png" url="http://cdn.openshot.org/images/uploads/zinnia/2024/01/02/openshot-cloud-api-main-window.png"/><category>General</category></item><item><title>OpenShot 3.1.1 Released | Improved Tracker &amp; Object Detection, Bug Fixes &amp; Quality-of-Life Improvements
</title><link>https://www.openshot.org/ar/blog/2023/04/20/new_openshot_release_311/</link><description>&lt;p&gt;&lt;a href="https://www.openshot.org/download/" title="Download OpenShot Video Editor 3.1.1"&gt;Download&lt;/a&gt; OpenShot Video Editor 3.1.1 - now with improved stability and quality-of-life improvements!&lt;/p&gt;
&lt;h1&gt;Highlights &amp;amp; Features:&lt;/h1&gt;
&lt;ul&gt;
&lt;li&gt;Fixes and Improvements to&amp;nbsp;&lt;code&gt;Tracker&lt;/code&gt;&amp;nbsp;and&amp;nbsp;&lt;code&gt;Object Detection&lt;/code&gt;&amp;nbsp;effects (fix property editing, prevent crashes, removed black background)&lt;/li&gt;
&lt;li&gt;Fixes to&amp;nbsp;&lt;code&gt;Parent&lt;/code&gt;&amp;nbsp;property (simplify context menus, a single &lt;code&gt;None&lt;/code&gt; option, include thumbnail images)&lt;/li&gt;
&lt;li&gt;Prevent&amp;nbsp;&lt;strong&gt;freeze&lt;/strong&gt;&amp;nbsp;on launch (when&amp;nbsp;OpenShot's sample rate does not match the default Windows sample rate)&lt;/li&gt;
&lt;li&gt;Adding &lt;strong&gt;Profile Search&lt;/strong&gt; button to Preferences (for easier filtering and searching for a default profile)&lt;/li&gt;
&lt;li&gt;Fix &lt;strong&gt;duplicate Profile&lt;/strong&gt; name bug (causing an issue when exporting and re-opening a project with certain duplicate profile names)&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Protect&lt;/strong&gt; timeline (webview) from receiving lots of unneeded messages from libopenshot (prevents crash in certain cases)&lt;/li&gt;
&lt;li&gt;Improved &lt;strong&gt;caching&lt;/strong&gt; logic around &lt;strong&gt;Property Editor&lt;/strong&gt; (better performance while adjusting clip properties)&lt;/li&gt;
&lt;li&gt;Fix large &lt;strong&gt;memory leak&lt;/strong&gt; in&amp;nbsp;&lt;code&gt;Clip::Close()&lt;/code&gt;&amp;nbsp;method (not correctly clearing Clip cache)&lt;/li&gt;
&lt;li&gt;Prevent &lt;strong&gt;crash&lt;/strong&gt; on&amp;nbsp;&lt;code&gt;timeline::SetCache&lt;/code&gt; (adding thread lock)&lt;/li&gt;
&lt;li&gt;Adding &lt;strong&gt;additional logging&lt;/strong&gt; around &lt;strong&gt;audio device&lt;/strong&gt; detection and initialization&lt;/li&gt;
&lt;li&gt;Allow &lt;strong&gt;audio-only&lt;/strong&gt; clips to be &lt;strong&gt;transparent&lt;/strong&gt;&amp;nbsp;(revealing the video/image of clips below them)&lt;/li&gt;
&lt;li&gt;Multiple &lt;strong&gt;fixes&lt;/strong&gt; for &lt;strong&gt;WebM decoding&lt;/strong&gt; (preventing freezes and crashes)&lt;/li&gt;
&lt;li&gt;Fix&amp;nbsp;&lt;strong&gt;divide by zero&lt;/strong&gt; error in&amp;nbsp;&lt;strong&gt;&lt;code&gt;AudioWaveformer&lt;/code&gt;&lt;/strong&gt;&amp;nbsp;(if no amplitude was found)&lt;/li&gt;
&lt;li&gt;Fix GitHub actions to &lt;strong&gt;remove Ubuntu 18.04&lt;/strong&gt; builder and some additional tweaks to build scripts&lt;/li&gt;
&lt;li&gt;Many small code refactors and fixes to prevent&amp;nbsp;&lt;strong&gt;noisy errors&lt;/strong&gt;&amp;nbsp;(reported by Sentry.io)&lt;/li&gt;
&lt;li&gt;Minimum libopenshot C++ dependency set to&amp;nbsp;&lt;code&gt;0.3.2&lt;/code&gt;&lt;/li&gt;
&lt;li&gt;Updated language&amp;nbsp;&lt;strong&gt;translations&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;Updated&amp;nbsp;&lt;strong&gt;credits&lt;/strong&gt;&amp;nbsp;and donors&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;Quality-of-Life Improvements&lt;/h2&gt;
&lt;p&gt;Our &lt;strong&gt;goal&lt;/strong&gt; for the 3.1.1 release of OpenShot was to listen very closely to our user community and their &lt;strong&gt;feedback&lt;/strong&gt; from the 3.1.0 release, and quickly follow-up with a new release of OpenShot. We prioritized this feedback based on how many users each issue affected, and also considered many automated bug reports from &lt;a href="https://sentry.io/"&gt;Sentry.io&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;We fixed many &lt;strong&gt;major issues&lt;/strong&gt;, including crashes, freezes, video compatibility, and broken functionality with our user interface. This entire release cycle took around &lt;strong&gt;14 days&lt;/strong&gt;, and our entire team worked very hard to make this happen so fast! A big thanks to everyone who helped, especially &lt;strong&gt;Raffi&lt;/strong&gt;, who was instrumental in communicating with our users and advocating for important issues to be resolved.&lt;/p&gt;
&lt;h2&gt;How to Install OpenShot&lt;/h2&gt;
&lt;p&gt;&lt;a href="/download/" target="_blank"&gt;Download OpenShot 3.1.1&lt;/a&gt;&amp;nbsp;and follow our step-by-step&amp;nbsp;&lt;a href="/static/files/user-guide/installation.html#installation" target="_blank"&gt;installation guide&lt;/a&gt;.&lt;/p&gt;
&lt;h2&gt;Your Name in the OpenShot Credits&lt;/h2&gt;
&lt;p&gt;We would be honored for any&amp;nbsp;&lt;a href="/donate/"&gt;donation&lt;/a&gt;&amp;nbsp;you can send our way, and in return we will proudly&amp;nbsp;&lt;a href="/donations/"&gt;display your name&lt;/a&gt;&amp;nbsp;on the openshot.org website and feature your name in the next version of OpenShot (About OpenShot-&amp;gt;Credits).&lt;/p&gt;
&lt;h2&gt;Get Involved&lt;/h2&gt;
&lt;p&gt;Want to make OpenShot even better? Please consider joining us on our mission, to create the world's best, easiest-to-use, open-source video editor! All volunteers are welcome to join, no coding experience needed. If you are interested, please introduce yourself:&amp;nbsp;&lt;a href="mailto:hello@openshot.org"&gt;hello@openshot.org&lt;/a&gt;.&lt;/p&gt;
&lt;h2&gt;Full Changelogs:&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/libopenshot/releases/tag/v0.3.2"&gt;libopenshot-audio Changelog&lt;/a&gt;&amp;nbsp;(Version: 0.3.2, SO: 9)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/libopenshot/releases/tag/v0.3.2"&gt;libopenshot Changelog&lt;/a&gt;&amp;nbsp;(Version: 0.3.2, SO: 25)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/openshot-qt/releases/tag/v3.1.1"&gt;openshot-qt Changelog&lt;/a&gt;&amp;nbsp;(Version: 3.1.1)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://trello.com/b/LytpfcTp/311-release"&gt;Trello Release Board&lt;/a&gt;&amp;nbsp;(Additional details, discussions, and comments about 3.1.1 development)&lt;/li&gt;
&lt;/ul&gt;
</description><author>jonathan@openshot.org (Jonathan)</author><pubDate>Thu, 20 Apr 2023 22:04:46 +0000</pubDate><guid>https://www.openshot.org/ar/blog/2023/04/20/new_openshot_release_311/</guid><enclosure length="783929" type="image/png" url="http://cdn.openshot.org/images/uploads/zinnia/2023/04/21/openshot-3-1-1-screenshot.png"/><category>Releases</category></item><item><title>OpenShot 3.1 Released | 400+ Video Profiles, Time Remapping, Improved Undo/Redo
</title><link>https://www.openshot.org/ar/blog/2023/04/06/new_openshot_release_310/</link><description>&lt;p&gt;&lt;a href="/download/"&gt;Download&lt;/a&gt; OpenShot Video Editor 3.1 - now with 400+ video profiles, improved features, bug fixes, and faster performance!&lt;/p&gt;
&lt;h1&gt;Highlights &amp;amp; Features:&lt;/h1&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Free&lt;/strong&gt; &amp;amp; &lt;strong&gt;Open-Source&lt;/strong&gt; Video Editor&lt;/li&gt;
&lt;li&gt;Improved &lt;strong&gt;Profiles&lt;/strong&gt; (400+ Export Profiles, New Profile UI, and more)&lt;/li&gt;
&lt;li&gt;Huge&amp;nbsp;&lt;strong&gt;Time Remapping&lt;/strong&gt;&amp;nbsp;update (improved audio resampling, support for backwards audio, bezier curve support)&lt;/li&gt;
&lt;li&gt;Improved &lt;strong&gt;Undo / Redo&lt;/strong&gt; system, includes grouping actions (i.e. single undo for split-clips and similar multi-step edits)&lt;/li&gt;
&lt;li&gt;Improved &lt;strong&gt;Preview&lt;/strong&gt; &amp;amp; &lt;strong&gt;Split Clip&lt;/strong&gt; dialog (correct aspect ratio, correct sample rate)&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Improved Caption Effect&lt;/strong&gt; (high DPI support, improved VTT support)&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Memory leak fixes&lt;/strong&gt; (clip caching, memory leak fixes, prevent zombie threads)&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Improved Performance&lt;/strong&gt; (FrameMapper &amp;amp; Clip objects now include extra caching and optimizations)&lt;/li&gt;
&lt;li&gt;Improved&amp;nbsp;&lt;strong&gt;Keyboard Bindings&lt;/strong&gt;&amp;nbsp;(arrow keys)&lt;/li&gt;
&lt;li&gt;Bug fix for Blender &lt;strong&gt;Animated Titles&lt;/strong&gt; using &lt;strong&gt;high FPS&lt;/strong&gt; (incorrect duration)&lt;/li&gt;
&lt;li&gt;Bug fix for &lt;strong&gt;Mac Chroma Key&lt;/strong&gt; effect (babl color methods)&lt;/li&gt;
&lt;li&gt;Bug fix for &lt;strong&gt;video preview&lt;/strong&gt; widget &lt;strong&gt;resizing&lt;/strong&gt;, to correctly clear cache&lt;/li&gt;
&lt;li&gt;Bug fix for Automatic &lt;strong&gt;Transition Direction&lt;/strong&gt; logic (i.e. correctly fade in/out based on where the transition is dropped)&lt;/li&gt;
&lt;li&gt;Fixed issue with &lt;strong&gt;AppImage&lt;/strong&gt; to support &lt;strong&gt;newer distros&lt;/strong&gt; (related to glibc compatibility)&lt;/li&gt;
&lt;li&gt;Improved &lt;strong&gt;About dialog&lt;/strong&gt; (&lt;strong&gt;release notes&lt;/strong&gt; link, remove "candidate" for official releases)&lt;/li&gt;
&lt;li&gt;Expanded &lt;strong&gt;default Emojis&lt;/strong&gt; (adding in Arrows, Shapes, and Brands)&lt;/li&gt;
&lt;li&gt;Improved &lt;strong&gt;File Properties&lt;/strong&gt; Dialog, to handle replacing files and thumbnails, and better support for changing FPS&lt;/li&gt;
&lt;li&gt;Updated language &lt;strong&gt;translations&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;Updated &lt;strong&gt;supporters&lt;/strong&gt; and &lt;strong&gt;donors&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;Updated docs / &lt;strong&gt;user-guide&lt;/strong&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;How to Install OpenShot&lt;/h2&gt;
&lt;p&gt;&lt;a href="/download/" target="_blank"&gt;Download OpenShot 3.1&lt;/a&gt;&amp;nbsp;and follow our step-by-step&amp;nbsp;&lt;a href="/static/files/user-guide/installation.html#installation" target="_blank"&gt;installation guide&lt;/a&gt;.&lt;/p&gt;
&lt;h2&gt;400+ Video Profiles&lt;/h2&gt;
&lt;p&gt;OpenShot now includes more than 400 video profiles, which are fully searchable. The research into this feature was very interesting, and included building a large metadata database of known video resolutions, frame rates, aspect ratios, devices, and pixel ratios - and a new management script which can validate, dedupe, and generate/update our existing profiles. Moving forward it will be extremely easy to add new resolutions, new frame rates, and new ratios. For more information on video profiles, check out our &lt;a href="/static/files/user-guide/profiles.html"&gt;User Guide&lt;/a&gt;.&lt;/p&gt;
&lt;h2&gt;Time Remapping Improvements&lt;/h2&gt;
&lt;p&gt;While OpenShot has included some basic time remapping features for a while, they were quite limited, and would often crash when speeding up or slowing down videos. These crashes have been eliminated, and a much more robust time remapping implementation has been added. This includes vastly superior audio resampling support for backward and forward videos. It also now supports time keyframes using Bezier curves to incrementally speed up / slow down video and audio.&lt;/p&gt;
&lt;h2&gt;Undo / Redo Transactions&lt;/h2&gt;
&lt;p&gt;One of the most requested features in OpenShot is for better Undo / Redo support, especially for multi-step edits, such as slicing a clip into 2 clips or removing a track (i.e. which moves many clips at the same time). All multi-step edits now support a transaction system behind the scenes, which groups these multi-step edits together. All operations in OpenShot now take a single click to undo.&lt;/p&gt;
&lt;h2&gt;Captions &amp;amp; Audio-Only Waveforms&lt;/h2&gt;
&lt;p&gt;The Caption effect has gotten some much needed love, and has improved support for VTT/Subrip syntax, including a new set of default keyframe properties, which correctly scale to different resolutions, including High DPI screens. Also, OpenShot now supports waveform visualizations for audio-only files (prior to effects being rendered), which now allows effects, such as the Caption effect, to be added to audio-only files. This is a very effective way to make audio-only edits much more interesting (waveforms + colors + caption text).&lt;/p&gt;
&lt;h2&gt;Memory Leaks &amp;amp; Bug Fixes&lt;/h2&gt;
&lt;p&gt;We have identified and fixed ALL known memory leaks in OpenShot's source code, including killing zombie threads, making OpenShot much better at maintaining and reclaiming memory usage. For example, after a video render, your memory will now be reclaimed and threads properly destroyed. This allows for OpenShot to run for very long periods of time without any restarts, and is especially nice for batch renders, long renders, Cloud API renders, and other scripting usages which has OpenShot rendering videos for days without stopping.&lt;/p&gt;
&lt;h2&gt;Improved Performance&lt;/h2&gt;
&lt;p&gt;Many of the changes to OpenShot 3.1 improve CPU performance, especially around Frame Mapping (which happens anytime your source video FPS does not match your video profile), and Clip performance (when effects or expensive processing is needed, such as time remapping). Additional cache is used with Clips to prevent duplicate rendering efforts, and Frame mappers are much more optimized, to also prevent duplicate processing of the same frame.&lt;/p&gt;
&lt;h2&gt;A HUGE Thanks&lt;/h2&gt;
&lt;p&gt;I would like to thank all of the &lt;strong&gt;volunteers&lt;/strong&gt;, translators, software developers, testers, users, donors, and everyone who contributed to OpenShot 3.1! I would also like to give a special thanks to &lt;a href="/developers/shawn/"&gt;&lt;strong&gt;Shawn&lt;/strong&gt;&lt;/a&gt; (and Denise), and &lt;a href="/developers/raffi/"&gt;&lt;strong&gt;Raffi&lt;/strong&gt;&lt;/a&gt; for their efforts and personal sacrifices to make OpenShot the best free video editor in the world!&amp;nbsp;&lt;/p&gt;
&lt;h2&gt;Your Name in the OpenShot Credits&lt;/h2&gt;
&lt;p&gt;We would be honored for any &lt;a href="/donate/"&gt;donation&lt;/a&gt; you can send our way, and in return we will proudly &lt;a href="/donations/"&gt;display your name&lt;/a&gt; on the openshot.org website and feature your name in the next version of OpenShot (About OpenShot-&amp;gt;Credits).&lt;/p&gt;
&lt;h2&gt;Get Involved&lt;/h2&gt;
&lt;p&gt;Want to make OpenShot even better? Please consider joining us on our mission, to create the world's best, easiest-to-use, open-source video editor! All volunteers are welcome to join, no coding experience needed. If you are interested, please introduce yourself: &lt;a href="mailto:hello@openshot.org"&gt;hello@openshot.org&lt;/a&gt;.&lt;/p&gt;
&lt;h2&gt;Full Changelogs:&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/libopenshot-audio/releases/tag/v0.3.1"&gt;libopenshot-audio Changelog&lt;/a&gt; (Version: 0.3.1, SO: 9)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/libopenshot/releases/tag/v0.3.1"&gt;libopenshot Changelog&lt;/a&gt; (Version: 0.3.1, SO: 24)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/openshot-qt/releases/tag/v3.1.0"&gt;openshot-qt Changelog&lt;/a&gt; (Version: 3.1.0)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://trello.com/b/LW6X9pD1/310-release"&gt;Trello Release Board&lt;/a&gt;&amp;nbsp;(Additional details, discussions, and comments about 3.1 development)&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
</description><author>jonathan@openshot.org (Jonathan)</author><pubDate>Thu, 06 Apr 2023 22:28:45 +0000</pubDate><guid>https://www.openshot.org/ar/blog/2023/04/06/new_openshot_release_310/</guid><enclosure length="7627964" type="image/gif" url="http://cdn.openshot.org/images/uploads/zinnia/2023/04/07/openshot-profiles-ui-v3.gif"/><category>Releases</category></item><item><title>OpenShot 3.0 Released | Stability, Performance , &amp; Usability
</title><link>https://www.openshot.org/ar/blog/2022/12/10/new_openshot_release_300/</link><description>&lt;p&gt;&lt;a href="/download/"&gt;Download&lt;/a&gt; OpenShot Video Editor 3.0 - the latest &amp; greatest version of our FREE, open-source video editor! Over 12 months in the making and more than 1000 improvements!&lt;/p&gt;
&lt;h1&gt;Highlights &amp;amp; Features:&lt;/h1&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Free &amp;amp; Open-Source Video Editor&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;More than 1000 improvements &amp;amp; fixes&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;Improved stability &amp;amp; memory usage&lt;/li&gt;
&lt;li&gt;Enhanced real-time video playback performance&lt;/li&gt;
&lt;li&gt;Timeline &amp;amp; usability improvements (snapping, keyframes, waveforms, default folders, and more)&lt;/li&gt;
&lt;li&gt;Ability to export multiple clips and videos at the same time&lt;/li&gt;
&lt;li&gt;Improved &lt;a href="/user-guide/"&gt;User-Guide / Documentation / Help Manual&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Updated Language Translations &amp;amp; Translation System&lt;/li&gt;
&lt;li&gt;Expanded video formats supported&lt;/li&gt;
&lt;li&gt;Support for Blender 3.3&lt;/li&gt;
&lt;li&gt;4K display | monitor support (High DPI)&lt;br /&gt;&amp;nbsp; &amp;nbsp;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;iframe title="YouTube video player" src="https://www.youtube.com/embed/JHiDOBWXQH8" frameborder="0" width="840" height="470"&gt;&lt;/iframe&gt;&lt;/p&gt;
&lt;h2&gt;How to Install OpenShot&lt;/h2&gt;
&lt;p&gt;&lt;a href="/download/" target="_blank"&gt;Download OpenShot 3.0&lt;/a&gt; and follow our step-by-step &lt;a href="/static/files/user-guide/installation.html#installation" target="_blank"&gt;installation guide&lt;/a&gt;.&lt;/p&gt;
&lt;h2&gt;Improved Stability&lt;/h2&gt;
&lt;p&gt;We have worked tirelessly over the past 12 months to identify and fix as many stability issues as possible in OpenShot. This was a unique challenge, both in finding clever ways to identify and reproduce crashes, and finding solutions that don't impact the performance of OpenShot. A few notable improvements are related to thread safety (during timeline changes and video playback caching), multi-threaded unit tests designed to flush out race conditions and concurrency issues, safer object clean-up and deletion, and updates to the Undo/Redo system to prevent crashes (for example, when spamming undo).&lt;/p&gt;
&lt;h2&gt;Enhanced Real-Time Video Playback Performance&lt;/h2&gt;
&lt;p&gt;One of the largest and most&amp;nbsp;noticeable changes to OpenShot 3.0 is our improved video preview, resulting in smoother video preview and fewer freezes and pauses during previewing. But to understand why things are so much smoother, we need to look deeper into our decoding engine. We have rearchitected our decoder to be much more resilient to missing packets, missing timestamps, and better understanding when we are missing video or audio data, so we can move on without pausing.&lt;/p&gt;
&lt;p&gt;Dozens of bug fixes and related improvements have also helped OpenShot 3.0 expand compatibility to more video formats and codecs, especially newer ones, which tend to be more reliant on multi-threaded decoding, such as AV1. Also, many improvements related to EOF (end of file) detection and file duration detection have further expanded the compatibility, even for badly encoded files with missing timestamps, and incorrect durations (which is very common in JavaScript encoded videos, and certain types of video capture files).&lt;/p&gt;
&lt;p&gt;Video caching has also been heavily refactored and improved, to offer new functionality and more optimizations. OpenShot utilizes a caching background thread, which prepares upcoming frames before they are needed. This caching algorithm has been improved to operate at different speeds (1X, 2X, 4X) and in both forward and backwards directions. It also now includes a pre-roll to build up video frames before playback starts, offering a smoother playback experience. Many new caching related settings can be set in the OpenShot Preferences, and the user can now clear the cache any time, by right clicking on the playhead and clicking "Cache-&amp;gt;Clear All".&lt;/p&gt;
&lt;p&gt;&lt;img src="/images/2022/12/07/72d85d2be43d490f973810bc3425b168.gif" alt="" /&gt;&lt;/p&gt;
&lt;h2&gt;Timeline Improvements&lt;/h2&gt;
&lt;p&gt;The timeline has seen lots of love as well in OpenShot 3.0, and includes some great quality of life improvements, making OpenShot even easier to use. Snapping accuracy has been dramatically improved (while trimming and moving clips / transitions). Holding SHIFT will cause the playhead line to snap to the edges of clips. Slicing clips with our razor tool is now faster (requiring less CPU). Keyframe icons have gotten a much needed face lift, and are also more accurate (i.e. position). Keyframe icons now represent the interpolation mode&amp;nbsp;(circle for b&amp;eacute;zier, diamond for linear, square for constant), and are clickable and filterable. Video effects now have unique colors for each effect. Transitions now set their own direction (i.e. fade-in vs fade-out), depending on where they are dropped.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;img src="/images/2022/12/07/2084e45b46b44dc8a73dbd48fa500fbb.gif" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;For those users who enjoy working with audio waveforms, this feature has also been heavily expanded and optimized in OpenShot 3.0. We now cache waveform data per file, and store this inside the OpenShot project file. This allows for persistent waveform caching across editing sessions, and fast waveform rendering when slicing and adding the same file to the timeline multiple times. We also have a more accurate waveform algorithm utilizing RMS (root mean square), and our timeline zoom slider allows the user to zoom down to frame accuracy on a clip, for perfect alignment with waveforms.&lt;/p&gt;
&lt;h2&gt;Reduced Memory Footprint&lt;/h2&gt;
&lt;p&gt;Among the many improvements in stability, we also worked very hard on reducing the memory footprint of OpenShot 3.0, and fixed many memory leaks and threading issues in the process. One of the primary goals of this work was to support extremely long renders (multiple hours), for processing really long recorded streams, security camera footage, and other long format recordings. In our tests, we achieved sustained encoding for more than 12 hours with essentially the same memory utilization the entire time... which is a huge improvement from previous versions of OpenShot.&lt;/p&gt;
&lt;h2&gt;Animated GIF &amp;amp; MP3&lt;/h2&gt;
&lt;p&gt;OpenShot 3.0 comes with many new export presets, including Animated Gif, MP3 (audio only), YouTube 2K, YouTube 4K, MKV, and more. We also have better support for anamorphic video profiles (i.e. videos with rectangular pixels)... perfect for working with old home videos.&amp;nbsp;&lt;/p&gt;
&lt;h2&gt;Export Clips Feature&lt;/h2&gt;
&lt;p&gt;An exciting new feature in OpenShot 3.0 is the ability to split files into many clips, and then export all these clips at the same time, and in their original profile and format. For example, you can now quickly cut out highlights from your family home video files, select them all, and right click "Export Clips", select a folder, and click "Export". This will generate a unique video file for each clip, and makes it easy to upload to a file sharing site for your entire family.&lt;/p&gt;
&lt;h2&gt;Blender 3.3 Support&lt;/h2&gt;
&lt;p&gt;Keeping up with Blender's rapid development is always a challenge (they are super fast). We have updated our animated title templates to work with the latest version of Blender, including fixing various scripting errors which have changed since the last release of OpenShot. Also, we now set Blender to use the current project frame rate (FPS), so your new animated title perfectly matches it, and in high frame rate projects, this can have a huge impact by creating much smoother animations.&amp;nbsp;&lt;/p&gt;
&lt;h2&gt;Improved Location Preferences&lt;/h2&gt;
&lt;p&gt;OpenShot 3.0 includes a new preference that affects the default folders used for operations (importing files, saving / opening projects, and exporting). You can choose to either use the current project's folder, or the most recent folder chosen (for that specific operation). In practice, this saves the user time by defaulting to better and more sane default folders, but with this new preference, the user can quickly customize the behavior for their unique workflow.&lt;/p&gt;
&lt;h2&gt;Sorting +&amp;nbsp;Translation Improvements&lt;/h2&gt;
&lt;p&gt;While OpenShot has always sorted things in alphabetical order, such as effects, transitions, emojis, animated titles, and titles, this was only for English, and when using OpenShot with a non-English language, all our lists were still in English order, and "chaos" is the best word to describe the user interface in that state. So, we have refactored and improved our sorting at runtime, to be language independent. We have also fixed many other issues with our translation system, and we are happy to now report that using OpenShot in non-English languages is vastly improved and feels native! Also, the user can now manually change the sort columns on many views, and toggle the sort direction when needed.&lt;/p&gt;
&lt;h2&gt;New High DPI Support&lt;/h2&gt;
&lt;p&gt;OpenShot 3.0 now fully supports high DPI displays and monitors, such as 4K monitors. Many of the assets used in OpenShot, such as icons, cursors, and logos have been swapped out for vector or higher resolution images. Also, the maths used in&amp;nbsp;determining many custom widget sizes, such as our video preview widget, have been updated to be aware of high DPI and scale up the pixels when needed. The end result is a beautiful, HD user interface that is crisp and fully supported on newer, high pixel count displays.&lt;/p&gt;
&lt;h2&gt;Improved User-Guide / Documentation&lt;/h2&gt;
&lt;p&gt;A very common complaint from OpenShot users (and prospective users) has always been our user guide. Old and outdated, with screenshots that no longer seem to match our descriptions, and many topics missing. Well, we decided it was time to invest heavily in our user-guide, and we are very proud of the outcome! We&amp;nbsp; now have coverage of all OpenShot features, screens, effects, profiles, presets, titles, and more! We have updated all the screenshots (utilizing higher DPI images). We have over 110 pages of topics, descriptions, and information about how to use OpenShot, and a detailed glossary of video editing terminology. We also added PDF output to our documentation pipeline, and now any changes to our RST documentation files, automatically update our user-guide (and PDF) on openshot.org. It has never been a better time to learn OpenShot!&lt;/p&gt;
&lt;h2&gt;A Huge Thanks&lt;/h2&gt;
&lt;p&gt;I would like to sincerely thank all of the volunteers, translators, software developers, testers, users, donors, and everyone who contributed to OpenShot 3.0! I would also like to give a special thanks to Shawn (and Denise), Jackson, Raffi, Brenno, Frank, and Justin for the extra effort, and really helping to make this release possible. Lastly, I would like to thank all of the shoulders we are standing on: FFmpeg, Blender, Inkscape, ReSVG, Python, Django, JavaScript, Qt, and the many other great libraries and projects we depend on.&lt;/p&gt;
&lt;h2&gt;Your Name in the OpenShot Credits&lt;/h2&gt;
&lt;p&gt;We would be honored for any&amp;nbsp;&lt;strong&gt;&lt;a href="/donate/"&gt;donation&lt;/a&gt;&lt;/strong&gt;&amp;nbsp;you can send our way, and in return we will&amp;nbsp;&lt;strong&gt;proudly&lt;/strong&gt;&amp;nbsp;&lt;a href="/donations/"&gt;display your name&lt;/a&gt;&amp;nbsp;on the openshot.org website and feature your name in the next version of OpenShot (About OpenShot-&amp;gt;Credits).&lt;/p&gt;
&lt;h2&gt;Get Involved&lt;/h2&gt;
&lt;p&gt;Want to make OpenShot even better? Please consider joining us on our mission, to create the world's best, easiest-to-use, open-source video editor! All volunteers are welcome to join, no coding experience needed. If you are interested, please introduce yourself:&amp;nbsp;&lt;a href="mailto:hello@openshot.org"&gt;hello@openshot.org&lt;/a&gt;.&lt;/p&gt;
&lt;h2&gt;What's Next for OpenShot&lt;/h2&gt;
&lt;p&gt;I am so excited about the future of OpenShot, and we have some really epic plans in motion! Without spoiling all the fun, you can definitely expect to see improvements in the following areas. If any of these sound exciting to you too, please consider joining the OpenShot team!&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;More dynamic title templates&lt;/li&gt;
&lt;li&gt;Text &amp;amp; text effects&lt;/li&gt;
&lt;li&gt;Improved timeline performance&lt;/li&gt;
&lt;li&gt;Updated user interface&lt;/li&gt;
&lt;li&gt;General usability improvements&lt;/li&gt;
&lt;li&gt;and more...&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;Full Changelogs:&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/libopenshot-audio/releases/tag/v0.3.0"&gt;libopenshot-audio Changelog&lt;/a&gt; (Version: 0.3.0, SO: 9)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/libopenshot/releases/tag/v0.3.0"&gt;libopenshot Changelog&lt;/a&gt; (Version: 0.3.0, SO: 23)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/openshot-qt/releases/tag/v3.0.0"&gt;openshot-qt Changelog&lt;/a&gt; (Version: 3.0.0)&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
</description><author>jonathan@openshot.org (Jonathan)</author><pubDate>Sat, 10 Dec 2022 21:15:25 +0000</pubDate><guid>https://www.openshot.org/ar/blog/2022/12/10/new_openshot_release_300/</guid><enclosure length="11075620" type="image/gif" url="http://cdn.openshot.org/images/uploads/zinnia/2022/12/07/openshot-playback-animation-optimized.gif"/><category>Releases</category></item><item><title>OpenShot 2.6.1 Released | Improved Crop + Translations + Bug Fixes
</title><link>https://www.openshot.org/ar/blog/2021/09/06/new_openshot_release_261/</link><description>&lt;p&gt;Please check out the latest release of OpenShot! Lots of bugs and regressions fixed, and vastly improved language support (including 11 fully translated languages)!&lt;/p&gt;
&lt;p&gt;&lt;h2&gt;Highlights (TL;DR):&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;Auto migration of Crop keyframes from 2.5.1 projects (adds a crop effect and sets the equivellent keyframes). 100% backwards compatibility.&lt;/li&gt;&lt;li&gt;Title Editor: TAB between fields&lt;/li&gt;&lt;li&gt;Fix Windows drive letter regression, where saving projects on a different drive than the assets would cause corruption. 2.6.1 will also repairs any corruption detected in *.osp project files.&lt;/li&gt;&lt;li&gt;Fix many broken language translations (pt_BR, sk, lt, ko)&lt;/li&gt;&lt;li&gt;Updating many language translations to 100%:&lt;ul&gt;&lt;li&gt;Afrikaans&lt;/li&gt;&lt;li&gt;Chinese (Simplified)&lt;/li&gt;&lt;li&gt;Danish&lt;/li&gt;&lt;li&gt;Dutch&lt;/li&gt;&lt;li&gt;English (United Kingdom)&lt;/li&gt;&lt;li&gt;Gaelic; Scottish&lt;/li&gt;&lt;li&gt;German&lt;/li&gt;&lt;li&gt;Japanese&lt;/li&gt;&lt;li&gt;Polish&lt;/li&gt;&lt;li&gt;Russian&lt;/li&gt;&lt;li&gt;Spanish&lt;/li&gt;&lt;li&gt;Chinese (Traditional)&lt;/li&gt;&lt;li&gt;Turkish&lt;/li&gt;&lt;li&gt;French&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Improved language translation testing scripts, and adding automated tests to fail GitHub PRs loudly if translations are broken&lt;/li&gt;&lt;li&gt;Protection against many uninitialized variable errors, reported by Sentry.io&lt;/li&gt;&lt;li&gt;Silenced a loud thumbnail server warning&lt;/li&gt;&lt;li&gt;Prevent a divide by zero error on video preview resizing&lt;/li&gt;&lt;li&gt;Updated credits and contributors&lt;/li&gt;&lt;li&gt;Bumping version to 2.6.1 (minimum libopenshot 0.2.7, SO 21)&lt;/li&gt;&lt;/ul&gt;&lt;h2&gt;openshot-qt Changelog (Version: 2.6.1)&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;11f8e505 2021-09-04 Jonathan Thomas Bumping version to 2.6.1, min libopenshot version to 0.2.7 (SO 21) HEAD, origin/release-20210904&lt;/li&gt;&lt;li&gt;8ef41550 2021-09-04 Jonathan Thomas Merge pull request #4389 from OpenShot/language-update-sep-4-2021 origin/develop&lt;/li&gt;&lt;li&gt;1ab16fb2 2021-09-04 Jonathan Thomas Updating contributors and supporters&lt;/li&gt;&lt;li&gt;a0998894 2021-09-04 Jonathan Thomas Updating all language translations&lt;/li&gt;&lt;li&gt;16c8d8e9 2021-09-03 Jonathan Thomas Merge pull request #4387 from OpenShot/auto-migrate-crop-properties&lt;/li&gt;&lt;li&gt;5deec3db 2021-09-03 Jonathan Thomas Auto migrate crop_x, crop_y, crop_width, and crop_height properties from OpenShot 2.5.1 projects into the new 2.6.x crop effect. This should restore cropping to 100% compatibility to OpenShot 2.5.1 projects.&lt;/li&gt;&lt;li&gt;443585a4 2021-08-30 Jonathan Thomas Merge pull request #4373 from OpenShot/updating-translations-aug-30-2021&lt;/li&gt;&lt;li&gt;24ab71bc 2021-08-30 Jonathan Thomas Updating translations&lt;/li&gt;&lt;li&gt;a94c526b 2021-08-28 Jonathan Thomas Merge pull request #4367 from OpenShot/prevent-zero-division&lt;/li&gt;&lt;li&gt;bc8916f6 2021-08-28 JacksonRG Merge pull request #4366 from OpenShot/repair-project-files&lt;/li&gt;&lt;li&gt;9a9c4ad6 2021-08-28 Jonathan Thomas Fixing unused calculation origin/prevent-zero-division&lt;/li&gt;&lt;li&gt;b2d9585c 2021-08-28 Jonathan Thomas Avoid dividing by zero when resizing app/video widget&lt;/li&gt;&lt;li&gt;35724498 2021-08-28 Jonathan Thomas Creating a backup of possible 2.6.0 windows drive letter corruption, compiling regex, and updating original file during the project open.&lt;/li&gt;&lt;li&gt;861a2b85 2021-08-27 Jackson Remove blank line&lt;/li&gt;&lt;li&gt;09951ec1 2021-08-27 Jackson Moved regex to read file&lt;/li&gt;&lt;li&gt;4238b0a5 2021-08-27 Jackson repair project files with invalid json for paths&lt;/li&gt;&lt;li&gt;1d8a8d77 2021-08-27 Jonathan Thomas Merge pull request #4365 from OpenShot/protect-export-screen&lt;/li&gt;&lt;li&gt;e4debc92 2021-08-27 Jonathan Thomas Fixing an uninitialized variable on export screen (caught using Sentry) origin/protect-export-screen&lt;/li&gt;&lt;li&gt;e87734d9 2021-08-27 Jonathan Thomas Merge pull request #4364 from OpenShot/protect-recovery-process&lt;/li&gt;&lt;li&gt;f83109de 2021-08-27 Jonathan Thomas Also silencing the thumbnail 404 error logging (which currently is sent to Sentry for no real reason)&lt;/li&gt;&lt;li&gt;6a93b2f1 2021-08-27 Jonathan Thomas Protect recovery process from missing project file (i.e. a user deletes the current project file in the file system... while the auto-save system is still running). Also reduce some logging in the asset folder detection.&lt;/li&gt;&lt;li&gt;c42d2f5f 2021-08-27 Jonathan Thomas Merge pull request #4362 from OpenShot/protect-bounding-box&lt;/li&gt;&lt;li&gt;fc9af3ba 2021-08-27 JacksonRG Merge pull request #4361 from OpenShot/fix-path-bug&lt;/li&gt;&lt;li&gt;8180f8e5 2021-08-27 Jonathan Thomas Protect against invalid items passed into setBoundingBox&lt;/li&gt;&lt;li&gt;1c5dfe89 2021-08-27 Jackson save paths as valid json&lt;/li&gt;&lt;li&gt;4bd27e0a 2021-08-27 Jonathan Thomas Merge pull request #4360 from OpenShot/fix-broken-languages&lt;/li&gt;&lt;li&gt;2c08a0ad 2021-08-27 Jonathan Thomas Updating translation resource file, to actually fix the 4 broken languages&lt;/li&gt;&lt;li&gt;e1c46972 2021-08-26 Jonathan Thomas Merge pull request #4355 from OpenShot/translation-github-ci-adding&lt;/li&gt;&lt;li&gt;0d8cb102 2021-08-26 Jonathan Thomas Merge branch 'develop' into translation-github-ci-adding&lt;/li&gt;&lt;li&gt;3224f9bd 2021-08-26 Jonathan Thomas Merge pull request #4354 from OpenShot/updating-broken-translations&lt;/li&gt;&lt;li&gt;34bfc7eb 2021-08-26 Jonathan Thomas Adding translation testing to our GitHub actions CI... to make language translation failures more visible.&lt;/li&gt;&lt;li&gt;a38ff7eb 2021-08-26 Jonathan Thomas Merge pull request #4353 from OpenShot/fix-translation-tests&lt;/li&gt;&lt;li&gt;4aae19ed 2021-08-26 Jonathan Thomas Updating broken translation placeholders and updating translations since release of 2.6.0&lt;/li&gt;&lt;li&gt;2358119c 2021-08-26 Jonathan Thomas Fix translation testing scripts to actually work! This caused our 2.6.0 branch to use invalid translations, oops.&lt;/li&gt;&lt;li&gt;466d3118 2021-08-26 JacksonRG Merge pull request #4351 from OpenShot/title-editor-tab-switching&lt;/li&gt;&lt;li&gt;13c7b627 2021-08-26 Jackson Switch to next text field on tab press&lt;/li&gt;&lt;li&gt;5468a9a7 2021-08-25 JacksonRG Merge pull request #4345 from OpenShot/merge-master-2.6.0&lt;/li&gt;&lt;li&gt;8403607c 2021-08-25 Jackson Merge master 2.6.0 into develop&lt;/li&gt;&lt;li&gt;ee4e20c6 2021-08-25 JacksonRG Merge pull request #4344 from OpenShot/release-20210819 origin/master&lt;/li&gt;&lt;li&gt;6e636e82 2021-08-25 Jonathan Thomas Fixing a max length error on deploy/publish script with GitHub API, and adding better errors for GitHub specific issues.&lt;/li&gt;&lt;/ul&gt;&lt;h2&gt;libopenshot Changelog (Version: 0.2.7, SO: 21)&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;5987878 2021-09-04 Jonathan Thomas Merge branch 'release-20210904' of github.com:OpenShot/libopenshot into release-20210904 HEAD, origin/release-20210904&lt;/li&gt;&lt;li&gt;4106f1f 2021-09-04 Jonathan Thomas Bumping version to 0.2.7, SO 21&lt;/li&gt;&lt;li&gt;82498b2 2021-09-04 Jonathan Thomas Bumping version to 0.2.7, SO 20&lt;/li&gt;&lt;li&gt;5a8ffe3 2021-09-03 Jonathan Thomas Merge pull request #724 from OpenShot/improved-crop-effect origin/develop&lt;/li&gt;&lt;li&gt;5f91ddc 2021-09-03 Jonathan Thomas Reversing y_offset direction to match previous OpenShot crop behavior&lt;/li&gt;&lt;li&gt;f9e5db6 2021-09-03 Jonathan Thomas Adding an X and Y offset to the current crop effect, to better support previous clip crop parameters (for migrating crop options from OpenShot 2.5.1 to OpenShot 2.6). Also refactoring the crop effect, to actually copy the pixels into a new image buffer.&lt;/li&gt;&lt;li&gt;d58febf 2021-08-26 JacksonRG Merge pull request #718 from OpenShot/default-crop-border-of-zero&lt;/li&gt;&lt;li&gt;fc05893 2021-08-25 JacksonRG Merge pull request #721 from OpenShot/merge-master-0.2.6&lt;/li&gt;&lt;li&gt;569b591 2021-08-25 Jackson Merge master 0.2.6 into develop&lt;/li&gt;&lt;li&gt;3275251 2021-08-25 JacksonRG Merge pull request #720 from OpenShot/release-20210819 origin/master&lt;/li&gt;&lt;li&gt;928c37b 2021-08-23 Jackson set default crop border to 0&lt;/li&gt;&lt;/ul&gt;&lt;h2&gt;libopenshot-audio Changelog (Version: 0.2.2, SO: 8)&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;d588dbd 2021-09-04 Jonathan Thomas Bump version to 0.2.2 (SO still 8) HEAD, origin/release-20210904&lt;/li&gt;&lt;li&gt;5ec3bc2 2021-08-25 JacksonRG Merge pull request #135 from OpenShot/merge-master-0.2.1 origin/develop&lt;/li&gt;&lt;li&gt;6225e19 2021-08-25 Jackson Merge branch 'master' into merge-master-0.2.1&lt;/li&gt;&lt;li&gt;a73ba47 2021-08-25 JacksonRG Merge pull request #134 from OpenShot/release-20210819 origin/master&lt;/li&gt;&lt;li&gt;af98548 2021-08-21 Frank Dana Merge pull request #131 from ferdnyc/fix-need-asio&lt;/li&gt;&lt;li&gt;66d707a 2021-08-18 FeRD (Frank Dana) Ensure NEED_ASIO is always set&lt;/li&gt;&lt;/ul&gt;&lt;/p&gt;
</description><author>jonathan@openshot.org (Jonathan)</author><pubDate>Mon, 06 Sep 2021 18:57:48 +0000</pubDate><guid>https://www.openshot.org/ar/blog/2021/09/06/new_openshot_release_261/</guid><enclosure length="93269" type="image/png" url="http://cdn.openshot.org/images/uploads/zinnia/2021/09/10/openshot-2-6-1-japanese-cropped.png"/><category>Releases</category></item><item><title>OpenShot 2.6.0 Released | AI + Computer Vision + Audio Effects!
</title><link>https://www.openshot.org/ar/blog/2021/08/25/new_openshot_release_260/</link><description>&lt;p&gt;I am proud to announce the release of OpenShot 2.6.0, which I hope is the finest version of OpenShot ever made! We have so many improvements, it’s hard to pick a favorite!&lt;/p&gt;
&lt;h2 style="text-align: center;"&gt;&lt;a href="/download/" target="_blank"&gt;&lt;span style="font-size: 1em;"&gt;Download OpenShot 2.6.0&lt;/span&gt;&lt;/a&gt;&lt;/h2&gt;
&lt;h4&gt;&lt;span style="font-size: 1em;"&gt;Highlights (&lt;/span&gt;&lt;strong style="font-size: 1em;"&gt;TL;DR&lt;/strong&gt;&lt;span style="font-size: 1em;"&gt;)&lt;/span&gt;&lt;/h4&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span&gt;New Computer Vision and AI effects (motion tracking, object detection, stabilization)&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Audio Effects (compressor, expander, distortion, delay, echo, noise, EQ, robot, whisper)&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;New Zoom Slider widget (simple way to navigate around the timeline)&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;New Transform Tool (resize, rotate, move, origin point, shear, scale, zoom in/out)&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Improved Snapping (while positioning, trimming, playhead)&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;New Caption video effect (rasterize captions on top of video)&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Audio Bug Fixes (more crackling/popping fixes)&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;FFmpeg 4 Support, Updated Blender Support, WebEngine + WebKit support&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Parentable keyframes (parent clips and keyframes)&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Improved performance &amp;amp; stability (while rendering, ruler drawing, timeline zooming)&lt;br /&gt;&amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;iframe title="YouTube video player" src="https://www.youtube.com/embed/06sgvsYB378" frameborder="0" width="840" height="470"&gt;&lt;/iframe&gt;&lt;/p&gt;
&lt;h4&gt;&lt;span&gt;New AI Effects&lt;/span&gt;&lt;/h4&gt;
&lt;p&gt;&lt;span&gt;For the first time ever, OpenShot now includes computer-vision / AI video effects.&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Stabilization&lt;/strong&gt; provides a simple way to calculate camera shake/motion, and completely eliminate it. This might be one of the most requested features ever, and I&amp;rsquo;m very proud that it&amp;rsquo;s now included!&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Tracker&lt;/strong&gt;&lt;span&gt; allows you to draw a box around any element in the video, and we continue to track the coordinates of that object throughout each frame. Once calculated, we store/cache the motion and coordinates for super fast real-time video previews. This motion data can then be used in our animation system, attaching another clip to those coordinates.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Object Detection&lt;/strong&gt;&lt;span&gt; identifies all objects in a scene, and allows you to draw boxes around certain types of objects (i.e. identify all the people in this scene, or identify all the cars in a scene), or add text labels above each object. You can also use this data in our animation system, attaching a clip to all objects of a certain type. This effect is still in beta (and requires downloading a few extra files, for the AI model), but I went ahead and included it for your enjoyment.&amp;nbsp;&lt;/span&gt;&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;img src="/images/2021/08/15/572e992e79c1451ca364de40e0cf7c37.png" alt="OpenShot AI + Computer Vision Screenshot" width="1844" height="1036" /&gt;&lt;/p&gt;
&lt;h4&gt;New Audio Effects&lt;/h4&gt;
&lt;p&gt;&lt;span&gt;A total of 9 audio effects have been added to OpenShot, many of which are based on implementations from the JUCE audio library that libopenshot-audio is based on. Each of these are pretty standard audio effects, and each include many parameters and options. All of these effects are real-time, and are plenty fun to play around with!&lt;/span&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span&gt;Compressor (reduce the volume of loud sounds or amplify quiet sounds)&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Expander (louder parts of audio becomes relatively louder and quieter parts becomes quieter)&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Distortion (alter the audio by clipping the signal)&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Delay (adjust the synchronism between the audio and video track)&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Echo (reflection of sound with a delay after the direct sound)&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Noise (random signal having equal intensity at different frequencies)&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Parametric EQ (filter that allows you to adjust the volume level of a frequency in the audio track)&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Robotization (transform the voice present in an audio track into a robotic voice effect)&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Whisperization (transform the voice present in an audio track into a whispering voice effect)&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;h4&gt;&lt;span&gt;New Zoom Slider Tool&lt;/span&gt;&lt;/h4&gt;
&lt;p&gt;&lt;span&gt;One of the historically weakest areas in OpenShot has been the control of timeline scale and general timeline usability, scrolling, panning, and zooming. We have introduced a new feature I&amp;rsquo;m tentatively calling the &amp;ldquo;Zoom Slider&amp;rdquo;. It previews the entire timeline, drawing a tiny representation of every single clip, transition, and track, including which ones are selected. In addition, it allows the user to adjust which part of the timeline they are interested in viewing. Clicking and dragging the blue circles determines which portion of the timeline is visible. Dragging the entire blue area scrolls the timeline horizontally. This feature was requested by my daughter, and I think it turned out amazing!&lt;/span&gt;&lt;/p&gt;
&lt;h2&gt;&lt;img src="/images/2021/08/15/3733693fb7e440d4b8c618409817fb27.png" alt="Zoom Slider widget introduced in OpenShot 2.6.0" width="3280" height="1516" /&gt;&lt;/h2&gt;
&lt;h4&gt;&lt;span&gt;Improved Performance&lt;/span&gt;&lt;/h4&gt;
&lt;p&gt;&lt;span&gt;With every release of OpenShot we strive to provide stability and performance improvements. This release is no different, and I am happy to report some very big improvements on performance, especially related to threading and CPU usage. Some threads were removed, after testing a single threaded version which was much higher performing. Our performance is very similar to raw FFmpeg in many cases, which is amazing considering how many additional capabilities that OpenShot adds. Another big change is our color format (used internally) has changed from RGBA8888 to RGBA8888_Premultiplied, where our alpha channel is premultiplied into our color data. This makes certain types of compositing/painting much faster and requires less CPU per pixel.&lt;/span&gt;&lt;/p&gt;
&lt;h4&gt;&lt;span&gt;Improved Transform Tool&lt;/span&gt;&lt;/h4&gt;
&lt;p&gt;&lt;span&gt;Selecting any clip now automatically enables &amp;ldquo;Transform&amp;rdquo; mode (which can be disabled in the Preferences if needed). Transform mode has been completely overhauled, and contains a ton of polish! Resizing, rotating, scaling, positioning, and shearing have never been easier! It&amp;rsquo;s also fully compatible with our animation keyframe system, and can quickly create complex animations. Even the mouse cursors are transformed in real-time&amp;hellip; which is super cool and very intuitive, since they communicate exactly what is about to happen.&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;We also have introduced an origin point (the cross hair in the middle), which can be used to control how the shearing and rotation work. And just for fun, the origin point can even be animated as well&amp;hellip; which creates some very interesting animation capabilities.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;When using your mouse scroll wheel over the video preview, it now zooms in and out of the preview window&amp;hellip; allowing you to see objects offscreen. This makes complex animations so much easier, and is a huge improvement!&lt;/span&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;img src="/images/2021/08/15/6b35ceb6d9f44fd8a6e39fe154c2c90a.png" alt="Improved Transform Tool in OpenShot 2.6.0" width="1107" height="620" /&gt;&lt;/p&gt;
&lt;h4&gt;&lt;span&gt;Improved Snapping&lt;/span&gt;&lt;/h4&gt;
&lt;p&gt;&lt;span&gt;Another feature that has been frequently requested is improved snapping. OpenShot now has the ability to snap while trimming the edges of clips, making it much easier to align the edges of clips on different tracks. The following use cases now work:&lt;/span&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span&gt;Snapping while trimming&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Snapping clips to the playhead (trimming or positioning)&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Snapping the playhead to clips (if CTRL is pressed)&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Snapping accuracy is also improved&lt;/span&gt;&amp;nbsp;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;img src="/images/2021/08/15/3461fdda8ef946b99c19b6cc273b44ff.png" alt="Improved Snapping in OpenShot 2.6.0" width="1030" height="405" /&gt;&lt;/p&gt;
&lt;h4&gt;&lt;span&gt;Improved Video Effects&lt;/span&gt;&lt;/h4&gt;
&lt;p&gt;&lt;span&gt;Many of OpenShot&amp;rsquo;s video effects have been extended and improved, along with a few new features. We have added a new &lt;/span&gt;&lt;strong&gt;Caption&lt;/strong&gt;&lt;span&gt; effect, which can rasterize/render text onto your video in a very common format (VTT/SubRip). Once you copy/paste the subtitles into OpenShot, you can quickly adjust the font, colors, borders, background, margins, positioning, size, and even add a simple fade in/out animation. With a few clicks, you can add text to your entire video, which will be baked into your final video export. You can also manually insert text at any playhead position, which makes inserting text very simple, even if you aren&amp;rsquo;t starting with a captions file.&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;The &lt;/span&gt;&lt;strong&gt;Saturation&lt;/strong&gt;&lt;span&gt; effect has been improved to support a color-separated model, with more keyframable parameters, giving the user more control and more accuracy.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Keyframes&lt;/strong&gt;&lt;span&gt; are now parentable, and can be used to manage more complex animations and more complex timelines. For example, you can parent a bunch of clips to a single parent, and control them all in one place. This is also used on our new Tracker and Object Detection effects.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Lastly, we have new effect &lt;/span&gt;&lt;strong&gt;icons&lt;/strong&gt;&lt;span&gt;, which we hope better demonstrate and communicate how an effect will behave.&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src="/images/2021/08/15/79cc34f54a634b6d966760fa2ba739dd.png" alt="New Caption Effect in OpenShot 2.6.0" width="2282" height="1844" /&gt;&lt;/p&gt;
&lt;h4&gt;&lt;span&gt;Emojis (OpenMoji)&lt;/span&gt;&lt;/h4&gt;
&lt;p&gt;&lt;span&gt;We have added nearly 1000 emojis from the great &lt;/span&gt;&lt;a href="https://openmoji.org/"&gt;&lt;span&gt;OpenMoji&lt;/span&gt;&lt;/a&gt;&lt;span&gt; project. These are integrated into OpenShot, and are super useful when learning and experimenting with a video editor for the first time. They can be used for simple animations, overlays, and to add color and interest to various video editing projects.&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;h2&gt;&lt;img src="/images/2021/08/15/8917f2fe93524cd89cca6abf4767d3e7.png" alt="New Emojis introduce in OpenShot 2.6.0" width="2282" height="1844" /&gt;&lt;/h2&gt;
&lt;h4&gt;&lt;span&gt;Quality of Life Improvements &amp;amp; Fixes&lt;/span&gt;&lt;/h4&gt;
&lt;p&gt;&lt;span&gt;The following improvements have also been implemented, which we hope will improve your general experience and enjoyment of OpenShot.&lt;/span&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span&gt;Ability to Import *.osp Projects as Clips&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;WebEngine &amp;amp; WebKit Support&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;FFmpeg 4 Support&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Faster timeline ruler rendering / more precision / super zoom!&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Rotation improvements and EXIF metadata support&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Updated Blender support&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Faster file importing&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;FIXED: Incorrect PTS (blank first frame)&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;FIXED: More audio pops &amp;amp; crackles&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;FIXED: Audio division across frames&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;FIXED: Improved video caching&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;FIXED: Improved alpha video support&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;FIXED: Title editor font size fixes&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;FIXED: stdout/stderr redirection&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;h4&gt;&lt;span&gt;REST Cloud API&lt;/span&gt;&lt;/h4&gt;
&lt;p&gt;&lt;span&gt;We have released many new updates for our REST API, which is available on both AWS and Azure marketplaces. The &lt;/span&gt;&lt;a href="/cloud-api/"&gt;&lt;span&gt;OpenShot Cloud API&lt;/span&gt;&lt;/a&gt;&lt;span&gt; allows you to create custom videos via simple HTTP Requests (GET, PUT, PATCH, POST, DELETE). With a short script (or any programming language) you can load *.osp/*.zip templates, upload files, create clips, update clips, change keyframes and animations, and export new custom videos. We have a webhook which can POST the JSON details and notify your website of the newly rendered videos once they are completed.&lt;/span&gt;&amp;nbsp;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span&gt;Automate birthday videos!&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Automate real estate listing videos!&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Take any static content (i.e. product images) and create animated, dynamic video content!&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Automate almost any type of video!&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="/cloud-api/"&gt;&lt;span&gt;Learn more&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;h4&gt;&lt;span&gt;Improved Infrastructure &amp;amp; Misc&lt;/span&gt;&lt;/h4&gt;
&lt;p&gt;&lt;span&gt;A ton of other exciting changes have also been happening, which don&amp;rsquo;t always fit nicely into the categories above.&lt;/span&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span&gt;Chrome OS Support (Chromebooks), now officially supported on our download page&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Expanded Unit Tests&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;GitHub Actions replaced Travis CI, improved CI&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Faster Builds (multi-threaded), thus faster feedback to users on bug fixes&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;New Mac, Windows, and Linux Build Servers, improved performance&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Mac Notarization, ughhh&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Release Automation, lots of work to make releasing OpenShot easier, so we can do it more frequently&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Improved Error Detection and Reporting&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Improved AppImage Compatibility, retiring support for older Linux distros&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Display of accurate version info (from build server) on launch / log files&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Translation Improvements (separate templates)&lt;/span&gt;&lt;/li&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span&gt;Emojis, Transitions, Blender, General&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Updated translations&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;li&gt;&lt;span&gt;Documentation Improvements&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Updated supporters, credits, and contributors&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;h4&gt;&lt;span&gt;A Huge Thanks&lt;/span&gt;&lt;/h4&gt;
&lt;p&gt;&lt;span&gt;As always, I have many people to thank for their contributions and brain power. First of all, thank you to everyone who downloads, uses, and enjoys OpenShot! Thank you to all the translators, who have dedicated so much time into localizing OpenShot so that we can provide a true native language experience around the world! Thank you to the following people for making so many contributions that it&amp;rsquo;s hard to list them all: &lt;/span&gt;&lt;strong&gt;Frank&lt;/strong&gt;&lt;span&gt;, &lt;/span&gt;&lt;strong&gt;Brenno&lt;/strong&gt;&lt;span&gt;, &lt;/span&gt;&lt;strong&gt;Shawn&lt;/strong&gt;&lt;span&gt;, and &lt;/span&gt;&lt;strong&gt;Jackson&lt;/strong&gt;&lt;span&gt;! You guys rock!&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;
&lt;h4&gt;&lt;span&gt;Get Involved&lt;/span&gt;&lt;/h4&gt;
&lt;p&gt;&lt;span id="docs-internal-guid-9cec6a71-7fff-4171-2091-305b0977230d"&gt;&lt;span&gt;Have you been following OpenShot development for a long time? Do you have amazing ideas for improving OpenShot? Do you want to help spark &amp;ldquo;video editing joy&amp;rdquo; in the world? Please send an email to &lt;/span&gt;&lt;a title="Get Involved by Emailing OpenShot" href="mailto:hello@openshot.org"&gt;&lt;span&gt;hello@openshot.org&lt;/span&gt;&lt;/a&gt;&lt;span&gt; and introduce yourself! It&amp;rsquo;s really that easy to get involved with OpenShot on any level, and you certainly don&amp;rsquo;t need to be a programmer. All skills, all skill levels, and all people are welcome to join our developer community, share ideas, laugh, and make OpenShot more awesome! Still not convinced or just don&amp;rsquo;t have any time to contribute? You can always&amp;nbsp;&lt;/span&gt;&lt;a href="/donate/"&gt;&lt;span&gt;send a donation&lt;/span&gt;&lt;/a&gt;&lt;span&gt; (and get your name featured in our credits)!&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
</description><author>jonathan@openshot.org (Jonathan)</author><pubDate>Wed, 25 Aug 2021 19:33:39 +0000</pubDate><guid>https://www.openshot.org/ar/blog/2021/08/25/new_openshot_release_260/</guid><enclosure length="231908" type="image/png" url="http://cdn.openshot.org/images/uploads/zinnia/2021/08/20/openshotbanner800x300.png"/><category>Releases</category></item></channel></rss>