<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>OpenShot Video Editor - Last entries</title><link>https://www.openshot.org/ar/blog/</link><description>The last entries on the site OpenShot Video Editor</description><atom:link href="https://www.openshot.org/blog/feeds/" rel="self"/><language>en</language><copyright>Zinnia</copyright><lastBuildDate>Sun, 30 Aug 2026 18:08:05 +0000</lastBuildDate><item><title>OpenShot 4.0: Record, Edit, and Color Like Never Before
</title><link>https://www.openshot.org/ar/blog/2026/08/30/openshot-40-record-edit-color-like-never-before/</link><description>&lt;p&gt;OpenShot 4.0 has arrived, bringing some of the biggest creative workflow upgrades in our history. You can now record your screen, webcam, microphone, and system audio directly into a project. You can correct and grade footage with color wheels, curves, LUTs, and professional video scopes. You can also isolate subjects with locally run machine learning models and create everything from animated audio visualizations to cinematic film looks. It is a major step toward a faster, more complete, and more creative OpenShot.&lt;/p&gt;
&lt;div class="release-post-40"&gt;&lt;div class="release-cta release-cta-top"&gt;
&lt;a class="release-button" href="/download/"&gt;Download OpenShot 4.0&lt;/a&gt;
&lt;/div&gt;&lt;section class="release-highlights"&gt;
&lt;h2&gt;OpenShot 4.0 Highlights&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href="#color-view"&gt;&lt;strong&gt;New Color View:&lt;/strong&gt;&lt;/a&gt; Correct and grade footage with approachable presets plus the precision of color wheels, curves, LUTs, and live video scopes.&lt;/li&gt;
&lt;li&gt;&lt;a href="#recording-view"&gt;&lt;strong&gt;New Recording View:&lt;/strong&gt;&lt;/a&gt; Record your microphone, screen, webcam, and system audio directly into a project, with each source kept separate and editable.&lt;/li&gt;
&lt;li&gt;&lt;a href="#new-effects"&gt;&lt;strong&gt;10 new effects:&lt;/strong&gt;&lt;/a&gt; Create audio-reactive graphics, beat-synced flashes, cinematic film looks, cleaner footage, animated timers, and more.&lt;/li&gt;
&lt;li&gt;&lt;a href="#local-ai-masks"&gt;&lt;strong&gt;Local AI-powered masks:&lt;/strong&gt;&lt;/a&gt; Select and follow subjects using free downloadable models that run on your computer, with no cloud service or subscription required.&lt;/li&gt;
&lt;li&gt;&lt;a href="#native-timeline"&gt;&lt;strong&gt;A cleaner native timeline:&lt;/strong&gt;&lt;/a&gt; Work with smoother zooming, easier keyframes, editable timecode, clearer clips, and more consistent interaction.&lt;/li&gt;
&lt;li&gt;&lt;a href="#performance"&gt;&lt;strong&gt;Faster effects and editing:&lt;/strong&gt;&lt;/a&gt; Performance work makes Blur dramatically faster while also improving Sharpen, timeline rendering, video scopes, color grading, and audio visualizations.&lt;/li&gt;
&lt;li&gt;&lt;a href="#smarter-workflows"&gt;&lt;strong&gt;Smarter creative workflows:&lt;/strong&gt;&lt;/a&gt; Reorganized menus and presets make camera moves, animation, color looks, film styles, and audio edits easier to find and apply.&lt;/li&gt;
&lt;li&gt;&lt;a href="#modern-platforms"&gt;&lt;strong&gt;A more modern foundation:&lt;/strong&gt;&lt;/a&gt; Expanded Qt 6 support improves compatibility with newer Linux distributions and lays groundwork for Android and other future platforms.&lt;/li&gt;
&lt;/ul&gt;
&lt;/section&gt;
&lt;h2 id="color-view"&gt;Meet the New Color View&lt;/h2&gt;
&lt;p&gt;Color can fix a problem shot, guide the viewer's attention, or completely change the mood of a scene. OpenShot 4.0 brings these jobs together in a dedicated &lt;strong&gt;Color View&lt;/strong&gt; with a large video preview, clip properties, color wheels, and live video scopes arranged around your footage.&lt;/p&gt;
&lt;p&gt;You do not need to be a professional colorist to get started. Right-click a video clip and choose &lt;strong&gt;Look &amp;gt; Adjust Colors&lt;/strong&gt;. OpenShot adds the new Color Grade effect, selects it, and opens the tools you need. You can begin with a quick adjustment and learn the more advanced controls at your own pace.&lt;/p&gt;
&lt;h3&gt;Color correction and creative grading in one effect&lt;/h3&gt;
&lt;p&gt;The new &lt;strong&gt;Color Grade&lt;/strong&gt; effect includes practical controls for exposure, contrast, temperature, tint, highlights, shadows, saturation, and vibrance. These are useful for correcting dark footage, removing a color cast, recovering bright areas, or giving several cameras a more consistent appearance.&lt;/p&gt;
&lt;p&gt;When you are ready to build a look, the same effect includes separate color wheels for global adjustments, shadows, midtones, and highlights. Push the shadows toward a cooler tone, warm the highlights, or make a small adjustment to skin tones without shifting every part of the image in the same way.&lt;/p&gt;
&lt;figure&gt;
&lt;img alt="OpenShot Color Grade effect with an editable color curve, color wheels, and a vectorscope" decoding="async" height="1080" loading="lazy" src="/images/uploads/zinnia/2026/08/30/color-grading-curves.webp" width="1920"/&gt;
&lt;figcaption&gt;Color wheels and editable curves give you precise control over different tonal ranges.&lt;/figcaption&gt;
&lt;/figure&gt;
&lt;p&gt;Four editable curves provide precise control over the full image and the individual red, green, and blue channels. Curve points and handles can be moved directly, including smooth Bézier adjustments. OpenShot also supports industry-standard &lt;strong&gt;.cube LUT files&lt;/strong&gt;, with an intensity control that lets you blend a LUT into the corrected image instead of applying it at full strength.&lt;/p&gt;
&lt;p&gt;The complete Color Grade effect is keyframable. Color wheels, curves, correction controls, LUT intensity, and the overall mix can all change over time. That makes it possible to correct lighting that shifts during a shot, animate a stylized color transition, or slowly reveal a finished look.&lt;/p&gt;
&lt;h3&gt;See what your image is really doing&lt;/h3&gt;
&lt;p&gt;A monitor can be misleading. Its brightness, color settings, and the light in your room can all affect what you see. Video scopes show the actual color and brightness information inside the frame.&lt;/p&gt;
&lt;p&gt;OpenShot 4.0 includes a &lt;strong&gt;Luma Waveform&lt;/strong&gt;, &lt;strong&gt;Histogram&lt;/strong&gt;, &lt;strong&gt;RGB Parade&lt;/strong&gt;, and &lt;strong&gt;Vectorscope&lt;/strong&gt;. The scopes update as you move through the project, so you can check exposure, find clipped highlights, compare color channels, judge saturation, and keep skin tones looking natural.&lt;/p&gt;
&lt;figure&gt;
&lt;img alt="OpenShot analyzing a selected part of a video frame with an RGB Parade scope" decoding="async" height="1054" loading="lazy" src="/images/uploads/zinnia/2026/08/30/color-probe-rgb-parade.webp" width="1920"/&gt;
&lt;figcaption&gt;Draw a region over a face, sky, product, or other area to analyze only that part of the frame.&lt;/figcaption&gt;
&lt;/figure&gt;
&lt;p&gt;Each video scope includes a Region tool. Draw a box over a face, sky, wall, or product and the scope will focus on that part of the image. The Vectorscope also includes a skin-tone reference line, making it easier to spot color casts and keep faces looking believable.&lt;/p&gt;
&lt;p&gt;For a quicker start, the clip menu includes options such as &lt;strong&gt;Auto Contrast&lt;/strong&gt;, &lt;strong&gt;Lift Shadows&lt;/strong&gt;, &lt;strong&gt;Warm Up&lt;/strong&gt;, and &lt;strong&gt;Boost Color&lt;/strong&gt;. These presets use the same editable Color Grade effect, so they are starting points rather than permanent one-click filters.&lt;/p&gt;
&lt;p&gt;We also wrote a new color chapter for the &lt;a href="/user-guide/"&gt;OpenShot User Guide&lt;/a&gt;. It explains color correction, grading, scopes, skin tones, curves, wheels, and LUTs in plain language.&lt;/p&gt;
&lt;h2 id="recording-view"&gt;Record Your Screen, Camera, and Voice Inside OpenShot&lt;/h2&gt;
&lt;p&gt;The new &lt;strong&gt;Recording View&lt;/strong&gt; turns OpenShot into a practical capture and editing workspace. Record a microphone, desktop, webcam, or several sources together without building a separate import workflow first.&lt;/p&gt;
&lt;figure&gt;
&lt;img alt="OpenShot 4.0 Recording View with microphone, screen, and webcam controls beside the timeline" decoding="async" height="1054" loading="lazy" src="/images/uploads/zinnia/2026/08/30/recording-view.webp" width="1920"/&gt;
&lt;figcaption&gt;Choose any combination of microphone, screen, and webcam sources from the new Recording View.&lt;/figcaption&gt;
&lt;/figure&gt;
&lt;p&gt;Each enabled source is recorded as its own media file and timeline clip. Your microphone stays separate from system audio. Your webcam stays separate from the screen capture. After recording, you can trim a mistake, adjust voice volume, crop the camera, move the picture-in-picture window, or apply effects to one source without changing the others.&lt;/p&gt;
&lt;figure class="release-figure-right"&gt;
&lt;img alt="Detailed view of the OpenShot recording controls for microphone, screen, and webcam capture" decoding="async" height="1516" loading="lazy" src="/images/uploads/zinnia/2026/08/30/recording-view-cropped.webp" width="789"/&gt;
&lt;figcaption&gt;Recording controls remain close at hand while you preview and edit your project.&lt;/figcaption&gt;
&lt;/figure&gt;
&lt;p&gt;When screen and webcam recording are combined, OpenShot can automatically place the webcam in a rounded picture-in-picture layout. All of those choices use normal clip properties, so you remain in control after the recording ends.&lt;/p&gt;
&lt;p&gt;The Recording View provides live feedback before and during a session. You can check the microphone meter, preview the webcam, and watch temporary clips appear on the timeline while recording. OpenShot keeps the sources synchronized and replaces the temporary previews with the completed media when you stop.&lt;/p&gt;
&lt;p&gt;You can also preview an existing project while recording a microphone or webcam. This is useful for voice-over work, commentary, reaction videos, lessons, and presentations. For an even faster voice-over workflow, right-click a clip and choose &lt;strong&gt;Audio &amp;gt; Record&lt;/strong&gt;. OpenShot moves to the beginning of the clip, opens the recording controls, and chooses a useful track below it.&lt;/p&gt;
&lt;p&gt;If you want to record several takes before editing, choose &lt;strong&gt;No Track&lt;/strong&gt;. The finished media will be added to Project Files without being placed on the timeline. Recordings are stored in the project's assets folder, which helps keep the source files together with your work.&lt;/p&gt;
&lt;p&gt;Capture options adapt to the operating system and available hardware. OpenShot supports platform-native recording paths on Windows, macOS, Linux X11, and Linux Wayland with PipeWire. Available screen, window, region, camera, and system-audio options can vary by platform and permissions.&lt;/p&gt;
&lt;h2 class="release-clear" id="new-effects"&gt;10 New Effects for Sound, Style, and Motion&lt;/h2&gt;
&lt;p&gt;OpenShot 4.0 adds ten effects to the underlying video engine. Some solve everyday problems, while others make entirely new creative workflows possible.&lt;/p&gt;
&lt;h3&gt;Turn audio into animated graphics&lt;/h3&gt;
&lt;p&gt;The new &lt;strong&gt;Audio Visualization&lt;/strong&gt; effect transforms sound into an animated visual. It can draw waveforms, filled waveforms, bars, radial patterns, spectrum displays, particles, and VU-style meters. Controls for color, rainbow spread, frequency range, channels, detail, glow, background, and visual style make it useful for music videos, podcasts, lyric videos, audio previews, and social media posts.&lt;/p&gt;
&lt;div class="release-gallery"&gt;
&lt;figure&gt;
&lt;img alt="Rainbow audio spectrum bars created with the OpenShot Audio Visualization effect" decoding="async" height="1054" loading="lazy" src="/images/uploads/zinnia/2026/08/30/audio-rainbow-bars.webp" width="1920"/&gt;
&lt;figcaption&gt;Rainbow spectrum bars&lt;/figcaption&gt;
&lt;/figure&gt;
&lt;figure&gt;
&lt;img alt="Circular rainbow audio visualization created in OpenShot" decoding="async" height="1054" loading="lazy" src="/images/uploads/zinnia/2026/08/30/audio-rainbow-radial.webp" width="1920"/&gt;
&lt;figcaption&gt;Radial audio visualization&lt;/figcaption&gt;
&lt;/figure&gt;
&lt;/div&gt;
&lt;figure class="release-audio-benchmark"&gt;
&lt;img alt="OpenShot 4.0 audio visualization benchmark showing average processing rates from 172.2 to 2217.6 frames per second across ten visualization modes" decoding="async" height="1069" loading="lazy" src="/images/uploads/zinnia/2026/08/30/audio-visualization-performance.webp" width="1600"/&gt;
&lt;figcaption&gt;Audio visualization processing performance in OpenShot 4.0. These figures measure the effect itself, not complete project playback or export speed.&lt;/figcaption&gt;
&lt;/figure&gt;
&lt;p id="audio-visualization-performance"&gt;These visuals are designed to animate smoothly, not simply look good in a still frame. In our performance testing, every visualization mode ran well above common 24, 30, and 60 FPS project rates. Even the most demanding modes exceeded 170 frames per second, while Bars, PhaseScope, and VU Meter processed at more than 1,000 FPS.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Beat Sync&lt;/strong&gt; turns the energy in an audio clip into a color layer that reacts to beats and loud sounds. Adjust the frequency range, threshold, response curve, attack, and release, then composite the result over another video. It is a flexible building block for flashes, rhythmic color changes, and music-driven edits.&lt;/p&gt;
&lt;div class="release-clear"&gt;&lt;/div&gt;
&lt;h3&gt;Add texture, light, and polish&lt;/h3&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Film Grain&lt;/strong&gt; adds repeatable, animated grain with controls for size, softness, clumping, tonal response, color variation, evolution, and coherence. Ready-made looks include 35mm Fine, 35mm Classic, 35mm Gritty, 16mm Classic, Super 8, and High ISO.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Denoise Image&lt;/strong&gt; reduces luma grain and color speckles while protecting motion and detail. A brightness response curve lets you clean noisy shadows more strongly than highlights.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Shadow&lt;/strong&gt; creates soft drop shadows with adjustable color, distance, angle, blur, spread, and opacity.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Glow&lt;/strong&gt; adds an outer or inner halo around visible pixels. It works especially well with text, logos, transparent images, and masked subjects.&lt;/li&gt;
&lt;/ul&gt;
&lt;h3&gt;Build new visual ideas&lt;/h3&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Displacement Map&lt;/strong&gt; uses an image or video to warp another clip. Create water ripples, heat haze, refractive glass, mirages, and animated distortions.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Timer&lt;/strong&gt; generates configurable count-up and count-down displays for tutorials, challenges, sports, presentations, and social videos.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Color Grade&lt;/strong&gt; powers the new correction and grading workflow described above.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Object Mask&lt;/strong&gt; creates a reusable animated mask around a selected subject.&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id="local-ai-masks"&gt;Create Animated Object Masks on Your Own Computer&lt;/h2&gt;
&lt;p&gt;Removing a background or isolating a moving subject usually means drawing a mask frame by frame. The new &lt;strong&gt;Object Mask&lt;/strong&gt; effect gives you a much faster starting point.&lt;/p&gt;
&lt;figure&gt;
&lt;img alt="OpenShot Object Mask workflow selecting a subject and previewing the generated animated mask" decoding="async" height="1080" loading="lazy" src="/images/uploads/zinnia/2026/08/30/ai-based-image-masks.webp" width="1920"/&gt;
&lt;figcaption&gt;Add positive and negative points to identify a subject, preview the mask, and process it through the clip.&lt;/figcaption&gt;
&lt;/figure&gt;
&lt;p&gt;Add a few positive points on the subject and negative points on the surrounding area. OpenShot generates a detailed selection preview, then follows that mask through the clip. Add more prompts on difficult frames when the subject changes shape or becomes hidden.&lt;/p&gt;
&lt;p&gt;Most importantly, this workflow runs locally. OpenShot uses &lt;a href="https://github.com/OpenShot/openshot-onnx" rel="noopener noreferrer" target="_blank"&gt;free machine learning models&lt;/a&gt; that can be downloaded when you need them and run on your own computer. The collection includes YOLO, EfficientSAM, and Cutie models converted to the ONNX format so libopenshot and OpenCV can execute them locally. There is no cloud processing requirement, no AI account, and no AI subscription. Your source footage does not need to be uploaded to a remote service.&lt;/p&gt;
&lt;p&gt;The finished mask can be displayed as an effect or reused as the mask source for Blur, Pixelate, Color Grade, and other OpenShot effects. You can modify only the subject, invert the mask to modify the background, or combine multiple effects for more advanced composites.&lt;/p&gt;
&lt;p&gt;Object Detection has also received a major update. OpenShot now supports downloadable YOLOv5 ONNX models, model validation, segmentation masks, and improved controls for detected objects. You can adjust which objects appear, how boxes and labels are drawn, and how individual tracked objects are transformed.&lt;/p&gt;
&lt;div class="release-note"&gt;
&lt;p&gt;&lt;strong&gt;Local models, local footage:&lt;/strong&gt; Object Mask and Object Detection are designed around downloadable models that run on your machine. Performance depends on your computer and the selected model, but access to the feature does not depend on a paid cloud service.&lt;/p&gt;
&lt;/div&gt;
&lt;h2 id="native-timeline"&gt;A Cleaner, Fully Native Timeline&lt;/h2&gt;
&lt;p&gt;The timeline is where editors spend most of their time, so even a small improvement can change how the whole application feels. OpenShot 4.0 completes the move away from the old web-based timeline components. Clips, transitions, keyframes, tracks, rulers, menus, and interaction are now handled through a native Qt timeline.&lt;/p&gt;
&lt;figure&gt;
&lt;img alt="OpenShot 4.0 native timeline with two tracks, video thumbnails, audio waveforms, and clip menus" decoding="async" height="1054" loading="lazy" src="/images/uploads/zinnia/2026/08/30/2-track-timeline.webp" width="1920"/&gt;
&lt;figcaption&gt;The refreshed timeline keeps important controls visible while making clips, waveforms, and keyframes easier to read.&lt;/figcaption&gt;
&lt;/figure&gt;
&lt;p&gt;The result is a cleaner and more consistent editing surface. Clip and transition names sit in compact menu containers. Effect icons remain visible at smaller zoom levels. Thumbnail spacing better follows the source aspect ratio, and smoother zooming reduces distracting jumps and jitter.&lt;/p&gt;
&lt;p&gt;The current timecode in the ruler can now be edited directly. Click it, enter a new value, and press Enter to move the playhead. The Up and Down keys can adjust the selected time segment, with modifier keys for larger or smaller steps.&lt;/p&gt;
&lt;p&gt;Keyframes also have clearer menus for changing interpolation or removing a point. The keyframe panel understands the richer animated data used by color wheels and curves, and retiming a clip now scales those nested keyframes with the rest of the animation.&lt;/p&gt;
&lt;p&gt;Many smaller corrections are included as well. Timeline pasting now respects the visible track position, cache and marker graphics scroll more reliably, smooth zooming keeps its position better, mouse-wheel tilt can scroll horizontally, and timeline items hidden beneath the ruler no longer receive accidental clicks.&lt;/p&gt;
&lt;h2 id="performance"&gt;Faster Effects, Smoother Editing&lt;/h2&gt;
&lt;p&gt;New creative tools are much more useful when they can keep up with your project. OpenShot 4.0 includes focused performance work throughout the editor and the libopenshot video engine, from everyday timeline drawing to computationally expensive image effects.&lt;/p&gt;
&lt;figure class="release-benchmark-figure"&gt;
&lt;img alt="Benchmark chart showing OpenShot 4.0 performance improvements over OpenShot 3.5.1: Blur 61.8 percent, Sharpen 12.8 percent, timeline with transforms 5.1 percent, and timeline 3.4 percent" decoding="async" height="893" loading="lazy" src="/images/uploads/zinnia/2026/08/30/performance-improvements-openshot-4.webp" width="1600"/&gt;
&lt;figcaption&gt;Measured improvements in OpenShot benchmark workloads compared with OpenShot 3.5.1. Results will vary with hardware, media, effects, and project complexity.&lt;/figcaption&gt;
&lt;/figure&gt;
&lt;p&gt;In our OpenShot 4.0 benchmark comparisons against version 3.5.1, the Blur effect completed its test workload &lt;strong&gt;61.8% faster&lt;/strong&gt;, while Sharpen improved by &lt;strong&gt;12.8%&lt;/strong&gt;. Timeline rendering improved by &lt;strong&gt;3.4%&lt;/strong&gt;, rising to &lt;strong&gt;5.1%&lt;/strong&gt; in the timeline test with transforms.&lt;/p&gt;
&lt;p&gt;The timeline percentages may look modest beside the much larger Blur result, but their impact is broad and meaningful. Timeline work touches almost every part of an editing session, including clip editing, preview updates, thumbnail rendering, scrolling, zooming, transforms, and keyframe adjustments. Even a small improvement in a path used this often can make the entire editing experience feel more responsive.&lt;/p&gt;
&lt;p&gt;The work goes beyond the four tests shown here. OpenShot 4.0 also reduces processing costs in video scopes, Color Grade, Film Grain, and audio visualization modes. Filled waveforms use a faster drawing path, color analysis avoids unnecessary per-frame work, and several effects now skip calculations they do not need. We have also expanded the libopenshot benchmark suite so future performance changes can be measured more consistently.&lt;/p&gt;
&lt;div class="release-clear"&gt;&lt;/div&gt;
&lt;h2 id="smarter-workflows"&gt;Smarter Motion and Easier Clip Menus&lt;/h2&gt;
&lt;p&gt;OpenShot's clip menu has been reorganized around the way people actually edit. Related choices now live under clearer groups such as &lt;strong&gt;Transform&lt;/strong&gt;, &lt;strong&gt;Look&lt;/strong&gt;, &lt;strong&gt;Audio&lt;/strong&gt;, &lt;strong&gt;Speed&lt;/strong&gt;, and &lt;strong&gt;Motion&lt;/strong&gt;. Reset options are easier to find, and commands adapt to whether a clip contains video, audio, or both.&lt;/p&gt;
&lt;div class="release-media-row"&gt;
&lt;div&gt;
&lt;p&gt;The Motion menu now includes organized groups for In, Out, Emphasis, Camera, and Credits. New camera presets can zoom, pan, or combine both while considering the source and project aspect ratios. This helps avoid black borders and makes better use of the extra image area available in wide or tall media. Auto Direction can choose a useful movement based on the current framing.&lt;/p&gt;
&lt;p&gt;New Focus Wipe and Blur Wipe presets combine masks, blur, and movement for polished entrances and exits. Bounce and emphasis presets have also been refined, and motion presets now build from a clip's current transform instead of assuming every clip begins in the same state.&lt;/p&gt;
&lt;p&gt;Look presets bring together color, film, focus, and lighting choices. You can quickly add a film grain stock, glow, shadow, sharpening, blur, or analog-tape treatment, then open the normal effect properties and customize every setting.&lt;/p&gt;
&lt;/div&gt;
&lt;figure&gt;
&lt;img alt="OpenShot clip context menu showing quick color correction and color grading presets" decoding="async" height="880" loading="lazy" src="/images/uploads/zinnia/2026/08/30/clip-color-context-menu.webp" width="785"/&gt;
&lt;figcaption&gt;Quick color options provide useful starting points while keeping every setting editable.&lt;/figcaption&gt;
&lt;/figure&gt;
&lt;/div&gt;
&lt;figure&gt;
&lt;img alt="OpenShot timeline showing many animation keyframes across a video clip" decoding="async" height="1054" loading="lazy" src="/images/uploads/zinnia/2026/08/30/lots-of-keyframes.webp" width="1920"/&gt;
&lt;figcaption&gt;Motion presets build editable keyframes that remain visible and adjustable on the timeline.&lt;/figcaption&gt;
&lt;/figure&gt;
&lt;h2 class="release-clear"&gt;Better Titles, Captions, Media, and Export Workflows&lt;/h2&gt;
&lt;p&gt;OpenShot 4.0 includes improvements throughout the rest of the editing process. Caption editing has a better preview workflow, and animated titles can now be exported as MP4 files from the Export Files menu. Blender 5.x compatibility work fixes title colors, material nodes, keyframes, and compositor behavior across more animated title templates.&lt;/p&gt;
&lt;p&gt;Media importing preserves the user's selection order and uses a better fallback sequence when the first reader cannot open a file. This includes improved FLAC handling and sharper SVG thumbnails. EDL and Final Cut Pro XML import and export paths have also received broader test coverage and compatibility fixes.&lt;/p&gt;
&lt;p&gt;Export choices have been refreshed with modern presets for platforms such as TikTok, Instagram, Facebook, Snapchat, and LinkedIn. Older standard-definition presets that no longer serve most users have been cleaned up.&lt;/p&gt;
&lt;h2 id="modern-platforms"&gt;Built for Modern Desktops and Future Platforms&lt;/h2&gt;
&lt;p&gt;A major-version release is not only about what appears on the screen today. OpenShot 4.0 includes a large modernization effort across the user interface, build system, packaging, and underlying C++ libraries.&lt;/p&gt;
&lt;p&gt;Expanded Qt 6 and PySide6 compatibility helps OpenShot fit more naturally into current Linux distributions while preserving the flexibility needed by existing builds. Desktop portal integration improves file access and screen capture on modern Linux environments. High-DPI scaling, dock restoration, window movement, and theme behavior have also received extensive attention across Windows, macOS, and Linux.&lt;/p&gt;
&lt;p&gt;This work also opens the door to platforms that OpenShot has not traditionally supported. The codebase now includes important Android compatibility foundations for file access, rendering, Qt bindings, and large ARM64 memory addresses. Android is not being announced as a supported OpenShot 4.0 release platform, and we do not have a release date to share. Still, it is exciting to see the architecture become more portable and ready for future experiments.&lt;/p&gt;
&lt;p&gt;Under the hood, libopenshot reaches version 1.0.0 with new effects, live capture readers, color analysis, local object masking, Qt 6 support, and many stability fixes. libopenshot-audio also reaches version 1.0.0. Together, these libraries provide the media and audio foundation behind the OpenShot editor.&lt;/p&gt;
&lt;h2&gt;Hundreds of Fixes and Refinements&lt;/h2&gt;
&lt;p&gt;Alongside the headline features, OpenShot 4.0 includes hundreds of fixes, tests, and smaller improvements. They touch playback, caching, clip readers, recording timestamps, waveform accuracy, end-of-clip frames, copy and paste, exports, dock layouts, high-DPI displays, model downloads, translations, and much more.&lt;/p&gt;
&lt;p&gt;We have intentionally kept this announcement focused on what these changes mean for creators. Developers and curious users can find the repository-specific release notes and source history on GitHub:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/openshot-qt/releases/tag/v4.0.0" rel="noopener noreferrer" target="_blank"&gt;OpenShot Video Editor 4.0.0 release notes&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/libopenshot/releases/tag/v1.0.0" rel="noopener noreferrer" target="_blank"&gt;libopenshot 1.0.0 release notes&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/libopenshot-audio/releases/tag/v1.0.0" rel="noopener noreferrer" target="_blank"&gt;libopenshot-audio 1.0.0 release notes&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;section class="release-open-movie-thanks"&gt;
&lt;h2&gt;Thank You to Blender and Its Open Movie Artists&lt;/h2&gt;
&lt;p&gt;Many of the screenshots in this post feature &lt;a href="https://studio.blender.org/projects/spring/" rel="noopener noreferrer" target="_blank"&gt;Spring&lt;/a&gt; and &lt;a href="https://studio.blender.org/projects/sprite-fright/" rel="noopener noreferrer" target="_blank"&gt;Sprite Fright&lt;/a&gt;, two beautiful Open Movies created by &lt;a href="https://www.blender.org/" rel="noopener noreferrer" target="_blank"&gt;Blender&lt;/a&gt; Studio. Blender's Open Movie projects are an incredible gift to the creative community. They showcase remarkable filmmaking, openly share production assets, and help move free creative software forward. We are grateful to use this work as test footage throughout OpenShot.&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Film footage: Spring and Sprite Fright. Copyright Blender Foundation, available under Creative Commons Attribution licenses. (CC) Blender Foundation | studio.blender.org&lt;/em&gt;&lt;/p&gt;
&lt;/section&gt;
&lt;section class="release-thanks"&gt;
&lt;h2&gt;A Special Thank You to Raffi&lt;/h2&gt;
&lt;p&gt;I want to give a special thank you to Raffi for his dedication to the OpenShot community. He spends countless hours helping users, sharing support and practical tips, and making sure important user issues are heard. His advocacy has helped guide bug fixes and improvements throughout this release, making a huge positive impact on the entire community. Thank you, Raffi!&lt;/p&gt;
&lt;/section&gt;
&lt;p&gt;Thank you to every contributor, translator, tester, supporter, and community member who helped shape this release. Your bug reports, ideas, code, patience, and encouragement continue to make OpenShot better.&lt;/p&gt;
&lt;p&gt;If OpenShot has helped you create, learn, teach, or share your story, please consider &lt;a href="/donate/"&gt;supporting the project&lt;/a&gt;. Donations help fund development, infrastructure, testing, documentation, and future releases.&lt;/p&gt;
[[DONATE_WIDGET]]
&lt;h2&gt;Download OpenShot 4.0&lt;/h2&gt;
&lt;p&gt;OpenShot 4.0 brings recording, editing, color finishing, animated graphics, local machine learning tools, and export together in one free, open-source video editor. Whether you are making your first video or polishing a complex project, we hope these new tools help you spend less time working around limitations and more time creating.&lt;/p&gt;
&lt;div class="release-cta"&gt;
&lt;a class="release-button" href="/download/"&gt;Download OpenShot 4.0&lt;/a&gt;
&lt;/div&gt;
&lt;/div&gt;
</description><author>jonathan@openshot.org (Jonathan)</author><pubDate>Sun, 30 Aug 2026 18:08:05 +0000</pubDate><guid>https://www.openshot.org/ar/blog/2026/08/30/openshot-40-record-edit-color-like-never-before/</guid><enclosure length="105480" type="image/webp" url="http://cdn.openshot.org/images/uploads/zinnia/2026/08/30/color-view.webp"/><category>Releases</category></item><item><title>OpenShot 3.5.1: Faster Performance, Smoother Editing, Better Previews
</title><link>https://www.openshot.org/ar/blog/2026/04/06/openshot-351-faster-performance-smoother-editing-better-previews/</link><description>&lt;p&gt;&lt;strong&gt;OpenShot 3.5.1 makes editing faster, smoother, and more polished than ever.&lt;/strong&gt; It adds a built-in &lt;strong&gt;Optimize Preview&lt;/strong&gt; workflow for smoother editing, improves &lt;strong&gt;performance and responsiveness&lt;/strong&gt;, upgrades &lt;strong&gt;timeline zooming and trimming&lt;/strong&gt;, and delivers a long list of important fixes and usability improvements. &lt;a href="/download/"&gt;Download OpenShot 3.5.1 Now!&lt;/a&gt;&lt;/p&gt;
&lt;h2&gt;Highlights&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Optimize Preview&lt;/strong&gt; — a new built-in proxy workflow that creates or links optimized preview media for smoother playback, scrubbing, trimming, and editing on demanding footage.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Faster performance&lt;/strong&gt; — smarter CPU-aware thread defaults, better thread controls, faster media inspection, and improved responsiveness across editing workflows.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Smoother timeline editing&lt;/strong&gt; — improved zooming, better playhead-centered zoom behavior, smoother interaction, and better multi-selection trimming and re-timing.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Sharper previews&lt;/strong&gt; — faster preview dialogs, improved autoplay behavior, better resizing quality, and optimized media support in preview-related tools.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Better AI workflows&lt;/strong&gt; — enhanced ComfyUI tools with depth, lines, reference-image support, and improved Change Video Style workflows.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Cleaner interface polish&lt;/strong&gt; — improved thumbnails, synced title thumbnails after edits, and a new &lt;strong&gt;User Interface Scale&lt;/strong&gt; setting.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;More fixes and stability&lt;/strong&gt; — important fixes for timeline scrolling, razor alignment, title refresh behavior, media handling, crashes, and regressions.&lt;/li&gt;&lt;/ul&gt;&lt;h2&gt;OpenShot 3.5.1 Makes Editing Faster and Smoother&lt;/h2&gt;&lt;p&gt;OpenShot 3.5.1 is not just a maintenance update. It is a workflow release focused on the parts of editing that matter most every day: responsiveness, smoother previews, faster visual feedback, cleaner timeline interaction, and better control over large or demanding projects. The result is a release that feels faster, more polished, and more capable from the moment you start editing.&lt;/p&gt;&lt;h2&gt;1. Optimize Preview: OpenShot’s New Built-in Proxy Workflow&lt;/h2&gt;&lt;p&gt;The biggest new feature in OpenShot 3.5.1 is &lt;strong&gt;Optimize Preview&lt;/strong&gt;. This adds a built-in workflow for creating or linking lower-resolution preview files, making it easier to work with large, high-resolution, or demanding video clips during editing.&lt;/p&gt;&lt;p&gt;&lt;video style="height:auto;max-width:100%;" autoplay="" muted="" loop="" playsinline="" src="/images/2026/04/07/optimize-timeline-3-5-1-timelapse-compressed.mp4"&gt;&lt;/video&gt;&lt;/p&gt;&lt;p&gt;Instead of forcing every preview, scrub, trim, and dialog to rely on full-resolution source media, OpenShot can now use optimized preview files where available. This helps playback feel smoother, makes timeline work more responsive, and improves the editing experience on real-world footage. Final exports still use the original media, so users get a faster editing workflow without sacrificing output quality.&lt;/p&gt;&lt;p&gt;This is one of the most important upgrades in the release because it changes what kinds of projects feel practical to edit smoothly inside OpenShot.&lt;/p&gt;&lt;h2&gt;2. Faster Performance and Smarter System Scaling&lt;/h2&gt;&lt;p&gt;Performance is a major theme of 3.5.1. OpenShot now does a better job adapting to the user’s hardware, with &lt;strong&gt;CPU-aware default thread settings&lt;/strong&gt;, improved thread controls, better limits on manual overrides, and more useful system/version information for debugging and support.&lt;/p&gt;&lt;p&gt;Under the hood, media inspection and thumbnail-related work have also been improved so OpenShot no longer has to decode everything at full resolution just to inspect or preview it. That means less wasted work and a faster-feeling editor overall.&lt;/p&gt;&lt;p&gt;These improvements are especially important because they respond directly to real user feedback around performance and help OpenShot behave better across a wider range of systems.&lt;/p&gt;&lt;h2&gt;3. A Smoother, More Intuitive Timeline&lt;/h2&gt;&lt;p&gt;OpenShot 3.5.1 also improves one of the most important parts of any video editor: the timeline. Zooming behavior has been refined to feel more natural and keep the playhead better centered. Smooth zoom interaction has been improved, and timeline behavior is more consistent when navigating complex edits.&lt;/p&gt;&lt;p&gt;&lt;video style="height:auto;max-width:100%;" autoplay="" muted="" loop="" playsinline="" src="/images/2026/04/06/smooth-timeline-zoom-compressed.mp4"&gt;&lt;/video&gt;&lt;/p&gt;&lt;p&gt;Multi-selection trimming and re-timing have also been improved, making it easier to resize groups of aligned clips while keeping their relationships intact. This is especially useful in stacked edits, synchronized layouts, and more structured timeline work.&lt;/p&gt;&lt;p&gt;Together, these changes make the timeline feel more predictable, more responsive, and easier to control.&lt;/p&gt;&lt;h2&gt;4. Sharper Previews and Cleaner Visual Feedback&lt;/h2&gt;&lt;p&gt;Preview-related tools received meaningful upgrades in 3.5.1. The preview dialog opens faster, plays back more smoothly, behaves better with autoplay, and handles resizing more cleanly. When optimized preview media exists, OpenShot can also use it in preview-related workflows for better speed and responsiveness.&lt;/p&gt;&lt;p&gt;Thumbnail generation and presentation were improved as well. Thumbnails are cleaner, more modern, and easier to read at a glance, with a simpler look for videos and better consistency across media types. Title thumbnails also stay in sync more reliably after edits.&lt;/p&gt;&lt;figure class="image"&gt;&lt;img style="aspect-ratio:788/464;" src="/images/2026/04/06/improved-thumbnails-openshot-3-5-1.jpg" alt="OpenShot 3.5.1 Improved Thumbnails (larger, sharper, cleaner visuals)" width="788" height="464"&gt;&lt;/figure&gt;&lt;p&gt;These changes may sound small individually, but together they make the editor feel noticeably more polished.&lt;/p&gt;&lt;h2&gt;5. Better AI-Assisted Creation with ComfyUI&lt;/h2&gt;&lt;p&gt;OpenShot 3.5.1 continues expanding its advanced AI-assisted workflows through &lt;strong&gt;ComfyUI&lt;/strong&gt;. The &lt;strong&gt;Change Video Style&lt;/strong&gt; workflow now has stronger controls, including support for &lt;strong&gt;depth&lt;/strong&gt;, &lt;strong&gt;lines&lt;/strong&gt;, and &lt;strong&gt;reference images&lt;/strong&gt;, helping users guide results more effectively.&lt;/p&gt;&lt;figure class="image"&gt;&lt;img style="aspect-ratio:970/324;" src="/images/2026/04/06/extract-depth-map-openshot-3-5-1.jpg" alt="Extract depth maps and lines from videos in OpenShot 3.5.1" width="970" height="324"&gt;&lt;/figure&gt;&lt;p&gt;The following video demonstrates how OpenShot can take a low resolution/low fidelity simulation of a car drive, extract the depth and lines, and generate multiple videos, controlled by a prompt and reference image. The car and environment can change, but the camera and motion are anchored to our source video's depth and lines. NOTE: This all runs on open-source models, and uses no API calls.&lt;/p&gt;&lt;p&gt;&lt;video style="height:auto;max-width:100%;" autoplay="" muted="" loop="" playsinline="" src="/images/2026/04/06/low-res-blend-4-drives-compressed.mp4"&gt;&lt;/video&gt;&lt;/p&gt;&lt;p&gt;The release also adds new extraction workflows such as &lt;strong&gt;Depth&lt;/strong&gt; and &lt;strong&gt;Lines&lt;/strong&gt;, along with improved setup guidance for advanced ComfyUI use. For users exploring stylized, AI-assisted, or experimental editing workflows, this release offers more control and a stronger foundation.&lt;/p&gt;&lt;h2&gt;6. More Polished and Customizable Interface&lt;/h2&gt;&lt;p&gt;OpenShot 3.5.1 includes a number of user-interface improvements that help the application feel cleaner and more adaptable. One especially welcome addition is a new &lt;strong&gt;User Interface Scale&lt;/strong&gt; preference, which makes it easier to adjust the size of the OpenShot interface for different displays and comfort levels.&lt;/p&gt;&lt;p&gt;This release also improves translation coverage, refreshes documentation strings, and continues refining the modernized timeline and thumbnail presentation. Altogether, these changes help OpenShot feel more accessible, more consistent, and more ready for a wide range of desktops and workflows.&lt;/p&gt;&lt;h2&gt;7. Important Fixes, Stability Updates, and Release Polish&lt;/h2&gt;&lt;p&gt;Alongside the headline features, OpenShot 3.5.1 includes many important fixes and quality improvements. Timeline scrolling behavior was corrected, razor alignment was fixed so cuts match the expected visual position, and title thumbnails now refresh correctly after edits. The release also includes stability work around media handling, crash prevention, cache safety, compatibility, translation validation, and automated tests.&lt;/p&gt;&lt;p&gt;This kind of release polish matters. It makes the editor more dependable, improves confidence in day-to-day use, and helps the new workflow features land on a stronger foundation.&lt;/p&gt;&lt;h2&gt;Why 3.5.1 Matters&lt;/h2&gt;&lt;p&gt;OpenShot 3.5.1 is more than just another update. It is a meaningful step forward for free, open-source video editing. This release makes OpenShot faster, smoother, and more capable where it matters most: real projects, real workflows, and real creators. From optimized previews and better timeline behavior to cleaner visuals and stronger AI-assisted tools, 3.5.1 helps remove friction from the editing process so people can spend less time fighting software and more time creating.&lt;/p&gt;&lt;h2&gt;Support Free, Open-Source Video Editing&lt;/h2&gt;&lt;p&gt;If OpenShot has helped you create, learn, or share your story, please consider supporting the project with a donation. Monthly PayPal subscriptions help make this work sustainable and directly support continued development, fixes, new features, and future releases.&lt;/p&gt;&lt;p&gt;[[DONATE_WIDGET]]&lt;/p&gt;&lt;p&gt;OpenShot 3.5.1 is available now. Download the latest release and see what is possible with faster editing, smarter previews, smoother workflows, and a free, open-source video editor that keeps getting better.&lt;/p&gt;&lt;h4&gt;&lt;a href="/download/"&gt;&lt;strong&gt;Download OpenShot 3.5.1&lt;/strong&gt;&lt;/a&gt;&lt;/h4&gt;&lt;p&gt;I also want to give a heartfelt thank you to &lt;strong&gt;Raffi&lt;/strong&gt; for tirelessly advocating for the community, triaging bug reports, helping users find answers, and bringing invaluable feedback into the release process.&lt;/p&gt;
</description><author>jonathan@openshot.org (Jonathan)</author><pubDate>Mon, 06 Apr 2026 19:22:27 +0000</pubDate><guid>https://www.openshot.org/ar/blog/2026/04/06/openshot-351-faster-performance-smoother-editing-better-previews/</guid><enclosure length="410225" type="image/jpeg" url="http://cdn.openshot.org/images/uploads/zinnia/2026/04/06/openshot-3-5-1-blog-post.jpg"/><category>Releases</category></item><item><title>How Do I Optimize a Video for Smoother Editing?
</title><link>https://www.openshot.org/ar/blog/2026/04/06/how-do-i-optimize-a-video-for-smoother-editing/</link><description>&lt;p&gt;Optimizing a video creates a smaller, faster version for editing, so playback, scrubbing, trimming, and previews feel smoother without changing your final export quality.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Optimizing a video&lt;/strong&gt; is used when your original clip is large, high-resolution, or difficult to preview smoothly during editing. Instead of editing directly with the full source file, OpenShot can create a lighter version that is faster to decode and easier to work with. This is sometimes referred to as &lt;strong&gt;proxy editing&lt;/strong&gt;, but OpenShot calls it &lt;strong&gt;Optimize&lt;/strong&gt; for clarity and ease of use.&lt;/p&gt;&lt;h2&gt;What does “optimize a video” mean in OpenShot?&lt;/h2&gt;&lt;p&gt;When you optimize a video, OpenShot creates a &lt;strong&gt;smaller, faster version&lt;/strong&gt; of the original clip for use during editing. This optimized version acts as a &lt;strong&gt;proxy video&lt;/strong&gt;, helping improve &lt;strong&gt;playback&lt;/strong&gt;, &lt;strong&gt;scrubbing&lt;/strong&gt;, &lt;strong&gt;trimming&lt;/strong&gt;, and &lt;strong&gt;preview responsiveness&lt;/strong&gt;, while your final export still uses the &lt;strong&gt;original full-quality file&lt;/strong&gt;.&lt;/p&gt;&lt;h2&gt;How to optimize a video in OpenShot&lt;/h2&gt;&lt;ol&gt;&lt;li&gt;&lt;strong&gt;Import your video.&lt;/strong&gt; Add your media file to the &lt;strong&gt;Project Files&lt;/strong&gt; panel.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Right-click the file.&lt;/strong&gt; In the &lt;strong&gt;Project Files&lt;/strong&gt; panel, right-click the video you want to optimize.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Choose Optimize → Optimize Video.&lt;/strong&gt; OpenShot will begin creating an optimized editing version of the selected clip.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Wait for processing to finish.&lt;/strong&gt; OpenShot shows progress directly on the file thumbnail while the optimized video is being created.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Edit with smoother previews.&lt;/strong&gt; Once complete, OpenShot can use the optimized version during editing while keeping the original file for export.&lt;/li&gt;&lt;/ol&gt;&lt;p&gt;&lt;i&gt;Tip:&lt;/i&gt; Optimizing is especially helpful for 4K video, screen recordings, and clips that feel choppy during preview playback.&lt;/p&gt;&lt;p&gt;&lt;video style="height:auto;max-width:100%;" autoplay="" muted="" loop="" playsinline="" src="/images/2026/04/08/optimize-timeline-3-5-1-timelapse-compressed.mp4"&gt;&lt;/video&gt;&lt;/p&gt;&lt;h2&gt;Try it in OpenShot&lt;/h2&gt;&lt;p&gt;If your project feels slow or preview playback is choppy, try &lt;strong&gt;Optimize Video&lt;/strong&gt; in OpenShot. Download and install &lt;strong&gt;OpenShot Video Editor&lt;/strong&gt; (free and open-source), optimize one of your clips, and compare the editing experience before and after. It is one of the easiest ways to make demanding projects feel smoother without changing final export quality.&lt;/p&gt;
</description><author>jonathan@openshot.org (Jonathan)</author><pubDate>Mon, 06 Apr 2026 19:21:27 +0000</pubDate><guid>https://www.openshot.org/ar/blog/2026/04/06/how-do-i-optimize-a-video-for-smoother-editing/</guid><enclosure length="119248" type="image/jpeg" url="http://cdn.openshot.org/images/uploads/zinnia/2026/04/08/optimize-files-openshot.jpg"/><category>Video Editing Basics</category></item><item><title>OpenShot 3.5: A Major Upgrade for Speed, Stability, and Creative Control
</title><link>https://www.openshot.org/ar/blog/2026/03/16/openshot-35-faster-smoother-and-more-powerful-than-ever/</link><description>&lt;p&gt;Buckle up, everyone. OpenShot 3.5 has arrived, and it is one of the &lt;b&gt;biggest releases&lt;/b&gt; in our 18-year history. From a much faster timeline to better exports, improved GPU acceleration, smarter effects, and stronger stability, this release moves OpenShot forward in a big way. I am incredibly proud of it, and I cannot wait for everyone to try it.&lt;/p&gt;
&lt;h4&gt;&lt;br&gt;&lt;a href="/download/"&gt;Download OpenShot now&lt;/a&gt; and take it for a spin.&lt;/h4&gt;&lt;h2&gt;TL;DR&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;New default timeline&lt;/strong&gt; with much faster zooming, scrolling, editing, and new keyframe panel&lt;/li&gt;&lt;li&gt;&lt;strong&gt;35% faster overall&lt;/strong&gt;, with especially large gains in effects and frame processing&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Better exports&lt;/strong&gt; with smaller files and higher quality&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Improved GPU acceleration&lt;/strong&gt; for decoding and encoding&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Improved stability&lt;/strong&gt; with expanded tests, UI tests, and full-cycle replay testing&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Audio transitions&lt;/strong&gt; make cross-fading audio super simple&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Mask support for all effects&lt;/strong&gt;, improved animated masks, and new mask controls&lt;/li&gt;&lt;li&gt;&lt;strong&gt;New default Chroma Key&lt;/strong&gt; with softer edges, better quality, and much faster performance&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Faster audio file handling&lt;/strong&gt; and importing&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Experimental ComfyUI integration&lt;/strong&gt; for advanced AI workflows&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Tons of bug fixes&lt;/strong&gt; across editing, playback, caching, and platform-specific issues&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;OpenShot 3.5 is all about making editing feel smoother and more dependable. Whether you are cutting together a quick video, building a more complex project, or experimenting with AI-assisted workflows, this release lays a much stronger foundation for what comes next.&lt;/p&gt;&lt;h3&gt;A new default timeline, built for speed&lt;/h3&gt;&lt;figure class="image"&gt;&lt;img style="aspect-ratio:1660/439;" src="/images/2026/03/16/timeline-with-keyframe-panel.png" alt="OpenShot 3.5's new timeline, with keyframe panel" width="1660" height="439"&gt;&lt;/figure&gt;&lt;p&gt;&lt;br&gt;OpenShot 3.5 now uses the newer timeline as the default editing experience, and it is one of the most noticeable improvements in the release. Zooming, scrolling, dragging, trimming, and scrubbing feel much smoother, especially on larger projects. The new timeline is simply more responsive and more enjoyable to work with day to day. Alongside it, the &lt;strong&gt;keyframe panel is now enabled by default&lt;/strong&gt;, making advanced animation and property editing much easier to discover and use.&lt;/p&gt;&lt;p&gt;&lt;i&gt;Technical notes:&lt;/i&gt; Better timeline rendering, smoother drag and snap behavior, improved multi-selection handling, high-DPI thumbnail support, more stable preview updates, and a more polished default keyframe workflow.&lt;br&gt;&amp;nbsp;&lt;/p&gt;&lt;h3&gt;Big performance gains across the editor&lt;/h3&gt;&lt;figure class="image"&gt;&lt;img style="aspect-ratio:1600/900;" src="/images/2026/03/16/openshot_card_before_after_final.png" alt="OpenShot 3.5 performance has increased by 35% (chart)" width="1600" height="900"&gt;&lt;/figure&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;figure class="image"&gt;&lt;img style="aspect-ratio:2421/1280;" src="/images/2026/03/16/openshot_3_5_improvement_ranking.png" alt="Huge performance gains achieved in OpenShot 3.5 (chart listing each win)" width="2421" height="1280"&gt;&lt;/figure&gt;&lt;p&gt;&lt;br&gt;Performance was a major focus throughout the 3.5 release cycle. Overall benchmark results show OpenShot 3.5 is about &lt;strong&gt;35% faster&lt;/strong&gt;, with some of the biggest improvements landing in effects and frame processing. That means better responsiveness during editing, faster previews, and a smoother feeling editor overall. The biggest wins show up in areas like Chroma Key, color effects, and clip processing, but the gains are broad and spread throughout the engine.&lt;/p&gt;&lt;p&gt;&lt;i&gt;Technical notes:&lt;/i&gt; Faster hot paths in libopenshot, improved frame processing, optimized effect loops, better cache behavior, and broad engine-side performance work across readers, frame mapping, masks, the timeline, and writing.&lt;br&gt;&amp;nbsp;&lt;/p&gt;&lt;h3&gt;Better exports and improved GPU acceleration&lt;/h3&gt;&lt;figure class="image"&gt;&lt;img style="aspect-ratio:1190/284;" src="/images/2026/03/16/improved-hardware-decoding.png" alt="Improved hardware decoding performance (screenshot of preferences)" width="1190" height="284"&gt;&lt;/figure&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;OpenShot 3.5 improves export quality in practical ways that users will notice right away: &lt;strong&gt;smaller files&lt;/strong&gt;, &lt;strong&gt;better visual quality&lt;/strong&gt;, and improved defaults for common export presets. At the same time, GPU-related handling has been improved for both decoding and encoding. This makes hardware acceleration more reliable, helps avoid black-frame issues when decoding fails, and gives OpenShot a better path for falling back safely when needed.&lt;/p&gt;&lt;p&gt;&lt;i&gt;Technical notes:&lt;/i&gt; Updated export presets and encoder tuning, improved CRF-based defaults, better GOP/B-frame handling, safer hardware decode fallback, and improved hardware verification behavior.&lt;br&gt;&amp;nbsp;&lt;/p&gt;&lt;h3&gt;Audio transitions and much better audio file handling&lt;/h3&gt;&lt;figure class="image"&gt;&lt;img style="aspect-ratio:1425/381;" src="/images/2026/03/16/audio-transitions.png" alt="Audio is now easily faded with standard transitions (equal power, cross-fade)" width="1425" height="381"&gt;&lt;/figure&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Audio got some very meaningful quality-of-life upgrades in 3.5. Transitions are now much smarter about sound, making it easier to create &lt;strong&gt;cross-fades&lt;/strong&gt;, &lt;strong&gt;fade-ins&lt;/strong&gt;, and &lt;strong&gt;fade-outs&lt;/strong&gt; without extra manual work. On top of that, audio file handling is faster and more responsive in the UI, making import and day-to-day editing feel snappier. These improvements make audio work feel more natural and less fiddly.&lt;/p&gt;&lt;p&gt;&lt;i&gt;Technical notes:&lt;/i&gt; Timeline-aware audio fades tied to transitions, equal-power cross-fade behavior, faster audio decoding paths, improved waveform generation, and faster handling of audio-heavy project workflows.&lt;br&gt;&amp;nbsp;&lt;/p&gt;&lt;h3&gt;Masks, Chroma Key, and more powerful effects&lt;/h3&gt;&lt;figure class="image"&gt;&lt;img style="aspect-ratio:1856/963;" src="/images/2026/03/16/animated-mask-controls.png" alt="Animated mask support in OpenShot 3.5" width="1856" height="963"&gt;&lt;/figure&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Effects got stronger in OpenShot 3.5, both in quality and in flexibility. A new default &lt;strong&gt;Chroma Key&lt;/strong&gt; mode delivers softer edges, better halo handling, and major performance gains. Mask support has also expanded across more effects, animated masks behave better, and new controls make it easier to build more advanced effect workflows. Together, these changes make OpenShot more capable for compositing, selective effects, and fine-tuned edits.&lt;/p&gt;&lt;p&gt;&lt;i&gt;Technical notes:&lt;/i&gt; New default soft chroma mode, improved animated mask timing and trimming, mask inversion and expanded effect mask support, better effect behavior defaults, and significant effect-side performance gains.&lt;br&gt;&amp;nbsp;&lt;/p&gt;&lt;h3&gt;Stability, testing, and a long list of bug fixes&lt;/h3&gt;&lt;p&gt;One of the most important parts of OpenShot 3.5 is what it fixes. This release includes &lt;strong&gt;tons of bug fixes&lt;/strong&gt; across playback, timeline editing, dragging, trimming, caching, missing-file handling, and platform-specific issues. It is also backed by stronger testing: expanded unit test coverage, new UI unit tests, and the new &lt;a href="https://github.com/OpenShot/openshot-replay"&gt;&lt;strong&gt;openshot-replay&lt;/strong&gt;&lt;/a&gt; testing suite for broader full-cycle testing. The result is a release that feels more dependable and less fragile in everyday use.&lt;/p&gt;&lt;p&gt;&lt;i&gt;Technical notes:&lt;/i&gt; Expanded automated testing, more regression coverage, UI-level testing, replay-based full-cycle testing, and fixes across caching, preview correctness, playback edge cases, and platform-specific paths.&lt;br&gt;&amp;nbsp;&lt;/p&gt;&lt;h3&gt;Experimental: ComfyUI integration for AI workflows&lt;/h3&gt;&lt;figure class="image"&gt;&lt;img style="aspect-ratio:670/498;" src="/images/2026/03/16/enhance-with-ai-video.png" alt="ComfyUI integration menu in OpenShot 3.5" width="670" height="498"&gt;&lt;/figure&gt;&lt;p&gt;&lt;br&gt;OpenShot 3.5 also includes early &lt;strong&gt;experimental ComfyUI integration&lt;/strong&gt;, opening the door to more advanced AI-assisted workflows. This includes support for a growing list of workflows, plus custom OpenShot-oriented work around tracking, segmentation, and SAM2-powered pipelines. It is exciting work, but it still requires setup and is best thought of as an advanced feature for adventurous users. We are laying the groundwork now so this can grow into something much more powerful over time. See our &lt;a href="https://cdn.openshot.org/static/files/user-guide/ai.html"&gt;ComfyUI installation guide&lt;/a&gt;&lt;strong&gt; &lt;/strong&gt;to learn more.&lt;/p&gt;&lt;p&gt;&lt;i&gt;Technical notes:&lt;/i&gt; Dynamic workflow loading, JSON-driven ComfyUI integrations, support for generation and advanced tracking/segmentation flows, and OpenShot-specific workflow work that is still evolving.&lt;br&gt;&amp;nbsp;&lt;/p&gt;&lt;h2&gt;Support OpenShot&lt;/h2&gt;&lt;p&gt;If you love where OpenShot is headed and want to help us keep things moving, please consider &lt;a href="https://www.openshot.org/donate/"&gt;&lt;strong&gt;making a donation&lt;/strong&gt;&lt;/a&gt;. Your support helps fund development, testing, packaging, infrastructure, and the long-term work required to keep improving OpenShot for everyone. A &lt;strong&gt;small monthly donation&lt;/strong&gt; is one of the very best ways to support OpenShot, and keep the updates and improvements coming regularly.&lt;/p&gt;&lt;h2&gt;Thank You&lt;/h2&gt;&lt;p&gt;A huge thank you to &lt;strong&gt;Raffi&lt;/strong&gt;, all of our bug reporters, translators, testers, the Discord and Reddit community, and everyone who has sent emails, shared ideas, or given their time to help move OpenShot forward. Open source software is a community effort, and this release is better because of all of you.&lt;/p&gt;&lt;h2&gt;What’s next&lt;/h2&gt;&lt;p&gt;Work is already underway on what comes next. I will soon be merging work on &lt;strong&gt;Qt6 / PyQt6 / PySide6&lt;/strong&gt; branches, which are an important step for the future of OpenShot. A new &lt;strong&gt;Android build&lt;/strong&gt; is also coming soon, and I am excited to share more about that as it gets closer. I will also soon be removing our web-based timelines, which should shrink the size of OpenShot's downloads considerably. And for anyone interested in helping shape the future of OpenShot’s AI features, especially the &lt;strong&gt;ComfyUI integration&lt;/strong&gt;, I would love more feedback, testing, and contributions to help improve that feature set. You can get involved with an email to &lt;a href="mailto:hello@openshot.org"&gt;hello@openshot.org&lt;/a&gt; or join our &lt;a href="/discord/"&gt;Discord&lt;/a&gt; and say hello.&lt;/p&gt;
</description><author>jonathan@openshot.org (Jonathan)</author><pubDate>Mon, 16 Mar 2026 20:52:44 +0000</pubDate><guid>https://www.openshot.org/ar/blog/2026/03/16/openshot-35-faster-smoother-and-more-powerful-than-ever/</guid><enclosure length="886859" type="image/png" url="http://cdn.openshot.org/images/uploads/zinnia/2026/03/16/main-window-single-clip-thumbnails-view.png"/><category>Releases</category></item><item><title>How Do I Split a Clip?
</title><link>https://www.openshot.org/ar/blog/2026/01/20/how-do-i-split-a-clip/</link><description>&lt;p&gt;Splitting a clip lets you cut a video or audio clip into separate pieces so you can remove mistakes, tighten pacing, or add transitions.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Splitting a clip&lt;/strong&gt; is used when you want to change or remove part of a video without affecting the rest of it. Instead of trimming the beginning or end, splitting allows you to work with individual sections of the same clip on the timeline.&lt;/p&gt;&lt;h2&gt;What does “split a clip” mean in video editing?&lt;/h2&gt;&lt;p&gt;When you split a clip, you create a cut at the &lt;strong&gt;playhead&lt;/strong&gt; (the current timeline position). After the split, the original clip becomes &lt;strong&gt;two clips&lt;/strong&gt;—each piece can be moved, trimmed, deleted, or edited on its own.&lt;/p&gt;&lt;h2&gt;How to split a clip in OpenShot&lt;/h2&gt;&lt;ol&gt;&lt;li&gt;&lt;strong&gt;Add your clip to the timeline.&lt;/strong&gt; Import your video (or audio), then drag it onto a track.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Move the playhead to the cut point.&lt;/strong&gt; Place it exactly where you want the split.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Select the clip.&lt;/strong&gt; Click the clip so it’s highlighted.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Slice the clip.&lt;/strong&gt; Right-click the clip and choose &lt;strong&gt;Slice&lt;/strong&gt;, or use the slice tool.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Choose the slice option.&lt;/strong&gt; Select slicing at the playhead.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Edit the new pieces.&lt;/strong&gt; Move, trim, delete, or add a transition.&lt;/li&gt;&lt;/ol&gt;&lt;p&gt;&lt;i&gt;Tip:&lt;/i&gt; Zoom in on the timeline before slicing for more precise cuts.&lt;/p&gt;&lt;p&gt;&lt;video style="height:auto;max-width:100%;" autoplay="" loop="" muted="" playsinline="" src="/images/2026/01/21/split-clip-zoom-720p-60fps-maxcompress.mp4"&gt;&lt;/video&gt;&lt;/p&gt;&lt;h2&gt;Try it in OpenShot&lt;/h2&gt;&lt;p&gt;If you’re new to editing, splitting clips is one of the fastest ways to improve pacing and remove mistakes. Download and install &lt;strong&gt;OpenShot Video Editor&lt;/strong&gt; (free and open-source), then practice slicing a clip a few times—you’ll use this workflow in almost every project.&lt;/p&gt;
</description><author>jonathan@openshot.org (Jonathan)</author><pubDate>Tue, 20 Jan 2026 20:32:29 +0000</pubDate><guid>https://www.openshot.org/ar/blog/2026/01/20/how-do-i-split-a-clip/</guid><enclosure length="1937464" type="image/png" url="http://cdn.openshot.org/images/uploads/zinnia/2026/01/21/split-clip-zoom.png"/><category>Video Editing Basics</category></item><item><title>How Do I Trim the Start or End of a Video?
</title><link>https://www.openshot.org/ar/blog/2026/01/20/how-do-i-trim-the-start-or-end-of-a-video/</link><description>&lt;p&gt;Trim the start or end of a video to remove unwanted footage. This step-by-step tutorial shows how to trim video clips in OpenShot.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Trimming a video&lt;/strong&gt; is one of the quickest ways to clean up footage before you start making more detailed edits. It’s especially useful for removing awkward starts, long pauses, or extra seconds at the end of a clip so your video feels more polished.&lt;/p&gt;&lt;h2&gt;What does it mean to trim a video?&lt;/h2&gt;&lt;p&gt;When you &lt;strong&gt;trim&lt;/strong&gt; a clip, you shorten it by adjusting its start point, end point, or both. Trimming removes unwanted frames from the edges of a clip without creating multiple pieces.&lt;/p&gt;&lt;p&gt;This makes trimming ideal for simple edits like removing dead space, false starts, or extra footage after the action is finished.&lt;/p&gt;&lt;h2&gt;How to trim the start or end of a video in OpenShot&lt;/h2&gt;&lt;ol&gt;&lt;li&gt;&lt;strong&gt;Add your clip to the timeline.&lt;/strong&gt; Import your video and drag it onto a track in the timeline.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Select the clip.&lt;/strong&gt; Click the clip so it’s highlighted.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Hover over the clip edge.&lt;/strong&gt; Move your mouse to the beginning or end of the clip until the cursor changes to a resize icon.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Click and drag to trim.&lt;/strong&gt; Drag inward from the start to remove the beginning, or drag inward from the end to remove the ending.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Preview your trim.&lt;/strong&gt; Play the clip to check the timing. You can adjust the trim again at any time.&lt;/li&gt;&lt;/ol&gt;&lt;p&gt;&lt;i&gt;Tip:&lt;/i&gt; Zoom in on the timeline before trimming for more precise, frame-accurate edits.&lt;/p&gt;&lt;p&gt;&lt;video style="height:auto;max-width:100%;" autoplay="" loop="" muted="" playsinline="" aria-label="Trimming the start of a video clip on the OpenShot timeline" src="/images/2026/01/21/trim-start-clip-zoom-720p-60fps-maxcompress.mp4"&gt;
      &lt;/video&gt;&lt;/p&gt;&lt;h2&gt;When should I trim vs split?&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Trim&lt;/strong&gt; when you only need to remove footage from the beginning or end of a clip.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Split&lt;/strong&gt; when you need to remove or rearrange something in the middle of a clip.&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;In most editing workflows, you’ll trim clips first and then split them later as your edit becomes more detailed. Both tools work together.&lt;/p&gt;&lt;h2&gt;Try it in OpenShot&lt;/h2&gt;&lt;p&gt;Trimming is fast and visual in &lt;strong&gt;OpenShot Video Editor&lt;/strong&gt;, making it easy to clean up footage without complex menus or settings. Download and install OpenShot (it’s free and open-source), then practice trimming a few clips—you’ll use this skill in almost every video you create.&lt;/p&gt;
</description><author>jonathan@openshot.org (Jonathan)</author><pubDate>Tue, 20 Jan 2026 18:56:58 +0000</pubDate><guid>https://www.openshot.org/ar/blog/2026/01/20/how-do-i-trim-the-start-or-end-of-a-video/</guid><enclosure length="2317738" type="image/png" url="http://cdn.openshot.org/images/uploads/zinnia/2026/01/21/trim-start-clip-zoom.png"/><category>Video Editing Basics</category></item><item><title>How Do I Remove a Section from the Middle of a Video?
</title><link>https://www.openshot.org/ar/blog/2026/01/19/how-do-i-remove-a-section-from-the-middle-of-a-video/</link><description>&lt;p&gt;To remove part of a video from the middle, you split the clip at the start and end of the section you don’t want, then delete the unwanted piece.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Removing a section from the middle of a video&lt;/strong&gt; is useful when you want to clean up footage without changing the beginning or end of a clip. This technique is commonly used to cut out mistakes, long pauses, or unwanted moments while keeping the rest of the video intact.&lt;/p&gt;&lt;p&gt;The easiest way to do this is by splitting the clip at two points—once at the start of the section you want to remove, and once at the end—then deleting the middle piece.&lt;/p&gt;&lt;h2&gt;How to remove the middle of a video in OpenShot&lt;/h2&gt;&lt;ol&gt;&lt;li&gt;&lt;strong&gt;Add your clip to the timeline.&lt;/strong&gt; Import your video and drag it onto a track.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Move the playhead to the start of the section.&lt;/strong&gt; Place it where the unwanted part begins.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Split the clip.&lt;/strong&gt; Right-click the clip and choose &lt;strong&gt;Slice&lt;/strong&gt;, or use the slice tool.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Move the playhead to the end of the section.&lt;/strong&gt; Place it where the unwanted part ends.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Split the clip again.&lt;/strong&gt; This creates three separate pieces.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Delete the middle piece.&lt;/strong&gt; Click the unwanted section and press Delete.&lt;/li&gt;&lt;/ol&gt;&lt;p&gt;&lt;i&gt;Tip:&lt;/i&gt; Zoom in on the timeline before splitting to make sure your cuts are precise.&lt;/p&gt;&lt;p&gt;&lt;video style="height:auto;max-width:100%;" autoplay="" loop="" muted="" playsinline="" src="/images/2026/01/21/remove-middle-clip-zoom-720p-60fps-maxcompress.mp4"&gt;&lt;/video&gt;&lt;/p&gt;&lt;h2&gt;Try it in OpenShot&lt;/h2&gt;&lt;p&gt;Cutting out unwanted sections is one of the fastest ways to improve a video. OpenShot makes it easy to split and delete parts of a clip visually on the timeline, so you can clean up your footage in seconds.&lt;/p&gt;
</description><author>jonathan@openshot.org (Jonathan)</author><pubDate>Mon, 19 Jan 2026 23:14:41 +0000</pubDate><guid>https://www.openshot.org/ar/blog/2026/01/19/how-do-i-remove-a-section-from-the-middle-of-a-video/</guid><enclosure length="2891553" type="image/png" url="http://cdn.openshot.org/images/uploads/zinnia/2026/01/21/remove-middle-clip-zoom.png"/><category>Video Editing Basics</category></item><item><title>How Do I Rotate a Video?
</title><link>https://www.openshot.org/ar/blog/2026/01/18/how-do-i-rotate-a-video/</link><description>&lt;p&gt;Rotating a video lets you fix sideways or upside-down footage by adjusting the clip’s rotation so it displays correctly.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Rotating a video&lt;/strong&gt; is most commonly needed when footage is recorded in the wrong orientation, especially on phones or handheld cameras. This lets you correct the angle of a clip without re-recording or changing the rest of your edit.&lt;/p&gt;&lt;p&gt;OpenShot lets you rotate a video visually using simple controls, making it easy to fix orientation issues in just a few steps.&lt;/p&gt;&lt;h2&gt;How to rotate a video in OpenShot&lt;/h2&gt;&lt;ol&gt;&lt;li&gt;&lt;strong&gt;Add your clip to the timeline.&lt;/strong&gt; Import your video and drag it onto a track.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Select the clip.&lt;/strong&gt; Click the clip so it’s highlighted.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Open the clip properties.&lt;/strong&gt; Right-click the clip and choose &lt;strong&gt;Properties&lt;/strong&gt;.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Adjust the rotation value.&lt;/strong&gt; Change the rotation setting (for example, 90°, 180°, or 270°) until the video is oriented correctly.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Preview the result.&lt;/strong&gt; Play the video to confirm the rotation looks right.&lt;/li&gt;&lt;/ol&gt;&lt;p&gt;&lt;i&gt;Tip:&lt;/i&gt; If black bars appear after rotating, you may need to resize or scale the clip to fill the frame.&lt;/p&gt;&lt;p&gt;&lt;video style="height:auto;max-width:100%;" autoplay="" loop="" muted="" playsinline="" src="/images/2026/01/21/rotate-clip-zoom-720p-60fps-maxcompress.mp4"&gt;&lt;/video&gt;&lt;/p&gt;&lt;h2&gt;Try it in OpenShot&lt;/h2&gt;&lt;p&gt;Fixing video orientation is quick and beginner-friendly in OpenShot. Rotate your clips to the correct angle, then continue editing without worrying about sideways or upside-down footage.&lt;/p&gt;
</description><author>jonathan@openshot.org (Jonathan)</author><pubDate>Sun, 18 Jan 2026 23:18:34 +0000</pubDate><guid>https://www.openshot.org/ar/blog/2026/01/18/how-do-i-rotate-a-video/</guid><enclosure length="1168097" type="image/png" url="http://cdn.openshot.org/images/uploads/zinnia/2026/01/21/rotate-clip-zoom.png"/><category>Video Editing Basics</category></item><item><title>OpenShot 3.4 Released | Improved Performance, New Effects, Exciting Updates!
</title><link>https://www.openshot.org/ar/blog/2025/12/15/new_openshot_release_340/</link><description>&lt;p&gt;Let's go! OpenShot 3.4 is here, and it's one of our largest updates we've ever done. An overall 32% speed up in performance, lower memory utilization, many new video effects and features, many bugs and crashes fixed, and an experimental timeline for those brave enough to test the future of OpenShot! &lt;a href="https://www.openshot.org/download/" title="Download OpenShot Video Editor 3.4"&gt;Download OpenShot 3.4 Now&lt;/a&gt;!&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;h2&gt;Top highlights&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Big speed-up across the board:&lt;/strong&gt; &lt;i&gt;~32% faster overall&lt;/i&gt; in internal benchmarks (197,011 → 133,239 “lower is better”).&lt;/li&gt;&lt;li&gt;&lt;strong&gt;New Effects:&lt;/strong&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Sharpen&lt;/strong&gt; &lt;i&gt;(detail enhancement; includes High Pass mode)&lt;/i&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Color Map (LUT)&lt;/strong&gt; &lt;i&gt;(color grading via &lt;/i&gt;&lt;code&gt;&lt;i&gt;.cube&lt;/i&gt;&lt;/code&gt;&lt;i&gt; LUT files; supports 1D &amp;amp; 3D LUTs)&lt;/i&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Spherical Projection&lt;/strong&gt; &lt;i&gt;(flatten/convert 360°/180° footage; fisheye options + improved quality)&lt;/i&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Lens Flare&lt;/strong&gt; &lt;i&gt;(classic flare look; based on FlareFX-style filter)&lt;/i&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Outline&lt;/strong&gt; &lt;i&gt;(edge/line styling with improved antialiasing)&lt;/i&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;h2&gt;Performance improvements&lt;/h2&gt;&lt;p&gt;&lt;img src="/images/2025/12/16/4ecb05c2332249b7a1d92107c362f799.png" alt="OpenShot 3.4 Performance Improvements" width="850" height="570"&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Faster libopenshot core&lt;/strong&gt; (benchmarks vs prior release; bigger is better):&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Mask effect:&lt;/strong&gt; +63%&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Crop effect:&lt;/strong&gt; +39.8%&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Clip rendering:&lt;/strong&gt; +37.8%&lt;/li&gt;&lt;li&gt;&lt;strong&gt;FFmpeg Reader:&lt;/strong&gt; +30.0%&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Timeline (with transforms):&lt;/strong&gt; +29.5%&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Brightness:&lt;/strong&gt; +24.1%&lt;/li&gt;&lt;li&gt;&lt;strong&gt;FFmpeg Writer:&lt;/strong&gt; +21.3%&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Timeline:&lt;/strong&gt; +20.5%&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Saturation:&lt;/strong&gt; +20.3%&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Frame Mapper:&lt;/strong&gt; +14.9%&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Faster exports (~23% improvement)&lt;/strong&gt; by integrating the caching thread into the Export dialog &lt;i&gt;(reduces CPU contention and improves throughput)&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Faster waveforms&lt;/strong&gt; for long audio + time-curved clips &lt;i&gt;(less decoding work; better handling during timeline edits)&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Faster FFmpeg decoding&lt;/strong&gt; &lt;i&gt;(aligned buffers / SIMD-friendly handling)&lt;/i&gt;.&lt;/li&gt;&lt;/ul&gt;&lt;h2&gt;Cropping (interactive)&lt;/h2&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Demo:&lt;/strong&gt; Interactive cropping in the preview!&lt;/p&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Interactive Crop handles&lt;/strong&gt; in the video preview &lt;i&gt;(crop what you see, directly on the canvas)&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Crop context menu&lt;/strong&gt; + improved crop/transform handle synchronization &lt;i&gt;(better origin handling, fewer surprises when resizing)&lt;/i&gt;.&lt;/li&gt;&lt;/ul&gt;&lt;h2&gt;Timing Mode (drag to re-time)&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Timing toggle button&lt;/strong&gt; &lt;i&gt;(re-time by dragging clip edges, similar to trimming)&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;More consistent frame-accurate behavior while re-timing &lt;i&gt;(project FPS precision)&lt;/i&gt;.&lt;/li&gt;&lt;/ul&gt;&lt;h2&gt;Keyframes &amp;amp; snapping&lt;/h2&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Demo:&lt;/strong&gt; Dragging keyframes is now super easy!&lt;/p&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Draggable keyframes&lt;/strong&gt; on the timeline &lt;i&gt;(with live preview while dragging)&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Snapping improvements&lt;/strong&gt;:&lt;ul&gt;&lt;li&gt;Keyframes participate in snapping targets &lt;i&gt;(especially during trims)&lt;/i&gt;&lt;/li&gt;&lt;li&gt;Better snap tolerance during trims/re-timing&lt;/li&gt;&lt;li&gt;Avoid “snap to self” edge cases &lt;i&gt;(prevents odd lock-ups)&lt;/i&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;h2&gt;Experimental Timeline (Preferences → Experimental)&lt;/h2&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Demo:&lt;/strong&gt; The Experimental Timeline in action!&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Experimental Timeline&lt;/strong&gt;&amp;nbsp;can be enabled in &lt;strong&gt;Preferences → Experimental&lt;/strong&gt;. It’s the bleeding-edge direction of OpenShot’s timeline and may still have rough edges.&lt;/p&gt;&lt;p&gt;&lt;i&gt;Unstable / use at your own risk.&lt;/i&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;Smoother scrolling/zooming on large timelines &lt;i&gt;(reduced geometry rebuilds)&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;Markers, waveforms, keyframe rendering, improved snapping, and more track visuals.&lt;/li&gt;&lt;li&gt;Thumbnail handling improvements for trimming and preview reliability.&lt;/li&gt;&lt;li&gt;New Keyframe panel and in-timeline keyframe editing&lt;/li&gt;&lt;/ul&gt;&lt;h2&gt;Editing &amp;amp; workflow&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Repeat / Loop / Ping-Pong&lt;/strong&gt; options added to the &lt;strong&gt;Time&lt;/strong&gt; context menu &lt;i&gt;(supports trims + Timing mode)&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Multi-selection editing improvements&lt;/strong&gt;:&lt;ul&gt;&lt;li&gt;Transform multiple clips together &lt;i&gt;(location/scale/rotation/skew, etc.)&lt;/i&gt;&lt;/li&gt;&lt;li&gt;Property dock supports multi-select navigation &lt;i&gt;(jump between selected items cleanly)&lt;/i&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Copy/Paste files&lt;/strong&gt; into Project Files from the OS clipboard &lt;i&gt;(assets auto-saved into the project asset folder)&lt;/i&gt;.&lt;/li&gt;&lt;/ul&gt;&lt;h2&gt;Import / Export compatibility&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Final Cut Pro XML (v4/v5 xmeml)&lt;/strong&gt; improvements:&lt;ul&gt;&lt;li&gt;Better spec compliance &lt;i&gt;(DTD support; cleaned up nonstandard attributes)&lt;/i&gt;&lt;/li&gt;&lt;li&gt;Improved import order &lt;i&gt;(video tracks first, audio tracks after)&lt;/i&gt;&lt;/li&gt;&lt;li&gt;Motion + keyframes round-trip &lt;i&gt;(trim, alpha, volume, position, scale, rotation — with some limitations)&lt;/i&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;EDL&lt;/strong&gt; import/export improved &lt;i&gt;(more standards-friendly, plus OpenShot details as comments)&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Timecode alignment&lt;/strong&gt; updated to match common standards &lt;i&gt;(00:00:00:00 framing behavior)&lt;/i&gt;.&lt;/li&gt;&lt;/ul&gt;&lt;h2&gt;Media handling &amp;amp; accuracy&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Duration strategy modes&lt;/strong&gt; in FFmpegReader &lt;i&gt;(more consistent handling across tricky media)&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Stronger consistency between frame counts and durations&lt;/strong&gt; &lt;i&gt;(duration and &lt;/i&gt;&lt;code&gt;&lt;i&gt;video_length&lt;/i&gt;&lt;/code&gt;&lt;i&gt; now match in meaning; unknown durations handled more predictably)&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Animated GIF import via FFmpeg&lt;/strong&gt; &lt;i&gt;(supports animation + alpha; fixes duration/video_length accuracy)&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Better H.265 playback on Apple devices&lt;/strong&gt; &lt;i&gt;(adds &lt;/i&gt;&lt;code&gt;&lt;i&gt;hvc1&lt;/i&gt;&lt;/code&gt;&lt;i&gt; tagging where needed)&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Audio direction fixes&lt;/strong&gt; for reversed/time-curved clips &lt;i&gt;(more reliable audio when time runs backward or changes direction)&lt;/i&gt;.&lt;/li&gt;&lt;/ul&gt;&lt;h2&gt;Developer tools&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;New Benchmark tool&lt;/strong&gt; in libopenshot &lt;i&gt;(easier performance testing and version comparisons)&lt;/i&gt;.&lt;/li&gt;&lt;/ul&gt;&lt;h2&gt;Stability &amp;amp; reliability&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Undo/Redo reliability fixes&lt;/strong&gt; &lt;i&gt;(transaction grouping survives save/reload; fewer selection-related crashes)&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;Crash prevention in common editing actions &lt;i&gt;(deleting tracks/transitions, “Save Frame As…”, waveform extraction edge cases)&lt;/i&gt;.&lt;/li&gt;&lt;/ul&gt;&lt;h2&gt;Packaging &amp;amp; platform support&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;AppImage improvements&lt;/strong&gt; to work better on newer distros &lt;i&gt;(dependency fixes and environment hardening for modern Linux systems)&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;Ongoing cross-platform maintenance across Linux/macOS/Windows &lt;i&gt;(build and compatibility updates)&lt;/i&gt;.&lt;/li&gt;&lt;/ul&gt;&lt;h2&gt;Infrastructure &amp;amp; automations&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;SQS-based autoscaling build infrastructure&lt;/strong&gt; &lt;i&gt;(builders run only when needed; reduces ongoing infrastructure cost)&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;Additional CI/release automation improvements &lt;i&gt;(more reliable asset handling and deployment flow)&lt;/i&gt;.&lt;/li&gt;&lt;/ul&gt;&lt;h2&gt;Credits, translations, and community&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Updated supporter credits&lt;/strong&gt; and acknowledgements.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Translation updates&lt;/strong&gt; &lt;i&gt;(many languages refreshed; more completed translations)&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;&lt;i&gt;Special thanks&lt;/i&gt; to &lt;strong&gt;Raffi&lt;/strong&gt; for community support, testing, issue advocacy, and helping drive quality forward.&lt;/li&gt;&lt;/ul&gt;
</description><author>jonathan@openshot.org (Jonathan)</author><pubDate>Tue, 16 Dec 2025 05:40:48 +0000</pubDate><guid>https://www.openshot.org/ar/blog/2025/12/15/new_openshot_release_340/</guid><enclosure length="642456" type="image/jpeg" url="http://cdn.openshot.org/images/uploads/zinnia/2025/12/16/openshot-34-screenshot.jpg"/><category>Releases</category></item><item><title>Smarter Edits, Stunning Design | Discover What’s New in OpenShot 3.3
</title><link>https://www.openshot.org/ar/blog/2024/12/22/new_openshot_release_330/</link><description>&lt;p&gt;&lt;strong&gt;Smarter edits, stunning design—OpenShot 3.3 is here to transform your editing experience!&lt;/strong&gt; 🌟 Featuring precision tools like &lt;em&gt;ripple editing&lt;/em&gt; and &lt;em&gt;enhanced zoom controls&lt;/em&gt;, alongside the sleek new &lt;strong&gt;Cosmic Dusk&lt;/strong&gt; theme, this release is as powerful as it is beautiful. Take your video editing to the next level with OpenShot 3.3. &lt;a href="https://www.openshot.org/download" target="_blank"&gt;Download it now&lt;/a&gt; and see the difference! 🚀&lt;/p&gt;

&lt;p&gt;&lt;iframe width="850" height="480" src="https://www.youtube.com/embed/xfj1UyaMnLY?si=fx0cAGo9NlTfy015" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen&gt;&lt;/iframe&gt;&lt;/p&gt;
&lt;h1&gt;Highlights &amp;amp; Features:&lt;/h1&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Cosmic Dusk Theme&lt;/strong&gt;: Introducing a sleek new default theme for a modern editing experience.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Comprehensive Ripple Editing Improvements&lt;/strong&gt;:
&lt;ul&gt;
&lt;li&gt;Playhead alignment during ripple slices ensures precise timeline adjustments.&lt;/li&gt;
&lt;li&gt;Ripple slice now supports multi-layer selections and realigns the timeline effortlessly.&lt;/li&gt;
&lt;li&gt;Ripple delete adjusts the timeline without leaving gaps and maintains synchronization.&lt;/li&gt;
&lt;li&gt;Ripple select (&lt;code&gt;Alt+Click&lt;/code&gt;) lets you quickly select all items to the right of a clicked position.&lt;/li&gt;
&lt;li&gt;Keyboard shortcuts like &lt;code&gt;Shift+Delete&lt;/code&gt; for ripple delete streamline the workflow.&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Zoom Slider Enhancements&lt;/strong&gt;: Precise zooming with frame boundary banding, draggable selections, and seamless navigation.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Multi-File Drag and Drop&lt;/strong&gt;: Simplified handling of large batches of clips with better snapping and faster operations.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Recovery Menu&lt;/strong&gt;: Seamlessly recover projects from auto-save files with a time-based recovery menu.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Auto-Show Properties&lt;/strong&gt;: Clicking on effects or keyframes now auto-opens the properties dock for intuitive editing.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Project Profile Matching&lt;/strong&gt;: Easily match your project's profile to imported file formats for streamlined workflows.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Timeline Precision&lt;/strong&gt;: Frame boundary support with alternating color bands ensures exact edits.&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;&lt;em&gt;State of OpenShot&lt;/em&gt;&lt;/h2&gt;
&lt;p&gt;This has been a great year for OpenShot, with a tremendous amount of improvements shipping to all our platforms:&lt;strong&gt; Linux, Mac, Chome OS, Windows&lt;/strong&gt;, and the &lt;strong&gt;Cloud&lt;/strong&gt; (AWS, Azure, GCP). Even though the economy has been brutal to many businesses, especially open-source projects, we have remained steadfast in our mission to create the best free &amp;amp; open-source video editor in the world! Looking back at 2024, Windows 11 brought many new challenges (such as laggy audio device playback), and Linux was not to be outdone, with Wayland disabling color pickers in the name of security, but we fought through those challenges, and are so proud to release OpenShot 3.3, the best version we've ever released! Please consider making a &lt;a href="https://openshot.org/donate/"&gt;donation&lt;/a&gt; to your favorite open-source projects this holiday season, because we really need your support!&lt;/p&gt;
&lt;h2&gt;🛠️ &lt;em&gt;Bug Fixes&lt;/em&gt;&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Windows 11 Audio Compatibility&lt;/strong&gt;: Fixed critical audio sync and preference issues caused by the Windows 11 24H2 update.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Color Picker Fix on Linux&lt;/strong&gt;: "Pick Screen Color" now works reliably for effects like Chroma Key on Linux.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Export Profile Fixes&lt;/strong&gt;: Dropdowns and preferences now behave consistently, fixing issues with improper selections.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Home &amp;amp; End Key Fixes&lt;/strong&gt;: Navigation shortcuts now reliably move the playhead and show accurate positions on the Zoom slider.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Gap Prevention&lt;/strong&gt;: Eliminated timeline gaps during snapping, profile changes, and exporting by enforcing precision alignment.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;FFmpeg Compatibility&lt;/strong&gt;: Upgraded support for newer FFmpeg versions ensures stability on modern systems.&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;&lt;em&gt;Performance &amp;amp; Usability&lt;/em&gt;&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Batch Updates&lt;/strong&gt;: Mass updates, such as dragging hundreds of clips, are now significantly faster.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Undo/Redo Performance&lt;/strong&gt;: Improved performance for undo and redo operations on large projects.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Select &amp;amp; Scroll to Imported Files&lt;/strong&gt;: Imported files are auto-selected and centered in the Project Files view for quick access.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Copy-Paste Overhaul&lt;/strong&gt;: Smarter effect copy-pasting preserves unique effects while merging duplicates.&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;&lt;em&gt;Quality of Life Improvements&lt;/em&gt;&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Tutorial Updates&lt;/strong&gt;: Improved built-in tutorial for onboarding new users with ease.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Improved Keyboard Shortcuts&lt;/strong&gt;: Fixed and standardized shortcuts for better usability and consistency.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Dock Widget Polish&lt;/strong&gt;: Streamlined titles and tabs in Cosmic Dusk for a cleaner, more efficient UI.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Enhanced Export Screen&lt;/strong&gt;: Start/End frame values refresh automatically, and Advanced settings retain user preferences.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Ripple &amp;amp; Snapping&lt;/strong&gt;: Enhanced snapping for transitions and clips near the timeline start, ensuring precise placement.&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;&lt;em&gt;Additional Highlights&lt;/em&gt;&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;New Audio Library&lt;/strong&gt;: Upgraded to a more robust audio engine for improved performance and compatibility.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Massive Timeline Improvements&lt;/strong&gt;: Dragging, snapping, and editing clips is faster and smoother than ever.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Gap-Free Editing&lt;/strong&gt;: Auto-fixes for small gaps when changing profiles or exporting in different FPS settings.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Improved Focus&lt;/strong&gt;: Mouse focus now behaves consistently across tabs, preventing unintended actions.&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;Please Consider Supporting OpenShot&lt;/h2&gt;
&lt;p&gt;Your support powers OpenShot&amp;rsquo;s growth and innovation. 🌟 By making a &lt;strong&gt;&lt;a href="/donate/"&gt;donation&lt;/a&gt;&lt;/strong&gt;, you enable us to enhance features, improve performance, and keep OpenShot free for everyone. As a token of our gratitude, &lt;strong&gt;your name&lt;/strong&gt; will be proudly displayed on our website and featured in the next version of OpenShot (&lt;em&gt;About OpenShot &amp;rarr; Credits&lt;/em&gt;). Together, we can shape the future of open-source video editing. &lt;strong&gt;Thank you&lt;/strong&gt; for being a part of our journey!&lt;/p&gt;
&lt;h2&gt;Get Involved&lt;/h2&gt;
&lt;p&gt;Want to help take OpenShot to the next level? 🚀 &lt;strong&gt;Join us&lt;/strong&gt; in crafting the world&amp;rsquo;s most user-friendly, free, open-source video editor! We welcome contributions of all kinds&amp;mdash;whether it&amp;rsquo;s sharing ideas, testing features, helping with documentation, or creating tutorials. No experience? No problem. There&amp;rsquo;s a place for everyone in our community. Interested? &lt;strong&gt;&lt;a href="/discord/"&gt;Join our Discord&lt;/a&gt;&lt;/strong&gt; today and connect with other OpenShot enthusiasts!&lt;/p&gt;
&lt;h2&gt;Special Thanks&lt;/h2&gt;
&lt;p&gt;We couldn&amp;rsquo;t do this without our incredible community. ❤️ A special shout-out to &lt;strong&gt;Raffi&lt;/strong&gt;&amp;nbsp;(as usual) for tirelessly engaging with our users and championing the resolution of key community-requested issues. Your dedication makes OpenShot better for everyone!&lt;/p&gt;
&lt;h2&gt;Full Changelogs:&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/openshot-qt/releases/tag/v3.3.0"&gt;openshot-qt Changelog&lt;/a&gt;&amp;nbsp;(Version: 3.3.0)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/libopenshot/releases/tag/v0.4.0"&gt;libopenshot Changelog&lt;/a&gt;&amp;nbsp;(Version: 0.4.0, SO: 27)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/libopenshot-audio/releases/tag/v0.4.0"&gt;libopenshot-audio Changelog&lt;/a&gt;&amp;nbsp;(Version: 0.4.0, SO: 10)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://trello.com/b/xAMvMNTT/33-release"&gt;Trello Release Board&lt;/a&gt;&amp;nbsp;(Additional details, discussions, and comments about 3.3 development)&lt;/li&gt;
&lt;/ul&gt;
</description><author>jonathan@openshot.org (Jonathan)</author><pubDate>Sun, 22 Dec 2024 19:14:37 +0000</pubDate><guid>https://www.openshot.org/ar/blog/2024/12/22/new_openshot_release_330/</guid><enclosure length="396133" type="image/png" url="http://cdn.openshot.org/images/uploads/zinnia/2024/12/22/openshot-330-release1.png"/><category>Releases</category></item><item><title>OpenShot 3.2.1 Released | Enhanced Stability, Numerous Fixes, and Smoother Launches!
</title><link>https://www.openshot.org/ar/blog/2024/07/11/new_openshot_release_321/</link><description>&lt;p&gt;Experience the smoothest video editing yet with OpenShot 3.2.1! This update focuses on improving stability, fixing numerous bugs, and ensuring a seamless launch every time. Dive into your video editing projects with a new confidence! &lt;a href="https://www.openshot.org/download/" title="Download OpenShot Video Editor 3.2.1"&gt;Download OpenShot 3.2.1 Now&lt;/a&gt;!&lt;/p&gt;
&lt;h1&gt;Highlights &amp;amp; Features:&lt;/h1&gt;
&lt;ul dir="auto"&gt;
&lt;li&gt;
&lt;p dir="auto"&gt;&lt;strong&gt;UI/UX Improvements&lt;/strong&gt;&lt;/p&gt;
&lt;ul dir="auto"&gt;
&lt;li&gt;&lt;strong&gt;Prevent freezes on Windows&lt;/strong&gt;: switch video preview widget background color to use&amp;nbsp;&lt;span&gt;stylesheet and palette&lt;/span&gt;.&lt;/li&gt;
&lt;li&gt;Fixed&amp;nbsp;&lt;strong&gt;background theme color&lt;/strong&gt;&amp;nbsp;on the preview/split clip dialog.&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;
&lt;p dir="auto"&gt;&lt;strong&gt;Theme and Window Management&lt;/strong&gt;&lt;/p&gt;
&lt;ul dir="auto"&gt;
&lt;li&gt;Refactored&amp;nbsp;&lt;strong&gt;ThemeManager&lt;/strong&gt;&amp;nbsp;for improved thread safety and to fix Windows launch freezes.&lt;/li&gt;
&lt;li&gt;Delay showing the main window until all&amp;nbsp;&lt;strong&gt;themes are fully applied&lt;/strong&gt;.&lt;/li&gt;
&lt;li&gt;Restored geometry and window state&amp;nbsp;&lt;strong&gt;twice&lt;/strong&gt;&amp;nbsp;to ensure proper functionality.&lt;/li&gt;
&lt;li&gt;Limited&amp;nbsp;&lt;code class="notranslate"&gt;setContentsMargins&lt;/code&gt;&amp;nbsp;to specific widgets to fix issues when&amp;nbsp;&lt;strong&gt;changing themes&lt;/strong&gt;.&lt;/li&gt;
&lt;li&gt;Prevented&amp;nbsp;&lt;span&gt;empty context menus&lt;/span&gt;&amp;nbsp;from appearing on the property table view.&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;
&lt;p dir="auto"&gt;&lt;strong&gt;Sentry Bug Fixes&lt;/strong&gt;&lt;/p&gt;
&lt;ul dir="auto"&gt;
&lt;li&gt;Addressed multiple&amp;nbsp;&lt;strong&gt;Sentry issues&lt;/strong&gt;&amp;nbsp;including:
&lt;ul dir="auto"&gt;
&lt;li&gt;&lt;code class="notranslate"&gt;list index out of range&lt;/code&gt;&amp;nbsp;errors.&lt;/li&gt;
&lt;li&gt;&lt;code class="notranslate"&gt;pop index out of range&lt;/code&gt;&amp;nbsp;on Add to Timeline dialog.&lt;/li&gt;
&lt;li&gt;Attribute and Type errors in various components.&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;Implemented fixes for Sentry issues:
&lt;ul dir="auto"&gt;
&lt;li&gt;&lt;code class="notranslate"&gt;OPENSHOT-4D&lt;/code&gt;,&amp;nbsp;&lt;code class="notranslate"&gt;OPENSHOT-YG&lt;/code&gt;,&amp;nbsp;&lt;code class="notranslate"&gt;OPENSHOT-F2&lt;/code&gt;,&amp;nbsp;&lt;code class="notranslate"&gt;OPENSHOT-5P6T&lt;/code&gt;,&amp;nbsp;&lt;code class="notranslate"&gt;OPENSHOT-182J&lt;/code&gt;,&amp;nbsp;&lt;code class="notranslate"&gt;OPENSHOT-22QG&lt;/code&gt;,&amp;nbsp;&lt;code class="notranslate"&gt;OPENSHOT-1P&lt;/code&gt;,&amp;nbsp;&lt;code class="notranslate"&gt;OPENSHOT-11T&lt;/code&gt;, and&amp;nbsp;&lt;code class="notranslate"&gt;OPENSHOT-1V7C&lt;/code&gt;.&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;
&lt;p dir="auto"&gt;&lt;strong&gt;Deploy Script Enhancements&lt;/strong&gt;&lt;/p&gt;
&lt;ul dir="auto"&gt;
&lt;li&gt;Updated deploy script to&amp;nbsp;&lt;strong&gt;allow for partial deployments&lt;/strong&gt;&amp;nbsp;based on repo changes.&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;
&lt;p dir="auto"&gt;&lt;strong&gt;Support and Documentation&lt;/strong&gt;&lt;/p&gt;
&lt;ul dir="auto"&gt;
&lt;li&gt;Updated&amp;nbsp;&lt;code class="notranslate"&gt;supporters.json&lt;/code&gt;&amp;nbsp;and donation files.&lt;/li&gt;
&lt;li&gt;Updated&amp;nbsp;&lt;strong&gt;translations&lt;/strong&gt;&amp;nbsp;for the next release.&lt;/li&gt;
&lt;li&gt;Added a&amp;nbsp;&lt;strong&gt;disclaimer&lt;/strong&gt;&amp;nbsp;and updated docs for the location of old/previous versions of OpenShot installers.&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;Please Consider Supporting OpenShot&lt;/h2&gt;
&lt;p&gt;Your support means the world to us. By making a&amp;nbsp;&lt;strong&gt;&lt;a href="/donate/"&gt;donation&lt;/a&gt;&lt;/strong&gt;, you help us continue to innovate and improve OpenShot. In appreciation, we'll proudly display&amp;nbsp;&lt;strong&gt;your name&lt;/strong&gt;&amp;nbsp;on the OpenShot website and feature you in the next version of OpenShot (&lt;em&gt;About OpenShot -&amp;gt; Credits&lt;/em&gt;). Join us in shaping the future of free, open-source video editing&amp;mdash;every contribution makes a difference.&amp;nbsp;&lt;strong&gt;Thank you&lt;/strong&gt;&amp;nbsp;for being a part of our journey!&lt;/p&gt;
&lt;h2&gt;Get Involved&lt;/h2&gt;
&lt;p&gt;Want to help make OpenShot even better?&amp;nbsp;&lt;strong&gt;Join us&lt;/strong&gt;&amp;nbsp;in our mission to create the world's best, easiest-to-use, free, open-source video editor! We welcome all users, regardless of experience. Whether you can contribute ideas, test features, answer questions, share tutorials, or help with documentation, there's a place for you in our community. If you're interested,&amp;nbsp;&lt;strong&gt;&lt;a href="/discord/"&gt;join our Discord&lt;/a&gt;&lt;/strong&gt;&amp;nbsp;and become a part of the OpenShot community!&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;
&lt;h2&gt;Special Thanks&lt;/h2&gt;
&lt;p&gt;As always, a big thanks to everyone who helped, especially&amp;nbsp;&lt;strong&gt;Raffi&lt;/strong&gt;, who continues to be instrumental in communicating with our users and advocating for important community requested issues to be resolved. Also, a big thanks for everyone who helped troubleshoot the freeze in Windows 10/11, which was a very difficult issue to reproduce and fix.&lt;/p&gt;
&lt;h2&gt;Full Changelogs:&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/openshot-qt/releases/tag/v3.2.1"&gt;openshot-qt Changelog&lt;/a&gt;&amp;nbsp;(Version: 3.2.1)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/libopenshot/releases/tag/v0.3.3"&gt;libopenshot Changelog&lt;/a&gt;&amp;nbsp;(Version: 0.3.3, SO: 26 - unchanged from previous release)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/libopenshot-audio/releases/tag/v0.3.3"&gt;libopenshot-audio Changelog&lt;/a&gt;&amp;nbsp;(Version: 0.3.3, SO: 9&amp;nbsp;- unchanged from previous release)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://trello.com/b/1lHSoS8j/320-release"&gt;Trello Release Board&lt;/a&gt;&amp;nbsp;(Additional details, discussions, and comments about 3.2 development)&lt;/li&gt;
&lt;/ul&gt;
</description><author>jonathan@openshot.org (Jonathan)</author><pubDate>Thu, 11 Jul 2024 18:40:42 +0000</pubDate><guid>https://www.openshot.org/ar/blog/2024/07/11/new_openshot_release_321/</guid><enclosure length="757403" type="image/png" url="http://cdn.openshot.org/images/uploads/zinnia/2024/07/11/openshot-themes-montage.png"/><category>Releases</category></item><item><title>OpenShot 3.2.0 Released | New Themes, Enhanced Timeline, and Improved Performance!
</title><link>https://www.openshot.org/ar/blog/2024/06/24/new_openshot_release_320/</link><description>&lt;p&gt;Get ready to revolutionize your video editing experience with the most exciting OpenShot update yet! This release is packed with powerful new features, new themes, and significant performance enhancements. Say goodbye to limitations and hello to a whole new world of creative possibilities! &lt;a href="https://www.openshot.org/download/" title="Download OpenShot Video Editor 3.2"&gt;Download OpenShot 3.2 Now&lt;/a&gt;!&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;TL;DR: OpenShot 3.2 is a game-changer with new themes, improved features, and enhanced performance to supercharge your free, open-source video editing on Linux, Mac, Windows, and Chrome OS! Also... please join our&amp;nbsp;&lt;a href="/discord/"&gt;Discord&lt;/a&gt;!&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;I'm incredibly proud to share this latest release of OpenShot Video Editor. This update has been a labor of love, involving countless hours of hard work and dedication. From the brand-new Retro and Cosmic Dusk themes to major improvements in functionality and performance, every enhancement was designed with you, the user, in mind. This release isn't just about new features; it's about delivering a smoother, more enjoyable editing experience. Thank you for your &lt;a href="/donate/"&gt;continued support&lt;/a&gt; and patience, I can't wait for you to dive in and explore all the exciting new possibilities this update offers.&lt;/p&gt;
&lt;h2&gt;Highlights &amp;amp; Features:&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Large&amp;nbsp;&lt;strong&gt;Theme &amp;amp; User Experience&lt;/strong&gt;&amp;nbsp;refactor (Added new Retro &amp;amp; Cosmic Dusk theme)&lt;/li&gt;
&lt;li&gt;Improved &lt;strong&gt;Timeline Snapping&amp;nbsp;&lt;/strong&gt;and behaviors&lt;/li&gt;
&lt;li&gt;New&amp;nbsp;&lt;strong&gt;Remove Gap&lt;/strong&gt;&amp;nbsp;feature (to remove unwanted gaps between clips)&lt;/li&gt;
&lt;li&gt;Improved&amp;nbsp;&lt;strong&gt;Split Clip&lt;/strong&gt;&amp;nbsp;and&amp;nbsp;&lt;strong&gt;Preview&lt;/strong&gt;&amp;nbsp;dialog functionality&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;New&amp;nbsp;Playhead&lt;/strong&gt; and &lt;strong&gt;Marker&lt;/strong&gt; icons&amp;nbsp;(for all themes)&lt;/li&gt;
&lt;li&gt;Support for&amp;nbsp;&lt;strong&gt;Blender 4.1&lt;/strong&gt;, and improved Blender animations&lt;/li&gt;
&lt;li&gt;Use&amp;nbsp;&lt;strong&gt;friendly name&lt;/strong&gt;&amp;nbsp;on timeline (i.e. when split clip or updating file names)&lt;/li&gt;
&lt;li&gt;Improved&amp;nbsp;&lt;strong&gt;Undo / Redo&lt;/strong&gt;&amp;nbsp;functionality (better transaction support, more stable)&lt;/li&gt;
&lt;li&gt;Improved&amp;nbsp;&lt;strong&gt;high DPI&amp;nbsp;&lt;/strong&gt;display support&lt;/li&gt;
&lt;li&gt;Improved&amp;nbsp;&lt;strong&gt;Tracker / Object Detection&amp;nbsp;&lt;/strong&gt;effects (more features, more stable)&lt;/li&gt;
&lt;li&gt;Improved&amp;nbsp;&lt;strong&gt;Parent property&amp;nbsp;&lt;/strong&gt;(for use with Tracker / Object Detection effects)&lt;/li&gt;
&lt;li&gt;Improved&amp;nbsp;&lt;strong&gt;Property Editor&amp;nbsp;&lt;/strong&gt;functionality&lt;/li&gt;
&lt;li&gt;Improved&amp;nbsp;&lt;strong&gt;font&lt;/strong&gt; handling&amp;nbsp;in Title editor (for &lt;strong&gt;AppImage&lt;/strong&gt;)&lt;/li&gt;
&lt;li&gt;Added new&amp;nbsp;&lt;strong&gt;Not Found&lt;/strong&gt;&amp;nbsp;thumbnail image for missing or corrupt files&lt;/li&gt;
&lt;li&gt;Updated&amp;nbsp;&lt;strong&gt;scale&amp;nbsp;x and y&amp;nbsp;limits&amp;nbsp;&lt;/strong&gt;in property dialog (to&lt;strong&gt;&amp;nbsp;prevent crashes&lt;/strong&gt;&amp;nbsp;due to large numbers)&lt;/li&gt;
&lt;li&gt;Updated&amp;nbsp;&lt;strong&gt;Help Menu&amp;nbsp;Icons&lt;/strong&gt; with new&amp;nbsp;&lt;strong&gt;Discord&lt;/strong&gt;&amp;nbsp;option&lt;/li&gt;
&lt;li&gt;Fixed &lt;strong&gt;top&lt;/strong&gt;&amp;nbsp;&lt;strong&gt;Sentry.io &amp;amp; Codacy&lt;/strong&gt;&amp;nbsp;issues&lt;/li&gt;
&lt;li&gt;Fixed many&amp;nbsp;&lt;strong&gt;keyboard bindings&lt;/strong&gt;&amp;nbsp;which did not work&lt;/li&gt;
&lt;li&gt;Improvements to&amp;nbsp;&lt;strong&gt;AppImage&lt;/strong&gt;&amp;nbsp;for better&amp;nbsp;&lt;strong&gt;compatibility&lt;/strong&gt;&amp;nbsp;with modern distros&lt;/li&gt;
&lt;li&gt;Added &lt;strong&gt;Windows&amp;nbsp;Manifest&lt;/strong&gt;&amp;nbsp;to improve &lt;strong&gt;High DPI&lt;/strong&gt; support on Windows&lt;/li&gt;
&lt;li&gt;Moved&amp;nbsp;&lt;strong&gt;Save Current Frame&lt;/strong&gt;&amp;nbsp;to file menu (no more button)&lt;/li&gt;
&lt;li&gt;Adding&amp;nbsp;Shear X and Shear Y&amp;nbsp;to&amp;nbsp;&lt;strong&gt;Copy menu&lt;/strong&gt;&amp;nbsp;and &lt;strong&gt;Copy All Keyframes&lt;/strong&gt; menu&lt;/li&gt;
&lt;li&gt;Fixed&amp;nbsp;Mac OS &lt;strong&gt;notarization&amp;nbsp;errors&lt;/strong&gt; (build server)&lt;/li&gt;
&lt;li&gt;Updated&amp;nbsp;&lt;strong&gt;Translations &amp;amp; Supporters&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;Huge&lt;strong&gt; update &lt;/strong&gt;to&lt;strong&gt;&amp;nbsp;User Guide&lt;/strong&gt;&amp;nbsp;documentation (aimed at improving knowledge for RAG LLM support bot... and humans)&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Experimental&lt;/strong&gt; support for&lt;strong&gt;&amp;nbsp;Java bindings&amp;nbsp;&lt;/strong&gt;added&lt;/li&gt;
&lt;li&gt;Adding&amp;nbsp;&lt;strong&gt;Effect Sequencing&lt;/strong&gt;&amp;nbsp;(Before or After keyframes are applied)&lt;/li&gt;
&lt;li&gt;Compatibility with&amp;nbsp;&lt;strong&gt;FFMPEG 7.0&amp;nbsp;&lt;/strong&gt;improved&lt;/li&gt;
&lt;li&gt;Improved FFmpegReader&amp;nbsp;&lt;strong&gt;audio processing performance&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Auto-resize&lt;/strong&gt; capability&amp;nbsp;added to&amp;nbsp;&lt;strong&gt;Crop&lt;/strong&gt;&amp;nbsp;effect&lt;/li&gt;
&lt;li&gt;Removed&amp;nbsp;queuing and spooling&amp;nbsp;in &lt;strong&gt;FFmpegWriter&lt;/strong&gt; to &lt;strong&gt;reduce complexity&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;Fixed&amp;nbsp;&lt;strong&gt;race condition&lt;/strong&gt;&amp;nbsp;in clip &lt;strong&gt;parenting&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;Lots of&amp;nbsp;&lt;strong&gt;misc bug fixes&lt;/strong&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;Cosmic Dusk Theme (preview)&lt;/h2&gt;
&lt;p&gt;One of the most&amp;nbsp;exciting changes in OpenShot 3.2 is our new Cosmic Dusk theme (shown below). This theme is currently included as a "preview" to collect feedback and share our progress. We have invested a huge amount of time into this UI design and work-flow, but still have much work remaining. You can switch to this theme in the Preferences to give it a try! You will notice new toolbars, new icons, a more compressed and&amp;nbsp;efficient timeline design, relocated undo/redo buttons closer to the timeline, and a host of new things to discover.&lt;/p&gt;
&lt;p&gt;&lt;img src="/images/2024/06/25/962374f9890a44d6b5c084ca5b5d1ed1.png" alt="New Cosmic Dusk Theme for OpenShot 3.2" width="2520" height="1678" /&gt;&lt;/p&gt;
&lt;h2&gt;Remove That Gap!&lt;/h2&gt;
&lt;p&gt;Now you can right click on any gap between clips, and select &lt;strong&gt;Remove Gap&lt;/strong&gt;. This is a huge time saver, as you can do this with a single click. All clips to the right will shift over by the amount of the gap. You can also right click on the Track, and select &lt;strong&gt;Remove All Gaps&lt;/strong&gt;. Previous versions of OpenShot required users to manually select all clips to the right, and drag/snap them to the left, which is slow, and prone to inaccuracies.&lt;/p&gt;
&lt;p&gt;&lt;img src="/images/2024/06/25/13a76b24d1814347a04407ed4f254421.png" alt="Remove Gaps in OpenShot 3.2" width="700" height="367" /&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;h2&gt;Please Consider Supporting OpenShot&lt;/h2&gt;
&lt;p&gt;Your support means the world to us. By making a &lt;a href="/donate/"&gt;donation&lt;/a&gt;, you help us continue to innovate and improve OpenShot. In appreciation, we'll proudly display &lt;strong&gt;your name&lt;/strong&gt; on the OpenShot website and feature you in the next version of OpenShot (&lt;em&gt;About OpenShot -&amp;gt; Credits&lt;/em&gt;). Join us in shaping the future of free, open-source video editing&amp;mdash;every contribution makes a difference. &lt;strong&gt;Thank you&lt;/strong&gt; for being a part of our journey!&lt;/p&gt;
&lt;h2&gt;Get Involved&lt;/h2&gt;
&lt;p&gt;Want to help make OpenShot even better? &lt;strong&gt;Join us&lt;/strong&gt; in our mission to create the world's best, easiest-to-use, free, open-source video editor! We welcome all users, regardless of experience. Whether you can contribute ideas, test features, answer questions, share tutorials, or help with documentation, there's a place for you in our community. If you're interested, &lt;a href="/discord/"&gt;join our Discord&lt;/a&gt; and become a part of the OpenShot community!&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;
&lt;h2&gt;Special Thanks&lt;/h2&gt;
&lt;p&gt;A big thanks to everyone who helped, especially&amp;nbsp;&lt;strong&gt;Raffi&lt;/strong&gt;, who continues to be instrumental in communicating with our users and advocating for important community requested issues to be resolved.&lt;/p&gt;
&lt;h2&gt;Full Changelogs:&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/openshot-qt/releases/tag/v3.2.0"&gt;openshot-qt Changelog&lt;/a&gt;&amp;nbsp;(Version: 3.2.0)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/libopenshot/releases/tag/v0.3.3"&gt;libopenshot Changelog&lt;/a&gt;&amp;nbsp;(Version: 0.3.3, SO: 26)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/libopenshot-audio/releases/tag/v0.3.3"&gt;libopenshot-audio Changelog&lt;/a&gt;&amp;nbsp;(Version: 0.3.3, SO: 9)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://trello.com/b/1lHSoS8j/320-release"&gt;Trello Release Board&lt;/a&gt;&amp;nbsp;(Additional details, discussions, and comments about 3.2 development)&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;&amp;nbsp;&lt;/h2&gt;
</description><author>jonathan@openshot.org (Jonathan)</author><pubDate>Mon, 24 Jun 2024 22:22:02 +0000</pubDate><guid>https://www.openshot.org/ar/blog/2024/06/24/new_openshot_release_320/</guid><enclosure length="757403" type="image/png" url="http://cdn.openshot.org/images/uploads/zinnia/2024/06/25/openshot-themes-montage.png"/><category>Releases</category></item><item><title>Unlock Your Creativity with OpenShot Video Editing Cloud API!
</title><link>https://www.openshot.org/ar/blog/2024/01/02/unlock-your-creativity-openshot-cloud-api-free-demo/</link><description>&lt;p&gt;Welcome to a world where video editing meets automation and customization.&lt;/p&gt;
&lt;p&gt;&lt;a href="/cloud-api/" target="_blank"&gt;OpenShot Video Editing Cloud API&lt;/a&gt; offers an unparalleled opportunity to automate your video production, allowing you to create unique, user-specific videos with ease. Our &lt;a href="https://cloud.openshot.org/" target="_blank"&gt;REST API&lt;/a&gt; is designed for effortless integration into custom websites, applications, or scripts, making video editing more dynamic and accessible than ever.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Experience OpenShot Cloud API for Free&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;OpenShot Cloud API now offers a&lt;strong&gt; FREE demo server&lt;/strong&gt;, allowing you to dive in, experiment, and build prototypes seamlessly. It's the perfect playground to unleash your creativity without any initial investment. You can &lt;a href="https://cloud.openshot.org/" target="_blank"&gt;access the demo server&lt;/a&gt; right away and start exploring the possibilities.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Jump-Start Your Project&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;To accelerate your journey, we're thrilled to share our &lt;strong&gt;open-source, MIT-licensed jump-starter project&lt;/strong&gt; built in JavaScript. It's designed to help you quickly launch a web-based video editor that's robust and user-friendly. This resource is entirely free and can be the foundation of your unique video editing product: &lt;a href="https://cloud.openshot.org/apps/simple-editor/" target="_blank"&gt;simple-editor&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;a href="https://cloud.openshot.org/apps/simple-editor/" target="_blank"&gt;&lt;img src="/images/2024/01/02/2520dc54f88c4e8088ecbe157f7701ad.png" alt="" width="1678" height="892" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;We're Here to Support You&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Got questions? Need guidance? Our support team is just an email away. Reach out to us at &lt;a href="mailto:cloud-support@openshot.org?subject=Cloud%20API"&gt;cloud-support@openshot.org&lt;/a&gt; for &lt;strong&gt;FREE support&lt;/strong&gt;. We are eager to hear about your projects, answer your questions, and help tailor OpenShot Cloud API to your specific workflows.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Trusted by Millions&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Remember, OpenShot is an &lt;strong&gt;award-winning video editing framework&lt;/strong&gt; used by millions globally. It's stable, fast, and flexible &amp;ndash; designed to fit into your unique workflows with ease.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Take the Next Step&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;If you're considering spinning up a server on &lt;a href="https://aws.amazon.com/marketplace/pp/B074H87FSJ/" target="_blank"&gt;AWS&lt;/a&gt;, &lt;a href="https://azuremarketplace.microsoft.com/en-us/marketplace/apps/openshotstudiosllc.openshot-cloud-api" target="_blank"&gt;Azure&lt;/a&gt;, or &lt;a href="https://console.cloud.google.com/marketplace/product/openshotstudios-public/openshot-video-editing-cloud-api" target="_blank"&gt;GCP&lt;/a&gt;, there's no better time than now. Get started with OpenShot Cloud API and bring your video editing capabilities to the next level. We're excited to see what you'll create!&lt;/p&gt;
</description><author>jonathan@openshot.org (Jonathan)</author><pubDate>Tue, 02 Jan 2024 22:05:41 +0000</pubDate><guid>https://www.openshot.org/ar/blog/2024/01/02/unlock-your-creativity-openshot-cloud-api-free-demo/</guid><enclosure length="375906" type="image/png" url="http://cdn.openshot.org/images/uploads/zinnia/2024/01/02/openshot-cloud-api-main-window.png"/><category>General</category></item><item><title>OpenShot 3.1.1 Released | Improved Tracker &amp; Object Detection, Bug Fixes &amp; Quality-of-Life Improvements
</title><link>https://www.openshot.org/ar/blog/2023/04/20/new_openshot_release_311/</link><description>&lt;p&gt;&lt;a href="https://www.openshot.org/download/" title="Download OpenShot Video Editor 3.1.1"&gt;Download&lt;/a&gt; OpenShot Video Editor 3.1.1 - now with improved stability and quality-of-life improvements!&lt;/p&gt;
&lt;h1&gt;Highlights &amp;amp; Features:&lt;/h1&gt;
&lt;ul&gt;
&lt;li&gt;Fixes and Improvements to&amp;nbsp;&lt;code&gt;Tracker&lt;/code&gt;&amp;nbsp;and&amp;nbsp;&lt;code&gt;Object Detection&lt;/code&gt;&amp;nbsp;effects (fix property editing, prevent crashes, removed black background)&lt;/li&gt;
&lt;li&gt;Fixes to&amp;nbsp;&lt;code&gt;Parent&lt;/code&gt;&amp;nbsp;property (simplify context menus, a single &lt;code&gt;None&lt;/code&gt; option, include thumbnail images)&lt;/li&gt;
&lt;li&gt;Prevent&amp;nbsp;&lt;strong&gt;freeze&lt;/strong&gt;&amp;nbsp;on launch (when&amp;nbsp;OpenShot's sample rate does not match the default Windows sample rate)&lt;/li&gt;
&lt;li&gt;Adding &lt;strong&gt;Profile Search&lt;/strong&gt; button to Preferences (for easier filtering and searching for a default profile)&lt;/li&gt;
&lt;li&gt;Fix &lt;strong&gt;duplicate Profile&lt;/strong&gt; name bug (causing an issue when exporting and re-opening a project with certain duplicate profile names)&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Protect&lt;/strong&gt; timeline (webview) from receiving lots of unneeded messages from libopenshot (prevents crash in certain cases)&lt;/li&gt;
&lt;li&gt;Improved &lt;strong&gt;caching&lt;/strong&gt; logic around &lt;strong&gt;Property Editor&lt;/strong&gt; (better performance while adjusting clip properties)&lt;/li&gt;
&lt;li&gt;Fix large &lt;strong&gt;memory leak&lt;/strong&gt; in&amp;nbsp;&lt;code&gt;Clip::Close()&lt;/code&gt;&amp;nbsp;method (not correctly clearing Clip cache)&lt;/li&gt;
&lt;li&gt;Prevent &lt;strong&gt;crash&lt;/strong&gt; on&amp;nbsp;&lt;code&gt;timeline::SetCache&lt;/code&gt; (adding thread lock)&lt;/li&gt;
&lt;li&gt;Adding &lt;strong&gt;additional logging&lt;/strong&gt; around &lt;strong&gt;audio device&lt;/strong&gt; detection and initialization&lt;/li&gt;
&lt;li&gt;Allow &lt;strong&gt;audio-only&lt;/strong&gt; clips to be &lt;strong&gt;transparent&lt;/strong&gt;&amp;nbsp;(revealing the video/image of clips below them)&lt;/li&gt;
&lt;li&gt;Multiple &lt;strong&gt;fixes&lt;/strong&gt; for &lt;strong&gt;WebM decoding&lt;/strong&gt; (preventing freezes and crashes)&lt;/li&gt;
&lt;li&gt;Fix&amp;nbsp;&lt;strong&gt;divide by zero&lt;/strong&gt; error in&amp;nbsp;&lt;strong&gt;&lt;code&gt;AudioWaveformer&lt;/code&gt;&lt;/strong&gt;&amp;nbsp;(if no amplitude was found)&lt;/li&gt;
&lt;li&gt;Fix GitHub actions to &lt;strong&gt;remove Ubuntu 18.04&lt;/strong&gt; builder and some additional tweaks to build scripts&lt;/li&gt;
&lt;li&gt;Many small code refactors and fixes to prevent&amp;nbsp;&lt;strong&gt;noisy errors&lt;/strong&gt;&amp;nbsp;(reported by Sentry.io)&lt;/li&gt;
&lt;li&gt;Minimum libopenshot C++ dependency set to&amp;nbsp;&lt;code&gt;0.3.2&lt;/code&gt;&lt;/li&gt;
&lt;li&gt;Updated language&amp;nbsp;&lt;strong&gt;translations&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;Updated&amp;nbsp;&lt;strong&gt;credits&lt;/strong&gt;&amp;nbsp;and donors&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;Quality-of-Life Improvements&lt;/h2&gt;
&lt;p&gt;Our &lt;strong&gt;goal&lt;/strong&gt; for the 3.1.1 release of OpenShot was to listen very closely to our user community and their &lt;strong&gt;feedback&lt;/strong&gt; from the 3.1.0 release, and quickly follow-up with a new release of OpenShot. We prioritized this feedback based on how many users each issue affected, and also considered many automated bug reports from &lt;a href="https://sentry.io/"&gt;Sentry.io&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;We fixed many &lt;strong&gt;major issues&lt;/strong&gt;, including crashes, freezes, video compatibility, and broken functionality with our user interface. This entire release cycle took around &lt;strong&gt;14 days&lt;/strong&gt;, and our entire team worked very hard to make this happen so fast! A big thanks to everyone who helped, especially &lt;strong&gt;Raffi&lt;/strong&gt;, who was instrumental in communicating with our users and advocating for important issues to be resolved.&lt;/p&gt;
&lt;h2&gt;How to Install OpenShot&lt;/h2&gt;
&lt;p&gt;&lt;a href="/download/" target="_blank"&gt;Download OpenShot 3.1.1&lt;/a&gt;&amp;nbsp;and follow our step-by-step&amp;nbsp;&lt;a href="/static/files/user-guide/installation.html#installation" target="_blank"&gt;installation guide&lt;/a&gt;.&lt;/p&gt;
&lt;h2&gt;Your Name in the OpenShot Credits&lt;/h2&gt;
&lt;p&gt;We would be honored for any&amp;nbsp;&lt;a href="/donate/"&gt;donation&lt;/a&gt;&amp;nbsp;you can send our way, and in return we will proudly&amp;nbsp;&lt;a href="/donations/"&gt;display your name&lt;/a&gt;&amp;nbsp;on the openshot.org website and feature your name in the next version of OpenShot (About OpenShot-&amp;gt;Credits).&lt;/p&gt;
&lt;h2&gt;Get Involved&lt;/h2&gt;
&lt;p&gt;Want to make OpenShot even better? Please consider joining us on our mission, to create the world's best, easiest-to-use, open-source video editor! All volunteers are welcome to join, no coding experience needed. If you are interested, please introduce yourself:&amp;nbsp;&lt;a href="mailto:hello@openshot.org"&gt;hello@openshot.org&lt;/a&gt;.&lt;/p&gt;
&lt;h2&gt;Full Changelogs:&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/libopenshot/releases/tag/v0.3.2"&gt;libopenshot-audio Changelog&lt;/a&gt;&amp;nbsp;(Version: 0.3.2, SO: 9)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/libopenshot/releases/tag/v0.3.2"&gt;libopenshot Changelog&lt;/a&gt;&amp;nbsp;(Version: 0.3.2, SO: 25)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/openshot-qt/releases/tag/v3.1.1"&gt;openshot-qt Changelog&lt;/a&gt;&amp;nbsp;(Version: 3.1.1)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://trello.com/b/LytpfcTp/311-release"&gt;Trello Release Board&lt;/a&gt;&amp;nbsp;(Additional details, discussions, and comments about 3.1.1 development)&lt;/li&gt;
&lt;/ul&gt;
</description><author>jonathan@openshot.org (Jonathan)</author><pubDate>Thu, 20 Apr 2023 22:04:46 +0000</pubDate><guid>https://www.openshot.org/ar/blog/2023/04/20/new_openshot_release_311/</guid><enclosure length="783929" type="image/png" url="http://cdn.openshot.org/images/uploads/zinnia/2023/04/21/openshot-3-1-1-screenshot.png"/><category>Releases</category></item><item><title>OpenShot 3.1 Released | 400+ Video Profiles, Time Remapping, Improved Undo/Redo
</title><link>https://www.openshot.org/ar/blog/2023/04/06/new_openshot_release_310/</link><description>&lt;p&gt;&lt;a href="/download/"&gt;Download&lt;/a&gt; OpenShot Video Editor 3.1 - now with 400+ video profiles, improved features, bug fixes, and faster performance!&lt;/p&gt;
&lt;h1&gt;Highlights &amp;amp; Features:&lt;/h1&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Free&lt;/strong&gt; &amp;amp; &lt;strong&gt;Open-Source&lt;/strong&gt; Video Editor&lt;/li&gt;
&lt;li&gt;Improved &lt;strong&gt;Profiles&lt;/strong&gt; (400+ Export Profiles, New Profile UI, and more)&lt;/li&gt;
&lt;li&gt;Huge&amp;nbsp;&lt;strong&gt;Time Remapping&lt;/strong&gt;&amp;nbsp;update (improved audio resampling, support for backwards audio, bezier curve support)&lt;/li&gt;
&lt;li&gt;Improved &lt;strong&gt;Undo / Redo&lt;/strong&gt; system, includes grouping actions (i.e. single undo for split-clips and similar multi-step edits)&lt;/li&gt;
&lt;li&gt;Improved &lt;strong&gt;Preview&lt;/strong&gt; &amp;amp; &lt;strong&gt;Split Clip&lt;/strong&gt; dialog (correct aspect ratio, correct sample rate)&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Improved Caption Effect&lt;/strong&gt; (high DPI support, improved VTT support)&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Memory leak fixes&lt;/strong&gt; (clip caching, memory leak fixes, prevent zombie threads)&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Improved Performance&lt;/strong&gt; (FrameMapper &amp;amp; Clip objects now include extra caching and optimizations)&lt;/li&gt;
&lt;li&gt;Improved&amp;nbsp;&lt;strong&gt;Keyboard Bindings&lt;/strong&gt;&amp;nbsp;(arrow keys)&lt;/li&gt;
&lt;li&gt;Bug fix for Blender &lt;strong&gt;Animated Titles&lt;/strong&gt; using &lt;strong&gt;high FPS&lt;/strong&gt; (incorrect duration)&lt;/li&gt;
&lt;li&gt;Bug fix for &lt;strong&gt;Mac Chroma Key&lt;/strong&gt; effect (babl color methods)&lt;/li&gt;
&lt;li&gt;Bug fix for &lt;strong&gt;video preview&lt;/strong&gt; widget &lt;strong&gt;resizing&lt;/strong&gt;, to correctly clear cache&lt;/li&gt;
&lt;li&gt;Bug fix for Automatic &lt;strong&gt;Transition Direction&lt;/strong&gt; logic (i.e. correctly fade in/out based on where the transition is dropped)&lt;/li&gt;
&lt;li&gt;Fixed issue with &lt;strong&gt;AppImage&lt;/strong&gt; to support &lt;strong&gt;newer distros&lt;/strong&gt; (related to glibc compatibility)&lt;/li&gt;
&lt;li&gt;Improved &lt;strong&gt;About dialog&lt;/strong&gt; (&lt;strong&gt;release notes&lt;/strong&gt; link, remove "candidate" for official releases)&lt;/li&gt;
&lt;li&gt;Expanded &lt;strong&gt;default Emojis&lt;/strong&gt; (adding in Arrows, Shapes, and Brands)&lt;/li&gt;
&lt;li&gt;Improved &lt;strong&gt;File Properties&lt;/strong&gt; Dialog, to handle replacing files and thumbnails, and better support for changing FPS&lt;/li&gt;
&lt;li&gt;Updated language &lt;strong&gt;translations&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;Updated &lt;strong&gt;supporters&lt;/strong&gt; and &lt;strong&gt;donors&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;Updated docs / &lt;strong&gt;user-guide&lt;/strong&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;How to Install OpenShot&lt;/h2&gt;
&lt;p&gt;&lt;a href="/download/" target="_blank"&gt;Download OpenShot 3.1&lt;/a&gt;&amp;nbsp;and follow our step-by-step&amp;nbsp;&lt;a href="/static/files/user-guide/installation.html#installation" target="_blank"&gt;installation guide&lt;/a&gt;.&lt;/p&gt;
&lt;h2&gt;400+ Video Profiles&lt;/h2&gt;
&lt;p&gt;OpenShot now includes more than 400 video profiles, which are fully searchable. The research into this feature was very interesting, and included building a large metadata database of known video resolutions, frame rates, aspect ratios, devices, and pixel ratios - and a new management script which can validate, dedupe, and generate/update our existing profiles. Moving forward it will be extremely easy to add new resolutions, new frame rates, and new ratios. For more information on video profiles, check out our &lt;a href="/static/files/user-guide/profiles.html"&gt;User Guide&lt;/a&gt;.&lt;/p&gt;
&lt;h2&gt;Time Remapping Improvements&lt;/h2&gt;
&lt;p&gt;While OpenShot has included some basic time remapping features for a while, they were quite limited, and would often crash when speeding up or slowing down videos. These crashes have been eliminated, and a much more robust time remapping implementation has been added. This includes vastly superior audio resampling support for backward and forward videos. It also now supports time keyframes using Bezier curves to incrementally speed up / slow down video and audio.&lt;/p&gt;
&lt;h2&gt;Undo / Redo Transactions&lt;/h2&gt;
&lt;p&gt;One of the most requested features in OpenShot is for better Undo / Redo support, especially for multi-step edits, such as slicing a clip into 2 clips or removing a track (i.e. which moves many clips at the same time). All multi-step edits now support a transaction system behind the scenes, which groups these multi-step edits together. All operations in OpenShot now take a single click to undo.&lt;/p&gt;
&lt;h2&gt;Captions &amp;amp; Audio-Only Waveforms&lt;/h2&gt;
&lt;p&gt;The Caption effect has gotten some much needed love, and has improved support for VTT/Subrip syntax, including a new set of default keyframe properties, which correctly scale to different resolutions, including High DPI screens. Also, OpenShot now supports waveform visualizations for audio-only files (prior to effects being rendered), which now allows effects, such as the Caption effect, to be added to audio-only files. This is a very effective way to make audio-only edits much more interesting (waveforms + colors + caption text).&lt;/p&gt;
&lt;h2&gt;Memory Leaks &amp;amp; Bug Fixes&lt;/h2&gt;
&lt;p&gt;We have identified and fixed ALL known memory leaks in OpenShot's source code, including killing zombie threads, making OpenShot much better at maintaining and reclaiming memory usage. For example, after a video render, your memory will now be reclaimed and threads properly destroyed. This allows for OpenShot to run for very long periods of time without any restarts, and is especially nice for batch renders, long renders, Cloud API renders, and other scripting usages which has OpenShot rendering videos for days without stopping.&lt;/p&gt;
&lt;h2&gt;Improved Performance&lt;/h2&gt;
&lt;p&gt;Many of the changes to OpenShot 3.1 improve CPU performance, especially around Frame Mapping (which happens anytime your source video FPS does not match your video profile), and Clip performance (when effects or expensive processing is needed, such as time remapping). Additional cache is used with Clips to prevent duplicate rendering efforts, and Frame mappers are much more optimized, to also prevent duplicate processing of the same frame.&lt;/p&gt;
&lt;h2&gt;A HUGE Thanks&lt;/h2&gt;
&lt;p&gt;I would like to thank all of the &lt;strong&gt;volunteers&lt;/strong&gt;, translators, software developers, testers, users, donors, and everyone who contributed to OpenShot 3.1! I would also like to give a special thanks to &lt;a href="/developers/shawn/"&gt;&lt;strong&gt;Shawn&lt;/strong&gt;&lt;/a&gt; (and Denise), and &lt;a href="/developers/raffi/"&gt;&lt;strong&gt;Raffi&lt;/strong&gt;&lt;/a&gt; for their efforts and personal sacrifices to make OpenShot the best free video editor in the world!&amp;nbsp;&lt;/p&gt;
&lt;h2&gt;Your Name in the OpenShot Credits&lt;/h2&gt;
&lt;p&gt;We would be honored for any &lt;a href="/donate/"&gt;donation&lt;/a&gt; you can send our way, and in return we will proudly &lt;a href="/donations/"&gt;display your name&lt;/a&gt; on the openshot.org website and feature your name in the next version of OpenShot (About OpenShot-&amp;gt;Credits).&lt;/p&gt;
&lt;h2&gt;Get Involved&lt;/h2&gt;
&lt;p&gt;Want to make OpenShot even better? Please consider joining us on our mission, to create the world's best, easiest-to-use, open-source video editor! All volunteers are welcome to join, no coding experience needed. If you are interested, please introduce yourself: &lt;a href="mailto:hello@openshot.org"&gt;hello@openshot.org&lt;/a&gt;.&lt;/p&gt;
&lt;h2&gt;Full Changelogs:&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/libopenshot-audio/releases/tag/v0.3.1"&gt;libopenshot-audio Changelog&lt;/a&gt; (Version: 0.3.1, SO: 9)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/libopenshot/releases/tag/v0.3.1"&gt;libopenshot Changelog&lt;/a&gt; (Version: 0.3.1, SO: 24)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/OpenShot/openshot-qt/releases/tag/v3.1.0"&gt;openshot-qt Changelog&lt;/a&gt; (Version: 3.1.0)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://trello.com/b/LW6X9pD1/310-release"&gt;Trello Release Board&lt;/a&gt;&amp;nbsp;(Additional details, discussions, and comments about 3.1 development)&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
</description><author>jonathan@openshot.org (Jonathan)</author><pubDate>Thu, 06 Apr 2023 22:28:45 +0000</pubDate><guid>https://www.openshot.org/ar/blog/2023/04/06/new_openshot_release_310/</guid><enclosure length="7627964" type="image/gif" url="http://cdn.openshot.org/images/uploads/zinnia/2023/04/07/openshot-profiles-ui-v3.gif"/><category>Releases</category></item></channel></rss>