<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-4091453688094567517</id><updated>2024-08-28T19:48:58.711-04:00</updated><category term="tutorial"/><category term="magnetized"/><category term="Gorkamorka"/><category term="WiP"/><category term="boyz"/><category term="&#39;ard"/><category term="Burnaz"/><category term="Finished"/><category term="Lootaz"/><category term="Mekz"/><category term="Painting"/><category term="grot"/><category term="organization"/><category term="runtherd"/><title type='text'>Orks and Orcs in Warhammer Games</title><subtitle type='html'>A blog about building and playing Orks and Orcs in Warhammer 40, Warhammer Fantasy, Gorkamorka, Mordheim, and hobbying in general.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://blaaaghgobbstompa.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4091453688094567517/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://blaaaghgobbstompa.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>PodMonkey</name><uri>http://www.blogger.com/profile/03190362477853461496</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>9</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-4091453688094567517.post-6316898023815671593</id><published>2011-04-23T17:24:00.001-04:00</published><updated>2011-04-23T17:25:22.374-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Gorkamorka"/><title type='text'>Spored to be Wild</title><content type='html'>&lt;div id=&quot;content_div-1388&quot;&gt;&lt;a href=&quot;http://gorkamorka.co.uk/wp-content/uploads/2010/12/Grubwazza3.jpg&quot;&gt;&lt;img align=&quot;right&quot; alt=&quot;Grubwazza 3&quot; border=&quot;0&quot; height=&quot;240&quot; src=&quot;http://gorkamorka.co.uk/wp-content/uploads/2010/12/Grubwazza3_thumb.jpg&quot; style=&quot;border-bottom: 0px; border-left: 0px; border-right: 0px; border-top: 0px; display: inline; margin: 0px 0px 0px 10px;&quot; title=&quot;Grubwazza 3&quot; width=&quot;214&quot; /&gt;&lt;/a&gt;One of my quirks is that whenever I get into something new, I research it exhaustively until I’m up to speed with many of the other veterans of the area. Part of this led me to Gorkamorka. I’ve yet to play my first game, but it didn’t take me long to put together my first warband, fully magnetized of course.&lt;br /&gt;
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However, I think I managed to approach my warband differently from many other players. I’ve noticed an overwhelming majority of players that get a Nob, a Spanna and a bunch of boyz and load them all up in a trukk. This certainly seems effective, but it is common with Ork warbands. One of the greatest weapons Orkz have is their unpredictable nature. So with this in mind, I set out to be an unpredictable warband. I went with bikes.&lt;br /&gt;
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Having all my boyz in one trukk reminded me too much of “All your eggs in one basket.” If something happens to that trukk, then I’m walkin’ everywhere and I hate walkin’. It also means that my opponent only has to really keep his eye on one target, which is not the kind of challenge I want to present to him. Another thing that shouted, “Bikes!” was that I chose a warband of Morkers. Morkers are inherently better drivers. All their boyz have access to the Driving skills, not just Nobz and Spannaz. So bikes it was. There is, however, a design problem with bikes. They’re small. The stock bike has absolutely zero transport capacity, though there are rules for transporting passengers on a bike (They don’t get protected by the vehicle’s armor. Sucks to be them).&lt;br /&gt;
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&lt;a href=&quot;http://gorkamorka.co.uk/wp-content/uploads/2010/12/Grubwazza1.jpg&quot;&gt;&lt;img align=&quot;right&quot; alt=&quot;Grubwazza-1&quot; border=&quot;0&quot; height=&quot;230&quot; src=&quot;http://gorkamorka.co.uk/wp-content/uploads/2010/12/Grubwazza1_thumb.jpg&quot; style=&quot;border-bottom: 0px; border-left: 0px; border-right: 0px; border-top: 0px; display: inline; margin: 0px 0px 4px 10px;&quot; title=&quot;Grubwazza-1&quot; width=&quot;240&quot; /&gt;&lt;/a&gt; This got me thinking. How could I carry a passenger adequately without having an armored compartment on the bike? I dove into my bitz box, thinking like a mek, and came up with a solution. Rhino side hatches. One of these little puppies is a perfect size to hold one model on it, and looks like something an Ork would grab and weld onto his bike for an exposed platform to carry one unlucky passenger. This allows for a couple of strategies. I can concentrate all my fire power onto one target by driving my bikes in a group. This gives three linked Shootaz, plus any weapons that the passengers are carrying. If I find myself in a situation that calls for a little divide and conquer, I can split the bikes up and drive around collecting scrap and rapidly redeploying my forces while my opponent has to decide which of the three he actually wants to go after (same reason any animal travels in packs). Having bikes with limited and exposed transport space is balanced by the fact that I can’t be boarded. I also have the advantage, when going against Muties, of having wingmen to watch each other’s back instead of having one vehicle as the target for every hostile on the board. With the driving abilities that will open up to the Bikerz when they gain experience, it will be easier to do crazy things with the bikes, and they’re generally faster than everything else since they get their first Boost for free.&lt;img alt=&quot;Naffgit Da Krotch Rokkit&quot; border=&quot;0&quot; height=&quot;367&quot; src=&quot;http://gorkamorka.co.uk/wp-content/uploads/2010/12/NaffgitDaKrotchRokkit_thumb.jpg&quot; style=&quot;border-bottom: 0px; border-left: 0px; border-right: 0px; border-top: 0px; display: block; float: none; margin: 10px auto;&quot; title=&quot;Naffgit Da Krotch Rokkit&quot; width=&quot;580&quot; /&gt;&lt;br /&gt;
But, now that I’ve settled on how I’m going to deliver my boyz into the thick of it, I need to figure out what they’re going to do once they get there. I had the choice of running a bunch of standard, rank-and-file Slugga/Choppa boyz, or make them each with their own style and focus. I went with individualism because it’s something that’s very difficult to do on a 40k level with Orkz. &lt;br /&gt;
Now, I needed some dedicated anti-vehicle power because of my total lack of Big Gunz. For this, I made one of my Bikerz with Krak Stikkbombz. I figure he can catch anything and get close enough to lob one of these bad boyz into something important while on a bike, so he’s my travelling anti-tank missile. Since he’s also most likely to get closest to vehicles, I put a dedicated hand-to-hand boy as his passenger. Slugga/Choppa and bad attitude, I’ll probably groom him for the nastiest fighting, either jumping off the bike onto trukkz and trakkz, or just jumping off the bike onto enemies. Either way, he’s jumping off the bike.&lt;br /&gt;
After that, I needed some dedicated ranged anti-infantry. For this, I went with a Biker armed with Frag Stikkbombz and a passenger with a Blunderbuss. This will make for some mean strafing runs on groups of enemies on the ground.&lt;br /&gt;
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My nob, being the biggest and da ‘ardest, gets to ride around on his bike with my spanner. The spanner has a simple shoota, but the nob got a choppa, slugga and frag stikkbombz. He’s a bit of an all-comers kinda fighter. He also kinda acts a bit like a body guard for the Spanna since if my Spanna bites it, I’m gonna have a serious problem with my bikes.&lt;img alt=&quot;Grubwazza 2&quot; border=&quot;0&quot; height=&quot;319&quot; src=&quot;http://gorkamorka.co.uk/wp-content/uploads/2010/12/Grubwazza2_thumb.jpg&quot; style=&quot;border-bottom: 0px; border-left: 0px; border-right: 0px; border-top: 0px; display: block; float: none; margin: 10px auto;&quot; title=&quot;Grubwazza 2&quot; width=&quot;580&quot; /&gt;&lt;br /&gt;
Because GoMo is so vehicle-centric, one of the first things that young nobz should invest in is probably a second spanna. Someone that can step in and take over the duties of the primary spanna if, Mork forbid, they get iced somewhere out on the Skid. Just remember that this extra spanna is still going to need someplace to ride so you may want to save up until you have enough for at least a bike for him, if not a full-on trukk/trakk/buggy. Now, this advice is mostly for Ork mobs (including Freebootaz) and Dark Eldar mobs (If you’re playing with those rules). Diggaz have no limitation on Spannaz, Muties don’t use vehicles, while Dust Rats and Grotz are so different that the advice listed above simply doesn’t apply.&lt;br /&gt;
Anyway, that’s why I chose a biker mob!&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blaaaghgobbstompa.blogspot.com/feeds/6316898023815671593/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://blaaaghgobbstompa.blogspot.com/2011/04/spored-to-be-wild.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4091453688094567517/posts/default/6316898023815671593'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4091453688094567517/posts/default/6316898023815671593'/><link rel='alternate' type='text/html' href='http://blaaaghgobbstompa.blogspot.com/2011/04/spored-to-be-wild.html' title='Spored to be Wild'/><author><name>PodMonkey</name><uri>http://www.blogger.com/profile/03190362477853461496</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4091453688094567517.post-929231003276045392</id><published>2010-10-29T12:30:00.001-04:00</published><updated>2010-10-29T12:31:25.932-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Finished"/><category scheme="http://www.blogger.com/atom/ns#" term="Gorkamorka"/><title type='text'>Gorkamorka mob, Grubwazza&#39;s Findaz</title><content type='html'>&#39;Ere are my boyz, Grubwazza&#39;s Findaz. They&#39;re a dead &#39;ard band of Morkaz  with a knack for lootin&#39; anything they can get their hands on.&lt;br /&gt;
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&#39;Ere&#39;s their nob, Grubwazza. He&#39;s armed with frag stikkbombz, a choppa and a slugga. He rides into the fight on his bike, Greezy Rida.&lt;br /&gt;
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Let me introduce you to his favorite Spanna Boy, Snagrekka. It was  Snagz that came up with the idea to attach transport platforms to the  back of a bike. He tends to ride into the scrap with Grubwazza, armed  with a Shoota.&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgElEhvhP3HLFDyD8RotyDCwYwCcWUMEJYEa33yRt6YGMCqt63LTWoAzNBQk9WX5wP9fKerWOKn4Qq5-wG-n4nfMvFHS4zFtTkjl8ua5kgzqABusEnVARwqoiLhFoGxDDq2hJd6PP1E0s/s1600/Snagrekka.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgElEhvhP3HLFDyD8RotyDCwYwCcWUMEJYEa33yRt6YGMCqt63LTWoAzNBQk9WX5wP9fKerWOKn4Qq5-wG-n4nfMvFHS4zFtTkjl8ua5kgzqABusEnVARwqoiLhFoGxDDq2hJd6PP1E0s/s320/Snagrekka.jpg&quot; width=&quot;229&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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Next, we have Naffgit. His moniker was originally a nickname given to  him as the result of his penchant for beating people with krak  stikkbombz and blasting away with this slugga. He blazes into battle on  Da Krotch Rokkit.&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjd_EHFgHbus2aMOCt8P87JbubRi_7qY8B5WSkdnMukSS3QxHZ0tTiycNdBNE4zdPHeHI0WFvR6WniTA07vbw6TL1QFfs3BEqCl8YONAXpMilvT65JKuRVkyr4ytDuX-IC0Lh_PSZpq774/s1600/Naffgit.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;178&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjd_EHFgHbus2aMOCt8P87JbubRi_7qY8B5WSkdnMukSS3QxHZ0tTiycNdBNE4zdPHeHI0WFvR6WniTA07vbw6TL1QFfs3BEqCl8YONAXpMilvT65JKuRVkyr4ytDuX-IC0Lh_PSZpq774/s320/Naffgit.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgicNyqAa-piMX3VvLVXJkh1DGJTA7WMiyDqMBPnxCWndIjRJ2I7iui0RybnZ4mNu0BawlJBcC1-a4g8ef5Kh-_3BR_QboPO0EvT1w_quvMXT5m7AsnUCxDdZiUA_0KU5ev14Vf3jm3yJs/s1600/Naffgit+Da+Krotch+Rokkit.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;202&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgicNyqAa-piMX3VvLVXJkh1DGJTA7WMiyDqMBPnxCWndIjRJ2I7iui0RybnZ4mNu0BawlJBcC1-a4g8ef5Kh-_3BR_QboPO0EvT1w_quvMXT5m7AsnUCxDdZiUA_0KU5ev14Vf3jm3yJs/s320/Naffgit+Da+Krotch+Rokkit.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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Riding alongside Naffgit is Gutbugga. Gutbugga actually stole his bike  from some Gorka wearing black and white while he was a yoof. When he got  back to his fort, his nob looked at the bike and said, &quot;Wot&#39;z dis?&quot;  Gutbugga looked him dead in the eyes and said, &quot;It&#39;s mine now.&quot; The name  stuck, and ever since, this bike has been known as &quot;Mine Now&quot;. Gutbugga  fights with slugga and frag stikkbombz.&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg94qBW42z-LwpY-MseL3iAiWl8M_VIcXVpIMWfAv8K6h-CHGJOjiRYClhZHgz_nNHpe_qiGQGKFKGAAwDsQWKYDuIUetXTZiPh86OOfCmcxtSRIrbs319mkeRFKaxZl6OJs_OlWyzjKK0/s1600/Gutbugga.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;158&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg94qBW42z-LwpY-MseL3iAiWl8M_VIcXVpIMWfAv8K6h-CHGJOjiRYClhZHgz_nNHpe_qiGQGKFKGAAwDsQWKYDuIUetXTZiPh86OOfCmcxtSRIrbs319mkeRFKaxZl6OJs_OlWyzjKK0/s320/Gutbugga.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmD8qsN9UOzB05XdPuZ6_sELPTt16_qRSYzm76pj7xnozyrg-IcKgIe1-9sSOTkDyvFHpAVyru0u2tyD6A59rryPXxDVwnKXjwsfSsmwYDfjmehCPufQBisNupIiKQhzYaG-u_r51Hq0s/s1600/Gutbugga+Mine+Now.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;230&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmD8qsN9UOzB05XdPuZ6_sELPTt16_qRSYzm76pj7xnozyrg-IcKgIe1-9sSOTkDyvFHpAVyru0u2tyD6A59rryPXxDVwnKXjwsfSsmwYDfjmehCPufQBisNupIiKQhzYaG-u_r51Hq0s/s320/Gutbugga+Mine+Now.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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A lover of big guns and bigger booms, Gulduff is never one to shy away  from a good scrap. He&#39;ll streak into battle on the back of anything  fast, and prefers to fight up-close, even when shooting. This is why the  blunderbuss was the perfect gun for him.&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgywBFTZyARD675pVjZlakkVB1I_SK01-iyJckTcPGu3OuYw60WcvMiuOB1dtZ5HSeFkdmf7YAvlOK_VorhUxKLmfsHkrTKb36xm9kbbIMklf5OMuRWhDq96FrDvtHJz5atxGB0f4bl2iY/s1600/Gulduff.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgywBFTZyARD675pVjZlakkVB1I_SK01-iyJckTcPGu3OuYw60WcvMiuOB1dtZ5HSeFkdmf7YAvlOK_VorhUxKLmfsHkrTKb36xm9kbbIMklf5OMuRWhDq96FrDvtHJz5atxGB0f4bl2iY/s320/Gulduff.jpg&quot; width=&quot;284&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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The maniac of the gang (every gang has one) goes by the name Gorgrim.  His favorite past time is leaping off of a speeding vehicle, slugga  blasting and choppa whirring, flying head-first like a green missile  into an unsuspecting target.&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhYfUyhZDi6iW_dKB8ks4JnUj6VMZLbQjuxXr9oQXLdOXkENWXRkACcqjOXO70ZfDmiH0CSiExjWOCT-UKx0cIkaxZ7HAMsoa24yYUWoU6TxNKSwplspwFIQBeXmvBTjoNtema9qYpO9Q8/s1600/Gorgrim.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhYfUyhZDi6iW_dKB8ks4JnUj6VMZLbQjuxXr9oQXLdOXkENWXRkACcqjOXO70ZfDmiH0CSiExjWOCT-UKx0cIkaxZ7HAMsoa24yYUWoU6TxNKSwplspwFIQBeXmvBTjoNtema9qYpO9Q8/s320/Gorgrim.jpg&quot; width=&quot;266&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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So there you have it, Grubwazza&#39;s Findaz.&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEidDC49MnCCUJIdGHPUC5UyVlwHR6ObUo_AqirTzm5VHDL4LicBfoOjJATzDAyRPvzl3Htn1jRo3l59dogxXXo_j319G485K912N0h1uwWwwJLRoGWCjS7h1rCbzfW7-HT_2Xgbhjzmnvo/s1600/Findaz+1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;199&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEidDC49MnCCUJIdGHPUC5UyVlwHR6ObUo_AqirTzm5VHDL4LicBfoOjJATzDAyRPvzl3Htn1jRo3l59dogxXXo_j319G485K912N0h1uwWwwJLRoGWCjS7h1rCbzfW7-HT_2Xgbhjzmnvo/s320/Findaz+1.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhuM-rjEdkNshTHqxyOAvDgkJwZCFyAClXEiMCuQh5NySaG6tui29pDgep-yP4V_FpW7swT78YOYju4h2-lpeeyeehgzvWant793bwHQhKWdE3GgrIv37oDhq-HBZBXTAb1lLQ8kIpmvlQ/s1600/Findaz+2.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;193&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhuM-rjEdkNshTHqxyOAvDgkJwZCFyAClXEiMCuQh5NySaG6tui29pDgep-yP4V_FpW7swT78YOYju4h2-lpeeyeehgzvWant793bwHQhKWdE3GgrIv37oDhq-HBZBXTAb1lLQ8kIpmvlQ/s320/Findaz+2.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blaaaghgobbstompa.blogspot.com/feeds/929231003276045392/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://blaaaghgobbstompa.blogspot.com/2010/10/gorkamorka-mob-grubwazzas-findaz.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4091453688094567517/posts/default/929231003276045392'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4091453688094567517/posts/default/929231003276045392'/><link rel='alternate' type='text/html' href='http://blaaaghgobbstompa.blogspot.com/2010/10/gorkamorka-mob-grubwazzas-findaz.html' title='Gorkamorka mob, Grubwazza&#39;s Findaz'/><author><name>PodMonkey</name><uri>http://www.blogger.com/profile/03190362477853461496</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKbXH7soSqojzaofF4vpadLg_DTKZtJfX9-NsuLOlWjePldLWBt9FSNTMKFVI5AYqzJB1bA0nXqjK1wjO8-SI0aK0V9De2xf4SvAMiVqm8br38mJJar91HBW29qlDeEq_NIN_LZH0A1bg/s72-c/Grubwazza+2.jpg" height="72" width="72"/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4091453688094567517.post-2963216122823573209</id><published>2010-10-27T10:27:00.000-04:00</published><updated>2010-10-27T10:27:23.316-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Gorkamorka"/><category scheme="http://www.blogger.com/atom/ns#" term="magnetized"/><category scheme="http://www.blogger.com/atom/ns#" term="tutorial"/><title type='text'>Magnetizing your boyz for Gorkamorka</title><content type='html'>Ok, here we are with another update. I recently got all my Gorkamorka pieces in the mail, so I can finally do this entry.&lt;br /&gt;
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The first thing to remember when modeling for GoMo is that your boyz have options. More options, in fact, than they know what to do with. Apart from the myriad of intentional weapons and gear swaps, jumping in and out of the controls of a vehicle, there are also cybork parts that they can get from a Mad Dok in Mektown. Parts that can be replaced are legs, body, arms and head. That&#39;s kinda all-inclusive. You have a couple of choices now. You can build and paint a separate model for each and every boy after each and every weapon swap or cybork upgrade, or you can magnetize. Clearly, I went with the latter choice.&lt;br /&gt;
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Here we see the bits that go into the average foot-bound warrior in Gorkamorka.&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLaU-f1NQ1tmNcKLQztAdXGH1OxQ-JHYkJFcDWacrWnQ4uXEeCHS2P3YPhUme5IBe4qbb6SDq_LMJLFFPAWL9_VHOWLZ2KN-k3UFvwYdE78lioNyfWep7Hw7ZCmt4e3X4Be1ufisDtwhg/s1600/Foot+Warrior+bitz.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;212&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLaU-f1NQ1tmNcKLQztAdXGH1OxQ-JHYkJFcDWacrWnQ4uXEeCHS2P3YPhUme5IBe4qbb6SDq_LMJLFFPAWL9_VHOWLZ2KN-k3UFvwYdE78lioNyfWep7Hw7ZCmt4e3X4Be1ufisDtwhg/s320/Foot+Warrior+bitz.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Each piece is magnetized to fit the torso. For each of these bits, I used the 1/8&quot; disc magnets from &lt;a href=&quot;http://www.amazingmagnets.com/sf-disc-magnets.aspx&quot;&gt;Amazing Magnets.com&lt;/a&gt;. This helped to provide a strong grip between the bits, especially at the waist. The waist is crucial to get right because that one joint supports the weight of the arms, gun, head and anything you mount on their back (more on that later).&lt;br /&gt;
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Now, for this boy&#39;s gun, I went with a Blunderbuss. It&#39;s got a ridiculously short range, but it&#39;s firepower is devastating. I filed down the end of a shoota, then clipped off the end of a push-pin (at the green line).&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjszfPx4sjhfRMYPE6tpU2m4IWXcduLRJDVvsaWldwfDRHGY_7EMsGzPK93qe9jlHdUpFXNTjSIIDNAv_ZKeYUi4CPruG06x7r63gWhzisxCutd5qUr07W8Ct8e25zT6XDMz2IwSi1ss0k/s1600/push+pin.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;201&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjszfPx4sjhfRMYPE6tpU2m4IWXcduLRJDVvsaWldwfDRHGY_7EMsGzPK93qe9jlHdUpFXNTjSIIDNAv_ZKeYUi4CPruG06x7r63gWhzisxCutd5qUr07W8Ct8e25zT6XDMz2IwSi1ss0k/s320/push+pin.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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Then I drilled out the end of it so it looked like a trumpet and put a little bit of greenstuff around the joint to make it a more smooth transition. The end result is a model that looks as if it was glued together, but with all the options a mag-freak would want.&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEise3UyHfQNG9P8ERmoYAsCGyCtwSKHO_VhBGXgREVYoTP3vX4z7DtcVz1eK5x9BdzTmimyN51lWf6_ofyYJY23r2WsDTInw3Zx-KyPMopyHJSAcnZetOXAzUTufbUBp9zweACTUNlx_Ng/s1600/Blunderbuss+1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;296&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEise3UyHfQNG9P8ERmoYAsCGyCtwSKHO_VhBGXgREVYoTP3vX4z7DtcVz1eK5x9BdzTmimyN51lWf6_ofyYJY23r2WsDTInw3Zx-KyPMopyHJSAcnZetOXAzUTufbUBp9zweACTUNlx_Ng/s320/Blunderbuss+1.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Now, for the Biker, we have more pieces involved.&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWeAit2MAshJsiBVcWB3NqNybxUZOANBd3I66kHXeDyreLcbWhwLUYvRlnHTrw49rK6qiWuZxInJc7-dvPPhK7ZAAsPesOcSVKj-Krp8AKJ6C6bQPp5VOMGQbFlZtHCfmFlAJa4qFmGbA/s1600/biker+bitz+1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;240&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWeAit2MAshJsiBVcWB3NqNybxUZOANBd3I66kHXeDyreLcbWhwLUYvRlnHTrw49rK6qiWuZxInJc7-dvPPhK7ZAAsPesOcSVKj-Krp8AKJ6C6bQPp5VOMGQbFlZtHCfmFlAJa4qFmGbA/s320/biker+bitz+1.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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You&#39;ll see that I have two sets of handlebars, and basically two left arms. I also have two pairs of legs. Here&#39;s why.&lt;br /&gt;
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The legs are for when the rider is mounted on the bike or on foot. For the bike legs, you have to trim down the outside of the foot that is next to the gun and the inside of the legs and crotch to allow the legs to slide on and off the bike. Don&#39;t worry about how it looks because when the model is together you can&#39;t see them at all. You&#39;ll notice that the legs are magnetized differently. The Bike legs have the magnet higher up in the waist bowl to allow the torso to lean forward in relation to the legs. This makes it easier for the ork to sit on the bike and actually reach the handlebars. However, when he&#39;s on foot, the magnet needs to be lower in the waist bowl to allow the boy to stand up and not be leaning forward so dramatically. Took me a couple of tries before I finally got it right.&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBHfSHwcxw2QZ6uj9R83vFTCZMuluPNHtS1HRfFu7cAElUmF3C4dHEPXXmr4WaQ_0yg2ND6-77eMzVnLoO9P7QNGmvjqPEHY3wLJRnHriH84OBNfj_HKuwmlL1e9R-kkPR7uWK84-qm2U/s1600/biker+bitz+3.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;219&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBHfSHwcxw2QZ6uj9R83vFTCZMuluPNHtS1HRfFu7cAElUmF3C4dHEPXXmr4WaQ_0yg2ND6-77eMzVnLoO9P7QNGmvjqPEHY3wLJRnHriH84OBNfj_HKuwmlL1e9R-kkPR7uWK84-qm2U/s320/biker+bitz+3.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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The body, as mentioned above with the foot warrior, is very specifically magnetized. It actually has 5 magnets on it. One for the waist, one for the neck, two for the arms and one for the back. You can see how the neck magnet is positioned in the larger bitz picture but here&#39;s the back view.&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjM9zehNgD8VtB5xtKyTyVbp4IV68pJw_xMt2h8ifMa_Ox9tDmOJcpQ4XAa6jH8GsUjD4Z-8rIqqpjEVkENjncGphzeF5BdlmvT-aUnFOjAF9HbPllILAT7YvV1rF7seaQQ84OT_ugsSNc/s1600/biker+bitz+2.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;216&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjM9zehNgD8VtB5xtKyTyVbp4IV68pJw_xMt2h8ifMa_Ox9tDmOJcpQ4XAa6jH8GsUjD4Z-8rIqqpjEVkENjncGphzeF5BdlmvT-aUnFOjAF9HbPllILAT7YvV1rF7seaQQ84OT_ugsSNc/s320/biker+bitz+2.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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This is how all bodies are magnetized, even if they aren&#39;t initially carrying another weapon on their backs. What this does is allow for future additions of weapons or backpacks. As for polarities, they are arranged so that the arms have polarity 1 facing outwards while the neck, back and waist have polarity 2 facing outwards. This lets the magnetic pull of the magnets help keep the magnets in place. &lt;br /&gt;
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The set of armless handlebars is for when I stop the bike and dismount the driver. Instead of having this dismembered arm sticking up, I can switch out the handlebars and it will look more real, adding to the immersion factor of the game and any pictures taken during it. The arm is magnetized so while he&#39;s off his bike, I can remove the armed handlebar from the body and put on the Stikkbomb-chuckin&#39; arm.&lt;br /&gt;
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The handlebars are magnetized with 1/16&quot; disc magnets from the same site above. These are VERY fiddly bitz so do yourself a favor and get them in the right way the first time to avoid drilling all the way through the handlebars and into your finger (Yes, that happened to me, but to my credit I made it to the third and final bike before it did). The bike has two little wedge-shaped nubs where the unmodified handlebars are glued. These are perfect reference points so snip them off and drill them out a little bit and glue the magnets in there.&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBiQDiQWPIvBAcfDpYrzvIpbmU77Q3ozzNDi1_JRTcRczxM6li8U_DfeDbOGyqgnXTIkICi6Tz7oE-AfqEu19IfqaiYqlcv_h6nYMNBZlbbTgwTQjf4mHRDW3-tGIWmFrSuCk5fIG6phQ/s1600/biker+bitz+4.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBiQDiQWPIvBAcfDpYrzvIpbmU77Q3ozzNDi1_JRTcRczxM6li8U_DfeDbOGyqgnXTIkICi6Tz7oE-AfqEu19IfqaiYqlcv_h6nYMNBZlbbTgwTQjf4mHRDW3-tGIWmFrSuCk5fIG6phQ/s320/biker+bitz+4.jpg&quot; width=&quot;314&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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To align the arm properly with the handlebar, I magnetized the handlebar first and then the shoulder. This is the last step because it requires that the bike legs be magnetized and mounted, and the magnetized torso to be on them. Place the magnetized handlebar with the handle cut off on the bike. Then place a spot of glue on the handlebar being held by the hand. Now place the magnetized handlebar arm on the torso and adjust it so that it contacts the handlebars on the bike.&lt;br /&gt;
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With the head, you just drill out the cavity where the neck would normally connect and stick a magnet there. It&#39;s not that difficult, so I didn&#39;t take a picture of it.&lt;br /&gt;
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The final result is a biker with the following options.&lt;br /&gt;
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Meet my nob, Grubwazza.&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXyAw37PUWJKPBTvF6DEJKqhbtLE3AhAvOpXdDZa8j57gbCZ4hFJfbm1xMsqrLdwoxOMlX-_Csf6-DFy2XjrHdA6mOCaGheg6kQHo6HnMjFpmlBaY4Wrc7fjTEPEEd_UNzhbS0K_-3Ue0/s1600/Grubwazza+1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;306&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXyAw37PUWJKPBTvF6DEJKqhbtLE3AhAvOpXdDZa8j57gbCZ4hFJfbm1xMsqrLdwoxOMlX-_Csf6-DFy2XjrHdA6mOCaGheg6kQHo6HnMjFpmlBaY4Wrc7fjTEPEEd_UNzhbS0K_-3Ue0/s320/Grubwazza+1.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_NndD7nfeqehpeoC09TTPjN4AmMYqRh7TYRFYGYkvbD60YunudeApma62O20HEvrvzUUGD0_9_kKBz6ZbfCQD0H6uoGiWTyPx9f0yDyfqqUNvFgrBFHI-nJwd0gB0x8LxHJdNPJXtzIY/s1600/Grubwazza+2.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;176&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_NndD7nfeqehpeoC09TTPjN4AmMYqRh7TYRFYGYkvbD60YunudeApma62O20HEvrvzUUGD0_9_kKBz6ZbfCQD0H6uoGiWTyPx9f0yDyfqqUNvFgrBFHI-nJwd0gB0x8LxHJdNPJXtzIY/s320/Grubwazza+2.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5MLQTLY3aBL0CVNj5s16vf4QZ8zgPtU2sRt4xJ6EeMSByYhM6SVZ-2oysWZ-j0bnNwBHU418_9yPfEDMHwzo70OIn2-CrjW1SPk2QR6llBnkkBud8lNQ8jRmfDlIUPnZfWA3_OWOqGXg/s1600/Grubwazza+6.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;292&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5MLQTLY3aBL0CVNj5s16vf4QZ8zgPtU2sRt4xJ6EeMSByYhM6SVZ-2oysWZ-j0bnNwBHU418_9yPfEDMHwzo70OIn2-CrjW1SPk2QR6llBnkkBud8lNQ8jRmfDlIUPnZfWA3_OWOqGXg/s320/Grubwazza+6.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blaaaghgobbstompa.blogspot.com/feeds/2963216122823573209/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://blaaaghgobbstompa.blogspot.com/2010/10/magnetizing-your-boyz-for-gorkamorka.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4091453688094567517/posts/default/2963216122823573209'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4091453688094567517/posts/default/2963216122823573209'/><link rel='alternate' type='text/html' href='http://blaaaghgobbstompa.blogspot.com/2010/10/magnetizing-your-boyz-for-gorkamorka.html' title='Magnetizing your boyz for Gorkamorka'/><author><name>PodMonkey</name><uri>http://www.blogger.com/profile/03190362477853461496</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLaU-f1NQ1tmNcKLQztAdXGH1OxQ-JHYkJFcDWacrWnQ4uXEeCHS2P3YPhUme5IBe4qbb6SDq_LMJLFFPAWL9_VHOWLZ2KN-k3UFvwYdE78lioNyfWep7Hw7ZCmt4e3X4Be1ufisDtwhg/s72-c/Foot+Warrior+bitz.jpg" height="72" width="72"/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4091453688094567517.post-3824939401744517398</id><published>2010-09-29T11:34:00.000-04:00</published><updated>2010-09-29T11:34:47.452-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Gorkamorka"/><title type='text'>If modeling is your thing</title><content type='html'>Ok, here&#39;s a collection of thoughts for you.&lt;br /&gt;
&lt;br /&gt;
If modeling is your thing, but you don&#39;t have all the time to sink into playing full games of Warhammer 40k, or you&#39;re on a budget; then you would probably be interested in some of the Specialist Games. The Specialist Games produced by Games Workshop include Battlefleet Gothic, Bloodbowl, Mordheim, Necromunda, and Gorkamorka to name a few. The idea behind these is that you have a small warband (or fleet, in the case of BFG) which can be customized and can get more powerful or potentially weaker as play progresses. These games are designed with campaign play in mind, and work much like a Pencil &amp;amp; Paper RPG. Characters gain experience, level up, get new skills, and can possibly die permanently.&lt;br /&gt;
&lt;br /&gt;
I&#39;ve played BFG, Bloodbowl and Mordheim, and am starting to play Gorkamorka. While Mordheim had opportunity for customization and conversions, so far nothing has matched Gorkamorka for being able to model things the way you want. I will be starting out with a warband that consists of 6 Orks, with 3 bikes. The legs, arms and head will all be magnetized to allow me to switch out weapons, body parts and cybork pieces if they happen to have an interesting trip to the &quot;Doc&#39;s Surjery.&quot;&lt;br /&gt;
&lt;br /&gt;
An excellent resource for Gorkamorka information is &lt;a href=&quot;http://gorkamorka.co.uk/&quot;&gt;the Unnamed Gorkamorka Site (or tUGS)&lt;/a&gt;. It&#39;s loaded with homebrew rules, warbands and a collection of articles on modeling and places to purchase models.</content><link rel='replies' type='application/atom+xml' href='http://blaaaghgobbstompa.blogspot.com/feeds/3824939401744517398/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://blaaaghgobbstompa.blogspot.com/2010/09/if-modeling-is-your-thing.html#comment-form' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4091453688094567517/posts/default/3824939401744517398'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4091453688094567517/posts/default/3824939401744517398'/><link rel='alternate' type='text/html' href='http://blaaaghgobbstompa.blogspot.com/2010/09/if-modeling-is-your-thing.html' title='If modeling is your thing'/><author><name>PodMonkey</name><uri>http://www.blogger.com/profile/03190362477853461496</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4091453688094567517.post-3580904529640505566</id><published>2010-09-11T13:06:00.004-04:00</published><updated>2010-09-11T13:32:05.887-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Burnaz"/><category scheme="http://www.blogger.com/atom/ns#" term="Lootaz"/><category scheme="http://www.blogger.com/atom/ns#" term="magnetized"/><category scheme="http://www.blogger.com/atom/ns#" term="Mekz"/><category scheme="http://www.blogger.com/atom/ns#" term="tutorial"/><category scheme="http://www.blogger.com/atom/ns#" term="WiP"/><title type='text'>Lootaz and Burnaz and Mekz, OH MY!</title><content type='html'>&lt;div class=&quot;postcolor&quot; id=&quot;post-604532&quot;&gt;Alright, gitz, here&#39;s the latest update on BLAAAGH!!! Gobbstompa!&lt;br /&gt;
&lt;br /&gt;
LOOTAZ AND BURNAZ!!!&lt;br /&gt;
&lt;br /&gt;
This  one had me sitting in my finkin&#39; box for  a while and I came to the  conclusion that some sacrifices were going to have to be made. To be  able to switch out between lootaz and burnaz, your boyz would not be  able to have horned helmets. Also, the mek torso would have to have the  shoulder spike trimmed off.&lt;br /&gt;
&lt;br /&gt;
The process is similar to the regular  boyz. Start by gluing together the deffgun to its harness and the tanks  of the burna to the burna itself. This should leave you with a really  big bit for the right arm, and then a much smaller stabilizing bit for  the left arm.&lt;/div&gt;&lt;div class=&quot;postcolor&quot; id=&quot;post-604532&quot;&gt;&lt;/div&gt;&lt;div class=&quot;postcolor&quot; id=&quot;post-604532&quot;&gt;&lt;br /&gt;
&lt;div class=&quot;resized-linked-image&quot; style=&quot;padding: 2px; width: 700px;&quot; title=&quot;Click to view full image&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;img border=&quot;0&quot; class=&quot;linked-image&quot; id=&quot;--ipb-img-resizer-38&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/LootaBurna1.jpg&quot; width=&quot;704&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;postcolor&quot; id=&quot;post-604532&quot;&gt;&lt;/div&gt;&lt;div class=&quot;postcolor&quot; id=&quot;post-604532&quot;&gt;&lt;/div&gt;&lt;div class=&quot;postcolor&quot; id=&quot;post-604532&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;postcolor&quot; id=&quot;post-604532&quot;&gt;Next,  go ahead and drill your guide holes into the parts of the arms that  connect to the shoulders and in the shoulders themselves. So far, this  is pretty familiar.&lt;/div&gt;&lt;div class=&quot;postcolor&quot; id=&quot;post-604532&quot;&gt;&lt;br /&gt;
&lt;div class=&quot;resized-linked-image&quot; style=&quot;padding: 2px; width: 700px;&quot; title=&quot;Click to view full image&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;img border=&quot;0&quot; class=&quot;linked-image&quot; id=&quot;--ipb-img-resizer-40&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/LootaBurna2.jpg&quot; width=&quot;704&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;postcolor&quot; id=&quot;post-604532&quot;&gt;Now, use the larger dremmel bit that we used on the Boyz to make the holes the size of the larger magnets.&lt;br /&gt;
&lt;div class=&quot;resized-linked-image&quot; style=&quot;padding: 2px; width: 700px;&quot; title=&quot;Click to view full image&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;img border=&quot;0&quot; class=&quot;linked-image&quot; id=&quot;--ipb-img-resizer-42&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/LootaBurna3.jpg&quot; width=&quot;704&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;postcolor&quot; id=&quot;post-604532&quot;&gt;Now  go ahead and glue in those magnets. It helps if you make certain that  the magnets are oriented the same way as your Boyz. This will allow you  to run regular boyz as Lootaz/Burnaz so you can run all of them in  larger games or Armageddon/Planetstrike games&lt;br /&gt;
&lt;div class=&quot;resized-linked-image&quot; style=&quot;padding: 2px; width: 700px;&quot; title=&quot;Click to view full image&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;img border=&quot;0&quot; class=&quot;linked-image&quot; id=&quot;--ipb-img-resizer-44&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/LootaBurna4.jpg&quot; width=&quot;704&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;postcolor&quot; id=&quot;post-604532&quot;&gt;Now,  with the deffgun harness on the loota boy, glue the left hand&#39;s handle  and the ammo magazine/power source behind the shoulder to the harness.  While it is still setting, take the deffgun off of the loota. This is  the trickiest part. The ork torsos are tapered a bit, so once the  harness is on, it won&#39;t want to come off. I discovered that shaving the  top of the torso&#39;s shoulders a bit, and a wee bit of the bottom part of  the arm&#39;s shoulders helps the gun harness slide off easier. Don&#39;t be  afraid to make the left arm a bit loose-fitting.&lt;/div&gt;&lt;div class=&quot;postcolor&quot; id=&quot;post-604532&quot;&gt;&lt;/div&gt;&lt;div class=&quot;postcolor&quot; id=&quot;post-604532&quot;&gt;&lt;br /&gt;
&lt;img border=&quot;0&quot; class=&quot;linked-image&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/LootaBurna5.jpg&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;postcolor&quot; id=&quot;post-604532&quot;&gt;&lt;br /&gt;
You now have a Loota Boy...&lt;/div&gt;&lt;div class=&quot;postcolor&quot; id=&quot;post-604532&quot;&gt;&lt;br /&gt;
&lt;img border=&quot;0&quot; class=&quot;linked-image&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/LootaBurna6.jpg&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;postcolor&quot; id=&quot;post-604532&quot;&gt;and a Burna Boy!&lt;br /&gt;
&lt;div class=&quot;resized-linked-image&quot; style=&quot;padding: 2px; width: 700px;&quot; title=&quot;Click to view full image&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;img border=&quot;0&quot; class=&quot;linked-image&quot; id=&quot;--ipb-img-resizer-48&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/LootaBurna7.jpg&quot; width=&quot;704&quot; /&gt;                   &lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;postcolor&quot; id=&quot;post-604534&quot;&gt;Now, for those rare occasions when you want to take a mek or two or three with your boyz, here&#39;s what you do.&lt;br /&gt;
&lt;br /&gt;
Drill  out the holes in the shoulders of the mek and his Kustom Mega-Blasta,  the Big Shoota, and a Rokkit Launcha if you want one as an option.&lt;/div&gt;&lt;div class=&quot;postcolor&quot; id=&quot;post-604534&quot;&gt;&lt;br /&gt;
&lt;img border=&quot;0&quot; class=&quot;linked-image&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Mek1.jpg&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;postcolor&quot; id=&quot;post-604534&quot;&gt;&lt;/div&gt;&lt;div class=&quot;postcolor&quot; id=&quot;post-604534&quot;&gt;&lt;/div&gt;&lt;div class=&quot;postcolor&quot; id=&quot;post-604534&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;postcolor&quot; id=&quot;post-604534&quot;&gt;Then glue in the magnets, you should be getting good at this part.&lt;/div&gt;&lt;div class=&quot;postcolor&quot; id=&quot;post-604534&quot;&gt;&lt;br /&gt;
&lt;img border=&quot;0&quot; class=&quot;linked-image&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Mek2.jpg&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;postcolor&quot; id=&quot;post-604534&quot;&gt;&lt;br /&gt;
Now your mek can carry a Deffgun as a regular Loota Boy&lt;br /&gt;
&lt;div class=&quot;resized-linked-image&quot; style=&quot;cursor: pointer; padding: 2px; width: 700px;&quot; title=&quot;Click to view full image&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;resized-linked-image&quot; style=&quot;cursor: pointer; padding: 2px; width: 700px;&quot; title=&quot;Click to view full image&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;img border=&quot;0&quot; class=&quot;linked-image&quot; id=&quot;--ipb-img-resizer-29&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Mek3.jpg&quot; width=&quot;704&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;postcolor&quot; id=&quot;post-604534&quot;&gt;Or a burna as a regular Burna Boy&lt;/div&gt;&lt;div class=&quot;postcolor&quot; id=&quot;post-604534&quot;&gt;&lt;br /&gt;
&lt;img border=&quot;0&quot; class=&quot;linked-image&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Mek7.jpg&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;postcolor&quot; id=&quot;post-604534&quot;&gt;&lt;br /&gt;
Or  a Big Shoota as a Mek (I gave him a Choppa from one of the boyz because  GW doesn&#39;t give you left arms for the Big Shoota OR the Rokkit Launcha,  in a move that makes me want to slap someone at GW)&lt;/div&gt;&lt;div class=&quot;postcolor&quot; id=&quot;post-604534&quot;&gt;&lt;br /&gt;
&lt;img border=&quot;0&quot; class=&quot;linked-image&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Mek5.jpg&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;postcolor&quot; id=&quot;post-604534&quot;&gt;&lt;br /&gt;
or a mek with a Kustom Mega-Blasta&lt;/div&gt;&lt;div class=&quot;postcolor&quot; id=&quot;post-604534&quot;&gt;&lt;br /&gt;
&lt;img border=&quot;0&quot; class=&quot;linked-image&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Mek4.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Now, for the mek tools...&lt;br /&gt;
Cut  off the little attachy-nub on the Mek Tools backpack. Then drill a  small hole for one of the smaller magnets used in giving regular boyz  they&#39;re &#39;Eavy Armor. Drill out the hole in the mek&#39;s back big enough for  one of the larger magnets. Then, you guessed it, glue them in.&lt;/div&gt;&lt;div class=&quot;postcolor&quot; id=&quot;post-604534&quot;&gt;&lt;br /&gt;
&lt;img border=&quot;0&quot; class=&quot;linked-image&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Mek6.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
This  will allow you to put mek tools on his back for when he&#39;s a mek without  interfering with the deffgun or burna tanks when he&#39;s not a mek. &lt;/div&gt;&lt;div class=&quot;postcolor&quot; id=&quot;post-604534&quot;&gt;&lt;br /&gt;
&lt;img border=&quot;0&quot; class=&quot;linked-image&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Mek8.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
You  can also use this same technique on your Big Shoota Boyz and Rokkit  Launcha Boyz, but I didn&#39;t simply because they came with all the stuff I  needed to make them into individual orks except legs which I can get at  BWBitz.com anyway.&lt;br /&gt;
&lt;br /&gt;
Speaking of BWBitz.com, Lootaz/Burnaz only  come with four deffgunz and four burnaz. Go to BWBitz.com and you can  purchase individual bitz for that 5th deffgun and 5th burna.&lt;br /&gt;
&lt;br /&gt;
Good luck, mag-freakz &lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blaaaghgobbstompa.blogspot.com/feeds/3580904529640505566/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://blaaaghgobbstompa.blogspot.com/2010/09/lootaz-and-burnaz-and-mekz-oh-my.html#comment-form' title='35 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4091453688094567517/posts/default/3580904529640505566'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4091453688094567517/posts/default/3580904529640505566'/><link rel='alternate' type='text/html' href='http://blaaaghgobbstompa.blogspot.com/2010/09/lootaz-and-burnaz-and-mekz-oh-my.html' title='Lootaz and Burnaz and Mekz, OH MY!'/><author><name>PodMonkey</name><uri>http://www.blogger.com/profile/03190362477853461496</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/th_LootaBurna1.jpg" height="72" width="72"/><thr:total>35</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4091453688094567517.post-5709377352504205352</id><published>2010-09-08T13:57:00.001-04:00</published><updated>2010-09-08T13:58:16.203-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="organization"/><category scheme="http://www.blogger.com/atom/ns#" term="Painting"/><category scheme="http://www.blogger.com/atom/ns#" term="tutorial"/><title type='text'>Painting mobs to look consistant without looking uniform</title><content type='html'>Ok, here&#39;s a post with tips on how I paint to make my mobs look consistently inconsistent and identifiable.&lt;br /&gt;
&lt;br /&gt;
Now, most people will play a specific clan of Orkz to have their entire army look cohesive. I, personally, am including units from all the clans (even some rebel grotz).&lt;br /&gt;
&lt;br /&gt;
The way I do it is to pick four colors that best represent the clan of the unit (Since most of my WAAAGH! is Deffskullz, I&#39;ll use them as an example). For this clan, I chose blue, black, brown and khaki.&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiC8g6MoQ8KPyHOf0u-8xXu3TyT7OefwT7SuONOvCKDqYnqvKN60NkSXfgHSkPp4Zn2RTaNv5d8IoTwwZQzLuUFH_cLMl1rYLs1dquljtntb-dsn3Hozra7J4pI5NysdtUXB0wkCb315Ds/s1600/Shootaboyzmob21.JPG&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiC8g6MoQ8KPyHOf0u-8xXu3TyT7OefwT7SuONOvCKDqYnqvKN60NkSXfgHSkPp4Zn2RTaNv5d8IoTwwZQzLuUFH_cLMl1rYLs1dquljtntb-dsn3Hozra7J4pI5NysdtUXB0wkCb315Ds/s320/Shootaboyzmob21.JPG&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Now take your average mob of 30 boyz. With 3 boxes of boyz, you can make a mob of 30 boyz or 3 mobs of 12 boyz (for trukks). The way to identify the 30-boy mob is the straps around their legs (or wraps around their ankles).&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-HLA4uHCM96SUhX5ROaGfyESMdLnyPfk0c8DxY7mHiR5sPBTUDtu0aU9p0VrH4XrBf7eEiRDJ2W29UXTNsAkT7PqLcFHvuS3MqS9bZ1kLJGGuWrVT4_4ArW9_va_7zxGBXZtz5GfeDbM/s1600/Shootaboyzmob2b.JPG&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-HLA4uHCM96SUhX5ROaGfyESMdLnyPfk0c8DxY7mHiR5sPBTUDtu0aU9p0VrH4XrBf7eEiRDJ2W29UXTNsAkT7PqLcFHvuS3MqS9bZ1kLJGGuWrVT4_4ArW9_va_7zxGBXZtz5GfeDbM/s320/Shootaboyzmob2b.JPG&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
You can see that, from behind, these straps and wraps are very visible. You can also easily identify that this mob of trukk boyz are the ones with black pants (the other two pants colors are brown and khaki). The straps and wraps will match the bosspole of the Nob in color. Blue Bosspole goes with blue straps and wraps.&lt;br /&gt;
&lt;br /&gt;
This method looks better than painting rings on the bases, or having all the boyz in one mob wearing helmets and another mob not wearing helmets. The boys look more random, more mob-like but are still very easy to identify and keep track of.&lt;br /&gt;
&lt;br /&gt;
For the shirts, use a color that you didn&#39;t use for the pants. So black pants would get Blue, Brown and Khaki shirts. Brown pants get Blue, Black and Khaki shirts. Khaki pants get Blue, Brown and Black shirts.&lt;br /&gt;
&lt;br /&gt;
This method can be transported to other clans as well.&lt;br /&gt;
&lt;br /&gt;
Goffs - Black, White, Brown, Red&lt;br /&gt;
Badmoonz - Black, Yellow, Brown, Khaki&lt;br /&gt;
Evil Sunz - Red, Yellow, Black, Brown&lt;br /&gt;
Blood Axes - Red, Green, Black, Brown&lt;br /&gt;
Snakebites - Blue, Yellow, Brown, White&lt;br /&gt;
&lt;br /&gt;
Honestly, you can choose whatever colors you like, but this method will allow you to keep them uniform throughout your army, giving it a sense of unity but still preventing your boyz from looking uniform (unless you&#39;re Blood Axes and want uniformity).&lt;br /&gt;
&lt;br /&gt;
Good luck!</content><link rel='replies' type='application/atom+xml' href='http://blaaaghgobbstompa.blogspot.com/feeds/5709377352504205352/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://blaaaghgobbstompa.blogspot.com/2010/09/painting-mobs-to-look-consistant.html#comment-form' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4091453688094567517/posts/default/5709377352504205352'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4091453688094567517/posts/default/5709377352504205352'/><link rel='alternate' type='text/html' href='http://blaaaghgobbstompa.blogspot.com/2010/09/painting-mobs-to-look-consistant.html' title='Painting mobs to look consistant without looking uniform'/><author><name>PodMonkey</name><uri>http://www.blogger.com/profile/03190362477853461496</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiC8g6MoQ8KPyHOf0u-8xXu3TyT7OefwT7SuONOvCKDqYnqvKN60NkSXfgHSkPp4Zn2RTaNv5d8IoTwwZQzLuUFH_cLMl1rYLs1dquljtntb-dsn3Hozra7J4pI5NysdtUXB0wkCb315Ds/s72-c/Shootaboyzmob21.JPG" height="72" width="72"/><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4091453688094567517.post-4627732848279254464</id><published>2010-09-06T19:18:00.000-04:00</published><updated>2010-09-07T19:26:41.926-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="grot"/><category scheme="http://www.blogger.com/atom/ns#" term="magnetized"/><category scheme="http://www.blogger.com/atom/ns#" term="runtherd"/><category scheme="http://www.blogger.com/atom/ns#" term="tutorial"/><category scheme="http://www.blogger.com/atom/ns#" term="WiP"/><title type='text'>Magnetizing Runtherdz</title><content type='html'>And now, the second update of the day...&lt;br /&gt;
&lt;br /&gt;
Runtherdz!!!&lt;br /&gt;
&lt;br /&gt;
Now, these little oddboyz are a bit of a sleeper. When used properly, they can tie up a dreadnought for an entire game, or bring down anything from a Carnifex to a Wraith Lord to a Greater Daemon. The hard part is deciding whether to use the Grabba Stik or the Grot Prod.&lt;br /&gt;
&lt;br /&gt;
I wanted both.&lt;br /&gt;
&lt;br /&gt;
This is what initially lead me to purchase the 100 1/16&quot; diameter disc magnets that I used for the &#39;Ard Boyz (I made &#39;Ard Boyz because I only needed 6 of the 100 magnets for the Runtherdz and had no idea what to do with the rest for the time being.)&lt;br /&gt;
&lt;br /&gt;
So, I filed down the end of the Runtherd&#39;s staff, so the weapon of choice will fit loosely on top of it. I then took my pinvice drill and drilled a shallow hole into the end of the staff and the bottom of the weapon topper. I then took a 1/16&quot; dremmel bit and widened the hole out so the tiny magnet would fit into it.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-weight:bold;&quot;&gt;WARNING:&lt;/span&gt; This is a very precise procedure. The margin of error is about 1/36&quot;. At one point, I could see light shining through the plastic because I had gone so close to the outside of the bit. The rod and top are almost the perfect size so please, please, PLEASE don&#39;t get carried away in widening the hole.&lt;br /&gt;
&lt;br /&gt;
Just place in a drop of glue and set the magnet like I did when placing them in the shoulders and arms of the boyz.&lt;br /&gt;
&lt;br /&gt;
&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Runtherdz1.jpg&quot;&gt;&lt;img style=&quot;cursor:pointer; cursor:hand;width: 801px; height: 495px;&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Runtherdz1.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Now, do the same process with the toppers. I found that the hardest part was getting the magnet to sit flush in the hole, so I used a safety pin or a push pin to hold the magnet down until the glue dried. Just be careful to not pull away to soon, as the magnet will stick to the pin if it&#39;s made of steel.&lt;br /&gt;
&lt;br /&gt;
Now I can have Grabba stiks...&lt;br /&gt;
&lt;br /&gt;
&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Runtherdz2.jpg&quot;&gt;&lt;img style=&quot;cursor:pointer; cursor:hand;width: 672px; height: 609px;&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Runtherdz2.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
OR Grot Prodz&lt;br /&gt;
&lt;br /&gt;
&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Runtherdz3.jpg&quot;&gt;&lt;img style=&quot;cursor:pointer; cursor:hand;width: 627px; height: 666px;&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Runtherdz3.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(You&#39;ll also notice that I&#39;ve started basing the models that I have. There are many tutorials on how to do that, so I won&#39;t go into that here.)</content><link rel='replies' type='application/atom+xml' href='http://blaaaghgobbstompa.blogspot.com/feeds/4627732848279254464/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://blaaaghgobbstompa.blogspot.com/2010/09/magnetizing-runtherdz.html#comment-form' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4091453688094567517/posts/default/4627732848279254464'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4091453688094567517/posts/default/4627732848279254464'/><link rel='alternate' type='text/html' href='http://blaaaghgobbstompa.blogspot.com/2010/09/magnetizing-runtherdz.html' title='Magnetizing Runtherdz'/><author><name>PodMonkey</name><uri>http://www.blogger.com/profile/03190362477853461496</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/th_Runtherdz1.jpg" height="72" width="72"/><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4091453688094567517.post-581514732167456264</id><published>2010-09-06T19:07:00.000-04:00</published><updated>2010-09-07T19:27:10.584-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="&#39;ard"/><category scheme="http://www.blogger.com/atom/ns#" term="boyz"/><category scheme="http://www.blogger.com/atom/ns#" term="magnetized"/><category scheme="http://www.blogger.com/atom/ns#" term="tutorial"/><category scheme="http://www.blogger.com/atom/ns#" term="WiP"/><title type='text'>Magnetized &#39;Ard Boyz</title><content type='html'>Ok, I&#39;m back with another Magnetizing tutorial;&lt;br /&gt;
&lt;br /&gt;
&#39;Ard Boyz.&lt;br /&gt;
&lt;br /&gt;
Now, if you&#39;re like me, you&#39;ve played with several beakie and Chaos beakie armies in the past, and if not, then you probably know someone who has. If you live under a rock and/or have no friends who play beakies or Chaos beakies that have spare shoulder pads, &lt;a href=&quot;bwbitz.com&quot;&gt;Battlewagon Bitz&lt;/a&gt; is a great source for these things.&lt;br /&gt;
&lt;br /&gt;
The first thing to do is scrounge up 2 shoulder padz/ork &#39;eavy armor bitz for each boy. You&#39;ll notice mine are mostly beakie/Chaos beakie with one fish&#39;ead pad in there (been wanting to get that bit out of my box for years) Some Fantasy Marauder shoulder pads are also nice.&lt;br /&gt;
&lt;br /&gt;
&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Ardboyz1.jpg&quot;&gt;&lt;img style=&quot;cursor:pointer; cursor:hand;width: 1000px; height: 600px;&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Ardboyz1.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Then you take a 1/16&quot; disc magnet from &lt;a href=&quot;http://www.amazingmagnets.com/sf-disc-magnets.aspx&quot;&gt;Amazing Magnets&lt;/a&gt; (It&#39;s the first on the page). The 1/8&quot; is circled in green (used on the arms and shoulders) and the 1/16&quot; is circled in bloo.&lt;br /&gt;
&lt;br /&gt;
&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Ardboyz2.jpg&quot;&gt;&lt;img style=&quot;cursor:pointer; cursor:hand;width: 621px; height: 291px;&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Ardboyz2.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
You&#39;ll notice that it is quite a bit smaller and fiddly than the ones we used for the arms and shoulders. Be VERY careful with these. Matching polarities will make it shoot across your desk and onto the floor, best of luck to you once that happens.&lt;br /&gt;
&lt;br /&gt;
Stick one of these to the outside of the shoulder of an arm. I found using a shoota arm works best, as it gives you the most material to hold on to when working with the fiddly bitz.&lt;br /&gt;
&lt;br /&gt;
&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Ardboyz3.jpg&quot;&gt;&lt;img style=&quot;cursor:pointer; cursor:hand;width: 516px; height: 465px;&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Ardboyz3.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Then put a drop of super glue on the magnet itself. Be careful that you don&#39;t get any glue on the arm, or the magnet may get stuck to the arm permanently. (Sorry about the flash being so bright)&lt;br /&gt;
&lt;br /&gt;
&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Ardboyz4.jpg&quot;&gt;&lt;img style=&quot;cursor:pointer; cursor:hand;width: 786px; height: 468px;&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Ardboyz4.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Once you have the glue droplet on the magnet, gently place a shoulder pad onto the arm. You do not need to press down or shift it around. Doing this will cause the magnet to shift and your head to begin aching.&lt;br /&gt;
&lt;br /&gt;
&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Ardboyz5.jpg&quot;&gt;&lt;img style=&quot;cursor:pointer; cursor:hand;width: 624px; height: 396px;&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Ardboyz5.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After a little bit of time has gone by, the glue will set enough that it&#39;s hold on the magnet is stronger than the magnet in the arm, and you can take it off and let it dry.&lt;br /&gt;
&lt;br /&gt;
When using ork &#39;eavy armor pads and plates, I find that some of them look and work better on top of the shoulders (clavicle area) rather than on the shoulders and arms. If you are going to do this, place the magnet on the top of the body. &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-weight:bold;&quot;&gt;WARNING:&lt;/span&gt; The magnet will sit at a polarity that is reversed from ones on the shoulders. If you have the south pole of the magnet facing out of the body, then the north pole of the shoulder magnet will face in, while the the north pole of the clavicle magnet will face up.&lt;br /&gt;
&lt;br /&gt;
&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Ardboyz6.jpg&quot;&gt;&lt;img style=&quot;cursor:pointer; cursor:hand;width: 798px; height: 606px;&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Ardboyz6.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Then simply repeat the gluing steps with an ork &#39;eavy armor plate instead of the shoulder pad and you&#39;re golden.&lt;br /&gt;
&lt;br /&gt;
Now you can turn your mob of boyz into Shoota Boyz, Slugga Boyz, Shoota &#39;Ard Boyz or Slugga &#39;Ard Boyz, 4 options for the price of 1, with the added bonus of having your mob look a little different every time.&lt;br /&gt;
&lt;br /&gt;
&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Ardboyz7.jpg&quot;&gt;&lt;img style=&quot;cursor:pointer; cursor:hand;width: 1000px; height: 341px;&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Ardboyz7.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-weight:bold;&quot;&gt;&lt;br /&gt;
WARNING:&lt;/span&gt; The 1/16&quot; magnets will hold the shoulder pads to the arms. However being smaller magnets and having the plastic of the arm between them and the magnets connecting the arm to the shoulder, the magnetic hold of the shoulder pads will be weaker than that of the arms to the shoulder. You can pick the model up by the shoulders still, but don&#39;t squeeze too hard or it will shoot out like a wet bar of soap.</content><link rel='replies' type='application/atom+xml' href='http://blaaaghgobbstompa.blogspot.com/feeds/581514732167456264/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://blaaaghgobbstompa.blogspot.com/2010/09/magnetized-ard-boyz.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4091453688094567517/posts/default/581514732167456264'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4091453688094567517/posts/default/581514732167456264'/><link rel='alternate' type='text/html' href='http://blaaaghgobbstompa.blogspot.com/2010/09/magnetized-ard-boyz.html' title='Magnetized &#39;Ard Boyz'/><author><name>PodMonkey</name><uri>http://www.blogger.com/profile/03190362477853461496</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/th_Ardboyz1.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4091453688094567517.post-3648549305296510934</id><published>2010-09-05T22:55:00.000-04:00</published><updated>2010-09-07T19:25:52.075-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="boyz"/><category scheme="http://www.blogger.com/atom/ns#" term="magnetized"/><category scheme="http://www.blogger.com/atom/ns#" term="tutorial"/><category scheme="http://www.blogger.com/atom/ns#" term="WiP"/><title type='text'>Magnetizing Boyz</title><content type='html'>(This is a repost from my blog on da WAAAGH.com)&lt;br /&gt;
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Well, it&#39;s finally happened. For the holidays, I received a box of boyz and two boxes of grotz. The grotz are all assembled, as are the runtherdz for the most part. But, when I was thinking about what to do with the boyz, I started thinking of Da WAAAGH and everything that&#39;s been said on it with regards to tactics. I&#39;m a firm believer in getting as much out of a box of GW minis as I can so I took count of the models that can be made. With the addition of two legs (which you can purchase from &lt;a href=&quot;http://www.bwbits.com&quot;&gt;Battlewagon Bitz&lt;/a&gt;) you can get 10 regular boyz, 1 big shoota boy and one rokkit launcha boy along with one nob. This puts me on my way to a Tank Busta mob, as well. So I got this far in putting them together.&lt;br /&gt;
&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/BoyzMob.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 1022px; height: 402px;&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/BoyzMob.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
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When I came to a point where many people ask themselves an important question, &quot;should I go shoota boyz or slugga boyz?&quot; I answered that question long ago with &quot;Why not both?&quot; So here&#39;s what I did.&lt;br /&gt;
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Materials Required:&lt;br /&gt;
Pin Vice Drill&lt;br /&gt;
Dremmel Tool&lt;br /&gt;
0.125&quot; diameter x 0.03125&quot; depth rare earth magnets (&lt;a href=&quot;http://www.amazingmagnets.com/sf-disc-magnets.aspx&quot;&gt;from here&lt;/a&gt;)&lt;br /&gt;
Super Glue&lt;br /&gt;
Patience&lt;br /&gt;
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First step was to take my pin vice drill and drill a hole directly in the center of both of the shoulders. It doesn&#39;t need to be deep, it&#39;s only to act as a guide for the bigger bit.&lt;br /&gt;
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&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Boyz1.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 1022px; height: 486px;&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Boyz1.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
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Then, I take the rounded bit from my dremmel tool and went in about 0.03125&#39;&#39; deep (about half way up the round part of the bit, if not a little more).&lt;br /&gt;
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&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Boyz2.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 654px; height: 381px;&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Boyz2.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
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After that&#39;s rounded out, I take the cylindrical bit (I do apologize for not knowing the actual names of these things) and drilled straight into it, squaring off the curved bowl-shape so it&#39;s a cylindrical hole. Again, you can go a little deeper than 0.03125&#39;&#39; on this one.&lt;br /&gt;
&lt;br /&gt;
&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Boyz3.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 537px; height: 420px;&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Boyz3.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
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Now, after blowing/filing the little grindy plastic bitz from the hole, we get into the fun stuff. Test to make sure your fiddly rare earth magnet will fit in the hole. And when I say fiddly, I mean fiddly.&lt;br /&gt;
&lt;br /&gt;
&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Boyz4.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 648px; height: 513px;&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Boyz4.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
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It has to fit flush with the body, but it&#39;s ok if it sinks in a little bit. The magnet is strong enough to hold. Once you get it in flush, take it out and put just a tiny little drop of super glue and then put the magnet back in.&lt;br /&gt;
&lt;br /&gt;
&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Boyz5.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 483px; height: 438px;&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Boyz5.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;font-weight:bold;&quot;&gt;&lt;br /&gt;
Important note: However you do your magnetic polarities, make sure you are consistent. You cannot expect the final project to work if some of your boyz shoulders are North and North, some are South and South and some are North and South polarities. The way I got around this was by keeping my magnets in a stack. I then inserted the top magnet in the stack into the shoulder hole and slid the stack to the side. This is the easiest way to break the hold of a magnet. It also leaves the top magnet in the hold for easy testing. When you are satisfied that it is flush, put the top of the magnet stack back against the magnet and pull directly away from the shoulder. This will pull the magnet out after one or two tries.&lt;/span&gt;&lt;br /&gt;
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Ok, now that you have your shoulders properly magnetized, it&#39;s time for the harder part. Da Armz. Essentially the process is the same. First step again is to drill some guide holes in the center of the shoulders. I&#39;d recommend starting with the shootaz because those are the ones that have to match up with each other in order to actually hold the gun.&lt;br /&gt;
&lt;br /&gt;
&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Boyz6.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 729px; height: 411px;&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Boyz6.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-weight:bold;&quot;&gt;Important note: The shoulders are quite thin compared to the body you just drilled and magnetized.  While you had room for error in the drilling depth on your bodies, you do not have that on your arms. I, myself, have drilled through two shoulders all the way. I&#39;m just glad I have bitz to cover the holes. Some green stuff putty should also work, too.&lt;/span&gt;&lt;br /&gt;
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Once you&#39;ve drilled the guide hole, shave out the shoulder some with the roundy bit.&lt;br /&gt;
&lt;br /&gt;
&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Boyz7.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 879px; height: 633px;&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Boyz7.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
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And then the cylindrical bit.&lt;br /&gt;
&lt;br /&gt;
&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Boyz8.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 585px; height: 561px;&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Boyz8.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;font-weight:bold;&quot;&gt;Due to the thin nature of the shoulders, you may need to go back a few times to get the depth a bit right. Remember, you can always drill more, but you can&#39;t drill less. Don&#39;t be afraid to revisit the shoulders more than once if you find it isn&#39;t deep enough.&lt;/span&gt;&lt;br /&gt;
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Then you test the magnets to see if they are flush. Once they are, glue them in.&lt;br /&gt;
&lt;br /&gt;
&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Boyz9.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 474px; height: 411px;&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Boyz9.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
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&lt;span style=&quot;font-weight:bold;&quot;&gt;&lt;br /&gt;
Important note: While I tested the fit of the holes in the arms the same way I did with the shoulders, when putting the magnets into the arms, I did so individually with my fingers. The reason was that if I had done them in the same process as the shoulders, I&#39;d have been putting opposing poles toward each other and it would have ruined the project. I did put one of my body magnets in backwards, but that was easy to fix, by drilling next to it and prying it out with a safety pin. You can&#39;t do that with the arms. So please, please, please don&#39;t mix up the polarities. Like crossing the streams, it could be bad.&lt;/span&gt;&lt;br /&gt;
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Now, once you have the magnets tested and glued in, repeat the whole process for all your shoota arms and slugga/choppa arms. The result is having 10 shoota boyz &lt;br /&gt;
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&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Boyz10.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 1023px; height: 462px;&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Boyz10.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
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or 10 slugga boyz.&lt;br /&gt;
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&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Boyz11.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 1023px; height: 582px;&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Boyz11.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
This process is also helpful if you plan on playing any Gorkamorka (which I might start up this summer) or if you&#39;re going to be making Kommandoz and want to dual-wield sluggaz or choppaz.&lt;br /&gt;
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Now, with the Nob, I went ahead and glued on the Slugga arm, because he&#39;ll always have that, but I drilled out his raised shoulder and fitted a magnet into it as well.&lt;br /&gt;
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&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Nob1.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 387px; height: 495px;&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Nob1.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
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This gives me maximum freedom for having a Power Klaw&lt;br /&gt;
&lt;br /&gt;
&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Nob2.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 552px; height: 555px;&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Nob2.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
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Or a choppa.&lt;br /&gt;
&lt;br /&gt;
&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Nob3.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 486px; height: 504px;&quot; src=&quot;http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/Nob3.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
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More to come with next paycheck.</content><link rel='replies' type='application/atom+xml' href='http://blaaaghgobbstompa.blogspot.com/feeds/3648549305296510934/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://blaaaghgobbstompa.blogspot.com/2010/09/magnetizing-boyz.html#comment-form' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4091453688094567517/posts/default/3648549305296510934'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4091453688094567517/posts/default/3648549305296510934'/><link rel='alternate' type='text/html' href='http://blaaaghgobbstompa.blogspot.com/2010/09/magnetizing-boyz.html' title='Magnetizing Boyz'/><author><name>PodMonkey</name><uri>http://www.blogger.com/profile/03190362477853461496</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://i780.photobucket.com/albums/yy84/Boss_Gobbstompa/WIP/th_BoyzMob.jpg" height="72" width="72"/><thr:total>4</thr:total></entry></feed>